SHOW:
|
|
- or go back to the newest paste.
1 | warn([[Ruin Emphasis Loaded. | |
2 | We dont know where this is going... | |
3 | ||
4 | Made by GodzPlaysRB | |
5 | ||
6 | Credit where credit is needed. | |
7 | so don't feel left out if u made something in this. | |
8 | Credit to UnfairGaming1 for the Relaxation Anims :) | |
9 | ||
10 | 12/04/19 --- V --- SpectrumEeveez | |
11 | Realised how shitty Poison's one was. | |
12 | But hey This new one hasn't been leaked yet! | |
13 | So I'm just gonna go leak it. | |
14 | Also Expect a lot of lag locally but should be fixed Server-Sided | |
15 | ]]) | |
16 | ||
17 | ||
18 | -- WIELDER: Cercilla | |
19 | ||
20 | ||
21 | ||
22 | --- its nooby's code smooth af do not touch | |
23 | ---- Sources and functions might be taken from others | |
24 | plr = game:GetService("Players").TameDoNotClick | |
25 | char = plr.Character | |
26 | mouse = plr:GetMouse() | |
27 | Player = plr | |
28 | hum = char.Humanoid | |
29 | local cam = game.Workspace.CurrentCamera | |
30 | Camera = cam | |
31 | local CamInterrupt = false | |
32 | local TwoD = false | |
33 | local TargetInfo = {nil, nil} | |
34 | cam.CameraType = "Custom" | |
35 | t = char.Torso | |
36 | h = char.Head | |
37 | ra = char["Right Arm"] | |
38 | la = char["Left Arm"] | |
39 | rl = char["Right Leg"] | |
40 | ll = char["Left Leg"] | |
41 | tors = char.Torso | |
42 | lleg = char["Left Leg"] | |
43 | root = char.HumanoidRootPart | |
44 | hed = char.Head | |
45 | rleg = char["Right Leg"] | |
46 | rarm = char["Right Arm"] | |
47 | larm = char["Left Arm"] | |
48 | radian = math.rad | |
49 | random = math.random | |
50 | Vec3 = Vector3.new | |
51 | Inst = Instance.new | |
52 | cFrame = CFrame.new | |
53 | Euler = CFrame.fromEulerAnglesXYZ | |
54 | vt = Vector3.new | |
55 | bc = BrickColor.new | |
56 | br = BrickColor.random | |
57 | it = Instance.new | |
58 | cf = CFrame.new | |
59 | local MAINRUINCOLOR2 = BrickColor.new("Really black") | |
60 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
61 | local Player_Size = 1 | |
62 | local sword = false | |
63 | ||
64 | local rotperm = 0 | |
65 | ||
66 | local Booleans = { | |
67 | CamFollow = true, | |
68 | GyroUse = true | |
69 | } | |
70 | ||
71 | function lerp(object, newCFrame, alpha) | |
72 | return object:lerp(newCFrame, alpha) | |
73 | end | |
74 | ||
75 | function shakes(power,length) | |
76 | for i,v in pairs(game:GetService("Players"):GetChildren()) do | |
77 | local var = script.Shaker:Clone() | |
78 | var.Parent = v.PlayerGui | |
79 | local pw = var.Shakeval | |
80 | local lgth = var.MultLength | |
81 | pw.Value = power | |
82 | lgth.Value = length | |
83 | var.Disabled = false | |
84 | end | |
85 | end | |
86 | ||
87 | ||
88 | local Directer = Inst("BodyGyro", root) | |
89 | Directer.MaxTorque = Vec3(0, 0, 0) | |
90 | Directer.P = 600000 | |
91 | ||
92 | local rainbowmode = false | |
93 | local chaosmode = false | |
94 | ||
95 | local ORGID = 0 | |
96 | local ORVOL = 1.15 | |
97 | local ORPIT = 1.01 | |
98 | local kan = Instance.new("Sound",char) | |
99 | kan.Volume = 1.15 | |
100 | kan.TimePosition = 0 | |
101 | kan.PlaybackSpeed = 1.15 | |
102 | kan.Pitch = 1 | |
103 | kan.SoundId = "rbxassetid://2639726704" | |
104 | kan.Name = "Rekt" | |
105 | kan.Looped = true | |
106 | kan:Play() | |
107 | ||
108 | local currentThemePlaying = kan.SoundId | |
109 | local currentPitch = kan.Pitch | |
110 | local currentVol = kan.Volume | |
111 | function newTheme(ID,timepos,pitch,vol) | |
112 | local kanz = kan | |
113 | --kanz:Stop() | |
114 | kanz.Volume = vol | |
115 | --kanz.TimePosition = timepos | |
116 | kanz.PlaybackSpeed = pitch | |
117 | kanz.Pitch = pitch | |
118 | kanz.SoundId = ID | |
119 | kanz.Name = "wrecked" | |
120 | kanz.Looped = true | |
121 | currentThemePlaying = kanz.SoundId | |
122 | currentVol = kanz.Volume | |
123 | currentPitch = kanz.Pitch | |
124 | --kanz:Play() | |
125 | --coroutine.resume(coroutine.create(function() | |
126 | --wait(0.05) | |
127 | --end)) | |
128 | end | |
129 | ||
130 | local ModeOfGlitch = 1 | |
131 | ||
132 | function newThemeCust(ID,timepos,pitch,vol) | |
133 | local kanz = kan | |
134 | kanz:Stop() | |
135 | kanz.Volume = vol | |
136 | kanz.TimePosition = timepos | |
137 | kanz.PlaybackSpeed = pitch | |
138 | kanz.Pitch = pitch | |
139 | kanz.SoundId = ID | |
140 | kanz.Name = "wrecked" | |
141 | kanz.Looped = true | |
142 | currentThemePlaying = kanz.SoundId | |
143 | currentVol = kanz.Volume | |
144 | currentPitch = kanz.Pitch | |
145 | kanz:Play() | |
146 | coroutine.resume(coroutine.create(function() | |
147 | wait(0.05) | |
148 | end)) | |
149 | end | |
150 | ||
151 | local mutedtog = false | |
152 | ||
153 | function CameraEnshaking(Length,Intensity) | |
154 | coroutine.resume(coroutine.create(function() | |
155 | local intensity = 1*Intensity | |
156 | local rotM = 0.01*Intensity | |
157 | for i = 0, Length, 0.1 do | |
158 | swait() | |
159 | intensity = intensity - 0.05*Intensity/Length | |
160 | rotM = rotM - 0.0005*Intensity/Length | |
161 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
162 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
163 | end | |
164 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
165 | end)) | |
166 | end | |
167 | CamShake=function(Part,Distan,Power,Times) | |
168 | local de=Part.Position | |
169 | for i,v in pairs(workspace:children()) do | |
170 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
171 | for _,c in pairs(v:children()) do | |
172 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
173 | local Noob=v.Humanoid | |
174 | if Noob~=nil then | |
175 | coroutine.resume(coroutine.create(function() | |
176 | FV = Instance.new("BoolValue", Noob) | |
177 | FV.Name = "CameraShake" | |
178 | for ShakeNum=1,Times do | |
179 | swait() | |
180 | local ef=Power | |
181 | if ef>=1 then | |
182 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
183 | else | |
184 | ef=Power*10 | |
185 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
186 | end | |
187 | end | |
188 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
189 | FV:Destroy() | |
190 | end)) | |
191 | CameraShake(Times, Power, Noob) | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | end | |
197 | end | |
198 | ||
199 | ||
200 | function Showoff(power,length,High) | |
201 | end | |
202 | ||
203 | function Showoff2(power,length,High) | |
204 | end | |
205 | ||
206 | local bilguit = Instance.new("BillboardGui", hed) | |
207 | bilguit.Adornee = nil | |
208 | bilguit.Name = "ModeName" | |
209 | bilguit.Size = UDim2.new(4, 0, 1.2, 0) | |
210 | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
211 | local modet = Instance.new("TextLabel", bilguit) | |
212 | modet.Size = UDim2.new(10/2, 0, 7/2, 0) | |
213 | modet.FontSize = "Size8" | |
214 | modet.TextScaled = true | |
215 | modet.TextTransparency = 0 | |
216 | modet.BackgroundTransparency = 1 | |
217 | modet.TextTransparency = 0 | |
218 | modet.TextStrokeTransparency = 0 | |
219 | modet.Font = "Arcade" | |
220 | modet.TextStrokeColor3 = BrickColor.new"Maroon".Color | |
221 | modet.TextColor3 = Color3.new(0,0,0) | |
222 | modet.Text = "OVERCLOCKED" | |
223 | ||
224 | function chatfunc(text,color,typet,font,timeex) | |
225 | local chat = coroutine.wrap(function() | |
226 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
227 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
228 | end | |
229 | local naeeym2 = Instance.new("BillboardGui",Character) | |
230 | naeeym2.Size = UDim2.new(0,100,0,40) | |
231 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
232 | naeeym2.Adornee = Character.Head | |
233 | naeeym2.Name = "TalkingBillBoard" | |
234 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
235 | tecks2.BackgroundTransparency = 1 | |
236 | tecks2.BorderSizePixel = 0 | |
237 | tecks2.Text = "" | |
238 | tecks2.Font = font | |
239 | tecks2.TextSize = 30 | |
240 | tecks2.TextStrokeTransparency = 0 | |
241 | tecks2.TextColor3 = color | |
242 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
243 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
244 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
245 | tecks3.BackgroundTransparency = 1 | |
246 | tecks3.BorderSizePixel = 0 | |
247 | tecks3.Text = "" | |
248 | tecks3.Font = font | |
249 | tecks3.TextSize = 30 | |
250 | tecks3.TextStrokeTransparency = 0 | |
251 | if typet == "Inverted" then | |
252 | tecks3.TextColor3 = Color3.new(0,0,0) | |
253 | tecks3.TextStrokeColor3 = color | |
254 | elseif typet == "Normal" then | |
255 | tecks3.TextColor3 = color | |
256 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
257 | end | |
258 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
259 | coroutine.resume(coroutine.create(function() | |
260 | while true do | |
261 | swait(1) | |
262 | if chaosmode == true then | |
263 | tecks2.TextColor3 = BrickColor.random().Color | |
264 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
265 | end | |
266 | end | |
267 | end)) | |
268 | for i = 0, 74*timeex do | |
269 | swait() | |
270 | tecks2.Text = text | |
271 | tecks3.Text = text | |
272 | end | |
273 | local randomrot = math.random(1,2) | |
274 | if randomrot == 1 then | |
275 | for i = 1, 50 do | |
276 | swait() | |
277 | tecks2.Text = text | |
278 | tecks3.Text = text | |
279 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
280 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
281 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
282 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
283 | end | |
284 | elseif randomrot == 2 then | |
285 | for i = 1, 50 do | |
286 | swait() | |
287 | tecks2.Text = text | |
288 | tecks3.Text = text | |
289 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
290 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
291 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
292 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
293 | end | |
294 | end | |
295 | if toggleTag == false then | |
296 | end | |
297 | naeeym2:Destroy() | |
298 | end) | |
299 | chat() | |
300 | end | |
301 | function bosschatfunc(text,color,watval) | |
302 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
303 | coroutine.resume(coroutine.create(function() | |
304 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
305 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
306 | end | |
307 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
308 | scrg.Name = "Dialog" | |
309 | local txtlb = Instance.new("TextLabel",scrg) | |
310 | txtlb.Text = "" | |
311 | txtlb.Font = "Bodoni" | |
312 | txtlb.TextColor3 = Color3.new(0,0,0) | |
313 | txtlb.TextStrokeTransparency = 0 | |
314 | txtlb.BackgroundTransparency = 1 | |
315 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
316 | txtlb.TextStrokeColor3 = color | |
317 | txtlb.TextScaled = true | |
318 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
319 | txtlb.TextXAlignment = "Center" | |
320 | txtlb.Position = UDim2.new(0,0,0.75,0) | |
321 | local txtlb2 = Instance.new("TextLabel",scrg) | |
322 | txtlb2.Text = "" | |
323 | txtlb2.Font = "Arcade" | |
324 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
325 | txtlb2.TextStrokeTransparency = 0 | |
326 | txtlb2.BackgroundTransparency = 1 | |
327 | txtlb2.TextStrokeColor3 = color | |
328 | txtlb2.TextSize = 40 | |
329 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
330 | txtlb2.TextXAlignment = "Left" | |
331 | txtlb2.Position = UDim2.new(0,0,1,0) | |
332 | local fvalen = 0.55 | |
333 | local fval = -0.49 | |
334 | ||
335 | coroutine.resume(coroutine.create(function() | |
336 | while true do | |
337 | swait() | |
338 | if scrg.Parent ~= nil then | |
339 | fvalen = fvalen - 0.0001 | |
340 | elseif scrg.Parent == nil then | |
341 | break | |
342 | end | |
343 | end | |
344 | end)) | |
345 | local flol = 1.75 | |
346 | local flil = 1.6 | |
347 | coroutine.resume(coroutine.create(function() | |
348 | for i = 0, 9 do | |
349 | swait() | |
350 | fval = fval + 0.05 | |
351 | flol = flol - 0.175 | |
352 | flil = flil - 0.15 | |
353 | txtlb.Text = "" | |
354 | txtlb.Position = UDim2.new(flol,0,0.3,0) | |
355 | txtlb2.Position = UDim2.new(flil,0,0.3,0) | |
356 | end | |
357 | txtlb.Text = text | |
358 | for i = 1,string.len(text),1 do | |
359 | CFuncs["Sound"].Create("rbxassetid://565939471", char, .6, .8) | |
360 | txtlb.Text = string.sub(text,1,i) | |
361 | swait(1) | |
362 | end | |
363 | coroutine.resume(coroutine.create(function() | |
364 | while true do | |
365 | swait() | |
366 | if rainbowmode == true then | |
367 | txtlb.TextColor3 = ned.TextColor3 | |
368 | txtlb.TextStrokeColor3 = ned.TextStrokeColor3 | |
369 | end | |
370 | end | |
371 | end)) | |
372 | wait(watval) | |
373 | local valinc = 0 | |
374 | for i = 0, 99 do | |
375 | swait() | |
376 | valinc = valinc + 0.0001 | |
377 | flol = flol + valinc | |
378 | flil = flil + valinc | |
379 | txtlb.Rotation = txtlb.Rotation + valinc*30 | |
380 | txtlb2.Rotation = txtlb2.Rotation - valinc*30 | |
381 | txtlb.Position = UDim2.new(0,0,0.3 + flol,0) | |
382 | txtlb2.Position = UDim2.new(0,0,0.3 + flil,0) | |
383 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
384 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
385 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
386 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
387 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
388 | end | |
389 | scrg:Destroy() | |
390 | end)) | |
391 | end)) | |
392 | end | |
393 | end | |
394 | ||
395 | local Create = LoadLibrary("RbxUtility").Create | |
396 | ||
397 | ||
398 | ["Mesh"] = { | |
399 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
400 | local Msh = Create(Mesh){ | |
401 | Parent = Part, | |
402 | Offset = OffSet, | |
403 | Scale = Scale, | |
404 | } | |
405 | if Mesh == "SpecialMesh" then | |
406 | Msh.MeshType = MeshType | |
407 | Msh.MeshId = MeshId | |
408 | end | |
409 | return Msh | |
410 | end; | |
411 | } | |
412 | ||
413 | ["Sound"] = { | |
414 | Create = function(id, par, vol, pit) | |
415 | coroutine.resume(coroutine.create(function() | |
416 | local S = Create("Sound"){ | |
417 | Volume = vol, | |
418 | Name = "EffectSoundo", | |
419 | Pitch = pit or 1, | |
420 | SoundId = id, | |
421 | Parent = par or workspace, | |
422 | } | |
423 | wait() | |
424 | S:play() | |
425 | game:GetService("Debris"):AddItem(S, 10) | |
426 | end)) | |
427 | end; | |
428 | }; | |
429 | ||
430 | ["TimeSound"] = { | |
431 | Create = function(id, par, vol, pit, timepos) | |
432 | coroutine.resume(coroutine.create(function() | |
433 | local S = Create("Sound"){ | |
434 | Volume = vol, | |
435 | Name = "EffectSoundo", | |
436 | Pitch = pit or 1, | |
437 | SoundId = id, | |
438 | TimePosition = timepos, | |
439 | Parent = par or workspace, | |
440 | } | |
441 | wait() | |
442 | S:play() | |
443 | game:GetService("Debris"):AddItem(S, 10) | |
444 | end)) | |
445 | end; | |
446 | }; | |
447 | ["EchoSound"] = { | |
448 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
449 | coroutine.resume(coroutine.create(function() | |
450 | local Sas = Create("Sound"){ | |
451 | Volume = vol, | |
452 | Name = "EffectSoundo", | |
453 | Pitch = pit or 1, | |
454 | SoundId = id, | |
455 | TimePosition = timepos, | |
456 | Parent = par or workspace, | |
457 | } | |
458 | local E = Create("EchoSoundEffect"){ | |
459 | Delay = echodelay, | |
460 | Name = "Echo", | |
461 | Feedback = fedb, | |
462 | DryLevel = dryl, | |
463 | Parent = Sas, | |
464 | } | |
465 | wait() | |
466 | Sas:play() | |
467 | game:GetService("Debris"):AddItem(Sas, delays) | |
468 | end)) | |
469 | end; | |
470 | }; | |
471 | ||
472 | ["LongSound"] = { | |
473 | Create = function(id, par, vol, pit) | |
474 | coroutine.resume(coroutine.create(function() | |
475 | local S = Create("Sound"){ | |
476 | Volume = vol, | |
477 | Pitch = pit or 1, | |
478 | SoundId = id, | |
479 | Parent = par or workspace, | |
480 | } | |
481 | wait() | |
482 | S:play() | |
483 | game:GetService("Debris"):AddItem(S, 60) | |
484 | end)) | |
485 | end; | |
486 | }; | |
487 | ||
488 | ["ParticleEmitter"] = { | |
489 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
490 | local fp = Create("ParticleEmitter"){ | |
491 | Parent = Parent, | |
492 | Color = ColorSequence.new(Color1, Color2), | |
493 | LightEmission = LightEmission, | |
494 | Size = Size, | |
495 | Texture = Texture, | |
496 | Transparency = Transparency, | |
497 | ZOffset = ZOffset, | |
498 | Acceleration = Accel, | |
499 | Drag = Drag, | |
500 | LockedToPart = LockedToPart, | |
501 | VelocityInheritance = VelocityInheritance, | |
502 | EmissionDirection = EmissionDirection, | |
503 | Enabled = Enabled, | |
504 | Lifetime = LifeTime, | |
505 | Rate = Rate, | |
506 | Rotation = Rotation, | |
507 | RotSpeed = RotSpeed, | |
508 | Speed = Speed, | |
509 | VelocitySpread = VelocitySpread, | |
510 | } | |
511 | return fp | |
512 | end; | |
513 | }; | |
514 | ||
515 | CreateTemplate = { | |
516 | ||
517 | }; | |
518 | } | |
519 | ||
520 | ||
521 | ||
522 | New = function(Object, Parent, Name, Data) | |
523 | local Object = Instance.new(Object) | |
524 | for Index, Value in pairs(Data or {}) do | |
525 | Object[Index] = Value | |
526 | end | |
527 | Object.Parent = Parent | |
528 | Object.Name = Name | |
529 | return Object | |
530 | end | |
531 | local halocolor = BrickColor.new("Pastel light blue") | |
532 | local halocolor2 = BrickColor.new("Cool yellow") | |
533 | local starcolor = BrickColor.new("Bright yellow") | |
534 | local lunacolor = BrickColor.new("Navy blue") | |
535 | local lunacolor2 = BrickColor.new("Bright blue") | |
536 | local wepcolor = BrickColor.new("Really black") | |
537 | local maincolor = BrickColor.new("Really black") | |
538 | local m = Instance.new("Model",char) | |
539 | local m2 = Instance.new("Model",char) | |
540 | local m3 = Instance.new("Model",char) | |
541 | local mw1 = Instance.new("Model",char) | |
542 | local mw2 = Instance.new("Model",char) | |
543 | ||
544 | ||
545 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
546 | local gui = it(GuiType) | |
547 | gui.Parent = parent | |
548 | gui.Text = text | |
549 | gui.BackgroundTransparency = backtrans | |
550 | gui.BackgroundColor3 = backcol | |
551 | gui.SizeConstraint = "RelativeXY" | |
552 | gui.TextXAlignment = "Center" | |
553 | gui.TextYAlignment = "Center" | |
554 | gui.Position = pos | |
555 | gui.Size = size | |
556 | gui.Font = "SourceSans" | |
557 | gui.FontSize = "Size14" | |
558 | gui.TextWrapped = false | |
559 | gui.TextStrokeTransparency = 0 | |
560 | gui.TextColor = BrickColor.new("White") | |
561 | return gui | |
562 | end | |
563 | --------------------------- GUI STUFF | |
564 | local basgui = it("GuiMain") | |
565 | basgui.Parent = plr.PlayerGui | |
566 | basgui.Name = "VISgui" | |
567 | local fullscreenz = it("Frame") | |
568 | fullscreenz.Parent = basgui | |
569 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
570 | fullscreenz.BackgroundTransparency = 1 | |
571 | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
572 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
573 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
574 | ||
575 | local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
576 | imgl2.BackgroundTransparency = 1 | |
577 | imgl2.BorderSizePixel = 0 | |
578 | imgl2.ImageTransparency = 0 | |
579 | imgl2.ImageColor3 = BrickColor.new("Really black").Color | |
580 | imgl2.Position = UDim2.new(1,-400,1,-400) | |
581 | imgl2.Size = UDim2.new(0,800,0,800) | |
582 | imgl2.Image = "rbxassetid://172380355" | |
583 | local techc = imgl2:Clone() | |
584 | techc.Parent = fullscreenz | |
585 | techc.ImageTransparency = 0 | |
586 | techc.Size = UDim2.new(0,400,0,400) | |
587 | techc.Position = UDim2.new(1,-200,1,-200) | |
588 | techc.ImageColor3 = BrickColor.new("Really black").Color | |
589 | techc.Image = "rbxassetid://2312128106" | |
590 | local techc2 = imgl2:Clone() | |
591 | techc2.Parent = fullscreenz | |
592 | techc2.ImageTransparency = 0 | |
593 | techc2.Size = UDim2.new(0,900,0,900) | |
594 | techc2.Position = UDim2.new(1,-450,1,-450) | |
595 | techc2.ImageColor3 = BrickColor.new("Really red").Color | |
596 | techc2.Image = "rbxassetid://2344830904" | |
597 | local circl = imgl2:Clone() | |
598 | circl.Parent = fullscreenz | |
599 | circl.ImageTransparency = 0 | |
600 | circl.Size = UDim2.new(0,450,0,450) | |
601 | circl.Position = UDim2.new(1,-225,1,-225) | |
602 | circl.ImageColor3 = BrickColor.new("Really red").Color | |
603 | circl.Image = "rbxassetid://2109045978" | |
604 | local circl2 = imgl2:Clone() | |
605 | circl2.Parent = fullscreenz | |
606 | circl2.ImageTransparency = 0 | |
607 | circl2.Size = UDim2.new(0,600,0,600) | |
608 | circl2.Position = UDim2.new(1,-300,1,-300) | |
609 | circl2.ImageColor3 = BrickColor.new("Really black").Color | |
610 | circl2.Image = "rbxassetid://2312119891" | |
611 | local imgl2b = imgl2:Clone() | |
612 | imgl2b.Parent = fullscreenz | |
613 | imgl2b.ImageTransparency = 0 | |
614 | imgl2b.ImageColor3 = BrickColor.new("White").Color | |
615 | imgl2b.Image = "rbxassetid://2344870656" | |
616 | local ned = Instance.new("TextLabel",fullscreenz) | |
617 | ned.ZIndex = 2 | |
618 | ned.Font = "Arcade" | |
619 | ned.BackgroundTransparency = 1 | |
620 | ned.BorderSizePixel = 0.65 | |
621 | ned.Size = UDim2.new(0.3,0,0.2,0) | |
622 | ned.Position = UDim2.new(0.7,0,0.8,0) | |
623 | ned.TextColor3 = BrickColor.new("Really black").Color | |
624 | ned.TextStrokeColor3 = BrickColor.new("Really red").Color | |
625 | ned.TextScaled = true | |
626 | ned.TextStrokeTransparency = 0 | |
627 | ned.Text = "INCREATION" | |
628 | ned.TextSize = 24 | |
629 | ned.Rotation = 1 | |
630 | ned.TextXAlignment = "Right" | |
631 | ned.TextYAlignment = "Bottom" | |
632 | ||
633 | local extrawingmod1 = Instance.new("Model",char) | |
634 | local extrawingmod2 = Instance.new("Model",char) | |
635 | ||
636 | function RecolorTextAndRename(name,col1,col2) | |
637 | techc.ImageColor3 = col2 | |
638 | techc2.ImageColor3 = col2 | |
639 | circl.ImageColor3 = col2 | |
640 | circl2.ImageColor3 = col1 | |
