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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 20
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
shades = Instance.new("Part",Character)
282
shades.Size = Vector3.new(2,2,2)
283
shades.CFrame = Head.CFrame
284
shades.CanCollide = false
285
shadesweld = Instance.new("Weld",shades)
286
shadesweld.Part0 = shades
287
shadesweld.Part1 = Head
288
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
289
mshades = Instance.new("SpecialMesh", shades)
290
mshades.MeshType = "FileMesh"
291-
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
291+
mshades.Scale = Vector3.new(1.24, 1.48, 1.24)
292-
mshades.MeshId = 'http://www.roblox.com/asset/?id=1577360'
292+
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
293-
mshades.TextureId = 'https://web.roblox.com/library/4709847816/Clockwork-Shades-Blue'
293+
294-
-- http://www.roblox.com/asset/?id=1577349
294+
295
while wait() do
296
Head.face.Texture = "rbxasset://textures/face.png"
297
hum.WalkSpeed = ws
298
end
299
end)()
300
godmode = coroutine.wrap(function()
301
for i,v in pairs(Character:GetChildren()) do
302
if v:IsA("BasePart") and v ~= Root then
303
v.Anchored = false
304
end
305
end
306
while true do
307
hum.MaxHealth = math.huge
308
wait(0.0000001)
309
hum.Health = math.huge
310
wait()
311
end
312
end)
313
godmode()
314
ff = Instance.new("ForceField", Character)
315
ff.Visible = false
316
317
coroutine.wrap(function()
318
for i,v in pairs(Character:GetChildren()) do
319
if v.Name == "Animate" then v:Remove()
320
end
321
end
322
end)()
323
324
function damagealll(Radius,Position)		
325
	local Returning = {}		
326
	for _,v in pairs(workspace:GetChildren()) do		
327
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
328
if v:FindFirstChild("Torso") then		
329
			local Mag = (v.Torso.Position - Position).magnitude		
330
			if Mag < Radius then		
331
				table.insert(Returning,v)		
332
			end
333
elseif v:FindFirstChild("UpperTorso") then	
334
			local Mag = (v.UpperTorso.Position - Position).magnitude		
335
			if Mag < Radius then		
336
				table.insert(Returning,v)		
337
			end
338
end	
339
		end		
340
	end		
341
	return Returning		
342
end
343
344
ArtificialHB = Instance.new("BindableEvent", script)
345
ArtificialHB.Name = "Heartbeat"
346
script:WaitForChild("Heartbeat")
347
348
frame = 1 / 60
349
tf = 0
350
allowframeloss = false
351
tossremainder = false
352
353
354
lastframe = tick()
355
script.Heartbeat:Fire()
356
357
358
game:GetService("RunService").Heartbeat:connect(function(s, p)
359
	tf = tf + s
360
	if tf >= frame then
361
		if allowframeloss then
362
			script.Heartbeat:Fire()
363
			lastframe = tick()
364
		else
365
			for i = 1, math.floor(tf / frame) do
366
				script.Heartbeat:Fire()
367
			end
368
			lastframe = tick()
369
		end
370
		if tossremainder then
371
			tf = 0
372
		else
373
			tf = tf - frame * math.floor(tf / frame)
374
		end
375
	end
376
end)
377
378
function swait(num)
379
	if num == 0 or num == nil then
380
		game:service("RunService").Stepped:wait(0)
381
	else
382
		for i = 0, num do
383
			game:service("RunService").Stepped:wait(0)
384
		end
385
	end
386
end
387
388
intro = true
389
ws = 0
390
391
bigfedora = Instance.new("Part",Character)
392
bigfedora.Size = Vector3.new(2,2,2)
393
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
394
bigfedora.CanCollide = false
395
bigfedora.Anchored = true
396
bigfedora.Name = "mbigf"
397
mbigfedora = Instance.new("SpecialMesh", bigfedora)
398
mbigfedora.MeshType = "FileMesh"
399
mbigfedora.Scale = Vector3.new(1,1,1)
400
mbigfedora.MeshId = 'http://www.roblox.com/asset/?id=1103218018'
401-
mbigfedora.Scale = Vector3.new(6, 7, 7)
401+
mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=212143583'
402-
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
402+
403
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
404
end
405
end
406
for i = 1, 60 do
407
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
408
swait()
409
end
410
wait(.25)
411
for i,v in pairs(Character:GetDescendants()) do
412
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
413
end
414
end
415
for i = 1, 50 do
416
bigfedora:Destroy()
417
swait()
418
end
419
zmc = 0
420
for i = 1, 29 do
421
zmc = zmc + 2
422
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
423
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
424
swait()
425
end
426
bigfedora:Remove()
427
428
ws = 14
429
430
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
431
so = Instance.new("Sound")
432
so.Parent = PARENT
433
so.SoundId = "rbxassetid://"..ID
434
so.Volume = VOL
435
so.Looped = LOOP
