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starglitcheredit

Jan 4th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. warn([[Star Glitcher Loaded.
  6. All purpose switcher... -- wat
  7.  
  8. It's not over yet.
  9. The faith is among us.
  10. And yet you still haven't defeated me.
  11. Now is my chance to destroy you.
  12. Then you're out of the world.
  13. With the elemental being struggling to gain power.
  14. This is the result.
  15. Very unstable and powerful.
  16. A insanely chaotic being.
  17. Who haven't ever known that one could hold this power.
  18. It's the one that has been created by an unknown being.
  19. You'll know this name already.
  20. Till now.
  21. The power is inside your body.
  22. You will decide things with this.
  23. And the future changes within the power.
  24. For now, you'll decide your own.
  25. You're one of them who holds this power.
  26. And so on, you would get chaotic to everyone else.
  27. You seem to dont trust everyone else, but one.
  28. That one... you can't know.
  29. It's only your decision.
  30. At yourself.
  31. No mercy, or spare.
  32.  
  33.  
  34. Created by 'NoobyGames12'
  35. Edited by 'danny199990'
  36. more editing by dragonboy111122
  37. ]])
  38. print([[Icons:
  39. ! = New
  40. ? = Spoilers
  41. * = Exclusivity
  42. ]])
  43. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  44.   - Originall themes included
  45. ! - Calamity's "Z" has changed.
  46. ! - Starfall EX added.
  47. ! - Mayhem now has Destruction mode.
  48. ! - Chaos theme has been changed.
  49. ! - Purity's theme has been extended.
  50. ? - Corruption's "Z" will have animation sooner.
  51. ! - Calamity's "X" is added, named Starfall.
  52. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  53. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  54. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  55. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  56. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  57.  
  58. I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;).
  59. ]])
  60. --- its obs smooth af do not touch
  61. ---- Sources and functions might be taken from others
  62. plr = game:GetService("Players").LocalPlayer
  63. char = plr.Character
  64. hum = char.Humanoid
  65. local cam = game.Workspace.CurrentCamera
  66. local Controller = plr.LocalPlayer:WaitForChild("ControlScript")
  67. Camera = cam
  68. local CamInterrupt = false
  69. local TwoD = false
  70. local TargetInfo = {nil, nil}
  71. cam.CameraType = "Custom"
  72. t = char.Torso
  73. h = char.Head
  74. ra = char["Right Arm"]
  75. la = char["Left Arm"]
  76. rl = char["Right Leg"]
  77. ll = char["Left Leg"]
  78. tors = char.Torso
  79. lleg = char["Left Leg"]
  80. root = char.HumanoidRootPart
  81. hed = char.Head
  82. rleg = char["Right Leg"]
  83. rarm = char["Right Arm"]
  84. larm = char["Left Arm"]
  85. radian = math.rad
  86. random = math.random
  87. Vec3 = Vector3.new
  88. Inst = Instance.new
  89. cFrame = CFrame.new
  90. Euler = CFrame.fromEulerAnglesXYZ
  91. vt = Vector3.new
  92. bc = BrickColor.new
  93. br = BrickColor.random
  94. it = Instance.new
  95. cf = CFrame.new
  96. local eff = true
  97. local shielding = false
  98.  
  99. print("This is a edit of the star glitcher 3. um... something and if your using this, just call its called The Half Dark Dragon(a star glitcher edit")
  100.  
  101. local Booleans = {
  102.   CamFollow = true,
  103.   GyroUse = true
  104. }
  105.  
  106. function lerp(object, newCFrame, alpha)
  107.   return object:lerp(newCFrame, alpha)
  108. end
  109.  
  110. local Directer = Inst("BodyGyro", root)
  111. Directer.MaxTorque = Vec3(0, 0, 0)
  112. Directer.P = 600000
  113. local CPart = Inst("Part")
  114. CPart.Anchored = true
  115. CPart.CanCollide = false
  116. CPart.Locked = true
  117. CPart.Transparency = 1
  118.  
  119. local rainbowmode = false
  120. local chaosmode = false
  121.  
  122. kan = Instance.new("Sound",char)
  123. kan.Volume = 1.25
  124. kan.TimePosition = 0
  125. kan.PlaybackSpeed = 1
  126. kan.Pitch = 1
  127. kan.SoundId = "rbxassetid://614032233"
  128. kan.Name = "wrecked"
  129. kan.Looped = true
  130. kan:Play()
  131.  
  132. function newTheme(ID,timepos,pitch,vol)
  133. local kanz = kan
  134. --kanz:Stop()
  135. --kanz.Volume = vol
  136. --kanz.TimePosition = timepos
  137. kanz.PlaybackSpeed = pitch
  138. kanz.Pitch = pitch
  139. kanz.SoundId = ID
  140. kanz.Name = "wrecked"
  141. kanz.Looped = true
  142. kanz.Volume = 0.3
  143. --kanz:Play()
  144. --coroutine.resume(coroutine.create(function()
  145. --wait(0.05)
  146. --end))
  147. end
  148.  
  149. function newThemeCust(ID,timepos,pitch,vol)
  150. local kanz = kan
  151. kanz:Stop()
  152. kanz.Volume = vol
  153. kanz.TimePosition = timepos
  154. kanz.PlaybackSpeed = pitch
  155. kanz.Pitch = pitch
  156. kanz.SoundId = ID
  157. kanz.Name = "wrecked"
  158. kanz.Looped = true
  159. kanz:Play()
  160. coroutine.resume(coroutine.create(function()
  161. wait(0.05)
  162. end))
  163. end
  164.  
  165.  
  166.  
  167. function CameraShake(Times, Power, PlayerTarget)
  168. coroutine.resume(coroutine.create(function()
  169. FV = Instance.new("BoolValue", PlayerTarget)
  170. FV.Name = "CameraShake"
  171. for ShakeNum=1,Times do
  172. swait()
  173. local ef=Power
  174.   if ef>=1 then
  175.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  176.   else
  177.    ef=Power*10
  178.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  179.   end  
  180. end
  181. Humanoid.CameraOffset = Vector3.new(0,0,0)
  182. FV:Destroy()
  183. end))
  184. end
  185.  
  186. function CameraEnshaking(Length,Intensity)
  187. coroutine.resume(coroutine.create(function()
  188.       local intensity = 1*Intensity
  189.       local rotM = 0.01*Intensity
  190. for i = 0, Length, 0.1 do
  191. swait()
  192. intensity = intensity - 0.05*Intensity/Length
  193. rotM = rotM - 0.0005*Intensity/Length
  194.       hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  195.       cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  196. end
  197. Humanoid.CameraOffset = Vec3(0, 0, 0)
  198. end))
  199. end
  200. CamShake=function(Part,Distan,Power,Times)
  201. local de=Part.Position
  202. for i,v in pairs(workspace:children()) do
  203.  if v:IsA("Model") and v:findFirstChild("Humanoid") then
  204. for _,c in pairs(v:children()) do
  205. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  206. local Noob=v.Humanoid
  207. if Noob~=nil then
  208. coroutine.resume(coroutine.create(function()
  209. FV = Instance.new("BoolValue", Noob)
  210. FV.Name = "CameraShake"
  211. for ShakeNum=1,Times do
  212. swait()
  213. local ef=Power
  214.   if ef>=1 then
  215.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  216.   else
  217.    ef=Power*10
  218.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  219.   end  
  220. end
  221. Humanoid.CameraOffset = Vector3.new(0,0,0)
  222. FV:Destroy()
  223. end))
  224. CameraShake(Times, Power, Noob)
  225. end
  226. end
  227. end
  228. end
  229. end
  230. end
  231.  
  232. function chatfunc(text,color)
  233. local chat = coroutine.wrap(function()
  234. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  235. Character:FindFirstChild("TalkingBillBoard"):destroy()
  236. end
  237. local naeeym2 = Instance.new("BillboardGui",Character)
  238. naeeym2.Size = UDim2.new(0,100,0,40)
  239. naeeym2.StudsOffset = Vector3.new(0,3,0)
  240. naeeym2.Adornee = Character.Head
  241. naeeym2.Name = "TalkingBillBoard"
  242. local tecks2 = Instance.new("TextLabel",naeeym2)
  243. tecks2.BackgroundTransparency = 1
  244. tecks2.BorderSizePixel = 0
  245. tecks2.Text = ""
  246. tecks2.Font = "SciFi"
  247. tecks2.TextSize = 30
  248. tecks2.TextStrokeTransparency = 0
  249. tecks2.TextColor3 = color
  250. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  251. tecks2.Size = UDim2.new(1,0,0.5,0)
  252. local tecks3 = Instance.new("TextLabel",naeeym2)
  253. tecks3.BackgroundTransparency = 1
  254. tecks3.BorderSizePixel = 0
  255. tecks3.Text = ""
  256. tecks3.Font = "SciFi"
  257. tecks3.TextSize = 30
  258. tecks3.TextStrokeTransparency = 0
  259. tecks3.TextColor3 = Color3.new(0,0,0)
  260. tecks3.TextStrokeColor3 = color
  261. tecks3.Size = UDim2.new(1,0,0.5,0)
  262. coroutine.resume(coroutine.create(function()
  263. while true do
  264. swait(1)
  265. plr.Character.wrecked.Volume = 0.3
  266. if chaosmode == true then
  267. tecks2.TextColor3 = BrickColor.random().Color
  268. tecks3.TextStrokeColor3 = BrickColor.random().Color
  269. end
  270. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  271. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  272. tecks2.Rotation = math.random(-5,5)
  273. tecks3.Rotation = math.random(-5,5)
  274. end
  275. end))
  276. for i = 1,string.len(text),1 do
  277. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  278. tecks2.Text = string.sub(text,1,i)
  279. tecks3.Text = string.sub(text,1,i)
  280. swait(1)
  281. end
  282. wait(1)
  283. local randomrot = math.random(1,2)
  284. if randomrot == 1 then
  285. for i = 1, 50 do
  286. swait()
  287. tecks2.Rotation = tecks2.Rotation - .75
  288. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  289. tecks2.TextTransparency = tecks2.TextTransparency + .04
  290. tecks3.Rotation = tecks2.Rotation + .75
  291. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  292. tecks3.TextTransparency = tecks2.TextTransparency + .04
  293. end
  294. elseif randomrot == 2 then
  295.     for i = 1, 50 do
  296. swait()
  297. tecks2.Rotation = tecks2.Rotation + .75
  298. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  299. tecks2.TextTransparency = tecks2.TextTransparency + .04
  300. tecks3.Rotation = tecks2.Rotation - .75
  301. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  302. tecks3.TextTransparency = tecks2.TextTransparency + .04
  303. end
  304. end
  305. naeeym2:Destroy()
  306. end)
  307. chat()
  308. end
  309.  
  310.  
  311. local Create = LoadLibrary("RbxUtility").Create
  312.  
  313. CFuncs = { 
  314.     ["Part"] = {
  315.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  316.             local Part = Create("Part"){
  317.                 Parent = Parent,
  318.                 Reflectance = Reflectance,
  319.                 Transparency = Transparency,
  320.                 CanCollide = false,
  321.                 Locked = true,
  322.                 BrickColor = BrickColor.new(tostring(BColor)),
  323.                 Name = Name,
  324.                 Size = Size,
  325.                 Material = Material,
  326.             }
  327.             RemoveOutlines(Part)
  328.             return Part
  329.         end;
  330.     };
  331.    
  332.     ["Mesh"] = {
  333.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  334.             local Msh = Create(Mesh){
  335.                 Parent = Part,
  336.                 Offset = OffSet,
  337.                 Scale = Scale,
  338.             }
  339.             if Mesh == "SpecialMesh" then
  340.                 Msh.MeshType = MeshType
  341.                 Msh.MeshId = MeshId
  342.             end
  343.             return Msh
  344.         end;
  345.     };
  346.    
  347.     ["Mesh"] = {
  348.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  349.             local Msh = Create(Mesh){
  350.                 Parent = Part,
  351.                 Offset = OffSet,
  352.                 Scale = Scale,
  353.             }
  354.             if Mesh == "SpecialMesh" then
  355.                 Msh.MeshType = MeshType
  356.                 Msh.MeshId = MeshId
  357.             end
  358.             return Msh
  359.         end;
  360.     };
  361.    
  362.     ["Weld"] = {
  363.         Create = function(Parent, Part0, Part1, C0, C1)
  364.             local Weld = Create("Weld"){
  365.                 Parent = Parent,
  366.                 Part0 = Part0,
  367.                 Part1 = Part1,
  368.                 C0 = C0,
  369.                 C1 = C1,
  370.             }
  371.             return Weld
  372.         end;
  373.     };
  374.  
  375.     ["Sound"] = {
  376.         Create = function(id, par, vol, pit)
  377.             coroutine.resume(coroutine.create(function()
  378.                 local S = Create("Sound"){
  379.                     Volume = vol,
  380.                                         Name = "EffectSoundo",
  381.                     Pitch = pit or 1,
  382.                     SoundId = id,
  383.                     Parent = par or workspace,
  384.                 }
  385.                 wait()
  386.                 S:play()
  387.                 game:GetService("Debris"):AddItem(S, 10)
  388.             end))
  389.         end;
  390.     };
  391.  
  392. ["LongSound"] = {
  393.         Create = function(id, par, vol, pit)
  394.             coroutine.resume(coroutine.create(function()
  395.                 local S = Create("Sound"){
  396.                     Volume = vol,
  397.                     Pitch = pit or 1,
  398.                     SoundId = id,
  399.                     Parent = par or workspace,
  400.                 }
  401.                 wait()
  402.                 S:play()
  403.                 game:GetService("Debris"):AddItem(S, 30)
  404.             end))
  405.         end;
  406.     };
  407.    
  408.     ["ParticleEmitter"] = {
  409.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  410.             local fp = Create("ParticleEmitter"){
  411.                 Parent = Parent,
  412.                 Color = ColorSequence.new(Color1, Color2),
  413.                 LightEmission = LightEmission,
  414.                 Size = Size,
  415.                 Texture = Texture,
  416.                 Transparency = Transparency,
  417.                 ZOffset = ZOffset,
  418.                 Acceleration = Accel,
  419.                 Drag = Drag,
  420.                 LockedToPart = LockedToPart,
  421.                 VelocityInheritance = VelocityInheritance,
  422.                 EmissionDirection = EmissionDirection,
  423.                 Enabled = Enabled,
  424.                 Lifetime = LifeTime,
  425.                 Rate = Rate,
  426.                 Rotation = Rotation,
  427.                 RotSpeed = RotSpeed,
  428.                 Speed = Speed,
  429.                 VelocitySpread = VelocitySpread,
  430.             }
  431.             return fp
  432.         end;
  433.     };
  434.  
  435.     CreateTemplate = {
  436.    
  437.     };
  438. }
  439.  
  440.  
  441.  
  442. New = function(Object, Parent, Name, Data)
  443.     local Object = Instance.new(Object)
  444.     for Index, Value in pairs(Data or {}) do
  445.         Object[Index] = Value
  446.     end
  447.     Object.Parent = Parent
  448.     Object.Name = Name
  449.     return Object
  450. end
  451. local halocolor = BrickColor.new("Pastel light blue")
  452. local halocolor2 = BrickColor.new("Cool yellow")
  453. local starcolor = BrickColor.new("Bright yellow")
  454. local lunacolor = BrickColor.new("Navy blue")
  455. local lunacolor2 = BrickColor.new("Bright blue")
  456. local wepcolor = BrickColor.new("Really black")
  457. local maincolor = BrickColor.new("Really black")
  458. local m = Instance.new("Model",char)
  459. local m2 = Instance.new("Model",char)
  460. local m3 = Instance.new("Model",char)
  461. local mw1 = Instance.new("Model",char)
  462. local mw2 = Instance.new("Model",char)
  463.  
  464. local extrawingmod1 = Instance.new("Model",char)
  465. local extrawingmod2 = Instance.new("Model",char)
  466.  
  467. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  468. local p = Instance.new("Part")
  469. p.TopSurface = 0
  470. p.BottomSurface = 0
  471. p.Parent = parent
  472. p.Size = Vector3.new(0.1,0.1,0.1)
  473. p.Transparency = transparency
  474. p.Reflectance = reflectance
  475. p.CanCollide = false
  476. p.Locked = true
  477. p.BrickColor = brickcolor
  478. p.Material = material
  479. return p
  480. end
  481.  
  482. function CreateMesh(parent,meshtype,x1,y1,z1)
  483. local mesh = Instance.new("SpecialMesh",parent)
  484. mesh.MeshType = meshtype
  485. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  486. return mesh
  487. end
  488.  
  489. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  490. local mesh = Instance.new("SpecialMesh",parent)
  491. mesh.MeshType = "FileMesh"
  492. mesh.MeshId = meshid
  493. mesh.Scale = Vector3.new(x1,y1,z1)
  494. return mesh
  495. end
  496.  
  497.  
  498. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  499. local mesh = Instance.new("SpecialMesh",parent)
  500. mesh.MeshType = "FileMesh"
  501. mesh.MeshId = meshid
  502. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  503. mesh.Scale = Vector3.new(x1,y1,z1)
  504. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  505. return mesh
  506. end
  507.  
  508. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  509. local weld = Instance.new("Weld")
  510. weld.Parent = parent
  511. weld.Part0 = part0
  512. weld.Part1 = part1
  513. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  514. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  515. return weld
  516. end
  517.  
  518.  
  519. --------------
  520. local secondchar = Instance.new("Model",char)
  521. local GhostCol = BrickColor.new("Really red")
  522. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  523. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  524. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  525.  
  526. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  527. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  528. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529.  
  530. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  531. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  532. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  533.  
  534. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  535. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  536. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  537.  
  538. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  539. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  540. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  541.  
  542. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  543. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  544. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  545. --------------
  546. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  547. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  548. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  549. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550.  
  551. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  552. CreateMesh(handle,"Brick",0,0,0)
  553. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  554. local valuaring = 10
  555. for i = 0, 49 do
  556.     valuaring = valuaring + 10
  557. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  558. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  559. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  560. end
  561.  
  562. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  563. CreateMesh(handle,"Brick",0,0,0)
  564. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  565. local valuaring = 10
  566. for i = 0, 49 do
  567.     valuaring = valuaring + 10
  568. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  569. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  570. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571. end
  572.  
  573.  
  574. local handle = CreateParta(m,1,1,"Neon",maincolor)
  575. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  576. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  577.  
  578. --- Left wing.
  579.  
  580. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  581. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  582. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  583.  
  584. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  585. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  586. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  587. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  588. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  589. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  590. A0 = Instance.new('Attachment',wed)
  591. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  592. CreateMesh(wed,"Wedge",0.05,0.5,3)
  593. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  594. A1 = Instance.new('Attachment',wed)
  595. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  596. CreateMesh(wed,"Wedge",0.05,3,0.5)
  597. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  598.  
  599. tl1 = Instance.new('Trail',wed)
  600. tl1.Attachment0 = A0
  601. tl1.Attachment1 = A1
  602. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  603. tl1.LightEmission = 1
  604. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  605. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  606. tl1.Lifetime = 0.6
  607.  
  608.  
  609. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  610. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  611. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  612.  
  613. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  614. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  615. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  616. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  617. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  618. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  619. A0 = Instance.new('Attachment',wed)
  620. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  621. CreateMesh(wed,"Wedge",0.05,0.5,3)
  622. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623. A1 = Instance.new('Attachment',wed)
  624. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,3,0.5)
  626. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627.  
  628. tl2 = Instance.new('Trail',wed)
  629. tl2.Attachment0 = A0
  630. tl2.Attachment1 = A1
  631. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  632. tl2.LightEmission = 1
  633. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  634. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  635. tl2.Lifetime = 0.6
  636.  
  637. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  638. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  639. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  640.  
  641. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  643. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  646. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647. A0 = Instance.new('Attachment',wed)
  648. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  649. CreateMesh(wed,"Wedge",0.05,0.5,3)
  650. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651. A1 = Instance.new('Attachment',wed)
  652. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  653. CreateMesh(wed,"Wedge",0.05,3,0.5)
  654. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  655.  
  656. tl3 = Instance.new('Trail',wed)
  657. tl3.Attachment0 = A0
  658. tl3.Attachment1 = A1
  659. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  660. tl3.LightEmission = 1
  661. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  662. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  663. tl3.Lifetime = 0.6
  664.  
  665. tl1.Enabled = false
  666. tl2.Enabled = false
  667. tl3.Enabled = false
  668. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  669. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  670. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  671.  
  672. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  673. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  674. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  677. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  679. CreateMesh(wed,"Wedge",0.05,0.5,3)
  680. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  681. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,3,0.5)
  683. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684.  
  685. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  686. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  687. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  688.  
  689. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  690. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  691. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  692. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  693. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  694. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  695. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  696. CreateMesh(wed,"Wedge",0.05,0.5,3)
  697. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  699. CreateMesh(wed,"Wedge",0.05,3,0.5)
  700. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701.  
  702. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  703. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  704. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  705.  
  706. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  708. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  711. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,0.5,3)
  714. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  716. CreateMesh(wed,"Wedge",0.05,3,0.5)
  717. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718.  
  719. -- Right wing.
  720.  
  721. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  722. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  723. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  724.  
  725. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  727. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728. A0 = Instance.new('Attachment',wed)
  729. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  731. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,3)
  734. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,3,0.5)
  737. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. A1 = Instance.new('Attachment',wed)
  739.  
  740. tr1 = Instance.new('Trail',wed)
  741. tr1.Attachment0 = A0
  742. tr1.Attachment1 = A1
  743. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  744. tr1.LightEmission = 1
  745. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  746. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  747. tr1.Lifetime = 0.6
  748.  
  749. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  750. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  751. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  752.  
  753. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  754. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  755. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  756. A0 = Instance.new('Attachment',wed)
  757. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  759. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  761. CreateMesh(wed,"Wedge",0.05,0.5,3)
  762. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  763. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  764. CreateMesh(wed,"Wedge",0.05,3,0.5)
  765. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  766. A1 = Instance.new('Attachment',wed)
  767.  
  768. tr2 = Instance.new('Trail',wed)
  769. tr2.Attachment0 = A0
  770. tr2.Attachment1 = A1
  771. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  772. tr2.LightEmission = 1
  773. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  774. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  775. tr2.Lifetime = 0.6
  776.  
  777. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  778. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  779. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  780.  
  781. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  782. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  783. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  784. A0 = Instance.new('Attachment',wed)
  785. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  787. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,0.5,3)
  790. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  792. CreateMesh(wed,"Wedge",0.05,3,0.5)
  793. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  794. A1 = Instance.new('Attachment',wed)
  795.  
  796. tr3 = Instance.new('Trail',wed)
  797. tr3.Attachment0 = A0
  798. tr3.Attachment1 = A1
  799. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  800. tr3.LightEmission = 1
  801. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  802. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  803. tr3.Lifetime = 0.6
  804.  
  805.  
  806. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  807. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  808. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809.  
  810. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  812. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  815. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,0.5,3)
  818. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,3,0.5)
  821. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822.  
  823. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  824. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  825. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826.  
