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--https://github.com/Mokiros/roblox-FE-compatibility
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
5
local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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--dasdasdasdreqw3e412312rasdf--
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--71023gggggs236021305023asdgh89aGYASDG--
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--9a1231231235asfdzxvct9wqeutgqwerignjasdig--
10
11
--[[Credits to Ace_Alteriano for his Template]]--
12
--[[By When_kun]]--
13
--[[The model took time to make but it was worth it.]]--
14
--[[x is cringey]]--
15
wait(1 / 60)
16
Effects = { }
17
local Player = game.Players.localPlayer
18
local Character = Player.Character
19
local Humanoid = Character.Humanoid
20
local Mouse = Player:GetMouse()
21
local mouse, Mouse = Player:GetMouse(), Player:GetMouse()
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local LeftArm = Character["Left Arm"]
23
local RightArm = Character["Right Arm"]
24
local LeftLeg = Character["Left Leg"]
25
local RightLeg = Character["Right Leg"]
26
local Head = Character.Head
27
local Torso = Character.Torso
28
local Camera = game.Workspace.CurrentCamera
29
local RootPart = Character.HumanoidRootPart
30
local RootJoint = RootPart.RootJoint
31
local attack = false
32
local Anim = 'Idle'
33
local attacktype = 1
34
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
35
local velocity = RootPart.Velocity.y
36
local sine = 0
37
local change = 1
38
local Create = LoadLibrary("RbxUtility").Create
39
40
renderstepped = game:GetService('RunService').RenderStepped
41
userinput = game:GetService('UserInputService')
42
mainmodel = Instance.new('Model',Character)
43
mainchord = 5
44
45
local m = Create("Model"){
46
	Parent = Character,
47
	Name = "WeaponModel",
48
}
49
50
Humanoid.Animator.Parent = nil
51
Character.Animate.Parent = nil
52
53
children = mainmodel:GetChildren()
54
my = 0
55
function rot()
56
	for i,v in pairs(children) do
57
--		v.Size = Vector3.new(mainchord/5,mainchord/5,mainchord/5)
58
		v.CFrame = v.CFrame*CFrame.Angles(math.rad(1),math.rad(1),math.rad(2))
59
	end
60
end
61
function rotA()
62
	while renderstepped:wait() do
63
		spawn(rot)
64
		my = my + 1.5
65
		if my > 360 then
66
			my = 0
67
		end
68
	end
69
end
70
spawn(rotA)
71
72
function lerp(dist,inc)
73
	for i = 0,10 do
74
		renderstepped:wait()
75
		for x,v in pairs(children) do
76
			--lookvector
77
			--( centerPoint.Y + distance * Math.Sin( angle ) )
78
			--diff rot is 90
79
			v.Size = v.Size + Vector3.new(.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)))
80
			v.Transparency = v.Transparency - .1/(dist/math.abs(dist))
81
			v.CFrame = CFrame.new(v.Position)*CFrame.Angles(0,math.rad(90*x+my),0)*CFrame.new(dist/10,0,0)
82
		end
83
	end
84
end
85
86
local newMotor = function(part0, part1, c0, c1)
87
	local w = Create('Motor'){
88
		Parent = part0,
89
		Part0 = part0,
90
		Part1 = part1,
91
		C0 = c0,
92
		C1 = c1,
93
	}
94
	return w
95
end
96
97
function clerp(a, b, t)
98
	return a:lerp(b, t)
99
end
100
101
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
102
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
103
104
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
105
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
106
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
107
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
108
RootJoint.C1 = CFrame.new(0, 0, 0)
109
RootJoint.C0 = CFrame.new(0, 0, 0)
110
Torso.Neck.C1 = CFrame.new(0, 0, 0)
111
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
112
113
local rarmc1 = RW.C1
114
local larmc1 = LW.C1
115
local rlegc1 = RH.C1
116
local llegc1 = LH.C1
117
118
local resetc1 = false
119
120
function PlayAnimationFromTable(table, speed, bool)
121
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
122
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
123
	RW.C0 = clerp(RW.C0, table[3], speed) 
124
	LW.C0 = clerp(LW.C0, table[4], speed) 
125
	RH.C0 = clerp(RH.C0, table[5], speed) 
126
	LH.C0 = clerp(LH.C0, table[6], speed) 
127
	if bool == true then
128
		if resetc1 == false then
129
			resetc1 = true
130
			RootJoint.C1 = RootJoint.C1
131
			Torso.Neck.C1 = Torso.Neck.C1
132
			RW.C1 = rarmc1
133
			LW.C1 = larmc1
134
			RH.C1 = rlegc1
135
			LH.C1 = llegc1
136
		end
137
	end
138
end
139
140
	local co1 = 15
141
	local co2 = 8
142
	local co3 = 20
143
	local co5 = 30
144
	local co4 = 32
145
	local cooldown1 = 5
146
	local cooldown2 = 7
147
	local cooldown3 = 3
148
	local cooldown4 = 2
149
	local cooldown5 = 0
150
	local skillcolorscheme = BrickColor.new("White").Color
151
	local scrn = Instance.new("ScreenGui", Player.PlayerGui)
152
	makeframe = function(par, trans, pos, size, color)
153
	
154
	local frame = Instance.new("Frame", par)
155
	frame.BackgroundTransparency = trans
156
	frame.BorderSizePixel = 0
157
	frame.Position = pos
158
	frame.Size = size
159
	frame.BackgroundColor3 = color
160
	return frame
161
end
162
163
	makelabel = function(par, text)
164
	
165
	local label = Instance.new("TextLabel", par)
166
	label.BackgroundTransparency = 1
167
	label.Size = UDim2.new(1, 0, 1, 0)
168
	label.Position = UDim2.new(0, 0, 0, 0)
169
	label.TextColor3 = Color3.new(255, 250, 190)
170
	label.TextStrokeTransparency = 0
171
	label.FontSize = Enum.FontSize.Size32
172
	label.Font = Enum.Font.SourceSansLight
173
	label.BorderSizePixel = 0
174
	label.TextScaled = true
175
	label.Text = text
176
end
177
178
	framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
179
	framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
180
	framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
181
	framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
182
	bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
183
	bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
184
	bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
185
	bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
186
	text1 = Instance.new("TextLabel", framesk1)
187
	text1.BackgroundTransparency = 1
188
	text1.Size = UDim2.new(1, 0, 1, 0)
189
	text1.Position = UDim2.new(0, 0, 0, 0)
190
	text1.TextColor3 = Color3.new(255, 250, 190)
191
	text1.TextStrokeTransparency = 0
192
	text1.FontSize = Enum.FontSize.Size18
193
	text1.Font = Enum.Font.SourceSansLight
194
	text1.BorderSizePixel = 0
195
	text1.TextScaled = true
196
	text1.Text = "[Z]\n Persona Reference ok"
197
	text2 = Instance.new("TextLabel", framesk2)
198
	text2.BackgroundTransparency = 1
199
	text2.Size = UDim2.new(1, 0, 1, 0)
200
	text2.Position = UDim2.new(0, 0, 0, 0)
201
	text2.TextColor3 = Color3.new(255, 250, 190)
202
	text2.TextStrokeTransparency = 0
203
	text2.FontSize = Enum.FontSize.Size18
204
	text2.Font = Enum.Font.SourceSansLight
205
	text2.BorderSizePixel = 0
206
	text2.TextScaled = true
207
	text2.Text = "[X]\n DAB ON EM HATERS"
208
	text3 = Instance.new("TextLabel", framesk3)
209
	text3.BackgroundTransparency = 1
210
	text3.Size = UDim2.new(1, 0, 1, 0)
211
	text3.Position = UDim2.new(0, 0, 0, 0)
212
	text3.TextColor3 = Color3.new(255, 250, 190)
213
	text3.TextStrokeTransparency = 0
214
	text3.FontSize = Enum.FontSize.Size18
215
	text3.Font = Enum.Font.SourceSansLight
216
	text3.BorderSizePixel = 0
217
	text3.TextScaled = false
218
	text3.Text = "[C]\n Slide"
219
	text4 = Instance.new("TextLabel", framesk4)
220
	text4.BackgroundTransparency = 1
221
	text4.Size = UDim2.new(1, 0, 1, 0)
222
	text4.Position = UDim2.new(0, 0, 0, 0)
223
	text4.TextColor3 = Color3.new(255, 250, 190)
224
	text4.TextStrokeTransparency = 0
225
	text4.FontSize = Enum.FontSize.Size18
226
	text4.Font = Enum.Font.SourceSansLight
227
	text4.BorderSizePixel = 0
228
	text4.TextScaled = true
229
	text4.Text = "[V]\n slap"
230
231
ArtificialHB = Create("BindableEvent", script){
232
	Parent = script,
233
	Name = "Heartbeat",
234
}
235
236
script:WaitForChild("Heartbeat")
237
238
frame = 1 / 30
239
tf = 0
240
allowframeloss = false
241
tossremainder = false
242
lastframe = tick()
243
script.Heartbeat:Fire()
244
245
game:GetService("RunService").Heartbeat:connect(function(s, p)
246
	tf = tf + s
247
	if tf >= frame then
248
		if allowframeloss then
249
			script.Heartbeat:Fire()
250
			lastframe = tick()
251
		else
252
			for i = 1, math.floor(tf / frame) do
253
				script.Heartbeat:Fire()
254
			end
255
			lastframe = tick()
256
		end
257
		if tossremainder then
258
			tf = 0
259
		else
260
			tf = tf - frame * math.floor(tf / frame)
261
		end
262
	end
263
end)
264
265
function swait(num)
266
	if num == 0 or num == nil then
267
		ArtificialHB.Event:wait()
268
	else
269
		for i = 0, num do
270
			ArtificialHB.Event:wait()
271
		end
272
	end
273
end
274
275
function RemoveOutlines(part)
276
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
277
end
278
	
