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1 | - | --converted by chromium |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --converted by chromium | |
6 | Player = game:GetService("Players").LocalPlayer | |
7 | Character = Player.Character | |
8 | ||
9 | local m = Instance.new("Model") | |
10 | m.Name = "Vulcan" | |
11 | m1 = Instance.new("Model") | |
12 | m1.Name = "Base" | |
13 | m1.Parent = m | |
14 | m2 = Instance.new("Model") | |
15 | m2.Name = "Barrel" | |
16 | m2.Parent = m | |
17 | p1 = Instance.new("Part", m1) | |
18 | p1.BrickColor = BrickColor.new("Dark stone grey") | |
19 | p1.Material = Enum.Material.Metal | |
20 | p1.CFrame = CFrame.new(61.706089, 1.60298073, -46.1023483, -0.707106769, -0.707106888, -1.79124086e-07, -0.707106888, 0.707106709, -5.26835748e-08, 1.63912773e-07, 8.94069743e-08, -1) | |
21 | p1.Anchored = true | |
22 | p1.CanCollide = false | |
23 | p1.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
24 | p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
25 | p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
26 | p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
27 | p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
28 | p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
29 | p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
30 | b1 = Instance.new("BlockMesh", p1) | |
31 | b1.Name = "Mesh" | |
32 | b1.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
33 | p2 = Instance.new("Part", m1) | |
34 | p2.BrickColor = BrickColor.new("Mid gray") | |
35 | p2.Material = Enum.Material.Metal | |
36 | p2.CFrame = CFrame.new(60.9569855, 0.566763699, -46.7358665, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
37 | p2.Anchored = true | |
38 | p2.Shape = Enum.PartType.Cylinder | |
39 | p2.Size = Vector3.new(0.979044795, 0.431931615, 0.431931734) | |
40 | p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
41 | p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
42 | p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
43 | p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
44 | p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
45 | p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
46 | p3 = Instance.new("Part", m1) | |
47 | p3.BrickColor = BrickColor.new("Dark stone grey") | |
48 | p3.Material = Enum.Material.Metal | |
49 | p3.CFrame = CFrame.new(61.9504471, 1.70418656, -47.9740562, 1, -3.26210312e-08, 5.96046377e-08, 3.26210277e-08, 1, 8.94069672e-08, -5.96046377e-08, -8.94069672e-08, 1) | |
50 | p3.Anchored = true | |
51 | p3.CanCollide = false | |
52 | p3.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
53 | p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
54 | p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
55 | p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
56 | p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
57 | p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
58 | p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
59 | b2 = Instance.new("BlockMesh", p3) | |
60 | b2.Name = "Mesh" | |
61 | b2.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
62 | p4 = Instance.new("Part", m1) | |
63 | p4.BrickColor = BrickColor.new("Mid gray") | |
64 | p4.Material = Enum.Material.Metal | |
65 | p4.CFrame = CFrame.new(60.6114388, 1.21466231, -46.4478912, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
66 | p4.Anchored = true | |
67 | p4.Size = Vector3.new(0.431931585, 0.86386323, 1.15181804) | |
68 | p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
69 | p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
70 | p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
71 | p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
72 | p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
73 | p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
74 | p5 = Instance.new("Part", m1) | |
75 | p5.BrickColor = BrickColor.new("Really red") | |
76 | p5.Material = Enum.Material.Metal | |
77 | p5.CFrame = CFrame.new(60.2659035, 0.739537239, -46.7358665, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
78 | p5.Anchored = true | |
79 | p5.Size = Vector3.new(0.979044795, 0.345545262, 0.431931823) | |
80 | p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
81 | p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
82 | p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
83 | p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
84 | p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
85 | p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
86 | p6 = Instance.new("Part", m1) | |
87 | p6.BrickColor = BrickColor.new("Mid gray") | |
88 | p6.Material = Enum.Material.Metal | |
89 | p6.CFrame = CFrame.new(60.6114388, 1.44502807, -46.015976, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
90 | p6.Anchored = true | |
91 | p6.Size = Vector3.new(0.431931585, 0.403136253, 1.15181804) | |
92 | p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
93 | p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
94 | p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
95 | p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
96 | p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
97 | p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
98 | p7 = Instance.new("Part", m1) | |
99 | p7.BrickColor = BrickColor.new("Dark stone grey") | |
100 | p7.Material = Enum.Material.Metal | |
101 | p7.CFrame = CFrame.new(60.9569855, 0.58116281, -48.5643692, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
102 | p7.Anchored = true | |
103 | p7.CanCollide = false | |
104 | p7.Shape = Enum.PartType.Cylinder | |
105 | p7.Size = Vector3.new(0.662295043, 0.304090202, 0.431931734) | |
106 | p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
107 | p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
108 | p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
109 | p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
110 | p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
111 | p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
112 | b3 = Instance.new("SpecialMesh", p7) | |
113 | b3.MeshType = Enum.MeshType.Cylinder | |
114 | b3.Name = "Mesh" | |
115 | b3.Scale = Vector3.new(1, 0.75755024, 1) | |
116 | p8 = Instance.new("Part", m1) | |
117 | p8.BrickColor = BrickColor.new("Dark stone grey") | |
118 | p8.Material = Enum.Material.Metal | |
119 | p8.CFrame = CFrame.new(61.9504471, 1.01309419, -47.9740562, 1, -3.26210312e-08, 5.96046377e-08, 3.26210277e-08, 1, 8.94069672e-08, -5.96046377e-08, -8.94069672e-08, 1) | |
120 | p8.Anchored = true | |
121 | p8.CanCollide = false | |
122 | p8.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
123 | p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
124 | p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
125 | p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
126 | p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
127 | p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
128 | p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
129 | b4 = Instance.new("BlockMesh", p8) | |
130 | b4.Name = "Mesh" | |
131 | b4.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
132 | p9 = Instance.new("Part", m1) | |
133 | p9.BrickColor = BrickColor.new("Really black") | |
134 | p9.Material = Enum.Material.Metal | |
135 | p9.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -0.258819103, 0.965925813, 0, -0.965925813, -0.258819103, 0, 0, 0, 1) | |
136 | p9.Anchored = true | |
137 | p9.CanCollide = false | |
138 | p9.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
139 | p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
140 | p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
141 | p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
142 | p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
143 | p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
144 | p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
145 | b5 = Instance.new("BlockMesh", p9) | |
146 | b5.Name = "Mesh" | |
147 | b5.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
148 | p10 = Instance.new("Part", m1) | |
149 | p10.BrickColor = BrickColor.new("Really black") | |
150 | p10.Material = Enum.Material.Metal | |
151 | p10.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -0.866025448, 0.49999994, 0, -0.49999994, -0.866025448, 0, 0, 0, 1) | |
152 | p10.Anchored = true | |
153 | p10.CanCollide = false | |
154 | p10.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
155 | p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
156 | p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
157 | p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
158 | p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
159 | p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
160 | p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
161 | b6 = Instance.new("BlockMesh", p10) | |
162 | b6.Name = "Mesh" | |
163 | b6.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
164 | p11 = Instance.new("Part", m1) | |
165 | p11.BrickColor = BrickColor.new("Mid gray") | |
166 | p11.Material = Enum.Material.Metal | |
167 | p11.CFrame = CFrame.new(60.6114388, 1.35864079, -46.9518204, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
168 | p11.Anchored = true | |
169 | p11.Size = Vector3.new(0.57590872, 1.15181768, 1.15181804) | |
170 | p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
171 | p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
172 | p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
173 | p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
174 | p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
175 | p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
176 | p12 = Instance.new("Part", m1) | |
177 | p12.BrickColor = BrickColor.new("Dark stone grey") | |
178 | p12.Material = Enum.Material.Metal | |
179 | p12.CFrame = CFrame.new(60.6114388, 2.34986758, -47.4946251, 1, -5.77832608e-08, 3.43020652e-08, 3.28907319e-08, 0.866025388, 0.500000119, -5.85980899e-08, -0.500000119, 0.866025388) | |
180 | p12.Anchored = true | |
181 | p12.CanCollide = false | |
182 | p12.Size = Vector3.new(0.950249374, 0.374340653, 0.304090202) | |
183 | p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
184 | p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
185 | p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
186 | p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
187 | p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
188 | p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
189 | b7 = Instance.new("BlockMesh", p12) | |
190 | b7.Name = "Mesh" | |
191 | b7.Scale = Vector3.new(1, 1, 0.85224402) | |
192 | p13 = Instance.new("Part", m1) | |
193 | p13.BrickColor = BrickColor.new("Lily white") | |
194 | p13.Material = Enum.Material.Neon | |
195 | p13.CFrame = CFrame.new(60.6114388, 1.35864079, -48.4779816, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
196 | p13.Anchored = true | |
197 | p13.CanCollide = false | |
198 | p13.Shape = Enum.PartType.Cylinder | |
199 | p13.Size = Vector3.new(0.304090202, 0.86386323, 1.15181804) | |
200 | p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
201 | p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
202 | p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
203 | p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
204 | p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
205 | p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
206 | b8 = Instance.new("SpecialMesh", p13) | |
207 | b8.MeshType = Enum.MeshType.Cylinder | |
208 | b8.Name = "Mesh" | |
209 | b8.Scale = Vector3.new(0.56816256, 1, 1) | |
210 | p14 = Instance.new("Part", m1) | |
211 | p14.BrickColor = BrickColor.new("Really black") | |
212 | p14.Material = Enum.Material.Metal | |
213 | p14.CFrame = CFrame.new(60.6114388, 1.35864079, -48.5067749, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
214 | p14.Anchored = true | |
215 | p14.CanCollide = false | |
216 | p14.Shape = Enum.PartType.Cylinder | |
217 | p14.Size = Vector3.new(0.304090202, 1.06543171, 1.15181804) | |
218 | p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
219 | p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
220 | p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
221 | p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
222 | p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
223 | p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
224 | b9 = Instance.new("SpecialMesh", p14) | |
225 | b9.MeshType = Enum.MeshType.Cylinder | |
226 | b9.Name = "Mesh" | |
227 | b9.Scale = Vector3.new(0.1893875, 1, 1) | |
228 | p15 = Instance.new("Part", m1) | |
229 | p15.BrickColor = BrickColor.new("Really black") | |
230 | p15.Material = Enum.Material.Metal | |
231 | p15.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -0.707106888, 0.707106769, 0, -0.707106769, -0.707106888, 0, 0, 0, 1) | |
232 | p15.Anchored = true | |
233 | p15.CanCollide = false | |
234 | p15.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
235 | p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
236 | p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
237 | p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
238 | p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
239 | p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
240 | p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
241 | b10 = Instance.new("BlockMesh", p15) | |
242 | b10.Name = "Mesh" | |
243 | b10.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
244 | p16 = Instance.new("Part", m1) | |
245 | p16.BrickColor = BrickColor.new("Really black") | |
246 | p16.Material = Enum.Material.Metal | |
247 | p16.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -5.96046377e-08, 1, 0, -1, -5.96046377e-08, 0, 0, 0, 1) | |
248 | p16.Anchored = true | |
249 | p16.CanCollide = false | |
250 | p16.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
251 | p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
252 | p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
253 | p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
254 | p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
255 | p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
256 | p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
257 | b11 = Instance.new("BlockMesh", p16) | |
258 | b11.Name = "Mesh" | |
259 | b11.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
260 | p17 = Instance.new("Part", m1) | |
261 | p17.BrickColor = BrickColor.new("Dark stone grey") | |
262 | p17.Material = Enum.Material.Metal | |
263 | p17.CFrame = CFrame.new(62.2959824, 1.35864079, -47.9740562, 0, 1, 8.94069814e-08, -1, 5.32907137e-15, -5.96046448e-08, -5.96046448e-08, -8.94069814e-08, 1) | |
264 | p17.Anchored = true | |
265 | p17.CanCollide = false | |
266 | p17.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
267 | p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
268 | p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
269 | p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
270 | p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
271 | p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
272 | p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
273 | b12 = Instance.new("BlockMesh", p17) | |
274 | b12.Name = "Mesh" | |
275 | b12.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
276 | p18 = Instance.new("Part", m1) | |
277 | p18.BrickColor = BrickColor.new("Dark stone grey") | |
278 | p18.Material = Enum.Material.Metal | |
279 | p18.CFrame = CFrame.new(62.1947746, 1.11429954, -47.9740562, -0.707106829, 0.707106769, 2.10734346e-08, -0.707106769, -0.707106829, -1.05367143e-07, -5.96046519e-08, -8.94069956e-08, 1) | |
280 | p18.Anchored = true | |
281 | p18.CanCollide = false | |
282 | p18.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
283 | p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
284 | p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
285 | p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
286 | p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
287 | p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
288 | p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
289 | b13 = Instance.new("BlockMesh", p18) | |
290 | b13.Name = "Mesh" | |
291 | b13.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
292 | p19 = Instance.new("Part", m1) | |
293 | p19.BrickColor = BrickColor.new("Dark stone grey") | |
294 | p19.Material = Enum.Material.Metal | |
295 | p19.CFrame = CFrame.new(60.9569855, 0.581161141, -48.2332115, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
296 | p19.Anchored = true | |
297 | p19.CanCollide = false | |
298 | p19.Shape = Enum.PartType.Ball | |
299 | p19.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
300 | p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
301 | p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
302 | p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
303 | p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
304 | p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
305 | p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
306 | b14 = Instance.new("SpecialMesh", p19) | |
307 | b14.MeshType = Enum.MeshType.Sphere | |
308 | b14.Name = "Mesh" | |
309 | b14.Scale = Vector3.new(0.946937323, 0.946937621, 0.94693774) | |
310 | p20 = Instance.new("Part", m1) | |
311 | p20.BrickColor = BrickColor.new("Dark stone grey") | |
312 | p20.Material = Enum.Material.Metal | |
313 | p20.CFrame = CFrame.new(61.0560226, 0.482124925, -48.8235321, 0, 0.707106829, -0.707106769, 0, 0.707106769, 0.707106829, 1, 0, 0) | |
314 | p20.Anchored = true | |
315 | p20.CanCollide = false | |
316 | p20.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
317 | p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
318 | p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
319 | p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
320 | p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
321 | p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
322 | p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
323 | b15 = Instance.new("BlockMesh", p20) | |
324 | b15.Name = "Mesh" | |
325 | b15.Scale = Vector3.new(0.473468751, 0.75755024, 0.94693774) | |
326 | p21 = Instance.new("Part", m1) | |
327 | p21.BrickColor = BrickColor.new("Dark stone grey") | |
328 | p21.Material = Enum.Material.Metal | |
329 | p21.CFrame = CFrame.new(62.1947746, 1.60298073, -47.9740562, 0.707106829, 0.707106769, 1.05367128e-07, -0.707106769, 0.707106829, 2.10734381e-08, -5.96046448e-08, -8.94069814e-08, 1) | |
330 | p21.Anchored = true | |
331 | p21.CanCollide = false | |
332 | p21.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
333 | p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
334 | p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
335 | p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
336 | p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
337 | p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
338 | p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
339 | b16 = Instance.new("BlockMesh", p21) | |
340 | b16.Name = "Mesh" | |
341 | b16.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
342 | p22 = Instance.new("Part", m1) | |
343 | p22.BrickColor = BrickColor.new("Dark stone grey") | |
344 | p22.Material = Enum.Material.Metal | |
345 | p22.CFrame = CFrame.new(61.706089, 1.60298073, -47.9740562, -0.707106829, 0.707106769, 2.10734346e-08, -0.707106769, -0.707106829, -1.05367143e-07, -5.96046519e-08, -8.94069956e-08, 1) | |
346 | p22.Anchored = true | |
347 | p22.CanCollide = false | |
348 | p22.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
349 | p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
350 | p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
351 | p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
