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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | ||
7 | wait(1) | |
8 | ||
9 | -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile ) | |
10 | -- And renzonic ( https://www.roblox.com/users/110484359/profile ) | |
11 | -- This Link will Auto - Update | |
12 | -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- | |
13 | -- Updated on 21.03.2018 | |
14 | wait(0.3) | |
15 | Player = game.Players.LocalPlayer | |
16 | Mouse = Player:GetMouse() | |
17 | Character = Player.Character | |
18 | Humanoid = Character.Humanoid | |
19 | local Idle = false | |
20 | local rad = math.rad | |
21 | local attack = false | |
22 | local attacktype = 1 | |
23 | local hitted = false | |
24 | Character:FindFirstChild("Animate"):Destroy() | |
25 | Humanoid.WalkSpeed = 5 | |
26 | Humanoid.Animator.Parent = nil | |
27 | Character.Shirt.ShirtTemplate = "rbxassetid://246082851" | |
28 | Character.Pants.PantsTemplate = "rbxassetid://246083258" | |
29 | Character.Head.face.Texture = "rbxassetid://710492060" | |
30 | Humanoid.JumpPower = 120 | |
31 | Humanoid.BodyDepthScale.Value = 1.1 | |
32 | Humanoid.BodyHeightScale.Value = 1.18 | |
33 | Humanoid.BodyWidthScale.Value = 1.06 | |
34 | Humanoid.HeadScale.Value = 1 | |
35 | Humanoid.MaxHealth = 5000 | |
36 | wait(0.01) | |
37 | Humanoid.Health = 5000 | |
38 | v3 = Vector3.new | |
39 | bc = BrickColor.new | |
40 | for i, v in pairs(Character:children()) do | |
41 | if v:IsA("Hat") then | |
42 | v:Destroy() | |
43 | end | |
44 | end | |
45 | for i, v in pairs(Character:children()) do | |
46 | if v:IsA("Accessory") then | |
47 | v:Destroy() | |
48 | end | |
49 | end | |
50 | for i, v in pairs(Character:children()) do | |
51 | if v:IsA("Hair") then | |
52 | v:Destroy() | |
53 | end | |
54 | end | |
55 | ArtificialHB = Instance.new("BindableEvent", script) | |
56 | ArtificialHB.Name = "Heartbeat" | |
57 | script:WaitForChild("Heartbeat") | |
58 | frame = 0.016666666666666666 | |
59 | tf = 0 | |
60 | allowframeloss = false | |
61 | tossremainder = false | |
62 | lastframe = tick() | |
63 | script.Heartbeat:Fire() | |
64 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
65 | tf = tf + s | |
66 | if tf >= frame then | |
67 | if allowframeloss then | |
68 | script.Heartbeat:Fire() | |
69 | lastframe = tick() | |
70 | else | |
71 | for i = 1, math.floor(tf / frame) do | |
72 | script.Heartbeat:Fire() | |
73 | end | |
74 | lastframe = tick() | |
75 | end | |
76 | if tossremainder then | |
77 | tf = 0 | |
78 | else | |
79 | tf = tf - frame * math.floor(tf / frame) | |
80 | end | |
81 | end | |
82 | end) | |
83 | function swait(num) | |
84 | if num == 0 or num == nil then | |
85 | ArtificialHB.Event:wait() | |
86 | else | |
87 | for i = 0, num do | |
88 | ArtificialHB.Event:wait() | |
89 | end | |
90 | end | |
91 | end | |
92 | local LeftUpperArm = Character.LeftUpperArm | |
93 | local LeftShoulder = Character.LeftUpperArm.LeftShoulder | |
94 | local LeftLowerArm = Character.LeftLowerArm | |
95 | local LeftElbow = Character.LeftLowerArm.LeftElbow | |
96 | local LeftUpperLeg = Character.LeftUpperLeg | |
97 | local LeftHip = Character.LeftUpperLeg.LeftHip | |
98 | local LeftLowerLeg = Character.LeftLowerLeg | |
99 | local LeftKnee = Character.LeftLowerLeg.LeftKnee | |
100 | local RightUpperArm = Character.RightUpperArm | |
101 | local RightShoulder = Character.RightUpperArm.RightShoulder | |
102 | local RightLowerArm = Character.RightLowerArm | |
103 | local RightElbow = Character.RightLowerArm.RightElbow | |
104 | local RightUpperLeg = Character.RightUpperLeg | |
105 | local RightHip = Character.RightUpperLeg.RightHip | |
106 | local RightLowerLeg = Character.RightLowerLeg | |
107 | local RightKnee = Character.RightLowerLeg.RightKnee | |
108 | local UpperTorso = Character.UpperTorso | |
109 | local LowerTorso = Character.LowerTorso | |
110 | local Root = Character.LowerTorso.Root | |
111 | local Head = Character.Head | |
112 | local Neck = Character.Head.Neck | |
113 | local RootPart = Character.HumanoidRootPart | |
114 | local LeftHand = Character.LeftHand | |
115 | local RightHand = Character.RightHand | |
116 | local LeftFoot = Character.LeftFoot | |
117 | local RightFoot = Character.RightFoot | |
118 | local Waist = Character.UpperTorso.Waist | |
119 | local canfly1 = false | |
120 | local canfly = true | |
121 | local flying1 = true | |
122 | local kicharging = false | |
123 | local ki = 100 | |
124 | local kigo = 2.3 | |
125 | local ColorsArray = { | |
126 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
127 | ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1)) | |
128 | } | |
129 | function newRay(start, face, range, wat) | |
130 | local rey = Ray.new(start.p, (face.p - start.p).Unit * range) | |
131 | hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat) | |
132 | return rey, hit, pos | |
133 | end | |
134 | local Hair = Instance.new("Part", Character) | |
135 | Hair.Size = Vector3.new(1, 1, 1) | |
136 | Hair.Material = "SmoothPlastic" | |
137 | Hair.BrickColor = BrickColor.new("Really black") | |
138 | Hair.CanCollide = false | |
139 | local Hair2 = Instance.new("SpecialMesh", Hair) | |
140 | Hair2.MeshId = "rbxassetid://738716276" | |
141 | Hair2.Scale = Vector3.new(0.5, 0.5, 0.5) | |
142 | local Hair3 = Instance.new("Weld", Hair) | |
143 | Hair3.Part0 = Character.Head | |
144 | Hair3.Part1 = Hair | |
145 | Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24) | |
146 | local SS2Hair = Instance.new("Part", Character) | |
147 | SS2Hair.Size = Vector3.new(1, 1, 1) | |
148 | SS2Hair.Material = "SmoothPlastic" | |
149 | SS2Hair.BrickColor = BrickColor.new("Daisy orange") | |
150 | SS2Hair.CanCollide = false | |
151 | SS2Hair.Transparency = 1 | |
152 | local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair) | |
153 | SS2Hair2.MeshId = "rbxassetid://1141408580" | |
154 | SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05) | |
155 | local SS2Hair3 = Instance.new("Weld", SS2Hair) | |
156 | SS2Hair3.Part0 = Character.Head | |
157 | SS2Hair3.Part1 = SS2Hair | |
158 | SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35) | |
159 | local SSHair = Instance.new("Part", Character) | |
160 | SSHair.Size = Vector3.new(1, 1, 1) | |
161 | SSHair.Material = "SmoothPlastic" | |
162 | SSHair.BrickColor = BrickColor.new("Daisy orange") | |
163 | SSHair.CanCollide = false | |
164 | SSHair.Transparency = 1 | |
165 | local SSHair2 = Instance.new("SpecialMesh", SSHair) | |
166 | SSHair2.MeshId = "rbxassetid://1141407897" | |
167 | SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05) | |
168 | local SSHair3 = Instance.new("Weld", SSHair) | |
169 | SSHair3.Part0 = Character.Head | |
170 | SSHair3.Part1 = SSHair | |
171 | SSHair3.C0 = CFrame.new(0, 0.98, 0.35) | |
172 | local SS3Hair = Instance.new("Part", Character) | |
173 | SS3Hair.Size = Vector3.new(1, 1, 1) | |
174 | SS3Hair.Material = "SmoothPlastic" | |
175 | SS3Hair.BrickColor = BrickColor.new("Daisy orange") | |
176 | SS3Hair.CanCollide = false | |
177 | SS3Hair.Transparency = 1 | |
178 | local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair) | |
179 | SS3Hair2.MeshId = "rbxassetid://1189305160" | |
180 | SS3Hair2.Scale = Vector3.new(1, 1, 1) | |
181 | local SS3Hair3 = Instance.new("Weld", SS3Hair) | |
182 | SS3Hair3.Part0 = Character.Head | |
183 | SS3Hair3.Part1 = SS3Hair | |
184 | SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98) | |
185 | local Four = Instance.new("Part", Character) | |
186 | Four.Size = Vector3.new(1, 1, 1) | |
187 | Four.Material = "SmoothPlastic" | |
188 | Four.BrickColor = BrickColor.new("Really black") | |
189 | Four.CanCollide = false | |
190 | Four.Transparency = 1 | |
191 | local Four2 = Instance.new("SpecialMesh", Four) | |
192 | Four2.MeshId = "rbxassetid://1286381480" | |
193 | Four2.Scale = Vector3.new(1.2, 1.2, 1.2) | |
194 | local Blue3 = Instance.new("Weld", Four) | |
195 | Blue3.Part0 = Character.Head | |
196 | Blue3.Part1 = Four | |
197 | Blue3.C0 = CFrame.new(0, 0.1, 0.1) | |
198 | local Blue = Instance.new("Part", Character) | |
199 | Blue.Size = Vector3.new(1, 1, 1) | |
200 | Blue.Material = "SmoothPlastic" | |
201 | Blue.BrickColor = BrickColor.new("Cyan") | |
202 | Blue.CanCollide = false | |
203 | Blue.Transparency = 1 | |
204 | local Blue2 = Instance.new("SpecialMesh", Blue) | |
205 | Blue2.MeshId = "rbxassetid://1141407897" | |
206 | Blue2.Scale = Vector3.new(0.05, 0.05, 0.05) | |
207 | local Blue3 = Instance.new("Weld", Blue) | |
208 | Blue3.Part0 = Character.Head | |
209 | Blue3.Part1 = Blue | |
210 | Blue3.C0 = CFrame.new(0, 0.98, 0.35) | |
211 | local HairG = Instance.new("Part", Character) | |
212 | HairG.Size = Vector3.new(1, 1, 1) | |
213 | HairG.Material = "SmoothPlastic" | |
214 | HairG.BrickColor = BrickColor.new("Persimmon") | |
215 | HairG.CanCollide = false | |
216 | HairG.Transparency = 1 | |
217 | local HairG2 = Instance.new("SpecialMesh", HairG) | |
218 | HairG2.MeshId = "rbxassetid://738716276" | |
219 | HairG2.Scale = Vector3.new(0.5, 0.5, 0.5) | |
220 | local HairG3 = Instance.new("Weld", HairG) | |
221 | HairG3.Part0 = Character.Head | |
222 | HairG3.Part1 = HairG | |
223 | HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24) | |
224 | local RbxUtility = LoadLibrary("RbxUtility") | |
225 | local Create = RbxUtility.Create | |
226 | function RemoveOutlines(part) | |
227 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
228 | end | |
229 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
230 | if hit.Parent == nil then | |
231 | return | |
232 | end | |
233 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
234 | for _, v in pairs(hit.Parent:children()) do | |
235 | if v:IsA("Humanoid") then | |
236 | h = v | |
237 | end | |
238 | end | |
239 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
240 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
241 | return | |
242 | end | |
243 | local c = Create("ObjectValue")({ | |
244 | Name = "creator", | |
245 | Value = game:service("Players").LocalPlayer, | |
246 | Parent = h | |
247 | }) | |
248 | game:GetService("Debris"):AddItem(c, 0.5) | |
249 | if HitSound ~= nil and HitPitch ~= nil then | |
250 | CreateSound(HitSound, hit, 1, HitPitch) | |
251 | end | |
252 | local Damage = math.random(minim, maxim) | |
253 | local blocked = false | |
254 | local block = hit.Parent:findFirstChild("Block") | |
255 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
256 | blocked = true | |
257 | block.Value = block.Value - 1 | |
258 | print(block.Value) | |
259 | end | |
260 | if blocked == false then | |
261 | h.Health = h.Health - Damage | |
262 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
263 | else | |
264 | h.Health = h.Health - Damage / 2 | |
265 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
266 | end | |
267 | if Type == "Knockdown" then | |
268 | local hum = hit.Parent.Humanoid | |
269 | hum.PlatformStand = true | |
270 | coroutine.resume(coroutine.create(function(HHumanoid) | |
271 | swait(1) | |
272 | HHumanoid.PlatformStand = false | |
273 | end), hum) | |
274 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
275 | local bodvol = Create("BodyVelocity")({ | |
276 | velocity = angle * knockback, | |
277 | P = 5000, | |
278 | maxForce = Vector3.new(8000, 8000, 8000), | |
279 | Parent = hit | |
280 | }) | |
281 | local rl = Create("BodyAngularVelocity")({ | |
282 | P = 3000, | |
283 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
284 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
285 | Parent = hit | |
286 | }) | |
287 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
288 | game:GetService("Debris"):AddItem(rl, 0.5) | |
289 | elseif Type == "Normal" then | |
290 | local vp = Create("BodyVelocity")({ | |
291 | P = 500, | |
292 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
293 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
294 | }) | |
295 | if knockback > 0 then | |
296 | vp.Parent = hit.Parent.Torso | |
297 | end | |
298 | game:GetService("Debris"):AddItem(vp, 0.5) | |
299 | elseif Type == "Impale" then | |
300 | local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1)) | |
301 | Spike.Anchored = true | |
302 | Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10)) | |
303 | Spike.Position = hit.Parent.Torso.Position | |
304 | for i = 1, 5 do | |
305 | IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1) | |
306 | end | |
307 | Services.Debris:AddItem(Spike, 4) | |
308 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2) | |
309 | hit.Parent.Humanoid.PlatformStand = true | |
310 | swait(1) | |
311 | hit.Parent.Humanoid.PlatformStand = false | |
312 | elseif Type == "Up" then | |
313 | local bodyVelocity = Create("BodyVelocity")({ | |
314 | velocity = Vector3.new(0, 20, 0), | |
315 | P = 5000, | |
316 | maxForce = Vector3.new(8000, 8000, 8000), | |
317 | Parent = hit | |
318 | }) | |
319 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
320 | local bodyVelocity = Create("BodyVelocity")({ | |
321 | velocity = Vector3.new(0, 20, 0), | |
322 | P = 5000, | |
323 | maxForce = Vector3.new(8000, 8000, 8000), | |
324 | Parent = hit | |
325 | }) | |
326 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
327 | elseif Type == "Snare" then | |
328 | local bp = Create("BodyPosition")({ | |
329 | P = 900, | |
330 | D = 1000, | |
331 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
332 | position = hit.Parent.Torso.Position, | |
333 | Parent = hit.Parent.Torso | |
334 | }) | |
335 | game:GetService("Debris"):AddItem(bp, 1) | |
336 | elseif Type == "Slowness" then | |
337 | local SpeedSave = hit.Parent.Humanoid.WalkSpeed | |
338 | for i = 1, 25 do | |
339 | hit.Parent.Humanoid.WalkSpeed = 4 | |
340 | IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1) | |
341 | end | |
342 | wait(4) | |
343 | hit.Parent.Humanoid.WalkSpeed = SpeedSave | |
344 | elseif Type == "FireDmg" then | |
345 | for i = 1, math.random(60, 150) do | |
346 | BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3) | |
347 | BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3) | |
348 | BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3) | |
349 | wait(0.1) | |
350 | MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal") | |
351 | end | |
352 | elseif Type == "Freeze" then | |
353 | local bp = Create("BodyPosition")({ | |
354 | P = 900, | |
355 | D = 1000, | |
356 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
357 | position = hit.Parent.Torso.Position, | |
358 | Parent = hit.Parent.Torso | |
359 | }) | |
360 | game:GetService("Debris"):AddItem(bp, 4) | |
361 | for i = 1, 25 do | |
362 | IcePartFunk(hit.Parent.Torso, 1, 1.5, 2) | |
363 | end | |
364 | elseif Type == "Freeze2" then | |
365 | local BodPos = Create("BodyPosition")({ | |
366 | P = 50000, | |
367 | D = 1000, | |
368 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
369 | position = hit.Parent.Torso.Position, | |
370 | Parent = hit.Parent.Torso | |
371 | }) | |
372 | local BodGy = Create("BodyGyro")({ | |
373 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
374 | P = 20000, | |
375 | Parent = hit.Parent.Torso, | |
376 | cframe = hit.Parent.Torso.CFrame | |
377 | }) | |
378 | hit.Parent.Torso.Anchored = true | |
379 | coroutine.resume(coroutine.create(function(Part) | |
380 | swait(1.5) | |
381 | Part.Anchored = false | |
382 | end), hit.Parent.Torso) | |
383 | game:GetService("Debris"):AddItem(BodPos, 3) | |
384 | game:GetService("Debris"):AddItem(BodGy, 3) | |
385 | end | |
386 | local debounce = Create("BoolValue")({ | |
387 | Name = "DebounceHit", | |
388 | Parent = hit.Parent, | |
389 | Value = true | |
390 | }) | |
391 | game:GetService("Debris"):AddItem(debounce, Delay) | |
392 | c = Instance.new("ObjectValue") | |
393 | c.Name = "creator" | |
394 | c.Value = Player | |
395 | c.Parent = h | |
396 | game:GetService("Debris"):AddItem(c, 0.5) | |
397 | end | |
398 | end | |
399 | function ShowDamage(Pos, Text, Time, Color) | |
400 | local Rate = 0.033333333333333 | |
401 | if not Pos then | |
402 | local Pos = Vector3.new(0, 0, 0) | |
403 | end | |
404 | local Text = Text or "" | |
405 | local Time = Time or 2 | |
406 | if not Color then | |
407 | local Color = Color3.new(1, 0, 1) | |
408 | end | |
409 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
410 | EffectPart.Anchored = true | |
411 | local BillboardGui = Create("BillboardGui")({ | |
412 | Size = UDim2.new(3, 0, 3, 0), | |
413 | Adornee = EffectPart, | |
414 | Parent = EffectPart | |
415 | }) | |
416 | local TextLabel = Create("TextLabel")({ | |
417 | BackgroundTransparency = 1, | |
418 | Size = UDim2.new(1, 0, 1, 0), | |
419 | Text = Text, | |
420 | TextColor3 = Color, | |
421 | TextScaled = true, | |
422 | Font = Enum.Font.ArialBold, | |
423 | Parent = BillboardGui | |
424 | }) | |
425 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
426 | EffectPart.Parent = game:GetService("Workspace") | |
427 | delay(0, function() | |
428 | local Frames = Time / Rate | |
429 | for Frame = 1, Frames do | |
430 | wait(Rate) | |
431 | local Percent = Frame / Frames | |
432 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
433 | TextLabel.TextTransparency = Percent | |
434 | end | |
435 | if EffectPart and EffectPart.Parent then | |
436 | EffectPart:Destroy() | |
437 | end | |
438 | end) | |
439 | end | |
440 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
441 | for _, c in pairs(workspace:children()) do | |
442 | local hum = c:findFirstChild("Humanoid") | |
443 | if hum ~= nil then | |
444 | local head = c:findFirstChild("Head") | |
445 | if head ~= nil then | |
446 | local targ = head.Position - Part.Position | |
447 | local mag = targ.magnitude | |
448 | if magni >= mag and c.Name ~= Player.Name then | |
449 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
450 | end | |
451 | end | |
452 | end | |
453 | end | |
454 | end | |
455 | function MagniKILL(Part, magni, knock, Type) | |
456 | for _, c in pairs(workspace:children()) do | |
457 | local hum = c:findFirstChild("Humanoid") | |
458 | if hum ~= nil then | |
459 | local head = c:findFirstChild("Head") | |
460 | if head ~= nil then | |
461 | local targ = head.Position - Part.Position | |
462 | local mag = targ.magnitude | |
463 | if magni >= mag and c.Name ~= Player.Name then | |
464 | hum.Health = 0 | |
465 | end | |
466 | end | |
467 | end | |
468 | end | |
469 | end | |
470 | local angles = CFrame.Angles | |
471 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
472 | local Part = Create("Part")({ | |
473 | formFactor = FormFactor, | |
474 | Parent = Parent, | |
475 | Reflectance = Reflectance, | |
476 | Transparency = Transparency, | |
477 | CanCollide = false, | |
478 | Locked = true, | |
479 | BrickColor = BrickColor.new(tostring(BColor)), | |
480 | Name = Name, | |
481 | Size = Size, | |
482 | Material = Material | |
483 | }) | |
484 | RemoveOutlines(Part) | |
485 | return Part | |
486 | end | |
487 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
488 | local Msh = Create(Mesh)({ | |
489 | Parent = Part, | |
490 | Offset = OffSet, | |
491 | Scale = Scale | |
492 | }) | |
493 | if Mesh == "SpecialMesh" then | |
494 | Msh.MeshType = MeshType | |
495 | Msh.MeshId = MeshId | |
496 | end | |
497 | return Msh | |
498 | end | |
499 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
500 | local Weld = Create("Weld")({ | |
501 | Parent = Parent, | |
502 | Part0 = Part0, | |
503 | Part1 = Part1, | |
504 | C0 = C0, | |
505 | C1 = C1 | |
506 | }) | |
507 | return Weld | |
508 | end | |
509 | EffectModel = Instance.new("Model", Character) | |
510 | EffectModel.Name = "Effects" | |
511 | Effects = { | |
512 | Block = { | |
513 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
514 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
515 | prt.Anchored = true | |
516 | prt.CFrame = cframe | |
517 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
518 | game:GetService("Debris"):AddItem(prt, 10) | |
519 | if Type == 1 or Type == nil then | |
520 | table.insert(Effects, { | |
521 | prt, | |
522 | "Block1", | |
523 | delay, | |
524 | x3, | |
525 | y3, | |
526 | z3, | |
527 | msh | |
528 | }) | |
529 | elseif Type == 2 then | |
530 | table.insert(Effects, { | |
531 | prt, | |
532 | "Block2", | |
533 | delay, | |
534 | x3, | |
535 | y3, | |
536 | z3, | |
537 | msh | |
538 | }) | |
539 | else | |
540 | table.insert(Effects, { | |
541 | prt, | |
542 | "Block3", | |
543 | delay, | |
544 | x3, | |
545 | y3, | |
546 | z3, | |
547 | msh | |
548 | }) | |
549 | end | |
550 | end | |
551 | }, | |
552 | Sphere = { | |
553 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
554 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
555 | prt.Anchored = true | |
556 | prt.CFrame = cframe | |
557 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
558 | game:GetService("Debris"):AddItem(prt, 10) | |
559 | table.insert(Effects, { | |
560 | prt, | |
561 | "Cylinder", | |
562 | delay, | |
563 | x3, | |
564 | y3, | |
565 | z3, | |
566 | msh | |
567 | }) | |
568 | end | |
569 | }, | |
570 | Cylinder = { | |
571 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
572 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
573 | prt.Anchored = true | |
574 | prt.CFrame = cframe | |
575 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
576 | game:GetService("Debris"):AddItem(prt, 10) | |
577 | table.insert(Effects, { | |
578 | prt, | |
579 | "Cylinder", | |
580 | delay, | |
581 | x3, | |
582 | y3, | |
583 | z3, | |
584 | msh | |
585 | }) | |
586 | end | |
587 | }, | |
588 | Wave = { | |
589 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
590 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
591 | prt.Anchored = true | |
592 | prt.CFrame = cframe | |
593 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
594 | game:GetService("Debris"):AddItem(prt, 10) | |
595 | table.insert(Effects, { | |
596 | prt, | |
597 | "Cylinder", | |
598 | delay, | |
599 | x3, | |
600 | y3, | |
601 | z3, | |
602 | msh | |
603 | }) | |
604 | end | |
605 | }, | |
606 | Ring = { | |
607 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
608 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
609 | prt.Anchored = true | |
610 | prt.CFrame = cframe | |
611 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
612 | game:GetService("Debris"):AddItem(prt, 10) | |
613 | table.insert(Effects, { | |
614 | prt, | |
615 | "Cylinder", | |
616 | delay, | |
617 | x3, | |
618 | y3, | |
619 | z3, | |
620 | msh | |
621 | }) | |
622 | end | |
623 | }, | |
624 | Break = { | |
625 | Create = function(brickcolor, cframe, x1, y1, z1) | |
626 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
627 | prt.Anchored = true | |
628 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
629 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
630 | local num = math.random(10, 50) / 1000 | |
631 | game:GetService("Debris"):AddItem(prt, 10) | |
632 | table.insert(Effects, { | |
633 | prt, | |
634 | "Shatter", | |
635 | num, | |
636 | prt.CFrame, | |
637 | math.random() - math.random(), | |
638 | 0, | |
639 | math.random(50, 100) / 100 | |
640 | }) | |
641 | end | |
642 | } | |
643 | } | |
644 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
645 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
646 | prt.Anchored = true | |
647 | prt.CFrame = cframe | |
648 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
649 | game:GetService("Debris"):AddItem(prt, 10) | |
650 | if Type == 1 or Type == nil then | |
651 | table.insert(Effects, { | |
652 | prt, | |
653 | "Block1", | |
654 | delay, | |
655 | x3, | |
656 | y3, | |
657 | z3, | |
658 | msh | |
659 | }) | |
660 | elseif Type == 2 then | |
661 | table.insert(Effects, { | |
662 | prt, | |
663 | "Block2", | |
664 | delay, | |
665 | x3, | |
666 | y3, | |
667 | z3, | |
668 | msh | |
669 | }) | |
670 | elseif Type == 3 then | |
671 | table.insert(Effects, { | |
672 | prt, | |
673 | "Block3", | |
674 | delay, | |
675 | x3, | |
676 | y3, | |
677 | z3, | |
678 | msh | |
679 | }) | |
680 | end | |
681 | end | |
682 | function CreateSound(id, par, vol, pit) | |
683 | coroutine.resume(coroutine.create(function() | |
684 | local sou = Instance.new("Sound", par or workspace) | |
685 | sou.Volume = vol | |
686 | sou.Pitch = pit or 1 | |
687 | sou.SoundId = id | |
688 | swait() | |
689 | sou:play() | |
690 | game:GetService("Debris"):AddItem(sou, 6) | |
691 | end)) | |
692 | end | |
693 | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
694 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
695 | prt.Anchored = true | |
696 | prt.CFrame = cframe | |
697 | prt.Material = "Neon" | |
698 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
699 | game:GetService("Debris"):AddItem(prt, 10) | |
700 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
701 | for i = 0, 6, delay do | |
702 | swait() | |
703 | Part.Transparency = i | |
704 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
705 | end | |
706 | Part.Parent = nil | |
707 | end), prt, msh) | |
708 | end | |
709 | function shoottraildd(mouse, partt, SpreadAmount, dmg) | |
710 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
711 | local MainPos = partt.Position | |
712 | local MainPos2 = mouse + SpreadVectors | |
713 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
714 | local speed = 1000 | |
715 | local num = 1 | |
716 | coroutine.resume(coroutine.create(function() | |
717 | repeat | |
718 | swait() | |
719 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
720 | local mag = (MainPos - pos).magnitude | |
721 | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15) | |
722 | MainPos = MainPos + MouseLook.lookVector * speed | |
723 | num = num - 1 | |
724 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
725 | if hit ~= nil then | |
726 | num = 0 | |
727 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
728 | refpart.Anchored = true | |
729 | refpart.CFrame = CFrame.new(pos) | |
730 | game:GetService("Debris"):AddItem(refpart, 2) | |
731 | end | |
732 | if num <= 0 then | |
733 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
734 | refpart.Anchored = true | |
735 | refpart.CFrame = CFrame.new(pos) | |
736 | if hit ~= nil then | |
737 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1) | |
738 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05) | |
739 | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
740 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
741 | MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg") | |
742 | end | |
743 | game:GetService("Debris"):AddItem(refpart, 0) | |
744 | end | |
745 | until num <= 0 | |
746 | end)) | |
747 | end | |
748 | function shoottraildd2(mouse, partt, SpreadAmount) | |
749 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
750 | local MainPos = partt.Position | |
751 | local MainPos2 = mouse + SpreadVectors | |
752 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
753 | local speed = 1000 | |
754 | local num = 1 | |
755 | coroutine.resume(coroutine.create(function() | |
756 | repeat | |
757 | swait() | |
758 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
759 | local mag = (MainPos - pos).magnitude | |
760 | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15) | |
761 | MainPos = MainPos + MouseLook.lookVector * speed | |
762 | num = num - 1 | |
763 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
764 | if hit ~= nil then | |
765 | num = 0 | |
766 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
767 | refpart.Anchored = true | |
768 | refpart.CFrame = CFrame.new(pos) | |
769 | game:GetService("Debris"):AddItem(refpart, 2) | |
770 | end | |
771 | if num <= 0 then | |
772 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
773 | refpart.Anchored = true | |
774 | refpart.CFrame = CFrame.new(pos) | |
775 | if hit ~= nil then | |
776 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1) | |
777 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05) | |
778 | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05) | |
779 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05) | |
780 | MagniKILL(refpart, 80, 0, "Normal") | |
781 | end | |
782 | game:GetService("Debris"):AddItem(refpart, 0) | |
783 | end | |
784 | until num <= 0 | |
785 | end)) | |
786 | end | |
787 | function shoottraildd22(mouse, partt, SpreadAmount) | |
788 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
789 | local MainPos = partt.Position | |
790 | local MainPos2 = mouse + SpreadVectors | |
791 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
792 | local speed = 900 | |
793 | local num = 1 | |
794 | coroutine.resume(coroutine.create(function() | |
795 | repeat | |
796 | swait() | |
797 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
798 | local mag = (MainPos - pos).magnitude | |
799 | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15) | |
800 | MainPos = MainPos + MouseLook.lookVector * speed | |
801 | num = num - 1 | |
802 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
803 | if hit ~= nil then | |
804 | num = 0 | |
805 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
806 | refpart.Anchored = true | |
807 | refpart.CFrame = CFrame.new(pos) | |
808 | game:GetService("Debris"):AddItem(refpart, 2) | |
809 | end | |
810 | if num <= 0 then | |
811 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
812 | refpart.Anchored = true | |
813 | refpart.CFrame = CFrame.new(pos) | |
814 | if hit ~= nil then | |
815 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1) | |
816 | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05) | |
817 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05) | |
818 | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05) | |
819 | MagniKILL(refpart, 80, 0, "Normal") | |
820 | end | |
821 | game:GetService("Debris"):AddItem(refpart, 0) | |
822 | end | |
823 | until num <= 0 | |
824 | end)) | |
825 | end | |
826 | function shoottraildd3(mouse, partt, SpreadAmount, dmg) | |
827 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
828 | local MainPos = partt.Position | |
829 | local MainPos2 = mouse + SpreadVectors | |
830 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
831 | local speed = 200 | |
832 | local num = 0 | |
833 | coroutine.resume(coroutine.create(function() | |
834 | repeat | |
835 | swait() | |
836 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
837 | local mag = (MainPos - pos).magnitude | |
838 | Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05) | |
839 | MainPos = MainPos + MouseLook.lookVector * speed | |
840 | num = num - 1 | |
841 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
842 | if hit ~= nil then | |
843 | num = 0 | |
844 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
845 | refpart.Anchored = true | |
846 | refpart.CFrame = CFrame.new(pos) | |
847 | BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
848 | game:GetService("Debris"):AddItem(refpart, 2) | |
849 | end | |
850 | if num <= 0 then | |
851 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
852 | refpart.Anchored = true | |
853 | refpart.CFrame = CFrame.new(pos) | |
854 | if hit ~= nil then | |
855 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1) | |
856 | BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05) | |
857 | BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
858 | MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness") | |
859 | end | |
860 | game:GetService("Debris"):AddItem(refpart, 0) | |
861 | end | |
862 | until num <= 0 | |
863 | end)) | |
864 | end | |
865 | function shoottraildd4(mouse, partt, SpreadAmount, dmg) | |
866 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
867 | local MainPos = partt.Position | |
868 | local MainPos2 = mouse + SpreadVectors | |
869 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
870 | local speed = 500 | |
871 | local num = 1 | |
872 | coroutine.resume(coroutine.create(function() | |
873 | repeat | |
874 | swait() | |
875 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
876 | local mag = (MainPos - pos).magnitude | |
877 | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15) | |
878 | MainPos = MainPos + MouseLook.lookVector * speed | |
879 | num = num - 1 | |
880 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
881 | if hit ~= nil then | |
882 | num = 0 | |
883 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
884 | refpart.Anchored = true | |
885 | refpart.CFrame = CFrame.new(pos) | |
886 | game:GetService("Debris"):AddItem(refpart, 2) | |
887 | end | |
888 | if num <= 0 then | |
889 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
890 | refpart.Anchored = true | |
891 | refpart.CFrame = CFrame.new(pos) | |
892 | if hit ~= nil then | |
893 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1) | |
894 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05) | |
895 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
896 | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05) | |
897 | MagniDamage(refpart, 4, dmg, 40, 0, "Normal") | |
898 | end | |
899 | game:GetService("Debris"):AddItem(refpart, 0) | |
900 | end | |
901 | until num <= 0 | |
902 | end)) | |
903 | end | |
904 | vt = Vector3.new | |
905 | bc = BrickColor.new | |
906 | br = BrickColor.random | |
907 | local cam = game.Workspace.CurrentCamera | |
908 | function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock) | |
909 | if hit.Parent == nil then | |
910 | return | |
911 | end | |
912 | h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
913 | for _, v in pairs(hit.Parent:children()) do | |
914 | if v:IsA("Humanoid") then | |
915 | h = v | |
916 | end | |
917 | end | |
918 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
919 | h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
920 | end | |
921 | if hit.Parent.className == "Hat" then | |
922 | hit = hit.Parent.Parent:findFirstChild("Head") | |
923 | end | |
924 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
925 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
926 | return | |
927 | end | |
928 | c = Instance.new("ObjectValue") | |
929 | c.Name = "creator" | |
930 | c.Value = game:service("Players").LocalPlayer | |
931 | c.Parent = h | |
932 | game:GetService("Debris"):AddItem(c, 0.5) | |
933 | Damage = math.random(minim, maxim) | |
934 | blocked = false | |
935 | block = hit.Parent:findFirstChild("Block") | |
936 | if block ~= nil then | |
937 | print(block.className) | |
938 | if block.className == "NumberValue" and block.Value > 0 then | |
939 | blocked = true | |
940 | if decreaseblock == nil then | |
941 | block.Value = block.Value - 1 | |
942 | end | |
943 | end | |
944 | if block.className == "IntValue" and block.Value > 0 then | |
945 | blocked = true | |
946 | if decreaseblock ~= nil then | |
947 | block.Value = block.Value - 1 | |
948 | end | |
949 | end | |
950 | end | |
951 | if blocked == false then | |
952 | h.Health = h.Health - Damage | |
953 | showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red")) | |
954 | else | |
955 | h.Health = h.Health - Damage / 2 | |
956 | showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue")) | |
957 | end | |
958 | if Type == "Knockdown" then | |
959 | Humanoid = hit.Parent.Humanoid | |
960 | Humanoid.PlatformStand = true | |
961 | coroutine.resume(coroutine.create(function(HHumanoid) | |
962 | swait(1) | |
963 | HHumanoid.PlatformStand = false | |
964 | end), Humanoid) | |
965 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
966 | hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0) | |
967 | local bodvol = Instance.new("BodyVelocity") | |
968 | bodvol.velocity = angle * knockback | |
969 | bodvol.P = 5000 | |
970 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
971 | bodvol.Parent = hit | |
972 | rl = Instance.new("BodyAngularVelocity") | |
973 | rl.P = 3000 | |
974 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
975 | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
976 | rl.Parent = hit | |
977 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
978 | game:GetService("Debris"):AddItem(rl, 0.5) | |
979 | elseif Type == "Normal" then | |
980 | bp = Instance.new("BodyVelocity") | |
981 | bp.P = 100000 | |
982 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
983 | if KnockbackType == 1 then | |
984 | bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
985 | elseif KnockbackType == 2 then | |
986 | bp.velocity = Property.CFrame.lookVector * knockback | |
987 | end | |
988 | if knockback > 0 then | |
989 | bp.Parent = hit.Parent.Torso | |
990 | end | |
991 | game:GetService("Debris"):AddItem(bp, 0.5) | |
992 | elseif Type == "Up" then | |
993 | local bodyVelocity = Instance.new("BodyVelocity") | |
994 | bodyVelocity.velocity = vt(0, 60, 0) | |
995 | bodyVelocity.P = 5000 | |
996 | bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000) | |
997 | bodyVelocity.Parent = hit | |
998 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
999 | rl = Instance.new("BodyAngularVelocity") | |
1000 | rl.P = 3000 | |
1001 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
1002 | rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) | |
1003 | rl.Parent = hit | |
1004 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1005 | elseif Type == "Snare" then | |
1006 | bp = Instance.new("BodyPosition") | |
1007 | bp.P = 2000 | |
1008 | bp.D = 100 | |
1009 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1010 | bp.position = hit.Parent.Torso.Position | |
1011 | bp.Parent = hit.Parent.Torso | |
1012 | game:GetService("Debris"):AddItem(bp, 1) | |
1013 | elseif Type == "Target" and Targetting == false then | |
1014 | ZTarget = hit.Parent.Torso | |
1015 | coroutine.resume(coroutine.create(function(Part) | |
1016 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
1017 | swait(1) | |
1018 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
1019 | end), ZTarget) | |
1020 | TargHum = ZTarget.Parent:findFirstChild("Humanoid") | |
1021 | targetgui = Instance.new("BillboardGui") | |
1022 | targetgui.Parent = ZTarget | |
1023 | targetgui.Size = UDim2.new(10, 100, 10, 100) | |
1024 | targ = Instance.new("ImageLabel") | |
1025 | targ.Parent = targetgui | |
1026 | targ.BackgroundTransparency = 1 | |
1027 | targ.Image = "rbxassetid://4834067" | |
1028 | targ.Size = UDim2.new(1, 0, 1, 0) | |
1029 | cam.CameraType = "Scriptable" | |
1030 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
1031 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
1032 | workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
1033 | Targetting = true | |
1034 | RocketTarget = ZTarget | |
1035 | for i = 1, Property do | |
1036 | if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then | |
1037 | swait() | |
1038 | end | |
1039 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
1040 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
1041 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0) | |
1042 | end | |
1043 | Targetting = true | |
1044 | RocketTarget = true | |
1045 | targetgui.Parent = true | |
1046 | cam.CameraType = "Custom" | |
1047 | end | |
1048 | debounce = Instance.new("BoolValue") | |
1049 | debounce.Name = "DebounceHit" | |
1050 | debounce.Parent = hit.Parent | |
1051 | debounce.Value = true | |
1052 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1053 | c = Instance.new("ObjectValue") | |
1054 | c.Name = "creator" | |
1055 | c.Value = Player | |
1056 | c.Parent = h | |
1057 | game:GetService("Debris"):AddItem(c, 0.5) | |
1058 | CRIT = true | |
1059 | hitDeb = true | |
1060 | AttackPos = 6 | |
1061 | end | |
1062 | end | |
1063 | function showDamage(Char, Dealt, du, Color) | |
1064 | m = Instance.new("Model") | |
1065 | m.Name = tostring(Dealt) | |
1066 | h = Instance.new("Humanoid") | |
1067 | h.Health = 0 | |
1068 | h.MaxHealth = 0 | |
1069 | h.Parent = m | |
1070 | c = Instance.new("Part") | |
1071 | c.Transparency = 0 | |
1072 | c.BrickColor = Color | |
1073 | c.Transparency = 1 | |
1074 | c.Name = "Head" | |
1075 | c.TopSurface = 0 | |
1076 | c.BottomSurface = 0 | |
1077 | c.formFactor = "Plate" | |
1078 | c.Size = Vector3.new(1, 0.4, 1) | |
1079 | local txt = Instance.new("BillboardGui", c) | |
1080 | txt.Adornee = c | |
1081 | txt.Name = "_status" | |
1082 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1083 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1084 | local text = Instance.new("TextLabel", txt) | |
1085 | text.Size = UDim2.new(10, 0, 7, 0) | |
1086 | text.FontSize = "Size12" | |
1087 | text.TextScaled = true | |
1088 | text.TextTransparency = 0.5 | |
1089 | text.BackgroundTransparency = 1 | |
1090 | text.TextTransparency = 0.5 | |
1091 | text.TextStrokeTransparency = 0.5 | |
1092 | text.Font = "SciFi" | |
1093 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
1094 | v = Instance.new("Part") | |
1095 | v.Name = "ColorBrick" | |
1096 | v.Parent = c | |
1097 | v.FormFactor = "Symmetric" | |
1098 | v.Anchored = true | |
1099 | v.CanCollide = false | |
1100 | v.BottomSurface = "Smooth" | |
1101 | v.TopSurface = "Smooth" | |
1102 | v.Size = Vector3.new(10, 5, 3) | |
1103 | v.Transparency = 1 | |
1104 | v.CFrame = c.CFrame | |
1105 | v.BrickColor = BrickColor.random() | |
1106 | v.Transparency = 1 | |
1107 | text.TextColor3 = t.BrickColor.Color | |
1108 | v.Shape = "Block" | |
1109 | text.Text = tostring(Dealt) | |
1110 | ms = Instance.new("CylinderMesh") | |
1111 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1112 | if CRIT == true then | |
1113 | ms.Scale = Vector3.new(1, 1.25, 1) | |
1114 | end | |
1115 | ms.Parent = c | |
1116 | c.Reflectance = 0 | |
1117 | Instance.new("BodyGyro").Parent = c | |
1118 | c.Parent = m | |
1119 | if Char:findFirstChild("Head") ~= nil then | |
1120 | c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0)) | |
1121 | elseif Char.Parent:findFirstChild("Head") ~= nil then | |
1122 | c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0)) | |
1123 | end | |
1124 | f = Instance.new("BodyPosition") | |
1125 | f.P = 200000 | |
1126 | f.D = 100 | |
1127 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1128 | f.position = c.Position + Vector3.new(0, 3, 0) | |
1129 | f.Parent = c | |
1130 | game:GetService("Debris"):AddItem(m, 0.5 + du) | |
1131 | c.CanCollide = false | |
1132 | m.Parent = workspace | |
1133 | c.CanCollide = false | |
1134 | end | |
1135 | function rayCast(Pos, Dir, Max, Ignore) | |
1136 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1137 | end | |
1138 | function dmgstart(dmg, what) | |
1139 | hitcon = what.Touched:connect(function(hit) | |
1140 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1141 | if hum and not hum:IsDescendantOf(Character) then | |
1142 | hum:TakeDamage(dmg) | |
1143 | end | |
1144 | end) | |
1145 | end | |
1146 | function dmgstop() | |
1147 | hitcon:disconnect() | |
1148 | end | |
1149 | function hito(dm, X, c, dn, dp, dq) | |
1150 | for I, dr in pairs(workspace:GetChildren()) do | |
1151 | if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then | |
1152 | local ds = dr:FindFirstChild("Humanoid") | |
1153 | local dt = dr:FindFirstChild("HumanoidRootPart") | |
1154 | TakeDamage(ds, c) | |
1155 | ds.Parent:BreakJoints() | |
1156 | end | |
1157 | ds:SetStateEnabled(16, true) | |
1158 | delay(dn, function() | |
1159 | ds:SetStateEnabled(16, true) | |
1160 | end) | |
1161 | do | |
1162 | local du = Instance.new("StringValue") | |
1163 | du.Name = "alabo" | |
1164 | du.Parent = dt | |
1165 | game.Debris:AddItem(du, dn) | |
1166 | local dv = Instance.new("Part") | |
1167 | nooutline(dv) | |
1168 | dv.Size = Vector3.new(0.2, 0.2, 0.2) | |
1169 | dv.Transparency = 0.25 | |
1170 | dv.Anchored = true | |
1171 | dv.CanCollide = false | |
1172 | dv.BrickColor = BrickColor.new("White") | |
1173 | dv.Material = "Neon" | |
1174 | dv.Locked = true | |
1175 | dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)) | |
1176 | dv.Parent = modz | |
1177 | local dw = Instance.new("SpecialMesh") | |
1178 | dw.MeshType = "Sphere" | |
1179 | dw.Scale = Vector3.new(0.5, 0.5, 0.5) | |
1180 | dw.Parent = dv | |
1181 | game.Debris:AddItem(dv, 1) | |
1182 | local dx = Instance.new("Model") | |
1183 | dx.Name = c | |
1184 | dx.Parent = workspace | |
1185 | game.Debris:AddItem(dx, 0.5 + c / 75) | |
1186 | local dy = Instance.new("Humanoid") | |
1187 | dy.MaxHealth = 0 | |
1188 | dy.Parent = dx | |
1189 | local dz = Instance.new("Part") | |
1190 | dz.Name = "Head" | |
1191 | dz.Locked = true | |
1192 | dz.Size = Vector3.new(0.2, 0.2, 0.2) | |
1193 | dz.Position = dt.Position | |
1194 | dz.BrickColor = BrickColor.new("New Yeller") | |
1195 | dz.Material = "Neon" | |
1196 | dz.Transparency = 1 | |
1197 | dz.CanCollide = false | |
1198 | dz.Parent = dx | |
1199 | local dA = Instance.new("BodyPosition") | |
1200 | dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1201 | dA.P = 20000 | |
1202 | dA.D = 300 | |
1203 | dA.Position = dz.Position + Vector3.new(0, 5, 0) | |
1204 | dA.Parent = dz | |
1205 | local dB = Instance.new("CylinderMesh") | |
1206 | dB.Parent = dz | |
1207 | coroutine.resume(coroutine.create(function() | |
1208 | while dB do | |
1209 | swait() | |
1210 | dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4) | |
1211 | end | |
1212 | end)) | |
1213 | if dp then | |
1214 | local dC = Instance.new("BodyVelocity") | |
1215 | dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999) | |
1216 | dC.P = 9999999999 | |
1217 | dC.Velocity = dp | |
1218 | dC.Parent = dt | |
1219 | game.Debris:AddItem(dC, dn) | |
1220 | end | |
1221 | if dq then | |
1222 | local dD = Instance.new("BodyAngularVelocity") | |
1223 | dD.MaxTorque = Vector3.new(99999, 999999, 999999) | |
1224 | dD.P = math.huge | |
1225 | dD.AngularVelocity = dq | |
1226 | dD.Parent = dt | |
1227 | game.Debris:AddItem(dD, dn) | |
1228 | end | |
1229 | local dE = Instance.new("Sound") | |
1230 | dE.Pitch = rd2(10, 11) / 10 | |
1231 | dE.Volume = rd2(10, 13) / 10 | |
1232 | dE.EmitterSize = 10 | |
1233 | dE.SoundId = "rbxassetid://" | |
1234 | dE.Parent = dv | |
1235 | dE:Play() | |
1236 | coroutine.resume(coroutine.create(function() | |
1237 | for I = 1, 5 do | |
1238 | swait() | |
1239 | dv.Transparency = dv.Transparency + 0.175 | |
1240 | dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c) | |
1241 | end | |
1242 | end)) | |
1243 | end | |
1244 | end | |
1245 | end | |
1246 | function Del() | |
1247 | if not D then | |
1248 | D = true | |
1249 | Idle = true | |
1250 | for i = 0, 2, 0.1 do | |
1251 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
1252 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
1253 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
1254 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1255 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1256 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1257 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1258 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1259 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1260 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1261 | game:GetService("RunService").RenderStepped:wait() | |
1262 | end | |
1263 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
1264 | Sound.SoundId = "rbxassetid://" | |
1265 | Sound.Volume = 10 | |
1266 | Sound.Pitch = 1 | |
1267 | Sound.Looped = false | |
1268 | Sound:Play() | |
1269 | wait(0.5) | |
1270 | local Bq = Instance.new("Part", UpperTorso) | |
1271 | Bq.Size = Vector3.new(1, 1, 1) | |
1272 | Bq.BrickColor = BrickColor.new("White") | |
1273 | Bq.Material = "Neon" | |
1274 | Bq.Anchored = false | |
1275 | Bq.CanCollide = false | |
1276 | Bq.Transparency = math.huge | |
1277 | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) | |
1278 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
1279 | Bq2.MeshType = "Sphere" | |
1280 | Bq2.Scale = Vector3.new(1, 1, 1) | |
1281 | Bq.Touched:connect(function(hit) | |
1282 | if hitted == false then | |
1283 | hitted = true | |
1284 | for i = 1, 1000 do | |
1285 | game:GetService("RunService").RenderStepped:wait() | |
1286 | end | |
1287 | end | |
1288 | end) | |
1289 | local Fl = Instance.new("BodyVelocity", Bq) | |
1290 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1291 | Fl.velocity = Mouse.hit.lookVector * 120 | |
1292 | for i = 0, 2, 0.1 do | |
1293 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
1294 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
1295 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1296 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1297 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
1298 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
1299 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1300 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1301 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
1302 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1303 | game:GetService("RunService").RenderStepped:wait() | |
1304 | end | |
1305 | longpunch() | |
1306 | wait(0) | |
1307 | Idle = false | |
1308 | hitted = false | |
1309 | wait(2) | |
1310 | D = false | |
1311 | end | |
1312 | end | |
1313 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
1314 | if SinglePlayer then | |
1315 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1316 | end | |
1317 | local List = {} | |
1318 | for i, v in pairs(workspace:GetChildren()) do | |
1319 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then | |
1320 | table.insert(List, v) | |
1321 | end | |
1322 | end | |
1323 | return List | |
1324 | end | |
1325 | function superpunch() | |
1326 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
1327 | Sound.SoundId = "rbxassetid://157878578" | |
1328 | Sound.Pitch = 1 | |
1329 | Sound.Looped = false | |
1330 | Sound.Volume = 10 | |
1331 | Sound:play() | |
1332 | local rng = Instance.new("Part", Mouse) | |
1333 | rng.Anchored = true | |
1334 | rng.BrickColor = BrickColor.new("White") | |
1335 | rng.CanCollide = false | |
1336 | rng.FormFactor = 3 | |
1337 | rng.Name = "Ring" | |
1338 | rng.Size = Vector3.new(1, 1, 1) | |
1339 | rng.Transparency = 0 | |
1340 | rng.TopSurface = 0 | |
1341 | rng.BottomSurface = 0 | |
1342 | rng.CFrame = RootPart.CFrame | |
1343 | local rngm = Instance.new("SpecialMesh", rng) | |
1344 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1345 | local rng2 = rng:Clone() | |
1346 | rng2.Parent = Character | |
1347 | local rng2m = rng2.Mesh | |
1348 | local rng3 = rng:Clone() | |
1349 | rng3.Parent = Character | |
1350 | local rng3m = rng3.Mesh | |
1351 | local rng4 = rng:Clone() | |
1352 | rng4.Parent = Character | |
1353 | local rng4m = rng4.Mesh | |
1354 | local rng5 = rng:Clone() | |
1355 | rng5.Parent = Character | |
1356 | local rng5m = rng5.Mesh | |
1357 | local rng6 = rng:Clone() | |
1358 | rng6.Material = "Plastic" | |
1359 | rng6.Parent = Character | |
1360 | local rng6m = rng6.Mesh | |
1361 | rng6m.Scale = vt(2.5, 2.5, 2) | |
1362 | rng6m.MeshType = "FileMesh" | |
1363 | rng6m.MeshId = "rbxassetid://437347603" | |
1364 | local hita = rng6.Touched:connect(function(hit) | |
1365 | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1) | |
1366 | end) | |
1367 | rng2.CFrame = RootPart.CFrame | |
1368 | rng3.CFrame = RootPart.CFrame | |
1369 | rng4.CFrame = RootPart.CFrame | |
1370 | rng5.CFrame = RootPart.CFrame | |
1371 | rng6.CFrame = RootPart.CFrame | |
1372 | wait() | |
1373 | local Sound = Instance.new("Sound", rng6) | |
1374 | Sound.SoundId = "rbxassetid://136847657" | |
1375 | Sound.Pitch = 1 | |
1376 | Sound.Looped = false | |
1377 | Sound.Volume = 10 | |
1378 | Sound:play() | |
1379 | local scaler = 2 | |
1380 | local scaler2 = 2 | |
1381 | for i = 0, 10, 0.1 do | |
1382 | swait() | |
1383 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
1384 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25 | |
1385 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5 | |
1386 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75 | |
1387 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 | |
1388 | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) | |
1389 | rng6.CFrame = rng3.CFrame | |
1390 | rng.Transparency = rng.Transparency + 0.1 | |
1391 | rng2.Transparency = rng2.Transparency + 1.01 | |
1392 | rng3.Transparency = rng3.Transparency + 0.01 | |
1393 | rng4.Transparency = rng4.Transparency + 0.01 | |
1394 | rng5.Transparency = rng5.Transparency + 0.01 | |
1395 | rng6.Transparency = rng6.Transparency + 0.021 | |
1396 | scaler = scaler - 0.025 | |
1397 | scaler2 = scaler2 - 0.02 | |
1398 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) | |
1399 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) | |
1400 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) | |
1401 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1402 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
1403 | game:GetService("Debris"):AddItem(bv, 1) | |
1404 | end | |
1405 | hita:disconnect() | |
1406 | game:GetService("Debris"):AddItem(rng, 1) | |
1407 | game:GetService("Debris"):AddItem(rng2, 1) | |
1408 | game:GetService("Debris"):AddItem(rng3, 1) | |
1409 | game:GetService("Debris"):AddItem(rng4, 1) | |
1410 | game:GetService("Debris"):AddItem(rng5, 1) | |
1411 | attack = false | |
1412 | end | |
1413 | function wam() | |
1414 | local rng = Instance.new("Part", Mouse) | |
1415 | rng.Anchored = true | |
1416 | rng.BrickColor = BrickColor.new("White") | |
1417 | rng.CanCollide = false | |
1418 | rng.FormFactor = 3 | |
1419 | rng.Name = "Ring" | |
1420 | rng.Size = Vector3.new(1, 1, 1) | |
1421 | rng.Transparency = 0 | |
1422 | rng.TopSurface = 0 | |
1423 | rng.BottomSurface = 0 | |
1424 | rng.CFrame = RootPart.CFrame | |
1425 | local rngm = Instance.new("SpecialMesh", rng) | |
1426 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1427 | local rng2 = rng:Clone() | |
1428 | rng2.Parent = Character | |
1429 | local rng2m = rng2.Mesh | |
1430 | local rng3 = rng:Clone() | |
1431 | rng3.Parent = Character | |
1432 | local rng3m = rng3.Mesh | |
1433 | local rng4 = rng:Clone() | |
1434 | rng4.Parent = Character | |
1435 | local rng4m = rng4.Mesh | |
1436 | local rng5 = rng:Clone() | |
1437 | rng5.Parent = Character | |
1438 | local rng5m = rng5.Mesh | |
1439 | local rng6 = rng:Clone() | |
1440 | rng6.Material = "Plastic" | |
1441 | rng6.Parent = Character | |
1442 | local rng6m = rng6.Mesh | |
1443 | rng6m.Scale = vt(2.5, 2.5, 2) | |
1444 | rng6m.MeshType = "FileMesh" | |
1445 | rng6m.MeshId = "rbxassetid://0" | |
1446 | local hita = rng6.Touched:connect(function(hit) | |
1447 | Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1) | |
1448 | end) | |
1449 | rng2.CFrame = RootPart.CFrame | |
1450 | rng3.CFrame = RootPart.CFrame | |
1451 | rng4.CFrame = RootPart.CFrame | |
1452 | rng5.CFrame = RootPart.CFrame | |
1453 | rng6.CFrame = RootPart.CFrame | |
1454 | wait() | |
1455 | local Sound = Instance.new("Sound", rng6) | |
1456 | Sound.SoundId = "rbxassetid://" | |
1457 | Sound.Pitch = 1 | |
1458 | Sound.Looped = false | |
1459 | Sound.Volume = 10 | |
1460 | Sound:play() | |
1461 | local scaler = 2 | |
1462 | local scaler2 = 2 | |
1463 | for i = 0, 10, 0.1 do | |
1464 | swait() | |
1465 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
1466 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25 | |
1467 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2 | |
1468 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9 | |