279
CFuncs = {	
280
	Part = {
281
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
282
			local Part = Create("Part"){
283
				Parent = Parent,
284
				Reflectance = Reflectance,
285
				Transparency = Transparency,
286
				CanCollide = false,
287
				Locked = true,
288
				BrickColor = BrickColor.new(tostring(BColor)),
289
				Name = Name,
290
				Size = Size,
291
				Material = Material,
292
			}
293
			RemoveOutlines(Part)
294
			return Part
295
		end;
296
	};
297
	
298
	Mesh = {
299
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
300
			local Msh = Create(Mesh){
301
				Parent = Part,
302
				Offset = OffSet,
303
				Scale = Scale,
304
			}
305
			if Mesh == "SpecialMesh" then
306
				Msh.MeshType = MeshType
307
				Msh.MeshId = MeshId
308
			end
309
			return Msh
310
		end;
311
	};
312
313
	Weld = {
314
		Create = function(Parent, Part0, Part1, C0, C1)
315
			local Weld = Create("Weld"){
316
				Parent = Parent,
317
				Part0 = Part0,
318
				Part1 = Part1,
319
				C0 = C0,
320
				C1 = C1,
321
			}
322
			return Weld
323
		end;
324
	};
325
326
	Sound = {
327
		Create = function(id, par, vol, pit) 
328
			coroutine.resume(coroutine.create(function()
329
				local Sound = Create("Sound"){
330
					Volume = vol,
331
					Pitch = pit or 1,
332
					SoundId = "rbxassetid://" .. id,
333
					Parent = par or workspace,
334
				}
335
				Sound:play() 
336
				game:GetService("Debris"):AddItem(Sound, 10)
337
			end))
338
		end;
339
	};
340
	
341
	Decal = {
342
		Create = function(Color, Texture, Transparency, Name, Parent)
343
			local Decal = Create("Decal"){
344
				Color3 = Color,
345
				Texture = "rbxassetid://" .. Texture,
346
				Transparency = Transparency,
347
				Name = Name,
348
				Parent = Parent,
349
			}
350
			return Decal
351
		end;
352
	};
353
	
354
	BillboardGui = {
355
		Create = function(Parent, Image, Position, Size)
356
			local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
357
			BillPar.CFrame = CFrame.new(Position)
358
			local Bill = Create("BillboardGui"){
359
				Parent = BillPar,
360
				Adornee = BillPar,
361
				Size = UDim2.new(1, 0, 1, 0),
362
				SizeOffset = Vector2.new(Size, Size),
363
			}
364
			local d = Create("ImageLabel", Bill){
365
				Parent = Bill,
366
				BackgroundTransparency = 1,
367
				Size = UDim2.new(1, 0, 1, 0),
368
				Image = "rbxassetid://" .. Image,
369
			}
370
			return BillPar
371
		end
372
	};
373
	
374
	ParticleEmitter = {
375
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
376
			local Particle = Create("ParticleEmitter"){
377
				Parent = Parent,
378
				Color = ColorSequence.new(Color1, Color2),
379
				LightEmission = LightEmission,
380
				Size = Size,
381
				Texture = Texture,
382
				Transparency = Transparency,
383
				ZOffset = ZOffset,
384
				Acceleration = Accel,
385
				Drag = Drag,
386
				LockedToPart = LockedToPart,
387
				VelocityInheritance = VelocityInheritance,
388
				EmissionDirection = EmissionDirection,
389
				Enabled = Enabled,
390
				Lifetime = LifeTime,
391
				Rate = Rate,
392
				Rotation = Rotation,
393
				RotSpeed = RotSpeed,
394
				Speed = Speed,
395
				VelocitySpread = VelocitySpread,
396
			}
397
			return Particle
398
		end;
399
	};
400
	
401
	CreateTemplate = {
402
		
403
	};
404
}
405
406
function rayCast(Position, Direction, Range, Ignore)
407
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
408
end 
409
410
function FindNearestTorso(pos)
411
	local list = (game.Workspace:children())
412
	local torso = nil
413
	local dist = 1000
414
	local temp, human, temp2 = nil, nil, nil
415
	for x = 1, #list do
416
		temp2 = list[x]
417
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
418
			temp = temp2:findFirstChild("Torso")
419
			human = temp2:findFirstChild("Humanoid")
420
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
421
				local dohit = true
422
				if dohit == true then
423
					torso = temp
424
					dist = (temp.Position - pos).magnitude
425
				end
426
			end
427
		end
428
	end
429
	return torso, dist
430
end
431
	
