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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end | |
5 | warn([[Star Glitcher Loaded. | |
6 | All purpose switcher... -- wat | |
7 | ||
8 | It's not over yet. | |
9 | The faith is among us. | |
10 | And yet you still haven't defeated me. | |
11 | Now is my chance to destroy you. | |
12 | Then you're out of the world. | |
13 | With the elemental being struggling to gain power. | |
14 | This is the result. | |
15 | Very unstable and powerful. | |
16 | A insanely chaotic being. | |
17 | Who haven't ever known that one could hold this power. | |
18 | It's the one that has been created by an unknown being. | |
19 | You'll know this name already. | |
20 | Till now. | |
21 | The power is inside your body. | |
22 | You will decide things with this. | |
23 | And the future changes within the power. | |
24 | For now, you'll decide your own. | |
25 | You're one of them who holds this power. | |
26 | And so on, you would get chaotic to everyone else. | |
27 | You seem to dont trust everyone else, but one. | |
28 | That one... you can't know. | |
29 | It's only your decision. | |
30 | At yourself. | |
31 | No mercy, or spare. | |
32 | ||
33 | ||
34 | Created by 'NoobyGames12' | |
35 | Edited by 'danny199990' | |
36 | more editing by dragonboy111122 | |
37 | ]]) | |
38 | print([[Icons: | |
39 | ! = New | |
40 | ? = Spoilers | |
41 | * = Exclusivity | |
42 | ]]) | |
43 | warn([[V 3.3.1 (ON PROGRESS) Update Log: | |
44 | - Originall themes included | |
45 | ! - Calamity's "Z" has changed. | |
46 | ! - Starfall EX added. | |
47 | ! - Mayhem now has Destruction mode. | |
48 | ! - Chaos theme has been changed. | |
49 | ! - Purity's theme has been extended. | |
50 | ? - Corruption's "Z" will have animation sooner. | |
51 | ! - Calamity's "X" is added, named Starfall. | |
52 | * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful. | |
53 | ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990). | |
54 | ! - Equinox's MeteorStrike move(X) added(Made by danny199990). | |
55 | ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990). | |
56 | ! - Divinity's Judgement move(Z) can now be held as long as you want it to. | |
57 | ||
58 | I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;). | |
59 | ]]) | |
60 | --- its obs smooth af do not touch | |
61 | ---- Sources and functions might be taken from others | |
62 | plr = game:GetService("Players").LocalPlayer | |
63 | char = plr.Character | |
64 | hum = char.Humanoid | |
65 | local cam = game.Workspace.CurrentCamera | |
66 | - | local Controller = plr.PlayerScripts:WaitForChild("ControlScript") |
66 | + | local Controller = plr.LocalPlayer:WaitForChild("ControlScript") |
67 | Camera = cam | |
68 | local CamInterrupt = false | |
69 | local TwoD = false | |
70 | local TargetInfo = {nil, nil} | |
71 | cam.CameraType = "Custom" | |
72 | t = char.Torso | |
73 | h = char.Head | |
74 | ra = char["Right Arm"] | |
75 | la = char["Left Arm"] | |
76 | rl = char["Right Leg"] | |
77 | ll = char["Left Leg"] | |
78 | tors = char.Torso | |
79 | lleg = char["Left Leg"] | |
80 | root = char.HumanoidRootPart | |
81 | hed = char.Head | |
82 | rleg = char["Right Leg"] | |
83 | rarm = char["Right Arm"] | |
84 | larm = char["Left Arm"] | |
85 | radian = math.rad | |
86 | random = math.random | |
87 | Vec3 = Vector3.new | |
88 | Inst = Instance.new | |
89 | cFrame = CFrame.new | |
90 | Euler = CFrame.fromEulerAnglesXYZ | |
91 | vt = Vector3.new | |
92 | bc = BrickColor.new | |
93 | br = BrickColor.random | |
94 | it = Instance.new | |
95 | cf = CFrame.new | |
96 | local eff = true | |
97 | local shielding = false | |
98 | ||
99 | print("This is a edit of the star glitcher 3. um... something and if your using this, just call its called The Half Dark Dragon(a star glitcher edit") | |
100 | ||
101 | local Booleans = { | |
102 | CamFollow = true, | |
103 | GyroUse = true | |
104 | } | |
105 | ||
106 | function lerp(object, newCFrame, alpha) | |
107 | return object:lerp(newCFrame, alpha) | |
108 | end | |
109 | ||
110 | local Directer = Inst("BodyGyro", root) | |
111 | Directer.MaxTorque = Vec3(0, 0, 0) | |
112 | Directer.P = 600000 | |
113 | local CPart = Inst("Part") | |
114 | CPart.Anchored = true | |
115 | CPart.CanCollide = false | |
116 | CPart.Locked = true | |
117 | CPart.Transparency = 1 | |
118 | ||
119 | local rainbowmode = false | |
120 | local chaosmode = false | |
121 | ||
122 | kan = Instance.new("Sound",char) | |
123 | kan.Volume = 1.25 | |
124 | kan.TimePosition = 0 | |
125 | kan.PlaybackSpeed = 1 | |
126 | kan.Pitch = 1 | |
127 | kan.SoundId = "rbxassetid://614032233" | |
128 | kan.Name = "wrecked" | |
129 | kan.Looped = true | |
130 | kan:Play() | |
131 | ||
132 | function newTheme(ID,timepos,pitch,vol) | |
133 | local kanz = kan | |
134 | --kanz:Stop() | |
135 | --kanz.Volume = vol | |
136 | --kanz.TimePosition = timepos | |
137 | kanz.PlaybackSpeed = pitch | |
138 | kanz.Pitch = pitch | |
139 | kanz.SoundId = ID | |
140 | kanz.Name = "wrecked" | |
141 | kanz.Looped = true | |
142 | kanz.Volume = 0.3 | |
143 | --kanz:Play() | |
144 | --coroutine.resume(coroutine.create(function() | |
145 | --wait(0.05) | |
146 | --end)) | |
147 | end | |
148 | ||
149 | function newThemeCust(ID,timepos,pitch,vol) | |
150 | local kanz = kan | |
151 | kanz:Stop() | |
152 | kanz.Volume = vol | |
153 | kanz.TimePosition = timepos | |
154 | kanz.PlaybackSpeed = pitch | |
155 | kanz.Pitch = pitch | |
156 | kanz.SoundId = ID | |
157 | kanz.Name = "wrecked" | |
158 | kanz.Looped = true | |
159 | kanz:Play() | |
160 | coroutine.resume(coroutine.create(function() | |
161 | wait(0.05) | |
162 | end)) | |
163 | end | |
164 | ||
165 | ||
166 | ||
167 | function CameraShake(Times, Power, PlayerTarget) | |
168 | coroutine.resume(coroutine.create(function() | |
169 | FV = Instance.new("BoolValue", PlayerTarget) | |
170 | FV.Name = "CameraShake" | |
171 | for ShakeNum=1,Times do | |
172 | swait() | |
173 | local ef=Power | |
174 | if ef>=1 then | |
175 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
176 | else | |
177 | ef=Power*10 | |
178 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
179 | end | |
180 | end | |
181 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
182 | FV:Destroy() | |
183 | end)) | |
184 | end | |
185 | ||
186 | function CameraEnshaking(Length,Intensity) | |
187 | coroutine.resume(coroutine.create(function() | |
188 | local intensity = 1*Intensity | |
189 | local rotM = 0.01*Intensity | |
190 | for i = 0, Length, 0.1 do | |
191 | swait() | |
192 | intensity = intensity - 0.05*Intensity/Length | |
193 | rotM = rotM - 0.0005*Intensity/Length | |
194 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
195 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
196 | end | |
197 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
198 | end)) | |
199 | end | |
200 | CamShake=function(Part,Distan,Power,Times) | |
201 | local de=Part.Position | |
202 | for i,v in pairs(workspace:children()) do | |
203 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
204 | for _,c in pairs(v:children()) do | |
205 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
206 | local Noob=v.Humanoid | |
207 | if Noob~=nil then | |
208 | coroutine.resume(coroutine.create(function() | |
209 | FV = Instance.new("BoolValue", Noob) | |
210 | FV.Name = "CameraShake" | |
211 | for ShakeNum=1,Times do | |
212 | swait() | |
213 | local ef=Power | |
214 | if ef>=1 then | |
215 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
216 | else | |
217 | ef=Power*10 | |
218 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
219 | end | |
220 | end | |
221 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
222 | FV:Destroy() | |
223 | end)) | |
224 | CameraShake(Times, Power, Noob) | |
225 | end | |
226 | end | |
227 | end | |
228 | end | |
229 | end | |
230 | end | |
231 | ||
232 | function chatfunc(text,color) | |
233 | local chat = coroutine.wrap(function() | |
234 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
235 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
236 | end | |
237 | local naeeym2 = Instance.new("BillboardGui",Character) | |
238 | naeeym2.Size = UDim2.new(0,100,0,40) | |
239 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
240 | naeeym2.Adornee = Character.Head | |
241 | naeeym2.Name = "TalkingBillBoard" | |
242 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
243 | tecks2.BackgroundTransparency = 1 | |
244 | tecks2.BorderSizePixel = 0 | |
245 | tecks2.Text = "" | |
246 | tecks2.Font = "SciFi" | |
247 | tecks2.TextSize = 30 | |
248 | tecks2.TextStrokeTransparency = 0 | |
249 | tecks2.TextColor3 = color | |
250 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
251 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
252 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
253 | tecks3.BackgroundTransparency = 1 | |
254 | tecks3.BorderSizePixel = 0 | |
255 | tecks3.Text = "" | |
256 | tecks3.Font = "SciFi" | |
257 | tecks3.TextSize = 30 | |
258 | tecks3.TextStrokeTransparency = 0 | |
259 | tecks3.TextColor3 = Color3.new(0,0,0) | |
260 | tecks3.TextStrokeColor3 = color | |
261 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
262 | coroutine.resume(coroutine.create(function() | |
263 | while true do | |
264 | swait(1) | |
265 | plr.Character.wrecked.Volume = 0.3 | |
266 | if chaosmode == true then | |
267 | tecks2.TextColor3 = BrickColor.random().Color | |
268 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
269 | end | |
270 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
271 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
272 | tecks2.Rotation = math.random(-5,5) | |
273 | tecks3.Rotation = math.random(-5,5) | |
274 | end | |
275 | end)) | |
276 | for i = 1,string.len(text),1 do | |
277 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
278 | tecks2.Text = string.sub(text,1,i) | |
279 | tecks3.Text = string.sub(text,1,i) | |
280 | swait(1) | |
281 | end | |
282 | wait(1) | |
283 | local randomrot = math.random(1,2) | |
284 | if randomrot == 1 then | |
285 | for i = 1, 50 do | |
286 | swait() | |
287 | tecks2.Rotation = tecks2.Rotation - .75 | |
288 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
289 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
290 | tecks3.Rotation = tecks2.Rotation + .75 | |
291 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
292 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
293 | end | |
294 | elseif randomrot == 2 then | |
295 | for i = 1, 50 do | |
296 | swait() | |
297 | tecks2.Rotation = tecks2.Rotation + .75 | |
298 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
299 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
300 | tecks3.Rotation = tecks2.Rotation - .75 | |
301 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
302 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
303 | end | |
304 | end | |
305 | naeeym2:Destroy() | |
306 | end) | |
307 | chat() | |
308 | end | |
309 | ||
310 | ||
311 | local Create = LoadLibrary("RbxUtility").Create | |
312 | ||
313 | CFuncs = { | |
314 | ["Part"] = { | |
315 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
316 | local Part = Create("Part"){ | |
317 | Parent = Parent, | |
318 | Reflectance = Reflectance, | |
319 | Transparency = Transparency, | |
320 | CanCollide = false, | |
321 | Locked = true, | |
322 | BrickColor = BrickColor.new(tostring(BColor)), | |
323 | Name = Name, | |
324 | Size = Size, | |
325 | Material = Material, | |
326 | } | |
327 | RemoveOutlines(Part) | |
328 | return Part | |
329 | end; | |
330 | }; | |
331 | ||
332 | ["Mesh"] = { | |
333 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
334 | local Msh = Create(Mesh){ | |
335 | Parent = Part, | |
336 | Offset = OffSet, | |
337 | Scale = Scale, | |
338 | } | |
339 | if Mesh == "SpecialMesh" then | |
340 | Msh.MeshType = MeshType | |
341 | Msh.MeshId = MeshId | |
342 | end | |
343 | return Msh | |
344 | end; | |
345 | }; | |
346 | ||
347 | ["Mesh"] = { | |
348 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
349 | local Msh = Create(Mesh){ | |
350 | Parent = Part, | |
351 | Offset = OffSet, | |
352 | Scale = Scale, | |
353 | } | |
354 | if Mesh == "SpecialMesh" then | |
355 | Msh.MeshType = MeshType | |
356 | Msh.MeshId = MeshId | |
357 | end | |
358 | return Msh | |
359 | end; | |
360 | }; | |
361 | ||
362 | ["Weld"] = { | |
363 | Create = function(Parent, Part0, Part1, C0, C1) | |
364 | local Weld = Create("Weld"){ | |
365 | Parent = Parent, | |
366 | Part0 = Part0, | |
367 | Part1 = Part1, | |
368 | C0 = C0, | |
369 | C1 = C1, | |
370 | } | |
371 | return Weld | |
372 | end; | |
373 | }; | |
374 | ||
375 | ["Sound"] = { | |
376 | Create = function(id, par, vol, pit) | |
377 | coroutine.resume(coroutine.create(function() | |
378 | local S = Create("Sound"){ | |
379 | Volume = vol, | |
380 | Name = "EffectSoundo", | |
381 | Pitch = pit or 1, | |
382 | SoundId = id, | |
383 | Parent = par or workspace, | |
384 | } | |
385 | wait() | |
386 | S:play() | |
387 | game:GetService("Debris"):AddItem(S, 10) | |
388 | end)) | |
389 | end; | |
390 | }; | |
391 | ||
392 | ["LongSound"] = { | |
393 | Create = function(id, par, vol, pit) | |
394 | coroutine.resume(coroutine.create(function() | |
395 | local S = Create("Sound"){ | |
396 | Volume = vol, | |
397 | Pitch = pit or 1, | |
398 | SoundId = id, | |
399 | Parent = par or workspace, | |
400 | } | |
401 | wait() | |
402 | S:play() | |
403 | game:GetService("Debris"):AddItem(S, 30) | |
404 | end)) | |
405 | end; | |
406 | }; | |
407 | ||
408 | ["ParticleEmitter"] = { | |
409 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
410 | local fp = Create("ParticleEmitter"){ | |
411 | Parent = Parent, | |
412 | Color = ColorSequence.new(Color1, Color2), | |
413 | LightEmission = LightEmission, | |
414 | Size = Size, | |
415 | Texture = Texture, | |
416 | Transparency = Transparency, | |
417 | ZOffset = ZOffset, | |
418 | Acceleration = Accel, | |
419 | Drag = Drag, | |
420 | LockedToPart = LockedToPart, | |
421 | VelocityInheritance = VelocityInheritance, | |
422 | EmissionDirection = EmissionDirection, | |
423 | Enabled = Enabled, | |
424 | Lifetime = LifeTime, | |
425 | Rate = Rate, | |
426 | Rotation = Rotation, | |
427 | RotSpeed = RotSpeed, | |
428 | Speed = Speed, | |
429 | VelocitySpread = VelocitySpread, | |
430 | } | |
431 | return fp | |
432 | end; | |
433 | }; | |
434 | ||
435 | CreateTemplate = { | |
436 | ||
437 | }; | |
438 | } | |
439 | ||
440 | ||
441 | ||
442 | New = function(Object, Parent, Name, Data) | |
443 | local Object = Instance.new(Object) | |
444 | for Index, Value in pairs(Data or {}) do | |
445 | Object[Index] = Value | |
446 | end | |
447 | Object.Parent = Parent | |
448 | Object.Name = Name | |
449 | return Object | |
450 | end | |
451 | local halocolor = BrickColor.new("Pastel light blue") | |
452 | local halocolor2 = BrickColor.new("Cool yellow") | |
453 | local starcolor = BrickColor.new("Bright yellow") | |
454 | local lunacolor = BrickColor.new("Navy blue") | |
455 | local lunacolor2 = BrickColor.new("Bright blue") | |
456 | local wepcolor = BrickColor.new("Really black") | |
457 | local maincolor = BrickColor.new("Really black") | |
458 | local m = Instance.new("Model",char) | |
459 | local m2 = Instance.new("Model",char) | |
460 | local m3 = Instance.new("Model",char) | |
461 | local mw1 = Instance.new("Model",char) | |
462 | local mw2 = Instance.new("Model",char) | |
463 | ||
464 | local extrawingmod1 = Instance.new("Model",char) | |
465 | local extrawingmod2 = Instance.new("Model",char) | |
466 | ||
467 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
468 | local p = Instance.new("Part") | |
469 | p.TopSurface = 0 | |
470 | p.BottomSurface = 0 | |
471 | p.Parent = parent | |
472 | p.Size = Vector3.new(0.1,0.1,0.1) | |
473 | p.Transparency = transparency | |
474 | p.Reflectance = reflectance | |
475 | p.CanCollide = false | |
476 | p.Locked = true | |
477 | p.BrickColor = brickcolor | |
478 | p.Material = material | |
479 | return p | |
480 | end | |
481 | ||
482 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
483 | local mesh = Instance.new("SpecialMesh",parent) | |
484 | mesh.MeshType = meshtype | |
485 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
486 | return mesh | |
487 | end | |
488 | ||
489 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
490 | local mesh = Instance.new("SpecialMesh",parent) | |
491 | mesh.MeshType = "FileMesh" | |
492 | mesh.MeshId = meshid | |
493 | mesh.Scale = Vector3.new(x1,y1,z1) | |
494 | return mesh | |
495 | end | |
496 | ||
497 | ||
498 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
499 | local mesh = Instance.new("SpecialMesh",parent) | |
500 | mesh.MeshType = "FileMesh" | |
501 | mesh.MeshId = meshid | |
502 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
503 | mesh.Scale = Vector3.new(x1,y1,z1) | |
504 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
505 | return mesh | |
506 | end | |
507 | ||
508 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
509 | local weld = Instance.new("Weld") | |
510 | weld.Parent = parent | |
511 | weld.Part0 = part0 | |
512 | weld.Part1 = part1 | |
513 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
514 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
515 | return weld | |
516 | end | |
517 | ||
518 | ||
519 | -------------- | |
520 | local secondchar = Instance.new("Model",char) | |
521 | local GhostCol = BrickColor.new("Really red") | |
522 | local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
523 | CreateMesh(sectors,"Brick",2*8,2*8,1*8) | |
524 | local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
525 | ||
526 | local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
527 | CreateMesh(seclarm,"Brick",1*8,2*8,1*8) | |
528 | local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
529 | ||
530 | local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
531 | CreateMesh(secrarm,"Brick",1*8,2*8,1*8) | |
532 | local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
533 | ||
534 | local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
535 | CreateMesh(seclleg,"Brick",1*8,2*8,1*8) | |
536 | local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
537 | ||
538 | local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
539 | CreateMesh(secrleg,"Brick",1*8,2*8,1*8) | |
540 | local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
541 | ||
542 | local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
543 | CreateMesh(seched,"Brick",1*8,1*8,1*8) | |
544 | local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
545 | -------------- | |
546 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
547 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
548 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
549 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
550 | ||
551 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
552 | CreateMesh(handle,"Brick",0,0,0) | |
553 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
554 | local valuaring = 10 | |
555 | for i = 0, 49 do | |
556 | valuaring = valuaring + 10 | |
557 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
558 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
559 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
560 | end | |
561 | ||
562 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
563 | CreateMesh(handle,"Brick",0,0,0) | |
564 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
565 | local valuaring = 10 | |
566 | for i = 0, 49 do | |
567 | valuaring = valuaring + 10 | |
568 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
569 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
570 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
571 | end | |
572 | ||
573 | ||
574 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
575 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
576 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
577 | ||
578 | --- Left wing. | |
579 | ||
580 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
581 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
582 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
583 | ||
584 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
585 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
586 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
587 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
588 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
589 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
590 | A0 = Instance.new('Attachment',wed) | |
591 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
592 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
593 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
594 | A1 = Instance.new('Attachment',wed) | |
595 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
596 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
597 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
598 | ||
599 | tl1 = Instance.new('Trail',wed) | |
600 | tl1.Attachment0 = A0 | |
601 | tl1.Attachment1 = A1 | |
602 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
603 | tl1.LightEmission = 1 | |
604 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
605 | tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
606 | tl1.Lifetime = 0.6 | |
607 | ||
608 | ||
609 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
610 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
611 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
612 | ||
613 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
614 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
615 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
616 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
617 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
618 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
619 | A0 = Instance.new('Attachment',wed) | |
620 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
621 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
622 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
623 | A1 = Instance.new('Attachment',wed) | |
624 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
625 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
626 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
627 | ||
628 | tl2 = Instance.new('Trail',wed) | |
629 | tl2.Attachment0 = A0 | |
630 | tl2.Attachment1 = A1 | |
631 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
632 | tl2.LightEmission = 1 | |
633 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
634 | tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
635 | tl2.Lifetime = 0.6 | |
636 | ||
637 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
638 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
639 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
640 | ||
641 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
642 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
643 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
644 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
645 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
646 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
647 | A0 = Instance.new('Attachment',wed) | |
648 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
649 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
650 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
651 | A1 = Instance.new('Attachment',wed) | |
652 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
653 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
654 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
655 | ||
656 | tl3 = Instance.new('Trail',wed) | |
657 | tl3.Attachment0 = A0 | |
658 | tl3.Attachment1 = A1 | |
659 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
660 | tl3.LightEmission = 1 | |
661 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
662 | tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
663 | tl3.Lifetime = 0.6 | |
664 | ||
665 | tl1.Enabled = false | |
666 | tl2.Enabled = false | |
667 | tl3.Enabled = false | |
668 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
669 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
670 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
671 | ||
672 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
673 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
674 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
675 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
676 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
677 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
678 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
679 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
680 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
681 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
682 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
683 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
684 | ||
685 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
686 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
687 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
688 | ||
689 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
690 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
691 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
692 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
693 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
694 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
695 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
696 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
697 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
698 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
699 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
700 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
701 | ||
702 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
703 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
704 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
705 | ||
706 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
707 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
708 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
709 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
710 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
711 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
712 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
713 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
714 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
715 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
716 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
717 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
718 | ||
719 | -- Right wing. | |
720 | ||
721 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
722 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
723 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
724 | ||
725 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
726 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
727 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
728 | A0 = Instance.new('Attachment',wed) | |
729 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
730 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
731 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
732 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
733 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
734 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
735 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
736 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
737 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
738 | A1 = Instance.new('Attachment',wed) | |
739 | ||
740 | tr1 = Instance.new('Trail',wed) | |
741 | tr1.Attachment0 = A0 | |
742 | tr1.Attachment1 = A1 | |
743 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
744 | tr1.LightEmission = 1 | |
745 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
746 | tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
747 | tr1.Lifetime = 0.6 | |
748 | ||
749 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
750 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
751 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
752 | ||
753 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
754 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
755 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
756 | A0 = Instance.new('Attachment',wed) | |
757 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
758 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
759 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
760 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
761 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
762 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
763 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
764 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
765 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
766 | A1 = Instance.new('Attachment',wed) | |
767 | ||
768 | tr2 = Instance.new('Trail',wed) | |
769 | tr2.Attachment0 = A0 | |
770 | tr2.Attachment1 = A1 | |
771 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
772 | tr2.LightEmission = 1 | |
773 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
774 | tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
775 | tr2.Lifetime = 0.6 | |
776 | ||
777 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
778 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
779 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
780 | ||
781 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
782 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
783 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
784 | A0 = Instance.new('Attachment',wed) | |
785 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
786 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
787 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