1469 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 | |
1470 | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) | |
1471 | rng6.CFrame = rng3.CFrame | |
1472 | rng.Transparency = rng.Transparency + 0.1 | |
1473 | rng2.Transparency = rng2.Transparency + 1.01 | |
1474 | rng3.Transparency = rng3.Transparency + 0.01 | |
1475 | rng4.Transparency = rng4.Transparency + 0.01 | |
1476 | rng5.Transparency = rng5.Transparency + 0.01 | |
1477 | rng6.Transparency = rng6.Transparency + 0.021 | |
1478 | scaler = scaler - 0.025 | |
1479 | scaler2 = scaler2 - 0.02 | |
1480 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7) | |
1481 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7) | |
1482 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7) | |
1483 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1484 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
1485 | game:GetService("Debris"):AddItem(bv, 1) | |
1486 | end | |
1487 | hita:disconnect() | |
1488 | game:GetService("Debris"):AddItem(rng, 1) | |
1489 | game:GetService("Debris"):AddItem(rng2, 1) | |
1490 | game:GetService("Debris"):AddItem(rng3, 1) | |
1491 | game:GetService("Debris"):AddItem(rng4, 1) | |
1492 | game:GetService("Debris"):AddItem(rng5, 1) | |
1493 | attack = false | |
1494 | end | |
1495 | function fcpunch() | |
1496 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
1497 | Sound.SoundId = "rbxassetid://157878578" | |
1498 | Sound.Pitch = 1 | |
1499 | Sound.Looped = false | |
1500 | Sound.Volume = 10 | |
1501 | Sound:play() | |
1502 | local rng = Instance.new("Part", Mouse) | |
1503 | rng.Anchored = true | |
1504 | rng.BrickColor = BrickColor.new("White") | |
1505 | rng.CanCollide = false | |
1506 | rng.FormFactor = 3 | |
1507 | rng.Name = "Ring" | |
1508 | rng.Size = Vector3.new(1, 1, 1) | |
1509 | rng.Transparency = 0 | |
1510 | rng.TopSurface = 0 | |
1511 | rng.BottomSurface = 0 | |
1512 | rng.CFrame = RootPart.CFrame | |
1513 | local rngm = Instance.new("SpecialMesh", rng) | |
1514 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1515 | local rng2 = rng:Clone() | |
1516 | rng2.Parent = Character | |
1517 | local rng2m = rng2.Mesh | |
1518 | local rng3 = rng:Clone() | |
1519 | rng3.Parent = Character | |
1520 | local rng3m = rng3.Mesh | |
1521 | local rng4 = rng:Clone() | |
1522 | rng4.Parent = Character | |
1523 | local rng4m = rng4.Mesh | |
1524 | local rng5 = rng:Clone() | |
1525 | rng5.Parent = Character | |
1526 | local rng5m = rng5.Mesh | |
1527 | local rng6 = rng:Clone() | |
1528 | rng6.Material = "Plastic" | |
1529 | rng6.Parent = Character | |
1530 | local rng6m = rng6.Mesh | |
1531 | rng6m.Scale = vt(0, 0, 0) | |
1532 | rng6m.MeshType = "FileMesh" | |
1533 | rng6m.MeshId = "rbxassetid://0" | |
1534 | local hita = rng6.Touched:connect(function(hit) | |
1535 | Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1) | |
1536 | end) | |
1537 | rng2.CFrame = RootPart.CFrame | |
1538 | rng3.CFrame = RootPart.CFrame | |
1539 | rng4.CFrame = RootPart.CFrame | |
1540 | rng5.CFrame = RootPart.CFrame | |
1541 | rng6.CFrame = RootPart.CFrame | |
1542 | wait() | |
1543 | local FZZ = Instance.new("ParticleEmitter", rng6) | |
1544 | FZZ.Texture = "rbxassetid://0" | |
1545 | FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
1546 | FZZ.EmissionDirection = "Top" | |
1547 | FZZ.Speed = NumberRange.new(0) | |
1548 | FZZ.Size = NumberSequence.new(14, 18) | |
1549 | FZZ.Drag = 2 | |
1550 | FZZ.LockedToPart = true | |
1551 | FZZ.Lifetime = NumberRange.new(0.2) | |
1552 | FZZ.Rate = 1000 | |
1553 | FZZ.LightEmission = 0.75 | |
1554 | FZZ.Rotation = NumberRange.new(-100, 100) | |
1555 | FZZ.VelocitySpread = 70 | |
1556 | local Sound = Instance.new("Sound", rng6) | |
1557 | Sound.SoundId = "rbxassetid://136847657" | |
1558 | Sound.Pitch = 1 | |
1559 | Sound.Looped = false | |
1560 | Sound.Volume = 10 | |
1561 | Sound:play() | |
1562 | local scaler = 2 | |
1563 | local scaler2 = 2 | |
1564 | for i = 0, 10, 0.1 do | |
1565 | swait() | |
1566 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
1567 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25 | |
1568 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5 | |
1569 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75 | |
1570 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 | |
1571 | rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9) | |
1572 | rng6.CFrame = rng3.CFrame | |
1573 | rng.Transparency = rng.Transparency + 0.1 | |
1574 | rng2.Transparency = rng2.Transparency + 1.01 | |
1575 | rng3.Transparency = rng3.Transparency + 0.01 | |
1576 | rng4.Transparency = rng4.Transparency + 0.01 | |
1577 | rng5.Transparency = rng5.Transparency + 0.01 | |
1578 | rng6.Transparency = rng6.Transparency + 0.021 | |
1579 | scaler = scaler - 0.025 | |
1580 | scaler2 = scaler2 - 0.02 | |
1581 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1) | |
1582 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1) | |
1583 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1) | |
1584 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1585 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
1586 | game:GetService("Debris"):AddItem(bv, 1) | |
1587 | end | |
1588 | hita:disconnect() | |
1589 | game:GetService("Debris"):AddItem(rng, 1) | |
1590 | game:GetService("Debris"):AddItem(rng2, 1) | |
1591 | game:GetService("Debris"):AddItem(rng3, 1) | |
1592 | game:GetService("Debris"):AddItem(rng4, 1) | |
1593 | game:GetService("Debris"):AddItem(rng5, 1) | |
1594 | attack = false | |
1595 | FZZ:Destroy() | |
1596 | end | |
1597 | function detroitsmash() | |
1598 | local rng = Instance.new("Part", Mouse) | |
1599 | rng.Anchored = true | |
1600 | rng.BrickColor = BrickColor.new("White") | |
1601 | rng.CanCollide = false | |
1602 | rng.FormFactor = 3 | |
1603 | rng.Name = "Ring" | |
1604 | rng.Size = Vector3.new(1, 1, 1) | |
1605 | rng.Transparency = 0 | |
1606 | rng.TopSurface = 0 | |
1607 | rng.BottomSurface = 0 | |
1608 | rng.CFrame = RootPart.CFrame | |
1609 | local rngm = Instance.new("SpecialMesh", rng) | |
1610 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1611 | local rng2 = rng:Clone() | |
1612 | rng2.Parent = Character | |
1613 | local rng2m = rng2.Mesh | |
1614 | local rng3 = rng:Clone() | |
1615 | rng3.Parent = Character | |
1616 | local rng3m = rng3.Mesh | |
1617 | local rng4 = rng:Clone() | |
1618 | rng4.Parent = Character | |
1619 | local rng4m = rng4.Mesh | |
1620 | local rng5 = rng:Clone() | |
1621 | rng5.Parent = Character | |
1622 | local rng5m = rng5.Mesh | |
1623 | local rng6 = rng:Clone() | |
1624 | rng6.Material = "Plastic" | |
1625 | rng6.Parent = Character | |
1626 | local rng6m = rng6.Mesh | |
1627 | rng6m.Scale = vt(2.5, 2.5, 2) | |
1628 | rng6m.MeshType = "FileMesh" | |
1629 | rng6m.MeshId = "rbxassetid://437347603" | |
1630 | local hita = rng6.Touched:connect(function(hit) | |
1631 | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1) | |
1632 | end) | |
1633 | rng2.CFrame = RightHand.CFrame | |
1634 | rng3.CFrame = RightHand.CFrame | |
1635 | rng4.CFrame = RightHand.CFrame | |
1636 | rng5.CFrame = RightHand.CFrame | |
1637 | rng6.CFrame = RightHand.CFrame | |
1638 | wait() | |
1639 | local scaler = 2 | |
1640 | local scaler2 = 2 | |
1641 | for i = 0, 10, 0.1 do | |
1642 | swait() | |
1643 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
1644 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4 | |
1645 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6 | |
1646 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2 | |
1647 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 | |
1648 | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) | |
1649 | rng6.CFrame = rng3.CFrame | |
1650 | rng.Transparency = rng.Transparency + 0.1 | |
1651 | rng2.Transparency = rng2.Transparency + 1.01 | |
1652 | rng3.Transparency = rng3.Transparency + 0.01 | |
1653 | rng4.Transparency = rng4.Transparency + 0.01 | |
1654 | rng5.Transparency = rng5.Transparency + 0.01 | |
1655 | rng6.Transparency = rng6.Transparency + 0.021 | |
1656 | scaler = scaler - 0.025 | |
1657 | scaler2 = scaler2 - 0.02 | |
1658 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) | |
1659 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) | |
1660 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) | |
1661 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1662 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
1663 | game:GetService("Debris"):AddItem(bv, 1) | |
1664 | end | |
1665 | hita:disconnect() | |
1666 | game:GetService("Debris"):AddItem(rng, 1) | |
1667 | game:GetService("Debris"):AddItem(rng2, 1) | |
1668 | game:GetService("Debris"):AddItem(rng3, 1) | |
1669 | game:GetService("Debris"):AddItem(rng4, 1) | |
1670 | game:GetService("Debris"):AddItem(rng5, 1) | |
1671 | attack = false | |
1672 | end | |
1673 | function longpunch() | |
1674 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
1675 | Sound.SoundId = "rbxassetid://157878578" | |
1676 | Sound.Pitch = 1 | |
1677 | Sound.Looped = false | |
1678 | Sound.Volume = 10 | |
1679 | Sound:play() | |
1680 | local rng = Instance.new("Part", Mouse) | |
1681 | rng.Anchored = true | |
1682 | rng.BrickColor = BrickColor.new("White") | |
1683 | rng.CanCollide = false | |
1684 | rng.FormFactor = 3 | |
1685 | rng.Name = "Ring" | |
1686 | rng.Size = Vector3.new(1, 1, 1) | |
1687 | rng.Transparency = 0 | |
1688 | rng.TopSurface = 0 | |
1689 | rng.BottomSurface = 0 | |
1690 | rng.CFrame = RootPart.CFrame | |
1691 | local rngm = Instance.new("SpecialMesh", rng) | |
1692 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1693 | local rng2 = rng:Clone() | |
1694 | rng2.Parent = Character | |
1695 | local rng2m = rng2.Mesh | |
1696 | local rng3 = rng:Clone() | |
1697 | rng3.Parent = Character | |
1698 | local rng3m = rng3.Mesh | |
1699 | local rng4 = rng:Clone() | |
1700 | rng4.Parent = Character | |
1701 | local rng4m = rng4.Mesh | |
1702 | local rng5 = rng:Clone() | |
1703 | rng5.Parent = Character | |
1704 | local rng5m = rng5.Mesh | |
1705 | local rng6 = rng:Clone() | |
1706 | rng6.Material = "Plastic" | |
1707 | rng6.Parent = Character | |
1708 | local rng6m = rng6.Mesh | |
1709 | rng6m.Scale = vt(3.5, 3.5, 3) | |
1710 | rng6m.MeshType = "FileMesh" | |
1711 | rng6m.MeshId = "rbxassetid://437347603" | |
1712 | local hita = rng6.Touched:connect(function(hit) | |
1713 | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1) | |
1714 | end) | |
1715 | rng2.CFrame = RootPart.CFrame | |
1716 | rng3.CFrame = RootPart.CFrame | |
1717 | rng4.CFrame = RootPart.CFrame | |
1718 | rng5.CFrame = RootPart.CFrame | |
1719 | rng6.CFrame = RootPart.CFrame | |
1720 | wait() | |
1721 | local Sound = Instance.new("Sound", rng6) | |
1722 | Sound.SoundId = "rbxassetid://136847657" | |
1723 | Sound.Pitch = 1.1 | |
1724 | Sound.Looped = false | |
1725 | Sound.Volume = 10 | |
1726 | Sound:play() | |
1727 | local scaler = 2 | |
1728 | local scaler2 = 2 | |
1729 | for i = 0, 10, 0.1 do | |
1730 | swait() | |
1731 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
1732 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15 | |
1733 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2 | |
1734 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25 | |
1735 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 | |
1736 | rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3) | |
1737 | rng6.CFrame = rng3.CFrame | |
1738 | rng.Transparency = rng.Transparency + 0.1 | |
1739 | rng2.Transparency = rng2.Transparency + 1.01 | |
1740 | rng3.Transparency = rng3.Transparency + 0.01 | |
1741 | rng4.Transparency = rng4.Transparency + 0.01 | |
1742 | rng5.Transparency = rng5.Transparency + 0.01 | |
1743 | rng6.Transparency = rng6.Transparency + 0.021 | |
1744 | scaler = scaler - 0.025 | |
1745 | scaler2 = scaler2 - 0.02 | |
1746 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) | |
1747 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) | |
1748 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) | |
1749 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1750 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
1751 | game:GetService("Debris"):AddItem(bv, 1) | |
1752 | end | |
1753 | hita:disconnect() | |
1754 | game:GetService("Debris"):AddItem(rng, 1) | |
1755 | game:GetService("Debris"):AddItem(rng2, 1) | |
1756 | game:GetService("Debris"):AddItem(rng3, 1) | |
1757 | game:GetService("Debris"):AddItem(rng4, 1) | |
1758 | game:GetService("Debris"):AddItem(rng5, 1) | |
1759 | attack = false | |
1760 | end | |
1761 | function Smash() | |
1762 | if not D then | |
1763 | D = false | |
1764 | Idle = true | |
1765 | for i = 0, 2, 0.1 do | |
1766 | swait() | |
1767 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
1768 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) | |
1769 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1770 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) | |
1771 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1772 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
1773 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1774 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1775 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1776 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1777 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1778 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1779 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
1780 | end | |
1781 | wait(0.7) | |
1782 | coroutine.resume(coroutine.create(function() | |
1783 | for i = 1, 1000 do | |
1784 | game:GetService("RunService").RenderStepped:wait() | |
1785 | end | |
1786 | end)) | |
1787 | for i = 0, 2, 0.1 do | |
1788 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
1789 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
1790 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1791 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1792 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1793 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1794 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1795 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1796 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1797 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1798 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1799 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1800 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1801 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) | |
1802 | game:GetService("RunService").RenderStepped:wait() | |
1803 | end | |
1804 | superpunch() | |
1805 | Idle = false | |
1806 | wait(0.7) | |
1807 | D = false | |
1808 | end | |
1809 | end | |
1810 | function fade(obj, dest, grow) | |
1811 | spawn(function() | |
1812 | local oldcf = obj.CFrame | |
1813 | for i = 0, 10 do | |
1814 | if grow then | |
1815 | obj.Size = obj.Size + Vector3.new(1, 1, 1) | |
1816 | obj.CFrame = oldcf | |
1817 | end | |
1818 | obj.Transparency = obj.Transparency + 0.1 | |
1819 | swait() | |
1820 | end | |
1821 | if dest then | |
1822 | obj:Destroy() | |
1823 | end | |
1824 | end) | |
1825 | end | |
1826 | function FCSmash() | |
1827 | if not D then | |
1828 | D = false | |
1829 | Idle = true | |
1830 | for i = 0, 2, 0.1 do | |
1831 | swait() | |
1832 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
1833 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) | |
1834 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1835 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) | |
1836 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1837 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
1838 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1839 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1840 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1841 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) | |
1842 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1843 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1844 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1845 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1846 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
1847 | end | |
1848 | local FZcharge = Instance.new("ParticleEmitter", RightHand) | |
1849 | FZcharge.Texture = "rbxassetid://31727915" | |
1850 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
1851 | FZcharge.EmissionDirection = "Bottom" | |
1852 | FZcharge.Speed = NumberRange.new(5) | |
1853 | FZcharge.Size = NumberSequence.new(2, 1) | |
1854 | FZcharge.Drag = 2 | |
1855 | FZcharge.LockedToPart = false | |
1856 | FZcharge.Lifetime = NumberRange.new(0.5) | |
1857 | FZcharge.Rate = 150 | |
1858 | FZcharge.LightEmission = 0 | |
1859 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
1860 | FZcharge.VelocitySpread = 100 | |
1861 | coroutine.resume(coroutine.create(function() | |
1862 | for i = 1, 15 do | |
1863 | do | |
1864 | local HQ = Instance.new("Part", Character) | |
1865 | HQ.Size = Vector3.new(1, 0, 1) | |
1866 | HQ.BrickColor = BrickColor.new("White") | |
1867 | HQ.Material = "Neon" | |
1868 | HQ.Anchored = true | |
1869 | HQ.CanCollide = false | |
1870 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
1871 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
1872 | HQ2.MeshId = "rbxassetid://20329976" | |
1873 | HQ2.Scale = Vector3.new(1, 1, 1) | |
1874 | coroutine.resume(coroutine.create(function() | |
1875 | for i = 1, 200 do | |
1876 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
1877 | HQ.Transparency = HQ.Transparency + 0.09 | |
1878 | wait(1.0E-11) | |
1879 | end | |
1880 | end)) | |
1881 | wait(0.3) | |
1882 | end | |
1883 | end | |
1884 | end)) | |
1885 | coroutine.resume(coroutine.create(function() | |
1886 | for i = 1, 12 do | |
1887 | do | |
1888 | local HQ = Instance.new("Part", RightHand) | |
1889 | HQ.Size = Vector3.new(1, 1, 1) | |
1890 | HQ.BrickColor = BrickColor.new("White") | |
1891 | HQ.Material = "Neon" | |
1892 | HQ.Anchored = true | |
1893 | HQ.CanCollide = false | |
1894 | HQ.Transparency = 0.4 | |
1895 | HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) | |
1896 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
1897 | HQ2.MeshType = "Sphere" | |
1898 | HQ2.Scale = Vector3.new(1, 1, 1) | |
1899 | local ZQW = Instance.new("Part", RightHand) | |
1900 | ZQW.Size = Vector3.new(1, 1, 1) | |
1901 | ZQW.BrickColor = BrickColor.new("White") | |
1902 | ZQW.Material = "Neon" | |
1903 | ZQW.Transparency = 0.4 | |
1904 | ZQW.Anchored = true | |
1905 | ZQW.CanCollide = false | |
1906 | ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) | |
1907 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
1908 | ZQW2.MeshType = "Sphere" | |
1909 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
1910 | local H = Instance.new("Part", RightHand) | |
1911 | H.Size = Vector3.new(1, 1, 1) | |
1912 | H.BrickColor = BrickColor.new("White") | |
1913 | H.CanCollide = false | |
1914 | H.Anchored = true | |
1915 | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1916 | local H2 = Instance.new("SpecialMesh", H) | |
1917 | H2.MeshId = "rbxassetid://9982590" | |
1918 | coroutine.resume(coroutine.create(function() | |
1919 | for i = 1, 200 do | |
1920 | ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3) | |
1921 | ZQW.Transparency = ZQW.Transparency + 0.1 | |
1922 | HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3) | |
1923 | HQ.Transparency = HQ.Transparency + 0.1 | |
1924 | H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3) | |
1925 | H.Transparency = H.Transparency + 0.2 | |
1926 | wait(1.0E-11) | |
1927 | end | |
1928 | HQ:Destroy() | |
1929 | H2:Destroy() | |
1930 | H:Destroy() | |
1931 | HQ2:Destroy() | |
1932 | ZQW:Destroy() | |
1933 | ZQW2:Destroy() | |
1934 | end)) | |
1935 | wait(0.3) | |
1936 | end | |
1937 | end | |
1938 | end)) | |
1939 | wait(0.5) | |
1940 | wait(4.5) | |
1941 | for i = 0, 1.5, 0.1 do | |
1942 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
1943 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
1944 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1945 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
1946 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1947 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
1948 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1949 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
1950 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) | |
1951 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
1952 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
1953 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1954 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1955 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
1956 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
1957 | game:GetService("RunService").RenderStepped:wait() | |
1958 | end | |
1959 | coroutine.resume(coroutine.create(function() | |
1960 | for i = 1, 3 do | |
1961 | do | |
1962 | local HQ = Instance.new("Part", Character) | |
1963 | HQ.Size = Vector3.new(1, 1, 1) | |
1964 | HQ.BrickColor = BrickColor.new("White") | |
1965 | HQ.Material = "Neon" | |
1966 | HQ.Anchored = true | |
1967 | HQ.CanCollide = false | |
1968 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
1969 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
1970 | HQ2.MeshId = "rbxassetid://20329976" | |
1971 | HQ2.Scale = Vector3.new(1, 1, 1) | |
1972 | coroutine.resume(coroutine.create(function() | |
1973 | for i = 1, 200 do | |
1974 | HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20) | |
1975 | HQ.Transparency = HQ.Transparency + 0.09 | |
1976 | wait(1.0E-11) | |
1977 | end | |
1978 | end)) | |
1979 | wait(0.3) | |
1980 | end | |
1981 | end | |
1982 | end)) | |
1983 | coroutine.resume(coroutine.create(function() | |
1984 | for i = 3, 5 do | |
1985 | do | |
1986 | local HQ = Instance.new("Part", Character) | |
1987 | HQ.Size = Vector3.new(1, 0, 1) | |
1988 | HQ.BrickColor = BrickColor.new("White") | |
1989 | HQ.Material = "Neon" | |
1990 | HQ.Anchored = true | |
1991 | HQ.CanCollide = false | |
1992 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
1993 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
1994 | HQ2.MeshId = "rbxassetid://20329976" | |
1995 | HQ2.Scale = Vector3.new(1, 1, 1) | |
1996 | local HQR = Instance.new("Part", Character) | |
1997 | HQR.Size = Vector3.new(1, 0, 1) | |
1998 | HQR.BrickColor = BrickColor.new("White") | |
1999 | HQR.Material = "Neon" | |
2000 | HQR.Anchored = true | |
2001 | HQR.CanCollide = false | |
2002 | HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
2003 | local HQR2 = Instance.new("SpecialMesh", HQR) | |
2004 | HQR2.MeshId = "rbxassetid://3270017" | |
2005 | HQR2.Scale = Vector3.new(1, 1, 1) | |
2006 | coroutine.resume(coroutine.create(function() | |
2007 | for i = 1, 200 do | |
2008 | HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7) | |
2009 | HQ.Transparency = HQ.Transparency + 0.09 | |
2010 | HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0) | |
2011 | HQR.Transparency = HQR.Transparency + 0.09 | |
2012 | wait(1.0E-11) | |
2013 | end | |
2014 | HQ:Destroy() | |
2015 | HQ2:Destroy() | |
2016 | HQR:Destroy() | |
2017 | HQR2:Destroy() | |
2018 | end)) | |
2019 | wait(0.3) | |
2020 | end | |
2021 | end | |
2022 | end)) | |
2023 | FZcharge:Destroy() | |
2024 | killbrick2 = Instance.new("Part", Character) | |
2025 | killbrick2.Size = Vector3.new(80, 80, 9000) | |
2026 | killbrick2.Transparency = 1 | |
2027 | killbrick2.CanCollide = true | |
2028 | wait(0.001) | |
2029 | killbrick2.CanCollide = false | |
2030 | killbrick2.Anchored = true | |
2031 | killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005) | |
2032 | killbrick2.Touched:connect(function(h) | |
2033 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
2034 | if x then | |
2035 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
2036 | safe = true | |
2037 | else | |
2038 | safe = false | |
2039 | end | |
2040 | if x and safe == false then | |
2041 | h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0 | |
2042 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
2043 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0) | |
2044 | wait(0) | |
2045 | x.Parent:BreakJoints() | |
2046 | wait(1) | |
2047 | x.Parent:Destroy() | |
2048 | wait() | |
2049 | safe = true | |
2050 | end | |
2051 | end | |
2052 | end) | |
2053 | fcpunch() | |
2054 | wait(0.7) | |
2055 | Idle = false | |
2056 | killbrick2:Destroy() | |
2057 | wait(0.2) | |
2058 | D = false | |
2059 | end | |
2060 | end | |
2061 | function KickBoom() | |
2062 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2063 | Sound.SoundId = "rbxassetid://142070127" | |
2064 | Sound.Pitch = 1 | |
2065 | Sound.Looped = false | |
2066 | Sound.Volume = 10 | |
2067 | Sound:play() | |
2068 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2069 | Sound.SoundId = "rbxassetid://169628396" | |
2070 | Sound.Pitch = 1 | |
2071 | Sound.Looped = false | |
2072 | Sound.Volume = 10 | |
2073 | Sound:play() | |
2074 | local effspwn = Instance.new("Part") | |
2075 | local model = Instance.new("Model") | |
2076 | game.Debris:AddItem(model, 20) | |
2077 | model.Name = "smasheffects" | |
2078 | model.Parent = Character | |
2079 | effspwn.Name = "spwnr" | |
2080 | effspwn.Size = Vector3.new(1, 1, 1) | |
2081 | effspwn.Anchored = true | |
2082 | effspwn.CanCollide = false | |
2083 | effspwn.Transparency = 1 | |
2084 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2085 | effspwn.Parent = model | |
2086 | for i = 1, 15 do | |
2087 | do | |
2088 | local gtrace = Instance.new("Part", game.Workspace) | |
2089 | gtrace.BrickColor = BrickColor.new("Grey") | |
2090 | gtrace.Material = "Slate" | |
2091 | gtrace.Size = Vector3.new(31, 31, 31) | |
2092 | gtrace.Anchored = true | |
2093 | gtrace.CanCollide = true | |
2094 | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) | |
2095 | local gdisp = coroutine.wrap(function() | |
2096 | wait(12) | |
2097 | for i = 1, 9 do | |
2098 | wait(0.1) | |
2099 | gtrace.Transparency = gtrace.Transparency + 0.1 | |
2100 | end | |
2101 | gtrace:Destroy() | |
2102 | end) | |
2103 | gdisp() | |
2104 | end | |
2105 | end | |
2106 | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do | |
2107 | if v:FindFirstChild("Humanoid") then | |
2108 | v.Humanoid:TakeDamage(math.random(12040, 12040)) | |
2109 | v.Humanoid.PlatformStand = true | |
2110 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250 | |
2111 | end | |
2112 | end | |
2113 | local H33 = Instance.new("Part", Character) | |
2114 | H33.Size = Vector3.new(1, 1, 1) | |
2115 | H33.BrickColor = BrickColor.new("White") | |
2116 | H33.CanCollide = false | |
2117 | H33.Anchored = true | |
2118 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
2119 | local H233 = Instance.new("SpecialMesh", H33) | |
2120 | H233.MeshId = "rbxassetid://3270017" | |
2121 | local H333 = Instance.new("Part", Character) | |
2122 | H333.Size = Vector3.new(1, 1, 1) | |
2123 | H333.BrickColor = BrickColor.new("White") | |
2124 | H333.CanCollide = false | |
2125 | H333.Anchored = true | |
2126 | H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
2127 | local H2333 = Instance.new("SpecialMesh", H333) | |
2128 | H2333.MeshId = "rbxassetid://3270017" | |
2129 | local H4 = Instance.new("Part", Character) | |
2130 | H4.Size = Vector3.new(1, 1, 1) | |
2131 | H4.BrickColor = BrickColor.new("White") | |
2132 | H4.CanCollide = false | |
2133 | H4.Anchored = true | |
2134 | H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) | |
2135 | local H24 = Instance.new("SpecialMesh", H4) | |
2136 | H24.MeshId = "rbxassetid://3270017" | |
2137 | coroutine.resume(coroutine.create(function() | |
2138 | for i = 1, 200 do | |
2139 | H233.Scale = H233.Scale + Vector3.new(16, 16, 16) | |
2140 | H33.Transparency = H33.Transparency + 0.02 | |
2141 | H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17) | |
2142 | H333.Transparency = H333.Transparency + 0.02 | |
2143 | H24.Scale = H24.Scale + Vector3.new(17, 17, 17) | |
2144 | H4.Transparency = H4.Transparency + 0.02 | |
2145 | wait(1.0E-11) | |
2146 | end | |
2147 | end)) | |
2148 | coroutine.resume(coroutine.create(function() | |
2149 | local shok = Instance.new("Part") | |
2150 | shok.Name = "shock3" | |
2151 | shok.BrickColor = BrickColor.new("Institutional white") | |
2152 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2153 | shok.Size = Vector3.new(1, 1, 1) | |
2154 | shok.Anchored = true | |
2155 | shok.Material = "Neon" | |
2156 | shok.Transparency = 0.35 | |
2157 | shok.CanCollide = false | |
2158 | shok.Parent = model | |
2159 | game.Debris:AddItem(shok, 12) | |
2160 | local mesh = Instance.new("SpecialMesh") | |
2161 | mesh.MeshType = "FileMesh" | |
2162 | mesh.MeshId = "rbxassetid://" | |
2163 | mesh.Scale = Vector3.new(1, 1, 1) | |
2164 | mesh.Parent = shok | |
2165 | for e = 1, 15 do | |
2166 | wait() | |
2167 | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) | |
2168 | shok.Transparency = shok.Transparency + 0.004 | |
2169 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2170 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2171 | end | |
2172 | for e = 1, 16 do | |
2173 | wait() | |
2174 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2175 | shok.Transparency = shok.Transparency + 0.004 | |
2176 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2177 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2178 | end | |
2179 | for e = 1, 12 do | |
2180 | wait() | |
2181 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2182 | shok.Transparency = shok.Transparency + 0.06 | |
2183 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2184 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2185 | end | |
2186 | end)) | |
2187 | coroutine.resume(coroutine.create(function() | |
2188 | local shok = Instance.new("Part") | |
2189 | shok.Name = "shock3" | |
2190 | shok.BrickColor = BrickColor.new("Lily white") | |
2191 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2192 | shok.Size = Vector3.new(1, 1, 1) | |
2193 | shok.Anchored = true | |
2194 | shok.Material = "Neon" | |
2195 | shok.Transparency = 0.1 | |
2196 | shok.CanCollide = false | |
2197 | shok.Parent = model | |
2198 | game.Debris:AddItem(shok, 12) | |
2199 | local mesh = Instance.new("SpecialMesh") | |
2200 | mesh.MeshType = "FileMesh" | |
2201 | mesh.MeshId = "rbxassetid://1095708" | |
2202 | mesh.Scale = Vector3.new(47, 47, 47) | |
2203 | mesh.Parent = shok | |
2204 | for e = 1, 15 do | |
2205 | wait() | |
2206 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2207 | shok.Transparency = shok.Transparency + 0.04 | |
2208 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2209 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2210 | end | |
2211 | for e = 1, 16 do | |
2212 | wait() | |
2213 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2214 | shok.Transparency = shok.Transparency + 0.04 | |
2215 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2216 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2217 | shok.BrickColor = BrickColor.new("Grey") | |
2218 | end | |
2219 | for e = 1, 12 do | |
2220 | wait() | |
2221 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
2222 | shok.Transparency = shok.Transparency + 0.004 | |
2223 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2224 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2225 | end | |
2226 | end)) | |
2227 | coroutine.resume(coroutine.create(function() | |
2228 | local shok = Instance.new("Part") | |
2229 | shok.Name = "shock3" | |
2230 | shok.BrickColor = BrickColor.new("Institutional white") | |
2231 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2232 | shok.Size = Vector3.new(1, 1, 1) | |
2233 | shok.Anchored = true | |
2234 | shok.Material = "Neon" | |
2235 | shok.Transparency = 0.35 | |
2236 | shok.CanCollide = false | |
2237 | shok.Parent = model | |
2238 | game.Debris:AddItem(shok, 12) | |
2239 | local mesh = Instance.new("SpecialMesh") | |
2240 | mesh.MeshType = "FileMesh" | |
2241 | mesh.MeshId = "rbxassetid://549734488" | |
2242 | mesh.Scale = Vector3.new(1, 1, 1) | |
2243 | mesh.Parent = shok | |
2244 | for e = 1, 15 do | |
2245 | wait() | |
2246 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2247 | shok.Transparency = shok.Transparency + 0.004 | |
2248 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2249 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2250 | end | |
2251 | for e = 1, 16 do | |
2252 | wait() | |
2253 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2254 | shok.Transparency = shok.Transparency + 0.004 | |
2255 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2256 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2257 | end | |
2258 | for e = 1, 12 do | |
2259 | wait() | |
2260 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2261 | shok.Transparency = shok.Transparency + 0.06 | |
2262 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2263 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2264 | end | |
2265 | end)) | |
2266 | end | |
2267 | function chow() | |
2268 | local Sound = Instance.new("Sound", hit) | |
2269 | Sound.SoundId = "rbxassetid://142070127" | |
2270 | Sound.Pitch = 1 | |
2271 | Sound.Looped = false | |
2272 | Sound.Volume = 10 | |
2273 | Sound:play() | |
2274 | local Sound = Instance.new("Sound", hit) | |
2275 | Sound.SoundId = "rbxassetid://169628396" | |
2276 | Sound.Pitch = 1 | |
2277 | Sound.Looped = false | |
2278 | Sound.Volume = 10 | |
2279 | Sound:play() | |
2280 | local effspwn = Instance.new("Part") | |
2281 | local model = Instance.new("Model") | |
2282 | game.Debris:AddItem(model, 20) | |
2283 | model.Name = "smasheffects" | |
2284 | model.Parent = Character | |
2285 | effspwn.Name = "spwnr" | |
2286 | effspwn.Size = Vector3.new(1, 1, 1) | |
2287 | effspwn.Anchored = true | |
2288 | effspwn.CanCollide = false | |
2289 | effspwn.Transparency = 1 | |
2290 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2291 | effspwn.Parent = model | |
2292 | for i = 1, 15 do | |
2293 | do | |
2294 | local gtrace = Instance.new("Part", game.Workspace) | |
2295 | gtrace.BrickColor = BrickColor.new("Grey") | |
2296 | gtrace.Material = "Slate" | |
2297 | gtrace.Size = Vector3.new(31, 31, 31) | |
2298 | gtrace.Anchored = true | |
2299 | gtrace.CanCollide = true | |
2300 | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) | |
2301 | local gdisp = coroutine.wrap(function() | |
2302 | wait(12) | |
2303 | for i = 1, 9 do | |
2304 | wait(0.1) | |
2305 | gtrace.Transparency = gtrace.Transparency + 0.1 | |
2306 | end | |
2307 | gtrace:Destroy() | |
2308 | end) | |
2309 | gdisp() | |
2310 | end | |
2311 | end | |
2312 | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do | |
2313 | if v:FindFirstChild("Humanoid") then | |
2314 | v.Humanoid:TakeDamage(math.random(12040, 12040)) | |
2315 | v.Humanoid.PlatformStand = true | |
2316 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250 | |
2317 | end | |
2318 | end | |
2319 | local H33 = Instance.new("Part", Character) | |
2320 | H33.Size = Vector3.new(1, 1, 1) | |
2321 | H33.BrickColor = BrickColor.new("White") | |
2322 | H33.CanCollide = false | |
2323 | H33.Anchored = true | |
2324 | H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
2325 | local H233 = Instance.new("SpecialMesh", H33) | |
2326 | H233.MeshId = "rbxassetid://3270017" | |
2327 | local H333 = Instance.new("Part", Character) | |
2328 | H333.Size = Vector3.new(1, 1, 1) | |
2329 | H333.BrickColor = BrickColor.new("White") | |
2330 | H333.CanCollide = false | |
2331 | H333.Anchored = true | |
2332 | H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
2333 | local H2333 = Instance.new("SpecialMesh", H333) | |
2334 | H2333.MeshId = "rbxassetid://3270017" | |
2335 | local H4 = Instance.new("Part", Character) | |
2336 | H4.Size = Vector3.new(1, 1, 1) | |
2337 | H4.BrickColor = BrickColor.new("White") | |
2338 | H4.CanCollide = false | |
2339 | H4.Anchored = true | |
2340 | H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) | |
2341 | local H24 = Instance.new("SpecialMesh", H4) | |
2342 | H24.MeshId = "rbxassetid://3270017" | |
2343 | coroutine.resume(coroutine.create(function() | |
2344 | for i = 1, 200 do | |
2345 | H233.Scale = H233.Scale + Vector3.new(16, 16, 16) | |
2346 | H33.Transparency = H33.Transparency + 0.02 | |
2347 | H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17) | |
2348 | H333.Transparency = H333.Transparency + 0.02 | |
2349 | H24.Scale = H24.Scale + Vector3.new(17, 17, 17) | |
2350 | H4.Transparency = H4.Transparency + 0.02 | |
2351 | wait(1.0E-11) | |
2352 | end | |
2353 | end)) | |
2354 | coroutine.resume(coroutine.create(function() | |
2355 | local shok = Instance.new("Part") | |
2356 | shok.Name = "shock3" | |
2357 | shok.BrickColor = BrickColor.new("Institutional white") | |
2358 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2359 | shok.Size = Vector3.new(1, 1, 1) | |
2360 | shok.Anchored = true | |
2361 | shok.Material = "Neon" | |
2362 | shok.Transparency = 0.35 | |
2363 | shok.CanCollide = false | |
2364 | shok.Parent = model | |
2365 | game.Debris:AddItem(shok, 12) | |
2366 | local mesh = Instance.new("SpecialMesh") | |
2367 | mesh.MeshType = "FileMesh" | |
2368 | mesh.MeshId = "rbxassetid://" | |
2369 | mesh.Scale = Vector3.new(1, 1, 1) | |
2370 | mesh.Parent = shok | |
2371 | for e = 1, 15 do | |
2372 | wait() | |
2373 | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) | |
2374 | shok.Transparency = shok.Transparency + 0.004 | |
2375 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2376 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2377 | end | |
2378 | for e = 1, 16 do | |
2379 | wait() | |
2380 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2381 | shok.Transparency = shok.Transparency + 0.004 | |
2382 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2383 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2384 | end | |
2385 | for e = 1, 12 do | |
2386 | wait() | |
2387 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2388 | shok.Transparency = shok.Transparency + 0.06 | |
2389 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2390 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2391 | end | |
2392 | end)) | |
2393 | coroutine.resume(coroutine.create(function() | |
2394 | local shok = Instance.new("Part") | |
2395 | shok.Name = "shock3" | |
2396 | shok.BrickColor = BrickColor.new("Lily white") | |
2397 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2398 | shok.Size = Vector3.new(1, 1, 1) | |
2399 | shok.Anchored = true | |
2400 | shok.Material = "Neon" | |
2401 | shok.Transparency = 0.1 | |
2402 | shok.CanCollide = false | |
2403 | shok.Parent = model | |
2404 | game.Debris:AddItem(shok, 12) | |
2405 | local mesh = Instance.new("SpecialMesh") | |
2406 | mesh.MeshType = "FileMesh" | |
2407 | mesh.MeshId = "rbxassetid://1095708" | |
2408 | mesh.Scale = Vector3.new(47, 47, 47) | |
2409 | mesh.Parent = shok | |
2410 | for e = 1, 15 do | |
2411 | wait() | |
2412 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2413 | shok.Transparency = shok.Transparency + 0.04 | |
2414 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2415 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2416 | end | |
2417 | for e = 1, 16 do | |
2418 | wait() | |
2419 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2420 | shok.Transparency = shok.Transparency + 0.04 | |
2421 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2422 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2423 | shok.BrickColor = BrickColor.new("Grey") | |
2424 | end | |
2425 | for e = 1, 12 do | |
2426 | wait() | |
2427 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
2428 | shok.Transparency = shok.Transparency + 0.004 | |
2429 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2430 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2431 | end | |
2432 | end)) | |
2433 | coroutine.resume(coroutine.create(function() | |
2434 | local shok = Instance.new("Part") | |
2435 | shok.Name = "shock3" | |
2436 | shok.BrickColor = BrickColor.new("Institutional white") | |
2437 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2438 | shok.Size = Vector3.new(1, 1, 1) | |
2439 | shok.Anchored = true | |
2440 | shok.Material = "Neon" | |
2441 | shok.Transparency = 0.35 | |
2442 | shok.CanCollide = false | |
2443 | shok.Parent = model | |
2444 | game.Debris:AddItem(shok, 12) | |
2445 | local mesh = Instance.new("SpecialMesh") | |
2446 | mesh.MeshType = "FileMesh" | |
2447 | mesh.MeshId = "rbxassetid://549734488" | |
2448 | mesh.Scale = Vector3.new(1, 1, 1) | |
2449 | mesh.Parent = shok | |
2450 | for e = 1, 15 do | |
2451 | wait() | |
2452 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2453 | shok.Transparency = shok.Transparency + 0.004 | |
2454 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2455 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2456 | end | |
2457 | for e = 1, 16 do | |
2458 | wait() | |
2459 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2460 | shok.Transparency = shok.Transparency + 0.004 | |
2461 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2462 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2463 | end | |
2464 | for e = 1, 12 do | |
2465 | wait() | |
2466 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2467 | shok.Transparency = shok.Transparency + 0.06 | |
2468 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2469 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2470 | end | |
2471 | end)) | |
2472 | end | |
2473 | Mouse.KeyDown:connect(function(k) | |
2474 | if k:byte() == 48 then | |
2475 | Humanoid.WalkSpeed = 200 | |
2476 | end | |
2477 | end) | |
2478 | Mouse.KeyUp:connect(function(k) | |
2479 | if k:byte() == 48 then | |
2480 | Humanoid.WalkSpeed = 16 | |
2481 | end | |
2482 | end) | |
2483 | function SeriousSlam() | |
2484 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2485 | Sound.SoundId = "rbxassetid://142070127" | |
2486 | Sound.Pitch = 1 | |
2487 | Sound.Looped = false | |
2488 | Sound.Volume = 10 | |
2489 | Sound:play() | |
2490 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2491 | Sound.SoundId = "rbxassetid://169628396" | |
2492 | Sound.Pitch = 1 | |
2493 | Sound.Looped = false | |
2494 | Sound.Volume = 10 | |
2495 | Sound:play() | |
2496 | local effspwn = Instance.new("Part") | |
2497 | local model = Instance.new("Model") | |
2498 | game.Debris:AddItem(model, 20) | |
2499 | model.Name = "smasheffects" | |
2500 | model.Parent = Character | |
2501 | effspwn.Name = "spwnr" | |
2502 | effspwn.Size = Vector3.new(1, 1, 1) | |
2503 | effspwn.Anchored = true | |
2504 | effspwn.CanCollide = false | |
2505 | effspwn.Transparency = 1 | |
2506 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2507 | effspwn.Parent = model | |
2508 | for i = 1, 15 do | |
2509 | do | |
2510 | local gtrace = Instance.new("Part", game.Workspace) | |
2511 | gtrace.BrickColor = BrickColor.new("Grey") | |
2512 | gtrace.Material = "Slate" | |
2513 | gtrace.Size = Vector3.new(91, 91, 91) | |
2514 | gtrace.Anchored = true | |
2515 | gtrace.CanCollide = true | |
2516 | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360))) | |
2517 | local gdisp = coroutine.wrap(function() | |
2518 | wait(18) | |
2519 | for i = 1, 9 do | |
2520 | wait(0.1) | |
2521 | gtrace.Transparency = gtrace.Transparency + 0.1 | |
2522 | end | |
2523 | gtrace:Destroy() | |
2524 | end) | |
2525 | gdisp() | |
2526 | end | |
2527 | end | |
2528 | local exp = Instance.new("Explosion", Character) | |
2529 | exp.BlastRadius = 147.5 | |
2530 | exp.BlastPressure = 200 | |
2531 | exp.Position = Character.HumanoidRootPart.Position | |
2532 | exp.Visible = false | |
2533 | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do | |
2534 | if v:FindFirstChild("Humanoid") then | |
2535 | v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202)) | |
2536 | v.Humanoid.PlatformStand = true | |
2537 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5 | |
2538 | end | |
2539 | end | |
2540 | local H33 = Instance.new("Part", Character) | |
2541 | H33.Size = Vector3.new(1, 1, 1) | |
2542 | H33.BrickColor = BrickColor.new("White") | |
2543 | H33.CanCollide = false | |
2544 | H33.Anchored = true | |
2545 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
2546 | local H233 = Instance.new("SpecialMesh", H33) | |
2547 | H233.MeshId = "rbxassetid://3270017" | |
2548 | local H333 = Instance.new("Part", Character) | |
2549 | H333.Size = Vector3.new(1, 1, 1) | |
2550 | H333.BrickColor = BrickColor.new("White") | |
2551 | H333.CanCollide = false | |
2552 | H333.Anchored = true | |
2553 | H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
2554 | local H2333 = Instance.new("SpecialMesh", H333) | |
2555 | H2333.MeshId = "rbxassetid://3270017" | |
2556 | local H4 = Instance.new("Part", Character) | |
2557 | H4.Size = Vector3.new(1, 1, 1) | |
2558 | H4.BrickColor = BrickColor.new("White") | |
2559 | H4.CanCollide = false | |
2560 | H4.Anchored = true | |
2561 | H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) | |
2562 | local H24 = Instance.new("SpecialMesh", H4) | |
2563 | H24.MeshId = "rbxassetid://3270017" | |
2564 | coroutine.resume(coroutine.create(function() | |
2565 | for i = 1, 200 do | |
2566 | H233.Scale = H233.Scale + Vector3.new(36, 36, 36) | |
2567 | H33.Transparency = H33.Transparency + 0.02 | |
2568 | H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37) | |
2569 | H333.Transparency = H333.Transparency + 0.02 | |
2570 | H24.Scale = H24.Scale + Vector3.new(37, 37, 37) | |
2571 | H4.Transparency = H4.Transparency + 0.02 | |
2572 | wait(1.0E-11) | |
2573 | end | |
2574 | end)) | |
2575 | coroutine.resume(coroutine.create(function() | |
2576 | local shok = Instance.new("Part") | |
2577 | shok.Name = "shock3" | |
2578 | shok.BrickColor = BrickColor.new("Institutional white") | |
2579 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2580 | shok.Size = Vector3.new(1, 1, 1) | |
2581 | shok.Anchored = true | |
2582 | shok.Material = "Neon" | |
2583 | shok.Transparency = 0.35 | |
2584 | shok.CanCollide = false | |
2585 | shok.Parent = model | |
2586 | game.Debris:AddItem(shok, 12) | |
2587 | local mesh = Instance.new("SpecialMesh") | |
2588 | mesh.MeshType = "FileMesh" | |
2589 | mesh.MeshId = "rbxassetid://" | |
2590 | mesh.Scale = Vector3.new(1, 1, 1) | |
2591 | mesh.Parent = shok | |
2592 | for e = 1, 15 do | |
2593 | wait() | |
2594 | mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15) | |
2595 | shok.Transparency = shok.Transparency + 0.004 | |
2596 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2597 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2598 | end | |
2599 | for e = 1, 16 do | |
2600 | wait() | |
2601 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2602 | shok.Transparency = shok.Transparency + 0.004 | |
2603 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2604 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2605 | end | |
2606 | for e = 1, 12 do | |
2607 | wait() | |
2608 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2609 | shok.Transparency = shok.Transparency + 0.06 | |
2610 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2611 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2612 | end | |
2613 | end)) | |
2614 | coroutine.resume(coroutine.create(function() | |
2615 | local shok = Instance.new("Part") | |
2616 | shok.Name = "shock3" | |
2617 | shok.BrickColor = BrickColor.new("Lily white") | |
2618 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2619 | shok.Size = Vector3.new(1, 1, 1) | |
2620 | shok.Anchored = true | |
2621 | shok.Material = "Neon" | |
2622 | shok.Transparency = 0.1 | |
2623 | shok.CanCollide = false | |
2624 | shok.Parent = model | |
2625 | game.Debris:AddItem(shok, 12) | |
2626 | local mesh = Instance.new("SpecialMesh") | |
2627 | mesh.MeshType = "FileMesh" | |
2628 | mesh.MeshId = "rbxassetid://1095708" | |
2629 | mesh.Scale = Vector3.new(67, 67, 47) | |
2630 | mesh.Parent = shok | |
2631 | for e = 1, 15 do | |
2632 | wait() | |
2633 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2634 | shok.Transparency = shok.Transparency + 0.04 | |
2635 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2636 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2637 | end | |
2638 | for e = 1, 16 do | |
2639 | wait() | |
2640 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2641 | shok.Transparency = shok.Transparency + 0.04 | |
2642 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2643 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2644 | shok.BrickColor = BrickColor.new("Grey") | |
2645 | end | |
2646 | for e = 1, 12 do | |
2647 | wait() | |
2648 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
2649 | shok.Transparency = shok.Transparency + 0.004 | |
2650 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2651 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2652 | end | |
2653 | end)) | |
2654 | coroutine.resume(coroutine.create(function() | |
2655 | local shok = Instance.new("Part") | |
2656 | shok.Name = "shock3" | |
2657 | shok.BrickColor = BrickColor.new("Institutional white") | |
2658 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2659 | shok.Size = Vector3.new(1, 1, 1) | |
2660 | shok.Anchored = true | |
2661 | shok.Material = "Neon" | |
2662 | shok.Transparency = 0.35 | |
2663 | shok.CanCollide = false | |
2664 | shok.Parent = model | |
2665 | game.Debris:AddItem(shok, 12) | |
2666 | local mesh = Instance.new("SpecialMesh") | |
2667 | mesh.MeshType = "FileMesh" | |
2668 | mesh.MeshId = "rbxassetid://549734488" | |
2669 | mesh.Scale = Vector3.new(1, 1, 1) | |
2670 | mesh.Parent = shok | |
2671 | for e = 1, 15 do | |
2672 | wait() | |
2673 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2674 | shok.Transparency = shok.Transparency + 0.004 | |
2675 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2676 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2677 | end | |
2678 | for e = 1, 16 do | |
2679 | wait() | |
2680 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2681 | shok.Transparency = shok.Transparency + 0.004 | |
2682 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2683 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2684 | end | |
2685 | for e = 1, 12 do | |
2686 | wait() | |
2687 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2688 | shok.Transparency = shok.Transparency + 0.06 | |
2689 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2690 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2691 | end | |
2692 | end)) | |
2693 | end | |
2694 | function Jump() | |
2695 | if not D then | |
2696 | D = true | |
2697 | Idle = true | |
2698 | for i = 0, 2, 0.1 do | |
2699 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2700 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2701 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2702 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2703 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1) | |
2704 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1) | |
2705 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) | |
2706 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) | |
2707 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2708 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1) | |
2709 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2710 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2711 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2712 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2713 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1) | |
2714 | game:GetService("RunService").RenderStepped:wait() | |
2715 | end | |
2716 | for i = 0, 2, 0.1 do | |
2717 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2718 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2719 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2720 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2721 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2722 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2723 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2724 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2725 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2726 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1) | |
2727 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2728 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2729 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2730 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2731 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1) | |
2732 | game:GetService("RunService").RenderStepped:wait() | |
2733 | end | |
2734 | do | |
2735 | local sbs = Instance.new("BodyPosition", RootPart) | |
2736 | sbs.P = 3000 | |
2737 | sbs.D = 1000 | |
2738 | sbs.maxForce = Vector3.new(900000, 900000000, 900000) | |
2739 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0) | |
2740 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2741 | Sound.SoundId = "rbxassetid://845572880" | |
2742 | Sound.Volume = 32 | |
2743 | Sound.Pitch = 1 | |
2744 | Sound.Looped = false | |
2745 | Sound:Play() | |
2746 | wait(0.5) | |
2747 | local Bq = Instance.new("Part", UpperTorso) | |
2748 | Bq.Size = Vector3.new(1, 1, 1) | |
2749 | Bq.BrickColor = BrickColor.new("White") | |
2750 | Bq.Material = "Neon" | |
2751 | Bq.Anchored = false | |
2752 | Bq.Transparency = math.huge | |
2753 | Bq.CanCollide = false | |
2754 | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) | |
2755 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
2756 | Bq2.MeshType = "Sphere" | |
2757 | Bq2.Scale = Vector3.new(1, 1, 1) | |
2758 | Bq.Touched:connect(function(hit) | |
2759 | if hitted == false then | |
2760 | hitted = true | |
2761 | Bq.Anchored = true | |
2762 | for i = 1, 1000 do | |
2763 | Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1) | |
2764 | Bq.Transparency = Bq.Transparency + 0.003 | |
2765 | game:GetService("RunService").RenderStepped:wait() | |
2766 | end | |
2767 | end | |
2768 | end) | |
2769 | for i = 1, 100 do | |
2770 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2771 | game:GetService("RunService").RenderStepped:wait() | |
2772 | end | |
2773 | Bq.Anchored = false | |
2774 | local Fl = Instance.new("BodyVelocity", Bq) | |
2775 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2776 | Fl.velocity = Mouse.hit.lookVector * 120 | |
2777 | wait(0.4) | |
2778 | Idle = false | |
2779 | hitted = false | |
2780 | sbs:remove() | |
2781 | wait(0.3) | |
2782 | D = false | |
2783 | end | |
2784 | end | |
2785 | end | |
2786 | function Dash() | |
2787 | if not D then | |
2788 | D = true | |
2789 | Idle = true | |
2790 | for i = 0, 1, 0.1 do | |
2791 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
2792 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
2793 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2794 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
2795 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2796 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2797 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2798 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2799 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) | |