  827. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  828. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  829. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  831. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  832. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,3)
  835. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,3,0.5)
  838. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839.  
  840. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  841. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  842. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843.  
  844. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  846. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  849. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  851. CreateMesh(wed,"Wedge",0.05,0.5,3)
  852. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  854. CreateMesh(wed,"Wedge",0.05,3,0.5)
  855. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  856.  
  857. ---- HERES THE RING
  858.  
  859.  
  860. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  861. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  862. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  864. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  865. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  867. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  868. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869.  
  870.  
  871. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  872. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  873. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874.  
  875. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  876. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  877. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878.  
  879.  
  880.  
  881. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  882. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  883. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884.  
  885. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  886. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  887. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888.  
  889. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  890. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  891. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892.  
  893. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  894. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  895. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  897. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  898. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899.  
  900. --- second ring
  901.  
  902. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  903. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  904. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  906. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  907. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  908. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  909. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  910. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  913. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  914. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915.  
  916. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  917. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  918. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920.  
  921.  
  922. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  923. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  924. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925.  
  926. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  927. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  928. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929.  
  930. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  931. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  932. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933.  
  934. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  935. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  936. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  937. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  938. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  939. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  940.  
  941.  
  942.  
  943. for i, v in pairs(m:GetChildren()) do
  944. if v:IsA("Part") then
  945. v.BrickColor = BrickColor.new("Really black")
  946. v.Material = "Glass"
  947. end
  948. end
  949. for i, v in pairs(m2:GetChildren()) do
  950. if v:IsA("Part") then
  951. v.BrickColor = BrickColor.new("Crimson")
  952. v.Material = "Granite"
  953. end
  954. end
  955. for i, v in pairs(m3:GetChildren()) do
  956. if v:IsA("Part") then
  957. v.BrickColor = BrickColor.new("Really red")
  958. v.Material = "Neon"
  959. end
  960. end
  961. for i, v in pairs(mw2:GetChildren()) do
  962. if v:IsA("Part") then
  963. v.BrickColor = BrickColor.new("Really red")
  964. v.Material = "Neon"
  965. end
  966. end
  967. for i, v in pairs(mw1:GetChildren()) do
  968. if v:IsA("Part") then
  969. v.Transparency = 1
  970. v.BrickColor = BrickColor.new("Really red")
  971. v.Material = "Neon"
  972. end
  973. end
  974. for i, v in pairs(extrawingmod1:GetChildren()) do
  975. if v:IsA("Part") then
  976. v.Transparency = 1
  977. v.BrickColor = BrickColor.new("White")
  978. v.Material = "Neon"
  979. end
  980. end
  981. for i, v in pairs(extrawingmod2:GetChildren()) do
  982. if v:IsA("Part") then
  983. v.Transparency = 1
  984. v.BrickColor = BrickColor.new("White")
  985. v.Material = "Neon"
  986. end
  987. end
  988. local MAINRUINCOLOR = BrickColor.new("Really red")
  989. ------
  990.  
  991.  
  992. function RemoveOutlines(part)
  993.   part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  994. end
  995. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  996.   local Part = Create("Part")({
  997.     Parent = Parent,
  998.     Reflectance = Reflectance,
  999.     Transparency = Transparency,
  1000.     CanCollide = false,
  1001.     Locked = true,
  1002.     BrickColor = BrickColor.new(tostring(BColor)),
  1003.     Name = Name,
  1004.     Size = Size,
  1005.     Material = Material
  1006.   })
  1007.   Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1008.   RemoveOutlines(Part)
  1009.   return Part
  1010. end
  1011. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1012.   local Msh = Create(Mesh)({
  1013.     Parent = Part,
  1014.     Offset = OffSet,
  1015.     Scale = Scale
  1016.   })
  1017.   if Mesh == "SpecialMesh" then
  1018.     Msh.MeshType = MeshType
  1019.     Msh.MeshId = MeshId
  1020.   end
  1021.   return Msh
  1022. end
  1023. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1024.   local Weld = Create("Weld")({
  1025.     Parent = Parent,
  1026.     Part0 = Part0,
  1027.     Part1 = Part1,
  1028.     C0 = C0,
  1029.     C1 = C1
  1030.   })
  1031.   return Weld
  1032. end
  1033.  
  1034. Player=game:GetService("Players").LocalPlayer
  1035. Character=Player.Character
  1036. PlayerGui=Player.PlayerGui
  1037. Backpack=Player.Backpack
  1038. Torso=Character.Torso
  1039. Head=Character.Head
  1040. Humanoid=Character.Humanoid
  1041. m=Instance.new('Model',Character)
  1042. LeftArm=Character["Left Arm"]
  1043. LeftLeg=Character["Left Leg"]
  1044. RightArm=Character["Right Arm"]
  1045. RightLeg=Character["Right Leg"]
  1046. LS=Torso["Left Shoulder"]
  1047. LH=Torso["Left Hip"]
  1048. RS=Torso["Right Shoulder"]
  1049. RH=Torso["Right Hip"]
  1050. Face = Head.face
  1051. Neck=Torso.Neck
  1052. it=Instance.new
  1053. attacktype=1
  1054. vt=Vector3.new
  1055. cf=CFrame.new
  1056. euler=CFrame.fromEulerAnglesXYZ
  1057. angles=CFrame.Angles
  1058. cloaked=false
  1059. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1060. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1061. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1062. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1063. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1064. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1065. RootPart=Character.HumanoidRootPart
  1066. RootJoint=RootPart.RootJoint
  1067. RootCF=euler(-1.57,0,3.14)
  1068. attack = false
  1069. attackdebounce = false
  1070. deb=false
  1071. equipped=true
  1072. hand=false
  1073. MMouse=nil
  1074. combo=0
  1075. mana=0
  1076. trispeed=.2
  1077. attackmode='none'
  1078. local idle=0
  1079. local Anim="Idle"
  1080. local Effects={}
  1081. local gun=false
  1082. local shoot=false
  1083. local sine = 0
  1084. local change = 1
  1085. player=nil
  1086.  
  1087.  
  1088. local toggleTag = true
  1089. local txt = Instance.new("BillboardGui", Head)
  1090. txt.Adornee = nil
  1091. txt.Name = "NameDetect"
  1092. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1093. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1094. local text = Instance.new("TextLabel", txt)
  1095. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1096. text.FontSize = "Size8"
  1097. text.TextScaled = true
  1098. text.TextTransparency = 0
  1099. text.BackgroundTransparency = 1
  1100. text.TextTransparency = 0
  1101. text.TextStrokeTransparency = 0
  1102. text.Font = "Fantasy"
  1103. text.TextStrokeColor3 = Color3.new(1,0,0)
  1104. text.TextColor3 = Color3.new(0,0,0)
  1105. text.Text = "Mayhem"
  1106.  
  1107. function RecolorTextAndRename(name,col1,col2)
  1108. text.TextStrokeColor3 = col2
  1109. text.TextColor3 = col1
  1110. text.Text = name
  1111. end
  1112. mouse=Player:GetMouse()
  1113. --save shoulders
  1114. RSH, LSH=nil, nil
  1115. --welds
  1116. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1117. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1118. LH=Torso["Left Hip"]
  1119. RH=Torso["Right Hip"]
  1120. TorsoColor=Torso.BrickColor
  1121. function NoOutline(Part)
  1122. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1123. end
  1124. player=Player
  1125. ch=Character
  1126. RSH=ch.Torso["Right Shoulder"]
  1127. LSH=ch.Torso["Left Shoulder"]
  1128. --
  1129. RSH.Parent=nil
  1130. LSH.Parent=nil
  1131. --
  1132. RW.Name="Right Shoulder"
  1133. RW.Part0=ch.Torso
  1134. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1135. RW.C1=cf(0, 0.5, 0)
  1136. RW.Part1=ch["Right Arm"]
  1137. RW.Parent=ch.Torso
  1138. --
  1139. LW.Name="Left Shoulder"
  1140. LW.Part0=ch.Torso
  1141. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1142. LW.C1=cf(0, 0.5, 0)
  1143. LW.Part1=ch["Left Arm"]
  1144. LW.Parent=ch.Torso
  1145.  
  1146. local Stats=Instance.new("BoolValue")
  1147. Stats.Name="Stats"
  1148. Stats.Parent=Character
  1149. local Atk=Instance.new("NumberValue")
  1150. Atk.Name="Damage"
  1151. Atk.Parent=Stats
  1152. Atk.Value=1
  1153. local Def=Instance.new("NumberValue")
  1154. Def.Name="Defense"
  1155. Def.Parent=Stats
  1156. Def.Value=1
  1157. local Speed=Instance.new("NumberValue")
  1158. Speed.Name="Speed"
  1159. Speed.Parent=Stats
  1160. Speed.Value=1
  1161. local Mvmt=Instance.new("NumberValue")
  1162. Mvmt.Name="Movement"
  1163. Mvmt.Parent=Stats
  1164. Mvmt.Value=1
  1165.  
  1166. local donum=0
  1167.  
  1168.  
  1169. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1170. local fp=it("Part")
  1171. fp.formFactor=formfactor
  1172. fp.Parent=parent
  1173. fp.Reflectance=reflectance
  1174. fp.Transparency=transparency
  1175. fp.CanCollide=false
  1176. fp.Locked=true
  1177. fp.BrickColor=brickcolor
  1178. fp.Name=name
  1179. fp.Size=size
  1180. fp.Position=Torso.Position
  1181. NoOutline(fp)
  1182. fp.Material="SmoothPlastic"
  1183. fp:BreakJoints()
  1184. return fp
  1185. end
  1186.  
  1187. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1188. local mesh=it(Mesh)
  1189. mesh.Parent=part
  1190. if Mesh=="SpecialMesh" then
  1191. mesh.MeshType=meshtype
  1192. if meshid~="nil" then
  1193. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1194. end
  1195. end
  1196. mesh.Offset=offset
  1197. mesh.Scale=scale
  1198. return mesh
  1199. end
  1200.  
  1201. function weld(parent,part0,part1,c0)
  1202. local weld=it("Weld")
  1203. weld.Parent=parent
  1204. weld.Part0=part0
  1205. weld.Part1=part1
  1206. weld.C0=c0
  1207. return weld
  1208. end
  1209.  
  1210. local Color1=Torso.BrickColor
  1211.  
  1212. local bodvel=Instance.new("BodyVelocity")
  1213. local bg=Instance.new("BodyGyro")
  1214.  
  1215. function swait(num)
  1216. if num==0 or num==nil then
  1217. game:service'RunService'.Stepped:wait(0)
  1218. else
  1219. for i=0,num do
  1220. game:service'RunService'.Stepped:wait(0)
  1221. end
  1222. end
  1223. end
  1224.  
  1225. -------- RAINBOW LEAVE IT TO ME
  1226. local r = 255
  1227. local g = 0
  1228. local b = 0
  1229. coroutine.resume(coroutine.create(function()
  1230. while wait() do
  1231.     for i = 0, 254/5 do
  1232.         swait()
  1233.         g = g + 5
  1234.     end
  1235.     for i = 0, 254/5 do
  1236.         swait()
  1237.         r = r - 5
  1238.     end
  1239.     for i = 0, 254/5 do
  1240.         swait()
  1241.         b = b + 5
  1242.     end
  1243.     for i = 0, 254/5 do
  1244.         swait()
  1245.         g = g - 5
  1246.     end
  1247.     for i = 0, 254/5 do
  1248.         swait()
  1249.         r = r + 5
  1250.     end
  1251.     for i = 0, 254/5 do
  1252.         swait()
  1253.         b = b - 5
  1254.     end
  1255. end
  1256. end))
  1257.  
  1258.  
  1259. so = function(id,par,vol,pit)
  1260. coroutine.resume(coroutine.create(function()
  1261. local sou = Instance.new("Sound",par or workspace)
  1262. sou.Volume=vol
  1263. sou.Pitch=pit or 1
  1264. sou.SoundId=id
  1265. swait()
  1266. sou:play()
  1267. game:GetService("Debris"):AddItem(sou,6)
  1268. end))
  1269. end
  1270.  
  1271. function clerp(a,b,t)
  1272. local qa = {QuaternionFromCFrame(a)}
  1273. local qb = {QuaternionFromCFrame(b)}
  1274. local ax, ay, az = a.x, a.y, a.z
  1275. local bx, by, bz = b.x, b.y, b.z
  1276. local _t = 1-t
  1277. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1278. end
  1279.  
  1280. function QuaternionFromCFrame(cf)
  1281. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1282. local trace = m00 + m11 + m22
  1283. if trace > 0 then
  1284. local s = math.sqrt(1 + trace)
  1285. local recip = 0.5/s
  1286. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1287. else
  1288. local i = 0
  1289. if m11 > m00 then
  1290. i = 1
  1291. end
  1292. if m22 > (i == 0 and m00 or m11) then
  1293. i = 2
  1294. end
  1295. if i == 0 then
  1296. local s = math.sqrt(m00-m11-m22+1)
  1297. local recip = 0.5/s
  1298. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1299. elseif i == 1 then
  1300. local s = math.sqrt(m11-m22-m00+1)
  1301. local recip = 0.5/s
  1302. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1303. elseif i == 2 then
  1304. local s = math.sqrt(m22-m00-m11+1)
  1305. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1306. end
  1307. end
  1308. end
  1309.  
  1310. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1311. local xs, ys, zs = x + x, y + y, z + z
  1312. local wx, wy, wz = w*xs, w*ys, w*zs
  1313. local xx = x*xs
  1314. local xy = x*ys
  1315. local xz = x*zs
  1316. local yy = y*ys
  1317. local yz = y*zs
  1318. local zz = z*zs
  1319. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1320. end
  1321.  
  1322. function QuaternionSlerp(a, b, t)
  1323. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1324. local startInterp, finishInterp;
  1325. if cosTheta >= 0.0001 then
  1326. if (1 - cosTheta) > 0.0001 then
  1327. local theta = math.acos(cosTheta)
  1328. local invSinTheta = 1/math.sin(theta)
  1329. startInterp = math.sin((1-t)*theta)*invSinTheta
  1330. finishInterp = math.sin(t*theta)*invSinTheta  
  1331. else
  1332. startInterp = 1-t
  1333. finishInterp = t
  1334. end
  1335. else
  1336. if (1+cosTheta) > 0.0001 then
  1337. local theta = math.acos(-cosTheta)
  1338. local invSinTheta = 1/math.sin(theta)
  1339. startInterp = math.sin((t-1)*theta)*invSinTheta
  1340. finishInterp = math.sin(t*theta)*invSinTheta
  1341. else
  1342. startInterp = t-1
  1343. finishInterp = t
  1344. end
  1345. end
  1346. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1347. end
  1348.  
  1349. local function CFrameFromTopBack(at, top, back)
  1350. local right = top:Cross(back)
  1351. return CFrame.new(at.x, at.y, at.z,
  1352. right.x, top.x, back.x,
  1353. right.y, top.y, back.y,
  1354. right.z, top.z, back.z)
  1355. end
  1356.  
  1357. function Triangle(a, b, c)
  1358. local edg1 = (c-a):Dot((b-a).unit)
  1359. local edg2 = (a-b):Dot((c-b).unit)
  1360. local edg3 = (b-c):Dot((a-c).unit)
  1361. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1362. a, b, c = a, b, c
  1363. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1364. a, b, c = b, c, a
  1365. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1366. a, b, c = c, a, b
  1367. else
  1368. assert(false, "unreachable")
  1369. end
  1370.  
  1371. local len1 = (c-a):Dot((b-a).unit)
  1372. local len2 = (b-a).magnitude - len1
  1373. local width = (a + (b-a).unit*len1 - c).magnitude
  1374.  
  1375. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1376.  
  1377. local list = {}
  1378.  
  1379. if len1 > 0.01 then
  1380. local w1 = Instance.new('WedgePart', m)
  1381. game:GetService("Debris"):AddItem(w1,5)
  1382. w1.Material = "SmoothPlastic"
  1383. w1.FormFactor = 'Custom'
  1384. w1.BrickColor = BrickColor.new("Really red")
  1385. w1.Transparency = 0
  1386. w1.Reflectance = 0
  1387. w1.Material = "SmoothPlastic"
  1388. w1.CanCollide = false
  1389. local l1 = Instance.new("PointLight",w1)
  1390. l1.Color = Color3.new(170,0,0)
  1391. NoOutline(w1)
  1392. local sz = Vector3.new(0.2, width, len1)
  1393. w1.Size = sz
  1394. local sp = Instance.new("SpecialMesh",w1)
  1395. sp.MeshType = "Wedge"
  1396. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1397. w1:BreakJoints()
  1398. w1.Anchored = true
  1399. w1.Parent = workspace
  1400. w1.Transparency = 0.7
  1401. table.insert(Effects,{w1,"Disappear",.01})
  1402. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1403. table.insert(list,w1)
  1404. end
  1405.  
  1406. if len2 > 0.01 then
  1407. local w2 = Instance.new('WedgePart', m)
  1408. game:GetService("Debris"):AddItem(w2,5)
  1409. w2.Material = "SmoothPlastic"
  1410. w2.FormFactor = 'Custom'
  1411. w2.BrickColor = BrickColor.new("Really red")
  1412. w2.Transparency = 0
  1413. w2.Reflectance = 0
  1414. w2.Material = "SmoothPlastic"
  1415. w2.CanCollide = false
  1416. local l2 = Instance.new("PointLight",w2)
  1417. l2.Color = Color3.new(170,0,0)
  1418. NoOutline(w2)
  1419. local sz = Vector3.new(0.2, width, len2)
  1420. w2.Size = sz
  1421. local sp = Instance.new("SpecialMesh",w2)
  1422. sp.MeshType = "Wedge"
  1423. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1424. w2:BreakJoints()
  1425. w2.Anchored = true
  1426. w2.Parent = workspace
  1427. w2.Transparency = 0.7
  1428. table.insert(Effects,{w2,"Disappear",.01})
  1429. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1430. table.insert(list,w2)
  1431. end
  1432. return unpack(list)
  1433. end
  1434.  
  1435.  
  1436. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1437.   if hit.Parent == nil then
  1438.     return
  1439.   end
  1440.   local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1441.   for _, v in pairs(hit.Parent:children()) do
  1442.     if v:IsA("Humanoid") then
  1443.       h = v
  1444.     end
  1445.   end
  1446.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1447.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1448.       return
  1449.     end
  1450.     local c = Create("ObjectValue")({
  1451.       Name = "creator",
  1452.       Value = game:service("Players").LocalPlayer,
  1453.       Parent = h
  1454.     })
  1455.     game:GetService("Debris"):AddItem(c, 0.5)
  1456.     if HitSound ~= nil and HitPitch ~= nil then
  1457.       CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1458.     end
  1459.     local Damage = math.random(minim, maxim)
  1460.     local blocked = false
  1461.     local block = hit.Parent:findFirstChild("Block")
  1462.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1463.       blocked = true
  1464.       block.Value = block.Value - 1
  1465.       print(block.Value)
  1466.     end
  1467.     if blocked == false then
  1468.       HitHealth = h.Health
  1469.       h.Health = h.Health - Damage
  1470.       if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1471.         print("gained kill")
  1472.       end
  1473.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1474.     else
  1475.       h.Health = h.Health - Damage / 2
  1476.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1477.     end
  1478.     if Type == "Knockdown" then
  1479.       local hum = hit.Parent.Humanoid
  1480.       hum.PlatformStand = true
  1481.       coroutine.resume(coroutine.create(function(HHumanoid)
  1482.         swait(1)
  1483.         HHumanoid.PlatformStand = false
  1484.       end), hum)
  1485.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1486.       local bodvol = Create("BodyVelocity")({
  1487.         velocity = angle * knockback,
  1488.         P = 5000,
  1489.         maxForce = Vector3.new(8000, 8000, 8000),
  1490.         Parent = hit
  1491.       })
  1492.       local rl = Create("BodyAngularVelocity")({
  1493.         P = 3000,
  1494.         maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1495.         angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1496.         Parent = hit
  1497.       })
  1498.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1499.       game:GetService("Debris"):AddItem(rl, 0.5)
  1500.     elseif Type == "Normal" then
  1501.       local vp = Create("BodyVelocity")({
  1502.         P = 500,
  1503.         maxForce = Vector3.new(math.huge, 0, math.huge),
  1504.         velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1505.       })
  1506.       if knockback > 0 then
  1507.         vp.Parent = hit.Parent.Head
  1508.       end
  1509.       game:GetService("Debris"):AddItem(vp, 0.5)
  1510.     elseif Type == "Up" then
  1511.       local bodyVelocity = Create("BodyVelocity")({
  1512.         velocity = Vector3.new(0, 20, 0),
  1513.         P = 5000,
  1514.         maxForce = Vector3.new(8000, 8000, 8000),
  1515.         Parent = hit
  1516.       })
  1517.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1518.       local bodyVelocity = Create("BodyVelocity")({
  1519.         velocity = Vector3.new(0, 20, 0),
  1520.         P = 5000,
  1521.         maxForce = Vector3.new(8000, 8000, 8000),
  1522.         Parent = hit
  1523.       })
  1524.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1525.     elseif Type == "Leech" then
  1526.       local hum = hit.Parent.Humanoid
  1527.       if hum ~= nil then
  1528.         for i = 0, 2 do
  1529.           Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1530.         end
  1531.         Humanoid.Health = Humanoid.Health + 10
  1532.       end
  1533.     elseif Type == "UpKnock" then
  1534.       local hum = hit.Parent.Humanoid
  1535.       hum.PlatformStand = true
  1536.       if hum ~= nil then
  1537.         hitr = true
  1538.       end
  1539.       coroutine.resume(coroutine.create(function(HHumanoid)
  1540.         swait(5)
  1541.         HHumanoid.PlatformStand = false
  1542.         hitr = false
  1543.       end), hum)
  1544.       local bodyVelocity = Create("BodyVelocity")({
  1545.         velocity = Vector3.new(0, 20, 0),
  1546.         P = 5000,
  1547.         maxForce = Vector3.new(8000, 8000, 8000),
  1548.         Parent = hit
  1549.       })
  1550.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1551.       local bodyVelocity = Create("BodyVelocity")({
  1552.         velocity = Vector3.new(0, 20, 0),
  1553.         P = 5000,
  1554.         maxForce = Vector3.new(8000, 8000, 8000),
  1555.         Parent = hit
  1556.       })
  1557.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1558.     elseif Type == "Snare" then
  1559.       local bp = Create("BodyPosition")({
  1560.         P = 2000,
  1561.         D = 100,
  1562.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1563.         position = hit.Parent.Torso.Position,
  1564.         Parent = hit.Parent.Torso
  1565.       })
  1566.       game:GetService("Debris"):AddItem(bp, 1)
  1567.     elseif Type == "Slashnare" then
  1568.       Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1569.       for i = 1, math.random(4, 5) do
  1570.         Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1571.       end
  1572.       local bp = Create("BodyPosition")({
  1573.         P = 2000,
  1574.         D = 100,
  1575.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1576.         position = hit.Parent.Torso.Position,
  1577.         Parent = hit.Parent.Torso
  1578.       })
  1579.       game:GetService("Debris"):AddItem(bp, 1)
  1580.     elseif Type == "Spike" then
  1581.       CreateBigIceSword(hit.Parent.Torso.CFrame)
  1582.       local bp = Create("BodyPosition")({
  1583.         P = 2000,
  1584.         D = 100,
  1585.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1586.         position = hit.Parent.Torso.Position,
  1587.         Parent = hit.Parent.Torso
  1588.       })
  1589.       game:GetService("Debris"):AddItem(bp, 1)
  1590.     elseif Type == "Freeze" then
  1591.       local BodPos = Create("BodyPosition")({
  1592.         P = 50000,
  1593.         D = 1000,
  1594.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1595.         position = hit.Parent.Torso.Position,
  1596.         Parent = hit.Parent.Torso
  1597.       })
  1598.       local BodGy = Create("BodyGyro")({
  1599.         maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1600.         P = 20000,
  1601.         Parent = hit.Parent.Torso,
  1602.         cframe = hit.Parent.Torso.CFrame
  1603.       })
  1604.       hit.Parent.Torso.Anchored = true
  1605.       coroutine.resume(coroutine.create(function(Part)
  1606.         swait(1.5)
  1607.         Part.Anchored = false
  1608.       end), hit.Parent.Torso)
  1609.       game:GetService("Debris"):AddItem(BodPos, 3)
  1610.       game:GetService("Debris"):AddItem(BodGy, 3)
  1611.     end
  1612.     local debounce = Create("BoolValue")({
  1613.       Name = "DebounceHit",
  1614.       Parent = hit.Parent,
  1615.       Value = true
  1616.     })
  1617.     game:GetService("Debris"):AddItem(debounce, Delay)
  1618.     c = Instance.new("ObjectValue")
  1619.     c.Name = "creator"
  1620.     c.Value = Player
  1621.     c.Parent = h
  1622.     game:GetService("Debris"):AddItem(c, 0.5)
  1623.   end
  1624. end
  1625. function ShowDamage(Pos, Text, Time, Color)
  1626.   local Rate = 0.03333333333333333
  1627.   local Pos = Pos or Vector3.new(0, 0, 0)
  1628.   local Text = Text or ""
  1629.   local Time = Time or 2
  1630.   local Color = Color or Color3.new(1, 0, 1)
  1631.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1632.   EffectPart.Anchored = true
  1633.   local BillboardGui = Create("BillboardGui")({
  1634.     Size = UDim2.new(3, 0, 3, 0),
  1635.     Adornee = EffectPart,
  1636.     Parent = EffectPart
  1637.   })
  1638.   local TextLabel = Create("TextLabel")({
  1639.     BackgroundTransparency = 1,
  1640.     Size = UDim2.new(1, 0, 1, 0),
  1641.     Text = Text,
  1642.     TextColor3 = Color,
  1643.     TextScaled = true,
  1644.     Font = Enum.Font.ArialBold,
  1645.     Parent = BillboardGui
  1646.   })
  1647.   game.Debris:AddItem(EffectPart, Time + 0.1)
  1648.   EffectPart.Parent = game:GetService("Workspace")
  1649.   delay(0, function()
  1650.     local Frames = Time / Rate
  1651.     for Frame = 1, Frames do
  1652.       wait(Rate)
  1653.       local Percent = Frame / Frames
  1654.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1655.       TextLabel.TextTransparency = Percent
  1656.     end
  1657.     if EffectPart and EffectPart.Parent then
  1658.       EffectPart:Destroy()
  1659.     end
  1660.   end)
  1661. end
  1662. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1663.   for _, c in pairs(workspace:children()) do
  1664.     local hum = c:findFirstChildOfClass("Humanoid")
  1665.     if hum ~= nil then
  1666.       local head = c:findFirstChild("Head")
  1667.       if head ~= nil then
  1668.         local targ = head.Position - Part.Position
  1669.         local mag = targ.magnitude
  1670.         if magni >= mag and c.Name ~= Player.Name then
  1671.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1672.         end
  1673.       end
  1674.     end
  1675.   end
  1676. end
  1677.  