788 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
789 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
790 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
791 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
792 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
793 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
794 | A1 = Instance.new('Attachment',wed) | |
795 | ||
796 | tr3 = Instance.new('Trail',wed) | |
797 | tr3.Attachment0 = A0 | |
798 | tr3.Attachment1 = A1 | |
799 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
800 | tr3.LightEmission = 1 | |
801 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
802 | tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
803 | tr3.Lifetime = 0.6 | |
804 | ||
805 | ||
806 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
807 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
808 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
809 | ||
810 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
811 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
812 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
813 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
814 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
815 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
816 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
817 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
818 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
819 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
820 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
821 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
822 | ||
823 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
824 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
825 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
826 | ||
827 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
828 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
829 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
830 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
831 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
832 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
833 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
834 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
835 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
836 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
837 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
838 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
839 | ||
840 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
841 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
842 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
843 | ||
844 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
845 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
846 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
847 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
848 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
849 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
850 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
851 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
852 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
853 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
854 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
855 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
856 | ||
857 | ---- HERES THE RING | |
858 | ||
859 | ||
860 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
861 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
862 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
863 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
864 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
865 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
866 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
867 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
868 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
869 | ||
870 | ||
871 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
872 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
873 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
874 | ||
875 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
876 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
877 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
878 | ||
879 | ||
880 | ||
881 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
882 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
883 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
884 | ||
885 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
886 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
887 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
888 | ||
889 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
890 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
891 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
892 | ||
893 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
894 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
895 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
896 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
897 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
898 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
899 | ||
900 | --- second ring | |
901 | ||
902 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
903 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
904 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
905 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
906 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
907 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
908 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
909 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
910 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
911 | ||
912 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
913 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
914 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
915 | ||
916 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
917 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
918 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
919 | ||
920 | ||
921 | ||
922 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
923 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
924 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
925 | ||
926 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
927 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
928 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
929 | ||
930 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
931 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
932 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
933 | ||
934 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
935 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
936 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
937 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
938 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
939 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
940 | ||
941 | ||
942 | ||
943 | for i, v in pairs(m:GetChildren()) do | |
944 | if v:IsA("Part") then | |
945 | v.BrickColor = BrickColor.new("Really black") | |
946 | v.Material = "Glass" | |
947 | end | |
948 | end | |
949 | for i, v in pairs(m2:GetChildren()) do | |
950 | if v:IsA("Part") then | |
951 | v.BrickColor = BrickColor.new("Crimson") | |
952 | v.Material = "Granite" | |
953 | end | |
954 | end | |
955 | for i, v in pairs(m3:GetChildren()) do | |
956 | if v:IsA("Part") then | |
957 | v.BrickColor = BrickColor.new("Really red") | |
958 | v.Material = "Neon" | |
959 | end | |
960 | end | |
961 | for i, v in pairs(mw2:GetChildren()) do | |
962 | if v:IsA("Part") then | |
963 | v.BrickColor = BrickColor.new("Really red") | |
964 | v.Material = "Neon" | |
965 | end | |
966 | end | |
967 | for i, v in pairs(mw1:GetChildren()) do | |
968 | if v:IsA("Part") then | |
969 | v.Transparency = 1 | |
970 | v.BrickColor = BrickColor.new("Really red") | |
971 | v.Material = "Neon" | |
972 | end | |
973 | end | |
974 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
975 | if v:IsA("Part") then | |
976 | v.Transparency = 1 | |
977 | v.BrickColor = BrickColor.new("White") | |
978 | v.Material = "Neon" | |
979 | end | |
980 | end | |
981 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
982 | if v:IsA("Part") then | |
983 | v.Transparency = 1 | |
984 | v.BrickColor = BrickColor.new("White") | |
985 | v.Material = "Neon" | |
986 | end | |
987 | end | |
988 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
989 | ------ | |
990 | ||
991 | ||
992 | function RemoveOutlines(part) | |
993 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
994 | end | |
995 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
996 | local Part = Create("Part")({ | |
997 | Parent = Parent, | |
998 | Reflectance = Reflectance, | |
999 | Transparency = Transparency, | |
1000 | CanCollide = false, | |
1001 | Locked = true, | |
1002 | BrickColor = BrickColor.new(tostring(BColor)), | |
1003 | Name = Name, | |
1004 | Size = Size, | |
1005 | Material = Material | |
1006 | }) | |
1007 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1008 | RemoveOutlines(Part) | |
1009 | return Part | |
1010 | end | |
1011 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1012 | local Msh = Create(Mesh)({ | |
1013 | Parent = Part, | |
1014 | Offset = OffSet, | |
1015 | Scale = Scale | |
1016 | }) | |
1017 | if Mesh == "SpecialMesh" then | |
1018 | Msh.MeshType = MeshType | |
1019 | Msh.MeshId = MeshId | |
1020 | end | |
1021 | return Msh | |
1022 | end | |
1023 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1024 | local Weld = Create("Weld")({ | |
1025 | Parent = Parent, | |
1026 | Part0 = Part0, | |
1027 | Part1 = Part1, | |
1028 | C0 = C0, | |
1029 | C1 = C1 | |
1030 | }) | |
1031 | return Weld | |
1032 | end | |
1033 | ||
1034 | Player=game:GetService("Players").LocalPlayer | |
1035 | Character=Player.Character | |
1036 | PlayerGui=Player.PlayerGui | |
1037 | Backpack=Player.Backpack | |
1038 | Torso=Character.Torso | |
1039 | Head=Character.Head | |
1040 | Humanoid=Character.Humanoid | |
1041 | m=Instance.new('Model',Character) | |
1042 | LeftArm=Character["Left Arm"] | |
1043 | LeftLeg=Character["Left Leg"] | |
1044 | RightArm=Character["Right Arm"] | |
1045 | RightLeg=Character["Right Leg"] | |
1046 | LS=Torso["Left Shoulder"] | |
1047 | LH=Torso["Left Hip"] | |
1048 | RS=Torso["Right Shoulder"] | |
1049 | RH=Torso["Right Hip"] | |
1050 | Face = Head.face | |
1051 | Neck=Torso.Neck | |
1052 | it=Instance.new | |
1053 | attacktype=1 | |
1054 | vt=Vector3.new | |
1055 | cf=CFrame.new | |
1056 | euler=CFrame.fromEulerAnglesXYZ | |
1057 | angles=CFrame.Angles | |
1058 | cloaked=false | |
1059 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1060 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1061 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1062 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1063 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1064 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1065 | RootPart=Character.HumanoidRootPart | |
1066 | RootJoint=RootPart.RootJoint | |
1067 | RootCF=euler(-1.57,0,3.14) | |
1068 | attack = false | |
1069 | attackdebounce = false | |
1070 | deb=false | |
1071 | equipped=true | |
1072 | hand=false | |
1073 | MMouse=nil | |
1074 | combo=0 | |
1075 | mana=0 | |
1076 | trispeed=.2 | |
1077 | attackmode='none' | |
1078 | local idle=0 | |
1079 | local Anim="Idle" | |
1080 | local Effects={} | |
1081 | local gun=false | |
1082 | local shoot=false | |
1083 | local sine = 0 | |
1084 | local change = 1 | |
1085 | player=nil | |
1086 | ||
1087 | ||
1088 | local toggleTag = true | |
1089 | local txt = Instance.new("BillboardGui", Head) | |
1090 | txt.Adornee = nil | |
1091 | txt.Name = "NameDetect" | |
1092 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
1093 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
1094 | local text = Instance.new("TextLabel", txt) | |
1095 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
1096 | text.FontSize = "Size8" | |
1097 | text.TextScaled = true | |
1098 | text.TextTransparency = 0 | |
1099 | text.BackgroundTransparency = 1 | |
1100 | text.TextTransparency = 0 | |
1101 | text.TextStrokeTransparency = 0 | |
1102 | text.Font = "Fantasy" | |
1103 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
1104 | text.TextColor3 = Color3.new(0,0,0) | |
1105 | text.Text = "Mayhem" | |
1106 | ||
1107 | function RecolorTextAndRename(name,col1,col2) | |
1108 | text.TextStrokeColor3 = col2 | |
1109 | text.TextColor3 = col1 | |
1110 | text.Text = name | |
1111 | end | |
1112 | mouse=Player:GetMouse() | |
1113 | --save shoulders | |
1114 | RSH, LSH=nil, nil | |
1115 | --welds | |
1116 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1117 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1118 | LH=Torso["Left Hip"] | |
1119 | RH=Torso["Right Hip"] | |
1120 | TorsoColor=Torso.BrickColor | |
1121 | function NoOutline(Part) | |
1122 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1123 | end | |
1124 | player=Player | |
1125 | ch=Character | |
1126 | RSH=ch.Torso["Right Shoulder"] | |
1127 | LSH=ch.Torso["Left Shoulder"] | |
1128 | -- | |
1129 | RSH.Parent=nil | |
1130 | LSH.Parent=nil | |
1131 | -- | |
1132 | RW.Name="Right Shoulder" | |
1133 | RW.Part0=ch.Torso | |
1134 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1135 | RW.C1=cf(0, 0.5, 0) | |
1136 | RW.Part1=ch["Right Arm"] | |
1137 | RW.Parent=ch.Torso | |
1138 | -- | |
1139 | LW.Name="Left Shoulder" | |
1140 | LW.Part0=ch.Torso | |
1141 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1142 | LW.C1=cf(0, 0.5, 0) | |
1143 | LW.Part1=ch["Left Arm"] | |
1144 | LW.Parent=ch.Torso | |
1145 | ||
1146 | local Stats=Instance.new("BoolValue") | |
1147 | Stats.Name="Stats" | |
1148 | Stats.Parent=Character | |
1149 | local Atk=Instance.new("NumberValue") | |
1150 | Atk.Name="Damage" | |
1151 | Atk.Parent=Stats | |
1152 | Atk.Value=1 | |
1153 | local Def=Instance.new("NumberValue") | |
1154 | Def.Name="Defense" | |
1155 | Def.Parent=Stats | |
1156 | Def.Value=1 | |
1157 | local Speed=Instance.new("NumberValue") | |
1158 | Speed.Name="Speed" | |
1159 | Speed.Parent=Stats | |
1160 | Speed.Value=1 | |
1161 | local Mvmt=Instance.new("NumberValue") | |
1162 | Mvmt.Name="Movement" | |
1163 | Mvmt.Parent=Stats | |
1164 | Mvmt.Value=1 | |
1165 | ||
1166 | local donum=0 | |
1167 | ||
1168 | ||
1169 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1170 | local fp=it("Part") | |
1171 | fp.formFactor=formfactor | |
1172 | fp.Parent=parent | |
1173 | fp.Reflectance=reflectance | |
1174 | fp.Transparency=transparency | |
1175 | fp.CanCollide=false | |
1176 | fp.Locked=true | |
1177 | fp.BrickColor=brickcolor | |
1178 | fp.Name=name | |
1179 | fp.Size=size | |
1180 | fp.Position=Torso.Position | |
1181 | NoOutline(fp) | |
1182 | fp.Material="SmoothPlastic" | |
1183 | fp:BreakJoints() | |
1184 | return fp | |
1185 | end | |
1186 | ||
1187 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1188 | local mesh=it(Mesh) | |
1189 | mesh.Parent=part | |
1190 | if Mesh=="SpecialMesh" then | |
1191 | mesh.MeshType=meshtype | |
1192 | if meshid~="nil" then | |
1193 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1194 | end | |
1195 | end | |
1196 | mesh.Offset=offset | |
1197 | mesh.Scale=scale | |
1198 | return mesh | |
1199 | end | |
1200 | ||
1201 | function weld(parent,part0,part1,c0) | |
1202 | local weld=it("Weld") | |
1203 | weld.Parent=parent | |
1204 | weld.Part0=part0 | |
1205 | weld.Part1=part1 | |
1206 | weld.C0=c0 | |
1207 | return weld | |
1208 | end | |
1209 | ||
1210 | local Color1=Torso.BrickColor | |
1211 | ||
1212 | local bodvel=Instance.new("BodyVelocity") | |
1213 | local bg=Instance.new("BodyGyro") | |
1214 | ||
1215 | function swait(num) | |
1216 | if num==0 or num==nil then | |
1217 | game:service'RunService'.Stepped:wait(0) | |
1218 | else | |
1219 | for i=0,num do | |
1220 | game:service'RunService'.Stepped:wait(0) | |
1221 | end | |
1222 | end | |
1223 | end | |
1224 | ||
1225 | -------- RAINBOW LEAVE IT TO ME | |
1226 | local r = 255 | |
1227 | local g = 0 | |
1228 | local b = 0 | |
1229 | coroutine.resume(coroutine.create(function() | |
1230 | while wait() do | |
1231 | for i = 0, 254/5 do | |
1232 | swait() | |
1233 | g = g + 5 | |
1234 | end | |
1235 | for i = 0, 254/5 do | |
1236 | swait() | |
1237 | r = r - 5 | |
1238 | end | |
1239 | for i = 0, 254/5 do | |
1240 | swait() | |
1241 | b = b + 5 | |
1242 | end | |
1243 | for i = 0, 254/5 do | |
1244 | swait() | |
1245 | g = g - 5 | |
1246 | end | |
1247 | for i = 0, 254/5 do | |
1248 | swait() | |
1249 | r = r + 5 | |
1250 | end | |
1251 | for i = 0, 254/5 do | |
1252 | swait() | |
1253 | b = b - 5 | |
1254 | end | |
1255 | end | |
1256 | end)) | |
1257 | ||
1258 | ||
1259 | so = function(id,par,vol,pit) | |
1260 | coroutine.resume(coroutine.create(function() | |
1261 | local sou = Instance.new("Sound",par or workspace) | |
1262 | sou.Volume=vol | |
1263 | sou.Pitch=pit or 1 | |
1264 | sou.SoundId=id | |
1265 | swait() | |
1266 | sou:play() | |
1267 | game:GetService("Debris"):AddItem(sou,6) | |
1268 | end)) | |
1269 | end | |
1270 | ||
1271 | function clerp(a,b,t) | |
1272 | local qa = {QuaternionFromCFrame(a)} | |
1273 | local qb = {QuaternionFromCFrame(b)} | |
1274 | local ax, ay, az = a.x, a.y, a.z | |
1275 | local bx, by, bz = b.x, b.y, b.z | |
1276 | local _t = 1-t | |
1277 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1278 | end | |
1279 | ||
1280 | function QuaternionFromCFrame(cf) | |
1281 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1282 | local trace = m00 + m11 + m22 | |
1283 | if trace > 0 then | |
1284 | local s = math.sqrt(1 + trace) | |
1285 | local recip = 0.5/s | |
1286 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1287 | else | |
1288 | local i = 0 | |
1289 | if m11 > m00 then | |
1290 | i = 1 | |
1291 | end | |
1292 | if m22 > (i == 0 and m00 or m11) then | |
1293 | i = 2 | |
1294 | end | |
1295 | if i == 0 then | |
1296 | local s = math.sqrt(m00-m11-m22+1) | |
1297 | local recip = 0.5/s | |
1298 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1299 | elseif i == 1 then | |
1300 | local s = math.sqrt(m11-m22-m00+1) | |
1301 | local recip = 0.5/s | |
1302 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1303 | elseif i == 2 then | |
1304 | local s = math.sqrt(m22-m00-m11+1) | |
1305 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1306 | end | |
1307 | end | |
1308 | end | |
1309 | ||
1310 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1311 | local xs, ys, zs = x + x, y + y, z + z | |
1312 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1313 | local xx = x*xs | |
1314 | local xy = x*ys | |
1315 | local xz = x*zs | |
1316 | local yy = y*ys | |
1317 | local yz = y*zs | |
1318 | local zz = z*zs | |
1319 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1320 | end | |
1321 | ||
1322 | function QuaternionSlerp(a, b, t) | |
1323 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1324 | local startInterp, finishInterp; | |
1325 | if cosTheta >= 0.0001 then | |
1326 | if (1 - cosTheta) > 0.0001 then | |
1327 | local theta = math.acos(cosTheta) | |
1328 | local invSinTheta = 1/math.sin(theta) | |
1329 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1330 | finishInterp = math.sin(t*theta)*invSinTheta | |
1331 | else | |
1332 | startInterp = 1-t | |
1333 | finishInterp = t | |
1334 | end | |
1335 | else | |
1336 | if (1+cosTheta) > 0.0001 then | |
1337 | local theta = math.acos(-cosTheta) | |
1338 | local invSinTheta = 1/math.sin(theta) | |
1339 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1340 | finishInterp = math.sin(t*theta)*invSinTheta | |
1341 | else | |
1342 | startInterp = t-1 | |
1343 | finishInterp = t | |
1344 | end | |
1345 | end | |
1346 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1347 | end | |
1348 | ||
1349 | local function CFrameFromTopBack(at, top, back) | |
1350 | local right = top:Cross(back) | |
1351 | return CFrame.new(at.x, at.y, at.z, | |
1352 | right.x, top.x, back.x, | |
1353 | right.y, top.y, back.y, | |
1354 | right.z, top.z, back.z) | |
1355 | end | |
1356 | ||
1357 | function Triangle(a, b, c) | |
1358 | local edg1 = (c-a):Dot((b-a).unit) | |
1359 | local edg2 = (a-b):Dot((c-b).unit) | |
1360 | local edg3 = (b-c):Dot((a-c).unit) | |
1361 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1362 | a, b, c = a, b, c | |
1363 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1364 | a, b, c = b, c, a | |
1365 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1366 | a, b, c = c, a, b | |
1367 | else | |
1368 | assert(false, "unreachable") | |
1369 | end | |
1370 | ||
1371 | local len1 = (c-a):Dot((b-a).unit) | |
1372 | local len2 = (b-a).magnitude - len1 | |
1373 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1374 | ||
1375 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1376 | ||
1377 | local list = {} | |
1378 | ||
1379 | if len1 > 0.01 then | |
1380 | local w1 = Instance.new('WedgePart', m) | |
1381 | game:GetService("Debris"):AddItem(w1,5) | |
1382 | w1.Material = "SmoothPlastic" | |
1383 | w1.FormFactor = 'Custom' | |
1384 | w1.BrickColor = BrickColor.new("Really red") | |
1385 | w1.Transparency = 0 | |
1386 | w1.Reflectance = 0 | |
1387 | w1.Material = "SmoothPlastic" | |
1388 | w1.CanCollide = false | |
1389 | local l1 = Instance.new("PointLight",w1) | |
1390 | l1.Color = Color3.new(170,0,0) | |
1391 | NoOutline(w1) | |
1392 | local sz = Vector3.new(0.2, width, len1) | |
1393 | w1.Size = sz | |
1394 | local sp = Instance.new("SpecialMesh",w1) | |
1395 | sp.MeshType = "Wedge" | |
1396 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1397 | w1:BreakJoints() | |
1398 | w1.Anchored = true | |
1399 | w1.Parent = workspace | |
1400 | w1.Transparency = 0.7 | |
1401 | table.insert(Effects,{w1,"Disappear",.01}) | |
1402 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1403 | table.insert(list,w1) | |
1404 | end | |
1405 | ||
1406 | if len2 > 0.01 then | |
1407 | local w2 = Instance.new('WedgePart', m) | |
1408 | game:GetService("Debris"):AddItem(w2,5) | |
1409 | w2.Material = "SmoothPlastic" | |
1410 | w2.FormFactor = 'Custom' | |
1411 | w2.BrickColor = BrickColor.new("Really red") | |
1412 | w2.Transparency = 0 | |
1413 | w2.Reflectance = 0 | |
1414 | w2.Material = "SmoothPlastic" | |
1415 | w2.CanCollide = false | |
1416 | local l2 = Instance.new("PointLight",w2) | |
1417 | l2.Color = Color3.new(170,0,0) | |
1418 | NoOutline(w2) | |
1419 | local sz = Vector3.new(0.2, width, len2) | |
1420 | w2.Size = sz | |
1421 | local sp = Instance.new("SpecialMesh",w2) | |
1422 | sp.MeshType = "Wedge" | |
1423 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1424 | w2:BreakJoints() | |
1425 | w2.Anchored = true | |
1426 | w2.Parent = workspace | |
1427 | w2.Transparency = 0.7 | |
1428 | table.insert(Effects,{w2,"Disappear",.01}) | |
1429 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1430 | table.insert(list,w2) | |
1431 | end | |
1432 | return unpack(list) | |
1433 | end | |
1434 | ||
1435 | ||
1436 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1437 | if hit.Parent == nil then | |
1438 | return | |
1439 | end | |
1440 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1441 | for _, v in pairs(hit.Parent:children()) do | |
1442 | if v:IsA("Humanoid") then | |
1443 | h = v | |
1444 | end | |
1445 | end | |
1446 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1447 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1448 | return | |
1449 | end | |
1450 | local c = Create("ObjectValue")({ | |
1451 | Name = "creator", | |
1452 | Value = game:service("Players").LocalPlayer, | |
1453 | Parent = h | |
1454 | }) | |
1455 | game:GetService("Debris"):AddItem(c, 0.5) | |
1456 | if HitSound ~= nil and HitPitch ~= nil then | |
1457 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1458 | end | |
1459 | local Damage = math.random(minim, maxim) | |
1460 | local blocked = false | |
1461 | local block = hit.Parent:findFirstChild("Block") | |
1462 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1463 | blocked = true | |
1464 | block.Value = block.Value - 1 | |
1465 | print(block.Value) | |
1466 | end | |
1467 | if blocked == false then | |
1468 | HitHealth = h.Health | |
1469 | h.Health = h.Health - Damage | |
1470 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1471 | print("gained kill") | |
1472 | end | |
1473 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1474 | else | |
1475 | h.Health = h.Health - Damage / 2 | |
1476 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1477 | end | |
1478 | if Type == "Knockdown" then | |
1479 | local hum = hit.Parent.Humanoid | |
1480 | hum.PlatformStand = true | |
1481 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1482 | swait(1) | |
1483 | HHumanoid.PlatformStand = false | |
1484 | end), hum) | |
1485 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1486 | local bodvol = Create("BodyVelocity")({ | |
1487 | velocity = angle * knockback, | |
1488 | P = 5000, | |
1489 | maxForce = Vector3.new(8000, 8000, 8000), | |
1490 | Parent = hit | |
1491 | }) | |
1492 | local rl = Create("BodyAngularVelocity")({ | |
1493 | P = 3000, | |
1494 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1495 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1496 | Parent = hit | |
1497 | }) | |
1498 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1499 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1500 | elseif Type == "Normal" then | |
1501 | local vp = Create("BodyVelocity")({ | |
1502 | P = 500, | |
1503 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1504 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1505 | }) | |
1506 | if knockback > 0 then | |
1507 | vp.Parent = hit.Parent.Head | |
1508 | end | |
1509 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1510 | elseif Type == "Up" then | |
1511 | local bodyVelocity = Create("BodyVelocity")({ | |
1512 | velocity = Vector3.new(0, 20, 0), | |
1513 | P = 5000, | |
1514 | maxForce = Vector3.new(8000, 8000, 8000), | |
1515 | Parent = hit | |
1516 | }) | |
1517 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1518 | local bodyVelocity = Create("BodyVelocity")({ | |
1519 | velocity = Vector3.new(0, 20, 0), | |
1520 | P = 5000, | |
1521 | maxForce = Vector3.new(8000, 8000, 8000), | |
1522 | Parent = hit | |
1523 | }) | |
1524 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1525 | elseif Type == "Leech" then | |
1526 | local hum = hit.Parent.Humanoid | |
1527 | if hum ~= nil then | |
1528 | for i = 0, 2 do | |
1529 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1530 | end | |
1531 | Humanoid.Health = Humanoid.Health + 10 | |
1532 | end | |
1533 | elseif Type == "UpKnock" then | |
1534 | local hum = hit.Parent.Humanoid | |
1535 | hum.PlatformStand = true | |
1536 | if hum ~= nil then | |
1537 | hitr = true | |
1538 | end | |
1539 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1540 | swait(5) | |
1541 | HHumanoid.PlatformStand = false | |
1542 | hitr = false | |
1543 | end), hum) | |
1544 | local bodyVelocity = Create("BodyVelocity")({ | |
1545 | velocity = Vector3.new(0, 20, 0), | |
1546 | P = 5000, | |
1547 | maxForce = Vector3.new(8000, 8000, 8000), | |
1548 | Parent = hit | |
1549 | }) | |
1550 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1551 | local bodyVelocity = Create("BodyVelocity")({ | |
1552 | velocity = Vector3.new(0, 20, 0), | |
1553 | P = 5000, | |
1554 | maxForce = Vector3.new(8000, 8000, 8000), | |
1555 | Parent = hit | |
1556 | }) | |
1557 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1558 | elseif Type == "Snare" then | |
1559 | local bp = Create("BodyPosition")({ | |
1560 | P = 2000, | |
1561 | D = 100, | |
1562 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1563 | position = hit.Parent.Torso.Position, | |
1564 | Parent = hit.Parent.Torso | |
1565 | }) | |
1566 | game:GetService("Debris"):AddItem(bp, 1) | |
1567 | elseif Type == "Slashnare" then | |
1568 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1569 | for i = 1, math.random(4, 5) do | |
1570 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1571 | end | |
1572 | local bp = Create("BodyPosition")({ | |
1573 | P = 2000, | |
1574 | D = 100, | |
1575 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1576 | position = hit.Parent.Torso.Position, | |
1577 | Parent = hit.Parent.Torso | |
1578 | }) | |
1579 | game:GetService("Debris"):AddItem(bp, 1) | |
1580 | elseif Type == "Spike" then | |
1581 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1582 | local bp = Create("BodyPosition")({ | |
1583 | P = 2000, | |
1584 | D = 100, | |
1585 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1586 | position = hit.Parent.Torso.Position, | |
1587 | Parent = hit.Parent.Torso | |
1588 | }) | |
1589 | game:GetService("Debris"):AddItem(bp, 1) | |
1590 | elseif Type == "Freeze" then | |
1591 | local BodPos = Create("BodyPosition")({ | |
1592 | P = 50000, | |
1593 | D = 1000, | |
1594 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1595 | position = hit.Parent.Torso.Position, | |
1596 | Parent = hit.Parent.Torso | |
1597 | }) | |
1598 | local BodGy = Create("BodyGyro")({ | |
1599 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1600 | P = 20000, | |
1601 | Parent = hit.Parent.Torso, | |
1602 | cframe = hit.Parent.Torso.CFrame | |
1603 | }) | |
1604 | hit.Parent.Torso.Anchored = true | |
1605 | coroutine.resume(coroutine.create(function(Part) | |
1606 | swait(1.5) | |
1607 | Part.Anchored = false | |
1608 | end), hit.Parent.Torso) | |
1609 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1610 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1611 | end | |
1612 | local debounce = Create("BoolValue")({ | |
1613 | Name = "DebounceHit", | |
1614 | Parent = hit.Parent, | |
1615 | Value = true | |
