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May 10th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. wait(1)
  8.  
  9. -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile )
  10. -- And renzonic ( https://www.roblox.com/users/110484359/profile )
  11. -- This Link will Auto - Update
  12. -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
  13. -- Updated on 21.03.2018
  14. wait(0.3)
  15. Player = game.Players.LocalPlayer
  16. Mouse = Player:GetMouse()
  17. Character = Player.Character
  18. Humanoid = Character.Humanoid
  19. local Idle = false
  20. local rad = math.rad
  21. local attack = false
  22. local attacktype = 1
  23. local hitted = false
  24. Character:FindFirstChild("Animate"):Destroy()
  25. Humanoid.WalkSpeed = 5
  26. Humanoid.Animator.Parent = nil
  27. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  28. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  29. Character.Head.face.Texture = "rbxassetid://710492060"
  30. Humanoid.JumpPower = 120
  31. Humanoid.BodyDepthScale.Value = 1.1
  32. Humanoid.BodyHeightScale.Value = 1.18
  33. Humanoid.BodyWidthScale.Value = 1.06
  34. Humanoid.HeadScale.Value = 1
  35. Humanoid.MaxHealth = 5000
  36. wait(0.01)
  37. Humanoid.Health = 5000
  38. v3 = Vector3.new
  39. bc = BrickColor.new
  40. for i, v in pairs(Character:children()) do
  41. if v:IsA("Hat") then
  42. v:Destroy()
  43. end
  44. end
  45. for i, v in pairs(Character:children()) do
  46. if v:IsA("Accessory") then
  47. v:Destroy()
  48. end
  49. end
  50. for i, v in pairs(Character:children()) do
  51. if v:IsA("Hair") then
  52. v:Destroy()
  53. end
  54. end
  55. ArtificialHB = Instance.new("BindableEvent", script)
  56. ArtificialHB.Name = "Heartbeat"
  57. script:WaitForChild("Heartbeat")
  58. frame = 0.016666666666666666
  59. tf = 0
  60. allowframeloss = false
  61. tossremainder = false
  62. lastframe = tick()
  63. script.Heartbeat:Fire()
  64. game:GetService("RunService").Heartbeat:connect(function(s, p)
  65. tf = tf + s
  66. if tf >= frame then
  67. if allowframeloss then
  68. script.Heartbeat:Fire()
  69. lastframe = tick()
  70. else
  71. for i = 1, math.floor(tf / frame) do
  72. script.Heartbeat:Fire()
  73. end
  74. lastframe = tick()
  75. end
  76. if tossremainder then
  77. tf = 0
  78. else
  79. tf = tf - frame * math.floor(tf / frame)
  80. end
  81. end
  82. end)
  83. function swait(num)
  84. if num == 0 or num == nil then
  85. ArtificialHB.Event:wait()
  86. else
  87. for i = 0, num do
  88. ArtificialHB.Event:wait()
  89. end
  90. end
  91. end
  92. local LeftUpperArm = Character.LeftUpperArm
  93. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  94. local LeftLowerArm = Character.LeftLowerArm
  95. local LeftElbow = Character.LeftLowerArm.LeftElbow
  96. local LeftUpperLeg = Character.LeftUpperLeg
  97. local LeftHip = Character.LeftUpperLeg.LeftHip
  98. local LeftLowerLeg = Character.LeftLowerLeg
  99. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  100. local RightUpperArm = Character.RightUpperArm
  101. local RightShoulder = Character.RightUpperArm.RightShoulder
  102. local RightLowerArm = Character.RightLowerArm
  103. local RightElbow = Character.RightLowerArm.RightElbow
  104. local RightUpperLeg = Character.RightUpperLeg
  105. local RightHip = Character.RightUpperLeg.RightHip
  106. local RightLowerLeg = Character.RightLowerLeg
  107. local RightKnee = Character.RightLowerLeg.RightKnee
  108. local UpperTorso = Character.UpperTorso
  109. local LowerTorso = Character.LowerTorso
  110. local Root = Character.LowerTorso.Root
  111. local Head = Character.Head
  112. local Neck = Character.Head.Neck
  113. local RootPart = Character.HumanoidRootPart
  114. local LeftHand = Character.LeftHand
  115. local RightHand = Character.RightHand
  116. local LeftFoot = Character.LeftFoot
  117. local RightFoot = Character.RightFoot
  118. local Waist = Character.UpperTorso.Waist
  119. local canfly1 = false
  120. local canfly = true
  121. local flying1 = true
  122. local kicharging = false
  123. local ki = 100
  124. local kigo = 2.3
  125. local ColorsArray = {
  126. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  127. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  128. }
  129. function newRay(start, face, range, wat)
  130. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  131. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  132. return rey, hit, pos
  133. end
  134. local Hair = Instance.new("Part", Character)
  135. Hair.Size = Vector3.new(1, 1, 1)
  136. Hair.Material = "SmoothPlastic"
  137. Hair.BrickColor = BrickColor.new("Really black")
  138. Hair.CanCollide = false
  139. local Hair2 = Instance.new("SpecialMesh", Hair)
  140. Hair2.MeshId = "rbxassetid://738716276"
  141. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  142. local Hair3 = Instance.new("Weld", Hair)
  143. Hair3.Part0 = Character.Head
  144. Hair3.Part1 = Hair
  145. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  146. local SS2Hair = Instance.new("Part", Character)
  147. SS2Hair.Size = Vector3.new(1, 1, 1)
  148. SS2Hair.Material = "SmoothPlastic"
  149. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  150. SS2Hair.CanCollide = false
  151. SS2Hair.Transparency = 1
  152. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  153. SS2Hair2.MeshId = "rbxassetid://1141408580"
  154. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  155. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  156. SS2Hair3.Part0 = Character.Head
  157. SS2Hair3.Part1 = SS2Hair
  158. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  159. local SSHair = Instance.new("Part", Character)
  160. SSHair.Size = Vector3.new(1, 1, 1)
  161. SSHair.Material = "SmoothPlastic"
  162. SSHair.BrickColor = BrickColor.new("Daisy orange")
  163. SSHair.CanCollide = false
  164. SSHair.Transparency = 1
  165. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  166. SSHair2.MeshId = "rbxassetid://1141407897"
  167. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  168. local SSHair3 = Instance.new("Weld", SSHair)
  169. SSHair3.Part0 = Character.Head
  170. SSHair3.Part1 = SSHair
  171. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  172. local SS3Hair = Instance.new("Part", Character)
  173. SS3Hair.Size = Vector3.new(1, 1, 1)
  174. SS3Hair.Material = "SmoothPlastic"
  175. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  176. SS3Hair.CanCollide = false
  177. SS3Hair.Transparency = 1
  178. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  179. SS3Hair2.MeshId = "rbxassetid://1189305160"
  180. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  181. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  182. SS3Hair3.Part0 = Character.Head
  183. SS3Hair3.Part1 = SS3Hair
  184. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  185. local Four = Instance.new("Part", Character)
  186. Four.Size = Vector3.new(1, 1, 1)
  187. Four.Material = "SmoothPlastic"
  188. Four.BrickColor = BrickColor.new("Really black")
  189. Four.CanCollide = false
  190. Four.Transparency = 1
  191. local Four2 = Instance.new("SpecialMesh", Four)
  192. Four2.MeshId = "rbxassetid://1286381480"
  193. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  194. local Blue3 = Instance.new("Weld", Four)
  195. Blue3.Part0 = Character.Head
  196. Blue3.Part1 = Four
  197. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  198. local Blue = Instance.new("Part", Character)
  199. Blue.Size = Vector3.new(1, 1, 1)
  200. Blue.Material = "SmoothPlastic"
  201. Blue.BrickColor = BrickColor.new("Cyan")
  202. Blue.CanCollide = false
  203. Blue.Transparency = 1
  204. local Blue2 = Instance.new("SpecialMesh", Blue)
  205. Blue2.MeshId = "rbxassetid://1141407897"
  206. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  207. local Blue3 = Instance.new("Weld", Blue)
  208. Blue3.Part0 = Character.Head
  209. Blue3.Part1 = Blue
  210. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  211. local HairG = Instance.new("Part", Character)
  212. HairG.Size = Vector3.new(1, 1, 1)
  213. HairG.Material = "SmoothPlastic"
  214. HairG.BrickColor = BrickColor.new("Persimmon")
  215. HairG.CanCollide = false
  216. HairG.Transparency = 1
  217. local HairG2 = Instance.new("SpecialMesh", HairG)
  218. HairG2.MeshId = "rbxassetid://738716276"
  219. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  220. local HairG3 = Instance.new("Weld", HairG)
  221. HairG3.Part0 = Character.Head
  222. HairG3.Part1 = HairG
  223. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  224. local RbxUtility = LoadLibrary("RbxUtility")
  225. local Create = RbxUtility.Create
  226. function RemoveOutlines(part)
  227. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  228. end
  229. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  230. if hit.Parent == nil then
  231. return
  232. end
  233. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  234. for _, v in pairs(hit.Parent:children()) do
  235. if v:IsA("Humanoid") then
  236. h = v
  237. end
  238. end
  239. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  240. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  241. return
  242. end
  243. local c = Create("ObjectValue")({
  244. Name = "creator",
  245. Value = game:service("Players").LocalPlayer,
  246. Parent = h
  247. })
  248. game:GetService("Debris"):AddItem(c, 0.5)
  249. if HitSound ~= nil and HitPitch ~= nil then
  250. CreateSound(HitSound, hit, 1, HitPitch)
  251. end
  252. local Damage = math.random(minim, maxim)
  253. local blocked = false
  254. local block = hit.Parent:findFirstChild("Block")
  255. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  256. blocked = true
  257. block.Value = block.Value - 1
  258. print(block.Value)
  259. end
  260. if blocked == false then
  261. h.Health = h.Health - Damage
  262. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  263. else
  264. h.Health = h.Health - Damage / 2
  265. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  266. end
  267. if Type == "Knockdown" then
  268. local hum = hit.Parent.Humanoid
  269. hum.PlatformStand = true
  270. coroutine.resume(coroutine.create(function(HHumanoid)
  271. swait(1)
  272. HHumanoid.PlatformStand = false
  273. end), hum)
  274. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  275. local bodvol = Create("BodyVelocity")({
  276. velocity = angle * knockback,
  277. P = 5000,
  278. maxForce = Vector3.new(8000, 8000, 8000),
  279. Parent = hit
  280. })
  281. local rl = Create("BodyAngularVelocity")({
  282. P = 3000,
  283. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  284. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  285. Parent = hit
  286. })
  287. game:GetService("Debris"):AddItem(bodvol, 0.5)
  288. game:GetService("Debris"):AddItem(rl, 0.5)
  289. elseif Type == "Normal" then
  290. local vp = Create("BodyVelocity")({
  291. P = 500,
  292. maxForce = Vector3.new(math.huge, 0, math.huge),
  293. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  294. })
  295. if knockback > 0 then
  296. vp.Parent = hit.Parent.Torso
  297. end
  298. game:GetService("Debris"):AddItem(vp, 0.5)
  299. elseif Type == "Impale" then
  300. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  301. Spike.Anchored = true
  302. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  303. Spike.Position = hit.Parent.Torso.Position
  304. for i = 1, 5 do
  305. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  306. end
  307. Services.Debris:AddItem(Spike, 4)
  308. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  309. hit.Parent.Humanoid.PlatformStand = true
  310. swait(1)
  311. hit.Parent.Humanoid.PlatformStand = false
  312. elseif Type == "Up" then
  313. local bodyVelocity = Create("BodyVelocity")({
  314. velocity = Vector3.new(0, 20, 0),
  315. P = 5000,
  316. maxForce = Vector3.new(8000, 8000, 8000),
  317. Parent = hit
  318. })
  319. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  320. local bodyVelocity = Create("BodyVelocity")({
  321. velocity = Vector3.new(0, 20, 0),
  322. P = 5000,
  323. maxForce = Vector3.new(8000, 8000, 8000),
  324. Parent = hit
  325. })
  326. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  327. elseif Type == "Snare" then
  328. local bp = Create("BodyPosition")({
  329. P = 900,
  330. D = 1000,
  331. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  332. position = hit.Parent.Torso.Position,
  333. Parent = hit.Parent.Torso
  334. })
  335. game:GetService("Debris"):AddItem(bp, 1)
  336. elseif Type == "Slowness" then
  337. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  338. for i = 1, 25 do
  339. hit.Parent.Humanoid.WalkSpeed = 4
  340. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  341. end
  342. wait(4)
  343. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  344. elseif Type == "FireDmg" then
  345. for i = 1, math.random(60, 150) do
  346. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  347. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  348. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  349. wait(0.1)
  350. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  351. end
  352. elseif Type == "Freeze" then
  353. local bp = Create("BodyPosition")({
  354. P = 900,
  355. D = 1000,
  356. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  357. position = hit.Parent.Torso.Position,
  358. Parent = hit.Parent.Torso
  359. })
  360. game:GetService("Debris"):AddItem(bp, 4)
  361. for i = 1, 25 do
  362. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  363. end
  364. elseif Type == "Freeze2" then
  365. local BodPos = Create("BodyPosition")({
  366. P = 50000,
  367. D = 1000,
  368. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  369. position = hit.Parent.Torso.Position,
  370. Parent = hit.Parent.Torso
  371. })
  372. local BodGy = Create("BodyGyro")({
  373. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  374. P = 20000,
  375. Parent = hit.Parent.Torso,
  376. cframe = hit.Parent.Torso.CFrame
  377. })
  378. hit.Parent.Torso.Anchored = true
  379. coroutine.resume(coroutine.create(function(Part)
  380. swait(1.5)
  381. Part.Anchored = false
  382. end), hit.Parent.Torso)
  383. game:GetService("Debris"):AddItem(BodPos, 3)
  384. game:GetService("Debris"):AddItem(BodGy, 3)
  385. end
  386. local debounce = Create("BoolValue")({
  387. Name = "DebounceHit",
  388. Parent = hit.Parent,
  389. Value = true
  390. })
  391. game:GetService("Debris"):AddItem(debounce, Delay)
  392. c = Instance.new("ObjectValue")
  393. c.Name = "creator"
  394. c.Value = Player
  395. c.Parent = h
  396. game:GetService("Debris"):AddItem(c, 0.5)
  397. end
  398. end
  399. function ShowDamage(Pos, Text, Time, Color)
  400. local Rate = 0.033333333333333
  401. if not Pos then
  402. local Pos = Vector3.new(0, 0, 0)
  403. end
  404. local Text = Text or ""
  405. local Time = Time or 2
  406. if not Color then
  407. local Color = Color3.new(1, 0, 1)
  408. end
  409. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  410. EffectPart.Anchored = true
  411. local BillboardGui = Create("BillboardGui")({
  412. Size = UDim2.new(3, 0, 3, 0),
  413. Adornee = EffectPart,
  414. Parent = EffectPart
  415. })
  416. local TextLabel = Create("TextLabel")({
  417. BackgroundTransparency = 1,
  418. Size = UDim2.new(1, 0, 1, 0),
  419. Text = Text,
  420. TextColor3 = Color,
  421. TextScaled = true,
  422. Font = Enum.Font.ArialBold,
  423. Parent = BillboardGui
  424. })
  425. game.Debris:AddItem(EffectPart, Time + 0.1)
  426. EffectPart.Parent = game:GetService("Workspace")
  427. delay(0, function()
  428. local Frames = Time / Rate
  429. for Frame = 1, Frames do
  430. wait(Rate)
  431. local Percent = Frame / Frames
  432. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  433. TextLabel.TextTransparency = Percent
  434. end
  435. if EffectPart and EffectPart.Parent then
  436. EffectPart:Destroy()
  437. end
  438. end)
  439. end
  440. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  441. for _, c in pairs(workspace:children()) do
  442. local hum = c:findFirstChild("Humanoid")
  443. if hum ~= nil then
  444. local head = c:findFirstChild("Head")
  445. if head ~= nil then
  446. local targ = head.Position - Part.Position
  447. local mag = targ.magnitude
  448. if magni >= mag and c.Name ~= Player.Name then
  449. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  450. end
  451. end
  452. end
  453. end
  454. end
  455. function MagniKILL(Part, magni, knock, Type)
  456. for _, c in pairs(workspace:children()) do
  457. local hum = c:findFirstChild("Humanoid")
  458. if hum ~= nil then
  459. local head = c:findFirstChild("Head")
  460. if head ~= nil then
  461. local targ = head.Position - Part.Position
  462. local mag = targ.magnitude
  463. if magni >= mag and c.Name ~= Player.Name then
  464. hum.Health = 0
  465. end
  466. end
  467. end
  468. end
  469. end
  470. local angles = CFrame.Angles
  471. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  472. local Part = Create("Part")({
  473. formFactor = FormFactor,
  474. Parent = Parent,
  475. Reflectance = Reflectance,
  476. Transparency = Transparency,
  477. CanCollide = false,
  478. Locked = true,
  479. BrickColor = BrickColor.new(tostring(BColor)),
  480. Name = Name,
  481. Size = Size,
  482. Material = Material
  483. })
  484. RemoveOutlines(Part)
  485. return Part
  486. end
  487. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  488. local Msh = Create(Mesh)({
  489. Parent = Part,
  490. Offset = OffSet,
  491. Scale = Scale
  492. })
  493. if Mesh == "SpecialMesh" then
  494. Msh.MeshType = MeshType
  495. Msh.MeshId = MeshId
  496. end
  497. return Msh
  498. end
  499. function CreateWeld(Parent, Part0, Part1, C0, C1)
  500. local Weld = Create("Weld")({
  501. Parent = Parent,
  502. Part0 = Part0,
  503. Part1 = Part1,
  504. C0 = C0,
  505. C1 = C1
  506. })
  507. return Weld
  508. end
  509. EffectModel = Instance.new("Model", Character)
  510. EffectModel.Name = "Effects"
  511. Effects = {
  512. Block = {
  513. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  514. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  515. prt.Anchored = true
  516. prt.CFrame = cframe
  517. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  518. game:GetService("Debris"):AddItem(prt, 10)
  519. if Type == 1 or Type == nil then
  520. table.insert(Effects, {
  521. prt,
  522. "Block1",
  523. delay,
  524. x3,
  525. y3,
  526. z3,
  527. msh
  528. })
  529. elseif Type == 2 then
  530. table.insert(Effects, {
  531. prt,
  532. "Block2",
  533. delay,
  534. x3,
  535. y3,
  536. z3,
  537. msh
  538. })
  539. else
  540. table.insert(Effects, {
  541. prt,
  542. "Block3",
  543. delay,
  544. x3,
  545. y3,
  546. z3,
  547. msh
  548. })
  549. end
  550. end
  551. },
  552. Sphere = {
  553. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  554. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  555. prt.Anchored = true
  556. prt.CFrame = cframe
  557. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  558. game:GetService("Debris"):AddItem(prt, 10)
  559. table.insert(Effects, {
  560. prt,
  561. "Cylinder",
  562. delay,
  563. x3,
  564. y3,
  565. z3,
  566. msh
  567. })
  568. end
  569. },
  570. Cylinder = {
  571. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  572. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  573. prt.Anchored = true
  574. prt.CFrame = cframe
  575. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  576. game:GetService("Debris"):AddItem(prt, 10)
  577. table.insert(Effects, {
  578. prt,
  579. "Cylinder",
  580. delay,
  581. x3,
  582. y3,
  583. z3,
  584. msh
  585. })
  586. end
  587. },
  588. Wave = {
  589. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  590. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  591. prt.Anchored = true
  592. prt.CFrame = cframe
  593. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  594. game:GetService("Debris"):AddItem(prt, 10)
  595. table.insert(Effects, {
  596. prt,
  597. "Cylinder",
  598. delay,
  599. x3,
  600. y3,
  601. z3,
  602. msh
  603. })
  604. end
  605. },
  606. Ring = {
  607. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  608. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  609. prt.Anchored = true
  610. prt.CFrame = cframe
  611. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  612. game:GetService("Debris"):AddItem(prt, 10)
  613. table.insert(Effects, {
  614. prt,
  615. "Cylinder",
  616. delay,
  617. x3,
  618. y3,
  619. z3,
  620. msh
  621. })
  622. end
  623. },
  624. Break = {
  625. Create = function(brickcolor, cframe, x1, y1, z1)
  626. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  627. prt.Anchored = true
  628. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  629. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  630. local num = math.random(10, 50) / 1000
  631. game:GetService("Debris"):AddItem(prt, 10)
  632. table.insert(Effects, {
  633. prt,
  634. "Shatter",
  635. num,
  636. prt.CFrame,
  637. math.random() - math.random(),
  638. 0,
  639. math.random(50, 100) / 100
  640. })
  641. end
  642. }
  643. }
  644. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  645. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  646. prt.Anchored = true
  647. prt.CFrame = cframe
  648. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  649. game:GetService("Debris"):AddItem(prt, 10)
  650. if Type == 1 or Type == nil then
  651. table.insert(Effects, {
  652. prt,
  653. "Block1",
  654. delay,
  655. x3,
  656. y3,
  657. z3,
  658. msh
  659. })
  660. elseif Type == 2 then
  661. table.insert(Effects, {
  662. prt,
  663. "Block2",
  664. delay,
  665. x3,
  666. y3,
  667. z3,
  668. msh
  669. })
  670. elseif Type == 3 then
  671. table.insert(Effects, {
  672. prt,
  673. "Block3",
  674. delay,
  675. x3,
  676. y3,
  677. z3,
  678. msh
  679. })
  680. end
  681. end
  682. function CreateSound(id, par, vol, pit)
  683. coroutine.resume(coroutine.create(function()
  684. local sou = Instance.new("Sound", par or workspace)
  685. sou.Volume = vol
  686. sou.Pitch = pit or 1
  687. sou.SoundId = id
  688. swait()
  689. sou:play()
  690. game:GetService("Debris"):AddItem(sou, 6)
  691. end))
  692. end
  693. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  694. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  695. prt.Anchored = true
  696. prt.CFrame = cframe
  697. prt.Material = "Neon"
  698. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. coroutine.resume(coroutine.create(function(Part, Mesh)
  701. for i = 0, 6, delay do
  702. swait()
  703. Part.Transparency = i
  704. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  705. end
  706. Part.Parent = nil
  707. end), prt, msh)
  708. end
  709. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  710. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  711. local MainPos = partt.Position
  712. local MainPos2 = mouse + SpreadVectors
  713. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  714. local speed = 1000
  715. local num = 1
  716. coroutine.resume(coroutine.create(function()
  717. repeat
  718. swait()
  719. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  720. local mag = (MainPos - pos).magnitude
  721. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  722. MainPos = MainPos + MouseLook.lookVector * speed
  723. num = num - 1
  724. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  725. if hit ~= nil then
  726. num = 0
  727. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  728. refpart.Anchored = true
  729. refpart.CFrame = CFrame.new(pos)
  730. game:GetService("Debris"):AddItem(refpart, 2)
  731. end
  732. if num <= 0 then
  733. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  734. refpart.Anchored = true
  735. refpart.CFrame = CFrame.new(pos)
  736. if hit ~= nil then
  737. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  738. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  739. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  740. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  741. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  742. end
  743. game:GetService("Debris"):AddItem(refpart, 0)
  744. end
  745. until num <= 0
  746. end))
  747. end
  748. function shoottraildd2(mouse, partt, SpreadAmount)
  749. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  750. local MainPos = partt.Position
  751. local MainPos2 = mouse + SpreadVectors
  752. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  753. local speed = 1000
  754. local num = 1
  755. coroutine.resume(coroutine.create(function()
  756. repeat
  757. swait()
  758. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  759. local mag = (MainPos - pos).magnitude
  760. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  761. MainPos = MainPos + MouseLook.lookVector * speed
  762. num = num - 1
  763. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  764. if hit ~= nil then
  765. num = 0
  766. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  767. refpart.Anchored = true
  768. refpart.CFrame = CFrame.new(pos)
  769. game:GetService("Debris"):AddItem(refpart, 2)
  770. end
  771. if num <= 0 then
  772. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  773. refpart.Anchored = true
  774. refpart.CFrame = CFrame.new(pos)
  775. if hit ~= nil then
  776. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  777. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  778. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  779. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  780. MagniKILL(refpart, 80, 0, "Normal")
  781. end
  782. game:GetService("Debris"):AddItem(refpart, 0)
  783. end
  784. until num <= 0
  785. end))
  786. end
  787. function shoottraildd22(mouse, partt, SpreadAmount)
  788. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  789. local MainPos = partt.Position
  790. local MainPos2 = mouse + SpreadVectors
  791. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  792. local speed = 900
  793. local num = 1
  794. coroutine.resume(coroutine.create(function()
  795. repeat
  796. swait()
  797. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  798. local mag = (MainPos - pos).magnitude
  799. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  800. MainPos = MainPos + MouseLook.lookVector * speed
  801. num = num - 1
  802. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  803. if hit ~= nil then
  804. num = 0
  805. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  806. refpart.Anchored = true
  807. refpart.CFrame = CFrame.new(pos)
  808. game:GetService("Debris"):AddItem(refpart, 2)
  809. end
  810. if num <= 0 then
  811. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  812. refpart.Anchored = true
  813. refpart.CFrame = CFrame.new(pos)
  814. if hit ~= nil then
  815. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  816. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  817. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  818. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  819. MagniKILL(refpart, 80, 0, "Normal")
  820. end
  821. game:GetService("Debris"):AddItem(refpart, 0)
  822. end
  823. until num <= 0
  824. end))
  825. end
  826. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  827. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  828. local MainPos = partt.Position
  829. local MainPos2 = mouse + SpreadVectors
  830. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  831. local speed = 200
  832. local num = 0
  833. coroutine.resume(coroutine.create(function()
  834. repeat
  835. swait()
  836. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  837. local mag = (MainPos - pos).magnitude
  838. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  839. MainPos = MainPos + MouseLook.lookVector * speed
  840. num = num - 1
  841. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  842. if hit ~= nil then
  843. num = 0
  844. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  845. refpart.Anchored = true
  846. refpart.CFrame = CFrame.new(pos)
  847. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  848. game:GetService("Debris"):AddItem(refpart, 2)
  849. end
  850. if num <= 0 then
  851. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  852. refpart.Anchored = true
  853. refpart.CFrame = CFrame.new(pos)
  854. if hit ~= nil then
  855. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  856. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  857. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  858. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  859. end
  860. game:GetService("Debris"):AddItem(refpart, 0)
  861. end
  862. until num <= 0
  863. end))
  864. end
  865. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  866. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  867. local MainPos = partt.Position
  868. local MainPos2 = mouse + SpreadVectors
  869. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  870. local speed = 500
  871. local num = 1
  872. coroutine.resume(coroutine.create(function()
  873. repeat
  874. swait()
  875. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  876. local mag = (MainPos - pos).magnitude
  877. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  878. MainPos = MainPos + MouseLook.lookVector * speed
  879. num = num - 1
  880. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  881. if hit ~= nil then
  882. num = 0
  883. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  884. refpart.Anchored = true
  885. refpart.CFrame = CFrame.new(pos)
  886. game:GetService("Debris"):AddItem(refpart, 2)
  887. end
  888. if num <= 0 then
  889. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  890. refpart.Anchored = true
  891. refpart.CFrame = CFrame.new(pos)
  892. if hit ~= nil then
  893. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  894. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  895. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  896. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  897. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  898. end
  899. game:GetService("Debris"):AddItem(refpart, 0)
  900. end
  901. until num <= 0
  902. end))
  903. end
  904. vt = Vector3.new
  905. bc = BrickColor.new
  906. br = BrickColor.random
  907. local cam = game.Workspace.CurrentCamera
  908. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  909. if hit.Parent == nil then
  910. return
  911. end
  912. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  913. for _, v in pairs(hit.Parent:children()) do
  914. if v:IsA("Humanoid") then
  915. h = v
  916. end
  917. end
  918. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  919. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  920. end
  921. if hit.Parent.className == "Hat" then
  922. hit = hit.Parent.Parent:findFirstChild("Head")
  923. end
  924. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  925. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  926. return
  927. end
  928. c = Instance.new("ObjectValue")
  929. c.Name = "creator"
  930. c.Value = game:service("Players").LocalPlayer
  931. c.Parent = h
  932. game:GetService("Debris"):AddItem(c, 0.5)
  933. Damage = math.random(minim, maxim)
  934. blocked = false
  935. block = hit.Parent:findFirstChild("Block")
  936. if block ~= nil then
  937. print(block.className)
  938. if block.className == "NumberValue" and block.Value > 0 then
  939. blocked = true
  940. if decreaseblock == nil then
  941. block.Value = block.Value - 1
  942. end
  943. end
  944. if block.className == "IntValue" and block.Value > 0 then
  945. blocked = true
  946. if decreaseblock ~= nil then
  947. block.Value = block.Value - 1
  948. end
  949. end
  950. end
  951. if blocked == false then
  952. h.Health = h.Health - Damage
  953. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  954. else
  955. h.Health = h.Health - Damage / 2
  956. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  957. end
  958. if Type == "Knockdown" then
  959. Humanoid = hit.Parent.Humanoid
  960. Humanoid.PlatformStand = true
  961. coroutine.resume(coroutine.create(function(HHumanoid)
  962. swait(1)
  963. HHumanoid.PlatformStand = false
  964. end), Humanoid)
  965. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  966. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  967. local bodvol = Instance.new("BodyVelocity")
  968. bodvol.velocity = angle * knockback
  969. bodvol.P = 5000
  970. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  971. bodvol.Parent = hit
  972. rl = Instance.new("BodyAngularVelocity")
  973. rl.P = 3000
  974. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  975. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  976. rl.Parent = hit
  977. game:GetService("Debris"):AddItem(bodvol, 0.5)
  978. game:GetService("Debris"):AddItem(rl, 0.5)
  979. elseif Type == "Normal" then
  980. bp = Instance.new("BodyVelocity")
  981. bp.P = 100000
  982. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  983. if KnockbackType == 1 then
  984. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  985. elseif KnockbackType == 2 then
  986. bp.velocity = Property.CFrame.lookVector * knockback
  987. end
  988. if knockback > 0 then
  989. bp.Parent = hit.Parent.Torso
  990. end
  991. game:GetService("Debris"):AddItem(bp, 0.5)
  992. elseif Type == "Up" then
  993. local bodyVelocity = Instance.new("BodyVelocity")
  994. bodyVelocity.velocity = vt(0, 60, 0)
  995. bodyVelocity.P = 5000
  996. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  997. bodyVelocity.Parent = hit
  998. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  999. rl = Instance.new("BodyAngularVelocity")
  1000. rl.P = 3000
  1001. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1002. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1003. rl.Parent = hit
  1004. game:GetService("Debris"):AddItem(rl, 0.5)
  1005. elseif Type == "Snare" then
  1006. bp = Instance.new("BodyPosition")
  1007. bp.P = 2000
  1008. bp.D = 100
  1009. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1010. bp.position = hit.Parent.Torso.Position
  1011. bp.Parent = hit.Parent.Torso
  1012. game:GetService("Debris"):AddItem(bp, 1)
  1013. elseif Type == "Target" and Targetting == false then
  1014. ZTarget = hit.Parent.Torso
  1015. coroutine.resume(coroutine.create(function(Part)
  1016. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1017. swait(1)
  1018. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1019. end), ZTarget)
  1020. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1021. targetgui = Instance.new("BillboardGui")
  1022. targetgui.Parent = ZTarget
  1023. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1024. targ = Instance.new("ImageLabel")
  1025. targ.Parent = targetgui
  1026. targ.BackgroundTransparency = 1
  1027. targ.Image = "rbxassetid://4834067"
  1028. targ.Size = UDim2.new(1, 0, 1, 0)
  1029. cam.CameraType = "Scriptable"
  1030. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1031. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1032. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1033. Targetting = true
  1034. RocketTarget = ZTarget
  1035. for i = 1, Property do
  1036. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1037. swait()
  1038. end
  1039. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1040. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1041. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1042. end
  1043. Targetting = true
  1044. RocketTarget = true
  1045. targetgui.Parent = true
  1046. cam.CameraType = "Custom"
  1047. end
  1048. debounce = Instance.new("BoolValue")
  1049. debounce.Name = "DebounceHit"
  1050. debounce.Parent = hit.Parent
  1051. debounce.Value = true
  1052. game:GetService("Debris"):AddItem(debounce, Delay)
  1053. c = Instance.new("ObjectValue")
  1054. c.Name = "creator"
  1055. c.Value = Player
  1056. c.Parent = h
  1057. game:GetService("Debris"):AddItem(c, 0.5)
  1058. CRIT = true
  1059. hitDeb = true
  1060. AttackPos = 6
  1061. end
  1062. end
  1063. function showDamage(Char, Dealt, du, Color)
  1064. m = Instance.new("Model")
  1065. m.Name = tostring(Dealt)
  1066. h = Instance.new("Humanoid")
  1067. h.Health = 0
  1068. h.MaxHealth = 0
  1069. h.Parent = m
  1070. c = Instance.new("Part")
  1071. c.Transparency = 0
  1072. c.BrickColor = Color
  1073. c.Transparency = 1
  1074. c.Name = "Head"
  1075. c.TopSurface = 0
  1076. c.BottomSurface = 0
  1077. c.formFactor = "Plate"
  1078. c.Size = Vector3.new(1, 0.4, 1)
  1079. local txt = Instance.new("BillboardGui", c)
  1080. txt.Adornee = c
  1081. txt.Name = "_status"
  1082. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1083. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1084. local text = Instance.new("TextLabel", txt)
  1085. text.Size = UDim2.new(10, 0, 7, 0)
  1086. text.FontSize = "Size12"
  1087. text.TextScaled = true
  1088. text.TextTransparency = 0.5
  1089. text.BackgroundTransparency = 1
  1090. text.TextTransparency = 0.5
  1091. text.TextStrokeTransparency = 0.5
  1092. text.Font = "SciFi"
  1093. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1094. v = Instance.new("Part")
  1095. v.Name = "ColorBrick"
  1096. v.Parent = c
  1097. v.FormFactor = "Symmetric"
  1098. v.Anchored = true
  1099. v.CanCollide = false
  1100. v.BottomSurface = "Smooth"
  1101. v.TopSurface = "Smooth"
  1102. v.Size = Vector3.new(10, 5, 3)
  1103. v.Transparency = 1
  1104. v.CFrame = c.CFrame
  1105. v.BrickColor = BrickColor.random()
  1106. v.Transparency = 1
  1107. text.TextColor3 = t.BrickColor.Color
  1108. v.Shape = "Block"
  1109. text.Text = tostring(Dealt)
  1110. ms = Instance.new("CylinderMesh")
  1111. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1112. if CRIT == true then
  1113. ms.Scale = Vector3.new(1, 1.25, 1)
  1114. end
  1115. ms.Parent = c
  1116. c.Reflectance = 0
  1117. Instance.new("BodyGyro").Parent = c
  1118. c.Parent = m
  1119. if Char:findFirstChild("Head") ~= nil then
  1120. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1121. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1122. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1123. end
  1124. f = Instance.new("BodyPosition")
  1125. f.P = 200000
  1126. f.D = 100
  1127. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1128. f.position = c.Position + Vector3.new(0, 3, 0)
  1129. f.Parent = c
  1130. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1131. c.CanCollide = false
  1132. m.Parent = workspace
  1133. c.CanCollide = false
  1134. end
  1135. function rayCast(Pos, Dir, Max, Ignore)
  1136. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1137. end
  1138. function dmgstart(dmg, what)
  1139. hitcon = what.Touched:connect(function(hit)
  1140. local hum = hit.Parent:FindFirstChild("Humanoid")
  1141. if hum and not hum:IsDescendantOf(Character) then
  1142. hum:TakeDamage(dmg)
  1143. end
  1144. end)
  1145. end
  1146. function dmgstop()
  1147. hitcon:disconnect()
  1148. end
  1149. function hito(dm, X, c, dn, dp, dq)
  1150. for I, dr in pairs(workspace:GetChildren()) do
  1151. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1152. local ds = dr:FindFirstChild("Humanoid")
  1153. local dt = dr:FindFirstChild("HumanoidRootPart")
  1154. TakeDamage(ds, c)
  1155. ds.Parent:BreakJoints()
  1156. end
  1157. ds:SetStateEnabled(16, true)
  1158. delay(dn, function()
  1159. ds:SetStateEnabled(16, true)
  1160. end)
  1161. do
  1162. local du = Instance.new("StringValue")
  1163. du.Name = "alabo"
  1164. du.Parent = dt
  1165. game.Debris:AddItem(du, dn)
  1166. local dv = Instance.new("Part")
  1167. nooutline(dv)
  1168. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1169. dv.Transparency = 0.25
  1170. dv.Anchored = true
  1171. dv.CanCollide = false
  1172. dv.BrickColor = BrickColor.new("White")
  1173. dv.Material = "Neon"
  1174. dv.Locked = true
  1175. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1176. dv.Parent = modz
  1177. local dw = Instance.new("SpecialMesh")
  1178. dw.MeshType = "Sphere"
  1179. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1180. dw.Parent = dv
  1181. game.Debris:AddItem(dv, 1)
  1182. local dx = Instance.new("Model")
  1183. dx.Name = c
  1184. dx.Parent = workspace
  1185. game.Debris:AddItem(dx, 0.5 + c / 75)
  1186. local dy = Instance.new("Humanoid")
  1187. dy.MaxHealth = 0
  1188. dy.Parent = dx
  1189. local dz = Instance.new("Part")
  1190. dz.Name = "Head"
  1191. dz.Locked = true
  1192. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1193. dz.Position = dt.Position
  1194. dz.BrickColor = BrickColor.new("New Yeller")
  1195. dz.Material = "Neon"
  1196. dz.Transparency = 1
  1197. dz.CanCollide = false
  1198. dz.Parent = dx
  1199. local dA = Instance.new("BodyPosition")
  1200. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1201. dA.P = 20000
  1202. dA.D = 300
  1203. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1204. dA.Parent = dz
  1205. local dB = Instance.new("CylinderMesh")
  1206. dB.Parent = dz
  1207. coroutine.resume(coroutine.create(function()
  1208. while dB do
  1209. swait()
  1210. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1211. end
  1212. end))
  1213. if dp then
  1214. local dC = Instance.new("BodyVelocity")
  1215. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1216. dC.P = 9999999999
  1217. dC.Velocity = dp
  1218. dC.Parent = dt
  1219. game.Debris:AddItem(dC, dn)
  1220. end
  1221. if dq then
  1222. local dD = Instance.new("BodyAngularVelocity")
  1223. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1224. dD.P = math.huge
  1225. dD.AngularVelocity = dq
  1226. dD.Parent = dt
  1227. game.Debris:AddItem(dD, dn)
  1228. end
  1229. local dE = Instance.new("Sound")
  1230. dE.Pitch = rd2(10, 11) / 10
  1231. dE.Volume = rd2(10, 13) / 10
  1232. dE.EmitterSize = 10
  1233. dE.SoundId = "rbxassetid://"
  1234. dE.Parent = dv
  1235. dE:Play()
  1236. coroutine.resume(coroutine.create(function()
  1237. for I = 1, 5 do
  1238. swait()
  1239. dv.Transparency = dv.Transparency + 0.175
  1240. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1241. end
  1242. end))
  1243. end
  1244. end
  1245. end
  1246. function Del()
  1247. if not D then
  1248. D = true
  1249. Idle = true
  1250. for i = 0, 2, 0.1 do
  1251. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1252. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1253. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1254. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1255. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1256. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1257. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1258. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1259. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1260. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1261. game:GetService("RunService").RenderStepped:wait()
  1262. end
  1263. local Sound = Instance.new("Sound", Character.UpperTorso)
  1264. Sound.SoundId = "rbxassetid://"
  1265. Sound.Volume = 10
  1266. Sound.Pitch = 1
  1267. Sound.Looped = false
  1268. Sound:Play()
  1269. wait(0.5)
  1270. local Bq = Instance.new("Part", UpperTorso)
  1271. Bq.Size = Vector3.new(1, 1, 1)
  1272. Bq.BrickColor = BrickColor.new("White")
  1273. Bq.Material = "Neon"
  1274. Bq.Anchored = false
  1275. Bq.CanCollide = false
  1276. Bq.Transparency = math.huge
  1277. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1278. local Bq2 = Instance.new("SpecialMesh", Bq)
  1279. Bq2.MeshType = "Sphere"
  1280. Bq2.Scale = Vector3.new(1, 1, 1)
  1281. Bq.Touched:connect(function(hit)
  1282. if hitted == false then
  1283. hitted = true
  1284. for i = 1, 1000 do
  1285. game:GetService("RunService").RenderStepped:wait()
  1286. end
  1287. end
  1288. end)
  1289. local Fl = Instance.new("BodyVelocity", Bq)
  1290. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1291. Fl.velocity = Mouse.hit.lookVector * 120
  1292. for i = 0, 2, 0.1 do
  1293. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1294. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1295. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1296. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1297. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1298. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1299. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1300. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1301. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1302. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1303. game:GetService("RunService").RenderStepped:wait()
  1304. end
  1305. longpunch()
  1306. wait(0)
  1307. Idle = false
  1308. hitted = false
  1309. wait(2)
  1310. D = false
  1311. end
  1312. end
  1313. function FindNearestTorso(Position, Distance, SinglePlayer)
  1314. if SinglePlayer then
  1315. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1316. end
  1317. local List = {}
  1318. for i, v in pairs(workspace:GetChildren()) do
  1319. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1320. table.insert(List, v)
  1321. end
  1322. end
  1323. return List
  1324. end
  1325. function superpunch()
  1326. local Sound = Instance.new("Sound", Character.UpperTorso)
  1327. Sound.SoundId = "rbxassetid://157878578"
  1328. Sound.Pitch = 1
  1329. Sound.Looped = false
  1330. Sound.Volume = 10
  1331. Sound:play()
  1332. local rng = Instance.new("Part", Mouse)
  1333. rng.Anchored = true
  1334. rng.BrickColor = BrickColor.new("White")
  1335. rng.CanCollide = false
  1336. rng.FormFactor = 3
  1337. rng.Name = "Ring"
  1338. rng.Size = Vector3.new(1, 1, 1)
  1339. rng.Transparency = 0
  1340. rng.TopSurface = 0
  1341. rng.BottomSurface = 0
  1342. rng.CFrame = RootPart.CFrame
  1343. local rngm = Instance.new("SpecialMesh", rng)
  1344. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1345. local rng2 = rng:Clone()
  1346. rng2.Parent = Character
  1347. local rng2m = rng2.Mesh
  1348. local rng3 = rng:Clone()
  1349. rng3.Parent = Character
  1350. local rng3m = rng3.Mesh
  1351. local rng4 = rng:Clone()
  1352. rng4.Parent = Character
  1353. local rng4m = rng4.Mesh
  1354. local rng5 = rng:Clone()
  1355. rng5.Parent = Character
  1356. local rng5m = rng5.Mesh
  1357. local rng6 = rng:Clone()
  1358. rng6.Material = "Plastic"
  1359. rng6.Parent = Character
  1360. local rng6m = rng6.Mesh
  1361. rng6m.Scale = vt(2.5, 2.5, 2)
  1362. rng6m.MeshType = "FileMesh"
  1363. rng6m.MeshId = "rbxassetid://437347603"
  1364. local hita = rng6.Touched:connect(function(hit)
  1365. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1366. end)