  1678. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1679.   for _, c in pairs(workspace:children()) do
  1680.     local hum = c:findFirstChild("Humanoid")
  1681.     if hum ~= nil then
  1682.       local head = c:findFirstChild("Torso")
  1683.       if head ~= nil then
  1684.         local targ = head.Position - Part.Position
  1685.         local mag = targ.magnitude
  1686.         if magni >= mag and c.Name ~= Player.Name then
  1687.     MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1688.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1689.         end
  1690.       end
  1691.     end
  1692.   end
  1693. end
  1694.  
  1695. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1696. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1697. end
  1698.  
  1699. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1700. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1701. prt.Anchored=true
  1702. prt.CFrame=cframe
  1703. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1704. --http://www.roblox.com/asset/?id=4770560
  1705. game:GetService("Debris"):AddItem(prt,2)
  1706. CF=prt.CFrame
  1707. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1708. for i=0,1,0.2 do
  1709. wait()
  1710. Part.CFrame=CF*cf(0,0,-0.4)
  1711. end
  1712. for i=0,1,delay do
  1713. wait()
  1714. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1715. Mesh.Scale=Mesh.Scale
  1716. end
  1717. for i=0,1,0.1 do
  1718. wait()
  1719. Part.Transparency=i
  1720. end
  1721. Part.Parent=nil
  1722. end),prt,msh,CF)
  1723. end
  1724.  
  1725. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1726. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1727. prt.Anchored=true
  1728. prt.Material = "Neon"
  1729. prt.CFrame=cframe
  1730. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1731. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1732. game:GetService("Debris"):AddItem(prt,5)
  1733. coroutine.resume(coroutine.create(function(Part,Mesh)
  1734. for i=0,1,delay do
  1735. swait()
  1736. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1737. Part.Transparency=i
  1738. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1739. end
  1740. Part.Parent=nil
  1741. end),prt,msh)
  1742. end
  1743.  
  1744. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1745. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1746. prt.Anchored=true
  1747. prt.Material = "Neon"
  1748. prt.CFrame=cframe
  1749. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1750. game:GetService("Debris"):AddItem(prt,5)
  1751. coroutine.resume(coroutine.create(function(Part,Mesh)
  1752.     local rtype = rottype
  1753. for i=0,1,delay do
  1754. swait()
  1755. if rtype == 1 then
  1756. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1757. elseif rtype == 2 then
  1758. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1759. end
  1760. Part.Transparency=i
  1761. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1762. end
  1763. Part.Parent=nil
  1764. end),prt,msh)
  1765. end
  1766.  
  1767. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1768. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1769. prt.Anchored=true
  1770. prt.CFrame=cframe
  1771. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1772. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1773. game:GetService("Debris"):AddItem(prt,5)
  1774. coroutine.resume(coroutine.create(function(Part,Mesh)
  1775. for i=0,1,delay do
  1776. wait()
  1777. Part.Transparency=i
  1778. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1779. end
  1780. Part.Parent=nil
  1781. end),prt,msh)
  1782. end
  1783.  
  1784. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1785. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1786. prt.Anchored=true
  1787. prt.Material = "Neon"
  1788. prt.CFrame=cframe
  1789. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1790. game:GetService("Debris"):AddItem(prt,5)
  1791. coroutine.resume(coroutine.create(function(Part,Mesh)
  1792.     local rtype = rottype
  1793. for i=0,1,delay do
  1794. swait()
  1795. if rtype == 1 then
  1796. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1797. elseif rtype == 2 then
  1798. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1799. end
  1800. Part.Transparency=i
  1801. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1802. end
  1803. Part.Parent=nil
  1804. end),prt,msh)
  1805. end
  1806.  
  1807. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1808. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1809. prt.Anchored=true
  1810. prt.Material = "Neon"
  1811. prt.CFrame=cframe
  1812. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1813. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1814. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1815. game:GetService("Debris"):AddItem(prt,5)
  1816. coroutine.resume(coroutine.create(function(Part,Mesh)
  1817.     local rtype = rottype
  1818. for i=0,1,delay do
  1819. swait()
  1820. if rtype == 1 then
  1821. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1822. elseif rtype == 2 then
  1823. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1824. end
  1825. dec.Transparency=i
  1826. dec2.Transparency=i
  1827. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1828. end
  1829. Part.Parent=nil
  1830. end),prt,msh)
  1831. end
  1832.  
  1833. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1834. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1835. prt.Anchored=true
  1836. prt.Material = "Neon"
  1837. prt.CFrame=cframe
  1838. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1839. game:GetService("Debris"):AddItem(prt,5)
  1840. coroutine.resume(coroutine.create(function(Part,Mesh)
  1841.     local rtype = rottype
  1842. for i=0,1,delay do
  1843. swait()
  1844. if rtype == 1 then
  1845. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1846. elseif rtype == 2 then
  1847. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1848. end
  1849. prt.Transparency=i
  1850. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1851. end
  1852. Part.Parent=nil
  1853. end),prt,msh)
  1854. end
  1855.  
  1856. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1857. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1858. prt.Anchored=true
  1859. prt.Material = "Neon"
  1860. prt.CFrame=cframe
  1861. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1862. game:GetService("Debris"):AddItem(prt,5)
  1863. coroutine.resume(coroutine.create(function(Part,Mesh)
  1864.     local rtype = rottype
  1865. for i=0,1,delay do
  1866. swait()
  1867. if rtype == 1 then
  1868. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1869. elseif rtype == 2 then
  1870. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1871. end
  1872. prt.Transparency=i
  1873. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1874. end
  1875. Part.Parent=nil
  1876. end),prt,msh)
  1877. end
  1878.  
  1879. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1880. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1881. prt.Anchored=true
  1882. prt.Material = "Neon"
  1883. prt.CFrame=cframe
  1884. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1885. game:GetService("Debris"):AddItem(prt,5)
  1886. coroutine.resume(coroutine.create(function(Part,Mesh)
  1887.     local rtype = rottype
  1888. for i=0,1,delay do
  1889. swait()
  1890. if rtype == 1 then
  1891. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1892. elseif rtype == 2 then
  1893. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1894. end
  1895. prt.Transparency=i
  1896. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1897. end
  1898. Part.Parent=nil
  1899. end),prt,msh)
  1900. end
  1901.  
  1902. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1903. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1904. prt.Anchored=true
  1905. prt.Material = "Neon"
  1906. prt.CFrame=cframe
  1907. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1908. game:GetService("Debris"):AddItem(prt,5)
  1909. coroutine.resume(coroutine.create(function(Part,Mesh)
  1910.     local rtype = rottype
  1911. for i=0,1,delay do
  1912. swait()
  1913. if rtype == 1 then
  1914. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1915. elseif rtype == 2 then
  1916. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1917. end
  1918. prt.Transparency=i
  1919. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1920. end
  1921. Part.Parent=nil
  1922. end),prt,msh)
  1923. end
  1924.  
  1925. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1926. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1927. prt.Anchored=false
  1928. prt.CFrame=cframe
  1929. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1930. local wld=weld(prt,prt,Parent,cframe)
  1931. game:GetService("Debris"):AddItem(prt,5)
  1932. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1933. for i=0,1,delay do
  1934. wait()
  1935. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1936. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1937. Part.Transparency=i
  1938. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1939. end
  1940. Part.Parent=nil
  1941. end),prt,msh,wld)
  1942. end
  1943.  
  1944. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1945. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1946. prt.Anchored=false
  1947. prt.CFrame=cframe
  1948. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1949. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1950. game:GetService("Debris"):AddItem(prt,5)
  1951. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1952. for i=0,1,delay do
  1953. wait()
  1954. Weld.C0=euler(i*20,0,0)
  1955. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1956. Part.Transparency=i
  1957. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1958. end
  1959. Part.Parent=nil
  1960. end),prt,msh,wld)
  1961. end
  1962.  
  1963. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1964. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1965. prt.Anchored=true
  1966. prt.CFrame=cframe
  1967. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1968. game:GetService("Debris"):AddItem(prt,2)
  1969. coroutine.resume(coroutine.create(function(Part,Mesh)
  1970. for i=0,1,delay do
  1971. wait()
  1972. Part.CFrame=Part.CFrame
  1973. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1974. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1975. prt2.Anchored=true
  1976. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1977. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1978. game:GetService("Debris"):AddItem(prt2,2)
  1979. coroutine.resume(coroutine.create(function(Part,Mesh)
  1980. for i=0,1,0.1 do
  1981. wait()
  1982. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1983. end
  1984. Part.Parent=nil
  1985. end),prt2,msh2)
  1986. end
  1987. for i=0,1,delay*2 do
  1988. wait()
  1989. Part.CFrame=Part.CFrame
  1990. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1991. end
  1992. Part.Parent=nil
  1993. end),prt,msh)
  1994. end
  1995.  
  1996. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1997. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1998. prt.Anchored=true
  1999. prt.CFrame=cframe
  2000. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2001. game:GetService("Debris"):AddItem(prt,2)
  2002. coroutine.resume(coroutine.create(function(Part,Mesh)
  2003. for i=0,1,delay do
  2004. wait()
  2005. Part.CFrame=Part.CFrame
  2006. Part.Transparency=i
  2007. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2008. end
  2009. Part.Parent=nil
  2010. end),prt,msh)
  2011. end
  2012.  
  2013. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2014. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2015. prt.Anchored=true
  2016. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2017. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2018. game:GetService("Debris"):AddItem(prt,2)
  2019. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2020. CF=Part.CFrame
  2021. Numbb=0
  2022. randnumb=math.random()/10
  2023. rand1=math.random()/10
  2024. for i=0,1,rand1 do
  2025. wait()
  2026. CF=CF*cf(0,math.random()/2,0)
  2027. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2028. Part.CFrame=CF*euler(Numbb,0,0)
  2029. Part.Transparency=i
  2030. Numbb=Numbb+randnumb
  2031. end
  2032. Part.Parent=nil
  2033. end),prt,CF,Numbb,randnumb)
  2034. end
  2035.  
  2036. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2037. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2038. prt.Anchored=true
  2039. prt.CFrame=cframe
  2040. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2041. game:GetService("Debris"):AddItem(prt,5)
  2042. coroutine.resume(coroutine.create(function(Part,Mesh)
  2043. for i=0,1,delay do
  2044. wait()
  2045. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2046. Part.Transparency=i
  2047. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2048. end
  2049. Part.Parent=nil
  2050. end),prt,msh)
  2051. end
  2052.  
  2053. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2054. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2055. prt.Anchored=true
  2056. prt.CFrame=cframe
  2057. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2058. game:GetService("Debris"):AddItem(prt,2)
  2059. coroutine.resume(coroutine.create(function(Part,Mesh)
  2060. for i=0,1,delay do
  2061. wait()
  2062. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2063. Part.Transparency=i
  2064. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2065. end
  2066. Part.Parent=nil
  2067. end),prt,msh)
  2068. end
  2069.  
  2070. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2071. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2072. prt.Anchored=true
  2073. prt.CFrame=cframe*cf(x,y,z)
  2074. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2075. game:GetService("Debris"):AddItem(prt,5)
  2076. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2077. local num=math.random()
  2078. local num2=math.random(-3,2)+math.random()
  2079. local numm=0
  2080. for i=0,1,delay*2 do
  2081. swait()
  2082. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2083. Part.Transparency=i
  2084. numm=numm+0.01
  2085. end
  2086. Part.Parent=nil
  2087. Mesh.Parent=nil
  2088. end),prt,msh,x,y,z)
  2089. end
  2090.  
  2091. function dmgstart(dmg,what)
  2092.     hitcon = what.Touched:connect(function(hit)
  2093.         local hum = hit.Parent:FindFirstChild("Humanoid")
  2094.         if hum and not hum:IsDescendantOf(Character) then
  2095.             hum:TakeDamage(dmg)
  2096.         end
  2097.     end)
  2098. end
  2099.  
  2100. function dmgstop()
  2101.     hitcon:disconnect()
  2102. end
  2103.  
  2104. function Cloak()
  2105. Face.Parent=nil
  2106. cloaked=true
  2107.         for _,v in pairs(Torso.Parent:children()) do
  2108.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2109.                 coroutine.resume(coroutine.create(function()
  2110.                 for i=0,1,0.2 do
  2111.                 wait()
  2112.                 v.Transparency=i
  2113.                 end
  2114.                 v.Transparency=1
  2115.                 end))
  2116.                 end
  2117.                 if v.className=="Hat" then
  2118.                 hatp=v.Handle
  2119.                 coroutine.resume(coroutine.create(function(derp)
  2120.                 for i=0,1,0.2 do
  2121.                 wait()
  2122.                 derp.Transparency=i
  2123.                 end
  2124.                 derp.Transparency=1
  2125.                 end),hatp)
  2126.                 end
  2127.         end
  2128.         for _,v in pairs(m:children()) do
  2129.                 if v.className=="Part" then
  2130.                 coroutine.resume(coroutine.create(function()
  2131.                 for i=0,1,0.2 do
  2132.                 wait()
  2133.                 v.Transparency=i
  2134.                 end
  2135.                 v.Transparency=1
  2136.                 end))
  2137.                 end
  2138.         end
  2139. end
  2140.  
  2141. function UnCloak()
  2142. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2143. Face.Parent=Head
  2144. cloaked=false
  2145.         for _,v in pairs(Torso.Parent:children()) do
  2146.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2147.                 coroutine.resume(coroutine.create(function()
  2148.                 for i=0,1,0.1 do
  2149.                 wait()
  2150.                 v.Transparency=v.Transparency-0.1
  2151.                 end
  2152.                 v.Transparency=0
  2153.                 end))
  2154.                 end
  2155.                 if v.className=="Hat" then
  2156.                 hatp=v.Handle
  2157.                 coroutine.resume(coroutine.create(function(derp)
  2158.                 for i=0,1,0.1 do
  2159.                 wait()
  2160.                 derp.Transparency=derp.Transparency-0.1
  2161.                 end
  2162.                 derp.Transparency=0
  2163.                 end),hatp)
  2164.                 end
  2165.         end
  2166.         for _,v in pairs(m:children()) do
  2167.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2168.                 coroutine.resume(coroutine.create(function()
  2169.                 for i=0,1,0.1 do
  2170.                 wait()
  2171.                 v.Transparency=v.Transparency-0.1
  2172.                 end
  2173.                 v.Transparency=0
  2174.                 end))
  2175.                 v.Transparency=0
  2176.                 end
  2177.         end
  2178. end
  2179.  
  2180. local origcolor = BrickColor.new("Pastel light blue")
  2181. ---- This section of explosions.
  2182. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2183.     local expart = Instance.new("Part",char)
  2184.     local expart2 = Instance.new("Part",char)
  2185.     local rin = Instance.new("Part",char)
  2186.     local rin2 = Instance.new("Part",char)
  2187.     local partMesh = Instance.new("SpecialMesh",expart)
  2188.     partMesh.MeshType = "Sphere"
  2189.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2190.     partMesh2.MeshType = "Sphere"
  2191.     local partMesh3 = Instance.new("SpecialMesh",rin)
  2192.     partMesh3.MeshType = "Brick"
  2193.     local partMesh4 = Instance.new("SpecialMesh",rin2)
  2194.     partMesh4.MeshType = "Brick"
  2195.     CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2196.     partMesh.Scale = vt(rad,rad,rad)
  2197.     expart.Size = vt(1,1,1)
  2198.     expart.Transparency = 0
  2199.     expart.Anchored = true
  2200.     expart.Material = "Neon"
  2201.     expart.BrickColor = bc("White")
  2202.     expart.CFrame = par.CFrame
  2203.     partMesh2.Scale = vt(rad,rad,rad)
  2204.     expart2.Size = vt(1.15,1.15,1.15)
  2205.     expart2.Transparency = 0.5
  2206.     expart2.Anchored = true
  2207.     expart2.Material = "Neon"
  2208.     expart2.BrickColor = par.BrickColor
  2209.     expart2.CFrame = par.CFrame
  2210.     rin.Size = vt(1.15,1.15,1.15)
  2211.     rin.Transparency = 1
  2212.     rin.Anchored = true
  2213.     rin.Material = "Neon"
  2214.     rin.BrickColor = par.BrickColor
  2215.     rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2216.     rin2.Size = vt(1.15,1.15,1.15)
  2217.     rin2.Transparency = 1
  2218.     rin2.Anchored = true
  2219.     rin2.Material = "Neon"
  2220.     rin2.BrickColor = par.BrickColor
  2221.     rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2222.     partMesh3.Scale = vt(0,1,0)
  2223.     partMesh4.Scale = vt(0,1,0)
  2224. local dec2 = Instance.new("Decal", rin)
  2225. dec2.Face = "Top"
  2226. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2227. dec2.Parent = rin
  2228. local dec2b = dec2:Clone()
  2229. dec2b.Face = "Bottom"
  2230. dec2b.Parent = rin
  2231.  
  2232. local dec2a = Instance.new("Decal", rin2)
  2233. dec2a.Face = "Top"
  2234. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2235. dec2a.Parent = rin2
  2236. local dec2ab = dec2a:Clone()
  2237. dec2ab.Face = "Bottom"
  2238. dec2ab.Parent = rin2
  2239. expart.CanCollide = false
  2240. expart2.CanCollide = false
  2241. rin.CanCollide = false
  2242. rin2.CanCollide = false
  2243. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2244.         local value = 1*rad/6.5
  2245.     for i = 0, 199 do
  2246.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2247.         expart.CFrame = expart.CFrame
  2248.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2249.         expart2.CFrame = expart.CFrame
  2250.                 value = value - 0.035*rad/30
  2251.                 if value < 7.5 then
  2252.     partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2253.         rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2254.     partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2255.         rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2256.         end
  2257.                 if value < 0 then
  2258. dec2.Transparency = dec2.Transparency + 0.025
  2259. dec2a.Transparency = dec2a.Transparency + 0.025
  2260. dec2b.Transparency = dec2b.Transparency + 0.025
  2261. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2262.         expart.Transparency = expart.Transparency + 0.025
  2263.         expart2.Transparency = expart2.Transparency + 0.025
  2264.         rin.Transparency = rin.Transparency + 0.025
  2265.         rin2.Transparency = rin2.Transparency + 0.025
  2266.                 end
  2267.         swait()
  2268.     end
  2269. game:GetService("Debris"):AddItem(expart, 1)
  2270. game:GetService("Debris"):AddItem(expart2, 1)
  2271. game:GetService("Debris"):AddItem(rin, 1)
  2272. game:GetService("Debris"):AddItem(rin2, 1)
  2273. end
  2274.  