1616 | }) | |
1617 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1618 | c = Instance.new("ObjectValue") | |
1619 | c.Name = "creator" | |
1620 | c.Value = Player | |
1621 | c.Parent = h | |
1622 | game:GetService("Debris"):AddItem(c, 0.5) | |
1623 | end | |
1624 | end | |
1625 | function ShowDamage(Pos, Text, Time, Color) | |
1626 | local Rate = 0.03333333333333333 | |
1627 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1628 | local Text = Text or "" | |
1629 | local Time = Time or 2 | |
1630 | local Color = Color or Color3.new(1, 0, 1) | |
1631 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1632 | EffectPart.Anchored = true | |
1633 | local BillboardGui = Create("BillboardGui")({ | |
1634 | Size = UDim2.new(3, 0, 3, 0), | |
1635 | Adornee = EffectPart, | |
1636 | Parent = EffectPart | |
1637 | }) | |
1638 | local TextLabel = Create("TextLabel")({ | |
1639 | BackgroundTransparency = 1, | |
1640 | Size = UDim2.new(1, 0, 1, 0), | |
1641 | Text = Text, | |
1642 | TextColor3 = Color, | |
1643 | TextScaled = true, | |
1644 | Font = Enum.Font.ArialBold, | |
1645 | Parent = BillboardGui | |
1646 | }) | |
1647 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1648 | EffectPart.Parent = game:GetService("Workspace") | |
1649 | delay(0, function() | |
1650 | local Frames = Time / Rate | |
1651 | for Frame = 1, Frames do | |
1652 | wait(Rate) | |
1653 | local Percent = Frame / Frames | |
1654 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1655 | TextLabel.TextTransparency = Percent | |
1656 | end | |
1657 | if EffectPart and EffectPart.Parent then | |
1658 | EffectPart:Destroy() | |
1659 | end | |
1660 | end) | |
1661 | end | |
1662 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1663 | for _, c in pairs(workspace:children()) do | |
1664 | local hum = c:findFirstChildOfClass("Humanoid") | |
1665 | if hum ~= nil then | |
1666 | local head = c:findFirstChild("Head") | |
1667 | if head ~= nil then | |
1668 | local targ = head.Position - Part.Position | |
1669 | local mag = targ.magnitude | |
1670 | if magni >= mag and c.Name ~= Player.Name then | |
1671 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1672 | end | |
1673 | end | |
1674 | end | |
1675 | end | |
1676 | end | |
1677 | ||
1678 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1679 | for _, c in pairs(workspace:children()) do | |
1680 | local hum = c:findFirstChild("Humanoid") | |
1681 | if hum ~= nil then | |
1682 | local head = c:findFirstChild("Torso") | |
1683 | if head ~= nil then | |
1684 | local targ = head.Position - Part.Position | |
1685 | local mag = targ.magnitude | |
1686 | if magni >= mag and c.Name ~= Player.Name then | |
1687 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1688 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1689 | end | |
1690 | end | |
1691 | end | |
1692 | end | |
1693 | end | |
1694 | ||
1695 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1696 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1697 | end | |
1698 | ||
1699 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1700 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1701 | prt.Anchored=true | |
1702 | prt.CFrame=cframe | |
1703 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1704 | --http://www.roblox.com/asset/?id=4770560 | |
1705 | game:GetService("Debris"):AddItem(prt,2) | |
1706 | CF=prt.CFrame | |
1707 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1708 | for i=0,1,0.2 do | |
1709 | wait() | |
1710 | Part.CFrame=CF*cf(0,0,-0.4) | |
1711 | end | |
1712 | for i=0,1,delay do | |
1713 | wait() | |
1714 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1715 | Mesh.Scale=Mesh.Scale | |
1716 | end | |
1717 | for i=0,1,0.1 do | |
1718 | wait() | |
1719 | Part.Transparency=i | |
1720 | end | |
1721 | Part.Parent=nil | |
1722 | end),prt,msh,CF) | |
1723 | end | |
1724 | ||
1725 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1726 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1727 | prt.Anchored=true | |
1728 | prt.Material = "Neon" | |
1729 | prt.CFrame=cframe | |
1730 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1731 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1732 | game:GetService("Debris"):AddItem(prt,5) | |
1733 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1734 | for i=0,1,delay do | |
1735 | swait() | |
1736 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1737 | Part.Transparency=i | |
1738 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1739 | end | |
1740 | Part.Parent=nil | |
1741 | end),prt,msh) | |
1742 | end | |
1743 | ||
1744 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1745 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1746 | prt.Anchored=true | |
1747 | prt.Material = "Neon" | |
1748 | prt.CFrame=cframe | |
1749 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1750 | game:GetService("Debris"):AddItem(prt,5) | |
1751 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1752 | local rtype = rottype | |
1753 | for i=0,1,delay do | |
1754 | swait() | |
1755 | if rtype == 1 then | |
1756 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1757 | elseif rtype == 2 then | |
1758 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1759 | end | |
1760 | Part.Transparency=i | |
1761 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1762 | end | |
1763 | Part.Parent=nil | |
1764 | end),prt,msh) | |
1765 | end | |
1766 | ||
1767 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1768 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1769 | prt.Anchored=true | |
1770 | prt.CFrame=cframe | |
1771 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1772 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1773 | game:GetService("Debris"):AddItem(prt,5) | |
1774 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1775 | for i=0,1,delay do | |
1776 | wait() | |
1777 | Part.Transparency=i | |
1778 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1779 | end | |
1780 | Part.Parent=nil | |
1781 | end),prt,msh) | |
1782 | end | |
1783 | ||
1784 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1785 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1786 | prt.Anchored=true | |
1787 | prt.Material = "Neon" | |
1788 | prt.CFrame=cframe | |
1789 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1790 | game:GetService("Debris"):AddItem(prt,5) | |
1791 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1792 | local rtype = rottype | |
1793 | for i=0,1,delay do | |
1794 | swait() | |
1795 | if rtype == 1 then | |
1796 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1797 | elseif rtype == 2 then | |
1798 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1799 | end | |
1800 | Part.Transparency=i | |
1801 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1802 | end | |
1803 | Part.Parent=nil | |
1804 | end),prt,msh) | |
1805 | end | |
1806 | ||
1807 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1808 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1809 | prt.Anchored=true | |
1810 | prt.Material = "Neon" | |
1811 | prt.CFrame=cframe | |
1812 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1813 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1814 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1815 | game:GetService("Debris"):AddItem(prt,5) | |
1816 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1817 | local rtype = rottype | |
1818 | for i=0,1,delay do | |
1819 | swait() | |
1820 | if rtype == 1 then | |
1821 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1822 | elseif rtype == 2 then | |
1823 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1824 | end | |
1825 | dec.Transparency=i | |
1826 | dec2.Transparency=i | |
1827 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1828 | end | |
1829 | Part.Parent=nil | |
1830 | end),prt,msh) | |
1831 | end | |
1832 | ||
1833 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1834 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1835 | prt.Anchored=true | |
1836 | prt.Material = "Neon" | |
1837 | prt.CFrame=cframe | |
1838 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1839 | game:GetService("Debris"):AddItem(prt,5) | |
1840 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1841 | local rtype = rottype | |
1842 | for i=0,1,delay do | |
1843 | swait() | |
1844 | if rtype == 1 then | |
1845 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1846 | elseif rtype == 2 then | |
1847 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1848 | end | |
1849 | prt.Transparency=i | |
1850 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1851 | end | |
1852 | Part.Parent=nil | |
1853 | end),prt,msh) | |
1854 | end | |
1855 | ||
1856 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1857 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1858 | prt.Anchored=true | |
1859 | prt.Material = "Neon" | |
1860 | prt.CFrame=cframe | |
1861 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1862 | game:GetService("Debris"):AddItem(prt,5) | |
1863 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1864 | local rtype = rottype | |
1865 | for i=0,1,delay do | |
1866 | swait() | |
1867 | if rtype == 1 then | |
1868 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1869 | elseif rtype == 2 then | |
1870 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1871 | end | |
1872 | prt.Transparency=i | |
1873 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1874 | end | |
1875 | Part.Parent=nil | |
1876 | end),prt,msh) | |
1877 | end | |
1878 | ||
1879 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1880 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1881 | prt.Anchored=true | |
1882 | prt.Material = "Neon" | |
1883 | prt.CFrame=cframe | |
1884 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1885 | game:GetService("Debris"):AddItem(prt,5) | |
1886 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1887 | local rtype = rottype | |
1888 | for i=0,1,delay do | |
1889 | swait() | |
1890 | if rtype == 1 then | |
1891 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1892 | elseif rtype == 2 then | |
1893 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1894 | end | |
1895 | prt.Transparency=i | |
1896 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1897 | end | |
1898 | Part.Parent=nil | |
1899 | end),prt,msh) | |
1900 | end | |
1901 | ||
1902 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1903 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1904 | prt.Anchored=true | |
1905 | prt.Material = "Neon" | |
1906 | prt.CFrame=cframe | |
1907 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1908 | game:GetService("Debris"):AddItem(prt,5) | |
1909 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1910 | local rtype = rottype | |
1911 | for i=0,1,delay do | |
1912 | swait() | |
1913 | if rtype == 1 then | |
1914 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1915 | elseif rtype == 2 then | |
1916 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1917 | end | |
1918 | prt.Transparency=i | |
1919 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1920 | end | |
1921 | Part.Parent=nil | |
1922 | end),prt,msh) | |
1923 | end | |
1924 | ||
1925 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1926 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1927 | prt.Anchored=false | |
1928 | prt.CFrame=cframe | |
1929 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1930 | local wld=weld(prt,prt,Parent,cframe) | |
1931 | game:GetService("Debris"):AddItem(prt,5) | |
1932 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1933 | for i=0,1,delay do | |
1934 | wait() | |
1935 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1936 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1937 | Part.Transparency=i | |
1938 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1939 | end | |
1940 | Part.Parent=nil | |
1941 | end),prt,msh,wld) | |
1942 | end | |
1943 | ||
1944 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1945 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1946 | prt.Anchored=false | |
1947 | prt.CFrame=cframe | |
1948 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1949 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1950 | game:GetService("Debris"):AddItem(prt,5) | |
1951 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1952 | for i=0,1,delay do | |
1953 | wait() | |
1954 | Weld.C0=euler(i*20,0,0) | |
1955 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1956 | Part.Transparency=i | |
1957 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1958 | end | |
1959 | Part.Parent=nil | |
1960 | end),prt,msh,wld) | |
1961 | end | |
1962 | ||
1963 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1964 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1965 | prt.Anchored=true | |
1966 | prt.CFrame=cframe | |
1967 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1968 | game:GetService("Debris"):AddItem(prt,2) | |
1969 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1970 | for i=0,1,delay do | |
1971 | wait() | |
1972 | Part.CFrame=Part.CFrame | |
1973 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1974 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1975 | prt2.Anchored=true | |
1976 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1977 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1978 | game:GetService("Debris"):AddItem(prt2,2) | |
1979 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1980 | for i=0,1,0.1 do | |
1981 | wait() | |
1982 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1983 | end | |
1984 | Part.Parent=nil | |
1985 | end),prt2,msh2) | |
1986 | end | |
1987 | for i=0,1,delay*2 do | |
1988 | wait() | |
1989 | Part.CFrame=Part.CFrame | |
1990 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1991 | end | |
1992 | Part.Parent=nil | |
1993 | end),prt,msh) | |
1994 | end | |
1995 | ||
1996 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1997 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1998 | prt.Anchored=true | |
1999 | prt.CFrame=cframe | |
2000 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2001 | game:GetService("Debris"):AddItem(prt,2) | |
2002 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2003 | for i=0,1,delay do | |
2004 | wait() | |
2005 | Part.CFrame=Part.CFrame | |
2006 | Part.Transparency=i | |
2007 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2008 | end | |
2009 | Part.Parent=nil | |
2010 | end),prt,msh) | |
2011 | end | |
2012 | ||
2013 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2014 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2015 | prt.Anchored=true | |
2016 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2017 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2018 | game:GetService("Debris"):AddItem(prt,2) | |
2019 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2020 | CF=Part.CFrame | |
2021 | Numbb=0 | |
2022 | randnumb=math.random()/10 | |
2023 | rand1=math.random()/10 | |
2024 | for i=0,1,rand1 do | |
2025 | wait() | |
2026 | CF=CF*cf(0,math.random()/2,0) | |
2027 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2028 | Part.CFrame=CF*euler(Numbb,0,0) | |
2029 | Part.Transparency=i | |
2030 | Numbb=Numbb+randnumb | |
2031 | end | |
2032 | Part.Parent=nil | |
2033 | end),prt,CF,Numbb,randnumb) | |
2034 | end | |
2035 | ||
2036 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2037 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2038 | prt.Anchored=true | |
2039 | prt.CFrame=cframe | |
2040 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2041 | game:GetService("Debris"):AddItem(prt,5) | |
2042 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2043 | for i=0,1,delay do | |
2044 | wait() | |
2045 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2046 | Part.Transparency=i | |
2047 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2048 | end | |
2049 | Part.Parent=nil | |
2050 | end),prt,msh) | |
2051 | end | |
2052 | ||
2053 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2054 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2055 | prt.Anchored=true | |
2056 | prt.CFrame=cframe | |
2057 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2058 | game:GetService("Debris"):AddItem(prt,2) | |
2059 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2060 | for i=0,1,delay do | |
2061 | wait() | |
2062 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2063 | Part.Transparency=i | |
2064 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2065 | end | |
2066 | Part.Parent=nil | |
2067 | end),prt,msh) | |
2068 | end | |
2069 | ||
2070 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2071 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2072 | prt.Anchored=true | |
2073 | prt.CFrame=cframe*cf(x,y,z) | |
2074 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2075 | game:GetService("Debris"):AddItem(prt,5) | |
2076 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2077 | local num=math.random() | |
2078 | local num2=math.random(-3,2)+math.random() | |
2079 | local numm=0 | |
2080 | for i=0,1,delay*2 do | |
2081 | swait() | |
2082 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2083 | Part.Transparency=i | |
2084 | numm=numm+0.01 | |
2085 | end | |
2086 | Part.Parent=nil | |
2087 | Mesh.Parent=nil | |
2088 | end),prt,msh,x,y,z) | |
2089 | end | |
2090 | ||
2091 | function dmgstart(dmg,what) | |
2092 | hitcon = what.Touched:connect(function(hit) | |
2093 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2094 | if hum and not hum:IsDescendantOf(Character) then | |
2095 | hum:TakeDamage(dmg) | |
2096 | end | |
2097 | end) | |
2098 | end | |
2099 | ||
2100 | function dmgstop() | |
2101 | hitcon:disconnect() | |
2102 | end | |
2103 | ||
2104 | function Cloak() | |
2105 | Face.Parent=nil | |
2106 | cloaked=true | |
2107 | for _,v in pairs(Torso.Parent:children()) do | |
2108 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2109 | coroutine.resume(coroutine.create(function() | |
2110 | for i=0,1,0.2 do | |
2111 | wait() | |
2112 | v.Transparency=i | |
2113 | end | |
2114 | v.Transparency=1 | |
2115 | end)) | |
2116 | end | |
2117 | if v.className=="Hat" then | |
2118 | hatp=v.Handle | |
2119 | coroutine.resume(coroutine.create(function(derp) | |
2120 | for i=0,1,0.2 do | |
2121 | wait() | |
2122 | derp.Transparency=i | |
2123 | end | |
2124 | derp.Transparency=1 | |
2125 | end),hatp) | |
2126 | end | |
2127 | end | |
2128 | for _,v in pairs(m:children()) do | |
2129 | if v.className=="Part" then | |
2130 | coroutine.resume(coroutine.create(function() | |
2131 | for i=0,1,0.2 do | |
2132 | wait() | |
2133 | v.Transparency=i | |
2134 | end | |
2135 | v.Transparency=1 | |
2136 | end)) | |
2137 | end | |
2138 | end | |
2139 | end | |
2140 | ||
2141 | function UnCloak() | |
2142 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2143 | Face.Parent=Head | |
2144 | cloaked=false | |
2145 | for _,v in pairs(Torso.Parent:children()) do | |
2146 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2147 | coroutine.resume(coroutine.create(function() | |
2148 | for i=0,1,0.1 do | |
2149 | wait() | |
2150 | v.Transparency=v.Transparency-0.1 | |
2151 | end | |
2152 | v.Transparency=0 | |
2153 | end)) | |
2154 | end | |
2155 | if v.className=="Hat" then | |
2156 | hatp=v.Handle | |
2157 | coroutine.resume(coroutine.create(function(derp) | |
2158 | for i=0,1,0.1 do | |
2159 | wait() | |
2160 | derp.Transparency=derp.Transparency-0.1 | |
2161 | end | |
2162 | derp.Transparency=0 | |
2163 | end),hatp) | |
2164 | end | |
2165 | end | |
2166 | for _,v in pairs(m:children()) do | |
2167 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2168 | coroutine.resume(coroutine.create(function() | |
2169 | for i=0,1,0.1 do | |
2170 | wait() | |
2171 | v.Transparency=v.Transparency-0.1 | |
2172 | end | |
2173 | v.Transparency=0 | |
2174 | end)) | |
2175 | v.Transparency=0 | |
2176 | end | |
2177 | end | |
2178 | end | |
2179 | ||
2180 | local origcolor = BrickColor.new("Pastel light blue") | |
2181 | ---- This section of explosions. | |
2182 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2183 | local expart = Instance.new("Part",char) | |
2184 | local expart2 = Instance.new("Part",char) | |
2185 | local rin = Instance.new("Part",char) | |
2186 | local rin2 = Instance.new("Part",char) | |
2187 | local partMesh = Instance.new("SpecialMesh",expart) | |
2188 | partMesh.MeshType = "Sphere" | |
2189 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2190 | partMesh2.MeshType = "Sphere" | |
2191 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2192 | partMesh3.MeshType = "Brick" | |
2193 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2194 | partMesh4.MeshType = "Brick" | |
2195 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2196 | partMesh.Scale = vt(rad,rad,rad) | |
2197 | expart.Size = vt(1,1,1) | |
2198 | expart.Transparency = 0 | |
2199 | expart.Anchored = true | |
2200 | expart.Material = "Neon" | |
2201 | expart.BrickColor = bc("White") | |
2202 | expart.CFrame = par.CFrame | |
2203 | partMesh2.Scale = vt(rad,rad,rad) | |
2204 | expart2.Size = vt(1.15,1.15,1.15) | |
2205 | expart2.Transparency = 0.5 | |
2206 | expart2.Anchored = true | |
2207 | expart2.Material = "Neon" | |
2208 | expart2.BrickColor = par.BrickColor | |
2209 | expart2.CFrame = par.CFrame | |
2210 | rin.Size = vt(1.15,1.15,1.15) | |
2211 | rin.Transparency = 1 | |
2212 | rin.Anchored = true | |
2213 | rin.Material = "Neon" | |
2214 | rin.BrickColor = par.BrickColor | |
2215 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2216 | rin2.Size = vt(1.15,1.15,1.15) | |
2217 | rin2.Transparency = 1 | |
2218 | rin2.Anchored = true | |
2219 | rin2.Material = "Neon" | |
2220 | rin2.BrickColor = par.BrickColor | |
2221 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2222 | partMesh3.Scale = vt(0,1,0) | |
2223 | partMesh4.Scale = vt(0,1,0) | |
2224 | local dec2 = Instance.new("Decal", rin) | |
2225 | dec2.Face = "Top" | |
2226 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2227 | dec2.Parent = rin | |
2228 | local dec2b = dec2:Clone() | |
2229 | dec2b.Face = "Bottom" | |
2230 | dec2b.Parent = rin | |
2231 | ||
2232 | local dec2a = Instance.new("Decal", rin2) | |
2233 | dec2a.Face = "Top" | |
2234 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2235 | dec2a.Parent = rin2 | |
2236 | local dec2ab = dec2a:Clone() | |
2237 | dec2ab.Face = "Bottom" | |
2238 | dec2ab.Parent = rin2 | |
2239 | expart.CanCollide = false | |
2240 | expart2.CanCollide = false | |
2241 | rin.CanCollide = false | |
2242 | rin2.CanCollide = false | |
2243 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2244 | local value = 1*rad/6.5 | |
2245 | for i = 0, 199 do | |
2246 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2247 | expart.CFrame = expart.CFrame | |
2248 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2249 | expart2.CFrame = expart.CFrame | |
2250 | value = value - 0.035*rad/30 | |
2251 | if value < 7.5 then | |
2252 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2253 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2254 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2255 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2256 | end | |
2257 | if value < 0 then | |
2258 | dec2.Transparency = dec2.Transparency + 0.025 | |
2259 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2260 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2261 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2262 | expart.Transparency = expart.Transparency + 0.025 | |
2263 | expart2.Transparency = expart2.Transparency + 0.025 | |
2264 | rin.Transparency = rin.Transparency + 0.025 | |
2265 | rin2.Transparency = rin2.Transparency + 0.025 | |
2266 | end | |
2267 | swait() | |
2268 | end | |
2269 | game:GetService("Debris"):AddItem(expart, 1) | |
2270 | game:GetService("Debris"):AddItem(expart2, 1) | |
2271 | game:GetService("Debris"):AddItem(rin, 1) | |
2272 | game:GetService("Debris"):AddItem(rin2, 1) | |
2273 | end | |
2274 | ||
2275 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2276 | local expart = Instance.new("Part",char) | |
2277 | local expart2 = Instance.new("Part",char) | |
2278 | local partMesh = Instance.new("SpecialMesh",expart) | |
2279 | partMesh.MeshType = "Sphere" | |
2280 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2281 | partMesh2.MeshType = "Sphere" | |
2282 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2283 | partMesh.Scale = vt(rad,rad,rad) | |
2284 | expart.Size = vt(1,1,1) | |
2285 | expart.Transparency = 0 | |
2286 | expart.Anchored = true | |
2287 | expart.Material = "Neon" | |
2288 | expart.BrickColor = bc("White") | |
2289 | expart.CFrame = par.CFrame | |
2290 | partMesh2.Scale = vt(rad,rad,rad) | |
2291 | expart2.Size = vt(1.15,1.15,1.15) | |
2292 | expart2.Transparency = 0.5 | |
2293 | expart2.Anchored = true | |
2294 | expart2.Material = "Neon" | |
2295 | expart2.BrickColor = par.BrickColor | |
2296 | expart2.CFrame = par.CFrame | |
2297 | expart.CanCollide = false | |
2298 | expart2.CanCollide = false | |
2299 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2300 | local value = 1*rad/6.5 | |
2301 | for i = 0, 75 do | |
2302 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2303 | expart.CFrame = expart.CFrame | |
2304 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2305 | expart2.CFrame = expart.CFrame | |
2306 | value = value - 0.035*rad/5 | |
2307 | if value < 0 then | |
2308 | value = 0 | |
2309 | expart.Transparency = expart.Transparency + 0.05 | |
2310 | expart2.Transparency = expart2.Transparency + 0.05 | |
2311 | end | |
2312 | swait() | |
2313 | end | |
2314 | game:GetService("Debris"):AddItem(expart, 1) | |
2315 | game:GetService("Debris"):AddItem(expart2, 1) | |
2316 | end | |
2317 | ||
2318 | function AreaDanger(rad,par,mindam,maxdam) | |
2319 | local expart = Instance.new("Part",char) | |
2320 | local partMesh = Instance.new("SpecialMesh",expart) | |
2321 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2322 | partMesh.MeshType = "Sphere" | |
2323 | partMesh.Scale = vt(rad,rad,rad) | |
2324 | expart.Size = vt(1,1,1) | |
2325 | expart.Transparency = 0.5 | |
2326 | expart.Anchored = true | |
2327 | expart.Material = "Neon" | |
2328 | expart.CanCollide = false | |
2329 | expart.BrickColor = par.BrickColor | |
2330 | expart.CFrame = par.CFrame | |
2331 | local value = 1*rad/5 | |
2332 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2333 | for i = 0, 14 do | |
2334 | wait() | |
2335 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2336 | expart.CFrame = expart.CFrame | |
2337 | value = value - 0.035*rad | |
2338 | if value < 0 then | |
2339 | value = 0 | |
2340 | end | |
2341 | end | |
2342 | wait(0.25) | |
2343 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2344 | wait(0.5) | |
2345 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2346 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2347 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2348 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2349 | for i = 0, 14 do | |
2350 | wait() | |
2351 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2352 | expart.CFrame = expart.CFrame | |
2353 | value = value - 0.035*rad/2 | |
2354 | end | |
2355 | expart.Transparency = 1 | |
2356 | game:GetService("Debris"):AddItem(expart, 5) | |
2357 | end | |
2358 | ||
2359 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2360 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2361 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2362 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2363 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2364 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
2365 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2366 | for i = 0, 24 do | |
2367 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2368 | end | |
2369 | for i = 0, 24 do | |
2370 | local expart = Instance.new("Part",char) | |
2371 | expart.Transparency = 1 | |
2372 | expart.Anchored = true | |
2373 | expart.CanCollide = false | |
2374 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2375 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2376 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2377 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
2378 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2379 | for i = 0, 9 do | |
2380 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2381 | end | |
2382 | game:GetService("Debris"):AddItem(expart, 2) | |
2383 | wait(0.1) | |
2384 | end | |
2385 | end | |
2386 | ||
2387 | function EXterPlosion(par) | |
2388 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2389 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2390 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2391 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2392 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
2393 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2394 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2395 | for i = 0, 24 do | |
2396 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2397 | end | |
2398 | for i = 0, 24 do | |
2399 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2400 | end | |
2401 | end | |
2402 | ---- | |
2403 | ||
2404 | ||
2405 | function ring(type,pos,scale,value) | |
2406 | local type = type | |
2407 | local rng = Instance.new("Part", char) | |
2408 | rng.Anchored = true | |
2409 | rng.BrickColor = origcolor | |
2410 | rng.CanCollide = false | |
2411 | rng.FormFactor = 3 | |
2412 | rng.Name = "Ring" | |
2413 | rng.Size = Vector3.new(1, 1, 1) | |
2414 | rng.Transparency = 0 | |
2415 | rng.TopSurface = 0 | |
2416 | rng.BottomSurface = 0 | |
2417 | rng.CFrame = pos | |
2418 | local rngm = Instance.new("SpecialMesh", rng) | |
2419 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2420 | rngm.Scale = scale | |
2421 | local scaler2 = 1 | |
2422 | if type == "Add" then | |
2423 | scaler2 = 1*value | |
2424 | elseif type == "Divide" then | |
2425 | scaler2 = 1/value | |
2426 | end | |
2427 | coroutine.resume(coroutine.create(function() | |