432
--[[
433
		Thanks for using Build-To-Lua by jarredbcv.
434
]]--
435
436
New = function(Object, Parent, Name, Data)
437
	local Object = Instance.new(Object)
438
	for Index, Value in pairs(Data or {}) do
439
		Object[Index] = Value
440
	end
441
	Object.Parent = Parent
442
	Object.Name = Name
443
	return Object
444
end
445
446
Revolver = New("Model",Character,"Revolver",{})
447
Handle = New("Part",Revolver,"Handle",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147318),CFrame = CFrame.new(-38.3728828, 3.70457292, 25.9037609, -0.0267938077, 0.00274490844, -0.999638677, -0.778030157, -0.62793833, 0.0191296302, -0.627656579, 0.778258383, 0.0189604424),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
448
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.362484, 3.83855653, 26.3172855, 0.999638855, -0.0240355674, -0.0121608162, -0.0191355199, -0.951385379, 0.307414979, -0.0189584699, -0.307070196, -0.951497018),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
449
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
450
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.019135505, -0.0189584643, -0.0240355078, -0.951383531, -0.307070255, -0.012160819, 0.307414532, -0.951497853),C1 = CFrame.new(-0.3640728, 0.237724304, 7.62939453e-06, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
451
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201684, 0.523788631),CFrame = CFrame.new(-38.358242, 3.88810968, 26.5481853, 0.999638915, 0.0191061404, 0.0189892221, -0.0191405267, 0.99981761, 0.00163295248, -0.0189545136, -0.00199547224, 0.999817371),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
452
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.54766655, 0.386320114, 0.00109481812, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
453
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.318014473, 0.0500000007),CFrame = CFrame.new(-38.35009, 4.07556772, 26.7909775, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
454
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748272181),})
455
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.846122742, 0.457586288, 0.00113296509, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
456
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3649025, 3.73728037, 26.2916756, 0.999639153, 0.0123028848, 0.0239647776, -0.0191405062, 0.950381041, 0.31050685, -0.0189554915, -0.310851365, 0.950268209),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
457
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.269138336, 0.281381607, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
458
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.112240277, 0.467668325),CFrame = CFrame.new(-38.3500748, 4.29035711, 26.5754204, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
459
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.877939224, 0.154953003, 0.00114059448, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
460
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3610039, 3.80826855, 26.4241943, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
461
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.407649994, 0.339950562, -2.28881836e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
462
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3620377, 3.78318405, 26.3964386, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
463
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.370685577, 0.334098816, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
464
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.0945501924, 0.0696684495, 0.179147348),CFrame = CFrame.new(-38.3761673, 3.52345395, 25.9137459, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
465
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.134737015, 0.121492386, 7.62939453e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
466
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.393857986, 0.312856048, 0.179147348),CFrame = CFrame.new(-38.3805237, 3.48336768, 25.7251568, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
467
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.284410477, -0.000118255615, 1.90734863e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
468
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.390549749, 0.324007213, 0.305300444),CFrame = CFrame.new(-38.3595772, 4.07825518, 26.5373688, -0.0189993083, 0.0190935526, 0.999639571, -0.00162295077, 0.999818623, -0.0191277508, -0.999817073, -0.00198539486, -0.0189648122),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
469
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.688779831, 0.258499146, 0.005859375, -0.026793791, -0.77802968, -0.627656937, 0.00274491566, -0.627937913, 0.778258801, -0.999637961, 0.0191296227, 0.0189604424),})
470
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.368103, 3.84367514, 26.0160179, -0.0267938599, 0.00274484348, -0.999639988, -0.778030753, -0.62793988, 0.0191296656, -0.627656996, 0.77825743, 0.0189604368),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
471
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937854, -0.778028429, -0.627657712, 0.00274487957, -0.627938151, 0.778258562, -0.999637365, 0.0191296414, 0.0189604294),C1 = CFrame.new(-0.178812027, 3.05175781e-05, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
472
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2891121, 4.1708045, 26.704916, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
473
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867835999, 0.330972672, -0.0596313477, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
474
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4236259, 3.98625422, 26.7077866, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
475
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448722839, 0.0713577271, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
476
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4592514, 4.08050108, 26.7083035, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
477
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795145035, 0.389846802, 0.108783722, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
478
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4200134, 4.17331219, 26.7074127, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
479
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867847443, 0.330982208, 0.0713195801, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
480
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3551369, 4.17849255, 26.2829323, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
481
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.607187271, -0.00244903564, -0.00148391724, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
482
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3680191, 4.2568469, 26.0246201, 0.0517081767, 0.00700577348, -0.998640478, 0.108116172, 0.994061887, 0.0125716822, 0.992791355, -0.108618066, 0.0506433994),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
483
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
484
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.051708065, 0.108115688, 0.992792606, 0.00700571574, 0.994058967, -0.108618438, -0.998637855, 0.0125716729, 0.0506434292),C1 = CFrame.new(-0.505672455, -0.252719879, 0.00799560547, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
485
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.365242, 4.2511735, 26.0803947, 0.0491153523, 0.0176038202, -0.998640776, -0.100927047, 0.994817436, 0.0125725428, 0.993679285, 0.100171953, 0.0506372154),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
486
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
487
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0491152555, -0.100926913, 0.993680656, 0.0176037438, 0.994814515, 0.100171924, -0.998638153, 0.0125725307, 0.0506372526),C1 = CFrame.new(-0.536340714, -0.205741882, 0.00616836548, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
488
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3627815, 4.09111834, 26.1063156, 0.999639869, 0.0170166213, 0.0208822936, -0.0191405229, 0.994171083, 0.106131464, -0.0189544987, -0.106491901, 0.994131565),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
489
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191404987, -0.0189544931, 0.0170165412, 0.994168162, -0.106492177, 0.0208822638, 0.106130987, 0.994132876),C1 = CFrame.new(-0.42814827, -0.0850582123, 0.00113677979, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
490
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3591576, 4.14161539, 26.2474594, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
491
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.556123734, -0.0069103241, 0.00115585327, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
492
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3568039, 4.20870543, 26.3017883, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
493
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.642484665, -0.00675010681, 0.0011177063, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
494
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3635483, 3.75471187, 26.3450241, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
495
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.316221237, 0.311958313, -3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
496
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.359478, 3.85654569, 26.4577274, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
497
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.466299057, 0.335737228, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
498
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3615456, 3.79572582, 26.4103088, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
499
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.389162064, 0.337018967, 1.52587891e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
500
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3547707, 4.29184151, 26.3247204, 0.999639928, -0.0179588627, 0.0200701095, -0.0191365071, 0.0507248156, 0.998532534, -0.0189504921, -0.998549879, 0.0503627956),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
501
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.0179588459, 0.0507248193, -0.99855119, 0.0200700238, 0.998529553, 0.0503627472),C1 = CFrame.new(-0.721614838, -0.0411014557, 0.0011100769, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
502
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.360939, 4.10686398, 26.1891041, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
503
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.49241066, -0.0305099487, 0.00116729736, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
504
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3670616, 3.78774142, 26.1283646, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
505
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(-0.20583725, 0.122591019, 3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
506
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3809319, 3.43171239, 25.7549477, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
507
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.305912018, 0.0555019379, 3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
508
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3741188, 3.63771868, 25.904192, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
509
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.051776886, 0.0423126221, -3.43322754e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
510
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.275442541, 0.179147348),CFrame = CFrame.new(-38.3673401, 3.93712115, 25.9597282, -0.018991746, -0.0190976169, -0.999639869, -0.00159495184, -0.999818861, 0.0191312619, -0.999817133, 0.00195741793, 0.0189577676),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
511
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189917199, -0.00159476697, -0.999818385, -0.0190975331, -0.999815822, 0.00195753202, -0.999637306, 0.0191312376, 0.018957762),C1 = CFrame.new(-0.216205597, -0.102453232, -3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
512
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3258743, 4.31370211, 27.823822, 0.999639869, 0.0123032499, 0.0239638593, -0.0191405416, 0.950381875, 0.310506582, -0.018954508, -0.310850888, 0.950268328),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
513
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191405173, -0.0189545024, 0.0123031754, 0.950379074, -0.310851455, 0.0239638127, 0.310505509, 0.950269461),C1 = CFrame.new(-1.68031883, 1.11194038, 0.00106430054, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
514
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3609924, 4.22642231, 26.1701736, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
515
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
516
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.573547363, -0.120317459, 0.00314712524, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
517
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.224480718, 1.08499062),CFrame = CFrame.new(-38.3363838, 4.23546743, 27.3518353, 0.999637306, 0.0191060845, 0.0189892054, -0.019140508, 0.999815702, 0.00163278729, -0.0189545061, -0.00199565664, 0.999818206),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
518
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.32292366, 0.793710709, 0.00112533569, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
519
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3523636, 4.34570503, 26.3805065, -0.00542384386, 0.0113785323, -0.999923527, -0.304601461, 0.952401936, 0.0124899168, 0.95246321, 0.304643661, -0.00169967301),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
520
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00542378426, -0.304600567, 0.952464759, 0.0113784745, 0.952398598, 0.304644048, -0.999920666, 0.0124899149, -0.00169971026),C1 = CFrame.new(-0.798601151, -0.03150177, 0.000793457031, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
521
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201051, 0.093533583),CFrame = CFrame.new(-38.3584099, 4.13089132, 26.2951355, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
522
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.577724457, 0.0369300842, 0.0011100769, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