352 | p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
353 | p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
354 | p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
355 | b17 = Instance.new("BlockMesh", p22) | |
356 | b17.Name = "Mesh" | |
357 | b17.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
358 | p23 = Instance.new("Part", m1) | |
359 | p23.BrickColor = BrickColor.new("Dark stone grey") | |
360 | p23.Material = Enum.Material.Metal | |
361 | p23.CFrame = CFrame.new(61.6048965, 1.35864079, -47.9740562, 0, 1, 8.94069814e-08, -1, 5.32907137e-15, -5.96046448e-08, -5.96046448e-08, -8.94069814e-08, 1) | |
362 | p23.Anchored = true | |
363 | p23.CanCollide = false | |
364 | p23.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
365 | p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
366 | p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
367 | p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
368 | p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
369 | p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
370 | p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
371 | b18 = Instance.new("BlockMesh", p23) | |
372 | b18.Name = "Mesh" | |
373 | b18.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
374 | p24 = Instance.new("Part", m1) | |
375 | p24.BrickColor = BrickColor.new("Medium stone grey") | |
376 | p24.Material = Enum.Material.Metal | |
377 | p24.CFrame = CFrame.new(61.9504471, 1.34424412, -47.9308624, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
378 | p24.Anchored = true | |
379 | p24.CanCollide = false | |
380 | p24.Shape = Enum.PartType.Cylinder | |
381 | p24.Size = Vector3.new(0.304090202, 1.06543171, 1.20940924) | |
382 | p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
383 | p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
384 | p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
385 | p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
386 | p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
387 | p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
388 | b19 = Instance.new("SpecialMesh", p24) | |
389 | b19.MeshType = Enum.MeshType.Cylinder | |
390 | b19.Name = "Mesh" | |
391 | b19.Scale = Vector3.new(0.284080923, 1, 1) | |
392 | p25 = Instance.new("Part", m1) | |
393 | p25.BrickColor = BrickColor.new("Dark stone grey") | |
394 | p25.Material = Enum.Material.Metal | |
395 | p25.CFrame = CFrame.new(61.706089, 1.11429954, -47.9740562, 0.707106829, 0.707106769, 1.05367128e-07, -0.707106769, 0.707106829, 2.10734381e-08, -5.96046448e-08, -8.94069814e-08, 1) | |
396 | p25.Anchored = true | |
397 | p25.CanCollide = false | |
398 | p25.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
399 | p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
400 | p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
401 | p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
402 | p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
403 | p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
404 | p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
405 | b20 = Instance.new("BlockMesh", p25) | |
406 | b20.Name = "Mesh" | |
407 | b20.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
408 | p26 = Instance.new("Part", m1) | |
409 | p26.BrickColor = BrickColor.new("Mid gray") | |
410 | p26.Material = Enum.Material.Metal | |
411 | p26.CFrame = CFrame.new(60.0211411, 1.81654572, -47.8732796, 1, 0, 0, 0, 0.866025448, -0.50000006, 0, 0.50000006, 0.866025448) | |
412 | p26.Anchored = true | |
413 | p26.CanCollide = false | |
414 | p26.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
415 | p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
416 | p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
417 | p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
418 | p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
419 | p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
420 | p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
421 | b21 = Instance.new("BlockMesh", p26) | |
422 | b21.Name = "Mesh" | |
423 | b21.Scale = Vector3.new(0.284081399, 1, 0.94693774) | |
424 | p27 = Instance.new("Part", m1) | |
425 | p27.BrickColor = BrickColor.new("Really black") | |
426 | p27.Material = Enum.Material.Metal | |
427 | p27.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
428 | p27.Anchored = true | |
429 | p27.CanCollide = false | |
430 | p27.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
431 | p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
432 | p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
433 | p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
434 | p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
435 | p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
436 | p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
437 | b22 = Instance.new("BlockMesh", p27) | |
438 | b22.Name = "Mesh" | |
439 | b22.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
440 | p28 = Instance.new("Part", m1) | |
441 | p28.BrickColor = BrickColor.new("Really red") | |
442 | p28.Material = Enum.Material.Metal | |
443 | p28.CFrame = CFrame.new(60.2659035, 0.566763699, -46.9518204, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
444 | p28.Anchored = true | |
445 | p28.Shape = Enum.PartType.Cylinder | |
446 | p28.Size = Vector3.new(1.41097629, 0.431931615, 0.431931734) | |
447 | p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
448 | p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
449 | p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
450 | p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
451 | p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
452 | p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
453 | p29 = Instance.new("Part", m1) | |
454 | p29.BrickColor = BrickColor.new("Mid gray") | |
455 | p29.Material = Enum.Material.Metal | |
456 | p29.CFrame = CFrame.new(61.9504471, 1.34424412, -47.9020691, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
457 | p29.Anchored = true | |
458 | p29.CanCollide = false | |
459 | p29.Shape = Enum.PartType.Cylinder | |
460 | p29.Size = Vector3.new(0.304090202, 1.12302208, 1.20940924) | |
461 | p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
462 | p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
463 | p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
464 | p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
465 | p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
466 | p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
467 | b23 = Instance.new("SpecialMesh", p29) | |
468 | b23.MeshType = Enum.MeshType.Cylinder | |
469 | b23.Name = "Mesh" | |
470 | b23.Scale = Vector3.new(0.284081072, 1, 1) | |
471 | p30 = Instance.new("Part", m1) | |
472 | p30.BrickColor = BrickColor.new("Mid gray") | |
473 | p30.Material = Enum.Material.Metal | |
474 | p30.CFrame = CFrame.new(61.9504471, 1.34424412, -47.0382118, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
475 | p30.Anchored = true | |
476 | p30.Shape = Enum.PartType.Cylinder | |
477 | p30.Size = Vector3.new(1.64134026, 1.12302208, 1.20940924) | |
478 | p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
479 | p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
480 | p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
481 | p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
482 | p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
483 | p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
484 | p31 = Instance.new("Part", m1) | |
485 | p31.BrickColor = BrickColor.new("Really black") | |
486 | p31.Material = Enum.Material.Metal | |
487 | p31.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 0.965925932, 0.258819073, 0, -0.258819073, 0.965925932, 0, 0, 0, 1) | |
488 | p31.Anchored = true | |
489 | p31.CanCollide = false | |
490 | p31.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
491 | p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
492 | p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
493 | p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
494 | p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
495 | p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
496 | p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
497 | b24 = Instance.new("BlockMesh", p31) | |
498 | b24.Name = "Mesh" | |
499 | b24.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
500 | p32 = Instance.new("Part", m1) | |
501 | p32.BrickColor = BrickColor.new("Mid gray") | |
502 | p32.Material = Enum.Material.Metal | |
503 | p32.CFrame = CFrame.new(61.9504471, 1.34424412, -46.1743431, -5.96046377e-08, 0, 1, 0, 1, 0, -1, 0, -5.96046377e-08) | |
504 | p32.Anchored = true | |
505 | p32.CanCollide = false | |
506 | p32.Shape = Enum.PartType.Cylinder | |
507 | p32.Size = Vector3.new(0.304090202, 1.12302208, 1.20940924) | |
508 | p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
509 | p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
510 | p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
511 | p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
512 | p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
513 | p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
514 | b25 = Instance.new("SpecialMesh", p32) | |
515 | b25.MeshType = Enum.MeshType.Cylinder | |
516 | b25.Name = "Mesh" | |
517 | b25.Scale = Vector3.new(0.284081072, 1, 1) | |
518 | p33 = Instance.new("Part", m1) | |
519 | p33.BrickColor = BrickColor.new("Mid gray") | |
520 | p33.Material = Enum.Material.Metal | |
521 | p33.CFrame = CFrame.new(60.6114388, 1.35864079, -48.6795425, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
522 | p33.Anchored = true | |
523 | p33.CanCollide = false | |
524 | p33.Shape = Enum.PartType.Cylinder | |
525 | p33.Size = Vector3.new(0.304090202, 1.20940828, 1.2669996) | |
526 | p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
527 | p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
528 | p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
529 | p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
530 | p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
531 | p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
532 | b26 = Instance.new("SpecialMesh", p33) | |
533 | b26.MeshType = Enum.MeshType.Cylinder | |
534 | b26.Name = "Mesh" | |
535 | b26.Scale = Vector3.new(0.946937323, 1, 1) | |
536 | p34 = Instance.new("Part", m1) | |
537 | p34.BrickColor = BrickColor.new("Mid gray") | |
538 | p34.Material = Enum.Material.Metal | |
539 | p34.CFrame = CFrame.new(60.6114388, 1.35864079, -47.81567, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
540 | p34.Anchored = true | |
541 | p34.Shape = Enum.PartType.Cylinder | |
542 | p34.Size = Vector3.new(1.15181744, 1.15181768, 1.15181804) | |
543 | p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
544 | p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
545 | p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
546 | p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
547 | p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
548 | p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
549 | p35 = Instance.new("Part", m1) | |
550 | p35.BrickColor = BrickColor.new("Dark stone grey") | |
551 | p35.Material = Enum.Material.Metal | |
552 | p35.CFrame = CFrame.new(60.6114388, 2.28505397, -47.6069298, 1, -5.77832537e-08, 9.39067064e-08, 3.08841752e-09, 0.866025388, 0.49999994, -1.10217222e-07, -0.49999994, 0.866025388) | |
553 | p35.Anchored = true | |
554 | p35.Shape = Enum.PartType.Cylinder | |
555 | p35.Size = Vector3.new(0.950249374, 0.374340653, 0.431931734) | |
556 | p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
557 | p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
558 | p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
559 | p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
560 | p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
561 | p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
562 | p36 = Instance.new("Part", m1) | |
563 | p36.BrickColor = BrickColor.new("Really black") | |
564 | p36.Material = Enum.Material.Metal | |
565 | p36.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 0.866025448, 0.50000006, 0, -0.50000006, 0.866025448, 0, 0, 0, 1) | |
566 | p36.Anchored = true | |
567 | p36.CanCollide = false | |
568 | p36.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
569 | p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
570 | p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
571 | p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
572 | p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
573 | p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
574 | p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
575 | b27 = Instance.new("BlockMesh", p36) | |
576 | b27.Name = "Mesh" | |
577 | b27.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
578 | p37 = Instance.new("Part", m1) | |
579 | p37.BrickColor = BrickColor.new("Mid gray") | |
580 | p37.Material = Enum.Material.Metal | |
581 | p37.CFrame = CFrame.new(61.4753036, 0.969901443, -46.7502441, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
582 | p37.Anchored = true | |
583 | p37.Size = Vector3.new(0.979044795, 0.316749871, 0.691090822) | |
584 | p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
585 | p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
586 | p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
587 | p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
588 | p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
589 | p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
590 | p38 = Instance.new("Part", m1) | |
591 | p38.BrickColor = BrickColor.new("Dark stone grey") | |
592 | p38.Material = Enum.Material.Metal | |
593 | p38.CFrame = CFrame.new(62.1947746, 1.60298073, -46.1023483, 0.707106709, -0.707106888, -9.4830412e-08, -0.707106888, -0.707106709, -1.15903823e-07, 1.49011612e-08, 1.49011612e-07, -1) | |
594 | p38.Anchored = true | |
595 | p38.CanCollide = false | |
596 | p38.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
597 | p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
598 | p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
599 | p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
600 | p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
601 | p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
602 | p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
603 | b28 = Instance.new("BlockMesh", p38) | |
604 | b28.Name = "Mesh" | |
605 | b28.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
606 | p39 = Instance.new("Part", m1) | |
607 | p39.BrickColor = BrickColor.new("Medium stone grey") | |
608 | p39.Transparency = 1 | |
609 | p39.Name = "Handle" | |
610 | p39.CFrame = CFrame.new(60.5826569, 2.00653839, -46.9518204, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
611 | p39.CanCollide = false | |
612 | p39.Size = Vector3.new(0.57590872, 0.304090202, 0.304090202) | |
613 | p39.FrontSurface = Enum.SurfaceType.Hinge | |
614 | b29 = Instance.new("BlockMesh", p39) | |
615 | b29.Name = "Mesh" | |
616 | b29.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
617 | p40 = Instance.new("Part", m1) | |
618 | p40.BrickColor = BrickColor.new("Mid gray") | |
619 | p40.Material = Enum.Material.Metal | |
620 | p40.CFrame = CFrame.new(61.2017403, 1.81654572, -47.8732796, 1, 0, 0, 0, 0.866025448, -0.50000006, 0, 0.50000006, 0.866025448) | |
621 | p40.Anchored = true | |
622 | p40.CanCollide = false | |
623 | p40.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
624 | p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
625 | p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
626 | p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
627 | p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
628 | p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
629 | p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
630 | b30 = Instance.new("BlockMesh", p40) | |
631 | b30.Name = "Mesh" | |
632 | b30.Scale = Vector3.new(0.284081399, 1, 0.94693774) | |
633 | p41 = Instance.new("Part", m1) | |
634 | p41.BrickColor = BrickColor.new("Really black") | |
635 | p41.Material = Enum.Material.Metal | |
636 | p41.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 0.49999994, 0.866025448, 0, -0.866025448, 0.49999994, 0, 0, 0, 1) | |
637 | p41.Anchored = true | |
638 | p41.CanCollide = false | |
639 | p41.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
640 | p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
641 | p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
642 | p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
643 | p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
644 | p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
645 | p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
646 | b31 = Instance.new("BlockMesh", p41) | |
647 | b31.Name = "Mesh" | |
648 | b31.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
649 | p42 = Instance.new("Part", m1) | |
650 | p42.BrickColor = BrickColor.new("Dark stone grey") | |
651 | p42.Material = Enum.Material.Metal | |
652 | p42.CFrame = CFrame.new(61.706089, 1.11429954, -46.1023483, 0.707106709, -0.707106888, -9.4830412e-08, -0.707106888, -0.707106709, -1.15903823e-07, 1.49011612e-08, 1.49011612e-07, -1) | |
653 | p42.Anchored = true | |
654 | p42.CanCollide = false | |
655 | p42.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
656 | p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
657 | p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
658 | p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
659 | p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
660 | p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
661 | p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
662 | b32 = Instance.new("BlockMesh", p42) | |
663 | b32.Name = "Mesh" | |
664 | b32.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
665 | p43 = Instance.new("Part", m1) | |
666 | p43.BrickColor = BrickColor.new("Dark stone grey") | |
667 | p43.Material = Enum.Material.Metal | |
668 | p43.CFrame = CFrame.new(61.6048965, 1.35864079, -46.1023483, 3.55271368e-15, -1, -2.6822093e-07, -1, 1.24344953e-14, -5.96046306e-08, 5.9604627e-08, 2.6822093e-07, -1) | |
669 | p43.Anchored = true | |
670 | p43.CanCollide = false | |
671 | p43.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
672 | p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
673 | p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
674 | p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
675 | p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
676 | p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
677 | p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
678 | b33 = Instance.new("BlockMesh", p43) | |
679 | b33.Name = "Mesh" | |
680 | b33.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
681 | p44 = Instance.new("Part", m1) | |
682 | p44.BrickColor = BrickColor.new("Dark stone grey") | |
683 | p44.Material = Enum.Material.Metal | |
684 | p44.CFrame = CFrame.new(62.1947746, 1.11429954, -46.1023483, -0.707106769, -0.707106888, -1.79124086e-07, -0.707106888, 0.707106709, -5.26835748e-08, 1.63912773e-07, 8.94069743e-08, -1) | |
685 | p44.Anchored = true | |
686 | p44.CanCollide = false | |
687 | p44.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
688 | p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
689 | p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
690 | p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
691 | p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
692 | p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
693 | p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
694 | b34 = Instance.new("BlockMesh", p44) | |
695 | b34.Name = "Mesh" | |
696 | b34.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