  2275. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2276.     local expart = Instance.new("Part",char)
  2277.     local expart2 = Instance.new("Part",char)
  2278.     local partMesh = Instance.new("SpecialMesh",expart)
  2279.     partMesh.MeshType = "Sphere"
  2280.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2281.     partMesh2.MeshType = "Sphere"
  2282.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2283.     partMesh.Scale = vt(rad,rad,rad)
  2284.     expart.Size = vt(1,1,1)
  2285.     expart.Transparency = 0
  2286.     expart.Anchored = true
  2287.     expart.Material = "Neon"
  2288.     expart.BrickColor = bc("White")
  2289.     expart.CFrame = par.CFrame
  2290.     partMesh2.Scale = vt(rad,rad,rad)
  2291.     expart2.Size = vt(1.15,1.15,1.15)
  2292.     expart2.Transparency = 0.5
  2293.     expart2.Anchored = true
  2294.     expart2.Material = "Neon"
  2295.     expart2.BrickColor = par.BrickColor
  2296.     expart2.CFrame = par.CFrame
  2297. expart.CanCollide = false
  2298. expart2.CanCollide = false
  2299. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2300.         local value = 1*rad/6.5
  2301.     for i = 0, 75 do
  2302.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2303.         expart.CFrame = expart.CFrame
  2304.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2305.         expart2.CFrame = expart.CFrame
  2306.                 value = value - 0.035*rad/5
  2307.                 if value < 0 then
  2308. value = 0
  2309.         expart.Transparency = expart.Transparency + 0.05
  2310.         expart2.Transparency = expart2.Transparency + 0.05
  2311.                 end
  2312.         swait()
  2313.     end
  2314. game:GetService("Debris"):AddItem(expart, 1)
  2315. game:GetService("Debris"):AddItem(expart2, 1)
  2316. end
  2317.  
  2318. function AreaDanger(rad,par,mindam,maxdam)
  2319.     local expart = Instance.new("Part",char)
  2320.     local partMesh = Instance.new("SpecialMesh",expart)
  2321.     CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2322.     partMesh.MeshType = "Sphere"
  2323.     partMesh.Scale = vt(rad,rad,rad)
  2324.     expart.Size = vt(1,1,1)
  2325.     expart.Transparency = 0.5
  2326.     expart.Anchored = true
  2327.     expart.Material = "Neon"
  2328.     expart.CanCollide = false
  2329.     expart.BrickColor = par.BrickColor
  2330.     expart.CFrame = par.CFrame
  2331.         local value = 1*rad/5
  2332. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2333.     for i = 0, 14 do
  2334.         wait()
  2335.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2336.         expart.CFrame = expart.CFrame
  2337.                 value = value - 0.035*rad
  2338.                 if value < 0 then
  2339.     value = 0
  2340. end
  2341.     end
  2342.     wait(0.25)
  2343. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2344. wait(0.5)
  2345. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2346. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2347. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2348. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2349. for i = 0, 14 do
  2350.         wait()
  2351.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2352.         expart.CFrame = expart.CFrame
  2353.                 value = value - 0.035*rad/2
  2354. end
  2355. expart.Transparency = 1
  2356. game:GetService("Debris"):AddItem(expart, 5)
  2357. end
  2358.  
  2359. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2360.         CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2361.     CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2362.     CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2363.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2364.             MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2365.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2366.     for i = 0, 24 do
  2367.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2368.     end
  2369.     for i = 0, 24 do
  2370.     local expart = Instance.new("Part",char)
  2371.     expart.Transparency = 1
  2372.     expart.Anchored = true
  2373.     expart.CanCollide = false
  2374.     expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2375. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2376. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2377. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2378. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2379. for i = 0, 9 do
  2380.         MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2381.     end
  2382. game:GetService("Debris"):AddItem(expart, 2)
  2383. wait(0.1)
  2384.     end
  2385. end
  2386.  
  2387. function EXterPlosion(par)
  2388.         CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2389.     CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2390.     CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2391.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2392.             MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2393.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2394.             MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2395.     for i = 0, 24 do
  2396.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2397.     end
  2398.     for i = 0, 24 do
  2399.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2400.     end
  2401. end
  2402. ----
  2403.  
  2404.  
  2405. function ring(type,pos,scale,value)
  2406. local type = type
  2407. local rng = Instance.new("Part", char)
  2408.         rng.Anchored = true
  2409.         rng.BrickColor = origcolor
  2410.         rng.CanCollide = false
  2411.         rng.FormFactor = 3
  2412.         rng.Name = "Ring"
  2413.         rng.Size = Vector3.new(1, 1, 1)
  2414.         rng.Transparency = 0
  2415.         rng.TopSurface = 0
  2416.         rng.BottomSurface = 0
  2417.         rng.CFrame = pos
  2418.         local rngm = Instance.new("SpecialMesh", rng)
  2419.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2420. rngm.Scale = scale
  2421. local scaler2 = 1
  2422. if type == "Add" then
  2423. scaler2 = 1*value
  2424. elseif type == "Divide" then
  2425. scaler2 = 1/value
  2426. end
  2427. coroutine.resume(coroutine.create(function()
  2428. for i = 0,10,0.1 do
  2429. swait()
  2430. if type == "Add" then
  2431. scaler2 = scaler2 - 0.01*value
  2432. elseif type == "Divide" then
  2433. scaler2 = scaler2 - 0.01/value
  2434. end
  2435. rng.Transparency = rng.Transparency + 0.01
  2436. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2437. end
  2438. rng:Destroy()
  2439. end))
  2440. end
  2441.  
  2442.  
  2443. function wave(type,pos,scale,value)
  2444. local type = type
  2445. local rng = Instance.new("Part", char)
  2446.         rng.Anchored = true
  2447.         rng.BrickColor = origcolor
  2448.         rng.CanCollide = false
  2449.         rng.FormFactor = 3
  2450.         rng.Name = "Ring"
  2451.         rng.Size = Vector3.new(1, 1, 1)
  2452.         rng.Transparency = 0
  2453.         rng.TopSurface = 0
  2454.         rng.BottomSurface = 0
  2455.         rng.CFrame = pos
  2456.         local rngm = Instance.new("SpecialMesh", rng)
  2457.         rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2458. rngm.Scale = scale
  2459. local scaler2 = 1
  2460. if type == "Add" then
  2461. scaler2 = 1*value
  2462. elseif type == "Divide" then
  2463. scaler2 = 1/value
  2464. end
  2465. coroutine.resume(coroutine.create(function()
  2466. for i = 0,10,0.1 do
  2467. swait()
  2468. if type == "Add" then
  2469. scaler2 = scaler2 - 0.01*value
  2470. elseif type == "Divide" then
  2471. scaler2 = scaler2 - 0.01/value
  2472. end
  2473. rng.Transparency = rng.Transparency + 0.01
  2474. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2475. end
  2476. rng:Destroy()
  2477. end))
  2478. end
  2479.  
  2480. function wind(type,pos,scale,value,speed)
  2481. local type = type
  2482. local rng = Instance.new("Part", char)
  2483.         rng.Anchored = true
  2484.         rng.BrickColor = origcolor
  2485.         rng.CanCollide = false
  2486.         rng.FormFactor = 3
  2487.         rng.Name = "Ring"
  2488.         rng.Size = Vector3.new(1, 1, 1)
  2489.         rng.Transparency = 0
  2490.         rng.TopSurface = 0
  2491.         rng.BottomSurface = 0
  2492.         rng.CFrame = pos
  2493.         local rngm = Instance.new("SpecialMesh", rng)
  2494.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2495. rngm.Scale = scale
  2496. local scaler2 = 1
  2497. if type == "Add" then
  2498. scaler2 = 1*value
  2499. elseif type == "Divide" then
  2500. scaler2 = 1/value
  2501. end
  2502. coroutine.resume(coroutine.create(function()
  2503. for i = 0,10,0.1 do
  2504. swait()
  2505. if type == "Add" then
  2506. scaler2 = scaler2 - 0.01*value
  2507. elseif type == "Divide" then
  2508. scaler2 = scaler2 - 0.01/value
  2509. end
  2510. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2511. rng.Transparency = rng.Transparency + 0.01
  2512. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2513. end
  2514. rng:Destroy()
  2515. end))
  2516. end
  2517.  
  2518. function groundwind(type,pos,scale,value,speed)
  2519. local type = type
  2520. local rng = Instance.new("Part", char)
  2521.         rng.Anchored = true
  2522.         rng.BrickColor = origcolor
  2523.         rng.CanCollide = false
  2524.         rng.FormFactor = 3
  2525.         rng.Name = "Ring"
  2526.         rng.Size = Vector3.new(1, 1, 1)
  2527.         rng.Transparency = 0
  2528.         rng.TopSurface = 0
  2529.         rng.BottomSurface = 0
  2530.         rng.CFrame = pos
  2531.         local rngm = Instance.new("SpecialMesh", rng)
  2532.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2533. rngm.Scale = scale
  2534. local scaler2 = 1
  2535. if type == "Add" then
  2536. scaler2 = 1*value
  2537. elseif type == "Divide" then
  2538. scaler2 = 1/value
  2539. end
  2540. coroutine.resume(coroutine.create(function()
  2541. for i = 0,10,0.1 do
  2542. swait()
  2543. if type == "Add" then
  2544. scaler2 = scaler2 - 0.01*value
  2545. elseif type == "Divide" then
  2546. scaler2 = scaler2 - 0.01/value
  2547. end
  2548. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2549. rng.Transparency = rng.Transparency + 0.01
  2550. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2551. end
  2552. rng:Destroy()
  2553. end))
  2554. end
  2555.  
  2556. function CameraManager()
  2557.   if TwoD and not CamInterrupt then
  2558.     if Humanoid.Health > 0 then
  2559.       Camera.CameraSubject = Humanoid
  2560.       Camera.CameraType = "Scriptable"
  2561.       Humanoid.AutoRotate = false
  2562.       if Booleans.GyroUse then
  2563.         Directer.MaxTorque = Vec3(0, huge, 0)
  2564.       else
  2565.         Directer.MaxTorque = Vec3(0, 0, 0)
  2566.       end
  2567.       if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2568.         if Booleans.CamFollow then
  2569.           CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2570.           Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2571.         else
  2572.           CPart.Position = RootPart.Position
  2573.         end
  2574.       else
  2575.         local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2576.         CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2577.       end
  2578.       Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2579.     else
  2580.       Camera.CameraSubject = Humanoid
  2581.       Camera.CameraType = "Custom"
  2582.       Controller.Disabled = false
  2583.     end
  2584.   end
  2585. end
  2586.  
  2587. function sphere(bonuspeed,type,pos,scale,value,color)
  2588. local type = type
  2589. local rng = Instance.new("Part", char)
  2590.         rng.Anchored = true
  2591.         rng.BrickColor = color
  2592.         rng.CanCollide = false
  2593.         rng.FormFactor = 3
  2594.         rng.Name = "Ring"
  2595.         rng.Material = "Neon"
  2596.         rng.Size = Vector3.new(1, 1, 1)
  2597.         rng.Transparency = 0
  2598.         rng.TopSurface = 0
  2599.         rng.BottomSurface = 0
  2600.         rng.CFrame = pos
  2601.         local rngm = Instance.new("SpecialMesh", rng)
  2602.         rngm.MeshType = "Sphere"
  2603. rngm.Scale = scale
  2604. if rainbowmode == true then
  2605. rng.Color = Color3.new(r/255,g/255,b/255)
  2606. end
  2607. local scaler2 = 1
  2608. if type == "Add" then
  2609. scaler2 = 1*value
  2610. elseif type == "Divide" then
  2611. scaler2 = 1/value
  2612. end
  2613. coroutine.resume(coroutine.create(function()
  2614. for i = 0,10/bonuspeed,0.1 do
  2615. swait()
  2616. if rainbowmode == true then
  2617. rng.Color = Color3.new(r/255,g/255,b/255)
  2618. end
  2619. if type == "Add" then
  2620. scaler2 = scaler2 - 0.01*value/bonuspeed
  2621. elseif type == "Divide" then
  2622. scaler2 = scaler2 - 0.01/value*bonuspeed
  2623. end
  2624. if chaosmode == true then
  2625. rng.BrickColor = BrickColor.random()
  2626. end
  2627. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2628. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2629. end
  2630. rng:Destroy()
  2631. end))
  2632. end
  2633.  
  2634. function spherew(bonuspeed,type,pos,scale,value,color)
  2635. local type = type
  2636. local rng = Instance.new("Part", workspace)
  2637.         rng.Anchored = true
  2638.         rng.BrickColor = color
  2639.         rng.CanCollide = false
  2640.         rng.FormFactor = 3
  2641.         rng.Name = "Ring"
  2642.         rng.Material = "Neon"
  2643.         rng.Size = Vector3.new(1, 1, 1)
  2644.         rng.Transparency = 0
  2645.         rng.TopSurface = 0
  2646.         rng.BottomSurface = 0
  2647.         rng.CFrame = pos
  2648.         local rngm = Instance.new("SpecialMesh", rng)
  2649.         rngm.MeshType = "Sphere"
  2650. rngm.Scale = scale
  2651. if rainbowmode == true then
  2652. rng.Color = Color3.new(r/255,g/255,b/255)
  2653. end
  2654. local scaler2 = 1
  2655. if type == "Add" then
  2656. scaler2 = 1*value
  2657. elseif type == "Divide" then
  2658. scaler2 = 1/value
  2659. end
  2660. coroutine.resume(coroutine.create(function()
  2661. for i = 0,10/bonuspeed,0.1 do
  2662. swait()
  2663. if rainbowmode == true then
  2664. rng.Color = Color3.new(r/255,g/255,b/255)
  2665. end
  2666. if type == "Add" then
  2667. scaler2 = scaler2 - 0.01*value/bonuspeed
  2668. elseif type == "Divide" then
  2669. scaler2 = scaler2 - 0.01/value*bonuspeed
  2670. end
  2671. if chaosmode == true then
  2672. rng.BrickColor = BrickColor.random()
  2673. end
  2674. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2675. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2676. end
  2677. rng:Destroy()
  2678. end))
  2679. end
  2680.  
  2681. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2682. local type = type
  2683. local rng = Instance.new("Part", char)
  2684.         rng.Anchored = true
  2685.         rng.BrickColor = color
  2686.         rng.CanCollide = false
  2687.         rng.FormFactor = 3
  2688.         rng.Name = "Ring"
  2689.         rng.Material = "Neon"
  2690.         rng.Size = Vector3.new(1, 1, 1)
  2691.         rng.Transparency = 0
  2692.         rng.TopSurface = 0
  2693.         rng.BottomSurface = 0
  2694.         rng.CFrame = pos
  2695. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2696.         local rngm = Instance.new("SpecialMesh", rng)
  2697.         rngm.MeshType = "Brick"
  2698. rngm.Scale = vt(x1,y1,z1)
  2699. if rainbowmode == true then
  2700. rng.Color = Color3.new(r/255,g/255,b/255)
  2701. end
  2702. local scaler2 = 1
  2703. local speeder = FastSpeed/10
  2704. if type == "Add" then
  2705. scaler2 = 1*value
  2706. elseif type == "Divide" then
  2707. scaler2 = 1/value
  2708. end
  2709. coroutine.resume(coroutine.create(function()
  2710. for i = 0,10/bonuspeed,0.1 do
  2711. swait()
  2712. if rainbowmode == true then
  2713. rng.Color = Color3.new(r/255,g/255,b/255)
  2714. end
  2715. if type == "Add" then
  2716. scaler2 = scaler2 - 0.01*value/bonuspeed
  2717. elseif type == "Divide" then
  2718. scaler2 = scaler2 - 0.01/value*bonuspeed
  2719. end
  2720. if chaosmode == true then
  2721. rng.BrickColor = BrickColor.random()
  2722. end
  2723. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2724. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2725. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2726. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2727. end
  2728. rng:Destroy()
  2729. end))
  2730. end
  2731.  
  2732. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2733. local type = type
  2734. local rng = Instance.new("Part", char)
  2735.         rng.Anchored = true
  2736.         rng.BrickColor = color
  2737.         rng.CanCollide = false
  2738.         rng.FormFactor = 3
  2739.         rng.Name = "Ring"
  2740.         rng.Material = "Neon"
  2741.         rng.Size = Vector3.new(1, 1, 1)
  2742.         rng.Transparency = 0
  2743.         rng.TopSurface = 0
  2744.         rng.BottomSurface = 0
  2745.         rng.CFrame = pos
  2746. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2747.         local rngm = Instance.new("SpecialMesh", rng)
  2748.         rngm.MeshType = "Brick"
  2749. rngm.Scale = vt(x1,y1,z1)
  2750. if rainbowmode == true then
  2751. rng.Color = Color3.new(r/255,g/255,b/255)
  2752. end
  2753. local scaler2 = 0
  2754. local speeder = FastSpeed/10
  2755. if type == "Add" then
  2756. scaler2 = 1*value
  2757. elseif type == "Divide" then
  2758. scaler2 = 1/value
  2759. end
  2760. coroutine.resume(coroutine.create(function()
  2761. for i = 0,10/bonuspeed,0.1 do
  2762. swait()
  2763. if rainbowmode == true then
  2764. rng.Color = Color3.new(r/255,g/255,b/255)
  2765. end
  2766. if type == "Add" then
  2767. scaler2 = scaler2 - 0.01*value/bonuspeed
  2768. elseif type == "Divide" then
  2769. scaler2 = scaler2 - 0.01/value*bonuspeed
  2770. end
  2771. if chaosmode == true then
  2772. rng.BrickColor = BrickColor.random()
  2773. end
  2774. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2775. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2776. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2777. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2778. end
  2779. rng:Destroy()
  2780. end))
  2781. end
  2782.  
  2783. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2784. local type = type
  2785. local rng = Instance.new("Part", workspace)
  2786.         rng.Anchored = true
  2787.         rng.BrickColor = color
  2788.         rng.CanCollide = false
  2789.         rng.FormFactor = 3
  2790.         rng.Name = "Ring"
  2791.         rng.Material = "Neon"
  2792.         rng.Size = Vector3.new(1, 1, 1)
  2793.         rng.Transparency = 0
  2794.         rng.TopSurface = 0
  2795.         rng.BottomSurface = 0
  2796.         rng.CFrame = pos
  2797. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2798.         local rngm = Instance.new("SpecialMesh", rng)
  2799.         rngm.MeshType = "Sphere"
  2800. rngm.Scale = vt(x1,y1,z1)
  2801. if rainbowmode == true then
  2802. rng.Color = Color3.new(r/255,g/255,b/255)
  2803. end
  2804. local scaler2 = 1
  2805. local speeder = FastSpeed
  2806. if type == "Add" then
  2807. scaler2 = 1*value
  2808. elseif type == "Divide" then
  2809. scaler2 = 1/value
  2810. end
  2811. coroutine.resume(coroutine.create(function()
  2812. for i = 0,10/bonuspeed,0.1 do
  2813. swait()
  2814. if rainbowmode == true then
  2815. rng.Color = Color3.new(r/255,g/255,b/255)
  2816. end
  2817. if type == "Add" then
  2818. scaler2 = scaler2 - 0.01*value/bonuspeed
  2819. elseif type == "Divide" then
  2820. scaler2 = scaler2 - 0.01/value*bonuspeed
  2821. end
  2822. if chaosmode == true then
  2823. rng.BrickColor = BrickColor.random()
  2824. end
  2825. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2826. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2827. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2828. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2829. end
  2830. rng:Destroy()
  2831. end))
  2832. end
  2833. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2834. local type = type
  2835. local rng = Instance.new("Part", char)
  2836.         rng.Anchored = true
  2837.         rng.BrickColor = color
  2838.         rng.CanCollide = false
  2839.         rng.FormFactor = 3
  2840.         rng.Name = "Ring"
  2841.         rng.Material = "Neon"
  2842.         rng.Size = Vector3.new(1, 1, 1)
  2843.         rng.Transparency = 0
  2844.         rng.TopSurface = 0
  2845.         rng.BottomSurface = 0
  2846.         rng.CFrame = pos
  2847. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2848.         local rngm = Instance.new("SpecialMesh", rng)
  2849.         rngm.MeshType = "Sphere"
  2850. rngm.Scale = vt(x1,y1,z1)
  2851. if rainbowmode == true then
  2852. rng.Color = Color3.new(r/255,g/255,b/255)
  2853. end
  2854. local scaler2 = 1
  2855. local speeder = FastSpeed
  2856. if type == "Add" then
  2857. scaler2 = 1*value
  2858. elseif type == "Divide" then
  2859. scaler2 = 1/value
  2860. end
  2861. coroutine.resume(coroutine.create(function()
  2862. for i = 0,10/bonuspeed,0.1 do
  2863. swait()
  2864. if rainbowmode == true then
  2865. rng.Color = Color3.new(r/255,g/255,b/255)
  2866. end
  2867. if type == "Add" then
  2868. scaler2 = scaler2 - 0.01*value/bonuspeed
  2869. elseif type == "Divide" then
  2870. scaler2 = scaler2 - 0.01/value*bonuspeed
  2871. end
  2872. if chaosmode == true then
  2873. rng.BrickColor = BrickColor.random()
  2874. end
  2875. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2876. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2877. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2878. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2879. end
  2880. rng:Destroy()
  2881. end))
  2882. end
  2883.  
  2884.  
  2885. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2886. local type = type
  2887. local rng = Instance.new("Part", char)
  2888.         rng.Anchored = true
  2889.         rng.BrickColor = color
  2890.         rng.CanCollide = false
  2891.         rng.FormFactor = 3
  2892.         rng.Name = "Ring"
  2893.         rng.Material = "Neon"
  2894.         rng.Size = Vector3.new(1, 1, 1)
  2895.         rng.Transparency = 1
  2896.         rng.TopSurface = 0
  2897.         rng.BottomSurface = 0
  2898.         rng.CFrame = pos
  2899. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2900.         local rngm = Instance.new("SpecialMesh", rng)
  2901.         rngm.MeshType = "Sphere"
  2902. rngm.Scale = vt(x1,y1,z1)
  2903. if rainbowmode == true then
  2904. rng.Color = Color3.new(r/255,g/255,b/255)
  2905. end
  2906. local scaler2 = 1
  2907. local speeder = FastSpeed
  2908. if type == "Add" then
  2909. scaler2 = 1*value
  2910. elseif type == "Divide" then
  2911. scaler2 = 1/value
  2912. end
  2913. coroutine.resume(coroutine.create(function()
  2914. for i = 0,10/bonuspeed,0.1 do
  2915. swait()
  2916. if rainbowmode == true then
  2917. rng.Color = Color3.new(r/255,g/255,b/255)
  2918. end
  2919. if type == "Add" then
  2920. scaler2 = scaler2 - 0.01*value/bonuspeed
  2921. elseif type == "Divide" then
  2922. scaler2 = scaler2 - 0.01/value*bonuspeed
  2923. end
  2924. if chaosmode == true then
  2925. rng.BrickColor = BrickColor.random()
  2926. end
  2927. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2928. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2929. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2930. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2931. end
  2932. rng:Destroy()
  2933. end))
  2934. end
  2935.  