2428 | for i = 0,10,0.1 do | |
2429 | swait() | |
2430 | if type == "Add" then | |
2431 | scaler2 = scaler2 - 0.01*value | |
2432 | elseif type == "Divide" then | |
2433 | scaler2 = scaler2 - 0.01/value | |
2434 | end | |
2435 | rng.Transparency = rng.Transparency + 0.01 | |
2436 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2437 | end | |
2438 | rng:Destroy() | |
2439 | end)) | |
2440 | end | |
2441 | ||
2442 | ||
2443 | function wave(type,pos,scale,value) | |
2444 | local type = type | |
2445 | local rng = Instance.new("Part", char) | |
2446 | rng.Anchored = true | |
2447 | rng.BrickColor = origcolor | |
2448 | rng.CanCollide = false | |
2449 | rng.FormFactor = 3 | |
2450 | rng.Name = "Ring" | |
2451 | rng.Size = Vector3.new(1, 1, 1) | |
2452 | rng.Transparency = 0 | |
2453 | rng.TopSurface = 0 | |
2454 | rng.BottomSurface = 0 | |
2455 | rng.CFrame = pos | |
2456 | local rngm = Instance.new("SpecialMesh", rng) | |
2457 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2458 | rngm.Scale = scale | |
2459 | local scaler2 = 1 | |
2460 | if type == "Add" then | |
2461 | scaler2 = 1*value | |
2462 | elseif type == "Divide" then | |
2463 | scaler2 = 1/value | |
2464 | end | |
2465 | coroutine.resume(coroutine.create(function() | |
2466 | for i = 0,10,0.1 do | |
2467 | swait() | |
2468 | if type == "Add" then | |
2469 | scaler2 = scaler2 - 0.01*value | |
2470 | elseif type == "Divide" then | |
2471 | scaler2 = scaler2 - 0.01/value | |
2472 | end | |
2473 | rng.Transparency = rng.Transparency + 0.01 | |
2474 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2475 | end | |
2476 | rng:Destroy() | |
2477 | end)) | |
2478 | end | |
2479 | ||
2480 | function wind(type,pos,scale,value,speed) | |
2481 | local type = type | |
2482 | local rng = Instance.new("Part", char) | |
2483 | rng.Anchored = true | |
2484 | rng.BrickColor = origcolor | |
2485 | rng.CanCollide = false | |
2486 | rng.FormFactor = 3 | |
2487 | rng.Name = "Ring" | |
2488 | rng.Size = Vector3.new(1, 1, 1) | |
2489 | rng.Transparency = 0 | |
2490 | rng.TopSurface = 0 | |
2491 | rng.BottomSurface = 0 | |
2492 | rng.CFrame = pos | |
2493 | local rngm = Instance.new("SpecialMesh", rng) | |
2494 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2495 | rngm.Scale = scale | |
2496 | local scaler2 = 1 | |
2497 | if type == "Add" then | |
2498 | scaler2 = 1*value | |
2499 | elseif type == "Divide" then | |
2500 | scaler2 = 1/value | |
2501 | end | |
2502 | coroutine.resume(coroutine.create(function() | |
2503 | for i = 0,10,0.1 do | |
2504 | swait() | |
2505 | if type == "Add" then | |
2506 | scaler2 = scaler2 - 0.01*value | |
2507 | elseif type == "Divide" then | |
2508 | scaler2 = scaler2 - 0.01/value | |
2509 | end | |
2510 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2511 | rng.Transparency = rng.Transparency + 0.01 | |
2512 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2513 | end | |
2514 | rng:Destroy() | |
2515 | end)) | |
2516 | end | |
2517 | ||
2518 | function groundwind(type,pos,scale,value,speed) | |
2519 | local type = type | |
2520 | local rng = Instance.new("Part", char) | |
2521 | rng.Anchored = true | |
2522 | rng.BrickColor = origcolor | |
2523 | rng.CanCollide = false | |
2524 | rng.FormFactor = 3 | |
2525 | rng.Name = "Ring" | |
2526 | rng.Size = Vector3.new(1, 1, 1) | |
2527 | rng.Transparency = 0 | |
2528 | rng.TopSurface = 0 | |
2529 | rng.BottomSurface = 0 | |
2530 | rng.CFrame = pos | |
2531 | local rngm = Instance.new("SpecialMesh", rng) | |
2532 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2533 | rngm.Scale = scale | |
2534 | local scaler2 = 1 | |
2535 | if type == "Add" then | |
2536 | scaler2 = 1*value | |
2537 | elseif type == "Divide" then | |
2538 | scaler2 = 1/value | |
2539 | end | |
2540 | coroutine.resume(coroutine.create(function() | |
2541 | for i = 0,10,0.1 do | |
2542 | swait() | |
2543 | if type == "Add" then | |
2544 | scaler2 = scaler2 - 0.01*value | |
2545 | elseif type == "Divide" then | |
2546 | scaler2 = scaler2 - 0.01/value | |
2547 | end | |
2548 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2549 | rng.Transparency = rng.Transparency + 0.01 | |
2550 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2551 | end | |
2552 | rng:Destroy() | |
2553 | end)) | |
2554 | end | |
2555 | ||
2556 | function CameraManager() | |
2557 | if TwoD and not CamInterrupt then | |
2558 | if Humanoid.Health > 0 then | |
2559 | Camera.CameraSubject = Humanoid | |
2560 | Camera.CameraType = "Scriptable" | |
2561 | Humanoid.AutoRotate = false | |
2562 | if Booleans.GyroUse then | |
2563 | Directer.MaxTorque = Vec3(0, huge, 0) | |
2564 | else | |
2565 | Directer.MaxTorque = Vec3(0, 0, 0) | |
2566 | end | |
2567 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
2568 | if Booleans.CamFollow then | |
2569 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
2570 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
2571 | else | |
2572 | CPart.Position = RootPart.Position | |
2573 | end | |
2574 | else | |
2575 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
2576 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
2577 | end | |
2578 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
2579 | else | |
2580 | Camera.CameraSubject = Humanoid | |
2581 | Camera.CameraType = "Custom" | |
2582 | Controller.Disabled = false | |
2583 | end | |
2584 | end | |
2585 | end | |
2586 | ||
2587 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2588 | local type = type | |
2589 | local rng = Instance.new("Part", char) | |
2590 | rng.Anchored = true | |
2591 | rng.BrickColor = color | |
2592 | rng.CanCollide = false | |
2593 | rng.FormFactor = 3 | |
2594 | rng.Name = "Ring" | |
2595 | rng.Material = "Neon" | |
2596 | rng.Size = Vector3.new(1, 1, 1) | |
2597 | rng.Transparency = 0 | |
2598 | rng.TopSurface = 0 | |
2599 | rng.BottomSurface = 0 | |
2600 | rng.CFrame = pos | |
2601 | local rngm = Instance.new("SpecialMesh", rng) | |
2602 | rngm.MeshType = "Sphere" | |
2603 | rngm.Scale = scale | |
2604 | if rainbowmode == true then | |
2605 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2606 | end | |
2607 | local scaler2 = 1 | |
2608 | if type == "Add" then | |
2609 | scaler2 = 1*value | |
2610 | elseif type == "Divide" then | |
2611 | scaler2 = 1/value | |
2612 | end | |
2613 | coroutine.resume(coroutine.create(function() | |
2614 | for i = 0,10/bonuspeed,0.1 do | |
2615 | swait() | |
2616 | if rainbowmode == true then | |
2617 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2618 | end | |
2619 | if type == "Add" then | |
2620 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2621 | elseif type == "Divide" then | |
2622 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2623 | end | |
2624 | if chaosmode == true then | |
2625 | rng.BrickColor = BrickColor.random() | |
2626 | end | |
2627 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2628 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2629 | end | |
2630 | rng:Destroy() | |
2631 | end)) | |
2632 | end | |
2633 | ||
2634 | function spherew(bonuspeed,type,pos,scale,value,color) | |
2635 | local type = type | |
2636 | local rng = Instance.new("Part", workspace) | |
2637 | rng.Anchored = true | |
2638 | rng.BrickColor = color | |
2639 | rng.CanCollide = false | |
2640 | rng.FormFactor = 3 | |
2641 | rng.Name = "Ring" | |
2642 | rng.Material = "Neon" | |
2643 | rng.Size = Vector3.new(1, 1, 1) | |
2644 | rng.Transparency = 0 | |
2645 | rng.TopSurface = 0 | |
2646 | rng.BottomSurface = 0 | |
2647 | rng.CFrame = pos | |
2648 | local rngm = Instance.new("SpecialMesh", rng) | |
2649 | rngm.MeshType = "Sphere" | |
2650 | rngm.Scale = scale | |
2651 | if rainbowmode == true then | |
2652 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2653 | end | |
2654 | local scaler2 = 1 | |
2655 | if type == "Add" then | |
2656 | scaler2 = 1*value | |
2657 | elseif type == "Divide" then | |
2658 | scaler2 = 1/value | |
2659 | end | |
2660 | coroutine.resume(coroutine.create(function() | |
2661 | for i = 0,10/bonuspeed,0.1 do | |
2662 | swait() | |
2663 | if rainbowmode == true then | |
2664 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2665 | end | |
2666 | if type == "Add" then | |
2667 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2668 | elseif type == "Divide" then | |
2669 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2670 | end | |
2671 | if chaosmode == true then | |
2672 | rng.BrickColor = BrickColor.random() | |
2673 | end | |
2674 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2675 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2676 | end | |
2677 | rng:Destroy() | |
2678 | end)) | |
2679 | end | |
2680 | ||
2681 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2682 | local type = type | |
2683 | local rng = Instance.new("Part", char) | |
2684 | rng.Anchored = true | |
2685 | rng.BrickColor = color | |
2686 | rng.CanCollide = false | |
2687 | rng.FormFactor = 3 | |
2688 | rng.Name = "Ring" | |
2689 | rng.Material = "Neon" | |
2690 | rng.Size = Vector3.new(1, 1, 1) | |
2691 | rng.Transparency = 0 | |
2692 | rng.TopSurface = 0 | |
2693 | rng.BottomSurface = 0 | |
2694 | rng.CFrame = pos | |
2695 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2696 | local rngm = Instance.new("SpecialMesh", rng) | |
2697 | rngm.MeshType = "Brick" | |
2698 | rngm.Scale = vt(x1,y1,z1) | |
2699 | if rainbowmode == true then | |
2700 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2701 | end | |
2702 | local scaler2 = 1 | |
2703 | local speeder = FastSpeed/10 | |
2704 | if type == "Add" then | |
2705 | scaler2 = 1*value | |
2706 | elseif type == "Divide" then | |
2707 | scaler2 = 1/value | |
2708 | end | |
2709 | coroutine.resume(coroutine.create(function() | |
2710 | for i = 0,10/bonuspeed,0.1 do | |
2711 | swait() | |
2712 | if rainbowmode == true then | |
2713 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2714 | end | |
2715 | if type == "Add" then | |
2716 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2717 | elseif type == "Divide" then | |
2718 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2719 | end | |
2720 | if chaosmode == true then | |
2721 | rng.BrickColor = BrickColor.random() | |
2722 | end | |
2723 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2724 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2725 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2726 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2727 | end | |
2728 | rng:Destroy() | |
2729 | end)) | |
2730 | end | |
2731 | ||
2732 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2733 | local type = type | |
2734 | local rng = Instance.new("Part", char) | |
2735 | rng.Anchored = true | |
2736 | rng.BrickColor = color | |
2737 | rng.CanCollide = false | |
2738 | rng.FormFactor = 3 | |
2739 | rng.Name = "Ring" | |
2740 | rng.Material = "Neon" | |
2741 | rng.Size = Vector3.new(1, 1, 1) | |
2742 | rng.Transparency = 0 | |
2743 | rng.TopSurface = 0 | |
2744 | rng.BottomSurface = 0 | |
2745 | rng.CFrame = pos | |
2746 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2747 | local rngm = Instance.new("SpecialMesh", rng) | |
2748 | rngm.MeshType = "Brick" | |
2749 | rngm.Scale = vt(x1,y1,z1) | |
2750 | if rainbowmode == true then | |
2751 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2752 | end | |
2753 | local scaler2 = 0 | |
2754 | local speeder = FastSpeed/10 | |
2755 | if type == "Add" then | |
2756 | scaler2 = 1*value | |
2757 | elseif type == "Divide" then | |
2758 | scaler2 = 1/value | |
2759 | end | |
2760 | coroutine.resume(coroutine.create(function() | |
2761 | for i = 0,10/bonuspeed,0.1 do | |
2762 | swait() | |
2763 | if rainbowmode == true then | |
2764 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2765 | end | |
2766 | if type == "Add" then | |
2767 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2768 | elseif type == "Divide" then | |
2769 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2770 | end | |
2771 | if chaosmode == true then | |
2772 | rng.BrickColor = BrickColor.random() | |
2773 | end | |
2774 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2775 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2776 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2777 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2778 | end | |
2779 | rng:Destroy() | |
2780 | end)) | |
2781 | end | |
2782 | ||
2783 | function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2784 | local type = type | |
2785 | local rng = Instance.new("Part", workspace) | |
2786 | rng.Anchored = true | |
2787 | rng.BrickColor = color | |
2788 | rng.CanCollide = false | |
2789 | rng.FormFactor = 3 | |
2790 | rng.Name = "Ring" | |
2791 | rng.Material = "Neon" | |
2792 | rng.Size = Vector3.new(1, 1, 1) | |
2793 | rng.Transparency = 0 | |
2794 | rng.TopSurface = 0 | |
2795 | rng.BottomSurface = 0 | |
2796 | rng.CFrame = pos | |
2797 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2798 | local rngm = Instance.new("SpecialMesh", rng) | |
2799 | rngm.MeshType = "Sphere" | |
2800 | rngm.Scale = vt(x1,y1,z1) | |
2801 | if rainbowmode == true then | |
2802 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2803 | end | |
2804 | local scaler2 = 1 | |
2805 | local speeder = FastSpeed | |
2806 | if type == "Add" then | |
2807 | scaler2 = 1*value | |
2808 | elseif type == "Divide" then | |
2809 | scaler2 = 1/value | |
2810 | end | |
2811 | coroutine.resume(coroutine.create(function() | |
2812 | for i = 0,10/bonuspeed,0.1 do | |
2813 | swait() | |
2814 | if rainbowmode == true then | |
2815 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2816 | end | |
2817 | if type == "Add" then | |
2818 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2819 | elseif type == "Divide" then | |
2820 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2821 | end | |
2822 | if chaosmode == true then | |
2823 | rng.BrickColor = BrickColor.random() | |
2824 | end | |
2825 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2826 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2827 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2828 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2829 | end | |
2830 | rng:Destroy() | |
2831 | end)) | |
2832 | end | |
2833 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2834 | local type = type | |
2835 | local rng = Instance.new("Part", char) | |
2836 | rng.Anchored = true | |
2837 | rng.BrickColor = color | |
2838 | rng.CanCollide = false | |
2839 | rng.FormFactor = 3 | |
2840 | rng.Name = "Ring" | |
2841 | rng.Material = "Neon" | |
2842 | rng.Size = Vector3.new(1, 1, 1) | |
2843 | rng.Transparency = 0 | |
2844 | rng.TopSurface = 0 | |
2845 | rng.BottomSurface = 0 | |
2846 | rng.CFrame = pos | |
2847 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2848 | local rngm = Instance.new("SpecialMesh", rng) | |
2849 | rngm.MeshType = "Sphere" | |
2850 | rngm.Scale = vt(x1,y1,z1) | |
2851 | if rainbowmode == true then | |
2852 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2853 | end | |
2854 | local scaler2 = 1 | |
2855 | local speeder = FastSpeed | |
2856 | if type == "Add" then | |
2857 | scaler2 = 1*value | |
2858 | elseif type == "Divide" then | |
2859 | scaler2 = 1/value | |
2860 | end | |
2861 | coroutine.resume(coroutine.create(function() | |
2862 | for i = 0,10/bonuspeed,0.1 do | |
2863 | swait() | |
2864 | if rainbowmode == true then | |
2865 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2866 | end | |
2867 | if type == "Add" then | |
2868 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2869 | elseif type == "Divide" then | |
2870 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2871 | end | |
2872 | if chaosmode == true then | |
2873 | rng.BrickColor = BrickColor.random() | |
2874 | end | |
2875 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2876 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2877 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2878 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2879 | end | |
2880 | rng:Destroy() | |
2881 | end)) | |
2882 | end | |
2883 | ||
2884 | ||
2885 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2886 | local type = type | |
2887 | local rng = Instance.new("Part", char) | |
2888 | rng.Anchored = true | |
2889 | rng.BrickColor = color | |
2890 | rng.CanCollide = false | |
2891 | rng.FormFactor = 3 | |
2892 | rng.Name = "Ring" | |
2893 | rng.Material = "Neon" | |
2894 | rng.Size = Vector3.new(1, 1, 1) | |
2895 | rng.Transparency = 1 | |
2896 | rng.TopSurface = 0 | |
2897 | rng.BottomSurface = 0 | |
2898 | rng.CFrame = pos | |
2899 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2900 | local rngm = Instance.new("SpecialMesh", rng) | |
2901 | rngm.MeshType = "Sphere" | |
2902 | rngm.Scale = vt(x1,y1,z1) | |
2903 | if rainbowmode == true then | |
2904 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2905 | end | |
2906 | local scaler2 = 1 | |
2907 | local speeder = FastSpeed | |
2908 | if type == "Add" then | |
2909 | scaler2 = 1*value | |
2910 | elseif type == "Divide" then | |
2911 | scaler2 = 1/value | |
2912 | end | |
2913 | coroutine.resume(coroutine.create(function() | |
2914 | for i = 0,10/bonuspeed,0.1 do | |
2915 | swait() | |
2916 | if rainbowmode == true then | |
2917 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2918 | end | |
2919 | if type == "Add" then | |
2920 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2921 | elseif type == "Divide" then | |
2922 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2923 | end | |
2924 | if chaosmode == true then | |
2925 | rng.BrickColor = BrickColor.random() | |
2926 | end | |
2927 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2928 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2929 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2930 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2931 | end | |
2932 | rng:Destroy() | |
2933 | end)) | |
2934 | end | |
2935 | ||
2936 | function dmg(dude) | |
2937 | if dude.Name ~= Character then | |
2938 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2939 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2940 | local val = Instance.new("BoolValue",dude) | |
2941 | val.Name = "IsHit" | |
2942 | local ds = coroutine.wrap(function() | |
2943 | dude:WaitForChild("Head"):BreakJoints() | |
2944 | wait(0.5) | |
2945 | targetted = nil | |
2946 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2947 | coroutine.resume(coroutine.create(function() | |
2948 | for i, v in pairs(dude:GetChildren()) do | |
2949 | if v:IsA("Accessory") then | |
2950 | v:Destroy() | |
2951 | end | |
2952 | if v:IsA("Humanoid") then | |
2953 | v:Destroy() | |
2954 | end | |
2955 | if v:IsA("CharacterMesh") then | |
2956 | v:Destroy() | |
2957 | end | |
2958 | if v:IsA("Model") then | |
2959 | v:Destroy() | |
2960 | end | |
2961 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2962 | for x, o in pairs(v:GetChildren()) do | |
2963 | if o:IsA("Decal") then | |
2964 | o:Destroy() | |
2965 | end | |
2966 | end | |
2967 | coroutine.resume(coroutine.create(function() | |
2968 | v.Material = "Neon" | |
2969 | v.CanCollide = false | |
2970 | local bld = Instance.new("ParticleEmitter",v) | |
2971 | bld.LightEmission = 1 | |
2972 | bld.Texture = "rbxassetid://284205403" | |
2973 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
2974 | bld.Rate = 50 | |
2975 | bld.Lifetime = NumberRange.new(1) | |
2976 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2977 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2978 | bld.Speed = NumberRange.new(0,0) | |
2979 | bld.VelocitySpread = 50000 | |
2980 | bld.Rotation = NumberRange.new(-500,500) | |
2981 | bld.RotSpeed = NumberRange.new(-500,500) | |
2982 | local sbs = Instance.new("BodyPosition", v) | |
2983 | sbs.P = 3000 | |
2984 | sbs.D = 1000 | |
2985 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2986 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2987 | v.Color = Color3.new(1,1,1) | |
2988 | coroutine.resume(coroutine.create(function() | |
2989 | for i = 0, 49 do | |
2990 | swait(1) | |
2991 | v.Transparency = v.Transparency + 0.02 | |
2992 | end | |
2993 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) | |
2994 | bld.Speed = NumberRange.new(1,5) | |
2995 | bld.Acceleration = vt(0,10,0) | |
2996 | wait(0.5) | |
2997 | bld.Enabled = false | |
2998 | wait(3) | |
2999 | v:Destroy() | |
3000 | dude:Destroy() | |
3001 | end)) | |
3002 | end)) | |
3003 | end | |
3004 | end | |
3005 | end)) | |
3006 | end) | |
3007 | ds() | |
3008 | end | |
3009 | end | |
3010 | ||
3011 | ||
3012 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3013 | if SinglePlayer then | |
3014 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3015 | end | |
3016 | local List = {} | |
3017 | for i, v in pairs(workspace:GetChildren()) do | |
3018 | if v:IsA("Model") then | |
3019 | if v:findFirstChild("Head") then | |
3020 | if v ~= Character then | |
3021 | if (v.Head.Position - Position).magnitude <= Distance then | |
3022 | table.insert(List, v) | |
3023 | end | |
3024 | end | |
3025 | end | |
3026 | end | |
3027 | end | |
3028 | return List | |
3029 | end | |
3030 | ||
3031 | function FaceMouse() | |
3032 | Cam = workspace.CurrentCamera | |
3033 | return { | |
3034 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3035 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3036 | } | |
3037 | end | |
3038 | ||
3039 | function FaceMouse2() | |
3040 | Cam = workspace.CurrentCamera | |
3041 | return { | |
3042 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3043 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3044 | } | |
3045 | end | |
3046 | ||
3047 | local ModeOfGlitch = 1 | |
3048 | -- Functions are ready. | |
3049 | local storehumanoidWS = 16 | |
3050 | ||
3051 | function Blink() | |
3052 | for i = 0, 14 do | |
3053 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
3054 | end | |
3055 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3056 | RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) | |
3057 | CameraEnshaking(2,10) | |
3058 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do | |
3059 | if v:FindFirstChild('Head') then | |
3060 | end | |
3061 | end | |
3062 | for i = 0, 14 do | |
3063 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
3064 | end | |
3065 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3066 | end | |
3067 | ||
3068 | function ExtinctiveHeartbreak() | |
3069 | local targetted = nil | |
3070 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3071 | targetted = mouse.Target.Parent | |
3072 | end | |
3073 | if targetted ~= nil then | |
3074 | attack = true | |
3075 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3076 | for i = 0, 9 do | |
3077 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3078 | end | |
3079 | for i = 0, 24 do | |
3080 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3081 | end | |
3082 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3083 | local originalpos = root.CFrame | |
3084 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
3085 | for i = 0, 9 do | |
3086 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3087 | end | |
3088 | for i = 0, 24 do | |
3089 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3090 | end | |
3091 | hum.WalkSpeed = 0 | |
3092 | targetted.Head.Anchored = true | |
3093 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3094 | for i = 0,2,0.1 do | |
3095 | swait() | |
3096 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3097 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3098 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
3099 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3100 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
3101 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
3102 | end | |
3103 | coroutine.resume(coroutine.create(function() | |
3104 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
3105 | bld.LightEmission = 0.1 | |
3106 | bld.Texture = "rbxassetid://284205403" | |
3107 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3108 | bld.Rate = 500 | |
3109 | bld.Lifetime = NumberRange.new(1) | |
3110 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3111 | bld.Acceleration = vt(0,-25,0) | |
3112 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3113 | bld.Speed = NumberRange.new(10,50) | |
3114 | bld.EmissionDirection = "Front" | |
3115 | bld.VelocitySpread = 25 | |
3116 | bld.Rotation = NumberRange.new(-500,500) | |
3117 | bld.RotSpeed = NumberRange.new(-500,500) | |
3118 | end)) | |
3119 | coroutine.resume(coroutine.create(function() | |
3120 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) | |
3121 | bld.LightEmission = 0.1 | |
3122 | bld.Texture = "rbxassetid://284205403" | |
3123 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3124 | bld.Rate = 500 | |
3125 | bld.Lifetime = NumberRange.new(1) | |
3126 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3127 | bld.Acceleration = vt(0,-25,0) | |
3128 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3129 | bld.Speed = NumberRange.new(10,50) | |
3130 | bld.EmissionDirection = "Front" | |
3131 | bld.VelocitySpread = 25 | |
3132 | bld.Rotation = NumberRange.new(-500,500) | |
3133 | bld.RotSpeed = NumberRange.new(-500,500) | |
3134 | end)) | |
3135 | CameraEnshaking(5,5) | |
3136 | game:GetService("Debris"):AddItem(bld,3) | |
3137 | dmg(targetted) | |
3138 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1) | |
3139 | for i = 0,1,0.1 do | |
3140 | swait() | |
3141 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3142 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3143 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
3144 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
3145 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3146 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
3147 | end | |
3148 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3149 | for i = 0, 9 do | |
3150 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3151 | end | |
3152 | for i = 0, 24 do | |
3153 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3154 | end | |
3155 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3156 | root.CFrame = originalpos | |
3157 | for i = 0, 9 do | |
3158 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3159 | end | |
3160 | for i = 0, 24 do | |
3161 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3162 | end | |
3163 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3164 | bld.Enabled = false | |
3165 | attack = false | |
3166 | hum.WalkSpeed = storehumanoidWS | |
3167 | end | |
3168 | end | |
3169 | function MeteorStrike() | |
3170 | attack = true | |
3171 | for i = 0, 2, 0.1 do | |
3172 | swait() | |
3173 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3174 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3175 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4) | |
3176 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4) | |
3177 | RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1) | |
3178 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
3179 | end | |
3180 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2) | |
3181 | for i=1,20 do | |
3182 | sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10) | |
3183 | swait() | |
3184 | end | |
3185 | swait(30) | |
3186 | CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) | |
3187 | for i =1,20 do | |
3188 | sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) | |
3189 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) | |
3190 | end | |
3191 | for i = 0,2,0.1 do | |
3192 | swait() | |
3193 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
3194 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
3195 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
3196 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
3197 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
3198 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
3199 | end | |
3200 | for i =1,20 do | |
3201 | sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) | |
3202 | end | |
3203 | text.TextTransparency = 1 | |
3204 | text.TextStrokeTransparency = 1 | |
3205 | tr2.Enabled = false | |
3206 | tr1.Enabled = false | |
3207 | tr3.Enabled = false | |
3208 | tl1.Enabled = false | |
3209 | tl2.Enabled = false | |
3210 | tl3.Enabled = false | |
3211 | spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) | |
3212 | eff = false | |
3213 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3214 | local invtab = {} | |
3215 | local function search(targ) | |
3216 | if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then | |
3217 | table.insert(invtab,targ) | |
3218 | end | |
3219 | for i,v in pairs(targ:GetChildren()) do | |
3220 | search(v) | |
3221 | end | |
3222 | end | |
3223 | search(plr.Character) | |
3224 | local frm = 0 | |
3225 | local frmcon | |
3226 | frmcon = game:GetService("RunService").Heartbeat:connect(function() | |
3227 | if frm < 10 then | |
3228 | for i,v in pairs(invtab) do | |
3229 | if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then | |
3230 | v.Transparency = v.Transparency + 0.1 | |
3231 | end | |
3232 | end | |
3233 | frm = frm + 1 | |
3234 | else | |
3235 | frmcon:disconnect() | |
3236 | end | |
3237 | end) | |
3238 | swait(200) | |
3239 | text.TextTransparency = 0 | |
3240 | text.TextStrokeTransparency = 0 | |
3241 | tr2.Enabled = false | |
3242 | tr1.Enabled = false | |
3243 | tr3.Enabled = false | |
3244 | tl1.Enabled = false | |
3245 | tl2.Enabled = false | |
3246 | tl3.Enabled = false | |
3247 | eff = true | |
3248 | for i =1,20 do | |
3249 | sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) | |
3250 | end | |
3251 | spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) | |
3252 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3253 | local invtab = {} | |
3254 | local function search(targ) | |
3255 | if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then | |
3256 | table.insert(invtab,targ) | |
3257 | end | |