697 | p45 = Instance.new("Part", m1) | |
698 | p45.BrickColor = BrickColor.new("Dark stone grey") | |
699 | p45.Material = Enum.Material.Metal | |
700 | p45.CFrame = CFrame.new(61.9504471, 1.70418656, -46.1023483, -1, 3.26210383e-08, -5.96046377e-08, 3.26210348e-08, 1, 8.94069458e-08, 5.96046377e-08, 8.94069458e-08, -1) | |
701 | p45.Anchored = true | |
702 | p45.CanCollide = false | |
703 | p45.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
704 | p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
705 | p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
706 | p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
707 | p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
708 | p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
709 | p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
710 | b35 = Instance.new("BlockMesh", p45) | |
711 | b35.Name = "Mesh" | |
712 | b35.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
713 | p46 = Instance.new("Part", m1) | |
714 | p46.BrickColor = BrickColor.new("Lily white") | |
715 | p46.Material = Enum.Material.Metal | |
716 | p46.CFrame = CFrame.new(60.6114388, 2.27789211, -47.6069145, 1, 1.77635684e-15, 5.96046412e-08, 2.98023188e-08, 0.866025448, -0.50000006, -5.16191285e-08, 0.50000006, 0.866025448) | |
717 | p46.Anchored = true | |
718 | p46.CanCollide = false | |
719 | p46.Shape = Enum.PartType.Cylinder | |
720 | p46.Size = Vector3.new(1.06543148, 0.304090202, 0.431931734) | |
721 | p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
722 | p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
723 | p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
724 | p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
725 | p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
726 | p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
727 | b36 = Instance.new("SpecialMesh", p46) | |
728 | b36.MeshType = Enum.MeshType.Cylinder | |
729 | b36.Name = "Mesh" | |
730 | b36.Scale = Vector3.new(1, 0.6628564, 1) | |
731 | p47 = Instance.new("Part", m1) | |
732 | p47.BrickColor = BrickColor.new("Mid gray") | |
733 | p47.Material = Enum.Material.Metal | |
734 | p47.CFrame = CFrame.new(60.0211411, 2.27789211, -47.6069145, 1, 1.77635684e-15, 5.96046412e-08, 2.98023188e-08, 0.866025448, -0.50000006, -5.16191285e-08, 0.50000006, 0.866025448) | |
735 | p47.Anchored = true | |
736 | p47.CanCollide = false | |
737 | p47.Shape = Enum.PartType.Cylinder | |
738 | p47.Size = Vector3.new(0.304090202, 0.316749871, 0.431931734) | |
739 | p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
740 | p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
741 | p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
742 | p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
743 | p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
744 | p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
745 | b37 = Instance.new("SpecialMesh", p47) | |
746 | b37.MeshType = Enum.MeshType.Cylinder | |
747 | b37.Name = "Mesh" | |
748 | b37.Scale = Vector3.new(0.37877512, 1, 1) | |
749 | p48 = Instance.new("Part", m1) | |
750 | p48.BrickColor = BrickColor.new("Really black") | |
751 | p48.Material = Enum.Material.Metal | |
752 | p48.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 0.707106769, 0.707106829, 0, -0.707106829, 0.707106769, 0, 0, 0, 1) | |
753 | p48.Anchored = true | |
754 | p48.CanCollide = false | |
755 | p48.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
756 | p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
757 | p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
758 | p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
759 | p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
760 | p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
761 | p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
762 | b38 = Instance.new("BlockMesh", p48) | |
763 | b38.Name = "Mesh" | |
764 | b38.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
765 | p49 = Instance.new("Part", m1) | |
766 | p49.BrickColor = BrickColor.new("Mid gray") | |
767 | p49.Material = Enum.Material.Metal | |
768 | p49.CFrame = CFrame.new(61.2017403, 2.27789211, -47.6069145, 1, 1.77635684e-15, 5.96046412e-08, 2.98023188e-08, 0.866025448, -0.50000006, -5.16191285e-08, 0.50000006, 0.866025448) | |
769 | p49.Anchored = true | |
770 | p49.CanCollide = false | |
771 | p49.Shape = Enum.PartType.Cylinder | |
772 | p49.Size = Vector3.new(0.304090202, 0.316749871, 0.431931734) | |
773 | p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
774 | p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
775 | p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
776 | p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
777 | p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
778 | p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
779 | b39 = Instance.new("SpecialMesh", p49) | |
780 | b39.MeshType = Enum.MeshType.Cylinder | |
781 | b39.Name = "Mesh" | |
782 | b39.Scale = Vector3.new(0.37877512, 1, 1) | |
783 | p50 = Instance.new("Part", m1) | |
784 | p50.BrickColor = BrickColor.new("Medium stone grey") | |
785 | p50.Material = Enum.Material.Metal | |
786 | p50.CFrame = CFrame.new(61.9504471, 1.34424412, -46.1455345, -5.96046377e-08, 0, 1, 0, 1, 0, -1, 0, -5.96046377e-08) | |
787 | p50.Anchored = true | |
788 | p50.CanCollide = false | |
789 | p50.Shape = Enum.PartType.Cylinder | |
790 | p50.Size = Vector3.new(0.304090202, 1.06543171, 1.20940924) | |
791 | p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
792 | p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
793 | p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
794 | p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
795 | p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
796 | p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
797 | b40 = Instance.new("SpecialMesh", p50) | |
798 | b40.MeshType = Enum.MeshType.Cylinder | |
799 | b40.Name = "Mesh" | |
800 | b40.Scale = Vector3.new(0.284080923, 1, 1) | |
801 | p51 = Instance.new("Part", m1) | |
802 | p51.BrickColor = BrickColor.new("Dark stone grey") | |
803 | p51.Material = Enum.Material.Metal | |
804 | p51.CFrame = CFrame.new(62.2959824, 1.35864079, -46.1023483, 3.55271368e-15, -1, -2.6822093e-07, -1, 1.24344953e-14, -5.96046306e-08, 5.9604627e-08, 2.6822093e-07, -1) | |
805 | p51.Anchored = true | |
806 | p51.CanCollide = false | |
807 | p51.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
808 | p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
809 | p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
810 | p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
811 | p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
812 | p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
813 | p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
814 | b41 = Instance.new("BlockMesh", p51) | |
815 | b41.Name = "Mesh" | |
816 | b41.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
817 | p52 = Instance.new("Part", m1) | |
818 | p52.BrickColor = BrickColor.new("Dark stone grey") | |
819 | p52.Material = Enum.Material.Metal | |
820 | p52.CFrame = CFrame.new(61.9504471, 1.01309419, -46.1023483, -1, 3.26210383e-08, -5.96046377e-08, 3.26210348e-08, 1, 8.94069458e-08, 5.96046377e-08, 8.94069458e-08, -1) | |
821 | p52.Anchored = true | |
822 | p52.CanCollide = false | |
823 | p52.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
824 | p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
825 | p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
826 | p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
827 | p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
828 | p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
829 | p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
830 | b42 = Instance.new("BlockMesh", p52) | |
831 | b42.Name = "Mesh" | |
832 | b42.Scale = Vector3.new(0.378774881, 0.852243841, 0.18938756) | |
833 | p53 = Instance.new("Part", m1) | |
834 | p53.BrickColor = BrickColor.new("Dark stone grey") | |
835 | p53.Material = Enum.Material.Metal | |
836 | p53.CFrame = CFrame.new(61.1585579, 0.37959373, -48.8235321, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
837 | p53.Anchored = true | |
838 | p53.CanCollide = false | |
839 | p53.Shape = Enum.PartType.Cylinder | |
840 | p53.Size = Vector3.new(0.304090202, 0.304090202, 0.431931734) | |
841 | p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
842 | p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
843 | p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
844 | p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
845 | p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
846 | p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
847 | b43 = Instance.new("SpecialMesh", p53) | |
848 | b43.MeshType = Enum.MeshType.Cylinder | |
849 | b43.Name = "Mesh" | |
850 | b43.Scale = Vector3.new(0.473468304, 0.75755024, 1) | |
851 | p54 = Instance.new("Part", m1) | |
852 | p54.BrickColor = BrickColor.new("Mid gray") | |
853 | p54.Material = Enum.Material.Metal | |
854 | p54.CFrame = CFrame.new(60.6114388, 1.35864079, -48.1468353, 1, 0, 5.96046377e-08, 0, 1, 0, -5.96046377e-08, 0, 1) | |
855 | p54.Anchored = true | |
856 | p54.Shape = Enum.PartType.Cylinder | |
857 | p54.Size = Vector3.new(1.29579484, 0.431931615, 0.431931734) | |
858 | p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
859 | p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
860 | p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
861 | p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
862 | p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
863 | p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
864 | p55 = Instance.new("Part", m1) | |
865 | p55.BrickColor = BrickColor.new("Really red") | |
866 | p55.Material = Enum.Material.Metal | |
867 | p55.CFrame = CFrame.new(60.2659035, 0.566763699, -47.6572952, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
868 | p55.Anchored = true | |
869 | p55.Shape = Enum.PartType.Ball | |
870 | p55.Size = Vector3.new(0.431931585, 0.431931555, 0.431931615) | |
871 | p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
872 | p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
873 | p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
874 | p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
875 | p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
876 | p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
877 | p56 = Instance.new("Part", m1) | |
878 | p56.BrickColor = BrickColor.new("Dark stone grey") | |
879 | p56.Material = Enum.Material.Metal | |
880 | p56.CFrame = CFrame.new(60.9569855, 0.58116281, -47.7293015, 5.96046377e-08, 0, -1, 0, 1, 0, 1, 0, 5.96046377e-08) | |
881 | p56.Anchored = true | |
882 | p56.CanCollide = false | |
883 | p56.Shape = Enum.PartType.Cylinder | |
884 | p56.Size = Vector3.new(1.00784028, 0.304090202, 0.431931734) | |
885 | p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
886 | p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
887 | p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
888 | p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
889 | p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
890 | p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
891 | b44 = Instance.new("SpecialMesh", p56) | |
892 | b44.MeshType = Enum.MeshType.Cylinder | |
893 | b44.Name = "Mesh" | |
894 | b44.Scale = Vector3.new(1, 0.946937621, 1) | |
895 | p57 = Instance.new("Part", m1) | |
896 | p57.BrickColor = BrickColor.new("Mid gray") | |
897 | p57.Material = Enum.Material.Metal | |
898 | p57.CFrame = CFrame.new(60.9569855, 0.739537239, -46.7358665, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
899 | p57.Anchored = true | |
900 | p57.Size = Vector3.new(0.979044795, 0.345545262, 0.431931823) | |
901 | p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
902 | p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
903 | p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
904 | p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
905 | p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
906 | p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
907 | p58 = Instance.new("Part", m1) | |
908 | p58.BrickColor = BrickColor.new("Really black") | |
909 | p58.Material = Enum.Material.Metal | |
910 | p58.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -0.500000119, 0.866025448, 0, -0.866025448, -0.500000119, 0, 0, 0, 1) | |
911 | p58.Anchored = true | |
912 | p58.CanCollide = false | |
913 | p58.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
914 | p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
915 | p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
916 | p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
917 | p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
918 | p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
919 | p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
920 | b45 = Instance.new("BlockMesh", p58) | |
921 | b45.Name = "Mesh" | |
922 | b45.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
923 | p59 = Instance.new("Part", m1) | |
924 | p59.BrickColor = BrickColor.new("Really black") | |
925 | p59.Material = Enum.Material.Metal | |
926 | p59.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, 0.258819014, 0.965925932, 0, -0.965925932, 0.258819014, 0, 0, 0, 1) | |
927 | p59.Anchored = true | |
928 | p59.CanCollide = false | |
929 | p59.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
930 | p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
931 | p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
932 | p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
933 | p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
934 | p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
935 | p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
936 | b46 = Instance.new("BlockMesh", p59) | |
937 | b46.Name = "Mesh" | |
938 | b46.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
939 | p60 = Instance.new("Part", m1) | |
940 | p60.BrickColor = BrickColor.new("Really black") | |
941 | p60.Material = Enum.Material.Metal | |
942 | p60.CFrame = CFrame.new(60.6114388, 1.35864079, -48.3915863, -0.965925932, 0.258819014, 0, -0.258819014, -0.965925932, 0, 0, 0, 1) | |
943 | p60.Anchored = true | |
944 | p60.CanCollide = false | |
945 | p60.Size = Vector3.new(0.304090202, 1.03663576, 0.304090202) | |
946 | p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
947 | p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
948 | p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
949 | p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
950 | p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
951 | p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
952 | b47 = Instance.new("BlockMesh", p60) | |
953 | b47.Name = "Mesh" | |
954 | b47.Scale = Vector3.new(0.0946937427, 1, 0.56816268) | |
955 | p61 = Instance.new("Part", m1) | |
956 | p61.BrickColor = BrickColor.new("Mid gray") | |
957 | p61.Material = Enum.Material.Metal | |
958 | p61.CFrame = CFrame.new(59.8915596, 0.854717553, -46.7358665, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
959 | p61.Anchored = true | |
960 | p61.CanCollide = false | |
961 | p61.Size = Vector3.new(1.00784051, 0.304090202, 0.304090202) | |
962 | p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
963 | p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
964 | p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
965 | p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
966 | p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
967 | p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
968 | b48 = Instance.new("BlockMesh", p61) | |
969 | b48.Name = "Mesh" | |
970 | b48.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
971 | p62 = Instance.new("WedgePart", m1) | |
972 | p62.BrickColor = BrickColor.new("Mid gray") | |
973 | p62.Material = Enum.Material.Metal | |
974 | p62.Name = "Part" | |
975 | p62.CFrame = CFrame.new(59.8915596, 1.08508468, -46.7358665, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
976 | p62.Anchored = true | |
977 | p62.CanCollide = false | |
978 | p62.Size = Vector3.new(1.00784051, 0.316749871, 0.304090202) | |
979 | p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
980 | p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
981 | p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
982 | p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
983 | p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
984 | p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
985 | b49 = Instance.new("SpecialMesh", p62) | |
986 | b49.MeshType = Enum.MeshType.Wedge | |
987 | b49.Name = "Mesh" | |
988 | b49.Scale = Vector3.new(1, 1, 0.94693774) | |
989 | p63 = Instance.new("WedgePart", m1) | |
990 | p63.BrickColor = BrickColor.new("Mid gray") | |
991 | p63.Material = Enum.Material.Metal | |
992 | p63.Name = "Part" | |
993 | p63.CFrame = CFrame.new(60.6114388, 1.01309419, -46.015976, 1, 0, 0, 0, -1, 0, 0, 0, -1) | |
994 | p63.Anchored = true | |
995 | p63.Size = Vector3.new(1.15181744, 0.460727066, 0.431931734) | |
996 | p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
997 | p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
998 | p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
999 | p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1000 | p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1001 | p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1002 | p64 = Instance.new("WedgePart", m1) | |
1003 | p64.BrickColor = BrickColor.new("Mid gray") | |
1004 | p64.Material = Enum.Material.Metal | |
1005 | p64.Name = "Part" | |
1006 | p64.CFrame = CFrame.new(60.6114388, 1.79057217, -46.4478912, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1007 | p64.Anchored = true | |
1008 | p64.CanCollide = false | |
1009 | p64.Size = Vector3.new(1.15181744, 0.304090202, 0.431931734) | |
1010 | p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1011 | p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1012 | p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1013 | p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1014 | p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1015 | p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1016 | b50 = Instance.new("SpecialMesh", p64) | |
1017 | b50.MeshType = Enum.MeshType.Wedge | |
1018 | b50.Name = "Mesh" | |
1019 | b50.Scale = Vector3.new(1, 0.946937621, 1) | |
1020 | p65 = Instance.new("Part", m1) | |
1021 | p65.BrickColor = BrickColor.new("Really black") | |
1022 | p65.Material = Enum.Material.Metal | |
1023 | p65.Name = "RotBase" | |
1024 | p65.CFrame = CFrame.new(60.6114388, 1.35864079, -48.7659264, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1025 | p65.Anchored = true | |
1026 | p65.Shape = Enum.PartType.Cylinder | |
1027 | p65.Size = Vector3.new(0.460727036, 0.691090465, 0.691090822) | |
1028 | p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1029 | p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1030 | p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1031 | p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1032 | p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1033 | p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1034 | p66 = Instance.new("Part", m1) | |
1035 | p66.BrickColor = BrickColor.new("Medium stone grey") | |
1036 | p66.Transparency = 1 | |
1037 | p66.Name = "Barrel" | |
1038 | p66.CFrame = CFrame.new(60.6114388, 1.73297989, -53.244, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1039 | p66.CanCollide = false | |
1040 | p66.Anchored = true | |
1041 | p66.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1042 | p66.BottomSurface = Enum.SurfaceType.Smooth | |
1043 | p66.TopSurface = Enum.SurfaceType.Smooth | |
1044 | p67 = Instance.new("Part", m2) | |