523
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0935335755, 0.0500000007),CFrame = CFrame.new(-38.3564758, 4.20576382, 26.3230495, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
524
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748267591),})
525
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.653549194, 0.0116443634, 0.00113677979, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
526
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.243187517, 0.243187711),CFrame = CFrame.new(-38.3637924, 3.98103428, 26.1644993, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
527
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.378992081, 0.0293464661, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
528
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2534904, 4.07655191, 26.7043953, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
529
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795133591, 0.389850616, -0.0970535278, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
530
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2926674, 3.98374462, 26.705307, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
531
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448728561, -0.0596466064, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
532
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0748268217, 0.130947158),CFrame = CFrame.new(-38.3472214, 4.17853594, 26.8375359, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
533
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.955533981, 0.429170609, 0.0011177063, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
534
Part = New("Part",Revolver,"Part",{Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.558910429, 0.0621129386, 0.0500000007),CFrame = CFrame.new(-38.3611488, 4.07811308, 26.4538155, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
535
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.868122339),MeshType = Enum.MeshType.Cylinder,})
536
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.636184692, 0.193557739, 0.00584411621, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
537
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3621101, 3.82861376, 26.3480301, 0.999640226, -0.0218390953, -0.0157698654, -0.0191375352, -0.987764359, 0.154798254, -0.0189574938, -0.154439881, -0.987818539),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
538
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
539
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191375054, -0.0189574864, -0.0218389966, -0.987760961, -0.154439867, -0.0157698598, 0.154797867, -0.987820148),C1 = CFrame.new(-0.375644684, 0.267896652, 2.67028809e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
540
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3626404, 3.85922289, 26.2887363, 0.999640226, -0.0266199727, -0.00413384894, -0.0191405304, -0.809829473, 0.586359143, -0.0189565029, -0.586064339, -0.810040593),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
541
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
542
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.0191404987, -0.0189564954, -0.0266198851, -0.809826612, -0.586065173, -0.00413388759, 0.586357296, -0.810042024),C1 = CFrame.new(-0.362228394, 0.202528, 1.90734863e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
543
Wedge = New("WedgePart",Revolver,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.187067494, 0.0500000007, 0.168360502),CFrame = CFrame.new(-38.3605042, 4.09345627, 25.9539185, 0.999640286, 0.0191050563, 0.0189823508, -0.0191395301, 0.9998191, 0.00164000038, -0.0189475045, -0.00200233795, 0.999816775),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
544
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.748268664, 1),MeshType = Enum.MeshType.Wedge,})
545
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191395003, -0.018947497, 0.0191049613, 0.999815702, -0.0020025298, 0.0189823266, 0.00163980573, 0.999818385),C1 = CFrame.new(-0.334375381, -0.205123901, -0.00398254395, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
546
Shootpart = New("Part",Revolver,"Shootpart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.18706724, 0.29930833),CFrame = CFrame.new(-38.3281364, 4.23616076, 27.7820606, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
547
mot = New("Motor",Shootpart,"mot",{Part0 = Shootpart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59371758, 1.12812424, 0.00105285645, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
548
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.3278847, 4.13346672, 27.9038849, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
549
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
550
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59029007, 1.28742218, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
551
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.323967, 4.33924246, 27.9034653, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
552
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
553
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.75023079, 1.15789223, 0.00115966797, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
554
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.4007149, 4.23778868, 27.9050961, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
555
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.374134958, 1, 1),})
556
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026329, 1.22265625, 0.075969696, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
557
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.2510986, 4.23492861, 27.9022503, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
558
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.37413469, 1, 1),})
559
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026138, 1.22264862, -0.0737037659, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
560
561
moter = New("Motor",Handle,"mot",{Part0 =RightArm, Part1 = Handle,})
562
563
Partasd = Shootpart
564
565
game.ContentProvider:Preload("rbxassetid://642849721")
566
game.ContentProvider:Preload("rbxassetid://931130559")
567
568
	local hello = Instance.new("Sound")
569
	hello.SoundId = "rbxassetid://1160144798"
570
	hello.PlaybackSpeed = 1
571
	hello.Volume = 5.5
572
	hello.Parent = Head
573
        hello.Looped = true
574
        hello:Play()
575
576
local BladeHitSounds = {
577
	"199149137",
578
	"199149186",
579
	"199149221",
580
	"199149235",
581
	"199149269",
582
	"199149297"
583
}
584
585
local FistHitSounds = {
586
	"199149137",
587
	"199149186",
588
	"199149221",
589
	"199149235",
590
	"199149269",
591
	"199149297"
592
}
593
594
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
595
	if hit.Parent == nil then
596
		return
597
	end
598
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
599
	for _, v in pairs(hit.Parent:children()) do
600
		if v:IsA("Humanoid") then
601
			h = v
602
		end
603
	end
604
         if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
605
         warn'No R15 allowed'
606
         hit.Parent:FindFirstChild("Head"):BreakJoints()
607
         end
608
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
609
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
610
			if hit.Parent.DebounceHit.Value == true then
611
				return
612
			end
613
		end
614
		local c = Create("ObjectValue"){
615
			Name = "creator",
616
			Value = game:service("Players").LocalPlayer,
617
			Parent = h,
618
		}
619
		game:GetService("Debris"):AddItem(c, .5)
620
		if HitSound ~= nil and HitPitch ~= nil then
621
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
622
		end
623
		local Damage = math.random(minim, maxim)
624
		local blocked = false
625
		local block = hit.Parent:findFirstChild("Block")
626
		if block ~= nil then
627
			if block.className == "IntValue" then
628
				if block.Value > 0 then
629
					blocked = true
630
					block.Value = block.Value - 1
631
					print(block.Value)
632
				end
633
			end
634
		end
635
		if blocked == false then
636
			h.Health = h.Health - Damage
637
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
638
		else
639
			h.Health = h.Health - (Damage / 2)
640
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
641
		end
642
		if Type == "Knockdown" then
643
			local hum = hit.Parent.Humanoid
644
			hum.PlatformStand = true
645
			coroutine.resume(coroutine.create(function(HHumanoid)
646
				swait(1)
647
				HHumanoid.PlatformStand = false
648
			end), hum)
649
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
650
			local bodvol = Create("BodyVelocity"){
651
				velocity = angle * knockback,
652
				P = 5000,
653
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
654
				Parent = hit,
655
			}
656
			local rl = Create("BodyAngularVelocity"){
657
				P = 3000,
658
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
659
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
660
				Parent = hit,
661
			}
662
			game:GetService("Debris"):AddItem(bodvol, .5)
663
			game:GetService("Debris"):AddItem(rl, .5)
664
		elseif Type == "Normal" then
665
			local vp = Create("BodyVelocity"){
666
				P = 500,
667
				maxForce = Vector3.new(math.huge, 0, math.huge),
668
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
669
			}
670
			if knockback > 0 then
671
				vp.Parent = hit.Parent.Torso
672
			end
673
			game:GetService("Debris"):AddItem(vp, .5)
674
		elseif Type == "Up" then
675
			local bodyVelocity = Create("BodyVelocity"){
676
				velocity = Vector3.new(0, 20, 0),
677
				P = 5000,
678
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
679
				Parent = hit,
680
			}
681
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
682
		elseif Type == "DarkUp" then
683
			coroutine.resume(coroutine.create(function()
684
				for i = 0, 1, 0.1 do
685
					swait()
686
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
687
				end
688
			end))
689
			local bodyVelocity = Create("BodyVelocity"){
690
				velocity = Vector3.new(0, 20, 0),
691
				P = 5000,
692
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
693
				Parent = hit,
694
			}
695
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
696
		elseif Type == "Snare" then
697
			local bp = Create("BodyPosition"){
698
				P = 2000,
699
				D = 100,
700
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
701
				position = hit.Parent.Torso.Position,
702
				Parent = hit.Parent.Torso,
703
			}
704
			game:GetService("Debris"):AddItem(bp, 1)
705
		elseif Type == "Freeze" then
706
			local BodPos = Create("BodyPosition"){
707
				P = 50000,
708
				D = 1000,
709
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
710
				position = hit.Parent.Torso.Position,
711
				Parent = hit.Parent.Torso,
712
			}
713
			local BodGy = Create("BodyGyro") {
714
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
715
				P = 20e+003,
716
				Parent = hit.Parent.Torso,
717
				cframe = hit.Parent.Torso.CFrame,
718
			}
719
			hit.Parent.Torso.Anchored = true
720
			coroutine.resume(coroutine.create(function(Part) 
721
				swait(1.5)
722
				Part.Anchored = false
723
			end), hit.Parent.Torso)
724
			game:GetService("Debris"):AddItem(BodPos, 3)
725
			game:GetService("Debris"):AddItem(BodGy, 3)
726
		end
727
		local debounce = Create("BoolValue"){
728
			Name = "DebounceHit",
729
			Parent = hit.Parent,
730
			Value = true,
731
		}
732
		game:GetService("Debris"):AddItem(debounce, Delay)
733
		c = Create("ObjectValue"){
734
			Name = "creator",
735
			Value = Player,
736
			Parent = h,
737
		}
738
		game:GetService("Debris"):AddItem(c, .5)
739
	end
740
end
741
742
function ShowDamage(Pos, Text, Time, Color)
743
	local Rate = (1 / 30)
744
	local Pos = (Pos or Vector3.new(0, 0, 0))
745
	local Text = (Text or "")
746
	local Time = (Time or 2)
747
	local Color = (Color or Color3.new(1, 0, 1))
748
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
749
	EffectPart.Anchored = true
750
	local BillboardGui = Create("BillboardGui"){
751
		Size = UDim2.new(3, 0, 3, 0),
752
		Adornee = EffectPart,
753
		Parent = EffectPart,
754
	}
755
	local TextLabel = Create("TextLabel"){
756
		BackgroundTransparency = 1,
757
		Size = UDim2.new(1, 0, 1, 0),
758
		Text = Text,
759
		Font = "SciFi",
760
		TextColor3 = Color,
761
		TextScaled = true,
762
		Parent = BillboardGui,
763
	}
764
	game.Debris:AddItem(EffectPart, (Time))
765
	EffectPart.Parent = game:GetService("Workspace")
766
	delay(0, function()
767
		local Frames = (Time / Rate)
768
		for Frame = 1, Frames do
769
			wait(Rate)
770
			local Percent = (Frame / Frames)
771
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
772
			TextLabel.TextTransparency = Percent
773
		end
774
		if EffectPart and EffectPart.Parent then
775
			EffectPart:Destroy()
776
		end
777
	end)
778
end
779
780
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
781
	for _, c in pairs(workspace:children()) do
782
		local hum = c:findFirstChild("Humanoid")
783
		if hum ~= nil then
784
			local head = c:findFirstChild("Torso")
785
			if head ~= nil then
786
				local targ = head.Position - Part.Position
787
				local mag = targ.magnitude
788
				if mag <= Magnitude and c.Name ~= Player.Name then 
789
					Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
790
				end
791
			end
792
		end
793
	end
794
end
795
796
EffectModel = Create("Model"){
797
	Parent = Character,
798
	Name = "Effects",
799
}
800
801
Effects = {
802
803
	Block = { 
804
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part)
805
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
806
			prt.Anchored = true
807
			prt.CFrame = cframe
808
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
809
			game:GetService("Debris"):AddItem(prt, 10)
810
			if Type == 1 or Type == nil then
811
				table.insert(Effects, {
812
					prt,
813
					"Block1",
814
					delay,
815
					x3,
816
					y3,
817
					z3,
818
					msh
819
				})
820
			elseif Type == 2 then
821
				table.insert(Effects, {
822
					prt,
823
					"Block2",
824
					delay,
825
					x3,
826
					y3,
827
					z3,
828
					msh
829
				})
830
			elseif Type == 3 then
831
				table.insert(Effects, {
832
					prt,
833
					"Block3",
834
					delay,
835
					x3,
836
					y3,
837
					z3,
838
					msh,
839
					Part
840
				})
841
			elseif Type == 4 then
842
				table.insert(Effects, {
843
					prt,
844
					"Block2Fire",
845
					delay,
846
					x3,
847
					y3,
848
					z3,
849
					msh
850
				})
851
			end
852
		end
853
	