2800 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
2801 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2802 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2803 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2804 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2805 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
2806 | game:GetService("RunService").RenderStepped:wait() | |
2807 | end | |
2808 | do | |
2809 | local bv = Instance.new("BodyVelocity") | |
2810 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
2811 | bv.velocity = RootPart.CFrame.lookVector * 250 | |
2812 | bv.Parent = RootPart | |
2813 | game:GetService("Debris"):AddItem(bv, 1) | |
2814 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2815 | Sound.SoundId = "rbxassetid://" | |
2816 | Sound.Volume = 32 | |
2817 | Sound.Pitch = 1 | |
2818 | Sound.Looped = false | |
2819 | Sound:Play() | |
2820 | wait(0.5) | |
2821 | local Bq = Instance.new("Part", UpperTorso) | |
2822 | Bq.Size = Vector3.new(1, 1, 1) | |
2823 | Bq.BrickColor = BrickColor.new("White") | |
2824 | Bq.Material = "Neon" | |
2825 | Bq.Anchored = false | |
2826 | Bq.Transparency = math.huge | |
2827 | Bq.CanCollide = false | |
2828 | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) | |
2829 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
2830 | Bq2.MeshType = "Sphere" | |
2831 | Bq2.Scale = Vector3.new(1, 1, 1) | |
2832 | Bq.Touched:connect(function(hit) | |
2833 | if hitted == false then | |
2834 | hitted = true | |
2835 | Bq.Anchored = true | |
2836 | for i = 1, 1000 do | |
2837 | Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1) | |
2838 | Bq.Transparency = Bq.Transparency + 0.003 | |
2839 | game:GetService("RunService").RenderStepped:wait() | |
2840 | end | |
2841 | end | |
2842 | end) | |
2843 | for i = 1, 100 do | |
2844 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2845 | game:GetService("RunService").RenderStepped:wait() | |
2846 | end | |
2847 | Bq.Anchored = false | |
2848 | local Fl = Instance.new("BodyVelocity", Bq) | |
2849 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2850 | Fl.velocity = Mouse.hit.lookVector * 150 | |
2851 | wait(0.5) | |
2852 | Idle = false | |
2853 | hitted = false | |
2854 | wait(0.4) | |
2855 | D = false | |
2856 | end | |
2857 | end | |
2858 | end | |
2859 | function Detroit() | |
2860 | if not D then | |
2861 | D = false | |
2862 | Idle = true | |
2863 | for i = 0, 2, 0.1 do | |
2864 | swait() | |
2865 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
2866 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) | |
2867 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2868 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) | |
2869 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2870 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2871 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2872 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2873 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1) | |
2874 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) | |
2875 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2876 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2877 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2878 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2879 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
2880 | end | |
2881 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2882 | Sound.SoundId = "rbxassetid://" | |
2883 | Sound.Pitch = 1 | |
2884 | Sound.Looped = false | |
2885 | Sound.Volume = 5 | |
2886 | Sound:play() | |
2887 | wait(0.5) | |
2888 | coroutine.resume(coroutine.create(function() | |
2889 | for i = 1, 1000 do | |
2890 | game:GetService("RunService").RenderStepped:wait() | |
2891 | end | |
2892 | end)) | |
2893 | for i = 0, 1, 0.1 do | |
2894 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
2895 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
2896 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2897 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
2898 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2899 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2900 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2901 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2902 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1) | |
2903 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
2904 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2905 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2906 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2907 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2908 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
2909 | game:GetService("RunService").RenderStepped:wait() | |
2910 | end | |
2911 | KickBoom() | |
2912 | wait(0.7) | |
2913 | Idle = false | |
2914 | wait(0.2) | |
2915 | D = false | |
2916 | end | |
2917 | end | |
2918 | function SeriousWam() | |
2919 | if not D then | |
2920 | D = false | |
2921 | Idle = true | |
2922 | for i = 0, 2, 0.1 do | |
2923 | swait() | |
2924 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
2925 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) | |
2926 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2927 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) | |
2928 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2929 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2930 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2931 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2932 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1) | |
2933 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) | |
2934 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2935 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2936 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2937 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2938 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
2939 | end | |
2940 | local FZcharge = Instance.new("ParticleEmitter", RightHand) | |
2941 | FZcharge.Texture = "rbxassetid://31727915" | |
2942 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
2943 | FZcharge.EmissionDirection = "Top" | |
2944 | FZcharge.Speed = NumberRange.new(4) | |
2945 | FZcharge.Size = NumberSequence.new(2, 1) | |
2946 | FZcharge.Drag = 2 | |
2947 | FZcharge.LockedToPart = false | |
2948 | FZcharge.Lifetime = NumberRange.new(0.5) | |
2949 | FZcharge.Rate = 150 | |
2950 | FZcharge.LightEmission = 0 | |
2951 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
2952 | FZcharge.VelocitySpread = 100 | |
2953 | local Sound = Instance.new("Sound", Character.UpperTorso) | |
2954 | Sound.SoundId = "rbxassetid://" | |
2955 | Sound.Pitch = 1 | |
2956 | Sound.Looped = false | |
2957 | Sound.Volume = 5 | |
2958 | Sound:play() | |
2959 | wait(1.5) | |
2960 | coroutine.resume(coroutine.create(function() | |
2961 | for i = 1, 1000 do | |
2962 | game:GetService("RunService").RenderStepped:wait() | |
2963 | end | |
2964 | end)) | |
2965 | for i = 0, 1, 0.1 do | |
2966 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
2967 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
2968 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2969 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
2970 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2971 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2972 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2973 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
2974 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1) | |
2975 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
2976 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
2977 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2978 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2979 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
2980 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
2981 | game:GetService("RunService").RenderStepped:wait() | |
2982 | end | |
2983 | SeriousSlam() | |
2984 | wait(0.7) | |
2985 | Idle = false | |
2986 | wait(0.2) | |
2987 | FZcharge:Destroy() | |
2988 | D = false | |
2989 | end | |
2990 | end | |
2991 | function Push() | |
2992 | if not D then | |
2993 | D = true | |
2994 | Idle = true | |
2995 | do | |
2996 | local Grab = Instance.new("Part", LeftHand) | |
2997 | Grab.Size = Vector3.new(6.4, 6.4, 6.4) | |
2998 | Grab.CanCollide = false | |
2999 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3000 | Grab.Transparency = math.huge | |
3001 | local Grabo = Instance.new("Weld", Grab) | |
3002 | Grabo.Part0 = LeftHand | |
3003 | Grabo.Part1 = Grab | |
3004 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3005 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3006 | SFXZ.SoundId = "rbxassetid://169259383" | |
3007 | SFXZ.Volume = 1 | |
3008 | SFXZ.Pitch = 1.5 | |
3009 | SFXZ.Looped = false | |
3010 | wait(0.01) | |
3011 | SFXZ:Play() | |
3012 | Grab.Touched:connect(function(hit) | |
3013 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3014 | Grab:Destroy() | |
3015 | hit.Parent.Humanoid:TakeDamage(21) | |
3016 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3017 | SFXZ.SoundId = "rbxassetid://1056634201" | |
3018 | SFXZ.Volume = 3 | |
3019 | SFXZ.Pitch = 1 | |
3020 | SFXZ.Looped = false | |
3021 | wait(0.01) | |
3022 | SFXZ:Play() | |
3023 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3024 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3025 | Fl.velocity = UpperTorso.CFrame.lookVector * 400 | |
3026 | wait(0.05) | |
3027 | Fl:remove() | |
3028 | end | |
3029 | end) | |
3030 | for i = 0, 2, 0.1 do | |
3031 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4) | |
3032 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3033 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4) | |
3034 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3035 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3036 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3037 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3038 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3039 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3040 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3041 | game:GetService("RunService").RenderStepped:wait() | |
3042 | end | |
3043 | for i = 0, 2, 0.1 do | |
3044 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4) | |
3045 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3046 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3047 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3048 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3049 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3050 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3051 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3052 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3053 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3054 | game:GetService("RunService").RenderStepped:wait() | |
3055 | end | |
3056 | coroutine.resume(coroutine.create(function() | |
3057 | wait(0.5) | |
3058 | Grab:remove() | |
3059 | end)) | |
3060 | Idle = false | |
3061 | wait(0) | |
3062 | D = false | |
3063 | end | |
3064 | end | |
3065 | end | |
3066 | function Down() | |
3067 | if not D then | |
3068 | D = true | |
3069 | Idle = true | |
3070 | do | |
3071 | local Grab = Instance.new("Part", LeftHand) | |
3072 | Grab.Size = Vector3.new(6.6, 6.6, 6.6) | |
3073 | Grab.CanCollide = false | |
3074 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3075 | Grab.Transparency = math.huge | |
3076 | local Grabo = Instance.new("Weld", Grab) | |
3077 | Grabo.Part0 = LeftHand | |
3078 | Grabo.Part1 = Grab | |
3079 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3080 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3081 | SFXZ.SoundId = "rbxassetid://169259383" | |
3082 | SFXZ.Volume = 1 | |
3083 | SFXZ.Pitch = 1.5 | |
3084 | SFXZ.Looped = false | |
3085 | wait(0.01) | |
3086 | SFXZ:Play() | |
3087 | Grab.Touched:connect(function(hit) | |
3088 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3089 | Grab:Destroy() | |
3090 | hit.Parent.Humanoid:TakeDamage(70) | |
3091 | RootPart.Anchored = true | |
3092 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3093 | SFXZ.SoundId = "rbxassetid://748050177" | |
3094 | SFXZ.Volume = 3 | |
3095 | SFXZ.Pitch = 1 | |
3096 | SFXZ.Looped = false | |
3097 | wait(0.01) | |
3098 | SFXZ:Play() | |
3099 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3100 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
3101 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0) | |
3102 | wait(0.05) | |
3103 | Fl:remove() | |
3104 | wait(0.5) | |
3105 | RootPart.Anchored = false | |
3106 | end | |
3107 | end) | |
3108 | for i = 0, 2, 0.1 do | |
3109 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1) | |
3110 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1) | |
3111 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1) | |
3112 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1) | |
3113 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
3114 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1) | |
3115 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1) | |
3116 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3117 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
3118 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3119 | game:GetService("RunService").RenderStepped:wait() | |
3120 | end | |
3121 | for i = 0, 2.2, 0.1 do | |
3122 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1) | |
3123 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1) | |
3124 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1) | |
3125 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
3126 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3127 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3128 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3129 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3130 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1) | |
3131 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3132 | game:GetService("RunService").RenderStepped:wait() | |
3133 | end | |
3134 | coroutine.resume(coroutine.create(function() | |
3135 | wait(0.5) | |
3136 | Grab:remove() | |
3137 | end)) | |
3138 | Idle = false | |
3139 | wait(0) | |
3140 | D = false | |
3141 | end | |
3142 | end | |
3143 | end | |
3144 | function Hit() | |
3145 | if not D then | |
3146 | D = true | |
3147 | Idle = true | |
3148 | do | |
3149 | local Grab = Instance.new("Part", LeftHand) | |
3150 | Grab.Size = Vector3.new(3, 3, 3) | |
3151 | Grab.CanCollide = false | |
3152 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3153 | Grab.Transparency = math.huge | |
3154 | local Grabo = Instance.new("Weld", Grab) | |
3155 | Grabo.Part0 = LeftHand | |
3156 | Grabo.Part1 = Grab | |
3157 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3158 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3159 | SFXZ.SoundId = "rbxassetid://169259383" | |
3160 | SFXZ.Volume = 1 | |
3161 | SFXZ.Pitch = 1.5 | |
3162 | SFXZ.Looped = false | |
3163 | wait(0.01) | |
3164 | SFXZ:Play() | |
3165 | Grab.Touched:connect(function(hit) | |
3166 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3167 | Grab:Destroy() | |
3168 | hit.Parent.Humanoid:TakeDamage(125) | |
3169 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3170 | SFXZ.SoundId = "rbxassetid://1050733875" | |
3171 | SFXZ.Volume = 3 | |
3172 | SFXZ.Pitch = 1 | |
3173 | SFXZ.Looped = false | |
3174 | wait(0.01) | |
3175 | SFXZ:Play() | |
3176 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3177 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3178 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
3179 | wait(0.05) | |
3180 | Fl:remove() | |
3181 | end | |
3182 | end) | |
3183 | for i = 0, 2, 0.1 do | |
3184 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
3185 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
3186 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
3187 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
3188 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3189 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3190 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3191 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3192 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3193 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3194 | game:GetService("RunService").RenderStepped:wait() | |
3195 | end | |
3196 | coroutine.resume(coroutine.create(function() | |
3197 | wait(0.5) | |
3198 | Grab:remove() | |
3199 | end)) | |
3200 | Idle = false | |
3201 | Grab:Destroy() | |
3202 | wait(0) | |
3203 | D = false | |
3204 | end | |
3205 | end | |
3206 | end | |
3207 | function Strong() | |
3208 | if not D then | |
3209 | D = true | |
3210 | Idle = true | |
3211 | do | |
3212 | local Grab = Instance.new("Part", LeftHand) | |
3213 | Grab.Size = Vector3.new(3, 3, 3) | |
3214 | Grab.CanCollide = false | |
3215 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3216 | Grab.Transparency = math.huge | |
3217 | local Grabo = Instance.new("Weld", Grab) | |
3218 | Grabo.Part0 = LeftHand | |
3219 | Grabo.Part1 = Grab | |
3220 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3221 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3222 | SFXZ.SoundId = "rbxassetid://169259383" | |
3223 | SFXZ.Volume = 1 | |
3224 | SFXZ.Pitch = 1.5 | |
3225 | SFXZ.Looped = false | |
3226 | wait(0.01) | |
3227 | SFXZ:Play() | |
3228 | Grab.Touched:connect(function(hit) | |
3229 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3230 | Grab:Destroy() | |
3231 | hit.Parent.Humanoid:TakeDamage(3455) | |
3232 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3233 | SFXZ.SoundId = "rbxassetid://1050733875" | |
3234 | SFXZ.Volume = 3 | |
3235 | SFXZ.Pitch = 1 | |
3236 | SFXZ.Looped = false | |
3237 | wait(0.01) | |
3238 | SFXZ:Play() | |
3239 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3240 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3241 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
3242 | wait(0.05) | |
3243 | Fl:remove() | |
3244 | end | |
3245 | end) | |
3246 | for i = 0, 0.6, 0.1 do | |
3247 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
3248 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
3249 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
3250 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
3251 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3252 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3253 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3254 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3255 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3256 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3257 | game:GetService("RunService").RenderStepped:wait() | |
3258 | end | |
3259 | coroutine.resume(coroutine.create(function() | |
3260 | wait(0.5) | |
3261 | Grab:remove() | |
3262 | end)) | |
3263 | Idle = false | |
3264 | Grab:Destroy() | |
3265 | wait(0) | |
3266 | D = false | |
3267 | end | |
3268 | end | |
3269 | end | |
3270 | function Desperate() | |
3271 | if not D then | |
3272 | D = true | |
3273 | Idle = true | |
3274 | do | |
3275 | local Grab = Instance.new("Part", LeftHand) | |
3276 | Grab.Size = Vector3.new(3, 3, 3) | |
3277 | Grab.CanCollide = false | |
3278 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3279 | Grab.Transparency = math.huge | |
3280 | local Grabo = Instance.new("Weld", Grab) | |
3281 | Grabo.Part0 = LeftHand | |
3282 | Grabo.Part1 = Grab | |
3283 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3284 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3285 | SFXZ.SoundId = "rbxassetid://169259383" | |
3286 | SFXZ.Volume = 1 | |
3287 | SFXZ.Pitch = 1.5 | |
3288 | SFXZ.Looped = false | |
3289 | wait(0.01) | |
3290 | SFXZ:Play() | |
3291 | Grab.Touched:connect(function(hit) | |
3292 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3293 | Grab:Destroy() | |
3294 | hit.Parent.Humanoid:TakeDamage(3555555) | |
3295 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3296 | SFXZ.SoundId = "rbxassetid://1050733875" | |
3297 | SFXZ.Volume = 3 | |
3298 | SFXZ.Pitch = 1 | |
3299 | SFXZ.Looped = false | |
3300 | wait(0.01) | |
3301 | SFXZ:Play() | |
3302 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3303 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3304 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
3305 | wait(0.05) | |
3306 | Fl:remove() | |
3307 | end | |
3308 | end) | |
3309 | for i = 0, 0.2, 0.1 do | |
3310 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
3311 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
3312 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
3313 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
3314 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3315 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3316 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3317 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
3318 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3319 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
3320 | game:GetService("RunService").RenderStepped:wait() | |
3321 | end | |
3322 | coroutine.resume(coroutine.create(function() | |
3323 | wait(0.5) | |
3324 | Grab:remove() | |
3325 | end)) | |
3326 | Idle = false | |
3327 | Grab:Destroy() | |
3328 | wait(0) | |
3329 | D = false | |
3330 | end | |
3331 | end | |
3332 | end | |
3333 | function Up() | |
3334 | if not D then | |
3335 | D = true | |
3336 | Idle = true | |
3337 | do | |
3338 | local Grab = Instance.new("Part", LeftHand) | |
3339 | Grab.Size = Vector3.new(5, 5, 5) | |
3340 | Grab.CanCollide = false | |
3341 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3342 | Grab.Transparency = math.huge | |
3343 | local Grabo = Instance.new("Weld", Grab) | |
3344 | Grabo.Part0 = LeftHand | |
3345 | Grabo.Part1 = Grab | |
3346 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3347 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3348 | SFXZ.SoundId = "rbxassetid://169259383" | |
3349 | SFXZ.Volume = 1 | |
3350 | SFXZ.Pitch = 1.5 | |
3351 | SFXZ.Looped = false | |
3352 | wait(0.01) | |
3353 | SFXZ:Play() | |
3354 | Grab.Touched:connect(function(hit) | |
3355 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3356 | Grab:Destroy() | |
3357 | hit.Parent.Humanoid:TakeDamage(15) | |
3358 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3359 | SFXZ.SoundId = "rbxassetid://1050733875" | |
3360 | SFXZ.Volume = 3 | |
3361 | SFXZ.Pitch = 1 | |
3362 | SFXZ.Looped = false | |
3363 | wait(0.01) | |
3364 | SFXZ:Play() | |
3365 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3366 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
3367 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0) | |
3368 | wait(0.05) | |
3369 | Fl:remove() | |
3370 | end | |
3371 | end) | |
3372 | for i = 0, 2, 0.1 do | |
3373 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1) | |
3374 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3375 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
3376 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3377 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
3378 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3379 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3380 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1) | |
3381 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1) | |
3382 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1) | |
3383 | game:GetService("RunService").RenderStepped:wait() | |
3384 | end | |
3385 | coroutine.resume(coroutine.create(function() | |
3386 | wait(0.5) | |
3387 | Grab:remove() | |
3388 | end)) | |
3389 | Idle = false | |
3390 | wait(0) | |
3391 | D = false | |
3392 | end | |
3393 | end | |
3394 | end | |
3395 | function Fast() | |
3396 | if not D then | |
3397 | D = true | |
3398 | Idle = true | |
3399 | do | |
3400 | local Grab = Instance.new("Part", LeftHand) | |
3401 | Grab.Size = Vector3.new(5, 5, 5) | |
3402 | Grab.CanCollide = false | |
3403 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3404 | Grab.Transparency = math.huge | |
3405 | local Grabo = Instance.new("Weld", Grab) | |
3406 | Grabo.Part0 = LeftHand | |
3407 | Grabo.Part1 = Grab | |
3408 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
3409 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3410 | SFXZ.SoundId = "rbxassetid://169259383" | |
3411 | SFXZ.Volume = 1 | |
3412 | SFXZ.Pitch = 1.5 | |
3413 | SFXZ.Looped = false | |
3414 | wait(0.01) | |
3415 | SFXZ:Play() | |
3416 | Grab.Touched:connect(function(hit) | |
3417 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3418 | Grab:Destroy() | |
3419 | hit.Parent.Humanoid:TakeDamage(85) | |
3420 | local SFXZ = Instance.new("Sound", UpperTorso) | |
3421 | SFXZ.SoundId = "rbxassetid://1050733875" | |
3422 | SFXZ.Volume = 3 | |
3423 | SFXZ.Pitch = 1 | |
3424 | SFXZ.Looped = false | |
3425 | wait(0.01) | |
3426 | SFXZ:Play() | |
3427 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
3428 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
3429 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0) | |
3430 | wait(0.05) | |
3431 | Fl:remove() | |
3432 | end | |
3433 | end) | |
3434 | for i = 0, 0.2, 0.1 do | |
3435 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3436 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4) | |
3437 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3438 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3439 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3440 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3441 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3442 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3443 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3444 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3445 | game:GetService("RunService").RenderStepped:wait() | |
3446 | for i = 0, 0.2, 0.1 do | |
3447 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4) | |
3448 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3449 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3450 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3451 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3452 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3453 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3454 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3455 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3456 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
3457 | game:GetService("RunService").RenderStepped:wait() | |
3458 | end | |
3459 | game:GetService("RunService").RenderStepped:wait() | |
3460 | end | |
3461 | coroutine.resume(coroutine.create(function() | |
3462 | wait(0.5) | |
3463 | Grab:remove() | |
3464 | end)) | |
3465 | Idle = false | |
3466 | wait(0) | |
3467 | D = false | |
3468 | end | |
3469 | end | |
3470 | end | |
3471 | Debounces = { | |
3472 | CanAttack = true, | |
3473 | NoIdl = false, | |
3474 | Slashing = false, | |
3475 | Slashed = false, | |
3476 | RPunch = false, | |
3477 | RPunched = false, | |
3478 | LPunch = false, | |
3479 | LPunched = false | |
3480 | } | |
3481 | local Touche = { | |
3482 | Character.Name | |
3483 | } | |
3484 | function HasntTouched(plrname) | |
3485 | local ret = true | |
3486 | for _, v in pairs(Touche) do | |
3487 | if v == plrname then | |
3488 | ret = false | |
3489 | end | |
3490 | end | |
3491 | return ret | |
3492 | end | |
3493 | local deb = false | |
3494 | local shot = 0 | |
3495 | local kamehameha1 = false | |
3496 | local kamehameha2 = false | |
3497 | local kamehameha3 = false | |
3498 | local kamehameha4 = false | |
3499 | local kamehameha5 = false | |
3500 | local kamehameha6 = false | |
3501 | if kamehameha1 == true then | |
3502 | Idle = true | |
3503 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03) | |
3504 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03) | |
3505 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
3506 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
3507 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
3508 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
3509 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3510 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3511 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03) | |
3512 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03) | |
3513 | end | |
3514 | if kamehameha6 == true then | |
3515 | Idle = true | |
3516 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1) | |
3517 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1) | |
3518 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
3519 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
3520 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
3521 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
3522 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3523 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3524 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1) | |
3525 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1) | |
3526 | end | |
3527 | if kamehameha5 == true then | |
3528 | Idle = true | |
3529 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1) | |
3530 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1) | |
3531 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
3532 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
3533 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
3534 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
3535 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3536 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3537 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1) | |
3538 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1) | |
3539 | end | |
3540 | if kamehameha2 == true then | |
3541 | Idle = true | |
3542 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1) | |
3543 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1) | |
3544 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3545 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1) | |
3546 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
3547 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
3548 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3549 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
3550 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
3551 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
3552 | end | |
3553 | local auranum = 0 | |
3554 | local auranum1 = 0 | |
3555 | local auranum2 = 0 | |
3556 | local auraon = true | |
3557 | local auracan3 = true | |
3558 | local onaura = false | |
3559 | local ssj = false | |
3560 | local ssj2 = false | |
3561 | local ssj3 = false | |
3562 | local ssj4 = false | |
3563 | local ssjg = false | |
3564 | local blue = false | |
3565 | local base = true | |
3566 | local kaio = true | |
3567 | local off = false | |
3568 | local instinct = false | |
3569 | newaurabase = Instance.new("BillboardGui", LowerTorso) | |
3570 | newaurabase.Size = UDim2.new(20, 0, 20, 0) | |
3571 | newaurabase.AlwaysOnTop = false | |
3572 | newaura = Instance.new("ImageLabel", newaurabase) | |
3573 | newaura.BackgroundTransparency = 1 | |
3574 | newaurabase.ExtentsOffset = v3(0, 0, 3) | |
3575 | newaura.ImageTransparency = 1 | |
3576 | newaura.ImageColor3 = Color3.fromRGB(255, 227, 10) | |
3577 | newaura.Size = UDim2.new(2, 0, 1, 0) | |
3578 | newaura.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
3579 | newaurabase2 = Instance.new("BillboardGui", LowerTorso) | |
3580 | newaurabase2.Size = UDim2.new(20, 0, 40, 0) | |
3581 | newaurabase2.ExtentsOffset = v3(0, 0, -3) | |
3582 | newaurabase2.AlwaysOnTop = false | |
3583 | newaura2 = Instance.new("ImageLabel", newaurabase2) | |
3584 | newaura2.BackgroundTransparency = 1 | |
3585 | newaura2.ImageTransparency = 1 | |
3586 | newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0) | |
3587 | newaura2.Size = UDim2.new(2, 0, 1, 0) | |
3588 | newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0) | |
3589 | if onaura == true and ssj == true then | |
3590 | onaura = false | |
3591 | wait(0.1) | |
3592 | newaura.Image = "rbxassetid://639676034" | |
3593 | wait(0.1) | |
3594 | newaura.Image = "rbxassetid://639676268" | |
3595 | wait(0.1) | |
3596 | newaura.Image = "rbxassetid://639676527" | |
3597 | wait(0.1) | |
3598 | newaura.Image = "rbxassetid://639676855" | |
3599 | onaura = true | |
3600 | end | |
3601 | local multiplier = 0.5 | |
3602 | local BaseHair = Instance.new("Part", Character) | |
3603 | BaseHair.Size = Vector3.new(1, 1, 1) | |
3604 | BaseHair.Material = "SmoothPlastic" | |
3605 | BaseHair.BrickColor = BrickColor.new("Really black") | |
3606 | BaseHair.CanCollide = false | |
3607 | BaseHair.Transparency = 1 | |
3608 | local BaseHair2 = Instance.new("SpecialMesh", BaseHair) | |
3609 | BaseHair2.MeshId = "rbxassetid://738716276" | |
3610 | BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5) | |
3611 | local BaseHair3 = Instance.new("Weld", BaseHair) | |
3612 | BaseHair3.Part0 = Character.Head | |
3613 | BaseHair3.Part1 = BaseHair | |
3614 | BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24) | |
3615 | auranum = math.random(35, 65) | |
3616 | auranum1 = math.random(-25, 0) | |
3617 | auranum2 = math.random(10, 25) | |
3618 | auranum3 = math.random(65, 75) | |
3619 | auranum4 = math.random(-25, -15) | |
3620 | Mouse.KeyDown:connect(function(key) | |
3621 | if key == "e" then | |
3622 | Push() | |
3623 | end | |
3624 | end) | |
3625 | Mouse.KeyDown:connect(function(key) | |
3626 | if key == "r" then | |
3627 | Down() | |
3628 | end | |
3629 | end) | |
3630 | Mouse.KeyDown:connect(function(key) | |
3631 | if key == "p" and off == true then | |
3632 | base = true | |
3633 | ssj = false | |
3634 | ssj2 = false | |
3635 | ssj3 = false | |
3636 | ssj4 = false | |
3637 | ssjg = false | |
3638 | blue = false | |
3639 | kaio = false | |
3640 | multiplier = 0.5 | |
3641 | Mouse.KeyDown:connect(function(key) | |
3642 | if key == "]" then | |
3643 | end | |
3644 | if key == "]" then | |
3645 | end | |
3646 | if key == "]" then | |
3647 | end | |
3648 | if key == "]" then | |
3649 | end | |
3650 | if key == "]" then | |
3651 | end | |
3652 | end) | |
3653 | Mouse.Button1Down:connect(function() | |
3654 | if attack == false and attacktype == 1 then | |
3655 | Hit() | |
3656 | attacktype = 2 | |
3657 | elseif attack == false and attacktype == 2 then | |
3658 | Hit2() | |
3659 | attacktype = 3 | |
3660 | elseif attack == false and attacktype == 3 then | |
3661 | Hit3() | |
3662 | attacktype = 1 | |
3663 | end | |
3664 | end) | |
3665 | Character.Head.face.Texture = "rbxassetid://710492060" | |
3666 | Character.Shirt.ShirtTemplate = "rbxassetid://246082851" | |
3667 | Character.Pants.PantsTemplate = "rbxassetid://246083258" | |
3668 | Humanoid.MaxHealth = 5000 | |
3669 | wait(0.01) | |
3670 | Humanoid.Health = 5000 | |
3671 | Humanoid.JumpPower = 120 | |
3672 | for i, v in pairs(UpperTorso:GetChildren()) do | |
3673 | if v:IsA("ParticleEmitter") then | |
3674 | v:Remove() | |
3675 | end | |
3676 | end | |
3677 | for i, v in pairs(HairG:GetChildren()) do | |
3678 | if v:IsA("ParticleEmitter") then | |
3679 | v:Remove() | |
3680 | end | |
3681 | end | |
3682 | for i, v in pairs(LeftLowerArm:GetChildren()) do | |
3683 | if v:IsA("ParticleEmitter") then | |
3684 | v:Remove() | |
3685 | end | |
3686 | end | |
3687 | for i, v in pairs(RightLowerArm:GetChildren()) do | |
3688 | if v:IsA("ParticleEmitter") then | |
3689 | v:Remove() | |
3690 | end | |
3691 | end | |
3692 | for i, v in pairs(Head:GetChildren()) do | |
3693 | if v:IsA("ParticleEmitter") then | |
3694 | v:Remove() | |
3695 | end | |
3696 | end | |
3697 | for i, v in pairs(UpperTorso:GetChildren()) do | |
3698 | if v:IsA("Sound") then | |
3699 | v:Remove() | |
3700 | end | |
3701 | end | |
3702 | for i, v in pairs(LowerTorso:GetChildren()) do | |
3703 | if v:IsA("PointLight") then | |
3704 | v:Remove() | |
3705 | end | |
3706 | end | |
3707 | Blue.Transparency = 1 | |
3708 | SS2Hair.Transparency = 1 | |
3709 | SSHair.Transparency = 1 | |
3710 | SS3Hair.Transparency = 1 | |
3711 | HairG.Transparency = 1 | |
3712 | Four.Transparency = 1 | |
3713 | wait(1.0E-4) | |
3714 | BaseHair.Transparency = 0 | |
3715 | BaseHair2.Transparency = 0 | |
3716 | BaseHair3.Transparency = 0 | |
3717 | Hair:Destroy() | |
3718 | Hair2:Destroy() | |
3719 | Hair3:Destroy() | |
3720 | end | |
3721 | end) | |
3722 | function fade(obj, dest, grow) | |
3723 | spawn(function() | |
3724 | local oldcf = obj.CFrame | |
3725 | for i = 0, 10 do | |
3726 | if grow then | |
3727 | obj.Size = obj.Size + Vector3.new(1, 1, 1) | |
3728 | obj.CFrame = oldcf | |
3729 | end | |
3730 | obj.Transparency = obj.Transparency + 0.1 | |
3731 | swait() | |
3732 | end | |
3733 | if dest then | |
3734 | obj:Destroy() | |
3735 | end | |
3736 | end) | |
3737 | end | |
3738 | spiritballenergy = false | |
3739 | local spirit1 = false | |
3740 | local spirit2 = false | |
3741 | local new = Instance.new | |
3742 | function RenderStepped3() | |
3743 | if spiritballenergy == true then | |
3744 | wait(math.random(0.1, 0.5)) | |
3745 | ay = new("Part", Character) | |
3746 | ay.Name = "NewPart2" | |
3747 | ay.Size = v3(0.3, 0.3, 0.3) | |
3748 | ay.CanCollide = false | |
3749 | ay.Material = "Neon" | |
3750 | ay.BrickColor = bc("Cyan") | |
3751 | meshk = Instance.new("SpecialMesh", ay) | |
3752 | meshk.MeshType = "Sphere" | |
3753 | ay.Position = v3(999, 999, 999) | |
3754 | ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15)) | |
3755 | ys = Instance.new("BodyVelocity", ay) | |
3756 | ys.Name = "GO1" | |
3757 | ys.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3758 | ys.Velocity = v3(0, 6, 0) | |
3759 | game.Debris:AddItem(ay, 4) | |
3760 | end | |
3761 | end | |
3762 | function wip() | |
3763 | if not D then | |
3764 | D = true | |
3765 | Idle = true | |
3766 | for i = 0, 2, 0.1 do | |
3767 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3768 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3769 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3770 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3771 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3772 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3773 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3774 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3775 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3776 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1) | |
3777 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3778 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3779 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3780 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
3781 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1) | |
3782 | game:GetService("RunService").RenderStepped:wait() | |
3783 | end | |
3784 | do | |
3785 | local sbs = Instance.new("BodyPosition", RootPart) | |
3786 | sbs.P = 3000 | |
3787 | sbs.D = 1000 | |
3788 | sbs.maxForce = Vector3.new(500000, 500000000, 500000) | |
3789 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0) | |
3790 | wait(0.5) | |
3791 | spiritballenergy = true | |
3792 | for i = 0, 2, 0.1 do | |
3793 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
3794 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
3795 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
3796 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3797 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3798 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3799 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3800 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3801 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3802 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3803 | game:GetService("RunService").RenderStepped:wait() | |
3804 | end | |
3805 | wait(3) | |
3806 | local Bq = Instance.new("Part", UpperTorso) | |
3807 | Bq.Size = Vector3.new(1, 1, 1) | |
3808 | Bq.BrickColor = BrickColor.new("Cyan") | |
3809 | Bq.Material = "Neon" | |
3810 | Bq.Anchored = true | |
3811 | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0) | |
3812 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
3813 | Bq2.MeshType = "Sphere" | |
3814 | Bq2.Scale = Vector3.new(2, 2, 2) | |
3815 | Bq.Touched:connect(function(hit) | |
3816 | if hitted == false then | |
3817 | hitted = true | |
3818 | for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do | |
3819 | if v:FindFirstChild("Humanoid") then | |
3820 | v.Humanoid:TakeDamage(math.random(16000000, 170000000)) | |
3821 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5 | |
3822 | end | |
3823 | end | |
3824 | Bq.Anchored = true | |
3825 | local To = Instance.new("Part", Character) | |
3826 | To.Size = Vector3.new(1, 1, 1) | |
3827 | To.BrickColor = BrickColor.new("White") | |
3828 | To.CanCollide = false | |
3829 | To.Anchored = true | |
3830 | To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
3831 | local To2 = Instance.new("SpecialMesh", To) | |
3832 | To2.MeshId = "rbxassetid://1051557" | |
3833 | To2.Scale = Vector3.new(1, 1, 1) | |
3834 | local Grab = Instance.new("Part", Character) | |
3835 | Grab.Size = Vector3.new(1, 1, 1) | |
3836 | Grab.BrickColor = BrickColor.new("White") | |
3837 | Grab.CanCollide = false | |
3838 | Grab.Anchored = true | |
3839 | Grab.Material = "Neon" | |
3840 | Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
3841 | local Grab2 = Instance.new("SpecialMesh", Grab) | |
3842 | Grab2.MeshType = "Sphere" | |
3843 | Grab2.Scale = Vector3.new(70, 70, 70) | |
3844 | local Rin = Instance.new("Part", Character) | |
3845 | Rin.Size = Vector3.new(1, 1, 1) | |
3846 | Rin.BrickColor = BrickColor.new("White") | |
3847 | Rin.Anchored = true | |
3848 | Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
3849 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
3850 | Rin2.MeshId = "rbxassetid://3270017" | |
3851 | Rin2.Scale = Vector3.new(1, 1, 1) | |
3852 | for i = 1, 1000 do | |
3853 | Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1) | |
3854 | Rin.Transparency = Rin.Transparency + 0.003 | |
3855 | To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2) | |
3856 | To.Transparency = To.Transparency + 0.003 | |
3857 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
3858 | Bq.Transparency = Bq.Transparency + 0.003 | |
3859 | Grab.Transparency = Grab.Transparency + 0.003 | |
3860 | game:GetService("RunService").RenderStepped:wait() | |
3861 | end | |
3862 | end | |
3863 | end) | |
3864 | for i = 1, 200 do | |
3865 | Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4) | |
3866 | game:GetService("RunService").RenderStepped:wait() | |
3867 | end | |
3868 | Bq.Anchored = false | |
3869 | local Fl = Instance.new("BodyVelocity", Bq) | |
3870 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3871 | Fl.velocity = Mouse.hit.lookVector * 100 | |
3872 | for i = 0, 2, 0.1 do | |
3873 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
3874 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
3875 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3876 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3877 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
3878 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
3879 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3880 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3881 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
3882 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
3883 | game:GetService("RunService").RenderStepped:wait() | |
3884 | end | |
3885 | wait(8) | |
3886 | Idle = false | |
3887 | hitted = false | |
3888 | sbs:remove() | |
3889 | wait(2) | |
3890 | D = false | |
3891 | end | |
3892 | end | |
3893 | end | |
3894 | local rock3 = false | |
3895 | local rock2 = false | |
3896 | local rock = false | |
3897 | function RenderStepped2() | |
3898 | if rock2 == true then | |
3899 | wait(0.1) | |
3900 | for i, v in pairs(Character:GetChildren()) do | |
3901 | if v:IsA("Part") and v.Name == "NewPart2" then | |
3902 | v.GO.Velocity = v3(0, -5, 0) | |
3903 | end | |
3904 | end | |
3905 | rock2 = false | |
3906 | end | |
3907 | if rock3 == true then | |
3908 | wait(0.1) | |
3909 | for i, v in pairs(Character:GetChildren()) do | |
3910 | if v:IsA("Part") and v.Name == "NewPart2" then | |
3911 | v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80)) | |
3912 | end | |
3913 | end | |
3914 | rock3 = false | |
3915 | end | |
3916 | end | |
3917 | if rock == true then | |
3918 | wait(math.random(0.1, 0.5)) | |
3919 | ay = new("Part", Character) | |
3920 | ay.Name = "NewPart2" | |
3921 | ay.Size = v3(3.3, 3.3, 3.3) | |
3922 | ay.CanCollide = false | |
3923 | for i, v in pairs(workspace:GetChildren()) do | |
3924 | if v:IsA("Part") and v.Size.x > 150 then | |
3925 | ay.BrickColor = v.BrickColor | |
3926 | ay.Material = v.Material | |
3927 | ay.Transparency = v.Transparency | |
3928 | end | |
3929 | end | |
3930 | ay.Position = v3(999, 999, 999) | |
3931 | ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15)) | |
3932 | ys = Instance.new("BodyVelocity", ay) | |
3933 | ys.Name = "GO" | |
3934 | ys.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3935 | ys.Velocity = v3(0, 6, 0) | |
3936 | game.Debris:AddItem(ay, math.random(3, 4)) | |
3937 | end | |
3938 | function UI() | |
3939 | if not D then | |
3940 | D = true | |
3941 | Idle = true | |
3942 | local Music = Instance.new("Sound", UpperTorso) | |
3943 | Music.SoundId = "rbxassetid://1216343787" | |
3944 | Music.Pitch = 1 | |
3945 | Music.Looped = false | |
3946 | Music.Volume = 6 | |
3947 | wait(1.0E-4) | |
3948 | Music:Play() | |
3949 | local Aura = Instance.new("ParticleEmitter") | |
3950 | Aura.Name = "Aura" | |
3951 | Aura.Texture = "rbxassetid://1207853932" | |
3952 | Aura.Parent = LeftUpperArm | |
3953 | Aura.LightEmission = 1 | |
3954 | Aura.Transparency = NumberSequence.new(0.5, 1) | |
3955 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
3956 | Aura.Size = NumberSequence.new(1) | |
3957 | Aura.LockedToPart = true | |
3958 | Aura.Lifetime = NumberRange.new(0.8) | |
3959 | Aura.Rate = 100 | |
3960 | Aura.Speed = NumberRange.new(0.3) | |
3961 | Aura.EmissionDirection = "Top" | |
3962 | local AuraB = Instance.new("ParticleEmitter") | |
3963 | AuraB.Name = "Aura" | |
3964 | AuraB.Texture = "rbxassetid://242102147" | |
3965 | AuraB.Parent = LeftLowerArm | |
3966 | AuraB.LightEmission = 1 | |
3967 | AuraB.Transparency = NumberSequence.new(0.8, 1) | |
3968 | AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
3969 | AuraB.Size = NumberSequence.new(1.6) | |
3970 | AuraB.LockedToPart = true | |
3971 | AuraB.Lifetime = NumberRange.new(3.4) | |
3972 | AuraB.Rate = 50 | |
3973 | AuraB.Speed = NumberRange.new(0.8) | |
3974 | AuraB.EmissionDirection = "Top" | |
3975 | local AuraBB = Instance.new("ParticleEmitter") | |
3976 | AuraBB.Name = "Aura" | |
3977 | AuraBB.Texture = "rbxassetid://242102147" | |
3978 | AuraBB.Parent = RightLowerArm | |
3979 | AuraBB.LightEmission = 1 | |
3980 | AuraBB.Transparency = NumberSequence.new(0.8, 1) | |
3981 | AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
3982 | AuraBB.Size = NumberSequence.new(1.6) | |
3983 | AuraBB.LockedToPart = true | |
3984 | AuraBB.Lifetime = NumberRange.new(3.4) | |
3985 | AuraBB.Rate = 50 | |
3986 | AuraBB.Speed = NumberRange.new(0.8) | |
3987 | AuraBB.EmissionDirection = "Top" | |
3988 | local AuraBBB = Instance.new("ParticleEmitter") | |
3989 | AuraBBB.Name = "Aura" | |
3990 | AuraBBB.Texture = "rbxassetid://242102147" | |
3991 | AuraBBB.Parent = LeftLowerLeg | |
3992 | AuraBBB.LightEmission = 1 | |
3993 | AuraBBB.Transparency = NumberSequence.new(0.8, 1) | |
3994 | AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
3995 | AuraBBB.Size = NumberSequence.new(1.9) | |
3996 | AuraBBB.LockedToPart = true | |
3997 | AuraBBB.Lifetime = NumberRange.new(3.4) | |
3998 | AuraBBB.Rate = 50 | |
3999 | AuraBBB.Speed = NumberRange.new(0.8) | |
4000 | AuraBBB.EmissionDirection = "Top" | |
4001 | local AuraBBB = Instance.new("ParticleEmitter") | |
4002 | AuraBBB.Name = "Aura" | |
4003 | AuraBBB.Texture = "rbxassetid://242102147" | |
4004 | AuraBBB.Parent = RightLowerLeg | |
4005 | AuraBBB.LightEmission = 1 | |
4006 | AuraBBB.Transparency = NumberSequence.new(0.8, 1) | |
4007 | AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4008 | AuraBBB.Size = NumberSequence.new(1.9) | |
4009 | AuraBBB.LockedToPart = true | |
4010 | AuraBBB.Lifetime = NumberRange.new(3.4) | |
4011 | AuraBBB.Rate = 50 | |
4012 | AuraBBB.Speed = NumberRange.new(0.8) | |
4013 | AuraBBB.EmissionDirection = "Top" | |
4014 | local Aura11 = Instance.new("ParticleEmitter") | |
4015 | Aura11.Name = "Aura" | |
4016 | Aura11.Texture = "rbxassetid://1207853932" | |
4017 | Aura11.Parent = Head | |
4018 | Aura11.LightEmission = 1 | |
4019 | Aura11.Transparency = NumberSequence.new(0.5, 1) | |
4020 | Aura11.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4021 | Aura11.Size = NumberSequence.new(1) | |
4022 | Aura11.LockedToPart = true | |
4023 | Aura11.Lifetime = NumberRange.new(0.8) | |
4024 | Aura11.Rate = 100 | |
4025 | Aura11.Speed = NumberRange.new(0.6) | |
4026 | Aura11.EmissionDirection = "Top" | |
4027 | local Aura22 = Instance.new("ParticleEmitter") | |
4028 | Aura22.Name = "Aura" | |
4029 | Aura22.Texture = "rbxassetid://1207853932" | |
4030 | Aura22.Parent = RightUpperArm | |
4031 | Aura22.LightEmission = 1 | |
4032 | Aura22.Transparency = NumberSequence.new(0.5, 1) | |
4033 | Aura22.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4034 | Aura22.Size = NumberSequence.new(1) | |
4035 | Aura22.LockedToPart = true | |
4036 | Aura22.Lifetime = NumberRange.new(0.8) | |
4037 | Aura22.Rate = 100 | |
4038 | Aura22.Speed = NumberRange.new(0.3) | |
4039 | Aura22.EmissionDirection = "Top" | |
4040 | local Aura33 = Instance.new("ParticleEmitter") | |
4041 | Aura33.Name = "Aura" | |
4042 | Aura33.Texture = "rbxassetid://1207853932" | |
4043 | Aura33.Parent = RightLowerLeg | |
4044 | Aura33.LightEmission = 1 | |
4045 | Aura33.Transparency = NumberSequence.new(0.5, 1) | |
4046 | Aura33.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4047 | Aura33.Size = NumberSequence.new(1) | |
4048 | Aura33.LockedToPart = true | |
4049 | Aura33.Lifetime = NumberRange.new(0.8) | |
4050 | Aura33.Rate = 100 | |
4051 | Aura33.Speed = NumberRange.new(0.3) | |
4052 | Aura33.EmissionDirection = "Top" | |
4053 | local Aura44 = Instance.new("ParticleEmitter") | |
4054 | Aura44.Name = "Aura" | |
4055 | Aura44.Texture = "rbxassetid://1207853932" | |
4056 | Aura44.Parent = RightUpperArm | |
4057 | Aura44.LightEmission = 1 | |
4058 | Aura44.Transparency = NumberSequence.new(0.5, 1) | |
4059 | Aura44.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4060 | Aura44.Size = NumberSequence.new(1) | |
4061 | Aura44.LockedToPart = true | |
4062 | Aura44.Lifetime = NumberRange.new(0.8) | |
4063 | Aura44.Rate = 100 | |
4064 | Aura44.Speed = NumberRange.new(0.3) | |
4065 | Aura44.EmissionDirection = "Top" | |
4066 | local Aura111 = Instance.new("ParticleEmitter") | |
4067 | Aura111.Name = "Aura" | |
4068 | Aura111.Texture = "rbxassetid://1207853932" | |
4069 | Aura111.Parent = LeftLowerLeg | |
4070 | Aura111.LightEmission = 1 | |
4071 | Aura111.Transparency = NumberSequence.new(0.5, 1) | |
4072 | Aura111.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4073 | Aura111.Size = NumberSequence.new(1) | |
4074 | Aura111.LockedToPart = true | |
4075 | Aura111.Lifetime = NumberRange.new(0.8) | |
4076 | Aura111.Rate = 60 | |
4077 | Aura111.Speed = NumberRange.new(0.3) | |
4078 | Aura111.EmissionDirection = "Top" | |
4079 | local Aura222 = Instance.new("ParticleEmitter") | |
4080 | Aura222.Name = "Aura" | |
4081 | Aura222.Texture = "rbxassetid://1207853932" | |
4082 | Aura222.Parent = RightLowerArm | |
4083 | Aura222.LightEmission = 1 | |
4084 | Aura222.Transparency = NumberSequence.new(0.5, 1) | |
4085 | Aura222.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4086 | Aura222.Size = NumberSequence.new(1) | |
4087 | Aura222.LockedToPart = true | |
4088 | Aura222.Lifetime = NumberRange.new(0.8) | |
4089 | Aura222.Rate = 60 | |
4090 | Aura222.Speed = NumberRange.new(0.3) | |
4091 | Aura222.EmissionDirection = "Top" | |
4092 | local Aura333 = Instance.new("ParticleEmitter") | |
4093 | Aura333.Name = "Aura" | |
4094 | Aura333.Texture = "rbxassetid://1207853932" | |
4095 | Aura333.Parent = LeftLowerArm | |
4096 | Aura333.LightEmission = 1 | |
4097 | Aura333.Transparency = NumberSequence.new(0.5, 1) | |
4098 | Aura333.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4099 | Aura333.Size = NumberSequence.new(1) | |
4100 | Aura333.LockedToPart = true | |
4101 | Aura333.Lifetime = NumberRange.new(0.8) | |
4102 | Aura333.Rate = 60 | |
4103 | Aura333.Speed = NumberRange.new(0.1) | |
4104 | Aura333.EmissionDirection = "Top" | |
4105 | local Aura444 = Instance.new("ParticleEmitter") | |
4106 | Aura444.Name = "Aura" | |
4107 | Aura444.Texture = "rbxassetid://1207853932" | |
4108 | Aura444.Parent = RightLowerLeg | |
4109 | Aura444.LightEmission = 1 | |
4110 | Aura444.Transparency = NumberSequence.new(0.5, 1) | |
4111 | Aura444.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4112 | Aura444.Size = NumberSequence.new(1) | |
4113 | Aura444.LockedToPart = true | |
4114 | Aura444.Lifetime = NumberRange.new(0.8) | |
4115 | Aura444.Rate = 60 | |
4116 | Aura444.Speed = NumberRange.new(0.3) | |
4117 | Aura444.EmissionDirection = "Top" | |
4118 | local Aura555 = Instance.new("ParticleEmitter") | |
4119 | Aura555.Name = "Aura" | |
4120 | Aura555.Texture = "rbxassetid://1207853932" | |
4121 | Aura555.Parent = LeftLowerLeg | |
4122 | Aura555.LightEmission = 1 | |
4123 | Aura555.Transparency = NumberSequence.new(0.5, 1) | |
4124 | Aura555.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4125 | Aura555.Size = NumberSequence.new(1) | |
4126 | Aura555.LockedToPart = true | |
4127 | Aura555.Lifetime = NumberRange.new(0.8) | |
4128 | Aura555.Rate = 60 | |
4129 | Aura555.Speed = NumberRange.new(0.3) | |
4130 | Aura555.EmissionDirection = "Top" | |
4131 | local Aura666 = Instance.new("ParticleEmitter") | |
4132 | Aura666.Name = "Aura" | |
4133 | Aura666.Texture = "rbxassetid://1207853932" | |
4134 | Aura666.Parent = LeftUpperArm | |
4135 | Aura666.LightEmission = 1 | |
4136 | Aura666.Transparency = NumberSequence.new(0.5, 1) | |
4137 | Aura666.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4138 | Aura666.Size = NumberSequence.new(1) | |
4139 | Aura666.LockedToPart = true | |
4140 | Aura666.Lifetime = NumberRange.new(0.8) | |
4141 | Aura666.Rate = 60 | |
4142 | Aura666.Speed = NumberRange.new(0.3) | |
4143 | Aura666.EmissionDirection = "Top" | |
4144 | local Aura = Instance.new("ParticleEmitter") | |
4145 | Aura.Name = "Aura" | |
4146 | Aura.Texture = "rbxassetid://1207853932" | |
4147 | Aura.Parent = LeftLowerArm | |
4148 | Aura.LightEmission = 1 | |