641 | imgl2.ImageColor3 = col1 | |
642 | imgl2b.ImageColor3 = col2 | |
643 | ned.Text = name | |
644 | ned.TextColor3 = col1 | |
645 | ned.TextStrokeColor3 = col2 | |
646 | sphere2(1.3,"Add",tors.CFrame*CFrame.new(0,0,0),vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
647 | for i = 0, 49 do | |
648 | PixelBlock(1,math.random(3,10),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
649 | end | |
650 | CFuncs.Sound.Create("rbxassetid://410543238",root,10,1) | |
651 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
652 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
653 | end | |
654 | ||
655 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
656 | local mesh = Instance.new("SpecialMesh",parent) | |
657 | mesh.MeshType = meshtype | |
658 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
659 | return mesh | |
660 | end | |
661 | ||
662 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
663 | local mesh = Instance.new("SpecialMesh",parent) | |
664 | mesh.MeshType = "FileMesh" | |
665 | mesh.MeshId = meshid | |
666 | mesh.Scale = Vector3.new(x1,y1,z1) | |
667 | return mesh | |
668 | end | |
669 | ||
670 | ||
671 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
672 | local mesh = Instance.new("SpecialMesh",parent) | |
673 | mesh.MeshType = "FileMesh" | |
674 | mesh.MeshId = meshid | |
675 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
676 | mesh.Scale = Vector3.new(x1,y1,z1) | |
677 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
678 | return mesh | |
679 | end | |
680 | ||
681 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
682 | local weld = Instance.new("Weld") | |
683 | weld.Parent = parent | |
684 | weld.Part0 = part0 | |
685 | weld.Part1 = part1 | |
686 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
687 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
688 | return weld | |
689 | end | |
690 | ||
691 | ||
692 | -------------- | |
693 | -------------- | |
694 | ||
695 | --Found out a few days ago that Salvo_Starly made these LOL | |
696 | --Credit him please | |
697 | Player=game:GetService('Players').TameDoNotClick | |
698 | Character=Player.Character | |
699 | gunty=Instance.new('Model',Character) | |
700 | gunty2=Instance.new('Model',Character) | |
701 | m=Instance.new('Model',Character) | |
702 | ||
703 | local function weldBetween(a, b) | |
704 | local weldd = Instance.new("ManualWeld") | |
705 | weldd.Part0 = a | |
706 | weldd.Part1 = b | |
707 | weldd.C0 = CFrame.new() | |
708 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
709 | weldd.Parent = a | |
710 | return weldd | |
711 | end | |
712 | ||
713 | it=Instance.new | |
714 | ||
715 | function nooutline(part) | |
716 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
717 | end | |
718 | ||
719 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
720 | local mesh=it(Mesh) | |
721 | mesh.Parent=part | |
722 | if Mesh=="SpecialMesh" then | |
723 | mesh.MeshType=meshtype | |
724 | mesh.MeshId=meshid | |
725 | end | |
726 | mesh.Offset=offset | |
727 | mesh.Scale=scale | |
728 | return mesh | |
729 | end | |
730 | ||
731 | function weld(parent,part0,part1,c0,c1) | |
732 | local weld=it("Weld") | |
733 | weld.Parent=parent | |
734 | weld.Part0=part0 | |
735 | weld.Part1=part1 | |
736 | weld.C0=c0 | |
737 | weld.C1=c1 | |
738 | return weld | |
739 | end | |
740 | -----Bootz | |
741 | -----------Compiled/Converted by youssefaxo/Josen#152o | |
742 | ||
743 | Player=game:GetService('Players').TameDoNotClick | |
744 | Character=Player.Character | |
745 | Mouse=Player:GetMouse() | |
746 | glovey=Instance.new('Model',Character) | |
747 | m=Instance.new('Model',Character) | |
748 | ||
749 | local function weldBetween(a, b) | |
750 | local weldd = Instance.new("ManualWeld") | |
751 | weldd.Part0 = a | |
752 | weldd.Part1 = b | |
753 | weldd.C0 = CFrame.new() | |
754 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
755 | weldd.Parent = a | |
756 | return weldd | |
757 | end | |
758 | ||
759 | it=Instance.new | |
760 | ||
761 | function nooutline(part) | |
762 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
763 | end | |
764 | ||
765 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
766 | local fp=it("Part") | |
767 | fp.formFactor=formfactor | |
768 | fp.Parent=parent | |
769 | fp.Reflectance=reflectance | |
770 | fp.Transparency=transparency | |
771 | fp.CanCollide=false | |
772 | fp.Locked=true | |
773 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
774 | fp.Name=name | |
775 | fp.Size=size | |
776 | fp.Position=Character.Torso.Position | |
777 | nooutline(fp) | |
778 | fp.Material=material | |
779 | fp:BreakJoints() | |
780 | return fp | |
781 | end | |
782 | ||
783 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
784 | local mesh=it(Mesh) | |
785 | mesh.Parent=part | |
786 | if Mesh=="SpecialMesh" then | |
787 | mesh.MeshType=meshtype | |
788 | mesh.MeshId=meshid | |
789 | end | |
790 | mesh.Offset=offset | |
791 | mesh.Scale=scale | |
792 | return mesh | |
793 | end | |
794 | ||
795 | function weld(parent,part0,part1,c0,c1) | |
796 | local weld=it("Weld") | |
797 | weld.Parent=parent | |
798 | weld.Part0=part0 | |
799 | weld.Part1=part1 | |
800 | weld.C0=c0 | |
801 | weld.C1=c1 | |
802 | return weld | |
803 | end | |
804 | ||
805 | ||
806 | ||
807 | function RemoveOutlines(part) | |
808 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
809 | end | |
810 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
811 | local Part = Create("Part")({ | |
812 | Parent = Parent, | |
813 | Reflectance = Reflectance, | |
814 | Transparency = Transparency, | |
815 | CanCollide = false, | |
816 | Locked = true, | |
817 | BrickColor = BrickColor.new(tostring(BColor)), | |
818 | Name = Name, | |
819 | Size = Size, | |
820 | Material = Material | |
821 | }) | |
822 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
823 | RemoveOutlines(Part) | |
824 | return Part | |
825 | end | |
826 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
827 | local Msh = Create(Mesh)({ | |
828 | Parent = Part, | |
829 | Offset = OffSet, | |
830 | Scale = Scale | |
831 | }) | |
832 | if Mesh == "SpecialMesh" then | |
833 | Msh.MeshType = MeshType | |
834 | Msh.MeshId = MeshId | |
835 | end | |
836 | return Msh | |
837 | end | |
838 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
839 | local Weld = Create("Weld")({ | |
840 | Parent = Parent, | |
841 | Part0 = Part0, | |
842 | Part1 = Part1, | |
843 | C0 = C0, | |
844 | C1 = C1 | |
845 | }) | |
846 | return Weld | |
847 | end | |
848 | ||
849 | Character=Player.Character | |
850 | PlayerGui=Player.PlayerGui | |
851 | Backpack=Player.Backpack | |
852 | Torso=Character.Torso | |
853 | Head=Character.Head | |
854 | Humanoid=Character.Humanoid | |
855 | m=Instance.new('Model',Character) | |
856 | LeftArm=Character["Left Arm"] | |
857 | LeftLeg=Character["Left Leg"] | |
858 | RightArm=Character["Right Arm"] | |
859 | RightLeg=Character["Right Leg"] | |
860 | LS=Torso["Left Shoulder"] | |
861 | LH=Torso["Left Hip"] | |
862 | RS=Torso["Right Shoulder"] | |
863 | RH=Torso["Right Hip"] | |
864 | Face = Head.face | |
865 | Neck=Torso.Neck | |
866 | it=Instance.new | |
867 | attacktype=1 | |
868 | vt=Vector3.new | |
869 | cf=CFrame.new | |
870 | euler=CFrame.fromEulerAnglesXYZ | |
871 | angles=CFrame.Angles | |
872 | cloaked=false | |
873 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
874 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
875 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
876 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
877 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
878 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
879 | RootPart=Character.HumanoidRootPart | |
880 | RootJoint=RootPart.RootJoint | |
881 | RootCF=euler(-1.57,0,3.14) | |
882 | attack = false | |
883 | attackdebounce = false | |
884 | deb=false | |
885 | equipped=true | |
886 | hand=false | |
887 | MMouse=nil | |
888 | combo=0 | |
889 | mana=0 | |
890 | trispeed=.2 | |
891 | attackmode='none' | |
892 | local idle=0 | |
893 | local Anim="Idle" | |
894 | local Effects={} | |
895 | local gun=false | |
896 | local shoot=false | |
897 | local sine = 0 | |
898 | local change = 1 | |
899 | ||
900 | ||
901 | function warnedpeople(text,represfont,color,color2) | |
902 | CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
903 | CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
904 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
905 | coroutine.resume(coroutine.create(function() | |
906 | if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
907 | v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
908 | end | |
909 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
910 | scrg.Name = "Spinny" | |
911 | local frm = Instance.new("Frame",scrg) | |
912 | frm.BackgroundTransparency = 0.25 | |
913 | frm.BackgroundColor3 = color | |
914 | frm.BorderSizePixel = 0 | |
915 | frm.Rotation = 45 | |
916 | frm.Size = UDim2.new(3,0,0,100) | |
917 | frm.Position = UDim2.new(-4,0,0,0) | |
918 | local frm2 = frm:Clone() | |
919 | frm2.Parent = scrg | |
920 | frm2.BackgroundColor3 = color2 | |
921 | frm2.Position = UDim2.new(-4.05,0,0,0) | |
922 | local imlb = Instance.new("ImageLabel",scrg) | |
923 | imlb.BackgroundTransparency = 1 | |
924 | imlb.BackgroundColor3 = Color3.new(0,0,0) | |
925 | imlb.Image = "rbxassetid://2344851144" | |
926 | imlb.Size = UDim2.new(0,750,0,750) | |
927 | imlb.ImageColor3 = color2 | |
928 | imlb.ImageTransparency = 0.25 | |
929 | imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
930 | local imlb2 = imlb:Clone() | |
931 | imlb2.Image = "rbxassetid://2325939897" | |
932 | imlb2.Size = UDim2.new(1,0,1,0) | |
933 | imlb2.ImageColor3 = color | |
934 | imlb2.ImageTransparency = 0 | |
935 | imlb2.Position = UDim2.new(0,0,0,0) | |
936 | local imlb3 = imlb:Clone() | |
937 | imlb3.Image = "rbxassetid://2344830904" | |
938 | imlb3.Size = UDim2.new(1,0,1,0) | |
939 | imlb3.ImageColor3 = color2 | |
940 | imlb3.ImageTransparency = 0 | |
941 | imlb3.Position = UDim2.new(0,0,0,0) | |
942 | local imlb4 = imlb:Clone() | |
943 | imlb4.Image = "rbxassetid://2344870656" | |
944 | imlb4.Size = UDim2.new(1,0,1,0) | |
945 | imlb4.ImageColor3 = Color3.new(1,1,1) | |
946 | imlb4.ImageTransparency = 0 | |
947 | imlb4.Position = UDim2.new(0,0,0,0) | |
948 | imlb2.Parent = imlb | |
949 | imlb3.Parent = imlb | |
950 | imlb4.Parent = imlb | |
951 | local txtlb2 = Instance.new("TextLabel",imlb) | |
952 | txtlb2.Text = text | |
953 | txtlb2.Font = represfont | |
954 | txtlb2.TextColor3 = color | |
955 | txtlb2.TextStrokeTransparency = 0 | |
956 | txtlb2.BackgroundTransparency = 1 | |
957 | txtlb2.TextStrokeColor3 = color2 | |
958 | txtlb2.TextScaled = true | |
959 | txtlb2.Size = UDim2.new(1,0,1,0) | |
960 | txtlb2.Position = UDim2.new(0,0,0,0) | |
961 | local fvalen = 0.55 | |
962 | local fval = -0.49 | |
963 | coroutine.resume(coroutine.create(function() | |
964 | while true do | |
965 | swait() | |
966 | if chaosmode == true then | |
967 | txtlb2.Rotation = math.random(-1,1) | |
968 | imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
969 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
970 | imlb.ImageColor3 = BrickColor.random().Color | |
971 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
972 | end | |
973 | end | |
974 | end)) | |
975 | coroutine.resume(coroutine.create(function() | |
976 | while true do | |
977 | swait() | |
978 | if scrg.Parent ~= nil then | |
979 | fvalen = fvalen - 0.0001 | |
980 | elseif scrg.Parent == nil then | |
981 | break | |
982 | end | |
983 | end | |
984 | end)) | |
985 | local flol = -5 | |
986 | local flil = 1.6 | |
987 | coroutine.resume(coroutine.create(function() | |
988 | for i = 0, 49 do | |
989 | swait() | |
990 | flol = flol + 0.125 | |
991 | flil = flil - 0.1 | |
992 | frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
993 | frm.Rotation = frm.Rotation - 0.25 | |
994 | frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
995 | frm2.Rotation = frm.Rotation + 0.325 | |
996 | imlb3.Rotation = imlb3.Rotation - 10 | |
997 | imlb2.Rotation = imlb.Rotation + 7.5 | |
998 | imlb.Rotation = imlb.Rotation + 5 | |
999 | txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
1000 | imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
1001 | end | |
1002 | for i = 0, 99 do | |
1003 | swait() | |
1004 | fval = fval + 0.05 | |
1005 | flol = flol + 0.005 | |
1006 | frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
1007 | frm.Rotation = frm.Rotation - 0.075 | |
1008 | frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
1009 | frm2.Rotation = frm2.Rotation + 0.125 | |
1010 | imlb3.Rotation = imlb3.Rotation - 2 | |
1011 | imlb2.Rotation = imlb.Rotation + 1.5 | |
1012 | imlb.Rotation = imlb.Rotation + 1 | |
1013 | txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
1014 | imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
1015 | end | |
1016 | local valinc = 0 | |
1017 | local vinc2 = 1 | |
1018 | for i = 0, 99 do | |
1019 | swait() | |
1020 | vinc2 = vinc2 + 0.25 | |
1021 | valinc = valinc + 0.0001 | |
1022 | flol = flol + valinc | |
1023 | flil = flil + valinc | |
1024 | txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
1025 | imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
1026 | imlb.Rotation = imlb.Rotation + 1*vinc2 | |
1027 | imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
1028 | frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
1029 | frm.Rotation = frm.Rotation + 0.1*vinc2 | |
1030 | frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
1031 | frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
1032 | frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
1033 | frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
1034 | imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
1035 | imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
1036 | imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
1037 | imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
1038 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
1039 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
1040 | end | |
1041 | scrg:Destroy() | |
1042 | end)) | |
1043 | end)) | |
1044 | end | |
1045 | end | |
1046 | ||
1047 | ||
1048 | ||
1049 | --save shoulders | |
1050 | RSH, LSH=nil, nil | |
1051 | --welds | |
1052 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1053 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1054 | LH=Torso["Left Hip"] | |
1055 | RH=Torso["Right Hip"] | |
1056 | TorsoColor=Torso.BrickColor | |
1057 | function NoOutline(Part) | |
1058 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1059 | end | |
1060 | ch=Character | |
1061 | RSH=ch.Torso["Right Shoulder"] | |
1062 | LSH=ch.Torso["Left Shoulder"] | |
1063 | -- | |
1064 | RSH.Parent=nil | |
1065 | LSH.Parent=nil | |
1066 | -- | |
1067 | RW.Name="Right Shoulder" | |
1068 | RW.Part0=ch.Torso | |
1069 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1070 | RW.C1=cf(0, 0.5, 0) | |
1071 | RW.Part1=ch["Right Arm"] | |
1072 | RW.Parent=ch.Torso | |
1073 | -- | |
1074 | LW.Name="Left Shoulder" | |
1075 | LW.Part0=ch.Torso | |
1076 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1077 | LW.C1=cf(0, 0.5, 0) | |
1078 | LW.Part1=ch["Left Arm"] | |
1079 | LW.Parent=ch.Torso | |
1080 | ||
1081 | local Stats=Instance.new("BoolValue") | |
1082 | Stats.Name="Stats" | |
1083 | Stats.Parent=Character | |
1084 | local Atk=Instance.new("NumberValue") | |
1085 | Atk.Name="Damage" | |
1086 | Atk.Parent=Stats | |
1087 | Atk.Value=1 | |
1088 | local Def=Instance.new("NumberValue") | |
1089 | Def.Name="Defense" | |
1090 | Def.Parent=Stats | |
1091 | Def.Value=1 | |
1092 | local Speed=Instance.new("NumberValue") | |
1093 | Speed.Name="Speed" | |
1094 | Speed.Parent=Stats | |
1095 | Speed.Value=1 | |
1096 | local Mvmt=Instance.new("NumberValue") | |
1097 | Mvmt.Name="Movement" | |
1098 | Mvmt.Parent=Stats | |
1099 | Mvmt.Value=1 | |
1100 | ||
1101 | local donum=0 | |
1102 | ||
1103 | ||
1104 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1105 | local fp=it("Part") | |
1106 | fp.formFactor=formfactor | |
1107 | fp.Parent=parent | |
1108 | fp.Reflectance=reflectance | |
1109 | fp.Transparency=transparency | |
1110 | fp.CanCollide=false | |
1111 | fp.Locked=true | |
1112 | fp.BrickColor=brickcolor | |
1113 | fp.Name=name | |
1114 | fp.Size=size | |
1115 | fp.Position=Torso.Position | |
1116 | NoOutline(fp) | |
1117 | fp.Material="SmoothPlastic" | |
1118 | fp:BreakJoints() | |
1119 | return fp | |
1120 | end | |
1121 | ||
1122 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1123 | local mesh=it(Mesh) | |
1124 | mesh.Parent=part | |
1125 | if Mesh=="SpecialMesh" then | |
1126 | mesh.MeshType=meshtype | |
1127 | if meshid~="nil" then | |
1128 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1129 | end | |
1130 | end | |
1131 | mesh.Offset=offset | |
1132 | mesh.Scale=scale | |
1133 | return mesh | |
1134 | end | |
1135 | ||
1136 | function weld(parent,part0,part1,c0) | |
1137 | local weld=it("Weld") | |
1138 | weld.Parent=parent | |
1139 | weld.Part0=part0 | |
1140 | weld.Part1=part1 | |
1141 | weld.C0=c0 | |
1142 | return weld | |
1143 | end | |
1144 | ||
1145 | local Color1=Torso.BrickColor | |
1146 | ||
1147 | local bodvel=Instance.new("BodyVelocity") | |
1148 | local bg=Instance.new("BodyGyro") | |
1149 | ||
1150 | --------- SazEreno's Artificial HB -------------- | |
1151 | ArtificialHB = Instance.new("BindableEvent", script) | |
1152 | ArtificialHB.Name = "ArtificialHB" | |
1153 | ||
1154 | script:WaitForChild("ArtificialHB") | |
1155 | Frame_Speed = 1 / 60 | |
1156 | frame = Frame_Speed | |
1157 | tf = 0 | |
1158 | allowframeloss = false | |
1159 | tossremainder = false | |
1160 | lastframe = tick() | |
1161 | script.ArtificialHB:Fire() | |
1162 | ||
1163 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1164 | tf = tf + s | |
1165 | if tf >= frame then | |
1166 | if allowframeloss then | |
1167 | script.ArtificialHB:Fire() | |
1168 | lastframe = tick() | |
1169 | else | |
1170 | for i = 1, math.floor(tf / frame) do | |
1171 | script.ArtificialHB:Fire() | |
1172 | end | |
1173 | lastframe = tick() | |
1174 | end | |
1175 | if tossremainder then | |
1176 | tf = 0 | |
1177 | else | |
1178 | tf = tf - frame * math.floor(tf / frame) | |
1179 | end | |
1180 | end | |
1181 | end) | |
1182 | ||
1183 | ------------------ | |
1184 | function swait(num) | |
1185 | if num == 0 or num == nil then | |
1186 | ArtificialHB.Event:wait() | |
1187 | else | |
1188 | for i = 1, num do | |
1189 | ArtificialHB.Event:wait() | |
1190 | end | |
1191 | end | |
1192 | end | |
1193 | -------- RAINBOW LEAVE IT TO ME | |
1194 | local r = 255 | |
1195 | local g = 0 | |
1196 | local b = 0 | |
1197 | coroutine.resume(coroutine.create(function() | |
1198 | while wait() do | |
1199 | for i = 0, 254/5 do | |
1200 | swait() | |
1201 | g = g + 5 | |
1202 | end | |
1203 | for i = 0, 254/5 do | |
1204 | swait() | |
1205 | r = r - 5 | |
1206 | end | |
1207 | for i = 0, 254/5 do | |
1208 | swait() | |
1209 | b = b + 5 | |
1210 | end | |
1211 | for i = 0, 254/5 do | |
1212 | swait() | |
1213 | g = g - 5 | |
1214 | end | |
1215 | for i = 0, 254/5 do | |
1216 | swait() | |
1217 | r = r + 5 | |
1218 | end | |
1219 | for i = 0, 254/5 do | |
1220 | swait() | |
1221 | b = b - 5 | |
1222 | end | |
1223 | end | |
1224 | end)) | |
1225 | ||
1226 | ||
1227 | so = function(id,par,vol,pit) | |
1228 | coroutine.resume(coroutine.create(function() | |
1229 | local sou = Instance.new("Sound",par or workspace) | |
1230 | sou.Volume=vol | |
1231 | sou.Pitch=pit or 1 | |
1232 | sou.SoundId=id | |
1233 | swait() | |
1234 | sou:play() | |
1235 | game:GetService("Debris"):AddItem(sou,6) | |
1236 | end)) | |
1237 | end | |
1238 | ||
1239 | function clerp(a,b,t) | |
1240 | local qa = {QuaternionFromCFrame(a)} | |
1241 | local qb = {QuaternionFromCFrame(b)} | |
1242 | local ax, ay, az = a.x, a.y, a.z | |
1243 | local bx, by, bz = b.x, b.y, b.z | |
1244 | local _t = 1-t | |
1245 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1246 | end | |
1247 | ||
1248 | function QuaternionFromCFrame(cf) | |
1249 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1250 | local trace = m00 + m11 + m22 | |
1251 | if trace > 0 then | |
1252 | local s = math.sqrt(1 + trace) | |
1253 | local recip = 0.5/s | |
1254 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1255 | else | |
1256 | local i = 0 | |
1257 | if m11 > m00 then | |
1258 | i = 1 | |
1259 | end | |
1260 | if m22 > (i == 0 and m00 or m11) then | |
1261 | i = 2 | |
1262 | end | |
1263 | if i == 0 then | |
1264 | local s = math.sqrt(m00-m11-m22+1) | |
1265 | local recip = 0.5/s | |
1266 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1267 | elseif i == 1 then | |
1268 | local s = math.sqrt(m11-m22-m00+1) | |
1269 | local recip = 0.5/s | |
1270 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1271 | elseif i == 2 then | |
1272 | local s = math.sqrt(m22-m00-m11+1) | |
1273 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1274 | end | |
1275 | end | |
1276 | end | |
1277 | ||
1278 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1279 | local xs, ys, zs = x + x, y + y, z + z | |
1280 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1281 | local xx = x*xs | |
1282 | local xy = x*ys | |
1283 | local xz = x*zs | |
1284 | local yy = y*ys | |
1285 | local yz = y*zs | |
1286 | local zz = z*zs | |
1287 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1288 | end | |
1289 | ||
1290 | function QuaternionSlerp(a, b, t) | |
1291 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1292 | local startInterp, finishInterp; | |
1293 | if cosTheta >= 0.0001 then | |
1294 | if (1 - cosTheta) > 0.0001 then | |
1295 | local theta = math.acos(cosTheta) | |
1296 | local invSinTheta = 1/math.sin(theta) | |
1297 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1298 | finishInterp = math.sin(t*theta)*invSinTheta | |
1299 | else | |
1300 | startInterp = 1-t | |
1301 | finishInterp = t | |
1302 | end | |