854
	},
855
856
	Cylinder = {
857
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
858
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
859
			prt.Anchored = true
860
			prt.CFrame = cframe
861
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
862
			game:GetService("Debris"):AddItem(prt, 10)
863
			table.insert(Effects, {
864
				prt,
865
				"Cylinder",
866
				delay,
867
				x3,
868
				y3,
869
				z3,
870
				msh
871
			})
872
		end
873
	
874
	},
875
876
	Sphere = {
877
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, parent)
878
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
879
			prt.Anchored = true
880
			prt.CFrame = cframe
881
			if parent == nil then
882
				prt.Parent = workspace
883
			else
884
				prt.Parent = parent
885
			end
886
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
887
			game:GetService("Debris"):AddItem(prt, 10)
888
			table.insert(Effects, {
889
				prt,
890
				"Cylinder",
891
				delay,
892
				x3,
893
				y3,
894
				z3,
895
				msh
896
			})
897
		end
898
	},
899
900
	Blood = {
901
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
902
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
903
			prt.Anchored = true
904
			prt.CFrame = cframe
905
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
906
			game:GetService("Debris"):AddItem(prt, 10)
907
			table.insert(Effects, {
908
				prt,
909
				"Blood",
910
				delay,
911
				x3,
912
				y3,
913
				z3,
914
				msh
915
			})
916
		end
917
	},
918
	