1045 | p67.BrickColor = BrickColor.new("Mid gray") | |
1046 | p67.Material = Enum.Material.Metal | |
1047 | p67.CFrame = CFrame.new(60.6114388, 1.35864079, -51.1703606, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1048 | p67.Anchored = true | |
1049 | p67.Shape = Enum.PartType.Cylinder | |
1050 | p67.Size = Vector3.new(3.71461153, 0.460726947, 1.09422731) | |
1051 | p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1052 | p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1053 | p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1054 | p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1055 | p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1056 | p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1057 | p68 = Instance.new("Part", m2) | |
1058 | p68.BrickColor = BrickColor.new("Lily white") | |
1059 | p68.Material = Enum.Material.Metal | |
1060 | p68.CFrame = CFrame.new(60.6114388, 1.35864079, -52.5381432, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1061 | p68.Anchored = true | |
1062 | p68.CanCollide = false | |
1063 | p68.Shape = Enum.PartType.Cylinder | |
1064 | p68.Size = Vector3.new(0.304090202, 1.03663564, 1.09422731) | |
1065 | p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1066 | p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1067 | p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1068 | p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1069 | p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1070 | p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1071 | b52 = Instance.new("SpecialMesh", p68) | |
1072 | b52.MeshType = Enum.MeshType.Cylinder | |
1073 | b52.Name = "Mesh" | |
1074 | b52.Scale = Vector3.new(0.378774971, 1, 1) | |
1075 | p69 = Instance.new("Part", m2) | |
1076 | p69.BrickColor = BrickColor.new("Lily white") | |
1077 | p69.Material = Enum.Material.Metal | |
1078 | p69.CFrame = CFrame.new(60.6114388, 1.35864079, -49.3418427, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1079 | p69.Anchored = true | |
1080 | p69.CanCollide = false | |
1081 | p69.Shape = Enum.PartType.Cylinder | |
1082 | p69.Size = Vector3.new(0.304090202, 1.03663564, 1.09422731) | |
1083 | p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1084 | p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1085 | p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1086 | p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1087 | p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1088 | p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1089 | b53 = Instance.new("SpecialMesh", p69) | |
1090 | b53.MeshType = Enum.MeshType.Cylinder | |
1091 | b53.Name = "Mesh" | |
1092 | b53.Scale = Vector3.new(0.378774971, 1, 1) | |
1093 | p70 = Instance.new("Part", m2) | |
1094 | p70.BrickColor = BrickColor.new("Medium stone grey") | |
1095 | p70.Material = Enum.Material.Metal | |
1096 | p70.CFrame = CFrame.new(60.7986145, 1.68282855, -51.3143272, 0, -0.49999994, 0.866025448, 0, -0.866025448, -0.49999994, 1, 0, 0) | |
1097 | p70.Anchored = true | |
1098 | p70.CanCollide = false | |
1099 | p70.Shape = Enum.PartType.Cylinder | |
1100 | p70.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1101 | p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1102 | p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1103 | p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1104 | p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1105 | p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1106 | p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1107 | b54 = Instance.new("SpecialMesh", p70) | |
1108 | b54.MeshType = Enum.MeshType.Cylinder | |
1109 | b54.Name = "Mesh" | |
1110 | b54.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1111 | p71 = Instance.new("Part", m2) | |
1112 | p71.BrickColor = BrickColor.new("Quill grey") | |
1113 | p71.Material = Enum.Material.Metal | |
1114 | p71.CFrame = CFrame.new(60.6114388, 1.35864079, -53.021904, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1115 | p71.Anchored = true | |
1116 | p71.CanCollide = false | |
1117 | p71.Shape = Enum.PartType.Cylinder | |
1118 | p71.Size = Vector3.new(0.304090202, 0.403135955, 0.403136313) | |
1119 | p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1120 | p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1121 | p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1122 | p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1123 | p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1124 | p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1125 | b55 = Instance.new("SpecialMesh", p71) | |
1126 | b55.MeshType = Enum.MeshType.Cylinder | |
1127 | b55.Name = "Mesh" | |
1128 | b55.Scale = Vector3.new(0.0946937427, 1, 1) | |
1129 | p72 = Instance.new("Part", m2) | |
1130 | p72.BrickColor = BrickColor.new("Really black") | |
1131 | p72.Material = Enum.Material.Metal | |
1132 | p72.CFrame = CFrame.new(60.237114, 1.35863805, -53.2436218, 0, 1.49011612e-07, 0.999999821, 0, -0.999999821, 1.49011612e-07, 1, 0, 0) | |
1133 | p72.Anchored = true | |
1134 | p72.CanCollide = false | |
1135 | p72.Shape = Enum.PartType.Cylinder | |
1136 | p72.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1137 | p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1138 | p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1139 | p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1140 | p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1141 | p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1142 | p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1143 | b56 = Instance.new("SpecialMesh", p72) | |
1144 | b56.MeshType = Enum.MeshType.Cylinder | |
1145 | b56.Name = "Mesh" | |
1146 | b56.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1147 | p73 = Instance.new("Part", m2) | |
1148 | p73.BrickColor = BrickColor.new("Medium stone grey") | |
1149 | p73.Material = Enum.Material.Metal | |
1150 | p73.CFrame = CFrame.new(60.4242706, 1.03444898, -51.3143272, 0, -0.49999994, 0.866025448, 0, -0.866025448, -0.49999994, 1, 0, 0) | |
1151 | p73.Anchored = true | |
1152 | p73.CanCollide = false | |
1153 | p73.Shape = Enum.PartType.Cylinder | |
1154 | p73.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1155 | p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1156 | p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1157 | p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1158 | p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1159 | p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1160 | p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1161 | b57 = Instance.new("SpecialMesh", p73) | |
1162 | b57.MeshType = Enum.MeshType.Cylinder | |
1163 | b57.Name = "Mesh" | |
1164 | b57.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1165 | p74 = Instance.new("Part", m2) | |
1166 | p74.BrickColor = BrickColor.new("Medium stone grey") | |
1167 | p74.Material = Enum.Material.Metal | |
1168 | p74.CFrame = CFrame.new(60.6114388, 0.98429513, -51.3143272, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1169 | p74.Anchored = true | |
1170 | p74.CanCollide = false | |
1171 | p74.Shape = Enum.PartType.Cylinder | |
1172 | p74.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1173 | p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1174 | p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1175 | p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1176 | p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1177 | p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1178 | p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1179 | b58 = Instance.new("SpecialMesh", p74) | |
1180 | b58.MeshType = Enum.MeshType.Cylinder | |
1181 | b58.Name = "Mesh" | |
1182 | b58.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1183 | p75 = Instance.new("Part", m2) | |
1184 | p75.BrickColor = BrickColor.new("Medium stone grey") | |
1185 | p75.Material = Enum.Material.Metal | |
1186 | p75.CFrame = CFrame.new(60.2872581, 1.17146862, -51.3143272, 0, -0.866025448, 0.500000119, 0, -0.500000119, -0.866025448, 1, 0, 0) | |
1187 | p75.Anchored = true | |
1188 | p75.CanCollide = false | |
1189 | p75.Shape = Enum.PartType.Cylinder | |
1190 | p75.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1191 | p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1192 | p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1193 | p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1194 | p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1195 | p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1196 | p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1197 | b59 = Instance.new("SpecialMesh", p75) | |
1198 | b59.MeshType = Enum.MeshType.Cylinder | |
1199 | b59.Name = "Mesh" | |
1200 | b59.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1201 | p76 = Instance.new("Part", m2) | |
1202 | p76.BrickColor = BrickColor.new("Medium stone grey") | |
1203 | p76.Material = Enum.Material.Metal | |
1204 | p76.CFrame = CFrame.new(60.9356308, 1.54581153, -51.3143272, 0, -0.866025448, 0.500000119, 0, -0.500000119, -0.866025448, 1, 0, 0) | |
1205 | p76.Anchored = true | |
1206 | p76.CanCollide = false | |
1207 | p76.Shape = Enum.PartType.Cylinder | |
1208 | p76.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1209 | p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1210 | p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1211 | p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1212 | p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1213 | p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1214 | p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1215 | b60 = Instance.new("SpecialMesh", p76) | |
1216 | b60.MeshType = Enum.MeshType.Cylinder | |
1217 | b60.Name = "Mesh" | |
1218 | b60.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1219 | p77 = Instance.new("Part", m2) | |
1220 | p77.BrickColor = BrickColor.new("Medium stone grey") | |
1221 | p77.Material = Enum.Material.Metal | |
1222 | p77.CFrame = CFrame.new(60.2872581, 1.54581153, -51.3143272, 0, 0.866025388, 0.49999994, 0, -0.49999994, 0.866025388, 1, 0, 0) | |
1223 | p77.Anchored = true | |
1224 | p77.CanCollide = false | |
1225 | p77.Shape = Enum.PartType.Cylinder | |
1226 | p77.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1227 | p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1228 | p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1229 | p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1230 | p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1231 | p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1232 | p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1233 | b61 = Instance.new("SpecialMesh", p77) | |
1234 | b61.MeshType = Enum.MeshType.Cylinder | |
1235 | b61.Name = "Mesh" | |
1236 | b61.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1237 | p78 = Instance.new("Part", m2) | |
1238 | p78.BrickColor = BrickColor.new("Medium stone grey") | |
1239 | p78.Material = Enum.Material.Metal | |
1240 | p78.CFrame = CFrame.new(60.237114, 1.35863805, -51.3143272, 0, -1, 5.96046377e-08, 0, -5.96046377e-08, -1, 1, 0, 0) | |
1241 | p78.Anchored = true | |
1242 | p78.CanCollide = false | |
1243 | p78.Shape = Enum.PartType.Cylinder | |
1244 | p78.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1245 | p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1246 | p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1247 | p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1248 | p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1249 | p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1250 | p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1251 | b62 = Instance.new("SpecialMesh", p78) | |
1252 | b62.MeshType = Enum.MeshType.Cylinder | |
1253 | b62.Name = "Mesh" | |
1254 | b62.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1255 | p79 = Instance.new("Part", m2) | |
1256 | p79.BrickColor = BrickColor.new("Medium stone grey") | |
1257 | p79.Material = Enum.Material.Metal | |
1258 | p79.CFrame = CFrame.new(60.9356308, 1.17146862, -51.3143272, 0, 0.866025388, 0.49999994, 0, -0.49999994, 0.866025388, 1, 0, 0) | |
1259 | p79.Anchored = true | |
1260 | p79.CanCollide = false | |
1261 | p79.Shape = Enum.PartType.Cylinder | |
1262 | p79.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1263 | p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1264 | p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1265 | p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1266 | p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1267 | p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1268 | p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1269 | b63 = Instance.new("SpecialMesh", p79) | |
1270 | b63.MeshType = Enum.MeshType.Cylinder | |
1271 | b63.Name = "Mesh" | |
1272 | b63.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1273 | p80 = Instance.new("Part", m2) | |
1274 | p80.BrickColor = BrickColor.new("Medium stone grey") | |
1275 | p80.Material = Enum.Material.Metal | |
1276 | p80.CFrame = CFrame.new(60.6114388, 1.73297989, -51.3143272, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1277 | p80.Anchored = true | |
1278 | p80.CanCollide = false | |
1279 | p80.Shape = Enum.PartType.Cylinder | |
1280 | p80.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1281 | p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1282 | p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1283 | p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1284 | p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1285 | p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1286 | p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1287 | b64 = Instance.new("SpecialMesh", p80) | |
1288 | b64.MeshType = Enum.MeshType.Cylinder | |
1289 | b64.Name = "Mesh" | |
1290 | b64.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1291 | p81 = Instance.new("Part", m2) | |
1292 | p81.BrickColor = BrickColor.new("Lily white") | |
1293 | p81.Material = Enum.Material.Metal | |
1294 | p81.CFrame = CFrame.new(60.6114388, 1.35864079, -50.7240295, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1295 | p81.Anchored = true | |
1296 | p81.CanCollide = false | |
1297 | p81.Shape = Enum.PartType.Cylinder | |
1298 | p81.Size = Vector3.new(0.304090202, 1.03663564, 1.09422731) | |
1299 | p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1300 | p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1301 | p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1302 | p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1303 | p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1304 | p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1305 | b65 = Instance.new("SpecialMesh", p81) | |
1306 | b65.MeshType = Enum.MeshType.Cylinder | |
1307 | b65.Name = "Mesh" | |
1308 | b65.Scale = Vector3.new(0.378774971, 1, 1) | |
1309 | p82 = Instance.new("Part", m2) | |
1310 | p82.BrickColor = BrickColor.new("Medium stone grey") | |
1311 | p82.Material = Enum.Material.Metal | |
1312 | p82.CFrame = CFrame.new(60.4242706, 1.68282855, -51.3143272, 0, 0.500000119, 0.866025448, 0, -0.866025448, 0.500000119, 1, 0, 0) | |
1313 | p82.Anchored = true | |
1314 | p82.CanCollide = false | |
1315 | p82.Shape = Enum.PartType.Cylinder | |
1316 | p82.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1317 | p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1318 | p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1319 | p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1320 | p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1321 | p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1322 | p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1323 | b66 = Instance.new("SpecialMesh", p82) | |
1324 | b66.MeshType = Enum.MeshType.Cylinder | |
1325 | b66.Name = "Mesh" | |
1326 | b66.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1327 | p83 = Instance.new("Part", m2) | |
1328 | p83.BrickColor = BrickColor.new("Medium stone grey") | |
1329 | p83.Material = Enum.Material.Metal | |
1330 | p83.CFrame = CFrame.new(60.9857903, 1.35863805, -51.3143272, 0, -1, 5.96046377e-08, 0, -5.96046377e-08, -1, 1, 0, 0) | |
1331 | p83.Anchored = true | |
1332 | p83.CanCollide = false | |
1333 | p83.Shape = Enum.PartType.Cylinder | |
1334 | p83.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1335 | p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1336 | p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1337 | p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1338 | p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1339 | p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1340 | p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1341 | b67 = Instance.new("SpecialMesh", p83) | |
1342 | b67.MeshType = Enum.MeshType.Cylinder | |
1343 | b67.Name = "Mesh" | |
1344 | b67.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1345 | p84 = Instance.new("Part", m2) | |
1346 | p84.BrickColor = BrickColor.new("Medium stone grey") | |
1347 | p84.Material = Enum.Material.Metal | |
1348 | p84.CFrame = CFrame.new(60.7986145, 1.03444898, -51.3143272, 0, 0.500000119, 0.866025448, 0, -0.866025448, 0.500000119, 1, 0, 0) | |
1349 | p84.Anchored = true | |
1350 | p84.CanCollide = false | |
1351 | p84.Shape = Enum.PartType.Cylinder | |
1352 | p84.Size = Vector3.new(3.82979417, 0.304090202, 0.304090202) | |
1353 | p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1354 | p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1355 | p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1356 | p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1357 | p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1358 | p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1359 | b68 = Instance.new("SpecialMesh", p84) | |
1360 | b68.MeshType = Enum.MeshType.Cylinder | |
1361 | b68.Name = "Mesh" | |
1362 | b68.Scale = Vector3.new(1, 0.47346887, 0.94693774) | |
1363 | p85 = Instance.new("Part", m2) | |
1364 | p85.BrickColor = BrickColor.new("Really black") | |
1365 | p85.Material = Enum.Material.Metal | |
1366 | p85.CFrame = CFrame.new(60.4242706, 1.68282855, -53.2436218, 0, -0.866025269, 0.49999997, 0, -0.49999997, -0.866025269, 1, 0, 0) | |
1367 | p85.Anchored = true | |
1368 | p85.CanCollide = false | |
1369 | p85.Shape = Enum.PartType.Cylinder | |
1370 | p85.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1371 | p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1372 | p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1373 | p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1374 | p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1375 | p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1376 | p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1377 | b69 = Instance.new("SpecialMesh", p85) | |
1378 | b69.MeshType = Enum.MeshType.Cylinder | |
1379 | b69.Name = "Mesh" | |
1380 | b69.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1381 | p86 = Instance.new("Part", m2) | |
1382 | p86.BrickColor = BrickColor.new("Really black") | |
1383 | p86.Material = Enum.Material.Metal | |
1384 | p86.CFrame = CFrame.new(60.6114388, 1.73297989, -53.2436218, 0, -0.999999881, 2.98023224e-08, 0, -2.98023224e-08, -0.999999881, 1, 0, 0) | |
1385 | p86.Anchored = true | |
1386 | p86.CanCollide = false | |
1387 | p86.Shape = Enum.PartType.Cylinder | |
1388 | p86.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1389 | p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1390 | p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1391 | p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1392 | p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1393 | p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1394 | p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1395 | b70 = Instance.new("SpecialMesh", p86) | |
1396 | b70.MeshType = Enum.MeshType.Cylinder | |
