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Untitled

Dec 22nd, 2018
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  1.  
  2. wait(0.2)
  3.  
  4.  
  5.  
  6. Player = game:GetService("Players").LocalPlayer
  7. PlayerGui = Player.PlayerGui
  8. Cam = workspace.CurrentCamera
  9. Backpack = Player.Backpack
  10. Character = Player.Character
  11. Humanoid = Character.Humanoid
  12. Mouse = Player:GetMouse()
  13. RootPart = Character["HumanoidRootPart"]
  14. Torso = Character["Torso"]
  15. Head = Character["Head"]
  16. RightArm = Character["Right Arm"]
  17. LeftArm = Character["Left Arm"]
  18. RightLeg = Character["Right Leg"]
  19. LeftLeg = Character["Left Leg"]
  20. RootJoint = RootPart["RootJoint"]
  21. Neck = Torso["Neck"]
  22. RightShoulder = Torso["Right Shoulder"]
  23. LeftShoulder = Torso["Left Shoulder"]
  24. RightHip = Torso["Right Hip"]
  25. LeftHip = Torso["Left Hip"]
  26.  
  27. IT = Instance.new
  28. CF = CFrame.new
  29. VT = Vector3.new
  30. RAD = math.rad
  31. C3 = Color3.new
  32. UD2 = UDim2.new
  33. BRICKC = BrickColor.new
  34. ANGLES = CFrame.Angles
  35. EULER = CFrame.fromEulerAnglesXYZ
  36. COS = math.cos
  37. ACOS = math.acos
  38. SIN = math.sin
  39. ASIN = math.asin
  40. ABS = math.abs
  41. MRANDOM = math.random
  42. FLOOR = math.floor
  43.  
  44. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  45. local NEWMESH = IT(MESH)
  46. if MESH == "SpecialMesh" then
  47. NEWMESH.MeshType = MESHTYPE
  48. if MESHID ~= "nil" and MESHID ~= "" then
  49. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  50. end
  51. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  52. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  53. end
  54. end
  55. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  56. NEWMESH.Scale = SCALE
  57. NEWMESH.Parent = PARENT
  58. return NEWMESH
  59. end
  60.  
  61. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  62. local NEWPART = IT("Part")
  63. NEWPART.formFactor = FORMFACTOR
  64. NEWPART.Reflectance = REFLECTANCE
  65. NEWPART.Transparency = TRANSPARENCY
  66. NEWPART.CanCollide = false
  67. NEWPART.Locked = true
  68. NEWPART.Anchored = true
  69. if ANCHOR == false then
  70. NEWPART.Anchored = false
  71. end
  72. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  73. NEWPART.Name = NAME
  74. NEWPART.Size = SIZE
  75. NEWPART.Position = Torso.Position
  76. NEWPART.Material = MATERIAL
  77. NEWPART:BreakJoints()
  78. NEWPART.Parent = PARENT
  79. return NEWPART
  80. end
  81.  
  82. --//=================================\\
  83. --|| CUSTOMIZATION
  84. --\\=================================//
  85.  
  86. Player_Size = 1 --Size of the player.
  87. Animation_Speed = 3
  88. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  89.  
  90. local Speed = 16
  91. local Effects2 = {}
  92.  
  93. --//=================================\\
  94. --|| END OF CUSTOMIZATION
  95. --\\=================================//
  96.  
  97. local function weldBetween(a, b)
  98. local weldd = Instance.new("ManualWeld")
  99. weldd.Part0 = a
  100. weldd.Part1 = b
  101. weldd.C0 = CFrame.new()
  102. weldd.C1 = b.CFrame:inverse() * a.CFrame
  103. weldd.Parent = a
  104. return weldd
  105. end
  106.  
  107. --//=================================\\
  108. --|| USEFUL VALUES
  109. --\\=================================//
  110.  