1303 | else | |
1304 | if (1+cosTheta) > 0.0001 then | |
1305 | local theta = math.acos(-cosTheta) | |
1306 | local invSinTheta = 1/math.sin(theta) | |
1307 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1308 | finishInterp = math.sin(t*theta)*invSinTheta | |
1309 | else | |
1310 | startInterp = t-1 | |
1311 | finishInterp = t | |
1312 | end | |
1313 | end | |
1314 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1315 | end | |
1316 | ||
1317 | local function CFrameFromTopBack(at, top, back) | |
1318 | local right = top:Cross(back) | |
1319 | return CFrame.new(at.x, at.y, at.z, | |
1320 | right.x, top.x, back.x, | |
1321 | right.y, top.y, back.y, | |
1322 | right.z, top.z, back.z) | |
1323 | end | |
1324 | ||
1325 | function Triangle(a, b, c) | |
1326 | local edg1 = (c-a):Dot((b-a).unit) | |
1327 | local edg2 = (a-b):Dot((c-b).unit) | |
1328 | local edg3 = (b-c):Dot((a-c).unit) | |
1329 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1330 | a, b, c = a, b, c | |
1331 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1332 | a, b, c = b, c, a | |
1333 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1334 | a, b, c = c, a, b | |
1335 | else | |
1336 | assert(false, "unreachable") | |
1337 | end | |
1338 | ||
1339 | local len1 = (c-a):Dot((b-a).unit) | |
1340 | local len2 = (b-a).magnitude - len1 | |
1341 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1342 | ||
1343 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1344 | ||
1345 | local list = {} | |
1346 | ||
1347 | if len1 > 0.01 then | |
1348 | local w1 = Instance.new('WedgePart', m) | |
1349 | game:GetService("Debris"):AddItem(w1,5) | |
1350 | w1.Material = "SmoothPlastic" | |
1351 | w1.FormFactor = 'Custom' | |
1352 | w1.BrickColor = BrickColor.new("Really red") | |
1353 | w1.Transparency = 0 | |
1354 | w1.Reflectance = 0 | |
1355 | w1.Material = "SmoothPlastic" | |
1356 | w1.CanCollide = false | |
1357 | local l1 = Instance.new("PointLight",w1) | |
1358 | l1.Color = Color3.new(170,0,0) | |
1359 | NoOutline(w1) | |
1360 | local sz = Vector3.new(0.2, width, len1) | |
1361 | w1.Size = sz | |
1362 | local sp = Instance.new("SpecialMesh",w1) | |
1363 | sp.MeshType = "Wedge" | |
1364 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1365 | w1:BreakJoints() | |
1366 | w1.Anchored = true | |
1367 | w1.Parent = workspace | |
1368 | w1.Transparency = 0.7 | |
1369 | table.insert(Effects,{w1,"Disappear",.01}) | |
1370 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1371 | table.insert(list,w1) | |
1372 | end | |
1373 | ||
1374 | if len2 > 0.01 then | |
1375 | local w2 = Instance.new('WedgePart', m) | |
1376 | game:GetService("Debris"):AddItem(w2,5) | |
1377 | w2.Material = "SmoothPlastic" | |
1378 | w2.FormFactor = 'Custom' | |
1379 | w2.BrickColor = BrickColor.new("Really red") | |
1380 | w2.Transparency = 0 | |
1381 | w2.Reflectance = 0 | |
1382 | w2.Material = "SmoothPlastic" | |
1383 | w2.CanCollide = false | |
1384 | local l2 = Instance.new("PointLight",w2) | |
1385 | l2.Color = Color3.new(170,0,0) | |
1386 | NoOutline(w2) | |
1387 | local sz = Vector3.new(0.2, width, len2) | |
1388 | w2.Size = sz | |
1389 | local sp = Instance.new("SpecialMesh",w2) | |
1390 | sp.MeshType = "Wedge" | |
1391 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1392 | w2:BreakJoints() | |
1393 | w2.Anchored = true | |
1394 | w2.Parent = workspace | |
1395 | w2.Transparency = 0.7 | |
1396 | table.insert(Effects,{w2,"Disappear",.01}) | |
1397 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1398 | table.insert(list,w2) | |
1399 | end | |
1400 | return unpack(list) | |
1401 | end | |
1402 | ||
1403 | ||
1404 | ||
1405 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1406 | if hit.Parent == nil then | |
1407 | return | |
1408 | end | |
1409 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1410 | for _, v in pairs(hit.Parent:children()) do | |
1411 | if v:IsA("Humanoid") then | |
1412 | h = v | |
1413 | end | |
1414 | end | |
1415 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1416 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1417 | return | |
1418 | end | |
1419 | local c = Create("ObjectValue")({ | |
1420 | Name = "creator", | |
1421 | Value = game:GetService("Players").TameDoNotClick, | |
1422 | Parent = h | |
1423 | }) | |
1424 | game:GetService("Debris"):AddItem(c, 0.5) | |
1425 | if HitSound ~= nil and HitPitch ~= nil then | |
1426 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1427 | end | |
1428 | local Damage = math.random(minim, maxim) | |
1429 | local blocked = false | |
1430 | local block = hit.Parent:findFirstChild("Block") | |
1431 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1432 | blocked = true | |
1433 | block.Value = block.Value - 1 | |
1434 | print(block.Value) | |
1435 | end | |
1436 | if blocked == false then | |
1437 | HitHealth = h.Health | |
1438 | h.MaxHealth = 100 | |
1439 | h.Health = h.Health - Damage | |
1440 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1441 | print("gained kill") | |
1442 | dmg(h.Parent) | |
1443 | end | |
1444 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1445 | else | |
1446 | h.Health = h.Health - Damage / 2 | |
1447 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1448 | end | |
1449 | if Type == "Knockdown" then | |
1450 | local hum = hit.Parent.Humanoid | |
1451 | hum.PlatformStand = true | |
1452 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1453 | swait(1) | |
1454 | HHumanoid.PlatformStand = false | |
1455 | end), hum) | |
1456 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1457 | local bodvol = Create("BodyVelocity")({ | |
1458 | velocity = angle * knockback, | |
1459 | P = 5000, | |
1460 | maxForce = Vector3.new(8000, 8000, 8000), | |
1461 | Parent = hit | |
1462 | }) | |
1463 | local rl = Create("BodyAngularVelocity")({ | |
1464 | P = 3000, | |
1465 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1466 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1467 | Parent = hit | |
1468 | }) | |
1469 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1470 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1471 | elseif Type == "Normal" then | |
1472 | local vp = Create("BodyVelocity")({ | |
1473 | P = 500, | |
1474 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1475 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1476 | }) | |
1477 | if knockback > 0 then | |
1478 | vp.Parent = hit.Parent.Head | |
1479 | end | |
1480 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1481 | elseif Type == "Up" then | |
1482 | local bodyVelocity = Create("BodyVelocity")({ | |
1483 | velocity = Vector3.new(0, 20, 0), | |
1484 | P = 5000, | |
1485 | maxForce = Vector3.new(8000, 8000, 8000), | |
1486 | Parent = hit | |
1487 | }) | |
1488 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1489 | local bodyVelocity = Create("BodyVelocity")({ | |
1490 | velocity = Vector3.new(0, 20, 0), | |
1491 | P = 5000, | |
1492 | maxForce = Vector3.new(8000, 8000, 8000), | |
1493 | Parent = hit | |
1494 | }) | |
1495 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1496 | elseif Type == "Leech" then | |
1497 | local hum = hit.Parent.Humanoid | |
1498 | if hum ~= nil then | |
1499 | for i = 0, 2 do | |
1500 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1501 | end | |
1502 | Humanoid.Health = Humanoid.Health + 10 | |
1503 | end | |
1504 | elseif Type == "UpKnock" then | |
1505 | local hum = hit.Parent.Humanoid | |
1506 | hum.PlatformStand = true | |
1507 | if hum ~= nil then | |
1508 | hitr = true | |
1509 | end | |
1510 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1511 | swait(5) | |
1512 | HHumanoid.PlatformStand = false | |
1513 | hitr = false | |
1514 | end), hum) | |
1515 | local bodyVelocity = Create("BodyVelocity")({ | |
1516 | velocity = Vector3.new(0, 20, 0), | |
1517 | P = 5000, | |
1518 | maxForce = Vector3.new(8000, 8000, 8000), | |
1519 | Parent = hit | |
1520 | }) | |
1521 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1522 | local bodyVelocity = Create("BodyVelocity")({ | |
1523 | velocity = Vector3.new(0, 20, 0), | |
1524 | P = 5000, | |
1525 | maxForce = Vector3.new(8000, 8000, 8000), | |
1526 | Parent = hit | |
1527 | }) | |
1528 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1529 | elseif Type == "Snare" then | |
1530 | local bp = Create("BodyPosition")({ | |
1531 | P = 2000, | |
1532 | D = 100, | |
1533 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1534 | position = hit.Parent.Torso.Position, | |
1535 | Parent = hit.Parent.Torso | |
1536 | }) | |
1537 | game:GetService("Debris"):AddItem(bp, 1) | |
1538 | elseif Type == "Slashnare" then | |
1539 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1540 | for i = 1, math.random(4, 5) do | |
1541 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1542 | end | |
1543 | local bp = Create("BodyPosition")({ | |
1544 | P = 2000, | |
1545 | D = 100, | |
1546 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1547 | position = hit.Parent.Torso.Position, | |
1548 | Parent = hit.Parent.Torso | |
1549 | }) | |
1550 | game:GetService("Debris"):AddItem(bp, 1) | |
1551 | elseif Type == "Spike" then | |
1552 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1553 | local bp = Create("BodyPosition")({ | |
1554 | P = 2000, | |
1555 | D = 100, | |
1556 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1557 | position = hit.Parent.Torso.Position, | |
1558 | Parent = hit.Parent.Torso | |
1559 | }) | |
1560 | game:GetService("Debris"):AddItem(bp, 1) | |
1561 | elseif Type == "Freeze" then | |
1562 | local BodPos = Create("BodyPosition")({ | |
1563 | P = 50000, | |
1564 | D = 1000, | |
1565 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1566 | position = hit.Parent.Torso.Position, | |
1567 | Parent = hit.Parent.Torso | |
1568 | }) | |
1569 | local BodGy = Create("BodyGyro")({ | |
1570 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1571 | P = 20000, | |
1572 | Parent = hit.Parent.Torso, | |
1573 | cframe = hit.Parent.Torso.CFrame | |
1574 | }) | |
1575 | hit.Parent.Torso.Anchored = true | |
1576 | coroutine.resume(coroutine.create(function(Part) | |
1577 | swait(1.5) | |
1578 | Part.Anchored = false | |
1579 | end), hit.Parent.Torso) | |
1580 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1581 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1582 | end | |
1583 | local debounce = Create("BoolValue")({ | |
1584 | Name = "DebounceHit", | |
1585 | Parent = hit.Parent, | |
1586 | Value = true | |
1587 | }) | |
1588 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1589 | c = Instance.new("ObjectValue") | |
1590 | c.Name = "creator" | |
1591 | c.Value = Player | |
1592 | c.Parent = h | |
1593 | game:GetService("Debris"):AddItem(c, 0.5) | |
1594 | end | |
1595 | end | |
1596 | function ShowDamage(Pos, Text, Time, Color) | |
1597 | local Rate = 0.03333333333333333 | |
1598 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1599 | local Text = Text or "" | |
1600 | local Time = Time or 2 | |
1601 | local Color = Color or Color3.new(1, 0, 1) | |
1602 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1603 | EffectPart.Anchored = true | |
1604 | local BillboardGui = Create("BillboardGui")({ | |
1605 | Size = UDim2.new(3, 0, 3, 0), | |
1606 | Adornee = EffectPart, | |
1607 | Parent = EffectPart | |
1608 | }) | |
1609 | local TextLabel = Create("TextLabel")({ | |
1610 | BackgroundTransparency = 1, | |
1611 | Size = UDim2.new(1, 0, 1, 0), | |
1612 | Text = Text, | |
1613 | TextColor3 = Color, | |
1614 | TextScaled = true, | |
1615 | Font = Enum.Font.ArialBold, | |
1616 | Parent = BillboardGui | |
1617 | }) | |
1618 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1619 | EffectPart.Parent = game:GetService("Workspace") | |
1620 | delay(0, function() | |
1621 | local Frames = Time / Rate | |
1622 | for Frame = 1, Frames do | |
1623 | wait(Rate) | |
1624 | local Percent = Frame / Frames | |
1625 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1626 | TextLabel.TextTransparency = Percent | |
1627 | end | |
1628 | if EffectPart and EffectPart.Parent then | |
1629 | EffectPart:Destroy() | |
1630 | end | |
1631 | end) | |
1632 | end | |
1633 | function ShowDamage(Pos, Text, Time, Color) | |
1634 | local Rate = 0.03333333333333333 | |
1635 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1636 | local Text = Text or "" | |
1637 | local Time = Time or 2 | |
1638 | local Color = Color or Color3.new(1, 0, 1) | |
1639 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1640 | EffectPart.Anchored = true | |
1641 | local BillboardGui = Create("BillboardGui")({ | |
1642 | Size = UDim2.new(3, 0, 3, 0), | |
1643 | Adornee = EffectPart, | |
1644 | Parent = EffectPart | |
1645 | }) | |
1646 | local TextLabel = Create("TextLabel")({ | |
1647 | BackgroundTransparency = 1, | |
1648 | Size = UDim2.new(1, 0, 1, 0), | |
1649 | Text = Text, | |
1650 | TextColor3 = Color, | |
1651 | TextScaled = true, | |
1652 | Font = Enum.Font.ArialBold, | |
1653 | Parent = BillboardGui | |
1654 | }) | |
1655 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1656 | EffectPart.Parent = game:GetService("Workspace") | |
1657 | delay(0, function() | |
1658 | local Frames = Time / Rate | |
1659 | for Frame = 1, Frames do | |
1660 | wait(Rate) | |
1661 | local Percent = Frame / Frames | |
1662 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1663 | TextLabel.TextTransparency = Percent | |
1664 | end | |
1665 | if EffectPart and EffectPart.Parent then | |
1666 | EffectPart:Destroy() | |
1667 | end | |
1668 | end) | |
1669 | end | |
1670 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1671 | for _, c in pairs(workspace:children()) do | |
1672 | local hum = c:findFirstChildOfClass("Humanoid") | |
1673 | if hum ~= nil then | |
1674 | local head = c:findFirstChild("Head") | |
1675 | if head ~= nil then | |
1676 | local targ = head.Position - Part.Position | |
1677 | local mag = targ.magnitude | |
1678 | if magni >= mag and c.Name ~= Player.Name then | |
1679 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1680 | end | |
1681 | end | |
1682 | end | |
1683 | end | |
1684 | end | |
1685 | ||
1686 | ||
1687 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1688 | for _, c in pairs(workspace:children()) do | |
1689 | local hum = c:findFirstChild("Humanoid") | |
1690 | if hum ~= nil then | |
1691 | local head = c:findFirstChild("Torso") | |
1692 | if head ~= nil then | |
1693 | local targ = head.Position - Part.Position | |
1694 | local mag = targ.magnitude | |
1695 | if magni >= mag and c.Name ~= Player.Name then | |
1696 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1697 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1698 | end | |
1699 | end | |
1700 | end | |
1701 | end | |
1702 | end | |
1703 | ||
1704 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1705 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1706 | end | |
1707 | ||
1708 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1709 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1710 | prt.Anchored=true | |
1711 | prt.CFrame=cframe | |
1712 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1713 | --http://www.roblox.com/asset/?id=4770560 | |
1714 | game:GetService("Debris"):AddItem(prt,2) | |
1715 | CF=prt.CFrame | |
1716 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1717 | for i=0,1,0.2 do | |
1718 | wait() | |
1719 | Part.CFrame=CF*cf(0,0,-0.4) | |
1720 | end | |
1721 | for i=0,1,delay do | |
1722 | wait() | |
1723 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1724 | Mesh.Scale=Mesh.Scale | |
1725 | end | |
1726 | for i=0,1,0.1 do | |
1727 | wait() | |
1728 | Part.Transparency=i | |
1729 | end | |
1730 | Part.Parent=nil | |
1731 | end),prt,msh,CF) | |
1732 | end | |
1733 | ||
1734 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1735 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1736 | prt.Anchored=true | |
1737 | prt.Material = "Neon" | |
1738 | prt.CFrame=cframe | |
1739 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1740 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1741 | game:GetService("Debris"):AddItem(prt,5) | |
1742 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1743 | for i=0,1,delay do | |
1744 | swait() | |
1745 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1746 | Part.Transparency=i | |
1747 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1748 | end | |
1749 | Part.Parent=nil | |
1750 | end),prt,msh) | |
1751 | end | |
1752 | ||
1753 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1754 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1755 | prt.Anchored=true | |
1756 | prt.Material = "Neon" | |
1757 | prt.CFrame=cframe | |
1758 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1759 | game:GetService("Debris"):AddItem(prt,5) | |
1760 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1761 | local rtype = rottype | |
1762 | for i=0,1,delay do | |
1763 | swait() | |
1764 | if rtype == 1 then | |
1765 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1766 | elseif rtype == 2 then | |
1767 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1768 | end | |
1769 | Part.Transparency=i | |
1770 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1771 | end | |
1772 | Part.Parent=nil | |
1773 | end),prt,msh) | |
1774 | end | |
1775 | ||
1776 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1777 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1778 | prt.Anchored=true | |
1779 | prt.CFrame=cframe | |
1780 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1781 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1782 | game:GetService("Debris"):AddItem(prt,5) | |
1783 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1784 | for i=0,1,delay do | |
1785 | wait() | |
1786 | Part.Transparency=i | |
1787 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1788 | end | |
1789 | Part.Parent=nil | |
1790 | end),prt,msh) | |
1791 | end | |
1792 | ||
1793 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1794 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1795 | prt.Anchored=true | |
1796 | prt.Material = "Neon" | |
1797 | prt.CFrame=cframe | |
1798 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1799 | game:GetService("Debris"):AddItem(prt,5) | |
1800 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1801 | local rtype = rottype | |
1802 | for i=0,1,delay do | |
1803 | swait() | |
1804 | if rtype == 1 then | |
1805 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1806 | elseif rtype == 2 then | |
1807 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1808 | end | |
1809 | Part.Transparency=i | |
1810 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1811 | end | |
1812 | Part.Parent=nil | |
1813 | end),prt,msh) | |
1814 | end | |
1815 | ||
1816 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1817 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1818 | prt.Anchored=true | |
1819 | prt.Material = "Neon" | |
1820 | prt.CFrame=cframe | |
1821 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1822 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1823 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1824 | game:GetService("Debris"):AddItem(prt,5) | |
1825 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1826 | local rtype = rottype | |
1827 | for i=0,1,delay do | |
1828 | swait() | |
1829 | if rtype == 1 then | |
1830 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1831 | elseif rtype == 2 then | |
1832 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1833 | end | |
1834 | dec.Transparency=i | |
1835 | dec2.Transparency=i | |
1836 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1837 | end | |
1838 | Part.Parent=nil | |
1839 | end),prt,msh) | |
1840 | end | |
1841 | ||
1842 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1843 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1844 | prt.Anchored=true | |
1845 | prt.Material = "Neon" | |
1846 | prt.CFrame=cframe | |
1847 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1848 | game:GetService("Debris"):AddItem(prt,5) | |
1849 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1850 | local rtype = rottype | |
1851 | for i=0,1,delay do | |
1852 | swait() | |
1853 | if rtype == 1 then | |
1854 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1855 | elseif rtype == 2 then | |
1856 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1857 | end | |
1858 | prt.Transparency=i | |
1859 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1860 | end | |
1861 | Part.Parent=nil | |
1862 | end),prt,msh) | |
1863 | end | |
1864 | ||
1865 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1866 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1867 | prt.Anchored=true | |
1868 | prt.Material = "Neon" | |
1869 | prt.CFrame=cframe | |
1870 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1871 | game:GetService("Debris"):AddItem(prt,5) | |
1872 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1873 | local rtype = rottype | |
1874 | for i=0,1,delay do | |
1875 | swait() | |
1876 | if rtype == 1 then | |
1877 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1878 | elseif rtype == 2 then | |
1879 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1880 | end | |
1881 | prt.Transparency=i | |
1882 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1883 | end | |
1884 | Part.Parent=nil | |
1885 | end),prt,msh) | |
1886 | end | |
1887 | ||
1888 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1889 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1890 | prt.Anchored=true | |
1891 | prt.Material = "Neon" | |
1892 | prt.CFrame=cframe | |
1893 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1894 | game:GetService("Debris"):AddItem(prt,5) | |
1895 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1896 | local rtype = rottype | |
1897 | for i=0,1,delay do | |
1898 | swait() | |
1899 | if rtype == 1 then | |
1900 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1901 | elseif rtype == 2 then | |
1902 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1903 | end | |
1904 | prt.Transparency=i | |
