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roblox script shield

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Jan 10th, 2018
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  1. -- x10Shield --
  2. local me = game:GetService("Players").LocalPlayer
  3. local ShieldSize = 8
  4. local canCollide = true
  5. local isLocked = false
  6. local defaultTransparency = 0
  7. local whitelist = {"", "", "", ""}
  8.  
  9. local scriptBreak = false
  10. local followPart = me.Character.HumanoidRootPart
  11. local actualList = {}
  12. local playerList = {}
  13. table.insert(playerList, me)
  14. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  15. for _,wplay in pairs(whitelist) do
  16. if v.Name:lower() == wplay:lower() then
  17. table.insert(playerList, v)
  18. end
  19. end
  20. end
  21.  
  22. local MainLocation = me.Character.Torso
  23.  
  24. function createShield()
  25. pcall(function()
  26. pcall(function()
  27. for i,v in pairs(MainLocation:GetChildren()) do
  28. if v.Name == "weinershield" then
  29. v:Destroy()
  30. end
  31. end
  32. end)
  33. local mod = Instance.new("Model", MainLocation)
  34. mod.Name = "weinershield"
  35. local p1 = Instance.new("Part", mod)
  36. p1.Name = "front"
  37. p1.Size = Vector3.new(ShieldSize,ShieldSize,1)
  38. p1.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  39. local b = Instance.new("BlockMesh", p1)
  40. b.Scale = Vector3.new(1, 1, 0)
  41. local p2 = Instance.new("Part", mod)
  42. p2.Name = "back"
  43. p2.Size = Vector3.new(ShieldSize,ShieldSize,1)
  44. p2.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  45. local b = Instance.new("BlockMesh", p2)
  46. b.Scale = Vector3.new(1, 1, 0)
  47. local p3 = Instance.new("Part", mod)
  48. p3.Name = "left"
  49. p3.Size = Vector3.new(1,ShieldSize,ShieldSize)
  50. p3.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  51. local b = Instance.new("BlockMesh", p3)
  52. b.Scale = Vector3.new(0, 1, 1)
  53. local p4 = Instance.new("Part", mod)
  54. p4.Name = "right"
  55. p4.Size = Vector3.new(1,ShieldSize,ShieldSize)
  56. p4.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  57. local b = Instance.new("BlockMesh", p4)
  58. b.Scale = Vector3.new(0, 1, 1)
  59. local p5 = Instance.new("Part", mod)
  60. p5.Name = "top"
  61. p5.Size = Vector3.new(ShieldSize,1,ShieldSize)
  62. p5.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  63. local b = Instance.new("BlockMesh", p5)
  64. b.Scale = Vector3.new(1, 0, 1)
  65. local p6 = Instance.new("Part", mod)
  66. p6.Name = "bottom"
  67. p6.Size = Vector3.new(ShieldSize,1,ShieldSize)
  68. p6.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  69. local b = Instance.new("BlockMesh", p6)
  70. b.Scale = Vector3.new(1, 0, 1)
  71. for i,v in pairs(mod:GetChildren()) do
  72. v.Anchored = true
  73. v.Transparency = defaultTransparency
  74. v.Material = "Neon"
  75. v.TopSurface = "Smooth"
  76. v.BottomSurface = "Smooth"
  77. v.CanCollide = canCollide
  78. end
  79. mod.ChildRemoved:connect(function(a)
  80. game:GetService("RunService").Stepped:wait()
  81. if a.ClassName == "Part" then
  82. createShield()
  83. end
  84. end)
  85. end)
  86. end
  87.  
  88. function updateShield()
  89. pcall(function()
  90. char = me.Character
  91. for i,v in pairs(MainLocation:findFirstChild("weinershield"):GetChildren()) do
  92. v.Anchored = true
  93. v.Transparency = defaultTransparency
  94. v.Material = "Neon"
  95. v.TopSurface = "Smooth"
  96. v.BottomSurface = "Smooth"
  97. v.CanCollide = canCollide
  98. end
  99. MainLocation:findFirstChild("weinershield").front.Size = Vector3.new(ShieldSize,ShieldSize,1)
  100. MainLocation:findFirstChild("weinershield").front.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  101. MainLocation:findFirstChild("weinershield").back.Size = Vector3.new(ShieldSize,ShieldSize,1)
  102. MainLocation:findFirstChild("weinershield").back.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  103. MainLocation:findFirstChild("weinershield").left.Size = Vector3.new(1,ShieldSize,ShieldSize)
  104. MainLocation:findFirstChild("weinershield").left.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  105. MainLocation:findFirstChild("weinershield").right.Size = Vector3.new(1,ShieldSize,ShieldSize)
  106. MainLocation:findFirstChild("weinershield").right.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  107. MainLocation:findFirstChild("weinershield").top.Size = Vector3.new(ShieldSize,1,ShieldSize)
  108. MainLocation:findFirstChild("weinershield").top.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  109. MainLocation:findFirstChild("weinershield").bottom.Size = Vector3.new(ShieldSize,1,ShieldSize)
  110. MainLocation:findFirstChild("weinershield").bottom.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  111. end)
  112. end
  113.  
  114.  
  115. local function CreateRegion3FromLocAndSize(Position, Size)
  116. local SizeOffset = Size/2
  117. local Point1 = Position - SizeOffset
  118. local Point2 = Position + SizeOffset
  119. return Region3.new(Point1, Point2)
  120. end
  121.  
  122. createShield()
  123. game:GetService("RunService").Heartbeat:connect(function()
  124. if not scriptBreak then
  125. local me = game:GetService("Players").LocalPlayer
  126. local char = workspace:findFirstChild(me.Name)
  127. actualList = {}
  128. for i,v in pairs(playerList) do
  129. pcall(function()
  130. table.insert(actualList, workspace:findFirstChild(v.Name))
  131. end)
  132. end
  133. if MainLocation:findFirstChild("weinershield") ~= nil then
  134. updateShield()
  135. else
  136. createShield()
  137. end
  138. pcall(function()
  139. local Region = CreateRegion3FromLocAndSize(followPart.Position, Vector3.new(ShieldSize+1,ShieldSize+1,ShieldSize+1))
  140. for _,Part in pairs(workspace:FindPartsInRegion3WithIgnoreList(Region,actualList,math.huge)) do
  141. if Part.Name ~= "Base" and not Part:isDescendantOf(MainLocation:findFirstChild("weinershield")) then
  142. Part:Destroy()
  143. end
  144. end
  145. end)
  146. pcall(function()
  147. for i,v in pairs(actualList) do
  148. if v:findFirstChild("Humanoid") ~= nil then
  149. v.Humanoid.MaxHealth = math.huge
  150. v.Humanoid.Health = math.huge
  151. else
  152. Instance.new("Humanoid", v)
  153. end
  154. end
  155. end)
  156. end
  157. end)
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