3258 | for i,v in pairs(targ:GetChildren()) do | |
3259 | search(v) | |
3260 | end | |
3261 | end | |
3262 | search(plr.Character) | |
3263 | local frm = 0 | |
3264 | local frmcon | |
3265 | frmcon = game:GetService("RunService").Heartbeat:connect(function() | |
3266 | if frm < 10 then | |
3267 | for i,v in pairs(invtab) do | |
3268 | if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then | |
3269 | v.Transparency = v.Transparency - 0.1 | |
3270 | end | |
3271 | end | |
3272 | frm = frm + 1 | |
3273 | else | |
3274 | frmcon:disconnect() | |
3275 | end | |
3276 | end) | |
3277 | swait(5) | |
3278 | for i = 0, 2, 0.1 do | |
3279 | swait() | |
3280 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3281 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3282 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4) | |
3283 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4) | |
3284 | RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1) | |
3285 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
3286 | end | |
3287 | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
3288 | CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1) | |
3289 | MagniDamage(root, 30, 65,90, 0, "Normal") | |
3290 | for i =1,20 do | |
3291 | sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) | |
3292 | end | |
3293 | sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR) | |
3294 | for i =1,20 do | |
3295 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) | |
3296 | end | |
3297 | swait(20) | |
3298 | attack = false | |
3299 | tr2.Enabled = true | |
3300 | tr1.Enabled = true | |
3301 | tr3.Enabled = true | |
3302 | tl1.Enabled = true | |
3303 | tl2.Enabled = true | |
3304 | tl3.Enabled = true | |
3305 | end | |
3306 | function FinalCalam() | |
3307 | attack = true | |
3308 | ||
3309 | local orb = Instance.new("Part", char) | |
3310 | orb.Anchored = true | |
3311 | orb.BrickColor = MAINRUINCOLOR | |
3312 | orb.CanCollide = false | |
3313 | orb.FormFactor = 3 | |
3314 | orb.Name = "Ring" | |
3315 | orb.Material = "Neon" | |
3316 | orb.Size = Vector3.new(1, 1, 1) | |
3317 | orb.Transparency = 0 | |
3318 | orb.TopSurface = 0 | |
3319 | orb.BottomSurface = 0 | |
3320 | local orbm = Instance.new("SpecialMesh", orb) | |
3321 | orbm.MeshType = "Sphere" | |
3322 | orbm.Name = "SizeMesh" | |
3323 | orbm.Scale = vt(0,0,0) | |
3324 | local scaled = 0.1 | |
3325 | local posid = 0 | |
3326 | CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) | |
3327 | for i = 0, 5, 0.1 do | |
3328 | swait() | |
3329 | scaled = scaled - 0.001 | |
3330 | posid = posid - scaled | |
3331 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3332 | orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
3333 | sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10) | |
3334 | PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
3335 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3336 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3337 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
3338 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
3339 | end | |
3340 | swait(60) | |
3341 | for i =1,3 do | |
3342 | swait(30) | |
3343 | CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9) | |
3344 | sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) | |
3345 | end | |
3346 | swait(30) | |
3347 | for i = 0, 2, 0.1 do | |
3348 | swait() | |
3349 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3350 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3351 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3352 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
3353 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
3354 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
3355 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
3356 | end | |
3357 | swait(60) | |
3358 | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
3359 | CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1) | |
3360 | sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR) | |
3361 | sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR) | |
3362 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
3363 | if v:FindFirstChild('Head') then | |
3364 | dmg(v) | |
3365 | end | |
3366 | end | |
3367 | for i = 1,20 do | |
3368 | sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0) | |
3369 | for i = 0, 10 do | |
3370 | PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0) | |
3371 | end | |
3372 | end | |
3373 | orb:Remove() | |
3374 | attack = false | |
3375 | end | |
3376 | function PureBomb() | |
3377 | attack = true | |
3378 | ||
3379 | local orb = Instance.new("Part", char) | |
3380 | orb.Anchored = true | |
3381 | orb.BrickColor = BrickColor.new("Toothpaste") | |
3382 | orb.CanCollide = false | |
3383 | orb.FormFactor = 3 | |
3384 | orb.Name = "Ring" | |
3385 | orb.Material = "Neon" | |
3386 | orb.Size = Vector3.new(1, 1, 1) | |
3387 | orb.Transparency = 0 | |
3388 | orb.TopSurface = 0 | |
3389 | orb.BottomSurface = 0 | |
3390 | local orbm = Instance.new("SpecialMesh", orb) | |
3391 | orbm.MeshType = "Sphere" | |
3392 | orbm.Name = "SizeMesh" | |
3393 | orbm.Scale = vt(0,0,0) | |
3394 | local scaled = 0.1 | |
3395 | local posid = 0 | |
3396 | CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) | |
3397 | for i = 0, 5, 0.1 do | |
3398 | swait() | |
3399 | scaled = scaled - 0.001 | |
3400 | posid = posid - scaled | |
3401 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3402 | orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
3403 | sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10) | |
3404 | PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) | |
3405 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) | |
3406 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
3407 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3408 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3409 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
3410 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
3411 | end | |
3412 | for i = 0, 2, 0.1 do | |
3413 | swait() | |
3414 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3415 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3416 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3417 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
3418 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
3419 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
3420 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
3421 | end | |
3422 | coroutine.resume(coroutine.create(function() | |
3423 | orb.Anchored = false | |
3424 | CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1) | |
3425 | local a = Instance.new("Part",workspace) | |
3426 | a.Name = "Direction" | |
3427 | a.Anchored = true | |
3428 | a.BrickColor = bc("Bright red") | |
3429 | a.Material = "Neon" | |
3430 | a.Transparency = 1 | |
3431 | a.CanCollide = false | |
3432 | local ray = Ray.new( | |
3433 | orb.CFrame.p, -- origin | |
3434 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
3435 | ) | |
3436 | local ignore = orb | |
3437 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3438 | a.BottomSurface = 10 | |
3439 | a.TopSurface = 10 | |
3440 | local distance = (orb.CFrame.p - position).magnitude | |
3441 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3442 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3443 | orb.CFrame = a.CFrame | |
3444 | a:Destroy() | |
3445 | local bv = Instance.new("BodyVelocity") | |
3446 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3447 | bv.velocity = orb.CFrame.lookVector*125 | |
3448 | bv.Parent = orb | |
3449 | local hitted = false | |
3450 | game:GetService("Debris"):AddItem(orb, 15) | |
3451 | wait() | |
3452 | local hit =orb.Touched:connect(function(hit) | |
3453 | if hitted == false then | |
3454 | hitted = true | |
3455 | CameraEnshaking(10,2.5) | |
3456 | MagniDamage(orb, 65, 65,90, 0, "Normal") | |
3457 | sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste")) | |
3458 | sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste")) | |
3459 | for i = 0, 49 do | |
3460 | PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
3461 | end | |
3462 | for i = 0, 9 do | |
3463 | sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
3464 | sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
3465 | end | |
3466 | orb.Anchored = true | |
3467 | orb.Transparency = 1 | |
3468 | wait(8) | |
3469 | orb:Destroy() | |
3470 | end | |
3471 | end) | |
3472 | end)) | |
3473 | for i = 0, 1, 0.1 do | |
3474 | swait() | |
3475 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3476 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3477 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) | |
3478 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) | |
3479 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) | |
3480 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
3481 | end | |
3482 | attack = false | |
3483 | end | |
3484 | ||
3485 | function ChaosGroundStrike() | |
3486 | attack = true | |
3487 | for i = 0, 2, 0.1 do | |
3488 | swait() | |
3489 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3490 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3491 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3492 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3493 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
3494 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
3495 | end | |
3496 | CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) | |
3497 | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
3498 | CameraEnshaking(4,12) | |
3499 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
3500 | if v:FindFirstChild('Head') then | |
3501 | dmg(v) | |
3502 | end | |
3503 | end | |
3504 | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) | |
3505 | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) | |
3506 | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random()) | |
3507 | for i = 0, 2, 0.1 do | |
3508 | swait() | |
3509 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3510 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3511 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3512 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3513 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3514 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3515 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
3516 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
3517 | end | |
3518 | attack = false | |
3519 | end | |
3520 | ||
3521 | function Starfall() | |
3522 | attack = true | |
3523 | hum.WalkSpeed = 0 | |
3524 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) | |
3525 | for i = 0, 5, 0.1 do | |
3526 | swait() | |
3527 | PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3528 | PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3529 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
3530 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
3531 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3532 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3533 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) | |
3534 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) | |
3535 | end | |
3536 | local Overed = false | |
3537 | CameraEnshaking(2,20) | |
3538 | sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3539 | sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3540 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
3541 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) | |
3542 | local orb = Instance.new("Part", char) | |
3543 | orb.Anchored = true | |
3544 | orb.BrickColor = BrickColor.new("Toothpaste") | |
3545 | orb.CanCollide = false | |
3546 | orb.FormFactor = 3 | |
3547 | orb.Name = "Remenant" | |
3548 | orb.Material = "Neon" | |
3549 | orb.CFrame = root.CFrame*CFrame.new(0,150,0) | |
3550 | orb.Size = Vector3.new(1, 1, 1) | |
3551 | orb.Transparency = 1 | |
3552 | orb.TopSurface = 0 | |
3553 | orb.BottomSurface = 0 | |
3554 | hum.WalkSpeed = storehumanoidWS | |
3555 | coroutine.resume(coroutine.create(function() | |
3556 | for i = 0, 9 do | |
3557 | swait(10) | |
3558 | local lb = Instance.new("Part") | |
3559 | lb.Color = MAINRUINCOLOR.Color | |
3560 | lb.CanCollide = false | |
3561 | lb.Material = "Neon" | |
3562 | lb.Anchored = true | |
3563 | lb.TopSurface = 0 | |
3564 | lb.BottomSurface = 0 | |
3565 | lb.Transparency = 0 | |
3566 | lb.Size = vt(1,1,1) | |
3567 | lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
3568 | lb.Anchored = false | |
3569 | lb.Parent = char | |
3570 | local thingery = Instance.new("SpecialMesh",lb) | |
3571 | thingery.MeshType = "Sphere" | |
3572 | thingery.Scale = vt(20,20,20) | |
3573 | game:GetService("Debris"):AddItem(lb, 10) | |
3574 | local bv = Instance.new("BodyVelocity") | |
3575 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3576 | bv.velocity = lb.CFrame.lookVector*math.random(75,250) | |
3577 | bv.Parent = lb | |
3578 | sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) | |
3579 | sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) | |
3580 | CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) | |
3581 | CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) | |
3582 | CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) | |
3583 | CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) | |
3584 | local hitted = false | |
3585 | coroutine.resume(coroutine.create(function() | |
3586 | while true do | |
3587 | swait(1) | |
3588 | if lb.Parent ~= nil and hitted == false then | |
3589 | PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) | |
3590 | elseif lb.Parent == nil then | |
3591 | break | |
3592 | end | |
3593 | end | |
3594 | end)) | |
3595 | ||
3596 | game:GetService("Debris"):AddItem(a, 0.1) | |
3597 | ||
3598 | coroutine.resume(coroutine.create(function() | |
3599 | swait(1) | |
3600 | lb.Touched:connect(function(hit) | |
3601 | if hitted == false then | |
3602 | hitted = true | |
3603 | lb.Transparency = 1 | |
3604 | lb.Anchored = true | |
3605 | CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) | |
3606 | CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) | |
3607 | CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) | |
3608 | CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) | |
3609 | CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) | |
3610 | CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) | |
3611 | MagniDamage(lb, 45, 45,85, 0, "Normal") | |
3612 | CameraEnshaking(1,5) | |
3613 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3614 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3615 | for i = 0, 9 do | |
3616 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3617 | end | |
3618 | for i = 0, 49 do | |
3619 | swait() | |
3620 | MagniDamage(lb, 30, 2,4, 0, "Normal") | |
3621 | PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
3622 | end | |
3623 | end | |
3624 | end) | |
3625 | end)) | |
3626 | end | |
3627 | Overed = true | |
3628 | orb:Destroy() | |
3629 | end)) | |
3630 | ||
3631 | attack = false | |
3632 | end | |
3633 | ||
3634 | function StarfallEX() | |
3635 | attack = true | |
3636 | hum.WalkSpeed = 0 | |
3637 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) | |
3638 | for i = 0, 5, 0.1 do | |
3639 | swait() | |
3640 | PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3641 | PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3642 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
3643 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
3644 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3645 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3646 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) | |
3647 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) | |
3648 | end | |
3649 | local Overed = false | |
3650 | CameraEnshaking(2,20) | |
3651 | sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3652 | sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3653 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
3654 | sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3655 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
3656 | sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3657 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) | |
3658 | local orb = Instance.new("Part", char) | |
3659 | orb.Anchored = true | |
3660 | orb.BrickColor = BrickColor.new("Toothpaste") | |
3661 | orb.CanCollide = false | |
3662 | orb.FormFactor = 3 | |
3663 | orb.Name = "Remenant" | |
3664 | orb.Material = "Neon" | |
3665 | orb.CFrame = root.CFrame*CFrame.new(0,150,0) | |
3666 | orb.Size = Vector3.new(1, 1, 1) | |
3667 | orb.Transparency = 1 | |
3668 | orb.TopSurface = 0 | |
3669 | orb.BottomSurface = 0 | |
3670 | hum.WalkSpeed = storehumanoidWS | |
3671 | coroutine.resume(coroutine.create(function() | |
3672 | for i = 0, 9 do | |
3673 | swait(10) | |
3674 | local lb = Instance.new("Part") | |
3675 | lb.Color = MAINRUINCOLOR.Color | |
3676 | lb.CanCollide = false | |
3677 | lb.Material = "Neon" | |
3678 | lb.Anchored = true | |
3679 | lb.TopSurface = 0 | |
3680 | lb.BottomSurface = 0 | |
3681 | lb.Transparency = 0 | |
3682 | lb.Size = vt(1,1,1) | |
3683 | lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
3684 | lb.Anchored = false | |
3685 | lb.Parent = char | |
3686 | local thingery = Instance.new("SpecialMesh",lb) | |
3687 | thingery.MeshType = "Sphere" | |
3688 | thingery.Scale = vt(20,20,20) | |
3689 | game:GetService("Debris"):AddItem(lb, 10) | |
3690 | local bv = Instance.new("BodyVelocity") | |
3691 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3692 | bv.velocity = lb.CFrame.lookVector*math.random(75,250) | |
3693 | bv.Parent = lb | |
3694 | sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) | |
3695 | sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR) | |
3696 | sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) | |
3697 | sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR) | |
3698 | sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) | |
3699 | CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) | |
3700 | CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) | |
3701 | CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) | |
3702 | CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) | |
3703 | local hitted = false | |
3704 | coroutine.resume(coroutine.create(function() | |
3705 | while true do | |
3706 | swait(1) | |
3707 | if lb.Parent ~= nil and hitted == false then | |
3708 | PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) | |
3709 | PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) | |
3710 | elseif lb.Parent == nil then | |
3711 | break | |
3712 | end | |
3713 | end | |
3714 | end)) | |
3715 | ||
3716 | game:GetService("Debris"):AddItem(a, 0.1) | |
3717 | ||
3718 | coroutine.resume(coroutine.create(function() | |
3719 | swait(1) | |
3720 | lb.Touched:connect(function(hit) | |
3721 | if hitted == false then | |
3722 | hitted = true | |
3723 | lb.Transparency = 1 | |
3724 | lb.Anchored = true | |
3725 | CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) | |
3726 | CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) | |
3727 | CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) | |
3728 | CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) | |
3729 | CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) | |
3730 | CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) | |
3731 | MagniDamage(lb, 45, 45,85, 0, "Normal") | |
3732 | CameraEnshaking(10,5) | |
3733 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3734 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3735 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3736 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3737 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3738 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3739 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3740 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3741 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3742 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3743 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3744 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3745 | for i = 0, 9 do | |
3746 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3747 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3748 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3749 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3750 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3751 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3752 | end | |
3753 | for i = 0, 49 do | |
3754 | swait() | |
3755 | MagniDamage(lb, 30, 30, 60, 0, "Normal") | |
3756 | PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
3757 | PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
3758 | PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
3759 | end | |
3760 | end | |
3761 | end) | |
3762 | end)) | |
3763 | end | |
3764 | Overed = true | |
3765 | orb:Destroy() | |
3766 | end)) | |
3767 | ||
3768 | attack = false | |
3769 | end | |
3770 | ||
3771 | function StarDivision() | |
3772 | attack = true | |
3773 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) | |
3774 | for i = 0, 2, 0.1 do | |
3775 | swait() | |
3776 | PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3777 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6) | |
3778 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6) | |
3779 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6) | |
3780 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6) | |
3781 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6) | |
3782 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6) | |
3783 | end | |
3784 | local orb = Instance.new("Part", char) | |
3785 | orb.BrickColor = MAINRUINCOLOR | |
3786 | orb.CanCollide = false | |
3787 | orb.FormFactor = 3 | |
3788 | orb.Name = "Ring" | |
3789 | orb.Material = "Neon" | |
3790 | orb.Size = Vector3.new(1, 1, 1) | |
3791 | orb.Transparency = 0 | |
3792 | orb.TopSurface = 0 | |
3793 | orb.BottomSurface = 0 | |
3794 | local orbm = Instance.new("SpecialMesh", orb) | |
3795 | orbm.MeshType = "Sphere" | |
3796 | orbm.Name = "SizeMesh" | |
3797 | orbm.Scale = vt(2,2,2) | |
3798 | local a = Instance.new("Part",workspace) | |
3799 | a.Name = "Direction" | |
3800 | a.Anchored = true | |
3801 | a.BrickColor = bc("Bright red") | |
3802 | a.Material = "Neon" | |
3803 | a.Transparency = 1 | |
3804 | a.CanCollide = false | |
3805 | local ray = Ray.new( | |
3806 | sorb.CFrame.p, -- origin | |
3807 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
3808 | ) | |
3809 | local ignore = sorb | |
3810 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3811 | a.BottomSurface = 10 | |
3812 | a.TopSurface = 10 | |
3813 | local distance = (sorb.CFrame.p - position).magnitude | |
3814 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3815 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3816 | orb.CFrame = a.CFrame | |
3817 | a:Destroy() | |
3818 | local bv = Instance.new("BodyVelocity") | |
3819 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3820 | bv.velocity = orb.CFrame.lookVector*100 | |
3821 | bv.Parent = orb | |
3822 | local hitted = false | |
3823 | game:GetService("Debris"):AddItem(orb, 10) | |
3824 | CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15) | |
3825 | CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15) | |
3826 | CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15) | |
3827 | CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15) | |
3828 | CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15) | |
3829 | coroutine.resume(coroutine.create(function() | |
3830 | while true do | |
3831 | swait(1) | |
3832 | if orb.Parent ~= nil and hitted == false then | |
3833 | PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2) | |
3834 | elseif orb.Parent == nil then | |
3835 | break | |
3836 | end | |
3837 | end | |
3838 | end)) | |
3839 | coroutine.resume(coroutine.create(function() | |
3840 | swait(1) | |
3841 | orb.Touched:connect(function(hit) | |
3842 | if hitted == false then | |
3843 | hitted = true | |
3844 | game:GetService("Debris"):AddItem(orb, 5) | |
3845 | orb.Transparency = 1 | |
3846 | orb.Anchored = true | |
3847 | local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3848 | elocacenter.Anchored = true | |
3849 | elocacenter.CFrame = orb.CFrame | |
3850 | elocacenter.Orientation = vt(0,0,0) | |
3851 | local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3852 | eloca1.Anchored = true | |
3853 | eloca1.CFrame = elocacenter.CFrame | |
3854 | local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3855 | eloca2.Anchored = true | |
3856 | eloca2.CFrame = elocacenter.CFrame | |
3857 | local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3858 | eloca3.Anchored = true | |
3859 | eloca3.CFrame = elocacenter.CFrame | |
3860 | local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3861 | eloca4.Anchored = true | |
3862 | eloca4.CFrame = elocacenter.CFrame | |
3863 | local lookavec = 0 | |
3864 | local speeds = 0 | |
3865 | CameraEnshaking(1,1) | |
3866 | CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) | |
3867 | sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3868 | sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3869 | sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3870 | sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3871 | sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3872 | for i = 0, 99 do | |
3873 | swait() | |
3874 | lookavec = lookavec + 1 | |
3875 | speeds = speeds + 0.1 | |
3876 | elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
3877 | eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
3878 | PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3879 | ||
3880 | eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
3881 | PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3882 | ||
3883 | eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
3884 | PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3885 | ||
3886 | eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
3887 | PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3888 | end | |
3889 | ||
3890 | for i = 0, 149 do | |
3891 | swait() | |
3892 | speeds = speeds + 0.1 | |
3893 | elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
3894 | eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
3895 | PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3896 | ||
3897 | eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
3898 | PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3899 | ||
3900 | eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
3901 | PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3902 | ||
3903 | eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
3904 | PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3905 | end | |
3906 | for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do | |
3907 | if v:FindFirstChild('Head') then | |
3908 | dmg(v) | |
3909 | end | |
3910 | end | |
3911 | CameraEnshaking(7,30) | |
3912 | MagniDamage(elocacenter, 225, 50,75, 0, "Normal") | |
3913 | CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1) | |
3914 | CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75) | |
3915 | CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1) | |
3916 | CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) | |
3917 | sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR) | |
3918 | sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR) | |
3919 | sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3920 | sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3921 | sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3922 | sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3923 | sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3924 | for i = 0, 24 do | |
3925 | sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) | |
3926 | sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) | |
3927 | sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) | |
3928 | sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) | |
3929 | end | |
3930 | coroutine.resume(coroutine.create(function() | |
3931 | for i = 0, 499 do | |
3932 | swait(1) | |
3933 | MagniDamage(elocacenter, 90, 1,5, 0, "Normal") | |
3934 | PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5) | |
3935 | end | |
3936 | elocacenter:Destroy() | |
3937 | eloca1:Destroy() | |
3938 | eloca2:Destroy() | |
3939 | eloca3:Destroy() | |
3940 | eloca4:Destroy() | |
3941 | end)) | |
3942 | end | |
3943 | end) | |
3944 | end)) | |
3945 | attack = false | |
3946 | end | |
3947 | ||
3948 | ||
3949 | function UniversalCollapse() | |
3950 | attack = true | |
3951 | local speedearn = 0 | |
3952 | hum.WalkSpeed = 0 | |
3953 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) | |
3954 | for i = 0, 10, 0.1 do | |
3955 | swait() | |
3956 | speedearn = speedearn + 0.1 | |
3957 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3958 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3959 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3960 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3961 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3962 | RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
3963 | LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
3964 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3965 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
3966 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
3967 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
3968 | end | |
3969 | CameraEnshaking(5,45) | |
3970 | sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) | |
3971 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) | |
3972 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
3973 | if v:FindFirstChild('Head') then | |
3974 | dmg(v) | |
3975 | end | |
3976 | end | |