436
437
so:Play()
438
removeuseless:AddItem(so,REMOVE)
439
end
440
441
mouse.KeyDown:connect(function(Press)
442
Press=Press:lower()
443
if Press=='k' then
444
if dancing then
445
dancing = false
446
else
447
dancing = true
448
ws = 0
449
change = .5
450
attacking = true
451
jam = Instance.new("Sound",Torso)
452
jam.SoundId = "rbxassetid://665751753"
453
jam.Volume = 8
454
jam.Looped = true
455
jam.TimePosition = 22.3
456
jam:Play()
457
lol90 = 0
458
coroutine.wrap(function()
459
while dancing do
460
lol90 = lol90 + 11
461
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
462
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
463
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
464
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
465
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
466
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
467
swait()
468
end
469
ws = 14
470
jam:Remove()
471
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
472
attacking = false
473
end)()
474
end
475
end
476
end)
477
478
mouse.KeyDown:connect(function(Press)
479
Press=Press:lower()
480
if Press=='j' then
481
if dancing then
482
dancing = false
483
else
484
dancing = true
485
ws = 3
486
change = .5
487
attacking = true
488
g1 = Instance.new("BodyGyro", Root)
489
g1.D = 175
490
g1.P = 20000
491
g1.MaxTorque = Vector3.new(0,9000,0)
492
herecomesthemoney = Instance.new("Sound",Torso)
493
herecomesthemoney.Pitch = 1
494
herecomesthemoney.SoundId = "rbxassetid://2426693638"
495
herecomesthemoney.Volume = 8
496
herecomesthemoney.Looped = true
497
herecomesthemoney:Play()
498
robuxpile = Instance.new("Part",Torso)
499
robuxpile.Size = Vector3.new(1,1,1)
500
robuxpile.CFrame = LeftArm.CFrame
501
robuxpile.CanCollide = false
502
robuxpileweld = Instance.new("Weld",robuxpile)
503
robuxpileweld.Part0 = robuxpile
504
robuxpileweld.Part1 = Torso
505
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
506
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
507
mrobuxpile.MeshType = "FileMesh"
508
mrobuxpile.Scale = Vector3.new(1.2,1.2,1.2)
509-
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
509+
510
coroutine.wrap(function()
511
coroutine.wrap(function()
512
while wait(.0001) do
513-
while wait(.35) do
513+
514
local robux = Instance.new("Part",Torso)
515
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
516
robux.Anchored = false
517
robux.CanCollide = true
518
robux.Size = Vector3.new(1.5,1.5,1.5)
519-
robux.Size = Vector3.new(1,1,1)
519+
520
mrobux = Instance.new("SpecialMesh", robux)
521
mrobux.MeshType = "FileMesh"
522
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
523
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
524
bov = Instance.new("BodyVelocity",robux)
525
bov.maxForce = Vector3.new(99999,99999,99999)
526
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
527
bov.velocity = robux.CFrame.lookVector*45
528
removeuseless:AddItem(bov,.1)
529
end
530
end)()
531
while dancing do
532
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
533
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
534
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
535
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
536
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
537
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
538
swait()
539
end
540
ws = 14
541
removeuseless:AddItem(g1,.001)
542
robuxpile:Remove()
543
attacking = false
544
end)()
545
end
546
end
547
end)
548
549
mouse.KeyDown:connect(function(Press)
550
Press=Press:lower()
551
if Press=='h' then
552
if dancing then
553
dancing = false
554
else
555
dancing = true
556
ws = 0
557
change = .5
558
attacking = true
559
jellyfishjam = Instance.new("Sound",Torso)
560
jellyfishjam.SoundId = "rbxassetid://840189092"
561
jellyfishjam.Volume = 8
562
jellyfishjam.Looped = true
563
jellyfishjam.TimePosition = 14.8
564
jellyfishjam:Play()
565
coroutine.wrap(function()
566
while dancing do
567
for i = 1, 15 do
568
if not dancing then break end
569
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
570
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
571
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
572
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
573
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
574
swait()
575
end
576
for i = 1, 15 do
577
if not dancing then break end
578
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
579
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
580
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
581
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
582
