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1 | --[[ | |
2 | Script shared by eletronix ]] | |
3 | ||
4 | me = game.Players.LocalPlayer | |
5 | char = me.Character | |
6 | hold = false | |
7 | thickness = 0.5 | |
8 | maxt = 10 | |
9 | bricks = {} | |
10 | ||
11 | color = BrickColor.new("Black") | |
12 | colors = {} | |
13 | for i=0,63,1 do | |
14 | table.insert(colors, BrickColor.palette(i)) | |
15 | end | |
16 | ||
17 | function checkt() | |
18 | if thickness < 0.1 then | |
19 | thickness = 0.1 | |
20 | end | |
21 | if thickness > maxt then | |
22 | thickness = maxt | |
23 | end | |
24 | end | |
25 | ||
26 | function makegui() | |
27 | local maxx = 200 | |
28 | local x = 0 | |
29 | local y = 0 | |
30 | local g = Instance.new("ScreenGui") | |
31 | g.Name = "Colors" | |
32 | local fr = Instance.new("Frame",g) | |
33 | fr.Position = UDim2.new(0, 10, 0.3, 0) | |
34 | fr.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) | |
35 | fr.BorderColor3 = Color3.new(0,0,0) | |
36 | local txt = nil | |
37 | local txt2 = nil | |
38 | local txt3 = nil | |
39 | for i,v in pairs(colors) do | |
40 | local gah = Instance.new("TextButton",fr) | |
41 | gah.Position = UDim2.new(0, x + 3, 0, y + 3) | |
42 | gah.Size = UDim2.new(0, 25, 0, 25) | |
43 | gah.BackgroundColor = v | |
44 | gah.BorderColor3 = Color3.new(0,0,0) | |
45 | gah.Text = "" | |
46 | gah.MouseButton1Down:connect(function() | |
47 | color = v | |
48 | txt.Text = v.Name | |
49 | end) | |
50 | gah.MouseEnter:connect(function() | |
51 | txt2.Text = v.Name | |
52 | end) | |
53 | gah.MouseLeave:connect(function() txt2.Text = "" | |
54 | end) | |
55 | x = x + 28 | |
56 | if x >= maxx then | |
57 | x = 0 | |
58 | y = y + 28 | |
59 | end | |
60 | end | |
61 | fr.Size = UDim2.new(0, maxx + 27, 0, y + 40) | |
62 | txt = Instance.new("TextLabel",fr) | |
63 | txt.Size = UDim2.new(0.95, 0, 0, 35) | |
64 | txt.Position = UDim2.new(0.025, 0, 0, y + 3) | |
65 | txt.Text = color.Name | |
66 | txt.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
67 | txt.BorderColor3 = Color3.new(0, 0, 0) | |
68 | txt.TextColor3 = Color3.new(1, 1, 1) | |
69 | txt.FontSize = "Size24" | |
70 | txt.Font = "ArialBold" | |
71 | txt.TextYAlignment = "Bottom" | |
72 | txt.TextXAlignment = "Left" | |
73 | txt2 = Instance.new("TextLabel",txt) | |
74 | txt2.Size = UDim2.new(1, 0, 0, 0) | |
75 | txt2.Text = color.Name | |
76 | txt2.BackgroundTransparency = 1 | |
77 | txt2.TextColor3 = Color3.new(1, 1, 1) | |
78 | txt2.FontSize = "Size12" | |
79 | txt2.TextYAlignment = "Top" | |
80 | txt2.TextXAlignment = "Right" | |
81 | txt3 = Instance.new("TextLabel",fr) | |
82 | txt3.Size = UDim2.new(0.5, 0, 0, 25) | |
83 | txt3.Position = UDim2.new(0.25, 0, 1, 0) | |
84 | txt3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) | |
85 | txt3.BorderColor3 = Color3.new(0,0,0) | |
86 | txt3.TextColor3 = Color3.new(1,1,1) | |
87 | txt3.FontSize = "Size12" | |
88 | txt3.Text = thickness | |
89 | g.Parent = me.PlayerGui | |
90 | coroutine.resume(coroutine.create(function() | |
91 | while g.Parent ~= nil do | |