  1367. rng2.CFrame = RootPart.CFrame
  1368. rng3.CFrame = RootPart.CFrame
  1369. rng4.CFrame = RootPart.CFrame
  1370. rng5.CFrame = RootPart.CFrame
  1371. rng6.CFrame = RootPart.CFrame
  1372. wait()
  1373. local Sound = Instance.new("Sound", rng6)
  1374. Sound.SoundId = "rbxassetid://136847657"
  1375. Sound.Pitch = 1
  1376. Sound.Looped = false
  1377. Sound.Volume = 10
  1378. Sound:play()
  1379. local scaler = 2
  1380. local scaler2 = 2
  1381. for i = 0, 10, 0.1 do
  1382. swait()
  1383. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1384. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1385. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1386. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1387. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1388. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1389. rng6.CFrame = rng3.CFrame
  1390. rng.Transparency = rng.Transparency + 0.1
  1391. rng2.Transparency = rng2.Transparency + 1.01
  1392. rng3.Transparency = rng3.Transparency + 0.01
  1393. rng4.Transparency = rng4.Transparency + 0.01
  1394. rng5.Transparency = rng5.Transparency + 0.01
  1395. rng6.Transparency = rng6.Transparency + 0.021
  1396. scaler = scaler - 0.025
  1397. scaler2 = scaler2 - 0.02
  1398. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1399. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1400. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1401. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1402. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1403. game:GetService("Debris"):AddItem(bv, 1)
  1404. end
  1405. hita:disconnect()
  1406. game:GetService("Debris"):AddItem(rng, 1)
  1407. game:GetService("Debris"):AddItem(rng2, 1)
  1408. game:GetService("Debris"):AddItem(rng3, 1)
  1409. game:GetService("Debris"):AddItem(rng4, 1)
  1410. game:GetService("Debris"):AddItem(rng5, 1)
  1411. attack = false
  1412. end
  1413. function wam()
  1414. local rng = Instance.new("Part", Mouse)
  1415. rng.Anchored = true
  1416. rng.BrickColor = BrickColor.new("White")
  1417. rng.CanCollide = false
  1418. rng.FormFactor = 3
  1419. rng.Name = "Ring"
  1420. rng.Size = Vector3.new(1, 1, 1)
  1421. rng.Transparency = 0
  1422. rng.TopSurface = 0
  1423. rng.BottomSurface = 0
  1424. rng.CFrame = RootPart.CFrame
  1425. local rngm = Instance.new("SpecialMesh", rng)
  1426. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1427. local rng2 = rng:Clone()
  1428. rng2.Parent = Character
  1429. local rng2m = rng2.Mesh
  1430. local rng3 = rng:Clone()
  1431. rng3.Parent = Character
  1432. local rng3m = rng3.Mesh
  1433. local rng4 = rng:Clone()
  1434. rng4.Parent = Character
  1435. local rng4m = rng4.Mesh
  1436. local rng5 = rng:Clone()
  1437. rng5.Parent = Character
  1438. local rng5m = rng5.Mesh
  1439. local rng6 = rng:Clone()
  1440. rng6.Material = "Plastic"
  1441. rng6.Parent = Character
  1442. local rng6m = rng6.Mesh
  1443. rng6m.Scale = vt(2.5, 2.5, 2)
  1444. rng6m.MeshType = "FileMesh"
  1445. rng6m.MeshId = "rbxassetid://0"
  1446. local hita = rng6.Touched:connect(function(hit)
  1447. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1448. end)
  1449. rng2.CFrame = RootPart.CFrame
  1450. rng3.CFrame = RootPart.CFrame
  1451. rng4.CFrame = RootPart.CFrame
  1452. rng5.CFrame = RootPart.CFrame
  1453. rng6.CFrame = RootPart.CFrame
  1454. wait()
  1455. local Sound = Instance.new("Sound", rng6)
  1456. Sound.SoundId = "rbxassetid://"
  1457. Sound.Pitch = 1
  1458. Sound.Looped = false
  1459. Sound.Volume = 10
  1460. Sound:play()
  1461. local scaler = 2
  1462. local scaler2 = 2
  1463. for i = 0, 10, 0.1 do
  1464. swait()
  1465. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1466. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1467. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1468. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1469. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1470. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1471. rng6.CFrame = rng3.CFrame
  1472. rng.Transparency = rng.Transparency + 0.1
  1473. rng2.Transparency = rng2.Transparency + 1.01
  1474. rng3.Transparency = rng3.Transparency + 0.01
  1475. rng4.Transparency = rng4.Transparency + 0.01
  1476. rng5.Transparency = rng5.Transparency + 0.01
  1477. rng6.Transparency = rng6.Transparency + 0.021
  1478. scaler = scaler - 0.025
  1479. scaler2 = scaler2 - 0.02
  1480. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1481. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1482. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1483. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1484. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1485. game:GetService("Debris"):AddItem(bv, 1)
  1486. end
  1487. hita:disconnect()
  1488. game:GetService("Debris"):AddItem(rng, 1)
  1489. game:GetService("Debris"):AddItem(rng2, 1)
  1490. game:GetService("Debris"):AddItem(rng3, 1)
  1491. game:GetService("Debris"):AddItem(rng4, 1)
  1492. game:GetService("Debris"):AddItem(rng5, 1)
  1493. attack = false
  1494. end
  1495. function fcpunch()
  1496. local Sound = Instance.new("Sound", Character.UpperTorso)
  1497. Sound.SoundId = "rbxassetid://157878578"
  1498. Sound.Pitch = 1
  1499. Sound.Looped = false
  1500. Sound.Volume = 10
  1501. Sound:play()
  1502. local rng = Instance.new("Part", Mouse)
  1503. rng.Anchored = true
  1504. rng.BrickColor = BrickColor.new("White")
  1505. rng.CanCollide = false
  1506. rng.FormFactor = 3
  1507. rng.Name = "Ring"
  1508. rng.Size = Vector3.new(1, 1, 1)
  1509. rng.Transparency = 0
  1510. rng.TopSurface = 0
  1511. rng.BottomSurface = 0
  1512. rng.CFrame = RootPart.CFrame
  1513. local rngm = Instance.new("SpecialMesh", rng)
  1514. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1515. local rng2 = rng:Clone()
  1516. rng2.Parent = Character
  1517. local rng2m = rng2.Mesh
  1518. local rng3 = rng:Clone()
  1519. rng3.Parent = Character
  1520. local rng3m = rng3.Mesh
  1521. local rng4 = rng:Clone()
  1522. rng4.Parent = Character
  1523. local rng4m = rng4.Mesh
  1524. local rng5 = rng:Clone()
  1525. rng5.Parent = Character
  1526. local rng5m = rng5.Mesh
  1527. local rng6 = rng:Clone()
  1528. rng6.Material = "Plastic"
  1529. rng6.Parent = Character
  1530. local rng6m = rng6.Mesh
  1531. rng6m.Scale = vt(0, 0, 0)
  1532. rng6m.MeshType = "FileMesh"
  1533. rng6m.MeshId = "rbxassetid://0"
  1534. local hita = rng6.Touched:connect(function(hit)
  1535. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1536. end)
  1537. rng2.CFrame = RootPart.CFrame
  1538. rng3.CFrame = RootPart.CFrame
  1539. rng4.CFrame = RootPart.CFrame
  1540. rng5.CFrame = RootPart.CFrame
  1541. rng6.CFrame = RootPart.CFrame
  1542. wait()
  1543. local FZZ = Instance.new("ParticleEmitter", rng6)
  1544. FZZ.Texture = "rbxassetid://0"
  1545. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1546. FZZ.EmissionDirection = "Top"
  1547. FZZ.Speed = NumberRange.new(0)
  1548. FZZ.Size = NumberSequence.new(14, 18)
  1549. FZZ.Drag = 2
  1550. FZZ.LockedToPart = true
  1551. FZZ.Lifetime = NumberRange.new(0.2)
  1552. FZZ.Rate = 1000
  1553. FZZ.LightEmission = 0.75
  1554. FZZ.Rotation = NumberRange.new(-100, 100)
  1555. FZZ.VelocitySpread = 70
  1556. local Sound = Instance.new("Sound", rng6)
  1557. Sound.SoundId = "rbxassetid://136847657"
  1558. Sound.Pitch = 1
  1559. Sound.Looped = false
  1560. Sound.Volume = 10
  1561. Sound:play()
  1562. local scaler = 2
  1563. local scaler2 = 2
  1564. for i = 0, 10, 0.1 do
  1565. swait()
  1566. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1567. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1568. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1569. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1570. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1571. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1572. rng6.CFrame = rng3.CFrame
  1573. rng.Transparency = rng.Transparency + 0.1
  1574. rng2.Transparency = rng2.Transparency + 1.01
  1575. rng3.Transparency = rng3.Transparency + 0.01
  1576. rng4.Transparency = rng4.Transparency + 0.01
  1577. rng5.Transparency = rng5.Transparency + 0.01
  1578. rng6.Transparency = rng6.Transparency + 0.021
  1579. scaler = scaler - 0.025
  1580. scaler2 = scaler2 - 0.02
  1581. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1582. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1583. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1584. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1585. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1586. game:GetService("Debris"):AddItem(bv, 1)
  1587. end
  1588. hita:disconnect()
  1589. game:GetService("Debris"):AddItem(rng, 1)
  1590. game:GetService("Debris"):AddItem(rng2, 1)
  1591. game:GetService("Debris"):AddItem(rng3, 1)
  1592. game:GetService("Debris"):AddItem(rng4, 1)
  1593. game:GetService("Debris"):AddItem(rng5, 1)
  1594. attack = false
  1595. FZZ:Destroy()
  1596. end
  1597. function detroitsmash()
  1598. local rng = Instance.new("Part", Mouse)
  1599. rng.Anchored = true
  1600. rng.BrickColor = BrickColor.new("White")
  1601. rng.CanCollide = false
  1602. rng.FormFactor = 3
  1603. rng.Name = "Ring"
  1604. rng.Size = Vector3.new(1, 1, 1)
  1605. rng.Transparency = 0
  1606. rng.TopSurface = 0
  1607. rng.BottomSurface = 0
  1608. rng.CFrame = RootPart.CFrame
  1609. local rngm = Instance.new("SpecialMesh", rng)
  1610. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1611. local rng2 = rng:Clone()
  1612. rng2.Parent = Character
  1613. local rng2m = rng2.Mesh
  1614. local rng3 = rng:Clone()
  1615. rng3.Parent = Character
  1616. local rng3m = rng3.Mesh
  1617. local rng4 = rng:Clone()
  1618. rng4.Parent = Character
  1619. local rng4m = rng4.Mesh
  1620. local rng5 = rng:Clone()
  1621. rng5.Parent = Character
  1622. local rng5m = rng5.Mesh
  1623. local rng6 = rng:Clone()
  1624. rng6.Material = "Plastic"
  1625. rng6.Parent = Character
  1626. local rng6m = rng6.Mesh
  1627. rng6m.Scale = vt(2.5, 2.5, 2)
  1628. rng6m.MeshType = "FileMesh"
  1629. rng6m.MeshId = "rbxassetid://437347603"
  1630. local hita = rng6.Touched:connect(function(hit)
  1631. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1632. end)
  1633. rng2.CFrame = RightHand.CFrame
  1634. rng3.CFrame = RightHand.CFrame
  1635. rng4.CFrame = RightHand.CFrame
  1636. rng5.CFrame = RightHand.CFrame
  1637. rng6.CFrame = RightHand.CFrame
  1638. wait()
  1639. local scaler = 2
  1640. local scaler2 = 2
  1641. for i = 0, 10, 0.1 do
  1642. swait()
  1643. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1644. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1645. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1646. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1647. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1648. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1649. rng6.CFrame = rng3.CFrame
  1650. rng.Transparency = rng.Transparency + 0.1
  1651. rng2.Transparency = rng2.Transparency + 1.01
  1652. rng3.Transparency = rng3.Transparency + 0.01
  1653. rng4.Transparency = rng4.Transparency + 0.01
  1654. rng5.Transparency = rng5.Transparency + 0.01
  1655. rng6.Transparency = rng6.Transparency + 0.021
  1656. scaler = scaler - 0.025
  1657. scaler2 = scaler2 - 0.02
  1658. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1659. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1660. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1661. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1662. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1663. game:GetService("Debris"):AddItem(bv, 1)
  1664. end
  1665. hita:disconnect()
  1666. game:GetService("Debris"):AddItem(rng, 1)
  1667. game:GetService("Debris"):AddItem(rng2, 1)
  1668. game:GetService("Debris"):AddItem(rng3, 1)
  1669. game:GetService("Debris"):AddItem(rng4, 1)
  1670. game:GetService("Debris"):AddItem(rng5, 1)
  1671. attack = false
  1672. end
  1673. function longpunch()
  1674. local Sound = Instance.new("Sound", Character.UpperTorso)
  1675. Sound.SoundId = "rbxassetid://157878578"
  1676. Sound.Pitch = 1
  1677. Sound.Looped = false
  1678. Sound.Volume = 10
  1679. Sound:play()
  1680. local rng = Instance.new("Part", Mouse)
  1681. rng.Anchored = true
  1682. rng.BrickColor = BrickColor.new("White")
  1683. rng.CanCollide = false
  1684. rng.FormFactor = 3
  1685. rng.Name = "Ring"
  1686. rng.Size = Vector3.new(1, 1, 1)
  1687. rng.Transparency = 0
  1688. rng.TopSurface = 0
  1689. rng.BottomSurface = 0
  1690. rng.CFrame = RootPart.CFrame
  1691. local rngm = Instance.new("SpecialMesh", rng)
  1692. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1693. local rng2 = rng:Clone()
  1694. rng2.Parent = Character
  1695. local rng2m = rng2.Mesh
  1696. local rng3 = rng:Clone()
  1697. rng3.Parent = Character
  1698. local rng3m = rng3.Mesh
  1699. local rng4 = rng:Clone()
  1700. rng4.Parent = Character
  1701. local rng4m = rng4.Mesh
  1702. local rng5 = rng:Clone()
  1703. rng5.Parent = Character
  1704. local rng5m = rng5.Mesh
  1705. local rng6 = rng:Clone()
  1706. rng6.Material = "Plastic"
  1707. rng6.Parent = Character
  1708. local rng6m = rng6.Mesh
  1709. rng6m.Scale = vt(3.5, 3.5, 3)
  1710. rng6m.MeshType = "FileMesh"
  1711. rng6m.MeshId = "rbxassetid://437347603"
  1712. local hita = rng6.Touched:connect(function(hit)
  1713. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1714. end)
  1715. rng2.CFrame = RootPart.CFrame
  1716. rng3.CFrame = RootPart.CFrame
  1717. rng4.CFrame = RootPart.CFrame
  1718. rng5.CFrame = RootPart.CFrame
  1719. rng6.CFrame = RootPart.CFrame
  1720. wait()
  1721. local Sound = Instance.new("Sound", rng6)
  1722. Sound.SoundId = "rbxassetid://136847657"
  1723. Sound.Pitch = 1.1
  1724. Sound.Looped = false
  1725. Sound.Volume = 10
  1726. Sound:play()
  1727. local scaler = 2
  1728. local scaler2 = 2
  1729. for i = 0, 10, 0.1 do
  1730. swait()
  1731. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1732. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1733. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1734. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1735. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1736. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1737. rng6.CFrame = rng3.CFrame
  1738. rng.Transparency = rng.Transparency + 0.1
  1739. rng2.Transparency = rng2.Transparency + 1.01
  1740. rng3.Transparency = rng3.Transparency + 0.01
  1741. rng4.Transparency = rng4.Transparency + 0.01
  1742. rng5.Transparency = rng5.Transparency + 0.01
  1743. rng6.Transparency = rng6.Transparency + 0.021
  1744. scaler = scaler - 0.025
  1745. scaler2 = scaler2 - 0.02
  1746. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1747. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1748. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1749. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1750. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1751. game:GetService("Debris"):AddItem(bv, 1)
  1752. end
  1753. hita:disconnect()
  1754. game:GetService("Debris"):AddItem(rng, 1)
  1755. game:GetService("Debris"):AddItem(rng2, 1)
  1756. game:GetService("Debris"):AddItem(rng3, 1)
  1757. game:GetService("Debris"):AddItem(rng4, 1)
  1758. game:GetService("Debris"):AddItem(rng5, 1)
  1759. attack = false
  1760. end
  1761. function Smash()
  1762. if not D then
  1763. D = false
  1764. Idle = true
  1765. for i = 0, 2, 0.1 do
  1766. swait()
  1767. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1768. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1769. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1770. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1771. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1772. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1773. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1774. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1775. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1776. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1777. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1778. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1779. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1780. end
  1781. wait(0.7)
  1782. coroutine.resume(coroutine.create(function()
  1783. for i = 1, 1000 do
  1784. game:GetService("RunService").RenderStepped:wait()
  1785. end
  1786. end))
  1787. for i = 0, 2, 0.1 do
  1788. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1789. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1790. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1791. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1792. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1793. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1794. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1795. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1796. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1797. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1798. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1799. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1800. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1801. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1802. game:GetService("RunService").RenderStepped:wait()
  1803. end
  1804. superpunch()
  1805. Idle = false
  1806. wait(0.7)
  1807. D = false
  1808. end
  1809. end
  1810. function fade(obj, dest, grow)
  1811. spawn(function()
  1812. local oldcf = obj.CFrame
  1813. for i = 0, 10 do
  1814. if grow then
  1815. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1816. obj.CFrame = oldcf
  1817. end
  1818. obj.Transparency = obj.Transparency + 0.1
  1819. swait()
  1820. end
  1821. if dest then
  1822. obj:Destroy()
  1823. end
  1824. end)
  1825. end
  1826. function FCSmash()
  1827. if not D then
  1828. D = false
  1829. Idle = true
  1830. for i = 0, 2, 0.1 do
  1831. swait()
  1832. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1833. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1834. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1835. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1836. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1837. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1838. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1839. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1840. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1841. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1842. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1843. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1844. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1845. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1846. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1847. end
  1848. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1849. FZcharge.Texture = "rbxassetid://31727915"
  1850. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1851. FZcharge.EmissionDirection = "Bottom"
  1852. FZcharge.Speed = NumberRange.new(5)
  1853. FZcharge.Size = NumberSequence.new(2, 1)
  1854. FZcharge.Drag = 2
  1855. FZcharge.LockedToPart = false
  1856. FZcharge.Lifetime = NumberRange.new(0.5)
  1857. FZcharge.Rate = 150
  1858. FZcharge.LightEmission = 0
  1859. FZcharge.Rotation = NumberRange.new(-100, 100)
  1860. FZcharge.VelocitySpread = 100
  1861. coroutine.resume(coroutine.create(function()
  1862. for i = 1, 15 do
  1863. do
  1864. local HQ = Instance.new("Part", Character)
  1865. HQ.Size = Vector3.new(1, 0, 1)
  1866. HQ.BrickColor = BrickColor.new("White")
  1867. HQ.Material = "Neon"
  1868. HQ.Anchored = true
  1869. HQ.CanCollide = false
  1870. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1871. local HQ2 = Instance.new("SpecialMesh", HQ)
  1872. HQ2.MeshId = "rbxassetid://20329976"
  1873. HQ2.Scale = Vector3.new(1, 1, 1)
  1874. coroutine.resume(coroutine.create(function()
  1875. for i = 1, 200 do
  1876. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1877. HQ.Transparency = HQ.Transparency + 0.09
  1878. wait(1.0E-11)
  1879. end
  1880. end))
  1881. wait(0.3)
  1882. end
  1883. end
  1884. end))
  1885. coroutine.resume(coroutine.create(function()
  1886. for i = 1, 12 do
  1887. do
  1888. local HQ = Instance.new("Part", RightHand)
  1889. HQ.Size = Vector3.new(1, 1, 1)
  1890. HQ.BrickColor = BrickColor.new("White")
  1891. HQ.Material = "Neon"
  1892. HQ.Anchored = true
  1893. HQ.CanCollide = false
  1894. HQ.Transparency = 0.4
  1895. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1896. local HQ2 = Instance.new("SpecialMesh", HQ)
  1897. HQ2.MeshType = "Sphere"
  1898. HQ2.Scale = Vector3.new(1, 1, 1)
  1899. local ZQW = Instance.new("Part", RightHand)
  1900. ZQW.Size = Vector3.new(1, 1, 1)
  1901. ZQW.BrickColor = BrickColor.new("White")
  1902. ZQW.Material = "Neon"
  1903. ZQW.Transparency = 0.4
  1904. ZQW.Anchored = true
  1905. ZQW.CanCollide = false
  1906. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1907. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1908. ZQW2.MeshType = "Sphere"
  1909. ZQW2.Scale = Vector3.new(1, 1, 1)
  1910. local H = Instance.new("Part", RightHand)
  1911. H.Size = Vector3.new(1, 1, 1)
  1912. H.BrickColor = BrickColor.new("White")
  1913. H.CanCollide = false
  1914. H.Anchored = true
  1915. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1916. local H2 = Instance.new("SpecialMesh", H)
  1917. H2.MeshId = "rbxassetid://9982590"
  1918. coroutine.resume(coroutine.create(function()
  1919. for i = 1, 200 do
  1920. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1921. ZQW.Transparency = ZQW.Transparency + 0.1
  1922. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1923. HQ.Transparency = HQ.Transparency + 0.1
  1924. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1925. H.Transparency = H.Transparency + 0.2
  1926. wait(1.0E-11)
  1927. end
  1928. HQ:Destroy()
  1929. H2:Destroy()
  1930. H:Destroy()
  1931. HQ2:Destroy()
  1932. ZQW:Destroy()
  1933. ZQW2:Destroy()
  1934. end))
  1935. wait(0.3)
  1936. end
  1937. end
  1938. end))
  1939. wait(0.5)
  1940. wait(4.5)
  1941. for i = 0, 1.5, 0.1 do
  1942. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  1943. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  1944. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1945. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  1946. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1947. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1948. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1949. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1950. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  1951. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  1952. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1953. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1954. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1955. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1956. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  1957. game:GetService("RunService").RenderStepped:wait()
  1958. end
  1959. coroutine.resume(coroutine.create(function()
  1960. for i = 1, 3 do
  1961. do
  1962. local HQ = Instance.new("Part", Character)
  1963. HQ.Size = Vector3.new(1, 1, 1)
  1964. HQ.BrickColor = BrickColor.new("White")
  1965. HQ.Material = "Neon"
  1966. HQ.Anchored = true
  1967. HQ.CanCollide = false
  1968. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  1969. local HQ2 = Instance.new("SpecialMesh", HQ)
  1970. HQ2.MeshId = "rbxassetid://20329976"
  1971. HQ2.Scale = Vector3.new(1, 1, 1)
  1972. coroutine.resume(coroutine.create(function()
  1973. for i = 1, 200 do
  1974. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  1975. HQ.Transparency = HQ.Transparency + 0.09
  1976. wait(1.0E-11)
  1977. end
  1978. end))
  1979. wait(0.3)
  1980. end
  1981. end
  1982. end))
  1983. coroutine.resume(coroutine.create(function()
  1984. for i = 3, 5 do
  1985. do
  1986. local HQ = Instance.new("Part", Character)
  1987. HQ.Size = Vector3.new(1, 0, 1)
  1988. HQ.BrickColor = BrickColor.new("White")
  1989. HQ.Material = "Neon"
  1990. HQ.Anchored = true
  1991. HQ.CanCollide = false
  1992. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1993. local HQ2 = Instance.new("SpecialMesh", HQ)
  1994. HQ2.MeshId = "rbxassetid://20329976"
  1995. HQ2.Scale = Vector3.new(1, 1, 1)
  1996. local HQR = Instance.new("Part", Character)
  1997. HQR.Size = Vector3.new(1, 0, 1)
  1998. HQR.BrickColor = BrickColor.new("White")
  1999. HQR.Material = "Neon"
  2000. HQR.Anchored = true
  2001. HQR.CanCollide = false
  2002. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2003. local HQR2 = Instance.new("SpecialMesh", HQR)
  2004. HQR2.MeshId = "rbxassetid://3270017"
  2005. HQR2.Scale = Vector3.new(1, 1, 1)
  2006. coroutine.resume(coroutine.create(function()
  2007. for i = 1, 200 do
  2008. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2009. HQ.Transparency = HQ.Transparency + 0.09
  2010. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2011. HQR.Transparency = HQR.Transparency + 0.09
  2012. wait(1.0E-11)
  2013. end
  2014. HQ:Destroy()
  2015. HQ2:Destroy()
  2016. HQR:Destroy()
  2017. HQR2:Destroy()
  2018. end))
  2019. wait(0.3)
  2020. end
  2021. end
  2022. end))
  2023. FZcharge:Destroy()
  2024. killbrick2 = Instance.new("Part", Character)
  2025. killbrick2.Size = Vector3.new(80, 80, 9000)
  2026. killbrick2.Transparency = 1
  2027. killbrick2.CanCollide = true
  2028. wait(0.001)
  2029. killbrick2.CanCollide = false
  2030. killbrick2.Anchored = true
  2031. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2032. killbrick2.Touched:connect(function(h)
  2033. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2034. if x then
  2035. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2036. safe = true
  2037. else
  2038. safe = false
  2039. end
  2040. if x and safe == false then
  2041. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2042. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2043. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2044. wait(0)
  2045. x.Parent:BreakJoints()
  2046. wait(1)
  2047. x.Parent:Destroy()
  2048. wait()
  2049. safe = true
  2050. end
  2051. end
  2052. end)
  2053. fcpunch()
  2054. wait(0.7)
  2055. Idle = false
  2056. killbrick2:Destroy()
  2057. wait(0.2)
  2058. D = false
  2059. end
  2060. end
  2061. function KickBoom()
  2062. local Sound = Instance.new("Sound", Character.UpperTorso)
  2063. Sound.SoundId = "rbxassetid://142070127"
  2064. Sound.Pitch = 1
  2065. Sound.Looped = false
  2066. Sound.Volume = 10
  2067. Sound:play()
  2068. local Sound = Instance.new("Sound", Character.UpperTorso)
  2069. Sound.SoundId = "rbxassetid://169628396"
  2070. Sound.Pitch = 1
  2071. Sound.Looped = false
  2072. Sound.Volume = 10
  2073. Sound:play()
  2074. local effspwn = Instance.new("Part")
  2075. local model = Instance.new("Model")
  2076. game.Debris:AddItem(model, 20)
  2077. model.Name = "smasheffects"
  2078. model.Parent = Character
  2079. effspwn.Name = "spwnr"
  2080. effspwn.Size = Vector3.new(1, 1, 1)
  2081. effspwn.Anchored = true
  2082. effspwn.CanCollide = false
  2083. effspwn.Transparency = 1
  2084. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2085. effspwn.Parent = model
  2086. for i = 1, 15 do
  2087. do
  2088. local gtrace = Instance.new("Part", game.Workspace)
  2089. gtrace.BrickColor = BrickColor.new("Grey")
  2090. gtrace.Material = "Slate"
  2091. gtrace.Size = Vector3.new(31, 31, 31)
  2092. gtrace.Anchored = true
  2093. gtrace.CanCollide = true
  2094. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2095. local gdisp = coroutine.wrap(function()
  2096. wait(12)
  2097. for i = 1, 9 do
  2098. wait(0.1)
  2099. gtrace.Transparency = gtrace.Transparency + 0.1
  2100. end
  2101. gtrace:Destroy()
  2102. end)
  2103. gdisp()
  2104. end
  2105. end
  2106. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2107. if v:FindFirstChild("Humanoid") then
  2108. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2109. v.Humanoid.PlatformStand = true
  2110. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2111. end
  2112. end
  2113. local H33 = Instance.new("Part", Character)
  2114. H33.Size = Vector3.new(1, 1, 1)
  2115. H33.BrickColor = BrickColor.new("White")
  2116. H33.CanCollide = false
  2117. H33.Anchored = true
  2118. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2119. local H233 = Instance.new("SpecialMesh", H33)
  2120. H233.MeshId = "rbxassetid://3270017"
  2121. local H333 = Instance.new("Part", Character)
  2122. H333.Size = Vector3.new(1, 1, 1)
  2123. H333.BrickColor = BrickColor.new("White")
  2124. H333.CanCollide = false
  2125. H333.Anchored = true
  2126. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2127. local H2333 = Instance.new("SpecialMesh", H333)
  2128. H2333.MeshId = "rbxassetid://3270017"
  2129. local H4 = Instance.new("Part", Character)
  2130. H4.Size = Vector3.new(1, 1, 1)
  2131. H4.BrickColor = BrickColor.new("White")
  2132. H4.CanCollide = false
  2133. H4.Anchored = true
  2134. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2135. local H24 = Instance.new("SpecialMesh", H4)
  2136. H24.MeshId = "rbxassetid://3270017"
  2137. coroutine.resume(coroutine.create(function()
  2138. for i = 1, 200 do
  2139. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2140. H33.Transparency = H33.Transparency + 0.02
  2141. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2142. H333.Transparency = H333.Transparency + 0.02
  2143. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2144. H4.Transparency = H4.Transparency + 0.02
  2145. wait(1.0E-11)
  2146. end
  2147. end))
  2148. coroutine.resume(coroutine.create(function()
  2149. local shok = Instance.new("Part")
  2150. shok.Name = "shock3"
  2151. shok.BrickColor = BrickColor.new("Institutional white")
  2152. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2153. shok.Size = Vector3.new(1, 1, 1)
  2154. shok.Anchored = true
  2155. shok.Material = "Neon"
  2156. shok.Transparency = 0.35
  2157. shok.CanCollide = false
  2158. shok.Parent = model
  2159. game.Debris:AddItem(shok, 12)
  2160. local mesh = Instance.new("SpecialMesh")
  2161. mesh.MeshType = "FileMesh"
  2162. mesh.MeshId = "rbxassetid://"
  2163. mesh.Scale = Vector3.new(1, 1, 1)
  2164. mesh.Parent = shok
  2165. for e = 1, 15 do
  2166. wait()
  2167. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2168. shok.Transparency = shok.Transparency + 0.004
  2169. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2170. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2171. end
  2172. for e = 1, 16 do
  2173. wait()
  2174. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2175. shok.Transparency = shok.Transparency + 0.004
  2176. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2177. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2178. end
  2179. for e = 1, 12 do
  2180. wait()
  2181. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2182. shok.Transparency = shok.Transparency + 0.06
  2183. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2184. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2185. end
  2186. end))
  2187. coroutine.resume(coroutine.create(function()
  2188. local shok = Instance.new("Part")
  2189. shok.Name = "shock3"
  2190. shok.BrickColor = BrickColor.new("Lily white")
  2191. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2192. shok.Size = Vector3.new(1, 1, 1)
  2193. shok.Anchored = true
  2194. shok.Material = "Neon"
  2195. shok.Transparency = 0.1
  2196. shok.CanCollide = false
  2197. shok.Parent = model
  2198. game.Debris:AddItem(shok, 12)
  2199. local mesh = Instance.new("SpecialMesh")
  2200. mesh.MeshType = "FileMesh"
  2201. mesh.MeshId = "rbxassetid://1095708"
  2202. mesh.Scale = Vector3.new(47, 47, 47)
  2203. mesh.Parent = shok
  2204. for e = 1, 15 do
  2205. wait()
  2206. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2207. shok.Transparency = shok.Transparency + 0.04
  2208. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2209. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2210. end
  2211. for e = 1, 16 do
  2212. wait()
  2213. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2214. shok.Transparency = shok.Transparency + 0.04
  2215. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2216. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2217. shok.BrickColor = BrickColor.new("Grey")
  2218. end
  2219. for e = 1, 12 do
  2220. wait()
  2221. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2222. shok.Transparency = shok.Transparency + 0.004
  2223. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2224. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2225. end
  2226. end))
  2227. coroutine.resume(coroutine.create(function()
  2228. local shok = Instance.new("Part")
  2229. shok.Name = "shock3"
  2230. shok.BrickColor = BrickColor.new("Institutional white")
  2231. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2232. shok.Size = Vector3.new(1, 1, 1)
  2233. shok.Anchored = true
  2234. shok.Material = "Neon"
  2235. shok.Transparency = 0.35
  2236. shok.CanCollide = false
  2237. shok.Parent = model
  2238. game.Debris:AddItem(shok, 12)
  2239. local mesh = Instance.new("SpecialMesh")
  2240. mesh.MeshType = "FileMesh"
  2241. mesh.MeshId = "rbxassetid://549734488"
  2242. mesh.Scale = Vector3.new(1, 1, 1)
  2243. mesh.Parent = shok
  2244. for e = 1, 15 do
  2245. wait()
  2246. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2247. shok.Transparency = shok.Transparency + 0.004
  2248. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2249. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2250. end
  2251. for e = 1, 16 do
  2252. wait()
  2253. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2254. shok.Transparency = shok.Transparency + 0.004
  2255. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2256. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2257. end
  2258. for e = 1, 12 do
  2259. wait()
  2260. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2261. shok.Transparency = shok.Transparency + 0.06
  2262. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2263. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2264. end
  2265. end))
  2266. end
  2267. function chow()
  2268. local Sound = Instance.new("Sound", hit)
  2269. Sound.SoundId = "rbxassetid://142070127"
  2270. Sound.Pitch = 1
  2271. Sound.Looped = false
  2272. Sound.Volume = 10
  2273. Sound:play()
  2274. local Sound = Instance.new("Sound", hit)
  2275. Sound.SoundId = "rbxassetid://169628396"
  2276. Sound.Pitch = 1
  2277. Sound.Looped = false
  2278. Sound.Volume = 10
  2279. Sound:play()
  2280. local effspwn = Instance.new("Part")
  2281. local model = Instance.new("Model")
  2282. game.Debris:AddItem(model, 20)
  2283. model.Name = "smasheffects"
  2284. model.Parent = Character
  2285. effspwn.Name = "spwnr"
  2286. effspwn.Size = Vector3.new(1, 1, 1)
  2287. effspwn.Anchored = true
  2288. effspwn.CanCollide = false
  2289. effspwn.Transparency = 1
  2290. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2291. effspwn.Parent = model
  2292. for i = 1, 15 do
  2293. do
  2294. local gtrace = Instance.new("Part", game.Workspace)
  2295. gtrace.BrickColor = BrickColor.new("Grey")
  2296. gtrace.Material = "Slate"
  2297. gtrace.Size = Vector3.new(31, 31, 31)
  2298. gtrace.Anchored = true
  2299. gtrace.CanCollide = true
  2300. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2301. local gdisp = coroutine.wrap(function()
  2302. wait(12)
  2303. for i = 1, 9 do
  2304. wait(0.1)
  2305. gtrace.Transparency = gtrace.Transparency + 0.1
  2306. end
  2307. gtrace:Destroy()
  2308. end)
  2309. gdisp()
  2310. end
  2311. end
  2312. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2313. if v:FindFirstChild("Humanoid") then
  2314. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2315. v.Humanoid.PlatformStand = true
  2316. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2317. end
  2318. end
  2319. local H33 = Instance.new("Part", Character)
  2320. H33.Size = Vector3.new(1, 1, 1)
  2321. H33.BrickColor = BrickColor.new("White")
  2322. H33.CanCollide = false
  2323. H33.Anchored = true
  2324. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2325. local H233 = Instance.new("SpecialMesh", H33)
  2326. H233.MeshId = "rbxassetid://3270017"
  2327. local H333 = Instance.new("Part", Character)
  2328. H333.Size = Vector3.new(1, 1, 1)
  2329. H333.BrickColor = BrickColor.new("White")
  2330. H333.CanCollide = false
  2331. H333.Anchored = true
  2332. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2333. local H2333 = Instance.new("SpecialMesh", H333)
  2334. H2333.MeshId = "rbxassetid://3270017"
  2335. local H4 = Instance.new("Part", Character)
  2336. H4.Size = Vector3.new(1, 1, 1)
  2337. H4.BrickColor = BrickColor.new("White")
  2338. H4.CanCollide = false
  2339. H4.Anchored = true
  2340. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2341. local H24 = Instance.new("SpecialMesh", H4)
  2342. H24.MeshId = "rbxassetid://3270017"
  2343. coroutine.resume(coroutine.create(function()
  2344. for i = 1, 200 do
  2345. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2346. H33.Transparency = H33.Transparency + 0.02
  2347. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2348. H333.Transparency = H333.Transparency + 0.02
  2349. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2350. H4.Transparency = H4.Transparency + 0.02
  2351. wait(1.0E-11)
  2352. end
  2353. end))
  2354. coroutine.resume(coroutine.create(function()
  2355. local shok = Instance.new("Part")
  2356. shok.Name = "shock3"
  2357. shok.BrickColor = BrickColor.new("Institutional white")
  2358. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2359. shok.Size = Vector3.new(1, 1, 1)
  2360. shok.Anchored = true
  2361. shok.Material = "Neon"
  2362. shok.Transparency = 0.35
  2363. shok.CanCollide = false
  2364. shok.Parent = model
  2365. game.Debris:AddItem(shok, 12)
  2366. local mesh = Instance.new("SpecialMesh")
  2367. mesh.MeshType = "FileMesh"
  2368. mesh.MeshId = "rbxassetid://"
  2369. mesh.Scale = Vector3.new(1, 1, 1)
  2370. mesh.Parent = shok
  2371. for e = 1, 15 do
  2372. wait()
  2373. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2374. shok.Transparency = shok.Transparency + 0.004
  2375. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2376. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2377. end
  2378. for e = 1, 16 do
  2379. wait()
  2380. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2381. shok.Transparency = shok.Transparency + 0.004
  2382. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2383. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2384. end
  2385. for e = 1, 12 do
  2386. wait()
  2387. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2388. shok.Transparency = shok.Transparency + 0.06
  2389. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2390. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2391. end
  2392. end))
  2393. coroutine.resume(coroutine.create(function()
  2394. local shok = Instance.new("Part")
  2395. shok.Name = "shock3"
  2396. shok.BrickColor = BrickColor.new("Lily white")
  2397. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2398. shok.Size = Vector3.new(1, 1, 1)
  2399. shok.Anchored = true
  2400. shok.Material = "Neon"
  2401. shok.Transparency = 0.1
  2402. shok.CanCollide = false
  2403. shok.Parent = model
  2404. game.Debris:AddItem(shok, 12)
  2405. local mesh = Instance.new("SpecialMesh")
  2406. mesh.MeshType = "FileMesh"
  2407. mesh.MeshId = "rbxassetid://1095708"
  2408. mesh.Scale = Vector3.new(47, 47, 47)
  2409. mesh.Parent = shok
  2410. for e = 1, 15 do
  2411. wait()
  2412. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2413. shok.Transparency = shok.Transparency + 0.04
  2414. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2415. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2416. end
  2417. for e = 1, 16 do
  2418. wait()
  2419. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2420. shok.Transparency = shok.Transparency + 0.04
  2421. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2422. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2423. shok.BrickColor = BrickColor.new("Grey")
  2424. end
  2425. for e = 1, 12 do
  2426. wait()
  2427. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2428. shok.Transparency = shok.Transparency + 0.004
  2429. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2430. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2431. end
  2432. end))
  2433. coroutine.resume(coroutine.create(function()
  2434. local shok = Instance.new("Part")
  2435. shok.Name = "shock3"
  2436. shok.BrickColor = BrickColor.new("Institutional white")
  2437. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2438. shok.Size = Vector3.new(1, 1, 1)
  2439. shok.Anchored = true
  2440. shok.Material = "Neon"
  2441. shok.Transparency = 0.35
  2442. shok.CanCollide = false
  2443. shok.Parent = model
  2444. game.Debris:AddItem(shok, 12)
  2445. local mesh = Instance.new("SpecialMesh")
  2446. mesh.MeshType = "FileMesh"
  2447. mesh.MeshId = "rbxassetid://549734488"
  2448. mesh.Scale = Vector3.new(1, 1, 1)
  2449. mesh.Parent = shok
  2450. for e = 1, 15 do
  2451. wait()
  2452. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2453. shok.Transparency = shok.Transparency + 0.004
  2454. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2455. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2456. end
  2457. for e = 1, 16 do
  2458. wait()
  2459. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2460. shok.Transparency = shok.Transparency + 0.004
  2461. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2462. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2463. end
  2464. for e = 1, 12 do
  2465. wait()
  2466. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2467. shok.Transparency = shok.Transparency + 0.06
  2468. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2469. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2470. end
  2471. end))
  2472. end
  2473. Mouse.KeyDown:connect(function(k)
  2474. if k:byte() == 48 then
  2475. Humanoid.WalkSpeed = 200
  2476. end
  2477. end)
  2478. Mouse.KeyUp:connect(function(k)
  2479. if k:byte() == 48 then
  2480. Humanoid.WalkSpeed = 16
  2481. end
  2482. end)
  2483. function SeriousSlam()
  2484. local Sound = Instance.new("Sound", Character.UpperTorso)
  2485. Sound.SoundId = "rbxassetid://142070127"
  2486. Sound.Pitch = 1
  2487. Sound.Looped = false
  2488. Sound.Volume = 10
  2489. Sound:play()
  2490. local Sound = Instance.new("Sound", Character.UpperTorso)
  2491. Sound.SoundId = "rbxassetid://169628396"
  2492. Sound.Pitch = 1
  2493. Sound.Looped = false
  2494. Sound.Volume = 10
  2495. Sound:play()
  2496. local effspwn = Instance.new("Part")
  2497. local model = Instance.new("Model")
  2498. game.Debris:AddItem(model, 20)
  2499. model.Name = "smasheffects"
  2500. model.Parent = Character
  2501. effspwn.Name = "spwnr"
  2502. effspwn.Size = Vector3.new(1, 1, 1)
  2503. effspwn.Anchored = true
  2504. effspwn.CanCollide = false
  2505. effspwn.Transparency = 1
  2506. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2507. effspwn.Parent = model
  2508. for i = 1, 15 do
  2509. do
  2510. local gtrace = Instance.new("Part", game.Workspace)
  2511. gtrace.BrickColor = BrickColor.new("Grey")
  2512. gtrace.Material = "Slate"
  2513. gtrace.Size = Vector3.new(91, 91, 91)
  2514. gtrace.Anchored = true
  2515. gtrace.CanCollide = true
  2516. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2517. local gdisp = coroutine.wrap(function()
  2518. wait(18)
  2519. for i = 1, 9 do
  2520. wait(0.1)
  2521. gtrace.Transparency = gtrace.Transparency + 0.1
  2522. end
  2523. gtrace:Destroy()
  2524. end)
  2525. gdisp()
  2526. end
  2527. end
  2528. local exp = Instance.new("Explosion", Character)
  2529. exp.BlastRadius = 147.5
  2530. exp.BlastPressure = 200
  2531. exp.Position = Character.HumanoidRootPart.Position
  2532. exp.Visible = false
  2533. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2534. if v:FindFirstChild("Humanoid") then
  2535. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2536. v.Humanoid.PlatformStand = true
  2537. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2538. end
  2539. end
  2540. local H33 = Instance.new("Part", Character)
  2541. H33.Size = Vector3.new(1, 1, 1)
  2542. H33.BrickColor = BrickColor.new("White")
  2543. H33.CanCollide = false
  2544. H33.Anchored = true
  2545. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2546. local H233 = Instance.new("SpecialMesh", H33)
  2547. H233.MeshId = "rbxassetid://3270017"
  2548. local H333 = Instance.new("Part", Character)
  2549. H333.Size = Vector3.new(1, 1, 1)
  2550. H333.BrickColor = BrickColor.new("White")
  2551. H333.CanCollide = false
  2552. H333.Anchored = true
  2553. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2554. local H2333 = Instance.new("SpecialMesh", H333)
  2555. H2333.MeshId = "rbxassetid://3270017"
  2556. local H4 = Instance.new("Part", Character)
  2557. H4.Size = Vector3.new(1, 1, 1)
  2558. H4.BrickColor = BrickColor.new("White")
  2559. H4.CanCollide = false
  2560. H4.Anchored = true
  2561. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2562. local H24 = Instance.new("SpecialMesh", H4)
  2563. H24.MeshId = "rbxassetid://3270017"
  2564. coroutine.resume(coroutine.create(function()
  2565. for i = 1, 200 do
  2566. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2567. H33.Transparency = H33.Transparency + 0.02
  2568. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2569. H333.Transparency = H333.Transparency + 0.02
  2570. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2571. H4.Transparency = H4.Transparency + 0.02
  2572. wait(1.0E-11)
  2573. end
  2574. end))
  2575. coroutine.resume(coroutine.create(function()
  2576. local shok = Instance.new("Part")
  2577. shok.Name = "shock3"
  2578. shok.BrickColor = BrickColor.new("Institutional white")
  2579. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2580. shok.Size = Vector3.new(1, 1, 1)
  2581. shok.Anchored = true
  2582. shok.Material = "Neon"
  2583. shok.Transparency = 0.35
  2584. shok.CanCollide = false
  2585. shok.Parent = model
  2586. game.Debris:AddItem(shok, 12)
  2587. local mesh = Instance.new("SpecialMesh")
  2588. mesh.MeshType = "FileMesh"
  2589. mesh.MeshId = "rbxassetid://"
  2590. mesh.Scale = Vector3.new(1, 1, 1)
  2591. mesh.Parent = shok
  2592. for e = 1, 15 do
  2593. wait()
  2594. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2595. shok.Transparency = shok.Transparency + 0.004
