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- or go back to the newest paste.
1 | ||
2 | --[[dont u even dare take credit | |
3 | cus dis mai law ok and if u break my law i keel u in sb | |
4 | ||
5 | btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself. | |
6 | + i did a small update so you still have your clothes on when small ok? | |
7 | + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok | |
8 | my anims have improved so much that you haven't seen my latest works | |
9 | ++ This is an edit of Memo1332, please, everything said above, please follow. | |
10 | +++ yes one other person of mine helped out with the camera, and no its not just a simple "id changing" i'm not at your level of | |
11 | skill. | |
12 | ++++ btw if someone else uses this in VoidSB ill be amazed; this is my favorite mini meep by far :p | |
13 | +++++ dam with each mep i love it even more and more. c; | |
14 | ~AmbientOcclusion (formerly madiik) | |
15 | ]]-- | |
16 | ||
17 | local ran,err = ypcall(function() | |
18 | plr = game:service'Players'.LocalPlayer | |
19 | char = plr.Character | |
20 | mouse = plr:GetMouse() | |
21 | humanoid = char:findFirstChild("Humanoid") | |
22 | torso = char:findFirstChild("Torso") | |
23 | head = char.Head | |
24 | ra = char:findFirstChild("Right Arm") | |
25 | la = char:findFirstChild("Left Arm") | |
26 | rl = char:findFirstChild("Right Leg") | |
27 | ll = char:findFirstChild("Left Leg") | |
28 | rs = torso:findFirstChild("Right Shoulder") | |
29 | ls = torso:findFirstChild("Left Shoulder") | |
30 | rh = torso:findFirstChild("Right Hip") | |
31 | lh = torso:findFirstChild("Left Hip") | |
32 | neck = torso:findFirstChild("Neck") | |
33 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
34 | anim = char:findFirstChild("Animate") | |
35 | rootpart = char:findFirstChild("HumanoidRootPart") | |
36 | camera = workspace.CurrentCamera | |
37 | do --Removing ROBLOX's new Looped bug >_> | |
38 | local function rec(x) | |
39 | for i,v in pairs(x:children()) do | |
40 | if v:IsA'Animation' then | |
41 | v.AnimationId = 'rbxassetid://28159255' | |
42 | end | |
43 | rec(v) | |
44 | end | |
45 | end | |
46 | rec(anim) --the Animate script | |
47 | end | |
48 | ||
49 | humanoid.Jump = true | |
50 | ||
51 | wait(.4) | |
52 | ||
53 | ||
54 | if anim then | |
55 | anim:Destroy() | |
56 | end | |
57 | ||
58 | ||
59 | rj.C0 = CFrame.new() | |
60 | rj.C1 = CFrame.new() | |
61 | ||
62 | ||
63 | - | super_annoying = Instance.new("Sound", head) |
63 | + | |
64 | - | super_annoying.SoundId = "http://www.roblox.com/asset/?id=392454082" |
64 | + | |
65 | - | super_annoying.Volume = 10 |
65 | + | |
66 | - | super_annoying.Pitch = 1.15 |
66 | + | |
67 | - | super_annoying.Looped = true |
67 | + | |
68 | - | barrel_roll = Instance.new("Sound", head) |
68 | + | |
69 | - | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305" |
69 | + | |
70 | - | barrel_roll.Volume = 10 |
70 | + | |
71 | - | barrel_roll.Looped = true |
71 | + | |
72 | - | dubstep_gun = Instance.new("Sound", head) |
72 | + | |
73 | - | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=329197900" |
73 | + | |
74 | - | dubstep_gun.Volume = 10 |
74 | + | |
75 | - | dubstep_gun.Pitch = 1.10 |
75 | + | |
76 | - | dubstep_gun.Looped = true |
76 | + | |
77 | - | you_are_pirate = Instance.new("Sound", head) |
77 | + | |
78 | - | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007" |
78 | + | |
79 | - | you_are_pirate.Volume = 10 |
79 | + | |
80 | - | you_are_pirate.Looped = true |
80 | + | |
81 | - | cant_touch = Instance.new("Sound", head) |