4149 | Aura.Transparency = NumberSequence.new(0.5, 1) | |
4150 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4151 | Aura.Size = NumberSequence.new(1) | |
4152 | Aura.LockedToPart = true | |
4153 | Aura.Lifetime = NumberRange.new(0.8) | |
4154 | Aura.Rate = 60 | |
4155 | Aura.Speed = NumberRange.new(0.3) | |
4156 | Aura.EmissionDirection = "Top" | |
4157 | local Aura2 = Instance.new("ParticleEmitter") | |
4158 | Aura2.Name = "Aura" | |
4159 | Aura2.Texture = "rbxassetid://1207853932" | |
4160 | Aura2.Parent = RightLowerArm | |
4161 | Aura2.LightEmission = 1 | |
4162 | Aura2.Transparency = NumberSequence.new(0.5, 1) | |
4163 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4164 | Aura2.Size = NumberSequence.new(1) | |
4165 | Aura2.LockedToPart = true | |
4166 | Aura2.Lifetime = NumberRange.new(0.8) | |
4167 | Aura2.Rate = 60 | |
4168 | Aura2.Speed = NumberRange.new(0.3) | |
4169 | Aura2.EmissionDirection = "Top" | |
4170 | local Aura3 = Instance.new("ParticleEmitter") | |
4171 | Aura3.Name = "Aura" | |
4172 | Aura3.Texture = "rbxassetid://1207853932" | |
4173 | Aura3.Parent = LeftUpperArm | |
4174 | Aura3.LightEmission = 1 | |
4175 | Aura3.Transparency = NumberSequence.new(0.5, 1) | |
4176 | Aura3.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4177 | Aura3.Size = NumberSequence.new(1) | |
4178 | Aura3.LockedToPart = true | |
4179 | Aura3.Lifetime = NumberRange.new(0.8) | |
4180 | Aura3.Rate = 60 | |
4181 | Aura3.Speed = NumberRange.new(0.3) | |
4182 | Aura3.EmissionDirection = "Top" | |
4183 | local Aura4 = Instance.new("ParticleEmitter") | |
4184 | Aura4.Name = "Aura" | |
4185 | Aura4.Texture = "rbxassetid://1207853932" | |
4186 | Aura4.Parent = RightUpperArm | |
4187 | Aura4.LightEmission = 1 | |
4188 | Aura4.Transparency = NumberSequence.new(0.5, 1) | |
4189 | Aura4.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4190 | Aura4.Size = NumberSequence.new(1) | |
4191 | Aura4.LockedToPart = true | |
4192 | Aura4.Lifetime = NumberRange.new(0.8) | |
4193 | Aura4.Rate = 60 | |
4194 | Aura4.Speed = NumberRange.new(0.3) | |
4195 | Aura4.EmissionDirection = "Top" | |
4196 | local To = Instance.new("Part", Character) | |
4197 | To.Size = Vector3.new(1, 1, 1) | |
4198 | To.BrickColor = BrickColor.new("White") | |
4199 | To.CanCollide = false | |
4200 | To.Anchored = true | |
4201 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
4202 | local To2 = Instance.new("SpecialMesh", To) | |
4203 | To2.MeshId = "rbxassetid://1051557" | |
4204 | To2.Scale = Vector3.new(1, 1, 1) | |
4205 | local Rin = Instance.new("Part", Character) | |
4206 | Rin.Size = Vector3.new(1, 1, 1) | |
4207 | Rin.BrickColor = BrickColor.new("Cyan") | |
4208 | Rin.Anchored = true | |
4209 | Rin.CanCollide = false | |
4210 | Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0) | |
4211 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
4212 | Rin2.MeshId = "rbxassetid://3270017" | |
4213 | Rin2.Scale = Vector3.new(1, 1, 1) | |
4214 | local RinB = Instance.new("Part", Character) | |
4215 | RinB.Size = Vector3.new(1, 1, 1) | |
4216 | RinB.BrickColor = BrickColor.new("White") | |
4217 | RinB.Anchored = true | |
4218 | RinB.CanCollide = false | |
4219 | RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
4220 | local RinB2 = Instance.new("SpecialMesh", RinB) | |
4221 | RinB2.MeshId = "rbxassetid://3270017" | |
4222 | RinB2.Scale = Vector3.new(1, 1, 1) | |
4223 | local Rin3 = Instance.new("Part", Character) | |
4224 | Rin3.Size = Vector3.new(1, 1, 1) | |
4225 | Rin3.BrickColor = BrickColor.new("Cyan") | |
4226 | Rin3.Anchored = true | |
4227 | Rin3.CanCollide = false | |
4228 | Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0) | |
4229 | local Rin4 = Instance.new("SpecialMesh", Rin3) | |
4230 | Rin4.MeshId = "rbxassetid://3270017" | |
4231 | Rin4.Scale = Vector3.new(1, 1, 1) | |
4232 | local Rin5 = Instance.new("Part", Character) | |
4233 | Rin5.Size = Vector3.new(1, 1, 1) | |
4234 | Rin5.BrickColor = BrickColor.new("Cyan") | |
4235 | Rin5.Anchored = true | |
4236 | Rin5.CanCollide = false | |
4237 | Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55) | |
4238 | local Rin6 = Instance.new("SpecialMesh", Rin5) | |
4239 | Rin6.MeshId = "rbxassetid://3270017" | |
4240 | Rin6.Scale = Vector3.new(1, 1, 1) | |
4241 | for i = 0, 7, 0.1 do | |
4242 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
4243 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
4244 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4245 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4246 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4247 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4248 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4249 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4250 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4251 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4252 | game:GetService("RunService").RenderStepped:wait() | |
4253 | end | |
4254 | wait(0.6) | |
4255 | for i = 0, 15, 0.4 do | |
4256 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
4257 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
4258 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4259 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4260 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
4261 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
4262 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4263 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4264 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4265 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4266 | game:GetService("RunService").RenderStepped:wait() | |
4267 | end | |
4268 | wait(0) | |
4269 | local Music2 = Instance.new("Sound", UpperTorso) | |
4270 | Music2.SoundId = "rbxassetid://1192683539" | |
4271 | Music2.Pitch = 1 | |
4272 | Music2.Looped = false | |
4273 | Music2.Volume = 10 | |
4274 | wait(1.0E-4) | |
4275 | Music2:Play() | |
4276 | wait(0.2) | |
4277 | Character.Shirt.ShirtTemplate = "rbxassetid://1195058983" | |
4278 | Character.Pants.PantsTemplate = "rbxassetid://1203202348" | |
4279 | Character.Head.face.Texture = "rbxassetid://1195162571" | |
4280 | Blue:Destroy() | |
4281 | Hair:Destroy() | |
4282 | HairG:Destroy() | |
4283 | BaseHair:Destroy() | |
4284 | for i, v in pairs(UpperTorso:GetChildren()) do | |
4285 | if v:IsA("ParticleEmitter") then | |
4286 | v:Remove() | |
4287 | end | |
4288 | end | |
4289 | for i, v in pairs(Head:GetChildren()) do | |
4290 | if v:IsA("ParticleEmitter") then | |
4291 | v:Remove() | |
4292 | end | |
4293 | end | |
4294 | for i, v in pairs(LowerTorso:GetChildren()) do | |
4295 | if v:IsA("PointLight") then | |
4296 | v:Remove() | |
4297 | end | |
4298 | end | |
4299 | local Atch1 = Instance.new("Attachment", UpperTorso) | |
4300 | Atch1.Position = Vector3.new(0, 2, 0) | |
4301 | local Atch2 = Instance.new("Attachment", UpperTorso) | |
4302 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
4303 | local Trail = Instance.new("Trail", Character) | |
4304 | Trail.Attachment0 = Atch1 | |
4305 | Trail.Attachment1 = Atch2 | |
4306 | Trail.Texture = "rbxassetid://22636887" | |
4307 | Trail.Lifetime = 0.2 | |
4308 | Trail.Transparency = NumberSequence.new({ | |
4309 | NumberSequenceKeypoint.new(0, 0, 0), | |
4310 | NumberSequenceKeypoint.new(1, 1, 0) | |
4311 | }) | |
4312 | Trail.Color = ColorSequence.new(ColorsArray) | |
4313 | Trail.LightEmission = 5 | |
4314 | local Hair = Instance.new("Part", Character) | |
4315 | Hair.Size = Vector3.new(1, 1, 1) | |
4316 | Hair.Material = "SmoothPlastic" | |
4317 | Hair.BrickColor = BrickColor.new("Really black") | |
4318 | Hair.CanCollide = false | |
4319 | local Hair2 = Instance.new("SpecialMesh", Hair) | |
4320 | Hair2.MeshId = "rbxassetid://1125529443" | |
4321 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
4322 | local Hair3 = Instance.new("Weld", Hair) | |
4323 | Hair3.Part0 = Character.Head | |
4324 | Hair3.Part1 = Hair | |
4325 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
4326 | wait(0.001) | |
4327 | Humanoid.MaxHealth = 900000000 | |
4328 | wait(0.01) | |
4329 | Humanoid.Health = 900000000 | |
4330 | local whoh = Instance.new("Sound", UpperTorso) | |
4331 | whoh.SoundId = "rbxassetid://1179254378" | |
4332 | whoh.Pitch = 0.99 | |
4333 | whoh.Volume = 0.6 | |
4334 | whoh.Looped = true | |
4335 | wait(0) | |
4336 | whoh:Play() | |
4337 | local Grab = Instance.new("Part", Character) | |
4338 | Grab.Size = Vector3.new(1, 1, 1) | |
4339 | Grab.BrickColor = BrickColor.new("Cyan") | |
4340 | Grab.CanCollide = false | |
4341 | Grab.Anchored = true | |
4342 | Grab.Material = "Neon" | |
4343 | Grab.Transparency = 0.1 | |
4344 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
4345 | local Grab2 = Instance.new("SpecialMesh", Grab) | |
4346 | Grab2.MeshType = "Sphere" | |
4347 | Grab2.Scale = Vector3.new(2, 2, 2) | |
4348 | for i = 0, 12, 0.1 do | |
4349 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
4350 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
4351 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4352 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4353 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4354 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4355 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4356 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4357 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4358 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4359 | Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2) | |
4360 | RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2) | |
4361 | Rin.Transparency = Rin.Transparency + 0.01 | |
4362 | RinB.Transparency = RinB.Transparency + 0.01 | |
4363 | Rin5.Transparency = Rin5.Transparency + 0.01 | |
4364 | Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2) | |
4365 | Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2) | |
4366 | Rin3.Transparency = Rin.Transparency + 0.01 | |
4367 | To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9) | |
4368 | To.Transparency = To.Transparency + 0.01 | |
4369 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
4370 | Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4) | |
4371 | Grab.Transparency = Grab.Transparency + 0.01 | |
4372 | game:GetService("RunService").RenderStepped:wait() | |
4373 | end | |
4374 | multiplier = 15000 | |
4375 | wait(0.01) | |
4376 | local tra = Instance.new("ParticleEmitter") | |
4377 | tra.Parent = Head | |
4378 | tra.LightEmission = 1 | |
4379 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4380 | tra.Rate = 15 | |
4381 | tra.Rotation = NumberRange.new(-5, 5) | |
4382 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4383 | tra.Size = NumberSequence.new(0.098, 0) | |
4384 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4385 | tra.Speed = NumberRange.new(0.5) | |
4386 | tra.VelocitySpread = 360 | |
4387 | tra.VelocityInheritance = 0.5 | |
4388 | tra.ZOffset = 2 | |
4389 | local tra = Instance.new("ParticleEmitter") | |
4390 | tra.Parent = Head | |
4391 | tra.LightEmission = 1 | |
4392 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4393 | tra.Rate = 15 | |
4394 | tra.Rotation = NumberRange.new(-5, 5) | |
4395 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4396 | tra.Size = NumberSequence.new(0.098, 0) | |
4397 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4398 | tra.Speed = NumberRange.new(0.5) | |
4399 | tra.VelocitySpread = 360 | |
4400 | tra.VelocityInheritance = 0.5 | |
4401 | tra.ZOffset = 2 | |
4402 | local tra = Instance.new("ParticleEmitter") | |
4403 | tra.Parent = UpperTorso | |
4404 | tra.LightEmission = 1 | |
4405 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4406 | tra.Rate = 15 | |
4407 | tra.Rotation = NumberRange.new(-5, 5) | |
4408 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4409 | tra.Size = NumberSequence.new(0.098, 0) | |
4410 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4411 | tra.Speed = NumberRange.new(0.5) | |
4412 | tra.VelocitySpread = 360 | |
4413 | tra.VelocityInheritance = 0.5 | |
4414 | tra.ZOffset = 2 | |
4415 | local tra = Instance.new("ParticleEmitter") | |
4416 | tra.Parent = RightLowerArm | |
4417 | tra.LightEmission = 1 | |
4418 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4419 | tra.Rate = 15 | |
4420 | tra.Rotation = NumberRange.new(-5, 5) | |
4421 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4422 | tra.Size = NumberSequence.new(0.098, 0) | |
4423 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4424 | tra.Speed = NumberRange.new(0.5) | |
4425 | tra.VelocitySpread = 360 | |
4426 | tra.VelocityInheritance = 0.5 | |
4427 | tra.ZOffset = 2 | |
4428 | local tra = Instance.new("ParticleEmitter") | |
4429 | tra.Parent = LeftLowerArm | |
4430 | tra.LightEmission = 1 | |
4431 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4432 | tra.Rate = 15 | |
4433 | tra.Rotation = NumberRange.new(-5, 5) | |
4434 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4435 | tra.Size = NumberSequence.new(0.098, 0) | |
4436 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4437 | tra.Speed = NumberRange.new(0.5) | |
4438 | tra.VelocitySpread = 360 | |
4439 | tra.VelocityInheritance = 0.5 | |
4440 | tra.ZOffset = 2 | |
4441 | wait(3) | |
4442 | Idle = false | |
4443 | hitted = false | |
4444 | instinct = true | |
4445 | wait(2) | |
4446 | D = false | |
4447 | end | |
4448 | end | |
4449 | function MasteredUI() | |
4450 | if not D then | |
4451 | D = true | |
4452 | Idle = true | |
4453 | local Music = Instance.new("Sound", UpperTorso) | |
4454 | Music.SoundId = "rbxassetid://1216343787" | |
4455 | Music.Pitch = 1 | |
4456 | Music.Looped = false | |
4457 | Music.Volume = 6 | |
4458 | wait(1.0E-4) | |
4459 | Music:Play() | |
4460 | local Aura2 = Instance.new("ParticleEmitter") | |
4461 | Aura2.Name = "Aura" | |
4462 | Aura2.Texture = "rbxassetid://134531489" | |
4463 | Aura2.Parent = UpperTorso | |
4464 | Aura2.LightEmission = 1 | |
4465 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
4466 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4467 | Aura2.Size = NumberSequence.new(50, 60) | |
4468 | Aura2.LockedToPart = true | |
4469 | Aura2.Lifetime = NumberRange.new(1.5) | |
4470 | Aura2.Rate = 100 | |
4471 | Aura2.Speed = NumberRange.new(0) | |
4472 | Aura2.EmissionDirection = "Top" | |
4473 | Aura2.Rotation = NumberRange.new(-360, 360) | |
4474 | Aura2.ZOffset = 2 | |
4475 | local Aura = Instance.new("ParticleEmitter") | |
4476 | Aura.Name = "Aura" | |
4477 | Aura.Texture = "rbxassetid://1336283955" | |
4478 | Aura.Parent = UpperTorso | |
4479 | Aura.LightEmission = 1 | |
4480 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
4481 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4482 | Aura.Size = NumberSequence.new(5, 1) | |
4483 | Aura.LockedToPart = true | |
4484 | Aura.Lifetime = NumberRange.new(1.5) | |
4485 | Aura.Rate = 100 | |
4486 | Aura.Speed = NumberRange.new(2) | |
4487 | Aura.EmissionDirection = "Top" | |
4488 | Aura.Rotation = NumberRange.new(-360, 360) | |
4489 | Aura.ZOffset = -0.4 | |
4490 | for i = 0, 7, 0.1 do | |
4491 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
4492 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
4493 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4494 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4495 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4496 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4497 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4498 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4499 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4500 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4501 | game:GetService("RunService").RenderStepped:wait() | |
4502 | end | |
4503 | wait(0.6) | |
4504 | for i = 0, 15, 0.4 do | |
4505 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
4506 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
4507 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4508 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4509 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
4510 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
4511 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4512 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4513 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4514 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4515 | game:GetService("RunService").RenderStepped:wait() | |
4516 | end | |
4517 | wait(0) | |
4518 | local Music2 = Instance.new("Sound", UpperTorso) | |
4519 | Music2.SoundId = "rbxassetid://1192683539" | |
4520 | Music2.Pitch = 1 | |
4521 | Music2.Looped = false | |
4522 | Music2.Volume = 10 | |
4523 | wait(1.0E-4) | |
4524 | Music2:Play() | |
4525 | wait(0.2) | |
4526 | Character.Shirt.ShirtTemplate = "rbxassetid://1434196251" | |
4527 | Character.Pants.PantsTemplate = "rbxassetid://1113839469" | |
4528 | Character.Head.face.Texture = "rbxassetid://1010250288" | |
4529 | Blue:Destroy() | |
4530 | Hair:Destroy() | |
4531 | HairG:Destroy() | |
4532 | BaseHair:Destroy() | |
4533 | Aura2:Destroy() | |
4534 | for i, v in pairs(Head:GetChildren()) do | |
4535 | if v:IsA("ParticleEmitter") then | |
4536 | v:Remove() | |
4537 | end | |
4538 | end | |
4539 | for i, v in pairs(LowerTorso:GetChildren()) do | |
4540 | if v:IsA("PointLight") then | |
4541 | v:Remove() | |
4542 | end | |
4543 | end | |
4544 | local Atch1 = Instance.new("Attachment", UpperTorso) | |
4545 | Atch1.Position = Vector3.new(0, 2, 0) | |
4546 | local Atch2 = Instance.new("Attachment", UpperTorso) | |
4547 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
4548 | local Trail = Instance.new("Trail", Character) | |
4549 | Trail.Attachment0 = Atch1 | |
4550 | Trail.Attachment1 = Atch2 | |
4551 | Trail.Texture = "rbxassetid://22636887" | |
4552 | Trail.Lifetime = 0.2 | |
4553 | Trail.Transparency = NumberSequence.new({ | |
4554 | NumberSequenceKeypoint.new(0, 0, 0), | |
4555 | NumberSequenceKeypoint.new(1, 1, 0) | |
4556 | }) | |
4557 | Trail.Color = ColorSequence.new(ColorsArray) | |
4558 | Trail.LightEmission = 5 | |
4559 | local Hair = Instance.new("Part", Character) | |
4560 | Hair.Size = Vector3.new(1, 1, 1) | |
4561 | Hair.Material = "Neon" | |
4562 | Hair.BrickColor = BrickColor.new("White") | |
4563 | Hair.CanCollide = false | |
4564 | local Hair2 = Instance.new("SpecialMesh", Hair) | |
4565 | Hair2.MeshId = "rbxassetid://1125529443" | |
4566 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
4567 | local Hair3 = Instance.new("Weld", Hair) | |
4568 | Hair3.Part0 = Character.Head | |
4569 | Hair3.Part1 = Hair | |
4570 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
4571 | wait(0.001) | |
4572 | Humanoid.MaxHealth = 900000000 | |
4573 | wait(0.01) | |
4574 | Humanoid.Health = 900000000 | |
4575 | local whoh = Instance.new("Sound", UpperTorso) | |
4576 | whoh.SoundId = "rbxassetid://1179254378" | |
4577 | whoh.Pitch = 0.99 | |
4578 | whoh.Volume = 0.6 | |
4579 | whoh.Looped = true | |
4580 | wait(0) | |
4581 | whoh:Play() | |
4582 | local Grab = Instance.new("Part", Character) | |
4583 | Grab.Size = Vector3.new(1, 1, 1) | |
4584 | Grab.BrickColor = BrickColor.new("White") | |
4585 | Grab.CanCollide = false | |
4586 | Grab.Anchored = true | |
4587 | Grab.Material = "Neon" | |
4588 | Grab.Transparency = 0.1 | |
4589 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
4590 | local Grab2 = Instance.new("SpecialMesh", Grab) | |
4591 | Grab2.MeshType = "Sphere" | |
4592 | Grab2.Scale = Vector3.new(17, 17, 17) | |
4593 | local Grab3 = Instance.new("Part", Character) | |
4594 | Grab3.Size = Vector3.new(1, 1, 1) | |
4595 | Grab3.BrickColor = BrickColor.new("White") | |
4596 | Grab3.CanCollide = false | |
4597 | Grab3.Anchored = true | |
4598 | Grab3.Material = "Neon" | |
4599 | Grab3.Transparency = 0.1 | |
4600 | Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
4601 | local Grab4 = Instance.new("SpecialMesh", Grab3) | |
4602 | Grab4.MeshType = "Sphere" | |
4603 | Grab4.Scale = Vector3.new(27, 27, 27) | |
4604 | for i = 0, 22, 0.1 do | |
4605 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
4606 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
4607 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4608 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4609 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4610 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4611 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4612 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4613 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4614 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4615 | Grab.Transparency = Grab.Transparency + 0.009 | |
4616 | Grab3.Transparency = Grab3.Transparency + 0.005 | |
4617 | Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
4618 | Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
4619 | game:GetService("RunService").RenderStepped:wait() | |
4620 | end | |
4621 | Grab:Destroy() | |
4622 | Grab3:Destroy() | |
4623 | multiplier = 150000000000000 | |
4624 | wait(0.01) | |
4625 | local tra = Instance.new("ParticleEmitter") | |
4626 | tra.Parent = Head | |
4627 | tra.LightEmission = 1 | |
4628 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4629 | tra.Rate = 15 | |
4630 | tra.Rotation = NumberRange.new(-5, 5) | |
4631 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4632 | tra.Size = NumberSequence.new(0.098, 0) | |
4633 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4634 | tra.Speed = NumberRange.new(0.5) | |
4635 | tra.VelocitySpread = 360 | |
4636 | tra.VelocityInheritance = 0.5 | |
4637 | tra.ZOffset = 2 | |
4638 | local tra = Instance.new("ParticleEmitter") | |
4639 | tra.Parent = Head | |
4640 | tra.LightEmission = 1 | |
4641 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4642 | tra.Rate = 15 | |
4643 | tra.Rotation = NumberRange.new(-5, 5) | |
4644 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4645 | tra.Size = NumberSequence.new(0.098, 0) | |
4646 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4647 | tra.Speed = NumberRange.new(0.5) | |
4648 | tra.VelocitySpread = 360 | |
4649 | tra.VelocityInheritance = 0.5 | |
4650 | tra.ZOffset = 2 | |
4651 | local tra = Instance.new("ParticleEmitter") | |
4652 | tra.Parent = UpperTorso | |
4653 | tra.LightEmission = 1 | |
4654 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4655 | tra.Rate = 15 | |
4656 | tra.Rotation = NumberRange.new(-5, 5) | |
4657 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4658 | tra.Size = NumberSequence.new(0.098, 0) | |
4659 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4660 | tra.Speed = NumberRange.new(0.5) | |
4661 | tra.VelocitySpread = 360 | |
4662 | tra.VelocityInheritance = 0.5 | |
4663 | tra.ZOffset = 2 | |
4664 | local tra = Instance.new("ParticleEmitter") | |
4665 | tra.Parent = RightLowerArm | |
4666 | tra.LightEmission = 1 | |
4667 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4668 | tra.Rate = 15 | |
4669 | tra.Rotation = NumberRange.new(-5, 5) | |
4670 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4671 | tra.Size = NumberSequence.new(0.098, 0) | |
4672 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4673 | tra.Speed = NumberRange.new(0.5) | |
4674 | tra.VelocitySpread = 360 | |
4675 | tra.VelocityInheritance = 0.5 | |
4676 | tra.ZOffset = 2 | |
4677 | local tra = Instance.new("ParticleEmitter") | |
4678 | tra.Parent = LeftLowerArm | |
4679 | tra.LightEmission = 1 | |
4680 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4681 | tra.Rate = 15 | |
4682 | tra.Rotation = NumberRange.new(-5, 5) | |
4683 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4684 | tra.Size = NumberSequence.new(0.098, 0) | |
4685 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4686 | tra.Speed = NumberRange.new(0.5) | |
4687 | tra.VelocitySpread = 360 | |
4688 | tra.VelocityInheritance = 0.5 | |
4689 | tra.ZOffset = 2 | |
4690 | wait(3) | |
4691 | Idle = false | |
4692 | hitted = false | |
4693 | instinct = true | |
4694 | wait(2) | |
4695 | D = false | |
4696 | end | |
4697 | end | |
4698 | local SSJB3 = false | |
4699 | function SSJB3() | |
4700 | if not D then | |
4701 | D = true | |
4702 | Idle = true | |
4703 | SSJB3 = true | |
4704 | local Music = Instance.new("Sound", UpperTorso) | |
4705 | Music.SoundId = "rbxassetid://1216343787" | |
4706 | Music.Pitch = 1 | |
4707 | Music.Looped = false | |
4708 | Music.Volume = 6 | |
4709 | wait(1.0E-4) | |
4710 | Music:Play() | |
4711 | local Aura2 = Instance.new("ParticleEmitter") | |
4712 | Aura2.Name = "Aura" | |
4713 | Aura2.Texture = "rbxassetid://134531489" | |
4714 | Aura2.Parent = UpperTorso | |
4715 | Aura2.LightEmission = 1 | |
4716 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
4717 | Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
4718 | Aura2.Size = NumberSequence.new(60, 90) | |
4719 | Aura2.LockedToPart = true | |
4720 | Aura2.Lifetime = NumberRange.new(1.5) | |
4721 | Aura2.Rate = 100 | |
4722 | Aura2.Speed = NumberRange.new(0) | |
4723 | Aura2.EmissionDirection = "Top" | |
4724 | Aura2.Rotation = NumberRange.new(-360, 360) | |
4725 | Aura2.ZOffset = 2 | |
4726 | local Aura = Instance.new("ParticleEmitter") | |
4727 | Aura.Name = "Aura" | |
4728 | Aura.Texture = "rbxassetid://1336283955" | |
4729 | Aura.Parent = UpperTorso | |
4730 | Aura.LightEmission = 1 | |
4731 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
4732 | Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color) | |
4733 | Aura.Size = NumberSequence.new(90, 100) | |
4734 | Aura.LockedToPart = true | |
4735 | Aura.Lifetime = NumberRange.new(1.5) | |
4736 | Aura.Rate = 100 | |
4737 | Aura.Speed = NumberRange.new(2) | |
4738 | Aura.EmissionDirection = "Top" | |
4739 | Aura.Rotation = NumberRange.new(-360, 360) | |
4740 | Aura.ZOffset = -0.4 | |
4741 | local What = Instance.new("ParticleEmitter") | |
4742 | What.Name = "Aura" | |
4743 | What.Texture = "rbxassetid://917186750" | |
4744 | What.Parent = UpperTorso | |
4745 | What.LightEmission = 0.4 | |
4746 | What.Transparency = NumberSequence.new(0.2, 1) | |
4747 | What.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
4748 | What.Size = NumberSequence.new(270, 280) | |
4749 | What.LockedToPart = true | |
4750 | What.Lifetime = NumberRange.new(1.5) | |
4751 | What.Rate = 50 | |
4752 | What.Speed = NumberRange.new(2) | |
4753 | What.EmissionDirection = "Top" | |
4754 | What.Rotation = NumberRange.new(-360, 360) | |
4755 | What.ZOffset = -2 | |
4756 | for i = 0, 23, 0.1 do | |
4757 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
4758 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
4759 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4760 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4761 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4762 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4763 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4764 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4765 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4766 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4767 | game:GetService("RunService").RenderStepped:wait() | |
4768 | end | |
4769 | wait(0.6) | |
4770 | for i = 0, 15, 0.4 do | |
4771 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
4772 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
4773 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4774 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
4775 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
4776 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
4777 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4778 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4779 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4780 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4781 | game:GetService("RunService").RenderStepped:wait() | |
4782 | end | |
4783 | wait(0) | |
4784 | local Music2 = Instance.new("Sound", UpperTorso) | |
4785 | Music2.SoundId = "rbxassetid://1192683539" | |
4786 | Music2.Pitch = 1 | |
4787 | Music2.Looped = false | |
4788 | Music2.Volume = 10 | |
4789 | wait(1.0E-4) | |
4790 | Music2:Play() | |
4791 | wait(0.2) | |
4792 | Aura:Destroy() | |
4793 | Character.Shirt.ShirtTemplate = "rbxassetid://1215575774" | |
4794 | Character.Pants.PantsTemplate = "rbxassetid://1203223046" | |
4795 | Character.Head.face.Texture = "rbxassetid://155508768" | |
4796 | SS3Hair.Transparency = 0 | |
4797 | SS3Hair.BrickColor = BrickColor.new("Cyan") | |
4798 | BaseHair:Destroy() | |
4799 | Hair:Destroy() | |
4800 | Aura2:Destroy() | |
4801 | What:Destroy() | |
4802 | for i, v in pairs(Head:GetChildren()) do | |
4803 | if v:IsA("ParticleEmitter") then | |
4804 | v:Remove() | |
4805 | end | |
4806 | end | |
4807 | for i, v in pairs(LowerTorso:GetChildren()) do | |
4808 | if v:IsA("PointLight") then | |
4809 | v:Remove() | |
4810 | end | |
4811 | end | |
4812 | local Aura = Instance.new("ParticleEmitter") | |
4813 | Aura.Name = "Aura" | |
4814 | Aura.Texture = "rbxassetid://411939841" | |
4815 | Aura.Parent = LowerTorso | |
4816 | Aura.LightEmission = 0 | |
4817 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
4818 | Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
4819 | Aura.Size = NumberSequence.new(0.2, 13) | |
4820 | Aura.LockedToPart = true | |
4821 | Aura.Lifetime = NumberRange.new(1.5) | |
4822 | Aura.Rate = 200 | |
4823 | Aura.Speed = NumberRange.new(4.3) | |
4824 | Aura.EmissionDirection = "Top" | |
4825 | Aura.Rotation = NumberRange.new(-8, 8) | |
4826 | Aura.ZOffset = -0.5 | |
4827 | local Kaio = Instance.new("ParticleEmitter") | |
4828 | Kaio.Name = "Aura" | |
4829 | Kaio.Texture = "rbxassetid://411939841" | |
4830 | Kaio.Parent = Head | |
4831 | Kaio.LightEmission = 1 | |
4832 | Kaio.Transparency = NumberSequence.new(0.2, 1) | |
4833 | Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color) | |
4834 | Kaio.Size = NumberSequence.new(0.2, 28) | |
4835 | Kaio.LockedToPart = true | |
4836 | Kaio.Lifetime = NumberRange.new(0.6) | |
4837 | Kaio.Rate = 200 | |
4838 | Kaio.Speed = NumberRange.new(6.3) | |
4839 | Kaio.EmissionDirection = "Top" | |
4840 | Kaio.Rotation = NumberRange.new(-8, 8) | |
4841 | Kaio.ZOffset = -2 | |
4842 | local Aura2 = Instance.new("ParticleEmitter") | |
4843 | Aura2.Name = "Aura" | |
4844 | Aura2.Texture = "rbxassetid://411939841" | |
4845 | Aura2.Parent = LowerTorso | |
4846 | Aura2.LightEmission = 1 | |
4847 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
4848 | Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4849 | Aura2.Size = NumberSequence.new(0.2, 15) | |
4850 | Aura2.LockedToPart = true | |
4851 | Aura2.Lifetime = NumberRange.new(1.5) | |
4852 | Aura2.Rate = 200 | |
4853 | Aura2.Speed = NumberRange.new(4.3) | |
4854 | Aura2.EmissionDirection = "Top" | |
4855 | Aura2.Rotation = NumberRange.new(-8, 8) | |
4856 | Aura2.ZOffset = -0.8 | |
4857 | local Light = Instance.new("ParticleEmitter") | |
4858 | Light.Name = "Aura" | |
4859 | Light.Texture = "rbxassetid://749313320" | |
4860 | Light.Parent = UpperTorso | |
4861 | Light.LightEmission = 1 | |
4862 | Light.Transparency = NumberSequence.new(0.2, 1) | |
4863 | Light.Color = ColorSequence.new(BrickColor.new("White").Color) | |
4864 | Light.Size = NumberSequence.new(4) | |
4865 | Light.LockedToPart = true | |
4866 | Light.Lifetime = NumberRange.new(0.1) | |
4867 | Light.Rate = 20 | |
4868 | Light.Speed = NumberRange.new(0) | |
4869 | Light.EmissionDirection = "Top" | |
4870 | Light.Rotation = NumberRange.new(-360, 360) | |
4871 | local Atch1 = Instance.new("Attachment", UpperTorso) | |
4872 | Atch1.Position = Vector3.new(0, 2, 0) | |
4873 | local Atch2 = Instance.new("Attachment", UpperTorso) | |
4874 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
4875 | local Trail = Instance.new("Trail", Character) | |
4876 | Trail.Attachment0 = Atch1 | |
4877 | Trail.Attachment1 = Atch2 | |
4878 | Trail.Texture = "rbxassetid://22636887" | |
4879 | Trail.Lifetime = 0.2 | |
4880 | Trail.Transparency = NumberSequence.new({ | |
4881 | NumberSequenceKeypoint.new(0, 0, 0), | |
4882 | NumberSequenceKeypoint.new(1, 1, 0) | |
4883 | }) | |
4884 | Trail.Color = ColorSequence.new(ColorsArray) | |
4885 | Trail.LightEmission = 5 | |
4886 | local Hair = Instance.new("Part", Character) | |
4887 | Hair.Size = Vector3.new(1, 1, 1) | |
4888 | Hair.Material = "Neon" | |
4889 | Hair.BrickColor = BrickColor.new("Cyan") | |
4890 | Hair.CanCollide = false | |
4891 | local Hair2 = Instance.new("SpecialMesh", Hair) | |
4892 | Hair2.MeshId = "rbxassetid://1125529443" | |
4893 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
4894 | local Hair3 = Instance.new("Weld", Hair) | |
4895 | Hair3.Part0 = Character.Head | |
4896 | Hair3.Part1 = Hair | |
4897 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
4898 | wait(0.001) | |
4899 | Humanoid.MaxHealth = 900000000 | |
4900 | wait(0.01) | |
4901 | Humanoid.Health = 900000000 | |
4902 | local whoh = Instance.new("Sound", UpperTorso) | |
4903 | whoh.SoundId = "rbxassetid://1179254378" | |
4904 | whoh.Pitch = 0.99 | |
4905 | whoh.Volume = 0.6 | |
4906 | whoh.Looped = true | |
4907 | wait(0) | |
4908 | whoh:Play() | |
4909 | local Grab = Instance.new("Part", Character) | |
4910 | Grab.Size = Vector3.new(1, 1, 1) | |
4911 | Grab.BrickColor = BrickColor.new("Cyan") | |
4912 | Grab.CanCollide = false | |
4913 | Grab.Anchored = true | |
4914 | Grab.Material = "Neon" | |
4915 | Grab.Transparency = 0.1 | |
4916 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
4917 | local Grab2 = Instance.new("SpecialMesh", Grab) | |
4918 | Grab2.MeshType = "Sphere" | |
4919 | Grab2.Scale = Vector3.new(47, 47, 47) | |
4920 | local Grab3 = Instance.new("Part", Character) | |
4921 | Grab3.Size = Vector3.new(1, 1, 1) | |
4922 | Grab3.BrickColor = BrickColor.new("Cyan") | |
4923 | Grab3.CanCollide = false | |
4924 | Grab3.Anchored = true | |
4925 | Grab3.Material = "Neon" | |
4926 | Grab3.Transparency = 0.1 | |
4927 | Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
4928 | local Grab4 = Instance.new("SpecialMesh", Grab3) | |
4929 | Grab4.MeshType = "Sphere" | |
4930 | Grab4.Scale = Vector3.new(207, 207, 207) | |
4931 | for i = 0, 22, 0.1 do | |
4932 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
4933 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
4934 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4935 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4936 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4937 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
4938 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4939 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
4940 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
4941 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
4942 | Grab.Transparency = Grab.Transparency + 0.009 | |
4943 | Grab3.Transparency = Grab3.Transparency + 0.005 | |
4944 | Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
4945 | Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1) | |
4946 | game:GetService("RunService").RenderStepped:wait() | |
4947 | end | |
4948 | Grab:Destroy() | |
4949 | Grab3:Destroy() | |
4950 | multiplier = 1.5E120 | |
4951 | wait(0.01) | |
4952 | local tra = Instance.new("ParticleEmitter") | |
4953 | tra.Parent = Head | |
4954 | tra.LightEmission = 1 | |
4955 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4956 | tra.Rate = 15 | |
4957 | tra.Rotation = NumberRange.new(-5, 5) | |
4958 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4959 | tra.Size = NumberSequence.new(0.098, 0) | |
4960 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4961 | tra.Speed = NumberRange.new(0.5) | |
4962 | tra.VelocitySpread = 360 | |
4963 | tra.VelocityInheritance = 0.5 | |
4964 | tra.ZOffset = 2 | |
4965 | local tra = Instance.new("ParticleEmitter") | |
4966 | tra.Parent = Head | |
4967 | tra.LightEmission = 1 | |
4968 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4969 | tra.Rate = 15 | |
4970 | tra.Rotation = NumberRange.new(-5, 5) | |
4971 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4972 | tra.Size = NumberSequence.new(1.3) | |
4973 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4974 | tra.Speed = NumberRange.new(0.5) | |
4975 | tra.VelocitySpread = 360 | |
4976 | tra.VelocityInheritance = 0.5 | |
4977 | tra.ZOffset = 2 | |
4978 | local tra = Instance.new("ParticleEmitter") | |
4979 | tra.Parent = UpperTorso | |
4980 | tra.LightEmission = 1 | |
4981 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4982 | tra.Rate = 15 | |
4983 | tra.Rotation = NumberRange.new(-5, 5) | |
4984 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4985 | tra.Size = NumberSequence.new(1.3) | |
4986 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
4987 | tra.Speed = NumberRange.new(0.5) | |
4988 | tra.VelocitySpread = 360 | |
4989 | tra.VelocityInheritance = 0.5 | |
4990 | tra.ZOffset = 2 | |
4991 | local tra = Instance.new("ParticleEmitter") | |
4992 | tra.Parent = RightLowerArm | |
4993 | tra.LightEmission = 1 | |
4994 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color) | |
4995 | tra.Rate = 15 | |
4996 | tra.Rotation = NumberRange.new(-5, 5) | |
4997 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4998 | tra.Size = NumberSequence.new(1.3) | |
4999 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
5000 | tra.Speed = NumberRange.new(0.5) | |
5001 | tra.VelocitySpread = 360 | |
5002 | tra.VelocityInheritance = 0.5 | |
5003 | tra.ZOffset = 2 | |
5004 | local tra = Instance.new("ParticleEmitter") | |
5005 | tra.Parent = LeftLowerArm | |
5006 | tra.LightEmission = 1 | |
5007 | tra.Color = ColorSequence.new(BrickColor.new("White").Color) | |
5008 | tra.Rate = 15 | |
5009 | tra.Rotation = NumberRange.new(-5, 5) | |
5010 | tra.Lifetime = NumberRange.new(1.5, 2) | |
5011 | tra.Size = NumberSequence.new(0.098, 0) | |
5012 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
5013 | tra.Speed = NumberRange.new(0.5) | |
5014 | tra.VelocitySpread = 360 | |
5015 | tra.VelocityInheritance = 0.5 | |
5016 | tra.ZOffset = 2 | |
5017 | wait(3) | |
5018 | Idle = false | |
5019 | hitted = false | |
5020 | instinct = true | |
5021 | wait(2) | |
5022 | D = false | |
5023 | end | |
5024 | end | |
5025 | Mouse.KeyDown:connect(function(key) | |
5026 | if key == "z" and SSJB3 == true then | |
5027 | Idle = true | |
5028 | if Debounces.CanAttack == true then | |
5029 | Debounces.CanAttack = false | |
5030 | Debounces.on = true | |
5031 | Debounces.NoIdl = true | |
5032 | do | |
5033 | local Music2 = Instance.new("Sound", UpperTorso) | |
5034 | Music2.SoundId = "rbxassetid://1112364900" | |
5035 | Music2.Pitch = 1 | |
5036 | Music2.Looped = false | |
5037 | Music2.Volume = 3.2 | |
5038 | wait(1.0E-4) | |
5039 | Music2:Play() | |
5040 | local sbs = Instance.new("BodyPosition", RootPart) | |
5041 | sbs.P = 3000 | |
5042 | sbs.D = 1000 | |
5043 | sbs.maxForce = Vector3.new(0, 0, 0) | |
5044 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
5045 | local Music3 = Instance.new("Sound", UpperTorso) | |
5046 | Music3.SoundId = "rbxassetid://551399476" | |
5047 | Music3.Pitch = 1 | |
5048 | Music3.Looped = false | |
5049 | Music3.Volume = 3.2 | |
5050 | wait(1.0E-4) | |
5051 | Music3:Play() | |
5052 | wait(0.5) | |
5053 | local Bq = Instance.new("Part", Character) | |
5054 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
5055 | Bq.BrickColor = BrickColor.new("Cyan") | |
5056 | Bq.Material = "Neon" | |
5057 | Bq.Anchored = true | |
5058 | Bq.CanCollide = false | |
5059 | Bq.Transparency = 0.1 | |
5060 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5061 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
5062 | Bq2.MeshType = "Sphere" | |
5063 | Bq2.Scale = Vector3.new(5.8, 5.8, 5.8) | |
5064 | local HQ = Instance.new("Part", Bq) | |
5065 | HQ.Size = Vector3.new(1, 1, 1) | |
5066 | HQ.BrickColor = BrickColor.new("Cyan") | |
5067 | HQ.Material = "Neon" | |
5068 | HQ.Anchored = true | |
5069 | HQ.CanCollide = false | |
5070 | HQ.Transparency = 0.4 | |
5071 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
5072 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5073 | HQ2.MeshType = "Cylinder" | |
5074 | HQ2.Scale = Vector3.new(500, 1.2, 1.2) | |
5075 | local HQ23 = Instance.new("Part", Bq) | |
5076 | HQ23.Size = Vector3.new(1, 1, 1) | |
5077 | HQ23.BrickColor = BrickColor.new("Cyan") | |
5078 | HQ23.Material = "Neon" | |
5079 | HQ23.Anchored = true | |
5080 | HQ23.CanCollide = false | |
5081 | HQ23.Transparency = 0.4 | |
5082 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
5083 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
5084 | HQ22.MeshType = "Cylinder" | |
5085 | HQ22.Scale = Vector3.new(500, 1.2, 1.2) | |
5086 | local ZO = Instance.new("Part", Bq) | |
5087 | ZO.Size = Vector3.new(1, 1, 1) | |
5088 | ZO.BrickColor = BrickColor.new("Cyan") | |
5089 | ZO.Material = "Neon" | |
5090 | ZO.Anchored = true | |
5091 | ZO.CanCollide = false | |
5092 | ZO.Transparency = 0.4 | |
5093 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
5094 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
5095 | ZO2.MeshType = "Cylinder" | |
5096 | ZO2.Scale = Vector3.new(500, 1.2, 1.2) | |
5097 | local BO = Instance.new("Part", Bq) | |
5098 | BO.Size = Vector3.new(1, 1, 1) | |
5099 | BO.BrickColor = BrickColor.new("Cyan") | |
5100 | BO.Material = "Neon" | |
5101 | BO.Anchored = true | |
5102 | BO.CanCollide = false | |
5103 | BO.Transparency = 0.4 | |
5104 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
5105 | local BO2 = Instance.new("SpecialMesh", BO) | |
5106 | BO2.MeshType = "Cylinder" | |
5107 | BO2.Scale = Vector3.new(500, 1.2, 1.2) | |
5108 | local Grab = Instance.new("Part", RootPart) | |
5109 | Grab.Size = Vector3.new(5, 5, 5) | |
5110 | Grab.CanCollide = false | |
5111 | Grab.Anchored = true | |
5112 | Grab.BrickColor = BrickColor.new("Deep orange") | |
5113 | Grab.Transparency = math.huge | |
5114 | local Grabo = Instance.new("Weld", Grab) | |
5115 | Grabo.Part0 = RootPart | |
5116 | Grabo.Part1 = Grab | |
5117 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
5118 | Grab.Touched:connect(function(hit) | |
5119 | if hit.Name ~= "Grab" then | |
5120 | kamessj4hurt(hit, 10) | |
5121 | end | |
5122 | end) | |
5123 | RootPart.Anchored = true | |
5124 | for i = 0, 20, 0.1 do | |
5125 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
5126 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
5127 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
5128 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
5129 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
5130 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5131 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5132 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
5133 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5134 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
5135 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
5136 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5137 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5138 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5139 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5140 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
5141 | Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2) | |
5142 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
5143 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
5144 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
5145 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
5146 | game:GetService("RunService").RenderStepped:wait() | |
5147 | end | |
5148 | wait(0) | |
5149 | Bq:Destroy() | |
5150 | Music2:Destroy() | |
5151 | local Music3 = Instance.new("Sound", UpperTorso) | |
5152 | Music3.SoundId = "rbxassetid://551399627" | |
5153 | Music3.Pitch = 1 | |
5154 | Music3.Looped = false | |
5155 | Music3.Volume = 3.2 | |
5156 | wait(1.0E-4) | |
5157 | Music3:Play() | |
5158 | Debounces.on = false | |
5159 | Debounces.Here = false | |
5160 | shot = shot + 1 | |
5161 | local rng = Instance.new("Part", RootPart) | |
5162 | rng.Anchored = true | |
5163 | rng.BrickColor = BrickColor.new("Dark blue") | |
5164 | rng.CanCollide = false | |
5165 | rng.FormFactor = 3 | |
5166 | rng.Name = "Ring" | |
5167 | rng.Size = Vector3.new(8, 8, 8) | |
5168 | rng.Transparency = 0.35 | |
5169 | rng.TopSurface = 0 | |
5170 | rng.BottomSurface = 0 | |
5171 | rng2 = rng:clone() | |
5172 | rng3 = rng2:clone() | |
5173 | rng4 = rng2:clone() | |
5174 | local rngm = Instance.new("SpecialMesh", rng) | |
5175 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
5176 | rngm.Scale = Vector3.new(1, 1, 1) | |
5177 | rngm2 = rngm:clone() | |
5178 | rngm2.Scale = Vector3.new(1, 1, 1) | |
5179 | rngm3 = rngm2:clone() | |
5180 | rngm3.Parent = rng3 | |
5181 | rngm3.Scale = Vector3.new(1, 1, 1) | |
5182 | rngm4 = rngm2:clone() | |
5183 | rngm4.Parent = rng4 | |
5184 | rngm4.Scale = Vector3.new(1, 1, 1) | |
5185 | local bem = Instance.new("Part", RootPart) | |
5186 | bem.Anchored = true | |
5187 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
5188 | bem.BrickColor = BrickColor.new("Dark blue") | |
5189 | bem.CanCollide = false | |
5190 | bem.Material = "Neon" | |
5191 | local bem2 = Instance.new("Part", RootPart) | |
5192 | bem2.Anchored = true | |
5193 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
5194 | bem2.BrickColor = BrickColor.new("Cyan") | |
5195 | bem2.CanCollide = false | |
5196 | bem2.Material = "Neon" | |
5197 | local aura = Instance.new("ParticleEmitter", bem) | |
5198 | aura.Size = NumberSequence.new(11) | |
5199 | aura.Lifetime = NumberRange.new(0.5) | |
5200 | aura.LightEmission = 1 | |
5201 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
5202 | aura.Speed = NumberRange.new(0) | |
5203 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
5204 | aura.Rate = 400 | |
5205 | bem.FormFactor = 3 | |
5206 | bem.Name = "Beam" .. shot | |
5207 | bem.Size = Vector3.new(13, 13, 13) | |
5208 | bem.Transparency = 0.35 | |
5209 | bem.TopSurface = 0 | |
5210 | bem.BottomSurface = 0 | |
5211 | local bemm2 = Instance.new("SpecialMesh", bem2) | |
5212 | bemm2.MeshType = 4 | |
5213 | bemm2.Scale = Vector3.new(1, 1, 1) | |
5214 | bem2.FormFactor = 3 | |
5215 | bem2.Name = "Beam" .. shot | |
5216 | bem2.Size = Vector3.new(11, 11, 11) | |
5217 | bem2.Transparency = 0.35 | |
5218 | bem2.TopSurface = 0 | |
5219 | bem2.BottomSurface = 0 | |
5220 | local bemm = Instance.new("SpecialMesh", bem) | |
5221 | bemm.MeshType = 4 | |
5222 | bemm.Scale = Vector3.new(1, 1, 1) | |
5223 | local out = Instance.new("Part", Character) | |
5224 | out.Anchored = true | |
5225 | out.BrickColor = BrickColor.new("Dark blue") | |
5226 | out.CanCollide = false | |
5227 | out.FormFactor = 3 | |
5228 | out.Name = "Out" | |
5229 | out.Material = "Neon" | |
5230 | out.Size = Vector3.new(126, 126, 126) | |
5231 | out.Transparency = 0.35 | |
5232 | out.TopSurface = 0 | |
5233 | out.BottomSurface = 0 | |
5234 | local outm = Instance.new("SpecialMesh", out) | |
5235 | outm.MeshType = 3 | |
5236 | outm.Scale = Vector3.new(1, 1, 1) | |
5237 | local out2 = Instance.new("Part", Character) | |
5238 | out2.Anchored = true | |
5239 | out2.BrickColor = BrickColor.new("Cyan") | |
5240 | out2.CanCollide = false | |
5241 | out2.FormFactor = 3 | |
5242 | out2.Name = "Out" | |
5243 | out2.Material = "Neon" | |
5244 | out2.Size = Vector3.new(120, 120, 120) | |
5245 | out2.Transparency = 0.35 | |
5246 | out2.TopSurface = 0 | |
5247 | out2.BottomSurface = 0 | |
5248 | local outm2 = Instance.new("SpecialMesh", out2) | |
5249 | outm2.MeshType = 3 | |
5250 | outm2.Scale = Vector3.new(1, 1, 1) | |
5251 | local outl = Instance.new("Part", Character) | |
5252 | outl.Anchored = true | |
5253 | outl.BrickColor = BrickColor.new("Dark blue") | |
5254 | outl.CanCollide = false | |
5255 | outl.FormFactor = 3 | |
5256 | outl.Name = "Out" | |
5257 | outl.Material = "Neon" | |
5258 | outl.Size = Vector3.new(197, 197, 197) | |
5259 | outl.Transparency = 0.35 | |
5260 | outl.TopSurface = 0 | |
5261 | outl.BottomSurface = 0 | |
5262 | local outml = Instance.new("SpecialMesh", outl) | |
5263 | outml.MeshType = 3 | |
5264 | outml.Scale = Vector3.new(1, 1, 1) | |
5265 | local out2l = Instance.new("Part", Character) | |
5266 | out2l.Anchored = true | |
5267 | out2l.BrickColor = BrickColor.new("Cyan") | |
5268 | out2l.CanCollide = false | |
5269 | out2l.FormFactor = 3 | |
5270 | out2l.Name = "Out" | |
5271 | out2l.Material = "Neon" | |
5272 | out2l.Size = Vector3.new(199, 199, 199) | |
5273 | out2l.Transparency = 0.35 | |
5274 | out2l.TopSurface = 0 | |
5275 | out2l.BottomSurface = 0 | |
5276 | local outm2l = Instance.new("SpecialMesh", out2l) | |
5277 | outm2l.MeshType = 3 | |
5278 | outm2l.Scale = Vector3.new(1, 1, 1) | |
5279 | local outau = Instance.new("Part", Character) | |
5280 | outau.Anchored = true | |
5281 | outau.BrickColor = BrickColor.new("Cyan") | |
5282 | outau.CanCollide = false | |
5283 | outau.FormFactor = 3 | |
5284 | outau.Name = "Out" | |
5285 | outau.Material = "Neon" | |
5286 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
5287 | outau.Transparency = 0.35 | |
5288 | outau.TopSurface = 0 | |
5289 | outau.BottomSurface = 0 | |
5290 | local outm2au = Instance.new("SpecialMesh", outau) | |
5291 | outm2au.MeshType = 3 | |
5292 | outm2au.Scale = Vector3.new(1, 1, 1) | |
5293 | local outau2 = Instance.new("Part", Character) | |
5294 | outau2.Anchored = true | |
5295 | outau2.BrickColor = BrickColor.new("Cyan") | |
5296 | outau2.CanCollide = false | |
5297 | outau2.FormFactor = 3 | |
5298 | outau2.Name = "Out" | |
5299 | outau2.Material = "Neon" | |
5300 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
5301 | outau2.Transparency = 0.35 | |
5302 | outau2.TopSurface = 0 | |
5303 | outau2.BottomSurface = 0 | |
5304 | local outm2au2 = Instance.new("SpecialMesh", outau2) | |
5305 | outm2au2.MeshType = 3 | |
5306 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
5307 | local bnd = Instance.new("Part", RootPart) | |
5308 | bnd.Anchored = true | |
5309 | bnd.BrickColor = BrickColor.new("Cyan") | |
5310 | bnd.CanCollide = false | |
5311 | bnd.Material = "Neon" | |
5312 | bnd.FormFactor = 3 | |
5313 | bnd.Name = "Bend" | |
5314 | bnd.Size = Vector3.new(10, 10, 10) | |
5315 | bnd.Transparency = 1 | |
5316 | bnd.TopSurface = 0 | |
5317 | bnd.BottomSurface = 0 | |
5318 | local bndm = Instance.new("SpecialMesh", bnd) | |
5319 | bndm.MeshType = 3 | |
5320 | bndm.Scale = Vector3.new(1, 1, 1) | |
5321 | local Chow = Instance.new("ParticleEmitter") | |
5322 | Chow.Name = "Aura" | |
5323 | Chow.Texture = "rbxassetid://779576004" | |
5324 | Chow.Parent = outau | |
5325 | Chow.LightEmission = 1 | |
5326 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
5327 | Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
5328 | Chow.Size = NumberSequence.new(40) | |
5329 | Chow.LockedToPart = true | |
5330 | Chow.Lifetime = NumberRange.new(0.2) | |
5331 | Chow.Rate = 100 | |
5332 | Chow.Rotation = NumberRange.new(-360, 360) | |
5333 | Chow.Speed = NumberRange.new(0.3) | |
5334 | Chow.EmissionDirection = "Top" | |
5335 | local Chow2 = Instance.new("ParticleEmitter") | |
5336 | Chow2.Name = "Aura" | |
5337 | Chow2.Texture = "rbxassetid://779576004" | |
5338 | Chow2.Parent = outau2 | |
5339 | Chow2.LightEmission = 1 | |
5340 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
5341 | Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
5342 | Chow2.Size = NumberSequence.new(60) | |
5343 | Chow2.LockedToPart = true | |
5344 | Chow2.Lifetime = NumberRange.new(0.2) | |
5345 | Chow2.Rate = 200 | |
5346 | Chow2.Rotation = NumberRange.new(-360, 360) | |
5347 | Chow2.Speed = NumberRange.new(0.3) | |
5348 | Chow2.EmissionDirection = "Top" | |
5349 | local Atch1 = Instance.new("Attachment", out2l) | |
5350 | Atch1.Position = Vector3.new(0, 2, 0) | |
5351 | local Atch2 = Instance.new("Attachment", out2l) | |
5352 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
5353 | local Trail = Instance.new("Trail", Character) | |
5354 | Trail.Attachment0 = Atch1 | |
5355 | Trail.Attachment1 = Atch2 | |
5356 | Trail.Texture = "rbxassetid://22636887" | |
5357 | Trail.Lifetime = 1.7 | |
5358 | Trail.Transparency = NumberSequence.new({ | |
5359 | NumberSequenceKeypoint.new(0, 0, 0), | |
5360 | NumberSequenceKeypoint.new(1, 1, 0) | |
5361 | }) | |
5362 | Trail.Color = ColorSequence.new(ColorsArray) | |
5363 | Trail.LightEmission = 5 | |
5364 | local To = Instance.new("Part", Character) | |
5365 | To.Size = Vector3.new(2, 1, 2) | |
5366 | To.BrickColor = BrickColor.new("Really red") | |
5367 | To.CanCollide = false | |
5368 | To.Anchored = true | |
5369 | To.Material = "Neon" | |
5370 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
5371 | local To2 = Instance.new("SpecialMesh", To) | |
5372 | To2.MeshId = "rbxassetid://569384034" | |
5373 | To2.Scale = Vector3.new(10, 10, 10) | |
5374 | local Rin = Instance.new("Part", Character) | |
5375 | Rin.Size = Vector3.new(1, 1, 1) | |
5376 | Rin.BrickColor = BrickColor.new("White") | |
5377 | Rin.Anchored = true | |
5378 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
5379 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
5380 | Rin2.MeshId = "rbxassetid://3270017" | |
5381 | Rin2.Scale = Vector3.new(1, 1, 1) | |
5382 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5383 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5384 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5385 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5386 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5387 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
5388 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
5389 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
5390 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
5391 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
5392 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
5393 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
5394 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
5395 | Debounces.Shewt = true | |
5396 | local Music2 = Instance.new("Sound", UpperTorso) | |
5397 | Music2.SoundId = "rbxassetid://1117288204" | |
5398 | Music2.Pitch = 1 | |
5399 | Music2.Looped = false | |
5400 | Music2.Volume = 7.2 | |
5401 | wait(1.0E-4) | |
5402 | Music2:Play() | |
5403 | coroutine.wrap(function() | |
5404 | for i = 1, 20, 0.2 do | |
5405 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
5406 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
5407 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
5408 | rng.Transparency = i / 20 | |
5409 | rng3.Transparency = 0.041666666666666664 | |
5410 | rng4.Transparency = i / 26 | |
5411 | wait() | |
5412 | end | |
5413 | wait(5) | |
5414 | rng:Destroy() | |
5415 | end)() | |
5416 | if Debounces.Shewt == true then | |
5417 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
5418 | hit = ht.Parent | |
5419 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
5420 | if HasntTouched(hit.Name) == true and deb == false then | |
5421 | deb = true | |
5422 | coroutine.wrap(function() | |
5423 | end)() | |
5424 | table.insert(Touche, hit.Name) | |
5425 | deb = false | |