3977 | hum.WalkSpeed = storehumanoidWS | |
3978 | attack = false | |
3979 | end | |
3980 | function ChaosBegone() | |
3981 | attack = true | |
3982 | local speedearn = 0 | |
3983 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75) | |
3984 | for i = 0, 10, 0.1 do | |
3985 | swait() | |
3986 | speedearn = speedearn + 0.1 | |
3987 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3988 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3989 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3990 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3991 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3992 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3993 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3994 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3995 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3996 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
3997 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
3998 | end | |
3999 | CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1) | |
4000 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1) | |
4001 | CameraEnshaking(5,25) | |
4002 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
4003 | if v:FindFirstChild('Head') then | |
4004 | dmg(v) | |
4005 | end | |
4006 | end | |
4007 | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) | |
4008 | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) | |
4009 | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) | |
4010 | for i = 0, 3, 0.1 do | |
4011 | swait() | |
4012 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
4013 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
4014 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
4015 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
4016 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
4017 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
4018 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
4019 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
4020 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
4021 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
4022 | end | |
4023 | attack = false | |
4024 | end | |
4025 | ||
4026 | function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) | |
4027 | local orb = Instance.new("Part", char) | |
4028 | orb.Anchored = true | |
4029 | orb.BrickColor = color | |
4030 | orb.CanCollide = false | |
4031 | orb.FormFactor = 3 | |
4032 | orb.Name = "Ring" | |
4033 | orb.Material = "Neon" | |
4034 | orb.Size = Vector3.new(1, 1, 1) | |
4035 | orb.Transparency = 0 | |
4036 | orb.TopSurface = 0 | |
4037 | orb.BottomSurface = 0 | |
4038 | local orbm = Instance.new("SpecialMesh", orb) | |
4039 | orbm.MeshType = "Sphere" | |
4040 | orb.CFrame = positted | |
4041 | orbm.Name = "SizeMesh" | |
4042 | orbm.Scale = vt(1,1,1) | |
4043 | CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) | |
4044 | sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) | |
4045 | --[[for i = 0, 2 do | |
4046 | sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
4047 | end]]-- | |
4048 | coroutine.resume(coroutine.create(function() | |
4049 | wait(timer) | |
4050 | CameraEnshaking(3,ShakePower) | |
4051 | orb.Transparency = 1 | |
4052 | MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") | |
4053 | sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) | |
4054 | --[[for i = 0, 4 do | |
4055 | sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
4056 | end]]-- | |
4057 | CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) | |
4058 | wait(3) | |
4059 | orb:Destroy() | |
4060 | end)) | |
4061 | end | |
4062 | ||
4063 | function orb_spawn(positted,timer) | |
4064 | local randomcol = math.random(1,2) | |
4065 | local orb = Instance.new("Part", char) | |
4066 | orb.Anchored = true | |
4067 | if randomcol == 1 then | |
4068 | orb.BrickColor = BrickColor.new("White") | |
4069 | elseif randomcol == 2 then | |
4070 | orb.BrickColor = BrickColor.new("Really black") | |
4071 | end | |
4072 | orb.CanCollide = false | |
4073 | orb.FormFactor = 3 | |
4074 | orb.Name = "Ring" | |
4075 | orb.Material = "Neon" | |
4076 | orb.Size = Vector3.new(1, 1, 1) | |
4077 | orb.Transparency = 0 | |
4078 | orb.TopSurface = 0 | |
4079 | orb.BottomSurface = 0 | |
4080 | local orbm = Instance.new("SpecialMesh", orb) | |
4081 | orbm.MeshType = "Sphere" | |
4082 | orb.CFrame = positted | |
4083 | orbm.Name = "SizeMesh" | |
4084 | orbm.Scale = vt(1,1,1) | |
4085 | CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1) | |
4086 | sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor) | |
4087 | for i = 0, 2 do | |
4088 | sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
4089 | end | |
4090 | coroutine.resume(coroutine.create(function() | |
4091 | wait(timer) | |
4092 | CameraEnshaking(3,2) | |
4093 | orb.Transparency = 1 | |
4094 | MagniDamage(orb, 17.5, 10,50, 0, "Normal") | |
4095 | sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor) | |
4096 | for i = 0, 4 do | |
4097 | sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
4098 | end | |
4099 | CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7) | |
4100 | wait(3) | |
4101 | orb:Destroy() | |
4102 | end)) | |
4103 | end | |
4104 | ||
4105 | function scattercorrupt() | |
4106 | attack = true | |
4107 | local rot = 0 | |
4108 | local randomrotations = math.random(1,2) | |
4109 | local lookv = 2.5 | |
4110 | local power = 5 | |
4111 | sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple")) | |
4112 | sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple")) | |
4113 | for i = 0, 9 do | |
4114 | sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0) | |
4115 | end | |
4116 | CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6) | |
4117 | CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5) | |
4118 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1) | |
4119 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75) | |
4120 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5) | |
4121 | local hite = Instance.new("Part", char) | |
4122 | hite.Anchored = true | |
4123 | hite.CanCollide = false | |
4124 | hite.FormFactor = 3 | |
4125 | hite.Name = "Ring" | |
4126 | hite.Material = "Neon" | |
4127 | hite.Size = Vector3.new(1, 1, 1) | |
4128 | hite.Transparency = 1 | |
4129 | hite.TopSurface = 0 | |
4130 | hite.BottomSurface = 0 | |
4131 | hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0) | |
4132 | local rem = Instance.new("Part", char) | |
4133 | rem.Anchored = true | |
4134 | rem.CanCollide = false | |
4135 | rem.FormFactor = 3 | |
4136 | rem.Name = "Ring" | |
4137 | rem.Material = "Neon" | |
4138 | rem.Size = Vector3.new(1, 1, 1) | |
4139 | rem.Transparency = 1 | |
4140 | rem.TopSurface = 0 | |
4141 | rem.BottomSurface = 0 | |
4142 | rem.CFrame = hite.CFrame | |
4143 | local rem2 = rem:Clone() | |
4144 | rem2.Parent = char | |
4145 | rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4146 | local rem3 = rem:Clone() | |
4147 | rem3.Parent = char | |
4148 | rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
4149 | local rem4 = rem:Clone() | |
4150 | rem4.Parent = char | |
4151 | rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
4152 | hite:Destroy() | |
4153 | coroutine.resume(coroutine.create(function() | |
4154 | for i = 0, 24 do | |
4155 | swait(1) | |
4156 | if randomrotations == 1 then | |
4157 | rot = rot + 1 | |
4158 | elseif randomrotations == 2 then | |
4159 | rot = rot - 1 | |
4160 | end | |
4161 | power = power + 0.5 | |
4162 | lookv = lookv + 7.5 | |
4163 | rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
4164 | rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4165 | rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
4166 | rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
4167 | orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
4168 | orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
4169 | orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
4170 | orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
4171 | end | |
4172 | end)) | |
4173 | attack = false | |
4174 | end | |
4175 | function yinyangi() | |
4176 | attack = true | |
4177 | for i = 0, 2, 0.1 do | |
4178 | swait() | |
4179 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) | |
4180 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) | |
4181 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) | |
4182 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
4183 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2) | |
4184 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2) | |
4185 | end | |
4186 | local bv = Instance.new("BodyVelocity") | |
4187 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
4188 | bv.velocity = root.CFrame.lookVector*175 | |
4189 | bv.Parent = root | |
4190 | for Rotations = 0, 9 do | |
4191 | for i = 0, 1, 0.5 do | |
4192 | swait() | |
4193 | bv.velocity = root.CFrame.lookVector*175 | |
4194 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
4195 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
4196 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5) | |
4197 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
4198 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
4199 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
4200 | end | |
4201 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
4202 | for i = 0, 1, 0.5 do | |
4203 | swait() | |
4204 | bv.velocity = root.CFrame.lookVector*175 | |
4205 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
4206 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
4207 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5) | |
4208 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
4209 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
4210 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
4211 | end | |
4212 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
4213 | for i = 0, 1, 0.5 do | |
4214 | swait() | |
4215 | bv.velocity = root.CFrame.lookVector*175 | |
4216 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
4217 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
4218 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5) | |
4219 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
4220 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
4221 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
4222 | end | |
4223 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
4224 | for i = 0, 1, 0.5 do | |
4225 | swait() | |
4226 | bv.velocity = root.CFrame.lookVector*175 | |
4227 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
4228 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
4229 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5) | |
4230 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
4231 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
4232 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
4233 | end | |
4234 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
4235 | end | |
4236 | bv:Destroy() | |
4237 | attack = false | |
4238 | end | |
4239 | ||
4240 | function Wip() | |
4241 | attack = true | |
4242 | ||
4243 | local rngb = Instance.new("Part", char) | |
4244 | rngb.Anchored = true | |
4245 | rngb.BrickColor = origcolor | |
4246 | rngb.CanCollide = false | |
4247 | rngb.FormFactor = 3 | |
4248 | rngb.Name = "Ring" | |
4249 | rngb.Material = "Neon" | |
4250 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4251 | rngb.Transparency = 1 | |
4252 | rngb.TopSurface = 0 | |
4253 | rngb.BottomSurface = 0 | |
4254 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4255 | rngmb.MeshType = "Brick" | |
4256 | rngmb.Name = "SizeMesh" | |
4257 | rngmb.Scale = vt(0,1,0) | |
4258 | ||
4259 | local orb = rngb:Clone() | |
4260 | orb.Parent = char | |
4261 | orb.Transparency = 0 | |
4262 | orb.BrickColor = BrickColor.new("White") | |
4263 | orb.Size = vt(1,1,1) | |
4264 | local orbmish = orb.SizeMesh | |
4265 | orbmish.Scale = vt(0,0,0) | |
4266 | orbmish.MeshType = "Sphere" | |
4267 | ||
4268 | local orbe = rngb:Clone() | |
4269 | orbe.Parent = char | |
4270 | orbe.Transparency = 0.5 | |
4271 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4272 | orbe.Size = vt(1,1,1) | |
4273 | local orbmish2 = orbe.SizeMesh | |
4274 | orbmish2.Scale = vt(0,0,0) | |
4275 | orbmish2.MeshType = "Sphere" | |
4276 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4277 | ||
4278 | rngb:Destroy() | |
4279 | --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) | |
4280 | local scaled = 1 | |
4281 | for i = 0,5,0.1 do | |
4282 | swait() | |
4283 | scaled = scaled - 0.02 | |
4284 | if rainbowmode == true then | |
4285 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4286 | end | |
4287 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
4288 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
4289 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4290 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4291 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
4292 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4293 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4294 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4295 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4296 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4297 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4298 | RootPart.CFrame = FaceMouse()[1] | |
4299 | end]]-- | |
4300 | for i = 0,5,0.1 do | |
4301 | swait() | |
4302 | if rainbowmode == true then | |
4303 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4304 | end | |
4305 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4306 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4307 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4308 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4309 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4310 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4311 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4312 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4313 | RootPart.CFrame = FaceMouse()[1] | |
4314 | end | |
4315 | orbe.Transparency = 1 | |
4316 | orb.Transparency = 1 | |
4317 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
4318 | CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) | |
4319 | local a = Instance.new("Part",Character) | |
4320 | a.Name = "Direction" | |
4321 | a.Anchored = true | |
4322 | a.BrickColor = bc("White") | |
4323 | a.Material = "Neon" | |
4324 | a.Transparency = 0 | |
4325 | a.Shape = "Cylinder" | |
4326 | a.CanCollide = false | |
4327 | local a2 = Instance.new("Part",Character) | |
4328 | a2.Name = "Direction" | |
4329 | a2.Anchored = true | |
4330 | a2.BrickColor = bc("New Yeller") | |
4331 | a2.Color = Color3.new(r/255,g/255,b/255) | |
4332 | a2.Material = "Neon" | |
4333 | a2.Transparency = 0.5 | |
4334 | a2.Shape = "Cylinder" | |
4335 | a2.CanCollide = false | |
4336 | local ba = Instance.new("Part",Character) | |
4337 | ba.Name = "HitDirect" | |
4338 | ba.Anchored = true | |
4339 | ba.BrickColor = bc("Cool yellow") | |
4340 | ba.Material = "Neon" | |
4341 | ba.Transparency = 1 | |
4342 | ba.CanCollide = false | |
4343 | local ray = Ray.new( | |
4344 | orb.CFrame.p, -- origin | |
4345 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4346 | ) | |
4347 | local ignore = Character | |
4348 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4349 | a.BottomSurface = 10 | |
4350 | a.TopSurface = 10 | |
4351 | a2.BottomSurface = 10 | |
4352 | a2.TopSurface = 10 | |
4353 | local distance = (orb.CFrame.p - position).magnitude | |
4354 | a.Size = Vector3.new(distance, 1, 1) | |
4355 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4356 | a2.Size = Vector3.new(distance, 1, 1) | |
4357 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4358 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4359 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4360 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4361 | game:GetService("Debris"):AddItem(a, 20) | |
4362 | game:GetService("Debris"):AddItem(a2, 20) | |
4363 | game:GetService("Debris"):AddItem(ba, 20) | |
4364 | local msh = Instance.new("SpecialMesh",a) | |
4365 | msh.MeshType = "Cylinder" | |
4366 | msh.Scale = vt(1,5*5,5*5) | |
4367 | local msh2 = Instance.new("SpecialMesh",a2) | |
4368 | msh2.MeshType = "Cylinder" | |
4369 | msh2.Scale = vt(1,6*5,6*5) | |
4370 | ||
4371 | for i = 0,10,0.1 do | |
4372 | swait() | |
4373 | CameraEnshaking(1,5) | |
4374 | a2.Color = Color3.new(r/255,g/255,b/255) | |
4375 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4376 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4377 | ray = Ray.new( | |
4378 | orb.CFrame.p, -- origin | |
4379 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4380 | ) | |
4381 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4382 | distance = (orb.CFrame.p - position).magnitude | |
4383 | if typrot == 1 then | |
4384 | rotation = rotation + 2.5 | |
4385 | elseif typrot == 2 then | |
4386 | rotation = rotation - 2.5 | |
4387 | end | |
4388 | RootPart.CFrame = FaceMouse()[1] | |
4389 | a.Size = Vector3.new(distance, 1, 1) | |
4390 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4391 | a2.Size = Vector3.new(distance, 1, 1) | |
4392 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4393 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4394 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4395 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4396 | msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5) | |
4397 | msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5) | |
4398 | sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) | |
4399 | sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) | |
4400 | MagniDamage(ba, 30, 500,60000, 0, "Normal") | |
4401 | end | |
4402 | a:Destroy() | |
4403 | a2:Destroy() | |
4404 | ba:Destroy() | |
4405 | orb:Destroy() | |
4406 | orbe:Destroy() | |
4407 | attack = false | |
4408 | end | |
4409 | function HolyBarrier() | |
4410 | attack = true | |
4411 | shielding = true | |
4412 | for i = 0, 2, 0.1 do | |
4413 | swait() | |
4414 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
4415 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
4416 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4) | |
4417 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4) | |
4418 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1) | |
4419 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1) | |
4420 | end | |
4421 | CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1) | |
4422 | stash = Instance.new("Model",workspace) | |
4423 | local barrier = Instance.new("Part",stash) | |
4424 | barrier.Anchored = true | |
4425 | barrier.CanCollide = false | |
4426 | barrier.Size = Vector3.new(20,20,20) | |
4427 | barrier.CFrame = root.CFrame | |
4428 | barrier.Transparency = 0.6 | |
4429 | barrier.BrickColor = MAINRUINCOLOR | |
4430 | barrier.Material = Enum.Material.Neon | |
4431 | barrier.Shape = Enum.PartType.Ball | |
4432 | barrier.CFrame = root.CFrame | |
4433 | sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) | |
4434 | Torso.Anchored = true | |
4435 | for i=1,50 do | |
4436 | local p = Instance.new("Part",stash) | |
4437 | p.Anchored = true | |
4438 | p.Transparency = 1 | |
4439 | p.Size = Vector3.new(11,11,11) | |
4440 | p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)) | |
4441 | end | |
4442 | repeat | |
4443 | swait(5) | |
4444 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0) | |
4445 | until shielding == false | |
4446 | stash:Remove() | |
4447 | Torso.Anchored = false | |
4448 | shielding = false | |
4449 | sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) | |
4450 | attack = false | |
4451 | end | |
4452 | function Judgement() | |
4453 | attack = true | |
4454 | judgement = true | |
4455 | hum.WalkSpeed = 0 | |
4456 | local p = Instance.new("Part",root) | |
4457 | p.Anchored = true | |
4458 | p.CanCollide = false | |
4459 | p.BrickColor = MAINRUINCOLOR | |
4460 | p.Material = Enum.Material.Neon | |
4461 | p.Size = Vector3.new(1,1,1) | |
4462 | p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) | |
4463 | p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) | |
4464 | local m = Instance.new("SpecialMesh",p) | |
4465 | m.MeshType = "Cylinder" | |
4466 | m.Scale = Vector3.new(2000,2,2) | |
4467 | local targ = Instance.new("Part",root) | |
4468 | targ.Anchored = true | |
4469 | targ.Transparency = 1 | |
4470 | targ.CanCollide = false | |
4471 | targ.Size = Vector3.new(1,1,1) | |
4472 | targ.CFrame = p.CFrame-Vector3.new(0,1000,0) | |
4473 | local s = Instance.new("Sound",targ) | |
4474 | s.SoundId = "https://roblox.com/asset/?id=115327352" | |
4475 | s.Looped = true | |
4476 | s.Pitch = 1.2 | |
4477 | s.Volume = 3 | |
4478 | spawn(function() | |
4479 | swait(15) | |
4480 | s:Play() | |
4481 | end) | |
4482 | CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1) | |
4483 | for i = 1,15 do | |
4484 | targ.CFrame = p.CFrame-Vector3.new(0,1000,0) | |
4485 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) | |
4486 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
4487 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
4488 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
4489 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) | |
4490 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) | |
4491 | sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR) | |
4492 | sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0) | |
4493 | m.Scale = m.Scale+Vector3.new(0,1,1) | |
4494 | p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) | |
4495 | p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) | |
4496 | swait() | |
4497 | end | |
4498 | sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
4499 | repeat | |
4500 | targ.CFrame = p.CFrame-Vector3.new(0,1000,0) | |
4501 | sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0) | |
4502 | sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR) | |
4503 | p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) | |
4504 | p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) | |
4505 | MagniDamage(targ, 25, 5, 8, 0, "Normal") | |
4506 | swait() | |
4507 | until judgement == false | |
4508 | for i =1,15 do | |
4509 | m.Scale = m.Scale-Vector3.new(1,1,1) | |
4510 | p.Transparency = i / 15 | |
4511 | s.Pitch = s.Pitch - 0.4 | |
4512 | swait() | |
4513 | end | |
4514 | p:Destroy() | |
4515 | hum.WalkSpeed = storehumanoidWS | |
4516 | attack = false | |
4517 | end | |
4518 | ||
4519 | function UniversalSpark() | |
4520 | attack = true | |
4521 | ||
4522 | local rngb = Instance.new("Part", char) | |
4523 | rngb.Anchored = true | |
4524 | rngb.BrickColor = origcolor | |
4525 | rngb.CanCollide = false | |
4526 | rngb.FormFactor = 3 | |
4527 | rngb.Name = "Ring" | |
4528 | rngb.Material = "Neon" | |
4529 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4530 | rngb.Transparency = 1 | |
4531 | rngb.TopSurface = 0 | |
4532 | rngb.BottomSurface = 0 | |
4533 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4534 | rngmb.MeshType = "Brick" | |
4535 | rngmb.Name = "SizeMesh" | |
4536 | rngmb.Scale = vt(0,1,0) | |
4537 | ||
4538 | local orb = rngb:Clone() | |
4539 | orb.Parent = char | |
4540 | orb.Transparency = 0 | |
4541 | orb.BrickColor = BrickColor.new("White") | |
4542 | orb.Size = vt(1,1,1) | |
4543 | local orbmish = orb.SizeMesh | |
4544 | orbmish.Scale = vt(0,0,0) | |
4545 | orbmish.MeshType = "Sphere" | |
4546 | ||
4547 | local orbe = rngb:Clone() | |
4548 | orbe.Parent = char | |
4549 | orbe.Transparency = 0.5 | |
4550 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4551 | orbe.Size = vt(1,1,1) | |
4552 | local orbmish2 = orbe.SizeMesh | |
4553 | orbmish2.Scale = vt(0,0,0) | |
4554 | orbmish2.MeshType = "Sphere" | |
4555 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4556 | ||
4557 | rngb:Destroy() | |
4558 | --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) | |
4559 | local scaled = 1 | |
4560 | for i = 0,5,0.1 do | |
4561 | swait() | |
4562 | scaled = scaled - 0.02 | |
4563 | if rainbowmode == true then | |
4564 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4565 | end | |
4566 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
4567 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
4568 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4569 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4570 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
4571 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4572 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4573 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4574 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4575 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4576 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4577 | RootPart.CFrame = FaceMouse()[1] | |
4578 | end]]-- | |
4579 | for i = 0,5,0.1 do | |
4580 | swait() | |
4581 | if rainbowmode == true then | |
4582 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4583 | end | |
4584 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4585 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4586 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4587 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4588 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4589 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4590 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4591 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4592 | RootPart.CFrame = FaceMouse()[1] | |
4593 | end | |
4594 | orbe.Transparency = 1 | |
4595 | orb.Transparency = 1 | |
4596 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
4597 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) | |
4598 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) | |
4599 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
4600 | ||
4601 | CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) | |
4602 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) | |
4603 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
4604 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) | |
4605 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) | |
4606 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
4607 | CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1) | |
4608 | local xd= Instance.new("Sound",char) | |
4609 | xd.SoundId = "rbxassetid://445796828" | |
4610 | xd.Pitch = 0.75 | |
4611 | xd.Looped = true | |
4612 | xd.Volume = 1.25 | |
4613 | xd:Play() | |
4614 | local a = Instance.new("Part",Character) | |
4615 | a.Name = "Direction" | |
4616 | a.Anchored = true | |
4617 | a.BrickColor = bc("Alder") | |
4618 | a.Color = MAINRUINCOLOR.Color | |
4619 | a.Material = "Neon" | |
4620 | a.Transparency = 0.5 | |
4621 | a.Shape = "Cylinder" | |
4622 | a.CanCollide = false | |
4623 | local a2 = Instance.new("Part",Character) | |
4624 | a2.Name = "Direction" | |
4625 | a2.Anchored = true | |
4626 | a2.BrickColor = bc("New Yeller") | |
4627 | a2.Color = MAINRUINCOLOR.Color | |
4628 | a2.Material = "Neon" | |
4629 | a2.Transparency = 0.5 | |
4630 | a2.Shape = "Cylinder" | |
4631 | a2.CanCollide = false | |
4632 | local ba = Instance.new("Part",Character) | |
4633 | ba.Name = "HitDirect" | |
4634 | ba.Anchored = true | |
4635 | ba.BrickColor = bc("Cool yellow") | |
4636 | ba.Material = "Neon" | |
4637 | ba.Transparency = 1 | |
4638 | ba.CanCollide = false | |
4639 | local ray = Ray.new( | |
4640 | orb.CFrame.p, -- origin | |
4641 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4642 | ) | |
4643 | local ignore = Character | |
4644 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4645 | a.BottomSurface = 10 | |
4646 | a.TopSurface = 10 | |
4647 | a2.BottomSurface = 10 | |
4648 | a2.TopSurface = 10 | |
4649 | local distance = (orb.CFrame.p - position).magnitude | |
4650 | a.Size = Vector3.new(distance, 1, 1) | |
4651 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4652 | a2.Size = Vector3.new(distance, 1, 1) | |
4653 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4654 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4655 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4656 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4657 | game:GetService("Debris"):AddItem(a, 60) | |
4658 | game:GetService("Debris"):AddItem(a2, 60) | |
4659 | game:GetService("Debris"):AddItem(ba, 60) | |
4660 | local outerscale = 0 | |
4661 | local msh = Instance.new("SpecialMesh",a) | |
4662 | msh.MeshType = "Cylinder" | |
4663 | msh.Scale = vt(1,0,0) | |
4664 | local msh2 = Instance.new("SpecialMesh",a2) | |
4665 | msh2.MeshType = "Cylinder" | |
4666 | msh2.Scale = vt(1,0,0) | |
4667 | for i = 0,2,0.1 do | |
4668 | swait() | |
4669 | CameraEnshaking(1,1) | |
4670 | msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) | |
4671 | msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) | |
4672 | outerscale = outerscale - 0.015 | |
4673 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4674 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4675 | ray = Ray.new( | |
4676 | orb.CFrame.p, -- origin | |
4677 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4678 | ) | |
4679 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4680 | distance = (orb.CFrame.p - position).magnitude | |
4681 | if typrot == 1 then | |
4682 | rotation = rotation + 2.5 | |
4683 | elseif typrot == 2 then | |
4684 | rotation = rotation - 2.5 | |
4685 | end | |
4686 | RootPart.CFrame = FaceMouse()[1] | |
4687 | a.Size = Vector3.new(distance, 1, 1) | |
4688 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4689 | a2.Size = Vector3.new(distance, 1, 1) | |
4690 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4691 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4692 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4693 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4694 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4695 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4696 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4697 | end | |
