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--||			   CREATED BY SHACKLUSTER
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--\\====================================================//--
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Player = game:GetService("Players").LocalPlayer
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PlayerGui = Player.PlayerGui
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Cam = workspace.CurrentCamera
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Backpack = Player.Backpack
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Character = Player.Character
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Humanoid = Character.Humanoid
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Mouse = Player:GetMouse()
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RootPart = Character["HumanoidRootPart"]
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Torso = Character["Torso"]
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Head = Character["Head"]
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RightArm = Character["Right Arm"]
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LeftArm = Character["Left Arm"]
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RightLeg = Character["Right Leg"]
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LeftLeg = Character["Left Leg"]
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RootJoint = RootPart["RootJoint"]
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Neck = Torso["Neck"]
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RightShoulder = Torso["Right Shoulder"]
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LeftShoulder = Torso["Left Shoulder"]
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RightHip = Torso["Right Hip"]
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LeftHip = Torso["Left Hip"]
26
27
IT = Instance.new
28
CF = CFrame.new
29
VT = Vector3.new
30
RAD = math.rad
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C3 = Color3.new
32
UD2 = UDim2.new
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BRICKC = BrickColor.new
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ANGLES = CFrame.Angles
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EULER = CFrame.fromEulerAnglesXYZ
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COS = math.cos
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ACOS = math.acos
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SIN = math.sin
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ASIN = math.asin
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ABS = math.abs
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MRANDOM = math.random
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FLOOR = math.floor
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44
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
45
	local NEWMESH = IT(MESH)
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	if MESH == "SpecialMesh" then
47
		NEWMESH.MeshType = MESHTYPE
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		if MESHID ~= "nil" and MESHID ~= "" then
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			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
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		end
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		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
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			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
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		end
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	end
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	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
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	NEWMESH.Scale = SCALE
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	NEWMESH.Parent = PARENT
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	return NEWMESH
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end
60
61
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
62
	local NEWPART = IT("Part")
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	NEWPART.formFactor = FORMFACTOR
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	NEWPART.Reflectance = REFLECTANCE
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	NEWPART.Transparency = TRANSPARENCY
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	NEWPART.CanCollide = false
67
	NEWPART.Locked = true
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	NEWPART.Anchored = true
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	if ANCHOR == false then
70
		NEWPART.Anchored = false
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	end
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	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
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	NEWPART.Name = NAME
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	NEWPART.Size = SIZE
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	NEWPART.Position = Torso.Position
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	NEWPART.Material = MATERIAL
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	NEWPART:BreakJoints()