5426 | end | |
5427 | coroutine.wrap(function() | |
5428 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
5429 | wait(0.4) | |
5430 | end)() | |
5431 | table.insert(Touche, hit.Parent.Name) | |
5432 | deb = false | |
5433 | for i, v in pairs(Touche) do | |
5434 | print(v) | |
5435 | end | |
5436 | end | |
5437 | end) | |
5438 | end | |
5439 | for i = 0, 1700, 23 do | |
5440 | bem.Size = Vector3.new(i, 107, 107) | |
5441 | bem2.Size = Vector3.new(i, 107, 107) | |
5442 | Grab.Size = Vector3.new(i, 107, 107) | |
5443 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
5444 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
5445 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
5446 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5447 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5448 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5449 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5450 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5451 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
5452 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
5453 | bnd.Size = Vector3.new(10, 10, 10) | |
5454 | bndm.Scale = Vector3.new(108, 108, 108) | |
5455 | To.Transparency = To.Transparency + 0.012 | |
5456 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
5457 | if i % 10 == 0 then | |
5458 | do | |
5459 | local newRng = rng2:Clone() | |
5460 | newRng.Parent = RootPart | |
5461 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
5462 | local newRngm = rngm2:clone() | |
5463 | newRngm.Parent = newRng | |
5464 | coroutine.wrap(function() | |
5465 | for i = 1, 10, 0.2 do | |
5466 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
5467 | newRng.Transparency = i / 10 | |
5468 | wait() | |
5469 | end | |
5470 | wait(0) | |
5471 | newRng:Destroy() | |
5472 | end)() | |
5473 | end | |
5474 | end | |
5475 | wait() | |
5476 | end | |
5477 | wait(0) | |
5478 | Debounces.Shewt = false | |
5479 | out:Destroy() | |
5480 | out2:Destroy() | |
5481 | bnd:Destroy() | |
5482 | bem:Destroy() | |
5483 | bem2:Destroy() | |
5484 | To:Destroy() | |
5485 | To2:Destroy() | |
5486 | Music2:Destroy() | |
5487 | out2l:Destroy() | |
5488 | outl:Destroy() | |
5489 | outau:Destroy() | |
5490 | outau2:Destroy() | |
5491 | Trail:Destroy() | |
5492 | Atch1:Destroy() | |
5493 | Grab:Destroy() | |
5494 | Grabo:Destroy() | |
5495 | for i, v in pairs(RootPart:GetChildren()) do | |
5496 | if v:IsA("BodyPosition") then | |
5497 | v:Remove() | |
5498 | end | |
5499 | end | |
5500 | RootPart.Anchored = false | |
5501 | Debounces.Ready = false | |
5502 | for i, v in pairs(Touche) do | |
5503 | table.remove(Touche, i) | |
5504 | end | |
5505 | wait() | |
5506 | table.insert(Touche, Character.Name) | |
5507 | Debounces.NoIdl = false | |
5508 | if Debounces.CanAttack == false then | |
5509 | Debounces.CanAttack = true | |
5510 | end | |
5511 | end | |
5512 | end | |
5513 | end | |
5514 | Idle = false | |
5515 | Humanoid.WalkSpeed = 16 | |
5516 | end) | |
5517 | RootPart.Touched:connect(function(hit) | |
5518 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
5519 | if h ~= nil and Humanoid.Health > 0 and instinct == true then | |
5520 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)) | |
5521 | local ay = math.random(1, 2) | |
5522 | if ay == 1 then | |
5523 | RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0) | |
5524 | else | |
5525 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3) | |
5526 | end | |
5527 | end | |
5528 | end) | |
5529 | tp = true | |
5530 | Mouse.KeyDown:connect(function(k) | |
5531 | if k == "1" and tp == true then | |
5532 | tp = false | |
5533 | local Must = Instance.new("Sound", UpperTorso) | |
5534 | Must.SoundId = "rbxassetid://1055279036" | |
5535 | Must.Pitch = 0.99 | |
5536 | Must.Volume = 1.2 | |
5537 | Must.Looped = false | |
5538 | wait(0) | |
5539 | Must:Play() | |
5540 | Zanzoken = Instance.new("Part", Character) | |
5541 | Zanzoken.Anchored = true | |
5542 | Zanzoken.CanCollide = false | |
5543 | Zanzoken.Position = v3(999, 999, 999) | |
5544 | Zanzoken.CFrame = LowerTorso.CFrame | |
5545 | game.Debris:AddItem(Zanzoken, 0.5) | |
5546 | Zanzoken.Transparency = 1 | |
5547 | wait() | |
5548 | idk = Instance.new("BillboardGui", Zanzoken) | |
5549 | idk.Size = UDim2.new(10, 0, 15, 0) | |
5550 | idk.AlwaysOnTop = false | |
5551 | idk1 = Instance.new("ImageLabel", idk) | |
5552 | idk1.BackgroundTransparency = 1 | |
5553 | idk.ExtentsOffset = v3(0, 0, 0) | |
5554 | idk1.ImageTransparency = 0 | |
5555 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
5556 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
5557 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
5558 | idk1.Image = "rbxassetid://319554883" | |
5559 | wait(0) | |
5560 | Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0) | |
5561 | wait(0) | |
5562 | Zanzoken = Instance.new("Part", Character) | |
5563 | Zanzoken.Anchored = true | |
5564 | Zanzoken.CanCollide = false | |
5565 | Zanzoken.Position = v3(999, 999, 999) | |
5566 | Zanzoken.CFrame = LowerTorso.CFrame | |
5567 | game.Debris:AddItem(Zanzoken, 0.5) | |
5568 | Zanzoken.Transparency = 1 | |
5569 | wait() | |
5570 | idk = Instance.new("BillboardGui", Zanzoken) | |
5571 | idk.Size = UDim2.new(10, 0, 15, 0) | |
5572 | idk.AlwaysOnTop = false | |
5573 | idk1 = Instance.new("ImageLabel", idk) | |
5574 | idk1.BackgroundTransparency = 1 | |
5575 | idk.ExtentsOffset = v3(0, 0, 0) | |
5576 | idk1.ImageTransparency = 0 | |
5577 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
5578 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
5579 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
5580 | idk1.Image = "rbxassetid://319554883" | |
5581 | wait(0.4) | |
5582 | tp = true | |
5583 | end | |
5584 | end) | |
5585 | Mouse.KeyDown:connect(function(k) | |
5586 | if k == "2" and tp == true and instinct == true then | |
5587 | tp = false | |
5588 | Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0) | |
5589 | wait(1.0E-4) | |
5590 | tp = true | |
5591 | end | |
5592 | end) | |
5593 | Mouse.KeyDown:connect(function(key) | |
5594 | if key == "h" and base == true and instinct == false and ssj4 == false then | |
5595 | Idle = true | |
5596 | ssj = true | |
5597 | ssj2 = false | |
5598 | blue = false | |
5599 | base = false | |
5600 | multiplier = 3 | |
5601 | local H = Instance.new("Part", UpperTorso) | |
5602 | H.Size = Vector3.new(1, 1, 1) | |
5603 | H.BrickColor = BrickColor.new("Cyan") | |
5604 | H.CanCollide = false | |
5605 | H.Material = "Neon" | |
5606 | H.Anchored = true | |
5607 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
5608 | local H2 = Instance.new("SpecialMesh", H) | |
5609 | H2.MeshId = "rbxassetid://569384034" | |
5610 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
5611 | RootPart.Anchored = true | |
5612 | local Music2 = Instance.new("Sound", UpperTorso) | |
5613 | Music2.SoundId = "rbxassetid://917377181" | |
5614 | Music2.Pitch = 1 | |
5615 | Music2.Looped = false | |
5616 | Music2.Volume = 3.2 | |
5617 | wait(1.0E-4) | |
5618 | Music2:Play() | |
5619 | local Music3 = Instance.new("Sound", UpperTorso) | |
5620 | Music3.SoundId = "rbxassetid://891397456" | |
5621 | Music3.Pitch = 1 | |
5622 | Music3.Looped = false | |
5623 | Music3.Volume = 3.2 | |
5624 | wait(1.0E-4) | |
5625 | Music3:Play() | |
5626 | coroutine.resume(coroutine.create(function() | |
5627 | for i = 1, 4 do | |
5628 | do | |
5629 | local HQ = Instance.new("Part", Character) | |
5630 | HQ.Size = Vector3.new(1, 0, 1) | |
5631 | HQ.BrickColor = BrickColor.new("Cyan") | |
5632 | HQ.Material = "Neon" | |
5633 | HQ.Anchored = true | |
5634 | HQ.CanCollide = false | |
5635 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5636 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5637 | HQ2.MeshId = "rbxassetid://20329976" | |
5638 | HQ2.Scale = Vector3.new(1, 1, 1) | |
5639 | local HQ5 = Instance.new("Part", Character) | |
5640 | HQ5.Size = Vector3.new(1, 0, 1) | |
5641 | HQ5.BrickColor = BrickColor.new("Cyan") | |
5642 | HQ5.Material = "Neon" | |
5643 | HQ5.Anchored = true | |
5644 | HQ5.CanCollide = false | |
5645 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5646 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
5647 | HQ6.MeshId = "rbxassetid://20329976" | |
5648 | HQ6.Scale = Vector3.new(1, 1, 1) | |
5649 | coroutine.resume(coroutine.create(function() | |
5650 | for i = 0, 5, 0.1 do | |
5651 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
5652 | HQ.Transparency = HQ.Transparency + 0.09 | |
5653 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
5654 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
5655 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
5656 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
5657 | wait(1.0E-11) | |
5658 | end | |
5659 | end)) | |
5660 | wait(0.3) | |
5661 | end | |
5662 | end | |
5663 | end)) | |
5664 | for i = 0, 10, 0.1 do | |
5665 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
5666 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
5667 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
5668 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
5669 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
5670 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
5671 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5672 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5673 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5674 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
5675 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
5676 | game:GetService("RunService").RenderStepped:wait() | |
5677 | end | |
5678 | H:Destroy() | |
5679 | wait(0) | |
5680 | local Music7 = Instance.new("Sound", UpperTorso) | |
5681 | Music7.SoundId = "rbxassetid://1035030726" | |
5682 | Music7.Pitch = 1 | |
5683 | Music7.Looped = false | |
5684 | Music7.Volume = 5.2 | |
5685 | wait(1.0E-4) | |
5686 | Music7:Play() | |
5687 | local SS = Instance.new("Part", UpperTorso) | |
5688 | SS.Size = Vector3.new(1, 1, 1) | |
5689 | SS.BrickColor = BrickColor.new("New Yeller") | |
5690 | SS.CanCollide = false | |
5691 | SS.Material = "Neon" | |
5692 | SS.Anchored = true | |
5693 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
5694 | local SS2 = Instance.new("SpecialMesh", SS) | |
5695 | SS2.MeshId = "rbxassetid://569384034" | |
5696 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
5697 | coroutine.resume(coroutine.create(function() | |
5698 | for i = 1, 5 do | |
5699 | do | |
5700 | local HQ = Instance.new("Part", Character) | |
5701 | HQ.Size = Vector3.new(1, 0, 1) | |
5702 | HQ.BrickColor = BrickColor.new("New Yeller") | |
5703 | HQ.Material = "Neon" | |
5704 | HQ.Anchored = true | |
5705 | HQ.CanCollide = false | |
5706 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5707 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5708 | HQ2.MeshId = "rbxassetid://20329976" | |
5709 | HQ2.Scale = Vector3.new(1, 1, 1) | |
5710 | local HQ5 = Instance.new("Part", Character) | |
5711 | HQ5.Size = Vector3.new(1, 0, 1) | |
5712 | HQ5.BrickColor = BrickColor.new("New Yeller") | |
5713 | HQ5.Material = "Neon" | |
5714 | HQ5.Anchored = true | |
5715 | HQ5.CanCollide = false | |
5716 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5717 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
5718 | HQ6.MeshId = "rbxassetid://20329976" | |
5719 | HQ6.Scale = Vector3.new(1, 1, 1) | |
5720 | coroutine.resume(coroutine.create(function() | |
5721 | for i = 1, 200 do | |
5722 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
5723 | HQ.Transparency = HQ.Transparency + 0.09 | |
5724 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
5725 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
5726 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
5727 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
5728 | wait(1.0E-11) | |
5729 | end | |
5730 | end)) | |
5731 | wait(0.3) | |
5732 | end | |
5733 | end | |
5734 | end)) | |
5735 | local HQ = Instance.new("Part", RootPart) | |
5736 | HQ.Size = Vector3.new(1, 1, 1) | |
5737 | HQ.BrickColor = BrickColor.new("New Yeller") | |
5738 | HQ.Material = "Neon" | |
5739 | HQ.Anchored = true | |
5740 | HQ.CanCollide = false | |
5741 | HQ.Transparency = 0.4 | |
5742 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
5743 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5744 | HQ2.MeshType = "Cylinder" | |
5745 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
5746 | local HQ23 = Instance.new("Part", RootPart) | |
5747 | HQ23.Size = Vector3.new(1, 1, 1) | |
5748 | HQ23.BrickColor = BrickColor.new("New Yeller") | |
5749 | HQ23.Material = "Neon" | |
5750 | HQ23.Anchored = true | |
5751 | HQ23.CanCollide = false | |
5752 | HQ23.Transparency = 0.4 | |
5753 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
5754 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
5755 | HQ22.MeshType = "Cylinder" | |
5756 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
5757 | local ZO = Instance.new("Part", RootPart) | |
5758 | ZO.Size = Vector3.new(1, 1, 1) | |
5759 | ZO.BrickColor = BrickColor.new("New Yeller") | |
5760 | ZO.Material = "Neon" | |
5761 | ZO.Anchored = true | |
5762 | ZO.CanCollide = false | |
5763 | ZO.Transparency = 0.4 | |
5764 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
5765 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
5766 | ZO2.MeshType = "Cylinder" | |
5767 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
5768 | local BO = Instance.new("Part", RootPart) | |
5769 | BO.Size = Vector3.new(1, 1, 1) | |
5770 | BO.BrickColor = BrickColor.new("New Yeller") | |
5771 | BO.Material = "Neon" | |
5772 | BO.Anchored = true | |
5773 | BO.CanCollide = false | |
5774 | BO.Transparency = 0.4 | |
5775 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
5776 | local BO2 = Instance.new("SpecialMesh", BO) | |
5777 | BO2.MeshType = "Cylinder" | |
5778 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
5779 | Hair:Destroy() | |
5780 | Hair2:Destroy() | |
5781 | Hair3:Destroy() | |
5782 | BaseHair.Transparency = 1 | |
5783 | SSHair.Transparency = 0 | |
5784 | wait(0.01) | |
5785 | Humanoid.MaxHealth = 50000 | |
5786 | wait(0.01) | |
5787 | Humanoid.Health = 50000 | |
5788 | Humanoid.JumpPower = 300 | |
5789 | Character.Head.face.Texture = "rbxassetid://681217206" | |
5790 | newaura2.ImageTransparency = 0 | |
5791 | lig = Instance.new("PointLight", LowerTorso) | |
5792 | lig.Color = Color3.new(255, 255, 0) | |
5793 | lig.Range = 12 | |
5794 | local Aura = Instance.new("ParticleEmitter") | |
5795 | Aura.Name = "Aura" | |
5796 | Aura.Texture = "rbxassetid://411939841" | |
5797 | Aura.Parent = UpperTorso | |
5798 | Aura.LightEmission = 1 | |
5799 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
5800 | Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color) | |
5801 | Aura.Size = NumberSequence.new(0.2, 8) | |
5802 | Aura.LockedToPart = true | |
5803 | Aura.Lifetime = NumberRange.new(1.5) | |
5804 | Aura.Rate = 50 | |
5805 | Aura.Speed = NumberRange.new(1.3) | |
5806 | Aura.EmissionDirection = "Top" | |
5807 | Aura.Rotation = NumberRange.new(-8, 8) | |
5808 | for i = 0, 18, 0.1 do | |
5809 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
5810 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
5811 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
5812 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
5813 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
5814 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
5815 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5816 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5817 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
5818 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
5819 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
5820 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
5821 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
5822 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
5823 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
5824 | game:GetService("RunService").RenderStepped:wait() | |
5825 | end | |
5826 | SS:Destroy() | |
5827 | Music3:Destroy() | |
5828 | Idle = false | |
5829 | BO:Destroy() | |
5830 | ZO:Destroy() | |
5831 | HQ23:Destroy() | |
5832 | HQ:Destroy() | |
5833 | local Music3 = Instance.new("Sound", UpperTorso) | |
5834 | Music3.SoundId = "rbxassetid://891397456" | |
5835 | Music3.Pitch = 1 | |
5836 | Music3.Looped = true | |
5837 | Music3.Volume = 2.2 | |
5838 | wait(1.0E-4) | |
5839 | Music3:Play() | |
5840 | RootPart.Anchored = false | |
5841 | off = true | |
5842 | end | |
5843 | end) | |
5844 | Mouse.KeyDown:connect(function(key) | |
5845 | if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then | |
5846 | Idle = true | |
5847 | ssj4 = true | |
5848 | ssj2 = false | |
5849 | blue = false | |
5850 | base = false | |
5851 | multiplier = 3 | |
5852 | local H = Instance.new("Part", UpperTorso) | |
5853 | H.Size = Vector3.new(1, 1, 1) | |
5854 | H.BrickColor = BrickColor.new("Cyan") | |
5855 | H.CanCollide = false | |
5856 | H.Material = "Neon" | |
5857 | H.Anchored = true | |
5858 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
5859 | local H2 = Instance.new("SpecialMesh", H) | |
5860 | H2.MeshId = "rbxassetid://569384034" | |
5861 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
5862 | RootPart.Anchored = true | |
5863 | local Music2 = Instance.new("Sound", UpperTorso) | |
5864 | Music2.SoundId = "rbxassetid://917377181" | |
5865 | Music2.Pitch = 1 | |
5866 | Music2.Looped = false | |
5867 | Music2.Volume = 3.2 | |
5868 | wait(1.0E-4) | |
5869 | Music2:Play() | |
5870 | local Music3 = Instance.new("Sound", UpperTorso) | |
5871 | Music3.SoundId = "rbxassetid://891397456" | |
5872 | Music3.Pitch = 1 | |
5873 | Music3.Looped = false | |
5874 | Music3.Volume = 3.2 | |
5875 | wait(1.0E-4) | |
5876 | Music3:Play() | |
5877 | coroutine.resume(coroutine.create(function() | |
5878 | for i = 1, 4 do | |
5879 | do | |
5880 | local HQ = Instance.new("Part", Character) | |
5881 | HQ.Size = Vector3.new(1, 0, 1) | |
5882 | HQ.BrickColor = BrickColor.new("Cyan") | |
5883 | HQ.Material = "Neon" | |
5884 | HQ.Anchored = true | |
5885 | HQ.CanCollide = false | |
5886 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5887 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5888 | HQ2.MeshId = "rbxassetid://20329976" | |
5889 | HQ2.Scale = Vector3.new(1, 1, 1) | |
5890 | local HQ5 = Instance.new("Part", Character) | |
5891 | HQ5.Size = Vector3.new(1, 0, 1) | |
5892 | HQ5.BrickColor = BrickColor.new("Cyan") | |
5893 | HQ5.Material = "Neon" | |
5894 | HQ5.Anchored = true | |
5895 | HQ5.CanCollide = false | |
5896 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5897 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
5898 | HQ6.MeshId = "rbxassetid://20329976" | |
5899 | HQ6.Scale = Vector3.new(1, 1, 1) | |
5900 | coroutine.resume(coroutine.create(function() | |
5901 | for i = 0, 5, 0.1 do | |
5902 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
5903 | HQ.Transparency = HQ.Transparency + 0.09 | |
5904 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
5905 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
5906 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
5907 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
5908 | wait(1.0E-11) | |
5909 | end | |
5910 | end)) | |
5911 | wait(0.3) | |
5912 | end | |
5913 | end | |
5914 | end)) | |
5915 | for i = 0, 10, 0.1 do | |
5916 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
5917 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
5918 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
5919 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
5920 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
5921 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
5922 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5923 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5924 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
5925 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
5926 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
5927 | game:GetService("RunService").RenderStepped:wait() | |
5928 | end | |
5929 | H:Destroy() | |
5930 | wait(0) | |
5931 | local Music7 = Instance.new("Sound", UpperTorso) | |
5932 | Music7.SoundId = "rbxassetid://1035030726" | |
5933 | Music7.Pitch = 1 | |
5934 | Music7.Looped = false | |
5935 | Music7.Volume = 5.2 | |
5936 | wait(1.0E-4) | |
5937 | Music7:Play() | |
5938 | local SS = Instance.new("Part", UpperTorso) | |
5939 | SS.Size = Vector3.new(1, 1, 1) | |
5940 | SS.BrickColor = BrickColor.new("Really red") | |
5941 | SS.CanCollide = false | |
5942 | SS.Material = "Neon" | |
5943 | SS.Anchored = true | |
5944 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
5945 | local SS2 = Instance.new("SpecialMesh", SS) | |
5946 | SS2.MeshId = "rbxassetid://569384034" | |
5947 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
5948 | coroutine.resume(coroutine.create(function() | |
5949 | for i = 1, 5 do | |
5950 | do | |
5951 | local HQ = Instance.new("Part", Character) | |
5952 | HQ.Size = Vector3.new(1, 0, 1) | |
5953 | HQ.BrickColor = BrickColor.new("Really red") | |
5954 | HQ.Material = "Neon" | |
5955 | HQ.Anchored = true | |
5956 | HQ.CanCollide = false | |
5957 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5958 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5959 | HQ2.MeshId = "rbxassetid://20329976" | |
5960 | HQ2.Scale = Vector3.new(1, 1, 1) | |
5961 | local HQ5 = Instance.new("Part", Character) | |
5962 | HQ5.Size = Vector3.new(1, 0, 1) | |
5963 | HQ5.BrickColor = BrickColor.new("Really red") | |
5964 | HQ5.Material = "Neon" | |
5965 | HQ5.Anchored = true | |
5966 | HQ5.CanCollide = false | |
5967 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
5968 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
5969 | HQ6.MeshId = "rbxassetid://20329976" | |
5970 | HQ6.Scale = Vector3.new(1, 1, 1) | |
5971 | coroutine.resume(coroutine.create(function() | |
5972 | for i = 1, 200 do | |
5973 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
5974 | HQ.Transparency = HQ.Transparency + 0.09 | |
5975 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
5976 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
5977 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
5978 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
5979 | wait(1.0E-11) | |
5980 | end | |
5981 | end)) | |
5982 | wait(0.3) | |
5983 | end | |
5984 | end | |
5985 | end)) | |
5986 | local HQ = Instance.new("Part", RootPart) | |
5987 | HQ.Size = Vector3.new(1, 1, 1) | |
5988 | HQ.BrickColor = BrickColor.new("Really red") | |
5989 | HQ.Material = "Neon" | |
5990 | HQ.Anchored = true | |
5991 | HQ.CanCollide = false | |
5992 | HQ.Transparency = 0.4 | |
5993 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
5994 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
5995 | HQ2.MeshType = "Cylinder" | |
5996 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
5997 | local HQ23 = Instance.new("Part", RootPart) | |
5998 | HQ23.Size = Vector3.new(1, 1, 1) | |
5999 | HQ23.BrickColor = BrickColor.new("Really red") | |
6000 | HQ23.Material = "Neon" | |
6001 | HQ23.Anchored = true | |
6002 | HQ23.CanCollide = false | |
6003 | HQ23.Transparency = 0.4 | |
6004 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6005 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
6006 | HQ22.MeshType = "Cylinder" | |
6007 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
6008 | local ZO = Instance.new("Part", RootPart) | |
6009 | ZO.Size = Vector3.new(1, 1, 1) | |
6010 | ZO.BrickColor = BrickColor.new("Really red") | |
6011 | ZO.Material = "Neon" | |
6012 | ZO.Anchored = true | |
6013 | ZO.CanCollide = false | |
6014 | ZO.Transparency = 0.4 | |
6015 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6016 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
6017 | ZO2.MeshType = "Cylinder" | |
6018 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
6019 | local BO = Instance.new("Part", RootPart) | |
6020 | BO.Size = Vector3.new(1, 1, 1) | |
6021 | BO.BrickColor = BrickColor.new("Really red") | |
6022 | BO.Material = "Neon" | |
6023 | BO.Anchored = true | |
6024 | BO.CanCollide = false | |
6025 | BO.Transparency = 0.4 | |
6026 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6027 | local BO2 = Instance.new("SpecialMesh", BO) | |
6028 | BO2.MeshType = "Cylinder" | |
6029 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
6030 | Hair:Destroy() | |
6031 | Hair2:Destroy() | |
6032 | Hair3:Destroy() | |
6033 | BaseHair.Transparency = 1 | |
6034 | Four.Transparency = 0 | |
6035 | wait(0.01) | |
6036 | Humanoid.MaxHealth = 190000 | |
6037 | wait(0.01) | |
6038 | Humanoid.Health = 190000 | |
6039 | Character.Shirt.ShirtTemplate = "rbxassetid://156606637" | |
6040 | Character.Pants.PantsTemplate = "rbxassetid://157617546" | |
6041 | Humanoid.JumpPower = 300 | |
6042 | Character.Head.face.Texture = "rbxassetid://231488578" | |
6043 | newaura2.ImageTransparency = 0 | |
6044 | local Aura = Instance.new("ParticleEmitter") | |
6045 | Aura.Name = "Aura" | |
6046 | Aura.Texture = "rbxassetid://411939841" | |
6047 | Aura.Parent = UpperTorso | |
6048 | Aura.LightEmission = 1 | |
6049 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
6050 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
6051 | Aura.Size = NumberSequence.new(0.2, 8) | |
6052 | Aura.LockedToPart = true | |
6053 | Aura.Lifetime = NumberRange.new(1.5) | |
6054 | Aura.Rate = 50 | |
6055 | Aura.Speed = NumberRange.new(1.3) | |
6056 | Aura.EmissionDirection = "Top" | |
6057 | Aura.Rotation = NumberRange.new(-8, 8) | |
6058 | local Aura2 = Instance.new("ParticleEmitter") | |
6059 | Aura2.Name = "Aura" | |
6060 | Aura2.Texture = "rbxassetid://411939841" | |
6061 | Aura2.Parent = UpperTorso | |
6062 | Aura2.LightEmission = 1 | |
6063 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
6064 | Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color) | |
6065 | Aura2.Size = NumberSequence.new(0.4, 8) | |
6066 | Aura2.LockedToPart = true | |
6067 | Aura2.Lifetime = NumberRange.new(1.5) | |
6068 | Aura2.Rate = 50 | |
6069 | Aura2.Speed = NumberRange.new(1.3) | |
6070 | Aura2.EmissionDirection = "Top" | |
6071 | Aura2.Rotation = NumberRange.new(-8, 8) | |
6072 | Aura2.ZOffset = -1 | |
6073 | for i = 0, 18, 0.1 do | |
6074 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
6075 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
6076 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6077 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6078 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6079 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6080 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6081 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6082 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
6083 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6084 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
6085 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
6086 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
6087 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
6088 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
6089 | game:GetService("RunService").RenderStepped:wait() | |
6090 | end | |
6091 | SS:Destroy() | |
6092 | Music3:Destroy() | |
6093 | Idle = false | |
6094 | BO:Destroy() | |
6095 | ZO:Destroy() | |
6096 | HQ23:Destroy() | |
6097 | HQ:Destroy() | |
6098 | local Music3 = Instance.new("Sound", UpperTorso) | |
6099 | Music3.SoundId = "rbxassetid://891397456" | |
6100 | Music3.Pitch = 1 | |
6101 | Music3.Looped = true | |
6102 | Music3.Volume = 2.2 | |
6103 | wait(1.0E-4) | |
6104 | Music3:Play() | |
6105 | RootPart.Anchored = false | |
6106 | off = true | |
6107 | end | |
6108 | end) | |
6109 | Mouse.KeyDown:connect(function(key) | |
6110 | if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then | |
6111 | Idle = true | |
6112 | ssj = false | |
6113 | ssj2 = false | |
6114 | blue = false | |
6115 | base = false | |
6116 | kaio = true | |
6117 | multiplier = 490000 | |
6118 | local H = Instance.new("Part", UpperTorso) | |
6119 | H.Size = Vector3.new(1, 1, 1) | |
6120 | H.BrickColor = BrickColor.new("Cyan") | |
6121 | H.CanCollide = false | |
6122 | H.Material = "Neon" | |
6123 | H.Anchored = true | |
6124 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
6125 | local H2 = Instance.new("SpecialMesh", H) | |
6126 | H2.MeshId = "rbxassetid://569384034" | |
6127 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
6128 | RootPart.Anchored = true | |
6129 | local Music2 = Instance.new("Sound", UpperTorso) | |
6130 | Music2.SoundId = "rbxassetid://917377181" | |
6131 | Music2.Pitch = 1 | |
6132 | Music2.Looped = false | |
6133 | Music2.Volume = 3.2 | |
6134 | wait(1.0E-4) | |
6135 | Music2:Play() | |
6136 | local Music3 = Instance.new("Sound", UpperTorso) | |
6137 | Music3.SoundId = "rbxassetid://891397456" | |
6138 | Music3.Pitch = 1 | |
6139 | Music3.Looped = false | |
6140 | Music3.Volume = 3.2 | |
6141 | wait(1.0E-4) | |
6142 | Music3:Play() | |
6143 | coroutine.resume(coroutine.create(function() | |
6144 | for i = 1, 2 do | |
6145 | do | |
6146 | local HQ = Instance.new("Part", Character) | |
6147 | HQ.Size = Vector3.new(1, 0, 1) | |
6148 | HQ.BrickColor = BrickColor.new("Really red") | |
6149 | HQ.Material = "Neon" | |
6150 | HQ.Anchored = true | |
6151 | HQ.CanCollide = false | |
6152 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6153 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6154 | HQ2.MeshId = "rbxassetid://20329976" | |
6155 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6156 | local HQ5 = Instance.new("Part", Character) | |
6157 | HQ5.Size = Vector3.new(1, 0, 1) | |
6158 | HQ5.BrickColor = BrickColor.new("Really red") | |
6159 | HQ5.Material = "Neon" | |
6160 | HQ5.Anchored = true | |
6161 | HQ5.CanCollide = false | |
6162 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6163 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6164 | HQ6.MeshId = "rbxassetid://20329976" | |
6165 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6166 | coroutine.resume(coroutine.create(function() | |
6167 | for i = 0, 2, 0.1 do | |
6168 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
6169 | HQ.Transparency = HQ.Transparency + 0.09 | |
6170 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6171 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
6172 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6173 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6174 | wait(1.0E-11) | |
6175 | end | |
6176 | end)) | |
6177 | wait(0.3) | |
6178 | end | |
6179 | end | |
6180 | end)) | |
6181 | for i = 0, 6, 0.1 do | |
6182 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1) | |
6183 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1) | |
6184 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
6185 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
6186 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1) | |
6187 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1) | |
6188 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
6189 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
6190 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1) | |
6191 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6192 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
6193 | game:GetService("RunService").RenderStepped:wait() | |
6194 | end | |
6195 | H:Destroy() | |
6196 | wait(0) | |
6197 | local Music7 = Instance.new("Sound", UpperTorso) | |
6198 | Music7.SoundId = "rbxassetid://1035030726" | |
6199 | Music7.Pitch = 1 | |
6200 | Music7.Looped = false | |
6201 | Music7.Volume = 5.2 | |
6202 | wait(1.0E-4) | |
6203 | Music7:Play() | |
6204 | local SS = Instance.new("Part", UpperTorso) | |
6205 | SS.Size = Vector3.new(1, 1, 1) | |
6206 | SS.BrickColor = BrickColor.new("Really red") | |
6207 | SS.CanCollide = false | |
6208 | SS.Material = "Neon" | |
6209 | SS.Anchored = true | |
6210 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
6211 | local SS2 = Instance.new("SpecialMesh", SS) | |
6212 | SS2.MeshId = "rbxassetid://569384034" | |
6213 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
6214 | coroutine.resume(coroutine.create(function() | |
6215 | for i = 1, 10 do | |
6216 | do | |
6217 | local HQ = Instance.new("Part", Character) | |
6218 | HQ.Size = Vector3.new(1, 0, 1) | |
6219 | HQ.BrickColor = BrickColor.new("Really red") | |
6220 | HQ.Material = "Neon" | |
6221 | HQ.Anchored = true | |
6222 | HQ.CanCollide = false | |
6223 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6224 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6225 | HQ2.MeshId = "rbxassetid://20329976" | |
6226 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6227 | local HQ5 = Instance.new("Part", Character) | |
6228 | HQ5.Size = Vector3.new(1, 0, 1) | |
6229 | HQ5.BrickColor = BrickColor.new("Really red") | |
6230 | HQ5.Material = "Neon" | |
6231 | HQ5.Anchored = true | |
6232 | HQ5.CanCollide = false | |
6233 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6234 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6235 | HQ6.MeshId = "rbxassetid://20329976" | |
6236 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6237 | coroutine.resume(coroutine.create(function() | |
6238 | for i = 1, 200 do | |
6239 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
6240 | HQ.Transparency = HQ.Transparency + 0.09 | |
6241 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6242 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
6243 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6244 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6245 | wait(1.0E-11) | |
6246 | end | |
6247 | end)) | |
6248 | wait(0.3) | |
6249 | end | |
6250 | end | |
6251 | end)) | |
6252 | local HQ = Instance.new("Part", RootPart) | |
6253 | HQ.Size = Vector3.new(1, 1, 1) | |
6254 | HQ.BrickColor = BrickColor.new("Really red") | |
6255 | HQ.Material = "Neon" | |
6256 | HQ.Anchored = true | |
6257 | HQ.CanCollide = false | |
6258 | HQ.Transparency = 0.4 | |
6259 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6260 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6261 | HQ2.MeshType = "Cylinder" | |
6262 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
6263 | local HQ23 = Instance.new("Part", RootPart) | |
6264 | HQ23.Size = Vector3.new(1, 1, 1) | |
6265 | HQ23.BrickColor = BrickColor.new("Really red") | |
6266 | HQ23.Material = "Neon" | |
6267 | HQ23.Anchored = true | |
6268 | HQ23.CanCollide = false | |
6269 | HQ23.Transparency = 0.4 | |
6270 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6271 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
6272 | HQ22.MeshType = "Cylinder" | |
6273 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
6274 | local ZO = Instance.new("Part", RootPart) | |
6275 | ZO.Size = Vector3.new(1, 1, 1) | |
6276 | ZO.BrickColor = BrickColor.new("Really red") | |
6277 | ZO.Material = "Neon" | |
6278 | ZO.Anchored = true | |
6279 | ZO.CanCollide = false | |
6280 | ZO.Transparency = 0.4 | |
6281 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6282 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
6283 | ZO2.MeshType = "Cylinder" | |
6284 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
6285 | local BO = Instance.new("Part", RootPart) | |
6286 | BO.Size = Vector3.new(1, 1, 1) | |
6287 | BO.BrickColor = BrickColor.new("Really red") | |
6288 | BO.Material = "Neon" | |
6289 | BO.Anchored = true | |
6290 | BO.CanCollide = false | |
6291 | BO.Transparency = 0.4 | |
6292 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6293 | local BO2 = Instance.new("SpecialMesh", BO) | |
6294 | BO2.MeshType = "Cylinder" | |
6295 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
6296 | wait(0.01) | |
6297 | Humanoid.MaxHealth = 9950700 | |
6298 | wait(0.01) | |
6299 | Humanoid.Health = 9950700 | |
6300 | Humanoid.JumpPower = 200 | |
6301 | newaura2.ImageTransparency = 0 | |
6302 | lig = Instance.new("PointLight", LowerTorso) | |
6303 | lig.Color = Color3.new(255, 255, 0) | |
6304 | lig.Range = 12 | |
6305 | local Aura = Instance.new("ParticleEmitter") | |
6306 | Aura.Name = "Aura" | |
6307 | Aura.Texture = "rbxassetid://411939841" | |
6308 | Aura.Parent = Head | |
6309 | Aura.LightEmission = 1 | |
6310 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
6311 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
6312 | Aura.Size = NumberSequence.new(0.2, 20) | |
6313 | Aura.LockedToPart = true | |
6314 | Aura.Lifetime = NumberRange.new(1.5) | |
6315 | Aura.Rate = 50 | |
6316 | Aura.Speed = NumberRange.new(4.3) | |
6317 | Aura.EmissionDirection = "Top" | |
6318 | Aura.Rotation = NumberRange.new(-8, 8) | |
6319 | local Music3 = Instance.new("Sound", UpperTorso) | |
6320 | Music3.SoundId = "rbxassetid://1195231856" | |
6321 | Music3.Pitch = 1 | |
6322 | Music3.Looped = false | |
6323 | Music3.Volume = 3.2 | |
6324 | wait(1.0E-4) | |
6325 | Music3:Play() | |
6326 | for i = 0, 18, 0.1 do | |
6327 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
6328 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
6329 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6330 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6331 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6332 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6333 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6334 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6335 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
6336 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6337 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
6338 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
6339 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
6340 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
6341 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
6342 | game:GetService("RunService").RenderStepped:wait() | |
6343 | end | |
6344 | SS:Destroy() | |
6345 | Music3:Destroy() | |
6346 | Idle = false | |
6347 | BO:Destroy() | |
6348 | ZO:Destroy() | |
6349 | HQ23:Destroy() | |
6350 | HQ:Destroy() | |
6351 | local Music3 = Instance.new("Sound", UpperTorso) | |
6352 | Music3.SoundId = "rbxassetid://891397456" | |
6353 | Music3.Pitch = 1 | |
6354 | Music3.Looped = true | |
6355 | Music3.Volume = 2.2 | |
6356 | wait(1.0E-4) | |
6357 | Music3:Play() | |
6358 | RootPart.Anchored = false | |
6359 | Mouse.KeyDown:connect(function(key) | |
6360 | if key == "]" then | |
6361 | end | |
6362 | if key == "]" then | |
6363 | end | |
6364 | if key == "]" then | |
6365 | end | |
6366 | if key == "]" then | |
6367 | end | |
6368 | if key == "]" then | |
6369 | end | |
6370 | end) | |
6371 | Mouse.Button1Down:connect(function() | |
6372 | if attack == false and attacktype == 1 then | |
6373 | Desperate() | |
6374 | attacktype = 2 | |
6375 | elseif attack == false and attacktype == 2 then | |
6376 | Desperate2() | |
6377 | attacktype = 3 | |
6378 | elseif attack == false and attacktype == 3 then | |
6379 | Desperate3() | |
6380 | attacktype = 1 | |
6381 | end | |
6382 | end) | |
6383 | wait(2121) | |
6384 | DZ = false | |
6385 | end | |
6386 | end) | |
6387 | Mouse.KeyDown:connect(function(key) | |
6388 | if key == "m" and blue == true then | |
6389 | local Music5 = Instance.new("Sound", UpperTorso) | |
6390 | Music5.SoundId = "rbxassetid://874183151" | |
6391 | Music5.Pitch = 1 | |
6392 | Music5.Looped = false | |
6393 | Music5.Volume = 3.6 | |
6394 | wait(1.0E-4) | |
6395 | Music5:Play() | |
6396 | coroutine.resume(coroutine.create(function() | |
6397 | for i = 1, 1 do | |
6398 | do | |
6399 | local ZQW = Instance.new("Part", Character) | |
6400 | ZQW.Size = Vector3.new(1, 1, 1) | |
6401 | ZQW.BrickColor = BrickColor.new("Cyan") | |
6402 | ZQW.Material = "Neon" | |
6403 | ZQW.Anchored = true | |
6404 | ZQW.CanCollide = false | |
6405 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
6406 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
6407 | ZQW2.MeshType = "Sphere" | |
6408 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
6409 | coroutine.resume(coroutine.create(function() | |
6410 | for i = 1, 200 do | |
6411 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
6412 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
6413 | wait(1.0E-11) | |
6414 | end | |
6415 | end)) | |
6416 | wait(0.3) | |
6417 | end | |
6418 | end | |
6419 | end)) | |
6420 | local Music4 = Instance.new("Sound", UpperTorso) | |
6421 | Music4.SoundId = "rbxassetid://600060450" | |
6422 | Music4.Pitch = 1 | |
6423 | Music4.Looped = true | |
6424 | Music4.Volume = 1.6 | |
6425 | wait(1.0E-4) | |
6426 | Music4:Play() | |
6427 | local Aura = Instance.new("ParticleEmitter") | |
6428 | Aura.Name = "Aura" | |
6429 | Aura.Texture = "rbxassetid://1083580077" | |
6430 | Aura.Parent = UpperTorso | |
6431 | Aura.LightEmission = 0.7 | |
6432 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
6433 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
6434 | Aura.Size = NumberSequence.new(0.2, 11) | |
6435 | Aura.LockedToPart = true | |
6436 | Aura.Lifetime = NumberRange.new(1.5) | |
6437 | Aura.Rate = 50 | |
6438 | Aura.Speed = NumberRange.new(1.3) | |
6439 | Aura.EmissionDirection = "Top" | |
6440 | Aura.Rotation = NumberRange.new(-8, 8) | |
6441 | end | |
6442 | end) | |
6443 | Mouse.KeyDown:connect(function(key) | |
6444 | if key == "n" then | |
6445 | for i, v in pairs(UpperTorso:GetChildren()) do | |
6446 | if v:IsA("ParticleEmitter") then | |
6447 | v:Remove() | |
6448 | end | |
6449 | end | |
6450 | for i, v in pairs(Head:GetChildren()) do | |
6451 | if v:IsA("ParticleEmitter") then | |
6452 | v:Remove() | |
6453 | end | |
6454 | end | |
6455 | for i, v in pairs(LowerTorso:GetChildren()) do | |
6456 | if v:IsA("PointLight") then | |
6457 | v:Remove() | |
6458 | end | |
6459 | end | |
6460 | for i, v in pairs(UpperTorso:GetChildren()) do | |
6461 | if v:IsA("Sound") then | |
6462 | v:Remove() | |
6463 | end | |
6464 | end | |
6465 | end | |
6466 | end) | |
6467 | Mouse.KeyDown:connect(function(key) | |
6468 | if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then | |
6469 | Idle = true | |
6470 | ssj = false | |
6471 | ssj2 = false | |
6472 | blue = true | |
6473 | base = false | |
6474 | multiplier = 126000 | |
6475 | local H = Instance.new("Part", UpperTorso) | |
6476 | H.Size = Vector3.new(1, 1, 1) | |
6477 | H.BrickColor = BrickColor.new("Cyan") | |
6478 | H.CanCollide = false | |
6479 | H.Material = "Neon" | |
6480 | H.Anchored = true | |
6481 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
6482 | local H2 = Instance.new("SpecialMesh", H) | |
6483 | H2.MeshId = "rbxassetid://569384034" | |
6484 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
6485 | RootPart.Anchored = true | |
6486 | local Music2 = Instance.new("Sound", UpperTorso) | |
6487 | Music2.SoundId = "rbxassetid://917377181" | |
6488 | Music2.Pitch = 1 | |
6489 | Music2.Looped = false | |
6490 | Music2.Volume = 3.2 | |
6491 | wait(1.0E-4) | |
6492 | Music2:Play() | |
6493 | local Music3 = Instance.new("Sound", UpperTorso) | |
6494 | Music3.SoundId = "rbxassetid://891397456" | |
6495 | Music3.Pitch = 1 | |
6496 | Music3.Looped = false | |
6497 | Music3.Volume = 3.2 | |
6498 | wait(1.0E-4) | |
6499 | Music3:Play() | |
6500 | coroutine.resume(coroutine.create(function() | |
6501 | for i = 1, 5 do | |
6502 | do | |
6503 | local HQ = Instance.new("Part", Character) | |
6504 | HQ.Size = Vector3.new(1, 0, 1) | |
6505 | HQ.BrickColor = BrickColor.new("Cyan") | |
6506 | HQ.Material = "Neon" | |
6507 | HQ.Anchored = true | |
6508 | HQ.CanCollide = false | |
6509 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6510 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6511 | HQ2.MeshId = "rbxassetid://20329976" | |
6512 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6513 | local HQ5 = Instance.new("Part", Character) | |
6514 | HQ5.Size = Vector3.new(1, 0, 1) | |
6515 | HQ5.BrickColor = BrickColor.new("Cyan") | |
6516 | HQ5.Material = "Neon" | |
6517 | HQ5.Anchored = true | |
6518 | HQ5.CanCollide = false | |
6519 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6520 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6521 | HQ6.MeshId = "rbxassetid://20329976" | |
6522 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6523 | coroutine.resume(coroutine.create(function() | |
6524 | for i = 0, 6, 0.1 do | |
6525 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
6526 | HQ.Transparency = HQ.Transparency + 0.09 | |
6527 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6528 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
6529 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6530 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6531 | wait(1.0E-11) | |
6532 | end | |
6533 | end)) | |
6534 | wait(0.3) | |
6535 | end | |
6536 | end | |
6537 | end)) | |
6538 | for i = 0, 16, 0.1 do | |
6539 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
6540 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
6541 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
6542 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
6543 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
6544 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
6545 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6546 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6547 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6548 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
6549 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
6550 | game:GetService("RunService").RenderStepped:wait() | |
6551 | end | |
6552 | H:Destroy() | |
6553 | wait(0) | |
6554 | local Music7 = Instance.new("Sound", UpperTorso) | |
6555 | Music7.SoundId = "rbxassetid://1019285316" | |
6556 | Music7.Pitch = 1 | |
6557 | Music7.Looped = false | |
6558 | Music7.Volume = 5.2 | |
6559 | wait(1.0E-4) | |
6560 | Music7:Play() | |
6561 | local SS = Instance.new("Part", UpperTorso) | |
6562 | SS.Size = Vector3.new(1, 1, 1) | |
6563 | SS.BrickColor = BrickColor.new("Toothpaste") | |
6564 | SS.CanCollide = false | |
6565 | SS.Material = "Neon" | |
6566 | SS.Anchored = true | |
6567 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
6568 | local SS2 = Instance.new("SpecialMesh", SS) | |
6569 | SS2.MeshId = "rbxassetid://569384034" | |
6570 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
6571 | coroutine.resume(coroutine.create(function() | |
6572 | for i = 1, 11 do | |
6573 | do | |
6574 | local HQ = Instance.new("Part", Character) | |
6575 | HQ.Size = Vector3.new(1, 0, 1) | |
6576 | HQ.BrickColor = BrickColor.new("Toothpaste") | |
6577 | HQ.Material = "Neon" | |
6578 | HQ.Anchored = true | |
6579 | HQ.CanCollide = false | |
6580 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6581 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6582 | HQ2.MeshId = "rbxassetid://20329976" | |
6583 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6584 | local HQ5 = Instance.new("Part", Character) | |
6585 | HQ5.Size = Vector3.new(1, 0, 1) | |
6586 | HQ5.BrickColor = BrickColor.new("Toothpaste") | |
6587 | HQ5.Material = "Neon" | |
6588 | HQ5.Anchored = true | |
6589 | HQ5.CanCollide = false | |
6590 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6591 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6592 | HQ6.MeshId = "rbxassetid://20329976" | |
6593 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6594 | local ZQW = Instance.new("Part", Character) | |
6595 | ZQW.Size = Vector3.new(1, 1, 1) | |
6596 | ZQW.BrickColor = BrickColor.new("Cyan") | |
6597 | ZQW.Material = "Neon" | |
6598 | ZQW.Anchored = true | |
6599 | ZQW.CanCollide = false | |
6600 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
6601 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
6602 | ZQW2.MeshType = "Sphere" | |
6603 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
6604 | coroutine.resume(coroutine.create(function() | |
6605 | for i = 1, 200 do | |
6606 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
6607 | HQ.Transparency = HQ.Transparency + 0.09 | |
6608 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6609 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
6610 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6611 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6612 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
6613 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
6614 | wait(1.0E-11) | |
6615 | end | |
6616 | end)) | |
6617 | wait(0.3) | |
6618 | end | |
6619 | end | |
6620 | end)) | |
6621 | local HQ = Instance.new("Part", RootPart) | |
6622 | HQ.Size = Vector3.new(1, 1, 1) | |
6623 | HQ.BrickColor = BrickColor.new("Cyan") | |
6624 | HQ.Material = "Neon" | |
6625 | HQ.Anchored = true | |
6626 | HQ.CanCollide = false | |
6627 | HQ.Transparency = 0.4 | |
6628 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6629 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6630 | HQ2.MeshType = "Cylinder" | |
6631 | HQ2.Scale = Vector3.new(190, 1.2, 1.2) | |
6632 | local HQ23 = Instance.new("Part", RootPart) | |
6633 | HQ23.Size = Vector3.new(1, 1, 1) | |
6634 | HQ23.BrickColor = BrickColor.new("Cyan") | |
6635 | HQ23.Material = "Neon" | |
6636 | HQ23.Anchored = true | |
6637 | HQ23.CanCollide = false | |
6638 | HQ23.Transparency = 0.4 | |
6639 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6640 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
6641 | HQ22.MeshType = "Cylinder" | |
6642 | HQ22.Scale = Vector3.new(190, 1.2, 1.2) | |
6643 | local ZO = Instance.new("Part", RootPart) | |
6644 | ZO.Size = Vector3.new(1, 1, 1) | |
6645 | ZO.BrickColor = BrickColor.new("Cyan") | |
6646 | ZO.Material = "Neon" | |
6647 | ZO.Anchored = true | |
6648 | ZO.CanCollide = false | |
6649 | ZO.Transparency = 0.4 | |
6650 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6651 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
6652 | ZO2.MeshType = "Cylinder" | |
6653 | ZO2.Scale = Vector3.new(180, 1.2, 1.2) | |
6654 | local BO = Instance.new("Part", RootPart) | |
6655 | BO.Size = Vector3.new(1, 1, 1) | |
6656 | BO.BrickColor = BrickColor.new("Cyan") | |
6657 | BO.Material = "Neon" | |
6658 | BO.Anchored = true | |
6659 | BO.CanCollide = false | |
6660 | BO.Transparency = 0.4 | |
6661 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6662 | local BO2 = Instance.new("SpecialMesh", BO) | |
6663 | BO2.MeshType = "Cylinder" | |
6664 | BO2.Scale = Vector3.new(150, 1.2, 1.2) | |
6665 | Hair:Destroy() | |
6666 | Hair2:Destroy() | |
6667 | Hair3:Destroy() | |
6668 | BaseHair.Transparency = 1 | |
6669 | Blue.Transparency = 0 | |
6670 | wait(0.01) | |
6671 | Humanoid.MaxHealth = 5300000000 | |
6672 | wait(0.01) | |
6673 | Humanoid.Health = 5300000000 | |
6674 | Humanoid.JumpPower = 300 | |
6675 | Character.Head.face.Texture = "rbxassetid://681221011" | |
6676 | newaura2.ImageTransparency = 0 | |
6677 | lig = Instance.new("PointLight", LowerTorso) | |
6678 | lig.Color = Color3.new(0, 255, 255) | |
6679 | lig.Range = 12 | |
6680 | for i = 0, 18, 0.1 do | |
6681 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
6682 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
6683 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6684 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6685 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6686 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6687 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6688 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6689 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
6690 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6691 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
6692 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
6693 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
6694 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
6695 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
6696 | game:GetService("RunService").RenderStepped:wait() | |
6697 | end | |
6698 | SS:Destroy() | |
6699 | Music3:Destroy() | |
6700 | Idle = false | |
6701 | BO:Destroy() | |
6702 | ZO:Destroy() | |
6703 | HQ23:Destroy() | |
6704 | HQ:Destroy() | |
6705 | local Music2 = Instance.new("Sound", UpperTorso) | |
6706 | Music2.SoundId = "rbxassetid://907538836" | |
6707 | Music2.Pitch = 1 | |
6708 | Music2.Looped = false | |
6709 | Music2.Volume = 4.2 | |
6710 | wait(1.0E-4) | |
6711 | Music2:Play() | |
6712 | local Music3 = Instance.new("Sound", UpperTorso) | |
6713 | Music3.SoundId = "rbxassetid://908226507" | |
6714 | Music3.Pitch = 1 | |
6715 | Music3.Looped = true | |
6716 | Music3.Volume = 0.1 | |
6717 | wait(1.0E-4) | |
6718 | Music3:Play() | |
6719 | local Music4 = Instance.new("Sound", UpperTorso) | |
6720 | Music4.SoundId = "rbxassetid://600060450" | |
6721 | Music4.Pitch = 1 | |
6722 | Music4.Looped = true | |
6723 | Music4.Volume = 1.6 | |
6724 | wait(1.0E-4) | |
6725 | Music4:Play() | |
6726 | local Aura = Instance.new("ParticleEmitter") | |
6727 | Aura.Name = "Aura" | |
6728 | Aura.Texture = "rbxassetid://1083580077" | |
6729 | Aura.Parent = UpperTorso | |
6730 | Aura.LightEmission = 0.7 | |
6731 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
6732 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
6733 | Aura.Size = NumberSequence.new(0.2, 11) | |
6734 | Aura.LockedToPart = true | |
6735 | Aura.Lifetime = NumberRange.new(1.5) | |
6736 | Aura.Rate = 50 | |
6737 | Aura.Speed = NumberRange.new(1.3) | |
6738 | Aura.EmissionDirection = "Top" | |
6739 | Aura.Rotation = NumberRange.new(-8, 8) | |
6740 | RootPart.Anchored = false | |
6741 | Mouse.KeyDown:connect(function(key) | |
6742 | if key == "]" then | |
6743 | end | |
6744 | if key == "]" then | |
6745 | end | |
6746 | if key == "]" then | |
6747 | end | |
6748 | if key == "]" then | |
6749 | end | |
6750 | if key == "]" then | |
6751 | end | |
6752 | end) | |
6753 | Mouse.Button1Down:connect(function() | |
6754 | if attack == false and attacktype == 1 then | |
6755 | Strong() | |
6756 | attacktype = 2 | |
6757 | elseif attack == false and attacktype == 2 then | |
6758 | Strong2() | |
6759 | attacktype = 3 | |
6760 | elseif attack == false and attacktype == 3 then | |
6761 | Strong3() | |
6762 | attacktype = 1 | |
6763 | end | |
6764 | end) | |
6765 | wait(2121) | |
6766 | DZ = false | |
6767 | off = true | |
6768 | end | |
6769 | end) | |
6770 | Mouse.KeyDown:connect(function(key) | |
6771 | if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then | |
6772 | Idle = true | |
6773 | ssj = false | |
6774 | ssj2 = false | |
6775 | ssjg = true | |
6776 | blue = false | |
6777 | base = false | |
6778 | multiplier = 12300 | |
6779 | local H = Instance.new("Part", UpperTorso) | |
6780 | H.Size = Vector3.new(1, 1, 1) | |
6781 | H.BrickColor = BrickColor.new("Cyan") | |
6782 | H.CanCollide = false | |
6783 | H.Material = "Neon" | |
6784 | H.Anchored = true | |
6785 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
6786 | local H2 = Instance.new("SpecialMesh", H) | |
6787 | H2.MeshId = "rbxassetid://569384034" | |