  2936. function dmg(dude)
  2937. if dude.Name ~= Character then
  2938. local bgf = Instance.new("BodyGyro",dude.Head)
  2939. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2940. local val = Instance.new("BoolValue",dude)
  2941. val.Name = "IsHit"
  2942. local ds = coroutine.wrap(function()
  2943. dude:WaitForChild("Head"):BreakJoints()
  2944. wait(0.5)
  2945. targetted = nil
  2946. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2947. coroutine.resume(coroutine.create(function()
  2948. for i, v in pairs(dude:GetChildren()) do
  2949. if v:IsA("Accessory") then
  2950. v:Destroy()
  2951. end
  2952. if v:IsA("Humanoid") then
  2953. v:Destroy()
  2954. end
  2955. if v:IsA("CharacterMesh") then
  2956. v:Destroy()
  2957. end
  2958. if v:IsA("Model") then
  2959. v:Destroy()
  2960. end
  2961. if v:IsA("Part") or v:IsA("MeshPart") then
  2962. for x, o in pairs(v:GetChildren()) do
  2963. if o:IsA("Decal") then
  2964. o:Destroy()
  2965. end
  2966. end
  2967. coroutine.resume(coroutine.create(function()
  2968. v.Material = "Neon"
  2969. v.CanCollide = false
  2970. local bld = Instance.new("ParticleEmitter",v)
  2971. bld.LightEmission = 1
  2972. bld.Texture = "rbxassetid://284205403"
  2973. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2974. bld.Rate = 50
  2975. bld.Lifetime = NumberRange.new(1)
  2976. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2977. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2978. bld.Speed = NumberRange.new(0,0)
  2979. bld.VelocitySpread = 50000
  2980. bld.Rotation = NumberRange.new(-500,500)
  2981. bld.RotSpeed = NumberRange.new(-500,500)
  2982.         local sbs = Instance.new("BodyPosition", v)
  2983.         sbs.P = 3000
  2984.         sbs.D = 1000
  2985.         sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2986.         sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2987. v.Color = Color3.new(1,1,1)
  2988. coroutine.resume(coroutine.create(function()
  2989. for i = 0, 49 do
  2990. swait(1)
  2991. v.Transparency = v.Transparency + 0.02
  2992. end
  2993. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2994. bld.Speed = NumberRange.new(1,5)
  2995. bld.Acceleration = vt(0,10,0)
  2996. wait(0.5)
  2997. bld.Enabled = false
  2998. wait(3)
  2999. v:Destroy()
  3000. dude:Destroy()
  3001. end))
  3002. end))
  3003. end
  3004. end
  3005. end))
  3006. end)
  3007. ds()
  3008. end
  3009. end
  3010.  
  3011.  
  3012. function FindNearestHead(Position, Distance, SinglePlayer)
  3013.     if SinglePlayer then
  3014.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3015.     end
  3016.     local List = {}
  3017.     for i, v in pairs(workspace:GetChildren()) do
  3018.         if v:IsA("Model") then
  3019.             if v:findFirstChild("Head") then
  3020.                 if v ~= Character then
  3021.                     if (v.Head.Position - Position).magnitude <= Distance then
  3022.                         table.insert(List, v)
  3023.                     end
  3024.                 end
  3025.             end
  3026.         end
  3027.     end
  3028.     return List
  3029. end
  3030.  
  3031. function FaceMouse()
  3032.   Cam = workspace.CurrentCamera
  3033.   return {
  3034.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3035.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3036.   }
  3037. end
  3038.  
  3039. function FaceMouse2()
  3040.   Cam = workspace.CurrentCamera
  3041.   return {
  3042.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3043.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3044.   }
  3045. end
  3046.  
  3047. local ModeOfGlitch = 1
  3048. -- Functions are ready.
  3049. local storehumanoidWS = 16
  3050.  
  3051. function Blink()
  3052. for i = 0, 14 do
  3053. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3054. end
  3055. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3056. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3057. CameraEnshaking(2,10)
  3058. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3059. if v:FindFirstChild('Head') then
  3060. end
  3061. end
  3062. for i = 0, 14 do
  3063. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3064. end
  3065. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3066. end
  3067.  
  3068. function ExtinctiveHeartbreak()
  3069. local targetted = nil
  3070. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3071. targetted = mouse.Target.Parent
  3072. end
  3073. if targetted ~= nil then
  3074. attack = true
  3075. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3076. for i = 0, 9 do
  3077. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3078. end
  3079. for i = 0, 24 do
  3080. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3081. end
  3082. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3083. local originalpos = root.CFrame
  3084. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3085. for i = 0, 9 do
  3086. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3087. end
  3088. for i = 0, 24 do
  3089. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3090. end
  3091. hum.WalkSpeed = 0
  3092. targetted.Head.Anchored = true
  3093. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3094. for i = 0,2,0.1 do
  3095. swait()
  3096. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3097. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3098. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3099. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3100. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3101. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3102. end
  3103. coroutine.resume(coroutine.create(function()
  3104. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3105. bld.LightEmission = 0.1
  3106. bld.Texture = "rbxassetid://284205403"
  3107. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3108. bld.Rate = 500
  3109. bld.Lifetime = NumberRange.new(1)
  3110. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3111. bld.Acceleration = vt(0,-25,0)
  3112. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3113. bld.Speed = NumberRange.new(10,50)
  3114. bld.EmissionDirection = "Front"
  3115. bld.VelocitySpread = 25
  3116. bld.Rotation = NumberRange.new(-500,500)
  3117. bld.RotSpeed = NumberRange.new(-500,500)
  3118. end))
  3119. coroutine.resume(coroutine.create(function()
  3120. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3121. bld.LightEmission = 0.1
  3122. bld.Texture = "rbxassetid://284205403"
  3123. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3124. bld.Rate = 500
  3125. bld.Lifetime = NumberRange.new(1)
  3126. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3127. bld.Acceleration = vt(0,-25,0)
  3128. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3129. bld.Speed = NumberRange.new(10,50)
  3130. bld.EmissionDirection = "Front"
  3131. bld.VelocitySpread = 25
  3132. bld.Rotation = NumberRange.new(-500,500)
  3133. bld.RotSpeed = NumberRange.new(-500,500)
  3134. end))
  3135. CameraEnshaking(5,5)
  3136. game:GetService("Debris"):AddItem(bld,3)
  3137. dmg(targetted)
  3138. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3139. for i = 0,1,0.1 do
  3140. swait()
  3141. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3142. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3143. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3144. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3145. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3146. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3147. end
  3148. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3149. for i = 0, 9 do
  3150. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3151. end
  3152. for i = 0, 24 do
  3153. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3154. end
  3155. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3156. root.CFrame = originalpos
  3157. for i = 0, 9 do
  3158. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3159. end
  3160. for i = 0, 24 do
  3161. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3162. end
  3163. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3164. bld.Enabled = false
  3165. attack = false
  3166. hum.WalkSpeed = storehumanoidWS
  3167. end
  3168. end
  3169. function MeteorStrike()
  3170.     attack = true
  3171.     for i = 0, 2, 0.1 do
  3172. swait()
  3173. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3174. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3175. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3176. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3177. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3178. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3179.     end
  3180. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3181. for i=1,20 do
  3182. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3183. swait()
  3184. end
  3185. swait(30)
  3186. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3187. for i =1,20 do
  3188. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3189. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3190. end
  3191. for i = 0,2,0.1 do
  3192. swait()
  3193. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3194. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3195. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3196. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3197. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3198. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3199. end
  3200. for i =1,20 do
  3201. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3202. end
  3203. text.TextTransparency = 1
  3204. text.TextStrokeTransparency = 1
  3205. tr2.Enabled = false
  3206. tr1.Enabled = false
  3207. tr3.Enabled = false
  3208. tl1.Enabled = false
  3209. tl2.Enabled = false
  3210. tl3.Enabled = false
  3211. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3212. eff = false
  3213. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3214.                             local invtab = {}
  3215.                             local function search(targ)
  3216.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3217.                                     table.insert(invtab,targ)
  3218.                                     end
  3219.                                 for i,v in pairs(targ:GetChildren()) do
  3220.                                     search(v)
  3221.                                 end
  3222.                             end
  3223.                             search(plr.Character)
  3224.                             local frm = 0
  3225.                             local frmcon
  3226.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3227.                                 if frm < 10 then
  3228.                                     for i,v in pairs(invtab) do
  3229.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3230.                                             v.Transparency = v.Transparency + 0.1
  3231.                                         end
  3232.                                     end
  3233.                                     frm = frm + 1
  3234.                                 else
  3235.                                     frmcon:disconnect()
  3236.                                 end
  3237.                             end)
  3238. swait(200)
  3239. text.TextTransparency = 0
  3240. text.TextStrokeTransparency = 0
  3241. tr2.Enabled = false
  3242. tr1.Enabled = false
  3243. tr3.Enabled = false
  3244. tl1.Enabled = false
  3245. tl2.Enabled = false
  3246. tl3.Enabled = false
  3247. eff = true
  3248. for i =1,20 do
  3249. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3250. end
  3251. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3252. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3253.                             local invtab = {}
  3254.                             local function search(targ)
  3255.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3256.                                     table.insert(invtab,targ)
  3257.                                     end
  3258.                                 for i,v in pairs(targ:GetChildren()) do
  3259.                                     search(v)
  3260.                                 end
  3261.                             end
  3262.                             search(plr.Character)
  3263.                             local frm = 0
  3264.                             local frmcon
  3265.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3266.                                 if frm < 10 then
  3267.                                     for i,v in pairs(invtab) do
  3268.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3269.                                             v.Transparency = v.Transparency - 0.1
  3270.                                         end
  3271.                                     end
  3272.                                     frm = frm + 1
  3273.                                 else
  3274.                                     frmcon:disconnect()
  3275.                                 end
  3276.                             end)
  3277. swait(5)
  3278. for i = 0, 2, 0.1 do
  3279. swait()
  3280. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3281. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3282. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3283. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3284. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3285. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3286. end
  3287. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3288. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3289. MagniDamage(root, 30, 65,90, 0, "Normal")
  3290. for i =1,20 do
  3291. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3292. end
  3293. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3294. for i =1,20 do
  3295. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3296. end
  3297. swait(20)
  3298. attack = false
  3299. tr2.Enabled = true
  3300. tr1.Enabled = true
  3301. tr3.Enabled = true
  3302. tl1.Enabled = true
  3303. tl2.Enabled = true
  3304. tl3.Enabled = true
  3305. end
  3306. function FinalCalam()
  3307. attack = true
  3308.  
  3309. local orb = Instance.new("Part", char)
  3310.         orb.Anchored = true
  3311.         orb.BrickColor = MAINRUINCOLOR
  3312.         orb.CanCollide = false
  3313.         orb.FormFactor = 3
  3314.         orb.Name = "Ring"
  3315.         orb.Material = "Neon"
  3316.         orb.Size = Vector3.new(1, 1, 1)
  3317.         orb.Transparency = 0
  3318.         orb.TopSurface = 0
  3319.         orb.BottomSurface = 0
  3320.         local orbm = Instance.new("SpecialMesh", orb)
  3321.         orbm.MeshType = "Sphere"
  3322. orbm.Name = "SizeMesh"
  3323. orbm.Scale = vt(0,0,0)
  3324. local scaled = 0.1
  3325. local posid = 0
  3326. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3327. for i = 0, 5, 0.1 do
  3328. swait()
  3329. scaled = scaled - 0.001
  3330. posid = posid - scaled
  3331. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3332. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3333. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3334. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3335. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3336. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3337. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3338. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3339. end
  3340. swait(60)
  3341. for i =1,3 do
  3342.     swait(30)
  3343.     CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3344.     sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3345. end
  3346. swait(30)
  3347. for i = 0, 2, 0.1 do
  3348. swait()
  3349. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3350. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3351. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3352. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3353. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3354. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3355. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3356. end
  3357. swait(60)
  3358.     CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3359.     CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3360.     sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3361.     sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3362.     for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3363.     if v:FindFirstChild('Head') then
  3364.     dmg(v)
  3365.     end
  3366.     end
  3367.     for i = 1,20 do
  3368.     sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3369.     for i = 0, 10 do
  3370.         PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3371.     end
  3372. end
  3373. orb:Remove()
  3374. attack = false
  3375. end
  3376. function PureBomb()
  3377. attack = true
  3378.  
  3379. local orb = Instance.new("Part", char)
  3380.         orb.Anchored = true
  3381.         orb.BrickColor = BrickColor.new("Toothpaste")
  3382.         orb.CanCollide = false
  3383.         orb.FormFactor = 3
  3384.         orb.Name = "Ring"
  3385.         orb.Material = "Neon"
  3386.         orb.Size = Vector3.new(1, 1, 1)
  3387.         orb.Transparency = 0
  3388.         orb.TopSurface = 0
  3389.         orb.BottomSurface = 0
  3390.         local orbm = Instance.new("SpecialMesh", orb)
  3391.         orbm.MeshType = "Sphere"
  3392. orbm.Name = "SizeMesh"
  3393. orbm.Scale = vt(0,0,0)
  3394. local scaled = 0.1
  3395. local posid = 0
  3396. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3397. for i = 0, 5, 0.1 do
  3398. swait()
  3399. scaled = scaled - 0.001
  3400. posid = posid - scaled
  3401. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3402. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3403. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3404. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3409. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3410. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3411. end
  3412. for i = 0, 2, 0.1 do
  3413. swait()
  3414. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3415. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3416. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3417. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3418. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3419. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3420. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3421. end
  3422. coroutine.resume(coroutine.create(function()
  3423. orb.Anchored = false
  3424. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3425.     local a = Instance.new("Part",workspace)
  3426.     a.Name = "Direction"   
  3427.     a.Anchored = true
  3428.     a.BrickColor = bc("Bright red")
  3429. a.Material = "Neon"
  3430. a.Transparency = 1
  3431.     a.CanCollide = false
  3432.     local ray = Ray.new(
  3433.         orb.CFrame.p,                           -- origin
  3434.         (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3435.     )
  3436.     local ignore = orb
  3437.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3438.     a.BottomSurface = 10
  3439.     a.TopSurface = 10
  3440.     local distance = (orb.CFrame.p - position).magnitude
  3441.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3442.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3443. orb.CFrame = a.CFrame
  3444. a:Destroy()
  3445. local bv = Instance.new("BodyVelocity")
  3446. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3447. bv.velocity = orb.CFrame.lookVector*125
  3448. bv.Parent = orb
  3449. local hitted = false
  3450. game:GetService("Debris"):AddItem(orb, 15)
  3451. wait()
  3452. local hit =orb.Touched:connect(function(hit)
  3453.     if hitted == false then
  3454.     hitted = true
  3455. CameraEnshaking(10,2.5)
  3456.     MagniDamage(orb, 65, 65,90, 0, "Normal")
  3457. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3458. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3459. for i = 0, 49 do
  3460. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3461. end
  3462. for i = 0, 9 do
  3463. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3464. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3465. end
  3466. orb.Anchored = true
  3467. orb.Transparency = 1
  3468. wait(8)
  3469. orb:Destroy()
  3470. end
  3471. end)
  3472. end))
  3473. for i = 0, 1, 0.1 do
  3474. swait()
  3475. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3476. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3477. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3478. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3479. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3480. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3481. end
  3482. attack = false
  3483. end
  3484.  
  3485. function ChaosGroundStrike()
  3486. attack = true
  3487. for i = 0, 2, 0.1 do
  3488. swait()
  3489. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3490. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3491. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3492. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3493. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3494. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3495. end
  3496. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3497. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3498. CameraEnshaking(4,12)
  3499. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3500. if v:FindFirstChild('Head') then
  3501. dmg(v)
  3502. end
  3503. end
  3504. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3505. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3506. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3507. for i = 0, 2, 0.1 do
  3508. swait()
  3509. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3510. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3511. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3512. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3515. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3516. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3517. end
  3518. attack = false
  3519. end
  3520.  
  3521. function Starfall()
  3522. attack = true
  3523. hum.WalkSpeed = 0
  3524. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3525. for i = 0, 5, 0.1 do
  3526. swait()
  3527. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3528. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3529. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3530. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3531. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3532. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3533. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3534. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3535. end
  3536. local Overed = false
  3537. CameraEnshaking(2,20)
  3538. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3539. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3540. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3541. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3542. local orb = Instance.new("Part", char)
  3543.         orb.Anchored = true
  3544.         orb.BrickColor = BrickColor.new("Toothpaste")
  3545.         orb.CanCollide = false
  3546.         orb.FormFactor = 3
  3547.         orb.Name = "Remenant"
  3548.         orb.Material = "Neon"
  3549. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3550.         orb.Size = Vector3.new(1, 1, 1)
  3551.         orb.Transparency = 1
  3552.         orb.TopSurface = 0
  3553.         orb.BottomSurface = 0
  3554. hum.WalkSpeed = storehumanoidWS
  3555. coroutine.resume(coroutine.create(function()
  3556. for i = 0, 9 do
  3557. swait(10)
  3558.                  local lb = Instance.new("Part")
  3559.     lb.Color = MAINRUINCOLOR.Color
  3560.      lb.CanCollide = false
  3561. lb.Material = "Neon"
  3562.      lb.Anchored = true
  3563. lb.TopSurface = 0
  3564.         lb.BottomSurface = 0
  3565.      lb.Transparency = 0
  3566.      lb.Size = vt(1,1,1)
  3567.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3568. lb.Anchored = false
  3569.   lb.Parent = char
  3570. local thingery = Instance.new("SpecialMesh",lb)
  3571.      thingery.MeshType = "Sphere"
  3572. thingery.Scale = vt(20,20,20)
  3573. game:GetService("Debris"):AddItem(lb, 10)
  3574.   local bv = Instance.new("BodyVelocity")
  3575.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3576.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3577.   bv.Parent = lb
  3578. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3579. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3580. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3581. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3582. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3583. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3584. local hitted = false
  3585. coroutine.resume(coroutine.create(function()
  3586. while true do
  3587. swait(1)
  3588. if lb.Parent ~= nil and hitted == false then
  3589. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3590. elseif lb.Parent == nil then
  3591. break
  3592. end
  3593. end
  3594. end))
  3595.  
  3596. game:GetService("Debris"):AddItem(a, 0.1)
  3597.  
  3598. coroutine.resume(coroutine.create(function()
  3599. swait(1)
  3600. lb.Touched:connect(function(hit)
  3601. if hitted == false then
  3602. hitted = true
  3603. lb.Transparency = 1
  3604. lb.Anchored = true
  3605. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3606. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3607. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3608. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3609. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3610. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3611. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3612. CameraEnshaking(1,5)
  3613. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3614. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3615. for i = 0, 9 do
  3616. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3617. end
  3618. for i = 0, 49 do
  3619. swait()
  3620. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3621. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3622. end
  3623. end
  3624. end)
  3625. end))
  3626. end
  3627. Overed = true
  3628. orb:Destroy()
  3629. end))
  3630.  
  3631. attack = false
  3632. end
  3633.  
  3634. function StarfallEX()
  3635. attack = true
  3636. hum.WalkSpeed = 0
  3637. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3638. for i = 0, 5, 0.1 do
  3639. swait()
  3640. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3641. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3642. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3643. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3644. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3645. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3646. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3647. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3648. end
  3649. local Overed = false
  3650. CameraEnshaking(2,20)
  3651. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3652. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3653. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3654. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3655. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3656. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3657. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3658. local orb = Instance.new("Part", char)
  3659.         orb.Anchored = true
  3660.         orb.BrickColor = BrickColor.new("Toothpaste")
  3661.         orb.CanCollide = false
  3662.         orb.FormFactor = 3
  3663.         orb.Name = "Remenant"
  3664.         orb.Material = "Neon"
  3665. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3666.         orb.Size = Vector3.new(1, 1, 1)
  3667.         orb.Transparency = 1
  3668.         orb.TopSurface = 0
  3669.         orb.BottomSurface = 0
  3670. hum.WalkSpeed = storehumanoidWS
  3671. coroutine.resume(coroutine.create(function()
  3672. for i = 0, 9 do
  3673. swait(10)
  3674.                  local lb = Instance.new("Part")
  3675.     lb.Color = MAINRUINCOLOR.Color
  3676.      lb.CanCollide = false
  3677. lb.Material = "Neon"
  3678.      lb.Anchored = true
  3679. lb.TopSurface = 0
  3680.         lb.BottomSurface = 0
  3681.      lb.Transparency = 0
  3682.      lb.Size = vt(1,1,1)
  3683.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3684. lb.Anchored = false
  3685.   lb.Parent = char
  3686. local thingery = Instance.new("SpecialMesh",lb)
  3687.      thingery.MeshType = "Sphere"
  3688. thingery.Scale = vt(20,20,20)
  3689. game:GetService("Debris"):AddItem(lb, 10)
  3690.   local bv = Instance.new("BodyVelocity")
  3691.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3692.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3693.   bv.Parent = lb
  3694. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3695. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3696. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3697. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3698. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3699. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3700. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3701. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3702. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3703. local hitted = false
  3704. coroutine.resume(coroutine.create(function()
  3705. while true do
  3706. swait(1)
  3707. if lb.Parent ~= nil and hitted == false then
  3708. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3709. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3710. elseif lb.Parent == nil then
  3711. break
  3712. end
  3713. end
  3714. end))
  3715.  
  3716. game:GetService("Debris"):AddItem(a, 0.1)
  3717.  
  3718. coroutine.resume(coroutine.create(function()
  3719. swait(1)
  3720. lb.Touched:connect(function(hit)
  3721. if hitted == false then
  3722. hitted = true
  3723. lb.Transparency = 1
  3724. lb.Anchored = true
  3725. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3726. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3727. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3728. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3729. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3730. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3731. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3732. CameraEnshaking(10,5)
  3733. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3734. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3735. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3736. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3737. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3738. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3739. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3740. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3741. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3742. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3743. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3744. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3745. for i = 0, 9 do
  3746. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3747. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3748. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3749. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3750. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3751. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3752. end
  3753. for i = 0, 49 do
  3754. swait()
  3755. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3756. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3757. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3758. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3759. end
  3760. end
  3761. end)
  3762. end))
  3763. end
  3764. Overed = true
  3765. orb:Destroy()
  3766. end))
  3767.  
  3768. attack = false
  3769. end
  3770.  