81 | + | |
82 | - | cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811" |
82 | + | |
83 | - | cant_touch.Volume = 10 |
83 | + | |
84 | - | cant_touch.Pitch = 1.15 |
84 | + | |
85 | - | cant_touch.Looped = true |
85 | + | |
86 | - | gangy_style = Instance.new("Sound", head) |
86 | + | |
87 | - | gangy_style.SoundId = "http://www.roblox.com/asset/?id=511624545" |
87 | + | |
88 | - | gangy_style.Volume = 10 |
88 | + | |
89 | - | gangy_style.Looped = true |
89 | + | |
90 | - | gangy_style.Pitch = 1.15 |
90 | + | |
91 | - | fox_say = Instance.new("Sound", head) |
91 | + | rootpart.Size = Vector3.new(.2, .2, .1) |
92 | - | fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025" |
92 | + | rl.Size = Vector3.new(.1, .2, .1) |
93 | - | fox_say.Volume = 10 |
93 | + | ll.Size = Vector3.new(.1, .2, .1) |
94 | - | fox_say.Looped = true |
94 | + | ra.Size = Vector3.new(.1, .2, .1) |
95 | - | durk = Instance.new("Sound", head) |
95 | + | la.Size = Vector3.new(.1, .2, .1) |
96 | - | durk.SoundId = "http://www.roblox.com/asset/?id=1138348028" |
96 | + | torso.Size = Vector3.new(.2, .2, .1) |
97 | - | durk.Volume = 10 |
97 | + | head.Size = Vector3.new(.2, .1, .1) |
98 | - | durk.Pitch = 1.05 |
98 | + | |
99 | - | durk.Looped = true |
99 | + | |
100 | - | sax_guy = Instance.new("Sound", head) |
100 | + | |
101 | - | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550" |
101 | + | |
102 | - | sax_guy.Volume = 10 |
102 | + | |
103 | - | sax_guy.Pitch = 1.15 |
103 | + | |
104 | - | sax_guy.Looped = true |
104 | + | |
105 | - | heman = Instance.new("Sound", head) |
105 | + | |
106 | - | heman.SoundId = "http://www.roblox.com/asset/?id=264098929" |
106 | + | |
107 | - | heman.Volume = 10 |
107 | + | |
108 | - | heman.Looped = true |
108 | + | |
109 | - | heman.Pitch = 1.15 |
109 | + | |
110 | - | justin = Instance.new("Sound", head) |
110 | + | |
111 | - | justin.SoundId = "http://www.roblox.com/asset/?id=346576072" |
111 | + | |
112 | - | justin.Volume = 10 |
112 | + | |
113 | - | justin.Pitch = 1.05 |
113 | + | |
114 | - | justin.Looped = true |
114 | + | |
115 | - | brony_music = Instance.new("Sound", head) |
115 | + | |
116 | - | brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890" |
116 | + | |
117 | - | brony_music.Volume = 10 |
117 | + | |
118 | - | brony_music.Pitch = 1.3 |
118 | + | |
119 | - | brony_music.Looped = true |
119 | + | |
120 | - | spitfire = Instance.new("Sound", head) |
120 | + | |
121 | - | spitfire.SoundId = "http://www.roblox.com/asset/?id=194232694" |
121 | + | |
122 | - | spitfire.Volume = 10 |
122 | + | |
123 | - | spitfire.Looped = true |
123 | + | |
124 | - | spitfire.Pitch = 1.15 |
124 | + | |
125 | - | burn_dem = Instance.new("Sound", head) |
125 | + | |
126 | - | burn_dem.SoundId = "http://www.roblox.com/asset/?id=412315474" |
126 | + | |
127 | - | burn_dem.Volume = 10 |
127 | + | |
128 | - | burn_dem.Pitch = 1.15 |
128 | + | |
129 | - | burn_dem.Looped = true |
129 | + | |
130 | - | aj = Instance.new("Sound", head) |
130 | + | |
131 | - | aj.SoundId = "rbxassetid://335261510" |
131 | + | |
132 | - | aj.Volume = 10 |
132 | + | |
133 | - | aj.Pitch = 1.15 |
133 | + | |
134 | - | aj.Looped = true |
134 | + | |
135 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
136 | mesh3 = Instance.new("SpecialMesh", ra) | |
137 | mesh3.Name = "Mesh" | |
138 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
139 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
140 | mesh4 = Instance.new("SpecialMesh", ll) | |
141 | mesh4.Name = "Mesh" | |