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	NEWPART.Parent = PARENT
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	return NEWPART
80
end
81
82
--//=================================\\
83
--||		  CUSTOMIZATION
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--\\=================================//
85
86
Player_Size = 1 --Size of the player.
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Animation_Speed = 3
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Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
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90
local Speed = 16
91
local Effects2 = {}
92
93
--//=================================\\
94
--|| 	  END OF CUSTOMIZATION
95
--\\=================================//
96
97
	local function weldBetween(a, b)
98
	    local weldd = Instance.new("ManualWeld")
99
	    weldd.Part0 = a
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	    weldd.Part1 = b
101
	    weldd.C0 = CFrame.new()
102
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
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	    weldd.Parent = a
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	    return weldd
105
	end
106
107
--//=================================\\
108
--|| 	      USEFUL VALUES
109
--\\=================================//
110
111
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
112
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
113
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
114
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
115
local CHANGEDEFENSE = 0
116
local CHANGEDAMAGE = 0
117
local CHANGEMOVEMENT = 0
118
local ANIM = "Idle"
119
local ATTACK = false
120
local EQUIPPED = false
121
local HOLD = false
122
local COMBO = 1
123
local Rooted = false
124
local SINE = 0
125
local KEYHOLD = false
126
local CHANGE = 2 / Animation_Speed
127
local WALKINGANIM = false
128
local WALK = 0
129
local VALUE1 = false
130
local VALUE2 = false
131
local ROBLOXIDLEANIMATION = IT("Animation")
132
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
133
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
134
--ROBLOXIDLEANIMATION.Parent = Humanoid
135
local WEAPONGUI = IT("ScreenGui", PlayerGui)
136
WEAPONGUI.Name = "Weapon GUI"
137
local Weapon = IT("Model")
138
Weapon.Name = "Adds"
139
local Effects = IT("Folder", Weapon)
140
Effects.Name = "Effects"
141
local ANIMATOR = Humanoid.Animator
142
local ANIMATE = Character.Animate
143
local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
144
local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
145
local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
146
local HITBLOCKSOUNDS = {"199148933", "199148947"}
147
local UNANCHOR = true
148
149
local SKILLTEXTCOLOR = C3(0,0,0)
150
151
local SONGS = {"251074756","203547439","1260890742","462506896","251999524","1110421128"}
152
local SONGPLAYING = false
153
local SELECTEDSONG = 1
154
155
--//=================================\\
156
--\\=================================//
157
158
159
--//=================================\\
160
--|| SAZERENOS' ARTIFICIAL HEARTBEAT
161
--\\=================================//
162
163
ArtificialHB = Instance.new("BindableEvent", script)
164
ArtificialHB.Name = "ArtificialHB"
165
166
script:WaitForChild("ArtificialHB")
167
168
frame = Frame_Speed
169
tf = 0
170
allowframeloss = false
171
tossremainder = false
172
lastframe = tick()
173
script.ArtificialHB:Fire()
174
175
game:GetService("RunService").Heartbeat:connect(function(s, p)
176
	tf = tf + s
177
	if tf >= frame then
178
		if allowframeloss then
179
			script.ArtificialHB:Fire()
180
			lastframe = tick()
181
		else
182
			for i = 1, math.floor(tf / frame) do
183
				script.ArtificialHB:Fire()
184
			end
185
		lastframe = tick()
186
		end
187
		if tossremainder then
188
			tf = 0
189
		else
190
			tf = tf - frame * math.floor(tf / frame)
191
		end
192
	end
193
end)
194
195
--//=================================\\
196
--\\=================================//
197
198
199
200
201
202
--//=================================\\
203
--|| 	      SOME FUNCTIONS
204
--\\=================================//
205
206
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
207
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
208
end
209
210
function PositiveAngle(NUMBER)
211
	if NUMBER >= 0 then
212
		NUMBER = 0
213
	end
214
	return NUMBER
215
end
216
217
function NegativeAngle(NUMBER)
218
	if NUMBER <= 0 then
219
		NUMBER = 0
220
	end
221
	return NUMBER
222
end
223
224
function Swait(NUMBER)
225
	if NUMBER == 0 or NUMBER == nil then
226
		ArtificialHB.Event:wait()
227
	else
228
		for i = 1, NUMBER do
229
			ArtificialHB.Event:wait()
230
		end
231
	end
232
end
233
234
function QuaternionFromCFrame(cf)
235
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
236
	local trace = m00 + m11 + m22
237
	if trace > 0 then 
238
		local s = math.sqrt(1 + trace)
239
		local recip = 0.5 / s
240
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
241
	else
242
		local i = 0
243
		if m11 > m00 then
244
			i = 1
245
		end
246
		if m22 > (i == 0 and m00 or m11) then
247
			i = 2
248
		end
249
		if i == 0 then
250
			local s = math.sqrt(m00 - m11 - m22 + 1)