  3771. function StarDivision()
  3772. attack = true
  3773. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3774. for i = 0, 2, 0.1 do
  3775. swait()
  3776. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3777. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3778. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3779. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3780. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3781. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3782. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3783. end
  3784. local orb = Instance.new("Part", char)
  3785.         orb.BrickColor = MAINRUINCOLOR
  3786.         orb.CanCollide = false
  3787.         orb.FormFactor = 3
  3788.         orb.Name = "Ring"
  3789.         orb.Material = "Neon"
  3790.         orb.Size = Vector3.new(1, 1, 1)
  3791.         orb.Transparency = 0
  3792.         orb.TopSurface = 0
  3793.         orb.BottomSurface = 0
  3794.         local orbm = Instance.new("SpecialMesh", orb)
  3795.         orbm.MeshType = "Sphere"
  3796. orbm.Name = "SizeMesh"
  3797. orbm.Scale = vt(2,2,2)
  3798. local a = Instance.new("Part",workspace)
  3799.     a.Name = "Direction"   
  3800.     a.Anchored = true
  3801.     a.BrickColor = bc("Bright red")
  3802. a.Material = "Neon"
  3803. a.Transparency = 1
  3804.     a.CanCollide = false
  3805.     local ray = Ray.new(
  3806.         sorb.CFrame.p,                           -- origin
  3807.         (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3808.     )
  3809.     local ignore = sorb
  3810.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3811.     a.BottomSurface = 10
  3812.     a.TopSurface = 10
  3813.     local distance = (sorb.CFrame.p - position).magnitude
  3814.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3815.     a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3816. orb.CFrame = a.CFrame
  3817. a:Destroy()
  3818. local bv = Instance.new("BodyVelocity")
  3819. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3820. bv.velocity = orb.CFrame.lookVector*100
  3821. bv.Parent = orb
  3822. local hitted = false
  3823. game:GetService("Debris"):AddItem(orb, 10)
  3824. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3825. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3826. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3827. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3828. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3829. coroutine.resume(coroutine.create(function()
  3830. while true do
  3831. swait(1)
  3832. if orb.Parent ~= nil and hitted == false then
  3833. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3834. elseif orb.Parent == nil then
  3835. break
  3836. end
  3837. end
  3838. end))
  3839. coroutine.resume(coroutine.create(function()
  3840. swait(1)
  3841. orb.Touched:connect(function(hit)
  3842. if hitted == false then
  3843. hitted = true
  3844. game:GetService("Debris"):AddItem(orb, 5)
  3845. orb.Transparency = 1
  3846. orb.Anchored = true
  3847. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3848. elocacenter.Anchored = true
  3849. elocacenter.CFrame = orb.CFrame
  3850. elocacenter.Orientation = vt(0,0,0)
  3851. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3852. eloca1.Anchored = true
  3853. eloca1.CFrame = elocacenter.CFrame
  3854. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3855. eloca2.Anchored = true
  3856. eloca2.CFrame = elocacenter.CFrame
  3857. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3858. eloca3.Anchored = true
  3859. eloca3.CFrame = elocacenter.CFrame
  3860. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3861. eloca4.Anchored = true
  3862. eloca4.CFrame = elocacenter.CFrame
  3863. local lookavec = 0
  3864. local speeds = 0
  3865. CameraEnshaking(1,1)
  3866. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3867. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3868. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3869. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3870. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3871. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3872. for i = 0, 99 do
  3873. swait()
  3874. lookavec = lookavec + 1
  3875. speeds = speeds + 0.1
  3876. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3877. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3878. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3879.  
  3880. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3881. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3882.  
  3883. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3884. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3885.  
  3886. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3887. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3888. end
  3889.  
  3890. for i = 0, 149 do
  3891. swait()
  3892. speeds = speeds + 0.1
  3893. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3894. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3895. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3896.  
  3897. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3898. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3899.  
  3900. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3901. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3902.  
  3903. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3904. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3905. end
  3906. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3907. if v:FindFirstChild('Head') then
  3908. dmg(v)
  3909. end
  3910. end
  3911. CameraEnshaking(7,30)
  3912. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3913. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3914. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3915. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3916. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3917. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3918. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3919. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3920. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3921. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3922. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3923. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3924. for i = 0, 24 do
  3925. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3926. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3927. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3928. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3929. end
  3930. coroutine.resume(coroutine.create(function()
  3931. for i = 0, 499 do
  3932. swait(1)
  3933. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3934. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3935. end
  3936. elocacenter:Destroy()
  3937. eloca1:Destroy()
  3938. eloca2:Destroy()
  3939. eloca3:Destroy()
  3940. eloca4:Destroy()
  3941. end))
  3942. end
  3943. end)
  3944. end))
  3945. attack = false
  3946. end
  3947.  
  3948.  
  3949. function UniversalCollapse()
  3950. attack = true
  3951. local speedearn = 0
  3952. hum.WalkSpeed = 0
  3953. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3954. for i = 0, 10, 0.1 do
  3955. swait()
  3956. speedearn = speedearn + 0.1
  3957. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3958. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3959. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3960. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3961. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3962. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3963. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3964. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3965. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3966. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3967. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3968. end
  3969. CameraEnshaking(5,45)
  3970. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3971. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3972. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3973. if v:FindFirstChild('Head') then
  3974. dmg(v)
  3975. end
  3976. end
  3977. hum.WalkSpeed = storehumanoidWS
  3978. attack = false
  3979. end
  3980. function ChaosBegone()
  3981. attack = true
  3982. local speedearn = 0
  3983. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3984. for i = 0, 10, 0.1 do
  3985. swait()
  3986. speedearn = speedearn + 0.1
  3987. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3988. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3989. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3990. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3991. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3992. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3993. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3994. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3995. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3996. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3997. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3998. end
  3999. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4000. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4001. CameraEnshaking(5,25)
  4002. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4003. if v:FindFirstChild('Head') then
  4004. dmg(v)
  4005. end
  4006. end
  4007. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4008. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4009. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4010. for i = 0, 3, 0.1 do
  4011. swait()
  4012. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4013. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4014. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4015. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4016. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4017. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4018. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4019. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4020. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4021. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4022. end
  4023. attack = false
  4024. end
  4025.  
  4026. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4027. local orb = Instance.new("Part", char)
  4028.         orb.Anchored = true
  4029.         orb.BrickColor = color
  4030.         orb.CanCollide = false
  4031.         orb.FormFactor = 3
  4032.         orb.Name = "Ring"
  4033.         orb.Material = "Neon"
  4034.         orb.Size = Vector3.new(1, 1, 1)
  4035.         orb.Transparency = 0
  4036.         orb.TopSurface = 0
  4037.         orb.BottomSurface = 0
  4038.         local orbm = Instance.new("SpecialMesh", orb)
  4039.         orbm.MeshType = "Sphere"
  4040. orb.CFrame = positted
  4041. orbm.Name = "SizeMesh"
  4042. orbm.Scale = vt(1,1,1)
  4043. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4044. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4045. --[[for i = 0, 2 do
  4046. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4047. end]]--
  4048. coroutine.resume(coroutine.create(function()
  4049. wait(timer)
  4050. CameraEnshaking(3,ShakePower)
  4051. orb.Transparency = 1
  4052. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4053. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4054. --[[for i = 0, 4 do
  4055. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4056. end]]--
  4057. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4058. wait(3)
  4059. orb:Destroy()
  4060. end))
  4061. end
  4062.  
  4063. function orb_spawn(positted,timer)
  4064. local randomcol = math.random(1,2)
  4065. local orb = Instance.new("Part", char)
  4066.         orb.Anchored = true
  4067. if randomcol == 1 then
  4068.         orb.BrickColor = BrickColor.new("White")
  4069. elseif randomcol == 2 then
  4070. orb.BrickColor = BrickColor.new("Really black")
  4071. end
  4072.         orb.CanCollide = false
  4073.         orb.FormFactor = 3
  4074.         orb.Name = "Ring"
  4075.         orb.Material = "Neon"
  4076.         orb.Size = Vector3.new(1, 1, 1)
  4077.         orb.Transparency = 0
  4078.         orb.TopSurface = 0
  4079.         orb.BottomSurface = 0
  4080.         local orbm = Instance.new("SpecialMesh", orb)
  4081.         orbm.MeshType = "Sphere"
  4082. orb.CFrame = positted
  4083. orbm.Name = "SizeMesh"
  4084. orbm.Scale = vt(1,1,1)
  4085. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4086. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4087. for i = 0, 2 do
  4088. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4089. end
  4090. coroutine.resume(coroutine.create(function()
  4091. wait(timer)
  4092. CameraEnshaking(3,2)
  4093. orb.Transparency = 1
  4094. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4095. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4096. for i = 0, 4 do
  4097. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4098. end
  4099. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4100. wait(3)
  4101. orb:Destroy()
  4102. end))
  4103. end
  4104.  
  4105. function scattercorrupt()
  4106. attack = true
  4107. local rot = 0
  4108. local randomrotations = math.random(1,2)
  4109. local lookv = 2.5
  4110. local power = 5
  4111. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4112. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4113. for i = 0, 9 do
  4114. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4115. end
  4116.     CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4117.     CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4118.     CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4119. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4120. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4121. local hite = Instance.new("Part", char)
  4122.         hite.Anchored = true
  4123.         hite.CanCollide = false
  4124.         hite.FormFactor = 3
  4125.         hite.Name = "Ring"
  4126.         hite.Material = "Neon"
  4127.         hite.Size = Vector3.new(1, 1, 1)
  4128.         hite.Transparency = 1
  4129.         hite.TopSurface = 0
  4130.         hite.BottomSurface = 0
  4131. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4132. local rem = Instance.new("Part", char)
  4133.         rem.Anchored = true
  4134.         rem.CanCollide = false
  4135.         rem.FormFactor = 3
  4136.         rem.Name = "Ring"
  4137.         rem.Material = "Neon"
  4138.         rem.Size = Vector3.new(1, 1, 1)
  4139.         rem.Transparency = 1
  4140.         rem.TopSurface = 0
  4141.         rem.BottomSurface = 0
  4142. rem.CFrame = hite.CFrame
  4143. local rem2 = rem:Clone()
  4144. rem2.Parent = char
  4145. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4146. local rem3 = rem:Clone()
  4147. rem3.Parent = char
  4148. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4149. local rem4 = rem:Clone()
  4150. rem4.Parent = char
  4151. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4152. hite:Destroy()
  4153. coroutine.resume(coroutine.create(function()
  4154. for i = 0, 24 do
  4155. swait(1)
  4156. if randomrotations == 1 then
  4157. rot = rot + 1
  4158. elseif randomrotations == 2 then
  4159. rot = rot - 1
  4160. end
  4161. power = power + 0.5
  4162. lookv = lookv + 7.5
  4163. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4164. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4165. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4166. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4167. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4168. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4169. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4170. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4171. end
  4172. end))
  4173. attack = false
  4174. end
  4175. function yinyangi()
  4176. attack = true
  4177. for i = 0, 2, 0.1 do
  4178. swait()
  4179. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4180. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4181. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4182. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4183. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4184. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4185. end
  4186. local bv = Instance.new("BodyVelocity")
  4187. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4188. bv.velocity = root.CFrame.lookVector*175
  4189. bv.Parent = root
  4190. for Rotations = 0, 9 do
  4191. for i = 0, 1, 0.5 do
  4192. swait()
  4193. bv.velocity = root.CFrame.lookVector*175
  4194. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4195. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4196. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4197. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4198. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4199. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4200. end
  4201. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4202. for i = 0, 1, 0.5 do
  4203. swait()
  4204. bv.velocity = root.CFrame.lookVector*175
  4205. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4206. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4207. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4208. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4209. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4210. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4211. end
  4212. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4213. for i = 0, 1, 0.5 do
  4214. swait()
  4215. bv.velocity = root.CFrame.lookVector*175
  4216. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4217. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4218. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4219. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4220. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4221. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4222. end
  4223. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4224. for i = 0, 1, 0.5 do
  4225. swait()
  4226. bv.velocity = root.CFrame.lookVector*175
  4227. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4228. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4229. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4230. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4231. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4232. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4233. end
  4234. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4235. end
  4236. bv:Destroy()
  4237. attack = false
  4238. end
  4239.  
  4240. function Wip()
  4241. attack = true
  4242.  
  4243. local rngb = Instance.new("Part", char)
  4244.         rngb.Anchored = true
  4245.         rngb.BrickColor = origcolor
  4246.         rngb.CanCollide = false
  4247.         rngb.FormFactor = 3
  4248.         rngb.Name = "Ring"
  4249.         rngb.Material = "Neon"
  4250.         rngb.Size = Vector3.new(1, 0.05, 1)
  4251.         rngb.Transparency = 1
  4252.         rngb.TopSurface = 0
  4253.         rngb.BottomSurface = 0
  4254.         local rngmb = Instance.new("SpecialMesh", rngb)
  4255.         rngmb.MeshType = "Brick"
  4256. rngmb.Name = "SizeMesh"
  4257. rngmb.Scale = vt(0,1,0)
  4258.  
  4259. local orb = rngb:Clone()
  4260. orb.Parent = char
  4261. orb.Transparency = 0
  4262. orb.BrickColor = BrickColor.new("White")
  4263. orb.Size = vt(1,1,1)
  4264. local orbmish = orb.SizeMesh
  4265. orbmish.Scale = vt(0,0,0)
  4266. orbmish.MeshType = "Sphere"
  4267.  
  4268. local orbe = rngb:Clone()
  4269. orbe.Parent = char
  4270. orbe.Transparency = 0.5
  4271. orbe.BrickColor = BrickColor.new("New Yeller")
  4272. orbe.Size = vt(1,1,1)
  4273. local orbmish2 = orbe.SizeMesh
  4274. orbmish2.Scale = vt(0,0,0)
  4275. orbmish2.MeshType = "Sphere"
  4276. orbe.Color = Color3.new(r/255,g/255,b/255)
  4277.  
  4278. rngb:Destroy()
  4279. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4280. local scaled = 1
  4281. for i = 0,5,0.1 do
  4282. swait()
  4283. scaled = scaled - 0.02
  4284. if rainbowmode == true then
  4285. orbe.Color = Color3.new(r/255,g/255,b/255)
  4286. end
  4287. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4288. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4289. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4290. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4291. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4292.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4293. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4294. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4295. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4296. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4297. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4298. RootPart.CFrame = FaceMouse()[1]
  4299. end]]--
  4300. for i = 0,5,0.1 do
  4301. swait()
  4302. if rainbowmode == true then
  4303. orbe.Color = Color3.new(r/255,g/255,b/255)
  4304. end
  4305. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4306. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4307.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4308. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4309. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4310. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4311. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4312. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4313. RootPart.CFrame = FaceMouse()[1]
  4314. end
  4315. orbe.Transparency = 1
  4316. orb.Transparency = 1
  4317. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4318. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4319. local a = Instance.new("Part",Character)
  4320.     a.Name = "Direction"   
  4321.     a.Anchored = true
  4322.     a.BrickColor = bc("White")
  4323. a.Material = "Neon"
  4324. a.Transparency = 0
  4325. a.Shape = "Cylinder"
  4326.     a.CanCollide = false
  4327. local a2 = Instance.new("Part",Character)
  4328.     a2.Name = "Direction"  
  4329.     a2.Anchored = true
  4330.     a2.BrickColor = bc("New Yeller")
  4331. a2.Color = Color3.new(r/255,g/255,b/255)
  4332. a2.Material = "Neon"
  4333. a2.Transparency = 0.5
  4334. a2.Shape = "Cylinder"
  4335.     a2.CanCollide = false
  4336. local ba = Instance.new("Part",Character)
  4337.     ba.Name = "HitDirect"  
  4338.     ba.Anchored = true
  4339.     ba.BrickColor = bc("Cool yellow")
  4340. ba.Material = "Neon"
  4341. ba.Transparency = 1
  4342.     ba.CanCollide = false
  4343.     local ray = Ray.new(
  4344.         orb.CFrame.p,                           -- origin
  4345.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4346.     )
  4347.     local ignore = Character
  4348.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4349.     a.BottomSurface = 10
  4350.     a.TopSurface = 10
  4351.     a2.BottomSurface = 10
  4352.     a2.TopSurface = 10
  4353.     local distance = (orb.CFrame.p - position).magnitude
  4354.     a.Size = Vector3.new(distance, 1, 1)
  4355.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4356.     a2.Size = Vector3.new(distance, 1, 1)
  4357.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4358. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4359. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4360. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4361. game:GetService("Debris"):AddItem(a, 20)
  4362. game:GetService("Debris"):AddItem(a2, 20)
  4363. game:GetService("Debris"):AddItem(ba, 20)
  4364. local msh = Instance.new("SpecialMesh",a)
  4365. msh.MeshType = "Cylinder"
  4366. msh.Scale = vt(1,5*5,5*5)
  4367. local msh2 = Instance.new("SpecialMesh",a2)
  4368. msh2.MeshType = "Cylinder"
  4369. msh2.Scale = vt(1,6*5,6*5)
  4370.  
  4371. for i = 0,10,0.1 do
  4372. swait()
  4373. CameraEnshaking(1,5)
  4374. a2.Color = Color3.new(r/255,g/255,b/255)
  4375. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4376. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4377. ray = Ray.new(
  4378.         orb.CFrame.p,                           -- origin
  4379.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4380.     )
  4381. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4382. distance = (orb.CFrame.p - position).magnitude
  4383. if typrot == 1 then
  4384. rotation = rotation + 2.5
  4385. elseif typrot == 2 then
  4386. rotation = rotation - 2.5
  4387. end
  4388. RootPart.CFrame = FaceMouse()[1]
  4389. a.Size = Vector3.new(distance, 1, 1)
  4390. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4391. a2.Size = Vector3.new(distance, 1, 1)
  4392. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4393. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4394. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4395. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4396. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4397. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4398. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4399. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4400. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4401. end
  4402. a:Destroy()
  4403. a2:Destroy()
  4404. ba:Destroy()
  4405. orb:Destroy()
  4406. orbe:Destroy()
  4407. attack = false
  4408. end
  4409. function HolyBarrier()
  4410.     attack = true
  4411.     shielding = true
  4412.     for i = 0, 2, 0.1 do
  4413.         swait()
  4414.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4415.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4416.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4417.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4418.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4419.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4420.     end
  4421.     CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4422.     stash = Instance.new("Model",workspace)
  4423.     local barrier = Instance.new("Part",stash)
  4424.     barrier.Anchored = true
  4425.     barrier.CanCollide = false
  4426.     barrier.Size = Vector3.new(20,20,20)
  4427.     barrier.CFrame = root.CFrame
  4428.     barrier.Transparency = 0.6
  4429.     barrier.BrickColor = MAINRUINCOLOR
  4430.     barrier.Material = Enum.Material.Neon
  4431.     barrier.Shape = Enum.PartType.Ball
  4432.     barrier.CFrame = root.CFrame
  4433.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4434.     Torso.Anchored = true
  4435.     for i=1,50 do
  4436.         local p = Instance.new("Part",stash)
  4437.         p.Anchored = true
  4438.         p.Transparency = 1
  4439.         p.Size = Vector3.new(11,11,11)
  4440.         p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4441.     end
  4442.     repeat
  4443.         swait(5)
  4444.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4445.     until shielding == false
  4446.     stash:Remove()
  4447.     Torso.Anchored = false
  4448.     shielding = false
  4449.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4450.     attack = false
  4451. end
  4452. function Judgement()
  4453.     attack = true
  4454.     judgement = true
  4455.     hum.WalkSpeed = 0
  4456.     local p = Instance.new("Part",root)
  4457.     p.Anchored = true
  4458.     p.CanCollide = false
  4459.     p.BrickColor = MAINRUINCOLOR
  4460.     p.Material = Enum.Material.Neon
  4461.     p.Size = Vector3.new(1,1,1)
  4462.     p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4463.     p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4464.     local m = Instance.new("SpecialMesh",p)
  4465.     m.MeshType = "Cylinder"
  4466.     m.Scale = Vector3.new(2000,2,2)
  4467.     local targ = Instance.new("Part",root)
  4468.     targ.Anchored = true
  4469.     targ.Transparency = 1
  4470.     targ.CanCollide = false
  4471.     targ.Size = Vector3.new(1,1,1)
  4472.     targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4473.     local s = Instance.new("Sound",targ)
  4474.     s.SoundId = "https://roblox.com/asset/?id=115327352"
  4475.     s.Looped = true
  4476.     s.Pitch = 1.2
  4477.     s.Volume = 3
  4478.     spawn(function()
  4479.         swait(15)
  4480.         s:Play()
  4481.     end)
  4482.     CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4483.     for i = 1,15 do
  4484.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4485.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4486.         Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4487.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4488.         LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4489.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4490.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4491.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4492.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4493.         m.Scale = m.Scale+Vector3.new(0,1,1)
  4494.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4495.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4496.         swait()
  4497.     end
  4498.     sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4499.     repeat
  4500.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4501.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4502.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4503.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4504.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4505.         MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4506.         swait()
  4507.         until judgement == false
  4508.     for i =1,15 do
  4509.     m.Scale = m.Scale-Vector3.new(1,1,1)
  4510.     p.Transparency = i / 15
  4511.     s.Pitch = s.Pitch - 0.4
  4512.     swait()
  4513.     end
  4514.     p:Destroy()
  4515.     hum.WalkSpeed = storehumanoidWS
  4516.     attack = false
  4517. end
  4518.  
  4519. function UniversalSpark()
  4520. attack = true
  4521.  
  4522. local rngb = Instance.new("Part", char)
  4523.         rngb.Anchored = true
  4524.         rngb.BrickColor = origcolor
  4525.         rngb.CanCollide = false
  4526.         rngb.FormFactor = 3
  4527.         rngb.Name = "Ring"
  4528.         rngb.Material = "Neon"
  4529.         rngb.Size = Vector3.new(1, 0.05, 1)
  4530.         rngb.Transparency = 1
  4531.         rngb.TopSurface = 0
  4532.         rngb.BottomSurface = 0
  4533.         local rngmb = Instance.new("SpecialMesh", rngb)
  4534.         rngmb.MeshType = "Brick"
  4535. rngmb.Name = "SizeMesh"
  4536. rngmb.Scale = vt(0,1,0)
  4537.  
  4538. local orb = rngb:Clone()
  4539. orb.Parent = char
  4540. orb.Transparency = 0
  4541. orb.BrickColor = BrickColor.new("White")
  4542. orb.Size = vt(1,1,1)
  4543. local orbmish = orb.SizeMesh
  4544. orbmish.Scale = vt(0,0,0)
  4545. orbmish.MeshType = "Sphere"
  4546.  
  4547. local orbe = rngb:Clone()
  4548. orbe.Parent = char
  4549. orbe.Transparency = 0.5
  4550. orbe.BrickColor = BrickColor.new("New Yeller")
  4551. orbe.Size = vt(1,1,1)
  4552. local orbmish2 = orbe.SizeMesh
  4553. orbmish2.Scale = vt(0,0,0)
  4554. orbmish2.MeshType = "Sphere"
  4555. orbe.Color = Color3.new(r/255,g/255,b/255)
  4556.  
  4557. rngb:Destroy()
  4558. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4559. local scaled = 1
  4560. for i = 0,5,0.1 do
  4561. swait()
  4562. scaled = scaled - 0.02
  4563. if rainbowmode == true then
  4564. orbe.Color = Color3.new(r/255,g/255,b/255)
  4565. end
  4566. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4567. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4568. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4569. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4570. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4571.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4572. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4573. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4574. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4575. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4576. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4577. RootPart.CFrame = FaceMouse()[1]
  4578. end]]--
  4579. for i = 0,5,0.1 do
  4580. swait()
  4581. if rainbowmode == true then
  4582. orbe.Color = Color3.new(r/255,g/255,b/255)
  4583. end
  4584. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4585. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4586.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4587. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4588. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4589. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4590. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4591. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4592. RootPart.CFrame = FaceMouse()[1]
  4593. end
  4594. orbe.Transparency = 1
  4595. orb.Transparency = 1
  4596. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4597. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4598. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4599. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4600.  
