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1 | - | -- x10Shield -- |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end -- x10Shield -- | |
6 | local me = game:GetService("Players").LocalPlayer | |
7 | local ShieldSize = 8 | |
8 | local canCollide = true | |
9 | local isLocked = false | |
10 | local defaultTransparency = 0 | |
11 | local whitelist = {"", "", "", ""} | |
12 | ||
13 | local scriptBreak = false | |
14 | local followPart = me.Character.HumanoidRootPart | |
15 | local actualList = {} | |
16 | local playerList = {} | |
17 | table.insert(playerList, me) | |
18 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
19 | for _,wplay in pairs(whitelist) do | |
20 | if v.Name:lower() == wplay:lower() then | |
21 | table.insert(playerList, v) | |
22 | end | |
23 | end | |
24 | end | |
25 | ||
26 | local MainLocation = me.Character.Torso | |
27 | ||
28 | function createShield() | |
29 | pcall(function() | |
30 | pcall(function() | |
31 | for i,v in pairs(MainLocation:GetChildren()) do | |
32 | if v.Name == "weinershield" then | |
33 | v:Destroy() | |
34 | end | |
35 | end | |
36 | end) | |
37 | local mod = Instance.new("Model", MainLocation) | |
38 | mod.Name = "weinershield" | |
39 | local p1 = Instance.new("Part", mod) | |
40 | p1.Name = "front" | |
41 | p1.Size = Vector3.new(ShieldSize,ShieldSize,1) | |
42 | p1.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2)) | |
43 | local b = Instance.new("BlockMesh", p1) | |
44 | b.Scale = Vector3.new(1, 1, 0) | |
45 | local p2 = Instance.new("Part", mod) | |
46 | p2.Name = "back" | |
47 | p2.Size = Vector3.new(ShieldSize,ShieldSize,1) | |
48 | p2.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2)) | |
49 | local b = Instance.new("BlockMesh", p2) | |
50 | b.Scale = Vector3.new(1, 1, 0) | |
51 | local p3 = Instance.new("Part", mod) | |
52 | p3.Name = "left" | |
53 | p3.Size = Vector3.new(1,ShieldSize,ShieldSize) | |
54 | p3.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z) | |
55 | local b = Instance.new("BlockMesh", p3) | |
56 | b.Scale = Vector3.new(0, 1, 1) | |
57 | local p4 = Instance.new("Part", mod) | |
58 | p4.Name = "right" | |
59 | p4.Size = Vector3.new(1,ShieldSize,ShieldSize) | |
60 | p4.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z) | |
61 | local b = Instance.new("BlockMesh", p4) | |
62 | b.Scale = Vector3.new(0, 1, 1) | |
63 | local p5 = Instance.new("Part", mod) | |
64 | p5.Name = "top" | |
65 | p5.Size = Vector3.new(ShieldSize,1,ShieldSize) | |
66 | p5.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z) | |
67 | local b = Instance.new("BlockMesh", p5) | |
68 | b.Scale = Vector3.new(1, 0, 1) | |
69 | local p6 = Instance.new("Part", mod) | |
70 | p6.Name = "bottom" | |
71 | p6.Size = Vector3.new(ShieldSize,1,ShieldSize) | |
72 | p6.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z) | |
73 | local b = Instance.new("BlockMesh", p6) | |
74 | b.Scale = Vector3.new(1, 0, 1) | |
75 | for i,v in pairs(mod:GetChildren()) do | |
76 | v.Anchored = true | |
77 | v.Transparency = defaultTransparency | |
78 | v.Material = "Neon" | |
79 | v.TopSurface = "Smooth" | |
80 | v.BottomSurface = "Smooth" | |
81 | v.CanCollide = canCollide | |
82 | end | |
83 | mod.ChildRemoved:connect(function(a) | |
84 | game:GetService("RunService").Stepped:wait() | |
85 | if a.ClassName == "Part" then | |
86 | createShield() | |
87 | end | |
88 | end) | |
89 | end) | |