  111. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  112. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  113. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  114. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  115. local CHANGEDEFENSE = 0
  116. local CHANGEDAMAGE = 0
  117. local CHANGEMOVEMENT = 0
  118. local ANIM = "Idle"
  119. local ATTACK = false
  120. local EQUIPPED = false
  121. local HOLD = false
  122. local COMBO = 1
  123. local Rooted = false
  124. local SINE = 0
  125. local KEYHOLD = false
  126. local CHANGE = 2 / Animation_Speed
  127. local WALKINGANIM = false
  128. local WALK = 0
  129. local VALUE1 = false
  130. local VALUE2 = false
  131. local ROBLOXIDLEANIMATION = IT("Animation")
  132. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  133. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  134. --ROBLOXIDLEANIMATION.Parent = Humanoid
  135. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  136. WEAPONGUI.Name = "Weapon GUI"
  137. local Weapon = IT("Model")
  138. Weapon.Name = "Adds"
  139. local Effects = IT("Folder", Weapon)
  140. Effects.Name = "Effects"
  141. local ANIMATOR = Humanoid.Animator
  142. local ANIMATE = Character.Animate
  143. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  144. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  145. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  146. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  147. local UNANCHOR = true
  148.  
  149. local SKILLTEXTCOLOR = C3(0,0,0)
  150.  
  151. local SONGS = {"251074756","203547439","1260890742","462506896","251999524","1110421128"}
  152. local SONGPLAYING = false
  153. local SELECTEDSONG = 1
  154.  
  155. --//=================================\\
  156. --\\=================================//
  157.  
  158.  
  159. --//=================================\\
  160. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  161. --\\=================================//
  162.  
  163. ArtificialHB = Instance.new("BindableEvent", script)
  164. ArtificialHB.Name = "ArtificialHB"
  165.  
  166. script:WaitForChild("ArtificialHB")
  167.  
  168. frame = Frame_Speed
  169. tf = 0
  170. allowframeloss = false
  171. tossremainder = false
  172. lastframe = tick()
  173. script.ArtificialHB:Fire()
  174.  
  175. game:GetService("RunService").Heartbeat:connect(function(s, p)
  176. tf = tf + s
  177. if tf >= frame then
  178. if allowframeloss then
  179. script.ArtificialHB:Fire()
  180. lastframe = tick()
  181. else
  182. for i = 1, math.floor(tf / frame) do
  183. script.ArtificialHB:Fire()
  184. end
  185. lastframe = tick()
  186. end
  187. if tossremainder then
  188. tf = 0
  189. else
  190. tf = tf - frame * math.floor(tf / frame)
  191. end
  192. end
  193. end)
  194.  
  195. --//=================================\\
  196. --\\=================================//
  197.  
  198.  
  199.  
  200.  
  201.  
  202. --//=================================\\
  203. --|| SOME FUNCTIONS
  204. --\\=================================//
  205.  
  206. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  207. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  208. end
  209.  
  210. function PositiveAngle(NUMBER)
  211. if NUMBER >= 0 then
  212. NUMBER = 0
  213. end
  214. return NUMBER
  215. end
  216.  
  217. function NegativeAngle(NUMBER)
  218. if NUMBER <= 0 then
  219. NUMBER = 0
  220. end
  221. return NUMBER
  222. end
  223.  
  224. function Swait(NUMBER)
  225. if NUMBER == 0 or NUMBER == nil then
  226. ArtificialHB.Event:wait()
  227. else
  228. for i = 1, NUMBER do
  229. ArtificialHB.Event:wait()
  230. end
  231. end
  232. end
  233.  
  234. function QuaternionFromCFrame(cf)
  235. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  236. local trace = m00 + m11 + m22
  237. if trace > 0 then
  238. local s = math.sqrt(1 + trace)
  239. local recip = 0.5 / s
  240. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  241. else
  242. local i = 0
  243. if m11 > m00 then
  244. i = 1
  245. end
  246. if m22 > (i == 0 and m00 or m11) then
  247. i = 2
  248. end
  249. if i == 0 then
  250. local s = math.sqrt(m00 - m11 - m22 + 1)
  251. local recip = 0.5 / s
  252. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  253. elseif i == 1 then
  254. local s = math.sqrt(m11 - m22 - m00 + 1)
  255. local recip = 0.5 / s
  256. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  257. elseif i == 2 then
  258. local s = math.sqrt(m22 - m00 - m11 + 1)
  259. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  260. end
  261. end
  262. end
  263.  