6788 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
6789 | RootPart.Anchored = true | |
6790 | local Music2 = Instance.new("Sound", UpperTorso) | |
6791 | Music2.SoundId = "rbxassetid://917377181" | |
6792 | Music2.Pitch = 1 | |
6793 | Music2.Looped = false | |
6794 | Music2.Volume = 3.2 | |
6795 | wait(1.0E-4) | |
6796 | Music2:Play() | |
6797 | local Music3 = Instance.new("Sound", UpperTorso) | |
6798 | Music3.SoundId = "rbxassetid://891397456" | |
6799 | Music3.Pitch = 1 | |
6800 | Music3.Looped = false | |
6801 | Music3.Volume = 3.2 | |
6802 | wait(1.0E-4) | |
6803 | Music3:Play() | |
6804 | coroutine.resume(coroutine.create(function() | |
6805 | for i = 1, 5 do | |
6806 | do | |
6807 | local HQ = Instance.new("Part", Character) | |
6808 | HQ.Size = Vector3.new(1, 0, 1) | |
6809 | HQ.BrickColor = BrickColor.new("Cyan") | |
6810 | HQ.Material = "Neon" | |
6811 | HQ.Anchored = true | |
6812 | HQ.CanCollide = false | |
6813 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6814 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6815 | HQ2.MeshId = "rbxassetid://20329976" | |
6816 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6817 | local HQ5 = Instance.new("Part", Character) | |
6818 | HQ5.Size = Vector3.new(1, 0, 1) | |
6819 | HQ5.BrickColor = BrickColor.new("Cyan") | |
6820 | HQ5.Material = "Neon" | |
6821 | HQ5.Anchored = true | |
6822 | HQ5.CanCollide = false | |
6823 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6824 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6825 | HQ6.MeshId = "rbxassetid://20329976" | |
6826 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6827 | coroutine.resume(coroutine.create(function() | |
6828 | for i = 0, 6, 0.1 do | |
6829 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
6830 | HQ.Transparency = HQ.Transparency + 0.09 | |
6831 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6832 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
6833 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6834 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6835 | wait(1.0E-11) | |
6836 | end | |
6837 | end)) | |
6838 | wait(0.3) | |
6839 | end | |
6840 | end | |
6841 | end)) | |
6842 | for i = 0, 16, 0.1 do | |
6843 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
6844 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
6845 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
6846 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
6847 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
6848 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
6849 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6850 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6851 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6852 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
6853 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
6854 | game:GetService("RunService").RenderStepped:wait() | |
6855 | end | |
6856 | H:Destroy() | |
6857 | wait(0) | |
6858 | local Music7 = Instance.new("Sound", UpperTorso) | |
6859 | Music7.SoundId = "rbxassetid://1019285316" | |
6860 | Music7.Pitch = 1 | |
6861 | Music7.Looped = false | |
6862 | Music7.Volume = 5.2 | |
6863 | wait(1.0E-4) | |
6864 | Music7:Play() | |
6865 | local SS = Instance.new("Part", UpperTorso) | |
6866 | SS.Size = Vector3.new(1, 1, 1) | |
6867 | SS.BrickColor = BrickColor.new("Bright red") | |
6868 | SS.CanCollide = false | |
6869 | SS.Material = "Neon" | |
6870 | SS.Anchored = true | |
6871 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
6872 | local SS2 = Instance.new("SpecialMesh", SS) | |
6873 | SS2.MeshId = "rbxassetid://569384034" | |
6874 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
6875 | coroutine.resume(coroutine.create(function() | |
6876 | for i = 1, 11 do | |
6877 | do | |
6878 | local HQ = Instance.new("Part", Character) | |
6879 | HQ.Size = Vector3.new(1, 0, 1) | |
6880 | HQ.BrickColor = BrickColor.new("Toothpaste") | |
6881 | HQ.Material = "Neon" | |
6882 | HQ.Anchored = true | |
6883 | HQ.CanCollide = false | |
6884 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6885 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6886 | HQ2.MeshId = "rbxassetid://20329976" | |
6887 | HQ2.Scale = Vector3.new(1, 1, 1) | |
6888 | local HQ5 = Instance.new("Part", Character) | |
6889 | HQ5.Size = Vector3.new(1, 0, 1) | |
6890 | HQ5.BrickColor = BrickColor.new("Toothpaste") | |
6891 | HQ5.Material = "Neon" | |
6892 | HQ5.Anchored = true | |
6893 | HQ5.CanCollide = false | |
6894 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
6895 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
6896 | HQ6.MeshId = "rbxassetid://20329976" | |
6897 | HQ6.Scale = Vector3.new(1, 1, 1) | |
6898 | local ZQW = Instance.new("Part", Character) | |
6899 | ZQW.Size = Vector3.new(1, 1, 1) | |
6900 | ZQW.BrickColor = BrickColor.new("Cyan") | |
6901 | ZQW.Material = "Neon" | |
6902 | ZQW.Anchored = true | |
6903 | ZQW.CanCollide = false | |
6904 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
6905 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
6906 | ZQW2.MeshType = "Sphere" | |
6907 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
6908 | coroutine.resume(coroutine.create(function() | |
6909 | for i = 1, 200 do | |
6910 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
6911 | HQ.Transparency = HQ.Transparency + 0.09 | |
6912 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
6913 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
6914 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
6915 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
6916 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
6917 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
6918 | wait(1.0E-11) | |
6919 | end | |
6920 | end)) | |
6921 | wait(0.3) | |
6922 | end | |
6923 | end | |
6924 | end)) | |
6925 | local HQ = Instance.new("Part", RootPart) | |
6926 | HQ.Size = Vector3.new(1, 1, 1) | |
6927 | HQ.BrickColor = BrickColor.new("Bright red") | |
6928 | HQ.Material = "Neon" | |
6929 | HQ.Anchored = true | |
6930 | HQ.CanCollide = false | |
6931 | HQ.Transparency = 0.4 | |
6932 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6933 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
6934 | HQ2.MeshType = "Cylinder" | |
6935 | HQ2.Scale = Vector3.new(190, 1.2, 1.2) | |
6936 | local HQ23 = Instance.new("Part", RootPart) | |
6937 | HQ23.Size = Vector3.new(1, 1, 1) | |
6938 | HQ23.BrickColor = BrickColor.new("Bright red") | |
6939 | HQ23.Material = "Neon" | |
6940 | HQ23.Anchored = true | |
6941 | HQ23.CanCollide = false | |
6942 | HQ23.Transparency = 0.4 | |
6943 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6944 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
6945 | HQ22.MeshType = "Cylinder" | |
6946 | HQ22.Scale = Vector3.new(190, 1.2, 1.2) | |
6947 | local ZO = Instance.new("Part", RootPart) | |
6948 | ZO.Size = Vector3.new(1, 1, 1) | |
6949 | ZO.BrickColor = BrickColor.new("Bright red") | |
6950 | ZO.Material = "Neon" | |
6951 | ZO.Anchored = true | |
6952 | ZO.CanCollide = false | |
6953 | ZO.Transparency = 0.4 | |
6954 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6955 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
6956 | ZO2.MeshType = "Cylinder" | |
6957 | ZO2.Scale = Vector3.new(180, 1.2, 1.2) | |
6958 | local BO = Instance.new("Part", RootPart) | |
6959 | BO.Size = Vector3.new(1, 1, 1) | |
6960 | BO.BrickColor = BrickColor.new("Bright red") | |
6961 | BO.Material = "Neon" | |
6962 | BO.Anchored = true | |
6963 | BO.CanCollide = false | |
6964 | BO.Transparency = 0.4 | |
6965 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
6966 | local BO2 = Instance.new("SpecialMesh", BO) | |
6967 | BO2.MeshType = "Cylinder" | |
6968 | BO2.Scale = Vector3.new(150, 1.2, 1.2) | |
6969 | Hair:Destroy() | |
6970 | Hair2:Destroy() | |
6971 | Hair3:Destroy() | |
6972 | HairG.Transparency = 0 | |
6973 | wait(0.01) | |
6974 | Humanoid.MaxHealth = 500000000 | |
6975 | wait(0.01) | |
6976 | Humanoid.Health = 500000000 | |
6977 | Humanoid.JumpPower = 300 | |
6978 | Character.Head.face.Texture = "rbxassetid://681220447" | |
6979 | newaura2.ImageTransparency = 0 | |
6980 | lig = Instance.new("PointLight", LowerTorso) | |
6981 | lig.Color = Color3.new(255, 0, 0) | |
6982 | lig.Range = 12 | |
6983 | for i = 0, 18, 0.1 do | |
6984 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
6985 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
6986 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6987 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6988 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6989 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
6990 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6991 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
6992 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
6993 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
6994 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
6995 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
6996 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
6997 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
6998 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
6999 | game:GetService("RunService").RenderStepped:wait() | |
7000 | end | |
7001 | SS:Destroy() | |
7002 | Music3:Destroy() | |
7003 | Idle = false | |
7004 | BO:Destroy() | |
7005 | ZO:Destroy() | |
7006 | HQ23:Destroy() | |
7007 | HQ:Destroy() | |
7008 | local Music2 = Instance.new("Sound", UpperTorso) | |
7009 | Music2.SoundId = "rbxassetid://907538836" | |
7010 | Music2.Pitch = 1 | |
7011 | Music2.Looped = false | |
7012 | Music2.Volume = 4.2 | |
7013 | wait(1.0E-4) | |
7014 | Music2:Play() | |
7015 | local Music3 = Instance.new("Sound", UpperTorso) | |
7016 | Music3.SoundId = "rbxassetid://1019449582" | |
7017 | Music3.Pitch = 1 | |
7018 | Music3.Looped = true | |
7019 | Music3.Volume = 0.9 | |
7020 | wait(1.0E-4) | |
7021 | Music3:Play() | |
7022 | local Music4 = Instance.new("Sound", UpperTorso) | |
7023 | Music4.SoundId = "rbxassetid://590580266" | |
7024 | Music4.Pitch = 1 | |
7025 | Music4.Looped = true | |
7026 | Music4.Volume = 3.4 | |
7027 | wait(1.0E-4) | |
7028 | Music4:Play() | |
7029 | local Aura = Instance.new("ParticleEmitter") | |
7030 | Aura.Name = "Aura" | |
7031 | Aura.Texture = "rbxassetid://1035402677" | |
7032 | Aura.Parent = UpperTorso | |
7033 | Aura.LightEmission = 0.7 | |
7034 | Aura.Transparency = NumberSequence.new(0.3, 1) | |
7035 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color) | |
7036 | Aura.Size = NumberSequence.new(0.7, 11) | |
7037 | Aura.LockedToPart = true | |
7038 | Aura.Lifetime = NumberRange.new(1.5) | |
7039 | Aura.Rate = 50 | |
7040 | Aura.Speed = NumberRange.new(1.3) | |
7041 | Aura.EmissionDirection = "Top" | |
7042 | Aura.Rotation = NumberRange.new(-8, 8) | |
7043 | local Aura2 = Instance.new("ParticleEmitter") | |
7044 | Aura2.Name = "Aura" | |
7045 | Aura2.Texture = "rbxassetid://242102147" | |
7046 | Aura2.Parent = UpperTorso | |
7047 | Aura2.LightEmission = 0.7 | |
7048 | Aura2.Transparency = NumberSequence.new(0.3, 1) | |
7049 | Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color) | |
7050 | Aura2.Size = NumberSequence.new(2, 8) | |
7051 | Aura2.LockedToPart = true | |
7052 | Aura2.Lifetime = NumberRange.new(1.5) | |
7053 | Aura2.Rate = 50 | |
7054 | Aura2.Speed = NumberRange.new(1.3) | |
7055 | Aura2.EmissionDirection = "Top" | |
7056 | Aura2.Rotation = NumberRange.new(-320, 320) | |
7057 | local tra = Instance.new("ParticleEmitter") | |
7058 | tra.Parent = Head | |
7059 | tra.LightEmission = 1 | |
7060 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
7061 | tra.Rate = 15 | |
7062 | tra.Rotation = NumberRange.new(-5, 5) | |
7063 | tra.Lifetime = NumberRange.new(1.5, 2) | |
7064 | tra.Size = NumberSequence.new(0.098, 0) | |
7065 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
7066 | tra.Speed = NumberRange.new(0.5) | |
7067 | tra.VelocitySpread = 360 | |
7068 | tra.VelocityInheritance = 0.5 | |
7069 | tra.ZOffset = 2 | |
7070 | local tra = Instance.new("ParticleEmitter") | |
7071 | tra.Parent = HairG | |
7072 | tra.LightEmission = 1 | |
7073 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
7074 | tra.Rate = 15 | |
7075 | tra.Rotation = NumberRange.new(-5, 5) | |
7076 | tra.Lifetime = NumberRange.new(1.5, 2) | |
7077 | tra.Size = NumberSequence.new(0.098, 0) | |
7078 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
7079 | tra.Speed = NumberRange.new(0.5) | |
7080 | tra.VelocitySpread = 360 | |
7081 | tra.VelocityInheritance = 0.5 | |
7082 | tra.ZOffset = 2 | |
7083 | local tra = Instance.new("ParticleEmitter") | |
7084 | tra.Parent = UpperTorso | |
7085 | tra.LightEmission = 1 | |
7086 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
7087 | tra.Rate = 15 | |
7088 | tra.Rotation = NumberRange.new(-5, 5) | |
7089 | tra.Lifetime = NumberRange.new(1.5, 2) | |
7090 | tra.Size = NumberSequence.new(0.098, 0) | |
7091 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
7092 | tra.Speed = NumberRange.new(0.5) | |
7093 | tra.VelocitySpread = 360 | |
7094 | tra.VelocityInheritance = 0.5 | |
7095 | tra.ZOffset = 2 | |
7096 | local tra = Instance.new("ParticleEmitter") | |
7097 | tra.Parent = RightLowerArm | |
7098 | tra.LightEmission = 1 | |
7099 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
7100 | tra.Rate = 15 | |
7101 | tra.Rotation = NumberRange.new(-5, 5) | |
7102 | tra.Lifetime = NumberRange.new(1.5, 2) | |
7103 | tra.Size = NumberSequence.new(0.098, 0) | |
7104 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
7105 | tra.Speed = NumberRange.new(0.5) | |
7106 | tra.VelocitySpread = 360 | |
7107 | tra.VelocityInheritance = 0.5 | |
7108 | tra.ZOffset = 2 | |
7109 | local tra = Instance.new("ParticleEmitter") | |
7110 | tra.Parent = LeftLowerArm | |
7111 | tra.LightEmission = 1 | |
7112 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
7113 | tra.Rate = 15 | |
7114 | tra.Rotation = NumberRange.new(-5, 5) | |
7115 | tra.Lifetime = NumberRange.new(1.5, 2) | |
7116 | tra.Size = NumberSequence.new(0.098, 0) | |
7117 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
7118 | tra.Speed = NumberRange.new(0.5) | |
7119 | tra.VelocitySpread = 360 | |
7120 | tra.VelocityInheritance = 0.5 | |
7121 | tra.ZOffset = 2 | |
7122 | RootPart.Anchored = false | |
7123 | Mouse.KeyDown:connect(function(key) | |
7124 | if key == "]" then | |
7125 | end | |
7126 | if key == "]" then | |
7127 | end | |
7128 | if key == "]" then | |
7129 | end | |
7130 | if key == "]" then | |
7131 | end | |
7132 | if key == "]" then | |
7133 | end | |
7134 | end) | |
7135 | Mouse.Button1Down:connect(function() | |
7136 | if attack == false and attacktype == 1 then | |
7137 | Strong() | |
7138 | attacktype = 2 | |
7139 | elseif attack == false and attacktype == 2 then | |
7140 | Strong2() | |
7141 | attacktype = 3 | |
7142 | elseif attack == false and attacktype == 3 then | |
7143 | Strong3() | |
7144 | attacktype = 1 | |
7145 | end | |
7146 | end) | |
7147 | wait(2121) | |
7148 | DZ = false | |
7149 | off = true | |
7150 | end | |
7151 | end) | |
7152 | Mouse.KeyDown:connect(function(key) | |
7153 | if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then | |
7154 | Idle = true | |
7155 | ssj = false | |
7156 | ssj2 = true | |
7157 | blue = false | |
7158 | base = false | |
7159 | multiplier = 4 | |
7160 | off = false | |
7161 | local H = Instance.new("Part", UpperTorso) | |
7162 | H.Size = Vector3.new(1, 1, 1) | |
7163 | H.BrickColor = BrickColor.new("New Yeller") | |
7164 | H.CanCollide = false | |
7165 | H.Material = "Neon" | |
7166 | H.Anchored = true | |
7167 | H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0) | |
7168 | local H2 = Instance.new("SpecialMesh", H) | |
7169 | H2.MeshId = "rbxassetid://569384034" | |
7170 | H2.Scale = Vector3.new(3.5, 3.5, 3.5) | |
7171 | RootPart.Anchored = true | |
7172 | local Music2 = Instance.new("Sound", UpperTorso) | |
7173 | Music2.SoundId = "rbxassetid://917377181" | |
7174 | Music2.Pitch = 1 | |
7175 | Music2.Looped = false | |
7176 | Music2.Volume = 3.2 | |
7177 | wait(1.0E-4) | |
7178 | Music2:Play() | |
7179 | local Music3 = Instance.new("Sound", UpperTorso) | |
7180 | Music3.SoundId = "rbxassetid://891397456" | |
7181 | Music3.Pitch = 1 | |
7182 | Music3.Looped = false | |
7183 | Music3.Volume = 3.2 | |
7184 | wait(1.0E-4) | |
7185 | Music3:Play() | |
7186 | coroutine.resume(coroutine.create(function() | |
7187 | for i = 1, 7 do | |
7188 | do | |
7189 | local HQ = Instance.new("Part", Character) | |
7190 | HQ.Size = Vector3.new(1, 0, 1) | |
7191 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7192 | HQ.Material = "Neon" | |
7193 | HQ.Anchored = true | |
7194 | HQ.CanCollide = false | |
7195 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7196 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7197 | HQ2.MeshId = "rbxassetid://20329976" | |
7198 | HQ2.Scale = Vector3.new(1, 1, 1) | |
7199 | local HQ5 = Instance.new("Part", Character) | |
7200 | HQ5.Size = Vector3.new(1, 0, 1) | |
7201 | HQ5.BrickColor = BrickColor.new("Gold") | |
7202 | HQ5.Material = "Neon" | |
7203 | HQ5.Anchored = true | |
7204 | HQ5.CanCollide = false | |
7205 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7206 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
7207 | HQ6.MeshId = "rbxassetid://20329976" | |
7208 | HQ6.Scale = Vector3.new(1, 1, 1) | |
7209 | coroutine.resume(coroutine.create(function() | |
7210 | for i = 0, 7, 0.1 do | |
7211 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
7212 | HQ.Transparency = HQ.Transparency + 0.09 | |
7213 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
7214 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
7215 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
7216 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
7217 | wait(1.0E-11) | |
7218 | end | |
7219 | end)) | |
7220 | wait(0.3) | |
7221 | end | |
7222 | end | |
7223 | end)) | |
7224 | for i = 0, 10, 0.1 do | |
7225 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
7226 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
7227 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
7228 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
7229 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
7230 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
7231 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7232 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7233 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7234 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
7235 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
7236 | game:GetService("RunService").RenderStepped:wait() | |
7237 | end | |
7238 | H:Destroy() | |
7239 | wait(0) | |
7240 | local Music7 = Instance.new("Sound", UpperTorso) | |
7241 | Music7.SoundId = "rbxassetid://1035030726" | |
7242 | Music7.Pitch = 1 | |
7243 | Music7.Looped = false | |
7244 | Music7.Volume = 5.2 | |
7245 | wait(1.0E-4) | |
7246 | Music7:Play() | |
7247 | local SS = Instance.new("Part", UpperTorso) | |
7248 | SS.Size = Vector3.new(1, 1, 1) | |
7249 | SS.BrickColor = BrickColor.new("New Yeller") | |
7250 | SS.CanCollide = false | |
7251 | SS.Material = "Neon" | |
7252 | SS.Anchored = true | |
7253 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
7254 | local SS2 = Instance.new("SpecialMesh", SS) | |
7255 | SS2.MeshId = "rbxassetid://569384034" | |
7256 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
7257 | coroutine.resume(coroutine.create(function() | |
7258 | for i = 1, 11 do | |
7259 | do | |
7260 | local HQ = Instance.new("Part", Character) | |
7261 | HQ.Size = Vector3.new(1, 0, 1) | |
7262 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7263 | HQ.Material = "Neon" | |
7264 | HQ.Anchored = true | |
7265 | HQ.CanCollide = false | |
7266 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7267 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7268 | HQ2.MeshId = "rbxassetid://20329976" | |
7269 | HQ2.Scale = Vector3.new(1, 1, 1) | |
7270 | local HQ5 = Instance.new("Part", Character) | |
7271 | HQ5.Size = Vector3.new(1, 0, 1) | |
7272 | HQ5.BrickColor = BrickColor.new("New Yeller") | |
7273 | HQ5.Material = "Neon" | |
7274 | HQ5.Anchored = true | |
7275 | HQ5.CanCollide = false | |
7276 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7277 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
7278 | HQ6.MeshId = "rbxassetid://20329976" | |
7279 | HQ6.Scale = Vector3.new(1, 1, 1) | |
7280 | coroutine.resume(coroutine.create(function() | |
7281 | for i = 1, 200 do | |
7282 | HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8) | |
7283 | HQ.Transparency = HQ.Transparency + 0.09 | |
7284 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
7285 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
7286 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
7287 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
7288 | wait(1.0E-11) | |
7289 | end | |
7290 | end)) | |
7291 | wait(0.3) | |
7292 | end | |
7293 | end | |
7294 | end)) | |
7295 | local HQ = Instance.new("Part", RootPart) | |
7296 | HQ.Size = Vector3.new(1, 1, 1) | |
7297 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7298 | HQ.Material = "Neon" | |
7299 | HQ.Anchored = true | |
7300 | HQ.CanCollide = false | |
7301 | HQ.Transparency = 0.4 | |
7302 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7303 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7304 | HQ2.MeshType = "Cylinder" | |
7305 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
7306 | local HQ23 = Instance.new("Part", RootPart) | |
7307 | HQ23.Size = Vector3.new(1, 1, 1) | |
7308 | HQ23.BrickColor = BrickColor.new("New Yeller") | |
7309 | HQ23.Material = "Neon" | |
7310 | HQ23.Anchored = true | |
7311 | HQ23.CanCollide = false | |
7312 | HQ23.Transparency = 0.4 | |
7313 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7314 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
7315 | HQ22.MeshType = "Cylinder" | |
7316 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
7317 | local ZO = Instance.new("Part", RootPart) | |
7318 | ZO.Size = Vector3.new(1, 1, 1) | |
7319 | ZO.BrickColor = BrickColor.new("New Yeller") | |
7320 | ZO.Material = "Neon" | |
7321 | ZO.Anchored = true | |
7322 | ZO.CanCollide = false | |
7323 | ZO.Transparency = 0.4 | |
7324 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7325 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
7326 | ZO2.MeshType = "Cylinder" | |
7327 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
7328 | local BO = Instance.new("Part", RootPart) | |
7329 | BO.Size = Vector3.new(1, 1, 1) | |
7330 | BO.BrickColor = BrickColor.new("New Yeller") | |
7331 | BO.Material = "Neon" | |
7332 | BO.Anchored = true | |
7333 | BO.CanCollide = false | |
7334 | BO.Transparency = 0.4 | |
7335 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7336 | local BO2 = Instance.new("SpecialMesh", BO) | |
7337 | BO2.MeshType = "Cylinder" | |
7338 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
7339 | SSHair.Transparency = 1 | |
7340 | SS2Hair.Transparency = 0 | |
7341 | BaseHair.Transparency = 1 | |
7342 | Humanoid.MaxHealth = 100000 | |
7343 | wait(0.01) | |
7344 | Humanoid.Health = 100000 | |
7345 | Humanoid.JumpPower = 350 | |
7346 | Character.Head.face.Texture = "rbxassetid://681219465" | |
7347 | newaura2.ImageTransparency = 0 | |
7348 | lig = Instance.new("PointLight", LowerTorso) | |
7349 | lig.Color = Color3.new(255, 255, 0) | |
7350 | lig.Range = 12 | |
7351 | for i, v in pairs(LowerTorso:GetChildren()) do | |
7352 | if v:IsA("ParticleEmitter") then | |
7353 | v:Remove() | |
7354 | end | |
7355 | end | |
7356 | local Aura = Instance.new("ParticleEmitter") | |
7357 | Aura.Name = "Aura" | |
7358 | Aura.Texture = "rbxassetid://411939841" | |
7359 | Aura.Parent = UpperTorso | |
7360 | Aura.LightEmission = 1 | |
7361 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
7362 | Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color) | |
7363 | Aura.Size = NumberSequence.new(0.2, 8) | |
7364 | Aura.LockedToPart = true | |
7365 | Aura.Lifetime = NumberRange.new(1.5) | |
7366 | Aura.Rate = 50 | |
7367 | Aura.Speed = NumberRange.new(1.3) | |
7368 | Aura.EmissionDirection = "Top" | |
7369 | Aura.Rotation = NumberRange.new(-8, 8) | |
7370 | local Aura2 = Instance.new("ParticleEmitter") | |
7371 | Aura2.Name = "Aura" | |
7372 | Aura2.Texture = "rbxassetid://749313320" | |
7373 | Aura2.Parent = UpperTorso | |
7374 | Aura2.LightEmission = 1 | |
7375 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
7376 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color) | |
7377 | Aura2.Size = NumberSequence.new(4) | |
7378 | Aura2.LockedToPart = true | |
7379 | Aura2.Lifetime = NumberRange.new(0.1) | |
7380 | Aura2.Rate = 20 | |
7381 | Aura2.Speed = NumberRange.new(0) | |
7382 | Aura2.EmissionDirection = "Top" | |
7383 | Aura2.Rotation = NumberRange.new(-360, 360) | |
7384 | for i = 0, 8, 0.1 do | |
7385 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
7386 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
7387 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7388 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7389 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
7390 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
7391 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7392 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7393 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
7394 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7395 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
7396 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
7397 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
7398 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
7399 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
7400 | game:GetService("RunService").RenderStepped:wait() | |
7401 | end | |
7402 | SS:Destroy() | |
7403 | Music3:Destroy() | |
7404 | Idle = false | |
7405 | BO:Destroy() | |
7406 | ZO:Destroy() | |
7407 | HQ23:Destroy() | |
7408 | HQ:Destroy() | |
7409 | local Music3 = Instance.new("Sound", UpperTorso) | |
7410 | Music3.SoundId = "rbxassetid://550623222" | |
7411 | Music3.Pitch = 1 | |
7412 | Music3.Looped = true | |
7413 | Music3.Volume = 2.2 | |
7414 | wait(1.0E-4) | |
7415 | Music3:Play() | |
7416 | RootPart.Anchored = false | |
7417 | off = true | |
7418 | end | |
7419 | end) | |
7420 | Mouse.KeyDown:connect(function(key) | |
7421 | if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then | |
7422 | Idle = true | |
7423 | ssj = false | |
7424 | ssj2 = false | |
7425 | ssj3 = true | |
7426 | blue = false | |
7427 | base = false | |
7428 | multiplier = 4 | |
7429 | off = false | |
7430 | local H = Instance.new("Part", UpperTorso) | |
7431 | H.Size = Vector3.new(1, 1, 1) | |
7432 | H.BrickColor = BrickColor.new("New Yeller") | |
7433 | H.CanCollide = false | |
7434 | H.Material = "Neon" | |
7435 | H.Anchored = true | |
7436 | H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0) | |
7437 | local H2 = Instance.new("SpecialMesh", H) | |
7438 | H2.MeshId = "rbxassetid://569384034" | |
7439 | H2.Scale = Vector3.new(3.5, 3.5, 3.5) | |
7440 | RootPart.Anchored = true | |
7441 | local Music2 = Instance.new("Sound", UpperTorso) | |
7442 | Music2.SoundId = "rbxassetid://917377181" | |
7443 | Music2.Pitch = 1 | |
7444 | Music2.Looped = false | |
7445 | Music2.Volume = 3.2 | |
7446 | wait(1.0E-4) | |
7447 | Music2:Play() | |
7448 | local Music3 = Instance.new("Sound", UpperTorso) | |
7449 | Music3.SoundId = "rbxassetid://891397456" | |
7450 | Music3.Pitch = 1 | |
7451 | Music3.Looped = false | |
7452 | Music3.Volume = 3.2 | |
7453 | wait(1.0E-4) | |
7454 | Music3:Play() | |
7455 | local Music = Instance.new("Sound", UpperTorso) | |
7456 | Music.SoundId = "rbxassetid://380606301" | |
7457 | Music.Pitch = 1 | |
7458 | Music.Looped = false | |
7459 | Music.Volume = 3.2 | |
7460 | wait(1.0E-4) | |
7461 | Music:Play() | |
7462 | coroutine.resume(coroutine.create(function() | |
7463 | for i = 1, 7 do | |
7464 | do | |
7465 | local HQ = Instance.new("Part", Character) | |
7466 | HQ.Size = Vector3.new(1, 0, 1) | |
7467 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7468 | HQ.Material = "Neon" | |
7469 | HQ.Anchored = true | |
7470 | HQ.CanCollide = false | |
7471 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7472 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7473 | HQ2.MeshId = "rbxassetid://20329976" | |
7474 | HQ2.Scale = Vector3.new(1, 1, 1) | |
7475 | local HQ5 = Instance.new("Part", Character) | |
7476 | HQ5.Size = Vector3.new(1, 0, 1) | |
7477 | HQ5.BrickColor = BrickColor.new("Gold") | |
7478 | HQ5.Material = "Neon" | |
7479 | HQ5.Anchored = true | |
7480 | HQ5.CanCollide = false | |
7481 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7482 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
7483 | HQ6.MeshId = "rbxassetid://20329976" | |
7484 | HQ6.Scale = Vector3.new(1, 1, 1) | |
7485 | coroutine.resume(coroutine.create(function() | |
7486 | for i = 0, 7, 0.1 do | |
7487 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
7488 | HQ.Transparency = HQ.Transparency + 0.09 | |
7489 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
7490 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
7491 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
7492 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
7493 | wait(1.0E-11) | |
7494 | end | |
7495 | end)) | |
7496 | wait(0.3) | |
7497 | end | |
7498 | end | |
7499 | end)) | |
7500 | for i = 0, 10, 0.1 do | |
7501 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
7502 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
7503 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
7504 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
7505 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
7506 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
7507 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7508 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7509 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7510 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
7511 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
7512 | game:GetService("RunService").RenderStepped:wait() | |
7513 | end | |
7514 | H:Destroy() | |
7515 | wait(0) | |
7516 | local Music7 = Instance.new("Sound", UpperTorso) | |
7517 | Music7.SoundId = "rbxassetid://1035030726" | |
7518 | Music7.Pitch = 1 | |
7519 | Music7.Looped = false | |
7520 | Music7.Volume = 5.2 | |
7521 | wait(1.0E-4) | |
7522 | Music7:Play() | |
7523 | local SS = Instance.new("Part", UpperTorso) | |
7524 | SS.Size = Vector3.new(1, 1, 1) | |
7525 | SS.BrickColor = BrickColor.new("New Yeller") | |
7526 | SS.CanCollide = false | |
7527 | SS.Material = "Neon" | |
7528 | SS.Anchored = true | |
7529 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
7530 | local SS2 = Instance.new("SpecialMesh", SS) | |
7531 | SS2.MeshId = "rbxassetid://569384034" | |
7532 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
7533 | coroutine.resume(coroutine.create(function() | |
7534 | for i = 1, 11 do | |
7535 | do | |
7536 | local HQ = Instance.new("Part", Character) | |
7537 | HQ.Size = Vector3.new(1, 0, 1) | |
7538 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7539 | HQ.Material = "Neon" | |
7540 | HQ.Anchored = true | |
7541 | HQ.CanCollide = false | |
7542 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7543 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7544 | HQ2.MeshId = "rbxassetid://20329976" | |
7545 | HQ2.Scale = Vector3.new(1, 1, 1) | |
7546 | local HQ5 = Instance.new("Part", Character) | |
7547 | HQ5.Size = Vector3.new(1, 0, 1) | |
7548 | HQ5.BrickColor = BrickColor.new("New Yeller") | |
7549 | HQ5.Material = "Neon" | |
7550 | HQ5.Anchored = true | |
7551 | HQ5.CanCollide = false | |
7552 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
7553 | local HQ6 = Instance.new("SpecialMesh", HQ5) | |
7554 | HQ6.MeshId = "rbxassetid://20329976" | |
7555 | HQ6.Scale = Vector3.new(1, 1, 1) | |
7556 | coroutine.resume(coroutine.create(function() | |
7557 | for i = 1, 200 do | |
7558 | HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8) | |
7559 | HQ.Transparency = HQ.Transparency + 0.09 | |
7560 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
7561 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
7562 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
7563 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
7564 | wait(1.0E-11) | |
7565 | end | |
7566 | end)) | |
7567 | wait(0.3) | |
7568 | end | |
7569 | end | |
7570 | end)) | |
7571 | local HQ = Instance.new("Part", RootPart) | |
7572 | HQ.Size = Vector3.new(1, 1, 1) | |
7573 | HQ.BrickColor = BrickColor.new("New Yeller") | |
7574 | HQ.Material = "Neon" | |
7575 | HQ.Anchored = true | |
7576 | HQ.CanCollide = false | |
7577 | HQ.Transparency = 0.4 | |
7578 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7579 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
7580 | HQ2.MeshType = "Cylinder" | |
7581 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
7582 | local HQ23 = Instance.new("Part", RootPart) | |
7583 | HQ23.Size = Vector3.new(1, 1, 1) | |
7584 | HQ23.BrickColor = BrickColor.new("New Yeller") | |
7585 | HQ23.Material = "Neon" | |
7586 | HQ23.Anchored = true | |
7587 | HQ23.CanCollide = false | |
7588 | HQ23.Transparency = 0.4 | |
7589 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7590 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
7591 | HQ22.MeshType = "Cylinder" | |
7592 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
7593 | local ZO = Instance.new("Part", RootPart) | |
7594 | ZO.Size = Vector3.new(1, 1, 1) | |
7595 | ZO.BrickColor = BrickColor.new("New Yeller") | |
7596 | ZO.Material = "Neon" | |
7597 | ZO.Anchored = true | |
7598 | ZO.CanCollide = false | |
7599 | ZO.Transparency = 0.4 | |
7600 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7601 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
7602 | ZO2.MeshType = "Cylinder" | |
7603 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
7604 | local BO = Instance.new("Part", RootPart) | |
7605 | BO.Size = Vector3.new(1, 1, 1) | |
7606 | BO.BrickColor = BrickColor.new("New Yeller") | |
7607 | BO.Material = "Neon" | |
7608 | BO.Anchored = true | |
7609 | BO.CanCollide = false | |
7610 | BO.Transparency = 0.4 | |
7611 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
7612 | local BO2 = Instance.new("SpecialMesh", BO) | |
7613 | BO2.MeshType = "Cylinder" | |
7614 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
7615 | SS2Hair.Transparency = 1 | |
7616 | SS3Hair.Transparency = 0 | |
7617 | BaseHair.Transparency = 1 | |
7618 | Humanoid.MaxHealth = 900000 | |
7619 | wait(0.01) | |
7620 | Humanoid.Health = 900000 | |
7621 | Humanoid.JumpPower = 350 | |
7622 | Character.Head.face.Texture = "rbxassetid://929418894" | |
7623 | newaura2.ImageTransparency = 0 | |
7624 | lig = Instance.new("PointLight", LowerTorso) | |
7625 | lig.Color = Color3.new(255, 255, 0) | |
7626 | lig.Range = 12 | |
7627 | for i, v in pairs(LowerTorso:GetChildren()) do | |
7628 | if v:IsA("ParticleEmitter") then | |
7629 | v:Remove() | |
7630 | end | |
7631 | end | |
7632 | local Aura2 = Instance.new("ParticleEmitter") | |
7633 | Aura2.Name = "Aura" | |
7634 | Aura2.Texture = "rbxassetid://749313320" | |
7635 | Aura2.Parent = UpperTorso | |
7636 | Aura2.LightEmission = 1 | |
7637 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
7638 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color) | |
7639 | Aura2.Size = NumberSequence.new(4) | |
7640 | Aura2.LockedToPart = true | |
7641 | Aura2.Lifetime = NumberRange.new(0.1) | |
7642 | Aura2.Rate = 20 | |
7643 | Aura2.Speed = NumberRange.new(0) | |
7644 | Aura2.EmissionDirection = "Top" | |
7645 | Aura2.Rotation = NumberRange.new(-360, 360) | |
7646 | for i = 0, 8, 0.1 do | |
7647 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
7648 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
7649 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7650 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7651 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
7652 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
7653 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7654 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7655 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
7656 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
7657 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
7658 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
7659 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
7660 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
7661 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
7662 | game:GetService("RunService").RenderStepped:wait() | |
7663 | end | |
7664 | SS:Destroy() | |
7665 | Music3:Destroy() | |
7666 | Idle = false | |
7667 | BO:Destroy() | |
7668 | ZO:Destroy() | |
7669 | HQ23:Destroy() | |
7670 | HQ:Destroy() | |
7671 | local Music3 = Instance.new("Sound", UpperTorso) | |
7672 | Music3.SoundId = "rbxassetid://550623222" | |
7673 | Music3.Pitch = 1 | |
7674 | Music3.Looped = true | |
7675 | Music3.Volume = 2.2 | |
7676 | wait(1.0E-4) | |
7677 | Music3:Play() | |
7678 | local Music = Instance.new("Sound", UpperTorso) | |
7679 | Music.SoundId = "rbxassetid://884435553" | |
7680 | Music.Pitch = 1 | |
7681 | Music.Looped = false | |
7682 | Music.Volume = 4.2 | |
7683 | wait(1.0E-4) | |
7684 | Music:Play() | |
7685 | RootPart.Anchored = false | |
7686 | off = true | |
7687 | end | |
7688 | end) | |
7689 | SoundFolder = Instance.new("Folder", Character) | |
7690 | SoundFolder.Name = "SoundFolder" | |
7691 | punchsound1 = Instance.new("Sound", UpperTorso) | |
7692 | punchsound1.Volume = 1.2 | |
7693 | punchsound1.Name = "punchsound1" | |
7694 | punchsound1.Looped = false | |
7695 | punchsound1.SoundId = "rbxassetid://137579113" | |
7696 | StrongPunch = Instance.new("Sound", UpperTorso) | |
7697 | StrongPunch.Volume = 1.6 | |
7698 | StrongPunch.Name = "StrongPunch" | |
7699 | StrongPunch.Looped = false | |
7700 | StrongPunch.SoundId = "rbxassetid://441202925" | |
7701 | StrongPunch = Instance.new("Sound", UpperTorso) | |
7702 | StrongPunch.Volume = 1.6 | |
7703 | StrongPunch.Name = "StrongPunch" | |
7704 | StrongPunch.Looped = false | |
7705 | StrongPunch.SoundId = "rbxassetid://441202925" | |
7706 | StrongPunch1 = Instance.new("Sound", UpperTorso) | |
7707 | StrongPunch1.Volume = 1.6 | |
7708 | StrongPunch1.Name = "StrongPunch" | |
7709 | StrongPunch1.Looped = false | |
7710 | StrongPunch1.SoundId = "rbxassetid://441202925" | |
7711 | StrongPunch2 = Instance.new("Sound", UpperTorso) | |
7712 | StrongPunch2.Volume = 1.6 | |
7713 | StrongPunch2.Name = "StrongPunch" | |
7714 | StrongPunch.Looped = false | |
7715 | StrongPunch2.SoundId = "rbxassetid://441202925" | |
7716 | Zano = Instance.new("Sound", UpperTorso) | |
7717 | Zano.Volume = 6 | |
7718 | Zano.Name = "Zano" | |
7719 | Zano.Looped = false | |
7720 | Zano.SoundId = "rbxassetid://744770874" | |
7721 | GroundImpact = Instance.new("Sound", UpperTorso) | |
7722 | GroundImpact.Volume = 8 | |
7723 | GroundImpact.Name = "GroundImpact" | |
7724 | GroundImpact.Looped = false | |
7725 | GroundImpact.SoundId = "rbxassetid://165970126" | |
7726 | Break = Instance.new("Sound", UpperTorso) | |
7727 | Break.Volume = 5 | |
7728 | Break.Name = "Bonebreak" | |
7729 | Break.Looped = false | |
7730 | Break.SoundId = "rbxassetid://314390675" | |
7731 | local new = Instance.new | |
7732 | local flying1 = true | |
7733 | if flying1 == true and canfly == true and nill == true then | |
7734 | idle = false | |
7735 | walk = false | |
7736 | canjump = false | |
7737 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
7738 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
7739 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7740 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7741 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
7742 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7743 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1) | |
7744 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7745 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7746 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
7747 | end | |
7748 | if flying1 == true and canfly == true and foward == true then | |
7749 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05) | |
7750 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05) | |
7751 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7752 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7753 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7754 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7755 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7756 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7757 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
7758 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01) | |
7759 | end | |
7760 | local ctrl = { | |
7761 | f = 0, | |
7762 | b = 0, | |
7763 | l = 0, | |
7764 | r = 0 | |
7765 | } | |
7766 | local lastctrl = { | |
7767 | f = 0, | |
7768 | b = 0, | |
7769 | l = 0, | |
7770 | r = 0 | |
7771 | } | |
7772 | local maxspeed = 120 | |
7773 | local speed = 0 | |
7774 | function Fly() | |
7775 | local Atch1 = Instance.new("Attachment", UpperTorso) | |
7776 | Atch1.Position = Vector3.new(0, 2, 0) | |
7777 | local Atch2 = Instance.new("Attachment", UpperTorso) | |
7778 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
7779 | local Trail = Instance.new("Trail", Character) | |
7780 | Trail.Attachment0 = Atch1 | |
7781 | Trail.Attachment1 = Atch2 | |
7782 | Trail.Texture = "rbxassetid://22636887" | |
7783 | Trail.Lifetime = 0.9 | |
7784 | Trail.Transparency = NumberSequence.new({ | |
7785 | NumberSequenceKeypoint.new(0, 0, 0), | |
7786 | NumberSequenceKeypoint.new(1, 1, 0) | |
7787 | }) | |
7788 | Trail.Color = ColorSequence.new(ColorsArray) | |
7789 | Trail.LightEmission = 5 | |
7790 | local bg = Instance.new("BodyGyro", LowerTorso) | |
7791 | bg.P = 90000 | |
7792 | bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000) | |
7793 | bg.cframe = LowerTorso.CFrame | |
7794 | local bv = Instance.new("BodyVelocity", LowerTorso) | |
7795 | bv.velocity = Vector3.new(0, 0.1, 0) | |
7796 | bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000) | |
7797 | repeat | |
7798 | wait() | |
7799 | Humanoid.PlatformStand = true | |
7800 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
7801 | speed = speed + 0.9 + speed / maxspeed | |
7802 | if speed > maxspeed then | |
7803 | speed = maxspeed | |
7804 | end | |
7805 | elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then | |
7806 | speed = speed - 1 | |
7807 | if speed < 0 then | |
7808 | speed = 0 | |
7809 | end | |
7810 | end | |
7811 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
7812 | bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed | |
7813 | lastctrl = { | |
7814 | f = ctrl.f, | |
7815 | b = ctrl.b, | |
7816 | l = ctrl.l, | |
7817 | r = ctrl.r | |
7818 | } | |
7819 | elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then | |
7820 | bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed | |
7821 | else | |
7822 | bv.velocity = Vector3.new(0, 0.1, 0) | |
7823 | end | |
7824 | bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0) | |
7825 | until not flying | |
7826 | ctrl = { | |
7827 | f = 0, | |
7828 | b = 0, | |
7829 | l = 0, | |
7830 | r = 0 | |
7831 | } | |
7832 | lastctrl = { | |
7833 | f = 0, | |
7834 | b = 0, | |
7835 | l = 0, | |
7836 | r = 0 | |
7837 | } | |
7838 | speed = 0 | |
7839 | bg:Destroy() | |
7840 | bv:Destroy() | |
7841 | Trail:Destroy() | |
7842 | Atch1:Destroy() | |
7843 | Atch2:Destroy() | |
7844 | Humanoid.PlatformStand = false | |
7845 | end | |
7846 | Mouse.KeyDown:connect(function(key) | |
7847 | if key:lower() == "g" then | |
7848 | if flying then | |
7849 | flying = false | |
7850 | flying1 = false | |
7851 | Idle = true | |
7852 | walk = false | |
7853 | canjump = true | |
7854 | else | |
7855 | wait(0.1) | |
7856 | flying1 = true | |
7857 | flying = true | |
7858 | Fly() | |
7859 | end | |
7860 | elseif key:lower() == "w" then | |
7861 | ctrl.f = 1 | |
7862 | nill = false | |
7863 | foward = true | |
7864 | elseif key:lower() == "s" then | |
7865 | ctrl.b = -1 | |
7866 | elseif key:lower() == "a" then | |
7867 | ctrl.l = -1 | |
7868 | elseif key:lower() == "d" then | |
7869 | ctrl.r = 1 | |
7870 | end | |
7871 | end) | |
7872 | Mouse.KeyUp:connect(function(key) | |
7873 | if key:lower() == "w" then | |
7874 | ctrl.f = 0 | |
7875 | nill = true | |
7876 | foward = false | |
7877 | elseif key:lower() == "s" then | |
7878 | ctrl.b = 0 | |
7879 | elseif key:lower() == "a" then | |
7880 | ctrl.l = 0 | |
7881 | elseif key:lower() == "d" then | |
7882 | ctrl.r = 0 | |
7883 | end | |
7884 | end) | |
7885 | Fly() | |
7886 | local kiblastdone = true | |
7887 | local kiblast1 = false | |
7888 | local kiblast2 = false | |
7889 | local kiblast3 = false | |
7890 | local kiblast4 = false | |
7891 | local new = Instance.new | |
7892 | function hurt(hit, dmg) | |
7893 | if hit.Parent then | |
7894 | if hit.Parent.Name == "box" then | |
7895 | print("bocks!11") | |
7896 | hit.Parent:Destroy() | |
7897 | end | |
7898 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
7899 | if hum and hum.Parent.Name ~= Player.Name then | |
7900 | if dmg == "Kill" or hum.Health > math.huge then | |
7901 | hit.Parent:BreakJoints() | |
7902 | return true | |
7903 | else | |
7904 | if math.random(0, 100) == 50 then | |
7905 | hum.Health = hum.Health - dmg * multiplier * 2 | |
7906 | else | |
7907 | hum.Health = hum.Health - dmg * multiplier | |
7908 | end | |
7909 | return true | |
7910 | end | |
7911 | end | |
7912 | end | |
7913 | end | |
7914 | function punch(hit, dmg) | |
7915 | if hit.Parent then | |
7916 | if hit.Parent.Name == "box" then | |
7917 | print("bocks!11") | |
7918 | hit.Parent:Destroy() | |
7919 | end | |
7920 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
7921 | if hum and hum.Parent.Name ~= Player.Name then | |
7922 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
7923 | hit.Parent:BreakJoints() | |
7924 | return true | |
7925 | else | |
7926 | if math.random(0, 100) == 50 then | |
7927 | hum.Health = hum.Health - dmg * multiplier * 3.5 | |
7928 | else | |
7929 | hum.Health = hum.Health - dmg * multiplier | |
7930 | end | |
7931 | return true | |
7932 | end | |
7933 | end | |
7934 | end | |
7935 | end | |
7936 | function smack(hit, dmg) | |
7937 | if hit.Parent then | |
7938 | if hit.Parent.Name == "box" then | |
7939 | print("bocks!11") | |
7940 | hit.Parent:Destroy() | |
7941 | end | |
7942 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
7943 | if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
7944 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
7945 | hit.Parent:BreakJoints() | |
7946 | return true | |
7947 | else | |
7948 | if math.random(0, 100) == 50 then | |
7949 | hum.Health = hum.Health - dmg * multiplier * 8 | |
7950 | else | |
7951 | hum.Health = hum.Health - dmg * multiplier | |
7952 | end | |
7953 | return true | |
7954 | end | |
7955 | end | |
7956 | end | |
7957 | end | |
7958 | function kamehurt(hit, dmg) | |
7959 | if hit.Parent then | |
7960 | if hit.Parent.Name == "box" then | |
7961 | print("bocks!11") | |
7962 | hit.Parent:Destroy() | |
7963 | end | |
7964 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
7965 | if hum and hum.Parent.Name ~= Player.Name then | |
7966 | if dmg == "Kill" or hum.Health > math.huge then | |
7967 | hit.Parent:BreakJoints() | |
7968 | return true | |
7969 | else | |
7970 | if math.random(0, 100) == 50 then | |
7971 | hum.Health = hum.Health - dmg * multiplier * 250 | |
7972 | else | |
7973 | hum.Health = hum.Health - dmg * multiplier | |
7974 | end | |
7975 | return true | |
7976 | end | |
7977 | end | |
7978 | end | |
7979 | end | |
7980 | function kamessj4hurt(hit, dmg) | |
7981 | if hit.Parent then | |
7982 | if hit.Parent.Name == "box" then | |
7983 | print("bocks!11") | |
7984 | hit.Parent:Destroy() | |
7985 | end | |
7986 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
7987 | if hum and hum.Parent.Name ~= Player.Name then | |
7988 | if dmg == "Kill" or hum.Health > math.huge then | |
7989 | hit.Parent:BreakJoints() | |
7990 | return true | |
7991 | else | |
7992 | if math.random(0, 100) == 50 then | |
7993 | hum.Health = hum.Health - dmg * multiplier * 450 | |
7994 | else | |
7995 | hum.Health = hum.Health - dmg * multiplier | |
7996 | end | |
7997 | return true | |
7998 | end | |
7999 | end | |
8000 | end | |
8001 | end | |
8002 | function spirithurt(hit, dmg) | |
8003 | if hit.Parent then | |
8004 | if hit.Parent.Name == "box" then | |
8005 | print("bocks!11") | |
8006 | hit.Parent:Destroy() | |
8007 | end | |
8008 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
8009 | if hum and hum.Parent.Name ~= Player.Name then | |
8010 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
8011 | hit.Parent:BreakJoints() | |
8012 | return true | |
8013 | else | |
8014 | if math.random(0, 100) == 50 then | |
8015 | hum.Health = hum.Health - dmg * multiplier * 8000 | |
8016 | else | |
8017 | hum.Health = hum.Health - dmg * multiplier | |
8018 | end | |
8019 | return true | |
8020 | end | |
8021 | end | |
8022 | end | |
8023 | end | |
8024 | Mouse.KeyDown:connect(function(key) | |
8025 | if key == "x" then | |
8026 | Up() | |
8027 | end | |
8028 | end) | |
8029 | Mouse.KeyDown:connect(function(key) | |
8030 | if key == "9" then | |
8031 | UI() | |
8032 | end | |
8033 | end) | |
8034 | Mouse.KeyDown:connect(function(key) | |
8035 | if key == "8" then | |
8036 | MasteredUI() | |
8037 | end | |
8038 | end) | |
8039 | local PreActivation = false | |
8040 | local PreActivation2 = false | |
8041 | local Ready = false | |
8042 | Mouse.KeyDown:connect(function(key) | |
8043 | if key == "[" then | |
8044 | PreActivation = true | |
8045 | end | |
8046 | end) | |
8047 | Mouse.KeyDown:connect(function(key) | |
8048 | if key == "]" and PreActivation == true then | |
8049 | PreActivation2 = true | |
8050 | end | |
8051 | end) | |
8052 | Mouse.KeyDown:connect(function(key) | |
8053 | if key == "'" and PreActivation2 == true then | |
8054 | Ready = true | |
8055 | end | |
8056 | end) | |
8057 | Mouse.KeyDown:connect(function(key) | |
8058 | if key == "6" and Ready == true then | |
8059 | SSJB3() | |
8060 | end | |
8061 | end) | |
8062 | Mouse.KeyDown:connect(function(key) | |
8063 | if key == "b" then | |
8064 | Idle = true | |
8065 | if Debounces.CanAttack == true then | |
8066 | Debounces.CanAttack = false | |
8067 | Debounces.on = true | |
8068 | Debounces.NoIdl = true | |
8069 | RootPart.Anchored = true | |
8070 | for i = 0, 4, 0.1 do | |
8071 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
8072 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1) | |
8073 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1) | |
8074 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
8075 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1) | |
8076 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8077 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8078 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
8079 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8080 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8081 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1) | |
8082 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
8083 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8084 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8085 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8086 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8087 | game:GetService("RunService").RenderStepped:wait() | |
8088 | end | |
8089 | do | |
8090 | local Grab = Instance.new("Part", RootPart) | |
8091 | Grab.Size = Vector3.new(5, 5, 5) | |
8092 | Grab.CanCollide = false | |
8093 | Grab.Anchored = true | |
8094 | Grab.BrickColor = BrickColor.new("Deep orange") | |
8095 | Grab.Transparency = math.huge | |
8096 | local Grabo = Instance.new("Weld", Grab) | |
8097 | Grabo.Part0 = RootPart | |
8098 | Grabo.Part1 = Grab | |
8099 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
8100 | Grab.Touched:connect(function(hit) | |
8101 | if hit.Name ~= "Grab" then | |
8102 | hurt(hit, 5) | |
8103 | end | |
8104 | end) | |
8105 | coroutine.resume(coroutine.create(function() | |
8106 | for i = 1, 2 do | |
8107 | do | |
8108 | local HQ = Instance.new("Part", UpperTorso) | |
8109 | HQ.Size = Vector3.new(1, 1, 1) | |
8110 | HQ.BrickColor = BrickColor.new("Cyan") | |
8111 | HQ.Material = "Neon" | |
8112 | HQ.Anchored = true | |
8113 | HQ.CanCollide = false | |
8114 | HQ.Transparency = 0.4 | |
8115 | HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8116 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
8117 | HQ2.MeshType = "Sphere" | |
8118 | HQ2.Scale = Vector3.new(1, 1, 1) | |
8119 | local ZQW = Instance.new("Part", UpperTorso) | |
8120 | ZQW.Size = Vector3.new(1, 1, 1) | |
8121 | ZQW.BrickColor = BrickColor.new("Cyan") | |
8122 | ZQW.Material = "Neon" | |
8123 | ZQW.Anchored = true | |
8124 | ZQW.CanCollide = false | |
8125 | ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0) | |
8126 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
8127 | ZQW2.MeshId = "rbxassetid://9982590" | |
8128 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
8129 | local H = Instance.new("Part", UpperTorso) | |
8130 | H.Size = Vector3.new(1, 1, 1) | |
8131 | H.BrickColor = BrickColor.new("Cyan") | |
8132 | H.CanCollide = false | |
8133 | H.Anchored = true | |
8134 | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
8135 | local H2 = Instance.new("SpecialMesh", H) | |
8136 | H2.MeshId = "rbxassetid://9982590" | |
8137 | coroutine.resume(coroutine.create(function() | |
8138 | for i = 1, 6 do | |
8139 | ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2) | |
8140 | ZQW.Transparency = ZQW.Transparency + 0.1 | |
8141 | HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3) | |
8142 | HQ.Transparency = HQ.Transparency + 1 | |
8143 | H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2) | |
8144 | H.Transparency = H.Transparency + 0.1 | |
8145 | wait(1.0E-11) | |
8146 | end | |
8147 | HQ:Destroy() | |
8148 | H2:Destroy() | |
8149 | H:Destroy() | |
8150 | HQ2:Destroy() | |
8151 | ZQW:Destroy() | |
8152 | ZQW2:Destroy() | |
8153 | end)) | |
8154 | wait(0.3) | |
8155 | end | |
8156 | end | |
8157 | end)) | |
8158 | wait(0.3) | |
8159 | Debounces.on = false | |
8160 | Debounces.Here = false | |
8161 | shot = shot + 1 | |
8162 | ki = ki - 10 | |
8163 | local rng = Instance.new("Part", RootPart) | |
8164 | rng.Anchored = true | |
8165 | rng.BrickColor = BrickColor.new("Cyan") | |
8166 | rng.CanCollide = false | |
8167 | rng.FormFactor = 3 | |
8168 | rng.Name = "Ring" | |
8169 | rng.Size = Vector3.new(8, 8, 8) | |
8170 | rng.Transparency = 0.35 | |
8171 | rng.TopSurface = 0 | |
8172 | rng.BottomSurface = 0 | |
8173 | rng2 = rng:clone() | |