92 | txt3.Text = thickness | |
93 | wait() | |
94 | end | |
95 | end)) | |
96 | end | |
97 | ||
98 | function remgui() | |
99 | for i,v in pairs(me.PlayerGui:children()) do | |
100 | if v.Name == "Colors" then v:remove() end | |
101 | end | |
102 | end | |
103 | ||
104 | if script.Parent.className ~= "HopperBin" then | |
105 | h = Instance.new("HopperBin",me.Backpack) | |
106 | h.Name = "Draw" | |
107 | script.Parent = h | |
108 | end | |
109 | ||
110 | bin = script.Parent | |
111 | ||
112 | function weld(p1, p2) | |
113 | local w = Instance.new("Weld") | |
114 | w.Part0 = p2 | |
115 | w.Part1 = p1 | |
116 | w.C0 = p2.CFrame:toObjectSpace(p1.CFrame) | |
117 | w.Parent = p2 | |
118 | end | |
119 | ||
120 | function B1D(mouse) | |
121 | hold = true | |
122 | coroutine.resume(coroutine.create(function() | |
123 | mouse.Button1Up:wait() | |
124 | hold = false | |
125 | end)) | |
126 | local p = Instance.new("Part",char) | |
127 | p.formFactor = "Custom" | |
128 | p.Size = Vector3.new(1,0.5,0.5) | |
129 | p.Anchored = true | |
130 | p.TopSurface = 0 | |
131 | p.BottomSurface = 0 | |
132 | p.CanCollide = false | |
133 | p.BrickColor = color | |
134 | p.Locked = true | |
135 | p.Material = Neon | |
136 | local m = Instance.new("BlockMesh",p) | |
137 | local targ = mouse.Target | |
138 | table.insert(bricks, p) | |
139 | local pos = mouse.Hit.p | |
140 | while hold do | |
141 | local mag = (pos - mouse.Hit.p).magnitude | |
142 | m.Scale = Vector3.new(thickness, 0.4, (mag+(thickness/3))*2) | |
143 | p.CFrame = CFrame.new(pos, mouse.Hit.p) * CFrame.new(0, 0, -mag/2 - thickness/5) | |
144 | if mag > thickness/2+0.1 then | |
145 | B1D(mouse) | |
146 | if targ ~= nil then | |
147 | if targ.Anchored == false then | |
148 | p.Anchored = false | |
149 | weld(p, targ) | |
150 | end | |
151 | end | |
152 | break | |
153 | end | |
154 | wait() | |
155 | end | |
156 | end | |
157 | ||
158 | bin.Selected:connect(function(mouse) | |
159 | makegui() | |
160 | mouse.KeyDown:connect(function(key) | |
161 | key = key:lower() | |
162 | local kh = true | |
163 | coroutine.resume(coroutine.create(function() | |
164 | mouse.KeyUp:wait() | |
165 | kh = false | |
166 | end)) | |
167 | if key == "q" then | |
168 | while kh do | |
169 | thickness = thickness - 0.1 | |
170 | checkt() | |
171 | wait() | |
172 | end | |
173 | elseif key == "e" then | |
174 | while kh do | |
175 | thickness = thickness + 0.1 | |
176 | checkt() | |
177 | wait() | |
178 | end | |
179 | elseif key == "z" then | |
180 | while kh do | |
181 | if #bricks > 0 then | |
182 | bricks[#bricks]:remove() | |
183 | table.remove(bricks, #bricks) | |
184 | end | |
185 | wait() | |
186 | end | |
187 | elseif key == "f" then | |
188 | for i = #bricks, 1, -1 do | |
189 | bricks[i]:remove() | |
190 | table.remove(bricks, i) | |
191 | end | |
192 | end | |
193 | end) | |
194 | mouse.Button1Down:connect(function() | |
195 | B1D(mouse) | |
196 | end) | |
197 | end) | |
198 | ||
199 | bin.Deselected:connect(function() | |
200 | remgui() | |
201 | end) | |
202 | ||
203 | --mediafire |