1905 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1906 | end | |
1907 | Part.Parent=nil | |
1908 | end),prt,msh) | |
1909 | end | |
1910 | ||
1911 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1912 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1913 | prt.Anchored=true | |
1914 | prt.Material = "Neon" | |
1915 | prt.CFrame=cframe | |
1916 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1917 | game:GetService("Debris"):AddItem(prt,5) | |
1918 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1919 | local rtype = rottype | |
1920 | for i=0,1,delay do | |
1921 | swait() | |
1922 | if rtype == 1 then | |
1923 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1924 | elseif rtype == 2 then | |
1925 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1926 | end | |
1927 | prt.Transparency=i | |
1928 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1929 | end | |
1930 | Part.Parent=nil | |
1931 | end),prt,msh) | |
1932 | end | |
1933 | ||
1934 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1935 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1936 | prt.Anchored=false | |
1937 | prt.CFrame=cframe | |
1938 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1939 | local wld=weld(prt,prt,Parent,cframe) | |
1940 | game:GetService("Debris"):AddItem(prt,5) | |
1941 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1942 | for i=0,1,delay do | |
1943 | wait() | |
1944 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1945 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1946 | Part.Transparency=i | |
1947 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1948 | end | |
1949 | Part.Parent=nil | |
1950 | end),prt,msh,wld) | |
1951 | end | |
1952 | ||
1953 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1954 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1955 | prt.Anchored=false | |
1956 | prt.CFrame=cframe | |
1957 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1958 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1959 | game:GetService("Debris"):AddItem(prt,5) | |
1960 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1961 | for i=0,1,delay do | |
1962 | wait() | |
1963 | Weld.C0=euler(i*20,0,0) | |
1964 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1965 | Part.Transparency=i | |
1966 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1967 | end | |
1968 | Part.Parent=nil | |
1969 | end),prt,msh,wld) | |
1970 | end | |
1971 | ||
1972 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1973 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1974 | prt.Anchored=true | |
1975 | prt.CFrame=cframe | |
1976 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1977 | game:GetService("Debris"):AddItem(prt,2) | |
1978 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1979 | for i=0,1,delay do | |
1980 | wait() | |
1981 | Part.CFrame=Part.CFrame | |
1982 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1983 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1984 | prt2.Anchored=true | |
1985 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1986 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1987 | game:GetService("Debris"):AddItem(prt2,2) | |
1988 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1989 | for i=0,1,0.1 do | |
1990 | wait() | |
1991 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1992 | end | |
1993 | Part.Parent=nil | |
1994 | end),prt2,msh2) | |
1995 | end | |
1996 | for i=0,1,delay*2 do | |
1997 | wait() | |
1998 | Part.CFrame=Part.CFrame | |
1999 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
2000 | end | |
2001 | Part.Parent=nil | |
2002 | end),prt,msh) | |
2003 | end | |
2004 | ||
2005 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2006 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2007 | prt.Anchored=true | |
2008 | prt.CFrame=cframe | |
2009 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2010 | game:GetService("Debris"):AddItem(prt,2) | |
2011 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2012 | for i=0,1,delay do | |
2013 | wait() | |
2014 | Part.CFrame=Part.CFrame | |
2015 | Part.Transparency=i | |
2016 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2017 | end | |
2018 | Part.Parent=nil | |
2019 | end),prt,msh) | |
2020 | end | |
2021 | ||
2022 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2023 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2024 | prt.Anchored=true | |
2025 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2026 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2027 | game:GetService("Debris"):AddItem(prt,2) | |
2028 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2029 | CF=Part.CFrame | |
2030 | Numbb=0 | |
2031 | randnumb=math.random()/10 | |
2032 | rand1=math.random()/10 | |
2033 | for i=0,1,rand1 do | |
2034 | wait() | |
2035 | CF=CF*cf(0,math.random()/2,0) | |
2036 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2037 | Part.CFrame=CF*euler(Numbb,0,0) | |
2038 | Part.Transparency=i | |
2039 | Numbb=Numbb+randnumb | |
2040 | end | |
2041 | Part.Parent=nil | |
2042 | end),prt,CF,Numbb,randnumb) | |
2043 | end | |
2044 | ||
2045 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2046 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2047 | prt.Anchored=true | |
2048 | prt.CFrame=cframe | |
2049 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2050 | game:GetService("Debris"):AddItem(prt,5) | |
2051 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2052 | for i=0,1,delay do | |
2053 | wait() | |
2054 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2055 | Part.Transparency=i | |
2056 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2057 | end | |
2058 | Part.Parent=nil | |
2059 | end),prt,msh) | |
2060 | end | |
2061 | ||
2062 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2063 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2064 | prt.Anchored=true | |
2065 | prt.CFrame=cframe | |
2066 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2067 | game:GetService("Debris"):AddItem(prt,2) | |
2068 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2069 | for i=0,1,delay do | |
2070 | wait() | |
2071 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2072 | Part.Transparency=i | |
2073 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2074 | end | |
2075 | Part.Parent=nil | |
2076 | end),prt,msh) | |
2077 | end | |
2078 | ||
2079 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2080 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2081 | prt.Anchored=true | |
2082 | prt.CFrame=cframe*cf(x,y,z) | |
2083 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2084 | game:GetService("Debris"):AddItem(prt,5) | |
2085 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2086 | local num=math.random() | |
2087 | local num2=math.random(-3,2)+math.random() | |
2088 | local numm=0 | |
2089 | for i=0,1,delay*2 do | |
2090 | swait() | |
2091 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2092 | Part.Transparency=i | |
2093 | numm=numm+0.01 | |
2094 | end | |
2095 | Part.Parent=nil | |
2096 | Mesh.Parent=nil | |
2097 | end),prt,msh,x,y,z) | |
2098 | end | |
2099 | ||
2100 | function dmgstart(dmg,what) | |
2101 | hitcon = what.Touched:connect(function(hit) | |
2102 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2103 | if hum and not hum:IsDescendantOf(Character) then | |
2104 | hum:TakeDamage(dmg) | |
2105 | end | |
2106 | end) | |
2107 | end | |
2108 | ||
2109 | function dmgstop() | |
2110 | hitcon:disconnect() | |
2111 | end | |
2112 | ||
2113 | function Cloak() | |
2114 | Face.Parent=nil | |
2115 | cloaked=true | |
2116 | for _,v in pairs(Torso.Parent:children()) do | |
2117 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2118 | coroutine.resume(coroutine.create(function() | |
2119 | for i=0,1,0.2 do | |
2120 | wait() | |
2121 | v.Transparency=i | |
2122 | end | |
2123 | v.Transparency=1 | |
2124 | end)) | |
2125 | end | |
2126 | if v.className=="Hat" then | |
2127 | hatp=v.Handle | |
2128 | coroutine.resume(coroutine.create(function(derp) | |
2129 | for i=0,1,0.2 do | |
2130 | wait() | |
2131 | derp.Transparency=i | |
2132 | end | |
2133 | derp.Transparency=1 | |
2134 | end),hatp) | |
2135 | end | |
2136 | end | |
2137 | for _,v in pairs(m:children()) do | |
2138 | if v.className=="Part" then | |
2139 | coroutine.resume(coroutine.create(function() | |
2140 | for i=0,1,0.2 do | |
2141 | wait() | |
2142 | v.Transparency=i | |
2143 | end | |
2144 | v.Transparency=1 | |
2145 | end)) | |
2146 | end | |
2147 | end | |
2148 | end | |
2149 | ||
2150 | function UnCloak() | |
2151 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2152 | Face.Parent=Head | |
2153 | cloaked=false | |
2154 | for _,v in pairs(Torso.Parent:children()) do | |
2155 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2156 | coroutine.resume(coroutine.create(function() | |
2157 | for i=0,1,0.1 do | |
2158 | wait() | |
2159 | v.Transparency=v.Transparency-0.1 | |
2160 | end | |
2161 | v.Transparency=0 | |
2162 | end)) | |
2163 | end | |
2164 | if v.className=="Hat" then | |
2165 | hatp=v.Handle | |
2166 | coroutine.resume(coroutine.create(function(derp) | |
2167 | for i=0,1,0.1 do | |
2168 | wait() | |
2169 | derp.Transparency=derp.Transparency-0.1 | |
2170 | end | |
2171 | derp.Transparency=0 | |
2172 | end),hatp) | |
2173 | end | |
2174 | end | |
2175 | for _,v in pairs(m:children()) do | |
2176 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2177 | coroutine.resume(coroutine.create(function() | |
2178 | for i=0,1,0.1 do | |
2179 | wait() | |
2180 | v.Transparency=v.Transparency-0.1 | |
2181 | end | |
2182 | v.Transparency=0 | |
2183 | end)) | |
2184 | v.Transparency=0 | |
2185 | end | |
2186 | end | |
2187 | end | |
2188 | ||
2189 | local origcolor = BrickColor.new("Pastel light blue") | |
2190 | ---- This section of explosions. | |
2191 | ||
2192 | ---- | |
2193 | ||
2194 | ||
2195 | function ring(type,pos,scale,value) | |
2196 | local type = type | |
2197 | local rng = Instance.new("Part", char) | |
2198 | rng.Anchored = true | |
2199 | rng.BrickColor = origcolor | |
2200 | rng.CanCollide = false | |
2201 | rng.FormFactor = 3 | |
2202 | rng.Name = "Ring" | |
2203 | rng.Size = Vector3.new(1, 1, 1) | |
2204 | rng.Transparency = 0 | |
2205 | rng.TopSurface = 0 | |
2206 | rng.BottomSurface = 0 | |
2207 | rng.CFrame = pos | |
2208 | local rngm = Instance.new("SpecialMesh", rng) | |
2209 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2210 | rngm.Scale = scale | |
2211 | local scaler2 = 1 | |
2212 | if type == "Add" then | |
2213 | scaler2 = 1*value | |
2214 | elseif type == "Divide" then | |
2215 | scaler2 = 1/value | |
2216 | end | |
2217 | coroutine.resume(coroutine.create(function() | |
2218 | for i = 0,10,0.1 do | |
2219 | swait() | |
2220 | if type == "Add" then | |
2221 | scaler2 = scaler2 - 0.01*value | |
2222 | elseif type == "Divide" then | |
2223 | scaler2 = scaler2 - 0.01/value | |
2224 | end | |
2225 | rng.Transparency = rng.Transparency + 0.01 | |
2226 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2227 | end | |
2228 | rng:Destroy() | |
2229 | end)) | |
2230 | end | |
2231 | ||
2232 | ||
2233 | function wave(type,pos,scale,value) | |
2234 | local type = type | |
2235 | local rng = Instance.new("Part", char) | |
2236 | rng.Anchored = true | |
2237 | rng.BrickColor = origcolor | |
2238 | rng.CanCollide = false | |
2239 | rng.FormFactor = 3 | |
2240 | rng.Name = "Ring" | |
2241 | rng.Size = Vector3.new(1, 1, 1) | |
2242 | rng.Transparency = 0 | |
2243 | rng.TopSurface = 0 | |
2244 | rng.BottomSurface = 0 | |
2245 | rng.CFrame = pos | |
2246 | local rngm = Instance.new("SpecialMesh", rng) | |
2247 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2248 | rngm.Scale = scale | |
2249 | local scaler2 = 1 | |
2250 | if type == "Add" then | |
2251 | scaler2 = 1*value | |
2252 | elseif type == "Divide" then | |
2253 | scaler2 = 1/value | |
2254 | end | |
2255 | coroutine.resume(coroutine.create(function() | |
2256 | for i = 0,10,0.1 do | |
2257 | swait() | |
2258 | if type == "Add" then | |
2259 | scaler2 = scaler2 - 0.01*value | |
2260 | elseif type == "Divide" then | |
2261 | scaler2 = scaler2 - 0.01/value | |
2262 | end | |
2263 | rng.Transparency = rng.Transparency + 0.01 | |
2264 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2265 | end | |
2266 | rng:Destroy() | |
2267 | end)) | |
2268 | end | |
2269 | ||
2270 | function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) | |
2271 | local type = type | |
2272 | local rng = Instance.new("Part", char) | |
2273 | rng.Anchored = true | |
2274 | rng.BrickColor = color | |
2275 | rng.CanCollide = false | |
2276 | rng.FormFactor = 3 | |
2277 | rng.Name = "Ring" | |
2278 | rng.Material = "Neon" | |
2279 | rng.Size = Vector3.new(1, 1, 1) | |
2280 | rng.Transparency = 0 | |
2281 | if typeoftrans == "In" then | |
2282 | rng.Transparency = 1 | |
2283 | end | |
2284 | rng.TopSurface = 0 | |
2285 | rng.BottomSurface = 0 | |
2286 | rng.CFrame = pos | |
2287 | local rngm = Instance.new("SpecialMesh", rng) | |
2288 | rngm.MeshType = "FileMesh" | |
2289 | rngm.MeshId = "rbxassetid://20329976" | |
2290 | rngm.Scale = scale | |
2291 | local scaler2 = 1 | |
2292 | local scaler2b = 1 | |
2293 | if type == "Add" then | |
2294 | scaler2 = 1*value | |
2295 | scaler2b = 1*value2 | |
2296 | elseif type == "Divide" then | |
2297 | scaler2 = 1/value | |
2298 | scaler2b = 1/value2 | |
2299 | end | |
2300 | local randomrot = math.random(1,2) | |
2301 | coroutine.resume(coroutine.create(function() | |
2302 | for i = 0,10/bonuspeed,0.1 do | |
2303 | swait() | |
2304 | if type == "Add" then | |
2305 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2306 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2307 | elseif type == "Divide" then | |
2308 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2309 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2310 | end | |
2311 | if randomrot == 1 then | |
2312 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) | |
2313 | elseif randomrot == 2 then | |
2314 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) | |
2315 | end | |
2316 | if typeoftrans == "Out" then | |
2317 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2318 | elseif typeoftrans == "In" then | |
2319 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2320 | end | |
2321 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) | |
2322 | end | |
2323 | rng:Destroy() | |
2324 | end)) | |
2325 | end | |
2326 | ||
2327 | function wave(type,pos,scale,value) | |
2328 | local type = type | |
2329 | local rng = Instance.new("Part", char) | |
2330 | rng.Anchored = true | |
2331 | rng.BrickColor = origcolor | |
2332 | rng.CanCollide = false | |
2333 | rng.FormFactor = 3 | |
2334 | rng.Name = "Ring" | |
2335 | rng.Size = Vector3.new(1, 1, 1) | |
2336 | rng.Transparency = 0 | |
2337 | rng.TopSurface = 0 | |
2338 | rng.BottomSurface = 0 | |
2339 | rng.CFrame = pos | |
2340 | local rngm = Instance.new("SpecialMesh", rng) | |
2341 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2342 | rngm.Scale = scale | |
2343 | local scaler2 = 1 | |
2344 | if type == "Add" then | |
2345 | scaler2 = 1*value | |
2346 | elseif type == "Divide" then | |
2347 | scaler2 = 1/value | |
2348 | end | |
2349 | coroutine.resume(coroutine.create(function() | |
2350 | for i = 0,10,0.1 do | |
2351 | swait() | |
2352 | if type == "Add" then | |
2353 | scaler2 = scaler2 - 0.01*value | |
2354 | elseif type == "Divide" then | |
2355 | scaler2 = scaler2 - 0.01/value | |
2356 | end | |
2357 | rng.Transparency = rng.Transparency + 0.01 | |
2358 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2359 | end | |
2360 | rng:Destroy() | |
2361 | end)) | |
2362 | end | |
2363 | ||
2364 | function wind(type,pos,scale,value,speed) | |
2365 | local type = type | |
2366 | local rng = Instance.new("Part", char) | |
2367 | rng.Anchored = true | |
2368 | rng.BrickColor = origcolor | |
2369 | rng.CanCollide = false | |
2370 | rng.FormFactor = 3 | |
2371 | rng.Name = "Ring" | |
2372 | rng.Size = Vector3.new(1, 1, 1) | |
2373 | rng.Transparency = 0 | |
2374 | rng.TopSurface = 0 | |
2375 | rng.BottomSurface = 0 | |
2376 | rng.CFrame = pos | |
2377 | local rngm = Instance.new("SpecialMesh", rng) | |
2378 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2379 | rngm.Scale = scale | |
2380 | local scaler2 = 1 | |
2381 | if type == "Add" then | |
2382 | scaler2 = 1*value | |
2383 | elseif type == "Divide" then | |
2384 | scaler2 = 1/value | |
2385 | end | |
2386 | coroutine.resume(coroutine.create(function() | |
2387 | for i = 0,10,0.1 do | |
2388 | swait() | |
2389 | if type == "Add" then | |
2390 | scaler2 = scaler2 - 0.01*value | |
2391 | elseif type == "Divide" then | |
2392 | scaler2 = scaler2 - 0.01/value | |
2393 | end | |
2394 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2395 | rng.Transparency = rng.Transparency + 0.01 | |
2396 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2397 | end | |
2398 | rng:Destroy() | |
2399 | end)) | |
2400 | end | |
2401 | ||
2402 | function groundwind(type,pos,scale,value,speed) | |
2403 | local type = type | |
2404 | local rng = Instance.new("Part", char) | |
2405 | rng.Anchored = true | |
2406 | rng.BrickColor = origcolor | |
2407 | rng.CanCollide = false | |
2408 | rng.FormFactor = 3 | |
2409 | rng.Name = "Ring" | |
2410 | rng.Size = Vector3.new(1, 1, 1) | |
2411 | rng.Transparency = 0 | |
2412 | rng.TopSurface = 0 | |
2413 | rng.BottomSurface = 0 | |
2414 | rng.CFrame = pos | |
2415 | local rngm = Instance.new("SpecialMesh", rng) | |
2416 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2417 | rngm.Scale = scale | |
2418 | local scaler2 = 1 | |
2419 | if type == "Add" then | |
2420 | scaler2 = 1*value | |
2421 | elseif type == "Divide" then | |
2422 | scaler2 = 1/value | |
2423 | end | |
2424 | coroutine.resume(coroutine.create(function() | |
2425 | for i = 0,10,0.1 do | |
2426 | swait() | |
2427 | if type == "Add" then | |
2428 | scaler2 = scaler2 - 0.01*value | |
2429 | elseif type == "Divide" then | |
2430 | scaler2 = scaler2 - 0.01/value | |
2431 | end | |
2432 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2433 | rng.Transparency = rng.Transparency + 0.01 | |
2434 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2435 | end | |
2436 | rng:Destroy() | |
2437 | end)) | |
2438 | end | |
2439 | ||
2440 | function CameraManager() | |
2441 | if TwoD and not CamInterrupt then | |
2442 | if Humanoid.Health > 0 then | |
2443 | Camera.CameraSubject = Humanoid | |
2444 | Camera.CameraType = "Scriptable" | |
2445 | Humanoid.AutoRotate = false | |
2446 | if Booleans.GyroUse then | |
2447 | Directer.MaxTorque = Vec3(0, huge, 0) | |
2448 | else | |
2449 | Directer.MaxTorque = Vec3(0, 0, 0) | |
2450 | end | |
2451 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
2452 | if Booleans.CamFollow then | |
2453 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
2454 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
2455 | else | |
2456 | CPart.Position = RootPart.Position | |
2457 | end | |
2458 | else | |
2459 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
2460 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
2461 | end | |
2462 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
2463 | else | |
2464 | Camera.CameraSubject = Humanoid | |
2465 | Camera.CameraType = "Custom" | |
2466 | end | |
2467 | end | |
2468 | end | |
2469 | ||
2470 | function ring(type,pos,scale,value) | |
2471 | local type = type | |
2472 | local rng = Instance.new("Part", char) | |
2473 | rng.Anchored = true | |
2474 | rng.BrickColor = origcolor | |
2475 | rng.CanCollide = false | |
2476 | rng.FormFactor = 3 | |
2477 | rng.Name = "Ring" | |
2478 | rng.Size = Vector3.new(1, 1, 1) | |
2479 | rng.Transparency = 0 | |
2480 | rng.TopSurface = 0 | |
2481 | rng.BottomSurface = 0 | |
2482 | rng.CFrame = pos | |
2483 | local rngm = Instance.new("SpecialMesh", rng) | |
2484 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2485 | rngm.Scale = scale | |
2486 | local scaler2 = 1 | |
2487 | if type == "Add" then | |
2488 | scaler2 = 1*value | |
2489 | elseif type == "Divide" then | |
2490 | scaler2 = 1/value | |
2491 | end | |
2492 | coroutine.resume(coroutine.create(function() | |
2493 | for i = 0,10,0.1 do | |
2494 | swait() | |
2495 | if type == "Add" then | |
2496 | scaler2 = scaler2 - 0.01*value | |
2497 | elseif type == "Divide" then | |
2498 | scaler2 = scaler2 - 0.01/value | |
2499 | end | |
2500 | rng.Transparency = rng.Transparency + 0.01 | |
2501 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2502 | end | |
2503 | rng:Destroy() | |
2504 | end)) | |
2505 | end | |
2506 | ||
2507 | ||
2508 | function wave(type,pos,scale,value) | |
2509 | local type = type | |
2510 | local rng = Instance.new("Part", char) | |
2511 | rng.Anchored = true | |
2512 | rng.BrickColor = origcolor | |
2513 | rng.CanCollide = false | |
2514 | rng.FormFactor = 3 | |
2515 | rng.Name = "Ring" | |
2516 | rng.Size = Vector3.new(1, 1, 1) | |
2517 | rng.Transparency = 0 | |
2518 | rng.TopSurface = 0 | |
2519 | rng.BottomSurface = 0 | |
2520 | rng.CFrame = pos | |
2521 | local rngm = Instance.new("SpecialMesh", rng) | |
2522 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2523 | rngm.Scale = scale | |
2524 | local scaler2 = 1 | |
2525 | if type == "Add" then | |
2526 | scaler2 = 1*value | |
2527 | elseif type == "Divide" then | |
2528 | scaler2 = 1/value | |
2529 | end | |
2530 | coroutine.resume(coroutine.create(function() | |
2531 | for i = 0,10,0.1 do | |
2532 | swait() | |
2533 | if type == "Add" then | |
2534 | scaler2 = scaler2 - 0.01*value | |
2535 | elseif type == "Divide" then | |
2536 | scaler2 = scaler2 - 0.01/value | |
2537 | end | |
2538 | rng.Transparency = rng.Transparency + 0.01 | |
2539 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2540 | end | |
2541 | rng:Destroy() | |
2542 | end)) | |
2543 | end | |
2544 | ||
2545 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2546 | local type = type | |
2547 | local rng = Instance.new("Part", char) | |