8174 | rng3 = rng2:clone() | |
8175 | rng4 = rng2:clone() | |
8176 | local rngm = Instance.new("SpecialMesh", rng) | |
8177 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
8178 | rngm.Scale = Vector3.new(1, 1, 1) | |
8179 | rngm2 = rngm:clone() | |
8180 | rngm2.Scale = Vector3.new(1, 1, 1) | |
8181 | rngm3 = rngm2:clone() | |
8182 | rngm3.Parent = rng3 | |
8183 | rngm3.Scale = Vector3.new(1, 1, 1) | |
8184 | rngm4 = rngm2:clone() | |
8185 | rngm4.Parent = rng4 | |
8186 | rngm4.Scale = Vector3.new(1, 1, 1) | |
8187 | local bem = Instance.new("Part", RootPart) | |
8188 | bem.Anchored = true | |
8189 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
8190 | bem.BrickColor = BrickColor.new("Cyan") | |
8191 | bem.CanCollide = false | |
8192 | bem.Material = "Neon" | |
8193 | local bem2 = Instance.new("Part", RootPart) | |
8194 | bem2.Anchored = true | |
8195 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
8196 | bem2.BrickColor = BrickColor.new("White") | |
8197 | bem2.CanCollide = false | |
8198 | bem2.Material = "Neon" | |
8199 | local aura = Instance.new("ParticleEmitter", bem) | |
8200 | aura.Size = NumberSequence.new(11) | |
8201 | aura.Lifetime = NumberRange.new(0.5) | |
8202 | aura.LightEmission = 1 | |
8203 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
8204 | aura.Speed = NumberRange.new(0) | |
8205 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
8206 | aura.Rate = 400 | |
8207 | bem.FormFactor = 3 | |
8208 | bem.Name = "Beam" .. shot | |
8209 | bem.Size = Vector3.new(13, 13, 13) | |
8210 | bem.Transparency = 0.35 | |
8211 | bem.TopSurface = 0 | |
8212 | bem.BottomSurface = 0 | |
8213 | local bemm2 = Instance.new("SpecialMesh", bem2) | |
8214 | bemm2.MeshType = 4 | |
8215 | bemm2.Scale = Vector3.new(1, 1, 1) | |
8216 | bem2.FormFactor = 3 | |
8217 | bem2.Name = "Beam" .. shot | |
8218 | bem2.Size = Vector3.new(11, 11, 11) | |
8219 | bem2.Transparency = 0.35 | |
8220 | bem2.TopSurface = 0 | |
8221 | bem2.BottomSurface = 0 | |
8222 | local bemm = Instance.new("SpecialMesh", bem) | |
8223 | bemm.MeshType = 4 | |
8224 | bemm.Scale = Vector3.new(1, 1, 1) | |
8225 | local out = Instance.new("Part", Character) | |
8226 | out.Anchored = true | |
8227 | out.BrickColor = BrickColor.new("Cyan") | |
8228 | out.CanCollide = false | |
8229 | out.FormFactor = 3 | |
8230 | out.Name = "Out" | |
8231 | out.Material = "Neon" | |
8232 | out.Size = Vector3.new(16, 16, 16) | |
8233 | out.Transparency = 0.35 | |
8234 | out.TopSurface = 0 | |
8235 | out.BottomSurface = 0 | |
8236 | local outm = Instance.new("SpecialMesh", out) | |
8237 | outm.MeshType = 3 | |
8238 | outm.Scale = Vector3.new(1, 1, 1) | |
8239 | local out2 = Instance.new("Part", Character) | |
8240 | out2.Anchored = true | |
8241 | out2.BrickColor = BrickColor.new("White") | |
8242 | out2.CanCollide = false | |
8243 | out2.FormFactor = 3 | |
8244 | out2.Name = "Out" | |
8245 | out2.Material = "Neon" | |
8246 | out2.Size = Vector3.new(13, 13, 13) | |
8247 | out2.Transparency = 0.35 | |
8248 | out2.TopSurface = 0 | |
8249 | out2.BottomSurface = 0 | |
8250 | local outm2 = Instance.new("SpecialMesh", out2) | |
8251 | outm2.MeshType = 3 | |
8252 | outm2.Scale = Vector3.new(1, 1, 1) | |
8253 | local outau = Instance.new("Part", Character) | |
8254 | outau.Anchored = true | |
8255 | outau.BrickColor = BrickColor.new("White") | |
8256 | outau.CanCollide = false | |
8257 | outau.FormFactor = 3 | |
8258 | outau.Name = "Out" | |
8259 | outau.Material = "Neon" | |
8260 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
8261 | outau.Transparency = 0.35 | |
8262 | outau.TopSurface = 0 | |
8263 | outau.BottomSurface = 0 | |
8264 | local outm2au = Instance.new("SpecialMesh", outau) | |
8265 | outm2au.MeshType = 3 | |
8266 | outm2au.Scale = Vector3.new(1, 1, 1) | |
8267 | local outau2 = Instance.new("Part", Character) | |
8268 | outau2.Anchored = true | |
8269 | outau2.BrickColor = BrickColor.new("White") | |
8270 | outau2.CanCollide = false | |
8271 | outau2.FormFactor = 3 | |
8272 | outau2.Name = "Out" | |
8273 | outau2.Material = "Neon" | |
8274 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
8275 | outau2.Transparency = 0.35 | |
8276 | outau2.TopSurface = 0 | |
8277 | outau2.BottomSurface = 0 | |
8278 | local outm2au2 = Instance.new("SpecialMesh", outau2) | |
8279 | outm2au2.MeshType = 3 | |
8280 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
8281 | local outl = Instance.new("Part", Character) | |
8282 | outl.Anchored = true | |
8283 | outl.BrickColor = BrickColor.new("Cyan") | |
8284 | outl.CanCollide = false | |
8285 | outl.FormFactor = 3 | |
8286 | outl.Name = "Out" | |
8287 | outl.Material = "Neon" | |
8288 | outl.Size = Vector3.new(26, 26, 26) | |
8289 | outl.Transparency = 0.35 | |
8290 | outl.TopSurface = 0 | |
8291 | outl.BottomSurface = 0 | |
8292 | local outml = Instance.new("SpecialMesh", outl) | |
8293 | outml.MeshType = 3 | |
8294 | outml.Scale = Vector3.new(1, 1, 1) | |
8295 | local out2l = Instance.new("Part", Character) | |
8296 | out2l.Anchored = true | |
8297 | out2l.BrickColor = BrickColor.new("White") | |
8298 | out2l.CanCollide = false | |
8299 | out2l.FormFactor = 3 | |
8300 | out2l.Name = "Out" | |
8301 | out2l.Material = "Neon" | |
8302 | out2l.Size = Vector3.new(21, 21, 21) | |
8303 | out2l.Transparency = 0.35 | |
8304 | out2l.TopSurface = 0 | |
8305 | out2l.BottomSurface = 0 | |
8306 | local outm2l = Instance.new("SpecialMesh", out2l) | |
8307 | outm2l.MeshType = 3 | |
8308 | outm2l.Scale = Vector3.new(1, 1, 1) | |
8309 | local bnd = Instance.new("Part", RootPart) | |
8310 | bnd.Anchored = true | |
8311 | bnd.BrickColor = BrickColor.new("Cyan") | |
8312 | bnd.CanCollide = false | |
8313 | bnd.Material = "Neon" | |
8314 | bnd.FormFactor = 3 | |
8315 | bnd.Name = "Bend" | |
8316 | bnd.Size = Vector3.new(10, 10, 10) | |
8317 | bnd.Transparency = 1 | |
8318 | bnd.TopSurface = 0 | |
8319 | bnd.BottomSurface = 0 | |
8320 | local bndm = Instance.new("SpecialMesh", bnd) | |
8321 | bndm.MeshType = 3 | |
8322 | bndm.Scale = Vector3.new(1, 1, 1) | |
8323 | local Chow = Instance.new("ParticleEmitter") | |
8324 | Chow.Name = "Aura" | |
8325 | Chow.Texture = "rbxassetid://779576004" | |
8326 | Chow.Parent = outau | |
8327 | Chow.LightEmission = 1 | |
8328 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
8329 | Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
8330 | Chow.Size = NumberSequence.new(22) | |
8331 | Chow.LockedToPart = true | |
8332 | Chow.Lifetime = NumberRange.new(0.2) | |
8333 | Chow.Rate = 100 | |
8334 | Chow.Rotation = NumberRange.new(-360, 360) | |
8335 | Chow.Speed = NumberRange.new(0.3) | |
8336 | Chow.EmissionDirection = "Top" | |
8337 | local Chow2 = Instance.new("ParticleEmitter") | |
8338 | Chow2.Name = "Aura" | |
8339 | Chow2.Texture = "rbxassetid://779576004" | |
8340 | Chow2.Parent = outau2 | |
8341 | Chow2.LightEmission = 1 | |
8342 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
8343 | Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
8344 | Chow2.Size = NumberSequence.new(40) | |
8345 | Chow2.LockedToPart = true | |
8346 | Chow2.Lifetime = NumberRange.new(0.2) | |
8347 | Chow2.Rate = 200 | |
8348 | Chow2.Rotation = NumberRange.new(-360, 360) | |
8349 | Chow2.Speed = NumberRange.new(0.3) | |
8350 | Chow2.EmissionDirection = "Top" | |
8351 | local Atch1 = Instance.new("Attachment", out2l) | |
8352 | Atch1.Position = Vector3.new(0, 2, 0) | |
8353 | local Atch2 = Instance.new("Attachment", out2l) | |
8354 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
8355 | local Trail = Instance.new("Trail", Character) | |
8356 | Trail.Attachment0 = Atch1 | |
8357 | Trail.Attachment1 = Atch2 | |
8358 | Trail.Texture = "rbxassetid://22636887" | |
8359 | Trail.Lifetime = 1.7 | |
8360 | Trail.Transparency = NumberSequence.new({ | |
8361 | NumberSequenceKeypoint.new(0, 0, 0), | |
8362 | NumberSequenceKeypoint.new(1, 1, 0) | |
8363 | }) | |
8364 | Trail.Color = ColorSequence.new(ColorsArray) | |
8365 | Trail.LightEmission = 5 | |
8366 | local To = Instance.new("Part", Character) | |
8367 | To.Size = Vector3.new(1, 1, 1) | |
8368 | To.BrickColor = BrickColor.new("White") | |
8369 | To.CanCollide = false | |
8370 | To.Anchored = true | |
8371 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
8372 | local To2 = Instance.new("SpecialMesh", To) | |
8373 | To2.MeshId = "rbxassetid://1051557" | |
8374 | To2.Scale = Vector3.new(1, 1, 1) | |
8375 | local Rin = Instance.new("Part", Character) | |
8376 | Rin.Size = Vector3.new(1, 1, 1) | |
8377 | Rin.BrickColor = BrickColor.new("White") | |
8378 | Rin.Anchored = true | |
8379 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
8380 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
8381 | Rin2.MeshId = "rbxassetid://3270017" | |
8382 | Rin2.Scale = Vector3.new(1, 1, 1) | |
8383 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8384 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8385 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8386 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8387 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8388 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8389 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8390 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8391 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
8392 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8393 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
8394 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
8395 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
8396 | Debounces.Shewt = true | |
8397 | local Music2 = Instance.new("Sound", UpperTorso) | |
8398 | Music2.SoundId = "rbxassetid://977360812" | |
8399 | Music2.Pitch = 1 | |
8400 | Music2.Looped = false | |
8401 | Music2.Volume = 3.2 | |
8402 | wait(1.0E-4) | |
8403 | Music2:Play() | |
8404 | coroutine.wrap(function() | |
8405 | for i = 1, 20, 0.2 do | |
8406 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
8407 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
8408 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
8409 | rng.Transparency = i / 20 | |
8410 | rng3.Transparency = 0.041666666666666664 | |
8411 | rng4.Transparency = i / 26 | |
8412 | wait() | |
8413 | end | |
8414 | wait(5) | |
8415 | rng:Destroy() | |
8416 | end)() | |
8417 | if Debounces.Shewt == true then | |
8418 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
8419 | hit = ht.Parent | |
8420 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
8421 | if HasntTouched(hit.Name) == true and deb == false then | |
8422 | deb = true | |
8423 | coroutine.wrap(function() | |
8424 | hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100 | |
8425 | hit.Parent:FindFirstChild("Humanoid") | |
8426 | end)() | |
8427 | table.insert(Touche, hit.Name) | |
8428 | deb = false | |
8429 | end | |
8430 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then | |
8431 | deb = true | |
8432 | coroutine.wrap(function() | |
8433 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
8434 | hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100 | |
8435 | end)() | |
8436 | table.insert(Touche, hit.Parent.Name) | |
8437 | deb = false | |
8438 | for i, v in pairs(Touche) do | |
8439 | print(v) | |
8440 | end | |
8441 | end | |
8442 | end) | |
8443 | end | |
8444 | for i = 0, 1250, 10 do | |
8445 | bem.Size = Vector3.new(i, 14, 14) | |
8446 | bem2.Size = Vector3.new(i, 8, 8) | |
8447 | Grab.Size = Vector3.new(i, 14, 14) | |
8448 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8449 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8450 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8451 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8452 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8453 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8454 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8455 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8456 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8457 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
8458 | bnd.Size = Vector3.new(10, 10, 10) | |
8459 | bndm.Scale = Vector3.new(10, 10, 10) | |
8460 | Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1) | |
8461 | Rin.Transparency = Rin.Transparency + 1 | |
8462 | To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2) | |
8463 | To.Transparency = To.Transparency + 0.02 | |
8464 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
8465 | if i % 10 == 0 then | |
8466 | do | |
8467 | local newRng = rng2:Clone() | |
8468 | newRng.Parent = RootPart | |
8469 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
8470 | local newRngm = rngm2:clone() | |
8471 | newRngm.Parent = newRng | |
8472 | coroutine.wrap(function() | |
8473 | for i = 1, 10, 0.2 do | |
8474 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
8475 | newRng.Transparency = i / 10 | |
8476 | wait() | |
8477 | end | |
8478 | wait(0) | |
8479 | newRng:Destroy() | |
8480 | end)() | |
8481 | end | |
8482 | end | |
8483 | wait() | |
8484 | end | |
8485 | wait(0) | |
8486 | Debounces.Shewt = false | |
8487 | out:Destroy() | |
8488 | out2:Destroy() | |
8489 | bnd:Destroy() | |
8490 | bem:Destroy() | |
8491 | bem2:Destroy() | |
8492 | To:Destroy() | |
8493 | To2:Destroy() | |
8494 | Music2:Destroy() | |
8495 | out2l:Destroy() | |
8496 | outl:Destroy() | |
8497 | outau:Destroy() | |
8498 | outau2:Destroy() | |
8499 | Trail:Destroy() | |
8500 | Atch1:Destroy() | |
8501 | Grab:Destroy() | |
8502 | Grabo:Destroy() | |
8503 | RootPart.Anchored = false | |
8504 | Debounces.Ready = false | |
8505 | for i, v in pairs(Touche) do | |
8506 | table.remove(Touche, i) | |
8507 | end | |
8508 | wait() | |
8509 | table.insert(Touche, Character.Name) | |
8510 | Debounces.NoIdl = false | |
8511 | if Debounces.CanAttack == false then | |
8512 | Debounces.CanAttack = true | |
8513 | end | |
8514 | end | |
8515 | end | |
8516 | end | |
8517 | Idle = false | |
8518 | Humanoid.WalkSpeed = 16 | |
8519 | end) | |
8520 | Mouse.KeyDown:connect(function(key) | |
8521 | if key == "c" then | |
8522 | Idle = true | |
8523 | if Debounces.CanAttack == true then | |
8524 | Debounces.CanAttack = false | |
8525 | Debounces.on = true | |
8526 | Debounces.NoIdl = true | |
8527 | do | |
8528 | local Music2 = Instance.new("Sound", UpperTorso) | |
8529 | Music2.SoundId = "rbxassetid://1112364900" | |
8530 | Music2.Pitch = 1 | |
8531 | Music2.Looped = false | |
8532 | Music2.Volume = 3.2 | |
8533 | wait(1.0E-4) | |
8534 | Music2:Play() | |
8535 | local sbs = Instance.new("BodyPosition", RootPart) | |
8536 | sbs.P = 3000 | |
8537 | sbs.D = 1000 | |
8538 | sbs.maxForce = Vector3.new(0, 0, 0) | |
8539 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
8540 | local Music3 = Instance.new("Sound", UpperTorso) | |
8541 | Music3.SoundId = "rbxassetid://551399476" | |
8542 | Music3.Pitch = 1 | |
8543 | Music3.Looped = false | |
8544 | Music3.Volume = 3.2 | |
8545 | wait(1.0E-4) | |
8546 | Music3:Play() | |
8547 | wait(0.5) | |
8548 | local Bq = Instance.new("Part", Character) | |
8549 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
8550 | Bq.BrickColor = BrickColor.new("Cyan") | |
8551 | Bq.Material = "Neon" | |
8552 | Bq.Anchored = true | |
8553 | Bq.CanCollide = false | |
8554 | Bq.Transparency = 0.2 | |
8555 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8556 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
8557 | Bq2.MeshType = "Sphere" | |
8558 | Bq2.Scale = Vector3.new(1.8, 1.8, 1.8) | |
8559 | local HQ = Instance.new("Part", Bq) | |
8560 | HQ.Size = Vector3.new(1, 1, 1) | |
8561 | HQ.BrickColor = BrickColor.new("Cyan") | |
8562 | HQ.Material = "Neon" | |
8563 | HQ.Anchored = true | |
8564 | HQ.CanCollide = false | |
8565 | HQ.Transparency = 0.4 | |
8566 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
8567 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
8568 | HQ2.MeshType = "Cylinder" | |
8569 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
8570 | local HQ23 = Instance.new("Part", Bq) | |
8571 | HQ23.Size = Vector3.new(1, 1, 1) | |
8572 | HQ23.BrickColor = BrickColor.new("Cyan") | |
8573 | HQ23.Material = "Neon" | |
8574 | HQ23.Anchored = true | |
8575 | HQ23.CanCollide = false | |
8576 | HQ23.Transparency = 0.4 | |
8577 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
8578 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
8579 | HQ22.MeshType = "Cylinder" | |
8580 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
8581 | local ZO = Instance.new("Part", Bq) | |
8582 | ZO.Size = Vector3.new(1, 1, 1) | |
8583 | ZO.BrickColor = BrickColor.new("Cyan") | |
8584 | ZO.Material = "Neon" | |
8585 | ZO.Anchored = true | |
8586 | ZO.CanCollide = false | |
8587 | ZO.Transparency = 0.4 | |
8588 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
8589 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
8590 | ZO2.MeshType = "Cylinder" | |
8591 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
8592 | local BO = Instance.new("Part", Bq) | |
8593 | BO.Size = Vector3.new(1, 1, 1) | |
8594 | BO.BrickColor = BrickColor.new("Cyan") | |
8595 | BO.Material = "Neon" | |
8596 | BO.Anchored = true | |
8597 | BO.CanCollide = false | |
8598 | BO.Transparency = 0.4 | |
8599 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
8600 | local BO2 = Instance.new("SpecialMesh", BO) | |
8601 | BO2.MeshType = "Cylinder" | |
8602 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
8603 | local Grab = Instance.new("Part", RootPart) | |
8604 | Grab.Size = Vector3.new(5, 5, 5) | |
8605 | Grab.CanCollide = false | |
8606 | Grab.Anchored = true | |
8607 | Grab.BrickColor = BrickColor.new("Deep orange") | |
8608 | Grab.Transparency = math.huge | |
8609 | local Grabo = Instance.new("Weld", Grab) | |
8610 | Grabo.Part0 = RootPart | |
8611 | Grabo.Part1 = Grab | |
8612 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
8613 | Grab.Touched:connect(function(hit) | |
8614 | if hit.Name ~= "Grab" then | |
8615 | kamehurt(hit, 10) | |
8616 | end | |
8617 | end) | |
8618 | RootPart.Anchored = true | |
8619 | for i = 0, 20, 0.1 do | |
8620 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
8621 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
8622 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
8623 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
8624 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
8625 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8626 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8627 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
8628 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8629 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
8630 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
8631 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
8632 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8633 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8634 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8635 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
8636 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
8637 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
8638 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
8639 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
8640 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
8641 | game:GetService("RunService").RenderStepped:wait() | |
8642 | end | |
8643 | wait(0) | |
8644 | Bq:Destroy() | |
8645 | Music2:Destroy() | |
8646 | local Music3 = Instance.new("Sound", UpperTorso) | |
8647 | Music3.SoundId = "rbxassetid://551399627" | |
8648 | Music3.Pitch = 1 | |
8649 | Music3.Looped = false | |
8650 | Music3.Volume = 3.2 | |
8651 | wait(1.0E-4) | |
8652 | Music3:Play() | |
8653 | Debounces.on = false | |
8654 | Debounces.Here = false | |
8655 | shot = shot + 1 | |
8656 | local rng = Instance.new("Part", RootPart) | |
8657 | rng.Anchored = true | |
8658 | rng.BrickColor = BrickColor.new("Really blue") | |
8659 | rng.CanCollide = false | |
8660 | rng.FormFactor = 3 | |
8661 | rng.Name = "Ring" | |
8662 | rng.Size = Vector3.new(8, 8, 8) | |
8663 | rng.Transparency = 0.35 | |
8664 | rng.TopSurface = 0 | |
8665 | rng.BottomSurface = 0 | |
8666 | rng2 = rng:clone() | |
8667 | rng3 = rng2:clone() | |
8668 | rng4 = rng2:clone() | |
8669 | local rngm = Instance.new("SpecialMesh", rng) | |
8670 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
8671 | rngm.Scale = Vector3.new(1, 1, 1) | |
8672 | rngm2 = rngm:clone() | |
8673 | rngm2.Scale = Vector3.new(1, 1, 1) | |
8674 | rngm3 = rngm2:clone() | |
8675 | rngm3.Parent = rng3 | |
8676 | rngm3.Scale = Vector3.new(1, 1, 1) | |
8677 | rngm4 = rngm2:clone() | |
8678 | rngm4.Parent = rng4 | |
8679 | rngm4.Scale = Vector3.new(1, 1, 1) | |
8680 | local bem = Instance.new("Part", RootPart) | |
8681 | bem.Anchored = true | |
8682 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
8683 | bem.BrickColor = BrickColor.new("Cyan") | |
8684 | bem.CanCollide = false | |
8685 | bem.Material = "Neon" | |
8686 | local bem2 = Instance.new("Part", RootPart) | |
8687 | bem2.Anchored = true | |
8688 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
8689 | bem2.BrickColor = BrickColor.new("White") | |
8690 | bem2.CanCollide = false | |
8691 | bem2.Material = "Neon" | |
8692 | local aura = Instance.new("ParticleEmitter", bem) | |
8693 | aura.Size = NumberSequence.new(11) | |
8694 | aura.Lifetime = NumberRange.new(0.5) | |
8695 | aura.LightEmission = 1 | |
8696 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
8697 | aura.Speed = NumberRange.new(0) | |
8698 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
8699 | aura.Rate = 400 | |
8700 | bem.FormFactor = 3 | |
8701 | bem.Name = "Beam" .. shot | |
8702 | bem.Size = Vector3.new(13, 13, 13) | |
8703 | bem.Transparency = 0.35 | |
8704 | bem.TopSurface = 0 | |
8705 | bem.BottomSurface = 0 | |
8706 | local bemm2 = Instance.new("SpecialMesh", bem2) | |
8707 | bemm2.MeshType = 4 | |
8708 | bemm2.Scale = Vector3.new(1, 1, 1) | |
8709 | bem2.FormFactor = 3 | |
8710 | bem2.Name = "Beam" .. shot | |
8711 | bem2.Size = Vector3.new(11, 11, 11) | |
8712 | bem2.Transparency = 0.35 | |
8713 | bem2.TopSurface = 0 | |
8714 | bem2.BottomSurface = 0 | |
8715 | local bemm = Instance.new("SpecialMesh", bem) | |
8716 | bemm.MeshType = 4 | |
8717 | bemm.Scale = Vector3.new(1, 1, 1) | |
8718 | local out = Instance.new("Part", Character) | |
8719 | out.Anchored = true | |
8720 | out.BrickColor = BrickColor.new("Cyan") | |
8721 | out.CanCollide = false | |
8722 | out.FormFactor = 3 | |
8723 | out.Name = "Out" | |
8724 | out.Material = "Neon" | |
8725 | out.Size = Vector3.new(46, 46, 46) | |
8726 | out.Transparency = 0.35 | |
8727 | out.TopSurface = 0 | |
8728 | out.BottomSurface = 0 | |
8729 | local outm = Instance.new("SpecialMesh", out) | |
8730 | outm.MeshType = 3 | |
8731 | outm.Scale = Vector3.new(1, 1, 1) | |
8732 | local out2 = Instance.new("Part", Character) | |
8733 | out2.Anchored = true | |
8734 | out2.BrickColor = BrickColor.new("White") | |
8735 | out2.CanCollide = false | |
8736 | out2.FormFactor = 3 | |
8737 | out2.Name = "Out" | |
8738 | out2.Material = "Neon" | |
8739 | out2.Size = Vector3.new(40, 40, 40) | |
8740 | out2.Transparency = 0.35 | |
8741 | out2.TopSurface = 0 | |
8742 | out2.BottomSurface = 0 | |
8743 | local outm2 = Instance.new("SpecialMesh", out2) | |
8744 | outm2.MeshType = 3 | |
8745 | outm2.Scale = Vector3.new(1, 1, 1) | |
8746 | local outl = Instance.new("Part", Character) | |
8747 | outl.Anchored = true | |
8748 | outl.BrickColor = BrickColor.new("Cyan") | |
8749 | outl.CanCollide = false | |
8750 | outl.FormFactor = 3 | |
8751 | outl.Name = "Out" | |
8752 | outl.Material = "Neon" | |
8753 | outl.Size = Vector3.new(57, 57, 57) | |
8754 | outl.Transparency = 0.35 | |
8755 | outl.TopSurface = 0 | |
8756 | outl.BottomSurface = 0 | |
8757 | local outml = Instance.new("SpecialMesh", outl) | |
8758 | outml.MeshType = 3 | |
8759 | outml.Scale = Vector3.new(1, 1, 1) | |
8760 | local out2l = Instance.new("Part", Character) | |
8761 | out2l.Anchored = true | |
8762 | out2l.BrickColor = BrickColor.new("White") | |
8763 | out2l.CanCollide = false | |
8764 | out2l.FormFactor = 3 | |
8765 | out2l.Name = "Out" | |
8766 | out2l.Material = "Neon" | |
8767 | out2l.Size = Vector3.new(49, 49, 49) | |
8768 | out2l.Transparency = 0.35 | |
8769 | out2l.TopSurface = 0 | |
8770 | out2l.BottomSurface = 0 | |
8771 | local outm2l = Instance.new("SpecialMesh", out2l) | |
8772 | outm2l.MeshType = 3 | |
8773 | outm2l.Scale = Vector3.new(1, 1, 1) | |
8774 | local outau = Instance.new("Part", Character) | |
8775 | outau.Anchored = true | |
8776 | outau.BrickColor = BrickColor.new("White") | |
8777 | outau.CanCollide = false | |
8778 | outau.FormFactor = 3 | |
8779 | outau.Name = "Out" | |
8780 | outau.Material = "Neon" | |
8781 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
8782 | outau.Transparency = 0.35 | |
8783 | outau.TopSurface = 0 | |
8784 | outau.BottomSurface = 0 | |
8785 | local outm2au = Instance.new("SpecialMesh", outau) | |
8786 | outm2au.MeshType = 3 | |
8787 | outm2au.Scale = Vector3.new(1, 1, 1) | |
8788 | local outau2 = Instance.new("Part", Character) | |
8789 | outau2.Anchored = true | |
8790 | outau2.BrickColor = BrickColor.new("White") | |
8791 | outau2.CanCollide = false | |
8792 | outau2.FormFactor = 3 | |
8793 | outau2.Name = "Out" | |
8794 | outau2.Material = "Neon" | |
8795 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
8796 | outau2.Transparency = 0.35 | |
8797 | outau2.TopSurface = 0 | |
8798 | outau2.BottomSurface = 0 | |
8799 | local outm2au2 = Instance.new("SpecialMesh", outau2) | |
8800 | outm2au2.MeshType = 3 | |
8801 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
8802 | local bnd = Instance.new("Part", RootPart) | |
8803 | bnd.Anchored = true | |
8804 | bnd.BrickColor = BrickColor.new("Really blue") | |
8805 | bnd.CanCollide = false | |
8806 | bnd.Material = "Neon" | |
8807 | bnd.FormFactor = 3 | |
8808 | bnd.Name = "Bend" | |
8809 | bnd.Size = Vector3.new(10, 10, 10) | |
8810 | bnd.Transparency = 1 | |
8811 | bnd.TopSurface = 0 | |
8812 | bnd.BottomSurface = 0 | |
8813 | local bndm = Instance.new("SpecialMesh", bnd) | |
8814 | bndm.MeshType = 3 | |
8815 | bndm.Scale = Vector3.new(1, 1, 1) | |
8816 | local Chow = Instance.new("ParticleEmitter") | |
8817 | Chow.Name = "Aura" | |
8818 | Chow.Texture = "rbxassetid://779576004" | |
8819 | Chow.Parent = outau | |
8820 | Chow.LightEmission = 1 | |
8821 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
8822 | Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
8823 | Chow.Size = NumberSequence.new(40) | |
8824 | Chow.LockedToPart = true | |
8825 | Chow.Lifetime = NumberRange.new(0.2) | |
8826 | Chow.Rate = 100 | |
8827 | Chow.Rotation = NumberRange.new(-360, 360) | |
8828 | Chow.Speed = NumberRange.new(0.3) | |
8829 | Chow.EmissionDirection = "Top" | |
8830 | local Chow2 = Instance.new("ParticleEmitter") | |
8831 | Chow2.Name = "Aura" | |
8832 | Chow2.Texture = "rbxassetid://779576004" | |
8833 | Chow2.Parent = outau2 | |
8834 | Chow2.LightEmission = 1 | |
8835 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
8836 | Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
8837 | Chow2.Size = NumberSequence.new(60) | |
8838 | Chow2.LockedToPart = true | |
8839 | Chow2.Lifetime = NumberRange.new(0.2) | |
8840 | Chow2.Rate = 200 | |
8841 | Chow2.Rotation = NumberRange.new(-360, 360) | |
8842 | Chow2.Speed = NumberRange.new(0.3) | |
8843 | Chow2.EmissionDirection = "Top" | |
8844 | local Atch1 = Instance.new("Attachment", out2l) | |
8845 | Atch1.Position = Vector3.new(0, 2, 0) | |
8846 | local Atch2 = Instance.new("Attachment", out2l) | |
8847 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
8848 | local Trail = Instance.new("Trail", Character) | |
8849 | Trail.Attachment0 = Atch1 | |
8850 | Trail.Attachment1 = Atch2 | |
8851 | Trail.Texture = "rbxassetid://22636887" | |
8852 | Trail.Lifetime = 1.7 | |
8853 | Trail.Transparency = NumberSequence.new({ | |
8854 | NumberSequenceKeypoint.new(0, 0, 0), | |
8855 | NumberSequenceKeypoint.new(1, 1, 0) | |
8856 | }) | |
8857 | Trail.Color = ColorSequence.new(ColorsArray) | |
8858 | Trail.LightEmission = 5 | |
8859 | local To = Instance.new("Part", Character) | |
8860 | To.Size = Vector3.new(2, 1, 2) | |
8861 | To.BrickColor = BrickColor.new("Toothpaste") | |
8862 | To.CanCollide = false | |
8863 | To.Anchored = true | |
8864 | To.Material = "Neon" | |
8865 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
8866 | local To2 = Instance.new("SpecialMesh", To) | |
8867 | To2.MeshId = "rbxassetid://569384034" | |
8868 | To2.Scale = Vector3.new(10, 10, 10) | |
8869 | local Rin = Instance.new("Part", Character) | |
8870 | Rin.Size = Vector3.new(1, 1, 1) | |
8871 | Rin.BrickColor = BrickColor.new("White") | |
8872 | Rin.Anchored = true | |
8873 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
8874 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
8875 | Rin2.MeshId = "rbxassetid://3270017" | |
8876 | Rin2.Scale = Vector3.new(1, 1, 1) | |
8877 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8878 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8879 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8880 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8881 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8882 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
8883 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8884 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
8885 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8886 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
8887 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
8888 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
8889 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
8890 | Debounces.Shewt = true | |
8891 | local Music2 = Instance.new("Sound", UpperTorso) | |
8892 | Music2.SoundId = "rbxassetid://1117288204" | |
8893 | Music2.Pitch = 1 | |
8894 | Music2.Looped = false | |
8895 | Music2.Volume = 7.2 | |
8896 | wait(1.0E-4) | |
8897 | Music2:Play() | |
8898 | coroutine.wrap(function() | |
8899 | for i = 1, 20, 0.2 do | |
8900 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
8901 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
8902 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
8903 | rng.Transparency = i / 20 | |
8904 | rng3.Transparency = 0.041666666666666664 | |
8905 | rng4.Transparency = i / 26 | |
8906 | wait() | |
8907 | end | |
8908 | wait(5) | |
8909 | rng:Destroy() | |
8910 | end)() | |
8911 | if Debounces.Shewt == true then | |
8912 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
8913 | hit = ht.Parent | |
8914 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
8915 | if HasntTouched(hit.Name) == true and deb == false then | |
8916 | deb = true | |
8917 | coroutine.wrap(function() | |
8918 | end)() | |
8919 | table.insert(Touche, hit.Name) | |
8920 | deb = false | |
8921 | end | |
8922 | coroutine.wrap(function() | |
8923 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
8924 | wait(0.4) | |
8925 | end)() | |
8926 | table.insert(Touche, hit.Parent.Name) | |
8927 | deb = false | |
8928 | for i, v in pairs(Touche) do | |
8929 | print(v) | |
8930 | end | |
8931 | end | |
8932 | end) | |
8933 | end | |
8934 | for i = 0, 1700, 23 do | |
8935 | bem.Size = Vector3.new(i, 37, 37) | |
8936 | bem2.Size = Vector3.new(i, 27, 27) | |
8937 | Grab.Size = Vector3.new(i, 37, 37) | |
8938 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8939 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8940 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
8941 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8942 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8943 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8944 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8945 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8946 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
8947 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
8948 | bnd.Size = Vector3.new(10, 10, 10) | |
8949 | bndm.Scale = Vector3.new(10, 10, 10) | |
8950 | To.Transparency = To.Transparency + 0.012 | |
8951 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
8952 | if i % 10 == 0 then | |
8953 | do | |
8954 | local newRng = rng2:Clone() | |
8955 | newRng.Parent = RootPart | |
8956 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
8957 | local newRngm = rngm2:clone() | |
8958 | newRngm.Parent = newRng | |
8959 | coroutine.wrap(function() | |
8960 | for i = 1, 10, 0.2 do | |
8961 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
8962 | newRng.Transparency = i / 10 | |
8963 | wait() | |
8964 | end | |
8965 | wait(0) | |
8966 | newRng:Destroy() | |
8967 | end)() | |
8968 | end | |
8969 | end | |
8970 | wait() | |
8971 | end | |
8972 | wait(0) | |
8973 | Debounces.Shewt = false | |
8974 | out:Destroy() | |
8975 | out2:Destroy() | |
8976 | bnd:Destroy() | |
8977 | bem:Destroy() | |
8978 | bem2:Destroy() | |
8979 | To:Destroy() | |
8980 | To2:Destroy() | |
8981 | Music2:Destroy() | |
8982 | out2l:Destroy() | |
8983 | outl:Destroy() | |
8984 | outau:Destroy() | |
8985 | outau2:Destroy() | |
8986 | Trail:Destroy() | |
8987 | Atch1:Destroy() | |
8988 | Grab:Destroy() | |
8989 | Grabo:Destroy() | |
8990 | for i, v in pairs(RootPart:GetChildren()) do | |
8991 | if v:IsA("BodyPosition") then | |
8992 | v:Remove() | |
8993 | end | |
8994 | end | |
8995 | RootPart.Anchored = false | |
8996 | Debounces.Ready = false | |
8997 | for i, v in pairs(Touche) do | |
8998 | table.remove(Touche, i) | |
8999 | end | |
9000 | wait() | |
9001 | table.insert(Touche, Character.Name) | |
9002 | Debounces.NoIdl = false | |
9003 | if Debounces.CanAttack == false then | |
9004 | Debounces.CanAttack = true | |
9005 | end | |
9006 | end | |
9007 | end | |
9008 | end | |
9009 | Idle = false | |
9010 | Humanoid.WalkSpeed = 16 | |
9011 | end) | |
9012 | Mouse.KeyDown:connect(function(key) | |
9013 | if key == "z" and ssj4 == true then | |
9014 | Idle = true | |
9015 | if Debounces.CanAttack == true then | |
9016 | Debounces.CanAttack = false | |
9017 | Debounces.on = true | |
9018 | Debounces.NoIdl = true | |
9019 | do | |
9020 | local Music2 = Instance.new("Sound", UpperTorso) | |
9021 | Music2.SoundId = "rbxassetid://1112364900" | |
9022 | Music2.Pitch = 1 | |
9023 | Music2.Looped = false | |
9024 | Music2.Volume = 3.2 | |
9025 | wait(1.0E-4) | |
9026 | Music2:Play() | |
9027 | local sbs = Instance.new("BodyPosition", RootPart) | |
9028 | sbs.P = 3000 | |
9029 | sbs.D = 1000 | |
9030 | sbs.maxForce = Vector3.new(0, 0, 0) | |
9031 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
9032 | local Music3 = Instance.new("Sound", UpperTorso) | |
9033 | Music3.SoundId = "rbxassetid://551399476" | |
9034 | Music3.Pitch = 1 | |
9035 | Music3.Looped = false | |
9036 | Music3.Volume = 3.2 | |
9037 | wait(1.0E-4) | |
9038 | Music3:Play() | |
9039 | wait(0.5) | |
9040 | local Bq = Instance.new("Part", Character) | |
9041 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
9042 | Bq.BrickColor = BrickColor.new("Really red") | |
9043 | Bq.Material = "Neon" | |
9044 | Bq.Anchored = true | |
9045 | Bq.CanCollide = false | |
9046 | Bq.Transparency = 0.1 | |
9047 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9048 | local Bq2 = Instance.new("SpecialMesh", Bq) | |
9049 | Bq2.MeshType = "Sphere" | |
9050 | Bq2.Scale = Vector3.new(1.8, 1.8, 1.8) | |
9051 | local HQ = Instance.new("Part", Bq) | |
9052 | HQ.Size = Vector3.new(1, 1, 1) | |
9053 | HQ.BrickColor = BrickColor.new("Really red") | |
9054 | HQ.Material = "Neon" | |
9055 | HQ.Anchored = true | |
9056 | HQ.CanCollide = false | |
9057 | HQ.Transparency = 0.4 | |
9058 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
9059 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
9060 | HQ2.MeshType = "Cylinder" | |
9061 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
9062 | local HQ23 = Instance.new("Part", Bq) | |
9063 | HQ23.Size = Vector3.new(1, 1, 1) | |
9064 | HQ23.BrickColor = BrickColor.new("Really red") | |
9065 | HQ23.Material = "Neon" | |
9066 | HQ23.Anchored = true | |
9067 | HQ23.CanCollide = false | |
9068 | HQ23.Transparency = 0.4 | |
9069 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
9070 | local HQ22 = Instance.new("SpecialMesh", HQ23) | |
9071 | HQ22.MeshType = "Cylinder" | |
9072 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
9073 | local ZO = Instance.new("Part", Bq) | |
9074 | ZO.Size = Vector3.new(1, 1, 1) | |
9075 | ZO.BrickColor = BrickColor.new("Really red") | |
9076 | ZO.Material = "Neon" | |
9077 | ZO.Anchored = true | |
9078 | ZO.CanCollide = false | |
9079 | ZO.Transparency = 0.4 | |
9080 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
9081 | local ZO2 = Instance.new("SpecialMesh", ZO) | |
9082 | ZO2.MeshType = "Cylinder" | |
9083 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
9084 | local BO = Instance.new("Part", Bq) | |
9085 | BO.Size = Vector3.new(1, 1, 1) | |
9086 | BO.BrickColor = BrickColor.new("Really red") | |
9087 | BO.Material = "Neon" | |
9088 | BO.Anchored = true | |
9089 | BO.CanCollide = false | |
9090 | BO.Transparency = 0.4 | |
9091 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
9092 | local BO2 = Instance.new("SpecialMesh", BO) | |
9093 | BO2.MeshType = "Cylinder" | |
9094 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
9095 | local Grab = Instance.new("Part", RootPart) | |
9096 | Grab.Size = Vector3.new(5, 5, 5) | |
9097 | Grab.CanCollide = false | |
9098 | Grab.Anchored = true | |
9099 | Grab.BrickColor = BrickColor.new("Deep orange") | |
9100 | Grab.Transparency = math.huge | |
9101 | local Grabo = Instance.new("Weld", Grab) | |
9102 | Grabo.Part0 = RootPart | |
9103 | Grabo.Part1 = Grab | |
9104 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
9105 | Grab.Touched:connect(function(hit) | |
9106 | if hit.Name ~= "Grab" then | |
9107 | kamessj4hurt(hit, 10) | |
9108 | end | |
9109 | end) | |
9110 | RootPart.Anchored = true | |
9111 | for i = 0, 20, 0.1 do | |
9112 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
9113 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
9114 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
9115 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
9116 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
9117 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9118 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9119 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
9120 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9121 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
9122 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
9123 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
9124 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9125 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9126 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9127 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9128 | Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4) | |
9129 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
9130 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
9131 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
9132 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
9133 | game:GetService("RunService").RenderStepped:wait() | |
9134 | end | |
9135 | wait(0) | |
9136 | Bq:Destroy() | |
9137 | Music2:Destroy() | |
9138 | local Music3 = Instance.new("Sound", UpperTorso) | |
9139 | Music3.SoundId = "rbxassetid://551399627" | |
9140 | Music3.Pitch = 1 | |
9141 | Music3.Looped = false | |
9142 | Music3.Volume = 3.2 | |
9143 | wait(1.0E-4) | |
9144 | Music3:Play() | |
9145 | Debounces.on = false | |
9146 | Debounces.Here = false | |
9147 | shot = shot + 1 | |
9148 | local rng = Instance.new("Part", RootPart) | |
9149 | rng.Anchored = true | |
9150 | rng.BrickColor = BrickColor.new("Really red") | |
9151 | rng.CanCollide = false | |
9152 | rng.FormFactor = 3 | |
9153 | rng.Name = "Ring" | |
9154 | rng.Size = Vector3.new(8, 8, 8) | |
9155 | rng.Transparency = 0.35 | |
9156 | rng.TopSurface = 0 | |
9157 | rng.BottomSurface = 0 | |
9158 | rng2 = rng:clone() | |
9159 | rng3 = rng2:clone() | |
9160 | rng4 = rng2:clone() | |
9161 | local rngm = Instance.new("SpecialMesh", rng) | |
9162 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
9163 | rngm.Scale = Vector3.new(1, 1, 1) | |
9164 | rngm2 = rngm:clone() | |
9165 | rngm2.Scale = Vector3.new(1, 1, 1) | |
9166 | rngm3 = rngm2:clone() | |
9167 | rngm3.Parent = rng3 | |
9168 | rngm3.Scale = Vector3.new(1, 1, 1) | |
9169 | rngm4 = rngm2:clone() | |
9170 | rngm4.Parent = rng4 | |
9171 | rngm4.Scale = Vector3.new(1, 1, 1) | |
9172 | local bem = Instance.new("Part", RootPart) | |
9173 | bem.Anchored = true | |
9174 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
9175 | bem.BrickColor = BrickColor.new("Really red") | |
9176 | bem.CanCollide = false | |
9177 | bem.Material = "Neon" | |
9178 | local bem2 = Instance.new("Part", RootPart) | |
9179 | bem2.Anchored = true | |
9180 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
9181 | bem2.BrickColor = BrickColor.new("CGA brown") | |
9182 | bem2.CanCollide = false | |
9183 | bem2.Material = "Neon" | |
9184 | local aura = Instance.new("ParticleEmitter", bem) | |
9185 | aura.Size = NumberSequence.new(11) | |
9186 | aura.Lifetime = NumberRange.new(0.5) | |
9187 | aura.LightEmission = 1 | |
9188 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
9189 | aura.Speed = NumberRange.new(0) | |
9190 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
9191 | aura.Rate = 400 | |
9192 | bem.FormFactor = 3 | |
9193 | bem.Name = "Beam" .. shot | |
9194 | bem.Size = Vector3.new(13, 13, 13) | |
9195 | bem.Transparency = 0.35 | |
9196 | bem.TopSurface = 0 | |
9197 | bem.BottomSurface = 0 | |
9198 | local bemm2 = Instance.new("SpecialMesh", bem2) | |
9199 | bemm2.MeshType = 4 | |
9200 | bemm2.Scale = Vector3.new(1, 1, 1) | |
9201 | bem2.FormFactor = 3 | |
9202 | bem2.Name = "Beam" .. shot | |
9203 | bem2.Size = Vector3.new(11, 11, 11) | |
9204 | bem2.Transparency = 0.35 | |
9205 | bem2.TopSurface = 0 | |
9206 | bem2.BottomSurface = 0 | |
9207 | local bemm = Instance.new("SpecialMesh", bem) | |
9208 | bemm.MeshType = 4 | |
9209 | bemm.Scale = Vector3.new(1, 1, 1) | |
9210 | local out = Instance.new("Part", Character) | |
9211 | out.Anchored = true | |
9212 | out.BrickColor = BrickColor.new("Really red") | |
9213 | out.CanCollide = false | |
9214 | out.FormFactor = 3 | |
9215 | out.Name = "Out" | |
9216 | out.Material = "Neon" | |
9217 | out.Size = Vector3.new(46, 46, 46) | |
9218 | out.Transparency = 0.35 | |
9219 | out.TopSurface = 0 | |
9220 | out.BottomSurface = 0 | |
9221 | local outm = Instance.new("SpecialMesh", out) | |
9222 | outm.MeshType = 3 | |
9223 | outm.Scale = Vector3.new(1, 1, 1) | |
9224 | local out2 = Instance.new("Part", Character) | |
9225 | out2.Anchored = true | |
9226 | out2.BrickColor = BrickColor.new("CGA brown") | |
9227 | out2.CanCollide = false | |
9228 | out2.FormFactor = 3 | |
9229 | out2.Name = "Out" | |
9230 | out2.Material = "Neon" | |
9231 | out2.Size = Vector3.new(40, 40, 40) | |
9232 | out2.Transparency = 0.35 | |
9233 | out2.TopSurface = 0 | |
9234 | out2.BottomSurface = 0 | |
9235 | local outm2 = Instance.new("SpecialMesh", out2) | |
9236 | outm2.MeshType = 3 | |
9237 | outm2.Scale = Vector3.new(1, 1, 1) | |
9238 | local outl = Instance.new("Part", Character) | |
9239 | outl.Anchored = true | |
9240 | outl.BrickColor = BrickColor.new("Really red") | |
9241 | outl.CanCollide = false | |
9242 | outl.FormFactor = 3 | |
9243 | outl.Name = "Out" | |
9244 | outl.Material = "Neon" | |
9245 | outl.Size = Vector3.new(57, 57, 57) | |
9246 | outl.Transparency = 0.35 | |
9247 | outl.TopSurface = 0 | |
9248 | outl.BottomSurface = 0 | |
9249 | local outml = Instance.new("SpecialMesh", outl) | |
9250 | outml.MeshType = 3 | |
9251 | outml.Scale = Vector3.new(1, 1, 1) | |
9252 | local out2l = Instance.new("Part", Character) | |
9253 | out2l.Anchored = true | |
9254 | out2l.BrickColor = BrickColor.new("CGA brown") | |
9255 | out2l.CanCollide = false | |
9256 | out2l.FormFactor = 3 | |
9257 | out2l.Name = "Out" | |
9258 | out2l.Material = "Neon" | |
9259 | out2l.Size = Vector3.new(49, 49, 49) | |
9260 | out2l.Transparency = 0.35 | |
9261 | out2l.TopSurface = 0 | |
9262 | out2l.BottomSurface = 0 | |
9263 | local outm2l = Instance.new("SpecialMesh", out2l) | |
9264 | outm2l.MeshType = 3 | |
9265 | outm2l.Scale = Vector3.new(1, 1, 1) | |
9266 | local outau = Instance.new("Part", Character) | |
9267 | outau.Anchored = true | |
9268 | outau.BrickColor = BrickColor.new("CGA brown") | |
9269 | outau.CanCollide = false | |
9270 | outau.FormFactor = 3 | |
9271 | outau.Name = "Out" | |
9272 | outau.Material = "Neon" | |
9273 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
9274 | outau.Transparency = 0.35 | |
9275 | outau.TopSurface = 0 | |
9276 | outau.BottomSurface = 0 | |
9277 | local outm2au = Instance.new("SpecialMesh", outau) | |
9278 | outm2au.MeshType = 3 | |
9279 | outm2au.Scale = Vector3.new(1, 1, 1) | |
9280 | local outau2 = Instance.new("Part", Character) | |
9281 | outau2.Anchored = true | |
9282 | outau2.BrickColor = BrickColor.new("CGA brown") | |
9283 | outau2.CanCollide = false | |
9284 | outau2.FormFactor = 3 | |
9285 | outau2.Name = "Out" | |
9286 | outau2.Material = "Neon" | |
9287 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
9288 | outau2.Transparency = 0.35 | |
9289 | outau2.TopSurface = 0 | |
9290 | outau2.BottomSurface = 0 | |
9291 | local outm2au2 = Instance.new("SpecialMesh", outau2) | |
9292 | outm2au2.MeshType = 3 | |
9293 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
9294 | local bnd = Instance.new("Part", RootPart) | |
9295 | bnd.Anchored = true | |
9296 | bnd.BrickColor = BrickColor.new("Really red") | |
9297 | bnd.CanCollide = false | |
9298 | bnd.Material = "Neon" | |
9299 | bnd.FormFactor = 3 | |
9300 | bnd.Name = "Bend" | |
9301 | bnd.Size = Vector3.new(10, 10, 10) | |
9302 | bnd.Transparency = 1 | |
9303 | bnd.TopSurface = 0 | |
9304 | bnd.BottomSurface = 0 | |
9305 | local bndm = Instance.new("SpecialMesh", bnd) | |
9306 | bndm.MeshType = 3 | |
9307 | bndm.Scale = Vector3.new(1, 1, 1) | |
9308 | local Chow = Instance.new("ParticleEmitter") | |
9309 | Chow.Name = "Aura" | |
9310 | Chow.Texture = "rbxassetid://779576004" | |
9311 | Chow.Parent = outau | |
9312 | Chow.LightEmission = 1 | |
9313 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
9314 | Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
9315 | Chow.Size = NumberSequence.new(40) | |
9316 | Chow.LockedToPart = true | |
9317 | Chow.Lifetime = NumberRange.new(0.2) | |
9318 | Chow.Rate = 100 | |
9319 | Chow.Rotation = NumberRange.new(-360, 360) | |
9320 | Chow.Speed = NumberRange.new(0.3) | |
9321 | Chow.EmissionDirection = "Top" | |
9322 | local Chow2 = Instance.new("ParticleEmitter") | |
9323 | Chow2.Name = "Aura" | |
9324 | Chow2.Texture = "rbxassetid://779576004" | |
9325 | Chow2.Parent = outau2 | |
9326 | Chow2.LightEmission = 1 | |
9327 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
9328 | Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
9329 | Chow2.Size = NumberSequence.new(60) | |
9330 | Chow2.LockedToPart = true | |
9331 | Chow2.Lifetime = NumberRange.new(0.2) | |
9332 | Chow2.Rate = 200 | |
9333 | Chow2.Rotation = NumberRange.new(-360, 360) | |
9334 | Chow2.Speed = NumberRange.new(0.3) | |
9335 | Chow2.EmissionDirection = "Top" | |
9336 | local Atch1 = Instance.new("Attachment", out2l) | |
9337 | Atch1.Position = Vector3.new(0, 2, 0) | |
9338 | local Atch2 = Instance.new("Attachment", out2l) | |
9339 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
9340 | local Trail = Instance.new("Trail", Character) | |
9341 | Trail.Attachment0 = Atch1 | |
9342 | Trail.Attachment1 = Atch2 | |
9343 | Trail.Texture = "rbxassetid://22636887" | |
9344 | Trail.Lifetime = 1.7 | |
9345 | Trail.Transparency = NumberSequence.new({ | |
9346 | NumberSequenceKeypoint.new(0, 0, 0), | |
9347 | NumberSequenceKeypoint.new(1, 1, 0) | |
9348 | }) | |
9349 | Trail.Color = ColorSequence.new(ColorsArray) | |
9350 | Trail.LightEmission = 5 | |
9351 | local To = Instance.new("Part", Character) | |
9352 | To.Size = Vector3.new(2, 1, 2) | |
9353 | To.BrickColor = BrickColor.new("Really red") | |
9354 | To.CanCollide = false | |
9355 | To.Anchored = true | |
9356 | To.Material = "Neon" | |
9357 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
9358 | local To2 = Instance.new("SpecialMesh", To) | |
9359 | To2.MeshId = "rbxassetid://569384034" | |
9360 | To2.Scale = Vector3.new(10, 10, 10) | |
9361 | local Rin = Instance.new("Part", Character) | |
9362 | Rin.Size = Vector3.new(1, 1, 1) | |
9363 | Rin.BrickColor = BrickColor.new("White") | |
9364 | Rin.Anchored = true | |
9365 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
9366 | local Rin2 = Instance.new("SpecialMesh", Rin) | |
9367 | Rin2.MeshId = "rbxassetid://3270017" | |
9368 | Rin2.Scale = Vector3.new(1, 1, 1) | |
9369 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9370 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9371 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9372 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9373 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9374 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
9375 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
9376 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
9377 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
9378 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
9379 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
9380 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
9381 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
9382 | Debounces.Shewt = true | |
9383 | local Music2 = Instance.new("Sound", UpperTorso) | |
9384 | Music2.SoundId = "rbxassetid://1117288204" | |
9385 | Music2.Pitch = 1 | |
9386 | Music2.Looped = false | |
9387 | Music2.Volume = 7.2 | |
9388 | wait(1.0E-4) | |
9389 | Music2:Play() | |
9390 | coroutine.wrap(function() | |
9391 | for i = 1, 20, 0.2 do | |
9392 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
9393 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
9394 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
9395 | rng.Transparency = i / 20 | |
9396 | rng3.Transparency = 0.041666666666666664 | |
9397 | rng4.Transparency = i / 26 | |
9398 | wait() | |
9399 | end | |
9400 | wait(5) | |
9401 | rng:Destroy() | |
9402 | end)() | |
9403 | if Debounces.Shewt == true then | |
9404 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
9405 | hit = ht.Parent | |
9406 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
9407 | if HasntTouched(hit.Name) == true and deb == false then | |
9408 | deb = true | |
9409 | coroutine.wrap(function() | |
9410 | end)() | |
9411 | table.insert(Touche, hit.Name) | |
9412 | deb = false | |
9413 | end | |
9414 | coroutine.wrap(function() | |
9415 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
9416 | wait(0.4) | |
9417 | end)() | |
9418 | table.insert(Touche, hit.Parent.Name) | |
9419 | deb = false | |
9420 | for i, v in pairs(Touche) do | |
9421 | print(v) | |
9422 | end | |
9423 | end | |
9424 | end) | |
9425 | end | |
9426 | for i = 0, 1700, 23 do | |
9427 | bem.Size = Vector3.new(i, 37, 37) | |
9428 | bem2.Size = Vector3.new(i, 27, 27) | |
9429 | Grab.Size = Vector3.new(i, 37, 37) | |
9430 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
9431 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
9432 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
9433 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9434 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9435 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9436 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9437 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9438 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
9439 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
9440 | bnd.Size = Vector3.new(10, 10, 10) | |
9441 | bndm.Scale = Vector3.new(10, 10, 10) | |
9442 | To.Transparency = To.Transparency + 0.012 | |
9443 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
9444 | if i % 10 == 0 then | |
9445 | do | |
9446 | local newRng = rng2:Clone() | |
9447 | newRng.Parent = RootPart | |
9448 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
9449 | local newRngm = rngm2:clone() | |
9450 | newRngm.Parent = newRng | |
9451 | coroutine.wrap(function() | |
9452 | for i = 1, 10, 0.2 do | |
9453 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
9454 | newRng.Transparency = i / 10 | |
9455 | wait() | |
9456 | end | |
9457 | wait(0) | |
9458 | newRng:Destroy() | |
9459 | end)() | |
9460 | end | |
9461 | end | |
9462 | wait() | |
9463 | end | |
9464 | wait(0) | |
9465 | Debounces.Shewt = false | |
9466 | out:Destroy() | |
9467 | out2:Destroy() | |
9468 | bnd:Destroy() | |
9469 | bem:Destroy() | |
9470 | bem2:Destroy() | |
9471 | To:Destroy() | |
9472 | To2:Destroy() | |
9473 | Music2:Destroy() | |
9474 | out2l:Destroy() | |
9475 | outl:Destroy() | |
9476 | outau:Destroy() | |
9477 | outau2:Destroy() | |
9478 | Trail:Destroy() | |
9479 | Atch1:Destroy() | |
9480 | Grab:Destroy() | |
9481 | Grabo:Destroy() | |
9482 | for i, v in pairs(RootPart:GetChildren()) do | |
9483 | if v:IsA("BodyPosition") then | |
9484 | v:Remove() | |
9485 | end | |
9486 | end | |
9487 | RootPart.Anchored = false | |
9488 | Debounces.Ready = false | |
9489 | for i, v in pairs(Touche) do | |
9490 | table.remove(Touche, i) | |
9491 | end | |
9492 | wait() | |
9493 | table.insert(Touche, Character.Name) | |
9494 | Debounces.NoIdl = false | |
9495 | if Debounces.CanAttack == false then | |
9496 | Debounces.CanAttack = true | |
9497 | end | |
9498 | end | |
9499 | end | |
9500 | end | |
9501 | Idle = false | |
9502 | Humanoid.WalkSpeed = 16 | |
9503 | end) | |
9504 | function unused() | |
9505 | if not D then | |
9506 | D = true | |
9507 | Idle = true | |
9508 | do | |
9509 | local Grab = Instance.new("Part", RightHand) | |
9510 | Grab.Size = Vector3.new(3, 3, 3) | |
9511 | Grab.CanCollide = false | |
9512 | Grab.BrickColor = BrickColor.new("Deep orange") | |
9513 | Grab.Transparency = math.huge | |
9514 | local Grabo = Instance.new("Weld", Grab) | |
9515 | Grabo.Part0 = RightHand | |
9516 | Grabo.Part1 = Grab | |
9517 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
9518 | coroutine.resume(coroutine.create(function() | |
9519 | for i = 1, 3 do | |
9520 | do | |
9521 | local HQ = Instance.new("Part", RightHand) | |
9522 | HQ.Size = Vector3.new(1, 1, 1) | |
9523 | HQ.BrickColor = BrickColor.new("White") | |
9524 | HQ.Material = "Neon" | |
9525 | HQ.Anchored = true | |
9526 | HQ.CanCollide = false | |
9527 | HQ.Transparency = 0.4 | |
9528 | HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) | |
9529 | local HQ2 = Instance.new("SpecialMesh", HQ) | |
9530 | HQ2.MeshType = "Sphere" | |
9531 | HQ2.Scale = Vector3.new(1, 1, 1) | |
9532 | local ZQW = Instance.new("Part", RightHand) | |
9533 | ZQW.Size = Vector3.new(1, 1, 1) | |