  4601. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4602. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4603. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4604. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4605. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4606. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4607. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4608. local xd= Instance.new("Sound",char)
  4609. xd.SoundId = "rbxassetid://445796828"
  4610. xd.Pitch = 0.75
  4611. xd.Looped = true
  4612. xd.Volume = 1.25
  4613. xd:Play()
  4614. local a = Instance.new("Part",Character)
  4615.     a.Name = "Direction"   
  4616.     a.Anchored = true
  4617.     a.BrickColor = bc("Alder")
  4618. a.Color = MAINRUINCOLOR.Color
  4619. a.Material = "Neon"
  4620. a.Transparency = 0.5
  4621. a.Shape = "Cylinder"
  4622.     a.CanCollide = false
  4623. local a2 = Instance.new("Part",Character)
  4624.     a2.Name = "Direction"  
  4625.     a2.Anchored = true
  4626.     a2.BrickColor = bc("New Yeller")
  4627. a2.Color = MAINRUINCOLOR.Color
  4628. a2.Material = "Neon"
  4629. a2.Transparency = 0.5
  4630. a2.Shape = "Cylinder"
  4631.     a2.CanCollide = false
  4632. local ba = Instance.new("Part",Character)
  4633.     ba.Name = "HitDirect"  
  4634.     ba.Anchored = true
  4635.     ba.BrickColor = bc("Cool yellow")
  4636. ba.Material = "Neon"
  4637. ba.Transparency = 1
  4638.     ba.CanCollide = false
  4639.     local ray = Ray.new(
  4640.         orb.CFrame.p,                           -- origin
  4641.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4642.     )
  4643.     local ignore = Character
  4644.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4645.     a.BottomSurface = 10
  4646.     a.TopSurface = 10
  4647.     a2.BottomSurface = 10
  4648.     a2.TopSurface = 10
  4649.     local distance = (orb.CFrame.p - position).magnitude
  4650.     a.Size = Vector3.new(distance, 1, 1)
  4651.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4652.     a2.Size = Vector3.new(distance, 1, 1)
  4653.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4654. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4655. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4656. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4657. game:GetService("Debris"):AddItem(a, 60)
  4658. game:GetService("Debris"):AddItem(a2, 60)
  4659. game:GetService("Debris"):AddItem(ba, 60)
  4660. local outerscale = 0
  4661. local msh = Instance.new("SpecialMesh",a)
  4662. msh.MeshType = "Cylinder"
  4663. msh.Scale = vt(1,0,0)
  4664. local msh2 = Instance.new("SpecialMesh",a2)
  4665. msh2.MeshType = "Cylinder"
  4666. msh2.Scale = vt(1,0,0)
  4667. for i = 0,2,0.1 do
  4668. swait()
  4669. CameraEnshaking(1,1)
  4670. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4671. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4672. outerscale = outerscale - 0.015
  4673. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4674. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4675. ray = Ray.new(
  4676.         orb.CFrame.p,                           -- origin
  4677.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4678.     )
  4679. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4680. distance = (orb.CFrame.p - position).magnitude
  4681. if typrot == 1 then
  4682. rotation = rotation + 2.5
  4683. elseif typrot == 2 then
  4684. rotation = rotation - 2.5
  4685. end
  4686. RootPart.CFrame = FaceMouse()[1]
  4687. a.Size = Vector3.new(distance, 1, 1)
  4688. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4689. a2.Size = Vector3.new(distance, 1, 1)
  4690. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4691. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4692. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4693. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4694. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4695. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4696. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4697. end
  4698. for z = 0, 2 do
  4699. for i = 0,4,0.1 do
  4700. swait()
  4701. CameraEnshaking(1,1)
  4702. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4703. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4704. outerscale = outerscale + 0.015
  4705. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4706. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4707. ray = Ray.new(
  4708.         orb.CFrame.p,                           -- origin
  4709.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4710.     )
  4711. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4712. distance = (orb.CFrame.p - position).magnitude
  4713. if typrot == 1 then
  4714. rotation = rotation + 2.5
  4715. elseif typrot == 2 then
  4716. rotation = rotation - 2.5
  4717. end
  4718. RootPart.CFrame = FaceMouse()[1]
  4719. a.Size = Vector3.new(distance, 1, 1)
  4720. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4721. a2.Size = Vector3.new(distance, 1, 1)
  4722. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4723. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4724. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4725. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4726. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4727. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4728. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4729. end
  4730. for i = 0,4,0.1 do
  4731. swait()
  4732. CameraEnshaking(1,1)
  4733. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4734. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4735. outerscale = outerscale - 0.015
  4736. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4737. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4738. ray = Ray.new(
  4739.         orb.CFrame.p,                           -- origin
  4740.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4741.     )
  4742. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4743. distance = (orb.CFrame.p - position).magnitude
  4744. if typrot == 1 then
  4745. rotation = rotation + 2.5
  4746. elseif typrot == 2 then
  4747. rotation = rotation - 2.5
  4748. end
  4749. RootPart.CFrame = FaceMouse()[1]
  4750. a.Size = Vector3.new(distance, 1, 1)
  4751. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4752. a2.Size = Vector3.new(distance, 1, 1)
  4753. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4754. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4755. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4756. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4757. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4758. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4759. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4760. end
  4761. end
  4762. for i = 0,4,0.1 do
  4763. swait()
  4764. CameraEnshaking(1,1)
  4765. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4766. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4767. xd.Volume = xd.Volume - 0.025
  4768. a.Transparency = a.Transparency + 0.025
  4769. a2.Transparency = a2.Transparency + 0.025
  4770. outerscale = outerscale - 0.015
  4771. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4772. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4773. ray = Ray.new(
  4774.         orb.CFrame.p,                           -- origin
  4775.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4776.     )
  4777. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4778. distance = (orb.CFrame.p - position).magnitude
  4779. if typrot == 1 then
  4780. rotation = rotation + 2.5
  4781. elseif typrot == 2 then
  4782. rotation = rotation - 2.5
  4783. end
  4784. RootPart.CFrame = FaceMouse()[1]
  4785. a.Size = Vector3.new(distance, 1, 1)
  4786. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4787. a2.Size = Vector3.new(distance, 1, 1)
  4788. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4789. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4790. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4791. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4792. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4793. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4794. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4795. end
  4796. xd:Destroy()
  4797. a:Destroy()
  4798. a2:Destroy()
  4799. ba:Destroy()
  4800. orb:Destroy()
  4801. orbe:Destroy()
  4802. attack = false
  4803. end
  4804.  
  4805.  
  4806. function resetmode()
  4807. rainbowmode = false
  4808. chaosmode = false
  4809. tl1.Enabled = false
  4810. tl2.Enabled = false
  4811. tl3.Enabled = false
  4812.                ModeOfGlitch = 1
  4813. storehumanoidWS = 16
  4814. coroutine.resume(coroutine.create(function()
  4815. attack = true
  4816. hum.WalkSpeed = 0
  4817. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4818. for i = 0,4,0.1 do
  4819. swait()
  4820. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4821. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4822. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4823. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4824. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4825. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4826. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4827. end
  4828. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4829. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4830. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4831. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4832. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4833. CameraEnshaking(5,2.5)
  4834. MAINRUINCOLOR = BrickColor.new("Really red")
  4835. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4836. for i = 0, 49 do
  4837. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4838. end
  4839. for i = 0,3,0.1 do
  4840. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4841. end
  4842. for i, v in pairs(mw2:GetChildren()) do
  4843. if v:IsA("Part") then
  4844. v.BrickColor = BrickColor.new("Really red")
  4845. v.Material = "Neon"
  4846. end
  4847. end
  4848. for i, v in pairs(mw1:GetChildren()) do
  4849. if v:IsA("Part") then
  4850. v.Transparency = 1
  4851. v.BrickColor = BrickColor.new("Really red")
  4852. v.Material = "Neon"
  4853. end
  4854. end
  4855. for i, v in pairs(m:GetChildren()) do
  4856. if v:IsA("Part") then
  4857. v.BrickColor = BrickColor.new("Really black")
  4858. v.Material = "Glass"
  4859. end
  4860. end
  4861. for i, v in pairs(m2:GetChildren()) do
  4862. if v:IsA("Part") then
  4863. v.BrickColor = BrickColor.new("Crimson")
  4864. v.Material = "Granite"
  4865. end
  4866. end
  4867. for i, v in pairs(m3:GetChildren()) do
  4868. if v:IsA("Part") then
  4869. v.BrickColor = BrickColor.new("Really red")
  4870. v.Material = "Neon"
  4871. end
  4872. end
  4873. for i, v in pairs(extrawingmod1:GetChildren()) do
  4874. if v:IsA("Part") then
  4875. v.Transparency = 1
  4876. v.BrickColor = BrickColor.new("White")
  4877. v.Material = "Neon"
  4878. end
  4879. end
  4880. for i, v in pairs(extrawingmod2:GetChildren()) do
  4881. if v:IsA("Part") then
  4882. v.Transparency = 1
  4883. v.BrickColor = BrickColor.new("White")
  4884. v.Material = "Neon"
  4885. end
  4886. end
  4887. for i = 0,2,0.1 do
  4888. swait()
  4889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4891. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4892. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  4893. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  4894. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  4895. end
  4896. hum.WalkSpeed = storehumanoidWS
  4897. attack = false
  4898. end))
  4899. newTheme("rbxassetid://614032233",48.6,1,0.3)
  4900. end
  4901.  
  4902. function attackone()
  4903.     attack = true
  4904.     for i = 0,1,0.1 do
  4905.         swait()
  4906.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4907.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4908.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4909.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4910. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4911. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4912.     end
  4913.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4914.  
  4915. local hitb = Instance.new("Part", char)
  4916.         hitb.Anchored = true
  4917.         hitb.CanCollide = false
  4918.         hitb.FormFactor = 3
  4919.         hitb.Name = "Ring"
  4920.         hitb.Material = "Neon"
  4921.         hitb.Size = Vector3.new(1, 1, 1)
  4922.         hitb.Transparency = 1
  4923.         hitb.TopSurface = 0
  4924.         hitb.BottomSurface = 0
  4925. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4926. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4927. hitb:Destroy()
  4928.     for i = 0,1,0.1 do
  4929.         swait()
  4930.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4931.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4932.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4933.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4934. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4935. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4936.     end
  4937.  
  4938.     attack = false
  4939. end
  4940.  
  4941. function attacktwo()
  4942.     attack = true
  4943.     for i = 0,1,0.1 do
  4944.         swait()
  4945.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4946.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4947.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4948.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4949. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4950. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4951.     end
  4952.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4953. local hitb = Instance.new("Part", char)
  4954.         hitb.Anchored = true
  4955.         hitb.CanCollide = false
  4956.         hitb.FormFactor = 3
  4957.         hitb.Name = "Ring"
  4958.         hitb.Material = "Neon"
  4959.         hitb.Size = Vector3.new(1, 1, 1)
  4960.         hitb.Transparency = 1
  4961.         hitb.TopSurface = 0
  4962.         hitb.BottomSurface = 0
  4963. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4964. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4965. hitb:Destroy()
  4966.     for i = 0,1,0.1 do
  4967.         swait()
  4968.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4969.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4970.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4971.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4972. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4973. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4974.     end
  4975.     attack = false
  4976. end
  4977.  
  4978. function attackthree()
  4979.     attack = true
  4980.     for i = 0,1,0.1 do
  4981.         swait()
  4982.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4983. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4984. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4985. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4986. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4987. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4988.     end
  4989. local distlook = 5
  4990. for i = 0, 4 do
  4991. swait(2)
  4992. CameraEnshaking(2,3)
  4993. local hite = Instance.new("Part", char)
  4994.         hite.Anchored = true
  4995.         hite.CanCollide = false
  4996.         hite.FormFactor = 3
  4997.         hite.Name = "Ring"
  4998.         hite.Material = "Neon"
  4999.         hite.Size = Vector3.new(1, 1, 1)
  5000.         hite.Transparency = 1
  5001.         hite.TopSurface = 0
  5002.         hite.BottomSurface = 0
  5003. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5004. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5005. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5006. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5007. for i = 0, 2 do
  5008. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5009. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5010. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5011. end
  5012. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5013. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5014. game:GetService("Debris"):AddItem(hite, 5)
  5015. distlook = distlook + 10
  5016. end
  5017.     attack = false
  5018. end
  5019.  
  5020. local ActiveGia = false
  5021. function THEHELLITSTHATBIG()
  5022. ActiveGia = true
  5023. attack = true
  5024. hum.WalkSpeed = 0
  5025.     for i = 0,2,0.1 do
  5026.         swait()
  5027.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5028. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5029. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5030. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5031. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5032. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5033.     end
  5034. for i = 0,1,0.1 do
  5035. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5036. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5037. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5038. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5039. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5040. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5041. end
  5042. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  5043. secrleg.Transparency = 0.5
  5044. seclleg.Transparency = 0.5
  5045. secrarm.Transparency = 0.5
  5046. seclarm.Transparency = 0.5
  5047. seched.Transparency = 0.5
  5048. sectors.Transparency = 0.5
  5049. for i = 0,25,0.1 do
  5050. swait()
  5051. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5052. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5053. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5054. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5055. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5056. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5057. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5058. end
  5059. --[[secrleg.Transparency = 1
  5060. seclleg.Transparency = 1
  5061. secrarm.Transparency = 1
  5062. seclarm.Transparency = 1
  5063. seched.Transparency = 1
  5064. sectors.Transparency = 1]]--
  5065. torsweld.Part0 = root
  5066. hum.WalkSpeed = storehumanoidWS
  5067. attack = false
  5068. end
  5069.  
  5070. function removelol()
  5071. ActiveGia = false
  5072. attack = true
  5073. hum.WalkSpeed = 0
  5074.     for i = 0,2,0.1 do
  5075.         swait()
  5076.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5077. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5078. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5079. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5080. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5081. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5082.     end
  5083. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5084. for i = 0,25,0.1 do
  5085. swait()
  5086. secrleg.Transparency = secrleg.Transparency + 0.00225
  5087. seclleg.Transparency = secrleg.Transparency
  5088. secrarm.Transparency = secrleg.Transparency
  5089. seclarm.Transparency = secrleg.Transparency
  5090. seched.Transparency = secrleg.Transparency
  5091. sectors.Transparency = secrleg.Transparency
  5092. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5093. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5094. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5095. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5096. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5097. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5098. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5099. end
  5100. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5101. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5102. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5103. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5104. secrleg.Transparency = 1
  5105. seclleg.Transparency = 1
  5106. secrarm.Transparency = 1
  5107. seclarm.Transparency = 1
  5108. seched.Transparency = 1
  5109. sectors.Transparency = 1
  5110. torsweld.Part0 = root
  5111. hum.WalkSpeed = storehumanoidWS
  5112. attack = false
  5113. end
  5114.  
  5115. function FinalCalamity()
  5116. end
  5117.  
  5118. local attacktype = 1
  5119. mouse.Button1Down:connect(function()
  5120.   if attack == false and attacktype == 1 then
  5121.     attacktype = 2
  5122.     attackone()
  5123.   elseif attack == false and attacktype == 2 then
  5124.     attacktype = 3
  5125.     attacktwo()
  5126.   elseif attack == false and attacktype == 3 then
  5127.     attacktype = 1
  5128.     attackthree()
  5129.   elseif attack == false and attacktype == 4 then
  5130.     attacktype = 1
  5131.     --attackfour()
  5132.   end
  5133. end)
  5134. mouse.KeyDown:connect(function(k)
  5135.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5136.                ModeOfGlitch = 2
  5137. storehumanoidWS = 16
  5138. hum.WalkSpeed = 16
  5139. rainbowmode = false
  5140. chaosmode = false
  5141. tl1.Enabled = false
  5142. tl2.Enabled = false
  5143. tl3.Enabled = false
  5144. RecolorTextAndRename("Relaxed",Color3.new(1,1,1),Color3.new(0,1,1))
  5145. newTheme("rbxassetid://1539245059",0,1,0.3)
  5146. MAINRUINCOLOR = BrickColor.new("Institutional white")
  5147. for i, v in pairs(mw2:GetChildren()) do
  5148. if v:IsA("Part") then
  5149. v.BrickColor = MAINRUINCOLOR
  5150. v.Material = "Neon"
  5151. end
  5152. end
  5153. for i, v in pairs(mw1:GetChildren()) do
  5154. if v:IsA("Part") then
  5155. v.Transparency = 1
  5156. v.BrickColor = MAINRUINCOLOR
  5157. v.Material = "Neon"
  5158. end
  5159. end
  5160. for i, v in pairs(m:GetChildren()) do
  5161. if v:IsA("Part") then
  5162. v.BrickColor = BrickColor.new("White")
  5163. v.Material = "Ice"
  5164. end
  5165. end
  5166. for i, v in pairs(m2:GetChildren()) do
  5167. if v:IsA("Part") then
  5168. v.BrickColor = BrickColor.new("Pastel light blue")
  5169. v.Material = "Glass"
  5170. end
  5171. end
  5172. for i, v in pairs(m3:GetChildren()) do
  5173. if v:IsA("Part") then
  5174. v.BrickColor = BrickColor.new("Toothpaste")
  5175. v.Material = "Neon"
  5176. end
  5177. end
  5178. for i, v in pairs(extrawingmod1:GetChildren()) do
  5179. if v:IsA("Part") then
  5180. v.Transparency = 1
  5181. v.BrickColor = BrickColor.new("White")
  5182. v.Material = "Neon"
  5183. end
  5184. end
  5185. for i, v in pairs(extrawingmod2:GetChildren()) do
  5186. if v:IsA("Part") then
  5187. v.Transparency = 1
  5188. v.BrickColor = BrickColor.new("White")
  5189. v.Material = "Neon"
  5190. end
  5191. end
  5192. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5193. resetmode()
  5194. end
  5195. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5196.                ModeOfGlitch = 3
  5197. storehumanoidWS = 16
  5198. hum.WalkSpeed = 16
  5199. rainbowmode = false
  5200. chaosmode = false
  5201. tl1.Enabled = false
  5202. tl2.Enabled = false
  5203. tl3.Enabled = false
  5204. RecolorTextAndRename("Leaked Darkness",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5205. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  5206. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5207. for i, v in pairs(mw2:GetChildren()) do
  5208. if v:IsA("Part") then
  5209. v.BrickColor = MAINRUINCOLOR
  5210. v.Material = "Neon"
  5211. end
  5212. end
  5213. for i, v in pairs(mw1:GetChildren()) do
  5214. if v:IsA("Part") then
  5215. v.Transparency = 1
  5216. v.BrickColor = MAINRUINCOLOR
  5217. v.Material = "Neon"
  5218. end
  5219. end
  5220. for i, v in pairs(m:GetChildren()) do
  5221. if v:IsA("Part") then
  5222. v.BrickColor = BrickColor.new("Black")
  5223. v.Material = "Ice"
  5224. end
  5225. end
  5226. for i, v in pairs(m2:GetChildren()) do
  5227. if v:IsA("Part") then
  5228. v.BrickColor = BrickColor.new("Dark indigo")
  5229. v.Material = "Glass"
  5230. end
  5231. end
  5232. for i, v in pairs(m3:GetChildren()) do
  5233. if v:IsA("Part") then
  5234. v.BrickColor = BrickColor.new("Royal purple")
  5235. v.Material = "Neon"
  5236. end
  5237. end
  5238. for i, v in pairs(extrawingmod1:GetChildren()) do
  5239. if v:IsA("Part") then
  5240. v.Transparency = 1
  5241. v.BrickColor = BrickColor.new("White")
  5242. v.Material = "Neon"
  5243. end
  5244. end
  5245. for i, v in pairs(extrawingmod2:GetChildren()) do
  5246. if v:IsA("Part") then
  5247. v.Transparency = 1
  5248. v.BrickColor = BrickColor.new("White")
  5249. v.Material = "Neon"
  5250. end
  5251. end
  5252. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5253. resetmode()
  5254. end
  5255. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5256.                ModeOfGlitch = 4
  5257. storehumanoidWS = 16
  5258. hum.WalkSpeed = 16
  5259. rainbowmode = false
  5260. chaosmode = true
  5261. tl1.Enabled = true
  5262. tl2.Enabled = true
  5263. tl3.Enabled = true
  5264. RecolorTextAndRename("YOLOOOOOOOOOOOOO",Color3.new(0,0,0),BrickColor.random().Color)
  5265. newTheme("rbxassetid://151514610",0,1,1)
  5266. MAINRUINCOLOR = BrickColor.new("Black")
  5267. for i, v in pairs(mw2:GetChildren()) do
  5268. if v:IsA("Part") then
  5269. v.BrickColor = MAINRUINCOLOR
  5270. v.Material = "Neon"
  5271. end
  5272. end
  5273. for i, v in pairs(mw1:GetChildren()) do
  5274. if v:IsA("Part") then
  5275. v.Transparency = 0.75
  5276. v.BrickColor = BrickColor.random()
  5277. v.Material = "Neon"
  5278. end
  5279. end
  5280. for i, v in pairs(m:GetChildren()) do
  5281. if v:IsA("Part") then
  5282. v.BrickColor = BrickColor.new("Black")
  5283. v.Material = "Neon"
  5284. end
  5285. end
  5286. for i, v in pairs(m2:GetChildren()) do
  5287. if v:IsA("Part") then
  5288. v.BrickColor = BrickColor.random()
  5289. v.Material = "Neon"
  5290. end
  5291. end
  5292. for i, v in pairs(m3:GetChildren()) do
  5293. if v:IsA("Part") then
  5294. v.BrickColor = BrickColor.new("Black")
  5295. v.Material = "Neon"
  5296. end
  5297. end
  5298. for i, v in pairs(extrawingmod1:GetChildren()) do
  5299. if v:IsA("Part") then
  5300. v.Transparency = 1
  5301. v.BrickColor = BrickColor.new("White")
  5302. v.Material = "Neon"
  5303. end
  5304. end
  5305. for i, v in pairs(extrawingmod2:GetChildren()) do
  5306. if v:IsA("Part") then
  5307. v.Transparency = 1
  5308. v.BrickColor = BrickColor.new("White")
  5309. v.Material = "Neon"
  5310. end
  5311. end
  5312. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5313. resetmode()
  5314. end
  5315. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5316.                ModeOfGlitch = 5
  5317. storehumanoidWS = 16
  5318. hum.WalkSpeed = 16
  5319. rainbowmode = false
  5320. chaosmode = false
  5321. tl1.Enabled = true
  5322. tl2.Enabled = true
  5323. tl3.Enabled = true
  5324. RecolorTextAndRename("Darkness",Color3.new(0,0,0),Color3.new(0,0,0))
  5325. newTheme("rbxassetid://1346716047",0,1.02,1)
  5326. MAINRUINCOLOR = BrickColor.new("Black")
  5327. for i, v in pairs(mw2:GetChildren()) do
  5328. if v:IsA("Part") then
  5329. v.BrickColor = MAINRUINCOLOR
  5330. v.Material = "Neon"
  5331. end
  5332. end
  5333. for i, v in pairs(mw1:GetChildren()) do
  5334. if v:IsA("Part") then
  5335. v.Transparency = 0
  5336. v.BrickColor = MAINRUINCOLOR
  5337. v.Material = "Neon"
  5338. end
  5339. end
  5340. for i, v in pairs(m:GetChildren()) do
  5341. if v:IsA("Part") then
  5342. v.BrickColor = BrickColor.new("Cool yellow")
  5343. v.Material = "Ice"
  5344. end
  5345. end
  5346. for i, v in pairs(m2:GetChildren()) do
  5347. if v:IsA("Part") then
  5348. v.BrickColor = BrickColor.new("Bright yellow")
  5349. v.Material = "Ice"
  5350. end
  5351. end
  5352. for i, v in pairs(m3:GetChildren()) do
  5353. if v:IsA("Part") then
  5354. v.BrickColor = BrickColor.new("Bright yellow")
  5355. v.Material = "Neon"
  5356. end
  5357. end
  5358. for i, v in pairs(extrawingmod1:GetChildren()) do
  5359. if v:IsA("Part") then
  5360. v.Transparency = 1
  5361. v.BrickColor = BrickColor.new("White")
  5362. v.Material = "Neon"
  5363. end
  5364. end
  5365. for i, v in pairs(extrawingmod2:GetChildren()) do
  5366. if v:IsA("Part") then
  5367. v.Transparency = 1
  5368. v.BrickColor = BrickColor.new("White")
  5369. v.Material = "Neon"
  5370. end
  5371. end
  5372. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5373. resetmode()
  5374. end
  5375. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5376.                ModeOfGlitch = 6
  5377. storehumanoidWS = 75
  5378. hum.WalkSpeed = 75
  5379. rainbowmode = false
  5380. chaosmode = false
  5381. tl1.Enabled = true
  5382. tl2.Enabled = true
  5383. tl3.Enabled = true
  5384. RecolorTextAndRename("Sanic Speed",Color3.new(0,0,0),Color3.new(0,0,10))
  5385. newTheme("rbxassetid://665751753",0,1,1)
  5386. MAINRUINCOLOR = BrickColor.new("Navy blue")
  5387. for i, v in pairs(mw2:GetChildren()) do
  5388. if v:IsA("Part") then
  5389. v.BrickColor = MAINRUINCOLOR
  5390. v.Material = "Neon"
  5391. end
  5392. end
  5393. for i, v in pairs(mw1:GetChildren()) do
  5394. if v:IsA("Part") then
  5395. v.Transparency = 0
  5396. v.BrickColor = MAINRUINCOLOR
  5397. v.Material = "Neon"
  5398. end
  5399. end