2548 | rng.Anchored = true | |
2549 | if ModeOfGlitch ~= 2 then | |
2550 | rng.BrickColor = color | |
2551 | elseif ModeOfGlitch == 2 then | |
2552 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2553 | end | |
2554 | rng.CanCollide = false | |
2555 | rng.FormFactor = 3 | |
2556 | rng.Name = "Ring" | |
2557 | rng.Material = "Neon" | |
2558 | rng.Size = Vector3.new(1, 1, 1) | |
2559 | rng.Transparency = 0 | |
2560 | rng.TopSurface = 0 | |
2561 | rng.BottomSurface = 0 | |
2562 | rng.CFrame = pos | |
2563 | local rngm = Instance.new("SpecialMesh", rng) | |
2564 | rngm.MeshType = "Sphere" | |
2565 | rngm.Scale = scale | |
2566 | if rainbowmode == true then | |
2567 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2568 | end | |
2569 | if ModeOfGlitch == 2 then | |
2570 | coroutine.resume(coroutine.create(function() | |
2571 | while true do | |
2572 | swait() | |
2573 | if rng.Parent ~= nil then | |
2574 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2575 | else | |
2576 | break | |
2577 | end | |
2578 | end | |
2579 | end)) | |
2580 | end | |
2581 | local scaler2 = 1 | |
2582 | if type == "Add" then | |
2583 | scaler2 = 1*value | |
2584 | elseif type == "Divide" then | |
2585 | scaler2 = 1/value | |
2586 | end | |
2587 | coroutine.resume(coroutine.create(function() | |
2588 | for i = 0,10/bonuspeed,0.1 do | |
2589 | swait() | |
2590 | if rainbowmode == true then | |
2591 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2592 | end | |
2593 | if type == "Add" then | |
2594 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2595 | elseif type == "Divide" then | |
2596 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2597 | end | |
2598 | if chaosmode == true then | |
2599 | rng.BrickColor = BrickColor.random() | |
2600 | end | |
2601 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2602 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2603 | end | |
2604 | rng:Destroy() | |
2605 | end)) | |
2606 | end | |
2607 | ||
2608 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
2609 | local type = type | |
2610 | local rng = Instance.new("Part", char) | |
2611 | rng.Anchored = true | |
2612 | if ModeOfGlitch ~= 2 then | |
2613 | rng.BrickColor = color | |
2614 | elseif ModeOfGlitch == 2 then | |
2615 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2616 | end | |
2617 | rng.CanCollide = false | |
2618 | rng.FormFactor = 3 | |
2619 | rng.Name = "Ring" | |
2620 | rng.Material = "Neon" | |
2621 | rng.Size = Vector3.new(1, 1, 1) | |
2622 | rng.Transparency = 0 | |
2623 | rng.TopSurface = 0 | |
2624 | rng.BottomSurface = 0 | |
2625 | rng.CFrame = pos | |
2626 | local rngm = Instance.new("SpecialMesh", rng) | |
2627 | rngm.MeshType = "Sphere" | |
2628 | rngm.Scale = scale | |
2629 | if rainbowmode == true then | |
2630 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2631 | end | |
2632 | local scaler2 = 1 | |
2633 | local scaler2b = 1 | |
2634 | local scaler2c = 1 | |
2635 | if type == "Add" then | |
2636 | scaler2 = 1*value | |
2637 | scaler2b = 1*value2 | |
2638 | scaler2c = 1*value3 | |
2639 | elseif type == "Divide" then | |
2640 | scaler2 = 1/value | |
2641 | scaler2b = 1/value2 | |
2642 | scaler2c = 1/value3 | |
2643 | end | |
2644 | coroutine.resume(coroutine.create(function() | |
2645 | while true do | |
2646 | swait() | |
2647 | if rainbowmode == true then | |
2648 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2649 | end | |
2650 | end | |
2651 | end)) | |
2652 | if ModeOfGlitch == 2 then | |
2653 | coroutine.resume(coroutine.create(function() | |
2654 | while true do | |
2655 | swait() | |
2656 | if rng.Parent ~= nil then | |
2657 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2658 | else | |
2659 | break | |
2660 | end | |
2661 | end | |
2662 | end)) | |
2663 | end | |
2664 | coroutine.resume(coroutine.create(function() | |
2665 | for i = 0,10/bonuspeed,0.1 do | |
2666 | swait() | |
2667 | if type == "Add" then | |
2668 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2669 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2670 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
2671 | elseif type == "Divide" then | |
2672 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2673 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2674 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2675 | end | |
2676 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2677 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2678 | end | |
2679 | rng:Destroy() | |
2680 | end)) | |
2681 | end | |
2682 | ||
2683 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
2684 | local type = type | |
2685 | local rotenable = rotatingop | |
2686 | local rng = Instance.new("Part", char) | |
2687 | rng.Anchored = true | |
2688 | rng.BrickColor = color | |
2689 | rng.CanCollide = false | |
2690 | rng.FormFactor = 3 | |
2691 | rng.Name = "Ring" | |
2692 | rng.Material = "Neon" | |
2693 | rng.Size = Vector3.new(1, 1, 1) | |
2694 | rng.Transparency = 0 | |
2695 | if typeoftrans == "In" then | |
2696 | rng.Transparency = 1 | |
2697 | end | |
2698 | rng.TopSurface = 0 | |
2699 | rng.BottomSurface = 0 | |
2700 | rng.CFrame = pos | |
2701 | local rngm = Instance.new("SpecialMesh", rng) | |
2702 | rngm.MeshType = "FileMesh" | |
2703 | if typeofshape == "Normal" then | |
2704 | rngm.MeshId = "rbxassetid://662586858" | |
2705 | elseif typeofshape == "Round" then | |
2706 | rngm.MeshId = "rbxassetid://662585058" | |
2707 | end | |
2708 | rngm.Scale = scale | |
2709 | local scaler2 = 1/10 | |
2710 | if type == "Add" then | |
2711 | scaler2 = 1*value/10 | |
2712 | elseif type == "Divide" then | |
2713 | scaler2 = 1/value/10 | |
2714 | end | |
2715 | local randomrot = math.random(1,2) | |
2716 | coroutine.resume(coroutine.create(function() | |
2717 | for i = 0,10/bonuspeed,0.1 do | |
2718 | swait() | |
2719 | if type == "Add" then | |
2720 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
2721 | elseif type == "Divide" then | |
2722 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
2723 | end | |
2724 | if rotenable == true then | |
2725 | if randomrot == 1 then | |
2726 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
2727 | elseif randomrot == 2 then | |
2728 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
2729 | end | |
2730 | end | |
2731 | if typeoftrans == "Out" then | |
2732 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2733 | elseif typeoftrans == "In" then | |
2734 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2735 | end | |
2736 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
2737 | end | |
2738 | rng:Destroy() | |
2739 | end)) | |
2740 | end | |
2741 | ||
2742 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2743 | local type = type | |
2744 | local rng = Instance.new("Part", char) | |
2745 | rng.Anchored = true | |
2746 | rng.BrickColor = color | |
2747 | rng.CanCollide = false | |
2748 | rng.FormFactor = 3 | |
2749 | rng.Name = "Ring" | |
2750 | rng.Material = "Neon" | |
2751 | rng.Size = Vector3.new(1, 1, 1) | |
2752 | rng.Transparency = 0 | |
2753 | rng.TopSurface = 0 | |
2754 | rng.BottomSurface = 0 | |
2755 | rng.CFrame = pos | |
2756 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2757 | local rngm = Instance.new("SpecialMesh", rng) | |
2758 | rngm.MeshType = "Brick" | |
2759 | rngm.Scale = vt(x1,y1,z1) | |
2760 | if rainbowmode == true then | |
2761 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2762 | end | |
2763 | local scaler2 = 1 | |
2764 | local speeder = FastSpeed/10 | |
2765 | if type == "Add" then | |
2766 | scaler2 = 1*value | |
2767 | elseif type == "Divide" then | |
2768 | scaler2 = 1/value | |
2769 | end | |
2770 | coroutine.resume(coroutine.create(function() | |
2771 | for i = 0,10/bonuspeed,0.1 do | |
2772 | swait() | |
2773 | if rainbowmode == true then | |
2774 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2775 | end | |
2776 | if type == "Add" then | |
2777 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2778 | elseif type == "Divide" then | |
2779 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2780 | end | |
2781 | if chaosmode == true then | |
2782 | rng.BrickColor = BrickColor.random() | |
2783 | end | |
2784 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2785 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2786 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2787 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2788 | end | |
2789 | rng:Destroy() | |
2790 | end)) | |
2791 | end | |
2792 | ||
2793 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2794 | local type = type | |
2795 | local rng = Instance.new("Part", char) | |
2796 | rng.Anchored = true | |
2797 | rng.BrickColor = color | |
2798 | rng.CanCollide = false | |
2799 | rng.FormFactor = 3 | |
2800 | rng.Name = "Ring" | |
2801 | rng.Material = "Neon" | |
2802 | rng.Size = Vector3.new(1, 1, 1) | |
2803 | rng.Transparency = 0 | |
2804 | rng.TopSurface = 0 | |
2805 | rng.BottomSurface = 0 | |
2806 | rng.CFrame = pos | |
2807 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2808 | local rngm = Instance.new("SpecialMesh", rng) | |
2809 | rngm.MeshType = "Brick" | |
2810 | rngm.Scale = vt(x1,y1,z1) | |
2811 | if rainbowmode == true then | |
2812 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2813 | end | |
2814 | local scaler2 = 1 | |
2815 | local speeder = FastSpeed/10 | |
2816 | if type == "Add" then | |
2817 | scaler2 = 1*value | |
2818 | elseif type == "Divide" then | |
2819 | scaler2 = 1/value | |
2820 | end | |
2821 | coroutine.resume(coroutine.create(function() | |
2822 | for i = 0,10/bonuspeed,0.1 do | |
2823 | swait() | |
2824 | if rainbowmode == true then | |
2825 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2826 | end | |
2827 | if type == "Add" then | |
2828 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2829 | elseif type == "Divide" then | |
2830 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2831 | end | |
2832 | if chaosmode == true then | |
2833 | rng.BrickColor = BrickColor.random() | |
2834 | end | |
2835 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2836 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2837 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2838 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2839 | end | |
2840 | rng:Destroy() | |
2841 | end)) | |
2842 | end | |
2843 | ||
2844 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2845 | local type = type | |
2846 | local rng = Instance.new("Part", char) | |
2847 | rng.Anchored = true | |
2848 | rng.BrickColor = color | |
2849 | rng.CanCollide = false | |
2850 | rng.FormFactor = 3 | |
2851 | rng.Name = "Ring" | |
2852 | rng.Material = "Neon" | |
2853 | rng.Size = Vector3.new(1, 1, 1) | |
2854 | rng.Transparency = 0 | |
2855 | rng.TopSurface = 0 | |
2856 | rng.BottomSurface = 0 | |
2857 | rng.CFrame = pos | |
2858 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2859 | local rngm = Instance.new("SpecialMesh", rng) | |
2860 | rngm.MeshType = "Brick" | |
2861 | rngm.Scale = vt(x1,y1,z1) | |
2862 | if rainbowmode == true then | |
2863 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2864 | end | |
2865 | local scaler2 = 0 | |
2866 | local speeder = FastSpeed/10 | |
2867 | if type == "Add" then | |
2868 | scaler2 = 1*value | |
2869 | elseif type == "Divide" then | |
2870 | scaler2 = 1/value | |
2871 | end | |
2872 | coroutine.resume(coroutine.create(function() | |
2873 | for i = 0,10/bonuspeed,0.1 do | |
2874 | swait() | |
2875 | if rainbowmode == true then | |
2876 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2877 | end | |
2878 | if type == "Add" then | |
2879 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2880 | elseif type == "Divide" then | |
2881 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2882 | end | |
2883 | if chaosmode == true then | |
2884 | rng.BrickColor = BrickColor.random() | |
2885 | end | |
2886 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2887 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2888 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2889 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2890 | end | |
2891 | rng:Destroy() | |
2892 | end)) | |
2893 | end | |
2894 | ||
2895 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
2896 | local type = type | |
2897 | local rng = Instance.new("Part", char) | |
2898 | rng.Anchored = true | |
2899 | rng.BrickColor = color | |
2900 | rng.Color = color3 | |
2901 | rng.CanCollide = false | |
2902 | rng.FormFactor = 3 | |
2903 | rng.Name = "Ring" | |
2904 | rng.Material = "Neon" | |
2905 | rng.Size = Vector3.new(1, 1, 1) | |
2906 | rng.Transparency = 0 | |
2907 | rng.TopSurface = 0 | |
2908 | rng.BottomSurface = 0 | |
2909 | rng.CFrame = pos | |
2910 | local rngm = Instance.new("SpecialMesh", rng) | |
2911 | rngm.MeshType = "Brick" | |
2912 | rngm.Scale = scale | |
2913 | local scaler2 = 1 | |
2914 | local scaler2b = 1 | |
2915 | local scaler2c = 1 | |
2916 | if type == "Add" then | |
2917 | scaler2 = 1*value | |
2918 | scaler2b = 1*value2 | |
2919 | scaler2c = 1*value3 | |
2920 | elseif type == "Divide" then | |
2921 | scaler2 = 1/value | |
2922 | scaler2b = 1/value2 | |
2923 | scaler2c = 1/value3 | |
2924 | end | |
2925 | coroutine.resume(coroutine.create(function() | |
2926 | for i = 0,10/bonuspeed,0.1 do | |
2927 | swait() | |
2928 | if type == "Add" then | |
2929 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2930 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2931 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
2932 | elseif type == "Divide" then | |
2933 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2934 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2935 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2936 | end | |
2937 | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2938 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2939 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2940 | end | |
2941 | rng:Destroy() | |
2942 | end)) | |
2943 | end | |
2944 | ||
2945 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2946 | local type = type | |
2947 | local rng = Instance.new("Part", char) | |
2948 | rng.Anchored = true | |
2949 | if ModeOfGlitch ~= 9 then | |
2950 | rng.BrickColor = color | |
2951 | elseif ModeOfGlitch == 9 then | |
2952 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2953 | end | |
2954 | rng.CanCollide = false | |
2955 | rng.FormFactor = 3 | |
2956 | rng.Name = "Ring" | |
2957 | rng.Material = "Neon" | |
2958 | rng.Size = Vector3.new(1, 1, 1) | |
2959 | rng.Transparency = 0 | |
2960 | rng.TopSurface = 0 | |
2961 | rng.BottomSurface = 0 | |
2962 | rng.CFrame = pos | |
2963 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2964 | local rngm = Instance.new("SpecialMesh", rng) | |
2965 | rngm.MeshType = "Sphere" | |
2966 | rngm.Scale = vt(x1,y1,z1) | |
2967 | if rainbowmode == true then | |
2968 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2969 | end | |
2970 | if ModeOfGlitch == 9 then | |
2971 | coroutine.resume(coroutine.create(function() | |
2972 | while true do | |
2973 | swait() | |
2974 | if rng.Parent ~= nil then | |
2975 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2976 | else | |
2977 | break | |
2978 | end | |
2979 | end | |
2980 | end)) | |
2981 | end | |
2982 | local scaler2 = 1 | |
2983 | local speeder = FastSpeed | |
2984 | if type == "Add" then | |
2985 | scaler2 = 1*value | |
2986 | elseif type == "Divide" then | |
2987 | scaler2 = 1/value | |
2988 | end | |
2989 | coroutine.resume(coroutine.create(function() | |
2990 | for i = 0,10/bonuspeed,0.1 do | |
2991 | swait() | |
2992 | if rainbowmode == true then | |
2993 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2994 | end | |
2995 | if type == "Add" then | |
2996 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2997 | elseif type == "Divide" then | |
2998 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2999 | end | |
3000 | if chaosmode == true then | |
3001 | rng.BrickColor = BrickColor.random() | |
3002 | end | |
3003 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
3004 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
3005 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
3006 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
3007 | end | |
3008 | rng:Destroy() | |
3009 | end)) | |
3010 | end | |
3011 | ||
3012 | ||
3013 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
3014 | local type = type | |
3015 | local rng = Instance.new("Part", char) | |
3016 | rng.Anchored = true | |
3017 | if ModeOfGlitch ~= 9 then | |
3018 | rng.BrickColor = color | |
3019 | elseif ModeOfGlitch == 9 then | |
3020 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
3021 | end | |
3022 | rng.CanCollide = false | |
3023 | rng.FormFactor = 3 | |
3024 | rng.Name = "Ring" | |
3025 | rng.Material = "Neon" | |
3026 | rng.Size = Vector3.new(1, 1, 1) | |
3027 | rng.Transparency = 1 | |
3028 | rng.TopSurface = 0 | |
3029 | rng.BottomSurface = 0 | |
3030 | rng.CFrame = pos | |
3031 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
3032 | local rngm = Instance.new("SpecialMesh", rng) | |
3033 | rngm.MeshType = "Sphere" | |
3034 | rngm.Scale = vt(x1,y1,z1) | |
3035 | if rainbowmode == true then | |
3036 | rng.Color = Color3.new(r/255,g/255,b/255) | |
3037 | end | |
3038 | if ModeOfGlitch == 9 then | |
3039 | coroutine.resume(coroutine.create(function() | |
3040 | while true do | |
3041 | swait() | |
3042 | if rng.Parent ~= nil then | |
3043 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
3044 | else | |
3045 | break | |
3046 | end | |
3047 | end | |
3048 | end)) | |
3049 | end | |
3050 | local scaler2 = 1 | |
3051 | local speeder = FastSpeed | |
3052 | if type == "Add" then | |
3053 | scaler2 = 1*value | |
3054 | elseif type == "Divide" then | |
3055 | scaler2 = 1/value | |
3056 | end | |
3057 | coroutine.resume(coroutine.create(function() | |
3058 | for i = 0,10/bonuspeed,0.1 do | |
3059 | swait() | |
3060 | if rainbowmode == true then | |
3061 | rng.Color = Color3.new(r/255,g/255,b/255) | |
3062 | end | |
3063 | if type == "Add" then | |
3064 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
3065 | elseif type == "Divide" then | |
3066 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
3067 | end | |
3068 | if chaosmode == true then | |
3069 | rng.BrickColor = BrickColor.random() | |
3070 | end | |
3071 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
3072 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
3073 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
3074 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
3075 | end | |
3076 | rng:Destroy() | |
3077 | end)) | |
3078 | end | |
3079 | ||
3080 | function dmg(dude) | |
3081 | if dude.Name ~= Character then | |
3082 | local keptcolor = MAINRUINCOLOR | |
3083 | local bgf = Instance.new("BodyGyro",dude.Head) | |
3084 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
3085 | --[[local val = Instance.new("BoolValue",dude) | |
3086 | val.Name = "IsHit"]]-- | |
3087 | local ds = coroutine.wrap(function() | |
3088 | dude:WaitForChild("Head"):BreakJoints() | |
3089 | for i, v in pairs(dude:GetChildren()) do | |
3090 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3091 | v.Name = "DEMINISHED" | |
3092 | end | |
3093 | end | |
3094 | wait(0.5) | |
3095 | targetted = nil | |
3096 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
3097 | coroutine.resume(coroutine.create(function() | |
3098 | for i, v in pairs(dude:GetChildren()) do | |
3099 | if v:IsA("Accessory") then | |
3100 | v:Destroy() | |
3101 | end | |
3102 | if v:IsA("Humanoid") then | |
3103 | v:Destroy() | |
3104 | end | |
3105 | if v:IsA("CharacterMesh") then | |
3106 | v:Destroy() | |
3107 | end | |
3108 | if v:IsA("Model") then | |
3109 | v:Destroy() | |
3110 | end | |
3111 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3112 | for x, o in pairs(v:GetChildren()) do | |
3113 | if o:IsA("Decal") then | |
3114 | o:Destroy() | |
3115 | end | |
3116 | end | |
3117 | coroutine.resume(coroutine.create(function() | |
3118 | v.Material = "Neon" | |
3119 | v.CanCollide = false | |
3120 | v.Anchored = false | |
3121 | local bld = Instance.new("ParticleEmitter",v) | |
3122 | bld.LightEmission = 0.75 | |
3123 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
3124 | bld.Color = ColorSequence.new(keptcolor.Color) | |
3125 | bld.Rate = 500 | |
3126 | bld.Lifetime = NumberRange.new(1) | |
3127 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3128 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3129 | bld.Speed = NumberRange.new(2,5) | |
3130 | bld.VelocitySpread = 50000 | |
3131 | bld.Rotation = NumberRange.new(-500,500) | |
3132 | bld.RotSpeed = NumberRange.new(-500,500) | |
3133 | local sbs = Instance.new("BodyPosition", v) | |
3134 | sbs.P = 3000 | |
3135 | sbs.D = 1000 | |
3136 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3137 | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
3138 | v.Color = keptcolor.Color | |
3139 | coroutine.resume(coroutine.create(function() | |
3140 | for i = 0, 49 do | |
3141 | swait(1) | |
3142 | v:BreakJoints() | |
3143 | v.Transparency = v.Transparency + 0.02 | |
3144 | end | |
3145 | v:BreakJoints() | |
3146 | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
3147 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
3148 | bld.Speed = NumberRange.new(10,25) | |
3149 | bld.Drag = 5 | |
3150 | bld.Acceleration = vt(0,2,0) | |
3151 | wait(0.5) | |
3152 | bld.Enabled = false | |
3153 | wait(8) | |
3154 | v:Destroy() | |
3155 | dude:Destroy() | |
3156 | end)) | |
3157 | end)) | |
3158 | end | |
3159 | end | |
3160 | end)) | |
3161 | end) | |
3162 | ds() | |
3163 | end | |
3164 | end | |
3165 | ||
3166 | ||
3167 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3168 | if SinglePlayer then | |
3169 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3170 | end | |
3171 | local List = {} | |
3172 | for i, v in pairs(workspace:GetChildren()) do | |
3173 | if v:IsA("Model") then | |
3174 | if v:findFirstChild("Head") then | |