251
			local recip = 0.5 / s
252
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
253
		elseif i == 1 then
254
			local s = math.sqrt(m11 - m22 - m00 + 1)
255
			local recip = 0.5 / s
256
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
257
		elseif i == 2 then
258
			local s = math.sqrt(m22 - m00 - m11 + 1)
259
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
260
		end
261
	end
262
end
263
 
264
function QuaternionToCFrame(px, py, pz, x, y, z, w)
265
	local xs, ys, zs = x + x, y + y, z + z
266
	local wx, wy, wz = w * xs, w * ys, w * zs
267
	local xx = x * xs
268
	local xy = x * ys
269
	local xz = x * zs
270
	local yy = y * ys
271
	local yz = y * zs
272
	local zz = z * zs
273
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
274
end
275
 
276
function QuaternionSlerp(a, b, t)
277
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
278
	local startInterp, finishInterp;
279
	if cosTheta >= 0.0001 then
280
		if (1 - cosTheta) > 0.0001 then
281
			local theta = ACOS(cosTheta)
282
			local invSinTheta = 1 / SIN(theta)
283
			startInterp = SIN((1 - t) * theta) * invSinTheta
284
			finishInterp = SIN(t * theta) * invSinTheta
285
		else
286
			startInterp = 1 - t
287
			finishInterp = t
288
		end
289
	else
290
		if (1 + cosTheta) > 0.0001 then
291
			local theta = ACOS(-cosTheta)
292
			local invSinTheta = 1 / SIN(theta)
293
			startInterp = SIN((t - 1) * theta) * invSinTheta
294
			finishInterp = SIN(t * theta) * invSinTheta
295
		else
296
			startInterp = t - 1
297
			finishInterp = t
298
		end
299
	end
300
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
301
end
302
303
function Clerp(a, b, t)
304
	local qa = {QuaternionFromCFrame(a)}
305
	local qb = {QuaternionFromCFrame(b)}
306
	local ax, ay, az = a.x, a.y, a.z
307
	local bx, by, bz = b.x, b.y, b.z
308
	local _t = 1 - t
309
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
310
end
311
312
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
313
	local frame = IT("Frame")
314
	frame.BackgroundTransparency = TRANSPARENCY
315
	frame.BorderSizePixel = BORDERSIZEPIXEL
316
	frame.Position = POSITION
317
	frame.Size = SIZE
318
	frame.BackgroundColor3 = COLOR
319
	frame.BorderColor3 = BORDERCOLOR
320
	frame.Name = NAME
321
	frame.Parent = PARENT
322
	return frame
323
end
324
325
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
326
	local label = IT("TextLabel")
327
	label.BackgroundTransparency = 1
328
	label.Size = UD2(1, 0, 1, 0)
329
	label.Position = UD2(0, 0, 0, 0)
330
	label.TextColor3 = TEXTCOLOR
331
	label.TextStrokeTransparency = STROKETRANSPARENCY
332
	label.TextTransparency = TRANSPARENCY
333
	label.FontSize = TEXTFONTSIZE
334
	label.Font = TEXTFONT
335
	label.BorderSizePixel = BORDERSIZEPIXEL
336
	label.TextScaled = false
337
	label.Text = TEXT
338
	label.Name = NAME
339
	label.Parent = PARENT
340
	return label
341
end
342
343
function NoOutlines(PART)
344
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
345
end
346
347
348
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
349
	local NEWWELD = IT(TYPE)
350
	NEWWELD.Part0 = PART0
351
	NEWWELD.Part1 = PART1
352
	NEWWELD.C0 = C0
353
	NEWWELD.C1 = C1
354
	NEWWELD.Parent = PARENT
355
	return NEWWELD
356
end
357
358
function CreateSound(ID, PARENT, VOLUME, PITCH, DEBRISTIME)
359
	local NEWSOUND = nil
360
	coroutine.resume(coroutine.create(function()
361
		NEWSOUND = IT("Sound", PARENT)
362
		NEWSOUND.Volume = VOLUME
363
		NEWSOUND.Pitch = PITCH
364
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
365
		Swait()
366
		NEWSOUND:play()
367
		NEWSOUND.Name = "Audio"
368
		if DEBRISTIME ~= nil then
369
			game:GetService("Debris"):AddItem(NEWSOUND, DEBRISTIME)
370
		end
371
	end))
372
	return NEWSOUND
373
end
374
375
function CFrameFromTopBack(at, top, back)
376
	local right = top:Cross(back)
377
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
378
end
379
380
function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
381
	local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
382
	local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0))
383
	wave.CFrame = CFRAME
384
	coroutine.resume(coroutine.create(function(PART)
385
		for i = 1, WAIT do
386
			Swait()
387
			mesh.Scale = mesh.Scale + GROW
388
			wave.Transparency = wave.Transparency + (1/WAIT)
389
			if wave.Transparency > 0.99 then
390
				wave:remove()
391
			end
392
		end
393
	end))
394
end
395
396
function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW)
397
	local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true)
398
	local mesh = IT("BlockMesh",wave)
399
	wave.CFrame = CFRAME
400
	coroutine.resume(coroutine.create(function(PART)
401
		for i = 1, WAIT do
402
			Swait()
403
			mesh.Scale = mesh.Scale + GROW
404
			wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
405
			wave.Transparency = wave.Transparency + (1/WAIT)
406
			if wave.Transparency > 0.99 then
407
				wave:remove()
408
			end
409
		end
410
	end))
411
end
412
413
function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW)
414
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true)
415
	local mesh = nil
416
	if KIND == "Base" then
417
 		mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
418