  2596. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2597. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2598. end
  2599. for e = 1, 16 do
  2600. wait()
  2601. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2602. shok.Transparency = shok.Transparency + 0.004
  2603. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2604. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2605. end
  2606. for e = 1, 12 do
  2607. wait()
  2608. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2609. shok.Transparency = shok.Transparency + 0.06
  2610. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2611. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2612. end
  2613. end))
  2614. coroutine.resume(coroutine.create(function()
  2615. local shok = Instance.new("Part")
  2616. shok.Name = "shock3"
  2617. shok.BrickColor = BrickColor.new("Lily white")
  2618. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2619. shok.Size = Vector3.new(1, 1, 1)
  2620. shok.Anchored = true
  2621. shok.Material = "Neon"
  2622. shok.Transparency = 0.1
  2623. shok.CanCollide = false
  2624. shok.Parent = model
  2625. game.Debris:AddItem(shok, 12)
  2626. local mesh = Instance.new("SpecialMesh")
  2627. mesh.MeshType = "FileMesh"
  2628. mesh.MeshId = "rbxassetid://1095708"
  2629. mesh.Scale = Vector3.new(67, 67, 47)
  2630. mesh.Parent = shok
  2631. for e = 1, 15 do
  2632. wait()
  2633. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2634. shok.Transparency = shok.Transparency + 0.04
  2635. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2636. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2637. end
  2638. for e = 1, 16 do
  2639. wait()
  2640. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2641. shok.Transparency = shok.Transparency + 0.04
  2642. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2643. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2644. shok.BrickColor = BrickColor.new("Grey")
  2645. end
  2646. for e = 1, 12 do
  2647. wait()
  2648. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2649. shok.Transparency = shok.Transparency + 0.004
  2650. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2651. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2652. end
  2653. end))
  2654. coroutine.resume(coroutine.create(function()
  2655. local shok = Instance.new("Part")
  2656. shok.Name = "shock3"
  2657. shok.BrickColor = BrickColor.new("Institutional white")
  2658. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2659. shok.Size = Vector3.new(1, 1, 1)
  2660. shok.Anchored = true
  2661. shok.Material = "Neon"
  2662. shok.Transparency = 0.35
  2663. shok.CanCollide = false
  2664. shok.Parent = model
  2665. game.Debris:AddItem(shok, 12)
  2666. local mesh = Instance.new("SpecialMesh")
  2667. mesh.MeshType = "FileMesh"
  2668. mesh.MeshId = "rbxassetid://549734488"
  2669. mesh.Scale = Vector3.new(1, 1, 1)
  2670. mesh.Parent = shok
  2671. for e = 1, 15 do
  2672. wait()
  2673. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2674. shok.Transparency = shok.Transparency + 0.004
  2675. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2676. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2677. end
  2678. for e = 1, 16 do
  2679. wait()
  2680. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2681. shok.Transparency = shok.Transparency + 0.004
  2682. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2683. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2684. end
  2685. for e = 1, 12 do
  2686. wait()
  2687. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2688. shok.Transparency = shok.Transparency + 0.06
  2689. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2690. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2691. end
  2692. end))
  2693. end
  2694. function Jump()
  2695. if not D then
  2696. D = true
  2697. Idle = true
  2698. for i = 0, 2, 0.1 do
  2699. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2700. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2701. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2702. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2703. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2704. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2705. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2706. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2707. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2708. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2709. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2710. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2711. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2712. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2713. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2714. game:GetService("RunService").RenderStepped:wait()
  2715. end
  2716. for i = 0, 2, 0.1 do
  2717. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2718. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2719. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2720. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2721. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2722. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2723. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2724. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2725. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2726. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2727. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2728. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2729. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2730. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2731. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2732. game:GetService("RunService").RenderStepped:wait()
  2733. end
  2734. do
  2735. local sbs = Instance.new("BodyPosition", RootPart)
  2736. sbs.P = 3000
  2737. sbs.D = 1000
  2738. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2739. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2740. local Sound = Instance.new("Sound", Character.UpperTorso)
  2741. Sound.SoundId = "rbxassetid://845572880"
  2742. Sound.Volume = 32
  2743. Sound.Pitch = 1
  2744. Sound.Looped = false
  2745. Sound:Play()
  2746. wait(0.5)
  2747. local Bq = Instance.new("Part", UpperTorso)
  2748. Bq.Size = Vector3.new(1, 1, 1)
  2749. Bq.BrickColor = BrickColor.new("White")
  2750. Bq.Material = "Neon"
  2751. Bq.Anchored = false
  2752. Bq.Transparency = math.huge
  2753. Bq.CanCollide = false
  2754. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2755. local Bq2 = Instance.new("SpecialMesh", Bq)
  2756. Bq2.MeshType = "Sphere"
  2757. Bq2.Scale = Vector3.new(1, 1, 1)
  2758. Bq.Touched:connect(function(hit)
  2759. if hitted == false then
  2760. hitted = true
  2761. Bq.Anchored = true
  2762. for i = 1, 1000 do
  2763. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2764. Bq.Transparency = Bq.Transparency + 0.003
  2765. game:GetService("RunService").RenderStepped:wait()
  2766. end
  2767. end
  2768. end)
  2769. for i = 1, 100 do
  2770. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2771. game:GetService("RunService").RenderStepped:wait()
  2772. end
  2773. Bq.Anchored = false
  2774. local Fl = Instance.new("BodyVelocity", Bq)
  2775. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2776. Fl.velocity = Mouse.hit.lookVector * 120
  2777. wait(0.4)
  2778. Idle = false
  2779. hitted = false
  2780. sbs:remove()
  2781. wait(0.3)
  2782. D = false
  2783. end
  2784. end
  2785. end
  2786. function Dash()
  2787. if not D then
  2788. D = true
  2789. Idle = true
  2790. for i = 0, 1, 0.1 do
  2791. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2792. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2793. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2794. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2795. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2796. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2797. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2798. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2799. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2800. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2801. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2802. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2803. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2804. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2805. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2806. game:GetService("RunService").RenderStepped:wait()
  2807. end
  2808. do
  2809. local bv = Instance.new("BodyVelocity")
  2810. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2811. bv.velocity = RootPart.CFrame.lookVector * 250
  2812. bv.Parent = RootPart
  2813. game:GetService("Debris"):AddItem(bv, 1)
  2814. local Sound = Instance.new("Sound", Character.UpperTorso)
  2815. Sound.SoundId = "rbxassetid://"
  2816. Sound.Volume = 32
  2817. Sound.Pitch = 1
  2818. Sound.Looped = false
  2819. Sound:Play()
  2820. wait(0.5)
  2821. local Bq = Instance.new("Part", UpperTorso)
  2822. Bq.Size = Vector3.new(1, 1, 1)
  2823. Bq.BrickColor = BrickColor.new("White")
  2824. Bq.Material = "Neon"
  2825. Bq.Anchored = false
  2826. Bq.Transparency = math.huge
  2827. Bq.CanCollide = false
  2828. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2829. local Bq2 = Instance.new("SpecialMesh", Bq)
  2830. Bq2.MeshType = "Sphere"
  2831. Bq2.Scale = Vector3.new(1, 1, 1)
  2832. Bq.Touched:connect(function(hit)
  2833. if hitted == false then
  2834. hitted = true
  2835. Bq.Anchored = true
  2836. for i = 1, 1000 do
  2837. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2838. Bq.Transparency = Bq.Transparency + 0.003
  2839. game:GetService("RunService").RenderStepped:wait()
  2840. end
  2841. end
  2842. end)
  2843. for i = 1, 100 do
  2844. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2845. game:GetService("RunService").RenderStepped:wait()
  2846. end
  2847. Bq.Anchored = false
  2848. local Fl = Instance.new("BodyVelocity", Bq)
  2849. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2850. Fl.velocity = Mouse.hit.lookVector * 150
  2851. wait(0.5)
  2852. Idle = false
  2853. hitted = false
  2854. wait(0.4)
  2855. D = false
  2856. end
  2857. end
  2858. end
  2859. function Detroit()
  2860. if not D then
  2861. D = false
  2862. Idle = true
  2863. for i = 0, 2, 0.1 do
  2864. swait()
  2865. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2866. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2867. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2868. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2869. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2870. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2871. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2872. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2873. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2874. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2875. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2876. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2877. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2878. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2879. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2880. end
  2881. local Sound = Instance.new("Sound", Character.UpperTorso)
  2882. Sound.SoundId = "rbxassetid://"
  2883. Sound.Pitch = 1
  2884. Sound.Looped = false
  2885. Sound.Volume = 5
  2886. Sound:play()
  2887. wait(0.5)
  2888. coroutine.resume(coroutine.create(function()
  2889. for i = 1, 1000 do
  2890. game:GetService("RunService").RenderStepped:wait()
  2891. end
  2892. end))
  2893. for i = 0, 1, 0.1 do
  2894. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2895. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2896. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2897. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2898. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2899. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2900. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2901. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2902. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2903. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2904. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2905. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2906. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2907. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2908. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2909. game:GetService("RunService").RenderStepped:wait()
  2910. end
  2911. KickBoom()
  2912. wait(0.7)
  2913. Idle = false
  2914. wait(0.2)
  2915. D = false
  2916. end
  2917. end
  2918. function SeriousWam()
  2919. if not D then
  2920. D = false
  2921. Idle = true
  2922. for i = 0, 2, 0.1 do
  2923. swait()
  2924. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2925. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2926. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2927. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2928. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2929. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2930. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2931. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2932. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2933. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2934. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2935. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2936. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2937. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2938. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2939. end
  2940. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  2941. FZcharge.Texture = "rbxassetid://31727915"
  2942. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2943. FZcharge.EmissionDirection = "Top"
  2944. FZcharge.Speed = NumberRange.new(4)
  2945. FZcharge.Size = NumberSequence.new(2, 1)
  2946. FZcharge.Drag = 2
  2947. FZcharge.LockedToPart = false
  2948. FZcharge.Lifetime = NumberRange.new(0.5)
  2949. FZcharge.Rate = 150
  2950. FZcharge.LightEmission = 0
  2951. FZcharge.Rotation = NumberRange.new(-100, 100)
  2952. FZcharge.VelocitySpread = 100
  2953. local Sound = Instance.new("Sound", Character.UpperTorso)
  2954. Sound.SoundId = "rbxassetid://"
  2955. Sound.Pitch = 1
  2956. Sound.Looped = false
  2957. Sound.Volume = 5
  2958. Sound:play()
  2959. wait(1.5)
  2960. coroutine.resume(coroutine.create(function()
  2961. for i = 1, 1000 do
  2962. game:GetService("RunService").RenderStepped:wait()
  2963. end
  2964. end))
  2965. for i = 0, 1, 0.1 do
  2966. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2967. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2968. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2969. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2970. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2971. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2972. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2973. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2974. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2975. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2976. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2977. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2978. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2979. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2980. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2981. game:GetService("RunService").RenderStepped:wait()
  2982. end
  2983. SeriousSlam()
  2984. wait(0.7)
  2985. Idle = false
  2986. wait(0.2)
  2987. FZcharge:Destroy()
  2988. D = false
  2989. end
  2990. end
  2991. function Push()
  2992. if not D then
  2993. D = true
  2994. Idle = true
  2995. do
  2996. local Grab = Instance.new("Part", LeftHand)
  2997. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  2998. Grab.CanCollide = false
  2999. Grab.BrickColor = BrickColor.new("Deep orange")
  3000. Grab.Transparency = math.huge
  3001. local Grabo = Instance.new("Weld", Grab)
  3002. Grabo.Part0 = LeftHand
  3003. Grabo.Part1 = Grab
  3004. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3005. local SFXZ = Instance.new("Sound", UpperTorso)
  3006. SFXZ.SoundId = "rbxassetid://169259383"
  3007. SFXZ.Volume = 1
  3008. SFXZ.Pitch = 1.5
  3009. SFXZ.Looped = false
  3010. wait(0.01)
  3011. SFXZ:Play()
  3012. Grab.Touched:connect(function(hit)
  3013. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3014. Grab:Destroy()
  3015. hit.Parent.Humanoid:TakeDamage(21)
  3016. local SFXZ = Instance.new("Sound", UpperTorso)
  3017. SFXZ.SoundId = "rbxassetid://1056634201"
  3018. SFXZ.Volume = 3
  3019. SFXZ.Pitch = 1
  3020. SFXZ.Looped = false
  3021. wait(0.01)
  3022. SFXZ:Play()
  3023. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3024. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3025. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3026. wait(0.05)
  3027. Fl:remove()
  3028. end
  3029. end)
  3030. for i = 0, 2, 0.1 do
  3031. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3032. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3033. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3034. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3035. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3036. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3037. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3038. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3039. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3040. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3041. game:GetService("RunService").RenderStepped:wait()
  3042. end
  3043. for i = 0, 2, 0.1 do
  3044. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3045. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3046. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3047. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3048. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3049. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3050. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3051. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3052. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3053. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3054. game:GetService("RunService").RenderStepped:wait()
  3055. end
  3056. coroutine.resume(coroutine.create(function()
  3057. wait(0.5)
  3058. Grab:remove()
  3059. end))
  3060. Idle = false
  3061. wait(0)
  3062. D = false
  3063. end
  3064. end
  3065. end
  3066. function Down()
  3067. if not D then
  3068. D = true
  3069. Idle = true
  3070. do
  3071. local Grab = Instance.new("Part", LeftHand)
  3072. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3073. Grab.CanCollide = false
  3074. Grab.BrickColor = BrickColor.new("Deep orange")
  3075. Grab.Transparency = math.huge
  3076. local Grabo = Instance.new("Weld", Grab)
  3077. Grabo.Part0 = LeftHand
  3078. Grabo.Part1 = Grab
  3079. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3080. local SFXZ = Instance.new("Sound", UpperTorso)
  3081. SFXZ.SoundId = "rbxassetid://169259383"
  3082. SFXZ.Volume = 1
  3083. SFXZ.Pitch = 1.5
  3084. SFXZ.Looped = false
  3085. wait(0.01)
  3086. SFXZ:Play()
  3087. Grab.Touched:connect(function(hit)
  3088. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3089. Grab:Destroy()
  3090. hit.Parent.Humanoid:TakeDamage(70)
  3091. RootPart.Anchored = true
  3092. local SFXZ = Instance.new("Sound", UpperTorso)
  3093. SFXZ.SoundId = "rbxassetid://748050177"
  3094. SFXZ.Volume = 3
  3095. SFXZ.Pitch = 1
  3096. SFXZ.Looped = false
  3097. wait(0.01)
  3098. SFXZ:Play()
  3099. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3100. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3101. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3102. wait(0.05)
  3103. Fl:remove()
  3104. wait(0.5)
  3105. RootPart.Anchored = false
  3106. end
  3107. end)
  3108. for i = 0, 2, 0.1 do
  3109. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3110. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3111. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3112. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3113. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3114. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3115. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3116. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3117. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3118. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3119. game:GetService("RunService").RenderStepped:wait()
  3120. end
  3121. for i = 0, 2.2, 0.1 do
  3122. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3123. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3124. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3125. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3126. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3127. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3128. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3129. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3130. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3131. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3132. game:GetService("RunService").RenderStepped:wait()
  3133. end
  3134. coroutine.resume(coroutine.create(function()
  3135. wait(0.5)
  3136. Grab:remove()
  3137. end))
  3138. Idle = false
  3139. wait(0)
  3140. D = false
  3141. end
  3142. end
  3143. end
  3144. function Hit()
  3145. if not D then
  3146. D = true
  3147. Idle = true
  3148. do
  3149. local Grab = Instance.new("Part", LeftHand)
  3150. Grab.Size = Vector3.new(3, 3, 3)
  3151. Grab.CanCollide = false
  3152. Grab.BrickColor = BrickColor.new("Deep orange")
  3153. Grab.Transparency = math.huge
  3154. local Grabo = Instance.new("Weld", Grab)
  3155. Grabo.Part0 = LeftHand
  3156. Grabo.Part1 = Grab
  3157. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3158. local SFXZ = Instance.new("Sound", UpperTorso)
  3159. SFXZ.SoundId = "rbxassetid://169259383"
  3160. SFXZ.Volume = 1
  3161. SFXZ.Pitch = 1.5
  3162. SFXZ.Looped = false
  3163. wait(0.01)
  3164. SFXZ:Play()
  3165. Grab.Touched:connect(function(hit)
  3166. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3167. Grab:Destroy()
  3168. hit.Parent.Humanoid:TakeDamage(125)
  3169. local SFXZ = Instance.new("Sound", UpperTorso)
  3170. SFXZ.SoundId = "rbxassetid://1050733875"
  3171. SFXZ.Volume = 3
  3172. SFXZ.Pitch = 1
  3173. SFXZ.Looped = false
  3174. wait(0.01)
  3175. SFXZ:Play()
  3176. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3177. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3178. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3179. wait(0.05)
  3180. Fl:remove()
  3181. end
  3182. end)
  3183. for i = 0, 2, 0.1 do
  3184. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3185. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3186. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3187. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3188. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3189. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3190. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3191. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3192. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3193. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3194. game:GetService("RunService").RenderStepped:wait()
  3195. end
  3196. coroutine.resume(coroutine.create(function()
  3197. wait(0.5)
  3198. Grab:remove()
  3199. end))
  3200. Idle = false
  3201. Grab:Destroy()
  3202. wait(0)
  3203. D = false
  3204. end
  3205. end
  3206. end
  3207. function Strong()
  3208. if not D then
  3209. D = true
  3210. Idle = true
  3211. do
  3212. local Grab = Instance.new("Part", LeftHand)
  3213. Grab.Size = Vector3.new(3, 3, 3)
  3214. Grab.CanCollide = false
  3215. Grab.BrickColor = BrickColor.new("Deep orange")
  3216. Grab.Transparency = math.huge
  3217. local Grabo = Instance.new("Weld", Grab)
  3218. Grabo.Part0 = LeftHand
  3219. Grabo.Part1 = Grab
  3220. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3221. local SFXZ = Instance.new("Sound", UpperTorso)
  3222. SFXZ.SoundId = "rbxassetid://169259383"
  3223. SFXZ.Volume = 1
  3224. SFXZ.Pitch = 1.5
  3225. SFXZ.Looped = false
  3226. wait(0.01)
  3227. SFXZ:Play()
  3228. Grab.Touched:connect(function(hit)
  3229. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3230. Grab:Destroy()
  3231. hit.Parent.Humanoid:TakeDamage(3455)
  3232. local SFXZ = Instance.new("Sound", UpperTorso)
  3233. SFXZ.SoundId = "rbxassetid://1050733875"
  3234. SFXZ.Volume = 3
  3235. SFXZ.Pitch = 1
  3236. SFXZ.Looped = false
  3237. wait(0.01)
  3238. SFXZ:Play()
  3239. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3240. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3241. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3242. wait(0.05)
  3243. Fl:remove()
  3244. end
  3245. end)
  3246. for i = 0, 0.6, 0.1 do
  3247. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3248. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3249. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3250. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3251. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3252. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3253. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3254. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3255. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3256. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3257. game:GetService("RunService").RenderStepped:wait()
  3258. end
  3259. coroutine.resume(coroutine.create(function()
  3260. wait(0.5)
  3261. Grab:remove()
  3262. end))
  3263. Idle = false
  3264. Grab:Destroy()
  3265. wait(0)
  3266. D = false
  3267. end
  3268. end
  3269. end
  3270. function Desperate()
  3271. if not D then
  3272. D = true
  3273. Idle = true
  3274. do
  3275. local Grab = Instance.new("Part", LeftHand)
  3276. Grab.Size = Vector3.new(3, 3, 3)
  3277. Grab.CanCollide = false
  3278. Grab.BrickColor = BrickColor.new("Deep orange")
  3279. Grab.Transparency = math.huge
  3280. local Grabo = Instance.new("Weld", Grab)
  3281. Grabo.Part0 = LeftHand
  3282. Grabo.Part1 = Grab
  3283. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3284. local SFXZ = Instance.new("Sound", UpperTorso)
  3285. SFXZ.SoundId = "rbxassetid://169259383"
  3286. SFXZ.Volume = 1
  3287. SFXZ.Pitch = 1.5
  3288. SFXZ.Looped = false
  3289. wait(0.01)
  3290. SFXZ:Play()
  3291. Grab.Touched:connect(function(hit)
  3292. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3293. Grab:Destroy()
  3294. hit.Parent.Humanoid:TakeDamage(3555555)
  3295. local SFXZ = Instance.new("Sound", UpperTorso)
  3296. SFXZ.SoundId = "rbxassetid://1050733875"
  3297. SFXZ.Volume = 3
  3298. SFXZ.Pitch = 1
  3299. SFXZ.Looped = false
  3300. wait(0.01)
  3301. SFXZ:Play()
  3302. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3303. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3304. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3305. wait(0.05)
  3306. Fl:remove()
  3307. end
  3308. end)
  3309. for i = 0, 0.2, 0.1 do
  3310. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3311. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3312. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3313. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3314. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3315. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3316. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3317. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3318. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3319. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3320. game:GetService("RunService").RenderStepped:wait()
  3321. end
  3322. coroutine.resume(coroutine.create(function()
  3323. wait(0.5)
  3324. Grab:remove()
  3325. end))
  3326. Idle = false
  3327. Grab:Destroy()
  3328. wait(0)
  3329. D = false
  3330. end
  3331. end
  3332. end
  3333. function Up()
  3334. if not D then
  3335. D = true
  3336. Idle = true
  3337. do
  3338. local Grab = Instance.new("Part", LeftHand)
  3339. Grab.Size = Vector3.new(5, 5, 5)
  3340. Grab.CanCollide = false
  3341. Grab.BrickColor = BrickColor.new("Deep orange")
  3342. Grab.Transparency = math.huge
  3343. local Grabo = Instance.new("Weld", Grab)
  3344. Grabo.Part0 = LeftHand
  3345. Grabo.Part1 = Grab
  3346. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3347. local SFXZ = Instance.new("Sound", UpperTorso)
  3348. SFXZ.SoundId = "rbxassetid://169259383"
  3349. SFXZ.Volume = 1
  3350. SFXZ.Pitch = 1.5
  3351. SFXZ.Looped = false
  3352. wait(0.01)
  3353. SFXZ:Play()
  3354. Grab.Touched:connect(function(hit)
  3355. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3356. Grab:Destroy()
  3357. hit.Parent.Humanoid:TakeDamage(15)
  3358. local SFXZ = Instance.new("Sound", UpperTorso)
  3359. SFXZ.SoundId = "rbxassetid://1050733875"
  3360. SFXZ.Volume = 3
  3361. SFXZ.Pitch = 1
  3362. SFXZ.Looped = false
  3363. wait(0.01)
  3364. SFXZ:Play()
  3365. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3366. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3367. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3368. wait(0.05)
  3369. Fl:remove()
  3370. end
  3371. end)
  3372. for i = 0, 2, 0.1 do
  3373. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3374. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3375. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3376. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3377. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3378. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3379. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3380. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3381. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3382. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3383. game:GetService("RunService").RenderStepped:wait()
  3384. end
  3385. coroutine.resume(coroutine.create(function()
  3386. wait(0.5)
  3387. Grab:remove()
  3388. end))
  3389. Idle = false
  3390. wait(0)
  3391. D = false
  3392. end
  3393. end
  3394. end
  3395. function Fast()
  3396. if not D then
  3397. D = true
  3398. Idle = true
  3399. do
  3400. local Grab = Instance.new("Part", LeftHand)
  3401. Grab.Size = Vector3.new(5, 5, 5)
  3402. Grab.CanCollide = false
  3403. Grab.BrickColor = BrickColor.new("Deep orange")
  3404. Grab.Transparency = math.huge
  3405. local Grabo = Instance.new("Weld", Grab)
  3406. Grabo.Part0 = LeftHand
  3407. Grabo.Part1 = Grab
  3408. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3409. local SFXZ = Instance.new("Sound", UpperTorso)
  3410. SFXZ.SoundId = "rbxassetid://169259383"
  3411. SFXZ.Volume = 1
  3412. SFXZ.Pitch = 1.5
  3413. SFXZ.Looped = false
  3414. wait(0.01)
  3415. SFXZ:Play()
  3416. Grab.Touched:connect(function(hit)
  3417. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3418. Grab:Destroy()
  3419. hit.Parent.Humanoid:TakeDamage(85)
  3420. local SFXZ = Instance.new("Sound", UpperTorso)
  3421. SFXZ.SoundId = "rbxassetid://1050733875"
  3422. SFXZ.Volume = 3
  3423. SFXZ.Pitch = 1
  3424. SFXZ.Looped = false
  3425. wait(0.01)
  3426. SFXZ:Play()
  3427. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3428. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3429. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3430. wait(0.05)
  3431. Fl:remove()
  3432. end
  3433. end)
  3434. for i = 0, 0.2, 0.1 do
  3435. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3436. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3437. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3438. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3439. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3440. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3441. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3442. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3443. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3444. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3445. game:GetService("RunService").RenderStepped:wait()
  3446. for i = 0, 0.2, 0.1 do
  3447. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3448. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3449. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3450. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3451. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3452. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3453. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3454. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3455. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3456. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3457. game:GetService("RunService").RenderStepped:wait()
  3458. end
  3459. game:GetService("RunService").RenderStepped:wait()
  3460. end
  3461. coroutine.resume(coroutine.create(function()
  3462. wait(0.5)
  3463. Grab:remove()
  3464. end))
  3465. Idle = false
  3466. wait(0)
  3467. D = false
  3468. end
  3469. end
  3470. end
  3471. Debounces = {
  3472. CanAttack = true,
  3473. NoIdl = false,
  3474. Slashing = false,
  3475. Slashed = false,
  3476. RPunch = false,
  3477. RPunched = false,
  3478. LPunch = false,
  3479. LPunched = false
  3480. }
  3481. local Touche = {
  3482. Character.Name
  3483. }
  3484. function HasntTouched(plrname)
  3485. local ret = true
  3486. for _, v in pairs(Touche) do
  3487. if v == plrname then
  3488. ret = false
  3489. end
  3490. end
  3491. return ret
  3492. end
  3493. local deb = false
  3494. local shot = 0
  3495. local kamehameha1 = false
  3496. local kamehameha2 = false
  3497. local kamehameha3 = false
  3498. local kamehameha4 = false
  3499. local kamehameha5 = false
  3500. local kamehameha6 = false
  3501. if kamehameha1 == true then
  3502. Idle = true
  3503. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3504. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3505. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3506. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3507. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3508. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3509. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3510. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3511. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3512. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3513. end
  3514. if kamehameha6 == true then
  3515. Idle = true
  3516. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3517. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3518. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3519. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3520. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3521. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3522. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3523. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3524. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3525. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3526. end
  3527. if kamehameha5 == true then
  3528. Idle = true
  3529. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3530. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3531. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3532. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3533. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3534. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3535. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3536. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3537. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3538. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3539. end
  3540. if kamehameha2 == true then
  3541. Idle = true
  3542. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3543. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3544. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3545. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3546. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3547. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3548. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3549. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3550. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3551. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3552. end
  3553. local auranum = 0
  3554. local auranum1 = 0
  3555. local auranum2 = 0
  3556. local auraon = true
  3557. local auracan3 = true
  3558. local onaura = false
  3559. local ssj = false
  3560. local ssj2 = false
  3561. local ssj3 = false
  3562. local ssj4 = false
  3563. local ssjg = false
  3564. local blue = false
  3565. local base = true
  3566. local kaio = true
  3567. local off = false
  3568. local instinct = false
  3569. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3570. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3571. newaurabase.AlwaysOnTop = false
  3572. newaura = Instance.new("ImageLabel", newaurabase)
  3573. newaura.BackgroundTransparency = 1
  3574. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3575. newaura.ImageTransparency = 1
  3576. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3577. newaura.Size = UDim2.new(2, 0, 1, 0)
  3578. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3579. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3580. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3581. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3582. newaurabase2.AlwaysOnTop = false
  3583. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3584. newaura2.BackgroundTransparency = 1
  3585. newaura2.ImageTransparency = 1
  3586. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3587. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3588. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3589. if onaura == true and ssj == true then
  3590. onaura = false
  3591. wait(0.1)
  3592. newaura.Image = "rbxassetid://639676034"
  3593. wait(0.1)
  3594. newaura.Image = "rbxassetid://639676268"
  3595. wait(0.1)
  3596. newaura.Image = "rbxassetid://639676527"
  3597. wait(0.1)
  3598. newaura.Image = "rbxassetid://639676855"
  3599. onaura = true
  3600. end
  3601. local multiplier = 0.5
  3602. local BaseHair = Instance.new("Part", Character)
  3603. BaseHair.Size = Vector3.new(1, 1, 1)
  3604. BaseHair.Material = "SmoothPlastic"
  3605. BaseHair.BrickColor = BrickColor.new("Really black")
  3606. BaseHair.CanCollide = false
  3607. BaseHair.Transparency = 1
  3608. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3609. BaseHair2.MeshId = "rbxassetid://738716276"
  3610. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3611. local BaseHair3 = Instance.new("Weld", BaseHair)
  3612. BaseHair3.Part0 = Character.Head
  3613. BaseHair3.Part1 = BaseHair
  3614. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3615. auranum = math.random(35, 65)
  3616. auranum1 = math.random(-25, 0)
  3617. auranum2 = math.random(10, 25)
  3618. auranum3 = math.random(65, 75)
  3619. auranum4 = math.random(-25, -15)
  3620. Mouse.KeyDown:connect(function(key)
  3621. if key == "e" then
  3622. Push()
  3623. end
  3624. end)
  3625. Mouse.KeyDown:connect(function(key)
  3626. if key == "r" then
  3627. Down()
  3628. end
  3629. end)
  3630. Mouse.KeyDown:connect(function(key)
  3631. if key == "p" and off == true then
  3632. base = true
  3633. ssj = false
  3634. ssj2 = false
  3635. ssj3 = false
  3636. ssj4 = false
  3637. ssjg = false
  3638. blue = false
  3639. kaio = false
  3640. multiplier = 0.5
  3641. Mouse.KeyDown:connect(function(key)
  3642. if key == "]" then
  3643. end
  3644. if key == "]" then
  3645. end
  3646. if key == "]" then
  3647. end
  3648. if key == "]" then
  3649. end
  3650. if key == "]" then
  3651. end
  3652. end)
  3653. Mouse.Button1Down:connect(function()
  3654. if attack == false and attacktype == 1 then
  3655. Hit()
  3656. attacktype = 2
  3657. elseif attack == false and attacktype == 2 then
  3658. Hit2()
  3659. attacktype = 3
  3660. elseif attack == false and attacktype == 3 then
  3661. Hit3()
  3662. attacktype = 1
  3663. end
  3664. end)
  3665. Character.Head.face.Texture = "rbxassetid://710492060"
  3666. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3667. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3668. Humanoid.MaxHealth = 5000
  3669. wait(0.01)
  3670. Humanoid.Health = 5000
  3671. Humanoid.JumpPower = 120
  3672. for i, v in pairs(UpperTorso:GetChildren()) do
  3673. if v:IsA("ParticleEmitter") then
  3674. v:Remove()
  3675. end
  3676. end
  3677. for i, v in pairs(HairG:GetChildren()) do
  3678. if v:IsA("ParticleEmitter") then
  3679. v:Remove()
  3680. end
  3681. end
  3682. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3683. if v:IsA("ParticleEmitter") then
  3684. v:Remove()
  3685. end
  3686. end
  3687. for i, v in pairs(RightLowerArm:GetChildren()) do
  3688. if v:IsA("ParticleEmitter") then
  3689. v:Remove()
  3690. end
  3691. end
  3692. for i, v in pairs(Head:GetChildren()) do
  3693. if v:IsA("ParticleEmitter") then
  3694. v:Remove()
  3695. end
  3696. end
  3697. for i, v in pairs(UpperTorso:GetChildren()) do
  3698. if v:IsA("Sound") then
  3699. v:Remove()
  3700. end
  3701. end
  3702. for i, v in pairs(LowerTorso:GetChildren()) do
  3703. if v:IsA("PointLight") then
  3704. v:Remove()
  3705. end
  3706. end
  3707. Blue.Transparency = 1
  3708. SS2Hair.Transparency = 1
  3709. SSHair.Transparency = 1
  3710. SS3Hair.Transparency = 1
  3711. HairG.Transparency = 1
  3712. Four.Transparency = 1
  3713. wait(1.0E-4)
  3714. BaseHair.Transparency = 0
  3715. BaseHair2.Transparency = 0
  3716. BaseHair3.Transparency = 0
  3717. Hair:Destroy()
  3718. Hair2:Destroy()
  3719. Hair3:Destroy()
  3720. end
  3721. end)
  3722. function fade(obj, dest, grow)
  3723. spawn(function()
  3724. local oldcf = obj.CFrame
  3725. for i = 0, 10 do
  3726. if grow then
  3727. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3728. obj.CFrame = oldcf
  3729. end
  3730. obj.Transparency = obj.Transparency + 0.1
  3731. swait()
  3732. end
  3733. if dest then
  3734. obj:Destroy()
  3735. end
  3736. end)
  3737. end
  3738. spiritballenergy = false
  3739. local spirit1 = false
  3740. local spirit2 = false
  3741. local new = Instance.new
  3742. function RenderStepped3()
  3743. if spiritballenergy == true then
  3744. wait(math.random(0.1, 0.5))
  3745. ay = new("Part", Character)
  3746. ay.Name = "NewPart2"
  3747. ay.Size = v3(0.3, 0.3, 0.3)
  3748. ay.CanCollide = false
  3749. ay.Material = "Neon"
  3750. ay.BrickColor = bc("Cyan")
  3751. meshk = Instance.new("SpecialMesh", ay)
  3752. meshk.MeshType = "Sphere"
  3753. ay.Position = v3(999, 999, 999)
  3754. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3755. ys = Instance.new("BodyVelocity", ay)
  3756. ys.Name = "GO1"
  3757. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3758. ys.Velocity = v3(0, 6, 0)
  3759. game.Debris:AddItem(ay, 4)
  3760. end
  3761. end
  3762. function wip()
  3763. if not D then
  3764. D = true
  3765. Idle = true
  3766. for i = 0, 2, 0.1 do
  3767. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3768. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3769. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3770. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3771. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3772. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3773. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3774. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3775. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3776. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3777. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3778. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3779. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3780. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3781. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3782. game:GetService("RunService").RenderStepped:wait()
  3783. end
  3784. do
  3785. local sbs = Instance.new("BodyPosition", RootPart)
  3786. sbs.P = 3000
  3787. sbs.D = 1000
  3788. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3789. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3790. wait(0.5)
  3791. spiritballenergy = true
  3792. for i = 0, 2, 0.1 do
  3793. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3794. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3795. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3796. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3797. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3798. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3799. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3800. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3801. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3802. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3803. game:GetService("RunService").RenderStepped:wait()
  3804. end
  3805. wait(3)
  3806. local Bq = Instance.new("Part", UpperTorso)
  3807. Bq.Size = Vector3.new(1, 1, 1)
  3808. Bq.BrickColor = BrickColor.new("Cyan")
  3809. Bq.Material = "Neon"
  3810. Bq.Anchored = true
  3811. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3812. local Bq2 = Instance.new("SpecialMesh", Bq)
  3813. Bq2.MeshType = "Sphere"
  3814. Bq2.Scale = Vector3.new(2, 2, 2)
  3815. Bq.Touched:connect(function(hit)
  3816. if hitted == false then
  3817. hitted = true
  3818. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3819. if v:FindFirstChild("Humanoid") then
  3820. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3821. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3822. end
  3823. end
  3824. Bq.Anchored = true
  3825. local To = Instance.new("Part", Character)
  3826. To.Size = Vector3.new(1, 1, 1)
  3827. To.BrickColor = BrickColor.new("White")
  3828. To.CanCollide = false
  3829. To.Anchored = true
  3830. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3831. local To2 = Instance.new("SpecialMesh", To)
  3832. To2.MeshId = "rbxassetid://1051557"
  3833. To2.Scale = Vector3.new(1, 1, 1)
  3834. local Grab = Instance.new("Part", Character)
  3835. Grab.Size = Vector3.new(1, 1, 1)
  3836. Grab.BrickColor = BrickColor.new("White")
  3837. Grab.CanCollide = false
  3838. Grab.Anchored = true
  3839. Grab.Material = "Neon"
  3840. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3841. local Grab2 = Instance.new("SpecialMesh", Grab)