919
	Head = {
920
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
921
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
922
			prt.Anchored = true
923
			prt.CFrame = cframe
924
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
925
			game:GetService("Debris"):AddItem(prt, 10)
926
			table.insert(Effects, {
927
				prt,
928
				"Cylinder",
929
				delay,
930
				x3,
931
				y3,
932
				z3,
933
				msh
934
			})
935
		end
936
	},
937
938
	Fire = {
939
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
940
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
941
			prt.Anchored = true
942
			prt.CFrame = cframe
943
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
944
			game:GetService("Debris"):AddItem(prt, 10)
945
			table.insert(Effects, {
946
				prt,
947
				"Fire",
948
				delay,
949
				1,
950
				1,
951
				1,
952
				msh
953
			})
954
		end;
955
	};
956
957
	Ring = {
958
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, par)
959
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
960
			prt.Anchored = true
961
			if par ~= nil then
962
				prt.Parent = par
963
			end
964
			prt.CFrame = cframe * CFrame.new(x3, y3, z3)
965
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
966
			game:GetService("Debris"):AddItem(prt, 10)
967
			table.insert(Effects, {
968
				prt,
969
				"Cylinder",
970
				delay,
971
				x3,
972
				y3,
973
				z3,
974
				msh
975
			})
976
		end
977
	},
978
979
	Blast = {
980
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Part)
981
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
982
			prt.Anchored = true
983
			prt.CFrame = cframe
984
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1323306", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
985
			game:GetService("Debris"):AddItem(prt, 10)
986
			table.insert(Effects, {
987
				prt,
988
				"Block4",
989
				delay,
990
				x3,
991
				y3,
992
				z3,
993
				msh,
994
				Part
995
			})
996
		end
997
	},
998
999
	Wave = {
1000
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1001
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1002
			prt.Anchored = true
1003
			prt.CFrame = cframe
1004
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1005
			game:GetService("Debris"):AddItem(prt, 10)
1006
			table.insert(Effects, {
1007
				prt,
1008
				"Cylinder",
1009
				delay,
1010
				x3,
1011
				y3,
1012
				z3,
1013
				msh
1014
			})
1015
		end
1016
	},
1017
1018
	Elec = {
1019
		Create = function(cff, x, y, z)
1020
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Medium blue"), "Part", Vector3.new(1, 1, 1))
1021
			prt.Anchored = true
1022
			prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100)
1023
			prt.CFrame = CFrame.new(prt.Position)
1024
			game:GetService("Debris"):AddItem(prt, 10)
1025
			local xval = math.random() / 9
1026
			local yval = math.random() / 9
1027
			local zval = math.random() / 9
1028
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
1029
			local eul1 = math.random(-50, 50)
1030
			local eul2 = math.random(-50, 50)
1031
			local eul3 = math.random(-50, 50)
1032
			local euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3)
1033
			local euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3)
1034
			Effects[#Effects + 1] = {
1035
				prt,
1036
				"Elec",
1037
				.05,
1038
				x,
1039
				y,
1040
				z,
1041
				xval,
1042
				yval,
1043
				zval,
1044
				msh,
1045
				euld,
1046
				euld2
1047
			} 
1048
		end
1049
	},
1050
1051
	Break = {
1052
		Create = function(brickcolor, cframe, x1, y1, z1)
1053
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1054
			prt.Anchored = true
1055
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1056
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1057
			local num = math.random(10, 50) / 1000
1058
			game:GetService("Debris"):AddItem(prt, 10)
1059
			table.insert(Effects, {
1060
				prt,
1061
				"Shatter",
1062
				num,
1063
				prt.CFrame,
1064
				math.random() - math.random(),
1065
				0,
1066
				math.random(50, 100) / 100
1067
			})
1068
		end;
1069
	};
1070
1071
	Ice = {
1072
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
1073
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1074
			prt.Anchored = true
1075
			prt.CFrame = cframe
1076
			msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1778999", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1077
			game:GetService("Debris"):AddItem(prt, 10)
1078
			for i = 1, 5 do
1079
		Effects.Break.Create(BrickColor.new("White"), Torso.CFrame, 10, 1, 2.6)	
1080
		end
1081
			for i = 1, 15 do
1082
				local freezepart = CFuncs.Part.Create(EffectModel, "Neon", 1, 1, BrickColor.new("Bright blue"), "Ice Part", Vector3.new(math.random(1, 2) + math.random(), math.random(1, 2) + math.random(), math.random(1, 2) + math.random()))
1083
				freezepart.Anchored = true
1084
				freezepart.CanCollide = true
1085
				freezepart.CFrame = cframe * CFrame.new(math.random(-300, 300) / 100, 4, math.random(-300, 300) / 100) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1086
				game:GetService("Debris"):AddItem(freezepart, 10)
1087
			end
1088
			table.insert(Effects, {
1089
				prt,
1090
				"Ice",
1091
				delay,
1092
				msh,
1093
				1,
1094
				.2
1095
			})
1096
		end
1097
	},
1098
	
1099
	Lightning = {
1100
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
1101
			local magz = (p0 - p1).magnitude
1102
			local curpos = p0
1103
			local trz = {
1104
				-ofs,
1105
				ofs
1106
			}
1107
			for i = 1, tym do
1108
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
1109
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
1110
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
1111
				li.Material = "Neon"
1112
				if tym == i then
1113
					local magz2 = (curpos - p1).magnitude
1114
					li.Size = Vector3.new(th, th, magz2)
1115
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
1116
					table.insert(Effects, {
1117
						li,
1118
						"Disappear",
1119
						last
1120
					})
1121
				else
1122
					do
1123
						do
1124
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
1125
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
1126
							game.Debris:AddItem(li, 10)
1127
							table.insert(Effects, {
1128
								li,
1129
								"Disappear",
1130
								last
1131
							})
1132
						end
1133
					end
1134
				end
1135
			end
1136
		end
1137
	};
1138
1139
	EffectTemplate = {
1140
1141
	};
1142
1143
}
1144
1145
function Shoot7(Part)
1146
  sp = Part.Position
1147
  dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
1148
  local hit, pos = rayCast(sp, dirr.lookVector, 1000, Character)
1149
  local las = Instance.new("Part", Character)
1150
  las.Anchored = true
1151
  las.Locked = true
1152
  las.CanCollide = false
1153
  las.TopSurface = 0
1154
  las.BottomSurface = 0
1155
  las.BrickColor = BrickColor.new("White")
1156
  las.Size = Vector3.new(10, 1, 10)
1157
  las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0)
1158
  local msh = Instance.new("SpecialMesh", las)
1159
  mag = (Part.Position - pos).magnitude
1160
  msh.Scale = Vector3.new(0.001, mag, 0.001)
1161
  coroutine.resume(coroutine.create(function(Part, Mesh)
1162
    for i = 0, 0.8, 0.1 do
1163
      swait()
1164
      Part.Transparency = Part.Transparency + 0.1
1165
      Mesh.Scale = Mesh.Scale + Vector3.new(1, 0.02, 1)
1166
    end
1167
    Part.Parent = nil
1168
  end), las, msh)
1169
  if pos ~= nil then
1170
    local las2 = Instance.new("Part", Character)
1171
    las2.Anchored = true
1172
    las2.Locked = true
1173
    las2.CanCollide = false
1174
    las2.TopSurface = 0
1175
    las2.BottomSurface = 0
1176
    las2.Transparency = 1
1177
    las2.BrickColor = BrickColor.new("White")
1178
    las2.Size = Vector3.new(1, 1, 1)
1179
    las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0)
1180
    local msh = Instance.new("SpecialMesh", las2)
1181
    msh.MeshType = "Sphere"
1182
    mag = (Part.Position - pos).magnitude
1183
    msh.Scale = Vector3.new(0.1, 0.1, 0.1)
1184
    Effects.Ring.Create(BrickColor.new("White"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 25, 25, 2, 15, 15, 7, 0.07)
1185
    Effects.Sphere.Create(BrickColor.new("White"), las2.CFrame, 12, 12, 12, 80, 80, 80, 0.07)
1186
    MagnitudeDamage(las2, 40, 20, 20, 1, "Snare", "0", 1)
1187
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.7)
1188
1189
    coroutine.resume(coroutine.create(function(Part, Mesh)
1190
      for i = 0, 0.8, 0.1 do
1191
        swait()
1192
        Part.Transparency = Part.Transparency + 1
1193
        Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0)
1194
      end
1195
      Part.Parent = nil
1196
    end), las2, msh)
1197
  end
1198
  if hit ~= nil and pos ~= nil then
1199
    if hit.Parent.className == "Accessory" then
1200
      hit:BreakJoints()
1201
      hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5))
1202
    end
1203
1204
  end
1205
end
1206
 
1207
1208
function attackone()
1209
	attack = true
1210
	for i = 0, 1, 0.1 do
1211
		swait()
1212
		PlayAnimationFromTable({
1213
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1214
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1215
         CFrame.new(1.50379586, 0.437886596, -0.654326677, 0.999822855, -0.0187563021, -0.00347148441, -0.00348084164, -0.000465080549, -0.999995351, 0.0187545996, 0.99982357, -0.000530224817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1216
         CFrame.new(-1.51647484, 0.0492154807, 0.182783186, 0.998442948, 0.0524127446, -0.0190898348, -0.0487618595, 0.98629868, 0.15760535, 0.0270887911, -0.156429097, 0.987318754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1217
         CFrame.new(0.557841063, -2.01711893, -0.0416967012, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1218
         CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1219
		}, .3, false)
1220
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0731695592, -0.672584653, -0.223004475, 0.0412685275, -0.0151544847, 0.999039233, 0.627405107, -0.777776599, -0.0377153233, 0.777599573, 0.62835741, -0.0225896034) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1221
	end
1222
shootmain(Mouse, Shootpart,1, 1)
1223
	for i = 0, 1, 0.1 do
1224
		swait()
1225
		RootPart.Velocity = RootPart.CFrame.lookVector * -10
1226
PlayAnimationFromTable({
1227
         CFrame.new(0, -0, 0, 0.994521797, 0.00547062745, -0.104386218, 3.04088061e-08, 0.998630583, 0.0523360781, 0.104529567, -0.0520493761, 0.993159771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1228
         CFrame.new(-0.0156579614, 1.49789202, -0.0706776828, 0.994521797, -0.00547064235, 0.104386516, 0.00547062745, 0.99998796, 0.000286314636, -0.104386218, 0.000286318362, 0.994539678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1229
         CFrame.new(1.43615687, 0.554609299, -0.6940853, 0.996182859, 0.0835634172, -0.0252404269, -0.00274252123, -0.259045154, -0.96586144, -0.0872491002, 0.962243617, -0.257827133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1230
         CFrame.new(-1.49062657, -0.0179859884, 0.350454509, 0.995804667, 0.0313175321, 0.0859754384, -0.0446428284, 0.986471772, 0.157739788, -0.0798722282, -0.160916194, 0.983731329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1231
         CFrame.new(0.550415456, -2.00912833, -0.205209821, 0.993926883, -0.030214902, 0.10581328, 0.0415640511, 0.993417323, -0.106751151, -0.101891175, 0.110500939, 0.988639593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1232
         CFrame.new(-0.54952234, -1.99758744, -0.0468520671, 0.994521797, 9.35956507e-07, 0.104529269, 0.0054697087, 0.998627245, -0.0520490929, -0.104386307, 0.0523356982, 0.993156433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1233
		}, .3, false)
1234
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0731737167, -0.672586501, -0.223005846, 0.0412693992, -0.0151543571, 0.999034524, 0.627405703, -0.777777851, -0.0377158932, 0.777599216, 0.628356814, -0.022590477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1235
	end
1236
	attack = false
1237
end
1238
1239
function skill1()
1240
	attack = true
1241
        Humanoid.WalkSpeed = 0
1242
	for i = 0, 1, 0.1 do
1243
		swait()
1244
		PlayAnimationFromTable({
1245
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1246
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1247
         CFrame.new(1.92435527, 0.919791996, 0.0265611447, -0.0116076013, -0.891222477, 0.453427076, 0.0151377954, -0.453558594, -0.891102493, 0.999818981, -0.00347974291, 0.0187559333) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1248
         CFrame.new(-1.57055521, 0.100203805, 0.122959681, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1249
         CFrame.new(0.557826519, -2.01724768, 0.00830234401, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1250
         CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1251
		}, .3, false)
1252
		moter.C0 = clerp(moter.C0, CFrame.new(0.0230328515, -0.787980795, -0.0187070873, -0.0398879573, -0.0184677243, -0.999042511, -0.257566422, 0.966233969, -0.00757749146, 0.965449393, 0.257022798, -0.0432975888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1253
	end
1254
	badabing = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "Reference", Vector3.new())
1255
	badabing.Anchored=true
1256
	badabing.CFrame = RootPart.CFrame * CFrame.new(0, 150, 0)
1257
	randomizer = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "groundref", Vector3.new())
1258
	randomizer.Anchored=true
1259
	randomizer.CFrame = RootPart.CFrame * CFrame.new(0, -1, 0)
1260
1261
	CFuncs.Sound.Create("rbxassetid://231917975", Torso, 3, 1)
1262
	for i = 1, 100 do
1263
	swait(.0001)
1264
randomizer.CFrame = RootPart.CFrame * CFrame.new(math.random(-0, 0), -1.3, math.random(-0, 0))
1265
	Effects.Sphere.Create(BrickColor.new('White'), randomizer.CFrame, 50, 50, 50, 1, 1, 1, .1)
1266
	end
1267
	CFuncs.Sound.Create("rbxassetid://231917833", Torso, 4, 1)
1268
	for i = 0, 1, 0.1 do
1269
		swait()
1270
hail(badabing, badabing, 10, 1.5)
1271
				Effects.Break.Create(BrickColor.new("Light blue"), Shootpart.CFrame * CFrame.new(0, 0, 0))
1272
hail(badabing, badabing, 10, 1.5)
1273
hail(badabing, badabing, 10, 1.5)
1274
hail(badabing, badabing, 10, 1.5)
1275
hail(badabing, badabing, 10, 1.5)
1276
		PlayAnimationFromTable({
1277
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1278
         CFrame.new(-0.0572109967, 1.54154742, 1.16861089e-12, 0.987688065, -0.156435952, -1.17458057e-11, 0.156436101, 0.987689018, -1.23634436e-12, 1.2693846e-11, -7.67386155e-13, 1.00000095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1279
         CFrame.new(1.86167085, 0.750771523, 0.028392395, -0.0116075892, -0.809319139, 0.587254465, 0.0151378037, -0.587369561, -0.809178472, 0.999818981, -0.000502867741, 0.0190692581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1280
         CFrame.new(-1.57055497, 0.100203834, 0.122953884, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1281
         CFrame.new(0.55781889, -2.01724815, 0.00830043294, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1282
         CFrame.new(-0.55255121, -1.99732471, 2.0827148e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1283
		}, .3, false)
1284
		moter.C0 = clerp(moter.C0, CFrame.new(0.0240847785, -1.15937495, 0.0576619059, -0.0439543091, -0.000644756015, -0.999034703, 0.310074389, 0.950606227, -0.0142557155, 0.949696422, -0.310399175, -0.0415832885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1285
	end
1286
	badabing:Remove()
1287
	randomizer:Remove()
1288
	Humanoid.WalkSpeed = 16
1289
	attack = false	
1290
end
1291
1292
	Laser = function(brickcolor, reflect, cframe, x1, y1, z1, x3, y3, z3, delay)
1293
	