1397 | b70.Name = "Mesh" | |
1398 | b70.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1399 | p87 = Instance.new("Part", m2) | |
1400 | p87.BrickColor = BrickColor.new("Really black") | |
1401 | p87.Material = Enum.Material.Metal | |
1402 | p87.CFrame = CFrame.new(60.7986145, 1.68282855, -53.2436218, 0, -0.866025329, -0.49999994, 0, 0.49999994, -0.866025329, 1, 0, 0) | |
1403 | p87.Anchored = true | |
1404 | p87.CanCollide = false | |
1405 | p87.Shape = Enum.PartType.Cylinder | |
1406 | p87.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1407 | p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1408 | p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1409 | p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1410 | p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1411 | p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1412 | p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1413 | b71 = Instance.new("SpecialMesh", p87) | |
1414 | b71.MeshType = Enum.MeshType.Cylinder | |
1415 | b71.Name = "Mesh" | |
1416 | b71.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1417 | p88 = Instance.new("Part", m2) | |
1418 | p88.BrickColor = BrickColor.new("Really black") | |
1419 | p88.Material = Enum.Material.Metal | |
1420 | p88.CFrame = CFrame.new(60.2872581, 1.54581153, -53.2436218, 0, -0.499999911, 0.866025269, 0, -0.866025269, -0.499999911, 1, 0, 0) | |
1421 | p88.Anchored = true | |
1422 | p88.CanCollide = false | |
1423 | p88.Shape = Enum.PartType.Cylinder | |
1424 | p88.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1425 | p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1426 | p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1427 | p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1428 | p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1429 | p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1430 | p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1431 | b72 = Instance.new("SpecialMesh", p88) | |
1432 | b72.MeshType = Enum.MeshType.Cylinder | |
1433 | b72.Name = "Mesh" | |
1434 | b72.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1435 | p89 = Instance.new("Part", m2) | |
1436 | p89.BrickColor = BrickColor.new("Really black") | |
1437 | p89.Material = Enum.Material.Metal | |
1438 | p89.CFrame = CFrame.new(60.6114388, 0.98429513, -53.2436218, 0, 0.999999762, 8.94069672e-08, 0, -8.94069672e-08, 0.999999762, 1, 0, 0) | |
1439 | p89.Anchored = true | |
1440 | p89.CanCollide = false | |
1441 | p89.Shape = Enum.PartType.Cylinder | |
1442 | p89.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1443 | p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1444 | p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1445 | p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1446 | p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1447 | p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1448 | p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1449 | b73 = Instance.new("SpecialMesh", p89) | |
1450 | b73.MeshType = Enum.MeshType.Cylinder | |
1451 | b73.Name = "Mesh" | |
1452 | b73.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1453 | p90 = Instance.new("Part", m2) | |
1454 | p90.BrickColor = BrickColor.new("Really black") | |
1455 | p90.Material = Enum.Material.Metal | |
1456 | p90.CFrame = CFrame.new(60.4242706, 1.03444898, -53.2436218, 0, 0.866025269, 0.499999762, 0, -0.499999762, 0.866025269, 1, 0, 0) | |
1457 | p90.Anchored = true | |
1458 | p90.CanCollide = false | |
1459 | p90.Shape = Enum.PartType.Cylinder | |
1460 | p90.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1461 | p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1462 | p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1463 | p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1464 | p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1465 | p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1466 | p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1467 | b74 = Instance.new("SpecialMesh", p90) | |
1468 | b74.MeshType = Enum.MeshType.Cylinder | |
1469 | b74.Name = "Mesh" | |
1470 | b74.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1471 | p91 = Instance.new("Part", m2) | |
1472 | p91.BrickColor = BrickColor.new("Really black") | |
1473 | p91.Material = Enum.Material.Metal | |
1474 | p91.CFrame = CFrame.new(60.7986145, 1.03444898, -53.2436218, 0, 0.866025209, -0.499999851, 0, 0.499999851, 0.866025209, 1, 0, 0) | |
1475 | p91.Anchored = true | |
1476 | p91.CanCollide = false | |
1477 | p91.Shape = Enum.PartType.Cylinder | |
1478 | p91.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1479 | p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1480 | p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1481 | p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1482 | p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1483 | p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1484 | p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1485 | b75 = Instance.new("SpecialMesh", p91) | |
1486 | b75.MeshType = Enum.MeshType.Cylinder | |
1487 | b75.Name = "Mesh" | |
1488 | b75.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1489 | p92 = Instance.new("Part", m2) | |
1490 | p92.BrickColor = BrickColor.new("Really black") | |
1491 | p92.Material = Enum.Material.Metal | |
1492 | p92.CFrame = CFrame.new(60.2872581, 1.17146862, -53.2436218, 0, 0.49999994, 0.866025209, 0, -0.866025209, 0.49999994, 1, 0, 0) | |
1493 | p92.Anchored = true | |
1494 | p92.CanCollide = false | |
1495 | p92.Shape = Enum.PartType.Cylinder | |
1496 | p92.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1497 | p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1498 | p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1499 | p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1500 | p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1501 | p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1502 | p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1503 | b76 = Instance.new("SpecialMesh", p92) | |
1504 | b76.MeshType = Enum.MeshType.Cylinder | |
1505 | b76.Name = "Mesh" | |
1506 | b76.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1507 | p93 = Instance.new("Part", m2) | |
1508 | p93.BrickColor = BrickColor.new("Really black") | |
1509 | p93.Material = Enum.Material.Metal | |
1510 | p93.CFrame = CFrame.new(60.9857903, 1.35863805, -53.2436218, 0, -1, 5.96046377e-08, 0, -5.96046377e-08, -1, 1, 0, 0) | |
1511 | p93.Anchored = true | |
1512 | p93.CanCollide = false | |
1513 | p93.Shape = Enum.PartType.Cylinder | |
1514 | p93.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1515 | p93.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1516 | p93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1517 | p93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1518 | p93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1519 | p93.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1520 | p93.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1521 | b77 = Instance.new("SpecialMesh", p93) | |
1522 | b77.MeshType = Enum.MeshType.Cylinder | |
1523 | b77.Name = "Mesh" | |
1524 | b77.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1525 | p94 = Instance.new("Part", m2) | |
1526 | p94.BrickColor = BrickColor.new("Really black") | |
1527 | p94.Material = Enum.Material.Metal | |
1528 | p94.CFrame = CFrame.new(60.9356308, 1.17146862, -53.2436218, 0, -0.866025448, -0.499999851, 0, 0.499999851, -0.866025448, 1, 0, 0) | |
1529 | p94.Anchored = true | |
1530 | p94.CanCollide = false | |
1531 | p94.Shape = Enum.PartType.Cylinder | |
1532 | p94.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1533 | p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1534 | p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1535 | p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1536 | p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1537 | p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1538 | p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1539 | b78 = Instance.new("SpecialMesh", p94) | |
1540 | b78.MeshType = Enum.MeshType.Cylinder | |
1541 | b78.Name = "Mesh" | |
1542 | b78.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1543 | p95 = Instance.new("Part", m2) | |
1544 | p95.BrickColor = BrickColor.new("Really black") | |
1545 | p95.Material = Enum.Material.Metal | |
1546 | p95.CFrame = CFrame.new(60.9356308, 1.54581153, -53.2436218, 0, -0.5, -0.866025329, 0, 0.866025329, -0.5, 1, 0, 0) | |
1547 | p95.Anchored = true | |
1548 | p95.CanCollide = false | |
1549 | p95.Shape = Enum.PartType.Cylinder | |
1550 | p95.Size = Vector3.new(0.304090202, 0.304090202, 0.304090202) | |
1551 | p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1552 | p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1553 | p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1554 | p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1555 | p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1556 | p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1557 | b79 = Instance.new("SpecialMesh", p95) | |
1558 | b79.MeshType = Enum.MeshType.Cylinder | |
1559 | b79.Name = "Mesh" | |
1560 | b79.Scale = Vector3.new(0.0946937427, 0.47346887, 0.37877515) | |
1561 | p96 = Instance.new("Part", m2) | |
1562 | p96.BrickColor = BrickColor.new("Really black") | |
1563 | p96.Material = Enum.Material.Metal | |
1564 | p96.Name = "RotBase" | |
1565 | p96.CFrame = CFrame.new(60.6114388, 1.35864079, -48.7659264, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1566 | p96.Anchored = true | |
1567 | p96.Shape = Enum.PartType.Cylinder | |
1568 | p96.Size = Vector3.new(0.460727036, 0.691090465, 0.691090822) | |
1569 | p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1570 | p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1571 | p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1572 | p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1573 | p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1574 | p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1575 | p97 = Instance.new("Part", m2) | |
1576 | p97.BrickColor = BrickColor.new("Mid gray") | |
1577 | p97.Material = Enum.Material.Metal | |
1578 | p97.CFrame = CFrame.new(60.6114388, 1.35864079, -49.0826874, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1579 | p97.Anchored = true | |
1580 | p97.Shape = Enum.PartType.Cylinder | |
1581 | p97.Size = Vector3.new(0.403136104, 0.979044795, 1.09422731) | |
1582 | p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1583 | p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1584 | p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1585 | p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1586 | p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1587 | p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1588 | p98 = Instance.new("Part", m1) | |
1589 | p98.BrickColor = BrickColor.new("Medium stone grey") | |
1590 | p98.Transparency = 1 | |
1591 | p98.Name = "Hitbox" | |
1592 | p98.CFrame = CFrame.new(60.638855, 1.12499976, -49.3763847, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1593 | p98.Anchored = true | |
1594 | p98.CanCollide = false | |
1595 | p98.Size = Vector3.new(8.19999886, 1.94999993, 1.3499999) | |
1596 | m.Parent = game:service("Players").LocalPlayer.Character | |
1597 | m:MakeJoints() | |
1598 | weldScript = function(weldTo) | |
1599 | local weldModel = Instance.new("Model", weldTo) | |
1600 | weldModel.Name = "Welds" | |
1601 | local makeWeld = function(part1, part0) | |
1602 | local w = Instance.new("Weld", weldModel) | |
1603 | w.Part0 = part0 | |
1604 | w.Part1 = part1 | |
1605 | local CFrameOrigin = CFrame.new(part0.Position) | |
1606 | local CFrame0 = part0.CFrame:inverse() * CFrameOrigin | |
1607 | local CFrame1 = part1.CFrame:inverse() * CFrameOrigin | |
1608 | w.C0 = CFrame0 | |
1609 | w.C1 = CFrame1 | |
1610 | end | |
1611 | for i,v in pairs(weldTo.Parent:children()) do | |
1612 | if (v.ClassName == "Part" or v.Name == "Part" or v:isA("WedgePart")) and v ~= weldTo then | |
1613 | makeWeld(v, weldTo) | |
1614 | v.Anchored = false | |
1615 | v.CanCollide = false | |
1616 | v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0) | |
1617 | end | |
1618 | end | |
1619 | weldTo.Anchored = false | |
1620 | weldTo.CanCollide = false | |
1621 | weldTo.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0) | |
1622 | end | |
1623 | weldScript(m1.Handle) | |
1624 | weldScript(m2.RotBase) | |
1625 | Meshes = {Blast = "20329976", Crown = "1323306", Ring = "3270017", Claw = "10681506", Crystal = "9756362", Coil = "9753878", Cloud = "1095708"} | |
1626 | clangsounds = {"199149119", "199149109", "199149072", "199149025", "199148971"} | |
1627 | hitsounds = {"199149137", "199149186", "199149221", "199149235", "199149269", "199149297"} | |
1628 | blocksounds = {"199148933", "199148947"} | |
1629 | armorsounds = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
1630 | woosh = {Heavy1 = "320557353", Heavy2 = "320557382", Heavy3 = "320557453", Heavy4 = "199144226", Heavy5 = "203691447", Heavy6 = "203691467", Heavy7 = "203691492", Light1 = "320557413", Light2 = "320557487", Light3 = "199145095", Light4 = "199145146", Light5 = "199145887", Light6 = "199145913", Light7 = "199145841", Medium1 = "320557518", Medium2 = "320557537", Medium3 = "320557563", Medium4 = "199145204"} | |
1631 | music = {Breaking = "179281636", FinalReckoning = "357375770", NotDeadYet = "346175829", Intense = "151514610", JumpP1 = "160536628", JumpP2 = "60536666", SonsOfWar = "158929777", WrathOfSea = "165520893", ProtectorsOfEarth = "160542922", SkyTitans = "179282324", ArchAngel = "144043274", Anticipation = "168614529", TheMartyred = "186849544", AwakeP1 = "335631255", AwakeP2 = "335631297", ReadyAimFireP1 = "342455387", ReadyAimFireP2 = "342455399", DarkLordP1 = "209567483", DarkLordP2 = "209567529", BloodDrainP1 = "162914123", BloodDrainP2 = "162914203", DanceOfSwords = "320473062", Opal = "286415112", Calamity = "190454307", Hypnotica = "155968128", Nemisis = "160453802", Breathe = "276963903", GateToTheRift = "270655227", InfernalBeserking = "244143404", Trust = "246184492", AwakeningTheProject = "245121821", BloodPain = "242545577", Chaos = "247241693", NightmareFictionHighStake = "248062278", TheWhiteWeapon = "247236446", Gale = "256851659", ImperialCode = "256848383", Blitzkrieg = "306431437", RhapsodyRage = "348690251", TheGodFist = "348541501", BattleForSoul = "321185592", TheDarkColossus = "305976780", EmpireOfAngels = "302580452", Kronos = "302205297", Exorcist = "299796054", CrimsonFlames = "297799220", UltimatePower = "295753229", DrivingInTheDark = "295753229", AscendToPower = "293860654", GodOfTheSun = "293612495", DarkRider = "293861765", Vengeance = "293375555", SoundOfWar = "293376196", HellsCrusaders = "293012202", Legend = "293011823", RisingSouls = "290524959"} | |
1632 | misc = {GroundSlam = "199145477", LaserSlash = "199145497", RailGunFire = "199145534", Charge1 = "199145659", Charge2 = "169380469", Charge3 = "169380479", EmptyGun = "203691822", GunShoot = "203691837", Stomp1 = "200632875", Stomp2 = "200632561", TelsaCannonCharge = "169445572", TelsaCannonShoot = "169445602", AncientHymm = "245313442"} | |
1633 | images = {} | |
1634 | wait(0.016666666666667) | |
1635 | equipc0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1636 | unequipc0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1637 | local rs = game:GetService("RunService") | |
1638 | local player = game.Players.localPlayer | |
1639 | local char = player.Character | |
1640 | local mouse = player:GetMouse() | |
1641 | local m = Instance.new("Model", char) | |
1642 | local larm = char["Left Arm"] | |
1643 | local rarm = char["Right Arm"] | |
1644 | local lleg = char["Left Leg"] | |
1645 | local rleg = char["Right Leg"] | |
1646 | local hed = char.Head | |
1647 | local torso = char.Torso | |
1648 | local cam = game.Workspace.CurrentCamera | |
1649 | local RootPart = char.HumanoidRootPart | |
1650 | local equipped = false | |
1651 | local attack = false | |
1652 | local Anim = "Idle" | |
1653 | local idle = 0 | |
1654 | local sprint = false | |
1655 | local battlestance = false | |
1656 | local attacktype = 1 | |
1657 | local state = "none" | |
1658 | local torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1659 | local velocity = RootPart.Velocity.y | |
1660 | local sine = 0 | |
1661 | local change = 1 | |
1662 | local on = false | |
1663 | local grabbed = false | |
1664 | local skill1 = false | |
1665 | local skill2 = false | |
1666 | local skill3 = false | |
1667 | local skill4 = false | |
1668 | local cooldown1 = 0 | |
1669 | local cooldown2 = 0 | |
1670 | local cooldown3 = 0 | |
1671 | local cooldown4 = 0 | |
1672 | local spin = 0 | |
1673 | local spinspeed = 0 | |
1674 | local FPS = 0 | |
1675 | local co1 = 12 | |
1676 | local co2 = 13 | |
1677 | local co3 = 17 | |
1678 | local co4 = 20 | |
1679 | local inputserv = game:GetService("UserInputService") | |
1680 | local hasgamepad = inputserv.GamepadEnabled | |
1681 | local gamepadcheck = false | |
1682 | local padbuttons = {} | |
1683 | local typing = false | |
1684 | local crit = false | |
1685 | local ml = false | |
1686 | local mldeb = false | |
1687 | local critchance = 1 | |
1688 | local critdamageaddmin = 2 | |
1689 | local critdamageaddmax = 5 | |
1690 | local maxstamina = 100 | |
1691 | local stamina = 20 | |
1692 | local skill1stam = 33 | |
1693 | local skill2stam = 45 | |
1694 | local skill3stam = 70 | |
1695 | local skill4stam = 80 | |
1696 | local canmoveequip = true | |
1697 | local mdown = false | |
1698 | local aim = 0 | |
1699 | local recovermana = 10 | |
1700 | local defensevalue = 1.1 | |
1701 | local speedvalue = 1 | |
1702 | local mindamage = 1 | |
1703 | local maxdamage = 2 | |
1704 | local meleemindamage = 4 | |
1705 | local meleemaxdamage = 5 | |
1706 | local meleedebounce = 0.3 | |
1707 | local damagevalue = 1 | |
1708 | local attacknum = 0 | |
1709 | local bmodel = Instance.new("Model", m) | |
1710 | local rad = math.rad | |
1711 | local ud = UDim2.new | |
1712 | local c3 = Color3.new | |
1713 | local skillcolorscheme = Color3.new(0.7, 0.7, 0.7) | |
1714 | m.Parent = char | |
1715 | hitbox = p98 | |
1716 | for i,v in pairs(m1:children()) do | |
1717 | if v.BrickColor == BrickColor.new("Really red") or v.BrickColor == BrickColor.new("Really black") then | |
1718 | v.BrickColor = char.Torso.BrickColor | |
1719 | end | |
1720 | end | |
1721 | m2.RotBase.Transparency = 1 | |
1722 | numLerp = function(start, goal, alpha) | |
1723 | return (goal - start) * alpha + start | |
1724 | end | |
1725 | CFrameZero = function() | |
1726 | return CFrame.new(Vector3.new()) | |
1727 | end | |
1728 | CFAngles = function(Vector) | |
1729 | return CFrame.Angles(rad(Vector.x), rad(Vector.y), rad(Vector.z)) | |
1730 | end | |
1731 | handle = m1.Handle | |
1732 | barrel = p66 | |
1733 | char.Humanoid:FindFirstChild("Animator"):Destroy() | |
1734 | handleJoint = Instance.new("Motor", char.Torso) | |
1735 | handleJoint.Part0 = char.Torso | |
1736 | handleJoint.Part1 = handle | |
1737 | spindle = Instance.new("Motor", m1.RotBase) | |
1738 | spindle.Part0 = m1.RotBase | |
1739 | spindle.Part1 = m2.RotBase | |
1740 | if Character:FindFirstChild("Animate") then | |
1741 | Character.Animate:Destroy() | |
1742 | end | |
1743 | AnimStat = {lerpSpeed = 0.2} | |
1744 | Joints = {char.HumanoidRootPart.RootJoint, char.Torso.Neck, char.Torso["Left Shoulder"], char.Torso["Right Shoulder"], char.Torso["Left Hip"], char.Torso["Right Hip"], handleJoint} | |
1745 | JointTargets = {CFrameZero(), CFrameZero(), CFrameZero(), CFrameZero(), CFrameZero(), CFrameZero(), CFrameZero()} | |
1746 | setJointCFrames = function(table) | |
1747 | for i = 1, #table do | |
1748 | JointTargets[i] = table[i] | |
1749 | end | |
1750 | end | |
1751 | setLerp = function(speed) | |