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
583
swait()
584
end
585
for i = 1, 15 do
586
if not dancing then break end
587
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
588
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
589
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
590
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
591
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
592
swait()
593
end
594
for i = 1, 15 do
595
if not dancing then break end
596
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
597
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
598
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
599
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
600
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
601
swait()
602
end
603
swait()
604
end
605
ws = 14
606
attacking = false
607
end)()
608
end
609
end
610
end)
611
612
mouse.KeyDown:connect(function(Press)
613
Press=Press:lower()
614
if Press=='g' then
615
if dancing then
616
dancing = false
617
else
618
dancing = true
619
ws = 0
620
change = .5
621
attacking = true
622
deadmau7 = Instance.new("Sound",Torso)
623
deadmau7.SoundId = "rbxassetid://168166611"
624
deadmau7.Volume = 8
625
deadmau7.Looped = true
626
deadmau7:Play()
627
coroutine.wrap(function()
628
coroutine.wrap(function()
629
while dancing do
630
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
631
swait()
632
end
633
end)()
634
while dancing do
635
for i = 1, 28 do
636
if not dancing then break end
637
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
638
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
639
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
640
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
641
swait()
642
end
643
for i = 1, 28 do
644
if not dancing then break end
645
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
646
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
647
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
648
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
649
swait()
650
end
651
swait()
652
end
653
ws = 14
654
deadmau7:Remove()
655
attacking = false
656
end)()
657
end
658
end
659
end)
660
661
mouse.KeyDown:connect(function(Press)
662
Press=Press:lower()
663
if Press=='f' then
664
if dancing then
665
dancing = false
666
else
667
dancing = true
668
ws = 6
669
change = .5
670
attacking = true
671
bennyhill = Instance.new("Sound",Torso)
672
bennyhill.SoundId = "rbxassetid://138211362"
673
bennyhill.Volume = 8
674
bennyhill.Looped = true
675
bennyhill:Play()
676
coroutine.wrap(function()
677
while dancing do
678
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
679
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
680
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
681
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
682
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
683
swait()
684
end
685
ws = 14
686
bennyhill:Remove()
687
attacking = false
688
end)()
689
end
690
end
691
end)
692
693
mouse.KeyDown:connect(function(Press)
694
Press=Press:lower()
695
if Press=='p' then
696
if dancing then
697
dancing = false
698
else
699
dancing = true
700
ws = 0
701
change = .5
702
attacking = true
703
barrelspin = 0
704
barrelrollsound = Instance.new("Sound",Torso)
705
barrelrollsound.SoundId = "rbxassetid://505320170"
706
barrelrollsound.Volume = 8
707
barrelrollsound.Looped = true
708
barrelrollsound:Play()
709
barrol = Instance.new("Part",Torso)
710
barrol.Size = Vector3.new(1,1,1)
711
barrol.CFrame = Torso.CFrame
712
barrol.CanCollide = false
713
barrolweld = Instance.new("Weld",barrol)
714
barrolweld.Part0 = barrol
715
barrolweld.Part1 = Torso
716
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
717
mbarrol = Instance.new("SpecialMesh", barrol)
718
mbarrol.MeshType = "FileMesh"
719
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
720
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
721
coroutine.wrap(function()
722
while dancing do
723
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
724
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
725
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
726
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
727
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
728
swait()
729
end
730
ws = 14
731
barrol:Remove()
732
attacking = false
733
end)()
734
end
735
end
736
end)
737
738
mouse.KeyDown:connect(function(Press)
739
Press=Press:lower()
740
if Press=='q' then
741
if dancing then
742
dancing = false
743
else
744
dancing = true
745
ws = 0
746
change = .5
747
spinningmove = 0
748
dbwouldlovethis = Instance.new("Sound",Torso)