1294
	local prt = CFuncs.Part.Create(EffectModel, "Plastic", reflect, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1295
	prt.Anchored = true
1296
	prt.CFrame = cframe
1297
	prt.Material = "Plastic" 
1298
        prt.BrickColor = BrickColor.new("Cool yellow")
1299
	local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1300
	game:GetService("Debris"):AddItem(prt, 10)
1301
	coroutine.resume(coroutine.create(function(Part, Mesh)
1302
		
1303
		for i = 0, 1, delay do
1304
			swait()
1305
			Part.Transparency = i
1306
			Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
1307
		end
1308
		Part.Parent = nil
1309
	end
1310
), prt, msh)
1311
end
1312
1313
	hail = function(mouse, partt, SpreadAmount, multiply)
1314
	
1315
	local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
1316
	local MainPos = badabing.Position
1317
	local MainPos2 = randomizer.Position + SpreadVectors
1318
	local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
1319
	local speed = 9001
1320
	local num = 70
1321
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=341336307", partt, 1, 1)
1322
	coroutine.resume(coroutine.create(function()
1323
		
1324
		repeat
1325
			swait()
1326
			local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
1327
			local mag = (MainPos - pos).magnitude
1328
			Laser(BrickColor.new("Cool yellow"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
1329
			MainPos = MainPos + MouseLook.lookVector * speed
1330
			num = num - 1
1331
			MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
1332
			if hit ~= nil then
1333
				num = 0
1334
				local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Cool yellow", "Effect", Vector3.new())
1335
				refpart.Anchored = true
1336
				refpart.CFrame = CFrame.new(pos)
1337
				game:GetService("Debris"):AddItem(refpart, 2)
1338
			end
1339
			do
1340
				if num <= 0 then
1341
					local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1342
					refpart.Anchored = true
1343
					refpart.CFrame = CFrame.new(pos)
1344
					Effects.Block.Create(BrickColor.new('Cool yellow'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
1345
					if hit ~= nil then
1346
						MagnitudeDamage(refpart, 5, 5 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
1347
					end
1348
					game:GetService("Debris"):AddItem(refpart, 0)
1349
				end
1350
			end
1351
		until num <= 0
1352
	end
1353
))
1354
end
1355
1356
function skill2()
1357
attack = true
1358
Humanoid.Health = Humanoid.Health + 100
1359
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=165487479", Head, 1, 1)
1360
	for i = 0, 1.05, 0.1 do
1361
		swait()
1362
		PlayAnimationFromTable({
1363
         CFrame.new(0.00284654042, -0.0491668843, 0.00863608345, 0.838672996, -0.0569300465, -0.541652262, 0.140960127, 0.983324528, 0.114905387, 0.526078105, -0.172719359, 0.832712352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1364
         CFrame.new(0.0145828724, 1.48915434, -0.128683239, 0.838672996, -0.168303922, 0.517978549, -0.0569300465, 0.918754935, 0.390702903, -0.541652262, -0.357160389, 0.760953188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1365
         CFrame.new(1.55723238, 0.65414232, 0.029801771, -0.213925928, -0.975853086, -0.0441304147, 0.148771867, 0.0121005028, -0.988797545, 0.965461969, -0.218095422, 0.142589137) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1366
         CFrame.new(-0.057764601, 0.722776413, -0.949312329, 0.16808024, -0.98407197, -0.058079645, 0.0720412284, 0.0710230991, -0.994879901, 0.983141303, 0.163027585, 0.0828276128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1367
         CFrame.new(0.414857537, -1.9400022, -0.61491102, 0.997200131, 0.0709253401, -0.0237311423, -0.0736553296, 0.986384571, -0.147044465, 0.0129787624, 0.148380652, 0.988845468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1368
         CFrame.new(-0.808947563, -1.86046076, 0.288144022, -0.0925388932, 0.276828229, 0.956453383, -0.236146197, 0.927068114, -0.291170657, -0.967301607, -0.252807379, -0.0204179883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1369
		}, .3, false)
1370
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0806410164, -0.697505772, -0.186267465, -0.119340986, -0.0858065486, 0.989145815, 0.611814439, -0.790986776, 0.00519710779, 0.781952024, 0.605788291, 0.14689292) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1371
	end
1372
attack = false
1373
end
1374
1375
Shoota = function(orgpos)
1376
	
1377
	local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p)
1378
	Effects.Block.Create(BrickColor.new("Cool yellow"), CFrame.new(orgpos), 30, 30, 30, 6, 6, 6, 0.09)
1379
	Effects.Block.Create(BrickColor.new("Cool yellow"), CFrame.new(orgpos), 32, 32, 32, 7, 7, 7, 0.09)									
1380
	table.insert(Effects, {MouseLook.lookVector, "Shoot2", 50, orgpos, 5, 7, 0, 1, 1})
1381
end
1382
1383
	shootmain = function(Mouse, partt, SpreadAmount, multiply)
1384
	
1385
	local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
1386
	local MainPos = partt.Position
1387
	local MainPos2 = Mouse.Hit.p + SpreadVectors
1388
	local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
1389
	local speed = 666
1390
	local num = 20
1391
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
1392
	coroutine.resume(coroutine.create(function()
1393
		