1752 | AnimStat.lerpSpeed = speed | |
1753 | end | |
1754 | for i,v in pairs(Joints) do | |
1755 | v.C1 = CFrameZero() | |
1756 | end | |
1757 | local scrn = Instance.new("ScreenGui", player.PlayerGui) | |
1758 | makeframe = function(par, trans, pos, size, color) | |
1759 | local frame = Instance.new("Frame", par) | |
1760 | frame.BackgroundTransparency = trans | |
1761 | frame.BorderSizePixel = 0 | |
1762 | frame.Position = pos | |
1763 | frame.Size = size | |
1764 | frame.BackgroundColor3 = color | |
1765 | return frame | |
1766 | end | |
1767 | makelabel = function(par, text) | |
1768 | local label = Instance.new("TextLabel", par) | |
1769 | label.BackgroundTransparency = 1 | |
1770 | label.Size = ud(1, 0, 1, 0) | |
1771 | label.Position = ud(0, 0, 0, 0) | |
1772 | label.TextColor3 = c3(255, 255, 255) | |
1773 | label.TextStrokeTransparency = 0 | |
1774 | label.FontSize = Enum.FontSize.Size32 | |
1775 | label.Font = Enum.Font.SourceSansBold | |
1776 | label.BorderSizePixel = 0 | |
1777 | label.TextScaled = true | |
1778 | label.Text = text | |
1779 | end | |
1780 | framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme) | |
1781 | framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme) | |
1782 | framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme) | |
1783 | framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme) | |
1784 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
1785 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
1786 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
1787 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
1788 | text1 = makelabel(framesk1, "Shotgun [3]") | |
1789 | text2 = makelabel(framesk2, "Skydive [4]") | |
1790 | text3 = makelabel(framesk3, "Burst [2]") | |
1791 | text4 = makelabel(framesk4, "Recoil [1]") | |
1792 | staminabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0.03, 0), c3(0, 0, 0)) | |
1793 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 0.7843137254902, 0)) | |
1794 | staminatext = makelabel(staminabar, "Ammo") | |
1795 | healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0.03, 0), c3(0.5, 0, 0)) | |
1796 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 0.18039215686275, 0.1921568627451)) | |
1797 | healthtext = makelabel(healthbar, "Health") | |
1798 | spinsound = Instance.new("Sound", char.HumanoidRootPart) | |
1799 | spinsound.Volume = 0.9 | |
1800 | spinsound.Pitch = 1 | |
1801 | spinsound.SoundId = "rbxassetid://10209780" | |
1802 | spinsound.Looped = true | |
1803 | firesound = Instance.new("Sound", char.HumanoidRootPart) | |
1804 | firesound.Volume = 0.7 | |
1805 | firesound.Pitch = 1 | |
1806 | firesound.SoundId = "rbxassetid://10209776" | |
1807 | firesound.Looped = true | |
1808 | noammo = Instance.new("Sound", char.HumanoidRootPart) | |
1809 | noammo.Volume = 0.7 | |
1810 | noammo.Pitch = 1 | |
1811 | noammo.SoundId = "rbxassetid://10209771" | |
1812 | noammo.Looped = true | |
1813 | begoneoutlines = function(part) | |
1814 | part.TopSurface = 10 | |
1815 | end | |
1816 | gamepadgui = function() | |
1817 | print(gamepadcheck) | |
1818 | if gamepadcheck == true then | |
1819 | local gamepadbuttons = { | |
1820 | {"R1", 367028190} | |
1821 | , | |
1822 | {"L1", 367028158} | |
1823 | , | |
1824 | {"X", 366788889} | |
1825 | , | |
1826 | {"Y", 366789115} | |
1827 | } | |
1828 | for i = 1, #gamepadbuttons do | |
1829 | do | |
1830 | local currentlabel = gamepadbuttons[i] | |
1831 | local isleft = i % 2 == 1 | |
1832 | local x = Instance.new("ImageLabel", scrn) | |
1833 | if math.ceil(i / 2) % 2 == 1 then | |
1834 | x.Size = UDim2.new(0, 40, 0, 40) | |
1835 | else | |
1836 | x.Size = UDim2.new(0, 30, 0, 30) | |
1837 | end | |
1838 | x.Image = "rbxassetid://" .. currentlabel[2] | |
1839 | x.BorderSizePixel = 0 | |
1840 | x.BackgroundTransparency = 1 | |
1841 | padbuttons[i] = x | |
1842 | if isleft == true then | |
1843 | x.Position = UDim2.new(0, -35, 0.93 - (math.ceil(i / 2) % 2 - 1) * 0.07 - 0.03, -x.Size.X.Offset) | |
1844 | x:TweenPosition(UDim2.new(0.23, -45, 0.93 - (math.ceil(i / 2) % 2 - 1) * 0.07 - 0.03, -x.Size.X.Offset), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.7) | |
1845 | else | |
1846 | do | |
1847 | x.Position = UDim2.new(1, 0, 0.93 - (math.ceil(i / 2) % 2 - 1) * 0.07 - 0.03, -x.Size.X.Offset) | |
1848 | x:TweenPosition(UDim2.new(0.76, 15, 0.93 - (math.ceil(i / 2) % 2 - 1) * 0.07 - 0.03, -x.Size.X.Offset), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.7) | |
1849 | -- DECOMPILER ERROR at PC166: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
1850 | ||
1851 | -- DECOMPILER ERROR at PC166: LeaveBlock: unexpected jumping out IF_STMT | |
1852 | ||
1853 | end | |
1854 | end | |
1855 | end | |
1856 | end | |
1857 | local z = Instance.new("Frame", scrn) | |
1858 | z.BackgroundTransparency = 1 | |
1859 | z.BorderSizePixel = 0 | |
1860 | z.Position = UDim2.new(0, -200, 1, -120) | |
1861 | z.Size = UDim2.new(0, 100, 0, 100) | |
1862 | local x = Instance.new("ImageLabel", z) | |
1863 | x.BackgroundTransparency = 1 | |
1864 | x.Position = UDim2.new(0, -10, 0.5, 0) | |
1865 | x.Size = UDim2.new(0.5, 0, 0.5, 0) | |
1866 | x.Image = "rbxassetid://367028231" | |
1867 | local t = Instance.new("TextLabel", x) | |
1868 | t.BackgroundTransparency = 1 | |
1869 | t.Size = UDim2.new(0, 200, 0, 50) | |
1870 | t.Font = "SourceSans" | |
1871 | t.Text = "Equip" | |
1872 | t.TextColor3 = Color3.new(0, 0, 0) | |
1873 | t.TextStrokeColor3 = Color3.new(0.5, 0.5, 0.5) | |
1874 | t.TextStrokeTransparency = 0.5 | |
1875 | t.Position = UDim2.new(0, 5, 0, 0) | |
1876 | t.FontSize = "Size36" | |
1877 | local x2 = x:Clone() | |
1878 | x2.Parent = z | |
1879 | x2.Position = UDim2.new(0, 0, 0, 0) | |
1880 | x2.Image = "rbxassetid://367028263" | |
1881 | x2.TextLabel.Position = UDim2.new(0, 0, 0, 0) | |
1882 | x2.TextLabel.Text = "Attack" | |
1883 | local x3 = x:Clone() | |
1884 | x3.Parent = z | |
1885 | x3.Position = UDim2.new(0, 5, 1, 5) | |
1886 | x3.Size = UDim2.new(0.35, 0, 0.35, 0) | |
1887 | x3.Image = "rbxassetid://366788662" | |
1888 | x3.TextLabel.Position = UDim2.new(0, -5, 0, -5) | |
1889 | x3.TextLabel.Text = "Sprint" | |
1890 | z:TweenPosition(UDim2.new(0, 20, 1, -170), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.7) | |
1891 | padbuttons[5] = z | |
1892 | else | |
1893 | for i = 1, #padbuttons do | |
1894 | local x = padbuttons[i] | |
1895 | x:TweenPosition(UDim2.new(x.Position.X.Scale, x.Position.X.Offset, 1, 30), Enum.EasingDirection.In, Enum.EasingStyle.Sine, 0.2) | |
1896 | spawn(function() | |
1897 | wait(0.21) | |
1898 | x:Destroy() | |
1899 | end) | |
1900 | table.remove(padbuttons[i]) | |
1901 | end | |
1902 | end | |
1903 | -- DECOMPILER ERROR: 7 unprocessed JMP targets | |
1904 | end | |
1905 | local stats = Instance.new("Folder", char) | |
1906 | stats.Name = "Stats" | |
1907 | local block = Instance.new("BoolValue", stats) | |
1908 | block.Name = "Block" | |
1909 | block.Value = false | |
1910 | local stun = Instance.new("BoolValue", stats) | |
1911 | stun.Name = "Stun" | |
1912 | stun.Value = false | |
1913 | local defense = Instance.new("NumberValue", stats) | |
1914 | defense.Name = "Defence" | |
1915 | defense.Value = defensevalue | |
1916 | local speed = Instance.new("NumberValue", stats) | |
1917 | speed.Name = "Speed" | |
1918 | speed.Value = speedvalue | |
1919 | local damagea = Instance.new("NumberValue", stats) | |
1920 | damagea.Name = "Damage" | |
1921 | damagea.Value = damagevalue | |
1922 | atktype = function(s, e) | |
1923 | coroutine.resume(coroutine.create(function() | |
1924 | attacktype = e | |
1925 | wait(1.5) | |
1926 | attacktype = s | |
1927 | end)) | |
1928 | end | |
1929 | turncrit = function() | |
1930 | coroutine.resume(coroutine.create(function() | |
1931 | print("CRITICAL!") | |
1932 | crit = true | |
1933 | wait(1) | |
1934 | crit = false | |
1935 | end)) | |
1936 | end | |
1937 | subtractstamina = function(k) | |
1938 | if k <= stamina then | |
1939 | stamina = stamina - k | |
1940 | end | |
1941 | end | |
1942 | fat = Instance.new("BindableEvent", script) | |
1943 | fat.Name = "Heartbeat" | |
1944 | script:WaitForChild("Heartbeat") | |
1945 | frame = 0.033333333333333 | |
1946 | tf = 0 | |
1947 | allowframeloss = false | |
1948 | tossremainder = false | |
1949 | lastframe = tick() | |
1950 | script.Heartbeat:Fire() | |
1951 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1952 | tf = tf + s | |
1953 | if frame <= tf then | |
1954 | if allowframeloss then | |
1955 | script.Heartbeat:Fire() | |
1956 | lastframe = tick() | |
1957 | else | |
1958 | for i = 1, math.floor(tf / frame) do | |
1959 | script.Heartbeat:Fire() | |
1960 | end | |
1961 | lastframe = tick() | |
1962 | end | |
1963 | if tossremainder then | |
1964 | tf = 0 | |
1965 | else | |
1966 | tf = tf - frame * math.floor(tf / frame) | |
1967 | end | |
1968 | end | |
1969 | end) | |
1970 | swait = function(num) | |
1971 | if num == 0 or num == nil then | |
1972 | fat.Event:wait() | |
1973 | else | |
1974 | for i = 0, num do | |
1975 | fat.Event:wait() | |
1976 | end | |
1977 | end | |
1978 | end | |
1979 | randomizer = function(percent) | |
1980 | local randomized = math.random(0, 100) | |
1981 | if randomized <= percent then | |
1982 | return true | |
1983 | else | |
1984 | if percent <= randomized then | |
1985 | return false | |
1986 | end | |
1987 | end | |
1988 | end | |
1989 | rayCast = function(pos, dir, maxl, ignore) | |
1990 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
1991 | end | |
1992 | makeeffect = function(par, size, pos1, trans, trans1, howmuch, delay1, id, color, type) | |
1993 | local p = Instance.new("Part", par or workspace) | |
1994 | p.CFrame = pos1 | |
1995 | p.Anchored = true | |
1996 | p.Material = "Plastic" | |
1997 | p.CanCollide = false | |
1998 | p.TopSurface = 0 | |
1999 | p.Size = Vector3.new(1, 1, 1) | |
2000 | if not color then | |
2001 | p.BrickColor = BrickColor.new("White") | |
2002 | p.BottomSurface = 0 | |
2003 | p.Transparency = trans | |
2004 | p.FormFactor = "Custom" | |
2005 | begoneoutlines(p) | |
2006 | local mesh = Instance.new("SpecialMesh", p) | |
2007 | mesh.Scale = size | |
2008 | if id ~= nil and type == nil then | |
2009 | mesh.MeshId = "rbxassetid://" .. id | |
2010 | else | |
2011 | if id == nil and type ~= nil then | |
2012 | mesh.MeshType = type | |
2013 | else | |
2014 | if id == nil and type == nil then | |
2015 | mesh.MeshType = "Brick" | |
2016 | end | |
2017 | end | |
2018 | end | |
2019 | coroutine.wrap(function() | |
2020 | for i = 0, delay1, 0.1 do | |
2021 | wait(0.016666666666667) | |
2022 | p.CFrame = p.CFrame | |
2023 | mesh.Scale = mesh.Scale + howmuch | |
2024 | p.Transparency = p.Transparency + trans1 | |
2025 | end | |
2026 | p:Destroy() | |
2027 | end)() | |
2028 | return p | |
2029 | end | |
2030 | end | |
2031 | clangy = function(cframe) | |
2032 | wait(0.016666666666667) | |
2033 | local clang = {} | |
2034 | local dis = 0 | |
2035 | local part = Instance.new("Part", nil) | |
2036 | part.CFrame = cframe | |
2037 | part.Anchored = true | |
2038 | part.CanCollide = false | |
2039 | part.BrickColor = BrickColor.new("New Yeller") | |
2040 | part.FormFactor = "Custom" | |
2041 | part.Name = "clanger" | |
2042 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
2043 | part.TopSurface = 10 | |
2044 | part.BottomSurface = 10 | |
2045 | part.RightSurface = 10 | |
2046 | part.LeftSurface = 10 | |
2047 | part.BackSurface = 10 | |
2048 | part.FrontSurface = 10 | |
2049 | part:BreakJoints() | |
2050 | local mesh = Instance.new("BlockMesh", part) | |
2051 | coroutine.wrap(function() | |
2052 | for i = 1, 7 do | |
2053 | do | |
2054 | wait(0.016666666666667) | |
2055 | dis = dis + 0.2 | |
2056 | local partc = part:clone() | |
2057 | partc.Parent = workspace | |
2058 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
2059 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
2060 | table.insert(clang, partc) | |
2061 | end | |
2062 | end | |
2063 | for i,v in pairs(clang) do | |
2064 | coroutine.wrap(function() | |
2065 | for i = 1, 10 do | |
2066 | wait(0.01) | |
2067 | v.Transparency = v.Transparency + 0.1 | |
2068 | end | |
2069 | v:destroy() | |
2070 | end)() | |
2071 | end | |
2072 | end)() | |
2073 | end | |
2074 | circle = function(color, pos1) | |
2075 | local p = Instance.new("Part", m) | |
2076 | p.BrickColor = BrickColor.new(color) | |
2077 | p.CFrame = pos1 | |
2078 | p.Anchored = true | |
2079 | p.Material = "Plastic" | |
2080 | p.CanCollide = false | |
2081 | p.TopSurface = 0 | |
2082 | p.Size = Vector3.new(1, 1, 1) | |
2083 | p.BottomSurface = 0 | |
2084 | p.Transparency = 0.35 | |
2085 | p.FormFactor = "Custom" | |
2086 | local mesh = Instance.new("CylinderMesh", p) | |
2087 | mesh.Scale = Vector3.new(0, 0, 0) | |
2088 | coroutine.wrap(function() | |
2089 | for i = 0, 5, 0.1 do | |
2090 | wait(0.016666666666667) | |
2091 | p.CFrame = p.CFrame | |
2092 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0, 0.5) | |
2093 | p.Transparency = p.Transparency + 0.025 | |
2094 | end | |
2095 | p:Destroy() | |
2096 | end)() | |
2097 | end | |
2098 | firespaz1 = function(color, pos1) | |
2099 | local p = Instance.new("Part", m) | |
2100 | p.BrickColor = BrickColor.new(color) | |
2101 | p.CFrame = pos1 | |
2102 | p.Anchored = true | |
2103 | p.Material = "Plastic" | |
2104 | p.CanCollide = false | |
2105 | p.TopSurface = 0 | |
2106 | p.Size = Vector3.new(1, 1, 1) | |
2107 | p.BottomSurface = 0 | |
2108 | p.Transparency = 0.5 | |
2109 | p.FormFactor = "Custom" | |
2110 | local mesh = Instance.new("BlockMesh", p) | |
2111 | mesh.Scale = Vector3.new(1, 1, 1) | |
2112 | coroutine.wrap(function() | |
2113 | for i = 0, 15, 0.1 do | |
2114 | wait(0.016666666666667) | |
2115 | p.CFrame = p.CFrame * CFrame.new(0, 0.1, 0) | |
2116 | mesh.Scale = mesh.Scale - Vector3.new(0.1, 0.1, 0.1) | |
2117 | p.Transparency = p.Transparency + 0.025 | |
2118 | end | |
2119 | p:Destroy() | |
2120 | end)() | |
2121 | end | |
2122 | firespaz2 = function(color, pos1) | |
2123 | local p = Instance.new("Part", m) | |
2124 | p.BrickColor = BrickColor.new(color) | |
2125 | p.CFrame = pos1 | |
2126 | p.Anchored = true | |
2127 | p.Material = "Plastic" | |
2128 | p.CanCollide = false | |
2129 | p.TopSurface = 0 | |
2130 | p.Size = Vector3.new(2.5, 2.5, 2.5) | |
2131 | p.BottomSurface = 0 | |
2132 | p.Transparency = 0.5 | |
2133 | p.FormFactor = "Custom" | |
2134 | local mesh = Instance.new("BlockMesh", p) | |
2135 | mesh.Scale = Vector3.new(1, 1, 1) | |
2136 | coroutine.wrap(function() | |
2137 | for i = 0, 15, 0.1 do | |
2138 | wait(0.016666666666667) | |
2139 | p.CFrame = p.CFrame * CFrame.new(0, 0.1, 0) * CFrame.Angles(math.random(-6, 6), math.random(-6, 6), math.random(-6, 6)) | |
2140 | mesh.Scale = mesh.Scale + Vector3.new(0.15, 0.15, 0.15) | |
2141 | p.Transparency = p.Transparency + 0.06 | |
2142 | end | |
2143 | p:Destroy() | |
2144 | end)() | |
2145 | end | |
2146 | pickrandom = function(tablesa) | |
2147 | local randomized = tablesa[math.random(1, #tablesa)] | |
2148 | return randomized | |
2149 | end | |
2150 | sound = function(id, pitch, volume, par, last) | |
2151 | local s = Instance.new("Sound", par or torso) | |
2152 | s.SoundId = "rbxassetid://" .. id | |
2153 | s.Pitch = pitch or 1 | |
2154 | s.Volume = volume or 1 | |
2155 | s.PlayOnRemove = false | |
2156 | if last then | |
2157 | game.Debris:AddItem(s, last) | |
2158 | end | |
2159 | return s | |
2160 | end | |
2161 | local lol = sound("263970261", 1, 1, workspace) | |
2162 | lol.Looped = true | |
2163 | lol:Stop() | |
2164 | clangy = function(cframe) | |
2165 | wait(0.016666666666667) | |
2166 | local clang = {} | |
2167 | local dis = 0 | |
2168 | local part = Instance.new("Part", nil) | |
2169 | part.CFrame = cframe | |
2170 | part.Anchored = true | |
2171 | part.CanCollide = false | |
2172 | part.BrickColor = BrickColor.new("New Yeller") | |
2173 | part.FormFactor = "Custom" | |
2174 | part.Name = "clanger" | |
2175 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
2176 | part.TopSurface = 10 | |
2177 | part.BottomSurface = 10 | |
2178 | part.RightSurface = 10 | |
2179 | part.LeftSurface = 10 | |
2180 | part.BackSurface = 10 | |
2181 | part.FrontSurface = 10 | |
2182 | part:BreakJoints() | |
2183 | local mesh = Instance.new("BlockMesh", part) | |
2184 | coroutine.wrap(function() | |
2185 | for i = 1, 7 do | |
2186 | do | |
2187 | wait(0.016666666666667) | |
2188 | dis = dis + 0.2 | |
2189 | local partc = part:clone() | |
2190 | partc.Parent = workspace | |
2191 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
2192 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
2193 | table.insert(clang, partc) | |
2194 | end | |
2195 | end | |
2196 | for i,v in pairs(clang) do | |
2197 | coroutine.wrap(function() | |
2198 | for i = 1, 10 do | |
2199 | wait(0.01) | |
2200 | v.Transparency = v.Transparency + 0.1 | |
2201 | end | |
2202 | v:destroy() | |
2203 | end)() | |
2204 | end | |
2205 | end)() | |
2206 | end | |
2207 | so = function(id, par, vol, pit) | |
2208 | coroutine.resume(coroutine.create(function() | |
2209 | local sou = Instance.new("Sound", par or workspace) | |
2210 | sou.Volume = vol | |
2211 | sou.Pitch = pit or 1 | |
2212 | sou.SoundId = id | |
2213 | wait() | |
2214 | sou:play() | |
2215 | game:GetService("Debris"):AddItem(sou, 6) | |
2216 | end)) | |
2217 | end | |
2218 | getclosest = function(obj, dis, player) | |
2219 | if (player.Torso.CFrame.p - obj).magnitude >= dis then | |
2220 | do return not player end | |
2221 | do | |
2222 | local list = {} | |
2223 | for i,v in pairs(workspace:GetChildren()) do | |
2224 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and (v.Torso.Position - obj).magnitude <= dis then | |
2225 | table.insert(list, v) | |
2226 | end | |
2227 | end | |
2228 | do return list end | |
2229 | -- DECOMPILER ERROR: 3 unprocessed JMP targets | |
2230 | end | |
2231 | end | |
2232 | end | |
2233 | makegui = function(cframe, text) | |
2234 | local a = math.random(-10, 10) / 100 | |
2235 | local c = Instance.new("Part") | |
2236 | c.Transparency = 1 | |
2237 | Instance.new("BodyGyro").Parent = c | |
2238 | c.Parent = m | |
2239 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
2240 | local f = Instance.new("BodyPosition") | |
2241 | f.P = 2000 | |
2242 | f.D = 100 | |
2243 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2244 | f.position = c.Position + Vector3.new(0, 3, 0) | |
2245 | f.Parent = c | |
2246 | game:GetService("Debris"):AddItem(c, 6.5) | |
2247 | c.CanCollide = false | |
2248 | m.Parent = workspace | |
2249 | c.CanCollide = false | |
2250 | local bg = Instance.new("BillboardGui", m) | |
2251 | bg.Adornee = c | |
2252 | bg.Size = UDim2.new(1, 0, 1, 0) | |
2253 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
2254 | bg.AlwaysOnTop = false | |
2255 | local tl = Instance.new("TextLabel", bg) | |
2256 | tl.BackgroundTransparency = 1 | |
2257 | tl.Size = UDim2.new(1, 0, 1, 0) | |
2258 | tl.Text = text | |
2259 | tl.Font = "SourceSansBold" | |
2260 | tl.FontSize = "Size42" | |
2261 | if crit == true then | |
2262 | tl.TextColor3 = Color3.new(0.70588235294118, 0, 0) | |
2263 | else | |
2264 | tl.TextColor3 = Color3.new(255, 0.70588235294118, 0.2) | |
2265 | end | |
2266 | tl.TextStrokeTransparency = 0 | |
2267 | tl.TextScaled = true | |
2268 | tl.TextWrapped = true | |
2269 | coroutine.wrap(function() | |
2270 | wait(2) | |
2271 | for i = 1, 10 do | |
2272 | swait() | |
2273 | tl.TextTransparency = tl.TextTransparency + 0.1 | |
2274 | end | |
2275 | end)() | |
2276 | end | |
2277 | tag = function(hum, player) | |
2278 | local creator = Instance.new("ObjectValue", hum) | |
2279 | creator.Value = player | |
2280 | creator.Name = "creator" | |
2281 | end | |
2282 | untag = function(hum) | |
2283 | if hum ~= nil then | |
2284 | local tag = hum:findFirstChild("creator") | |
2285 | if tag ~= nil then | |
2286 | tag.Parent = nil | |