  5400. for i, v in pairs(m:GetChildren()) do
  5401. if v:IsA("Part") then
  5402. v.BrickColor = BrickColor.new("White")
  5403. v.Material = "Ice"
  5404. end
  5405. end
  5406. for i, v in pairs(m2:GetChildren()) do
  5407. if v:IsA("Part") then
  5408. v.BrickColor = BrickColor.new("Really black")
  5409. v.Material = "Ice"
  5410. end
  5411. end
  5412. for i, v in pairs(m3:GetChildren()) do
  5413. if v:IsA("Part") then
  5414. v.BrickColor = BrickColor.new("White")
  5415. v.Material = "Neon"
  5416. end
  5417. end
  5418. for i, v in pairs(extrawingmod1:GetChildren()) do
  5419. if v:IsA("Part") then
  5420. v.Transparency = 1
  5421. v.BrickColor = BrickColor.new("White")
  5422. v.Material = "Neon"
  5423. end
  5424. end
  5425. for i, v in pairs(extrawingmod2:GetChildren()) do
  5426. if v:IsA("Part") then
  5427. v.Transparency = 1
  5428. v.BrickColor = BrickColor.new("White")
  5429. v.Material = "Neon"
  5430. end
  5431. end
  5432. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5433. resetmode()
  5434. end
  5435. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5436.                ModeOfGlitch = 6127843
  5437. storehumanoidWS = 50
  5438. hum.WalkSpeed = 50
  5439. rainbowmode = true
  5440. chaosmode = false
  5441. tl1.Enabled = true
  5442. tl2.Enabled = true
  5443. tl3.Enabled = true
  5444. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  5445. newTheme("rbxassetid://625296256",0,1,1)
  5446. MAINRUINCOLOR = BrickColor.new("White")
  5447. for i, v in pairs(mw2:GetChildren()) do
  5448. if v:IsA("Part") then
  5449. v.BrickColor = MAINRUINCOLOR
  5450. v.Material = "Neon"
  5451. end
  5452. end
  5453. for i, v in pairs(mw1:GetChildren()) do
  5454. if v:IsA("Part") then
  5455. v.Transparency = 0
  5456. v.BrickColor = MAINRUINCOLOR
  5457. v.Material = "Neon"
  5458. end
  5459. end
  5460. for i, v in pairs(m:GetChildren()) do
  5461. if v:IsA("Part") then
  5462. v.BrickColor = BrickColor.new("White")
  5463. v.Material = "Neon"
  5464. end
  5465. end
  5466. for i, v in pairs(m2:GetChildren()) do
  5467. if v:IsA("Part") then
  5468. v.BrickColor = BrickColor.new("White")
  5469. v.Material = "Neon"
  5470. end
  5471. end
  5472. for i, v in pairs(m3:GetChildren()) do
  5473. if v:IsA("Part") then
  5474. v.BrickColor = BrickColor.new("White")
  5475. v.Material = "Neon"
  5476. end
  5477. end
  5478. for i, v in pairs(extrawingmod1:GetChildren()) do
  5479. if v:IsA("Part") then
  5480. v.Transparency = 1
  5481. v.BrickColor = BrickColor.new("White")
  5482. v.Material = "Neon"
  5483. end
  5484. end
  5485. for i, v in pairs(extrawingmod2:GetChildren()) do
  5486. if v:IsA("Part") then
  5487. v.Transparency = 1
  5488. v.BrickColor = BrickColor.new("White")
  5489. v.Material = "Neon"
  5490. end
  5491. end
  5492. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5493. resetmode()
  5494. end
  5495. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5496.                ModeOfGlitch = 1000000
  5497. storehumanoidWS = 100
  5498. hum.WalkSpeed = 100
  5499. rainbowmode = false
  5500. chaosmode = false
  5501. tl1.Enabled = true
  5502. tl2.Enabled = true
  5503. tl3.Enabled = true
  5504. RecolorTextAndRename("This Half Dark Dragon Is Angery",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5505. newTheme("rbxassetid://1143442117",0,1,1)
  5506. MAINRUINCOLOR = BrickColor.new("Black")
  5507. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5508. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5509. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5510. for i, v in pairs(mw2:GetChildren()) do
  5511. if v:IsA("Part") then
  5512. v.BrickColor = MAINRUINCOLOR
  5513. v.Material = "Neon"
  5514. end
  5515. end
  5516. for i, v in pairs(mw1:GetChildren()) do
  5517. if v:IsA("Part") then
  5518. v.Transparency = 0
  5519. v.BrickColor = MAINRUINCOLOR
  5520. v.Material = "Neon"
  5521. end
  5522. end
  5523. for i, v in pairs(m:GetChildren()) do
  5524. if v:IsA("Part") then
  5525. v.Color = Color3.new(0.5,0,1)
  5526. v.Material = "Neon"
  5527. end
  5528. end
  5529. for i, v in pairs(m2:GetChildren()) do
  5530. if v:IsA("Part") then
  5531. v.Color = Color3.new(0.25,0,1)
  5532. v.Material = "Neon"
  5533. end
  5534. end
  5535. for i, v in pairs(m3:GetChildren()) do
  5536. if v:IsA("Part") then
  5537. v.Color = Color3.new(0.45,0,1)
  5538. v.Material = "Neon"
  5539. end
  5540. end
  5541. for i, v in pairs(extrawingmod1:GetChildren()) do
  5542. if v:IsA("Part") then
  5543. v.Transparency = 0.75
  5544. v.Color = Color3.new(0.25,0,1)
  5545. v.Material = "Neon"
  5546. end
  5547. end
  5548. for i, v in pairs(extrawingmod2:GetChildren()) do
  5549. if v:IsA("Part") then
  5550. v.Transparency = 0.75
  5551. v.Color = Color3.new(0.5,0,1)
  5552. v.Material = "Neon"
  5553. end
  5554. end
  5555. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5556. resetmode()
  5557. end
  5558. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5559. newThemeCust("rbxassetid://625296256",0,1,1)
  5560. attack = true
  5561. hum.WalkSpeed = 0
  5562. MAINRUINCOLOR = BrickColor.new("Really black")
  5563. for i = 0, 24, 0.1 do
  5564. swait()
  5565. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5566. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5567. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5568. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5569. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5570. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5571. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5572. end
  5573. CameraEnshaking(1,1)
  5574. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5575. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5576. wait(0.55)
  5577. CameraEnshaking(1,2)
  5578. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5579. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5580. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5581. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5582. wait(0.55)
  5583. CameraEnshaking(1,3)
  5584. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5585. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5586. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5587. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5588. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5589. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5590. wait(0.55)
  5591. CameraEnshaking(10,5)
  5592. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5593. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5594. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5595. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5596. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5597. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5598. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5599. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5600. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5601. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5602. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5603. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5604. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5605. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5606. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5607. for i = 0, 49 do
  5608. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5609. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5610. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5611. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5612. end
  5613. ModeOfGlitch = 12345678987654321
  5614. storehumanoidWS = 200
  5615. hum.WalkSpeed = 200
  5616. rainbowmode = false
  5617. chaosmode = false
  5618. tl1.Enabled = true
  5619. tl2.Enabled = true
  5620. tl3.Enabled = true
  5621. RecolorTextAndRename("The OP Half Dark Dragon",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5622. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5623. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5624. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5625. for i, v in pairs(mw2:GetChildren()) do
  5626. if v:IsA("Part") then
  5627. v.BrickColor = MAINRUINCOLOR
  5628. v.Material = "Neon"
  5629. end
  5630. end
  5631. for i, v in pairs(mw1:GetChildren()) do
  5632. if v:IsA("Part") then
  5633. v.Transparency = 0
  5634. v.BrickColor = MAINRUINCOLOR
  5635. v.Material = "Neon"
  5636. end
  5637. end
  5638. for i, v in pairs(m:GetChildren()) do
  5639. if v:IsA("Part") then
  5640. v.Color = Color3.new(0.5,0,1)
  5641. v.Material = "Neon"
  5642. end
  5643. end
  5644. for i, v in pairs(m2:GetChildren()) do
  5645. if v:IsA("Part") then
  5646. v.Color = Color3.new(0.5,0,1)
  5647. v.Material = "Neon"
  5648. end
  5649. end
  5650. for i, v in pairs(m3:GetChildren()) do
  5651. if v:IsA("Part") then
  5652. v.Color = Color3.new(0.5,0,1)
  5653. v.Material = "Neon"
  5654. end
  5655. end
  5656. for i, v in pairs(extrawingmod1:GetChildren()) do
  5657. if v:IsA("Part") then
  5658. v.Transparency = 0
  5659. v.Color = Color3.new(0.5,0,1)
  5660. v.Material = "Neon"
  5661. end
  5662. end
  5663. for i, v in pairs(extrawingmod2:GetChildren()) do
  5664. if v:IsA("Part") then
  5665. v.Transparency = 0
  5666. v.Color = Color3.new(0.5,0,1)
  5667. v.Material = "Neon"
  5668. end
  5669. attack = false
  5670. end
  5671. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5672. resetmode()
  5673. end
  5674. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5675. newThemeCust("rbxassetid://723652641",0,1,1)
  5676. attack = true
  5677. hum.WalkSpeed = 0
  5678. MAINRUINCOLOR = BrickColor.new("Crimson")
  5679. for i = 0, 24, 0.1 do
  5680. swait()
  5681. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5682. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5683. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5684. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5685. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5686. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5687. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5688. end
  5689. CameraEnshaking(1,1)
  5690. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5691. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5692. wait(0.55)
  5693. CameraEnshaking(1,2)
  5694. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5695. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5696. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5697. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5698. wait(0.55)
  5699. CameraEnshaking(1,3)
  5700. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5701. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5702. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5703. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5704. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5705. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5706. wait(0.55)
  5707. CameraEnshaking(10,5)
  5708. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5709. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5710. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5711. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5712. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5713. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5714. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5715. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5716. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5717. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5718. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5719. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5720. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5721. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5722. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5723. for i = 0, 49 do
  5724. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5725. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5726. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5727. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5728. end
  5729. ModeOfGlitch = 666
  5730. storehumanoidWS = 16
  5731. hum.WalkSpeed = 16
  5732. rainbowmode = false
  5733. chaosmode = false
  5734. tl1.Enabled = true
  5735. tl2.Enabled = true
  5736. tl3.Enabled = true
  5737. RecolorTextAndRename("BEGON",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5738. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5739. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5740. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5741. for i, v in pairs(mw2:GetChildren()) do
  5742. if v:IsA("Part") then
  5743. v.BrickColor = MAINRUINCOLOR
  5744. v.Material = "Neon"
  5745. end
  5746. end
  5747. for i, v in pairs(mw1:GetChildren()) do
  5748. if v:IsA("Part") then
  5749. v.Transparency = 0
  5750. v.BrickColor = MAINRUINCOLOR
  5751. v.Material = "Neon"
  5752. end
  5753. end
  5754. for i, v in pairs(m:GetChildren()) do
  5755. if v:IsA("Part") then
  5756. v.Color = Color3.new(1,0,0)
  5757. v.Material = "Neon"
  5758. end
  5759. end
  5760. for i, v in pairs(m2:GetChildren()) do
  5761. if v:IsA("Part") then
  5762. v.Color = Color3.new(1,0,0)
  5763. v.Material = "Neon"
  5764. end
  5765. end
  5766. for i, v in pairs(m3:GetChildren()) do
  5767. if v:IsA("Part") then
  5768. v.Color = Color3.new(1,0,0)
  5769. v.Material = "Neon"
  5770. end
  5771. end
  5772. for i, v in pairs(extrawingmod1:GetChildren()) do
  5773. if v:IsA("Part") then
  5774. v.Transparency = 0
  5775. v.Color = Color3.new(1,0,0)
  5776. v.Material = "Neon"
  5777. end
  5778. end
  5779. for i, v in pairs(extrawingmod2:GetChildren()) do
  5780. if v:IsA("Part") then
  5781. v.Transparency = 0
  5782. v.Color = Color3.new(1,0,0)
  5783. v.Material = "Neon"
  5784. end
  5785. attack = false
  5786. end
  5787. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5788. resetmode()
  5789. end
  5790. if k == "l" and toggleTag == false then
  5791. toggleTag = true
  5792. text.TextTransparency = 0
  5793. text.TextStrokeTransparency = 0
  5794. elseif k == "l" and toggleTag == true then
  5795. toggleTag = false
  5796. text.TextTransparency = 1
  5797. text.TextStrokeTransparency = 1
  5798. end
  5799. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5800. ExtinctiveHeartbreak()
  5801. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5802. PureBomb()
  5803. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5804. scattercorrupt()
  5805. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5806. ChaosGroundStrike()
  5807. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5808. Judgement()
  5809. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5810. HolyBarrier()
  5811. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5812. Starfall()
  5813. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5814. yinyangi()
  5815. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5816. MeteorStrike()
  5817. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5818. Wip()
  5819. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5820. StarfallEX()
  5821. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5822. FinalCalam()
  5823. end
  5824. if k == "n" and attack == false then
  5825. Blink()
  5826. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5827. StarDivision()
  5828. end
  5829. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5830. UniversalCollapse()
  5831. end
  5832. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5833. hum.WalkSpeed = 16 + 184
  5834. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5835. hum.WalkSpeed = 200 - 184
  5836. end
  5837. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5838. UniversalSpark()
  5839. end
  5840. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5841. StarDivision()
  5842. end
  5843. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5844. Starfall()
  5845. end
  5846. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5847. ChaosBegone()
  5848. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5849. THEHELLITSTHATBIG()
  5850. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5851. removelol()
  5852. end
  5853. end)
  5854. mouse.KeyUp:connect(function(k)
  5855.     if k == "f" and ModeOfGlitch == 5 then
  5856.     shielding = false
  5857.     end
  5858.     if k == "z" and ModeOfGlitch == 5 then
  5859.         judgement = false
  5860.     end
  5861. end)
  5862. coroutine.resume(coroutine.create(function()
  5863. while true do
  5864. swait(2)
  5865. if rainbowmode == true or ModeOfGlitch == 6 then
  5866. if eff == true then
  5867. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  5868. end
  5869. end
  5870. end
  5871. end))
  5872. coroutine.resume(coroutine.create(function()
  5873. while true do
  5874. swait(2)
  5875. if shielding == true then
  5876. end
  5877. end
  5878. end))
  5879.  
  5880.  
  5881. coroutine.resume(coroutine.create(function()
  5882. while true do
  5883. if ModeOfGlitch == 1000000 then
  5884. swait(0.5)
  5885. end
  5886. swait()
  5887. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5888. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  5889. end
  5890. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5891. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  5892. end
  5893. end
  5894. end))
  5895.  
  5896.  
  5897. coroutine.resume(coroutine.create(function()
  5898. while true do
  5899. swait(2)
  5900. if chaosmode == true then
  5901. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  5902. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  5903. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  5904. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5905. for i, v in pairs(mw1:GetChildren()) do
  5906. if v:IsA("Part") then
  5907. v.Transparency = 0.75
  5908. v.BrickColor = BrickColor.random()
  5909. v.Material = "Neon"
  5910. end
  5911. end
  5912. for i, v in pairs(m2:GetChildren()) do
  5913. if v:IsA("Part") then
  5914. v.BrickColor = BrickColor.random()
  5915. v.Material = "Neon"
  5916. end
  5917. end
  5918. for i, v in pairs(secondchar:GetChildren()) do
  5919. if v:IsA("Part") then
  5920. v.BrickColor = BrickColor.random()
  5921. v.Material = "Neon"
  5922. end
  5923. end
  5924. end
  5925. end
  5926. end))
  5927. Humanoid.Name = "STARGLITCHER"
  5928. Humanoid.MaxHealth = math.huge
  5929. Humanoid.Health = math.huge
  5930. Instance.new("ForceField",char).Visible = false
  5931. Humanoid.Animator.Parent = nil
  5932. idleanim=.4
  5933. while true do
  5934. if rainbowmode == false then
  5935. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5936. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5937. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5938. for i, v in pairs(secondchar:GetChildren()) do
  5939. if v:IsA("Part") then
  5940. v.BrickColor = MAINRUINCOLOR
  5941. v.Material = "Neon"
  5942. end
  5943. end
  5944. if chaosmode == false then
  5945. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5946. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5947. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5948. for i, v in pairs(secondchar:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.BrickColor = MAINRUINCOLOR
  5951. v.Material = "Neon"
  5952. end
  5953. end
  5954. end
  5955. end
  5956. if rainbowmode == true then
  5957. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  5958. MAINRUINCOLOR = BrickColor.new("White")
  5959. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5960. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5961. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5962. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5963. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5964. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5965. for i, v in pairs(m:GetChildren()) do
  5966. if v:IsA("Part") then
  5967. v.Color = Color3.new(r/255,g/255,b/255)
  5968. end
  5969. end
  5970. for i, v in pairs(m2:GetChildren()) do
  5971. if v:IsA("Part") then
  5972. v.Color = Color3.new(r/255,g/255,b/255)
  5973. end
  5974. end
  5975. for i, v in pairs(secondchar:GetChildren()) do
  5976. if v:IsA("Part") then
  5977. v.Color = Color3.new(r/255,g/255,b/255)
  5978. v.Material = "Neon"
  5979. end
  5980. end
  5981. for i, v in pairs(m3:GetChildren()) do
  5982. if v:IsA("Part") then
  5983. v.Color = Color3.new(r/255,g/255,b/255)
  5984. end
  5985. end
  5986. for i, v in pairs(mw1:GetChildren()) do
  5987. if v:IsA("Part") then
  5988. v.Color = Color3.new(r/255,g/255,b/255)
  5989. v.Material = "Neon"
  5990. end
  5991. end
  5992. for i, v in pairs(mw2:GetChildren()) do
  5993. if v:IsA("Part") then
  5994. v.Color = Color3.new(r/255,g/255,b/255)
  5995. v.Material = "Neon"
  5996. end
  5997. end
  5998. end
  5999. CameraManager()
  6000. swait()
  6001. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6002. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6003. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6004. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6005. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6006. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6007.  
  6008. if attack == false and ActiveGia == false then
  6009. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6010. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6011. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6012. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6013. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6014. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6015. elseif attack == false and ActiveGia == true then
  6016. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6017. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6018. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6019. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6020. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6021. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6022. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6023. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6024. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6025. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6026. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6027. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6028. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6029. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6030. end
  6031. end
  6032.  
  6033. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6034. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6035. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6036. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6037. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6038. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6039.   sine = sine + change
  6040. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6041. local velderp=RootPart.Velocity.y
  6042. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6043. if equipped==true or equipped==false then
  6044. if attack==false then
  6045. idle=idle+1
  6046. else
  6047. idle=0
  6048. end
  6049. if idle>=500 then
  6050. if attack==false then
  6051. --Sheath()
  6052. end
  6053. end
  6054. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6055. Anim="Jump"
  6056. if attack==false then
  6057. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6058. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6059. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6060. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6061. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6062. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6063. end
  6064. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6065. Anim="Fall"
  6066. if attack==false then
  6067. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6068. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6069. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6070. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6071. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6072. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6073. end
  6074. elseif torvel<1 and hitfloor~=nil then
  6075. Anim="Idle"
  6076. if attack==false then
  6077. if ModeOfGlitch == 1 then
  6078. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6079. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6082. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6083. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6084.  
  6085. elseif ModeOfGlitch == 666 then
  6086. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6087. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6088. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6089. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6090. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6091. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6092.  
  6093. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6094. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6095. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6096. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6097. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6098. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6099. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6100.  
  6101. elseif ModeOfGlitch == 3 then
  6102. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6103. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6106. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6107. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6108.  
  6109. elseif ModeOfGlitch == 4 then
  6110. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6111. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6112. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6113. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6114. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6115. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6116.  
  6117. elseif ModeOfGlitch == 5 then
  6118. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6119. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6120. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6121. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6122. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6123. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6124.  
  6125. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6126. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6127. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6128. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6129. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6130. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6131. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6132.  
  6133. elseif ModeOfGlitch == 12345678987654321 then
  6134. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6135. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6136. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6137. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6138. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6139. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6140. end
  6141. end
  6142. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6143. Anim="Walk"
  6144. if attack==false then
  6145. if ModeOfGlitch == 1 then
  6146. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6147. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6148. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6149. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6150. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6151. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6152.  
  6153. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6154. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6155. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6160.  
  6161. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6162. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6163. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6164. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6165. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6166. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6167. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6168. end
  6169. end
  6170. elseif torvel>=22 and hitfloor~=nil then
  6171. Anim="Run"
  6172. if attack==false then
  6173. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6174. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6175. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6176. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6177. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6178. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6179. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6180. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6181. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6182. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6183. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6184. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6185. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6186. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6187. end
  6188. end
  6189. end
  6190. end
  6191. end
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