90 | end | |
91 | ||
92 | function updateShield() | |
93 | pcall(function() | |
94 | char = me.Character | |
95 | for i,v in pairs(MainLocation:findFirstChild("weinershield"):GetChildren()) do | |
96 | v.Anchored = true | |
97 | v.Transparency = defaultTransparency | |
98 | v.Material = "Neon" | |
99 | v.TopSurface = "Smooth" | |
100 | v.BottomSurface = "Smooth" | |
101 | v.CanCollide = canCollide | |
102 | end | |
103 | MainLocation:findFirstChild("weinershield").front.Size = Vector3.new(ShieldSize,ShieldSize,1) | |
104 | MainLocation:findFirstChild("weinershield").front.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2)) | |
105 | MainLocation:findFirstChild("weinershield").back.Size = Vector3.new(ShieldSize,ShieldSize,1) | |
106 | MainLocation:findFirstChild("weinershield").back.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2)) | |
107 | MainLocation:findFirstChild("weinershield").left.Size = Vector3.new(1,ShieldSize,ShieldSize) | |
108 | MainLocation:findFirstChild("weinershield").left.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z) | |
109 | MainLocation:findFirstChild("weinershield").right.Size = Vector3.new(1,ShieldSize,ShieldSize) | |
110 | MainLocation:findFirstChild("weinershield").right.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z) | |
111 | MainLocation:findFirstChild("weinershield").top.Size = Vector3.new(ShieldSize,1,ShieldSize) | |
112 | MainLocation:findFirstChild("weinershield").top.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z) | |
113 | MainLocation:findFirstChild("weinershield").bottom.Size = Vector3.new(ShieldSize,1,ShieldSize) | |
114 | MainLocation:findFirstChild("weinershield").bottom.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z) | |
115 | end) | |
116 | end | |
117 | ||
118 | ||
119 | local function CreateRegion3FromLocAndSize(Position, Size) | |
120 | local SizeOffset = Size/2 | |
121 | local Point1 = Position - SizeOffset | |
122 | local Point2 = Position + SizeOffset | |
123 | return Region3.new(Point1, Point2) | |
124 | end | |
125 | ||
126 | createShield() | |
127 | game:GetService("RunService").Heartbeat:connect(function() | |
128 | if not scriptBreak then | |
129 | local me = game:GetService("Players").LocalPlayer | |
130 | local char = workspace:findFirstChild(me.Name) | |
131 | actualList = {} | |
132 | for i,v in pairs(playerList) do | |
133 | pcall(function() | |
134 | table.insert(actualList, workspace:findFirstChild(v.Name)) | |
135 | end) | |
136 | end | |
137 | if MainLocation:findFirstChild("weinershield") ~= nil then | |
138 | updateShield() | |
139 | else | |
140 | createShield() | |
141 | end | |
142 | pcall(function() | |
143 | local Region = CreateRegion3FromLocAndSize(followPart.Position, Vector3.new(ShieldSize+1,ShieldSize+1,ShieldSize+1)) | |
144 | for _,Part in pairs(workspace:FindPartsInRegion3WithIgnoreList(Region,actualList,math.huge)) do | |
145 | if Part.Name ~= "Base" and not Part:isDescendantOf(MainLocation:findFirstChild("weinershield")) then | |
146 | Part:Destroy() | |
147 | end | |
148 | end | |
149 | end) | |
150 | pcall(function() | |
151 | for i,v in pairs(actualList) do | |
152 | if v:findFirstChild("Humanoid") ~= nil then | |
153 | v.Humanoid.MaxHealth = math.huge | |
154 | v.Humanoid.Health = math.huge | |
155 | else | |
156 | Instance.new("Humanoid", v) | |
157 | end | |
158 | end | |
159 | end) | |
160 | end | |
161 | end) |