3175 | if v ~= Character then | |
3176 | if (v.Head.Position - Position).magnitude <= Distance then | |
3177 | table.insert(List, v) | |
3178 | end | |
3179 | end | |
3180 | end | |
3181 | end | |
3182 | end | |
3183 | return List | |
3184 | end | |
3185 | ||
3186 | function FaceMouse() | |
3187 | Cam = workspace.CurrentCamera | |
3188 | return { | |
3189 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3190 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3191 | } | |
3192 | end | |
3193 | ||
3194 | function FaceMouse2() | |
3195 | Cam = workspace.CurrentCamera | |
3196 | return { | |
3197 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3198 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3199 | } | |
3200 | end | |
3201 | ||
3202 | local ModeOfGlitch = 1 | |
3203 | -- Functions are ready. | |
3204 | local storehumanoidWS = 16 | |
3205 | ||
3206 | function createBGCircle(size,parent,color) | |
3207 | local bgui = Instance.new("BillboardGui",parent) | |
3208 | bgui.Size = UDim2.new(size, 0, size, 0) | |
3209 | local imgc = Instance.new("ImageLabel",bgui) | |
3210 | imgc.BackgroundTransparency = 1 | |
3211 | imgc.ImageTransparency = 0 | |
3212 | imgc.Size = UDim2.new(1,0,1,0) | |
3213 | imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
3214 | imgc.ImageColor3 = color | |
3215 | return bgui,imgc | |
3216 | end | |
3217 | ||
3218 | ----------------------------------- Abilities | |
3219 | ||
3220 | function Balanced() | |
3221 | hum.WalkSpeed = 0 | |
3222 | hum.JumpPower = 0 | |
3223 | attack = true | |
3224 | for i = 0,50 do | |
3225 | swait() | |
3226 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3227 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3228 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3229 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3230 | RW.C0=clerp(RW.C0,cf(0.6,0.5 + 0.05 * math.cos(sine / 28),-0.5)*angles(math.rad(20),math.rad(0),math.rad(-90)),.1) | |
3231 | LW.C0=clerp(LW.C0,cf(-0.6,0.5 + 0.05 * math.cos(sine / 28),-0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
3232 | end | |
3233 | local keptcolor = MAINRUINCOLOR | |
3234 | local locat = Instance.new("Part", char) | |
3235 | locat.CanCollide = false | |
3236 | locat.FormFactor = 3 | |
3237 | locat.Name = "Ring" | |
3238 | locat.Material = "Neon" | |
3239 | locat.Size = Vector3.new(1, 1, 1) | |
3240 | locat.Transparency = 1 | |
3241 | locat.TopSurface = 0 | |
3242 | locat.BottomSurface = 0 | |
3243 | locat.Anchored = true | |
3244 | locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
3245 | local poste = 0 | |
3246 | local rotation = 0 | |
3247 | local upperpos = 0 | |
3248 | local rate = 0 | |
3249 | local x = locat | |
3250 | CFuncs["Sound"].Create("rbxassetid://289315275", char, 3.5, 1) | |
3251 | CFuncs["Sound"].Create("rbxassetid://419447292", char, 3.5, 1) | |
3252 | shakes(0.5,0.3) | |
3253 | for i = 0, 49 do | |
3254 | swait() | |
3255 | rotation = rotation + 5 | |
3256 | poste = poste + 1 | |
3257 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3258 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3259 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3260 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3261 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(5,5,5),1,0.01,1,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
3262 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3263 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3264 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(-40 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3265 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3266 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(2),math.rad(0),math.rad(90)),.1) | |
3267 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
3268 | MagniDamage(tors, 50, 99,100, 0, "Normal") | |
3269 | end | |
3270 | for i = 0, 500 do | |
3271 | swait() | |
3272 | rotation = rotation + 5 | |
3273 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3274 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3275 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3276 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3277 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(20,0.1,20),0.9,0.01,0.9,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
3278 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3279 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3280 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(-40 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3281 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3282 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(2),math.rad(0),math.rad(90)),.1) | |
3283 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
3284 | MagniDamage(tors, 50, 99,100, 0, "Normal") | |
3285 | end | |
3286 | attack = false | |
3287 | hum.WalkSpeed = storehumanoidWS | |
3288 | hum.JumpPower = 50 | |
3289 | end | |
3290 | ||
3291 | function Staywey() | |
3292 | attack = true | |
3293 | hum.WalkSpeed = 0 | |
3294 | bosschatfunc("STAY WEY! uwu",MAINRUINCOLOR.Color,3) | |
3295 | for i = 0,30 do | |
3296 | swait() | |
3297 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3298 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3299 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3300 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
3301 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(0),math.rad(20)),.1) | |
3302 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
3303 | end | |
3304 | for i = 0,27 do | |
3305 | swait() | |
3306 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3307 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3308 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3309 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
3310 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.05 * math.cos(sine / 28),-0.3)*angles(math.rad(90),math.rad(0),math.rad(-90)),.1) | |
3311 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
3312 | end | |
3313 | MagniDamage(root, 24, 0,0, 75, "Normal") | |
3314 | CFuncs["Sound"].Create("rbxassetid://203691492", tors, 1.5,1) | |
3315 | shakes(0.2,0.1) | |
3316 | for i = 0,2,0.1 do | |
3317 | swait() | |
3318 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5) | |
3319 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5) | |
3320 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5) | |
3321 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5) | |
3322 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5) | |
3323 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
3324 | end | |
3325 | attack = false | |
3326 | hum.WalkSpeed = storehumanoidWS | |
3327 | end | |
3328 | ||
3329 | function heartbeatatmyfeeties() | |
3330 | attack = true | |
3331 | hum.WalkSpeed = 0 | |
3332 | CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5) | |
3333 | CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5) | |
3334 | CFuncs["Sound"].Create("rbxassetid://1436242685", char, 10, 1) | |
3335 | bosschatfunc("THIS IS THE END!!!",MAINRUINCOLOR.Color,3) | |
3336 | local keptcolor = MAINRUINCOLOR | |
3337 | for i = 0,8,0.1 do | |
3338 | swait() | |
3339 | slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.new("White")) | |
3340 | block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.2,0.2,0.2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3341 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3342 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3343 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3344 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3345 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1) | |
3346 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1) | |
3347 | end | |
3348 | for i = 0, 99 do | |
3349 | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
3350 | dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3351 | local at1 = Instance.new("Attachment",dis) | |
3352 | at1.Position = vt(-25000,0,0) | |
3353 | local at2 = Instance.new("Attachment",dis) | |
3354 | at2.Position = vt(25000,0,0) | |
3355 | local trl = Instance.new('Trail',dis) | |
3356 | trl.Attachment0 = at1 | |
3357 | trl.FaceCamera = true | |
3358 | trl.Attachment1 = at2 | |
3359 | trl.Texture = "rbxassetid://1049219073" | |
3360 | trl.LightEmission = 1 | |
3361 | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
3362 | trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3363 | trl.Lifetime = 5 | |
3364 | local bv = Instance.new("BodyVelocity") | |
3365 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3366 | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
3367 | bv.Parent = dis | |
3368 | game:GetService("Debris"):AddItem(dis, 5) | |
3369 | end | |
3370 | CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1) | |
3371 | CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8) | |
3372 | CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1) | |
3373 | for i = 0,3 do | |
3374 | swait() | |
3375 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3376 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3377 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3378 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3379 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3380 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3381 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3382 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3383 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3384 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3385 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3386 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3387 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3388 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3389 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(0)),.8) | |
3390 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3391 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3392 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3393 | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,0,0),6,0,6,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3394 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
3395 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
3396 | MagniDamage(root, 1000, 78,99, 0, "Normal") | |
3397 | swait(20) | |
3398 | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,0,0),6,0,6,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3399 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
3400 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
3401 | MagniDamage(root, 1000, 78,99, 0, "Normal") | |
3402 | swait(100) | |
3403 | end | |
3404 | ||
3405 | attack = false | |
3406 | hum.WalkSpeed = storehumanoidWS | |
3407 | end | |
3408 | ||
3409 | function BURNYS() | |
3410 | attack = true | |
3411 | hum.WalkSpeed = 0 | |
3412 | bosschatfunc("$#@%^$^$@*&%@^T@#%$^234",MAINRUINCOLOR.Color,1) | |
3413 | coroutine.resume(coroutine.create(function() | |
3414 | local eff = Instance.new("ParticleEmitter",cen) | |
3415 | eff.Texture = "rbxassetid://2344870656" | |
3416 | eff.LightEmission = 1 | |
3417 | eff.Color = ColorSequence.new(keptcolor.Color) | |
3418 | eff.Rate = 10000000 | |
3419 | eff.Enabled = true | |
3420 | eff.EmissionDirection = "Front" | |
3421 | eff.Lifetime = NumberRange.new(2) | |
3422 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)}) | |
3423 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3424 | eff.Speed = NumberRange.new(500) | |
3425 | eff.Drag = 5 | |
3426 | eff.Rotation = NumberRange.new(-500,500) | |
3427 | eff.SpreadAngle = Vector2.new(0,900) | |
3428 | eff.RotSpeed = NumberRange.new(-500,500) | |
3429 | wait(0.2) | |
3430 | eff.Enabled = false | |
3431 | wait(5) | |
3432 | eff:Destroy() | |
3433 | end)) | |
3434 | coroutine.resume(coroutine.create(function() | |
3435 | local shval = 10 | |
3436 | for i = 0, 99 do | |
3437 | swait() | |
3438 | shval = shval - 0.1 | |
3439 | hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15) | |
3440 | end | |
3441 | hum.CameraOffset = vt(0,0,0) | |
3442 | end)) | |
3443 | local rrot = 0 | |
3444 | local xam = 1 | |
3445 | coroutine.resume(coroutine.create(function() | |
3446 | for i = 0, 14 do | |
3447 | --swait() | |
3448 | rrot = rrot + 40 | |
3449 | xam = xam + 0.25 | |
3450 | local bonus = xam | |
3451 | local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random()) | |
3452 | xa.Anchored = true | |
3453 | xa.Color = Color3.new(0,0,0) | |
3454 | xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75) | |
3455 | CreateMesh(xa,"Sphere",30,1,30) | |
3456 | local xc = 0 | |
3457 | coroutine.resume(coroutine.create(function() | |
3458 | for i = 0, 99 do | |
3459 | swait() | |
3460 | xc = xc + 0.01 | |
3461 | xa.Color = Color3.new(xc,0,0) | |
3462 | end | |
3463 | xa.Transparency = 1 | |
3464 | CFuncs["Sound"].Create("rbxassetid://144699494", xa, 10,0.75) | |
3465 | MagniDamage(xa, 30, 78,99, 0, "Normal") | |
3466 | shakes(0.3,1) | |
3467 | sphere(1,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Really red")) | |
3468 | sphere(1,"Add",xa.CFrame,vt(1,1,1),0.8,BrickColor.new("Really red")) | |
3469 | for i = 0, 20 do | |
3470 | sphereMK(0.2,0.25,"Add",xa.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0,BrickColor.new("Really red"),10) | |
3471 | end | |
3472 | game:GetService("Debris"):AddItem(xa, 5) | |
3473 | coroutine.resume(coroutine.create(function() | |
3474 | for i = 0, 19 do | |
3475 | swait() | |
3476 | hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50) | |
3477 | end | |
3478 | hum.CameraOffset = vt(0,0,0) | |
3479 | end)) | |
3480 | end)) | |
3481 | end | |
3482 | end)) | |
3483 | for i = 0,2,0.1 do | |
3484 | swait() | |
3485 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3486 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3487 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3488 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3489 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3490 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
3491 | end | |
3492 | attack = false | |
3493 | hum.WalkSpeed = storehumanoidWS | |
3494 | end | |
3495 | ||
3496 | function asd421() | |
3497 | attack = true | |
3498 | local absval = 0 | |
3499 | local rngb = Instance.new("Part", char) | |
3500 | rngb.Anchored = true | |
3501 | rngb.BrickColor = origcolor | |
3502 | rngb.CanCollide = false | |
3503 | rngb.FormFactor = 3 | |
3504 | rngb.Name = "Ring" | |
3505 | rngb.Material = "Neon" | |
3506 | rngb.Size = Vector3.new(1, 0.05, 1) | |
3507 | rngb.Transparency = 1 | |
3508 | rngb.TopSurface = 0 | |
3509 | rngb.BottomSurface = 0 | |
3510 | local rngmb = Instance.new("SpecialMesh", rngb) | |
3511 | rngmb.MeshType = "Brick" | |
3512 | rngmb.Name = "SizeMesh" | |
3513 | rngmb.Scale = vt(0,1,0) | |
3514 | bosschatfunc("HOW DO YOU LIKE THIS???",MAINRUINCOLOR.Color,3) | |
3515 | local orb = rngb:Clone() | |
3516 | orb.Parent = char | |
3517 | orb.Transparency = 0 | |
3518 | orb.BrickColor = BrickColor.new("White") | |
3519 | orb.Size = vt(1,1,1) | |
3520 | local orbmish = orb.SizeMesh | |
3521 | orbmish.Scale = vt(0,0,0) | |
3522 | orbmish.MeshType = "Sphere" | |
3523 | ||
3524 | CFuncs["Sound"].Create("rbxassetid://1448033299", orb, 10, 1) | |
3525 | ||
3526 | local orbe = rngb:Clone() | |
3527 | orbe.Parent = char | |
3528 | orbe.Transparency = 0.5 | |
3529 | orbe.BrickColor = BrickColor.new("New Yeller") | |
3530 | orbe.Size = vt(1,1,1) | |
3531 | local orbmish2 = orbe.SizeMesh | |
3532 | orbmish2.Scale = vt(0,0,0) | |
3533 | orbmish2.MeshType = "Sphere" | |
3534 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3535 | ||
3536 | local obj1 = script.chring2:Clone() | |
3537 | obj1.Parent = char | |
3538 | obj1.Transparency = 1 | |
3539 | obj1.Size = vt(1,1,1) | |
3540 | obj1.Color = BrickColor.new("Lime green").Color | |
3541 | local rval = 0 | |
3542 | rngb:Destroy() | |
3543 | local outerscale = 0 | |
3544 | --[[ | |
3545 | local scaled = 1 | |
3546 | for i = 0,5,0.1 do | |
3547 | swait() | |
3548 | scaled = scaled - 0.02 | |
3549 | if SCREAMINGmode == true then | |
3550 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3551 | end | |
3552 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
3553 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
3554 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3555 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3556 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
3557 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3558 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3559 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3560 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3561 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3562 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3563 | RootPart.CFrame = FaceMouse()[1] | |
3564 | end]]-- | |
3565 | for i = 0,5,0.1 do | |
3566 | swait() | |
3567 | rval = rval + math.random(30,40) | |
3568 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3569 | obj1.Transparency = obj1.Transparency - 0.05 | |
3570 | obj1.Size = obj1.Size + vt(1.8,1.8,0.3) | |
3571 | outerscale = outerscale + 0.015 | |
3572 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3573 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3574 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3575 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3576 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3577 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3578 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3579 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3580 | end | |
3581 | orbe.Transparency = 1 | |
3582 | orb.Transparency = 1 | |
3583 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
3584 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
3585 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
3586 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
3587 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
3588 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
3589 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
3590 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
3591 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
3592 | shakes(0.3,20) | |
3593 | local xd= Instance.new("Sound",char) | |
3594 | xd.SoundId = "rbxassetid://445796828" | |
3595 | xd.Pitch = 0.75 | |
3596 | xd.Looped = true | |
3597 | xd.Volume = 1.25 | |
3598 | xd:Play() | |
3599 | local a = Instance.new("Part",Character) | |
3600 | a.Name = "Direction" | |
3601 | a.Anchored = true | |
3602 | a.BrickColor = bc("Alder") | |
3603 | a.Color = MAINRUINCOLOR.Color | |
3604 | a.Material = "Neon" | |
3605 | a.Transparency = 0.5 | |
3606 | a.Shape = "Cylinder" | |
3607 | a.CanCollide = false | |
3608 | local a2 = Instance.new("Part",Character) | |
3609 | a2.Name = "Direction" | |
3610 | a2.Anchored = true | |
3611 | a2.BrickColor = bc("New Yeller") | |
3612 | a2.Color = MAINRUINCOLOR.Color | |
3613 | a2.Material = "Neon" | |
3614 | a2.Transparency = 0.5 | |
3615 | a2.Shape = "Cylinder" | |
3616 | a2.CanCollide = false | |
3617 | local ba = Instance.new("Part",Character) | |
3618 | ba.Name = "HitDirect" | |
3619 | ba.Anchored = true | |
3620 | ba.BrickColor = bc("Cool yellow") | |
3621 | ba.Material = "Neon" | |
3622 | ba.Transparency = 1 | |
3623 | ba.CanCollide = false | |
3624 | local ray = Ray.new( | |
3625 | orb.CFrame.p, -- origin | |
3626 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3627 | ) | |
3628 | local ignore = Character | |
3629 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3630 | a.BottomSurface = 10 | |
3631 | a.TopSurface = 10 | |
3632 | a2.BottomSurface = 10 | |
3633 | a2.TopSurface = 10 | |
3634 | local distance = (orb.CFrame.p - position).magnitude | |
3635 | a.Size = Vector3.new(distance, 1, 1) | |
3636 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3637 | a2.Size = Vector3.new(distance, 1, 1) | |
3638 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3639 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3640 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3641 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3642 | game:GetService("Debris"):AddItem(a, 60) | |
3643 | game:GetService("Debris"):AddItem(a2, 60) | |
3644 | game:GetService("Debris"):AddItem(ba, 60) | |
3645 | local outerscale = 0 | |
3646 | local msh = Instance.new("SpecialMesh",a) | |
3647 | msh.MeshType = "Cylinder" | |
3648 | msh.Scale = vt(1,0,0) | |
3649 | local msh2 = Instance.new("SpecialMesh",a2) | |
3650 | msh2.MeshType = "Cylinder" | |
3651 | msh2.Scale = vt(1,0,0) | |
3652 | for i = 0,2,0.1 do | |
3653 | swait() | |
3654 | rval = rval + math.random(30,40) | |
3655 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3656 | CameraEnshaking(1,1) | |
3657 | msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) | |
3658 | msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) | |
3659 | outerscale = outerscale - 0.015 | |
3660 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3661 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3662 | ray = Ray.new( | |
3663 | orb.CFrame.p, -- origin | |
3664 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3665 | ) | |
3666 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3667 | distance = (orb.CFrame.p - position).magnitude | |
3668 | if typrot == 1 then | |
3669 | rotation = rotation + 2.5 | |
3670 | elseif typrot == 2 then | |
3671 | rotation = rotation - 2.5 | |
3672 | end | |
3673 | ||
3674 | a.Size = Vector3.new(distance, 1, 1) | |
3675 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3676 | a2.Size = Vector3.new(distance, 1, 1) | |
3677 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3678 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3679 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3680 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3681 | absval = absval + 0.005 | |
3682 | coroutine.resume(coroutine.create(function() | |
