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return model =
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  name: 'Infest Fighter'
3
  level: 4
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  model: 17
5
  size: 2
6
  specs:
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    shield:
8-
      capacity: [155,160]
8+
      capacity: [80,80]
9-
      reload: [16,20]
9+
      reload: [2,2]
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    generator:
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      capacity: [240,260]
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      reload: [100,105]
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    ship:
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      mass: 170
15-
      speed: [75,85]
15+
      speed: [70,70]
16-
      rotation: [70,90]
16+
      rotation: [70,70]
17-
      acceleration: [60,70]
17+
      acceleration: [60,60]
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  bodies:
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    main:
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      section_segments: 10
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      offset:
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        x: 0
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        y: 0
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        z: 0
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      position:
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        x: [0,0,0,0,0,0,0,0,0,0]
27
        y: [-68,-60,-40,-40,-15,30,55,75,80]
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        z: [15,0,0,0,-20,-10,10,10,10]
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      width: [18,14,10,10,15,10,10,10,0]
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      height: [0,26,26,26,15,10,10,10,0]
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      propeller: false
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      texture: [5]
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    s1:
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      section_segments: 8
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      offset:
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        x: -12
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        y: -60
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        z: 14
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      position:
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        x: [-8,-5,0,0]
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        y: [-5,0,10,15]
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        z: [-8,-5,0,0]
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      width: [0,5,5,0]
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      height: [0,5,5,0]
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      angle: 180
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      texture: 17
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    s2:
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      section_segments: 8
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      offset:
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        x: 0
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        y: -60
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        z: 0
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      position:
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        x: [6,6,6,6]
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        y: [-5,0,10,15]
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        z: [0,0,0,0]
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      width: [0,5,5,0]
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      height: [0,5,5,0]
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      angle: 180
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      texture: 17
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    t1:
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      section_segments: 8
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      offset:
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        x: 10
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        y: 0
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        z: -15
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      position:
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        x: [0,-30,-25,-17,-0,10,25]
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        y: [0,20,24,28,32,36,40]
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        z: [0,-10,-25,-30,-33,-38,-38]
71
      width: [4,3,3,2,2,2,0]
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      height: [4,3,3,2,2,2,0]
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      angle: 90
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      texture: 5
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    cannon:
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      section_segments: 8
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      offset:
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        x: 10
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        y: -15
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        z: -20
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      position:
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        x: [0,0,0,0,-5,-5]
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        y: [-40,-50,-45,-35,-30,-25]
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        z: [0,0,0,0,5,5]
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      width: [0,2,4,4,4,0]
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      height: [0,2,4,4,4,0]
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      angle: 0
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      laser:
89-
        damage: [10,12]
89+
        damage: [10,10]
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        rate: 4
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        type: 1
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        speed: [160,160]
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        number: 1
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        error: 2.5
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      propeller: false
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      texture: [17,5,5,5]
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  wings: main:
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    length: [20,5]
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    width: [20,10,0]
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    angle: [0,0]
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    position: [0,0,0]
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    doubleside: true
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    offset:
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      x: 6
105
      y: 66
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      z: 10
107
    bump:
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      position: 30
109
      size: 20
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    texture: [5]