4698 | for z = 0, 2 do | |
4699 | for i = 0,4,0.1 do | |
4700 | swait() | |
4701 | CameraEnshaking(1,1) | |
4702 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4703 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4704 | outerscale = outerscale + 0.015 | |
4705 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4706 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4707 | ray = Ray.new( | |
4708 | orb.CFrame.p, -- origin | |
4709 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4710 | ) | |
4711 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4712 | distance = (orb.CFrame.p - position).magnitude | |
4713 | if typrot == 1 then | |
4714 | rotation = rotation + 2.5 | |
4715 | elseif typrot == 2 then | |
4716 | rotation = rotation - 2.5 | |
4717 | end | |
4718 | RootPart.CFrame = FaceMouse()[1] | |
4719 | a.Size = Vector3.new(distance, 1, 1) | |
4720 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4721 | a2.Size = Vector3.new(distance, 1, 1) | |
4722 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4723 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4724 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4725 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4726 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4727 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4728 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4729 | end | |
4730 | for i = 0,4,0.1 do | |
4731 | swait() | |
4732 | CameraEnshaking(1,1) | |
4733 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4734 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4735 | outerscale = outerscale - 0.015 | |
4736 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4737 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4738 | ray = Ray.new( | |
4739 | orb.CFrame.p, -- origin | |
4740 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4741 | ) | |
4742 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4743 | distance = (orb.CFrame.p - position).magnitude | |
4744 | if typrot == 1 then | |
4745 | rotation = rotation + 2.5 | |
4746 | elseif typrot == 2 then | |
4747 | rotation = rotation - 2.5 | |
4748 | end | |
4749 | RootPart.CFrame = FaceMouse()[1] | |
4750 | a.Size = Vector3.new(distance, 1, 1) | |
4751 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4752 | a2.Size = Vector3.new(distance, 1, 1) | |
4753 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4754 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4755 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4756 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4757 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4758 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4759 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4760 | end | |
4761 | end | |
4762 | for i = 0,4,0.1 do | |
4763 | swait() | |
4764 | CameraEnshaking(1,1) | |
4765 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4766 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4767 | xd.Volume = xd.Volume - 0.025 | |
4768 | a.Transparency = a.Transparency + 0.025 | |
4769 | a2.Transparency = a2.Transparency + 0.025 | |
4770 | outerscale = outerscale - 0.015 | |
4771 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4772 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4773 | ray = Ray.new( | |
4774 | orb.CFrame.p, -- origin | |
4775 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4776 | ) | |
4777 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4778 | distance = (orb.CFrame.p - position).magnitude | |
4779 | if typrot == 1 then | |
4780 | rotation = rotation + 2.5 | |
4781 | elseif typrot == 2 then | |
4782 | rotation = rotation - 2.5 | |
4783 | end | |
4784 | RootPart.CFrame = FaceMouse()[1] | |
4785 | a.Size = Vector3.new(distance, 1, 1) | |
4786 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4787 | a2.Size = Vector3.new(distance, 1, 1) | |
4788 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4789 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4790 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4791 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4792 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4793 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4794 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4795 | end | |
4796 | xd:Destroy() | |
4797 | a:Destroy() | |
4798 | a2:Destroy() | |
4799 | ba:Destroy() | |
4800 | orb:Destroy() | |
4801 | orbe:Destroy() | |
4802 | attack = false | |
4803 | end | |
4804 | ||
4805 | ||
4806 | function resetmode() | |
4807 | rainbowmode = false | |
4808 | chaosmode = false | |
4809 | tl1.Enabled = false | |
4810 | tl2.Enabled = false | |
4811 | tl3.Enabled = false | |
4812 | ModeOfGlitch = 1 | |
4813 | storehumanoidWS = 16 | |
4814 | coroutine.resume(coroutine.create(function() | |
4815 | attack = true | |
4816 | hum.WalkSpeed = 0 | |
4817 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) | |
4818 | for i = 0,4,0.1 do | |
4819 | swait() | |
4820 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
4821 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4822 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4823 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5) | |
4824 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5) | |
4825 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5) | |
4826 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5) | |
4827 | end | |
4828 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
4829 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
4830 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
4831 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
4832 | RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0)) | |
4833 | CameraEnshaking(5,2.5) | |
4834 | MAINRUINCOLOR = BrickColor.new("Really red") | |
4835 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
4836 | for i = 0, 49 do | |
4837 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
4838 | end | |
4839 | for i = 0,3,0.1 do | |
4840 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
4841 | end | |
4842 | for i, v in pairs(mw2:GetChildren()) do | |
4843 | if v:IsA("Part") then | |
4844 | v.BrickColor = BrickColor.new("Really red") | |
4845 | v.Material = "Neon" | |
4846 | end | |
4847 | end | |
4848 | for i, v in pairs(mw1:GetChildren()) do | |
4849 | if v:IsA("Part") then | |
4850 | v.Transparency = 1 | |
4851 | v.BrickColor = BrickColor.new("Really red") | |
4852 | v.Material = "Neon" | |
4853 | end | |
4854 | end | |
4855 | for i, v in pairs(m:GetChildren()) do | |
4856 | if v:IsA("Part") then | |
4857 | v.BrickColor = BrickColor.new("Really black") | |
4858 | v.Material = "Glass" | |
4859 | end | |
4860 | end | |
4861 | for i, v in pairs(m2:GetChildren()) do | |
4862 | if v:IsA("Part") then | |
4863 | v.BrickColor = BrickColor.new("Crimson") | |
4864 | v.Material = "Granite" | |
4865 | end | |
4866 | end | |
4867 | for i, v in pairs(m3:GetChildren()) do | |
4868 | if v:IsA("Part") then | |
4869 | v.BrickColor = BrickColor.new("Really red") | |
4870 | v.Material = "Neon" | |
4871 | end | |
4872 | end | |
4873 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4874 | if v:IsA("Part") then | |
4875 | v.Transparency = 1 | |
4876 | v.BrickColor = BrickColor.new("White") | |
4877 | v.Material = "Neon" | |
4878 | end | |
4879 | end | |
4880 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4881 | if v:IsA("Part") then | |
4882 | v.Transparency = 1 | |
4883 | v.BrickColor = BrickColor.new("White") | |
4884 | v.Material = "Neon" | |
4885 | end | |
4886 | end | |
4887 | for i = 0,2,0.1 do | |
4888 | swait() | |
4889 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4890 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4891 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4892 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
4893 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
4894 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
4895 | end | |
4896 | hum.WalkSpeed = storehumanoidWS | |
4897 | attack = false | |
4898 | end)) | |
4899 | newTheme("rbxassetid://614032233",48.6,1,0.3) | |
4900 | end | |
4901 | ||
4902 | function attackone() | |
4903 | attack = true | |
4904 | for i = 0,1,0.1 do | |
4905 | swait() | |
4906 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2) | |
4907 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2) | |
4908 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4909 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4910 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) | |
4911 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) | |
4912 | end | |
4913 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
4914 | ||
4915 | local hitb = Instance.new("Part", char) | |
4916 | hitb.Anchored = true | |
4917 | hitb.CanCollide = false | |
4918 | hitb.FormFactor = 3 | |
4919 | hitb.Name = "Ring" | |
4920 | hitb.Material = "Neon" | |
4921 | hitb.Size = Vector3.new(1, 1, 1) | |
4922 | hitb.Transparency = 1 | |
4923 | hitb.TopSurface = 0 | |
4924 | hitb.BottomSurface = 0 | |
4925 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
4926 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
4927 | hitb:Destroy() | |
4928 | for i = 0,1,0.1 do | |
4929 | swait() | |
4930 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4) | |
4931 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4) | |
4932 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
4933 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
4934 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) | |
4935 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) | |
4936 | end | |
4937 | ||
4938 | attack = false | |
4939 | end | |
4940 | ||
4941 | function attacktwo() | |
4942 | attack = true | |
4943 | for i = 0,1,0.1 do | |
4944 | swait() | |
4945 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2) | |
4946 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2) | |
4947 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4948 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4949 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) | |
4950 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) | |
4951 | end | |
4952 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1) | |
4953 | local hitb = Instance.new("Part", char) | |
4954 | hitb.Anchored = true | |
4955 | hitb.CanCollide = false | |
4956 | hitb.FormFactor = 3 | |
4957 | hitb.Name = "Ring" | |
4958 | hitb.Material = "Neon" | |
4959 | hitb.Size = Vector3.new(1, 1, 1) | |
4960 | hitb.Transparency = 1 | |
4961 | hitb.TopSurface = 0 | |
4962 | hitb.BottomSurface = 0 | |
4963 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
4964 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
4965 | hitb:Destroy() | |
4966 | for i = 0,1,0.1 do | |
4967 | swait() | |
4968 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4) | |
4969 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4) | |
4970 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
4971 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
4972 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) | |
4973 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) | |
4974 | end | |
4975 | attack = false | |
4976 | end | |
4977 | ||
4978 | function attackthree() | |
4979 | attack = true | |
4980 | for i = 0,1,0.1 do | |
4981 | swait() | |
4982 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3) | |
4983 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3) | |
4984 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) | |
4985 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4986 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4987 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4988 | end | |
4989 | local distlook = 5 | |
4990 | for i = 0, 4 do | |
4991 | swait(2) | |
4992 | CameraEnshaking(2,3) | |
4993 | local hite = Instance.new("Part", char) | |
4994 | hite.Anchored = true | |
4995 | hite.CanCollide = false | |
4996 | hite.FormFactor = 3 | |
4997 | hite.Name = "Ring" | |
4998 | hite.Material = "Neon" | |
4999 | hite.Size = Vector3.new(1, 1, 1) | |
5000 | hite.Transparency = 1 | |
5001 | hite.TopSurface = 0 | |
5002 | hite.BottomSurface = 0 | |
5003 | hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook | |
5004 | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR) | |
5005 | sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) | |
5006 | MagniDamage(hite, 10, 15,35, 0, "Normal") | |
5007 | for i = 0, 2 do | |
5008 | sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
5009 | sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
5010 | sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
5011 | end | |
5012 | CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1) | |
5013 | CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6) | |
5014 | game:GetService("Debris"):AddItem(hite, 5) | |
5015 | distlook = distlook + 10 | |
5016 | end | |
5017 | attack = false | |
5018 | end | |
5019 | ||
5020 | local ActiveGia = false | |
5021 | function THEHELLITSTHATBIG() | |
5022 | ActiveGia = true | |
5023 | attack = true | |
5024 | hum.WalkSpeed = 0 | |
5025 | for i = 0,2,0.1 do | |
5026 | swait() | |
5027 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) | |
5028 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
5029 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
5030 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
5031 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) | |
5032 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) | |
5033 | end | |
5034 | for i = 0,1,0.1 do | |
5035 | torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5036 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) | |
5037 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) | |
5038 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5039 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5040 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) | |
5041 | end | |
5042 | CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1) | |
5043 | secrleg.Transparency = 0.5 | |
5044 | seclleg.Transparency = 0.5 | |
5045 | secrarm.Transparency = 0.5 | |
5046 | seclarm.Transparency = 0.5 | |
5047 | seched.Transparency = 0.5 | |
5048 | sectors.Transparency = 0.5 | |
5049 | for i = 0,25,0.1 do | |
5050 | swait() | |
5051 | PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) | |
5052 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
5053 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025) | |
5054 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025) | |
5055 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5056 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5057 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) | |
5058 | end | |
5059 | --[[secrleg.Transparency = 1 | |
5060 | seclleg.Transparency = 1 | |
5061 | secrarm.Transparency = 1 | |
5062 | seclarm.Transparency = 1 | |
5063 | seched.Transparency = 1 | |
5064 | sectors.Transparency = 1]]-- | |
5065 | torsweld.Part0 = root | |
5066 | hum.WalkSpeed = storehumanoidWS | |
5067 | attack = false | |
5068 | end | |
5069 | ||
5070 | function removelol() | |
5071 | ActiveGia = false | |
5072 | attack = true | |
5073 | hum.WalkSpeed = 0 | |
5074 | for i = 0,2,0.1 do | |
5075 | swait() | |
5076 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) | |
5077 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
5078 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
5079 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
5080 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) | |
5081 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) | |
5082 | end | |
5083 | CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1) | |
5084 | for i = 0,25,0.1 do | |
5085 | swait() | |
5086 | secrleg.Transparency = secrleg.Transparency + 0.00225 | |
5087 | seclleg.Transparency = secrleg.Transparency | |
5088 | secrarm.Transparency = secrleg.Transparency | |
5089 | seclarm.Transparency = secrleg.Transparency | |
5090 | seched.Transparency = secrleg.Transparency | |
5091 | sectors.Transparency = secrleg.Transparency | |
5092 | PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) | |
5093 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
5094 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025) | |
5095 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025) | |
5096 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5097 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5098 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) | |
5099 | end | |
5100 | CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1) | |
5101 | sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
5102 | sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
5103 | sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
5104 | secrleg.Transparency = 1 | |
5105 | seclleg.Transparency = 1 | |
5106 | secrarm.Transparency = 1 | |
5107 | seclarm.Transparency = 1 | |
5108 | seched.Transparency = 1 | |
5109 | sectors.Transparency = 1 | |
5110 | torsweld.Part0 = root | |
5111 | hum.WalkSpeed = storehumanoidWS | |
5112 | attack = false | |
5113 | end | |
5114 | ||
5115 | function FinalCalamity() | |
5116 | end | |
5117 | ||
5118 | local attacktype = 1 | |
5119 | mouse.Button1Down:connect(function() | |
5120 | if attack == false and attacktype == 1 then | |
5121 | attacktype = 2 | |
5122 | attackone() | |
5123 | elseif attack == false and attacktype == 2 then | |
5124 | attacktype = 3 | |
5125 | attacktwo() | |
5126 | elseif attack == false and attacktype == 3 then | |
5127 | attacktype = 1 | |
5128 | attackthree() | |
5129 | elseif attack == false and attacktype == 4 then | |
5130 | attacktype = 1 | |
5131 | --attackfour() | |
5132 | end | |
5133 | end) | |
5134 | mouse.KeyDown:connect(function(k) | |
5135 | if k == "q" and attack == false and ModeOfGlitch ~= 2 then | |
5136 | ModeOfGlitch = 2 | |
5137 | storehumanoidWS = 16 | |
5138 | hum.WalkSpeed = 16 | |
5139 | rainbowmode = false | |
5140 | chaosmode = false | |
5141 | tl1.Enabled = false | |
5142 | tl2.Enabled = false | |
5143 | tl3.Enabled = false | |
5144 | RecolorTextAndRename("Relaxed",Color3.new(1,1,1),Color3.new(0,1,1)) | |
5145 | newTheme("rbxassetid://1539245059",0,1,0.3) | |
5146 | MAINRUINCOLOR = BrickColor.new("Institutional white") | |
5147 | for i, v in pairs(mw2:GetChildren()) do | |
5148 | if v:IsA("Part") then | |
5149 | v.BrickColor = MAINRUINCOLOR | |
5150 | v.Material = "Neon" | |
5151 | end | |
5152 | end | |
5153 | for i, v in pairs(mw1:GetChildren()) do | |
5154 | if v:IsA("Part") then | |
5155 | v.Transparency = 1 | |
5156 | v.BrickColor = MAINRUINCOLOR | |
5157 | v.Material = "Neon" | |
5158 | end | |
5159 | end | |
5160 | for i, v in pairs(m:GetChildren()) do | |
5161 | if v:IsA("Part") then | |
5162 | v.BrickColor = BrickColor.new("White") | |
5163 | v.Material = "Ice" | |
5164 | end | |
5165 | end | |
5166 | for i, v in pairs(m2:GetChildren()) do | |
5167 | if v:IsA("Part") then | |
5168 | v.BrickColor = BrickColor.new("Pastel light blue") | |
5169 | v.Material = "Glass" | |
5170 | end | |
5171 | end | |
5172 | for i, v in pairs(m3:GetChildren()) do | |
5173 | if v:IsA("Part") then | |
5174 | v.BrickColor = BrickColor.new("Toothpaste") | |
5175 | v.Material = "Neon" | |
5176 | end | |
5177 | end | |
5178 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5179 | if v:IsA("Part") then | |
5180 | v.Transparency = 1 | |
5181 | v.BrickColor = BrickColor.new("White") | |
5182 | v.Material = "Neon" | |
5183 | end | |
5184 | end | |
5185 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5186 | if v:IsA("Part") then | |
5187 | v.Transparency = 1 | |
5188 | v.BrickColor = BrickColor.new("White") | |
5189 | v.Material = "Neon" | |
5190 | end | |
5191 | end | |
5192 | elseif k == "q" and attack == false and ModeOfGlitch == 2 then | |
5193 | resetmode() | |
5194 | end | |
5195 | if k == "e" and attack == false and ModeOfGlitch ~= 3 then | |
5196 | ModeOfGlitch = 3 | |
5197 | storehumanoidWS = 16 | |
5198 | hum.WalkSpeed = 16 | |
5199 | rainbowmode = false | |
5200 | chaosmode = false | |
5201 | tl1.Enabled = false | |
5202 | tl2.Enabled = false | |
5203 | tl3.Enabled = false | |
5204 | RecolorTextAndRename("Leaked Darkness",Color3.new(0,0,0),Color3.new(0.35,0,1)) | |
5205 | newTheme("rbxassetid://1283869370",58.15,0.98,1.25) | |
5206 | MAINRUINCOLOR = BrickColor.new("Royal purple") | |
5207 | for i, v in pairs(mw2:GetChildren()) do | |
5208 | if v:IsA("Part") then | |
5209 | v.BrickColor = MAINRUINCOLOR | |
5210 | v.Material = "Neon" | |
5211 | end | |
5212 | end | |
5213 | for i, v in pairs(mw1:GetChildren()) do | |
5214 | if v:IsA("Part") then | |
5215 | v.Transparency = 1 | |
5216 | v.BrickColor = MAINRUINCOLOR | |
5217 | v.Material = "Neon" | |
5218 | end | |
5219 | end | |
5220 | for i, v in pairs(m:GetChildren()) do | |
5221 | if v:IsA("Part") then | |
5222 | v.BrickColor = BrickColor.new("Black") | |
5223 | v.Material = "Ice" | |
5224 | end | |
5225 | end | |
5226 | for i, v in pairs(m2:GetChildren()) do | |
5227 | if v:IsA("Part") then | |
5228 | v.BrickColor = BrickColor.new("Dark indigo") | |
5229 | v.Material = "Glass" | |
5230 | end | |
5231 | end | |
5232 | for i, v in pairs(m3:GetChildren()) do | |
5233 | if v:IsA("Part") then | |
5234 | v.BrickColor = BrickColor.new("Royal purple") | |
5235 | v.Material = "Neon" | |
5236 | end | |
5237 | end | |
5238 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5239 | if v:IsA("Part") then | |
5240 | v.Transparency = 1 | |
5241 | v.BrickColor = BrickColor.new("White") | |
5242 | v.Material = "Neon" | |
5243 | end | |
5244 | end | |
5245 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5246 | if v:IsA("Part") then | |
5247 | v.Transparency = 1 | |
5248 | v.BrickColor = BrickColor.new("White") | |
5249 | v.Material = "Neon" | |
5250 | end | |
5251 | end | |
5252 | elseif k == "e" and attack == false and ModeOfGlitch == 3 then | |
5253 | resetmode() | |
5254 | end | |
5255 | if k == "r" and attack == false and ModeOfGlitch ~= 4 then | |
5256 | ModeOfGlitch = 4 | |
5257 | storehumanoidWS = 16 | |
5258 | hum.WalkSpeed = 16 | |
5259 | rainbowmode = false | |
5260 | chaosmode = true | |
5261 | tl1.Enabled = true | |
5262 | tl2.Enabled = true | |
5263 | tl3.Enabled = true | |
5264 | RecolorTextAndRename("YOLOOOOOOOOOOOOO",Color3.new(0,0,0),BrickColor.random().Color) | |
5265 | newTheme("rbxassetid://151514610",0,1,1) | |
5266 | MAINRUINCOLOR = BrickColor.new("Black") | |
5267 | for i, v in pairs(mw2:GetChildren()) do | |
5268 | if v:IsA("Part") then | |
5269 | v.BrickColor = MAINRUINCOLOR | |
5270 | v.Material = "Neon" | |
5271 | end | |
5272 | end | |
5273 | for i, v in pairs(mw1:GetChildren()) do | |
5274 | if v:IsA("Part") then | |
5275 | v.Transparency = 0.75 | |
5276 | v.BrickColor = BrickColor.random() | |
5277 | v.Material = "Neon" | |
5278 | end | |
5279 | end | |
5280 | for i, v in pairs(m:GetChildren()) do | |
5281 | if v:IsA("Part") then | |
5282 | v.BrickColor = BrickColor.new("Black") | |
5283 | v.Material = "Neon" | |
5284 | end | |
5285 | end | |
5286 | for i, v in pairs(m2:GetChildren()) do | |
5287 | if v:IsA("Part") then | |
5288 | v.BrickColor = BrickColor.random() | |
5289 | v.Material = "Neon" | |
5290 | end | |
5291 | end | |
5292 | for i, v in pairs(m3:GetChildren()) do | |
5293 | if v:IsA("Part") then | |
5294 | v.BrickColor = BrickColor.new("Black") | |
5295 | v.Material = "Neon" | |
5296 | end | |
5297 | end | |
5298 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5299 | if v:IsA("Part") then | |
5300 | v.Transparency = 1 | |
5301 | v.BrickColor = BrickColor.new("White") | |
5302 | v.Material = "Neon" | |
5303 | end | |
5304 | end | |
5305 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5306 | if v:IsA("Part") then | |
5307 | v.Transparency = 1 | |
5308 | v.BrickColor = BrickColor.new("White") | |
5309 | v.Material = "Neon" | |
5310 | end | |
5311 | end | |
5312 | elseif k == "r" and attack == false and ModeOfGlitch == 4 then | |
5313 | resetmode() | |
5314 | end | |
5315 | if k == "t" and attack == false and ModeOfGlitch ~= 5 then | |
5316 | ModeOfGlitch = 5 | |
5317 | storehumanoidWS = 16 | |
5318 | hum.WalkSpeed = 16 | |
5319 | rainbowmode = false | |
5320 | chaosmode = false | |
5321 | tl1.Enabled = true | |
5322 | tl2.Enabled = true | |
5323 | tl3.Enabled = true | |
5324 | RecolorTextAndRename("Darkness",Color3.new(0,0,0),Color3.new(0,0,0)) | |
5325 | newTheme("rbxassetid://1346716047",0,1.02,1) | |
5326 | MAINRUINCOLOR = BrickColor.new("Black") | |
5327 | for i, v in pairs(mw2:GetChildren()) do | |
5328 | if v:IsA("Part") then | |
5329 | v.BrickColor = MAINRUINCOLOR | |
5330 | v.Material = "Neon" | |
5331 | end | |
5332 | end | |
5333 | for i, v in pairs(mw1:GetChildren()) do | |
5334 | if v:IsA("Part") then | |
5335 | v.Transparency = 0 | |
5336 | v.BrickColor = MAINRUINCOLOR | |
5337 | v.Material = "Neon" | |
5338 | end | |
5339 | end | |
5340 | for i, v in pairs(m:GetChildren()) do | |
5341 | if v:IsA("Part") then | |
5342 | v.BrickColor = BrickColor.new("Cool yellow") | |
5343 | v.Material = "Ice" | |
5344 | end | |
5345 | end | |
5346 | for i, v in pairs(m2:GetChildren()) do | |
5347 | if v:IsA("Part") then | |
5348 | v.BrickColor = BrickColor.new("Bright yellow") | |
5349 | v.Material = "Ice" | |
5350 | end | |
5351 | end | |
5352 | for i, v in pairs(m3:GetChildren()) do | |
5353 | if v:IsA("Part") then | |
5354 | v.BrickColor = BrickColor.new("Bright yellow") | |
5355 | v.Material = "Neon" | |
5356 | end | |
5357 | end | |
5358 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5359 | if v:IsA("Part") then | |
5360 | v.Transparency = 1 | |
5361 | v.BrickColor = BrickColor.new("White") | |
5362 | v.Material = "Neon" | |
5363 | end | |
5364 | end | |
5365 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5366 | if v:IsA("Part") then | |
5367 | v.Transparency = 1 | |
5368 | v.BrickColor = BrickColor.new("White") | |
5369 | v.Material = "Neon" | |
5370 | end | |
5371 | end | |
5372 | elseif k == "t" and attack == false and ModeOfGlitch == 5 then | |
5373 | resetmode() | |
5374 | end | |
5375 | if k == "y" and attack == false and ModeOfGlitch ~= 6 then | |
5376 | ModeOfGlitch = 6 | |
5377 | storehumanoidWS = 75 | |
5378 | hum.WalkSpeed = 75 | |
5379 | rainbowmode = false | |
5380 | chaosmode = false | |
5381 | tl1.Enabled = true | |
5382 | tl2.Enabled = true | |
5383 | tl3.Enabled = true | |
5384 | RecolorTextAndRename("Sanic Speed",Color3.new(0,0,0),Color3.new(0,0,10)) | |
5385 | newTheme("rbxassetid://665751753",0,1,1) | |
5386 | MAINRUINCOLOR = BrickColor.new("Navy blue") | |
5387 | for i, v in pairs(mw2:GetChildren()) do | |
5388 | if v:IsA("Part") then | |
5389 | v.BrickColor = MAINRUINCOLOR | |
5390 | v.Material = "Neon" | |
5391 | end | |
5392 | end | |
5393 | for i, v in pairs(mw1:GetChildren()) do | |
5394 | if v:IsA("Part") then | |
5395 | v.Transparency = 0 | |
5396 | v.BrickColor = MAINRUINCOLOR | |
5397 | v.Material = "Neon" | |
5398 | end | |
5399 | end | |
5400 | for i, v in pairs(m:GetChildren()) do | |
5401 | if v:IsA("Part") then | |
5402 | v.BrickColor = BrickColor.new("White") | |
5403 | v.Material = "Ice" | |
5404 | end | |
5405 | end | |
5406 | for i, v in pairs(m2:GetChildren()) do | |
5407 | if v:IsA("Part") then | |
5408 | v.BrickColor = BrickColor.new("Really black") | |
5409 | v.Material = "Ice" | |
5410 | end | |
5411 | end | |
5412 | for i, v in pairs(m3:GetChildren()) do | |
5413 | if v:IsA("Part") then | |
5414 | v.BrickColor = BrickColor.new("White") | |
5415 | v.Material = "Neon" | |
5416 | end | |
5417 | end | |
5418 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5419 | if v:IsA("Part") then | |
5420 | v.Transparency = 1 | |
5421 | v.BrickColor = BrickColor.new("White") | |
5422 | v.Material = "Neon" | |
5423 | end | |
5424 | end | |
5425 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5426 | if v:IsA("Part") then | |
5427 | v.Transparency = 1 | |
5428 | v.BrickColor = BrickColor.new("White") | |
5429 | v.Material = "Neon" | |
5430 | end | |
5431 | end | |
5432 | elseif k == "y" and attack == false and ModeOfGlitch == 6 then | |
5433 | resetmode() | |
5434 | end | |
5435 | if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then | |
5436 | ModeOfGlitch = 6127843 | |
5437 | storehumanoidWS = 50 | |
5438 | hum.WalkSpeed = 50 | |
5439 | rainbowmode = true | |
5440 | chaosmode = false | |
5441 | tl1.Enabled = true | |
5442 | tl2.Enabled = true | |
5443 | tl3.Enabled = true | |
5444 | RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1)) | |
5445 | newTheme("rbxassetid://625296256",0,1,1) | |
5446 | MAINRUINCOLOR = BrickColor.new("White") | |
5447 | for i, v in pairs(mw2:GetChildren()) do | |
5448 | if v:IsA("Part") then | |
5449 | v.BrickColor = MAINRUINCOLOR | |
5450 | v.Material = "Neon" | |
5451 | end | |
5452 | end | |
5453 | for i, v in pairs(mw1:GetChildren()) do | |
5454 | if v:IsA("Part") then | |
5455 | v.Transparency = 0 | |
5456 | v.BrickColor = MAINRUINCOLOR | |
5457 | v.Material = "Neon" | |
5458 | end | |
5459 | end | |
5460 | for i, v in pairs(m:GetChildren()) do | |
5461 | if v:IsA("Part") then | |
5462 | v.BrickColor = BrickColor.new("White") | |
5463 | v.Material = "Neon" | |
5464 | end | |
5465 | end | |
5466 | for i, v in pairs(m2:GetChildren()) do | |
5467 | if v:IsA("Part") then | |
5468 | v.BrickColor = BrickColor.new("White") | |
5469 | v.Material = "Neon" | |
5470 | end | |
5471 | end | |
5472 | for i, v in pairs(m3:GetChildren()) do | |
5473 | if v:IsA("Part") then | |
5474 | v.BrickColor = BrickColor.new("White") | |
5475 | v.Material = "Neon" | |
5476 | end | |
5477 | end | |
5478 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5479 | if v:IsA("Part") then | |
5480 | v.Transparency = 1 | |
5481 | v.BrickColor = BrickColor.new("White") | |
5482 | v.Material = "Neon" | |