142 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
143 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
144 | mesh5 = Instance.new("SpecialMesh", rl) | |
145 | mesh5.Name = "Mesh" | |
146 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
147 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] | |
148 | ||
149 | ||
150 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
151 | ||
152 | ls.C0 = CFrame.new(-.15,.05,0) | |
153 | ls.C1 = CFrame.new(0,.05,0) | |
154 | rs.C0 = CFrame.new(.15,.05,0) | |
155 | rs.C1 = CFrame.new(0,.05,0) | |
156 | rh.C0 = CFrame.new(.05,-.1,0) | |
157 | rh.C1 = CFrame.new(0, .1, 0) | |
158 | lh.C0 = CFrame.new(-.05,-.1,0) | |
159 | lh.C1 = CFrame.new(0, .1, 0) | |
160 | neck.C0 = CFrame.new(0,.1,0) | |
161 | neck.C1 = CFrame.new(0,-.05,0) | |
162 | ||
163 | - | rootpart.Size = Vector3.new(.4, .4, .2) |
163 | + | |
164 | - | rl.Size = Vector3.new(.2, .4, .2) |
164 | + | |
165 | - | ll.Size = Vector3.new(.2, .4, .2) |
165 | + | |
166 | - | ra.Size = Vector3.new(.2, .4, .2) |
166 | + | |
167 | - | la.Size = Vector3.new(.2, .4, .2) |
167 | + | |
168 | - | torso.Size = Vector3.new(.4, .4, .2) |
168 | + | |
169 | - | head.Size = Vector3.new(.4, .2, .2) |
169 | + | |
170 | local body = {} | |
171 | for i,v in pairs(char:children()) do | |
172 | if v:IsA'BasePart' then | |
173 | print(v.Name) | |
174 | body[v.Name] = {Color = v.BrickColor} | |
175 | end | |
176 | end | |
177 | ||
178 | print(body.Torso) | |
179 | function restorecolors() | |
180 | for _,bp in pairs(char:children()) do | |
181 | if bp:IsA("BasePart") then | |
182 | bp.BrickColor = body[bp.Name].Color | |
183 | end | |
184 | end | |
185 | end | |
186 | ||
187 | ||
188 | local LightForTorso = Instance.new("PointLight", head) | |
189 | LightForTorso.Color = torso.BrickColor.Color | |
190 | LightForTorso.Range = 7 | |
191 | LightForTorso.Brightness = 1.5 | |
192 | ||
193 | ||
194 | ||
195 | ||
196 | local slidecount = 0 | |
197 | local slidecountmax = 0 | |
198 | local anim = "" | |
199 | local lastanim = anim | |
200 | local speed = 0 | |
201 | local looking = false | |
202 | local global_wait = 0 | |
203 | ||
204 | count = 0 | |
205 | countspeed = 1 | |
206 | sine = 0 | |
207 | sinespeed = 1 | |
208 | ||
209 | ||
210 | ||
211 | humanoid.WalkSpeed = 3 | |
212 | ||
213 | ||
214 | local controllerService = game:GetService("ControllerService") | |
215 | local controller = controllerService:GetChildren()[1] | |
216 | ||
217 | ||
218 | local colors = {"White", "Really black"} | |
219 | ||
220 | humanoid.Died:connect(function() | |
221 | for cframe_parts = 0, 100 do | |
222 | local p = Instance.new("Part") | |
223 | p.FormFactor = "Custom" | |
224 | - | ls.C0 = CFrame.new(-.3,.1,0) |
224 | + | |
225 | - | ls.C1 = CFrame.new(0,.1,0) |
225 | + | |
226 | - | rs.C0 = CFrame.new(.3,.1,0) |
226 | + | |
227 | - | rs.C1 = CFrame.new(0,.1,0) |
227 | + | |
228 | - | rh.C0 = CFrame.new(.1,-.2,0) |
228 | + | |
229 | - | rh.C1 = CFrame.new(0, .2, 0) |
229 | + | |
230 | - | lh.C0 = CFrame.new(-.1,-.2,0) |
230 | + | |
231 | - | lh.C1 = CFrame.new(0, .2, 0) |
231 | + | |
232 | - | neck.C0 = CFrame.new(0,.2,0) |
232 | + | |
233 | - | neck.C1 = CFrame.new(0,-.1,0) |
233 | + | |
234 | while wait() do | |
235 | if p ~= nil then | |
236 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
237 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
238 | p.Transparency = p.Transparency + 0.015 | |
239 | else | |
240 | break | |
241 | end | |
242 | end | |
243 | end)() | |
244 | end | |
245 | for _,v in pairs(char:children()) do | |