1394
		repeat
1395
			swait()
1396
			local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
1397
			local mag = (MainPos - pos).magnitude
1398
			Laser(BrickColor.new("Cool yellow"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
1399
			MainPos = MainPos + MouseLook.lookVector * speed
1400
			num = num - 1
1401
			MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
1402
			if hit ~= nil then
1403
				num = 0
1404
				local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1405
				refpart.Anchored = true
1406
				refpart.CFrame = CFrame.new(pos)
1407
				game:GetService("Debris"):AddItem(refpart, 2)
1408
			end
1409
			do
1410
				if num <= 0 then
1411
					local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1412
					refpart.Anchored = true
1413
					refpart.CFrame = CFrame.new(pos)
1414
					Effects.Block.Create(BrickColor.new('Cool yellow'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
1415
					if hit ~= nil then
1416
						MagnitudeDamage(refpart, 5, 5 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
1417
					end
1418
					game:GetService("Debris"):AddItem(refpart, 0)
1419
				end
1420
			end
1421
		until num <= 0
1422
	end
1423
))
1424
end
1425
1426
function skill3()
1427
attack = true
1428
local con = RightLeg.Touched:connect(function(hit)
1429
		Damage(RightLeg, hit, 5, 9, math.random(1, 5), "Normal", RootPart, 3, "rbxassetid://165586617", 1)
1430
	end)
1431
Humanoid.WalkSpeed = 0
1432
	for i = 0, 5, 0.1 do
1433
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=330640599", Torso, 1, 1)
1434
		swait()
1435
		RootPart.Velocity = RootPart.CFrame.lookVector * 53
1436
		PlayAnimationFromTable({
1437
         CFrame.new(1.71332783e-12, -2.26551628, 0.615328074, 1, 1.85033898e-11, -1.27442328e-12, -4.60431693e-12, 0.156436995, -0.987688959, -1.71667125e-11, 0.987688959, 0.156436995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1438
         CFrame.new(0, 1.50546706, -0.390476882, 1, 0, -0, 0, 0.777146339, 0.629320085, -0, -0.629320085, 0.777146339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1439
         CFrame.new(1.77975953, 0.93702805, 0.253049374, -0.326832205, -0.705536187, 0.628808498, -0.241977498, -0.580698967, -0.777326286, 0.91358, -0.406212986, 0.019066669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1440
         CFrame.new(-1.7600888, 1.28007531, 0.206534833, -0.0799038038, 0.386386573, -0.918869376, 0.19666867, -0.897585988, -0.394539028, -0.977208793, -0.212237969, -0.00426960364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1441
         CFrame.new(0.557647705, -2.01188278, -0.0414109826, 0.999345243, -0.0360278934, 0.00333665079, 0.0361780189, 0.993599296, -0.107014418, 0.000540209468, 0.107065089, 0.994251966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1442
         CFrame.new(-0.55255127, -1.53768849, -0.106071234, 1, 0, -0, 0, 0.777147412, 0.629318774, -0, -0.629318774, 0.777147412) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1443
		}, .3, false)
1444
		moter.C0 = clerp(moter.C0, CFrame.new(-0.317896128, -0.787691295, -0.0618839338, 0.509285808, -0.4087767, 0.757320583, -0.240071535, -0.912541389, -0.331116319, 0.826435924, -0.0131779611, -0.562879264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1445
	end
1446
Humanoid.WalkSpeed = 16
1447
attack = false
1448
con:disconnect()
1449
end
1450
1451
function cringe()
1452
attack = true
1453
	for i = 0, .99, 0.1 do
1454
		swait()
1455
		PlayAnimationFromTable({
1456
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1457
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1458
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1459
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1460
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1461
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1462
		}, .3, false)
1463
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1464
	end
1465
	for i = 0, .99, 0.1 do
1466
		swait()
1467
		PlayAnimationFromTable({
1468
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1469
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1470
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1471
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1472
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1473
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1474
		}, .3, false)
1475
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1476
	end
1477
	for i = 0, .99, 0.1 do
1478
		swait()
1479
		PlayAnimationFromTable({
1480
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1481
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1482
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1483
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1484
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1485
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1486
		}, .3, false)
1487
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1488
	end
1489
	for i = 0, .99, 0.1 do
1490
		swait()
1491
		PlayAnimationFromTable({
1492
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1494
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1495
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1496
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1497
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1498
		}, .3, false)
1499
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1500
	end
1501
	for i = 0, .99, 0.1 do
1502
		swait()
1503
		PlayAnimationFromTable({
1504
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1505
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1506
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1507
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1508
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1509
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1510
		}, .3, false)
1511
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1512
	end
1513
	for i = 0, .99, 0.1 do
1514
		swait()
1515
		PlayAnimationFromTable({
1516
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1517
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1518
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1519
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1520
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1521
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1522
		}, .3, false)
1523
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1524
	end
1525
	for i = 0, .99, 0.1 do
1526
		swait()
1527
		PlayAnimationFromTable({
1528
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1529
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1530
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1531
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1532
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1533
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1534
		}, .3, false)
1535
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1536
	end
1537
	for i = 0, .99, 0.1 do
1538
		swait()
1539
		PlayAnimationFromTable({
1540
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1541
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1542
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1543
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1544
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1545
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1546
		}, .3, false)
1547
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1548
	end
1549
attack = false
1550
end
1551
1552
function skill4()
1553
	attack = true
1554
Humanoid.WalkSpeed = 0
1555
local con = Shootpart.Touched:connect(function(hit)
1556
		Damage(Shootpart, hit, 1000, 1000, math.random(1, 5), "Normal", RootPart, 3, "rbxassetid://146163534", 1)
1557
	end)
1558
	for i = 0, 1, 0.1 do
1559
		swait()
1560
		PlayAnimationFromTable({
1561
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1562
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1563
         CFrame.new(1.63378763, 0.784575403, 0.626388669, -0.638396323, -0.621981561, 0.453420788, -0.310008496, -0.331417471, -0.891100585, 0.704519272, -0.709439039, 0.0187563747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1564
         CFrame.new(-1.45747352, -0.000428291678, -0.0169889182, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1565
         CFrame.new(0.557813585, -2.01724243, 0.00830213353, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1566
         CFrame.new(-0.502551973, -1.99732482, 2.09503046e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1567
		}, .3, false)
1568
		moter.C0 = clerp(moter.C0, CFrame.new(-0.307827055, -0.945138454, -0.233602539, 0.111289024, 0.272969961, 0.955566287, 0.843120337, -0.53494525, 0.0546218455, 0.526086509, 0.799577296, -0.289679378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1569
	end
1570
	for i = 0, 1, 0.1 do
1571
		swait()
1572
		PlayAnimationFromTable({
1573
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1574
         CFrame.new(-6.76446041e-13, 1.49998713, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1575
         CFrame.new(0.784057915, 0.530719638, -1.11145675, 0.760513663, 0.639931142, 0.11003381, 0.025037935, 0.140432268, -0.989774764, -0.64884001, 0.755491972, 0.0907780901) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1576
         CFrame.new(-1.45747733, -0.000428082305, -0.0169907622, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1577
         CFrame.new(0.5578174, -2.01724195, 0.00830193795, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1578
         CFrame.new(-0.502548158, -1.99732447, 2.09503099e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1579
		}, .3, false)
1580
		moter.C0 = clerp(moter.C0, CFrame.new(-0.289447755, -1.04616499, -0.37953198, 0.171506032, -0.162732333, 0.971654594, 0.507644057, -0.830653429, -0.228722811, 0.844327986, 0.532482445, -0.059851855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1581
	end
1582
Humanoid.WalkSpeed = 16
1583
con:Disconnect()
1584
	attack = false	
1585
end
1586
1587
function cringe2()
1588
attack = true
1589
Humanoid.WalkSpeed = 0
1590
	for i = 0, 3, 0.1 do
1591
		swait()
1592
		PlayAnimationFromTable({
1593
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1594
         CFrame.new(-0.0140685402, 1.52261281, 0.0118884463, 0.998629749, -0.0161746982, -0.0497796386, 0.0161741246, 0.999870241, -0.000414520735, 0.0497798659, -0.000391189416, 0.998761475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
         CFrame.new(1.87475526, 0.930106044, -0.0220574737, -0.350332558, -0.935963094, 0.0352388807, 0.936572134, -0.349651694, 0.0241183322, -0.0102524795, 0.0414531939, 0.999087989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
         CFrame.new(-1.55593383, 0.0922081023, -0.166624919, 0.994520426, 0.100986823, -0.0270543899, -0.100987062, 0.994891644, 0.00137344981, 0.0270547755, 0.00136621902, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1597
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1598
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1599
		}, .3, false)
1600
		moter.C0 = clerp(moter.C0, CFrame.new(0.115644276, -1.00993621, 0.116102532, -0.942083418, -0.335367292, -0.00362925045, -0.333913654, 0.938904047, -0.0834463611, 0.03139247, -0.0774012506, -0.996505558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1601
	end
1602
Humanoid.Health = 0.001
1603
Effects.Block.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame * CFrame.new(0, 0, 0), 4, 4, 4, 2, 2, 2, .07)
1604
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1605
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1606
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1607
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1608
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
1609
	for i = 0, 1, 0.1 do
1610
		swait()
1611
		PlayAnimationFromTable({
1612
         CFrame.new(0, -0, 0, 0.99862957, -0.0523361303, 1.81777857e-12, 0.0523361266, 0.998633385, 4.26325641e-14, 1.81721305e-12, -5.68434189e-14, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1613
         CFrame.new(-0.0428714976, 1.54762077, 0.00642733369, 0.973466635, -0.223384321, -0.0497329459, 0.223770037, 0.974642634, 0.00219128886, 0.0479824543, -0.0132617969, 0.998763025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1614
         CFrame.new(1.94307065, 0.6823892, -0.0195657909, -0.148052812, -0.988307476, 0.0364530459, 0.988842845, -0.147312805, 0.0222407151, -0.0166106671, 0.0393391177, 0.999090731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1615
         CFrame.new(-1.54897189, 0.173511803, -0.166624963, 0.978514552, 0.204409495, -0.0269454382, -0.204409882, 0.978884399, 0.00278747012, 0.0269462466, 0.00278033293, 0.999635935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1616
         CFrame.new(0.549670219, -1.92560482, 0.00926275551, 0.999340713, -0.0362381749, 0.00300741219, 0.036044348, 0.998117626, 0.0496915914, -0.00480249058, -0.0495504066, 0.998762131) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1617
         CFrame.new(-0.603785574, -1.96849489, 0.0500004999, 0.998629808, 0.052336134, 1.08793152e-09, -0.0523362458, 0.998635411, -5.58679858e-09, 2.46404186e-09, -1.1108952e-08, 1.00000572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1618
		}, .3, false)
1619
		moter.C0 = clerp(moter.C0, CFrame.new(0.232984588, -0.884218752, 0.106375366, -0.972069085, -0.234514013, 0.00946775824, -0.234478518, 0.968574286, -0.0829868019, 0.0102912504, -0.0828888416, -0.99650526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1620
	end
1621
Humanoid.WalkSpeed = 16
1622
attack = false
1623
end
1624
1625
Mouse.Button1Down:connect(function()
1626
	if attack == false then
1627
		attackone()
1628
	end
1629
end)
1630
1631
Mouse.KeyDown:connect(function(k)
1632
	k = k:lower()
1633
if attack == false and k == 'z' then
1634
	skill1()
1635
elseif attack == false and k == 'x' then
1636
	skill2()
1637
elseif attack == false and k == 'c' and Anim == 'Walk' then
1638
	skill3()
1639
elseif attack == false and k == 'v' then
1640
	skill4()
1641
elseif attack == false and k == 'q' then
1642
	cringe()
1643
elseif attack == false and k == 'e' then
1644
	cringe2()
1645
	end
1646
end)
1647
1648
while true do
1649
	swait()
1650
	for i, v in pairs(Character:GetChildren()) do
1651
		if v:IsA("Part") then
1652
			v.Material = "SmoothPlastic"
1653
		elseif v:IsA("Accessory") then
1654
			v:WaitForChild("Handle").Material = "SmoothPlastic"
1655
		end
1656
	end
1657
	for i, v in pairs(Character:GetChildren()) do
1658
		if v:IsA'Model' then
1659
			for _, c in pairs(v:GetChildren()) do
1660
				if c:IsA'BasePart' then
1661
					c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
1662
				end
1663
			end
1664
		end
1665
	end
1666
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1667
	velocity = RootPart.Velocity.y
1668
	sine = sine + change
1669
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1670
	if RootPart.Velocity.y > 1 and hit == nil then 
1671
		Anim = "Jump"
1672
		if attack == false then
1673
		PlayAnimationFromTable({
1674
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 0.999996185, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1675
         CFrame.new(0, 1.49129772, -0.0492396951, 1, 0, 0, 0, 0.766038835, -0.64278394, 0, 0.642785192, 0.766040325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1676
         CFrame.new(1.46843624, 0.180933714, 0.0372858047, 0.951248944, -0.254887462, -0.173648328, 0.258818775, 0.965923786, -1.14036114e-09, 0.16773127, -0.044943653, 0.984805882) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1677
         CFrame.new(-1.63477135, 0.28501603, 0.158970028, 0.961526453, 0.242340595, 0.129411325, -0.266435593, 0.93742609, 0.224140555, -0.0669952482, -0.249995694, 0.96592623) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1678
         CFrame.new(0.54962939, -1.9957037, 0.00430911779, 0.99257493, -0.0290100258, -0.118124813, 0.0858313814, 0.855161488, 0.511204004, 0.0861857831, -0.517548025, 0.851303339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1679
         CFrame.new(-0.599646151, -1.99157369, -9.50545073e-05, 0.996449828, 0.0841852501, 0.000950440764, -0.0841850936, 0.996192873, 0.0225575492, 0.000952169299, -0.0225575212, 0.99974525) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1680
		}, .3, false)
1681
1682
			end
1683
	elseif RootPart.Velocity.y < -1 and hit == nil then 
1684
		Anim = "Fall"
1685
if attack == false then
1686
			PlayAnimationFromTable({
1687
				CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1688
				CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1689
				CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1690
				CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1691
				CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1692
				CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1693
			}, .3, false)
1694
		end
1695
	elseif Torsovelocity < 1 and hit ~= nil then
1696
		Anim = "Idle"
1697
			if attack == false then
1698
				change = 1
1699
	for i = 0, .3, 0.1 do
1700
		swait()
1701
		PlayAnimationFromTable({
1702
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1703
         CFrame.new(-6.76443873e-13, 1.49998617, 1.90735227e-06, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1704
         CFrame.new(1.48908567, -0.0124374451, 0.0453222468, 0.999818146, 0.00347117707, -0.0187555403, -0.00348036597, 0.999994814, -0.000455890113, 0.0187539104, 0.000521083595, 0.999825656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705
         CFrame.new(-1.51361406, 0.0255744811, 0.0346868746, 0.998444676, 0.0487802438, -0.0270542186, -0.0487612896, 0.998809218, 0.00137296692, 0.0270890035, -5.16980544e-05, 0.999633908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
         CFrame.new(0.558128655, -2.00257516, -0.0328065082, 0.996082902, -0.0884258077, 0.000402636797, 0.0882963017, 0.994850576, 0.049780827, -0.00480247475, -0.04955028, 0.998760939) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1707
         CFrame.new(-0.549934328, -1.99739313, 2.08343547e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1708
		}, .3, false)
1709
		moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1710
	end
1711
end
1712
		elseif Torsovelocity > 2 and hit ~= nil then
1713
			Anim = "Walk"
1714
			if attack == false then
1715
							PlayAnimationFromTable({
1716
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.996187985, 0.0871556774, 0, -0.0871556699, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1717
         CFrame.new(0, 1.49999499, 1.11760201e-08, 1, 0, 0, 0, 0.999998331, -7.45067918e-09, 0, 7.45069251e-09, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1718
         CFrame.new(1.51048923, 0.0486144125, 0.213053972, 0.150388524, 0.08681795, 0.984807611, -0.423753828, 0.905649245, -0.015128728, -0.893205106, -0.415041506, 0.172988981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1719
         CFrame.new(-1.46577644, 0.0133882836, 0.266453117, 0.978753924, 0.0149079002, 0.204495385, -0.0694269463, 0.96253264, 0.26212123, -0.192926094, -0.270750105, 0.943119466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1720
CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
1721
CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), 
1722
}, .3, false)
1723
		moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1724
end
1725
		end
1726
	if #Effects > 0 then
1727
		for e = 1, #Effects do
1728
			if Effects[e] ~= nil then
1729
				local Thing = Effects[e]
1730
				if Thing ~= nil then
1731
					Part = Thing[1]
1732
					Mode = Thing[2]
1733
					Delay = Thing[3]
1734
					IncX = Thing[4]
1735
					IncY = Thing[5]
1736
					IncZ = Thing[6]
1737
					if Thing[2] == "Shoot" then
1738
						Look = Thing[1]
1739
						hit, pos = rayCast(Thing[4], Look, 5, Character)
1740
						mag = (Thing[4] - pos).magnitude 
1741
						Thing[9].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(-1.57, 0, 0)
1742
						Thing[4] = Thing[4] + (Look * 5)
1743
						Thing[3] = Thing[3] - 1
1744
						if hit ~= nil then
1745
							print(hit.Parent)
1746
							Thing[3] = 0
1747
						--Damagefunc(hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
1748
						--MagniDamage(Thing[9], 5, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
1749
						end
1750
						if Thing[3] <= 0 then
1751
							if hit == nil then
1752
								Effects.Sphere.Create(BrickColor.new("Crimson"), Thing[9].CFrame, 1, 1, 1, 2, 2, 2, .1)
1753
								CFuncs.Sound.Create("285370517", Thing[9], 1, 1)
1754
							else
1755
								Effects.Wave.Create(BrickColor.new("Crimson"), Thing[9].CFrame * CFrame.fromEulerAnglesXYZ(3.2, 0, 0), .2, .2, .2, .6, .8, .6, .1)
1756
								CFuncs.Sound.Create("285370517", Thing[9], .6, 1)
1757
								CFuncs.Sound.Create("285370545", Thing[9], 1, 1)
1758
							end
1759
							for i = 1, math.random(2, 4) do
1760
								Effects.Break.Create(BrickColor.new("Crimson"), Thing[9].CFrame, math.random(20, 40) / 100, math.random(100, 600) / 100, math.random(20, 40) / 100)
1761
							end
1762
							Thing[9].Transparency = 1
1763
							game:GetService("Debris"):AddItem(Thing[9], 1)
1764
							table.remove(Effects, e)
1765
						end
1766
					end
1767
					if Thing[2] ~= "Shoot" then
1768
						if Thing[1].Transparency <= 1 then
1769
							if Thing[2] == "Block1" then
1770
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1771
								Mesh = Thing[7]
1772
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1773
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1774
							elseif Thing[2] == "Block2" then
1775
								Thing[1].CFrame = Thing[1].CFrame
1776
								Mesh = Thing[7]
1777
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1778
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1779
							elseif Thing[2] == "Block3" then
1780
								Thing[1].CFrame = Thing[8].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1781
								Mesh = Thing[7]
1782
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1783
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1784
							elseif Thing[2] == "Block4" then
1785
								Thing[1].CFrame = Thing[8].CFrame * CFrame.new(0, -Thing[7].Scale.Y, 0) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1786
								Mesh = Thing[7]
1787
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1788
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1789
							elseif Thing[2] == "Block2Fire" then
1790
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1791
								Mesh = Thing[7]
1792
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1793
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1794
								if Thing[1].Transparency >= .3 then
1795
									Thing[1].BrickColor = BrickColor.new("Bright red")
1796
								else
1797
									Thing[1].BrickColor = BrickColor.new("Bright yellow")
1798
								end
1799
							elseif Thing[2] == "Ice" then
1800
								if Thing[6] <= Thing[5] then
1801
									Thing[6] = Thing[6] + .3
1802
									Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 1, 0)
1803
								else
1804
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1805
								end
1806
							elseif Thing[2] == "Shatter" then
1807
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1808
								Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1809
								Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1810
								Thing[6] = Thing[6] + Thing[5]
1811
							elseif Thing[2] == "Fire" then
1812
								Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
1813
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1814
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1815
							elseif Thing[2] == "Cylinder" then
1816
								Mesh = Thing[7]
1817
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1818
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1819
							elseif Thing[2] == "Cylinder2" then
1820
								Mesh = Thing[7]
1821
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1822
								Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, Thing[8], 0)
1823
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1824
							elseif Thing[2] == "Blood" then
1825
								Mesh = Thing[7]
1826
								Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
1827
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1828
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1829
							elseif Thing[2] == "Elec" then
1830
								Mesh = Thing[7]
1831-
							Part.Parent = nil
1831+
1832
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1833
							elseif Thing[2] == "Disappear" then
1834
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1835
							end
1836
						else
1837
						
1838
Part.Parent = nil
1839
							table.remove(Effects, e)
1840
						end
1841
					end
1842
				end
1843
			end
1844
		end
1845
	end
1846
end