  3842. Grab2.MeshType = "Sphere"
  3843. Grab2.Scale = Vector3.new(70, 70, 70)
  3844. local Rin = Instance.new("Part", Character)
  3845. Rin.Size = Vector3.new(1, 1, 1)
  3846. Rin.BrickColor = BrickColor.new("White")
  3847. Rin.Anchored = true
  3848. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3849. local Rin2 = Instance.new("SpecialMesh", Rin)
  3850. Rin2.MeshId = "rbxassetid://3270017"
  3851. Rin2.Scale = Vector3.new(1, 1, 1)
  3852. for i = 1, 1000 do
  3853. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3854. Rin.Transparency = Rin.Transparency + 0.003
  3855. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3856. To.Transparency = To.Transparency + 0.003
  3857. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3858. Bq.Transparency = Bq.Transparency + 0.003
  3859. Grab.Transparency = Grab.Transparency + 0.003
  3860. game:GetService("RunService").RenderStepped:wait()
  3861. end
  3862. end
  3863. end)
  3864. for i = 1, 200 do
  3865. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3866. game:GetService("RunService").RenderStepped:wait()
  3867. end
  3868. Bq.Anchored = false
  3869. local Fl = Instance.new("BodyVelocity", Bq)
  3870. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3871. Fl.velocity = Mouse.hit.lookVector * 100
  3872. for i = 0, 2, 0.1 do
  3873. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3874. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3875. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3876. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3877. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3878. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3879. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3880. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3881. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3882. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3883. game:GetService("RunService").RenderStepped:wait()
  3884. end
  3885. wait(8)
  3886. Idle = false
  3887. hitted = false
  3888. sbs:remove()
  3889. wait(2)
  3890. D = false
  3891. end
  3892. end
  3893. end
  3894. local rock3 = false
  3895. local rock2 = false
  3896. local rock = false
  3897. function RenderStepped2()
  3898. if rock2 == true then
  3899. wait(0.1)
  3900. for i, v in pairs(Character:GetChildren()) do
  3901. if v:IsA("Part") and v.Name == "NewPart2" then
  3902. v.GO.Velocity = v3(0, -5, 0)
  3903. end
  3904. end
  3905. rock2 = false
  3906. end
  3907. if rock3 == true then
  3908. wait(0.1)
  3909. for i, v in pairs(Character:GetChildren()) do
  3910. if v:IsA("Part") and v.Name == "NewPart2" then
  3911. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3912. end
  3913. end
  3914. rock3 = false
  3915. end
  3916. end
  3917. if rock == true then
  3918. wait(math.random(0.1, 0.5))
  3919. ay = new("Part", Character)
  3920. ay.Name = "NewPart2"
  3921. ay.Size = v3(3.3, 3.3, 3.3)
  3922. ay.CanCollide = false
  3923. for i, v in pairs(workspace:GetChildren()) do
  3924. if v:IsA("Part") and v.Size.x > 150 then
  3925. ay.BrickColor = v.BrickColor
  3926. ay.Material = v.Material
  3927. ay.Transparency = v.Transparency
  3928. end
  3929. end
  3930. ay.Position = v3(999, 999, 999)
  3931. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  3932. ys = Instance.new("BodyVelocity", ay)
  3933. ys.Name = "GO"
  3934. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3935. ys.Velocity = v3(0, 6, 0)
  3936. game.Debris:AddItem(ay, math.random(3, 4))
  3937. end
  3938. function UI()
  3939. if not D then
  3940. D = true
  3941. Idle = true
  3942. local Music = Instance.new("Sound", UpperTorso)
  3943. Music.SoundId = "rbxassetid://1216343787"
  3944. Music.Pitch = 1
  3945. Music.Looped = false
  3946. Music.Volume = 6
  3947. wait(1.0E-4)
  3948. Music:Play()
  3949. local Aura = Instance.new("ParticleEmitter")
  3950. Aura.Name = "Aura"
  3951. Aura.Texture = "rbxassetid://1207853932"
  3952. Aura.Parent = LeftUpperArm
  3953. Aura.LightEmission = 1
  3954. Aura.Transparency = NumberSequence.new(0.5, 1)
  3955. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3956. Aura.Size = NumberSequence.new(1)
  3957. Aura.LockedToPart = true
  3958. Aura.Lifetime = NumberRange.new(0.8)
  3959. Aura.Rate = 100
  3960. Aura.Speed = NumberRange.new(0.3)
  3961. Aura.EmissionDirection = "Top"
  3962. local AuraB = Instance.new("ParticleEmitter")
  3963. AuraB.Name = "Aura"
  3964. AuraB.Texture = "rbxassetid://242102147"
  3965. AuraB.Parent = LeftLowerArm
  3966. AuraB.LightEmission = 1
  3967. AuraB.Transparency = NumberSequence.new(0.8, 1)
  3968. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3969. AuraB.Size = NumberSequence.new(1.6)
  3970. AuraB.LockedToPart = true
  3971. AuraB.Lifetime = NumberRange.new(3.4)
  3972. AuraB.Rate = 50
  3973. AuraB.Speed = NumberRange.new(0.8)
  3974. AuraB.EmissionDirection = "Top"
  3975. local AuraBB = Instance.new("ParticleEmitter")
  3976. AuraBB.Name = "Aura"
  3977. AuraBB.Texture = "rbxassetid://242102147"
  3978. AuraBB.Parent = RightLowerArm
  3979. AuraBB.LightEmission = 1
  3980. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  3981. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3982. AuraBB.Size = NumberSequence.new(1.6)
  3983. AuraBB.LockedToPart = true
  3984. AuraBB.Lifetime = NumberRange.new(3.4)
  3985. AuraBB.Rate = 50
  3986. AuraBB.Speed = NumberRange.new(0.8)
  3987. AuraBB.EmissionDirection = "Top"
  3988. local AuraBBB = Instance.new("ParticleEmitter")
  3989. AuraBBB.Name = "Aura"
  3990. AuraBBB.Texture = "rbxassetid://242102147"
  3991. AuraBBB.Parent = LeftLowerLeg
  3992. AuraBBB.LightEmission = 1
  3993. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3994. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3995. AuraBBB.Size = NumberSequence.new(1.9)
  3996. AuraBBB.LockedToPart = true
  3997. AuraBBB.Lifetime = NumberRange.new(3.4)
  3998. AuraBBB.Rate = 50
  3999. AuraBBB.Speed = NumberRange.new(0.8)
  4000. AuraBBB.EmissionDirection = "Top"
  4001. local AuraBBB = Instance.new("ParticleEmitter")
  4002. AuraBBB.Name = "Aura"
  4003. AuraBBB.Texture = "rbxassetid://242102147"
  4004. AuraBBB.Parent = RightLowerLeg
  4005. AuraBBB.LightEmission = 1
  4006. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4007. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4008. AuraBBB.Size = NumberSequence.new(1.9)
  4009. AuraBBB.LockedToPart = true
  4010. AuraBBB.Lifetime = NumberRange.new(3.4)
  4011. AuraBBB.Rate = 50
  4012. AuraBBB.Speed = NumberRange.new(0.8)
  4013. AuraBBB.EmissionDirection = "Top"
  4014. local Aura11 = Instance.new("ParticleEmitter")
  4015. Aura11.Name = "Aura"
  4016. Aura11.Texture = "rbxassetid://1207853932"
  4017. Aura11.Parent = Head
  4018. Aura11.LightEmission = 1
  4019. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4020. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4021. Aura11.Size = NumberSequence.new(1)
  4022. Aura11.LockedToPart = true
  4023. Aura11.Lifetime = NumberRange.new(0.8)
  4024. Aura11.Rate = 100
  4025. Aura11.Speed = NumberRange.new(0.6)
  4026. Aura11.EmissionDirection = "Top"
  4027. local Aura22 = Instance.new("ParticleEmitter")
  4028. Aura22.Name = "Aura"
  4029. Aura22.Texture = "rbxassetid://1207853932"
  4030. Aura22.Parent = RightUpperArm
  4031. Aura22.LightEmission = 1
  4032. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4033. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4034. Aura22.Size = NumberSequence.new(1)
  4035. Aura22.LockedToPart = true
  4036. Aura22.Lifetime = NumberRange.new(0.8)
  4037. Aura22.Rate = 100
  4038. Aura22.Speed = NumberRange.new(0.3)
  4039. Aura22.EmissionDirection = "Top"
  4040. local Aura33 = Instance.new("ParticleEmitter")
  4041. Aura33.Name = "Aura"
  4042. Aura33.Texture = "rbxassetid://1207853932"
  4043. Aura33.Parent = RightLowerLeg
  4044. Aura33.LightEmission = 1
  4045. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4046. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4047. Aura33.Size = NumberSequence.new(1)
  4048. Aura33.LockedToPart = true
  4049. Aura33.Lifetime = NumberRange.new(0.8)
  4050. Aura33.Rate = 100
  4051. Aura33.Speed = NumberRange.new(0.3)
  4052. Aura33.EmissionDirection = "Top"
  4053. local Aura44 = Instance.new("ParticleEmitter")
  4054. Aura44.Name = "Aura"
  4055. Aura44.Texture = "rbxassetid://1207853932"
  4056. Aura44.Parent = RightUpperArm
  4057. Aura44.LightEmission = 1
  4058. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4059. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4060. Aura44.Size = NumberSequence.new(1)
  4061. Aura44.LockedToPart = true
  4062. Aura44.Lifetime = NumberRange.new(0.8)
  4063. Aura44.Rate = 100
  4064. Aura44.Speed = NumberRange.new(0.3)
  4065. Aura44.EmissionDirection = "Top"
  4066. local Aura111 = Instance.new("ParticleEmitter")
  4067. Aura111.Name = "Aura"
  4068. Aura111.Texture = "rbxassetid://1207853932"
  4069. Aura111.Parent = LeftLowerLeg
  4070. Aura111.LightEmission = 1
  4071. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4072. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4073. Aura111.Size = NumberSequence.new(1)
  4074. Aura111.LockedToPart = true
  4075. Aura111.Lifetime = NumberRange.new(0.8)
  4076. Aura111.Rate = 60
  4077. Aura111.Speed = NumberRange.new(0.3)
  4078. Aura111.EmissionDirection = "Top"
  4079. local Aura222 = Instance.new("ParticleEmitter")
  4080. Aura222.Name = "Aura"
  4081. Aura222.Texture = "rbxassetid://1207853932"
  4082. Aura222.Parent = RightLowerArm
  4083. Aura222.LightEmission = 1
  4084. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4085. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4086. Aura222.Size = NumberSequence.new(1)
  4087. Aura222.LockedToPart = true
  4088. Aura222.Lifetime = NumberRange.new(0.8)
  4089. Aura222.Rate = 60
  4090. Aura222.Speed = NumberRange.new(0.3)
  4091. Aura222.EmissionDirection = "Top"
  4092. local Aura333 = Instance.new("ParticleEmitter")
  4093. Aura333.Name = "Aura"
  4094. Aura333.Texture = "rbxassetid://1207853932"
  4095. Aura333.Parent = LeftLowerArm
  4096. Aura333.LightEmission = 1
  4097. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4098. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4099. Aura333.Size = NumberSequence.new(1)
  4100. Aura333.LockedToPart = true
  4101. Aura333.Lifetime = NumberRange.new(0.8)
  4102. Aura333.Rate = 60
  4103. Aura333.Speed = NumberRange.new(0.1)
  4104. Aura333.EmissionDirection = "Top"
  4105. local Aura444 = Instance.new("ParticleEmitter")
  4106. Aura444.Name = "Aura"
  4107. Aura444.Texture = "rbxassetid://1207853932"
  4108. Aura444.Parent = RightLowerLeg
  4109. Aura444.LightEmission = 1
  4110. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4111. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4112. Aura444.Size = NumberSequence.new(1)
  4113. Aura444.LockedToPart = true
  4114. Aura444.Lifetime = NumberRange.new(0.8)
  4115. Aura444.Rate = 60
  4116. Aura444.Speed = NumberRange.new(0.3)
  4117. Aura444.EmissionDirection = "Top"
  4118. local Aura555 = Instance.new("ParticleEmitter")
  4119. Aura555.Name = "Aura"
  4120. Aura555.Texture = "rbxassetid://1207853932"
  4121. Aura555.Parent = LeftLowerLeg
  4122. Aura555.LightEmission = 1
  4123. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4124. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4125. Aura555.Size = NumberSequence.new(1)
  4126. Aura555.LockedToPart = true
  4127. Aura555.Lifetime = NumberRange.new(0.8)
  4128. Aura555.Rate = 60
  4129. Aura555.Speed = NumberRange.new(0.3)
  4130. Aura555.EmissionDirection = "Top"
  4131. local Aura666 = Instance.new("ParticleEmitter")
  4132. Aura666.Name = "Aura"
  4133. Aura666.Texture = "rbxassetid://1207853932"
  4134. Aura666.Parent = LeftUpperArm
  4135. Aura666.LightEmission = 1
  4136. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4137. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4138. Aura666.Size = NumberSequence.new(1)
  4139. Aura666.LockedToPart = true
  4140. Aura666.Lifetime = NumberRange.new(0.8)
  4141. Aura666.Rate = 60
  4142. Aura666.Speed = NumberRange.new(0.3)
  4143. Aura666.EmissionDirection = "Top"
  4144. local Aura = Instance.new("ParticleEmitter")
  4145. Aura.Name = "Aura"
  4146. Aura.Texture = "rbxassetid://1207853932"
  4147. Aura.Parent = LeftLowerArm
  4148. Aura.LightEmission = 1
  4149. Aura.Transparency = NumberSequence.new(0.5, 1)
  4150. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4151. Aura.Size = NumberSequence.new(1)
  4152. Aura.LockedToPart = true
  4153. Aura.Lifetime = NumberRange.new(0.8)
  4154. Aura.Rate = 60
  4155. Aura.Speed = NumberRange.new(0.3)
  4156. Aura.EmissionDirection = "Top"
  4157. local Aura2 = Instance.new("ParticleEmitter")
  4158. Aura2.Name = "Aura"
  4159. Aura2.Texture = "rbxassetid://1207853932"
  4160. Aura2.Parent = RightLowerArm
  4161. Aura2.LightEmission = 1
  4162. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4163. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4164. Aura2.Size = NumberSequence.new(1)
  4165. Aura2.LockedToPart = true
  4166. Aura2.Lifetime = NumberRange.new(0.8)
  4167. Aura2.Rate = 60
  4168. Aura2.Speed = NumberRange.new(0.3)
  4169. Aura2.EmissionDirection = "Top"
  4170. local Aura3 = Instance.new("ParticleEmitter")
  4171. Aura3.Name = "Aura"
  4172. Aura3.Texture = "rbxassetid://1207853932"
  4173. Aura3.Parent = LeftUpperArm
  4174. Aura3.LightEmission = 1
  4175. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4176. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4177. Aura3.Size = NumberSequence.new(1)
  4178. Aura3.LockedToPart = true
  4179. Aura3.Lifetime = NumberRange.new(0.8)
  4180. Aura3.Rate = 60
  4181. Aura3.Speed = NumberRange.new(0.3)
  4182. Aura3.EmissionDirection = "Top"
  4183. local Aura4 = Instance.new("ParticleEmitter")
  4184. Aura4.Name = "Aura"
  4185. Aura4.Texture = "rbxassetid://1207853932"
  4186. Aura4.Parent = RightUpperArm
  4187. Aura4.LightEmission = 1
  4188. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4189. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4190. Aura4.Size = NumberSequence.new(1)
  4191. Aura4.LockedToPart = true
  4192. Aura4.Lifetime = NumberRange.new(0.8)
  4193. Aura4.Rate = 60
  4194. Aura4.Speed = NumberRange.new(0.3)
  4195. Aura4.EmissionDirection = "Top"
  4196. local To = Instance.new("Part", Character)
  4197. To.Size = Vector3.new(1, 1, 1)
  4198. To.BrickColor = BrickColor.new("White")
  4199. To.CanCollide = false
  4200. To.Anchored = true
  4201. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4202. local To2 = Instance.new("SpecialMesh", To)
  4203. To2.MeshId = "rbxassetid://1051557"
  4204. To2.Scale = Vector3.new(1, 1, 1)
  4205. local Rin = Instance.new("Part", Character)
  4206. Rin.Size = Vector3.new(1, 1, 1)
  4207. Rin.BrickColor = BrickColor.new("Cyan")
  4208. Rin.Anchored = true
  4209. Rin.CanCollide = false
  4210. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4211. local Rin2 = Instance.new("SpecialMesh", Rin)
  4212. Rin2.MeshId = "rbxassetid://3270017"
  4213. Rin2.Scale = Vector3.new(1, 1, 1)
  4214. local RinB = Instance.new("Part", Character)
  4215. RinB.Size = Vector3.new(1, 1, 1)
  4216. RinB.BrickColor = BrickColor.new("White")
  4217. RinB.Anchored = true
  4218. RinB.CanCollide = false
  4219. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4220. local RinB2 = Instance.new("SpecialMesh", RinB)
  4221. RinB2.MeshId = "rbxassetid://3270017"
  4222. RinB2.Scale = Vector3.new(1, 1, 1)
  4223. local Rin3 = Instance.new("Part", Character)
  4224. Rin3.Size = Vector3.new(1, 1, 1)
  4225. Rin3.BrickColor = BrickColor.new("Cyan")
  4226. Rin3.Anchored = true
  4227. Rin3.CanCollide = false
  4228. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4229. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4230. Rin4.MeshId = "rbxassetid://3270017"
  4231. Rin4.Scale = Vector3.new(1, 1, 1)
  4232. local Rin5 = Instance.new("Part", Character)
  4233. Rin5.Size = Vector3.new(1, 1, 1)
  4234. Rin5.BrickColor = BrickColor.new("Cyan")
  4235. Rin5.Anchored = true
  4236. Rin5.CanCollide = false
  4237. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4238. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4239. Rin6.MeshId = "rbxassetid://3270017"
  4240. Rin6.Scale = Vector3.new(1, 1, 1)
  4241. for i = 0, 7, 0.1 do
  4242. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4243. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4244. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4245. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4246. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4247. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4248. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4249. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4250. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4251. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4252. game:GetService("RunService").RenderStepped:wait()
  4253. end
  4254. wait(0.6)
  4255. for i = 0, 15, 0.4 do
  4256. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4257. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4258. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4259. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4260. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4261. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4262. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4263. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4264. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4265. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4266. game:GetService("RunService").RenderStepped:wait()
  4267. end
  4268. wait(0)
  4269. local Music2 = Instance.new("Sound", UpperTorso)
  4270. Music2.SoundId = "rbxassetid://1192683539"
  4271. Music2.Pitch = 1
  4272. Music2.Looped = false
  4273. Music2.Volume = 10
  4274. wait(1.0E-4)
  4275. Music2:Play()
  4276. wait(0.2)
  4277. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4278. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4279. Character.Head.face.Texture = "rbxassetid://1195162571"
  4280. Blue:Destroy()
  4281. Hair:Destroy()
  4282. HairG:Destroy()
  4283. BaseHair:Destroy()
  4284. for i, v in pairs(UpperTorso:GetChildren()) do
  4285. if v:IsA("ParticleEmitter") then
  4286. v:Remove()
  4287. end
  4288. end
  4289. for i, v in pairs(Head:GetChildren()) do
  4290. if v:IsA("ParticleEmitter") then
  4291. v:Remove()
  4292. end
  4293. end
  4294. for i, v in pairs(LowerTorso:GetChildren()) do
  4295. if v:IsA("PointLight") then
  4296. v:Remove()
  4297. end
  4298. end
  4299. local Atch1 = Instance.new("Attachment", UpperTorso)
  4300. Atch1.Position = Vector3.new(0, 2, 0)
  4301. local Atch2 = Instance.new("Attachment", UpperTorso)
  4302. Atch2.Position = Vector3.new(0, -2.5, 0)
  4303. local Trail = Instance.new("Trail", Character)
  4304. Trail.Attachment0 = Atch1
  4305. Trail.Attachment1 = Atch2
  4306. Trail.Texture = "rbxassetid://22636887"
  4307. Trail.Lifetime = 0.2
  4308. Trail.Transparency = NumberSequence.new({
  4309. NumberSequenceKeypoint.new(0, 0, 0),
  4310. NumberSequenceKeypoint.new(1, 1, 0)
  4311. })
  4312. Trail.Color = ColorSequence.new(ColorsArray)
  4313. Trail.LightEmission = 5
  4314. local Hair = Instance.new("Part", Character)
  4315. Hair.Size = Vector3.new(1, 1, 1)
  4316. Hair.Material = "SmoothPlastic"
  4317. Hair.BrickColor = BrickColor.new("Really black")
  4318. Hair.CanCollide = false
  4319. local Hair2 = Instance.new("SpecialMesh", Hair)
  4320. Hair2.MeshId = "rbxassetid://1125529443"
  4321. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4322. local Hair3 = Instance.new("Weld", Hair)
  4323. Hair3.Part0 = Character.Head
  4324. Hair3.Part1 = Hair
  4325. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4326. wait(0.001)
  4327. Humanoid.MaxHealth = 900000000
  4328. wait(0.01)
  4329. Humanoid.Health = 900000000
  4330. local whoh = Instance.new("Sound", UpperTorso)
  4331. whoh.SoundId = "rbxassetid://1179254378"
  4332. whoh.Pitch = 0.99
  4333. whoh.Volume = 0.6
  4334. whoh.Looped = true
  4335. wait(0)
  4336. whoh:Play()
  4337. local Grab = Instance.new("Part", Character)
  4338. Grab.Size = Vector3.new(1, 1, 1)
  4339. Grab.BrickColor = BrickColor.new("Cyan")
  4340. Grab.CanCollide = false
  4341. Grab.Anchored = true
  4342. Grab.Material = "Neon"
  4343. Grab.Transparency = 0.1
  4344. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4345. local Grab2 = Instance.new("SpecialMesh", Grab)
  4346. Grab2.MeshType = "Sphere"
  4347. Grab2.Scale = Vector3.new(2, 2, 2)
  4348. for i = 0, 12, 0.1 do
  4349. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4350. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4351. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4352. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4353. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4354. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4355. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4356. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4357. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4358. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4359. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4360. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4361. Rin.Transparency = Rin.Transparency + 0.01
  4362. RinB.Transparency = RinB.Transparency + 0.01
  4363. Rin5.Transparency = Rin5.Transparency + 0.01
  4364. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4365. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4366. Rin3.Transparency = Rin.Transparency + 0.01
  4367. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4368. To.Transparency = To.Transparency + 0.01
  4369. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4370. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4371. Grab.Transparency = Grab.Transparency + 0.01
  4372. game:GetService("RunService").RenderStepped:wait()
  4373. end
  4374. multiplier = 15000
  4375. wait(0.01)
  4376. local tra = Instance.new("ParticleEmitter")
  4377. tra.Parent = Head
  4378. tra.LightEmission = 1
  4379. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4380. tra.Rate = 15
  4381. tra.Rotation = NumberRange.new(-5, 5)
  4382. tra.Lifetime = NumberRange.new(1.5, 2)
  4383. tra.Size = NumberSequence.new(0.098, 0)
  4384. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4385. tra.Speed = NumberRange.new(0.5)
  4386. tra.VelocitySpread = 360
  4387. tra.VelocityInheritance = 0.5
  4388. tra.ZOffset = 2
  4389. local tra = Instance.new("ParticleEmitter")
  4390. tra.Parent = Head
  4391. tra.LightEmission = 1
  4392. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4393. tra.Rate = 15
  4394. tra.Rotation = NumberRange.new(-5, 5)
  4395. tra.Lifetime = NumberRange.new(1.5, 2)
  4396. tra.Size = NumberSequence.new(0.098, 0)
  4397. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4398. tra.Speed = NumberRange.new(0.5)
  4399. tra.VelocitySpread = 360
  4400. tra.VelocityInheritance = 0.5
  4401. tra.ZOffset = 2
  4402. local tra = Instance.new("ParticleEmitter")
  4403. tra.Parent = UpperTorso
  4404. tra.LightEmission = 1
  4405. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4406. tra.Rate = 15
  4407. tra.Rotation = NumberRange.new(-5, 5)
  4408. tra.Lifetime = NumberRange.new(1.5, 2)
  4409. tra.Size = NumberSequence.new(0.098, 0)
  4410. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4411. tra.Speed = NumberRange.new(0.5)
  4412. tra.VelocitySpread = 360
  4413. tra.VelocityInheritance = 0.5
  4414. tra.ZOffset = 2
  4415. local tra = Instance.new("ParticleEmitter")
  4416. tra.Parent = RightLowerArm
  4417. tra.LightEmission = 1
  4418. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4419. tra.Rate = 15
  4420. tra.Rotation = NumberRange.new(-5, 5)
  4421. tra.Lifetime = NumberRange.new(1.5, 2)
  4422. tra.Size = NumberSequence.new(0.098, 0)
  4423. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4424. tra.Speed = NumberRange.new(0.5)
  4425. tra.VelocitySpread = 360
  4426. tra.VelocityInheritance = 0.5
  4427. tra.ZOffset = 2
  4428. local tra = Instance.new("ParticleEmitter")
  4429. tra.Parent = LeftLowerArm
  4430. tra.LightEmission = 1
  4431. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4432. tra.Rate = 15
  4433. tra.Rotation = NumberRange.new(-5, 5)
  4434. tra.Lifetime = NumberRange.new(1.5, 2)
  4435. tra.Size = NumberSequence.new(0.098, 0)
  4436. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4437. tra.Speed = NumberRange.new(0.5)
  4438. tra.VelocitySpread = 360
  4439. tra.VelocityInheritance = 0.5
  4440. tra.ZOffset = 2
  4441. wait(3)
  4442. Idle = false
  4443. hitted = false
  4444. instinct = true
  4445. wait(2)
  4446. D = false
  4447. end
  4448. end
  4449. function MasteredUI()
  4450. if not D then
  4451. D = true
  4452. Idle = true
  4453. local Music = Instance.new("Sound", UpperTorso)
  4454. Music.SoundId = "rbxassetid://1216343787"
  4455. Music.Pitch = 1
  4456. Music.Looped = false
  4457. Music.Volume = 6
  4458. wait(1.0E-4)
  4459. Music:Play()
  4460. local Aura2 = Instance.new("ParticleEmitter")
  4461. Aura2.Name = "Aura"
  4462. Aura2.Texture = "rbxassetid://134531489"
  4463. Aura2.Parent = UpperTorso
  4464. Aura2.LightEmission = 1
  4465. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4466. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4467. Aura2.Size = NumberSequence.new(50, 60)
  4468. Aura2.LockedToPart = true
  4469. Aura2.Lifetime = NumberRange.new(1.5)
  4470. Aura2.Rate = 100
  4471. Aura2.Speed = NumberRange.new(0)
  4472. Aura2.EmissionDirection = "Top"
  4473. Aura2.Rotation = NumberRange.new(-360, 360)
  4474. Aura2.ZOffset = 2
  4475. local Aura = Instance.new("ParticleEmitter")
  4476. Aura.Name = "Aura"
  4477. Aura.Texture = "rbxassetid://1336283955"
  4478. Aura.Parent = UpperTorso
  4479. Aura.LightEmission = 1
  4480. Aura.Transparency = NumberSequence.new(0.2, 1)
  4481. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4482. Aura.Size = NumberSequence.new(5, 1)
  4483. Aura.LockedToPart = true
  4484. Aura.Lifetime = NumberRange.new(1.5)
  4485. Aura.Rate = 100
  4486. Aura.Speed = NumberRange.new(2)
  4487. Aura.EmissionDirection = "Top"
  4488. Aura.Rotation = NumberRange.new(-360, 360)
  4489. Aura.ZOffset = -0.4
  4490. for i = 0, 7, 0.1 do
  4491. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4492. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4493. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4494. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4495. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4496. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4497. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4498. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4499. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4500. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4501. game:GetService("RunService").RenderStepped:wait()
  4502. end
  4503. wait(0.6)
  4504. for i = 0, 15, 0.4 do
  4505. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4506. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4507. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4508. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4509. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4510. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4511. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4512. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4513. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4514. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4515. game:GetService("RunService").RenderStepped:wait()
  4516. end
  4517. wait(0)
  4518. local Music2 = Instance.new("Sound", UpperTorso)
  4519. Music2.SoundId = "rbxassetid://1192683539"
  4520. Music2.Pitch = 1
  4521. Music2.Looped = false
  4522. Music2.Volume = 10
  4523. wait(1.0E-4)
  4524. Music2:Play()
  4525. wait(0.2)
  4526. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4527. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4528. Character.Head.face.Texture = "rbxassetid://1010250288"
  4529. Blue:Destroy()
  4530. Hair:Destroy()
  4531. HairG:Destroy()
  4532. BaseHair:Destroy()
  4533. Aura2:Destroy()
  4534. for i, v in pairs(Head:GetChildren()) do
  4535. if v:IsA("ParticleEmitter") then
  4536. v:Remove()
  4537. end
  4538. end
  4539. for i, v in pairs(LowerTorso:GetChildren()) do
  4540. if v:IsA("PointLight") then
  4541. v:Remove()
  4542. end
  4543. end
  4544. local Atch1 = Instance.new("Attachment", UpperTorso)
  4545. Atch1.Position = Vector3.new(0, 2, 0)
  4546. local Atch2 = Instance.new("Attachment", UpperTorso)
  4547. Atch2.Position = Vector3.new(0, -2.5, 0)
  4548. local Trail = Instance.new("Trail", Character)
  4549. Trail.Attachment0 = Atch1
  4550. Trail.Attachment1 = Atch2
  4551. Trail.Texture = "rbxassetid://22636887"
  4552. Trail.Lifetime = 0.2
  4553. Trail.Transparency = NumberSequence.new({
  4554. NumberSequenceKeypoint.new(0, 0, 0),
  4555. NumberSequenceKeypoint.new(1, 1, 0)
  4556. })
  4557. Trail.Color = ColorSequence.new(ColorsArray)
  4558. Trail.LightEmission = 5
  4559. local Hair = Instance.new("Part", Character)
  4560. Hair.Size = Vector3.new(1, 1, 1)
  4561. Hair.Material = "Neon"
  4562. Hair.BrickColor = BrickColor.new("White")
  4563. Hair.CanCollide = false
  4564. local Hair2 = Instance.new("SpecialMesh", Hair)
  4565. Hair2.MeshId = "rbxassetid://1125529443"
  4566. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4567. local Hair3 = Instance.new("Weld", Hair)
  4568. Hair3.Part0 = Character.Head
  4569. Hair3.Part1 = Hair
  4570. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4571. wait(0.001)
  4572. Humanoid.MaxHealth = 900000000
  4573. wait(0.01)
  4574. Humanoid.Health = 900000000
  4575. local whoh = Instance.new("Sound", UpperTorso)
  4576. whoh.SoundId = "rbxassetid://1179254378"
  4577. whoh.Pitch = 0.99
  4578. whoh.Volume = 0.6
  4579. whoh.Looped = true
  4580. wait(0)
  4581. whoh:Play()
  4582. local Grab = Instance.new("Part", Character)
  4583. Grab.Size = Vector3.new(1, 1, 1)
  4584. Grab.BrickColor = BrickColor.new("White")
  4585. Grab.CanCollide = false
  4586. Grab.Anchored = true
  4587. Grab.Material = "Neon"
  4588. Grab.Transparency = 0.1
  4589. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4590. local Grab2 = Instance.new("SpecialMesh", Grab)
  4591. Grab2.MeshType = "Sphere"
  4592. Grab2.Scale = Vector3.new(17, 17, 17)
  4593. local Grab3 = Instance.new("Part", Character)
  4594. Grab3.Size = Vector3.new(1, 1, 1)
  4595. Grab3.BrickColor = BrickColor.new("White")
  4596. Grab3.CanCollide = false
  4597. Grab3.Anchored = true
  4598. Grab3.Material = "Neon"
  4599. Grab3.Transparency = 0.1
  4600. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4601. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4602. Grab4.MeshType = "Sphere"
  4603. Grab4.Scale = Vector3.new(27, 27, 27)
  4604. for i = 0, 22, 0.1 do
  4605. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4606. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4607. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4608. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4609. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4610. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4611. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4612. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4613. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4614. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4615. Grab.Transparency = Grab.Transparency + 0.009
  4616. Grab3.Transparency = Grab3.Transparency + 0.005
  4617. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4618. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4619. game:GetService("RunService").RenderStepped:wait()
  4620. end
  4621. Grab:Destroy()
  4622. Grab3:Destroy()
  4623. multiplier = 150000000000000
  4624. wait(0.01)
  4625. local tra = Instance.new("ParticleEmitter")
  4626. tra.Parent = Head
  4627. tra.LightEmission = 1
  4628. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4629. tra.Rate = 15
  4630. tra.Rotation = NumberRange.new(-5, 5)
  4631. tra.Lifetime = NumberRange.new(1.5, 2)
  4632. tra.Size = NumberSequence.new(0.098, 0)
  4633. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4634. tra.Speed = NumberRange.new(0.5)
  4635. tra.VelocitySpread = 360
  4636. tra.VelocityInheritance = 0.5
  4637. tra.ZOffset = 2
  4638. local tra = Instance.new("ParticleEmitter")
  4639. tra.Parent = Head
  4640. tra.LightEmission = 1
  4641. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4642. tra.Rate = 15
  4643. tra.Rotation = NumberRange.new(-5, 5)
  4644. tra.Lifetime = NumberRange.new(1.5, 2)
  4645. tra.Size = NumberSequence.new(0.098, 0)
  4646. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4647. tra.Speed = NumberRange.new(0.5)
  4648. tra.VelocitySpread = 360
  4649. tra.VelocityInheritance = 0.5
  4650. tra.ZOffset = 2
  4651. local tra = Instance.new("ParticleEmitter")
  4652. tra.Parent = UpperTorso
  4653. tra.LightEmission = 1
  4654. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4655. tra.Rate = 15
  4656. tra.Rotation = NumberRange.new(-5, 5)
  4657. tra.Lifetime = NumberRange.new(1.5, 2)
  4658. tra.Size = NumberSequence.new(0.098, 0)
  4659. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4660. tra.Speed = NumberRange.new(0.5)
  4661. tra.VelocitySpread = 360
  4662. tra.VelocityInheritance = 0.5
  4663. tra.ZOffset = 2
  4664. local tra = Instance.new("ParticleEmitter")
  4665. tra.Parent = RightLowerArm
  4666. tra.LightEmission = 1
  4667. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4668. tra.Rate = 15
  4669. tra.Rotation = NumberRange.new(-5, 5)
  4670. tra.Lifetime = NumberRange.new(1.5, 2)
  4671. tra.Size = NumberSequence.new(0.098, 0)
  4672. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4673. tra.Speed = NumberRange.new(0.5)
  4674. tra.VelocitySpread = 360
  4675. tra.VelocityInheritance = 0.5
  4676. tra.ZOffset = 2
  4677. local tra = Instance.new("ParticleEmitter")
  4678. tra.Parent = LeftLowerArm
  4679. tra.LightEmission = 1
  4680. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4681. tra.Rate = 15
  4682. tra.Rotation = NumberRange.new(-5, 5)
  4683. tra.Lifetime = NumberRange.new(1.5, 2)
  4684. tra.Size = NumberSequence.new(0.098, 0)
  4685. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4686. tra.Speed = NumberRange.new(0.5)
  4687. tra.VelocitySpread = 360
  4688. tra.VelocityInheritance = 0.5
  4689. tra.ZOffset = 2
  4690. wait(3)
  4691. Idle = false
  4692. hitted = false
  4693. instinct = true
  4694. wait(2)
  4695. D = false
  4696. end
  4697. end
  4698. local SSJB3 = false
  4699. function SSJB3()
  4700. if not D then
  4701. D = true
  4702. Idle = true
  4703. SSJB3 = true
  4704. local Music = Instance.new("Sound", UpperTorso)
  4705. Music.SoundId = "rbxassetid://1216343787"
  4706. Music.Pitch = 1
  4707. Music.Looped = false
  4708. Music.Volume = 6
  4709. wait(1.0E-4)
  4710. Music:Play()
  4711. local Aura2 = Instance.new("ParticleEmitter")
  4712. Aura2.Name = "Aura"
  4713. Aura2.Texture = "rbxassetid://134531489"
  4714. Aura2.Parent = UpperTorso
  4715. Aura2.LightEmission = 1
  4716. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4717. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4718. Aura2.Size = NumberSequence.new(60, 90)
  4719. Aura2.LockedToPart = true
  4720. Aura2.Lifetime = NumberRange.new(1.5)
  4721. Aura2.Rate = 100
  4722. Aura2.Speed = NumberRange.new(0)
  4723. Aura2.EmissionDirection = "Top"
  4724. Aura2.Rotation = NumberRange.new(-360, 360)
  4725. Aura2.ZOffset = 2
  4726. local Aura = Instance.new("ParticleEmitter")
  4727. Aura.Name = "Aura"
  4728. Aura.Texture = "rbxassetid://1336283955"
  4729. Aura.Parent = UpperTorso
  4730. Aura.LightEmission = 1
  4731. Aura.Transparency = NumberSequence.new(0.2, 1)
  4732. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4733. Aura.Size = NumberSequence.new(90, 100)
  4734. Aura.LockedToPart = true
  4735. Aura.Lifetime = NumberRange.new(1.5)
  4736. Aura.Rate = 100
  4737. Aura.Speed = NumberRange.new(2)
  4738. Aura.EmissionDirection = "Top"
  4739. Aura.Rotation = NumberRange.new(-360, 360)
  4740. Aura.ZOffset = -0.4
  4741. local What = Instance.new("ParticleEmitter")
  4742. What.Name = "Aura"
  4743. What.Texture = "rbxassetid://917186750"
  4744. What.Parent = UpperTorso
  4745. What.LightEmission = 0.4
  4746. What.Transparency = NumberSequence.new(0.2, 1)
  4747. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4748. What.Size = NumberSequence.new(270, 280)
  4749. What.LockedToPart = true
  4750. What.Lifetime = NumberRange.new(1.5)
  4751. What.Rate = 50
  4752. What.Speed = NumberRange.new(2)
  4753. What.EmissionDirection = "Top"
  4754. What.Rotation = NumberRange.new(-360, 360)
  4755. What.ZOffset = -2
  4756. for i = 0, 23, 0.1 do
  4757. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4758. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4759. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4760. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4761. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4762. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4763. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4764. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4765. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4766. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4767. game:GetService("RunService").RenderStepped:wait()
  4768. end
  4769. wait(0.6)
  4770. for i = 0, 15, 0.4 do
  4771. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4772. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4773. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4774. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4775. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4776. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4777. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4778. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4779. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4780. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4781. game:GetService("RunService").RenderStepped:wait()
  4782. end
  4783. wait(0)
  4784. local Music2 = Instance.new("Sound", UpperTorso)
  4785. Music2.SoundId = "rbxassetid://1192683539"
  4786. Music2.Pitch = 1
  4787. Music2.Looped = false
  4788. Music2.Volume = 10
  4789. wait(1.0E-4)
  4790. Music2:Play()
  4791. wait(0.2)
  4792. Aura:Destroy()
  4793. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4794. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4795. Character.Head.face.Texture = "rbxassetid://155508768"
  4796. SS3Hair.Transparency = 0
  4797. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4798. BaseHair:Destroy()
  4799. Hair:Destroy()
  4800. Aura2:Destroy()
  4801. What:Destroy()
  4802. for i, v in pairs(Head:GetChildren()) do
  4803. if v:IsA("ParticleEmitter") then
  4804. v:Remove()
  4805. end
  4806. end
  4807. for i, v in pairs(LowerTorso:GetChildren()) do
  4808. if v:IsA("PointLight") then
  4809. v:Remove()
  4810. end
  4811. end
  4812. local Aura = Instance.new("ParticleEmitter")
  4813. Aura.Name = "Aura"
  4814. Aura.Texture = "rbxassetid://411939841"
  4815. Aura.Parent = LowerTorso
  4816. Aura.LightEmission = 0
  4817. Aura.Transparency = NumberSequence.new(0.2, 1)
  4818. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4819. Aura.Size = NumberSequence.new(0.2, 13)
  4820. Aura.LockedToPart = true
  4821. Aura.Lifetime = NumberRange.new(1.5)
  4822. Aura.Rate = 200
  4823. Aura.Speed = NumberRange.new(4.3)
  4824. Aura.EmissionDirection = "Top"
  4825. Aura.Rotation = NumberRange.new(-8, 8)
  4826. Aura.ZOffset = -0.5
  4827. local Kaio = Instance.new("ParticleEmitter")
  4828. Kaio.Name = "Aura"
  4829. Kaio.Texture = "rbxassetid://411939841"
  4830. Kaio.Parent = Head
  4831. Kaio.LightEmission = 1
  4832. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4833. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4834. Kaio.Size = NumberSequence.new(0.2, 28)
  4835. Kaio.LockedToPart = true
  4836. Kaio.Lifetime = NumberRange.new(0.6)
  4837. Kaio.Rate = 200
  4838. Kaio.Speed = NumberRange.new(6.3)
  4839. Kaio.EmissionDirection = "Top"
  4840. Kaio.Rotation = NumberRange.new(-8, 8)
  4841. Kaio.ZOffset = -2
  4842. local Aura2 = Instance.new("ParticleEmitter")
  4843. Aura2.Name = "Aura"
  4844. Aura2.Texture = "rbxassetid://411939841"
  4845. Aura2.Parent = LowerTorso
  4846. Aura2.LightEmission = 1
  4847. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4848. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4849. Aura2.Size = NumberSequence.new(0.2, 15)
  4850. Aura2.LockedToPart = true
  4851. Aura2.Lifetime = NumberRange.new(1.5)
  4852. Aura2.Rate = 200
  4853. Aura2.Speed = NumberRange.new(4.3)
  4854. Aura2.EmissionDirection = "Top"
  4855. Aura2.Rotation = NumberRange.new(-8, 8)
  4856. Aura2.ZOffset = -0.8
  4857. local Light = Instance.new("ParticleEmitter")
  4858. Light.Name = "Aura"
  4859. Light.Texture = "rbxassetid://749313320"
  4860. Light.Parent = UpperTorso
  4861. Light.LightEmission = 1
  4862. Light.Transparency = NumberSequence.new(0.2, 1)
  4863. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4864. Light.Size = NumberSequence.new(4)
  4865. Light.LockedToPart = true
  4866. Light.Lifetime = NumberRange.new(0.1)
  4867. Light.Rate = 20
  4868. Light.Speed = NumberRange.new(0)
  4869. Light.EmissionDirection = "Top"
  4870. Light.Rotation = NumberRange.new(-360, 360)
  4871. local Atch1 = Instance.new("Attachment", UpperTorso)
  4872. Atch1.Position = Vector3.new(0, 2, 0)
  4873. local Atch2 = Instance.new("Attachment", UpperTorso)
  4874. Atch2.Position = Vector3.new(0, -2.5, 0)
  4875. local Trail = Instance.new("Trail", Character)
  4876. Trail.Attachment0 = Atch1
  4877. Trail.Attachment1 = Atch2
  4878. Trail.Texture = "rbxassetid://22636887"
  4879. Trail.Lifetime = 0.2
  4880. Trail.Transparency = NumberSequence.new({
  4881. NumberSequenceKeypoint.new(0, 0, 0),
  4882. NumberSequenceKeypoint.new(1, 1, 0)
  4883. })
  4884. Trail.Color = ColorSequence.new(ColorsArray)
  4885. Trail.LightEmission = 5
  4886. local Hair = Instance.new("Part", Character)
  4887. Hair.Size = Vector3.new(1, 1, 1)
  4888. Hair.Material = "Neon"
  4889. Hair.BrickColor = BrickColor.new("Cyan")
  4890. Hair.CanCollide = false
  4891. local Hair2 = Instance.new("SpecialMesh", Hair)
  4892. Hair2.MeshId = "rbxassetid://1125529443"
  4893. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4894. local Hair3 = Instance.new("Weld", Hair)
  4895. Hair3.Part0 = Character.Head
  4896. Hair3.Part1 = Hair
  4897. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4898. wait(0.001)
  4899. Humanoid.MaxHealth = 900000000
  4900. wait(0.01)
  4901. Humanoid.Health = 900000000
  4902. local whoh = Instance.new("Sound", UpperTorso)
  4903. whoh.SoundId = "rbxassetid://1179254378"
  4904. whoh.Pitch = 0.99
  4905. whoh.Volume = 0.6
  4906. whoh.Looped = true
  4907. wait(0)
  4908. whoh:Play()
  4909. local Grab = Instance.new("Part", Character)
  4910. Grab.Size = Vector3.new(1, 1, 1)
  4911. Grab.BrickColor = BrickColor.new("Cyan")
  4912. Grab.CanCollide = false
  4913. Grab.Anchored = true
  4914. Grab.Material = "Neon"
  4915. Grab.Transparency = 0.1
  4916. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4917. local Grab2 = Instance.new("SpecialMesh", Grab)
  4918. Grab2.MeshType = "Sphere"
  4919. Grab2.Scale = Vector3.new(47, 47, 47)
  4920. local Grab3 = Instance.new("Part", Character)
  4921. Grab3.Size = Vector3.new(1, 1, 1)
  4922. Grab3.BrickColor = BrickColor.new("Cyan")
  4923. Grab3.CanCollide = false
  4924. Grab3.Anchored = true
  4925. Grab3.Material = "Neon"
  4926. Grab3.Transparency = 0.1
  4927. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4928. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4929. Grab4.MeshType = "Sphere"
  4930. Grab4.Scale = Vector3.new(207, 207, 207)
  4931. for i = 0, 22, 0.1 do
  4932. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4933. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4934. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4935. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4936. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4937. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4938. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4939. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4940. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4941. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4942. Grab.Transparency = Grab.Transparency + 0.009
  4943. Grab3.Transparency = Grab3.Transparency + 0.005
  4944. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4945. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  4946. game:GetService("RunService").RenderStepped:wait()
  4947. end
  4948. Grab:Destroy()
  4949. Grab3:Destroy()
  4950. multiplier = 1.5E120
  4951. wait(0.01)
  4952. local tra = Instance.new("ParticleEmitter")
  4953. tra.Parent = Head
  4954. tra.LightEmission = 1
  4955. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4956. tra.Rate = 15
  4957. tra.Rotation = NumberRange.new(-5, 5)
  4958. tra.Lifetime = NumberRange.new(1.5, 2)
  4959. tra.Size = NumberSequence.new(0.098, 0)
  4960. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4961. tra.Speed = NumberRange.new(0.5)
  4962. tra.VelocitySpread = 360
  4963. tra.VelocityInheritance = 0.5
  4964. tra.ZOffset = 2
  4965. local tra = Instance.new("ParticleEmitter")
  4966. tra.Parent = Head
  4967. tra.LightEmission = 1
  4968. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4969. tra.Rate = 15
  4970. tra.Rotation = NumberRange.new(-5, 5)
  4971. tra.Lifetime = NumberRange.new(1.5, 2)
  4972. tra.Size = NumberSequence.new(1.3)
  4973. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4974. tra.Speed = NumberRange.new(0.5)
  4975. tra.VelocitySpread = 360
  4976. tra.VelocityInheritance = 0.5
  4977. tra.ZOffset = 2
  4978. local tra = Instance.new("ParticleEmitter")
  4979. tra.Parent = UpperTorso
  4980. tra.LightEmission = 1
  4981. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4982. tra.Rate = 15
  4983. tra.Rotation = NumberRange.new(-5, 5)
  4984. tra.Lifetime = NumberRange.new(1.5, 2)
  4985. tra.Size = NumberSequence.new(1.3)
  4986. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4987. tra.Speed = NumberRange.new(0.5)
  4988. tra.VelocitySpread = 360
  4989. tra.VelocityInheritance = 0.5
  4990. tra.ZOffset = 2
  4991. local tra = Instance.new("ParticleEmitter")
  4992. tra.Parent = RightLowerArm
  4993. tra.LightEmission = 1
  4994. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4995. tra.Rate = 15
  4996. tra.Rotation = NumberRange.new(-5, 5)