246 | if v:IsA("Part") then | |
247 | v:Destroy() | |
248 | end | |
249 | end | |
250 | ||
251 | end) | |
252 | ||
253 | ||
254 | mouse.KeyDown:connect(function(k) | |
255 | ||
256 | if string.byte(k) == 50 then | |
257 | ||
258 | if dancing then return end | |
259 | sitting = not sitting | |
260 | if sitting then | |
261 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
262 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
263 | ||
264 | ||
265 | if hitz then | |
266 | controller.Parent = nil | |
267 | humanoid.WalkSpeed = 0 | |
268 | coroutine.wrap(function() | |
269 | while wait() do | |
270 | humanoid.PlatformStand = true | |
271 | if sitting == false then humanoid.PlatformStand = false break end | |
272 | end | |
273 | end)() | |
274 | - | local dancing = false |
274 | + | rj.C0 = CFrame.new(0, -0.175, 0) * CFrame.Angles(math.rad(10), 0, 0) |
275 | - | local superannoying = false |
275 | + | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) |
276 | - | local barrelroll = false |
276 | + | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) |
277 | - | local dubstepgun = false |
277 | + | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) |
278 | - | local foxie = false |
278 | + | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) |
279 | - | local durka = false |
279 | + | |
280 | - | local saxguy = false |
280 | + | |
281 | - | local heya = false |
281 | + | |
282 | - | local jb = false |
282 | + | |
283 | - | local bronymusic = false |
283 | + | |
284 | - | local sheddy = false |
284 | + | |
285 | - | local burndem = false |
285 | + | |
286 | return | |
287 | end | |
288 | else | |
289 | if miniweld then | |
290 | miniweld:Destroy() | |
291 | end | |
292 | controller.Parent = controllerService | |
293 | humanoid.PlatformStand = true | |
294 | humanoid.WalkSpeed = 3 | |
295 | - | humanoid.WalkSpeed = 6 |
295 | + | |
296 | end | |
297 | ||
298 | if k == "p" then | |
299 | if plr.Character.Humanoid.JumpPower ~= 32 then | |
300 | plr.Character.Humanoid.JumpPower = 32 | |
301 | warn("Jump Power is now 32; press U for normal jump power") | |
302 | end | |
303 | end | |
304 | if k == "u" then | |
305 | if plr.Character.Humanoid.JumpPower ~= 50 then | |
306 | plr.Character.Humanoid.JumpPower = 50 | |
307 | print("Jump Power is now normal; 50") | |
308 | end | |
309 | end | |
310 | if string.byte(k) == 93 then | |
311 | if plr.Character.Humanoid.WalkSpeed ~= 3 | |
312 | then | |
313 | plr.Character.Humanoid.WalkSpeed = 3 | |
314 | warn("Walkspeed is now 3 press shift to return to normal") | |
315 | end | |
316 | end | |
317 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
318 | if sitting then return end | |
319 | humanoid.WalkSpeed = 18 | |
320 | end | |
321 | if string.byte(k) == 52 then | |
322 | if sitting then return end | |
323 | humanoid.WalkSpeed = 6 | |
324 | end | |
325 | end) | |
326 | ||
327 | mouse.KeyUp:connect(function(k) | |
328 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
329 | if sitting then return end | |
330 | humanoid.WalkSpeed = 6 | |
331 | end | |
332 | end) | |
333 | ||
334 | ||
335 | game:service'RunService'.Stepped:connect(function() | |
336 | count = (count % 100) + (countspeed/2) | |
337 | angle = math.pi * math.sin(math.pi*2/100*count) | |
338 | ||
339 | if slidecount < slidecountmax then | |
340 | slidecount = slidecount + speed | |
341 | end | |
342 | if slidecount > slidecountmax then | |
343 | slidecount = slidecount - speed | |
344 | end | |
345 | if global_wait == 380 then global_wait = 0 end | |
346 | ||