749
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
750
dbwouldlovethis.Volume = 8
751
dbwouldlovethis.Looped = true
752
dbwouldlovethis:Play()
753
attacking = true
754
coroutine.wrap(function()
755
while dancing do
756
spinningmove = spinningmove + 10
757
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
758
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
759
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
760
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
761
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
762
swait()
763
end
764
ws = 14
765
dbwouldlovethis:Remove()
766
attacking = false
767
end)()
768
end
769
end
770
end)
771
772
773
mouse.KeyDown:connect(function(Press)
774
Press=Press:lower()
775
if Press=='u' then
776
if dancing then
777
dancing = false
778
else
779
dancing = true
780
ws = 6
781
change = .5
782
attacking = true
783
slavdance = Instance.new("Sound",Torso)
784
slavdance.SoundId = "rbxassetid://2341226836"
785
slavdance.Volume = 6
786
slavdance.Looped = true
787
slavdance:Play()
788
coroutine.wrap(function()
789
while dancing do
790
for i = 1, 17 do
791
if not dancing then break end
792
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
793
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
794
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
795
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
796
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
797
swait()
798
end
799
for i = 1, 17 do
800
if not dancing then break end
801
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
802
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
803
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
804
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
805
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
806
swait()
807
end
808
swait()
809
end
810
ws = 14
811
slavdance:Remove()
812
attacking = false
813
end)()
814
end
815
end
816
end)
817
818
mouse.KeyDown:connect(function(Press)
819
Press=Press:lower()
820
if Press=='y' then
821
if dancing then
822
dancing = false
823
else
824
dancing = true
825
ws = 0
826
change = .2
827
walkforward = 0
828
walkrotation = 0
829
attacking = true
830
truelegend = Instance.new("Sound",Torso)
831
truelegend.SoundId = "rbxassetid://487872908"
832
truelegend.TimePosition = 13.98
833
truelegend.Volume = 8
834
truelegend.Looped = true
835
truelegend:Play()
836
coroutine.wrap(function()
837
while dancing do
838
for i = 1, 100 do
839
if not dancing then break end
840
walkforward = walkforward + .1
841
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
842
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
843
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
844
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
845
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
846
swait()
847
end
848
for i = 1, 50 do
849
if not dancing then break end
850
walkrotation = walkrotation + 15
851
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
852
swait()
853
end
854
walkrotation = 0
855
for i = 1, 100 do
856
if not dancing then break end
857
walkforward = walkforward - .1
858
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
859
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
860
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
861
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
862
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
863
swait()
864
end
865
for i = 1, 50 do
866
if not dancing then break end
867
walkrotation = walkrotation + 15
868
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
869
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
870
swait()
871
end
872
walkrotation = 0
873
swait()
874
end
875
ws = 14
876
truelegend:Remove()
877
attacking = false
878
end)()
879
end
880
end
881
end)
882
883
mouse.KeyDown:connect(function(Press)
884
Press=Press:lower()
885
if Press=='t' then
886
if dancing then
887
dancing = false
888
else
889
dancing = true
890
ws = 0
891
change = .5
892
attacking = true
893
plummusic = Instance.new("Sound",Torso)
894
plummusic.Volume = 8
895
plummusic.Looped = true
896
plummusic.SoundId = "rbxassetid://2526093213"
897
plummusic:Play()
898
coroutine.wrap(function()
899
while dancing do
900
for i = 1, 20 do
901
if not dancing then break end
902
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
903
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
904
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
905
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
906
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
907
swait()
908