  264. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  265. local xs, ys, zs = x + x, y + y, z + z
  266. local wx, wy, wz = w * xs, w * ys, w * zs
  267. local xx = x * xs
  268. local xy = x * ys
  269. local xz = x * zs
  270. local yy = y * ys
  271. local yz = y * zs
  272. local zz = z * zs
  273. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  274. end
  275.  
  276. function QuaternionSlerp(a, b, t)
  277. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  278. local startInterp, finishInterp;
  279. if cosTheta >= 0.0001 then
  280. if (1 - cosTheta) > 0.0001 then
  281. local theta = ACOS(cosTheta)
  282. local invSinTheta = 1 / SIN(theta)
  283. startInterp = SIN((1 - t) * theta) * invSinTheta
  284. finishInterp = SIN(t * theta) * invSinTheta
  285. else
  286. startInterp = 1 - t
  287. finishInterp = t
  288. end
  289. else
  290. if (1 + cosTheta) > 0.0001 then
  291. local theta = ACOS(-cosTheta)
  292. local invSinTheta = 1 / SIN(theta)
  293. startInterp = SIN((t - 1) * theta) * invSinTheta
  294. finishInterp = SIN(t * theta) * invSinTheta
  295. else
  296. startInterp = t - 1
  297. finishInterp = t
  298. end
  299. end
  300. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  301. end
  302.  
  303. function Clerp(a, b, t)
  304. local qa = {QuaternionFromCFrame(a)}
  305. local qb = {QuaternionFromCFrame(b)}
  306. local ax, ay, az = a.x, a.y, a.z
  307. local bx, by, bz = b.x, b.y, b.z
  308. local _t = 1 - t
  309. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  310. end
  311.  
  312. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  313. local frame = IT("Frame")
  314. frame.BackgroundTransparency = TRANSPARENCY
  315. frame.BorderSizePixel = BORDERSIZEPIXEL
  316. frame.Position = POSITION
  317. frame.Size = SIZE
  318. frame.BackgroundColor3 = COLOR
  319. frame.BorderColor3 = BORDERCOLOR
  320. frame.Name = NAME
  321. frame.Parent = PARENT
  322. return frame
  323. end
  324.  
  325. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  326. local label = IT("TextLabel")
  327. label.BackgroundTransparency = 1
  328. label.Size = UD2(1, 0, 1, 0)
  329. label.Position = UD2(0, 0, 0, 0)
  330. label.TextColor3 = TEXTCOLOR
  331. label.TextStrokeTransparency = STROKETRANSPARENCY
  332. label.TextTransparency = TRANSPARENCY
  333. label.FontSize = TEXTFONTSIZE
  334. label.Font = TEXTFONT
  335. label.BorderSizePixel = BORDERSIZEPIXEL
  336. label.TextScaled = false
  337. label.Text = TEXT
  338. label.Name = NAME
  339. label.Parent = PARENT
  340. return label
  341. end
  342.  
  343. function NoOutlines(PART)
  344. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  345. end
  346.  
  347.  
  348. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  349. local NEWWELD = IT(TYPE)
  350. NEWWELD.Part0 = PART0
  351. NEWWELD.Part1 = PART1
  352. NEWWELD.C0 = C0
  353. NEWWELD.C1 = C1
  354. NEWWELD.Parent = PARENT
  355. return NEWWELD
  356. end
  357.  