	elseif KIND == "Thin" then
419
 		mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
420
	elseif KIND == "Round" then
421
 		mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
422
	end
423
	wave.CFrame = CFRAME
424
	coroutine.resume(coroutine.create(function(PART)
425
		for i = 1, WAIT do
426
			Swait()
427
			mesh.Scale = mesh.Scale + GROW/10
428
			wave.Transparency = wave.Transparency + (0.5/WAIT)
429
			if wave.Transparency > 0.99 then
430
				wave:remove()
431
			end
432
		end
433
	end))
434
end
435
436
function MakeForm(PART,TYPE)
437
	if TYPE == "Cyl" then
438
		local MSH = IT("CylinderMesh",PART)
439
	elseif TYPE == "Ball" then
440
		local MSH = IT("SpecialMesh",PART)
441
		MSH.MeshType = "Sphere"
442
	elseif TYPE == "Wedge" then
443
		local MSH = IT("SpecialMesh",PART)
444
		MSH.MeshType = "Wedge"
445
	end
446
end
447
448
function CheckTableForString(Table, String)
449
	for i, v in pairs(Table) do
450
		if string.find(string.lower(String), string.lower(v)) then
451
			return true
452
		end
453
	end
454
	return false
455
end
456
457
function CheckIntangible(Hit)
458
	local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
459
	if Hit and Hit.Parent then
460
		if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
461
			return true
462
		end
463
	end
464
	return false
465
end
466
467
Debris = game:GetService("Debris")
468
469
function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
470
	local Direction = CFrame.new(StartPos, Vec).lookVector
471
	local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
472
	local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
473
	if RayHit and CheckIntangible(RayHit) then
474
		if DelayIfHit then
475
			wait()
476
		end
477
		RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
478
	end
479
	return RayHit, RayPos, RayNormal
480
end
481
482
function turnto(position)
483
	RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
484
end
485
486
--//=================================\\
487
--||	     WEAPON CREATION
488
--\\=================================//
489
490
491
for _, c in pairs(Weapon:GetChildren()) do
492
	if c.ClassName == "Part" then
493
		c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
494
	end
495
end
496
497
local Radio = CreatePart(3, Weapon, "Marble", 0, 0, "Pearl", "RAD-io", VT(1.01,0.2,1.01),false)
498
CreateWeldOrSnapOrMotor("Weld", Radio, Torso, Radio, CF(0, 0, 1) * ANGLES(RAD(0), RAD(180), RAD(45)), CF(0, 0, 0))
499
local RADIOMESH = CreateMesh("SpecialMesh", Radio, "FileMesh", "212302951", "212303049", VT(10,10,10), VT(0,0,0))
500
501
Weapon.Parent = Character
502
503
Humanoid.Died:connect(function()
504
	ATTACK = true
505
end)
506
507
local SKILL1FRAME = CreateFrame(WEAPONGUI, 1 , 2, UD2(0.10, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
508
local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
509
local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
510
local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
511
512
local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] sitt", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 1")
513
local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] most worrying indeed", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 2")
514
local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Toggle Radio", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 3")
515
local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Select Song", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 4")
516
517
local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
518
local INFOTEXT = CreateLabel(INFOFRAME, "Say 'AddSong:ID' to add a song to the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA")
519
520
local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
521
local INFOTEXT = CreateLabel(INFOFRAME, "Say 'RemoveSong:Number' to remove a song from the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA")
522
523
524
--//=================================\\
525
--||	ATTACK FUNCTIONS AND STUFF
526
--\\=================================//
527
528
function onChatted(msg)
529
	if msg:sub(1,8) == "AddSong:" then
530
		local ID = msg:sub(9)
531
		table.insert(SONGS,ID)
532
		SELECTEDSONG = #SONGS
533
	end
534
	if msg:sub(1,11) == "RemoveSong:" then
535
		local ID = msg:sub(12)
536
		if ID <= #SONGS then
537
			table.remove(SONGS,ID)
538
		end
539
	end
540
end
541
Player.Chatted:connect(onChatted)
542
function sitt()
543
	local SITT = CreateSound("1395818498", Torso, 10, 1, 30)
544
	ATTACK = true
545
	repeat Swait() until SITT.TimePosition > 18.5
546
	VALUE1 = true
547
	ATTACK = false
548
end
549
550
function mostworryingindeed()
551
	ATTACK = true
552
	VALUE2 = true
553
	CreateSound("1112042117", Torso, 10, 1, 6)
554
	for i = 1, 35 do
555
		Swait()
556
		RightArm.Transparency = RightArm.Transparency + 1/35
557
		LeftArm.Transparency = LeftArm.Transparency + 1/35
558
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
559
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
560
	end
561
	for i = 1, 150 do
562
		Swait()
563
		RightArm.Transparency = RightArm.Transparency - 1/100
564
		LeftArm.Transparency = LeftArm.Transparency - 1/100
565