2287 | end | |
2288 | end | |
2289 | end | |
2290 | tagplayer = function(h) | |
2291 | coroutine.wrap(function() | |
2292 | tag(h, player) | |
2293 | wait(1) | |
2294 | untag(h) | |
2295 | end)() | |
2296 | end | |
2297 | makeline = function(p1, p2, parent) | |
2298 | local Size = Vector3.new(0.2, 0.2, (p1 - p2).magnitude) | |
2299 | local CFrame = CFrame.new((p1 + p2) / 2, p2) * CFrame.Angles(0, 0, math.pi / 2) | |
2300 | local Line = Instance.new("Part", parent) | |
2301 | Line.Material = "Neon" | |
2302 | Line.BrickColor = BrickColor.new("Bright yellow") | |
2303 | Line.Anchored = true | |
2304 | Line.CanCollide = false | |
2305 | Line.Size = Size | |
2306 | Line.CFrame = CFrame | |
2307 | return Line | |
2308 | end | |
2309 | damage = function(hit, mind, maxd, knock, type, prop) | |
2310 | if hit and hit.Parent and hit.Parent ~= c then | |
2311 | do | |
2312 | if hit.Name:lower() == "hitbox" and hit ~= hitbox and type ~= 5 then | |
2313 | local pos = CFrame.new(0, 0, -1) | |
2314 | do | |
2315 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 0.25, torso, 6) | |
2316 | coroutine.wrap(function() | |
2317 | for i = 1, 4 do | |
2318 | clangy(torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
2319 | end | |
2320 | end)() | |
2321 | end | |
2322 | end | |
2323 | if hit.Parent == nil then | |
2324 | return | |
2325 | end | |
2326 | local h = hit.Parent:FindFirstChild("Humanoid") | |
2327 | for i,v in pairs(hit.Parent:children()) do | |
2328 | if v:IsA("Humanoid") then | |
2329 | h = v | |
2330 | end | |
2331 | end | |
2332 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
2333 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
2334 | end | |
2335 | if hit.Parent:IsA("Hat") then | |
2336 | hit = hit.Parent.Parent:findFirstChild("Head") | |
2337 | end | |
2338 | local D = math.random(mind, maxd) * damagea.Value | |
2339 | if h then | |
2340 | if h.Parent:FindFirstChild("Stats") then | |
2341 | D = D / h.Parent:FindFirstChild("Stats").Defence.Value | |
2342 | else | |
2343 | end | |
2344 | end | |
2345 | if h~= nil and h.Parent:FindFirstChild("Stats") or h then | |
2346 | makegui(CFrame.new(h.Parent.Head.CFrame.p + Vector3.new(math.random(-10, 10) / 15, math.random(-10, 10) / 15, math.random(-10, 10) / 15)), tostring(math.floor(D + 0.5))) | |
2347 | end | |
2348 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2349 | if type == 1 then | |
2350 | tagplayer(h) | |
2351 | local asd = randomizer(critchance) | |
2352 | if asd == true then | |
2353 | turncrit() | |
2354 | end | |
2355 | if crit == false then | |
2356 | h.Health = h.Health - D | |
2357 | else | |
2358 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
2359 | end | |
2360 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
2361 | if prop then | |
2362 | local vp = Instance.new("BodyVelocity") | |
2363 | vp.P = 500 | |
2364 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
2365 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
2366 | if knock > 0 then | |
2367 | vp.Parent = hit.Parent.Torso | |
2368 | end | |
2369 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2370 | end | |
2371 | else | |
2372 | do | |
2373 | if type == 2 then | |
2374 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
2375 | local asd = randomizer(critchance) | |
2376 | if asd == true then | |
2377 | turncrit() | |
2378 | end | |
2379 | if crit == false then | |
2380 | h.Health = h.Health - D | |
2381 | else | |
2382 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
2383 | end | |
2384 | tagplayer(h) | |
2385 | else | |
2386 | do | |
2387 | if type == 3 then | |
2388 | tagplayer(h) | |
2389 | local asd = randomizer(critchance) | |
2390 | if asd == true then | |
2391 | turncrit() | |
2392 | end | |
2393 | if crit == false then | |
2394 | h.Health = h.Health - D | |
2395 | else | |
2396 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
2397 | end | |
2398 | char.Humanoid.Health = char.Humanoid.Health + D / 2 | |
2399 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
2400 | for i = 1, 10 do | |
2401 | firespaz1("Bright red", hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
2402 | end | |
2403 | else | |
2404 | do | |
2405 | if type == 4 then | |
2406 | h.Health = h.Health + D | |
2407 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
2408 | circle("Dark green", h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
2409 | else | |
2410 | if type == 5 then | |
2411 | tagplayer(h) | |
2412 | h.Health = h.Health - D | |
2413 | so("http://www.roblox.com/asset/?id=144884872", hit, 0.2, math.random(120, 150) / 100) | |
2414 | end | |
2415 | end | |
2416 | end | |
2417 | end | |
2418 | end | |
2419 | end | |
2420 | end | |
2421 | end | |
2422 | end | |
2423 | end | |
2424 | end | |
2425 | end | |
2426 | firebullet = function(minseldmg, maxseldmg, onBarrel, tar) | |
2427 | local mdmg = minseldmg or mindamage | |
2428 | local maxdmg = maxseldmg or maxdamage | |
2429 | local ray = nil | |
2430 | if not onBarrel then | |
2431 | ray = Ray.new(barrel.CFrame.p, (mouse.Hit.p - barrel.CFrame.p).unit + Vector3.new((math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300).unit * 75) | |
2432 | else | |
2433 | if not tar then | |
2434 | local point = barrel.CFrame.p + barrel.CFrame.lookVector * 100 | |
2435 | ray = Ray.new(barrel.CFrame.p, (point - barrel.CFrame.p).unit + Vector3.new((math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300).unit * 75) | |
2436 | else | |
2437 | do | |
2438 | ray = Ray.new(barrel.CFrame.p, (tar - barrel.CFrame.p).unit + Vector3.new((math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300, (math.random(-10, 10)) / 300).unit * 75) | |
2439 | local hit, pos = workspace:FindPartOnRay(ray, char) | |
2440 | local l = makeline(barrel.CFrame.p, pos, bmodel) | |
2441 | if hit then | |
2442 | damage(hit, mdmg, maxdmg, false, 5) | |
2443 | l.Name = "kill" | |
2444 | end | |
2445 | end | |
2446 | end | |
2447 | end | |
2448 | end | |
2449 | subtrackstamina = function(k) | |
2450 | if k <= stamina then | |
2451 | stamina = stamina - k | |
2452 | end | |
2453 | end | |
2454 | mouseattack = function() | |
2455 | if not equipped then | |
2456 | attacknum = attacknum + 1 | |
2457 | attack = true | |
2458 | ml = true | |
2459 | if attacknum % 3 == 1 then | |
2460 | setLerp(0.3) | |
2461 | local s = sound(woosh.Heavy4, math.random(100, 120) / 100, 0.5, char.HumanoidRootPart, 2) | |
2462 | do | |
2463 | spawn(function() | |
2464 | wait() | |
2465 | s:Play() | |
2466 | end) | |
2467 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-2.435, 31.781, 1.749)), CFrame.new(Vector3.new(-0.77, -0.08, -0.871)) * CFAngles(Vector3.new(49.443, 22.726, 28.812)), CFrame.new(Vector3.new(1.5, 0, 0.03)) * CFAngles(Vector3.new(-18.838, 12.547, 8.286)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-4.163, 19.97, -2.674)), CFrame.new(Vector3.new(0.6, -2, 0.05)) * CFAngles(Vector3.new(-4.812, -26.945, 1.276)), CFrame.new(Vector3.new(1.319, -1.183, -0.678)) * CFAngles(Vector3.new(-13.294, 31.452, 14.288))}) | |
2468 | wait(0.17) | |
2469 | setLerp(0.25) | |
2470 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 10, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-1.347, -6.373, 1.496)), CFrame.new(Vector3.new(-1.57, 0.18, -0.361)) * CFAngles(Vector3.new(25.609, -17.376, -14.662)), CFrame.new(Vector3.new(1.5, 0, -0.27)) * CFAngles(Vector3.new(29.739, 0.595, 3.45)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-10.944, 20.138, -0.347)), CFrame.new(Vector3.new(0.6, -2, 0.05)) * CFAngles(Vector3.new(-24.263, -25.996, -7.461)), CFrame.new(Vector3.new(1.219, -0.353, -0.848)) * CFAngles(Vector3.new(75.339, 25.432, -2.186))}) | |
2471 | wait(0.23) | |
2472 | end | |
2473 | else | |
2474 | do | |
2475 | if attacknum % 3 == 2 then | |
2476 | setLerp(0.3) | |
2477 | local s = sound(woosh.Heavy2, math.random(100, 120) / 100, 0.5, char.HumanoidRootPart, 2) | |
2478 | spawn(function() | |
2479 | wait() | |
2480 | s:Play() | |
2481 | end) | |
2482 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -30, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-1.189, -12.283, 1.522)), CFrame.new(Vector3.new(-0.68, 0.18, -1.101)) * CFAngles(Vector3.new(138.903, -34.06, 69.237)), CFrame.new(Vector3.new(1.5, 0.27, -0.51)) * CFAngles(Vector3.new(22.654, 39.25, 56.957)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-4.927, 20.002, 2.413)), CFrame.new(Vector3.new(0.69, -2, 0.05)) * CFAngles(Vector3.new(-4.33, -21.819, 5.522)), CFrame.new(Vector3.new(2.289, -0.513, -1.188)) * CFAngles(Vector3.new(-17.656, 15.734, 72.176))}) | |
2483 | wait(0.17) | |
2484 | setLerp(0.23) | |
2485 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -5, 0)), CFrame.new(Vector3.new(-0.141, 1.58, -0.091)) * CFAngles(Vector3.new(-12.507, 21.925, 5.084)), CFrame.new(Vector3.new(-1.63, 0.18, -0.751)) * CFAngles(Vector3.new(17.634, -46.066, -27.635)), CFrame.new(Vector3.new(1.22, 0, -0.51)) * CFAngles(Vector3.new(75.636, 64.291, -26.285)), CFrame.new(Vector3.new(-0.631, -1.991, 0.16)) * CFAngles(Vector3.new(-10.693, 26.821, 11.43)), CFrame.new(Vector3.new(0.69, -2, 0.319)) * CFAngles(Vector3.new(-14.991, -14.722, 17.996)), CFrame.new(Vector3.new(0.469, -0.773, -1.478)) * CFAngles(Vector3.new(162.859, 88.563, -102.44))}) | |
2486 | wait(0.23) | |
2487 | else | |
2488 | do | |
2489 | setLerp(0.3) | |
2490 | do | |
2491 | local s = sound(woosh.Heavy2, math.random(100, 120) / 100, 0.5, char.HumanoidRootPart, 2) | |
2492 | spawn(function() | |
2493 | wait() | |
2494 | s:Play() | |
2495 | end) | |
2496 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -35, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(2.976, 17.794, 0.046)), CFrame.new(Vector3.new(-1.23, -0.08, -0.741)) * CFAngles(Vector3.new(54.735, 47.745, -1.979)), CFrame.new(Vector3.new(1.5, 0, 0.06)) * CFAngles(Vector3.new(2.586, -37.602, 17.866)), CFrame.new(Vector3.new(-0.631, -1.991, 0.36)) * CFAngles(Vector3.new(-21.382, 15.288, 1.891)), CFrame.new(Vector3.new(0.6, -1.971, -0.19)) * CFAngles(Vector3.new(-3.025, 2.2, 3.954)), CFrame.new(Vector3.new(2.078, -1.074, -0.029)) * CFAngles(Vector3.new(-1.881, 6.934, 17.444))}) | |
2497 | wait(0.17) | |
2498 | setLerp(0.237) | |
2499 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -10, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.091)) * CFAngles(Vector3.new(-10.705, 7.711, 1.369)), CFrame.new(Vector3.new(-1.55, 0.14, 0.079)) * CFAngles(Vector3.new(46.687, 57.749, -79.984)), CFrame.new(Vector3.new(1.399, 0.38, -0.69)) * CFAngles(Vector3.new(64.605, 34.52, -16.355)), CFrame.new(Vector3.new(-0.631, -1.991, 0.21)) * CFAngles(Vector3.new(-11.115, 4.72, 4.408)), CFrame.new(Vector3.new(0.6, -1.971, -0.08)) * CFAngles(Vector3.new(-7.697, -1.083, 2.929)), CFrame.new(Vector3.new(0.869, -0.233, -1.658)) * CFAngles(Vector3.new(94.952, 63.386, -28.322))}) | |
2500 | wait(0.21) | |
2501 | ml = false | |
2502 | end | |
2503 | end | |
2504 | end | |
2505 | end | |
2506 | end | |
2507 | end | |
2508 | attack = false | |
2509 | end | |
2510 | mouse.Button1Down:connect(function() | |
2511 | if attack == false and equipped == false then | |
2512 | mouseattack() | |
2513 | elseif attack == false and equipped == true then | |
2514 | mdown = true | |
2515 | end | |
2516 | end) | |
2517 | mouse.Button1Up:connect(function() | |
2518 | if attack == false and equipped == true then | |
2519 | mdown = false | |
2520 | end | |
2521 | end) | |
2522 | mouse.KeyDown:connect(function(k) | |
2523 | k = k:lower() | |
2524 | if k == "z" then | |
2525 | if attack == false and equipped == true and attack == false and typing == false and co1 <= cooldown1 and skill1stam <= stamina then | |
2526 | cooldown1 = 0 | |
2527 | subtractstamina(skill1stam) | |
2528 | attack1() | |
2529 | end | |
2530 | end | |
2531 | if k == "x" and equipped == true and attack == false and typing == false and co2 <= cooldown2 and skill2stam <= stamina then | |
2532 | cooldown2 = 0 | |
2533 | subtractstamina(skill2stam) | |
2534 | attack2() | |
2535 | end | |
2536 | if k == "c" then | |
2537 | if attack == false and equipped == true and attack == false and typing == false and co3 <= cooldown3 and skill3stam <= stamina then | |
2538 | cooldown3 = 0 | |
2539 | subtractstamina(skill3stam) | |
2540 | attack3() | |
2541 | end | |
2542 | end | |
2543 | if k == "v" and equipped == true and attack == false and typing == false and co4 <= cooldown4 and skill4stam <= stamina then | |
2544 | cooldown4 = 0 | |
2545 | subtractstamina(skill4stam) | |
2546 | attack4() | |
2547 | end | |
2548 | end) | |
2549 | mouse.KeyUp:connect(function(k) | |
2550 | k = k:lower() | |
2551 | end) | |
2552 | inputserv.InputEnded:connect(function(k) | |
2553 | if k.KeyCode == Enum.KeyCode.ButtonR2 and attack == false and equipped == true then | |
2554 | mdown = false | |
2555 | end | |
2556 | end) | |
2557 | equipfunction = function() | |
2558 | if equipped == false then | |
2559 | canmoveequip = false | |
2560 | local s = sound(10209788, 1, 1, char.HumanoidRootPart, 4) | |
2561 | wait() | |
2562 | s:Play() | |
2563 | equipped = true | |
2564 | wait(0.97) | |
2565 | spinsound:Play() | |
2566 | canmoveequip = true | |
2567 | wait() | |
2568 | else | |
2569 | do | |
2570 | if equipped and canmoveequip then | |
2571 | local s = sound(10209786, 1, 1, char.HumanoidRootPart, 4) | |
2572 | wait() | |
2573 | spinsound:Stop() | |
2574 | s:Play() | |
2575 | equipped = false | |
2576 | wait(s.TimeLength) | |
2577 | end | |
2578 | end | |
2579 | end | |
2580 | end | |
2581 | staminafunction = function() | |
2582 | print(cooldown1) | |
2583 | if co1 <= cooldown1 and skill1stam <= stamina then | |
2584 | subtractstamina(skill1stam) | |
2585 | cooldown1 = 0 | |
2586 | end | |
2587 | end | |
2588 | inputserv.InputBegan:connect(function(k) | |
2589 | if k.KeyCode == Enum.KeyCode.ButtonL2 and typing == false then | |
2590 | equipfunction() | |
2591 | end | |
2592 | end) | |
2593 | mouse.KeyDown:connect(function(k) | |
2594 | k = k:lower() | |
2595 | if k == "f" then | |
2596 | equipfunction() | |
2597 | end | |
2598 | end) | |
2599 | attack1 = function() | |
2600 | subtractstamina(skill1stam) | |
2601 | cooldown1 = 0 | |
2602 | attack = true | |
2603 | wait() | |
2604 | speedvalue = 0 | |
2605 | setLerp(0.1) | |
2606 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -85, 0)), CFrame.new(Vector3.new(-0.03, 1.49, -0.065)) * CFAngles(Vector3.new(-8.426, 67, 4.531)), CFrame.new(Vector3.new(-0.748, -0.049, -1.232)) * CFAngles(Vector3.new(35.502, 14.949, 38.114)), CFrame.new(Vector3.new(1.722, 0.18, -0.205)) * CFAngles(Vector3.new(37.306, -68.539, 37.594)), CFrame.new(Vector3.new(-0.671, -1.356, -0.4)) * CFAngles(Vector3.new(-12.753, 11.491, -3.093)), CFrame.new(Vector3.new(0.456, -1.779, 0.626)) * CFAngles(Vector3.new(-55.133, -13.408, -9.086)), CFrame.new(Vector3.new(1.379, -0.99, -1.031)) * CFAngles(Vector3.new(-2.466, 51.547, 8.686))}) | |
2607 | wait(0.3) | |
2608 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2609 | vs.P = 1000000 | |
2610 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2611 | vs.Velocity = Vector3.new(0, 55, 0) | |
2612 | spawn(function() | |
2613 | wait(0.05) | |
2614 | vs:Destroy() | |
2615 | end) | |
2616 | wait(0.1) | |
2617 | setLerp(0.35) | |
2618 | for i = 0, 360, 30 do | |
2619 | wait() | |
2620 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, i, 0)), CFrame.new(Vector3.new(-0.012, 1.489, 0.016)) * CFAngles(Vector3.new(0.576, 12.33, 0.818)), CFrame.new(Vector3.new(-0.496, -0.038, -1.307)) * CFAngles(Vector3.new(35.502, 14.949, 38.114)), CFrame.new(Vector3.new(1.569, 0.063, -0.319)) * CFAngles(Vector3.new(21.249, -71.716, 22.477)), CFrame.new(Vector3.new(-0.73, -1.994, 0.114)) * CFAngles(Vector3.new(-13.46, 11.528, -1.308)), CFrame.new(Vector3.new(0.616, -1.78, -0.305)) * CFAngles(Vector3.new(-14.75, -14.905, 4.432)), CFrame.new(Vector3.new(1.279, -0.966, -1.472)) * CFAngles(Vector3.new(3.137, 12.713, 5.524))}) | |
2621 | if i == 180 then | |
2622 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2623 | do | |
2624 | vs.P = 1000000 | |
2625 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2626 | vs.Velocity = (char.HumanoidRootPart.CFrame.lookVector * 75 + Vector3.new(0, 25, 0)).unit * 130 | |
2627 | local s = sound(241198798, 1.2, 1, barrel) | |
2628 | s:Play() | |
2629 | wait() | |
2630 | makeeffect(char, Vector3.new(5, 5, 5), barrel.CFrame * CFrame.Angles(0, 0, math.pi / 2), 0, 0.1, Vector3.new(1, 1, 1), 2, Meshes.Ring, BrickColor.new("Bright yellow")) | |
2631 | for i = 1, 7 do | |
2632 | firebullet(1, 2, true, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)) | |
2633 | end | |
2634 | spawn(function() | |
2635 | wait(0.09) | |
2636 | vs:Destroy() | |
2637 | end) | |
2638 | end | |
2639 | end | |
2640 | end | |
2641 | wait(0.07) | |
2642 | attack = false | |
2643 | end | |
2644 | attack2 = function() | |
2645 | subtractstamina(skill2stam) | |
2646 | cooldown2 = 0 | |
2647 | attack = true | |
2648 | firesound:Stop() | |
2649 | setLerp(0.1) | |
2650 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.161)) * CFAngles(Vector3.new(-6.937, 19.12, 3.921)), CFrame.new(Vector3.new(-1.48, -0.08, -0.791)) * CFAngles(Vector3.new(49.443, 22.726, 1.931)), CFrame.new(Vector3.new(1.5, 0, -0.02)) * CFAngles(Vector3.new(-19.574, 12.441, 8.445)), CFrame.new(Vector3.new(-0.711, -1.881, -0.13)) * CFAngles(Vector3.new(-1.181, 27.711, -3.82)), CFrame.new(Vector3.new(0.6, -1.701, 0.379)) * CFAngles(Vector3.new(-42.108, -11.441, -4.121)), CFrame.new(Vector3.new(1.429, -1.233, -0.178)) * CFAngles(Vector3.new(-12.594, 35.984, 23.229))}) | |
2651 | wait(0.3) | |
2652 | setLerp(0.1) | |
2653 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -55, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-1.347, -6.373, 1.496)), CFrame.new(Vector3.new(-1.57, 0.18, -0.361)) * CFAngles(Vector3.new(15.609, -17.376, -14.662)), CFrame.new(Vector3.new(1.5, 0.27, -0.51)) * CFAngles(Vector3.new(59.866, 2.247, 2.684)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-10.944, 20.138, -0.347)), CFrame.new(Vector3.new(0.6, -2, 0.05)) * CFAngles(Vector3.new(-24.263, -25.996, -7.461)), CFrame.new(Vector3.new(1.189, -0.453, -1.398)) * CFAngles(Vector3.new(52.293, 21.252, -11.388))}) | |
2654 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2655 | vs.P = 1000000 | |
2656 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2657 | vs.Velocity = -char.HumanoidRootPart.CFrame.lookVector * 10 | |
2658 | for i = 1, 5 do | |
2659 | local so = sound(141632948, math.random(90, 110) / 100, math.random(80, 106) / 100, barrel) | |
2660 | wait(0.05) | |
2661 | so:Play() | |
2662 | firebullet(5, 6, true) | |
2663 | end | |
2664 | vs:Destroy() | |
2665 | wait(0.1) | |
2666 | attack = false | |
2667 | end | |
2668 | attack3 = function() | |
2669 | subtractstamina(skill3stam) | |
2670 | cooldown3 = 0 | |
2671 | attack = true | |
2672 | local s = sound(330706798, 1, 1, barrel) | |
2673 | s:Play() | |
2674 | wait() | |
2675 | speed.Value = 0 | |
2676 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2677 | vs.P = 1000000 | |
2678 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2679 | vs.Velocity = (-char.HumanoidRootPart.CFrame.lookVector + Vector3.new(0, 0.5, 0)) * 75 | |
2680 | setLerp(0.3) | |
2681 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.091)) * CFAngles(Vector3.new(-10.051, 40.174, 6.668)), CFrame.new(Vector3.new(-0.69, -0.08, -0.691)) * CFAngles(Vector3.new(49.443, 22.726, 28.812)), CFrame.new(Vector3.new(1.5, 0, -0.3)) * CFAngles(Vector3.new(29.88, 21.809, -4.799)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-11.424, 15.384, -0.749)), CFrame.new(Vector3.new(0.68, -2, 0.05)) * CFAngles(Vector3.new(-8.58, -9.869, 8.521)), CFrame.new(Vector3.new(1.029, -0.973, -1.078)) * CFAngles(Vector3.new(-0.217, 45, 2.989))}) | |
2682 | makeeffect(char, Vector3.new(5, 5, 5), barrel.CFrame * CFrame.Angles(0, 0, math.pi / 2), 0, 0.1, Vector3.new(1, 1, 1), 2, Meshes.Ring, BrickColor.new("Bright yellow")) | |