3683 | local eff = Instance.new("ParticleEmitter",ba) | |
3684 | eff.Texture = "rbxassetid://284205403" | |
3685 | eff.LightEmission = 0.95 | |
3686 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3687 | eff.Rate = 10000 | |
3688 | eff.Lifetime = NumberRange.new(5) | |
3689 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3690 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3691 | eff.Speed = NumberRange.new(600,1250) | |
3692 | eff.Drag = 5 | |
3693 | eff.Rotation = NumberRange.new(-500,500) | |
3694 | eff.VelocitySpread = 9000 | |
3695 | eff.RotSpeed = NumberRange.new(-500,500) | |
3696 | wait(1) | |
3697 | eff.Enabled = false | |
3698 | end)) | |
3699 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3700 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3701 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3702 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3703 | end | |
3704 | for z = 0, 2 do | |
3705 | for i = 0,4,0.1 do | |
3706 | swait() | |
3707 | rval = rval + math.random(30,40) | |
3708 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3709 | CameraEnshaking(1,1) | |
3710 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3711 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3712 | outerscale = outerscale + 0.015 | |
3713 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3714 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3715 | ray = Ray.new( | |
3716 | orb.CFrame.p, -- origin | |
3717 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3718 | ) | |
3719 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3720 | distance = (orb.CFrame.p - position).magnitude | |
3721 | if typrot == 1 then | |
3722 | rotation = rotation + 2.5 | |
3723 | elseif typrot == 2 then | |
3724 | rotation = rotation - 2.5 | |
3725 | end | |
3726 | ||
3727 | a.Size = Vector3.new(distance, 1, 1) | |
3728 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3729 | a2.Size = Vector3.new(distance, 1, 1) | |
3730 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3731 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3732 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3733 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3734 | absval = absval + 0.005 | |
3735 | coroutine.resume(coroutine.create(function() | |
3736 | local eff = Instance.new("ParticleEmitter",ba) | |
3737 | eff.Texture = "rbxassetid://284205403" | |
3738 | eff.LightEmission = 0.95 | |
3739 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3740 | eff.Rate = 10000 | |
3741 | eff.Lifetime = NumberRange.new(5) | |
3742 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3743 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3744 | eff.Speed = NumberRange.new(600,1250) | |
3745 | eff.Drag = 5 | |
3746 | eff.Rotation = NumberRange.new(-500,500) | |
3747 | eff.VelocitySpread = 9000 | |
3748 | eff.RotSpeed = NumberRange.new(-500,500) | |
3749 | wait(1) | |
3750 | eff.Enabled = false | |
3751 | end)) | |
3752 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3753 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3754 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3755 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3756 | end | |
3757 | for i = 0,4,0.1 do | |
3758 | swait() | |
3759 | rval = rval + math.random(30,40) | |
3760 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3761 | CameraEnshaking(1,1) | |
3762 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3763 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3764 | outerscale = outerscale - 0.015 | |
3765 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3766 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3767 | ray = Ray.new( | |
3768 | orb.CFrame.p, -- origin | |
3769 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3770 | ) | |
3771 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3772 | distance = (orb.CFrame.p - position).magnitude | |
3773 | if typrot == 1 then | |
3774 | rotation = rotation + 2.5 | |
3775 | elseif typrot == 2 then | |
3776 | rotation = rotation - 2.5 | |
3777 | end | |
3778 | ||
3779 | a.Size = Vector3.new(distance, 1, 1) | |
3780 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3781 | a2.Size = Vector3.new(distance, 1, 1) | |
3782 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3783 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3784 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3785 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3786 | absval = absval + 0.005 | |
3787 | coroutine.resume(coroutine.create(function() | |
3788 | local eff = Instance.new("ParticleEmitter",ba) | |
3789 | eff.Texture = "rbxassetid://284205403" | |
3790 | eff.LightEmission = 0.95 | |
3791 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3792 | eff.Rate = 10000 | |
3793 | eff.Lifetime = NumberRange.new(5) | |
3794 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3795 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3796 | eff.Speed = NumberRange.new(600,1250) | |
3797 | eff.Drag = 5 | |
3798 | eff.Rotation = NumberRange.new(-500,500) | |
3799 | eff.VelocitySpread = 9000 | |
3800 | eff.RotSpeed = NumberRange.new(-500,500) | |
3801 | wait(1) | |
3802 | eff.Enabled = false | |
3803 | end)) | |
3804 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3805 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3806 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3807 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3808 | end | |
3809 | end | |
3810 | for i = 0,4,0.1 do | |
3811 | swait() | |
3812 | rval = rval + math.random(30,40) | |
3813 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3814 | CameraEnshaking(1,1) | |
3815 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3816 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3817 | xd.Volume = xd.Volume - 0.025 | |
3818 | a.Transparency = a.Transparency + 0.025 | |
3819 | a2.Transparency = a2.Transparency + 0.025 | |
3820 | outerscale = outerscale - 0.015 | |
3821 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3822 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3823 | ray = Ray.new( | |
3824 | orb.CFrame.p, -- origin | |
3825 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3826 | ) | |
3827 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3828 | distance = (orb.CFrame.p - position).magnitude | |
3829 | if typrot == 1 then | |
3830 | rotation = rotation + 2.5 | |
3831 | elseif typrot == 2 then | |
3832 | rotation = rotation - 2.5 | |
3833 | end | |
3834 | ||
3835 | a.Size = Vector3.new(distance, 1, 1) | |
3836 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3837 | a2.Size = Vector3.new(distance, 1, 1) | |
3838 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3839 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3840 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3841 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3842 | absval = absval + 0.005 | |
3843 | coroutine.resume(coroutine.create(function() | |
3844 | local eff = Instance.new("ParticleEmitter",ba) | |
3845 | eff.Texture = "rbxassetid://284205403" | |
3846 | eff.LightEmission = 0.95 | |
3847 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3848 | eff.Rate = 10000 | |
3849 | eff.Lifetime = NumberRange.new(5) | |
3850 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3851 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3852 | eff.Speed = NumberRange.new(600,1250) | |
3853 | eff.Drag = 5 | |
3854 | eff.Rotation = NumberRange.new(-500,500) | |
3855 | eff.VelocitySpread = 9000 | |
3856 | eff.RotSpeed = NumberRange.new(-500,500) | |
3857 | wait(1) | |
3858 | eff.Enabled = false | |
3859 | end)) | |
3860 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3861 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3862 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3863 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3864 | end | |
3865 | for i = 0,10 do | |
3866 | swait() | |
3867 | rval = rval + math.random(30,40) | |
3868 | obj1.Transparency = obj1.Transparency + 0.05 | |
3869 | obj1.Size = obj1.Size - vt(1.8,1.8,0.3) | |
3870 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3871 | end | |
3872 | xd:Destroy() | |
3873 | obj1:Destroy() | |
3874 | a:Destroy() | |
3875 | a2:Destroy() | |
3876 | ba:Destroy() | |
3877 | orb:Destroy() | |
3878 | orbe:Destroy() | |
3879 | attack = false | |
3880 | end | |
3881 | function attackone() | |
3882 | attack = true | |
3883 | for i = 0,1,0.1 do | |
3884 | swait() | |
3885 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5) | |
3886 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5) | |
3887 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5) | |
3888 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5) | |
3889 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5) | |
3890 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
3891 | end | |
3892 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
3893 | ||
3894 | local hitb = Instance.new("Part", char) | |
3895 | hitb.Anchored = true | |
3896 | hitb.CanCollide = false | |
3897 | hitb.FormFactor = 3 | |
3898 | hitb.Name = "Ring" | |
3899 | hitb.Material = "Neon" | |
3900 | hitb.Size = Vector3.new(1, 1, 1) | |
3901 | hitb.Transparency = 1 | |
3902 | hitb.TopSurface = 0 | |
3903 | hitb.BottomSurface = 0 | |
3904 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
3905 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
3906 | hitb:Destroy() | |
3907 | for i = 0,1,0.1 do | |
3908 | swait() | |
3909 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(0)),.5) | |
3910 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5) | |
3911 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(55)),.5) | |
3912 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5) | |
3913 | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5) | |
3914 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5) | |
3915 | end | |
3916 | attack = false | |
3917 | end | |
3918 | ||
3919 | function attacktwo() | |
3920 | for i = 0,1,0.1 do | |
3921 | swait() | |
3922 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),0.2) | |
3923 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3924 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3925 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3926 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3927 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3928 | end | |
3929 | attack = true | |
3930 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
3931 | local hitb = Instance.new("Part", char) | |
3932 | hitb.Anchored = true | |
3933 | hitb.CanCollide = false | |
3934 | hitb.FormFactor = 3 | |
3935 | hitb.Name = "Ring" | |
3936 | hitb.Material = "Neon" | |
3937 | hitb.Size = Vector3.new(1, 1, 1) | |
3938 | hitb.Transparency = 1 | |
3939 | hitb.TopSurface = 0 | |
3940 | hitb.BottomSurface = 0 | |
3941 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
3942 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
3943 | hitb:Destroy() | |
3944 | for i = 0,1,0.1 do | |
3945 | swait() | |
3946 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-30),math.rad(0),math.rad(0)),0.2) | |
3947 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3948 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3949 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3950 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3951 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3952 | end | |
3953 | attack = false | |
3954 | end | |
3955 | ||
3956 | function hopeburst() | |
3957 | hum.WalkSpeed = 0 | |
3958 | attack = true | |
3959 | for x = 0, 10 do | |
3960 | for i = 0, 1, 0.6 do | |
3961 | swait() | |
3962 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3963 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3964 | ||
3965 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3966 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3967 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3968 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8) | |
3969 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3970 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3971 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3972 | end | |
3973 | for i = 0, 1, 0.6 do | |
3974 | swait() | |
3975 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3976 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3977 | ||
3978 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3979 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3980 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3981 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.8) | |
3982 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3983 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3984 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3985 | end | |
3986 | for i = 0, 1, 0.6 do | |
3987 | swait() | |
3988 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3989 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3990 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3991 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3992 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3993 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.8) | |
3994 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3995 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3996 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3997 | end | |
3998 | for i = 0, 1, 0.6 do | |
3999 | swait() | |
4000 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
4001 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
4002 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
4003 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
4004 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
4005 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.8) | |
4006 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
4007 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
4008 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
4009 | end | |
4010 | end | |
4011 | sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),10,10,10,MAINRUINCOLOR) | |
4012 | ||
4013 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.25) | |
4014 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.5) | |
4015 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.75) | |
4016 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 7.5, 1) | |
4017 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
4018 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
4019 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
4020 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
4021 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
4022 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
4023 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
4024 | for i, v in pairs(FindNearestHead(root.CFrame.p, 1000000000)) do | |
4025 | if v:FindFirstChild('Head') then | |
4026 | dmg(v) | |
4027 | end | |
4028 | end | |
4029 | for i = 0,4 do | |
4030 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
4031 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
4032 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
4033 | end | |
4034 | attack = false | |
4035 | hum.WalkSpeed = storehumanoidWS | |
4036 | end | |
4037 | ||
4038 | function attackthree() | |
4039 | attack = true | |
4040 | for i = 0, 2, 0.1 do | |
4041 | swait() | |
4042 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4043 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4044 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4045 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4046 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4047 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4048 | end | |
4049 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1) | |
4050 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1) | |
4051 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 25)) do | |
4052 | if v:FindFirstChild("Head") then | |
4053 | dmg(v) | |
4054 | end | |
4055 | end | |
4056 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, MAINRUINCOLOR) | |
4057 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, MAINRUINCOLOR) | |
4058 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(25, 0.01, 25), 0.01, MAINRUINCOLOR) | |
4059 | for i = 0, 2, 0.1 do | |
4060 | swait() | |
4061 | sphereMK(4, 0.75, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -5, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-1, 1))), math.rad(math.random(-1, 1)), math.rad(math.random(-1, 1))), 2.5, 2.5, 2.5, -0.025, MAINRUINCOLOR, 0) | |
4062 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4063 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4064 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4065 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4066 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4067 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4068 | end | |
4069 | attack = false | |
4070 | end | |
4071 | ||
4072 | ------------------------------------- | |
4073 | ||
4074 | Humanoid.Animator.Parent = nil | |
4075 | ||
4076 | ------------------------------------- | |
4077 | ||
4078 | local attacktype = 1 | |
4079 | if attack == false and attacktype == 1 then | |
4080 | attacktype = 2 | |
4081 | attackone() | |
4082 | elseif attack == false and attacktype == 2 then | |
4083 | attacktype = 3 | |
4084 | attacktwo() | |
4085 | elseif attack == false and attacktype == 3 then | |
4086 | attacktype = 1 | |
4087 | attackthree() | |
4088 | elseif attack == false and attacktype == 4 then | |
4089 | attacktype = 1 | |
4090 | --attackfour() | |
4091 | end | |
4092 | if k == "q" and attack == false and ModeOfGlitch ~= 1 then | |
4093 | ModeOfGlitch = 1 | |
4094 | storehumanoidWS = 20 | |
4095 | hum.WalkSpeed = 20 | |
4096 | rainbowmode = false | |
4097 | MAINRUINCOLOR = BrickColor.new"Really red" | |
4098 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
4099 | sword = false | |
4100 | newTheme("rbxassetid://2639726704",0,1,1.25) | |
4101 | RecolorTextAndRename("INCREATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4102 | end | |
4103 | if k == "e" and attack == false and ModeOfGlitch ~= 2 then | |
4104 | ModeOfGlitch = 2 | |
4105 | storehumanoidWS = 70 | |
4106 | hum.WalkSpeed = 70 | |
4107 | rainbowmode = false | |
4108 | MAINRUINCOLOR = BrickColor.new"Toothpaste" | |
4109 | MAINRUINCOLOR2 = BrickColor.new"Navy blue" | |
4110 | sword = false | |
4111 | newTheme("rbxassetid://580367180",0,1,1.25) -- 580367180 , 170020261 | |
4112 | RecolorTextAndRename("RESELMBLANCE",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4113 | end | |
4114 | if k == "r" and attack == false and ModeOfGlitch ~= 3 then | |
4115 | ModeOfGlitch = 3 | |
4116 | storehumanoidWS = 20 | |
4117 | hum.WalkSpeed = 20 | |
4118 | rainbowmode = false | |
4119 | MAINRUINCOLOR = BrickColor.new"Hot pink" | |
4120 | MAINRUINCOLOR2 = BrickColor.new"Pink" | |
4121 | newTheme("rbxassetid://1426044282",0,1,1.25) | |
4122 | if plr.Name == "wanTH092" then | |
4123 | RecolorTextAndRename("CAKECOO",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4124 | elseif plr.Name == "TameDoNotClick" then | |
4125 | RecolorTextAndRename("CONFESSION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4126 | sword = true | |
4127 | newTheme("rbxassetid://1067833276",0,1,1.25) --1067833276 | |
4128 | elseif plr.Name ~= "wanTH092" or plr.Name ~= "TameDoNotClick" then | |
4129 | sword = false | |
4130 | RecolorTextAndRename("IDOLIZATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4131 | end | |
4132 | end | |
4133 | if k == "t" and attack == false and ModeOfGlitch ~= 4 then | |
4134 | ModeOfGlitch = 4 | |
4135 | storehumanoidWS = 20 | |
4136 | hum.WalkSpeed = 20 | |
4137 | rainbowmode = false | |
4138 | sword = false | |
4139 | MAINRUINCOLOR = BrickColor.new"Lime green" | |
4140 | MAINRUINCOLOR2 = BrickColor.new"New Yeller" | |
4141 | newTheme("rbxassetid://2569365263",0,1,1.25) | |
4142 | RecolorTextAndRename("FLUORESCENT",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4143 | end | |
4144 | if k == "y" and attack == false and ModeOfGlitch ~= 5 then | |
4145 | ModeOfGlitch = 5 | |
4146 | storehumanoidWS = 70 | |
4147 | hum.WalkSpeed = 70 | |
4148 | rainbowmode = false | |
4149 | sword = false | |
4150 | MAINRUINCOLOR = BrickColor.new"Pink" | |
4151 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4152 | newTheme("rbxassetid://2483763576",0,1,1.25) | |
4153 | RecolorTextAndRename("REALITY",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4154 | end | |
4155 | if k == "f" and attack == false and ModeOfGlitch ~= 7 then | |
4156 | ModeOfGlitch = 7 | |
4157 | storehumanoidWS = 30 | |
4158 | hum.WalkSpeed = 30 | |
4159 | rainbowmode = false | |
4160 | sword = false | |
4161 | MAINRUINCOLOR = BrickColor.new"Medium stone grey" | |
4162 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4163 | newTheme("rbxassetid://2404024634",0,1,1.25) | |
4164 | RecolorTextAndRename("RELAXATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4165 | end | |
4166 | if k == "u" and attack == false and ModeOfGlitch ~= 6 then | |
4167 | ModeOfGlitch = 6 | |
4168 | storehumanoidWS = 20 | |
4169 | hum.WalkSpeed = 20 | |
4170 | rainbowmode = false | |
4171 | sword = false | |
4172 | MAINRUINCOLOR = BrickColor.new"Really black" | |
4173 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
4174 | newTheme("rbxassetid://2330164404",0,1,1.25) | |
4175 | RecolorTextAndRename("SINGULARITY",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4176 | end | |
4177 | if k == "g" and attack == false and ModeOfGlitch ~= 8 then | |
4178 | ModeOfGlitch = 8 | |
4179 | storehumanoidWS = 20 | |
4180 | hum.WalkSpeed = 20 | |
4181 | rainbowmode = false | |
4182 | sword = false | |
4183 | MAINRUINCOLOR = BrickColor.new"Really red" | |
4184 | MAINRUINCOLOR2 = BrickColor.new"Dark blue" | |
4185 | newTheme("rbxassetid://166255269",0,1,1.25) | |