  358. function CreateSound(ID, PARENT, VOLUME, PITCH, DEBRISTIME)
  359. local NEWSOUND = nil
  360. coroutine.resume(coroutine.create(function()
  361. NEWSOUND = IT("Sound", PARENT)
  362. NEWSOUND.Volume = VOLUME
  363. NEWSOUND.Pitch = PITCH
  364. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  365. Swait()
  366. NEWSOUND:play()
  367. NEWSOUND.Name = "Audio"
  368. if DEBRISTIME ~= nil then
  369. game:GetService("Debris"):AddItem(NEWSOUND, DEBRISTIME)
  370. end
  371. end))
  372. return NEWSOUND
  373. end
  374.  
  375. function CFrameFromTopBack(at, top, back)
  376. local right = top:Cross(back)
  377. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  378. end
  379.  
  380. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  381. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
  382. local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0))
  383. wave.CFrame = CFRAME
  384. coroutine.resume(coroutine.create(function(PART)
  385. for i = 1, WAIT do
  386. Swait()
  387. mesh.Scale = mesh.Scale + GROW
  388. wave.Transparency = wave.Transparency + (1/WAIT)
  389. if wave.Transparency > 0.99 then
  390. wave:remove()
  391. end
  392. end
  393. end))
  394. end
  395.  
  396. function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW)
  397. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true)
  398. local mesh = IT("BlockMesh",wave)
  399. wave.CFrame = CFRAME
  400. coroutine.resume(coroutine.create(function(PART)
  401. for i = 1, WAIT do
  402. Swait()
  403. mesh.Scale = mesh.Scale + GROW
  404. wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  405. wave.Transparency = wave.Transparency + (1/WAIT)
  406. if wave.Transparency > 0.99 then
  407. wave:remove()
  408. end
  409. end
  410. end))
  411. end
  412.  
  413. function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW)
  414. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true)
  415. local mesh = nil
  416. if KIND == "Base" then
  417. mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
  418. elseif KIND == "Thin" then
  419. mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
  420. elseif KIND == "Round" then
  421. mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
  422. end
  423. wave.CFrame = CFRAME
  424. coroutine.resume(coroutine.create(function(PART)
  425. for i = 1, WAIT do
  426. Swait()
  427. mesh.Scale = mesh.Scale + GROW/10
  428. wave.Transparency = wave.Transparency + (0.5/WAIT)
  429. if wave.Transparency > 0.99 then
  430. wave:remove()
  431. end
  432. end
  433. end))
  434. end
  435.  
  436. function MakeForm(PART,TYPE)
  437. if TYPE == "Cyl" then
  438. local MSH = IT("CylinderMesh",PART)
  439. elseif TYPE == "Ball" then
  440. local MSH = IT("SpecialMesh",PART)
  441. MSH.MeshType = "Sphere"
  442. elseif TYPE == "Wedge" then
  443. local MSH = IT("SpecialMesh",PART)
  444. MSH.MeshType = "Wedge"
  445. end
  446. end
  447.  
  448. function CheckTableForString(Table, String)
  449. for i, v in pairs(Table) do
  450. if string.find(string.lower(String), string.lower(v)) then
  451. return true
  452. end
  453. end
  454. return false
  455. end
  456.  
  457. function CheckIntangible(Hit)
  458. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  459. if Hit and Hit.Parent then
  460. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  461. return true
  462. end
  463. end
  464. return false
  465. end
  466.  
  467. Debris = game:GetService("Debris")
  468.  
  469. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  470. local Direction = CFrame.new(StartPos, Vec).lookVector
  471. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  472. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  473. if RayHit and CheckIntangible(RayHit) then
  474. if DelayIfHit then
  475. wait()
  476. end
  477. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  478. end
  479. return RayHit, RayPos, RayNormal
  480. end
  481.  
  482. function turnto(position)
  483. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  484. end
  485.  
  486. --//=================================\\
  487. --|| WEAPON CREATION
  488. --\\=================================//
  489.  
  490.  
  491. for _, c in pairs(Weapon:GetChildren()) do
  492. if c.ClassName == "Part" then
  493. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  494. end
  495. end
  496.  