  4997. tra.Lifetime = NumberRange.new(1.5, 2)
  4998. tra.Size = NumberSequence.new(1.3)
  4999. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5000. tra.Speed = NumberRange.new(0.5)
  5001. tra.VelocitySpread = 360
  5002. tra.VelocityInheritance = 0.5
  5003. tra.ZOffset = 2
  5004. local tra = Instance.new("ParticleEmitter")
  5005. tra.Parent = LeftLowerArm
  5006. tra.LightEmission = 1
  5007. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5008. tra.Rate = 15
  5009. tra.Rotation = NumberRange.new(-5, 5)
  5010. tra.Lifetime = NumberRange.new(1.5, 2)
  5011. tra.Size = NumberSequence.new(0.098, 0)
  5012. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5013. tra.Speed = NumberRange.new(0.5)
  5014. tra.VelocitySpread = 360
  5015. tra.VelocityInheritance = 0.5
  5016. tra.ZOffset = 2
  5017. wait(3)
  5018. Idle = false
  5019. hitted = false
  5020. instinct = true
  5021. wait(2)
  5022. D = false
  5023. end
  5024. end
  5025. Mouse.KeyDown:connect(function(key)
  5026. if key == "z" and SSJB3 == true then
  5027. Idle = true
  5028. if Debounces.CanAttack == true then
  5029. Debounces.CanAttack = false
  5030. Debounces.on = true
  5031. Debounces.NoIdl = true
  5032. do
  5033. local Music2 = Instance.new("Sound", UpperTorso)
  5034. Music2.SoundId = "rbxassetid://1112364900"
  5035. Music2.Pitch = 1
  5036. Music2.Looped = false
  5037. Music2.Volume = 3.2
  5038. wait(1.0E-4)
  5039. Music2:Play()
  5040. local sbs = Instance.new("BodyPosition", RootPart)
  5041. sbs.P = 3000
  5042. sbs.D = 1000
  5043. sbs.maxForce = Vector3.new(0, 0, 0)
  5044. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5045. local Music3 = Instance.new("Sound", UpperTorso)
  5046. Music3.SoundId = "rbxassetid://551399476"
  5047. Music3.Pitch = 1
  5048. Music3.Looped = false
  5049. Music3.Volume = 3.2
  5050. wait(1.0E-4)
  5051. Music3:Play()
  5052. wait(0.5)
  5053. local Bq = Instance.new("Part", Character)
  5054. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5055. Bq.BrickColor = BrickColor.new("Cyan")
  5056. Bq.Material = "Neon"
  5057. Bq.Anchored = true
  5058. Bq.CanCollide = false
  5059. Bq.Transparency = 0.1
  5060. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5061. local Bq2 = Instance.new("SpecialMesh", Bq)
  5062. Bq2.MeshType = "Sphere"
  5063. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5064. local HQ = Instance.new("Part", Bq)
  5065. HQ.Size = Vector3.new(1, 1, 1)
  5066. HQ.BrickColor = BrickColor.new("Cyan")
  5067. HQ.Material = "Neon"
  5068. HQ.Anchored = true
  5069. HQ.CanCollide = false
  5070. HQ.Transparency = 0.4
  5071. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5072. local HQ2 = Instance.new("SpecialMesh", HQ)
  5073. HQ2.MeshType = "Cylinder"
  5074. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5075. local HQ23 = Instance.new("Part", Bq)
  5076. HQ23.Size = Vector3.new(1, 1, 1)
  5077. HQ23.BrickColor = BrickColor.new("Cyan")
  5078. HQ23.Material = "Neon"
  5079. HQ23.Anchored = true
  5080. HQ23.CanCollide = false
  5081. HQ23.Transparency = 0.4
  5082. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5083. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5084. HQ22.MeshType = "Cylinder"
  5085. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5086. local ZO = Instance.new("Part", Bq)
  5087. ZO.Size = Vector3.new(1, 1, 1)
  5088. ZO.BrickColor = BrickColor.new("Cyan")
  5089. ZO.Material = "Neon"
  5090. ZO.Anchored = true
  5091. ZO.CanCollide = false
  5092. ZO.Transparency = 0.4
  5093. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5094. local ZO2 = Instance.new("SpecialMesh", ZO)
  5095. ZO2.MeshType = "Cylinder"
  5096. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5097. local BO = Instance.new("Part", Bq)
  5098. BO.Size = Vector3.new(1, 1, 1)
  5099. BO.BrickColor = BrickColor.new("Cyan")
  5100. BO.Material = "Neon"
  5101. BO.Anchored = true
  5102. BO.CanCollide = false
  5103. BO.Transparency = 0.4
  5104. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5105. local BO2 = Instance.new("SpecialMesh", BO)
  5106. BO2.MeshType = "Cylinder"
  5107. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5108. local Grab = Instance.new("Part", RootPart)
  5109. Grab.Size = Vector3.new(5, 5, 5)
  5110. Grab.CanCollide = false
  5111. Grab.Anchored = true
  5112. Grab.BrickColor = BrickColor.new("Deep orange")
  5113. Grab.Transparency = math.huge
  5114. local Grabo = Instance.new("Weld", Grab)
  5115. Grabo.Part0 = RootPart
  5116. Grabo.Part1 = Grab
  5117. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5118. Grab.Touched:connect(function(hit)
  5119. if hit.Name ~= "Grab" then
  5120. kamessj4hurt(hit, 10)
  5121. end
  5122. end)
  5123. RootPart.Anchored = true
  5124. for i = 0, 20, 0.1 do
  5125. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5126. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5127. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5128. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5129. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5130. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5131. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5132. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5133. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5134. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5135. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5136. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5137. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5138. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5139. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5140. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5141. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5142. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5143. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5144. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5145. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5146. game:GetService("RunService").RenderStepped:wait()
  5147. end
  5148. wait(0)
  5149. Bq:Destroy()
  5150. Music2:Destroy()
  5151. local Music3 = Instance.new("Sound", UpperTorso)
  5152. Music3.SoundId = "rbxassetid://551399627"
  5153. Music3.Pitch = 1
  5154. Music3.Looped = false
  5155. Music3.Volume = 3.2
  5156. wait(1.0E-4)
  5157. Music3:Play()
  5158. Debounces.on = false
  5159. Debounces.Here = false
  5160. shot = shot + 1
  5161. local rng = Instance.new("Part", RootPart)
  5162. rng.Anchored = true
  5163. rng.BrickColor = BrickColor.new("Dark blue")
  5164. rng.CanCollide = false
  5165. rng.FormFactor = 3
  5166. rng.Name = "Ring"
  5167. rng.Size = Vector3.new(8, 8, 8)
  5168. rng.Transparency = 0.35
  5169. rng.TopSurface = 0
  5170. rng.BottomSurface = 0
  5171. rng2 = rng:clone()
  5172. rng3 = rng2:clone()
  5173. rng4 = rng2:clone()
  5174. local rngm = Instance.new("SpecialMesh", rng)
  5175. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5176. rngm.Scale = Vector3.new(1, 1, 1)
  5177. rngm2 = rngm:clone()
  5178. rngm2.Scale = Vector3.new(1, 1, 1)
  5179. rngm3 = rngm2:clone()
  5180. rngm3.Parent = rng3
  5181. rngm3.Scale = Vector3.new(1, 1, 1)
  5182. rngm4 = rngm2:clone()
  5183. rngm4.Parent = rng4
  5184. rngm4.Scale = Vector3.new(1, 1, 1)
  5185. local bem = Instance.new("Part", RootPart)
  5186. bem.Anchored = true
  5187. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5188. bem.BrickColor = BrickColor.new("Dark blue")
  5189. bem.CanCollide = false
  5190. bem.Material = "Neon"
  5191. local bem2 = Instance.new("Part", RootPart)
  5192. bem2.Anchored = true
  5193. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5194. bem2.BrickColor = BrickColor.new("Cyan")
  5195. bem2.CanCollide = false
  5196. bem2.Material = "Neon"
  5197. local aura = Instance.new("ParticleEmitter", bem)
  5198. aura.Size = NumberSequence.new(11)
  5199. aura.Lifetime = NumberRange.new(0.5)
  5200. aura.LightEmission = 1
  5201. aura.Texture = "http://www.roblox.com/asset/?id="
  5202. aura.Speed = NumberRange.new(0)
  5203. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5204. aura.Rate = 400
  5205. bem.FormFactor = 3
  5206. bem.Name = "Beam" .. shot
  5207. bem.Size = Vector3.new(13, 13, 13)
  5208. bem.Transparency = 0.35
  5209. bem.TopSurface = 0
  5210. bem.BottomSurface = 0
  5211. local bemm2 = Instance.new("SpecialMesh", bem2)
  5212. bemm2.MeshType = 4
  5213. bemm2.Scale = Vector3.new(1, 1, 1)
  5214. bem2.FormFactor = 3
  5215. bem2.Name = "Beam" .. shot
  5216. bem2.Size = Vector3.new(11, 11, 11)
  5217. bem2.Transparency = 0.35
  5218. bem2.TopSurface = 0
  5219. bem2.BottomSurface = 0
  5220. local bemm = Instance.new("SpecialMesh", bem)
  5221. bemm.MeshType = 4
  5222. bemm.Scale = Vector3.new(1, 1, 1)
  5223. local out = Instance.new("Part", Character)
  5224. out.Anchored = true
  5225. out.BrickColor = BrickColor.new("Dark blue")
  5226. out.CanCollide = false
  5227. out.FormFactor = 3
  5228. out.Name = "Out"
  5229. out.Material = "Neon"
  5230. out.Size = Vector3.new(126, 126, 126)
  5231. out.Transparency = 0.35
  5232. out.TopSurface = 0
  5233. out.BottomSurface = 0
  5234. local outm = Instance.new("SpecialMesh", out)
  5235. outm.MeshType = 3
  5236. outm.Scale = Vector3.new(1, 1, 1)
  5237. local out2 = Instance.new("Part", Character)
  5238. out2.Anchored = true
  5239. out2.BrickColor = BrickColor.new("Cyan")
  5240. out2.CanCollide = false
  5241. out2.FormFactor = 3
  5242. out2.Name = "Out"
  5243. out2.Material = "Neon"
  5244. out2.Size = Vector3.new(120, 120, 120)
  5245. out2.Transparency = 0.35
  5246. out2.TopSurface = 0
  5247. out2.BottomSurface = 0
  5248. local outm2 = Instance.new("SpecialMesh", out2)
  5249. outm2.MeshType = 3
  5250. outm2.Scale = Vector3.new(1, 1, 1)
  5251. local outl = Instance.new("Part", Character)
  5252. outl.Anchored = true
  5253. outl.BrickColor = BrickColor.new("Dark blue")
  5254. outl.CanCollide = false
  5255. outl.FormFactor = 3
  5256. outl.Name = "Out"
  5257. outl.Material = "Neon"
  5258. outl.Size = Vector3.new(197, 197, 197)
  5259. outl.Transparency = 0.35
  5260. outl.TopSurface = 0
  5261. outl.BottomSurface = 0
  5262. local outml = Instance.new("SpecialMesh", outl)
  5263. outml.MeshType = 3
  5264. outml.Scale = Vector3.new(1, 1, 1)
  5265. local out2l = Instance.new("Part", Character)
  5266. out2l.Anchored = true
  5267. out2l.BrickColor = BrickColor.new("Cyan")
  5268. out2l.CanCollide = false
  5269. out2l.FormFactor = 3
  5270. out2l.Name = "Out"
  5271. out2l.Material = "Neon"
  5272. out2l.Size = Vector3.new(199, 199, 199)
  5273. out2l.Transparency = 0.35
  5274. out2l.TopSurface = 0
  5275. out2l.BottomSurface = 0
  5276. local outm2l = Instance.new("SpecialMesh", out2l)
  5277. outm2l.MeshType = 3
  5278. outm2l.Scale = Vector3.new(1, 1, 1)
  5279. local outau = Instance.new("Part", Character)
  5280. outau.Anchored = true
  5281. outau.BrickColor = BrickColor.new("Cyan")
  5282. outau.CanCollide = false
  5283. outau.FormFactor = 3
  5284. outau.Name = "Out"
  5285. outau.Material = "Neon"
  5286. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5287. outau.Transparency = 0.35
  5288. outau.TopSurface = 0
  5289. outau.BottomSurface = 0
  5290. local outm2au = Instance.new("SpecialMesh", outau)
  5291. outm2au.MeshType = 3
  5292. outm2au.Scale = Vector3.new(1, 1, 1)
  5293. local outau2 = Instance.new("Part", Character)
  5294. outau2.Anchored = true
  5295. outau2.BrickColor = BrickColor.new("Cyan")
  5296. outau2.CanCollide = false
  5297. outau2.FormFactor = 3
  5298. outau2.Name = "Out"
  5299. outau2.Material = "Neon"
  5300. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5301. outau2.Transparency = 0.35
  5302. outau2.TopSurface = 0
  5303. outau2.BottomSurface = 0
  5304. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5305. outm2au2.MeshType = 3
  5306. outm2au2.Scale = Vector3.new(1, 1, 1)
  5307. local bnd = Instance.new("Part", RootPart)
  5308. bnd.Anchored = true
  5309. bnd.BrickColor = BrickColor.new("Cyan")
  5310. bnd.CanCollide = false
  5311. bnd.Material = "Neon"
  5312. bnd.FormFactor = 3
  5313. bnd.Name = "Bend"
  5314. bnd.Size = Vector3.new(10, 10, 10)
  5315. bnd.Transparency = 1
  5316. bnd.TopSurface = 0
  5317. bnd.BottomSurface = 0
  5318. local bndm = Instance.new("SpecialMesh", bnd)
  5319. bndm.MeshType = 3
  5320. bndm.Scale = Vector3.new(1, 1, 1)
  5321. local Chow = Instance.new("ParticleEmitter")
  5322. Chow.Name = "Aura"
  5323. Chow.Texture = "rbxassetid://779576004"
  5324. Chow.Parent = outau
  5325. Chow.LightEmission = 1
  5326. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5327. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5328. Chow.Size = NumberSequence.new(40)
  5329. Chow.LockedToPart = true
  5330. Chow.Lifetime = NumberRange.new(0.2)
  5331. Chow.Rate = 100
  5332. Chow.Rotation = NumberRange.new(-360, 360)
  5333. Chow.Speed = NumberRange.new(0.3)
  5334. Chow.EmissionDirection = "Top"
  5335. local Chow2 = Instance.new("ParticleEmitter")
  5336. Chow2.Name = "Aura"
  5337. Chow2.Texture = "rbxassetid://779576004"
  5338. Chow2.Parent = outau2
  5339. Chow2.LightEmission = 1
  5340. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5341. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5342. Chow2.Size = NumberSequence.new(60)
  5343. Chow2.LockedToPart = true
  5344. Chow2.Lifetime = NumberRange.new(0.2)
  5345. Chow2.Rate = 200
  5346. Chow2.Rotation = NumberRange.new(-360, 360)
  5347. Chow2.Speed = NumberRange.new(0.3)
  5348. Chow2.EmissionDirection = "Top"
  5349. local Atch1 = Instance.new("Attachment", out2l)
  5350. Atch1.Position = Vector3.new(0, 2, 0)
  5351. local Atch2 = Instance.new("Attachment", out2l)
  5352. Atch2.Position = Vector3.new(0, -2.5, 0)
  5353. local Trail = Instance.new("Trail", Character)
  5354. Trail.Attachment0 = Atch1
  5355. Trail.Attachment1 = Atch2
  5356. Trail.Texture = "rbxassetid://22636887"
  5357. Trail.Lifetime = 1.7
  5358. Trail.Transparency = NumberSequence.new({
  5359. NumberSequenceKeypoint.new(0, 0, 0),
  5360. NumberSequenceKeypoint.new(1, 1, 0)
  5361. })
  5362. Trail.Color = ColorSequence.new(ColorsArray)
  5363. Trail.LightEmission = 5
  5364. local To = Instance.new("Part", Character)
  5365. To.Size = Vector3.new(2, 1, 2)
  5366. To.BrickColor = BrickColor.new("Really red")
  5367. To.CanCollide = false
  5368. To.Anchored = true
  5369. To.Material = "Neon"
  5370. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5371. local To2 = Instance.new("SpecialMesh", To)
  5372. To2.MeshId = "rbxassetid://569384034"
  5373. To2.Scale = Vector3.new(10, 10, 10)
  5374. local Rin = Instance.new("Part", Character)
  5375. Rin.Size = Vector3.new(1, 1, 1)
  5376. Rin.BrickColor = BrickColor.new("White")
  5377. Rin.Anchored = true
  5378. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5379. local Rin2 = Instance.new("SpecialMesh", Rin)
  5380. Rin2.MeshId = "rbxassetid://3270017"
  5381. Rin2.Scale = Vector3.new(1, 1, 1)
  5382. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5383. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5384. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5385. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5386. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5387. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5388. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5389. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5390. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5391. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5392. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5393. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5394. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5395. Debounces.Shewt = true
  5396. local Music2 = Instance.new("Sound", UpperTorso)
  5397. Music2.SoundId = "rbxassetid://1117288204"
  5398. Music2.Pitch = 1
  5399. Music2.Looped = false
  5400. Music2.Volume = 7.2
  5401. wait(1.0E-4)
  5402. Music2:Play()
  5403. coroutine.wrap(function()
  5404. for i = 1, 20, 0.2 do
  5405. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5406. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5407. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5408. rng.Transparency = i / 20
  5409. rng3.Transparency = 0.041666666666666664
  5410. rng4.Transparency = i / 26
  5411. wait()
  5412. end
  5413. wait(5)
  5414. rng:Destroy()
  5415. end)()
  5416. if Debounces.Shewt == true then
  5417. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5418. hit = ht.Parent
  5419. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5420. if HasntTouched(hit.Name) == true and deb == false then
  5421. deb = true
  5422. coroutine.wrap(function()
  5423. end)()
  5424. table.insert(Touche, hit.Name)
  5425. deb = false
  5426. end
  5427. coroutine.wrap(function()
  5428. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5429. wait(0.4)
  5430. end)()
  5431. table.insert(Touche, hit.Parent.Name)
  5432. deb = false
  5433. for i, v in pairs(Touche) do
  5434. print(v)
  5435. end
  5436. end
  5437. end)
  5438. end
  5439. for i = 0, 1700, 23 do
  5440. bem.Size = Vector3.new(i, 107, 107)
  5441. bem2.Size = Vector3.new(i, 107, 107)
  5442. Grab.Size = Vector3.new(i, 107, 107)
  5443. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5444. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5445. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5446. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5447. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5448. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5449. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5450. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5451. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5452. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5453. bnd.Size = Vector3.new(10, 10, 10)
  5454. bndm.Scale = Vector3.new(108, 108, 108)
  5455. To.Transparency = To.Transparency + 0.012
  5456. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5457. if i % 10 == 0 then
  5458. do
  5459. local newRng = rng2:Clone()
  5460. newRng.Parent = RootPart
  5461. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5462. local newRngm = rngm2:clone()
  5463. newRngm.Parent = newRng
  5464. coroutine.wrap(function()
  5465. for i = 1, 10, 0.2 do
  5466. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5467. newRng.Transparency = i / 10
  5468. wait()
  5469. end
  5470. wait(0)
  5471. newRng:Destroy()
  5472. end)()
  5473. end
  5474. end
  5475. wait()
  5476. end
  5477. wait(0)
  5478. Debounces.Shewt = false
  5479. out:Destroy()
  5480. out2:Destroy()
  5481. bnd:Destroy()
  5482. bem:Destroy()
  5483. bem2:Destroy()
  5484. To:Destroy()
  5485. To2:Destroy()
  5486. Music2:Destroy()
  5487. out2l:Destroy()
  5488. outl:Destroy()
  5489. outau:Destroy()
  5490. outau2:Destroy()
  5491. Trail:Destroy()
  5492. Atch1:Destroy()
  5493. Grab:Destroy()
  5494. Grabo:Destroy()
  5495. for i, v in pairs(RootPart:GetChildren()) do
  5496. if v:IsA("BodyPosition") then
  5497. v:Remove()
  5498. end
  5499. end
  5500. RootPart.Anchored = false
  5501. Debounces.Ready = false
  5502. for i, v in pairs(Touche) do
  5503. table.remove(Touche, i)
  5504. end
  5505. wait()
  5506. table.insert(Touche, Character.Name)
  5507. Debounces.NoIdl = false
  5508. if Debounces.CanAttack == false then
  5509. Debounces.CanAttack = true
  5510. end
  5511. end
  5512. end
  5513. end
  5514. Idle = false
  5515. Humanoid.WalkSpeed = 16
  5516. end)
  5517. RootPart.Touched:connect(function(hit)
  5518. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5519. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5520. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5521. local ay = math.random(1, 2)
  5522. if ay == 1 then
  5523. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5524. else
  5525. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5526. end
  5527. end
  5528. end)
  5529. tp = true
  5530. Mouse.KeyDown:connect(function(k)
  5531. if k == "1" and tp == true then
  5532. tp = false
  5533. local Must = Instance.new("Sound", UpperTorso)
  5534. Must.SoundId = "rbxassetid://1055279036"
  5535. Must.Pitch = 0.99
  5536. Must.Volume = 1.2
  5537. Must.Looped = false
  5538. wait(0)
  5539. Must:Play()
  5540. Zanzoken = Instance.new("Part", Character)
  5541. Zanzoken.Anchored = true
  5542. Zanzoken.CanCollide = false
  5543. Zanzoken.Position = v3(999, 999, 999)
  5544. Zanzoken.CFrame = LowerTorso.CFrame
  5545. game.Debris:AddItem(Zanzoken, 0.5)
  5546. Zanzoken.Transparency = 1
  5547. wait()
  5548. idk = Instance.new("BillboardGui", Zanzoken)
  5549. idk.Size = UDim2.new(10, 0, 15, 0)
  5550. idk.AlwaysOnTop = false
  5551. idk1 = Instance.new("ImageLabel", idk)
  5552. idk1.BackgroundTransparency = 1
  5553. idk.ExtentsOffset = v3(0, 0, 0)
  5554. idk1.ImageTransparency = 0
  5555. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5556. idk1.Size = UDim2.new(2, 0, 1, 0)
  5557. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5558. idk1.Image = "rbxassetid://319554883"
  5559. wait(0)
  5560. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5561. wait(0)
  5562. Zanzoken = Instance.new("Part", Character)
  5563. Zanzoken.Anchored = true
  5564. Zanzoken.CanCollide = false
  5565. Zanzoken.Position = v3(999, 999, 999)
  5566. Zanzoken.CFrame = LowerTorso.CFrame
  5567. game.Debris:AddItem(Zanzoken, 0.5)
  5568. Zanzoken.Transparency = 1
  5569. wait()
  5570. idk = Instance.new("BillboardGui", Zanzoken)
  5571. idk.Size = UDim2.new(10, 0, 15, 0)
  5572. idk.AlwaysOnTop = false
  5573. idk1 = Instance.new("ImageLabel", idk)
  5574. idk1.BackgroundTransparency = 1
  5575. idk.ExtentsOffset = v3(0, 0, 0)
  5576. idk1.ImageTransparency = 0
  5577. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5578. idk1.Size = UDim2.new(2, 0, 1, 0)
  5579. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5580. idk1.Image = "rbxassetid://319554883"
  5581. wait(0.4)
  5582. tp = true
  5583. end
  5584. end)
  5585. Mouse.KeyDown:connect(function(k)
  5586. if k == "2" and tp == true and instinct == true then
  5587. tp = false
  5588. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5589. wait(1.0E-4)
  5590. tp = true
  5591. end
  5592. end)
  5593. Mouse.KeyDown:connect(function(key)
  5594. if key == "h" and base == true and instinct == false and ssj4 == false then
  5595. Idle = true
  5596. ssj = true
  5597. ssj2 = false
  5598. blue = false
  5599. base = false
  5600. multiplier = 3
  5601. local H = Instance.new("Part", UpperTorso)
  5602. H.Size = Vector3.new(1, 1, 1)
  5603. H.BrickColor = BrickColor.new("Cyan")
  5604. H.CanCollide = false
  5605. H.Material = "Neon"
  5606. H.Anchored = true
  5607. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5608. local H2 = Instance.new("SpecialMesh", H)
  5609. H2.MeshId = "rbxassetid://569384034"
  5610. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5611. RootPart.Anchored = true
  5612. local Music2 = Instance.new("Sound", UpperTorso)
  5613. Music2.SoundId = "rbxassetid://917377181"
  5614. Music2.Pitch = 1
  5615. Music2.Looped = false
  5616. Music2.Volume = 3.2
  5617. wait(1.0E-4)
  5618. Music2:Play()
  5619. local Music3 = Instance.new("Sound", UpperTorso)
  5620. Music3.SoundId = "rbxassetid://891397456"
  5621. Music3.Pitch = 1
  5622. Music3.Looped = false
  5623. Music3.Volume = 3.2
  5624. wait(1.0E-4)
  5625. Music3:Play()
  5626. coroutine.resume(coroutine.create(function()
  5627. for i = 1, 4 do
  5628. do
  5629. local HQ = Instance.new("Part", Character)
  5630. HQ.Size = Vector3.new(1, 0, 1)
  5631. HQ.BrickColor = BrickColor.new("Cyan")
  5632. HQ.Material = "Neon"
  5633. HQ.Anchored = true
  5634. HQ.CanCollide = false
  5635. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5636. local HQ2 = Instance.new("SpecialMesh", HQ)
  5637. HQ2.MeshId = "rbxassetid://20329976"
  5638. HQ2.Scale = Vector3.new(1, 1, 1)
  5639. local HQ5 = Instance.new("Part", Character)
  5640. HQ5.Size = Vector3.new(1, 0, 1)
  5641. HQ5.BrickColor = BrickColor.new("Cyan")
  5642. HQ5.Material = "Neon"
  5643. HQ5.Anchored = true
  5644. HQ5.CanCollide = false
  5645. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5646. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5647. HQ6.MeshId = "rbxassetid://20329976"
  5648. HQ6.Scale = Vector3.new(1, 1, 1)
  5649. coroutine.resume(coroutine.create(function()
  5650. for i = 0, 5, 0.1 do
  5651. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5652. HQ.Transparency = HQ.Transparency + 0.09
  5653. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5654. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5655. HQ5.Transparency = HQ5.Transparency + 0.09
  5656. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5657. wait(1.0E-11)
  5658. end
  5659. end))
  5660. wait(0.3)
  5661. end
  5662. end
  5663. end))
  5664. for i = 0, 10, 0.1 do
  5665. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5666. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5667. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5668. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5669. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5670. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5671. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5672. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5673. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5674. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5675. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5676. game:GetService("RunService").RenderStepped:wait()
  5677. end
  5678. H:Destroy()
  5679. wait(0)
  5680. local Music7 = Instance.new("Sound", UpperTorso)
  5681. Music7.SoundId = "rbxassetid://1035030726"
  5682. Music7.Pitch = 1
  5683. Music7.Looped = false
  5684. Music7.Volume = 5.2
  5685. wait(1.0E-4)
  5686. Music7:Play()
  5687. local SS = Instance.new("Part", UpperTorso)
  5688. SS.Size = Vector3.new(1, 1, 1)
  5689. SS.BrickColor = BrickColor.new("New Yeller")
  5690. SS.CanCollide = false
  5691. SS.Material = "Neon"
  5692. SS.Anchored = true
  5693. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5694. local SS2 = Instance.new("SpecialMesh", SS)
  5695. SS2.MeshId = "rbxassetid://569384034"
  5696. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5697. coroutine.resume(coroutine.create(function()
  5698. for i = 1, 5 do
  5699. do
  5700. local HQ = Instance.new("Part", Character)
  5701. HQ.Size = Vector3.new(1, 0, 1)
  5702. HQ.BrickColor = BrickColor.new("New Yeller")
  5703. HQ.Material = "Neon"
  5704. HQ.Anchored = true
  5705. HQ.CanCollide = false
  5706. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5707. local HQ2 = Instance.new("SpecialMesh", HQ)
  5708. HQ2.MeshId = "rbxassetid://20329976"
  5709. HQ2.Scale = Vector3.new(1, 1, 1)
  5710. local HQ5 = Instance.new("Part", Character)
  5711. HQ5.Size = Vector3.new(1, 0, 1)
  5712. HQ5.BrickColor = BrickColor.new("New Yeller")
  5713. HQ5.Material = "Neon"
  5714. HQ5.Anchored = true
  5715. HQ5.CanCollide = false
  5716. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5717. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5718. HQ6.MeshId = "rbxassetid://20329976"
  5719. HQ6.Scale = Vector3.new(1, 1, 1)
  5720. coroutine.resume(coroutine.create(function()
  5721. for i = 1, 200 do
  5722. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5723. HQ.Transparency = HQ.Transparency + 0.09
  5724. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5725. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5726. HQ5.Transparency = HQ5.Transparency + 0.09
  5727. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5728. wait(1.0E-11)
  5729. end
  5730. end))
  5731. wait(0.3)
  5732. end
  5733. end
  5734. end))
  5735. local HQ = Instance.new("Part", RootPart)
  5736. HQ.Size = Vector3.new(1, 1, 1)
  5737. HQ.BrickColor = BrickColor.new("New Yeller")
  5738. HQ.Material = "Neon"
  5739. HQ.Anchored = true
  5740. HQ.CanCollide = false
  5741. HQ.Transparency = 0.4
  5742. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5743. local HQ2 = Instance.new("SpecialMesh", HQ)
  5744. HQ2.MeshType = "Cylinder"
  5745. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5746. local HQ23 = Instance.new("Part", RootPart)
  5747. HQ23.Size = Vector3.new(1, 1, 1)
  5748. HQ23.BrickColor = BrickColor.new("New Yeller")
  5749. HQ23.Material = "Neon"
  5750. HQ23.Anchored = true
  5751. HQ23.CanCollide = false
  5752. HQ23.Transparency = 0.4
  5753. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5754. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5755. HQ22.MeshType = "Cylinder"
  5756. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5757. local ZO = Instance.new("Part", RootPart)
  5758. ZO.Size = Vector3.new(1, 1, 1)
  5759. ZO.BrickColor = BrickColor.new("New Yeller")
  5760. ZO.Material = "Neon"
  5761. ZO.Anchored = true
  5762. ZO.CanCollide = false
  5763. ZO.Transparency = 0.4
  5764. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5765. local ZO2 = Instance.new("SpecialMesh", ZO)
  5766. ZO2.MeshType = "Cylinder"
  5767. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5768. local BO = Instance.new("Part", RootPart)
  5769. BO.Size = Vector3.new(1, 1, 1)
  5770. BO.BrickColor = BrickColor.new("New Yeller")
  5771. BO.Material = "Neon"
  5772. BO.Anchored = true
  5773. BO.CanCollide = false
  5774. BO.Transparency = 0.4
  5775. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5776. local BO2 = Instance.new("SpecialMesh", BO)
  5777. BO2.MeshType = "Cylinder"
  5778. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5779. Hair:Destroy()
  5780. Hair2:Destroy()
  5781. Hair3:Destroy()
  5782. BaseHair.Transparency = 1
  5783. SSHair.Transparency = 0
  5784. wait(0.01)
  5785. Humanoid.MaxHealth = 50000
  5786. wait(0.01)
  5787. Humanoid.Health = 50000
  5788. Humanoid.JumpPower = 300
  5789. Character.Head.face.Texture = "rbxassetid://681217206"
  5790. newaura2.ImageTransparency = 0
  5791. lig = Instance.new("PointLight", LowerTorso)
  5792. lig.Color = Color3.new(255, 255, 0)
  5793. lig.Range = 12
  5794. local Aura = Instance.new("ParticleEmitter")
  5795. Aura.Name = "Aura"
  5796. Aura.Texture = "rbxassetid://411939841"
  5797. Aura.Parent = UpperTorso
  5798. Aura.LightEmission = 1
  5799. Aura.Transparency = NumberSequence.new(0.2, 1)
  5800. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5801. Aura.Size = NumberSequence.new(0.2, 8)
  5802. Aura.LockedToPart = true
  5803. Aura.Lifetime = NumberRange.new(1.5)
  5804. Aura.Rate = 50
  5805. Aura.Speed = NumberRange.new(1.3)
  5806. Aura.EmissionDirection = "Top"
  5807. Aura.Rotation = NumberRange.new(-8, 8)
  5808. for i = 0, 18, 0.1 do
  5809. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5810. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5811. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5812. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5813. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5814. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5815. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5816. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5817. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5818. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5819. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5820. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5821. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5822. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5823. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5824. game:GetService("RunService").RenderStepped:wait()
  5825. end
  5826. SS:Destroy()
  5827. Music3:Destroy()
  5828. Idle = false
  5829. BO:Destroy()
  5830. ZO:Destroy()
  5831. HQ23:Destroy()
  5832. HQ:Destroy()
  5833. local Music3 = Instance.new("Sound", UpperTorso)
  5834. Music3.SoundId = "rbxassetid://891397456"
  5835. Music3.Pitch = 1
  5836. Music3.Looped = true
  5837. Music3.Volume = 2.2
  5838. wait(1.0E-4)
  5839. Music3:Play()
  5840. RootPart.Anchored = false
  5841. off = true
  5842. end
  5843. end)
  5844. Mouse.KeyDown:connect(function(key)
  5845. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5846. Idle = true
  5847. ssj4 = true
  5848. ssj2 = false
  5849. blue = false
  5850. base = false
  5851. multiplier = 3
  5852. local H = Instance.new("Part", UpperTorso)
  5853. H.Size = Vector3.new(1, 1, 1)
  5854. H.BrickColor = BrickColor.new("Cyan")
  5855. H.CanCollide = false
  5856. H.Material = "Neon"
  5857. H.Anchored = true
  5858. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5859. local H2 = Instance.new("SpecialMesh", H)
  5860. H2.MeshId = "rbxassetid://569384034"
  5861. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5862. RootPart.Anchored = true
  5863. local Music2 = Instance.new("Sound", UpperTorso)
  5864. Music2.SoundId = "rbxassetid://917377181"
  5865. Music2.Pitch = 1
  5866. Music2.Looped = false
  5867. Music2.Volume = 3.2
  5868. wait(1.0E-4)
  5869. Music2:Play()
  5870. local Music3 = Instance.new("Sound", UpperTorso)
  5871. Music3.SoundId = "rbxassetid://891397456"
  5872. Music3.Pitch = 1
  5873. Music3.Looped = false
  5874. Music3.Volume = 3.2
  5875. wait(1.0E-4)
  5876. Music3:Play()
  5877. coroutine.resume(coroutine.create(function()
  5878. for i = 1, 4 do
  5879. do
  5880. local HQ = Instance.new("Part", Character)
  5881. HQ.Size = Vector3.new(1, 0, 1)
  5882. HQ.BrickColor = BrickColor.new("Cyan")
  5883. HQ.Material = "Neon"
  5884. HQ.Anchored = true
  5885. HQ.CanCollide = false
  5886. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5887. local HQ2 = Instance.new("SpecialMesh", HQ)
  5888. HQ2.MeshId = "rbxassetid://20329976"
  5889. HQ2.Scale = Vector3.new(1, 1, 1)
  5890. local HQ5 = Instance.new("Part", Character)
  5891. HQ5.Size = Vector3.new(1, 0, 1)
  5892. HQ5.BrickColor = BrickColor.new("Cyan")
  5893. HQ5.Material = "Neon"
  5894. HQ5.Anchored = true
  5895. HQ5.CanCollide = false
  5896. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5897. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5898. HQ6.MeshId = "rbxassetid://20329976"
  5899. HQ6.Scale = Vector3.new(1, 1, 1)
  5900. coroutine.resume(coroutine.create(function()
  5901. for i = 0, 5, 0.1 do
  5902. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5903. HQ.Transparency = HQ.Transparency + 0.09
  5904. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5905. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5906. HQ5.Transparency = HQ5.Transparency + 0.09
  5907. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5908. wait(1.0E-11)
  5909. end
  5910. end))
  5911. wait(0.3)
  5912. end
  5913. end
  5914. end))
  5915. for i = 0, 10, 0.1 do
  5916. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5917. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5918. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5919. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5920. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5921. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5922. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5923. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5924. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5925. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5926. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5927. game:GetService("RunService").RenderStepped:wait()
  5928. end
  5929. H:Destroy()
  5930. wait(0)
  5931. local Music7 = Instance.new("Sound", UpperTorso)
  5932. Music7.SoundId = "rbxassetid://1035030726"
  5933. Music7.Pitch = 1
  5934. Music7.Looped = false
  5935. Music7.Volume = 5.2
  5936. wait(1.0E-4)
  5937. Music7:Play()
  5938. local SS = Instance.new("Part", UpperTorso)
  5939. SS.Size = Vector3.new(1, 1, 1)
  5940. SS.BrickColor = BrickColor.new("Really red")
  5941. SS.CanCollide = false
  5942. SS.Material = "Neon"
  5943. SS.Anchored = true
  5944. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5945. local SS2 = Instance.new("SpecialMesh", SS)
  5946. SS2.MeshId = "rbxassetid://569384034"
  5947. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5948. coroutine.resume(coroutine.create(function()
  5949. for i = 1, 5 do
  5950. do
  5951. local HQ = Instance.new("Part", Character)
  5952. HQ.Size = Vector3.new(1, 0, 1)
  5953. HQ.BrickColor = BrickColor.new("Really red")
  5954. HQ.Material = "Neon"
  5955. HQ.Anchored = true
  5956. HQ.CanCollide = false
  5957. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5958. local HQ2 = Instance.new("SpecialMesh", HQ)
  5959. HQ2.MeshId = "rbxassetid://20329976"
  5960. HQ2.Scale = Vector3.new(1, 1, 1)
  5961. local HQ5 = Instance.new("Part", Character)
  5962. HQ5.Size = Vector3.new(1, 0, 1)
  5963. HQ5.BrickColor = BrickColor.new("Really red")
  5964. HQ5.Material = "Neon"
  5965. HQ5.Anchored = true
  5966. HQ5.CanCollide = false
  5967. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5968. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5969. HQ6.MeshId = "rbxassetid://20329976"
  5970. HQ6.Scale = Vector3.new(1, 1, 1)
  5971. coroutine.resume(coroutine.create(function()
  5972. for i = 1, 200 do
  5973. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5974. HQ.Transparency = HQ.Transparency + 0.09
  5975. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5976. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5977. HQ5.Transparency = HQ5.Transparency + 0.09
  5978. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5979. wait(1.0E-11)
  5980. end
  5981. end))
  5982. wait(0.3)
  5983. end
  5984. end
  5985. end))
  5986. local HQ = Instance.new("Part", RootPart)
  5987. HQ.Size = Vector3.new(1, 1, 1)
  5988. HQ.BrickColor = BrickColor.new("Really red")
  5989. HQ.Material = "Neon"
  5990. HQ.Anchored = true
  5991. HQ.CanCollide = false
  5992. HQ.Transparency = 0.4
  5993. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5994. local HQ2 = Instance.new("SpecialMesh", HQ)
  5995. HQ2.MeshType = "Cylinder"
  5996. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5997. local HQ23 = Instance.new("Part", RootPart)
  5998. HQ23.Size = Vector3.new(1, 1, 1)
  5999. HQ23.BrickColor = BrickColor.new("Really red")
  6000. HQ23.Material = "Neon"
  6001. HQ23.Anchored = true
  6002. HQ23.CanCollide = false
  6003. HQ23.Transparency = 0.4
  6004. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6005. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6006. HQ22.MeshType = "Cylinder"
  6007. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6008. local ZO = Instance.new("Part", RootPart)
  6009. ZO.Size = Vector3.new(1, 1, 1)
  6010. ZO.BrickColor = BrickColor.new("Really red")
  6011. ZO.Material = "Neon"
  6012. ZO.Anchored = true
  6013. ZO.CanCollide = false
  6014. ZO.Transparency = 0.4
  6015. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6016. local ZO2 = Instance.new("SpecialMesh", ZO)
  6017. ZO2.MeshType = "Cylinder"
  6018. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6019. local BO = Instance.new("Part", RootPart)
  6020. BO.Size = Vector3.new(1, 1, 1)
  6021. BO.BrickColor = BrickColor.new("Really red")
  6022. BO.Material = "Neon"
  6023. BO.Anchored = true
  6024. BO.CanCollide = false
  6025. BO.Transparency = 0.4
  6026. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6027. local BO2 = Instance.new("SpecialMesh", BO)
  6028. BO2.MeshType = "Cylinder"
  6029. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6030. Hair:Destroy()
  6031. Hair2:Destroy()
  6032. Hair3:Destroy()
  6033. BaseHair.Transparency = 1
  6034. Four.Transparency = 0
  6035. wait(0.01)
  6036. Humanoid.MaxHealth = 190000
  6037. wait(0.01)
  6038. Humanoid.Health = 190000
  6039. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6040. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6041. Humanoid.JumpPower = 300
  6042. Character.Head.face.Texture = "rbxassetid://231488578"
  6043. newaura2.ImageTransparency = 0
  6044. local Aura = Instance.new("ParticleEmitter")
  6045. Aura.Name = "Aura"
  6046. Aura.Texture = "rbxassetid://411939841"
  6047. Aura.Parent = UpperTorso
  6048. Aura.LightEmission = 1
  6049. Aura.Transparency = NumberSequence.new(0.2, 1)
  6050. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6051. Aura.Size = NumberSequence.new(0.2, 8)
  6052. Aura.LockedToPart = true
  6053. Aura.Lifetime = NumberRange.new(1.5)
  6054. Aura.Rate = 50
  6055. Aura.Speed = NumberRange.new(1.3)
  6056. Aura.EmissionDirection = "Top"
  6057. Aura.Rotation = NumberRange.new(-8, 8)
  6058. local Aura2 = Instance.new("ParticleEmitter")
  6059. Aura2.Name = "Aura"
  6060. Aura2.Texture = "rbxassetid://411939841"
  6061. Aura2.Parent = UpperTorso
  6062. Aura2.LightEmission = 1
  6063. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6064. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6065. Aura2.Size = NumberSequence.new(0.4, 8)
  6066. Aura2.LockedToPart = true
  6067. Aura2.Lifetime = NumberRange.new(1.5)
  6068. Aura2.Rate = 50
  6069. Aura2.Speed = NumberRange.new(1.3)
  6070. Aura2.EmissionDirection = "Top"
  6071. Aura2.Rotation = NumberRange.new(-8, 8)
  6072. Aura2.ZOffset = -1
  6073. for i = 0, 18, 0.1 do
  6074. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6075. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6076. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6077. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6078. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6079. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6080. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6081. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6082. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6083. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6084. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6085. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6086. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6087. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6088. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6089. game:GetService("RunService").RenderStepped:wait()
  6090. end
  6091. SS:Destroy()
  6092. Music3:Destroy()
  6093. Idle = false
  6094. BO:Destroy()
  6095. ZO:Destroy()
  6096. HQ23:Destroy()
  6097. HQ:Destroy()
  6098. local Music3 = Instance.new("Sound", UpperTorso)
  6099. Music3.SoundId = "rbxassetid://891397456"
  6100. Music3.Pitch = 1
  6101. Music3.Looped = true
  6102. Music3.Volume = 2.2
  6103. wait(1.0E-4)
  6104. Music3:Play()
  6105. RootPart.Anchored = false
  6106. off = true
  6107. end
  6108. end)
  6109. Mouse.KeyDown:connect(function(key)
  6110. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6111. Idle = true
  6112. ssj = false
  6113. ssj2 = false
  6114. blue = false
  6115. base = false
  6116. kaio = true
  6117. multiplier = 490000
  6118. local H = Instance.new("Part", UpperTorso)
  6119. H.Size = Vector3.new(1, 1, 1)
  6120. H.BrickColor = BrickColor.new("Cyan")
  6121. H.CanCollide = false
  6122. H.Material = "Neon"
  6123. H.Anchored = true
  6124. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6125. local H2 = Instance.new("SpecialMesh", H)
  6126. H2.MeshId = "rbxassetid://569384034"
  6127. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6128. RootPart.Anchored = true
  6129. local Music2 = Instance.new("Sound", UpperTorso)
  6130. Music2.SoundId = "rbxassetid://917377181"
  6131. Music2.Pitch = 1
  6132. Music2.Looped = false
  6133. Music2.Volume = 3.2
  6134. wait(1.0E-4)
  6135. Music2:Play()
  6136. local Music3 = Instance.new("Sound", UpperTorso)
  6137. Music3.SoundId = "rbxassetid://891397456"
  6138. Music3.Pitch = 1
  6139. Music3.Looped = false
  6140. Music3.Volume = 3.2
  6141. wait(1.0E-4)
  6142. Music3:Play()
  6143. coroutine.resume(coroutine.create(function()
  6144. for i = 1, 2 do
  6145. do
  6146. local HQ = Instance.new("Part", Character)
  6147. HQ.Size = Vector3.new(1, 0, 1)
  6148. HQ.BrickColor = BrickColor.new("Really red")
  6149. HQ.Material = "Neon"
  6150. HQ.Anchored = true
  6151. HQ.CanCollide = false
  6152. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6153. local HQ2 = Instance.new("SpecialMesh", HQ)
  6154. HQ2.MeshId = "rbxassetid://20329976"
  6155. HQ2.Scale = Vector3.new(1, 1, 1)
  6156. local HQ5 = Instance.new("Part", Character)
  6157. HQ5.Size = Vector3.new(1, 0, 1)
  6158. HQ5.BrickColor = BrickColor.new("Really red")
  6159. HQ5.Material = "Neon"
  6160. HQ5.Anchored = true
  6161. HQ5.CanCollide = false
  6162. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6163. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6164. HQ6.MeshId = "rbxassetid://20329976"
  6165. HQ6.Scale = Vector3.new(1, 1, 1)
  6166. coroutine.resume(coroutine.create(function()
  6167. for i = 0, 2, 0.1 do
  6168. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6169. HQ.Transparency = HQ.Transparency + 0.09
  6170. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6171. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6172. HQ5.Transparency = HQ5.Transparency + 0.09
  6173. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6174. wait(1.0E-11)
  6175. end
  6176. end))
  6177. wait(0.3)
  6178. end
  6179. end
  6180. end))
  6181. for i = 0, 6, 0.1 do
  6182. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6183. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6184. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6185. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6186. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6187. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6188. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6189. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6190. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6191. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6192. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6193. game:GetService("RunService").RenderStepped:wait()
  6194. end
  6195. H:Destroy()
  6196. wait(0)
  6197. local Music7 = Instance.new("Sound", UpperTorso)
  6198. Music7.SoundId = "rbxassetid://1035030726"
  6199. Music7.Pitch = 1
  6200. Music7.Looped = false
  6201. Music7.Volume = 5.2
  6202. wait(1.0E-4)
  6203. Music7:Play()
  6204. local SS = Instance.new("Part", UpperTorso)
  6205. SS.Size = Vector3.new(1, 1, 1)
  6206. SS.BrickColor = BrickColor.new("Really red")
  6207. SS.CanCollide = false
  6208. SS.Material = "Neon"
  6209. SS.Anchored = true
  6210. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6211. local SS2 = Instance.new("SpecialMesh", SS)
  6212. SS2.MeshId = "rbxassetid://569384034"
  6213. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6214. coroutine.resume(coroutine.create(function()
  6215. for i = 1, 10 do
  6216. do
  6217. local HQ = Instance.new("Part", Character)
  6218. HQ.Size = Vector3.new(1, 0, 1)
  6219. HQ.BrickColor = BrickColor.new("Really red")
  6220. HQ.Material = "Neon"
