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- return model =
- name: 'Infest Fighter'
- level: 4
- model: 17
- size: 2
- specs:
- shield:
- capacity: [80,80]
- reload: [2,2]
- generator:
- capacity: [240,260]
- reload: [100,105]
- ship:
- mass: 170
- speed: [70,70]
- rotation: [70,70]
- acceleration: [60,60]
- bodies:
- main:
- section_segments: 10
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-68,-60,-40,-40,-15,30,55,75,80]
- z: [15,0,0,0,-20,-10,10,10,10]
- width: [18,14,10,10,15,10,10,10,0]
- height: [0,26,26,26,15,10,10,10,0]
- propeller: false
- texture: [5]
- s1:
- section_segments: 8
- offset:
- x: -12
- y: -60
- z: 14
- position:
- x: [-8,-5,0,0]
- y: [-5,0,10,15]
- z: [-8,-5,0,0]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- s2:
- section_segments: 8
- offset:
- x: 0
- y: -60
- z: 0
- position:
- x: [6,6,6,6]
- y: [-5,0,10,15]
- z: [0,0,0,0]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- t1:
- section_segments: 8
- offset:
- x: 10
- y: 0
- z: -15
- position:
- x: [0,-30,-25,-17,-0,10,25]
- y: [0,20,24,28,32,36,40]
- z: [0,-10,-25,-30,-33,-38,-38]
- width: [4,3,3,2,2,2,0]
- height: [4,3,3,2,2,2,0]
- angle: 90
- texture: 5
- cannon:
- section_segments: 8
- offset:
- x: 10
- y: -15
- z: -20
- position:
- x: [0,0,0,0,-5,-5]
- y: [-40,-50,-45,-35,-30,-25]
- z: [0,0,0,0,5,5]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [10,10]
- rate: 4
- type: 1
- speed: [160,160]
- number: 1
- error: 2.5
- propeller: false
- texture: [17,5,5,5]
- wings: main:
- length: [20,5]
- width: [20,10,0]
- angle: [0,0]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 6
- y: 66
- z: 10
- bump:
- position: 30
- size: 20
- texture: [5]
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