347 | sine = sine + sinespeed | |
348 | if not dancing then | |
349 | if not sitting then | |
350 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
351 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
352 | if not hitz then | |
353 | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
354 | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
355 | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
356 | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.28, 0, 0) | |
357 | if not looking then | |
358 | - | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) |
358 | + | |
359 | - | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) |
359 | + | |
360 | - | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) |
360 | + | neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) |
361 | - | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) |
361 | + | |
362 | - | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) |
362 | + | |
363 | -- idle anim | |
364 | ||
365 | anim = "Idle" | |
366 | if anim ~= lastanim then | |
367 | if lastanim == "Walking" then | |
368 | speed = 0.5 | |
369 | slidecount = 1 | |
370 | slidecountmax = 0 | |
371 | elseif lastanim == "Running" then | |
372 | speed = 2.5 | |
373 | slidecount = 5 | |
374 | slidecountmax = 0 | |
375 | else | |
376 | slidecount = 0 | |
377 | slidecountmax = 0 | |
378 | end | |
379 | end | |
380 | countspeed = 1 | |
381 | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.02, 0, 0) | |
382 | - | if k == "y" then |
382 | + | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.02, 0, 0) |
383 | - | superannoying = false |
383 | + | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.01, 0, 0) |
384 | - | barrelroll = false |
384 | + | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.01, 0, 0) |
385 | - | heya = false |
385 | + | |
386 | - | dubstepgun = false |
386 | + | |
387 | - | youpirate = false |
387 | + | |
388 | - | canttouch = false |
388 | + | neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) |
389 | - | gangnam = false |
389 | + | |
390 | - | sheddy = false |
390 | + | |
391 | - | durka = false |
391 | + | |
392 | - | saxguy = false |
392 | + | |
393 | - | foxie = false |
393 | + | |
394 | - | burndem = false |
394 | + | |
395 | - | bronymusic = false |
395 | + | |
396 | - | brony_music:stop() |
396 | + | |
397 | - | fox_say:stop() |
397 | + | |
398 | - | spitfire:stop() |
398 | + | |
399 | - | heman:stop() |
399 | + | |
400 | - | justin:stop() |
400 | + | |
401 | - | jb = false |
401 | + | |
402 | - | game.Players.LocalPlayer.Character.Part:Destroy() |
402 | + | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) |
403 | - | game.Players.LocalPlayer.Character.Part:Destroy() |
403 | + | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) |
404 | - | restorecolors() |
404 | + | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) |
405 | - | burn_dem:stop() |
405 | + | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) |
406 | - | durk:Stop() |
406 | + | |
407 | - | if hat then |
407 | + | neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) |
408 | - | hat:Destroy() |
408 | + | |
409 | - | hat:Destroy() |
409 | + | |
410 | anim = "Running" | |
411 | - | sax_guy:stop() |
411 | + | |
412 | - | gangy_style:stop() |
412 | + | |
413 | - | cant_touch:stop() |
413 | + | |
414 | - | you_are_pirate:stop() |
414 | + | |
415 | - | dubstep_gun:stop() |
415 | + | |
416 | - | super_annoying:stop() |
416 | + | |
417 | - | barrel_roll:stop() |
417 | + | |
418 | - | dancing = false |
418 | + | |