  6221. HQ.Anchored = true
  6222. HQ.CanCollide = false
  6223. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6224. local HQ2 = Instance.new("SpecialMesh", HQ)
  6225. HQ2.MeshId = "rbxassetid://20329976"
  6226. HQ2.Scale = Vector3.new(1, 1, 1)
  6227. local HQ5 = Instance.new("Part", Character)
  6228. HQ5.Size = Vector3.new(1, 0, 1)
  6229. HQ5.BrickColor = BrickColor.new("Really red")
  6230. HQ5.Material = "Neon"
  6231. HQ5.Anchored = true
  6232. HQ5.CanCollide = false
  6233. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6234. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6235. HQ6.MeshId = "rbxassetid://20329976"
  6236. HQ6.Scale = Vector3.new(1, 1, 1)
  6237. coroutine.resume(coroutine.create(function()
  6238. for i = 1, 200 do
  6239. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6240. HQ.Transparency = HQ.Transparency + 0.09
  6241. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6242. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6243. HQ5.Transparency = HQ5.Transparency + 0.09
  6244. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6245. wait(1.0E-11)
  6246. end
  6247. end))
  6248. wait(0.3)
  6249. end
  6250. end
  6251. end))
  6252. local HQ = Instance.new("Part", RootPart)
  6253. HQ.Size = Vector3.new(1, 1, 1)
  6254. HQ.BrickColor = BrickColor.new("Really red")
  6255. HQ.Material = "Neon"
  6256. HQ.Anchored = true
  6257. HQ.CanCollide = false
  6258. HQ.Transparency = 0.4
  6259. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6260. local HQ2 = Instance.new("SpecialMesh", HQ)
  6261. HQ2.MeshType = "Cylinder"
  6262. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6263. local HQ23 = Instance.new("Part", RootPart)
  6264. HQ23.Size = Vector3.new(1, 1, 1)
  6265. HQ23.BrickColor = BrickColor.new("Really red")
  6266. HQ23.Material = "Neon"
  6267. HQ23.Anchored = true
  6268. HQ23.CanCollide = false
  6269. HQ23.Transparency = 0.4
  6270. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6271. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6272. HQ22.MeshType = "Cylinder"
  6273. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6274. local ZO = Instance.new("Part", RootPart)
  6275. ZO.Size = Vector3.new(1, 1, 1)
  6276. ZO.BrickColor = BrickColor.new("Really red")
  6277. ZO.Material = "Neon"
  6278. ZO.Anchored = true
  6279. ZO.CanCollide = false
  6280. ZO.Transparency = 0.4
  6281. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6282. local ZO2 = Instance.new("SpecialMesh", ZO)
  6283. ZO2.MeshType = "Cylinder"
  6284. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6285. local BO = Instance.new("Part", RootPart)
  6286. BO.Size = Vector3.new(1, 1, 1)
  6287. BO.BrickColor = BrickColor.new("Really red")
  6288. BO.Material = "Neon"
  6289. BO.Anchored = true
  6290. BO.CanCollide = false
  6291. BO.Transparency = 0.4
  6292. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6293. local BO2 = Instance.new("SpecialMesh", BO)
  6294. BO2.MeshType = "Cylinder"
  6295. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6296. wait(0.01)
  6297. Humanoid.MaxHealth = 9950700
  6298. wait(0.01)
  6299. Humanoid.Health = 9950700
  6300. Humanoid.JumpPower = 200
  6301. newaura2.ImageTransparency = 0
  6302. lig = Instance.new("PointLight", LowerTorso)
  6303. lig.Color = Color3.new(255, 255, 0)
  6304. lig.Range = 12
  6305. local Aura = Instance.new("ParticleEmitter")
  6306. Aura.Name = "Aura"
  6307. Aura.Texture = "rbxassetid://411939841"
  6308. Aura.Parent = Head
  6309. Aura.LightEmission = 1
  6310. Aura.Transparency = NumberSequence.new(0.2, 1)
  6311. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6312. Aura.Size = NumberSequence.new(0.2, 20)
  6313. Aura.LockedToPart = true
  6314. Aura.Lifetime = NumberRange.new(1.5)
  6315. Aura.Rate = 50
  6316. Aura.Speed = NumberRange.new(4.3)
  6317. Aura.EmissionDirection = "Top"
  6318. Aura.Rotation = NumberRange.new(-8, 8)
  6319. local Music3 = Instance.new("Sound", UpperTorso)
  6320. Music3.SoundId = "rbxassetid://1195231856"
  6321. Music3.Pitch = 1
  6322. Music3.Looped = false
  6323. Music3.Volume = 3.2
  6324. wait(1.0E-4)
  6325. Music3:Play()
  6326. for i = 0, 18, 0.1 do
  6327. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6328. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6329. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6330. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6331. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6332. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6333. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6334. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6335. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6336. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6337. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6338. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6339. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6340. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6341. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6342. game:GetService("RunService").RenderStepped:wait()
  6343. end
  6344. SS:Destroy()
  6345. Music3:Destroy()
  6346. Idle = false
  6347. BO:Destroy()
  6348. ZO:Destroy()
  6349. HQ23:Destroy()
  6350. HQ:Destroy()
  6351. local Music3 = Instance.new("Sound", UpperTorso)
  6352. Music3.SoundId = "rbxassetid://891397456"
  6353. Music3.Pitch = 1
  6354. Music3.Looped = true
  6355. Music3.Volume = 2.2
  6356. wait(1.0E-4)
  6357. Music3:Play()
  6358. RootPart.Anchored = false
  6359. Mouse.KeyDown:connect(function(key)
  6360. if key == "]" then
  6361. end
  6362. if key == "]" then
  6363. end
  6364. if key == "]" then
  6365. end
  6366. if key == "]" then
  6367. end
  6368. if key == "]" then
  6369. end
  6370. end)
  6371. Mouse.Button1Down:connect(function()
  6372. if attack == false and attacktype == 1 then
  6373. Desperate()
  6374. attacktype = 2
  6375. elseif attack == false and attacktype == 2 then
  6376. Desperate2()
  6377. attacktype = 3
  6378. elseif attack == false and attacktype == 3 then
  6379. Desperate3()
  6380. attacktype = 1
  6381. end
  6382. end)
  6383. wait(2121)
  6384. DZ = false
  6385. end
  6386. end)
  6387. Mouse.KeyDown:connect(function(key)
  6388. if key == "m" and blue == true then
  6389. local Music5 = Instance.new("Sound", UpperTorso)
  6390. Music5.SoundId = "rbxassetid://874183151"
  6391. Music5.Pitch = 1
  6392. Music5.Looped = false
  6393. Music5.Volume = 3.6
  6394. wait(1.0E-4)
  6395. Music5:Play()
  6396. coroutine.resume(coroutine.create(function()
  6397. for i = 1, 1 do
  6398. do
  6399. local ZQW = Instance.new("Part", Character)
  6400. ZQW.Size = Vector3.new(1, 1, 1)
  6401. ZQW.BrickColor = BrickColor.new("Cyan")
  6402. ZQW.Material = "Neon"
  6403. ZQW.Anchored = true
  6404. ZQW.CanCollide = false
  6405. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6406. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6407. ZQW2.MeshType = "Sphere"
  6408. ZQW2.Scale = Vector3.new(1, 1, 1)
  6409. coroutine.resume(coroutine.create(function()
  6410. for i = 1, 200 do
  6411. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6412. ZQW.Transparency = ZQW.Transparency + 0.07
  6413. wait(1.0E-11)
  6414. end
  6415. end))
  6416. wait(0.3)
  6417. end
  6418. end
  6419. end))
  6420. local Music4 = Instance.new("Sound", UpperTorso)
  6421. Music4.SoundId = "rbxassetid://600060450"
  6422. Music4.Pitch = 1
  6423. Music4.Looped = true
  6424. Music4.Volume = 1.6
  6425. wait(1.0E-4)
  6426. Music4:Play()
  6427. local Aura = Instance.new("ParticleEmitter")
  6428. Aura.Name = "Aura"
  6429. Aura.Texture = "rbxassetid://1083580077"
  6430. Aura.Parent = UpperTorso
  6431. Aura.LightEmission = 0.7
  6432. Aura.Transparency = NumberSequence.new(0.2, 1)
  6433. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6434. Aura.Size = NumberSequence.new(0.2, 11)
  6435. Aura.LockedToPart = true
  6436. Aura.Lifetime = NumberRange.new(1.5)
  6437. Aura.Rate = 50
  6438. Aura.Speed = NumberRange.new(1.3)
  6439. Aura.EmissionDirection = "Top"
  6440. Aura.Rotation = NumberRange.new(-8, 8)
  6441. end
  6442. end)
  6443. Mouse.KeyDown:connect(function(key)
  6444. if key == "n" then
  6445. for i, v in pairs(UpperTorso:GetChildren()) do
  6446. if v:IsA("ParticleEmitter") then
  6447. v:Remove()
  6448. end
  6449. end
  6450. for i, v in pairs(Head:GetChildren()) do
  6451. if v:IsA("ParticleEmitter") then
  6452. v:Remove()
  6453. end
  6454. end
  6455. for i, v in pairs(LowerTorso:GetChildren()) do
  6456. if v:IsA("PointLight") then
  6457. v:Remove()
  6458. end
  6459. end
  6460. for i, v in pairs(UpperTorso:GetChildren()) do
  6461. if v:IsA("Sound") then
  6462. v:Remove()
  6463. end
  6464. end
  6465. end
  6466. end)
  6467. Mouse.KeyDown:connect(function(key)
  6468. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6469. Idle = true
  6470. ssj = false
  6471. ssj2 = false
  6472. blue = true
  6473. base = false
  6474. multiplier = 126000
  6475. local H = Instance.new("Part", UpperTorso)
  6476. H.Size = Vector3.new(1, 1, 1)
  6477. H.BrickColor = BrickColor.new("Cyan")
  6478. H.CanCollide = false
  6479. H.Material = "Neon"
  6480. H.Anchored = true
  6481. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6482. local H2 = Instance.new("SpecialMesh", H)
  6483. H2.MeshId = "rbxassetid://569384034"
  6484. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6485. RootPart.Anchored = true
  6486. local Music2 = Instance.new("Sound", UpperTorso)
  6487. Music2.SoundId = "rbxassetid://917377181"
  6488. Music2.Pitch = 1
  6489. Music2.Looped = false
  6490. Music2.Volume = 3.2
  6491. wait(1.0E-4)
  6492. Music2:Play()
  6493. local Music3 = Instance.new("Sound", UpperTorso)
  6494. Music3.SoundId = "rbxassetid://891397456"
  6495. Music3.Pitch = 1
  6496. Music3.Looped = false
  6497. Music3.Volume = 3.2
  6498. wait(1.0E-4)
  6499. Music3:Play()
  6500. coroutine.resume(coroutine.create(function()
  6501. for i = 1, 5 do
  6502. do
  6503. local HQ = Instance.new("Part", Character)
  6504. HQ.Size = Vector3.new(1, 0, 1)
  6505. HQ.BrickColor = BrickColor.new("Cyan")
  6506. HQ.Material = "Neon"
  6507. HQ.Anchored = true
  6508. HQ.CanCollide = false
  6509. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6510. local HQ2 = Instance.new("SpecialMesh", HQ)
  6511. HQ2.MeshId = "rbxassetid://20329976"
  6512. HQ2.Scale = Vector3.new(1, 1, 1)
  6513. local HQ5 = Instance.new("Part", Character)
  6514. HQ5.Size = Vector3.new(1, 0, 1)
  6515. HQ5.BrickColor = BrickColor.new("Cyan")
  6516. HQ5.Material = "Neon"
  6517. HQ5.Anchored = true
  6518. HQ5.CanCollide = false
  6519. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6520. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6521. HQ6.MeshId = "rbxassetid://20329976"
  6522. HQ6.Scale = Vector3.new(1, 1, 1)
  6523. coroutine.resume(coroutine.create(function()
  6524. for i = 0, 6, 0.1 do
  6525. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6526. HQ.Transparency = HQ.Transparency + 0.09
  6527. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6528. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6529. HQ5.Transparency = HQ5.Transparency + 0.09
  6530. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6531. wait(1.0E-11)
  6532. end
  6533. end))
  6534. wait(0.3)
  6535. end
  6536. end
  6537. end))
  6538. for i = 0, 16, 0.1 do
  6539. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6540. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6541. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6542. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6543. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6544. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6545. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6546. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6547. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6548. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6549. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6550. game:GetService("RunService").RenderStepped:wait()
  6551. end
  6552. H:Destroy()
  6553. wait(0)
  6554. local Music7 = Instance.new("Sound", UpperTorso)
  6555. Music7.SoundId = "rbxassetid://1019285316"
  6556. Music7.Pitch = 1
  6557. Music7.Looped = false
  6558. Music7.Volume = 5.2
  6559. wait(1.0E-4)
  6560. Music7:Play()
  6561. local SS = Instance.new("Part", UpperTorso)
  6562. SS.Size = Vector3.new(1, 1, 1)
  6563. SS.BrickColor = BrickColor.new("Toothpaste")
  6564. SS.CanCollide = false
  6565. SS.Material = "Neon"
  6566. SS.Anchored = true
  6567. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6568. local SS2 = Instance.new("SpecialMesh", SS)
  6569. SS2.MeshId = "rbxassetid://569384034"
  6570. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6571. coroutine.resume(coroutine.create(function()
  6572. for i = 1, 11 do
  6573. do
  6574. local HQ = Instance.new("Part", Character)
  6575. HQ.Size = Vector3.new(1, 0, 1)
  6576. HQ.BrickColor = BrickColor.new("Toothpaste")
  6577. HQ.Material = "Neon"
  6578. HQ.Anchored = true
  6579. HQ.CanCollide = false
  6580. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6581. local HQ2 = Instance.new("SpecialMesh", HQ)
  6582. HQ2.MeshId = "rbxassetid://20329976"
  6583. HQ2.Scale = Vector3.new(1, 1, 1)
  6584. local HQ5 = Instance.new("Part", Character)
  6585. HQ5.Size = Vector3.new(1, 0, 1)
  6586. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6587. HQ5.Material = "Neon"
  6588. HQ5.Anchored = true
  6589. HQ5.CanCollide = false
  6590. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6591. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6592. HQ6.MeshId = "rbxassetid://20329976"
  6593. HQ6.Scale = Vector3.new(1, 1, 1)
  6594. local ZQW = Instance.new("Part", Character)
  6595. ZQW.Size = Vector3.new(1, 1, 1)
  6596. ZQW.BrickColor = BrickColor.new("Cyan")
  6597. ZQW.Material = "Neon"
  6598. ZQW.Anchored = true
  6599. ZQW.CanCollide = false
  6600. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6601. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6602. ZQW2.MeshType = "Sphere"
  6603. ZQW2.Scale = Vector3.new(1, 1, 1)
  6604. coroutine.resume(coroutine.create(function()
  6605. for i = 1, 200 do
  6606. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6607. HQ.Transparency = HQ.Transparency + 0.09
  6608. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6609. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6610. HQ5.Transparency = HQ5.Transparency + 0.09
  6611. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6612. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6613. ZQW.Transparency = ZQW.Transparency + 0.07
  6614. wait(1.0E-11)
  6615. end
  6616. end))
  6617. wait(0.3)
  6618. end
  6619. end
  6620. end))
  6621. local HQ = Instance.new("Part", RootPart)
  6622. HQ.Size = Vector3.new(1, 1, 1)
  6623. HQ.BrickColor = BrickColor.new("Cyan")
  6624. HQ.Material = "Neon"
  6625. HQ.Anchored = true
  6626. HQ.CanCollide = false
  6627. HQ.Transparency = 0.4
  6628. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6629. local HQ2 = Instance.new("SpecialMesh", HQ)
  6630. HQ2.MeshType = "Cylinder"
  6631. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6632. local HQ23 = Instance.new("Part", RootPart)
  6633. HQ23.Size = Vector3.new(1, 1, 1)
  6634. HQ23.BrickColor = BrickColor.new("Cyan")
  6635. HQ23.Material = "Neon"
  6636. HQ23.Anchored = true
  6637. HQ23.CanCollide = false
  6638. HQ23.Transparency = 0.4
  6639. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6640. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6641. HQ22.MeshType = "Cylinder"
  6642. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6643. local ZO = Instance.new("Part", RootPart)
  6644. ZO.Size = Vector3.new(1, 1, 1)
  6645. ZO.BrickColor = BrickColor.new("Cyan")
  6646. ZO.Material = "Neon"
  6647. ZO.Anchored = true
  6648. ZO.CanCollide = false
  6649. ZO.Transparency = 0.4
  6650. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6651. local ZO2 = Instance.new("SpecialMesh", ZO)
  6652. ZO2.MeshType = "Cylinder"
  6653. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6654. local BO = Instance.new("Part", RootPart)
  6655. BO.Size = Vector3.new(1, 1, 1)
  6656. BO.BrickColor = BrickColor.new("Cyan")
  6657. BO.Material = "Neon"
  6658. BO.Anchored = true
  6659. BO.CanCollide = false
  6660. BO.Transparency = 0.4
  6661. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6662. local BO2 = Instance.new("SpecialMesh", BO)
  6663. BO2.MeshType = "Cylinder"
  6664. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6665. Hair:Destroy()
  6666. Hair2:Destroy()
  6667. Hair3:Destroy()
  6668. BaseHair.Transparency = 1
  6669. Blue.Transparency = 0
  6670. wait(0.01)
  6671. Humanoid.MaxHealth = 5300000000
  6672. wait(0.01)
  6673. Humanoid.Health = 5300000000
  6674. Humanoid.JumpPower = 300
  6675. Character.Head.face.Texture = "rbxassetid://681221011"
  6676. newaura2.ImageTransparency = 0
  6677. lig = Instance.new("PointLight", LowerTorso)
  6678. lig.Color = Color3.new(0, 255, 255)
  6679. lig.Range = 12
  6680. for i = 0, 18, 0.1 do
  6681. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6682. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6683. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6684. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6685. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6686. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6687. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6688. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6689. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6690. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6691. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6692. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6693. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6694. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6695. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6696. game:GetService("RunService").RenderStepped:wait()
  6697. end
  6698. SS:Destroy()
  6699. Music3:Destroy()
  6700. Idle = false
  6701. BO:Destroy()
  6702. ZO:Destroy()
  6703. HQ23:Destroy()
  6704. HQ:Destroy()
  6705. local Music2 = Instance.new("Sound", UpperTorso)
  6706. Music2.SoundId = "rbxassetid://907538836"
  6707. Music2.Pitch = 1
  6708. Music2.Looped = false
  6709. Music2.Volume = 4.2
  6710. wait(1.0E-4)
  6711. Music2:Play()
  6712. local Music3 = Instance.new("Sound", UpperTorso)
  6713. Music3.SoundId = "rbxassetid://908226507"
  6714. Music3.Pitch = 1
  6715. Music3.Looped = true
  6716. Music3.Volume = 0.1
  6717. wait(1.0E-4)
  6718. Music3:Play()
  6719. local Music4 = Instance.new("Sound", UpperTorso)
  6720. Music4.SoundId = "rbxassetid://600060450"
  6721. Music4.Pitch = 1
  6722. Music4.Looped = true
  6723. Music4.Volume = 1.6
  6724. wait(1.0E-4)
  6725. Music4:Play()
  6726. local Aura = Instance.new("ParticleEmitter")
  6727. Aura.Name = "Aura"
  6728. Aura.Texture = "rbxassetid://1083580077"
  6729. Aura.Parent = UpperTorso
  6730. Aura.LightEmission = 0.7
  6731. Aura.Transparency = NumberSequence.new(0.2, 1)
  6732. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6733. Aura.Size = NumberSequence.new(0.2, 11)
  6734. Aura.LockedToPart = true
  6735. Aura.Lifetime = NumberRange.new(1.5)
  6736. Aura.Rate = 50
  6737. Aura.Speed = NumberRange.new(1.3)
  6738. Aura.EmissionDirection = "Top"
  6739. Aura.Rotation = NumberRange.new(-8, 8)
  6740. RootPart.Anchored = false
  6741. Mouse.KeyDown:connect(function(key)
  6742. if key == "]" then
  6743. end
  6744. if key == "]" then
  6745. end
  6746. if key == "]" then
  6747. end
  6748. if key == "]" then
  6749. end
  6750. if key == "]" then
  6751. end
  6752. end)
  6753. Mouse.Button1Down:connect(function()
  6754. if attack == false and attacktype == 1 then
  6755. Strong()
  6756. attacktype = 2
  6757. elseif attack == false and attacktype == 2 then
  6758. Strong2()
  6759. attacktype = 3
  6760. elseif attack == false and attacktype == 3 then
  6761. Strong3()
  6762. attacktype = 1
  6763. end
  6764. end)
  6765. wait(2121)
  6766. DZ = false
  6767. off = true
  6768. end
  6769. end)
  6770. Mouse.KeyDown:connect(function(key)
  6771. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6772. Idle = true
  6773. ssj = false
  6774. ssj2 = false
  6775. ssjg = true
  6776. blue = false
  6777. base = false
  6778. multiplier = 12300
  6779. local H = Instance.new("Part", UpperTorso)
  6780. H.Size = Vector3.new(1, 1, 1)
  6781. H.BrickColor = BrickColor.new("Cyan")
  6782. H.CanCollide = false
  6783. H.Material = "Neon"
  6784. H.Anchored = true
  6785. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6786. local H2 = Instance.new("SpecialMesh", H)
  6787. H2.MeshId = "rbxassetid://569384034"
  6788. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6789. RootPart.Anchored = true
  6790. local Music2 = Instance.new("Sound", UpperTorso)
  6791. Music2.SoundId = "rbxassetid://917377181"
  6792. Music2.Pitch = 1
  6793. Music2.Looped = false
  6794. Music2.Volume = 3.2
  6795. wait(1.0E-4)
  6796. Music2:Play()
  6797. local Music3 = Instance.new("Sound", UpperTorso)
  6798. Music3.SoundId = "rbxassetid://891397456"
  6799. Music3.Pitch = 1
  6800. Music3.Looped = false
  6801. Music3.Volume = 3.2
  6802. wait(1.0E-4)
  6803. Music3:Play()
  6804. coroutine.resume(coroutine.create(function()
  6805. for i = 1, 5 do
  6806. do
  6807. local HQ = Instance.new("Part", Character)
  6808. HQ.Size = Vector3.new(1, 0, 1)
  6809. HQ.BrickColor = BrickColor.new("Cyan")
  6810. HQ.Material = "Neon"
  6811. HQ.Anchored = true
  6812. HQ.CanCollide = false
  6813. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6814. local HQ2 = Instance.new("SpecialMesh", HQ)
  6815. HQ2.MeshId = "rbxassetid://20329976"
  6816. HQ2.Scale = Vector3.new(1, 1, 1)
  6817. local HQ5 = Instance.new("Part", Character)
  6818. HQ5.Size = Vector3.new(1, 0, 1)
  6819. HQ5.BrickColor = BrickColor.new("Cyan")
  6820. HQ5.Material = "Neon"
  6821. HQ5.Anchored = true
  6822. HQ5.CanCollide = false
  6823. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6824. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6825. HQ6.MeshId = "rbxassetid://20329976"
  6826. HQ6.Scale = Vector3.new(1, 1, 1)
  6827. coroutine.resume(coroutine.create(function()
  6828. for i = 0, 6, 0.1 do
  6829. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6830. HQ.Transparency = HQ.Transparency + 0.09
  6831. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6832. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6833. HQ5.Transparency = HQ5.Transparency + 0.09
  6834. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6835. wait(1.0E-11)
  6836. end
  6837. end))
  6838. wait(0.3)
  6839. end
  6840. end
  6841. end))
  6842. for i = 0, 16, 0.1 do
  6843. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6844. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6845. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6846. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6847. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6848. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6849. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6850. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6851. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6852. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6853. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6854. game:GetService("RunService").RenderStepped:wait()
  6855. end
  6856. H:Destroy()
  6857. wait(0)
  6858. local Music7 = Instance.new("Sound", UpperTorso)
  6859. Music7.SoundId = "rbxassetid://1019285316"
  6860. Music7.Pitch = 1
  6861. Music7.Looped = false
  6862. Music7.Volume = 5.2
  6863. wait(1.0E-4)
  6864. Music7:Play()
  6865. local SS = Instance.new("Part", UpperTorso)
  6866. SS.Size = Vector3.new(1, 1, 1)
  6867. SS.BrickColor = BrickColor.new("Bright red")
  6868. SS.CanCollide = false
  6869. SS.Material = "Neon"
  6870. SS.Anchored = true
  6871. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6872. local SS2 = Instance.new("SpecialMesh", SS)
  6873. SS2.MeshId = "rbxassetid://569384034"
  6874. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6875. coroutine.resume(coroutine.create(function()
  6876. for i = 1, 11 do
  6877. do
  6878. local HQ = Instance.new("Part", Character)
  6879. HQ.Size = Vector3.new(1, 0, 1)
  6880. HQ.BrickColor = BrickColor.new("Toothpaste")
  6881. HQ.Material = "Neon"
  6882. HQ.Anchored = true
  6883. HQ.CanCollide = false
  6884. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6885. local HQ2 = Instance.new("SpecialMesh", HQ)
  6886. HQ2.MeshId = "rbxassetid://20329976"
  6887. HQ2.Scale = Vector3.new(1, 1, 1)
  6888. local HQ5 = Instance.new("Part", Character)
  6889. HQ5.Size = Vector3.new(1, 0, 1)
  6890. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6891. HQ5.Material = "Neon"
  6892. HQ5.Anchored = true
  6893. HQ5.CanCollide = false
  6894. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6895. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6896. HQ6.MeshId = "rbxassetid://20329976"
  6897. HQ6.Scale = Vector3.new(1, 1, 1)
  6898. local ZQW = Instance.new("Part", Character)
  6899. ZQW.Size = Vector3.new(1, 1, 1)
  6900. ZQW.BrickColor = BrickColor.new("Cyan")
  6901. ZQW.Material = "Neon"
  6902. ZQW.Anchored = true
  6903. ZQW.CanCollide = false
  6904. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6905. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6906. ZQW2.MeshType = "Sphere"
  6907. ZQW2.Scale = Vector3.new(1, 1, 1)
  6908. coroutine.resume(coroutine.create(function()
  6909. for i = 1, 200 do
  6910. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6911. HQ.Transparency = HQ.Transparency + 0.09
  6912. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6913. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6914. HQ5.Transparency = HQ5.Transparency + 0.09
  6915. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6916. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6917. ZQW.Transparency = ZQW.Transparency + 0.07
  6918. wait(1.0E-11)
  6919. end
  6920. end))
  6921. wait(0.3)
  6922. end
  6923. end
  6924. end))
  6925. local HQ = Instance.new("Part", RootPart)
  6926. HQ.Size = Vector3.new(1, 1, 1)
  6927. HQ.BrickColor = BrickColor.new("Bright red")
  6928. HQ.Material = "Neon"
  6929. HQ.Anchored = true
  6930. HQ.CanCollide = false
  6931. HQ.Transparency = 0.4
  6932. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6933. local HQ2 = Instance.new("SpecialMesh", HQ)
  6934. HQ2.MeshType = "Cylinder"
  6935. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6936. local HQ23 = Instance.new("Part", RootPart)
  6937. HQ23.Size = Vector3.new(1, 1, 1)
  6938. HQ23.BrickColor = BrickColor.new("Bright red")
  6939. HQ23.Material = "Neon"
  6940. HQ23.Anchored = true
  6941. HQ23.CanCollide = false
  6942. HQ23.Transparency = 0.4
  6943. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6944. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6945. HQ22.MeshType = "Cylinder"
  6946. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6947. local ZO = Instance.new("Part", RootPart)
  6948. ZO.Size = Vector3.new(1, 1, 1)
  6949. ZO.BrickColor = BrickColor.new("Bright red")
  6950. ZO.Material = "Neon"
  6951. ZO.Anchored = true
  6952. ZO.CanCollide = false
  6953. ZO.Transparency = 0.4
  6954. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6955. local ZO2 = Instance.new("SpecialMesh", ZO)
  6956. ZO2.MeshType = "Cylinder"
  6957. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6958. local BO = Instance.new("Part", RootPart)
  6959. BO.Size = Vector3.new(1, 1, 1)
  6960. BO.BrickColor = BrickColor.new("Bright red")
  6961. BO.Material = "Neon"
  6962. BO.Anchored = true
  6963. BO.CanCollide = false
  6964. BO.Transparency = 0.4
  6965. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6966. local BO2 = Instance.new("SpecialMesh", BO)
  6967. BO2.MeshType = "Cylinder"
  6968. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6969. Hair:Destroy()
  6970. Hair2:Destroy()
  6971. Hair3:Destroy()
  6972. HairG.Transparency = 0
  6973. wait(0.01)
  6974. Humanoid.MaxHealth = 500000000
  6975. wait(0.01)
  6976. Humanoid.Health = 500000000
  6977. Humanoid.JumpPower = 300
  6978. Character.Head.face.Texture = "rbxassetid://681220447"
  6979. newaura2.ImageTransparency = 0
  6980. lig = Instance.new("PointLight", LowerTorso)
  6981. lig.Color = Color3.new(255, 0, 0)
  6982. lig.Range = 12
  6983. for i = 0, 18, 0.1 do
  6984. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6985. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6986. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6987. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6988. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6989. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6990. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6991. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6992. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6993. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6994. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6995. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6996. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6997. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6998. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6999. game:GetService("RunService").RenderStepped:wait()
  7000. end
  7001. SS:Destroy()
  7002. Music3:Destroy()
  7003. Idle = false
  7004. BO:Destroy()
  7005. ZO:Destroy()
  7006. HQ23:Destroy()
  7007. HQ:Destroy()
  7008. local Music2 = Instance.new("Sound", UpperTorso)
  7009. Music2.SoundId = "rbxassetid://907538836"
  7010. Music2.Pitch = 1
  7011. Music2.Looped = false
  7012. Music2.Volume = 4.2
  7013. wait(1.0E-4)
  7014. Music2:Play()
  7015. local Music3 = Instance.new("Sound", UpperTorso)
  7016. Music3.SoundId = "rbxassetid://1019449582"
  7017. Music3.Pitch = 1
  7018. Music3.Looped = true
  7019. Music3.Volume = 0.9
  7020. wait(1.0E-4)
  7021. Music3:Play()
  7022. local Music4 = Instance.new("Sound", UpperTorso)
  7023. Music4.SoundId = "rbxassetid://590580266"
  7024. Music4.Pitch = 1
  7025. Music4.Looped = true
  7026. Music4.Volume = 3.4
  7027. wait(1.0E-4)
  7028. Music4:Play()
  7029. local Aura = Instance.new("ParticleEmitter")
  7030. Aura.Name = "Aura"
  7031. Aura.Texture = "rbxassetid://1035402677"
  7032. Aura.Parent = UpperTorso
  7033. Aura.LightEmission = 0.7
  7034. Aura.Transparency = NumberSequence.new(0.3, 1)
  7035. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7036. Aura.Size = NumberSequence.new(0.7, 11)
  7037. Aura.LockedToPart = true
  7038. Aura.Lifetime = NumberRange.new(1.5)
  7039. Aura.Rate = 50
  7040. Aura.Speed = NumberRange.new(1.3)
  7041. Aura.EmissionDirection = "Top"
  7042. Aura.Rotation = NumberRange.new(-8, 8)
  7043. local Aura2 = Instance.new("ParticleEmitter")
  7044. Aura2.Name = "Aura"
  7045. Aura2.Texture = "rbxassetid://242102147"
  7046. Aura2.Parent = UpperTorso
  7047. Aura2.LightEmission = 0.7
  7048. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7049. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7050. Aura2.Size = NumberSequence.new(2, 8)
  7051. Aura2.LockedToPart = true
  7052. Aura2.Lifetime = NumberRange.new(1.5)
  7053. Aura2.Rate = 50
  7054. Aura2.Speed = NumberRange.new(1.3)
  7055. Aura2.EmissionDirection = "Top"
  7056. Aura2.Rotation = NumberRange.new(-320, 320)
  7057. local tra = Instance.new("ParticleEmitter")
  7058. tra.Parent = Head
  7059. tra.LightEmission = 1
  7060. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7061. tra.Rate = 15
  7062. tra.Rotation = NumberRange.new(-5, 5)
  7063. tra.Lifetime = NumberRange.new(1.5, 2)
  7064. tra.Size = NumberSequence.new(0.098, 0)
  7065. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7066. tra.Speed = NumberRange.new(0.5)
  7067. tra.VelocitySpread = 360
  7068. tra.VelocityInheritance = 0.5
  7069. tra.ZOffset = 2
  7070. local tra = Instance.new("ParticleEmitter")
  7071. tra.Parent = HairG
  7072. tra.LightEmission = 1
  7073. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7074. tra.Rate = 15
  7075. tra.Rotation = NumberRange.new(-5, 5)
  7076. tra.Lifetime = NumberRange.new(1.5, 2)
  7077. tra.Size = NumberSequence.new(0.098, 0)
  7078. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7079. tra.Speed = NumberRange.new(0.5)
  7080. tra.VelocitySpread = 360
  7081. tra.VelocityInheritance = 0.5
  7082. tra.ZOffset = 2
  7083. local tra = Instance.new("ParticleEmitter")
  7084. tra.Parent = UpperTorso
  7085. tra.LightEmission = 1
  7086. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7087. tra.Rate = 15
  7088. tra.Rotation = NumberRange.new(-5, 5)
  7089. tra.Lifetime = NumberRange.new(1.5, 2)
  7090. tra.Size = NumberSequence.new(0.098, 0)
  7091. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7092. tra.Speed = NumberRange.new(0.5)
  7093. tra.VelocitySpread = 360
  7094. tra.VelocityInheritance = 0.5
  7095. tra.ZOffset = 2
  7096. local tra = Instance.new("ParticleEmitter")
  7097. tra.Parent = RightLowerArm
  7098. tra.LightEmission = 1
  7099. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7100. tra.Rate = 15
  7101. tra.Rotation = NumberRange.new(-5, 5)
  7102. tra.Lifetime = NumberRange.new(1.5, 2)
  7103. tra.Size = NumberSequence.new(0.098, 0)
  7104. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7105. tra.Speed = NumberRange.new(0.5)
  7106. tra.VelocitySpread = 360
  7107. tra.VelocityInheritance = 0.5
  7108. tra.ZOffset = 2
  7109. local tra = Instance.new("ParticleEmitter")
  7110. tra.Parent = LeftLowerArm
  7111. tra.LightEmission = 1
  7112. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7113. tra.Rate = 15
  7114. tra.Rotation = NumberRange.new(-5, 5)
  7115. tra.Lifetime = NumberRange.new(1.5, 2)
  7116. tra.Size = NumberSequence.new(0.098, 0)
  7117. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7118. tra.Speed = NumberRange.new(0.5)
  7119. tra.VelocitySpread = 360
  7120. tra.VelocityInheritance = 0.5
  7121. tra.ZOffset = 2
  7122. RootPart.Anchored = false
  7123. Mouse.KeyDown:connect(function(key)
  7124. if key == "]" then
  7125. end
  7126. if key == "]" then
  7127. end
  7128. if key == "]" then
  7129. end
  7130. if key == "]" then
  7131. end
  7132. if key == "]" then
  7133. end
  7134. end)
  7135. Mouse.Button1Down:connect(function()
  7136. if attack == false and attacktype == 1 then
  7137. Strong()
  7138. attacktype = 2
  7139. elseif attack == false and attacktype == 2 then
  7140. Strong2()
  7141. attacktype = 3
  7142. elseif attack == false and attacktype == 3 then
  7143. Strong3()
  7144. attacktype = 1
  7145. end
  7146. end)
  7147. wait(2121)
  7148. DZ = false
  7149. off = true
  7150. end
  7151. end)
  7152. Mouse.KeyDown:connect(function(key)
  7153. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7154. Idle = true
  7155. ssj = false
  7156. ssj2 = true
  7157. blue = false
  7158. base = false
  7159. multiplier = 4
  7160. off = false
  7161. local H = Instance.new("Part", UpperTorso)
  7162. H.Size = Vector3.new(1, 1, 1)
  7163. H.BrickColor = BrickColor.new("New Yeller")
  7164. H.CanCollide = false
  7165. H.Material = "Neon"
  7166. H.Anchored = true
  7167. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7168. local H2 = Instance.new("SpecialMesh", H)
  7169. H2.MeshId = "rbxassetid://569384034"
  7170. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7171. RootPart.Anchored = true
  7172. local Music2 = Instance.new("Sound", UpperTorso)
  7173. Music2.SoundId = "rbxassetid://917377181"
  7174. Music2.Pitch = 1
  7175. Music2.Looped = false
  7176. Music2.Volume = 3.2
  7177. wait(1.0E-4)
  7178. Music2:Play()
  7179. local Music3 = Instance.new("Sound", UpperTorso)
  7180. Music3.SoundId = "rbxassetid://891397456"
  7181. Music3.Pitch = 1
  7182. Music3.Looped = false
  7183. Music3.Volume = 3.2
  7184. wait(1.0E-4)
  7185. Music3:Play()
  7186. coroutine.resume(coroutine.create(function()
  7187. for i = 1, 7 do
  7188. do
  7189. local HQ = Instance.new("Part", Character)
  7190. HQ.Size = Vector3.new(1, 0, 1)
  7191. HQ.BrickColor = BrickColor.new("New Yeller")
  7192. HQ.Material = "Neon"
  7193. HQ.Anchored = true
  7194. HQ.CanCollide = false
  7195. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7196. local HQ2 = Instance.new("SpecialMesh", HQ)
  7197. HQ2.MeshId = "rbxassetid://20329976"
  7198. HQ2.Scale = Vector3.new(1, 1, 1)
  7199. local HQ5 = Instance.new("Part", Character)
  7200. HQ5.Size = Vector3.new(1, 0, 1)
  7201. HQ5.BrickColor = BrickColor.new("Gold")
  7202. HQ5.Material = "Neon"
  7203. HQ5.Anchored = true
  7204. HQ5.CanCollide = false
  7205. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7206. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7207. HQ6.MeshId = "rbxassetid://20329976"
  7208. HQ6.Scale = Vector3.new(1, 1, 1)
  7209. coroutine.resume(coroutine.create(function()
  7210. for i = 0, 7, 0.1 do
  7211. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7212. HQ.Transparency = HQ.Transparency + 0.09
  7213. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7214. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7215. HQ5.Transparency = HQ5.Transparency + 0.09
  7216. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7217. wait(1.0E-11)
  7218. end
  7219. end))
  7220. wait(0.3)
  7221. end
  7222. end
  7223. end))
  7224. for i = 0, 10, 0.1 do
  7225. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7226. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7227. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7228. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7229. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7230. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7231. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7232. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7233. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7234. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7235. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7236. game:GetService("RunService").RenderStepped:wait()
  7237. end
  7238. H:Destroy()
  7239. wait(0)
  7240. local Music7 = Instance.new("Sound", UpperTorso)
  7241. Music7.SoundId = "rbxassetid://1035030726"
  7242. Music7.Pitch = 1
  7243. Music7.Looped = false
  7244. Music7.Volume = 5.2
  7245. wait(1.0E-4)
  7246. Music7:Play()
  7247. local SS = Instance.new("Part", UpperTorso)
  7248. SS.Size = Vector3.new(1, 1, 1)
  7249. SS.BrickColor = BrickColor.new("New Yeller")
  7250. SS.CanCollide = false
  7251. SS.Material = "Neon"
  7252. SS.Anchored = true
  7253. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7254. local SS2 = Instance.new("SpecialMesh", SS)
  7255. SS2.MeshId = "rbxassetid://569384034"
  7256. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7257. coroutine.resume(coroutine.create(function()
  7258. for i = 1, 11 do
  7259. do
  7260. local HQ = Instance.new("Part", Character)
  7261. HQ.Size = Vector3.new(1, 0, 1)
  7262. HQ.BrickColor = BrickColor.new("New Yeller")
  7263. HQ.Material = "Neon"
  7264. HQ.Anchored = true
  7265. HQ.CanCollide = false
  7266. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7267. local HQ2 = Instance.new("SpecialMesh", HQ)
  7268. HQ2.MeshId = "rbxassetid://20329976"
  7269. HQ2.Scale = Vector3.new(1, 1, 1)
  7270. local HQ5 = Instance.new("Part", Character)
  7271. HQ5.Size = Vector3.new(1, 0, 1)
  7272. HQ5.BrickColor = BrickColor.new("New Yeller")
  7273. HQ5.Material = "Neon"
  7274. HQ5.Anchored = true
  7275. HQ5.CanCollide = false
  7276. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7277. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7278. HQ6.MeshId = "rbxassetid://20329976"
  7279. HQ6.Scale = Vector3.new(1, 1, 1)
  7280. coroutine.resume(coroutine.create(function()
  7281. for i = 1, 200 do
  7282. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7283. HQ.Transparency = HQ.Transparency + 0.09
  7284. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7285. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7286. HQ5.Transparency = HQ5.Transparency + 0.09
  7287. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7288. wait(1.0E-11)
  7289. end
  7290. end))
  7291. wait(0.3)
  7292. end
  7293. end
  7294. end))
  7295. local HQ = Instance.new("Part", RootPart)
  7296. HQ.Size = Vector3.new(1, 1, 1)
  7297. HQ.BrickColor = BrickColor.new("New Yeller")
  7298. HQ.Material = "Neon"
  7299. HQ.Anchored = true
  7300. HQ.CanCollide = false
  7301. HQ.Transparency = 0.4
  7302. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7303. local HQ2 = Instance.new("SpecialMesh", HQ)
  7304. HQ2.MeshType = "Cylinder"
  7305. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7306. local HQ23 = Instance.new("Part", RootPart)
  7307. HQ23.Size = Vector3.new(1, 1, 1)
  7308. HQ23.BrickColor = BrickColor.new("New Yeller")
  7309. HQ23.Material = "Neon"
  7310. HQ23.Anchored = true
  7311. HQ23.CanCollide = false
  7312. HQ23.Transparency = 0.4
  7313. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7314. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7315. HQ22.MeshType = "Cylinder"
  7316. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7317. local ZO = Instance.new("Part", RootPart)
  7318. ZO.Size = Vector3.new(1, 1, 1)
  7319. ZO.BrickColor = BrickColor.new("New Yeller")
  7320. ZO.Material = "Neon"
  7321. ZO.Anchored = true
  7322. ZO.CanCollide = false
  7323. ZO.Transparency = 0.4
  7324. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7325. local ZO2 = Instance.new("SpecialMesh", ZO)
  7326. ZO2.MeshType = "Cylinder"
  7327. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7328. local BO = Instance.new("Part", RootPart)
  7329. BO.Size = Vector3.new(1, 1, 1)
  7330. BO.BrickColor = BrickColor.new("New Yeller")
  7331. BO.Material = "Neon"
  7332. BO.Anchored = true
  7333. BO.CanCollide = false
  7334. BO.Transparency = 0.4
  7335. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7336. local BO2 = Instance.new("SpecialMesh", BO)
  7337. BO2.MeshType = "Cylinder"
  7338. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7339. SSHair.Transparency = 1
  7340. SS2Hair.Transparency = 0
  7341. BaseHair.Transparency = 1
  7342. Humanoid.MaxHealth = 100000
  7343. wait(0.01)
  7344. Humanoid.Health = 100000
  7345. Humanoid.JumpPower = 350
  7346. Character.Head.face.Texture = "rbxassetid://681219465"
  7347. newaura2.ImageTransparency = 0
  7348. lig = Instance.new("PointLight", LowerTorso)
  7349. lig.Color = Color3.new(255, 255, 0)
  7350. lig.Range = 12
  7351. for i, v in pairs(LowerTorso:GetChildren()) do
  7352. if v:IsA("ParticleEmitter") then
  7353. v:Remove()
  7354. end
  7355. end
  7356. local Aura = Instance.new("ParticleEmitter")
  7357. Aura.Name = "Aura"
  7358. Aura.Texture = "rbxassetid://411939841"
  7359. Aura.Parent = UpperTorso
  7360. Aura.LightEmission = 1
  7361. Aura.Transparency = NumberSequence.new(0.2, 1)
  7362. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7363. Aura.Size = NumberSequence.new(0.2, 8)
  7364. Aura.LockedToPart = true
  7365. Aura.Lifetime = NumberRange.new(1.5)
  7366. Aura.Rate = 50
  7367. Aura.Speed = NumberRange.new(1.3)
  7368. Aura.EmissionDirection = "Top"
  7369. Aura.Rotation = NumberRange.new(-8, 8)
  7370. local Aura2 = Instance.new("ParticleEmitter")
  7371. Aura2.Name = "Aura"
  7372. Aura2.Texture = "rbxassetid://749313320"
  7373. Aura2.Parent = UpperTorso
  7374. Aura2.LightEmission = 1
  7375. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7376. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7377. Aura2.Size = NumberSequence.new(4)
  7378. Aura2.LockedToPart = true
  7379. Aura2.Lifetime = NumberRange.new(0.1)
  7380. Aura2.Rate = 20
  7381. Aura2.Speed = NumberRange.new(0)
  7382. Aura2.EmissionDirection = "Top"
  7383. Aura2.Rotation = NumberRange.new(-360, 360)
  7384. for i = 0, 8, 0.1 do
  7385. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7386. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7387. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7388. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7389. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7390. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7391. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7392. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7393. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7394. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7395. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7396. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7397. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7398. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7399. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7400. game:GetService("RunService").RenderStepped:wait()
  7401. end
  7402. SS:Destroy()
  7403. Music3:Destroy()
  7404. Idle = false
  7405. BO:Destroy()
  7406. ZO:Destroy()
  7407. HQ23:Destroy()
  7408. HQ:Destroy()
  7409. local Music3 = Instance.new("Sound", UpperTorso)
  7410. Music3.SoundId = "rbxassetid://550623222"
  7411. Music3.Pitch = 1
  7412. Music3.Looped = true
  7413. Music3.Volume = 2.2
  7414. wait(1.0E-4)
  7415. Music3:Play()
  7416. RootPart.Anchored = false
  7417. off = true
  7418. end
  7419. end)
  7420. Mouse.KeyDown:connect(function(key)
  7421. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7422. Idle = true
  7423. ssj = false
  7424. ssj2 = false
  7425. ssj3 = true
  7426. blue = false
  7427. base = false
  7428. multiplier = 4
  7429. off = false
  7430. local H = Instance.new("Part", UpperTorso)
  7431. H.Size = Vector3.new(1, 1, 1)
  7432. H.BrickColor = BrickColor.new("New Yeller")
  7433. H.CanCollide = false
  7434. H.Material = "Neon"
  7435. H.Anchored = true
  7436. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7437. local H2 = Instance.new("SpecialMesh", H)
  7438. H2.MeshId = "rbxassetid://569384034"
  7439. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7440. RootPart.Anchored = true
  7441. local Music2 = Instance.new("Sound", UpperTorso)
  7442. Music2.SoundId = "rbxassetid://917377181"
  7443. Music2.Pitch = 1
  7444. Music2.Looped = false
  7445. Music2.Volume = 3.2
  7446. wait(1.0E-4)
  7447. Music2:Play()
  7448. local Music3 = Instance.new("Sound", UpperTorso)
  7449. Music3.SoundId = "rbxassetid://891397456"
  7450. Music3.Pitch = 1
  7451. Music3.Looped = false
  7452. Music3.Volume = 3.2
  7453. wait(1.0E-4)
  7454. Music3:Play()
  7455. local Music = Instance.new("Sound", UpperTorso)
  7456. Music.SoundId = "rbxassetid://380606301"
  7457. Music.Pitch = 1
  7458. Music.Looped = false
  7459. Music.Volume = 3.2
  7460. wait(1.0E-4)
  7461. Music:Play()