2683 | for i = 1, 10 do | |
2684 | firebullet(3, 5, true) | |
2685 | end | |
2686 | wait(0.1) | |
2687 | vs:Destroy() | |
2688 | attack = false | |
2689 | end | |
2690 | attack4 = function() | |
2691 | subtractstamina(skill4stam) | |
2692 | cooldown4 = 0 | |
2693 | speedvalue = 0 | |
2694 | attack = true | |
2695 | wait(0.1) | |
2696 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)), CFrame.new(Vector3.new(-0.074, 1.54, -0.262)) * CFAngles(Vector3.new(-17.928, 11.455, 4.664)), CFrame.new(Vector3.new(0.169, -0.082, -1.557)) * CFAngles(Vector3.new(35.502, 14.949, 49.787)), CFrame.new(Vector3.new(1.698, 0.198, 0.152)) * CFAngles(Vector3.new(21.249, -71.717, 58.282)), CFrame.new(Vector3.new(-0.752, -1.75, -0.09)) * CFAngles(Vector3.new(-40.709, 10.868, 4.082)), CFrame.new(Vector3.new(0.553, -1.72, -0.078)) * CFAngles(Vector3.new(-3.465, -13.784, 7.237)), CFrame.new(Vector3.new(1.62, -1.049, 0.04)) * CFAngles(Vector3.new(-22.306, 9.153, 10.43))}) | |
2697 | wait(0.3) | |
2698 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2699 | vs.P = 1000000 | |
2700 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2701 | vs.Velocity = Vector3.new(0, 65, 0) | |
2702 | spawn(function() | |
2703 | wait(0.06) | |
2704 | vs:Destroy() | |
2705 | end) | |
2706 | setLerp(0.24) | |
2707 | for i = 1, 360, 60 do | |
2708 | wait(0.06) | |
2709 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(i, 0, 0)), CFrame.new(Vector3.new(-0.074, 1.54, -0.262)) * CFAngles(Vector3.new(-21.911, 5.741, 5.053)), CFrame.new(Vector3.new(0.333, -0.024, -1.376)) * CFAngles(Vector3.new(35.502, 14.949, 49.787)), CFrame.new(Vector3.new(1.688, 0.045, 0.06)) * CFAngles(Vector3.new(21.249, -71.716, 39.137)), CFrame.new(Vector3.new(-0.686, -1.813, 0.276)) * CFAngles(Vector3.new(-40.709, 10.868, 4.082)), CFrame.new(Vector3.new(0.431, -1.811, 0.494)) * CFAngles(Vector3.new(-28.793, -15.52, 0.73)), CFrame.new(Vector3.new(1.605, -1.086, -0.05)) * CFAngles(Vector3.new(-22.306, 9.153, 10.43))}) | |
2710 | end | |
2711 | local vs = Instance.new("BodyVelocity", char.HumanoidRootPart) | |
2712 | vs.P = 1000000 | |
2713 | vs.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2714 | vs.Velocity = Vector3.new(0, 160, 0) | |
2715 | spawn(function() | |
2716 | wait(0.06) | |
2717 | vs:Destroy() | |
2718 | end) | |
2719 | local s = sound(241338137, 1.05, 1, barrel) | |
2720 | s:Play() | |
2721 | spawn(function() | |
2722 | wait() | |
2723 | makeeffect(char, Vector3.new(5, 5, 5), CFrame.new(barrel.Position, barrel.Position - Vector3.new(0, 2, 0)), 0, 0.1, Vector3.new(1, 1, 1), 2, Meshes.Ring, BrickColor.new("Bright yellow")) | |
2724 | for i = 1, 7 do | |
2725 | firebullet(1, 2, true, barrel.Position - Vector3.new(0, 2, 0)) | |
2726 | end | |
2727 | end) | |
2728 | speedvalue = 1 | |
2729 | setLerp(0.1) | |
2730 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-8.227, 20.215, 1.706)), CFrame.new(Vector3.new(-1.32, 0.11, -0.541)) * CFAngles(Vector3.new(64.346, 11.345, -3.818)), CFrame.new(Vector3.new(1.5, 0, -0.3)) * CFAngles(Vector3.new(11.884, 14.978, 0.805)), CFrame.new(Vector3.new(-0.551, -1.9, 0.44)) * CFAngles(Vector3.new(-26.458, 15.784, 1.386)), CFrame.new(Vector3.new(0.699, -1.831, 0.05)) * CFAngles(Vector3.new(-6.31, -15.27, 10.975)), CFrame.new(Vector3.new(0.319, -0.833, -1.318)) * CFAngles(Vector3.new(26.841, 73.731, -19.39))}) | |
2731 | local r = Ray.new(RootPart.CFrame.p, Vector3.new(0, -500, 0)) | |
2732 | local hit, pos, norm = workspace:FindPartOnRay(r, Character) | |
2733 | local fx = nil | |
2734 | do | |
2735 | if hit then | |
2736 | local xpos = (pos + norm).unit * 7 | |
2737 | fx = makeeffect(char, Vector3.new(5, 5, 5), CFrame.new(xpos, xpos - norm) * CFrame.Angles(math.pi / 2, 0, 0), 0, 0.1, Vector3.new(1, 1, 1), 2, Meshes.Blast, BrickColor.new("Bright yellow")) | |
2738 | end | |
2739 | for i,v in pairs(workspace:children()) do | |
2740 | if v:FindFirstChild("Humanoid") and v:FindFirstChild("Torso") and (v.Torso.Position - pos).magnitude < 22 then | |
2741 | damage(v.Torso, 8, 12, false, 1) | |
2742 | end | |
2743 | end | |
2744 | wait(0.4) | |
2745 | attack = false | |
2746 | end | |
2747 | end | |
2748 | inputserv.InputBegan:connect(function(k) | |
2749 | if (k.KeyCode == Enum.KeyCode.One or k.KeyCode == Enum.KeyCode.ButtonL1) and equipped == true and attack == false and typing == false and co1 <= cooldown1 and skill1stam <= stamina then | |
2750 | attack1() | |
2751 | else | |
2752 | if (k.KeyCode == Enum.KeyCode.Two or k.KeyCode == Enum.KeyCode.ButtonR1) and equipped == true and attack == false and typing == false and co2 <= cooldown2 and skill2stam <= stamina then | |
2753 | attack2() | |
2754 | else | |
2755 | if (k.KeyCode == Enum.KeyCode.Three or k.KeyCode == Enum.KeyCode.ButtonX) and equipped == true and attack == false and typing == false and co3 <= cooldown3 and skill3stam <= stamina then | |
2756 | attack3() | |
2757 | else | |
2758 | if (k.KeyCode == Enum.KeyCode.Four or k.KeyCode == Enum.KeyCode.ButtonY) and equipped == true and attack == false and typing == false and co4 <= cooldown4 and skill4stam <= stamina then | |
2759 | attack4() | |
2760 | end | |
2761 | end | |
2762 | end | |
2763 | end | |
2764 | end) | |
2765 | inputserv.InputBegan:connect(function(k) | |
2766 | if k.KeyCode == Enum.KeyCode.Slash then | |
2767 | local fin = nil | |
2768 | do | |
2769 | typing = true | |
2770 | fin = inputserv.InputBegan:connect(function(k) | |
2771 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
2772 | typing = false | |
2773 | fin:disconnect() | |
2774 | end | |
2775 | end) | |
2776 | end | |
2777 | end | |
2778 | end) | |
2779 | updateskills = function() | |
2780 | if cooldown1 <= co1 then | |
2781 | cooldown1 = cooldown1 + 0.033333333333333 | |
2782 | end | |
2783 | if cooldown2 <= co2 then | |
2784 | cooldown2 = cooldown2 + 0.033333333333333 | |
2785 | end | |
2786 | if cooldown3 <= co3 then | |
2787 | cooldown3 = cooldown3 + 0.033333333333333 | |
2788 | end | |
2789 | if cooldown4 <= co4 then | |
2790 | cooldown4 = cooldown4 + 0.033333333333333 | |
2791 | end | |
2792 | if stamina <= maxstamina then | |
2793 | stamina = stamina + recovermana / 30 | |
2794 | end | |
2795 | end | |
2796 | hitbox.Touched:connect(function(part) | |
2797 | if mldeb == false and ml == true then | |
2798 | mldeb = true | |
2799 | damage(part, meleemindamage, meleemaxdamage, true, 1) | |
2800 | wait(meleedebounce) | |
2801 | mldeb = false | |
2802 | end | |
2803 | end) | |
2804 | spawn(function() | |
2805 | rs.RenderStepped:connect(function() | |
2806 | FPS = 1 / rs.RenderStepped:wait() | |
2807 | local FPSLerp = AnimStat.lerpSpeed / (FPS / 60) | |
2808 | do | |
2809 | if equipped then | |
2810 | local localMousePos = char.HumanoidRootPart.Position - mouse.Hit.p | |
2811 | aim = -math.atan2(localMousePos.z, localMousePos.x) + math.pi / 2 | |
2812 | end | |
2813 | for i = 1, #Joints do | |
2814 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
2815 | Joints[i].C1 = CFrameZero() | |
2816 | end | |
2817 | end | |
2818 | end) | |
2819 | end) | |
2820 | spawn(function() | |
2821 | while true do | |
2822 | while true do | |
2823 | while true do | |
2824 | if wait(0.06) then | |
2825 | if mdown and equipped and stamina > 1 and not attack then | |
2826 | firebullet(1, 2, true, mouse.Hit.p) | |
2827 | --firebullet() | |
2828 | stamina = stamina - 1 | |
2829 | if not firesound.isPlaying then | |
2830 | firesound:Play() | |
2831 | end | |
2832 | noammo:Stop() | |
2833 | end | |
2834 | end | |
2835 | end | |
2836 | if (not mdown or not equipped) and attack == false then | |
2837 | firesound:Stop() | |
2838 | noammo:Stop() | |
2839 | end | |
2840 | end | |
2841 | if not mdown or attack == false then | |
2842 | firesound:Stop() | |
2843 | if not noammo.isPlaying then | |
2844 | noammo:Play() | |
2845 | end | |
2846 | end | |
2847 | end | |
2848 | end) | |
2849 | rs.Heartbeat:connect(function() | |
2850 | updateskills() | |
2851 | healthcover:TweenSize(ud(1 * (char.Humanoid.Health / char.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", 0.5) | |
2852 | staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), "Out", "Quad", 0.5) | |
2853 | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
2854 | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
2855 | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
2856 | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
2857 | local lstam = maxstamina - stamina | |
2858 | if lstam < skill1stam then | |
2859 | bar1.BackgroundColor3 = Color3.new(0.7, 0.7, 0.7) | |
2860 | else | |
2861 | bar1.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) | |
2862 | end | |
2863 | if lstam < skill2stam then | |
2864 | bar2.BackgroundColor3 = Color3.new(0.7, 0.7, 0.7) | |
2865 | else | |
2866 | bar2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) | |
2867 | end | |
2868 | if lstam < skill3stam then | |
2869 | bar3.BackgroundColor3 = Color3.new(0.7, 0.7, 0.7) | |
2870 | else | |
2871 | bar3.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) | |
2872 | end | |
2873 | if lstam < skill4stam then | |
2874 | bar4.BackgroundColor3 = Color3.new(0.7, 0.7, 0.7) | |
2875 | else | |
2876 | bar4.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) | |
2877 | end | |
2878 | torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2879 | velocity = RootPart.Velocity.y | |
2880 | sine = tick() * 30 * change | |
2881 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
2882 | char.Humanoid.WalkSpeed = 16 * speed.Value | |
2883 | for i,v in pairs(bmodel:children()) do | |
2884 | local ray = Ray.new(v.CFrame.p, v.CFrame.lookVector.unit * 32.5) | |
2885 | local hit, pos = workspace:FindPartOnRay(ray, char) | |
2886 | v.Transparency = v.Transparency + 0.15 | |
2887 | if hit then | |
2888 | v:Destroy() | |
2889 | damage(hit, mindamage, maxdamage, false, 5) | |
2890 | else | |
2891 | if v.Transparency > 1 then | |
2892 | v:Destroy() | |
2893 | else | |
2894 | v.CFrame = CFrame.new((v.CFrame.p + v.CFrame.lookVector).unit * 32.5, (v.CFrame.p + v.CFrame.lookVector).unit * 75) | |
2895 | end | |
2896 | end | |
2897 | end | |
2898 | do | |
2899 | if equipped == true or equipped == false then | |
2900 | if equipped and not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
2901 | recovermana = 2 | |
2902 | spinspeed = (1 - spinspeed) * 0.1 + spinspeed | |
2903 | spin = spin + spinspeed * 13 | |
2904 | if not attack then | |
2905 | char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p) * CFrame.Angles(0, aim, 0) | |
2906 | end | |
2907 | spindle.C0 = CFrame.Angles(spin, 0, 0) | |
2908 | else | |
2909 | recovermana = 5 | |
2910 | spinspeed = spinspeed - spinspeed * 0.04 | |
2911 | end | |
2912 | if RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
2913 | Anim = "Jump" | |
2914 | if attack == false then | |
2915 | setLerp(0.12) | |
2916 | if equipped then | |
2917 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(-5, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-5, 13.188, -0.414)), CFrame.new(Vector3.new(-1.1, 0.4, -1.001)) * CFAngles(Vector3.new(95.944, 32.75, 17.292)), CFrame.new(Vector3.new(1.5, 0, -0.49 + math.cos(sine) / 100)) * CFAngles(Vector3.new(15, 14.999, -0.001)), CFrame.new(-0.63099998235703, -1.9910000562668, -0.02) * CFAngles(Vector3.new(-2.3940000534058, 15.185000419617, -2.6040000915527)), CFrame.new(0.60000002384186, -2, -0.02) * CFAngles(Vector3.new(-1.1570000648499, -11.635000228882, 3.5260000228882)), CFrame.new(Vector3.new(1.299, -1.37, -1.098)) * CFAngles(Vector3.new(74.909, 28.644, -55.485))}) | |
2918 | else | |
2919 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(-5, 30, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-5, 13.188, -0.414)), CFrame.new(Vector3.new(-1.1, 0.4, -1.001)) * CFAngles(Vector3.new(95.944, 32.75, 17.292)), CFrame.new(Vector3.new(1.5, 0, -0.49 + math.cos(sine) / 100)) * CFAngles(Vector3.new(15, 14.999, -0.001)), CFrame.new(-0.63099998235703, -1.9910000562668, -0.02) * CFAngles(Vector3.new(-2.3940000534058, 15.185000419617, -2.6040000915527)), CFrame.new(0.60000002384186, -2, -0.02) * CFAngles(Vector3.new(-1.1570000648499, -11.635000228882, 3.5260000228882)), CFrame.new(Vector3.new(1.299, -1.37, -1.098)) * CFAngles(Vector3.new(74.909, 28.644, -55.485))}) | |
2920 | end | |
2921 | end | |
2922 | else | |
2923 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
2924 | Anim = "Fall" | |
2925 | if attack == false then | |
2926 | setLerp(0.12) | |
2927 | if equipped then | |
2928 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-8.227, 20.215, 1.706)), CFrame.new(Vector3.new(-1.32, 0.11, -0.541)) * CFAngles(Vector3.new(64.346, 11.345, -3.818)), CFrame.new(Vector3.new(1.5, 0, -0.3)) * CFAngles(Vector3.new(11.884, 14.978, 0.805)), CFrame.new(Vector3.new(-0.551, -1.9, 0.44)) * CFAngles(Vector3.new(-26.458, 15.784, 1.386)), CFrame.new(Vector3.new(0.699, -1.831, 0.05)) * CFAngles(Vector3.new(-6.31, -15.27, 10.975)), CFrame.new(Vector3.new(0.319, -0.833, -1.318)) * CFAngles(Vector3.new(26.841, 73.731, -19.39))}) | |
2929 | else | |
2930 | setJointCFrames({CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 10, 0)), CFrame.new(Vector3.new(-0.001, 1.5, -0.001)) * CFAngles(Vector3.new(-8.227, 20.215, 1.706)), CFrame.new(Vector3.new(-1.32, 0.11, -0.541)) * CFAngles(Vector3.new(64.346, 11.345, -3.818)), CFrame.new(Vector3.new(1.5, 0, -0.3)) * CFAngles(Vector3.new(11.884, 14.978, 0.805)), CFrame.new(Vector3.new(-0.551, -1.9, 0.44)) * CFAngles(Vector3.new(-26.458, 15.784, 1.386)), CFrame.new(Vector3.new(0.699, -1.831, 0.05)) * CFAngles(Vector3.new(-6.31, -15.27, 10.975)), CFrame.new(Vector3.new(0.319, -0.833, -1.318)) * CFAngles(Vector3.new(26.841, 73.731, -19.39))}) | |
2931 | end | |
2932 | end | |
2933 | else | |
2934 | if torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
2935 | Anim = "Idle" | |
2936 | if attack == false then | |
2937 | setLerp(0.2) | |
2938 | local sine = tick() * 3 | |
2939 | if equipped then | |
2940 | setJointCFrames({CFrame.new(Vector3.new(0, 0 + math.sin(sine + 1) / 35, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5 + math.sin(sine + 1) / 35, -0.001)) * CFAngles(Vector3.new(-2.788 + math.sin(sine + 2) * 3, 40.592, 1.959)), CFrame.new(Vector3.new(-0.77, -0.08 + math.sin(sine + 1) / 14, -0.871)) * CFAngles(Vector3.new(49.443, 22.726, 28.812)), CFrame.new(Vector3.new(1.5, 0 + math.sin(sine + 1) / 14, -0.32)) * CFAngles(Vector3.new(9.404, 14.931, 1.446)), CFrame.new(Vector3.new(-0.631, -1.991, 0.01)) * CFAngles(Vector3.new(-0.394, 15.185, -2.604)), CFrame.new(Vector3.new(0.6, -2, 0.05)) * CFAngles(Vector3.new(-5.157, -11.635, 3.526)), CFrame.new(Vector3.new(0.839, -0.973 + math.sin(sine + 1) / 14, -1.188)) * CFAngles(Vector3.new(0, 45, 0))}) | |
2941 | else | |
2942 | setJointCFrames({CFrame.new(0, 0 + math.sin(sine + 1) / 35, 0) * CFAngles(Vector3.new(0, 0, 0)), CFrame.new(-0.0010000000474975, 1.5 + math.sin(sine + 1) / 35, -0.0010000000474975) * CFAngles(Vector3.new(-2.06299996376 + math.sin(sine + 2) * 3, -18.280000686646, 4.2899999022484)), CFrame.new(-0.63999998569489, 0.03999999910593 + math.sin(sine + 1) / 14, -1.00100004673) * CFAngles(Vector3.new(49.443000793457 + math.sin(sine + 2) * 3, 22.725999832153, 36.088001251221)), CFrame.new(1.5, 0 + math.sin(sine + 1) / 14, -0.20999999344349) * CFAngles(Vector3.new(-1.3009999990463 + math.sin(sine + 2) * 3, 14.421999931335, 4.164999961853)), CFrame.new(-0.63099998235703, -1.9910000562668 - math.sin(sine + 1) / 35, -0.04) * CFAngles(Vector3.new(-2.3940000534058, 15.185000419617, -2.6040000915527)), CFrame.new(0.60000002384186, -2 - math.sin(sine + 1) / 35, -0.04) * CFAngles(Vector3.new(-1.1570000648499, -11.635000228882, 3.5260000228882)), CFrame.new(0.689, -0.77 + math.sin(sine + 1) / 14, -0.98) * CFAngles(Vector3.new(-7.0319999456406 + math.sin(sine + 2) * 3, 60.161998748779, 4.8400000333786))}) | |
2943 | end | |
2944 | end | |
2945 | else | |
2946 | do | |
2947 | if torsovelocity > 1.1 and hit ~= nil and stun.Value ~= true then | |
2948 | Anim = "Walk" | |
2949 | if attack == false then | |
2950 | setLerp(0.3) | |
2951 | if equipped then | |
2952 | speed.Value = 0.7 | |
2953 | local sine = tick() * 3 | |
2954 | local sine2 = tick() * 6 | |
2955 | setJointCFrames({CFrame.new(Vector3.new(0, 0 + math.sin(sine + 1) / 35, 0)) * CFAngles(Vector3.new(0, -45, 0)), CFrame.new(Vector3.new(-0.001, 1.5 + math.sin(sine + 1) / 35, -0.001)) * CFAngles(Vector3.new(-2.788 + math.sin(sine + 2) * 3, 40.592, 1.959)), CFrame.new(Vector3.new(-0.77, -0.08 + math.sin(sine + 1) / 14, -0.871)) * CFAngles(Vector3.new(49.443, 22.726, 28.812)), CFrame.new(Vector3.new(1.5, 0 + math.sin(sine + 1) / 14, -0.32)) * CFAngles(Vector3.new(9.404, 14.931, 1.446)), CFrame.new(Vector3.new(-0.631 + math.sin(sine2) / 2.7, -1.991 - math.cos(sine2) / 8, 0.01 + math.sin(sine2) / 2.2)) * CFAngles(Vector3.new(-0.394 - math.sin(sine2) * 30, 15.185, -2.604 + math.sin(sine2) * 13)), CFrame.new(Vector3.new(0.6 + math.sin(sine2 + math.pi) / 3, -2 - math.cos(sine2 + math.pi) / 5, 0.05 + math.sin(sine2 + math.pi) / 2.2)) * CFAngles(Vector3.new(-5.157 - math.sin(sine2 + math.pi) * 20, -11.635, 3.526 + math.sin(sine2 + math.pi) * 15)), CFrame.new(Vector3.new(0.839, -0.973 + math.sin(sine + 1) / 14, -1.188)) * CFAngles(Vector3.new(0, 45, 0))}) | |
2956 | else | |
2957 | do | |
2958 | speed.Value = 0.9 | |
2959 | do | |
2960 | local sine = tick() * 8 | |
2961 | setJointCFrames({CFrame.new(0, 0 + math.sin(sine * 2) / 55, 0) * CFAngles(Vector3.new(0, -30 + math.sin(sine) * 6, char.HumanoidRootPart.RotVelocity.Y / 2)), CFrame.new(math.sin(sine) / 30, 1.5, -0.001 + math.cos(sine) / 100) * CFAngles(Vector3.new(-2, 38 + math.sin(sine / 2) * 5, 4.2)), CFrame.new(-0.63 + math.sin(sine) / 30, 0.04 + math.sin(sine + 1) / 55, -1 + math.cos(sine) / 100) * CFAngles(Vector3.new(49.4 + math.sin(sine * 2 + 2) * 2, 22.72, 36.088)), CFrame.new(1.5 + math.sin(sine) / 30, 0 + math.sin(sine + 1) / 55, -0.2) * CFAngles(Vector3.new(-1 + math.sin(sine * 2 + 2) * 2, 14.42, 4.1)), CFrame.new(-0.7 + math.sin(sine) / 2.7, -1.9 - math.cos(sine) / 8, -0.15 + math.sin(sine) / 2.2) * CFAngles(Vector3.new(-3 - math.sin(sine) * 30, 15.1, -2 + math.sin(sine) * 13)), CFrame.new(0.7 + math.sin(sine + math.pi) / 3, -1.9 - math.cos(sine + math.pi) / 5, 0.2 + math.sin(sine + math.pi) / 2.2) * CFAngles(Vector3.new(-20 - math.sin(sine + math.pi) * 20, -8, 12 + math.sin(sine + math.pi) * 15)), CFrame.new(0.689 + math.sin(sine) / 30, -0.77 + math.sin(sine * 2 + 1) / 55, -0.98) * CFAngles(Vector3.new(-7 + math.sin(sine * 2 + 2) * 3, 60.161, 4.8))}) | |
2962 | if stun.Value == true and attack == false then | |
2963 | char.Humanoid.WalkSpeed = 0 | |
2964 | setJointCFrames({CFrame.new(Vector3.new(0, -1, 0)) * CFAngles(Vector3.new(0, 0, 0)), CFrame.new(Vector3.new(0, 1.5, -0.15)) * CFAngles(Vector3.new(-18.621, -3.513, 0.853)), CFrame.new(Vector3.new(-1.01, 0.069, -0.69)) * CFAngles(Vector3.new(50.809, 0.672, 20.794)), CFrame.new(Vector3.new(1.309, -0.031, -0.031)) * CFAngles(Vector3.new(-33.146, 36.092, 14.78)), CFrame.new(Vector3.new(-0.63, -1.33, -0.74)) * CFAngles(Vector3.new(-13.998, 3.296, 1.554)), CFrame.new(Vector3.new(0.619, -1.331, 0.42)) * CFAngles(Vector3.new(-58.408, 1.211, 9.751)), CFrameZero()}) | |
2965 | end | |
2966 | if sprint == true and stun.Value ~= true and equipped == false and on == false then | |
2967 | char.Humanoid.WalkSpeed = 20 | |
2968 | else | |
2969 | if sprint == false and stun.Value ~= true and attack ~= true then | |
2970 | char.Humanoid.WalkSpeed = 16 * speed.Value | |
2971 | end | |
2972 | end | |
2973 | hasgamepad = inputserv.GamepadEnabled | |
2974 | if hasgamepad ~= gamepadcheck then | |
2975 | gamepadcheck = hasgamepad | |
2976 | gamepadgui() | |
2977 | end | |
2978 | end | |
2979 | end | |
2980 | end | |
2981 | end | |
2982 | end | |
2983 | end | |
2984 | end | |
2985 | end | |
2986 | end | |
2987 | end | |
2988 | end | |
2989 | end) |