  497. local Radio = CreatePart(3, Weapon, "Marble", 0, 0, "Pearl", "RAD-io", VT(1.01,0.2,1.01),false)
  498. CreateWeldOrSnapOrMotor("Weld", Radio, Torso, Radio, CF(0, 0, 1) * ANGLES(RAD(0), RAD(180), RAD(45)), CF(0, 0, 0))
  499. local RADIOMESH = CreateMesh("SpecialMesh", Radio, "FileMesh", "212302951", "212303049", VT(10,10,10), VT(0,0,0))
  500.  
  501. Weapon.Parent = Character
  502.  
  503. Humanoid.Died:connect(function()
  504. ATTACK = true
  505. end)
  506.  
  507. local SKILL1FRAME = CreateFrame(WEAPONGUI, 1 , 2, UD2(0.10, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  508. local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  509. local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  510. local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  511.  
  512. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] sitt", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 1")
  513. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] most worrying indeed", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 2")
  514. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Toggle Radio", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 3")
  515. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Select Song", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 4")
  516.  
  517. local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  518. local INFOTEXT = CreateLabel(INFOFRAME, "Say 'AddSong:ID' to add a song to the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA")
  519.  
  520. local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  521. local INFOTEXT = CreateLabel(INFOFRAME, "Say 'RemoveSong:Number' to remove a song from the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA")
  522.  
  523.  
  524. --//=================================\\
  525. --|| ATTACK FUNCTIONS AND STUFF
  526. --\\=================================//
  527.  
  528. function onChatted(msg)
  529. if msg:sub(1,8) == "AddSong:" then
  530. local ID = msg:sub(9)
  531. table.insert(SONGS,ID)
  532. SELECTEDSONG = #SONGS
  533. end
  534. if msg:sub(1,11) == "RemoveSong:" then
  535. local ID = msg:sub(12)
  536. if ID <= #SONGS then
  537. table.remove(SONGS,ID)
  538. end
  539. end
  540. end
  541. Player.Chatted:connect(onChatted)
  542. function sitt()
  543. local SITT = CreateSound("1395818498", Torso, 10, 1, 30)
  544. ATTACK = true
  545. repeat Swait() until SITT.TimePosition > 18.5
  546. VALUE1 = true
  547. ATTACK = false
  548. end
  549.  
  550. function mostworryingindeed()
  551. ATTACK = true
  552. VALUE2 = true
  553. CreateSound("1112042117", Torso, 10, 1, 6)
  554. for i = 1, 35 do
  555. Swait()
  556. RightArm.Transparency = RightArm.Transparency + 1/35
  557. LeftArm.Transparency = LeftArm.Transparency + 1/35
  558. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  559. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  560. end
  561. for i = 1, 150 do
  562. Swait()
  563. RightArm.Transparency = RightArm.Transparency - 1/100
  564. LeftArm.Transparency = LeftArm.Transparency - 1/100
  565. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 1, -0.1) * ANGLES(RAD(155), RAD(-25), RAD(-12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  566. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 1, -0.1) * ANGLES(RAD(155), RAD(25), RAD(12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  567. end
  568. RightArm.Transparency = 0
  569. LeftArm.Transparency = 0
  570. local SITT = CreateSound("1395854043", Torso, 10, 1, 6)
  571. Swait(2)
  572. repeat Swait() until SITT.Playing == false
  573. VALUE2 = false
  574. ATTACK = false
  575. end
  576.  
  577. --//=================================\\
  578. --|| ASSIGN THINGS TO KEYS
  579. --\\=================================//
  580.  
  581. function MouseDown(Mouse)
  582. if ATTACK == false then
  583. end
  584. end
  585.  
  586. function MouseUp(Mouse)
  587. HOLD = false
  588. end
  589.  
  590. function KeyDown(Key)
  591. KEYHOLD = true
  592. if Key == "z" and ATTACK == false then
  593. if VALUE1 == false then
  594. sitt()
  595. else
  596. VALUE1 = false
  597. end
  598. end
  599.  
  600. if Key == "b" and ATTACK == false then
  601. mostworryingindeed()
  602. end
  603.  