4186 | RecolorTextAndRename("ANNIHILATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4187 | end | |
4188 | if k == "h" and attack == false and ModeOfGlitch ~= 9 then | |
4189 | ModeOfGlitch = 9 | |
4190 | storehumanoidWS = 300 | |
4191 | hum.WalkSpeed = 300 | |
4192 | rainbowmode = true | |
4193 | sword = false | |
4194 | MAINRUINCOLOR = BrickColor.new"White" | |
4195 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4196 | newTheme("rbxassetid://1425453563",0,1,1.25) | |
4197 | Showoff(0,1.3) | |
4198 | RecolorTextAndRename("HOPE",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4199 | end | |
4200 | if k == "j" and attack == false and ModeOfGlitch ~= 10 then | |
4201 | ModeOfGlitch = 10 | |
4202 | storehumanoidWS = 20 | |
4203 | hum.WalkSpeed = 20 | |
4204 | rainbowmode = false | |
4205 | sword = false | |
4206 | MAINRUINCOLOR = BrickColor.new"Dark blue" | |
4207 | MAINRUINCOLOR2 = BrickColor.new"Royal purple" | |
4208 | newTheme("rbxassetid://376565241",0,1,1.25) | |
4209 | Showoff2(0,0.5) | |
4210 | RecolorTextAndRename("PARANOIA",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4211 | end | |
4212 | if k == "k" and attack == false and ModeOfGlitch ~= 11 then | |
4213 | ModeOfGlitch = 11 | |
4214 | storehumanoidWS = 20 | |
4215 | hum.WalkSpeed = 20 | |
4216 | rainbowmode = false | |
4217 | sword = false | |
4218 | MAINRUINCOLOR = BrickColor.new"Really black" | |
4219 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
4220 | newTheme("rbxassetid://435773595",0,1,1.25) | |
4221 | RecolorTextAndRename("SPECTRALIZER",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4222 | end | |
4223 | if k == "l" and mutedtog == false then | |
4224 | mutedtog = true | |
4225 | kan.Volume = 0 | |
4226 | elseif k == "l" and mutedtog == true then | |
4227 | mutedtog = false | |
4228 | kan.Volume = 1.25 | |
4229 | end | |
4230 | if k == "z" and attack == false and ModeOfGlitch == 2 then | |
4231 | Balanced() | |
4232 | elseif k == "z" and attack == false and ModeOfGlitch == 3 and swordy == false then | |
4233 | Staywey() | |
4234 | elseif k == "z" and attack == false and ModeOfGlitch == 1 then | |
4235 | BURNYS() | |
4236 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
4237 | asd421() | |
4238 | elseif k == "v" and attack == false and ModeOfGlitch == 7 then | |
4239 | heartbeatatmyfeeties() | |
4240 | elseif k == "x" and attack == false and ModeOfGlitch == 9 then | |
4241 | --hopeburst() | |
4242 | end | |
4243 | ||
4244 | plr.Chatted:connect(function(message) | |
4245 | if message:sub(1,3) == "id/" then | |
4246 | ORGID = message:sub(4) | |
4247 | kan.TimePosition = 0 | |
4248 | kan:Play() | |
4249 | elseif message:sub(1,6) == "pitch/" then | |
4250 | ORPIT = message:sub(7) | |
4251 | elseif message:sub(1,4) == "vol/" then | |
4252 | ORVOL = message:sub(5) | |
4253 | elseif message:sub(1,7) == "skipto/" then | |
4254 | kan.TimePosition = message:sub(8) | |
4255 | end | |
4256 | end) | |
4257 | ||
4258 | coroutine.resume(coroutine.create(function() | |
4259 | while true do | |
4260 | swait() | |
4261 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 9 then | |
4262 | for i, v in pairs(gunty:GetChildren()) do | |
4263 | if v:IsA("Part") then | |
4264 | v.BrickColor = MAINRUINCOLOR | |
4265 | end | |
4266 | end | |
4267 | for i, v in pairs(gunty2:GetChildren()) do | |
4268 | if v:IsA("Part") then | |
4269 | v.BrickColor = MAINRUINCOLOR2 | |
4270 | end | |
4271 | end | |
4272 | for i, v in pairs(glovey:GetChildren()) do | |
4273 | if v:IsA("Part") then | |
4274 | v.BrickColor = MAINRUINCOLOR | |
4275 | end | |
4276 | end | |
4277 | elseif ModeOfGlitch == 6 then | |
4278 | for i, v in pairs(gunty:GetChildren()) do | |
4279 | if v:IsA("Part") then | |
4280 | v.Color = Color3.new(math.random(0,1),0,0) | |
4281 | end | |
4282 | end | |
4283 | for i, v in pairs(gunty2:GetChildren()) do | |
4284 | if v:IsA("Part") then | |
4285 | v.Color = Color3.new(math.random(0,1),0,0) | |
4286 | end | |
4287 | end | |
4288 | for i, v in pairs(glovey:GetChildren()) do | |
4289 | if v:IsA("Part") then | |
4290 | v.Color = Color3.new(math.random(0,1),0,0) | |
4291 | end | |
4292 | end | |
4293 | ned.TextStrokeColor3 = Color3.new(math.random(0,1),0,0) | |
4294 | techc2.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4295 | circl.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4296 | imgl2b.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4297 | imgl2.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4298 | ned.TextColor3 = Color3.new(math.random(0,1),0,0) | |
4299 | elseif ModeOfGlitch == 9 then | |
4300 | for i, v in pairs(gunty:GetChildren()) do | |
4301 | if v:IsA("Part") then | |
4302 | v.Color = Color3.new(r/255,g/255,b/255) | |
4303 | end | |
4304 | end | |
4305 | for i, v in pairs(gunty2:GetChildren()) do | |
4306 | if v:IsA("Part") then | |
4307 | v.Color = Color3.new(r/255,g/255,b/255) | |
4308 | end | |
4309 | end | |
4310 | for i, v in pairs(glovey:GetChildren()) do | |
4311 | if v:IsA("Part") then | |
4312 | v.Color = Color3.new(r/255,g/255,b/255) | |
4313 | end | |
4314 | end | |
4315 | ned.TextStrokeColor3 = Color3.new(r/500,g/500,b/500) | |
4316 | techc2.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4317 | circl.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4318 | imgl2b.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4319 | imgl2.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4320 | ned.TextColor3 = Color3.new(r/255,g/255,b/255) | |
4321 | circl2.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4322 | techc.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4323 | end | |
4324 | end | |
4325 | end)) | |
4326 | ||
4327 | Humanoid.Name = "EMPHASIS" | |
4328 | Humanoid.MaxHealth = math.huge | |
4329 | Humanoid.Health = math.huge | |
4330 | Instance.new("ForceField",char).Visible = false | |
4331 | ||
4332 | ||
4333 | idleanim=.4 | |
4334 | while true do | |
4335 | if mutedtog == false then | |
4336 | kan.Volume = ORVOL | |
4337 | elseif mutedtog == true then | |
4338 | kan.Volume = 0 | |
4339 | end | |
4340 | kan.PlaybackSpeed = ORPIT | |
4341 | kan.Pitch = ORPIT | |
4342 | kan.Looped = true | |
4343 | kan.Parent = char | |
4344 | kan:Resume() | |
4345 | techc.Rotation = techc.Rotation + 1 | |
4346 | circl.Rotation = circl.Rotation - kan.PlaybackLoudness/100 - 1 | |
4347 | circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/75 + 1 | |
4348 | imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/75 + 1 | |
4349 | techc2.Rotation = techc2.Rotation + kan.PlaybackLoudness/50 - 1 | |
4350 | --mdir.Position = UDim2.new(-0.414, 0, 0.918 + 0.005 * math.cos(sine / 35), 0) | |
4351 | --mdir.Rotation = 0 - 1 * math.cos(sine / 25) | |
4352 | ned.Rotation = 0 - 2 * math.cos(sine / 32) | |
4353 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
4354 | CameraManager() | |
4355 | swait() | |
4356 | modet.Text = ned.Text | |
4357 | modet.Rotation = -7 * math.cos(sine / 32) | |
4358 | modet.TextColor3 = ned.TextColor3 | |
4359 | modet.TextStrokeColor3 = ned.TextStrokeColor3 | |
4360 | --------------- Visualiser Zone | |
4361 | if ModeOfGlitch == 11 then | |
4362 | modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4363 | for i, v in pairs(glovey:GetChildren()) do | |
4364 | if v:IsA("Part") then | |
4365 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4366 | end | |
4367 | end | |
4368 | for i, v in pairs(gunty:GetChildren()) do | |
4369 | if v:IsA("Part") then | |
4370 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4371 | end | |
4372 | end | |
4373 | for i, v in pairs(gunty2:GetChildren()) do | |
4374 | if v:IsA("Part") then | |
4375 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4376 | v.Material = "Neon" | |
4377 | end | |
4378 | end | |
4379 | end | |
4380 | --------------- | |
4381 | sine = sine + change | |
4382 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4383 | local velderp=RootPart.Velocity.y | |
4384 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4385 | coroutine.resume(coroutine.create(function() | |
4386 | if hitfloor ~= nil then | |
4387 | if ModeOfGlitch ~= 2 and ModeOfGlitch ~= 7 and ModeOfGlitch ~= 5 then | |
4388 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) | |
4389 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR2,0) | |
4390 | elseif ModeOfGlitch == 2 then | |
4391 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.5,0.5,0.5,0,MAINRUINCOLOR,0) | |
4392 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.5,0.5,0.5,0,MAINRUINCOLOR2,0) | |
4393 | swait(1) | |
4394 | rotperm = rotperm + kan.PlaybackLoudness/100 - 0.5 | |
4395 | sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(rotperm),math.rad(rotperm),0)*CFrame.new(0,0,5),vt(1,1,1),-0.005,-0.005,-0.005,MAINRUINCOLOR) | |
4396 | sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(0 + rotperm),math.rad(180 + rotperm),0)*CFrame.new(0,0,5),vt(1,1,1),-0.005,-0.005,-0.005,MAINRUINCOLOR) | |
4397 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.1,0.01,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
4398 | elseif ModeOfGlitch == 5 then | |
4399 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) | |
4400 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR2,0) | |
4401 | waveEff(20,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White")) | |
4402 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,100)/250,BrickColor.new("White")) | |
4403 | elseif ModeOfGlitch == 7 then | |
4404 | sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0) | |
4405 | end | |
4406 | end | |
4407 | end)) | |
4408 | if equipped==true or equipped==false then | |
4409 | if attack==false then | |
4410 | idle=idle+1 | |
4411 | else | |
4412 | idle=0 | |
4413 | end | |
4414 | if idle>=500 then | |
4415 | if attack==false then | |
4416 | --Sheath() | |
4417 | end | |
4418 | end | |
4419 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4420 | Anim="Jump" | |
4421 | if attack==false then | |
4422 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4423 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4424 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4425 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4426 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4427 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4428 | end | |
4429 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4430 | Anim="Fall" | |
4431 | if attack==false then | |
4432 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4433 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4434 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
4435 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
4436 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
4437 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
4438 | end | |
4439 | elseif torvel<1 and hitfloor~=nil then | |
4440 | Anim="Idle" | |
4441 | if attack==false then | |
4442 | if ModeOfGlitch == 1 then | |
4443 | local snapp = math.random(1,25) | |
4444 | if snapp == 5 then | |
4445 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - math.random(1,40)),math.rad(0 - math.random(1,40)),math.rad(-30 + math.random(1,40))),.1) | |
4446 | end | |
4447 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4448 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4449 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4450 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-30)),.1) | |
4451 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(0),math.rad(-20)),.1) | |
4452 | LW.C0=clerp(LW.C0,cf(-1.,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(0),math.rad(20)),.1) | |
4453 | elseif ModeOfGlitch == 2 then | |
4454 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
4455 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
4456 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
4457 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
4458 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(40 - 5 * math.cos(sine/28))),.1) | |
4459 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-40 + 5 * math.cos(sine/28))),.1) | |
4460 | elseif ModeOfGlitch == 3 then | |
4461 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4462 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4463 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4464 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4465 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(20)),.1) | |
4466 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
4467 | elseif ModeOfGlitch == 5 then -- Visualality | |
4468 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
4469 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
4470 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(90)),.1) | |
4471 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.1) | |
4472 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-200 + 1 * math.cos(sine/28))),.1) | |
4473 | RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
4474 | elseif ModeOfGlitch == 4 then | |
4475 | local snappt = math.random(1,10) | |
4476 | if snappt == 5 then | |
4477 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - math.random(1,40)),math.rad(0 - math.random(1,40)),math.rad(0 + math.random(1,40))),.1) | |
4478 | end | |
4479 | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.005,-0.005,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
4480 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4481 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4482 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4483 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4484 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(20)),.1) | |
4485 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
4486 | elseif ModeOfGlitch == 6 then | |
4487 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4488 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4489 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4490 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-30)),.1) | |
4491 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4492 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4493 | elseif ModeOfGlitch == 7 then | |
4494 | RH.C0 = clerp(RH.C0, cf(1, -1 + 0.01 * math.cos(sine / 32), 0) * angles(math.rad(-5 - 0.1 * math.cos(sine / 32)), math.rad(90 + 12.5 * math.cos(sine / 52)), math.rad(0 + .25 * math.cos(sine / 25))), 0.1) | |
4495 | LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.01 * math.cos(sine / 32), 0) * angles(math.rad(-10 - 0.1 * math.cos(sine / 32)), math.rad(-90 - 12.5 * math.cos(sine / 52)), math.rad(0 - .25 * math.cos(sine / 25))), 0.1) | |
4496 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 2 + 2 * math.cos(sine / 52)) * angles(math.rad(-79 + 2 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1) | |
4497 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 0.1 * math.cos(sine / 32)), math.rad(0 - 0.1 * math.cos(sine / 0.25)), math.rad(-20 - 0.1 * math.cos(sine / 0.465))), 0.1) | |
4498 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(190 + 12.5 * math.cos(sine / 52)), math.rad(20 + 2.5 * math.cos(sine / 25)), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1) | |
4499 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(190 + 12.5 * math.cos(sine / 52)), math.rad(-20 + -2.5 * math.cos(sine / 25)), math.rad(-25 + -2.5 * math.cos(sine / 25))), 0.1) | |
4500 | elseif ModeOfGlitch == 8 then | |
4501 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0* Player_Size, 0* Player_Size, -0.1 + 0.05* Player_Size * math.cos(sine / 18)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.08) | |
4502 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1* Player_Size) - 1)) * angles(math.rad(15 - 4.5 * math.sin(sine / 18)), math.rad(15 - 4.5 * math.sin(sine / 18)), math.rad(5 - 20 * math.sin(sine / 18))), 0.08) | |
4503 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.2 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(0),math.rad(5 + 8 * math.sin(sine/18))),.1) | |
4504 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.2 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 8 * math.sin(sine/18))),.1) | |
4505 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4506 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4507 | elseif ModeOfGlitch == 9 then | |
4508 | RH.C0 = clerp(RH.C0, cf(1, -0.7 - 0.05 * math.cos(sine / 28), -0.2) * angles(math.rad(-5), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0 + .01 * math.cos(sine / 34))), 0.1) | |
4509 | LH.C0 = clerp(LH.C0, cf(-1, -0.2 - 0.05 * math.cos(sine / 28), -0.4) * angles(math.rad(-15), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 0.01 * math.cos(sine / 34))), 0.1) | |
4510 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 2 + 0.3 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-35)), 0.1) | |
4511 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(25)), 0.1) | |
4512 | RW.C0 = clerp(RW.C0, cf(1, 0.5 + 0.01 * math.cos(sine / 28), -0.4) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-10 - 2.5 * math.cos(sine / 28))), 0.1) | |
4513 | LW.C0 = clerp(LW.C0, cf(-1.2, 0.5 + 0.01 * math.cos(sine / 28), 0) * angles(math.rad(45 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-90 + 2.5 * math.cos(sine / 28))), 0.1) | |
4514 | elseif ModeOfGlitch == 10 then | |
4515 | RH.C0 = clerp(RH.C0, cf(1, -0.2 - 0.025 * math.cos(sine / 32), -0.75) * angles(math.rad(-25), math.rad(90), math.rad(0)), 0.1) | |
4516 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(-25), math.rad(-90), math.rad(0)), 0.1) | |
4517 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-20 + 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0 - 5 * math.cos(sine / 0.5658))), 0.1)--rootjoint | |
4518 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
4519 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(96 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(-35 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
4520 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(132 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(45 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
4521 | elseif ModeOfGlitch == 11 then | |
4522 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4) | |
4523 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4) | |
4524 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4) | |
4525 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4) | |
4526 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(140 + 5 * math.cos(sine / 34) - kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4) | |
4527 | LW.C0=clerp(LW.C0,cf(-1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(20)),.1) | |
4528 | ||
4529 | end | |
4530 | end | |
4531 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4532 | Anim="Walk" | |
4533 | if attack==false then | |
4534 | if ModeOfGlitch ~= 1 and ModeOfGlitch ~= 6 then | |
4535 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4536 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4537 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4538 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4539 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 5 * math.cos(sine / 4))),.1) | |
4540 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4541 | elseif ModeOfGlitch == 1 then | |
4542 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4543 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4544 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4545 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4546 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(-20)),.1) | |
4547 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4548 | elseif ModeOfGlitch == 6 then | |
4549 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(30),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4550 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4551 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(30 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4552 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4553 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(30 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 5 * math.cos(sine / 4))),.1) | |
4554 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(30 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4555 | end | |
4556 | end | |
4557 | elseif torvel>=22 and hitfloor~=nil then | |
4558 | Anim="Run" | |
4559 | if attack==false then | |
4560 | if ModeOfGlitch ~= 2 and ModeOfGlitch ~= 5 and ModeOfGlitch ~= 7 and ModeOfGlitch ~= 9 then | |
4561 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4562 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4563 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1) | |
4564 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1) | |
4565 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1) | |
4566 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1) | |
4567 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 5 or ModeOfGlitch == 9 then | |
4568 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
4569 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
4570 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
4571 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
4572 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
4573 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
4574 | elseif ModeOfGlitch == 7 then | |
4575 | RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
4576 | LH.C0=clerp(LH.C0,cf(-1,-0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
4577 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5, 2 + 2 * math.cos(sine / 52))*angles(math.rad(60),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
4578 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
4579 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-50 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
4580 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(50 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
4581 | ||
4582 | end | |
4583 | end | |
4584 | end | |
4585 | end | |
4586 | end |