9534 | ZQW.BrickColor = BrickColor.new("New Yeller") | |
9535 | ZQW.Material = "Neon" | |
9536 | ZQW.Transparency = 0.4 | |
9537 | ZQW.Anchored = true | |
9538 | ZQW.CanCollide = false | |
9539 | ZQW.Position = v3(999, 999, 999) | |
9540 | ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0) | |
9541 | local ZQW2 = Instance.new("SpecialMesh", ZQW) | |
9542 | ZQW2.MeshType = "Cylinder" | |
9543 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
9544 | local H = Instance.new("Part", RightHand) | |
9545 | H.Size = Vector3.new(1, 1, 1) | |
9546 | H.BrickColor = BrickColor.new("White") | |
9547 | H.CanCollide = false | |
9548 | H.Anchored = true | |
9549 | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
9550 | local H2 = Instance.new("SpecialMesh", H) | |
9551 | H2.MeshId = "rbxassetid://9982590" | |
9552 | coroutine.resume(coroutine.create(function() | |
9553 | for i = 1, 200 do | |
9554 | ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120) | |
9555 | ZQW.Transparency = ZQW.Transparency + 0.009 | |
9556 | HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4) | |
9557 | HQ.Transparency = HQ.Transparency + 1 | |
9558 | H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3) | |
9559 | H.Transparency = H.Transparency + 0.2 | |
9560 | wait(1.0E-11) | |
9561 | end | |
9562 | HQ:Destroy() | |
9563 | H2:Destroy() | |
9564 | H:Destroy() | |
9565 | HQ2:Destroy() | |
9566 | ZQW:Destroy() | |
9567 | ZQW2:Destroy() | |
9568 | end)) | |
9569 | wait(0.3) | |
9570 | end | |
9571 | end | |
9572 | end)) | |
9573 | local SFXZ = Instance.new("Sound", UpperTorso) | |
9574 | SFXZ.SoundId = "rbxassetid://169259383" | |
9575 | SFXZ.Volume = 1 | |
9576 | SFXZ.Pitch = 1.5 | |
9577 | SFXZ.Looped = false | |
9578 | wait(0.01) | |
9579 | SFXZ:Play() | |
9580 | Grab.Touched:connect(function(hit) | |
9581 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
9582 | Grab:Destroy() | |
9583 | hit.Parent.Humanoid:TakeDamage(30) | |
9584 | do | |
9585 | local SFXZZ = Instance.new("Sound", hit) | |
9586 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
9587 | SFXZZ.Volume = 2.5 | |
9588 | SFXZZ.Pitch = 1 | |
9589 | SFXZZ.Looped = false | |
9590 | wait(0.01) | |
9591 | SFXZZ:Play() | |
9592 | local H = Instance.new("Part", Character) | |
9593 | H.Size = Vector3.new(1, 1, 1) | |
9594 | H.BrickColor = BrickColor.new("White") | |
9595 | H.CanCollide = false | |
9596 | H.Anchored = true | |
9597 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
9598 | local H2 = Instance.new("SpecialMesh", H) | |
9599 | H2.MeshId = "rbxassetid://3270017" | |
9600 | local H3 = Instance.new("Part", Character) | |
9601 | H3.Size = Vector3.new(1, 1, 1) | |
9602 | H3.BrickColor = BrickColor.new("White") | |
9603 | H3.CanCollide = false | |
9604 | H3.Anchored = true | |
9605 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
9606 | local H23 = Instance.new("SpecialMesh", H3) | |
9607 | H23.MeshId = "rbxassetid://3270017" | |
9608 | local H33 = Instance.new("Part", Character) | |
9609 | H33.Size = Vector3.new(1, 1, 1) | |
9610 | H33.BrickColor = BrickColor.new("White") | |
9611 | H33.CanCollide = false | |
9612 | H33.Anchored = true | |
9613 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
9614 | local H233 = Instance.new("SpecialMesh", H33) | |
9615 | H233.MeshId = "rbxassetid://20329976" | |
9616 | local H2 = Instance.new("SpecialMesh", H) | |
9617 | H2.MeshId = "rbxassetid://3270017" | |
9618 | local H5 = Instance.new("Part", Character) | |
9619 | H5.Size = Vector3.new(1, 1, 1) | |
9620 | H5.BrickColor = BrickColor.new("White") | |
9621 | H5.CanCollide = false | |
9622 | H5.Anchored = true | |
9623 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
9624 | local H25 = Instance.new("SpecialMesh", H5) | |
9625 | H25.MeshId = "rbxassetid://3270017" | |
9626 | local Hi = Instance.new("Part", hit) | |
9627 | Hi.Size = Vector3.new(1, 1, 1) | |
9628 | Hi.BrickColor = BrickColor.new("White") | |
9629 | Hi.CanCollide = false | |
9630 | Hi.Anchored = true | |
9631 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
9632 | local Hi2 = Instance.new("SpecialMesh", Hi) | |
9633 | Hi2.MeshId = "rbxassetid://3270017" | |
9634 | coroutine.resume(coroutine.create(function() | |
9635 | for i = 1, 200 do | |
9636 | H2.Scale = H2.Scale + Vector3.new(6, 6, 6) | |
9637 | H.Transparency = H.Transparency + 0.09 | |
9638 | H23.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
9639 | H3.Transparency = H3.Transparency + 0.09 | |
9640 | H233.Scale = H23.Scale + Vector3.new(6, 6, 6) | |
9641 | H33.Transparency = H3.Transparency + 0.09 | |
9642 | H25.Scale = H25.Scale + Vector3.new(6, 6, 6) | |
9643 | H5.Transparency = H5.Transparency + 0.09 | |
9644 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
9645 | Hi.Transparency = Hi.Transparency + 0.09 | |
9646 | wait(1.0E-11) | |
9647 | end | |
9648 | end)) | |
9649 | local SFXZ = Instance.new("Sound", UpperTorso) | |
9650 | SFXZ.SoundId = "rbxassetid://447041606" | |
9651 | SFXZ.Volume = 6 | |
9652 | SFXZ.Pitch = 1 | |
9653 | SFXZ.Looped = false | |
9654 | wait(0.01) | |
9655 | SFXZ:Play() | |
9656 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
9657 | Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000) | |
9658 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0) | |
9659 | wait(0.05) | |
9660 | Fl:remove() | |
9661 | local ry, ht, ps | |
9662 | while ht == nil do | |
9663 | ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit}) | |
9664 | wait() | |
9665 | end | |
9666 | for i = 1, 15 do | |
9667 | do | |
9668 | local gtrace = Instance.new("Part", game.Workspace) | |
9669 | gtrace.BrickColor = BrickColor.new("Grey") | |
9670 | gtrace.Material = "Slate" | |
9671 | gtrace.Size = Vector3.new(31, 31, 31) | |
9672 | gtrace.Anchored = true | |
9673 | gtrace.CanCollide = true | |
9674 | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) | |
9675 | local gdisp = coroutine.wrap(function() | |
9676 | wait(12) | |
9677 | for i = 1, 9 do | |
9678 | wait(0.1) | |
9679 | gtrace.Transparency = gtrace.Transparency + 0.1 | |
9680 | end | |
9681 | gtrace:Destroy() | |
9682 | end) | |
9683 | gdisp() | |
9684 | end | |
9685 | end | |
9686 | local SFXZ = Instance.new("Sound", hit) | |
9687 | SFXZ.SoundId = "rbxassetid://539294959" | |
9688 | SFXZ.Volume = 10 | |
9689 | SFXZ.Pitch = 1 | |
9690 | SFXZ.Looped = false | |
9691 | wait(0.01) | |
9692 | SFXZ:Play() | |
9693 | local SFXZ = Instance.new("Sound", hit) | |
9694 | SFXZ.SoundId = "rbxassetid://180120107" | |
9695 | SFXZ.Volume = 10 | |
9696 | SFXZ.Pitch = 1 | |
9697 | SFXZ.Looped = false | |
9698 | wait(0.01) | |
9699 | SFXZ:Play() | |
9700 | local SFXZ = Instance.new("Sound", hit) | |
9701 | SFXZ.SoundId = "rbxassetid://315775189" | |
9702 | SFXZ.Volume = 10 | |
9703 | SFXZ.Pitch = 1 | |
9704 | SFXZ.Looped = false | |
9705 | wait(0.01) | |
9706 | SFXZ:Play() | |
9707 | local SFXZ = Instance.new("Sound", hit) | |
9708 | SFXZ.SoundId = "rbxassetid://157878578" | |
9709 | SFXZ.Volume = 10 | |
9710 | SFXZ.Pitch = 1 | |
9711 | SFXZ.Looped = false | |
9712 | wait(0.01) | |
9713 | SFXZ:Play() | |
9714 | hit.Parent:BreakJoints() | |
9715 | local H = Instance.new("Part", Character) | |
9716 | H.Size = Vector3.new(1, 1, 1) | |
9717 | H.BrickColor = BrickColor.new("White") | |
9718 | H.CanCollide = false | |
9719 | H.Anchored = true | |
9720 | H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
9721 | local H2 = Instance.new("SpecialMesh", H) | |
9722 | H2.MeshId = "rbxassetid://3270017" | |
9723 | local H3 = Instance.new("Part", Character) | |
9724 | H3.Size = Vector3.new(1, 1, 1) | |
9725 | H3.BrickColor = BrickColor.new("White") | |
9726 | H3.CanCollide = false | |
9727 | H3.Anchored = true | |
9728 | H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
9729 | local H23 = Instance.new("SpecialMesh", H3) | |
9730 | H23.MeshId = "rbxassetid://3270017" | |
9731 | local H33 = Instance.new("Part", Character) | |
9732 | H33.Size = Vector3.new(1, 1, 1) | |
9733 | H33.BrickColor = BrickColor.new("White") | |
9734 | H33.CanCollide = false | |
9735 | H33.Anchored = true | |
9736 | H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
9737 | local H233 = Instance.new("SpecialMesh", H33) | |
9738 | H233.MeshId = "rbxassetid://20329976" | |
9739 | local H2 = Instance.new("SpecialMesh", H) | |
9740 | H2.MeshId = "rbxassetid://3270017" | |
9741 | local H5 = Instance.new("Part", Character) | |
9742 | H5.Size = Vector3.new(1, 1, 1) | |
9743 | H5.BrickColor = BrickColor.new("White") | |
9744 | H5.CanCollide = false | |
9745 | H5.Anchored = true | |
9746 | H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
9747 | local H25 = Instance.new("SpecialMesh", H5) | |
9748 | H25.MeshId = "rbxassetid://3270017" | |
9749 | local Hi = Instance.new("Part", hit) | |
9750 | Hi.Size = Vector3.new(1, 1, 1) | |
9751 | Hi.BrickColor = BrickColor.new("White") | |
9752 | Hi.CanCollide = false | |
9753 | Hi.Anchored = true | |
9754 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
9755 | local Hi2 = Instance.new("SpecialMesh", Hi) | |
9756 | Hi2.MeshId = "rbxassetid://3270017" | |
9757 | coroutine.resume(coroutine.create(function() | |
9758 | for i = 1, 200 do | |
9759 | H2.Scale = H2.Scale + Vector3.new(14, 14, 14) | |
9760 | H.Transparency = H.Transparency + 0.03 | |
9761 | H23.Scale = H23.Scale + Vector3.new(14, 14, 14) | |
9762 | H3.Transparency = H3.Transparency + 0.03 | |
9763 | H233.Scale = H23.Scale + Vector3.new(14, 14, 14) | |
9764 | H33.Transparency = H3.Transparency + 0.03 | |
9765 | H25.Scale = H25.Scale + Vector3.new(14, 14, 14) | |
9766 | H5.Transparency = H5.Transparency + 0.03 | |
9767 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
9768 | Hi.Transparency = Hi.Transparency + 0.03 | |
9769 | wait(1.0E-11) | |
9770 | end | |
9771 | end)) | |
9772 | end | |
9773 | end | |
9774 | end) | |
9775 | for i = 0, 2, 0.1 do | |
9776 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9777 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1) | |
9778 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9779 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1) | |
9780 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9781 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9782 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9783 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9784 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9785 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1) | |
9786 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
9787 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9788 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9789 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9790 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1) | |
9791 | game:GetService("RunService").RenderStepped:wait() | |
9792 | end | |
9793 | coroutine.resume(coroutine.create(function() | |
9794 | wait(0.5) | |
9795 | Grab:remove() | |
9796 | end)) | |
9797 | Idle = false | |
9798 | wait(0.1) | |
9799 | D = false | |
9800 | end | |
9801 | end | |
9802 | end | |
9803 | function TargetSelect(person) | |
9804 | local dd = coroutine.wrap(function() | |
9805 | if targetted ~= person then | |
9806 | targetted = person | |
9807 | for i = 0, 2, 0.1 do | |
9808 | swait() | |
9809 | end | |
9810 | end | |
9811 | end) | |
9812 | dd() | |
9813 | end | |
9814 | Mouse.KeyDown:connect(function(key) | |
9815 | if key == "f" then | |
9816 | HomingAttack() | |
9817 | end | |
9818 | end) | |
9819 | Mouse.KeyDown:connect(function(key) | |
9820 | if key == "v" then | |
9821 | GodFist() | |
9822 | end | |
9823 | end) | |
9824 | Mouse.KeyDown:connect(function(key) | |
9825 | if key == "q" then | |
9826 | LockOn() | |
9827 | end | |
9828 | end) | |
9829 | function LockOn() | |
9830 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
9831 | TargetSelect(Mouse.Target.Parent) | |
9832 | end | |
9833 | end | |
9834 | function HomingAttack() | |
9835 | if targetted == nil then | |
9836 | end | |
9837 | local Music2 = Instance.new("Sound", UpperTorso) | |
9838 | Music2.SoundId = "rbxassetid://1055279036" | |
9839 | Music2.Pitch = 1 | |
9840 | Music2.Looped = false | |
9841 | Music2.Volume = 3.2 | |
9842 | wait(1.0E-4) | |
9843 | Music2:Play() | |
9844 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1) | |
9845 | Zanzoken = Instance.new("Part", RootPart) | |
9846 | Zanzoken.Anchored = true | |
9847 | Zanzoken.CanCollide = false | |
9848 | Zanzoken.Position = v3(999, 999, 999) | |
9849 | Zanzoken.CFrame = RootPart.CFrame | |
9850 | game.Debris:AddItem(Zanzoken, 0.5) | |
9851 | Zanzoken.Transparency = 1 | |
9852 | wait() | |
9853 | idk = Instance.new("BillboardGui", Zanzoken) | |
9854 | idk.Size = UDim2.new(10, 0, 15, 0) | |
9855 | idk.AlwaysOnTop = false | |
9856 | idk1 = Instance.new("ImageLabel", idk) | |
9857 | idk1.BackgroundTransparency = 1 | |
9858 | idk.ExtentsOffset = v3(0, 0, 0) | |
9859 | idk1.ImageTransparency = 0 | |
9860 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
9861 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
9862 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
9863 | idk1.Image = "rbxassetid://319554883" | |
9864 | wait() | |
9865 | Zanzoken = Instance.new("Part", Character) | |
9866 | Zanzoken.Anchored = true | |
9867 | Zanzoken.CanCollide = false | |
9868 | Zanzoken.Position = v3(999, 999, 999) | |
9869 | Zanzoken.CFrame = RootPart.CFrame | |
9870 | game.Debris:AddItem(Zanzoken, 0.5) | |
9871 | Zanzoken.Transparency = 1 | |
9872 | wait() | |
9873 | idk = Instance.new("BillboardGui", Zanzoken) | |
9874 | idk.Size = UDim2.new(20, 0, 20, 0) | |
9875 | idk.AlwaysOnTop = false | |
9876 | idk1 = Instance.new("ImageLabel", idk) | |
9877 | idk1.BackgroundTransparency = 1 | |
9878 | idk.ExtentsOffset = v3(0, 0, 0) | |
9879 | idk1.ImageTransparency = 0 | |
9880 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
9881 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
9882 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
9883 | idk1.Image = "rbxassetid://319554883" | |
9884 | Humanoid.Health = Humanoid.Health + 300 | |
9885 | end | |
9886 | function GodFist() | |
9887 | local FlyAt = Instance.new("Attachment", UpperTorso) | |
9888 | FlyAt.Position = Vector3.new(0, 2, 0) | |
9889 | local FlyAt2 = Instance.new("Attachment", UpperTorso) | |
9890 | FlyAt2.Position = Vector3.new(0, -2.5, 0) | |
9891 | local Speed = Instance.new("Trail", Character) | |
9892 | Speed.Attachment0 = FlyAt | |
9893 | Speed.Attachment1 = FlyAt2 | |
9894 | Speed.Texture = "rbxassetid://22636887" | |
9895 | Speed.Lifetime = 0.9 | |
9896 | Speed.Transparency = NumberSequence.new({ | |
9897 | NumberSequenceKeypoint.new(0, 0, 0), | |
9898 | NumberSequenceKeypoint.new(1, 1, 0) | |
9899 | }) | |
9900 | Speed.Color = ColorSequence.new(ColorsArray) | |
9901 | Speed.LightEmission = 5 | |
9902 | local bv = Instance.new("BodyVelocity") | |
9903 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
9904 | bv.velocity = RootPart.CFrame.lookVector * 250 | |
9905 | bv.Parent = RootPart | |
9906 | local Aura = Instance.new("ParticleEmitter") | |
9907 | Aura.Name = "Aura" | |
9908 | Aura.Texture = "rbxassetid://411939841" | |
9909 | Aura.Parent = UpperTorso | |
9910 | Aura.LightEmission = 1 | |
9911 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
9912 | Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color) | |
9913 | Aura.Size = NumberSequence.new(5, 9) | |
9914 | Aura.LockedToPart = true | |
9915 | Aura.Lifetime = NumberRange.new(0.3) | |
9916 | Aura.Rate = 150 | |
9917 | Aura.Speed = NumberRange.new(2.3) | |
9918 | Aura.EmissionDirection = "Top" | |
9919 | Aura.Rotation = NumberRange.new(-80, 80) | |
9920 | local Grab = Instance.new("Part", RightHand) | |
9921 | Grab.Size = Vector3.new(4, 4, 4) | |
9922 | Grab.CanCollide = false | |
9923 | Grab.BrickColor = BrickColor.new("Deep orange") | |
9924 | Grab.Transparency = math.huge | |
9925 | local Grabo = Instance.new("Weld", Grab) | |
9926 | Grabo.Part0 = RightHand | |
9927 | Grabo.Part1 = Grab | |
9928 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
9929 | local SFXZ = Instance.new("Sound", UpperTorso) | |
9930 | SFXZ.SoundId = "rbxassetid://1056625824" | |
9931 | SFXZ.Volume = 1 | |
9932 | SFXZ.Pitch = 1 | |
9933 | SFXZ.Looped = false | |
9934 | wait(0.01) | |
9935 | SFXZ:Play() | |
9936 | Grab.Touched:connect(function(hit) | |
9937 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
9938 | Grab:Destroy() | |
9939 | RootPart.Anchored = true | |
9940 | hit.Parent.Humanoid:TakeDamage(75) | |
9941 | bv:Destroy() | |
9942 | local SFXZ = Instance.new("Sound", UpperTorso) | |
9943 | SFXZ.SoundId = "rbxassetid://748050516" | |
9944 | SFXZ.Volume = 3 | |
9945 | SFXZ.Pitch = 1 | |
9946 | SFXZ.Looped = false | |
9947 | wait(0.01) | |
9948 | SFXZ:Play() | |
9949 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
9950 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
9951 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
9952 | wait(0.05) | |
9953 | Fl:remove() | |
9954 | end | |
9955 | end) | |
9956 | for i = 0, 4, 0.1 do | |
9957 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
9958 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
9959 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9960 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
9961 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9962 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
9963 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9964 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
9965 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) | |
9966 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
9967 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
9968 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9969 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9970 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
9971 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
9972 | game:GetService("RunService").RenderStepped:wait() | |
9973 | end | |
9974 | bv:Destroy() | |
9975 | RootPart.Anchored = false | |
9976 | Aura.Enabled = false | |
9977 | Grab:Destroy() | |
9978 | FlyAt:Destroy() | |
9979 | end | |
9980 | function HomingAttackUI() | |
9981 | if targetted == nil then | |
9982 | end | |
9983 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1) | |
9984 | Humanoid.Health = Humanoid.Health + 1000 | |
9985 | end | |
9986 | function Away() | |
9987 | if not D then | |
9988 | D = true | |
9989 | Idle = true | |
9990 | do | |
9991 | local Grab = Instance.new("Part", LeftHand) | |
9992 | Grab.Size = Vector3.new(3, 3, 3) | |
9993 | Grab.CanCollide = false | |
9994 | Grab.BrickColor = BrickColor.new("Deep orange") | |
9995 | Grab.Transparency = math.huge | |
9996 | local Grabo = Instance.new("Weld", Grab) | |
9997 | Grabo.Part0 = LeftHand | |
9998 | Grabo.Part1 = Grab | |
9999 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10000 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10001 | SFXZ.SoundId = "rbxassetid://169259383" | |
10002 | SFXZ.Volume = 1 | |
10003 | SFXZ.Pitch = 1.5 | |
10004 | SFXZ.Looped = false | |
10005 | wait(0.01) | |
10006 | SFXZ:Play() | |
10007 | Grab.Touched:connect(function(hit) | |
10008 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10009 | Grab:Destroy() | |
10010 | hit.Parent.Humanoid:TakeDamage(20) | |
10011 | do | |
10012 | local FZcharge = Instance.new("ParticleEmitter", hit) | |
10013 | FZcharge.Texture = "rbxassetid://31727915" | |
10014 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
10015 | FZcharge.EmissionDirection = "Bottom" | |
10016 | FZcharge.Speed = NumberRange.new(5) | |
10017 | FZcharge.Size = NumberSequence.new(10, 0) | |
10018 | FZcharge.Drag = 2 | |
10019 | FZcharge.LockedToPart = false | |
10020 | FZcharge.Lifetime = NumberRange.new(3) | |
10021 | FZcharge.Rate = 150 | |
10022 | FZcharge.LightEmission = 0 | |
10023 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
10024 | FZcharge.VelocitySpread = 100 | |
10025 | local SFXZZ = Instance.new("Sound", hit) | |
10026 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
10027 | SFXZZ.Volume = 2.5 | |
10028 | SFXZZ.Pitch = 1 | |
10029 | SFXZZ.Looped = false | |
10030 | wait(0.01) | |
10031 | SFXZZ:Play() | |
10032 | local H = Instance.new("Part", Character) | |
10033 | H.Size = Vector3.new(1, 1, 1) | |
10034 | H.BrickColor = BrickColor.new("White") | |
10035 | H.CanCollide = false | |
10036 | H.Anchored = true | |
10037 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
10038 | local H2 = Instance.new("SpecialMesh", H) | |
10039 | H2.MeshId = "rbxassetid://3270017" | |
10040 | local H3 = Instance.new("Part", Character) | |
10041 | H3.Size = Vector3.new(1, 1, 1) | |
10042 | H3.BrickColor = BrickColor.new("White") | |
10043 | H3.CanCollide = false | |
10044 | H3.Anchored = true | |
10045 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
10046 | local H23 = Instance.new("SpecialMesh", H3) | |
10047 | H23.MeshId = "rbxassetid://3270017" | |
10048 | local H33 = Instance.new("Part", Character) | |
10049 | H33.Size = Vector3.new(1, 1, 1) | |
10050 | H33.BrickColor = BrickColor.new("White") | |
10051 | H33.CanCollide = false | |
10052 | H33.Anchored = true | |
10053 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
10054 | local H233 = Instance.new("SpecialMesh", H33) | |
10055 | H233.MeshId = "rbxassetid://20329976" | |
10056 | local H2 = Instance.new("SpecialMesh", H) | |
10057 | H2.MeshId = "rbxassetid://3270017" | |
10058 | local H5 = Instance.new("Part", Character) | |
10059 | H5.Size = Vector3.new(1, 1, 1) | |
10060 | H5.BrickColor = BrickColor.new("White") | |
10061 | H5.CanCollide = false | |
10062 | H5.Anchored = true | |
10063 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
10064 | local H25 = Instance.new("SpecialMesh", H5) | |
10065 | H25.MeshId = "rbxassetid://3270017" | |
10066 | local Hi = Instance.new("Part", hit) | |
10067 | Hi.Size = Vector3.new(1, 1, 1) | |
10068 | Hi.BrickColor = BrickColor.new("White") | |
10069 | Hi.CanCollide = false | |
10070 | Hi.Anchored = true | |
10071 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
10072 | local Hi2 = Instance.new("SpecialMesh", Hi) | |
10073 | Hi2.MeshId = "rbxassetid://3270017" | |
10074 | coroutine.resume(coroutine.create(function() | |
10075 | for i = 1, 200 do | |
10076 | H2.Scale = H2.Scale + Vector3.new(6, 6, 6) | |
10077 | H.Transparency = H.Transparency + 0.09 | |
10078 | H23.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
10079 | H3.Transparency = H3.Transparency + 0.09 | |
10080 | H233.Scale = H23.Scale + Vector3.new(6, 6, 6) | |
10081 | H33.Transparency = H3.Transparency + 0.09 | |
10082 | H25.Scale = H25.Scale + Vector3.new(6, 6, 6) | |
10083 | H5.Transparency = H5.Transparency + 0.09 | |
10084 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
10085 | Hi.Transparency = Hi.Transparency + 0.09 | |
10086 | wait(1.0E-11) | |
10087 | end | |
10088 | end)) | |
10089 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10090 | SFXZ.SoundId = "rbxassetid://447041606" | |
10091 | SFXZ.Volume = 6 | |
10092 | SFXZ.Pitch = 1 | |
10093 | SFXZ.Looped = false | |
10094 | wait(0.01) | |
10095 | SFXZ:Play() | |
10096 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10097 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10098 | Fl.velocity = UpperTorso.CFrame.lookVector * 680 | |
10099 | wait(0.05) | |
10100 | Fl:remove() | |
10101 | wait(1.1) | |
10102 | FZcharge.Rate = 0 | |
10103 | end | |
10104 | end | |
10105 | end) | |
10106 | for i = 0, 0.5, 0.3 do | |
10107 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1) | |
10108 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) | |
10109 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1) | |
10110 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10111 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10112 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10113 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10114 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10115 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10116 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10117 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10118 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10119 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10120 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) | |
10121 | game:GetService("RunService").RenderStepped:wait() | |
10122 | end | |
10123 | for i = 0, 0.5, 0.1 do | |
10124 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1) | |
10125 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
10126 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10127 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10128 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10129 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10130 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10131 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10132 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10133 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10134 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10135 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10136 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10137 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1) | |
10138 | game:GetService("RunService").RenderStepped:wait() | |
10139 | end | |
10140 | coroutine.resume(coroutine.create(function() | |
10141 | wait(0.5) | |
10142 | Grab:remove() | |
10143 | end)) | |
10144 | Idle = false | |
10145 | wait(0.1) | |
10146 | D = false | |
10147 | end | |
10148 | end | |
10149 | end | |
10150 | function Hit2() | |
10151 | if not D then | |
10152 | D = true | |
10153 | Idle = true | |
10154 | do | |
10155 | local Grab = Instance.new("Part", RightHand) | |
10156 | Grab.Size = Vector3.new(3, 3, 3) | |
10157 | Grab.CanCollide = false | |
10158 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10159 | Grab.Transparency = math.huge | |
10160 | local Grabo = Instance.new("Weld", Grab) | |
10161 | Grabo.Part0 = RightHand | |
10162 | Grabo.Part1 = Grab | |
10163 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10164 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10165 | SFXZ.SoundId = "rbxassetid://169259383" | |
10166 | SFXZ.Volume = 1 | |
10167 | SFXZ.Pitch = 1.5 | |
10168 | SFXZ.Looped = false | |
10169 | wait(0.01) | |
10170 | SFXZ:Play() | |
10171 | Grab.Touched:connect(function(hit) | |
10172 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10173 | Grab:Destroy() | |
10174 | hit.Parent.Humanoid:TakeDamage(125) | |
10175 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10176 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10177 | SFXZ.Volume = 3 | |
10178 | SFXZ.Pitch = 1 | |
10179 | SFXZ.Looped = false | |
10180 | wait(0.01) | |
10181 | SFXZ:Play() | |
10182 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10183 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10184 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
10185 | wait(0.05) | |
10186 | Fl:remove() | |
10187 | end | |
10188 | end) | |
10189 | for i = 0, 2, 0.1 do | |
10190 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
10191 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
10192 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
10193 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
10194 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10195 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10196 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10197 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10198 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
10199 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10200 | game:GetService("RunService").RenderStepped:wait() | |
10201 | end | |
10202 | coroutine.resume(coroutine.create(function() | |
10203 | wait(0.5) | |
10204 | Grab:remove() | |
10205 | end)) | |
10206 | Idle = false | |
10207 | Grab:Destroy() | |
10208 | wait(0) | |
10209 | D = false | |
10210 | end | |
10211 | end | |
10212 | end | |
10213 | function Hit3() | |
10214 | if not D then | |
10215 | D = true | |
10216 | Idle = true | |
10217 | do | |
10218 | local Grab = Instance.new("Part", LeftFoot) | |
10219 | Grab.Size = Vector3.new(3, 3, 3) | |
10220 | Grab.CanCollide = false | |
10221 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10222 | Grab.Transparency = math.huge | |
10223 | local Grabo = Instance.new("Weld", Grab) | |
10224 | Grabo.Part0 = LeftFoot | |
10225 | Grabo.Part1 = Grab | |
10226 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10227 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10228 | SFXZ.SoundId = "rbxassetid://169259383" | |
10229 | SFXZ.Volume = 1 | |
10230 | SFXZ.Pitch = 1.5 | |
10231 | SFXZ.Looped = false | |
10232 | wait(0.01) | |
10233 | SFXZ:Play() | |
10234 | Grab.Touched:connect(function(hit) | |
10235 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10236 | Grab:Destroy() | |
10237 | hit.Parent.Humanoid:TakeDamage(125) | |
10238 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10239 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10240 | SFXZ.Volume = 3 | |
10241 | SFXZ.Pitch = 1 | |
10242 | SFXZ.Looped = false | |
10243 | wait(0.01) | |
10244 | SFXZ:Play() | |
10245 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10246 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10247 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
10248 | wait(0.05) | |
10249 | Fl:remove() | |
10250 | end | |
10251 | end) | |
10252 | for i = 0, 2, 0.1 do | |
10253 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
10254 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
10255 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10256 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10257 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
10258 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10259 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
10260 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10261 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
10262 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
10263 | game:GetService("RunService").RenderStepped:wait() | |
10264 | end | |
10265 | coroutine.resume(coroutine.create(function() | |
10266 | wait(0.5) | |
10267 | Grab:remove() | |
10268 | end)) | |
10269 | Idle = false | |
10270 | Grab:Destroy() | |
10271 | wait(0.1) | |
10272 | D = false | |
10273 | end | |
10274 | end | |
10275 | end | |
10276 | function Strong2() | |
10277 | if not D then | |
10278 | D = true | |
10279 | Idle = true | |
10280 | do | |
10281 | local Grab = Instance.new("Part", RightHand) | |
10282 | Grab.Size = Vector3.new(3, 3, 3) | |
10283 | Grab.CanCollide = false | |
10284 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10285 | Grab.Transparency = math.huge | |
10286 | local Grabo = Instance.new("Weld", Grab) | |
10287 | Grabo.Part0 = RightHand | |
10288 | Grabo.Part1 = Grab | |
10289 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10290 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10291 | SFXZ.SoundId = "rbxassetid://169259383" | |
10292 | SFXZ.Volume = 1 | |
10293 | SFXZ.Pitch = 1.5 | |
10294 | SFXZ.Looped = false | |
10295 | wait(0.01) | |
10296 | SFXZ:Play() | |
10297 | Grab.Touched:connect(function(hit) | |
10298 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10299 | Grab:Destroy() | |
10300 | hit.Parent.Humanoid:TakeDamage(3455) | |
10301 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10302 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10303 | SFXZ.Volume = 3 | |
10304 | SFXZ.Pitch = 1 | |
10305 | SFXZ.Looped = false | |
10306 | wait(0.01) | |
10307 | SFXZ:Play() | |
10308 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10309 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10310 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
10311 | wait(0.05) | |
10312 | Fl:remove() | |
10313 | end | |
10314 | end) | |
10315 | for i = 0, 0.6, 0.1 do | |
10316 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
10317 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
10318 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
10319 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
10320 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10321 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10322 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10323 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10324 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
10325 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10326 | game:GetService("RunService").RenderStepped:wait() | |
10327 | end | |
10328 | coroutine.resume(coroutine.create(function() | |
10329 | wait(0.5) | |
10330 | Grab:remove() | |
10331 | end)) | |
10332 | Idle = false | |
10333 | Grab:Destroy() | |
10334 | wait(0) | |
10335 | D = false | |
10336 | end | |
10337 | end | |
10338 | end | |
10339 | function Strong3() | |
10340 | if not D then | |
10341 | D = true | |
10342 | Idle = true | |
10343 | do | |
10344 | local Grab = Instance.new("Part", LeftFoot) | |
10345 | Grab.Size = Vector3.new(3, 3, 3) | |
10346 | Grab.CanCollide = false | |
10347 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10348 | Grab.Transparency = math.huge | |
10349 | local Grabo = Instance.new("Weld", Grab) | |
10350 | Grabo.Part0 = LeftFoot | |
10351 | Grabo.Part1 = Grab | |
10352 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10353 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10354 | SFXZ.SoundId = "rbxassetid://169259383" | |
10355 | SFXZ.Volume = 1 | |
10356 | SFXZ.Pitch = 1.5 | |
10357 | SFXZ.Looped = false | |
10358 | wait(0.01) | |
10359 | SFXZ:Play() | |
10360 | Grab.Touched:connect(function(hit) | |
10361 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10362 | Grab:Destroy() | |
10363 | hit.Parent.Humanoid:TakeDamage(3455) | |
10364 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10365 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10366 | SFXZ.Volume = 3 | |
10367 | SFXZ.Pitch = 1 | |
10368 | SFXZ.Looped = false | |
10369 | wait(0.01) | |
10370 | SFXZ:Play() | |
10371 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10372 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10373 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
10374 | wait(0.05) | |
10375 | Fl:remove() | |
10376 | end | |
10377 | end) | |
10378 | for i = 0, 0.6, 0.1 do | |
10379 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
10380 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
10381 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10382 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10383 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
10384 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10385 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
10386 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10387 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
10388 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
10389 | game:GetService("RunService").RenderStepped:wait() | |
10390 | end | |
10391 | coroutine.resume(coroutine.create(function() | |
10392 | wait(0.5) | |
10393 | Grab:remove() | |
10394 | end)) | |
10395 | Idle = false | |
10396 | Grab:Destroy() | |
10397 | wait(0.1) | |
10398 | D = false | |
10399 | end | |
10400 | end | |
10401 | end | |
10402 | function Desperate2() | |
10403 | if not D then | |
10404 | D = true | |
10405 | Idle = true | |
10406 | do | |
10407 | local Grab = Instance.new("Part", RightHand) | |
10408 | Grab.Size = Vector3.new(3, 3, 3) | |
10409 | Grab.CanCollide = false | |
10410 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10411 | Grab.Transparency = math.huge | |
10412 | local Grabo = Instance.new("Weld", Grab) | |
10413 | Grabo.Part0 = RightHand | |
10414 | Grabo.Part1 = Grab | |
10415 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10416 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10417 | SFXZ.SoundId = "rbxassetid://169259383" | |
10418 | SFXZ.Volume = 1 | |
10419 | SFXZ.Pitch = 1.5 | |
10420 | SFXZ.Looped = false | |
10421 | wait(0.01) | |
10422 | SFXZ:Play() | |
10423 | Grab.Touched:connect(function(hit) | |
10424 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10425 | Grab:Destroy() | |
10426 | hit.Parent.Humanoid:TakeDamage(3555555) | |
10427 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10428 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10429 | SFXZ.Volume = 3 | |
10430 | SFXZ.Pitch = 1 | |
10431 | SFXZ.Looped = false | |
10432 | wait(0.01) | |
10433 | SFXZ:Play() | |
10434 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10435 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10436 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
10437 | wait(0.05) | |
10438 | Fl:remove() | |
10439 | end | |
10440 | end) | |
10441 | for i = 0, 0.6, 0.1 do | |
10442 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
10443 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
10444 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
10445 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
10446 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10447 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10448 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10449 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10450 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
10451 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
10452 | game:GetService("RunService").RenderStepped:wait() | |
10453 | end | |
10454 | coroutine.resume(coroutine.create(function() | |
10455 | wait(0.5) | |
10456 | Grab:remove() | |
10457 | end)) | |
10458 | Idle = false | |
10459 | Grab:Destroy() | |
10460 | wait(0) | |
10461 | D = false | |
10462 | end | |
10463 | end | |
10464 | end | |
10465 | function Desperate3() | |
10466 | if not D then | |
10467 | D = true | |
10468 | Idle = true | |
10469 | do | |
10470 | local Grab = Instance.new("Part", LeftFoot) | |
10471 | Grab.Size = Vector3.new(3, 3, 3) | |
10472 | Grab.CanCollide = false | |
10473 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10474 | Grab.Transparency = math.huge | |
10475 | local Grabo = Instance.new("Weld", Grab) | |
10476 | Grabo.Part0 = LeftFoot | |
10477 | Grabo.Part1 = Grab | |
10478 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10479 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10480 | SFXZ.SoundId = "rbxassetid://169259383" | |
10481 | SFXZ.Volume = 1 | |
10482 | SFXZ.Pitch = 1.5 | |
10483 | SFXZ.Looped = false | |
10484 | wait(0.01) | |
10485 | SFXZ:Play() | |
10486 | Grab.Touched:connect(function(hit) | |
10487 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10488 | Grab:Destroy() | |
10489 | hit.Parent.Humanoid:TakeDamage(3555555) | |
10490 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10491 | SFXZ.SoundId = "rbxassetid://1050733875" | |
10492 | SFXZ.Volume = 3 | |
10493 | SFXZ.Pitch = 1 | |
10494 | SFXZ.Looped = false | |
10495 | wait(0.01) | |
10496 | SFXZ:Play() | |
10497 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10498 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10499 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
10500 | wait(0.05) | |
10501 | Fl:remove() | |
10502 | end | |
10503 | end) | |
10504 | for i = 0, 0.6, 0.1 do | |
10505 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
10506 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
10507 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10508 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
10509 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
10510 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10511 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
10512 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
10513 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
10514 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
10515 | game:GetService("RunService").RenderStepped:wait() | |
10516 | end | |
10517 | coroutine.resume(coroutine.create(function() | |
10518 | wait(0.5) | |
10519 | Grab:remove() | |
10520 | end)) | |
10521 | Idle = false | |
10522 | Grab:Destroy() | |
10523 | wait(0.1) | |
10524 | D = false | |
10525 | end | |
10526 | end | |
10527 | end | |
10528 | function HitS() | |
10529 | if not D then | |
10530 | D = true | |
10531 | Idle = true | |
10532 | do | |
10533 | local Grab = Instance.new("Part", LeftHand) | |
10534 | Grab.Size = Vector3.new(6, 6, 6) | |
10535 | Grab.CanCollide = false | |
10536 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10537 | Grab.Transparency = math.huge | |
10538 | local Grabo = Instance.new("Weld", Grab) | |
10539 | Grabo.Part0 = LeftHand | |
10540 | Grabo.Part1 = Grab | |
10541 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10542 | local FZcharge = Instance.new("ParticleEmitter", LeftHand) | |
10543 | FZcharge.Texture = "rbxassetid://31727915" | |
10544 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
10545 | FZcharge.EmissionDirection = "Bottom" | |
10546 | FZcharge.Speed = NumberRange.new(0) | |
10547 | FZcharge.Size = NumberSequence.new(1, 0) | |
10548 | FZcharge.Drag = 2 | |
10549 | FZcharge.LockedToPart = false | |
10550 | FZcharge.Lifetime = NumberRange.new(1) | |
10551 | FZcharge.Rate = 150 | |
10552 | FZcharge.LightEmission = 0.2 | |
10553 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
10554 | FZcharge.VelocitySpread = 100 | |
10555 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10556 | SFXZ.SoundId = "rbxassetid://169259383" | |
10557 | SFXZ.Volume = 1 | |
10558 | SFXZ.Pitch = 1.5 | |
10559 | SFXZ.Looped = false | |
10560 | wait(0.01) | |
10561 | SFXZ:Play() | |
10562 | Grab.Touched:connect(function(hit) | |
10563 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10564 | Grab:Destroy() | |
10565 | do | |
10566 | local H = Instance.new("Part", Character) | |
10567 | H.Size = Vector3.new(1, 1, 1) | |
10568 | H.BrickColor = BrickColor.new("White") | |
10569 | H.CanCollide = false | |
10570 | H.Anchored = true | |
10571 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
10572 | local H2 = Instance.new("SpecialMesh", H) | |
10573 | H2.MeshId = "rbxassetid://3270017" | |
10574 | local H3 = Instance.new("Part", Character) | |
10575 | H3.Size = Vector3.new(1, 1, 1) | |
10576 | H3.BrickColor = BrickColor.new("White") | |
10577 | H3.CanCollide = false | |
10578 | H3.Anchored = true | |
10579 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
10580 | local H23 = Instance.new("SpecialMesh", H3) | |
10581 | H23.MeshId = "rbxassetid://3270017" | |
10582 | local H33 = Instance.new("Part", Character) | |
10583 | H33.Size = Vector3.new(1, 1, 1) | |
10584 | H33.BrickColor = BrickColor.new("White") | |
10585 | H33.CanCollide = false | |
10586 | H33.Anchored = true | |
10587 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
10588 | local H233 = Instance.new("SpecialMesh", H33) | |
10589 | H233.MeshId = "rbxassetid://20329976" | |
10590 | local H2 = Instance.new("SpecialMesh", H) | |
10591 | H2.MeshId = "rbxassetid://3270017" | |
10592 | local H5 = Instance.new("Part", Character) | |
10593 | H5.Size = Vector3.new(1, 1, 1) | |
10594 | H5.BrickColor = BrickColor.new("White") | |
10595 | H5.CanCollide = false | |
10596 | H5.Anchored = true | |
10597 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
10598 | local H25 = Instance.new("SpecialMesh", H5) | |
10599 | H25.MeshId = "rbxassetid://3270017" | |
10600 | coroutine.resume(coroutine.create(function() | |
10601 | for i = 1, 200 do | |
10602 | H2.Scale = H2.Scale + Vector3.new(9, 9, 9) | |
10603 | H.Transparency = H.Transparency + 0.09 | |
10604 | H23.Scale = H23.Scale + Vector3.new(9, 9, 9) | |
10605 | H3.Transparency = H3.Transparency + 0.09 | |
10606 | H233.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
10607 | H33.Transparency = H3.Transparency + 0.09 | |
10608 | H25.Scale = H25.Scale + Vector3.new(8, 8, 8) | |
10609 | H5.Transparency = H5.Transparency + 0.09 | |
10610 | wait(1.0E-11) | |
10611 | end | |
10612 | end)) | |
10613 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10614 | SFXZ.SoundId = "rbxassetid://447041606" | |
10615 | SFXZ.Volume = 1 | |
10616 | SFXZ.Pitch = 1 | |
10617 | SFXZ.Looped = false | |
10618 | wait(0.01) | |
10619 | SFXZ:Play() | |
10620 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10621 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10622 | Fl.velocity = UpperTorso.CFrame.lookVector * 350 | |
10623 | local exp = Instance.new("Explosion", Character) | |
10624 | exp.BlastRadius = 13 | |
10625 | exp.BlastPressure = 100 | |
10626 | exp.Position = Character.HumanoidRootPart.Position | |
10627 | exp.Visible = false | |
10628 | hit.Parent:BreakJoints() | |
10629 | wait(1.3) | |
10630 | hit.Parent:Destroy() | |
10631 | wait(0.05) | |
10632 | Fl:remove() | |
10633 | end | |
10634 | end | |
10635 | end) | |
10636 | for i = 0, 2, 0.1 do | |
10637 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1) | |
10638 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
10639 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10640 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10641 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10642 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10643 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10644 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10645 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10646 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10647 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10648 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10649 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10650 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1) | |
10651 | game:GetService("RunService").RenderStepped:wait() | |
10652 | end | |
10653 | coroutine.resume(coroutine.create(function() | |
10654 | wait(0.5) | |
10655 | Grab:remove() | |
10656 | end)) | |
10657 | Idle = false | |
10658 | FZcharge:Destroy() | |
10659 | wait(0.1) | |
10660 | D = false | |
10661 | end | |
10662 | end | |
10663 | end | |
10664 | function Hit2S() | |
10665 | if not D then | |
10666 | D = true | |
10667 | Idle = true | |
10668 | do | |
10669 | local Grab = Instance.new("Part", RightHand) | |
10670 | Grab.Size = Vector3.new(6, 6, 6) | |
10671 | Grab.CanCollide = false | |
10672 | Grab.BrickColor = BrickColor.new("Deep orange") | |
10673 | Grab.Transparency = math.huge | |
10674 | local Grabo = Instance.new("Weld", Grab) | |
10675 | Grabo.Part0 = RightHand | |
10676 | Grabo.Part1 = Grab | |
10677 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
10678 | local FZcharge = Instance.new("ParticleEmitter", RightHand) | |
10679 | FZcharge.Texture = "rbxassetid://31727915" | |
10680 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
10681 | FZcharge.EmissionDirection = "Bottom" | |
10682 | FZcharge.Speed = NumberRange.new(0) | |
10683 | FZcharge.Size = NumberSequence.new(1, 0) | |
10684 | FZcharge.Drag = 2 | |
10685 | FZcharge.LockedToPart = false | |
10686 | FZcharge.Lifetime = NumberRange.new(1) | |
10687 | FZcharge.Rate = 150 | |
10688 | FZcharge.LightEmission = 0.2 | |
10689 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
10690 | FZcharge.VelocitySpread = 100 | |
10691 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10692 | SFXZ.SoundId = "rbxassetid://169259383" | |
10693 | SFXZ.Volume = 1 | |
10694 | SFXZ.Pitch = 1.5 | |
10695 | SFXZ.Looped = false | |
10696 | wait(0.01) | |
10697 | SFXZ:Play() | |
10698 | Grab.Touched:connect(function(hit) | |
10699 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
10700 | Grab:Destroy() | |
10701 | do | |
10702 | local H = Instance.new("Part", Character) | |
10703 | H.Size = Vector3.new(1, 1, 1) | |
10704 | H.BrickColor = BrickColor.new("White") | |
10705 | H.CanCollide = false | |
10706 | H.Anchored = true | |
10707 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
10708 | local H2 = Instance.new("SpecialMesh", H) | |
10709 | H2.MeshId = "rbxassetid://3270017" | |
10710 | local H3 = Instance.new("Part", Character) | |
10711 | H3.Size = Vector3.new(1, 1, 1) | |
10712 | H3.BrickColor = BrickColor.new("White") | |
10713 | H3.CanCollide = false | |
10714 | H3.Anchored = true | |
10715 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
10716 | local H23 = Instance.new("SpecialMesh", H3) | |
10717 | H23.MeshId = "rbxassetid://3270017" | |
10718 | local H33 = Instance.new("Part", Character) | |
10719 | H33.Size = Vector3.new(1, 1, 1) | |
10720 | H33.BrickColor = BrickColor.new("White") | |
10721 | H33.CanCollide = false | |
10722 | H33.Anchored = true | |
10723 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
10724 | local H233 = Instance.new("SpecialMesh", H33) | |
10725 | H233.MeshId = "rbxassetid://20329976" | |
10726 | local H2 = Instance.new("SpecialMesh", H) | |
10727 | H2.MeshId = "rbxassetid://3270017" | |
10728 | local H5 = Instance.new("Part", Character) | |
10729 | H5.Size = Vector3.new(1, 1, 1) | |
10730 | H5.BrickColor = BrickColor.new("White") | |
10731 | H5.CanCollide = false | |
10732 | H5.Anchored = true | |
10733 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
10734 | local H25 = Instance.new("SpecialMesh", H5) | |
10735 | H25.MeshId = "rbxassetid://3270017" | |
10736 | coroutine.resume(coroutine.create(function() | |
10737 | for i = 1, 200 do | |
10738 | H2.Scale = H2.Scale + Vector3.new(9, 9, 9) | |
10739 | H.Transparency = H.Transparency + 0.09 | |
10740 | H23.Scale = H23.Scale + Vector3.new(9, 9, 9) | |
10741 | H3.Transparency = H3.Transparency + 0.09 | |
10742 | H233.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
10743 | H33.Transparency = H3.Transparency + 0.09 | |
10744 | H25.Scale = H25.Scale + Vector3.new(8, 8, 8) | |
10745 | H5.Transparency = H5.Transparency + 0.09 | |
10746 | wait(1.0E-11) | |
10747 | end | |
10748 | end)) | |
10749 | local SFXZ = Instance.new("Sound", UpperTorso) | |
10750 | SFXZ.SoundId = "rbxassetid://447041606" | |
10751 | SFXZ.Volume = 1 | |
10752 | SFXZ.Pitch = 1 | |
10753 | SFXZ.Looped = false | |
10754 | wait(0.01) | |
10755 | SFXZ:Play() | |
10756 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head) | |
10757 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
10758 | Fl.velocity = UpperTorso.CFrame.lookVector * 350 | |
10759 | local exp = Instance.new("Explosion", Character) | |
10760 | exp.BlastRadius = 13 | |
10761 | exp.BlastPressure = 100 | |
10762 | exp.Position = Character.HumanoidRootPart.Position | |
10763 | exp.Visible = false | |
10764 | hit.Parent:BreakJoints() | |
10765 | wait(1.3) | |
10766 | hit.Parent:Destroy() | |
10767 | wait(0.05) | |
10768 | Fl:remove() | |
10769 | end | |
10770 | end | |
10771 | end) | |
10772 | for i = 0, 2, 0.1 do | |
10773 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
10774 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
10775 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10776 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10777 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10778 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10779 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10780 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10781 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10782 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10783 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10784 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10785 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10786 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) | |
10787 | game:GetService("RunService").RenderStepped:wait() | |
10788 | end | |
10789 | coroutine.resume(coroutine.create(function() | |
10790 | wait(0.5) | |
10791 | Grab:remove() | |
10792 | end)) | |
10793 | Idle = false | |
10794 | FZcharge:Destroy() | |
10795 | wait(0.1) | |
10796 | D = false | |
10797 | end | |
10798 | end | |
10799 | end | |
10800 | Mouse.Button1Down:connect(function() | |
10801 | if attack == false and attacktype == 1 then | |
10802 | Hit() | |
10803 | attacktype = 2 | |
10804 | elseif attack == false and attacktype == 2 then | |
10805 | Hit2() | |
10806 | attacktype = 3 | |
10807 | elseif attack == false and attacktype == 3 then | |
10808 | Hit3() | |
10809 | attacktype = 1 | |
10810 | end | |
10811 | end) | |
10812 | function rayCast(Pos, Dir, Max, Ignore) | |
10813 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
10814 | end | |
10815 | local sine = 0 | |
10816 | local change = 1 | |
10817 | local val = 0 | |
10818 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
10819 | local velderp = RootPart.Velocity.y | |
10820 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
10821 | game:service("RunService").RenderStepped:connect(function() | |
10822 | if Humanoid.MoveDirection.x == 0 and Idle == false then | |
10823 | change = 1 | |
10824 | for i = 1, 1 do | |
10825 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1) | |
10826 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1) | |
10827 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1) | |
10828 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1) | |
10829 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1) | |
10830 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1) | |
10831 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10832 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10833 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1) | |
10834 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
10835 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10836 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10837 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10838 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10839 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10840 | game:GetService("RunService").RenderStepped:wait() | |
10841 | end | |
10842 | for i = 1, 2050 do | |
10843 | if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then | |
10844 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1) | |
10845 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1) | |
10846 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1) | |
10847 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1) | |
10848 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1) | |
10849 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1) | |
10850 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1) | |
10851 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1) | |
10852 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1) | |
10853 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1) | |
10854 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
10855 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10856 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10857 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10858 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
10859 | game:GetService("RunService").RenderStepped:wait() | |
10860 | end | |
10861 | end | |
10862 | end | |
10863 | end) | |
10864 | ||
10865 | -- By renzonic |