  7462. coroutine.resume(coroutine.create(function()
  7463. for i = 1, 7 do
  7464. do
  7465. local HQ = Instance.new("Part", Character)
  7466. HQ.Size = Vector3.new(1, 0, 1)
  7467. HQ.BrickColor = BrickColor.new("New Yeller")
  7468. HQ.Material = "Neon"
  7469. HQ.Anchored = true
  7470. HQ.CanCollide = false
  7471. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7472. local HQ2 = Instance.new("SpecialMesh", HQ)
  7473. HQ2.MeshId = "rbxassetid://20329976"
  7474. HQ2.Scale = Vector3.new(1, 1, 1)
  7475. local HQ5 = Instance.new("Part", Character)
  7476. HQ5.Size = Vector3.new(1, 0, 1)
  7477. HQ5.BrickColor = BrickColor.new("Gold")
  7478. HQ5.Material = "Neon"
  7479. HQ5.Anchored = true
  7480. HQ5.CanCollide = false
  7481. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7482. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7483. HQ6.MeshId = "rbxassetid://20329976"
  7484. HQ6.Scale = Vector3.new(1, 1, 1)
  7485. coroutine.resume(coroutine.create(function()
  7486. for i = 0, 7, 0.1 do
  7487. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7488. HQ.Transparency = HQ.Transparency + 0.09
  7489. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7490. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7491. HQ5.Transparency = HQ5.Transparency + 0.09
  7492. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7493. wait(1.0E-11)
  7494. end
  7495. end))
  7496. wait(0.3)
  7497. end
  7498. end
  7499. end))
  7500. for i = 0, 10, 0.1 do
  7501. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7502. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7503. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7504. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7505. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7506. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7507. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7508. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7509. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7510. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7511. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7512. game:GetService("RunService").RenderStepped:wait()
  7513. end
  7514. H:Destroy()
  7515. wait(0)
  7516. local Music7 = Instance.new("Sound", UpperTorso)
  7517. Music7.SoundId = "rbxassetid://1035030726"
  7518. Music7.Pitch = 1
  7519. Music7.Looped = false
  7520. Music7.Volume = 5.2
  7521. wait(1.0E-4)
  7522. Music7:Play()
  7523. local SS = Instance.new("Part", UpperTorso)
  7524. SS.Size = Vector3.new(1, 1, 1)
  7525. SS.BrickColor = BrickColor.new("New Yeller")
  7526. SS.CanCollide = false
  7527. SS.Material = "Neon"
  7528. SS.Anchored = true
  7529. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7530. local SS2 = Instance.new("SpecialMesh", SS)
  7531. SS2.MeshId = "rbxassetid://569384034"
  7532. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7533. coroutine.resume(coroutine.create(function()
  7534. for i = 1, 11 do
  7535. do
  7536. local HQ = Instance.new("Part", Character)
  7537. HQ.Size = Vector3.new(1, 0, 1)
  7538. HQ.BrickColor = BrickColor.new("New Yeller")
  7539. HQ.Material = "Neon"
  7540. HQ.Anchored = true
  7541. HQ.CanCollide = false
  7542. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7543. local HQ2 = Instance.new("SpecialMesh", HQ)
  7544. HQ2.MeshId = "rbxassetid://20329976"
  7545. HQ2.Scale = Vector3.new(1, 1, 1)
  7546. local HQ5 = Instance.new("Part", Character)
  7547. HQ5.Size = Vector3.new(1, 0, 1)
  7548. HQ5.BrickColor = BrickColor.new("New Yeller")
  7549. HQ5.Material = "Neon"
  7550. HQ5.Anchored = true
  7551. HQ5.CanCollide = false
  7552. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7553. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7554. HQ6.MeshId = "rbxassetid://20329976"
  7555. HQ6.Scale = Vector3.new(1, 1, 1)
  7556. coroutine.resume(coroutine.create(function()
  7557. for i = 1, 200 do
  7558. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7559. HQ.Transparency = HQ.Transparency + 0.09
  7560. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7561. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7562. HQ5.Transparency = HQ5.Transparency + 0.09
  7563. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7564. wait(1.0E-11)
  7565. end
  7566. end))
  7567. wait(0.3)
  7568. end
  7569. end
  7570. end))
  7571. local HQ = Instance.new("Part", RootPart)
  7572. HQ.Size = Vector3.new(1, 1, 1)
  7573. HQ.BrickColor = BrickColor.new("New Yeller")
  7574. HQ.Material = "Neon"
  7575. HQ.Anchored = true
  7576. HQ.CanCollide = false
  7577. HQ.Transparency = 0.4
  7578. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7579. local HQ2 = Instance.new("SpecialMesh", HQ)
  7580. HQ2.MeshType = "Cylinder"
  7581. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7582. local HQ23 = Instance.new("Part", RootPart)
  7583. HQ23.Size = Vector3.new(1, 1, 1)
  7584. HQ23.BrickColor = BrickColor.new("New Yeller")
  7585. HQ23.Material = "Neon"
  7586. HQ23.Anchored = true
  7587. HQ23.CanCollide = false
  7588. HQ23.Transparency = 0.4
  7589. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7590. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7591. HQ22.MeshType = "Cylinder"
  7592. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7593. local ZO = Instance.new("Part", RootPart)
  7594. ZO.Size = Vector3.new(1, 1, 1)
  7595. ZO.BrickColor = BrickColor.new("New Yeller")
  7596. ZO.Material = "Neon"
  7597. ZO.Anchored = true
  7598. ZO.CanCollide = false
  7599. ZO.Transparency = 0.4
  7600. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7601. local ZO2 = Instance.new("SpecialMesh", ZO)
  7602. ZO2.MeshType = "Cylinder"
  7603. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7604. local BO = Instance.new("Part", RootPart)
  7605. BO.Size = Vector3.new(1, 1, 1)
  7606. BO.BrickColor = BrickColor.new("New Yeller")
  7607. BO.Material = "Neon"
  7608. BO.Anchored = true
  7609. BO.CanCollide = false
  7610. BO.Transparency = 0.4
  7611. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7612. local BO2 = Instance.new("SpecialMesh", BO)
  7613. BO2.MeshType = "Cylinder"
  7614. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7615. SS2Hair.Transparency = 1
  7616. SS3Hair.Transparency = 0
  7617. BaseHair.Transparency = 1
  7618. Humanoid.MaxHealth = 900000
  7619. wait(0.01)
  7620. Humanoid.Health = 900000
  7621. Humanoid.JumpPower = 350
  7622. Character.Head.face.Texture = "rbxassetid://929418894"
  7623. newaura2.ImageTransparency = 0
  7624. lig = Instance.new("PointLight", LowerTorso)
  7625. lig.Color = Color3.new(255, 255, 0)
  7626. lig.Range = 12
  7627. for i, v in pairs(LowerTorso:GetChildren()) do
  7628. if v:IsA("ParticleEmitter") then
  7629. v:Remove()
  7630. end
  7631. end
  7632. local Aura2 = Instance.new("ParticleEmitter")
  7633. Aura2.Name = "Aura"
  7634. Aura2.Texture = "rbxassetid://749313320"
  7635. Aura2.Parent = UpperTorso
  7636. Aura2.LightEmission = 1
  7637. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7638. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7639. Aura2.Size = NumberSequence.new(4)
  7640. Aura2.LockedToPart = true
  7641. Aura2.Lifetime = NumberRange.new(0.1)
  7642. Aura2.Rate = 20
  7643. Aura2.Speed = NumberRange.new(0)
  7644. Aura2.EmissionDirection = "Top"
  7645. Aura2.Rotation = NumberRange.new(-360, 360)
  7646. for i = 0, 8, 0.1 do
  7647. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7648. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7649. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7650. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7651. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7652. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7653. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7654. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7655. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7656. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7657. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7658. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7659. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7660. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7661. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7662. game:GetService("RunService").RenderStepped:wait()
  7663. end
  7664. SS:Destroy()
  7665. Music3:Destroy()
  7666. Idle = false
  7667. BO:Destroy()
  7668. ZO:Destroy()
  7669. HQ23:Destroy()
  7670. HQ:Destroy()
  7671. local Music3 = Instance.new("Sound", UpperTorso)
  7672. Music3.SoundId = "rbxassetid://550623222"
  7673. Music3.Pitch = 1
  7674. Music3.Looped = true
  7675. Music3.Volume = 2.2
  7676. wait(1.0E-4)
  7677. Music3:Play()
  7678. local Music = Instance.new("Sound", UpperTorso)
  7679. Music.SoundId = "rbxassetid://884435553"
  7680. Music.Pitch = 1
  7681. Music.Looped = false
  7682. Music.Volume = 4.2
  7683. wait(1.0E-4)
  7684. Music:Play()
  7685. RootPart.Anchored = false
  7686. off = true
  7687. end
  7688. end)
  7689. SoundFolder = Instance.new("Folder", Character)
  7690. SoundFolder.Name = "SoundFolder"
  7691. punchsound1 = Instance.new("Sound", UpperTorso)
  7692. punchsound1.Volume = 1.2
  7693. punchsound1.Name = "punchsound1"
  7694. punchsound1.Looped = false
  7695. punchsound1.SoundId = "rbxassetid://137579113"
  7696. StrongPunch = Instance.new("Sound", UpperTorso)
  7697. StrongPunch.Volume = 1.6
  7698. StrongPunch.Name = "StrongPunch"
  7699. StrongPunch.Looped = false
  7700. StrongPunch.SoundId = "rbxassetid://441202925"
  7701. StrongPunch = Instance.new("Sound", UpperTorso)
  7702. StrongPunch.Volume = 1.6
  7703. StrongPunch.Name = "StrongPunch"
  7704. StrongPunch.Looped = false
  7705. StrongPunch.SoundId = "rbxassetid://441202925"
  7706. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7707. StrongPunch1.Volume = 1.6
  7708. StrongPunch1.Name = "StrongPunch"
  7709. StrongPunch1.Looped = false
  7710. StrongPunch1.SoundId = "rbxassetid://441202925"
  7711. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7712. StrongPunch2.Volume = 1.6
  7713. StrongPunch2.Name = "StrongPunch"
  7714. StrongPunch.Looped = false
  7715. StrongPunch2.SoundId = "rbxassetid://441202925"
  7716. Zano = Instance.new("Sound", UpperTorso)
  7717. Zano.Volume = 6
  7718. Zano.Name = "Zano"
  7719. Zano.Looped = false
  7720. Zano.SoundId = "rbxassetid://744770874"
  7721. GroundImpact = Instance.new("Sound", UpperTorso)
  7722. GroundImpact.Volume = 8
  7723. GroundImpact.Name = "GroundImpact"
  7724. GroundImpact.Looped = false
  7725. GroundImpact.SoundId = "rbxassetid://165970126"
  7726. Break = Instance.new("Sound", UpperTorso)
  7727. Break.Volume = 5
  7728. Break.Name = "Bonebreak"
  7729. Break.Looped = false
  7730. Break.SoundId = "rbxassetid://314390675"
  7731. local new = Instance.new
  7732. local flying1 = true
  7733. if flying1 == true and canfly == true and nill == true then
  7734. idle = false
  7735. walk = false
  7736. canjump = false
  7737. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7738. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7739. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7740. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7741. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7742. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7743. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7744. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7745. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7746. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7747. end
  7748. if flying1 == true and canfly == true and foward == true then
  7749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7757. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7758. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7759. end
  7760. local ctrl = {
  7761. f = 0,
  7762. b = 0,
  7763. l = 0,
  7764. r = 0
  7765. }
  7766. local lastctrl = {
  7767. f = 0,
  7768. b = 0,
  7769. l = 0,
  7770. r = 0
  7771. }
  7772. local maxspeed = 120
  7773. local speed = 0
  7774. function Fly()
  7775. local Atch1 = Instance.new("Attachment", UpperTorso)
  7776. Atch1.Position = Vector3.new(0, 2, 0)
  7777. local Atch2 = Instance.new("Attachment", UpperTorso)
  7778. Atch2.Position = Vector3.new(0, -2.5, 0)
  7779. local Trail = Instance.new("Trail", Character)
  7780. Trail.Attachment0 = Atch1
  7781. Trail.Attachment1 = Atch2
  7782. Trail.Texture = "rbxassetid://22636887"
  7783. Trail.Lifetime = 0.9
  7784. Trail.Transparency = NumberSequence.new({
  7785. NumberSequenceKeypoint.new(0, 0, 0),
  7786. NumberSequenceKeypoint.new(1, 1, 0)
  7787. })
  7788. Trail.Color = ColorSequence.new(ColorsArray)
  7789. Trail.LightEmission = 5
  7790. local bg = Instance.new("BodyGyro", LowerTorso)
  7791. bg.P = 90000
  7792. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7793. bg.cframe = LowerTorso.CFrame
  7794. local bv = Instance.new("BodyVelocity", LowerTorso)
  7795. bv.velocity = Vector3.new(0, 0.1, 0)
  7796. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7797. repeat
  7798. wait()
  7799. Humanoid.PlatformStand = true
  7800. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7801. speed = speed + 0.9 + speed / maxspeed
  7802. if speed > maxspeed then
  7803. speed = maxspeed
  7804. end
  7805. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7806. speed = speed - 1
  7807. if speed < 0 then
  7808. speed = 0
  7809. end
  7810. end
  7811. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7812. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7813. lastctrl = {
  7814. f = ctrl.f,
  7815. b = ctrl.b,
  7816. l = ctrl.l,
  7817. r = ctrl.r
  7818. }
  7819. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7820. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7821. else
  7822. bv.velocity = Vector3.new(0, 0.1, 0)
  7823. end
  7824. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7825. until not flying
  7826. ctrl = {
  7827. f = 0,
  7828. b = 0,
  7829. l = 0,
  7830. r = 0
  7831. }
  7832. lastctrl = {
  7833. f = 0,
  7834. b = 0,
  7835. l = 0,
  7836. r = 0
  7837. }
  7838. speed = 0
  7839. bg:Destroy()
  7840. bv:Destroy()
  7841. Trail:Destroy()
  7842. Atch1:Destroy()
  7843. Atch2:Destroy()
  7844. Humanoid.PlatformStand = false
  7845. end
  7846. Mouse.KeyDown:connect(function(key)
  7847. if key:lower() == "g" then
  7848. if flying then
  7849. flying = false
  7850. flying1 = false
  7851. Idle = true
  7852. walk = false
  7853. canjump = true
  7854. else
  7855. wait(0.1)
  7856. flying1 = true
  7857. flying = true
  7858. Fly()
  7859. end
  7860. elseif key:lower() == "w" then
  7861. ctrl.f = 1
  7862. nill = false
  7863. foward = true
  7864. elseif key:lower() == "s" then
  7865. ctrl.b = -1
  7866. elseif key:lower() == "a" then
  7867. ctrl.l = -1
  7868. elseif key:lower() == "d" then
  7869. ctrl.r = 1
  7870. end
  7871. end)
  7872. Mouse.KeyUp:connect(function(key)
  7873. if key:lower() == "w" then
  7874. ctrl.f = 0
  7875. nill = true
  7876. foward = false
  7877. elseif key:lower() == "s" then
  7878. ctrl.b = 0
  7879. elseif key:lower() == "a" then
  7880. ctrl.l = 0
  7881. elseif key:lower() == "d" then
  7882. ctrl.r = 0
  7883. end
  7884. end)
  7885. Fly()
  7886. local kiblastdone = true
  7887. local kiblast1 = false
  7888. local kiblast2 = false
  7889. local kiblast3 = false
  7890. local kiblast4 = false
  7891. local new = Instance.new
  7892. function hurt(hit, dmg)
  7893. if hit.Parent then
  7894. if hit.Parent.Name == "box" then
  7895. print("bocks!11")
  7896. hit.Parent:Destroy()
  7897. end
  7898. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7899. if hum and hum.Parent.Name ~= Player.Name then
  7900. if dmg == "Kill" or hum.Health > math.huge then
  7901. hit.Parent:BreakJoints()
  7902. return true
  7903. else
  7904. if math.random(0, 100) == 50 then
  7905. hum.Health = hum.Health - dmg * multiplier * 2
  7906. else
  7907. hum.Health = hum.Health - dmg * multiplier
  7908. end
  7909. return true
  7910. end
  7911. end
  7912. end
  7913. end
  7914. function punch(hit, dmg)
  7915. if hit.Parent then
  7916. if hit.Parent.Name == "box" then
  7917. print("bocks!11")
  7918. hit.Parent:Destroy()
  7919. end
  7920. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7921. if hum and hum.Parent.Name ~= Player.Name then
  7922. if dmg == "Kill" or hum.Health > 1.0E76 then
  7923. hit.Parent:BreakJoints()
  7924. return true
  7925. else
  7926. if math.random(0, 100) == 50 then
  7927. hum.Health = hum.Health - dmg * multiplier * 3.5
  7928. else
  7929. hum.Health = hum.Health - dmg * multiplier
  7930. end
  7931. return true
  7932. end
  7933. end
  7934. end
  7935. end
  7936. function smack(hit, dmg)
  7937. if hit.Parent then
  7938. if hit.Parent.Name == "box" then
  7939. print("bocks!11")
  7940. hit.Parent:Destroy()
  7941. end
  7942. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7943. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7944. if dmg == "Kill" or hum.Health > 1.0E76 then
  7945. hit.Parent:BreakJoints()
  7946. return true
  7947. else
  7948. if math.random(0, 100) == 50 then
  7949. hum.Health = hum.Health - dmg * multiplier * 8
  7950. else
  7951. hum.Health = hum.Health - dmg * multiplier
  7952. end
  7953. return true
  7954. end
  7955. end
  7956. end
  7957. end
  7958. function kamehurt(hit, dmg)
  7959. if hit.Parent then
  7960. if hit.Parent.Name == "box" then
  7961. print("bocks!11")
  7962. hit.Parent:Destroy()
  7963. end
  7964. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7965. if hum and hum.Parent.Name ~= Player.Name then
  7966. if dmg == "Kill" or hum.Health > math.huge then
  7967. hit.Parent:BreakJoints()
  7968. return true
  7969. else
  7970. if math.random(0, 100) == 50 then
  7971. hum.Health = hum.Health - dmg * multiplier * 250
  7972. else
  7973. hum.Health = hum.Health - dmg * multiplier
  7974. end
  7975. return true
  7976. end
  7977. end
  7978. end
  7979. end
  7980. function kamessj4hurt(hit, dmg)
  7981. if hit.Parent then
  7982. if hit.Parent.Name == "box" then
  7983. print("bocks!11")
  7984. hit.Parent:Destroy()
  7985. end
  7986. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7987. if hum and hum.Parent.Name ~= Player.Name then
  7988. if dmg == "Kill" or hum.Health > math.huge then
  7989. hit.Parent:BreakJoints()
  7990. return true
  7991. else
  7992. if math.random(0, 100) == 50 then
  7993. hum.Health = hum.Health - dmg * multiplier * 450
  7994. else
  7995. hum.Health = hum.Health - dmg * multiplier
  7996. end
  7997. return true
  7998. end
  7999. end
  8000. end
  8001. end
  8002. function spirithurt(hit, dmg)
  8003. if hit.Parent then
  8004. if hit.Parent.Name == "box" then
  8005. print("bocks!11")
  8006. hit.Parent:Destroy()
  8007. end
  8008. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8009. if hum and hum.Parent.Name ~= Player.Name then
  8010. if dmg == "Kill" or hum.Health > 1.0E76 then
  8011. hit.Parent:BreakJoints()
  8012. return true
  8013. else
  8014. if math.random(0, 100) == 50 then
  8015. hum.Health = hum.Health - dmg * multiplier * 8000
  8016. else
  8017. hum.Health = hum.Health - dmg * multiplier
  8018. end
  8019. return true
  8020. end
  8021. end
  8022. end
  8023. end
  8024. Mouse.KeyDown:connect(function(key)
  8025. if key == "x" then
  8026. Up()
  8027. end
  8028. end)
  8029. Mouse.KeyDown:connect(function(key)
  8030. if key == "9" then
  8031. UI()
  8032. end
  8033. end)
  8034. Mouse.KeyDown:connect(function(key)
  8035. if key == "8" then
  8036. MasteredUI()
  8037. end
  8038. end)
  8039. local PreActivation = false
  8040. local PreActivation2 = false
  8041. local Ready = false
  8042. Mouse.KeyDown:connect(function(key)
  8043. if key == "[" then
  8044. PreActivation = true
  8045. end
  8046. end)
  8047. Mouse.KeyDown:connect(function(key)
  8048. if key == "]" and PreActivation == true then
  8049. PreActivation2 = true
  8050. end
  8051. end)
  8052. Mouse.KeyDown:connect(function(key)
  8053. if key == "'" and PreActivation2 == true then
  8054. Ready = true
  8055. end
  8056. end)
  8057. Mouse.KeyDown:connect(function(key)
  8058. if key == "6" and Ready == true then
  8059. SSJB3()
  8060. end
  8061. end)
  8062. Mouse.KeyDown:connect(function(key)
  8063. if key == "b" then
  8064. Idle = true
  8065. if Debounces.CanAttack == true then
  8066. Debounces.CanAttack = false
  8067. Debounces.on = true
  8068. Debounces.NoIdl = true
  8069. RootPart.Anchored = true
  8070. for i = 0, 4, 0.1 do
  8071. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8072. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8073. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8074. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8075. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8076. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8077. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8078. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8079. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8080. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8081. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8082. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8083. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8084. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8085. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8086. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8087. game:GetService("RunService").RenderStepped:wait()
  8088. end
  8089. do
  8090. local Grab = Instance.new("Part", RootPart)
  8091. Grab.Size = Vector3.new(5, 5, 5)
  8092. Grab.CanCollide = false
  8093. Grab.Anchored = true
  8094. Grab.BrickColor = BrickColor.new("Deep orange")
  8095. Grab.Transparency = math.huge
  8096. local Grabo = Instance.new("Weld", Grab)
  8097. Grabo.Part0 = RootPart
  8098. Grabo.Part1 = Grab
  8099. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8100. Grab.Touched:connect(function(hit)
  8101. if hit.Name ~= "Grab" then
  8102. hurt(hit, 5)
  8103. end
  8104. end)
  8105. coroutine.resume(coroutine.create(function()
  8106. for i = 1, 2 do
  8107. do
  8108. local HQ = Instance.new("Part", UpperTorso)
  8109. HQ.Size = Vector3.new(1, 1, 1)
  8110. HQ.BrickColor = BrickColor.new("Cyan")
  8111. HQ.Material = "Neon"
  8112. HQ.Anchored = true
  8113. HQ.CanCollide = false
  8114. HQ.Transparency = 0.4
  8115. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8116. local HQ2 = Instance.new("SpecialMesh", HQ)
  8117. HQ2.MeshType = "Sphere"
  8118. HQ2.Scale = Vector3.new(1, 1, 1)
  8119. local ZQW = Instance.new("Part", UpperTorso)
  8120. ZQW.Size = Vector3.new(1, 1, 1)
  8121. ZQW.BrickColor = BrickColor.new("Cyan")
  8122. ZQW.Material = "Neon"
  8123. ZQW.Anchored = true
  8124. ZQW.CanCollide = false
  8125. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8126. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8127. ZQW2.MeshId = "rbxassetid://9982590"
  8128. ZQW2.Scale = Vector3.new(1, 1, 1)
  8129. local H = Instance.new("Part", UpperTorso)
  8130. H.Size = Vector3.new(1, 1, 1)
  8131. H.BrickColor = BrickColor.new("Cyan")
  8132. H.CanCollide = false
  8133. H.Anchored = true
  8134. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8135. local H2 = Instance.new("SpecialMesh", H)
  8136. H2.MeshId = "rbxassetid://9982590"
  8137. coroutine.resume(coroutine.create(function()
  8138. for i = 1, 6 do
  8139. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8140. ZQW.Transparency = ZQW.Transparency + 0.1
  8141. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8142. HQ.Transparency = HQ.Transparency + 1
  8143. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8144. H.Transparency = H.Transparency + 0.1
  8145. wait(1.0E-11)
  8146. end
  8147. HQ:Destroy()
  8148. H2:Destroy()
  8149. H:Destroy()
  8150. HQ2:Destroy()
  8151. ZQW:Destroy()
  8152. ZQW2:Destroy()
  8153. end))
  8154. wait(0.3)
  8155. end
  8156. end
  8157. end))
  8158. wait(0.3)
  8159. Debounces.on = false
  8160. Debounces.Here = false
  8161. shot = shot + 1
  8162. ki = ki - 10
  8163. local rng = Instance.new("Part", RootPart)
  8164. rng.Anchored = true
  8165. rng.BrickColor = BrickColor.new("Cyan")
  8166. rng.CanCollide = false
  8167. rng.FormFactor = 3
  8168. rng.Name = "Ring"
  8169. rng.Size = Vector3.new(8, 8, 8)
  8170. rng.Transparency = 0.35
  8171. rng.TopSurface = 0
  8172. rng.BottomSurface = 0
  8173. rng2 = rng:clone()
  8174. rng3 = rng2:clone()
  8175. rng4 = rng2:clone()
  8176. local rngm = Instance.new("SpecialMesh", rng)
  8177. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8178. rngm.Scale = Vector3.new(1, 1, 1)
  8179. rngm2 = rngm:clone()
  8180. rngm2.Scale = Vector3.new(1, 1, 1)
  8181. rngm3 = rngm2:clone()
  8182. rngm3.Parent = rng3
  8183. rngm3.Scale = Vector3.new(1, 1, 1)
  8184. rngm4 = rngm2:clone()
  8185. rngm4.Parent = rng4
  8186. rngm4.Scale = Vector3.new(1, 1, 1)
  8187. local bem = Instance.new("Part", RootPart)
  8188. bem.Anchored = true
  8189. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8190. bem.BrickColor = BrickColor.new("Cyan")
  8191. bem.CanCollide = false
  8192. bem.Material = "Neon"
  8193. local bem2 = Instance.new("Part", RootPart)
  8194. bem2.Anchored = true
  8195. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8196. bem2.BrickColor = BrickColor.new("White")
  8197. bem2.CanCollide = false
  8198. bem2.Material = "Neon"
  8199. local aura = Instance.new("ParticleEmitter", bem)
  8200. aura.Size = NumberSequence.new(11)
  8201. aura.Lifetime = NumberRange.new(0.5)
  8202. aura.LightEmission = 1
  8203. aura.Texture = "http://www.roblox.com/asset/?id="
  8204. aura.Speed = NumberRange.new(0)
  8205. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8206. aura.Rate = 400
  8207. bem.FormFactor = 3
  8208. bem.Name = "Beam" .. shot
  8209. bem.Size = Vector3.new(13, 13, 13)
  8210. bem.Transparency = 0.35
  8211. bem.TopSurface = 0
  8212. bem.BottomSurface = 0
  8213. local bemm2 = Instance.new("SpecialMesh", bem2)
  8214. bemm2.MeshType = 4
  8215. bemm2.Scale = Vector3.new(1, 1, 1)
  8216. bem2.FormFactor = 3
  8217. bem2.Name = "Beam" .. shot
  8218. bem2.Size = Vector3.new(11, 11, 11)
  8219. bem2.Transparency = 0.35
  8220. bem2.TopSurface = 0
  8221. bem2.BottomSurface = 0
  8222. local bemm = Instance.new("SpecialMesh", bem)
  8223. bemm.MeshType = 4
  8224. bemm.Scale = Vector3.new(1, 1, 1)
  8225. local out = Instance.new("Part", Character)
  8226. out.Anchored = true
  8227. out.BrickColor = BrickColor.new("Cyan")
  8228. out.CanCollide = false
  8229. out.FormFactor = 3
  8230. out.Name = "Out"
  8231. out.Material = "Neon"
  8232. out.Size = Vector3.new(16, 16, 16)
  8233. out.Transparency = 0.35
  8234. out.TopSurface = 0
  8235. out.BottomSurface = 0
  8236. local outm = Instance.new("SpecialMesh", out)
  8237. outm.MeshType = 3
  8238. outm.Scale = Vector3.new(1, 1, 1)
  8239. local out2 = Instance.new("Part", Character)
  8240. out2.Anchored = true
  8241. out2.BrickColor = BrickColor.new("White")
  8242. out2.CanCollide = false
  8243. out2.FormFactor = 3
  8244. out2.Name = "Out"
  8245. out2.Material = "Neon"
  8246. out2.Size = Vector3.new(13, 13, 13)
  8247. out2.Transparency = 0.35
  8248. out2.TopSurface = 0
  8249. out2.BottomSurface = 0
  8250. local outm2 = Instance.new("SpecialMesh", out2)
  8251. outm2.MeshType = 3
  8252. outm2.Scale = Vector3.new(1, 1, 1)
  8253. local outau = Instance.new("Part", Character)
  8254. outau.Anchored = true
  8255. outau.BrickColor = BrickColor.new("White")
  8256. outau.CanCollide = false
  8257. outau.FormFactor = 3
  8258. outau.Name = "Out"
  8259. outau.Material = "Neon"
  8260. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8261. outau.Transparency = 0.35
  8262. outau.TopSurface = 0
  8263. outau.BottomSurface = 0
  8264. local outm2au = Instance.new("SpecialMesh", outau)
  8265. outm2au.MeshType = 3
  8266. outm2au.Scale = Vector3.new(1, 1, 1)
  8267. local outau2 = Instance.new("Part", Character)
  8268. outau2.Anchored = true
  8269. outau2.BrickColor = BrickColor.new("White")
  8270. outau2.CanCollide = false
  8271. outau2.FormFactor = 3
  8272. outau2.Name = "Out"
  8273. outau2.Material = "Neon"
  8274. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8275. outau2.Transparency = 0.35
  8276. outau2.TopSurface = 0
  8277. outau2.BottomSurface = 0
  8278. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8279. outm2au2.MeshType = 3
  8280. outm2au2.Scale = Vector3.new(1, 1, 1)
  8281. local outl = Instance.new("Part", Character)
  8282. outl.Anchored = true
  8283. outl.BrickColor = BrickColor.new("Cyan")
  8284. outl.CanCollide = false
  8285. outl.FormFactor = 3
  8286. outl.Name = "Out"
  8287. outl.Material = "Neon"
  8288. outl.Size = Vector3.new(26, 26, 26)
  8289. outl.Transparency = 0.35
  8290. outl.TopSurface = 0
  8291. outl.BottomSurface = 0
  8292. local outml = Instance.new("SpecialMesh", outl)
  8293. outml.MeshType = 3
  8294. outml.Scale = Vector3.new(1, 1, 1)
  8295. local out2l = Instance.new("Part", Character)
  8296. out2l.Anchored = true
  8297. out2l.BrickColor = BrickColor.new("White")
  8298. out2l.CanCollide = false
  8299. out2l.FormFactor = 3
  8300. out2l.Name = "Out"
  8301. out2l.Material = "Neon"
  8302. out2l.Size = Vector3.new(21, 21, 21)
  8303. out2l.Transparency = 0.35
  8304. out2l.TopSurface = 0
  8305. out2l.BottomSurface = 0
  8306. local outm2l = Instance.new("SpecialMesh", out2l)
  8307. outm2l.MeshType = 3
  8308. outm2l.Scale = Vector3.new(1, 1, 1)
  8309. local bnd = Instance.new("Part", RootPart)
  8310. bnd.Anchored = true
  8311. bnd.BrickColor = BrickColor.new("Cyan")
  8312. bnd.CanCollide = false
  8313. bnd.Material = "Neon"
  8314. bnd.FormFactor = 3
  8315. bnd.Name = "Bend"
  8316. bnd.Size = Vector3.new(10, 10, 10)
  8317. bnd.Transparency = 1
  8318. bnd.TopSurface = 0
  8319. bnd.BottomSurface = 0
  8320. local bndm = Instance.new("SpecialMesh", bnd)
  8321. bndm.MeshType = 3
  8322. bndm.Scale = Vector3.new(1, 1, 1)
  8323. local Chow = Instance.new("ParticleEmitter")
  8324. Chow.Name = "Aura"
  8325. Chow.Texture = "rbxassetid://779576004"
  8326. Chow.Parent = outau
  8327. Chow.LightEmission = 1
  8328. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8329. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8330. Chow.Size = NumberSequence.new(22)
  8331. Chow.LockedToPart = true
  8332. Chow.Lifetime = NumberRange.new(0.2)
  8333. Chow.Rate = 100
  8334. Chow.Rotation = NumberRange.new(-360, 360)
  8335. Chow.Speed = NumberRange.new(0.3)
  8336. Chow.EmissionDirection = "Top"
  8337. local Chow2 = Instance.new("ParticleEmitter")
  8338. Chow2.Name = "Aura"
  8339. Chow2.Texture = "rbxassetid://779576004"
  8340. Chow2.Parent = outau2
  8341. Chow2.LightEmission = 1
  8342. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8343. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8344. Chow2.Size = NumberSequence.new(40)
  8345. Chow2.LockedToPart = true
  8346. Chow2.Lifetime = NumberRange.new(0.2)
  8347. Chow2.Rate = 200
  8348. Chow2.Rotation = NumberRange.new(-360, 360)
  8349. Chow2.Speed = NumberRange.new(0.3)
  8350. Chow2.EmissionDirection = "Top"
  8351. local Atch1 = Instance.new("Attachment", out2l)
  8352. Atch1.Position = Vector3.new(0, 2, 0)
  8353. local Atch2 = Instance.new("Attachment", out2l)
  8354. Atch2.Position = Vector3.new(0, -2.5, 0)
  8355. local Trail = Instance.new("Trail", Character)
  8356. Trail.Attachment0 = Atch1
  8357. Trail.Attachment1 = Atch2
  8358. Trail.Texture = "rbxassetid://22636887"
  8359. Trail.Lifetime = 1.7
  8360. Trail.Transparency = NumberSequence.new({
  8361. NumberSequenceKeypoint.new(0, 0, 0),
  8362. NumberSequenceKeypoint.new(1, 1, 0)
  8363. })
  8364. Trail.Color = ColorSequence.new(ColorsArray)
  8365. Trail.LightEmission = 5
  8366. local To = Instance.new("Part", Character)
  8367. To.Size = Vector3.new(1, 1, 1)
  8368. To.BrickColor = BrickColor.new("White")
  8369. To.CanCollide = false
  8370. To.Anchored = true
  8371. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8372. local To2 = Instance.new("SpecialMesh", To)
  8373. To2.MeshId = "rbxassetid://1051557"
  8374. To2.Scale = Vector3.new(1, 1, 1)
  8375. local Rin = Instance.new("Part", Character)
  8376. Rin.Size = Vector3.new(1, 1, 1)
  8377. Rin.BrickColor = BrickColor.new("White")
  8378. Rin.Anchored = true
  8379. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8380. local Rin2 = Instance.new("SpecialMesh", Rin)
  8381. Rin2.MeshId = "rbxassetid://3270017"
  8382. Rin2.Scale = Vector3.new(1, 1, 1)
  8383. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8384. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8385. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8386. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8387. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8388. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8389. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8390. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8391. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8392. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8393. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8394. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8395. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8396. Debounces.Shewt = true
  8397. local Music2 = Instance.new("Sound", UpperTorso)
  8398. Music2.SoundId = "rbxassetid://977360812"
  8399. Music2.Pitch = 1
  8400. Music2.Looped = false
  8401. Music2.Volume = 3.2
  8402. wait(1.0E-4)
  8403. Music2:Play()
  8404. coroutine.wrap(function()
  8405. for i = 1, 20, 0.2 do
  8406. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8407. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8408. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8409. rng.Transparency = i / 20
  8410. rng3.Transparency = 0.041666666666666664
  8411. rng4.Transparency = i / 26
  8412. wait()
  8413. end
  8414. wait(5)
  8415. rng:Destroy()
  8416. end)()
  8417. if Debounces.Shewt == true then
  8418. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8419. hit = ht.Parent
  8420. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8421. if HasntTouched(hit.Name) == true and deb == false then
  8422. deb = true
  8423. coroutine.wrap(function()
  8424. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8425. hit.Parent:FindFirstChild("Humanoid")
  8426. end)()
  8427. table.insert(Touche, hit.Name)
  8428. deb = false
  8429. end
  8430. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8431. deb = true
  8432. coroutine.wrap(function()
  8433. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8434. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8435. end)()
  8436. table.insert(Touche, hit.Parent.Name)
  8437. deb = false
  8438. for i, v in pairs(Touche) do
  8439. print(v)
  8440. end
  8441. end
  8442. end)
  8443. end
  8444. for i = 0, 1250, 10 do
  8445. bem.Size = Vector3.new(i, 14, 14)
  8446. bem2.Size = Vector3.new(i, 8, 8)
  8447. Grab.Size = Vector3.new(i, 14, 14)
  8448. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8449. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8450. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8451. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8452. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8453. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8454. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8455. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8456. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8457. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8458. bnd.Size = Vector3.new(10, 10, 10)
  8459. bndm.Scale = Vector3.new(10, 10, 10)
  8460. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8461. Rin.Transparency = Rin.Transparency + 1
  8462. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8463. To.Transparency = To.Transparency + 0.02
  8464. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8465. if i % 10 == 0 then
  8466. do
  8467. local newRng = rng2:Clone()
  8468. newRng.Parent = RootPart
  8469. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8470. local newRngm = rngm2:clone()
  8471. newRngm.Parent = newRng
  8472. coroutine.wrap(function()
  8473. for i = 1, 10, 0.2 do
  8474. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8475. newRng.Transparency = i / 10
  8476. wait()
  8477. end
  8478. wait(0)
  8479. newRng:Destroy()
  8480. end)()
  8481. end
  8482. end
  8483. wait()
  8484. end
  8485. wait(0)
  8486. Debounces.Shewt = false
  8487. out:Destroy()
  8488. out2:Destroy()
  8489. bnd:Destroy()
  8490. bem:Destroy()
  8491. bem2:Destroy()
  8492. To:Destroy()
  8493. To2:Destroy()
  8494. Music2:Destroy()
  8495. out2l:Destroy()
  8496. outl:Destroy()
  8497. outau:Destroy()
  8498. outau2:Destroy()
  8499. Trail:Destroy()
  8500. Atch1:Destroy()
  8501. Grab:Destroy()
  8502. Grabo:Destroy()
  8503. RootPart.Anchored = false
  8504. Debounces.Ready = false
  8505. for i, v in pairs(Touche) do
  8506. table.remove(Touche, i)
  8507. end
  8508. wait()
  8509. table.insert(Touche, Character.Name)
  8510. Debounces.NoIdl = false
  8511. if Debounces.CanAttack == false then
  8512. Debounces.CanAttack = true
  8513. end
  8514. end
  8515. end
  8516. end
  8517. Idle = false
  8518. Humanoid.WalkSpeed = 16
  8519. end)
  8520. Mouse.KeyDown:connect(function(key)
  8521. if key == "c" then
  8522. Idle = true
  8523. if Debounces.CanAttack == true then
  8524. Debounces.CanAttack = false
  8525. Debounces.on = true
  8526. Debounces.NoIdl = true
  8527. do
  8528. local Music2 = Instance.new("Sound", UpperTorso)
  8529. Music2.SoundId = "rbxassetid://1112364900"
  8530. Music2.Pitch = 1
  8531. Music2.Looped = false
  8532. Music2.Volume = 3.2
  8533. wait(1.0E-4)
  8534. Music2:Play()
  8535. local sbs = Instance.new("BodyPosition", RootPart)
  8536. sbs.P = 3000
  8537. sbs.D = 1000
  8538. sbs.maxForce = Vector3.new(0, 0, 0)
  8539. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8540. local Music3 = Instance.new("Sound", UpperTorso)
  8541. Music3.SoundId = "rbxassetid://551399476"
  8542. Music3.Pitch = 1
  8543. Music3.Looped = false
  8544. Music3.Volume = 3.2
  8545. wait(1.0E-4)
  8546. Music3:Play()
  8547. wait(0.5)
  8548. local Bq = Instance.new("Part", Character)
  8549. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8550. Bq.BrickColor = BrickColor.new("Cyan")
  8551. Bq.Material = "Neon"
  8552. Bq.Anchored = true
  8553. Bq.CanCollide = false
  8554. Bq.Transparency = 0.2
  8555. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8556. local Bq2 = Instance.new("SpecialMesh", Bq)
  8557. Bq2.MeshType = "Sphere"
  8558. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8559. local HQ = Instance.new("Part", Bq)
  8560. HQ.Size = Vector3.new(1, 1, 1)
  8561. HQ.BrickColor = BrickColor.new("Cyan")
  8562. HQ.Material = "Neon"
  8563. HQ.Anchored = true
  8564. HQ.CanCollide = false
  8565. HQ.Transparency = 0.4
  8566. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8567. local HQ2 = Instance.new("SpecialMesh", HQ)
  8568. HQ2.MeshType = "Cylinder"
  8569. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8570. local HQ23 = Instance.new("Part", Bq)
  8571. HQ23.Size = Vector3.new(1, 1, 1)
  8572. HQ23.BrickColor = BrickColor.new("Cyan")
  8573. HQ23.Material = "Neon"
  8574. HQ23.Anchored = true
  8575. HQ23.CanCollide = false
  8576. HQ23.Transparency = 0.4
  8577. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8578. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8579. HQ22.MeshType = "Cylinder"
  8580. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8581. local ZO = Instance.new("Part", Bq)
  8582. ZO.Size = Vector3.new(1, 1, 1)
  8583. ZO.BrickColor = BrickColor.new("Cyan")
  8584. ZO.Material = "Neon"
  8585. ZO.Anchored = true
  8586. ZO.CanCollide = false
  8587. ZO.Transparency = 0.4
  8588. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8589. local ZO2 = Instance.new("SpecialMesh", ZO)
  8590. ZO2.MeshType = "Cylinder"
  8591. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8592. local BO = Instance.new("Part", Bq)
  8593. BO.Size = Vector3.new(1, 1, 1)
  8594. BO.BrickColor = BrickColor.new("Cyan")
  8595. BO.Material = "Neon"
  8596. BO.Anchored = true
  8597. BO.CanCollide = false
  8598. BO.Transparency = 0.4
  8599. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8600. local BO2 = Instance.new("SpecialMesh", BO)
  8601. BO2.MeshType = "Cylinder"
  8602. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8603. local Grab = Instance.new("Part", RootPart)
  8604. Grab.Size = Vector3.new(5, 5, 5)
  8605. Grab.CanCollide = false
  8606. Grab.Anchored = true
  8607. Grab.BrickColor = BrickColor.new("Deep orange")
  8608. Grab.Transparency = math.huge
  8609. local Grabo = Instance.new("Weld", Grab)
  8610. Grabo.Part0 = RootPart
  8611. Grabo.Part1 = Grab
  8612. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8613. Grab.Touched:connect(function(hit)
  8614. if hit.Name ~= "Grab" then
  8615. kamehurt(hit, 10)
  8616. end
  8617. end)
  8618. RootPart.Anchored = true
  8619. for i = 0, 20, 0.1 do
  8620. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8621. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8622. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8623. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8624. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8625. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8626. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8627. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8628. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8629. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8630. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8631. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8632. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8633. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8634. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8635. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8636. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8637. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8638. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8639. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8640. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8641. game:GetService("RunService").RenderStepped:wait()
  8642. end
  8643. wait(0)
  8644. Bq:Destroy()
  8645. Music2:Destroy()
  8646. local Music3 = Instance.new("Sound", UpperTorso)
  8647. Music3.SoundId = "rbxassetid://551399627"
  8648. Music3.Pitch = 1
  8649. Music3.Looped = false
  8650. Music3.Volume = 3.2
  8651. wait(1.0E-4)
  8652. Music3:Play()
  8653. Debounces.on = false
  8654. Debounces.Here = false
  8655. shot = shot + 1
  8656. local rng = Instance.new("Part", RootPart)
  8657. rng.Anchored = true
  8658. rng.BrickColor = BrickColor.new("Really blue")
  8659. rng.CanCollide = false
  8660. rng.FormFactor = 3
  8661. rng.Name = "Ring"
  8662. rng.Size = Vector3.new(8, 8, 8)
  8663. rng.Transparency = 0.35
  8664. rng.TopSurface = 0
  8665. rng.BottomSurface = 0
  8666. rng2 = rng:clone()
  8667. rng3 = rng2:clone()
  8668. rng4 = rng2:clone()
  8669. local rngm = Instance.new("SpecialMesh", rng)
  8670. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8671. rngm.Scale = Vector3.new(1, 1, 1)
  8672. rngm2 = rngm:clone()
  8673. rngm2.Scale = Vector3.new(1, 1, 1)
  8674. rngm3 = rngm2:clone()
  8675. rngm3.Parent = rng3
  8676. rngm3.Scale = Vector3.new(1, 1, 1)
  8677. rngm4 = rngm2:clone()
  8678. rngm4.Parent = rng4
  8679. rngm4.Scale = Vector3.new(1, 1, 1)
  8680. local bem = Instance.new("Part", RootPart)
  8681. bem.Anchored = true
  8682. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8683. bem.BrickColor = BrickColor.new("Cyan")
  8684. bem.CanCollide = false
  8685. bem.Material = "Neon"
  8686. local bem2 = Instance.new("Part", RootPart)
  8687. bem2.Anchored = true
  8688. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8689. bem2.BrickColor = BrickColor.new("White")
  8690. bem2.CanCollide = false
  8691. bem2.Material = "Neon"
  8692. local aura = Instance.new("ParticleEmitter", bem)
  8693. aura.Size = NumberSequence.new(11)
  8694. aura.Lifetime = NumberRange.new(0.5)
  8695. aura.LightEmission = 1
  8696. aura.Texture = "http://www.roblox.com/asset/?id="
  8697. aura.Speed = NumberRange.new(0)
  8698. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8699. aura.Rate = 400
  8700. bem.FormFactor = 3
  8701. bem.Name = "Beam" .. shot
  8702. bem.Size = Vector3.new(13, 13, 13)
  8703. bem.Transparency = 0.35
  8704. bem.TopSurface = 0
  8705. bem.BottomSurface = 0
  8706. local bemm2 = Instance.new("SpecialMesh", bem2)
  8707. bemm2.MeshType = 4
  8708. bemm2.Scale = Vector3.new(1, 1, 1)
  8709. bem2.FormFactor = 3
  8710. bem2.Name = "Beam" .. shot
  8711. bem2.Size = Vector3.new(11, 11, 11)
  8712. bem2.Transparency = 0.35
  8713. bem2.TopSurface = 0
  8714. bem2.BottomSurface = 0
  8715. local bemm = Instance.new("SpecialMesh", bem)
  8716. bemm.MeshType = 4
  8717. bemm.Scale = Vector3.new(1, 1, 1)
  8718. local out = Instance.new("Part", Character)
  8719. out.Anchored = true
  8720. out.BrickColor = BrickColor.new("Cyan")
  8721. out.CanCollide = false
  8722. out.FormFactor = 3
  8723. out.Name = "Out"
  8724. out.Material = "Neon"
  8725. out.Size = Vector3.new(46, 46, 46)
  8726. out.Transparency = 0.35
  8727. out.TopSurface = 0
  8728. out.BottomSurface = 0
  8729. local outm = Instance.new("SpecialMesh", out)
  8730. outm.MeshType = 3
  8731. outm.Scale = Vector3.new(1, 1, 1)
  8732. local out2 = Instance.new("Part", Character)
  8733. out2.Anchored = true
  8734. out2.BrickColor = BrickColor.new("White")
  8735. out2.CanCollide = false
  8736. out2.FormFactor = 3
  8737. out2.Name = "Out"
  8738. out2.Material = "Neon"
  8739. out2.Size = Vector3.new(40, 40, 40)
  8740. out2.Transparency = 0.35
  8741. out2.TopSurface = 0
  8742. out2.BottomSurface = 0
  8743. local outm2 = Instance.new("SpecialMesh", out2)
  8744. outm2.MeshType = 3
  8745. outm2.Scale = Vector3.new(1, 1, 1)
  8746. local outl = Instance.new("Part", Character)
  8747. outl.Anchored = true
  8748. outl.BrickColor = BrickColor.new("Cyan")
  8749. outl.CanCollide = false
  8750. outl.FormFactor = 3
  8751. outl.Name = "Out"
  8752. outl.Material = "Neon"
  8753. outl.Size = Vector3.new(57, 57, 57)
  8754. outl.Transparency = 0.35
  8755. outl.TopSurface = 0
  8756. outl.BottomSurface = 0
  8757. local outml = Instance.new("SpecialMesh", outl)
  8758. outml.MeshType = 3
  8759. outml.Scale = Vector3.new(1, 1, 1)
  8760. local out2l = Instance.new("Part", Character)
  8761. out2l.Anchored = true
  8762. out2l.BrickColor = BrickColor.new("White")
  8763. out2l.CanCollide = false