419 | - | global_wait = 0 |
419 | + | |
420 | - | LightForTorso.Color = torso.BrickColor.Color |
420 | + | |
421 | countspeed = 9 | |
422 | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
423 | - | if k == "z" then |
423 | + | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) |
424 | - | if dancing then return end |
424 | + | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) |
425 | - | if not sitting then |
425 | + | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) |
426 | - | dancing = true |
426 | + | neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) |
427 | - | superannoying = true |
427 | + | |
428 | - | super_annoying:play() |
428 | + | |
429 | ||
430 | lastanim = anim | |
431 | - | if k == "k" then |
431 | + | |
432 | - | if dancing then return end |
432 | + | |
433 | - | if not sitting then |
433 | + | |
434 | - | dancing = true |
434 | + | |
435 | - | sheddy = true |
435 | + | |
436 | - | spitfire:play() |
436 | + | rj.C0 = CFrame.new(0, -0.25, 0) * CFrame.Angles(-math.pi/2, 0, 0) |
437 | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
438 | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
439 | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
440 | - | if k == "n" then |
440 | + | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) |
441 | - | if dancing then return end |
441 | + | |
442 | - | if not sitting then |
442 | + | rj.C0 = CFrame.new(0, -0.175, 0) * CFrame.Angles(math.rad(10), 0, 0) |
443 | - | dancing = true |
443 | + | lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) |
444 | - | gangnam = true |
444 | + | rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) |
445 | - | gangy_style:play() |
445 | + | ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) |
446 | rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
447 | end | |
448 | ||
449 | - | if k == "r" then |
449 | + | neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(angle*0.055, 0, 0) |
450 | - | if dancing then return end |
450 | + | |
451 | - | if not sitting then |
451 | + | |
452 | - | dancing = true |
452 | + | |
453 | - | burndem = true |
453 | + | |
454 | - | burn_dem:play() |
454 | + | |
455 | plr.Chatted:connect(function(msg) | |
456 | game:service'Chat':Chat(head, msg, 1) | |
457 | if msg == "die/" then | |
458 | char:breakJoints() | |
459 | - | if k == "x" then |
459 | + | |
460 | - | if dancing then return end |
460 | + | |
461 | - | if not sitting then |
461 | + | |
462 | - | dancing = true |
462 | + | |
463 | - | barrelroll = true |
463 | + | |
464 | - | barrel_roll:play() |
464 | + | |
465 | - | hat = Instance.new("Part", char) |
465 | + | |
466 | - | hat.FormFactor = "Custom" |
466 | + | |
467 | - | hat.CanCollide = false |
467 | + | |
468 | - | hat.Size = torso.Size |
468 | + | |
469 | - | hat.Locked = true |
469 | + | |
470 | - | hat:breakJoints() |
470 | + | |
471 | - | local hatmesh = Instance.new("SpecialMesh", hat) |
471 | + | |
472 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" |
472 | + | |
473 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" |
473 | + | |
474 | - | hatmesh.Scale = Vector3.new(.22, .2, .22) |
474 | + | |
475 | - | local hatweld = Instance.new("Weld", hat) |
475 | + | |
476 | - | hatweld.Part0 = hat |
476 | + | |
477 | - | hatweld.Part1 = torso |
477 | + | |
478 | particles.Texture = "rbxassetid://292289455" | |
479 | particles.VelocitySpread = 360 | |
480 | - | if k == "h" then |
480 | + | |
481 | - | if dancing then return end |
481 | + | |
482 | - | if not sitting then |
482 | + | |
483 | - | dancing = true |