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 1, -0.1) * ANGLES(RAD(155), RAD(-25), RAD(-12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
566
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 1, -0.1) * ANGLES(RAD(155), RAD(25), RAD(12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
567
	end
568
	RightArm.Transparency = 0
569
	LeftArm.Transparency = 0
570
	local SITT = CreateSound("1395854043", Torso, 10, 1, 6)
571
	Swait(2)
572
	repeat Swait() until SITT.Playing == false
573
	VALUE2 = false
574
	ATTACK = false
575
end
576
577
--//=================================\\
578
--||	  ASSIGN THINGS TO KEYS
579
--\\=================================//
580
581
function MouseDown(Mouse)
582
	if ATTACK == false then
583
	end
584
end
585
586
function MouseUp(Mouse)
587
HOLD = false
588
end
589
590
function KeyDown(Key)
591
	KEYHOLD = true
592
	if Key == "z" and ATTACK == false then
593
		if VALUE1 == false then
594
			sitt()
595
		else
596
			VALUE1 = false
597
		end
598
	end
599
600
	if Key == "b" and ATTACK == false then
601
		mostworryingindeed()
602
	end
603
604
	if Key == "c" and ATTACK == false then
605
		if SONGPLAYING == false then
606
			SONGPLAYING = true
607
			local SONG = CreateSound(SONGS[SELECTEDSONG], Radio, 1, 1, nil)
608
			SONG.Looped = true
609
		else
610
			if Radio:FindFirstChild("Audio") then
611
				Radio.Audio:remove()
612
			end
613
			SONGPLAYING = false
614
		end
615
	end
616
617
	if Key == "v" and ATTACK == false then
618
		SELECTEDSONG = SELECTEDSONG + 1
619
	end
620
end
621
622
function KeyUp(Key)
623
	KEYHOLD = false
624
end
625
626
	Mouse.Button1Down:connect(function(NEWKEY)
627
		MouseDown(NEWKEY)
628
	end)
629
	Mouse.Button1Up:connect(function(NEWKEY)
630
		MouseUp(NEWKEY)
631
	end)
632
	Mouse.KeyDown:connect(function(NEWKEY)
633
		KeyDown(NEWKEY)
634
	end)
635
	Mouse.KeyUp:connect(function(NEWKEY)
636
		KeyUp(NEWKEY)
637
	end)
638
639
--//=================================\\
640
--\\=================================//
641
642
643
function unanchor()
644
	if UNANCHOR == true then
645
		g = Character:GetChildren()
646
		for i = 1, #g do
647
			if g[i].ClassName == "Part" then
648
				g[i].Anchored = false
649
			end
650
		end
651
	end
652
end
653
654
655
--//=================================\\
656
--||	WRAP THE WHOLE SCRIPT UP
657
--\\=================================//
658
659
Humanoid.Changed:connect(function(Jump)
660
	if Jump == "Jump" and (Disable_Jump == true) then
661
		Humanoid.Jump = false
662
	end
663
end)
664
665
while true do
666
	Swait()
667
	ANIMATE.Parent = nil
668
	local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
669
	IDLEANIMATION:Play()
670
	SINE = SINE + CHANGE
671
	local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
672
	local TORSOVERTICALVELOCITY = RootPart.Velocity.y
673
	local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
674
	local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
675
	local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
676
	if VALUE1 == false then
677
		if VALUE2 == false then
678
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
679
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
680
		end
681
		HipHeight = 3
682
		Rooted = false
683
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.35 * COS(SINE / 42)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.15 / Animation_Speed)
684
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
685
		RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -1) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
686
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
687
	else
688
		if VALUE2 == false then
689
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
690
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
691
		end
692
		Rooted = true
693
		HipHeight = 0
694
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
695
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
696
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(75), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
697
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(75), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1/ Animation_Speed)
698
	end
699
	unanchor()
700
	Humanoid.MaxHealth = "inf"
701
	Humanoid.Health = "inf"
702
	if Rooted == false then
703
		Disable_Jump = false
704
		Humanoid.WalkSpeed = Speed
705
	elseif Rooted == true then
706
		Disable_Jump = true
707
		Humanoid.WalkSpeed = 0
708
	end
709
	if SELECTEDSONG > #SONGS then
710
		SELECTEDSONG = 1
711
	end
712
	if SONGPLAYING == true then
713
		local SONG = Radio:FindFirstChild("Audio")
714
		if SONG ~= nil then
715
			SONG.Playing = true
716
			if SONG.SoundId ~= "rbxassetid://"..SONGS[SELECTEDSONG] then
717
				SONG.SoundId = "rbxassetid://"..SONGS[SELECTEDSONG]
718
				SONG:Play()
719
			end
720
			RADIOMESH.Scale = VT(3,3,3)+(VT(1,1,1)*SONG.PlaybackLoudness/100)
721
		end
722
	else
723
		RADIOMESH.Scale = VT(3,3,3)
724
	end
725
end
726
727
--//=================================\\
728
--\\=================================//
729
730
731
732
733
734
--//====================================================\\--
735
--||			  		 END OF SCRIPT
736
--\\====================================================//--