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- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- character.Humanoid.WalkSpeed = 100
- local colors = {
- Color3.new(255, 0, 0),
- Color3.new(255, 102, 0),
- Color3.new(255, 255, 0),
- Color3.new(0, 255, 0),
- Color3.new(0, 0, 255),
- Color3.new(75, 0, 130),
- Color3.new(111, 0, 255)
- }
- for i,v in pairs(colors) do
- local particle = Instance.new("ParticleEmitter", character.Torso)
- particle.Name = "Sparkely"
- particle.Size = NumberSequence.new(0.2, 0.2)
- particle.LightEmission = -10
- particle.Texture = "http://www.roblox.com/asset/?id=198753164"
- particle.Lifetime = NumberRange.new(5, 5)
- particle.Rate = 100
- particle.Speed = NumberRange.new(10, 10)
- particle.VelocitySpread = 100
- particle.Color = ColorSequence.new(v, v)
- end
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