483 | + | |
484 | - | heman:play() |
484 | + | |
485 | - | heya = true |
485 | + | |
486 | dwn = true | |
487 | end | |
488 | - | if k == "j" then |
488 | + | |
489 | - | if dancing then return end |
489 | + | |
490 | - | if not sitting then |
490 | + | |
491 | - | dancing = true |
491 | + | |
492 | - | justin:play() |
492 | + | |
493 | - | jb = true |
493 | + | |
494 | - | hat = Instance.new("Part", char) |
494 | + | |
495 | - | hat.FormFactor = "Custom" |
495 | + | |
496 | - | hat.CanCollide = false |
496 | + | |
497 | - | hat.Size = head.Size |
497 | + | |
498 | - | hat.Locked = true |
498 | + | |
499 | - | hat.BrickColor = BrickColor.new("Hot pink") |
499 | + | |
500 | - | hat:breakJoints() |
500 | + | |
501 | - | local hatmesh = Instance.new("SpecialMesh", hat) |
501 | + | |
502 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" |
502 | + | |
503 | - | hatmesh.VertexColor = Vector3.new(1,0,1) |
503 | + | |
504 | - | hatmesh.Scale = Vector3.new(.23, .23, .23) |
504 | + | |
505 | - | wait() |
505 | + | |
506 | - | local hatweld = Instance.new("Weld", hat) |
506 | + | |
507 | - | hatweld.Part0 = hat |
507 | + | |
508 | - | hatweld.Part1 = head |
508 | + | |
509 | - | hatweld.C0 = CFrame.new(0.025, -0.05, 0) |
509 | + | |
510 | - | hat2 = Instance.new("Part", char) |
510 | + | |
511 | - | hat2.FormFactor = "Custom" |
511 | + | |
512 | - | hat2.CanCollide = false |
512 | + | |
513 | - | hat2.Size = head.Size |
513 | + | |
514 | - | hat2.Locked = true |
514 | + | |
515 | - | hat2.BrickColor = BrickColor.new("Carnation pink") |
515 | + | |
516 | - | hat2:breakJoints() |
516 | + | |
517 | - | local hatmesh2 = Instance.new("SpecialMesh", hat2) |
517 | + | |
518 | - | hatmesh2.MeshId = "rbxassetid://1003673450" |
518 | + | |
519 | - | hatmesh2.VertexColor = Vector3.new(1,0.4,1) |
519 | + | |
520 | - | hatmesh2.Scale = Vector3.new(.0015, .003, .003) |
520 | + | |
521 | - | local hatweld2 = Instance.new("Weld", hat2) |
521 | + | |
522 | - | hatweld2.Part0 = hat2 |
522 | + | |
523 | - | hatweld2.Part1 = head |
523 | + | |
524 | - | hatweld2.C0 = CFrame.new(0, -0.15, 0) |
524 | + | |
525 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
526 | bbg.Size = UDim2.new(0,200,0,50) | |
527 | - | if k == "c" then |
527 | + | |
528 | - | if dancing then return end |
528 | + | |
529 | - | if not sitting then |
529 | + | |
530 | - | dancing = true |
530 | + | |
531 | - | dubstepgun = true |
531 | + | |
532 | - | dubstep_gun:play() |
532 | + | |
533 | bbgTl.Text = " " | |
534 | bbgTl.TextSize = 38 | |
535 | - | if k == "v" then |
535 | + | |
536 | - | if dancing then return end |
536 | + | |
537 | bbgTl.TextStrokeTransparency = 0 | |
538 | - | dancing = true |
538 | + | |
539 | - | youpirate = true |
539 | + | |
540 | - | you_are_pirate:play() |
540 | + | |
541 | - | hat = Instance.new("Part", char) |
541 | + | |
542 | - | hat.FormFactor = "Custom" |
542 | + | |
543 | - | hat.CanCollide = false |
543 | + | bbgTl.Text = "Danceless Mini Meep Edit By Memo1332" |
544 | - | hat.Size = head.Size |
544 | + | |
545 | - | hat.Locked = true |
545 | + | |
546 | - | hat:breakJoints() |
546 | + | |
547 | - | local hatmesh = Instance.new("SpecialMesh", hat) |
547 | + | |
548 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" |
548 | + | |
549 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" |
549 | + | |
550 | - | hatmesh.Scale = Vector3.new(.2, .2, .2) |
550 | + | |
551 | - | local hatweld = Instance.new("Weld", hat) |
551 | + | |
552 | - | hatweld.Part0 = hat |
552 | + | script.Parent = Loc |