end
909
for i = 1, 20 do
910
if not dancing then break end
911
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
912
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
913
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
914
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
915
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
916
swait()
917
end
918
swait()
919
end
920
ws = 14
921
plummusic:Remove()
922
attacking = false
923
end)()
924
end
925
end
926
end)
927
928
mouse.KeyDown:connect(function(Press)
929
Press=Press:lower()
930
if Press=='e' then
931
if dancing then
932
dancing = false
933
else
934
dancing = true
935
ws = 0
936
change = .5
937
attacking = true
938
mrozo = Instance.new("Sound",Torso)
939
mrozo.Volume = 8
940
mrozo.SoundId = "rbxassetid://335701357"
941
mrozo.Looped = true
942
mrozo.TimePosition = 10
943
mrozo:Play()
944
coroutine.wrap(function()
945
while dancing do
946
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
947
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
948
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
949
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
950
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
951
swait()
952
end
953
mrozo:Remove()
954
ws = 14
955
attacking = false
956
end)()
957
end
958
end
959
end)
960
961
mouse.KeyDown:connect(function(Press)
962
Press=Press:lower()
963
if Press=='r' then
964
if dancing then
965
dancing = false
966
else
967
ws = 6
968
recordbaby = 0
969
dancing = true
970
change = .5
971
attacking = true
972
spinme = Instance.new("Sound",Torso)
973
spinme.Volume = 8
974
spinme.SoundId = "rbxassetid://145799973"
975
spinme.Looped = true
976
spinme:Play()
977
coroutine.wrap(function()
978
while dancing do
979
recordbaby = recordbaby + 10
980
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
981
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
982
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
983
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
984
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
985
swait()
986
end
987
spinme:Remove()
988
ws = 14
989
attacking = false
990
end)()
991
end
992
end
993
end)
994
995
function ray(pos, dir, rang, ignoredesc)
996
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
997
end
998
999
function ray2(startpos, endpos, distance, ignore)
1000
local dir = CFrame.new(startpos,endpos).lookVector
1001
return ray(startpos, dir, distance, ignore)
1002
end
1003
1004
checks1 = coroutine.wrap(function() -------Checks
1005
while true do
1006
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1007
if Root.Velocity.y > 1 then
1008
position = "Jump"
1009
elseif Root.Velocity.y < -1 then
1010
position = "Falling"
1011
elseif Root.Velocity.Magnitude < 2 then
1012
position = "Idle"
1013
elseif Root.Velocity.Magnitude > 2 then
1014
position = "Walking"
1015
elseif Root.Velocity.Magnitude > 20 then
1016
position = "Running"
1017
else
1018
end
1019
wait()
1020
end
1021
end)
1022
checks1()
1023
1024
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1025
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1026
end
1027
1028
function ray2(StartPos, EndPos, Distance, Ignore)
1029
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1030
return ray(StartPos, DIRECTION, Distance, Ignore)
1031
end
1032
1033
OrgnC0 = Neck.C0
1034
local movelimbs = coroutine.wrap(function()
1035
while RunSrv.RenderStepped:wait() do
1036
TrsoLV = Torso.CFrame.lookVector
1037
Dist = nil
1038
Diff = nil
1039
if not MseGuide then
1040
print("Failed to recognize")
1041
else
1042
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1043
Dist = (Head.CFrame.p-Point).magnitude
1044
Diff = Head.CFrame.Y-Point.Y
1045
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1046
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1047
Diff2 = LeftArm.CFrame.Y-Point.Y
1048
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1049
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1050
end
1051
end
1052
end)
1053
movelimbs()
1054
immortal = {}
1055
for i,v in pairs(Character:GetDescendants()) do
1056
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1057
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1058
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1059
		end
1060
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1061
	elseif v:IsA("JointInstance") then
1062
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1063
	end
1064
end
1065
for e = 1, #immortal do
1066
	if immortal[e] ~= nil then
1067
		local STUFF = immortal[e]
1068
		local PART = STUFF[1]
1069
		local PARENT = STUFF[2]
1070