5483 | end | |
5484 | end | |
5485 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5486 | if v:IsA("Part") then | |
5487 | v.Transparency = 1 | |
5488 | v.BrickColor = BrickColor.new("White") | |
5489 | v.Material = "Neon" | |
5490 | end | |
5491 | end | |
5492 | elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then | |
5493 | resetmode() | |
5494 | end | |
5495 | if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then | |
5496 | ModeOfGlitch = 1000000 | |
5497 | storehumanoidWS = 100 | |
5498 | hum.WalkSpeed = 100 | |
5499 | rainbowmode = false | |
5500 | chaosmode = false | |
5501 | tl1.Enabled = true | |
5502 | tl2.Enabled = true | |
5503 | tl3.Enabled = true | |
5504 | RecolorTextAndRename("This Half Dark Dragon Is Angery",Color3.new(0.25,0,1),Color3.new(0.5,0,1)) | |
5505 | newTheme("rbxassetid://1143442117",0,1,1) | |
5506 | MAINRUINCOLOR = BrickColor.new("Black") | |
5507 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5508 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5509 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5510 | for i, v in pairs(mw2:GetChildren()) do | |
5511 | if v:IsA("Part") then | |
5512 | v.BrickColor = MAINRUINCOLOR | |
5513 | v.Material = "Neon" | |
5514 | end | |
5515 | end | |
5516 | for i, v in pairs(mw1:GetChildren()) do | |
5517 | if v:IsA("Part") then | |
5518 | v.Transparency = 0 | |
5519 | v.BrickColor = MAINRUINCOLOR | |
5520 | v.Material = "Neon" | |
5521 | end | |
5522 | end | |
5523 | for i, v in pairs(m:GetChildren()) do | |
5524 | if v:IsA("Part") then | |
5525 | v.Color = Color3.new(0.5,0,1) | |
5526 | v.Material = "Neon" | |
5527 | end | |
5528 | end | |
5529 | for i, v in pairs(m2:GetChildren()) do | |
5530 | if v:IsA("Part") then | |
5531 | v.Color = Color3.new(0.25,0,1) | |
5532 | v.Material = "Neon" | |
5533 | end | |
5534 | end | |
5535 | for i, v in pairs(m3:GetChildren()) do | |
5536 | if v:IsA("Part") then | |
5537 | v.Color = Color3.new(0.45,0,1) | |
5538 | v.Material = "Neon" | |
5539 | end | |
5540 | end | |
5541 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5542 | if v:IsA("Part") then | |
5543 | v.Transparency = 0.75 | |
5544 | v.Color = Color3.new(0.25,0,1) | |
5545 | v.Material = "Neon" | |
5546 | end | |
5547 | end | |
5548 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5549 | if v:IsA("Part") then | |
5550 | v.Transparency = 0.75 | |
5551 | v.Color = Color3.new(0.5,0,1) | |
5552 | v.Material = "Neon" | |
5553 | end | |
5554 | end | |
5555 | elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then | |
5556 | resetmode() | |
5557 | end | |
5558 | if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then | |
5559 | newThemeCust("rbxassetid://625296256",0,1,1) | |
5560 | attack = true | |
5561 | hum.WalkSpeed = 0 | |
5562 | MAINRUINCOLOR = BrickColor.new("Really black") | |
5563 | for i = 0, 24, 0.1 do | |
5564 | swait() | |
5565 | sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
5566 | RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
5567 | LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
5568 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5569 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
5570 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
5571 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
5572 | end | |
5573 | CameraEnshaking(1,1) | |
5574 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5575 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) | |
5576 | wait(0.55) | |
5577 | CameraEnshaking(1,2) | |
5578 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5579 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5580 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5581 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
5582 | wait(0.55) | |
5583 | CameraEnshaking(1,3) | |
5584 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
5585 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5586 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5587 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5588 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5589 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
5590 | wait(0.55) | |
5591 | CameraEnshaking(10,5) | |
5592 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) | |
5593 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) | |
5594 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
5595 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
5596 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) | |
5597 | sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
5598 | sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) | |
5599 | sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) | |
5600 | sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) | |
5601 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5602 | sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) | |
5603 | sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) | |
5604 | sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) | |
5605 | sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) | |
5606 | sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) | |
5607 | for i = 0, 49 do | |
5608 | sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) | |
5609 | sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) | |
5610 | sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) | |
5611 | sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) | |
5612 | end | |
5613 | ModeOfGlitch = 12345678987654321 | |
5614 | storehumanoidWS = 200 | |
5615 | hum.WalkSpeed = 200 | |
5616 | rainbowmode = false | |
5617 | chaosmode = false | |
5618 | tl1.Enabled = true | |
5619 | tl2.Enabled = true | |
5620 | tl3.Enabled = true | |
5621 | RecolorTextAndRename("The OP Half Dark Dragon",Color3.new(0.5,0,1),Color3.new(0.75,0,1)) | |
5622 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5623 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5624 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5625 | for i, v in pairs(mw2:GetChildren()) do | |
5626 | if v:IsA("Part") then | |
5627 | v.BrickColor = MAINRUINCOLOR | |
5628 | v.Material = "Neon" | |
5629 | end | |
5630 | end | |
5631 | for i, v in pairs(mw1:GetChildren()) do | |
5632 | if v:IsA("Part") then | |
5633 | v.Transparency = 0 | |
5634 | v.BrickColor = MAINRUINCOLOR | |
5635 | v.Material = "Neon" | |
5636 | end | |
5637 | end | |
5638 | for i, v in pairs(m:GetChildren()) do | |
5639 | if v:IsA("Part") then | |
5640 | v.Color = Color3.new(0.5,0,1) | |
5641 | v.Material = "Neon" | |
5642 | end | |
5643 | end | |
5644 | for i, v in pairs(m2:GetChildren()) do | |
5645 | if v:IsA("Part") then | |
5646 | v.Color = Color3.new(0.5,0,1) | |
5647 | v.Material = "Neon" | |
5648 | end | |
5649 | end | |
5650 | for i, v in pairs(m3:GetChildren()) do | |
5651 | if v:IsA("Part") then | |
5652 | v.Color = Color3.new(0.5,0,1) | |
5653 | v.Material = "Neon" | |
5654 | end | |
5655 | end | |
5656 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5657 | if v:IsA("Part") then | |
5658 | v.Transparency = 0 | |
5659 | v.Color = Color3.new(0.5,0,1) | |
5660 | v.Material = "Neon" | |
5661 | end | |
5662 | end | |
5663 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5664 | if v:IsA("Part") then | |
5665 | v.Transparency = 0 | |
5666 | v.Color = Color3.new(0.5,0,1) | |
5667 | v.Material = "Neon" | |
5668 | end | |
5669 | attack = false | |
5670 | end | |
5671 | elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5672 | resetmode() | |
5673 | end | |
5674 | if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then | |
5675 | newThemeCust("rbxassetid://723652641",0,1,1) | |
5676 | attack = true | |
5677 | hum.WalkSpeed = 0 | |
5678 | MAINRUINCOLOR = BrickColor.new("Crimson") | |
5679 | for i = 0, 24, 0.1 do | |
5680 | swait() | |
5681 | sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
5682 | RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
5683 | LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
5684 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5685 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
5686 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
5687 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
5688 | end | |
5689 | CameraEnshaking(1,1) | |
5690 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5691 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) | |
5692 | wait(0.55) | |
5693 | CameraEnshaking(1,2) | |
5694 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5695 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5696 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5697 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
5698 | wait(0.55) | |
5699 | CameraEnshaking(1,3) | |
5700 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
5701 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5702 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5703 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5704 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5705 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
5706 | wait(0.55) | |
5707 | CameraEnshaking(10,5) | |
5708 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) | |
5709 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) | |
5710 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
5711 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
5712 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) | |
5713 | sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
5714 | sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) | |
5715 | sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) | |
5716 | sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) | |
5717 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5718 | sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) | |
5719 | sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) | |
5720 | sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) | |
5721 | sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) | |
5722 | sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) | |
5723 | for i = 0, 49 do | |
5724 | sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) | |
5725 | sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) | |
5726 | sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) | |
5727 | sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) | |
5728 | end | |
5729 | ModeOfGlitch = 666 | |
5730 | storehumanoidWS = 16 | |
5731 | hum.WalkSpeed = 16 | |
5732 | rainbowmode = false | |
5733 | chaosmode = false | |
5734 | tl1.Enabled = true | |
5735 | tl2.Enabled = true | |
5736 | tl3.Enabled = true | |
5737 | RecolorTextAndRename("BEGON",Color3.new(1,0,0),Color3.new(0.75,0,0)) | |
5738 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5739 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5740 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5741 | for i, v in pairs(mw2:GetChildren()) do | |
5742 | if v:IsA("Part") then | |
5743 | v.BrickColor = MAINRUINCOLOR | |
5744 | v.Material = "Neon" | |
5745 | end | |
5746 | end | |
5747 | for i, v in pairs(mw1:GetChildren()) do | |
5748 | if v:IsA("Part") then | |
5749 | v.Transparency = 0 | |
5750 | v.BrickColor = MAINRUINCOLOR | |
5751 | v.Material = "Neon" | |
5752 | end | |
5753 | end | |
5754 | for i, v in pairs(m:GetChildren()) do | |
5755 | if v:IsA("Part") then | |
5756 | v.Color = Color3.new(1,0,0) | |
5757 | v.Material = "Neon" | |
5758 | end | |
5759 | end | |
5760 | for i, v in pairs(m2:GetChildren()) do | |
5761 | if v:IsA("Part") then | |
5762 | v.Color = Color3.new(1,0,0) | |
5763 | v.Material = "Neon" | |
5764 | end | |
5765 | end | |
5766 | for i, v in pairs(m3:GetChildren()) do | |
5767 | if v:IsA("Part") then | |
5768 | v.Color = Color3.new(1,0,0) | |
5769 | v.Material = "Neon" | |
5770 | end | |
5771 | end | |
5772 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5773 | if v:IsA("Part") then | |
5774 | v.Transparency = 0 | |
5775 | v.Color = Color3.new(1,0,0) | |
5776 | v.Material = "Neon" | |
5777 | end | |
5778 | end | |
5779 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5780 | if v:IsA("Part") then | |
5781 | v.Transparency = 0 | |
5782 | v.Color = Color3.new(1,0,0) | |
5783 | v.Material = "Neon" | |
5784 | end | |
5785 | attack = false | |
5786 | end | |
5787 | elseif k == "b" and attack == false and ModeOfGlitch == 666 then | |
5788 | resetmode() | |
5789 | end | |
5790 | if k == "l" and toggleTag == false then | |
5791 | toggleTag = true | |
5792 | text.TextTransparency = 0 | |
5793 | text.TextStrokeTransparency = 0 | |
5794 | elseif k == "l" and toggleTag == true then | |
5795 | toggleTag = false | |
5796 | text.TextTransparency = 1 | |
5797 | text.TextStrokeTransparency = 1 | |
5798 | end | |
5799 | if k == "z" and attack == false and ModeOfGlitch == 1 then | |
5800 | ExtinctiveHeartbreak() | |
5801 | elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
5802 | PureBomb() | |
5803 | elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
5804 | scattercorrupt() | |
5805 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
5806 | ChaosGroundStrike() | |
5807 | elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
5808 | Judgement() | |
5809 | elseif k == "f" and attack == false and ModeOfGlitch == 5 then | |
5810 | HolyBarrier() | |
5811 | elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then | |
5812 | Starfall() | |
5813 | elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
5814 | yinyangi() | |
5815 | elseif k == "x" and attack == false and ModeOfGlitch == 6 then | |
5816 | MeteorStrike() | |
5817 | elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then | |
5818 | Wip() | |
5819 | elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5820 | StarfallEX() | |
5821 | elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5822 | FinalCalam() | |
5823 | end | |
5824 | if k == "n" and attack == false then | |
5825 | Blink() | |
5826 | elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then | |
5827 | StarDivision() | |
5828 | end | |
5829 | if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5830 | UniversalCollapse() | |
5831 | end | |
5832 | if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then | |
5833 | hum.WalkSpeed = 16 + 184 | |
5834 | elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then | |
5835 | hum.WalkSpeed = 200 - 184 | |
5836 | end | |
5837 | if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5838 | UniversalSpark() | |
5839 | end | |
5840 | if k == "z" and attack == false and ModeOfGlitch == 666 then | |
5841 | StarDivision() | |
5842 | end | |
5843 | if k == "x" and attack == false and ModeOfGlitch == 666 then | |
5844 | Starfall() | |
5845 | end | |
5846 | if k == "m" and attack == false and ModeOfGlitch == 4 then | |
5847 | ChaosBegone() | |
5848 | elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then | |
5849 | THEHELLITSTHATBIG() | |
5850 | elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then | |
5851 | removelol() | |
5852 | end | |
5853 | end) | |
5854 | mouse.KeyUp:connect(function(k) | |
5855 | if k == "f" and ModeOfGlitch == 5 then | |
5856 | shielding = false | |
5857 | end | |
5858 | if k == "z" and ModeOfGlitch == 5 then | |
5859 | judgement = false | |
5860 | end | |
5861 | end) | |
5862 | coroutine.resume(coroutine.create(function() | |
5863 | while true do | |
5864 | swait(2) | |
5865 | if rainbowmode == true or ModeOfGlitch == 6 then | |
5866 | if eff == true then | |
5867 | sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0) | |
5868 | end | |
5869 | end | |
5870 | end | |
5871 | end)) | |
5872 | coroutine.resume(coroutine.create(function() | |
5873 | while true do | |
5874 | swait(2) | |
5875 | if shielding == true then | |
5876 | end | |
5877 | end | |
5878 | end)) | |
5879 | ||
5880 | ||
5881 | coroutine.resume(coroutine.create(function() | |
5882 | while true do | |
5883 | if ModeOfGlitch == 1000000 then | |
5884 | swait(0.5) | |
5885 | end | |
5886 | swait() | |
5887 | if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then | |
5888 | sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0) | |
5889 | end | |
5890 | if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then | |
5891 | sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0) | |
5892 | end | |
5893 | end | |
5894 | end)) | |
5895 | ||
5896 | ||
5897 | coroutine.resume(coroutine.create(function() | |
5898 | while true do | |
5899 | swait(2) | |
5900 | if chaosmode == true then | |
5901 | tl1.Color = ColorSequence.new(BrickColor.random().Color) | |
5902 | tl2.Color = ColorSequence.new(BrickColor.random().Color) | |
5903 | tl3.Color = ColorSequence.new(BrickColor.random().Color) | |
5904 | RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color) | |
5905 | for i, v in pairs(mw1:GetChildren()) do | |
5906 | if v:IsA("Part") then | |
5907 | v.Transparency = 0.75 | |
5908 | v.BrickColor = BrickColor.random() | |
5909 | v.Material = "Neon" | |
5910 | end | |
5911 | end | |
5912 | for i, v in pairs(m2:GetChildren()) do | |
5913 | if v:IsA("Part") then | |
5914 | v.BrickColor = BrickColor.random() | |
5915 | v.Material = "Neon" | |
5916 | end | |
5917 | end | |
5918 | for i, v in pairs(secondchar:GetChildren()) do | |
5919 | if v:IsA("Part") then | |
5920 | v.BrickColor = BrickColor.random() | |
5921 | v.Material = "Neon" | |
5922 | end | |
5923 | end | |
5924 | end | |
5925 | end | |
5926 | end)) | |
5927 | Humanoid.Name = "STARGLITCHER" | |
5928 | Humanoid.MaxHealth = math.huge | |
5929 | Humanoid.Health = math.huge | |
5930 | Instance.new("ForceField",char).Visible = false | |
5931 | Humanoid.Animator.Parent = nil | |
5932 | idleanim=.4 | |
5933 | while true do | |
5934 | if rainbowmode == false then | |
5935 | tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5936 | tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5937 | tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5938 | for i, v in pairs(secondchar:GetChildren()) do | |
5939 | if v:IsA("Part") then | |
5940 | v.BrickColor = MAINRUINCOLOR | |
5941 | v.Material = "Neon" | |
5942 | end | |
5943 | end | |
5944 | if chaosmode == false then | |
5945 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5946 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5947 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5948 | for i, v in pairs(secondchar:GetChildren()) do | |
5949 | if v:IsA("Part") then | |
5950 | v.BrickColor = MAINRUINCOLOR | |
5951 | v.Material = "Neon" | |
5952 | end | |
5953 | end | |
5954 | end | |
5955 | end | |
5956 | if rainbowmode == true then | |
5957 | RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500)) | |
5958 | MAINRUINCOLOR = BrickColor.new("White") | |
5959 | tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5960 | tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5961 | tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5962 | tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5963 | tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5964 | tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5965 | for i, v in pairs(m:GetChildren()) do | |
5966 | if v:IsA("Part") then | |
5967 | v.Color = Color3.new(r/255,g/255,b/255) | |
5968 | end | |
5969 | end | |
5970 | for i, v in pairs(m2:GetChildren()) do | |
5971 | if v:IsA("Part") then | |
5972 | v.Color = Color3.new(r/255,g/255,b/255) | |
5973 | end | |
5974 | end | |
5975 | for i, v in pairs(secondchar:GetChildren()) do | |
5976 | if v:IsA("Part") then | |
5977 | v.Color = Color3.new(r/255,g/255,b/255) | |
5978 | v.Material = "Neon" | |
5979 | end | |
5980 | end | |
5981 | for i, v in pairs(m3:GetChildren()) do | |
5982 | if v:IsA("Part") then | |
5983 | v.Color = Color3.new(r/255,g/255,b/255) | |
5984 | end | |
5985 | end | |
5986 | for i, v in pairs(mw1:GetChildren()) do | |
5987 | if v:IsA("Part") then | |
5988 | v.Color = Color3.new(r/255,g/255,b/255) | |
5989 | v.Material = "Neon" | |
5990 | end | |
5991 | end | |
5992 | for i, v in pairs(mw2:GetChildren()) do | |
5993 | if v:IsA("Part") then | |
5994 | v.Color = Color3.new(r/255,g/255,b/255) | |
5995 | v.Material = "Neon" | |
5996 | end | |
5997 | end | |
5998 | end | |
5999 | CameraManager() | |
6000 | swait() | |
6001 | lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) | |
6002 | lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) | |
6003 | lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) | |
6004 | lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3) | |
6005 | lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3) | |
6006 | lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3) | |
6007 | ||
6008 | if attack == false and ActiveGia == false then | |
6009 | torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
6010 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) | |
6011 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) | |
6012 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
6013 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
6014 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) | |
6015 | elseif attack == false and ActiveGia == true then | |
6016 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then | |
6017 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
6018 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) | |
6019 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) | |
6020 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
6021 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
6022 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) | |
6023 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then | |
6024 | torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025) | |
6025 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) | |
6026 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) | |
6027 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025) | |
6028 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) | |
6029 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025) | |
6030 | end | |
6031 | end | |
6032 | ||
6033 | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) | |
6034 | rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) | |
6035 | rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) | |
6036 | rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3) | |
6037 | rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3) | |
6038 | rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3) | |
6039 | sine = sine + change | |
6040 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
6041 | local velderp=RootPart.Velocity.y | |
6042 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
6043 | if equipped==true or equipped==false then | |
6044 | if attack==false then | |
6045 | idle=idle+1 | |
6046 | else | |
6047 | idle=0 | |
6048 | end | |
6049 | if idle>=500 then | |
6050 | if attack==false then | |
6051 | --Sheath() | |
6052 | end | |
6053 | end | |
6054 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
6055 | Anim="Jump" | |
6056 | if attack==false then | |
6057 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
6058 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
6059 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
6060 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
6061 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
6062 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
6063 | end | |
6064 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
6065 | Anim="Fall" | |
6066 | if attack==false then | |
6067 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
6068 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
6069 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
6070 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
6071 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
6072 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
6073 | end | |
6074 | elseif torvel<1 and hitfloor~=nil then | |
6075 | Anim="Idle" | |
6076 | if attack==false then | |
6077 | if ModeOfGlitch == 1 then | |
6078 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) | |
6079 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) | |
6080 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) | |
6081 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1) | |
6082 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) | |
6083 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
6084 | ||
6085 | elseif ModeOfGlitch == 666 then | |
6086 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) | |
6087 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) | |
6088 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) | |
6089 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
6090 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
6091 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
6092 | ||
6093 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then | |
6094 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
6095 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
6096 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
6097 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
6098 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
6099 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
6100 | ||
6101 | elseif ModeOfGlitch == 3 then | |
6102 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) | |
6103 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
6104 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
6105 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
6106 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) | |
6107 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1) | |
6108 | ||
6109 | elseif ModeOfGlitch == 4 then | |
6110 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) | |
6111 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) | |
6112 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
6113 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) | |
6114 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) | |
6115 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) | |
6116 | ||
6117 | elseif ModeOfGlitch == 5 then | |
6118 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
6119 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
6120 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
6121 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
6122 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) | |
6123 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) | |
6124 | ||
6125 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then | |
6126 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
6127 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
6128 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
6129 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) | |
6130 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1) | |
6131 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) | |
6132 | ||
6133 | elseif ModeOfGlitch == 12345678987654321 then | |
6134 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
6135 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
6136 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) | |
6137 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) | |
6138 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
6139 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
6140 | end | |
6141 | end | |
6142 | elseif torvel>2 and torvel<50 and hitfloor~=nil then | |
6143 | Anim="Walk" | |
6144 | if attack==false then | |
6145 | if ModeOfGlitch == 1 then | |
6146 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
6147 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
6148 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) | |
6149 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1) | |
6150 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) | |
6151 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
6152 | ||
6153 | elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then | |
6154 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1) | |
6155 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1) | |
6156 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) | |
6157 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) | |
6158 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) | |
6159 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) | |
6160 | ||
6161 | elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then | |
6162 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
6163 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
6164 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) | |
6165 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1) | |
6166 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) | |
6167 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1) | |
6168 | end | |
6169 | end | |
6170 | elseif torvel>=22 and hitfloor~=nil then | |
6171 | Anim="Run" | |
6172 | if attack==false then | |
6173 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then | |
6174 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
6175 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
6176 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
6177 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
6178 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
6179 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
6180 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then | |
6181 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) | |
6182 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) | |
6183 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) | |
6184 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
6185 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2) | |
6186 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2) | |
6187 | end | |
6188 | end | |
6189 | end | |
6190 | end | |
6191 | end |