  604. if Key == "c" and ATTACK == false then
  605. if SONGPLAYING == false then
  606. SONGPLAYING = true
  607. local SONG = CreateSound(SONGS[SELECTEDSONG], Radio, 1, 1, nil)
  608. SONG.Looped = true
  609. else
  610. if Radio:FindFirstChild("Audio") then
  611. Radio.Audio:remove()
  612. end
  613. SONGPLAYING = false
  614. end
  615. end
  616.  
  617. if Key == "v" and ATTACK == false then
  618. SELECTEDSONG = SELECTEDSONG + 1
  619. end
  620. end
  621.  
  622. function KeyUp(Key)
  623. KEYHOLD = false
  624. end
  625.  
  626. Mouse.Button1Down:connect(function(NEWKEY)
  627. MouseDown(NEWKEY)
  628. end)
  629. Mouse.Button1Up:connect(function(NEWKEY)
  630. MouseUp(NEWKEY)
  631. end)
  632. Mouse.KeyDown:connect(function(NEWKEY)
  633. KeyDown(NEWKEY)
  634. end)
  635. Mouse.KeyUp:connect(function(NEWKEY)
  636. KeyUp(NEWKEY)
  637. end)
  638.  
  639. --//=================================\\
  640. --\\=================================//
  641.  
  642.  
  643. function unanchor()
  644. if UNANCHOR == true then
  645. g = Character:GetChildren()
  646. for i = 1, #g do
  647. if g[i].ClassName == "Part" then
  648. g[i].Anchored = false
  649. end
  650. end
  651. end
  652. end
  653.  
  654.  
  655. --//=================================\\
  656. --|| WRAP THE WHOLE SCRIPT UP
  657. --\\=================================//
  658.  
  659. Humanoid.Changed:connect(function(Jump)
  660. if Jump == "Jump" and (Disable_Jump == true) then
  661. Humanoid.Jump = false
  662. end
  663. end)
  664.  
  665. while true do
  666. Swait()
  667. ANIMATE.Parent = nil
  668. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  669. IDLEANIMATION:Play()
  670. SINE = SINE + CHANGE
  671. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  672. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  673. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  674. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  675. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  676. if VALUE1 == false then
  677. if VALUE2 == false then
  678. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  679. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  680. end
  681. HipHeight = 3
  682. Rooted = false
  683. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.35 * COS(SINE / 42)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  684. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  685. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -1) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  686. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  687. else
  688. if VALUE2 == false then
  689. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  690. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  691. end
  692. Rooted = true
  693. HipHeight = 0
  694. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
  695. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  696. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(75), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  697. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(75), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1/ Animation_Speed)
  698. end
  699. unanchor()
  700. Humanoid.MaxHealth = "inf"
  701. Humanoid.Health = "inf"
  702. if Rooted == false then
  703. Disable_Jump = false
  704. Humanoid.WalkSpeed = Speed
  705. elseif Rooted == true then
  706. Disable_Jump = true
  707. Humanoid.WalkSpeed = 0
  708. end
  709. if SELECTEDSONG > #SONGS then
  710. SELECTEDSONG = 1
  711. end
  712. if SONGPLAYING == true then
  713. local SONG = Radio:FindFirstChild("Audio")
  714. if SONG ~= nil then
  715. SONG.Playing = true
  716. if SONG.SoundId ~= "rbxassetid://"..SONGS[SELECTEDSONG] then
  717. SONG.SoundId = "rbxassetid://"..SONGS[SELECTEDSONG]
  718. SONG:Play()
  719. end
  720. RADIOMESH.Scale = VT(3,3,3)+(VT(1,1,1)*SONG.PlaybackLoudness/100)
  721. end
  722. else
  723. RADIOMESH.Scale = VT(3,3,3)
  724. end
  725. end
  726.  
  727. --//=================================\\
  728. --\\=================================//
  729.  
  730.  
  731.  
  732.  
  733.  
  734. --//====================================================\\--
  735. --|| END OF SCRIPT
  736. --\\====================================================//--
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