		local MATERIAL = STUFF[3]
1071
		local COLOR = STUFF[4]
1072
		local TRANSPARENCY = STUFF[5]
1073
if levitate then
1074
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1075
			PART.Material = MATERIAL
1076
			PART.Color = COLOR
1077
			PART.Transparency = TRANSPARENCY
1078
		end
1079
		PART.AncestryChanged:connect(function()
1080
			PART.Parent = PARENT
1081
		end)
1082
else
1083
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1084
			PART.Material = MATERIAL
1085
			PART.Color = COLOR
1086
			PART.Transparency = TRANSPARENCY
1087
		end
1088
		PART.AncestryChanged:connect(function()
1089
			PART.Parent = PARENT
1090
		end)
1091
end
1092
	end
1093
end
1094
function immortality()
1095
	for e = 1, #immortal do
1096
		if immortal[e] ~= nil then
1097
			local STUFF = immortal[e]
1098
			local PART = STUFF[1]
1099
			local PARENT = STUFF[2]
1100
			local MATERIAL = STUFF[3]
1101
			local COLOR = STUFF[4]
1102
			local TRANSPARENCY = STUFF[5]
1103
			if PART.ClassName == "Part" and PART == Root then
1104
				PART.Material = MATERIAL
1105
				PART.Color = COLOR
1106
				PART.Transparency = TRANSPARENCY
1107
			end
1108
			if PART.Parent ~= PARENT then
1109
				hum:Remove()
1110
				PART.Parent = PARENT
1111
				hum = Instance.new("Humanoid",Character)
1112
                                hum.Name = "noneofurbusiness"
1113
			end
1114
		end
1115
	end
1116
end
1117
coroutine.wrap(function()
1118
while true do
1119
if hum.Health < .1 then
1120
deadsound = Instance.new("Sound", Torso)
1121
deadsound.Volume = 6
1122
deadsound.SoundId = "rbxassetid://1411352723"
1123
deadsound:Play()
1124
immortality()
1125
end
1126
wait()
1127
end
1128
end)()
1129
1130
local anims = coroutine.wrap(function()
1131
while true do
1132
settime = 0.05
1133
sine = sine + change
1134
if position == "Jump" and attacking == false then
1135
change = 1
1136
spin = false
1137
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1138
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1139
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1140
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1141
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1142
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1143
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1144
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1145
elseif position == "Falling" and attacking == false then
1146
change = 1
1147
spin = false
1148
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1149
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1150
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1151
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1152
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1153
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1154
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1155
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1156
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1157
elseif position == "Walking" and attacking == false and running == false then
1158
change = 1.2
1159
walking = true
1160
spin = false
1161
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1162
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1163
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1164
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1165
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1166
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1167
elseif position == "Idle" and attacking == false and running == false then
1168
change = .5
1169
spin = true
1170
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1171
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1172
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1173
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1174
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1175
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1176
elseif position == "Running" and attacking == false then
1177
change = 1
1178
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1179
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1180
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1181
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1182
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1183
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1184
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1185
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1186
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1187
end
1188
swait()
1189
end
1190
end)
1191
anims()
1192
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")