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local player = game.Players.LocalPlayer
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local character = player.Character or player.CharacterAdded:wait()
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character.Humanoid.WalkSpeed = 100
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local colors = {
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	Color3.new(255, 0, 0),
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	Color3.new(255, 102, 0),
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	Color3.new(255, 255, 0),
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	Color3.new(0, 255, 0),
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	Color3.new(0, 0, 255),
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	Color3.new(75, 0, 130),
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	Color3.new(111, 0, 255)
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}
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for i,v in pairs(colors) do
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	local particle = Instance.new("ParticleEmitter", character.Torso)
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	particle.Name = "Sparkely"
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	particle.Size = NumberSequence.new(0.2, 0.2)
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	particle.LightEmission = -10
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	particle.Texture = "http://www.roblox.com/asset/?id=198753164"
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	particle.Texture = "http://www.roblox.com/asset/?id=107387964"
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	particle.Lifetime = NumberRange.new(5, 5)
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	particle.Lifetime = NumberRange.new(5, 0)
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	particle.Rate = 100
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	particle.Speed = NumberRange.new(10, 10)
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	particle.VelocitySpread = 100
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	particle.VelocitySpread = 15
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	particle.Color = ColorSequence.new(v, v)
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end