  8764. out2l.FormFactor = 3
  8765. out2l.Name = "Out"
  8766. out2l.Material = "Neon"
  8767. out2l.Size = Vector3.new(49, 49, 49)
  8768. out2l.Transparency = 0.35
  8769. out2l.TopSurface = 0
  8770. out2l.BottomSurface = 0
  8771. local outm2l = Instance.new("SpecialMesh", out2l)
  8772. outm2l.MeshType = 3
  8773. outm2l.Scale = Vector3.new(1, 1, 1)
  8774. local outau = Instance.new("Part", Character)
  8775. outau.Anchored = true
  8776. outau.BrickColor = BrickColor.new("White")
  8777. outau.CanCollide = false
  8778. outau.FormFactor = 3
  8779. outau.Name = "Out"
  8780. outau.Material = "Neon"
  8781. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8782. outau.Transparency = 0.35
  8783. outau.TopSurface = 0
  8784. outau.BottomSurface = 0
  8785. local outm2au = Instance.new("SpecialMesh", outau)
  8786. outm2au.MeshType = 3
  8787. outm2au.Scale = Vector3.new(1, 1, 1)
  8788. local outau2 = Instance.new("Part", Character)
  8789. outau2.Anchored = true
  8790. outau2.BrickColor = BrickColor.new("White")
  8791. outau2.CanCollide = false
  8792. outau2.FormFactor = 3
  8793. outau2.Name = "Out"
  8794. outau2.Material = "Neon"
  8795. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8796. outau2.Transparency = 0.35
  8797. outau2.TopSurface = 0
  8798. outau2.BottomSurface = 0
  8799. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8800. outm2au2.MeshType = 3
  8801. outm2au2.Scale = Vector3.new(1, 1, 1)
  8802. local bnd = Instance.new("Part", RootPart)
  8803. bnd.Anchored = true
  8804. bnd.BrickColor = BrickColor.new("Really blue")
  8805. bnd.CanCollide = false
  8806. bnd.Material = "Neon"
  8807. bnd.FormFactor = 3
  8808. bnd.Name = "Bend"
  8809. bnd.Size = Vector3.new(10, 10, 10)
  8810. bnd.Transparency = 1
  8811. bnd.TopSurface = 0
  8812. bnd.BottomSurface = 0
  8813. local bndm = Instance.new("SpecialMesh", bnd)
  8814. bndm.MeshType = 3
  8815. bndm.Scale = Vector3.new(1, 1, 1)
  8816. local Chow = Instance.new("ParticleEmitter")
  8817. Chow.Name = "Aura"
  8818. Chow.Texture = "rbxassetid://779576004"
  8819. Chow.Parent = outau
  8820. Chow.LightEmission = 1
  8821. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8822. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8823. Chow.Size = NumberSequence.new(40)
  8824. Chow.LockedToPart = true
  8825. Chow.Lifetime = NumberRange.new(0.2)
  8826. Chow.Rate = 100
  8827. Chow.Rotation = NumberRange.new(-360, 360)
  8828. Chow.Speed = NumberRange.new(0.3)
  8829. Chow.EmissionDirection = "Top"
  8830. local Chow2 = Instance.new("ParticleEmitter")
  8831. Chow2.Name = "Aura"
  8832. Chow2.Texture = "rbxassetid://779576004"
  8833. Chow2.Parent = outau2
  8834. Chow2.LightEmission = 1
  8835. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8836. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8837. Chow2.Size = NumberSequence.new(60)
  8838. Chow2.LockedToPart = true
  8839. Chow2.Lifetime = NumberRange.new(0.2)
  8840. Chow2.Rate = 200
  8841. Chow2.Rotation = NumberRange.new(-360, 360)
  8842. Chow2.Speed = NumberRange.new(0.3)
  8843. Chow2.EmissionDirection = "Top"
  8844. local Atch1 = Instance.new("Attachment", out2l)
  8845. Atch1.Position = Vector3.new(0, 2, 0)
  8846. local Atch2 = Instance.new("Attachment", out2l)
  8847. Atch2.Position = Vector3.new(0, -2.5, 0)
  8848. local Trail = Instance.new("Trail", Character)
  8849. Trail.Attachment0 = Atch1
  8850. Trail.Attachment1 = Atch2
  8851. Trail.Texture = "rbxassetid://22636887"
  8852. Trail.Lifetime = 1.7
  8853. Trail.Transparency = NumberSequence.new({
  8854. NumberSequenceKeypoint.new(0, 0, 0),
  8855. NumberSequenceKeypoint.new(1, 1, 0)
  8856. })
  8857. Trail.Color = ColorSequence.new(ColorsArray)
  8858. Trail.LightEmission = 5
  8859. local To = Instance.new("Part", Character)
  8860. To.Size = Vector3.new(2, 1, 2)
  8861. To.BrickColor = BrickColor.new("Toothpaste")
  8862. To.CanCollide = false
  8863. To.Anchored = true
  8864. To.Material = "Neon"
  8865. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8866. local To2 = Instance.new("SpecialMesh", To)
  8867. To2.MeshId = "rbxassetid://569384034"
  8868. To2.Scale = Vector3.new(10, 10, 10)
  8869. local Rin = Instance.new("Part", Character)
  8870. Rin.Size = Vector3.new(1, 1, 1)
  8871. Rin.BrickColor = BrickColor.new("White")
  8872. Rin.Anchored = true
  8873. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8874. local Rin2 = Instance.new("SpecialMesh", Rin)
  8875. Rin2.MeshId = "rbxassetid://3270017"
  8876. Rin2.Scale = Vector3.new(1, 1, 1)
  8877. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8878. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8879. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8880. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8881. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8882. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8883. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8884. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8885. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8886. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8887. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8888. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8889. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8890. Debounces.Shewt = true
  8891. local Music2 = Instance.new("Sound", UpperTorso)
  8892. Music2.SoundId = "rbxassetid://1117288204"
  8893. Music2.Pitch = 1
  8894. Music2.Looped = false
  8895. Music2.Volume = 7.2
  8896. wait(1.0E-4)
  8897. Music2:Play()
  8898. coroutine.wrap(function()
  8899. for i = 1, 20, 0.2 do
  8900. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8901. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8902. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8903. rng.Transparency = i / 20
  8904. rng3.Transparency = 0.041666666666666664
  8905. rng4.Transparency = i / 26
  8906. wait()
  8907. end
  8908. wait(5)
  8909. rng:Destroy()
  8910. end)()
  8911. if Debounces.Shewt == true then
  8912. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8913. hit = ht.Parent
  8914. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8915. if HasntTouched(hit.Name) == true and deb == false then
  8916. deb = true
  8917. coroutine.wrap(function()
  8918. end)()
  8919. table.insert(Touche, hit.Name)
  8920. deb = false
  8921. end
  8922. coroutine.wrap(function()
  8923. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8924. wait(0.4)
  8925. end)()
  8926. table.insert(Touche, hit.Parent.Name)
  8927. deb = false
  8928. for i, v in pairs(Touche) do
  8929. print(v)
  8930. end
  8931. end
  8932. end)
  8933. end
  8934. for i = 0, 1700, 23 do
  8935. bem.Size = Vector3.new(i, 37, 37)
  8936. bem2.Size = Vector3.new(i, 27, 27)
  8937. Grab.Size = Vector3.new(i, 37, 37)
  8938. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8939. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8940. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8941. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8942. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8943. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8944. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8945. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8946. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8947. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8948. bnd.Size = Vector3.new(10, 10, 10)
  8949. bndm.Scale = Vector3.new(10, 10, 10)
  8950. To.Transparency = To.Transparency + 0.012
  8951. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8952. if i % 10 == 0 then
  8953. do
  8954. local newRng = rng2:Clone()
  8955. newRng.Parent = RootPart
  8956. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8957. local newRngm = rngm2:clone()
  8958. newRngm.Parent = newRng
  8959. coroutine.wrap(function()
  8960. for i = 1, 10, 0.2 do
  8961. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8962. newRng.Transparency = i / 10
  8963. wait()
  8964. end
  8965. wait(0)
  8966. newRng:Destroy()
  8967. end)()
  8968. end
  8969. end
  8970. wait()
  8971. end
  8972. wait(0)
  8973. Debounces.Shewt = false
  8974. out:Destroy()
  8975. out2:Destroy()
  8976. bnd:Destroy()
  8977. bem:Destroy()
  8978. bem2:Destroy()
  8979. To:Destroy()
  8980. To2:Destroy()
  8981. Music2:Destroy()
  8982. out2l:Destroy()
  8983. outl:Destroy()
  8984. outau:Destroy()
  8985. outau2:Destroy()
  8986. Trail:Destroy()
  8987. Atch1:Destroy()
  8988. Grab:Destroy()
  8989. Grabo:Destroy()
  8990. for i, v in pairs(RootPart:GetChildren()) do
  8991. if v:IsA("BodyPosition") then
  8992. v:Remove()
  8993. end
  8994. end
  8995. RootPart.Anchored = false
  8996. Debounces.Ready = false
  8997. for i, v in pairs(Touche) do
  8998. table.remove(Touche, i)
  8999. end
  9000. wait()
  9001. table.insert(Touche, Character.Name)
  9002. Debounces.NoIdl = false
  9003. if Debounces.CanAttack == false then
  9004. Debounces.CanAttack = true
  9005. end
  9006. end
  9007. end
  9008. end
  9009. Idle = false
  9010. Humanoid.WalkSpeed = 16
  9011. end)
  9012. Mouse.KeyDown:connect(function(key)
  9013. if key == "z" and ssj4 == true then
  9014. Idle = true
  9015. if Debounces.CanAttack == true then
  9016. Debounces.CanAttack = false
  9017. Debounces.on = true
  9018. Debounces.NoIdl = true
  9019. do
  9020. local Music2 = Instance.new("Sound", UpperTorso)
  9021. Music2.SoundId = "rbxassetid://1112364900"
  9022. Music2.Pitch = 1
  9023. Music2.Looped = false
  9024. Music2.Volume = 3.2
  9025. wait(1.0E-4)
  9026. Music2:Play()
  9027. local sbs = Instance.new("BodyPosition", RootPart)
  9028. sbs.P = 3000
  9029. sbs.D = 1000
  9030. sbs.maxForce = Vector3.new(0, 0, 0)
  9031. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9032. local Music3 = Instance.new("Sound", UpperTorso)
  9033. Music3.SoundId = "rbxassetid://551399476"
  9034. Music3.Pitch = 1
  9035. Music3.Looped = false
  9036. Music3.Volume = 3.2
  9037. wait(1.0E-4)
  9038. Music3:Play()
  9039. wait(0.5)
  9040. local Bq = Instance.new("Part", Character)
  9041. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9042. Bq.BrickColor = BrickColor.new("Really red")
  9043. Bq.Material = "Neon"
  9044. Bq.Anchored = true
  9045. Bq.CanCollide = false
  9046. Bq.Transparency = 0.1
  9047. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9048. local Bq2 = Instance.new("SpecialMesh", Bq)
  9049. Bq2.MeshType = "Sphere"
  9050. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9051. local HQ = Instance.new("Part", Bq)
  9052. HQ.Size = Vector3.new(1, 1, 1)
  9053. HQ.BrickColor = BrickColor.new("Really red")
  9054. HQ.Material = "Neon"
  9055. HQ.Anchored = true
  9056. HQ.CanCollide = false
  9057. HQ.Transparency = 0.4
  9058. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9059. local HQ2 = Instance.new("SpecialMesh", HQ)
  9060. HQ2.MeshType = "Cylinder"
  9061. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9062. local HQ23 = Instance.new("Part", Bq)
  9063. HQ23.Size = Vector3.new(1, 1, 1)
  9064. HQ23.BrickColor = BrickColor.new("Really red")
  9065. HQ23.Material = "Neon"
  9066. HQ23.Anchored = true
  9067. HQ23.CanCollide = false
  9068. HQ23.Transparency = 0.4
  9069. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9070. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9071. HQ22.MeshType = "Cylinder"
  9072. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9073. local ZO = Instance.new("Part", Bq)
  9074. ZO.Size = Vector3.new(1, 1, 1)
  9075. ZO.BrickColor = BrickColor.new("Really red")
  9076. ZO.Material = "Neon"
  9077. ZO.Anchored = true
  9078. ZO.CanCollide = false
  9079. ZO.Transparency = 0.4
  9080. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9081. local ZO2 = Instance.new("SpecialMesh", ZO)
  9082. ZO2.MeshType = "Cylinder"
  9083. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9084. local BO = Instance.new("Part", Bq)
  9085. BO.Size = Vector3.new(1, 1, 1)
  9086. BO.BrickColor = BrickColor.new("Really red")
  9087. BO.Material = "Neon"
  9088. BO.Anchored = true
  9089. BO.CanCollide = false
  9090. BO.Transparency = 0.4
  9091. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9092. local BO2 = Instance.new("SpecialMesh", BO)
  9093. BO2.MeshType = "Cylinder"
  9094. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9095. local Grab = Instance.new("Part", RootPart)
  9096. Grab.Size = Vector3.new(5, 5, 5)
  9097. Grab.CanCollide = false
  9098. Grab.Anchored = true
  9099. Grab.BrickColor = BrickColor.new("Deep orange")
  9100. Grab.Transparency = math.huge
  9101. local Grabo = Instance.new("Weld", Grab)
  9102. Grabo.Part0 = RootPart
  9103. Grabo.Part1 = Grab
  9104. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9105. Grab.Touched:connect(function(hit)
  9106. if hit.Name ~= "Grab" then
  9107. kamessj4hurt(hit, 10)
  9108. end
  9109. end)
  9110. RootPart.Anchored = true
  9111. for i = 0, 20, 0.1 do
  9112. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9113. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9114. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9115. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9116. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9117. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9118. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9119. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9120. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9121. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9122. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9123. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9124. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9125. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9126. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9127. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9128. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9129. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9130. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9131. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9132. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9133. game:GetService("RunService").RenderStepped:wait()
  9134. end
  9135. wait(0)
  9136. Bq:Destroy()
  9137. Music2:Destroy()
  9138. local Music3 = Instance.new("Sound", UpperTorso)
  9139. Music3.SoundId = "rbxassetid://551399627"
  9140. Music3.Pitch = 1
  9141. Music3.Looped = false
  9142. Music3.Volume = 3.2
  9143. wait(1.0E-4)
  9144. Music3:Play()
  9145. Debounces.on = false
  9146. Debounces.Here = false
  9147. shot = shot + 1
  9148. local rng = Instance.new("Part", RootPart)
  9149. rng.Anchored = true
  9150. rng.BrickColor = BrickColor.new("Really red")
  9151. rng.CanCollide = false
  9152. rng.FormFactor = 3
  9153. rng.Name = "Ring"
  9154. rng.Size = Vector3.new(8, 8, 8)
  9155. rng.Transparency = 0.35
  9156. rng.TopSurface = 0
  9157. rng.BottomSurface = 0
  9158. rng2 = rng:clone()
  9159. rng3 = rng2:clone()
  9160. rng4 = rng2:clone()
  9161. local rngm = Instance.new("SpecialMesh", rng)
  9162. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9163. rngm.Scale = Vector3.new(1, 1, 1)
  9164. rngm2 = rngm:clone()
  9165. rngm2.Scale = Vector3.new(1, 1, 1)
  9166. rngm3 = rngm2:clone()
  9167. rngm3.Parent = rng3
  9168. rngm3.Scale = Vector3.new(1, 1, 1)
  9169. rngm4 = rngm2:clone()
  9170. rngm4.Parent = rng4
  9171. rngm4.Scale = Vector3.new(1, 1, 1)
  9172. local bem = Instance.new("Part", RootPart)
  9173. bem.Anchored = true
  9174. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9175. bem.BrickColor = BrickColor.new("Really red")
  9176. bem.CanCollide = false
  9177. bem.Material = "Neon"
  9178. local bem2 = Instance.new("Part", RootPart)
  9179. bem2.Anchored = true
  9180. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9181. bem2.BrickColor = BrickColor.new("CGA brown")
  9182. bem2.CanCollide = false
  9183. bem2.Material = "Neon"
  9184. local aura = Instance.new("ParticleEmitter", bem)
  9185. aura.Size = NumberSequence.new(11)
  9186. aura.Lifetime = NumberRange.new(0.5)
  9187. aura.LightEmission = 1
  9188. aura.Texture = "http://www.roblox.com/asset/?id="
  9189. aura.Speed = NumberRange.new(0)
  9190. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9191. aura.Rate = 400
  9192. bem.FormFactor = 3
  9193. bem.Name = "Beam" .. shot
  9194. bem.Size = Vector3.new(13, 13, 13)
  9195. bem.Transparency = 0.35
  9196. bem.TopSurface = 0
  9197. bem.BottomSurface = 0
  9198. local bemm2 = Instance.new("SpecialMesh", bem2)
  9199. bemm2.MeshType = 4
  9200. bemm2.Scale = Vector3.new(1, 1, 1)
  9201. bem2.FormFactor = 3
  9202. bem2.Name = "Beam" .. shot
  9203. bem2.Size = Vector3.new(11, 11, 11)
  9204. bem2.Transparency = 0.35
  9205. bem2.TopSurface = 0
  9206. bem2.BottomSurface = 0
  9207. local bemm = Instance.new("SpecialMesh", bem)
  9208. bemm.MeshType = 4
  9209. bemm.Scale = Vector3.new(1, 1, 1)
  9210. local out = Instance.new("Part", Character)
  9211. out.Anchored = true
  9212. out.BrickColor = BrickColor.new("Really red")
  9213. out.CanCollide = false
  9214. out.FormFactor = 3
  9215. out.Name = "Out"
  9216. out.Material = "Neon"
  9217. out.Size = Vector3.new(46, 46, 46)
  9218. out.Transparency = 0.35
  9219. out.TopSurface = 0
  9220. out.BottomSurface = 0
  9221. local outm = Instance.new("SpecialMesh", out)
  9222. outm.MeshType = 3
  9223. outm.Scale = Vector3.new(1, 1, 1)
  9224. local out2 = Instance.new("Part", Character)
  9225. out2.Anchored = true
  9226. out2.BrickColor = BrickColor.new("CGA brown")
  9227. out2.CanCollide = false
  9228. out2.FormFactor = 3
  9229. out2.Name = "Out"
  9230. out2.Material = "Neon"
  9231. out2.Size = Vector3.new(40, 40, 40)
  9232. out2.Transparency = 0.35
  9233. out2.TopSurface = 0
  9234. out2.BottomSurface = 0
  9235. local outm2 = Instance.new("SpecialMesh", out2)
  9236. outm2.MeshType = 3
  9237. outm2.Scale = Vector3.new(1, 1, 1)
  9238. local outl = Instance.new("Part", Character)
  9239. outl.Anchored = true
  9240. outl.BrickColor = BrickColor.new("Really red")
  9241. outl.CanCollide = false
  9242. outl.FormFactor = 3
  9243. outl.Name = "Out"
  9244. outl.Material = "Neon"
  9245. outl.Size = Vector3.new(57, 57, 57)
  9246. outl.Transparency = 0.35
  9247. outl.TopSurface = 0
  9248. outl.BottomSurface = 0
  9249. local outml = Instance.new("SpecialMesh", outl)
  9250. outml.MeshType = 3
  9251. outml.Scale = Vector3.new(1, 1, 1)
  9252. local out2l = Instance.new("Part", Character)
  9253. out2l.Anchored = true
  9254. out2l.BrickColor = BrickColor.new("CGA brown")
  9255. out2l.CanCollide = false
  9256. out2l.FormFactor = 3
  9257. out2l.Name = "Out"
  9258. out2l.Material = "Neon"
  9259. out2l.Size = Vector3.new(49, 49, 49)
  9260. out2l.Transparency = 0.35
  9261. out2l.TopSurface = 0
  9262. out2l.BottomSurface = 0
  9263. local outm2l = Instance.new("SpecialMesh", out2l)
  9264. outm2l.MeshType = 3
  9265. outm2l.Scale = Vector3.new(1, 1, 1)
  9266. local outau = Instance.new("Part", Character)
  9267. outau.Anchored = true
  9268. outau.BrickColor = BrickColor.new("CGA brown")
  9269. outau.CanCollide = false
  9270. outau.FormFactor = 3
  9271. outau.Name = "Out"
  9272. outau.Material = "Neon"
  9273. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9274. outau.Transparency = 0.35
  9275. outau.TopSurface = 0
  9276. outau.BottomSurface = 0
  9277. local outm2au = Instance.new("SpecialMesh", outau)
  9278. outm2au.MeshType = 3
  9279. outm2au.Scale = Vector3.new(1, 1, 1)
  9280. local outau2 = Instance.new("Part", Character)
  9281. outau2.Anchored = true
  9282. outau2.BrickColor = BrickColor.new("CGA brown")
  9283. outau2.CanCollide = false
  9284. outau2.FormFactor = 3
  9285. outau2.Name = "Out"
  9286. outau2.Material = "Neon"
  9287. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9288. outau2.Transparency = 0.35
  9289. outau2.TopSurface = 0
  9290. outau2.BottomSurface = 0
  9291. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9292. outm2au2.MeshType = 3
  9293. outm2au2.Scale = Vector3.new(1, 1, 1)
  9294. local bnd = Instance.new("Part", RootPart)
  9295. bnd.Anchored = true
  9296. bnd.BrickColor = BrickColor.new("Really red")
  9297. bnd.CanCollide = false
  9298. bnd.Material = "Neon"
  9299. bnd.FormFactor = 3
  9300. bnd.Name = "Bend"
  9301. bnd.Size = Vector3.new(10, 10, 10)
  9302. bnd.Transparency = 1
  9303. bnd.TopSurface = 0
  9304. bnd.BottomSurface = 0
  9305. local bndm = Instance.new("SpecialMesh", bnd)
  9306. bndm.MeshType = 3
  9307. bndm.Scale = Vector3.new(1, 1, 1)
  9308. local Chow = Instance.new("ParticleEmitter")
  9309. Chow.Name = "Aura"
  9310. Chow.Texture = "rbxassetid://779576004"
  9311. Chow.Parent = outau
  9312. Chow.LightEmission = 1
  9313. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9314. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9315. Chow.Size = NumberSequence.new(40)
  9316. Chow.LockedToPart = true
  9317. Chow.Lifetime = NumberRange.new(0.2)
  9318. Chow.Rate = 100
  9319. Chow.Rotation = NumberRange.new(-360, 360)
  9320. Chow.Speed = NumberRange.new(0.3)
  9321. Chow.EmissionDirection = "Top"
  9322. local Chow2 = Instance.new("ParticleEmitter")
  9323. Chow2.Name = "Aura"
  9324. Chow2.Texture = "rbxassetid://779576004"
  9325. Chow2.Parent = outau2
  9326. Chow2.LightEmission = 1
  9327. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9328. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9329. Chow2.Size = NumberSequence.new(60)
  9330. Chow2.LockedToPart = true
  9331. Chow2.Lifetime = NumberRange.new(0.2)
  9332. Chow2.Rate = 200
  9333. Chow2.Rotation = NumberRange.new(-360, 360)
  9334. Chow2.Speed = NumberRange.new(0.3)
  9335. Chow2.EmissionDirection = "Top"
  9336. local Atch1 = Instance.new("Attachment", out2l)
  9337. Atch1.Position = Vector3.new(0, 2, 0)
  9338. local Atch2 = Instance.new("Attachment", out2l)
  9339. Atch2.Position = Vector3.new(0, -2.5, 0)
  9340. local Trail = Instance.new("Trail", Character)
  9341. Trail.Attachment0 = Atch1
  9342. Trail.Attachment1 = Atch2
  9343. Trail.Texture = "rbxassetid://22636887"
  9344. Trail.Lifetime = 1.7
  9345. Trail.Transparency = NumberSequence.new({
  9346. NumberSequenceKeypoint.new(0, 0, 0),
  9347. NumberSequenceKeypoint.new(1, 1, 0)
  9348. })
  9349. Trail.Color = ColorSequence.new(ColorsArray)
  9350. Trail.LightEmission = 5
  9351. local To = Instance.new("Part", Character)
  9352. To.Size = Vector3.new(2, 1, 2)
  9353. To.BrickColor = BrickColor.new("Really red")
  9354. To.CanCollide = false
  9355. To.Anchored = true
  9356. To.Material = "Neon"
  9357. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9358. local To2 = Instance.new("SpecialMesh", To)
  9359. To2.MeshId = "rbxassetid://569384034"
  9360. To2.Scale = Vector3.new(10, 10, 10)
  9361. local Rin = Instance.new("Part", Character)
  9362. Rin.Size = Vector3.new(1, 1, 1)
  9363. Rin.BrickColor = BrickColor.new("White")
  9364. Rin.Anchored = true
  9365. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9366. local Rin2 = Instance.new("SpecialMesh", Rin)
  9367. Rin2.MeshId = "rbxassetid://3270017"
  9368. Rin2.Scale = Vector3.new(1, 1, 1)
  9369. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9370. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9371. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9372. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9373. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9374. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9375. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9376. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9377. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9378. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9379. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9380. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9381. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9382. Debounces.Shewt = true
  9383. local Music2 = Instance.new("Sound", UpperTorso)
  9384. Music2.SoundId = "rbxassetid://1117288204"
  9385. Music2.Pitch = 1
  9386. Music2.Looped = false
  9387. Music2.Volume = 7.2
  9388. wait(1.0E-4)
  9389. Music2:Play()
  9390. coroutine.wrap(function()
  9391. for i = 1, 20, 0.2 do
  9392. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9393. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9394. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9395. rng.Transparency = i / 20
  9396. rng3.Transparency = 0.041666666666666664
  9397. rng4.Transparency = i / 26
  9398. wait()
  9399. end
  9400. wait(5)
  9401. rng:Destroy()
  9402. end)()
  9403. if Debounces.Shewt == true then
  9404. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9405. hit = ht.Parent
  9406. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9407. if HasntTouched(hit.Name) == true and deb == false then
  9408. deb = true
  9409. coroutine.wrap(function()
  9410. end)()
  9411. table.insert(Touche, hit.Name)
  9412. deb = false
  9413. end
  9414. coroutine.wrap(function()
  9415. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9416. wait(0.4)
  9417. end)()
  9418. table.insert(Touche, hit.Parent.Name)
  9419. deb = false
  9420. for i, v in pairs(Touche) do
  9421. print(v)
  9422. end
  9423. end
  9424. end)
  9425. end
  9426. for i = 0, 1700, 23 do
  9427. bem.Size = Vector3.new(i, 37, 37)
  9428. bem2.Size = Vector3.new(i, 27, 27)
  9429. Grab.Size = Vector3.new(i, 37, 37)
  9430. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9431. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9432. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9433. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9434. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9435. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9436. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9437. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9438. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9439. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9440. bnd.Size = Vector3.new(10, 10, 10)
  9441. bndm.Scale = Vector3.new(10, 10, 10)
  9442. To.Transparency = To.Transparency + 0.012
  9443. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9444. if i % 10 == 0 then
  9445. do
  9446. local newRng = rng2:Clone()
  9447. newRng.Parent = RootPart
  9448. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9449. local newRngm = rngm2:clone()
  9450. newRngm.Parent = newRng
  9451. coroutine.wrap(function()
  9452. for i = 1, 10, 0.2 do
  9453. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9454. newRng.Transparency = i / 10
  9455. wait()
  9456. end
  9457. wait(0)
  9458. newRng:Destroy()
  9459. end)()
  9460. end
  9461. end
  9462. wait()
  9463. end
  9464. wait(0)
  9465. Debounces.Shewt = false
  9466. out:Destroy()
  9467. out2:Destroy()
  9468. bnd:Destroy()
  9469. bem:Destroy()
  9470. bem2:Destroy()
  9471. To:Destroy()
  9472. To2:Destroy()
  9473. Music2:Destroy()
  9474. out2l:Destroy()
  9475. outl:Destroy()
  9476. outau:Destroy()
  9477. outau2:Destroy()
  9478. Trail:Destroy()
  9479. Atch1:Destroy()
  9480. Grab:Destroy()
  9481. Grabo:Destroy()
  9482. for i, v in pairs(RootPart:GetChildren()) do
  9483. if v:IsA("BodyPosition") then
  9484. v:Remove()
  9485. end
  9486. end
  9487. RootPart.Anchored = false
  9488. Debounces.Ready = false
  9489. for i, v in pairs(Touche) do
  9490. table.remove(Touche, i)
  9491. end
  9492. wait()
  9493. table.insert(Touche, Character.Name)
  9494. Debounces.NoIdl = false
  9495. if Debounces.CanAttack == false then
  9496. Debounces.CanAttack = true
  9497. end
  9498. end
  9499. end
  9500. end
  9501. Idle = false
  9502. Humanoid.WalkSpeed = 16
  9503. end)
  9504. function unused()
  9505. if not D then
  9506. D = true
  9507. Idle = true
  9508. do
  9509. local Grab = Instance.new("Part", RightHand)
  9510. Grab.Size = Vector3.new(3, 3, 3)
  9511. Grab.CanCollide = false
  9512. Grab.BrickColor = BrickColor.new("Deep orange")
  9513. Grab.Transparency = math.huge
  9514. local Grabo = Instance.new("Weld", Grab)
  9515. Grabo.Part0 = RightHand
  9516. Grabo.Part1 = Grab
  9517. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9518. coroutine.resume(coroutine.create(function()
  9519. for i = 1, 3 do
  9520. do
  9521. local HQ = Instance.new("Part", RightHand)
  9522. HQ.Size = Vector3.new(1, 1, 1)
  9523. HQ.BrickColor = BrickColor.new("White")
  9524. HQ.Material = "Neon"
  9525. HQ.Anchored = true
  9526. HQ.CanCollide = false
  9527. HQ.Transparency = 0.4
  9528. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9529. local HQ2 = Instance.new("SpecialMesh", HQ)
  9530. HQ2.MeshType = "Sphere"
  9531. HQ2.Scale = Vector3.new(1, 1, 1)
  9532. local ZQW = Instance.new("Part", RightHand)
  9533. ZQW.Size = Vector3.new(1, 1, 1)
  9534. ZQW.BrickColor = BrickColor.new("New Yeller")
  9535. ZQW.Material = "Neon"
  9536. ZQW.Transparency = 0.4
  9537. ZQW.Anchored = true
  9538. ZQW.CanCollide = false
  9539. ZQW.Position = v3(999, 999, 999)
  9540. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9541. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9542. ZQW2.MeshType = "Cylinder"
  9543. ZQW2.Scale = Vector3.new(1, 1, 1)
  9544. local H = Instance.new("Part", RightHand)
  9545. H.Size = Vector3.new(1, 1, 1)
  9546. H.BrickColor = BrickColor.new("White")
  9547. H.CanCollide = false
  9548. H.Anchored = true
  9549. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9550. local H2 = Instance.new("SpecialMesh", H)
  9551. H2.MeshId = "rbxassetid://9982590"
  9552. coroutine.resume(coroutine.create(function()
  9553. for i = 1, 200 do
  9554. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9555. ZQW.Transparency = ZQW.Transparency + 0.009
  9556. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9557. HQ.Transparency = HQ.Transparency + 1
  9558. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9559. H.Transparency = H.Transparency + 0.2
  9560. wait(1.0E-11)
  9561. end
  9562. HQ:Destroy()
  9563. H2:Destroy()
  9564. H:Destroy()
  9565. HQ2:Destroy()
  9566. ZQW:Destroy()
  9567. ZQW2:Destroy()
  9568. end))
  9569. wait(0.3)
  9570. end
  9571. end
  9572. end))
  9573. local SFXZ = Instance.new("Sound", UpperTorso)
  9574. SFXZ.SoundId = "rbxassetid://169259383"
  9575. SFXZ.Volume = 1
  9576. SFXZ.Pitch = 1.5
  9577. SFXZ.Looped = false
  9578. wait(0.01)
  9579. SFXZ:Play()
  9580. Grab.Touched:connect(function(hit)
  9581. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9582. Grab:Destroy()
  9583. hit.Parent.Humanoid:TakeDamage(30)
  9584. do
  9585. local SFXZZ = Instance.new("Sound", hit)
  9586. SFXZZ.SoundId = "rbxassetid://1056625824"
  9587. SFXZZ.Volume = 2.5
  9588. SFXZZ.Pitch = 1
  9589. SFXZZ.Looped = false
  9590. wait(0.01)
  9591. SFXZZ:Play()
  9592. local H = Instance.new("Part", Character)
  9593. H.Size = Vector3.new(1, 1, 1)
  9594. H.BrickColor = BrickColor.new("White")
  9595. H.CanCollide = false
  9596. H.Anchored = true
  9597. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9598. local H2 = Instance.new("SpecialMesh", H)
  9599. H2.MeshId = "rbxassetid://3270017"
  9600. local H3 = Instance.new("Part", Character)
  9601. H3.Size = Vector3.new(1, 1, 1)
  9602. H3.BrickColor = BrickColor.new("White")
  9603. H3.CanCollide = false
  9604. H3.Anchored = true
  9605. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9606. local H23 = Instance.new("SpecialMesh", H3)
  9607. H23.MeshId = "rbxassetid://3270017"
  9608. local H33 = Instance.new("Part", Character)
  9609. H33.Size = Vector3.new(1, 1, 1)
  9610. H33.BrickColor = BrickColor.new("White")
  9611. H33.CanCollide = false
  9612. H33.Anchored = true
  9613. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9614. local H233 = Instance.new("SpecialMesh", H33)
  9615. H233.MeshId = "rbxassetid://20329976"
  9616. local H2 = Instance.new("SpecialMesh", H)
  9617. H2.MeshId = "rbxassetid://3270017"
  9618. local H5 = Instance.new("Part", Character)
  9619. H5.Size = Vector3.new(1, 1, 1)
  9620. H5.BrickColor = BrickColor.new("White")
  9621. H5.CanCollide = false
  9622. H5.Anchored = true
  9623. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9624. local H25 = Instance.new("SpecialMesh", H5)
  9625. H25.MeshId = "rbxassetid://3270017"
  9626. local Hi = Instance.new("Part", hit)
  9627. Hi.Size = Vector3.new(1, 1, 1)
  9628. Hi.BrickColor = BrickColor.new("White")
  9629. Hi.CanCollide = false
  9630. Hi.Anchored = true
  9631. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9632. local Hi2 = Instance.new("SpecialMesh", Hi)
  9633. Hi2.MeshId = "rbxassetid://3270017"
  9634. coroutine.resume(coroutine.create(function()
  9635. for i = 1, 200 do
  9636. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9637. H.Transparency = H.Transparency + 0.09
  9638. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9639. H3.Transparency = H3.Transparency + 0.09
  9640. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9641. H33.Transparency = H3.Transparency + 0.09
  9642. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9643. H5.Transparency = H5.Transparency + 0.09
  9644. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9645. Hi.Transparency = Hi.Transparency + 0.09
  9646. wait(1.0E-11)
  9647. end
  9648. end))
  9649. local SFXZ = Instance.new("Sound", UpperTorso)
  9650. SFXZ.SoundId = "rbxassetid://447041606"
  9651. SFXZ.Volume = 6
  9652. SFXZ.Pitch = 1
  9653. SFXZ.Looped = false
  9654. wait(0.01)
  9655. SFXZ:Play()
  9656. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9657. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9658. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9659. wait(0.05)
  9660. Fl:remove()
  9661. local ry, ht, ps
  9662. while ht == nil do
  9663. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9664. wait()
  9665. end
  9666. for i = 1, 15 do
  9667. do
  9668. local gtrace = Instance.new("Part", game.Workspace)
  9669. gtrace.BrickColor = BrickColor.new("Grey")
  9670. gtrace.Material = "Slate"
  9671. gtrace.Size = Vector3.new(31, 31, 31)
  9672. gtrace.Anchored = true
  9673. gtrace.CanCollide = true
  9674. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9675. local gdisp = coroutine.wrap(function()
  9676. wait(12)
  9677. for i = 1, 9 do
  9678. wait(0.1)
  9679. gtrace.Transparency = gtrace.Transparency + 0.1
  9680. end
  9681. gtrace:Destroy()
  9682. end)
  9683. gdisp()
  9684. end
  9685. end
  9686. local SFXZ = Instance.new("Sound", hit)
  9687. SFXZ.SoundId = "rbxassetid://539294959"
  9688. SFXZ.Volume = 10
  9689. SFXZ.Pitch = 1
  9690. SFXZ.Looped = false
  9691. wait(0.01)
  9692. SFXZ:Play()
  9693. local SFXZ = Instance.new("Sound", hit)
  9694. SFXZ.SoundId = "rbxassetid://180120107"
  9695. SFXZ.Volume = 10
  9696. SFXZ.Pitch = 1
  9697. SFXZ.Looped = false
  9698. wait(0.01)
  9699. SFXZ:Play()
  9700. local SFXZ = Instance.new("Sound", hit)
  9701. SFXZ.SoundId = "rbxassetid://315775189"
  9702. SFXZ.Volume = 10
  9703. SFXZ.Pitch = 1
  9704. SFXZ.Looped = false
  9705. wait(0.01)
  9706. SFXZ:Play()
  9707. local SFXZ = Instance.new("Sound", hit)
  9708. SFXZ.SoundId = "rbxassetid://157878578"
  9709. SFXZ.Volume = 10
  9710. SFXZ.Pitch = 1
  9711. SFXZ.Looped = false
  9712. wait(0.01)
  9713. SFXZ:Play()
  9714. hit.Parent:BreakJoints()
  9715. local H = Instance.new("Part", Character)
  9716. H.Size = Vector3.new(1, 1, 1)
  9717. H.BrickColor = BrickColor.new("White")
  9718. H.CanCollide = false
  9719. H.Anchored = true
  9720. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9721. local H2 = Instance.new("SpecialMesh", H)
  9722. H2.MeshId = "rbxassetid://3270017"
  9723. local H3 = Instance.new("Part", Character)
  9724. H3.Size = Vector3.new(1, 1, 1)
  9725. H3.BrickColor = BrickColor.new("White")
  9726. H3.CanCollide = false
  9727. H3.Anchored = true
  9728. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9729. local H23 = Instance.new("SpecialMesh", H3)
  9730. H23.MeshId = "rbxassetid://3270017"
  9731. local H33 = Instance.new("Part", Character)
  9732. H33.Size = Vector3.new(1, 1, 1)
  9733. H33.BrickColor = BrickColor.new("White")
  9734. H33.CanCollide = false
  9735. H33.Anchored = true
  9736. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9737. local H233 = Instance.new("SpecialMesh", H33)
  9738. H233.MeshId = "rbxassetid://20329976"
  9739. local H2 = Instance.new("SpecialMesh", H)
  9740. H2.MeshId = "rbxassetid://3270017"
  9741. local H5 = Instance.new("Part", Character)
  9742. H5.Size = Vector3.new(1, 1, 1)
  9743. H5.BrickColor = BrickColor.new("White")
  9744. H5.CanCollide = false
  9745. H5.Anchored = true
  9746. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9747. local H25 = Instance.new("SpecialMesh", H5)
  9748. H25.MeshId = "rbxassetid://3270017"
  9749. local Hi = Instance.new("Part", hit)
  9750. Hi.Size = Vector3.new(1, 1, 1)
  9751. Hi.BrickColor = BrickColor.new("White")
  9752. Hi.CanCollide = false
  9753. Hi.Anchored = true
  9754. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9755. local Hi2 = Instance.new("SpecialMesh", Hi)
  9756. Hi2.MeshId = "rbxassetid://3270017"
  9757. coroutine.resume(coroutine.create(function()
  9758. for i = 1, 200 do
  9759. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9760. H.Transparency = H.Transparency + 0.03
  9761. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9762. H3.Transparency = H3.Transparency + 0.03
  9763. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9764. H33.Transparency = H3.Transparency + 0.03
  9765. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9766. H5.Transparency = H5.Transparency + 0.03
  9767. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9768. Hi.Transparency = Hi.Transparency + 0.03
  9769. wait(1.0E-11)
  9770. end
  9771. end))
  9772. end
  9773. end
  9774. end)
  9775. for i = 0, 2, 0.1 do
  9776. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9777. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9778. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9779. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9780. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9781. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9782. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9783. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9784. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9785. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9786. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9787. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9788. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9789. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9790. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9791. game:GetService("RunService").RenderStepped:wait()
  9792. end
  9793. coroutine.resume(coroutine.create(function()
  9794. wait(0.5)
  9795. Grab:remove()
  9796. end))
  9797. Idle = false
  9798. wait(0.1)
  9799. D = false
  9800. end
  9801. end
  9802. end
  9803. function TargetSelect(person)
  9804. local dd = coroutine.wrap(function()
  9805. if targetted ~= person then
  9806. targetted = person
  9807. for i = 0, 2, 0.1 do
  9808. swait()
  9809. end
  9810. end
  9811. end)
  9812. dd()
  9813. end
  9814. Mouse.KeyDown:connect(function(key)
  9815. if key == "f" then
  9816. HomingAttack()
  9817. end
  9818. end)
  9819. Mouse.KeyDown:connect(function(key)
  9820. if key == "v" then
  9821. GodFist()
  9822. end
  9823. end)
  9824. Mouse.KeyDown:connect(function(key)
  9825. if key == "q" then
  9826. LockOn()
  9827. end
  9828. end)
  9829. function LockOn()
  9830. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9831. TargetSelect(Mouse.Target.Parent)
  9832. end
  9833. end
  9834. function HomingAttack()
  9835. if targetted == nil then
  9836. end
  9837. local Music2 = Instance.new("Sound", UpperTorso)
  9838. Music2.SoundId = "rbxassetid://1055279036"
  9839. Music2.Pitch = 1
  9840. Music2.Looped = false
  9841. Music2.Volume = 3.2
  9842. wait(1.0E-4)
  9843. Music2:Play()
  9844. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9845. Zanzoken = Instance.new("Part", RootPart)
  9846. Zanzoken.Anchored = true
  9847. Zanzoken.CanCollide = false
  9848. Zanzoken.Position = v3(999, 999, 999)
  9849. Zanzoken.CFrame = RootPart.CFrame
  9850. game.Debris:AddItem(Zanzoken, 0.5)
  9851. Zanzoken.Transparency = 1
  9852. wait()
  9853. idk = Instance.new("BillboardGui", Zanzoken)
  9854. idk.Size = UDim2.new(10, 0, 15, 0)
  9855. idk.AlwaysOnTop = false
  9856. idk1 = Instance.new("ImageLabel", idk)
  9857. idk1.BackgroundTransparency = 1
  9858. idk.ExtentsOffset = v3(0, 0, 0)
  9859. idk1.ImageTransparency = 0
  9860. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9861. idk1.Size = UDim2.new(2, 0, 1, 0)
  9862. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9863. idk1.Image = "rbxassetid://319554883"
  9864. wait()
  9865. Zanzoken = Instance.new("Part", Character)
  9866. Zanzoken.Anchored = true
  9867. Zanzoken.CanCollide = false
  9868. Zanzoken.Position = v3(999, 999, 999)
  9869. Zanzoken.CFrame = RootPart.CFrame
  9870. game.Debris:AddItem(Zanzoken, 0.5)
  9871. Zanzoken.Transparency = 1
  9872. wait()
  9873. idk = Instance.new("BillboardGui", Zanzoken)
  9874. idk.Size = UDim2.new(20, 0, 20, 0)
  9875. idk.AlwaysOnTop = false
  9876. idk1 = Instance.new("ImageLabel", idk)
  9877. idk1.BackgroundTransparency = 1
  9878. idk.ExtentsOffset = v3(0, 0, 0)
  9879. idk1.ImageTransparency = 0
  9880. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9881. idk1.Size = UDim2.new(2, 0, 1, 0)
  9882. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9883. idk1.Image = "rbxassetid://319554883"
  9884. Humanoid.Health = Humanoid.Health + 300
  9885. end
  9886. function GodFist()
  9887. local FlyAt = Instance.new("Attachment", UpperTorso)
  9888. FlyAt.Position = Vector3.new(0, 2, 0)
  9889. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9890. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9891. local Speed = Instance.new("Trail", Character)
  9892. Speed.Attachment0 = FlyAt
  9893. Speed.Attachment1 = FlyAt2
  9894. Speed.Texture = "rbxassetid://22636887"
  9895. Speed.Lifetime = 0.9
  9896. Speed.Transparency = NumberSequence.new({
  9897. NumberSequenceKeypoint.new(0, 0, 0),
  9898. NumberSequenceKeypoint.new(1, 1, 0)
  9899. })
  9900. Speed.Color = ColorSequence.new(ColorsArray)
  9901. Speed.LightEmission = 5
  9902. local bv = Instance.new("BodyVelocity")
  9903. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9904. bv.velocity = RootPart.CFrame.lookVector * 250
  9905. bv.Parent = RootPart
  9906. local Aura = Instance.new("ParticleEmitter")
  9907. Aura.Name = "Aura"
  9908. Aura.Texture = "rbxassetid://411939841"
  9909. Aura.Parent = UpperTorso
  9910. Aura.LightEmission = 1
  9911. Aura.Transparency = NumberSequence.new(0.2, 1)
  9912. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9913. Aura.Size = NumberSequence.new(5, 9)
  9914. Aura.LockedToPart = true
  9915. Aura.Lifetime = NumberRange.new(0.3)
  9916. Aura.Rate = 150
  9917. Aura.Speed = NumberRange.new(2.3)
  9918. Aura.EmissionDirection = "Top"
  9919. Aura.Rotation = NumberRange.new(-80, 80)
  9920. local Grab = Instance.new("Part", RightHand)
  9921. Grab.Size = Vector3.new(4, 4, 4)
  9922. Grab.CanCollide = false
  9923. Grab.BrickColor = BrickColor.new("Deep orange")
  9924. Grab.Transparency = math.huge
  9925. local Grabo = Instance.new("Weld", Grab)
  9926. Grabo.Part0 = RightHand
  9927. Grabo.Part1 = Grab
  9928. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9929. local SFXZ = Instance.new("Sound", UpperTorso)
  9930. SFXZ.SoundId = "rbxassetid://1056625824"
  9931. SFXZ.Volume = 1
  9932. SFXZ.Pitch = 1
  9933. SFXZ.Looped = false
  9934. wait(0.01)
  9935. SFXZ:Play()
  9936. Grab.Touched:connect(function(hit)
  9937. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9938. Grab:Destroy()
  9939. RootPart.Anchored = true
  9940. hit.Parent.Humanoid:TakeDamage(75)
  9941. bv:Destroy()
  9942. local SFXZ = Instance.new("Sound", UpperTorso)
  9943. SFXZ.SoundId = "rbxassetid://748050516"
  9944. SFXZ.Volume = 3
  9945. SFXZ.Pitch = 1
  9946. SFXZ.Looped = false
  9947. wait(0.01)
  9948. SFXZ:Play()
  9949. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9950. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9951. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  9952. wait(0.05)
  9953. Fl:remove()
  9954. end
  9955. end)
  9956. for i = 0, 4, 0.1 do
  9957. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  9958. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  9959. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9960. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  9961. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9962. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9963. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9964. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9965. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  9966. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  9967. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9968. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9969. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9970. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9971. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  9972. game:GetService("RunService").RenderStepped:wait()
  9973. end
  9974. bv:Destroy()
  9975. RootPart.Anchored = false
  9976. Aura.Enabled = false
  9977. Grab:Destroy()
  9978. FlyAt:Destroy()
  9979. end
  9980. function HomingAttackUI()
  9981. if targetted == nil then
  9982. end
  9983. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9984. Humanoid.Health = Humanoid.Health + 1000
  9985. end
  9986. function Away()
  9987. if not D then
  9988. D = true
  9989. Idle = true
  9990. do
  9991. local Grab = Instance.new("Part", LeftHand)
  9992. Grab.Size = Vector3.new(3, 3, 3)
  9993. Grab.CanCollide = false
  9994. Grab.BrickColor = BrickColor.new("Deep orange")
  9995. Grab.Transparency = math.huge
  9996. local Grabo = Instance.new("Weld", Grab)
  9997. Grabo.Part0 = LeftHand
  9998. Grabo.Part1 = Grab
  9999. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10000. local SFXZ = Instance.new("Sound", UpperTorso)
  10001. SFXZ.SoundId = "rbxassetid://169259383"
  10002. SFXZ.Volume = 1
  10003. SFXZ.Pitch = 1.5
  10004. SFXZ.Looped = false
  10005. wait(0.01)
  10006. SFXZ:Play()
  10007. Grab.Touched:connect(function(hit)
  10008. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10009. Grab:Destroy()
  10010. hit.Parent.Humanoid:TakeDamage(20)
  10011. do
  10012. local FZcharge = Instance.new("ParticleEmitter", hit)
  10013. FZcharge.Texture = "rbxassetid://31727915"
  10014. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10015. FZcharge.EmissionDirection = "Bottom"
  10016. FZcharge.Speed = NumberRange.new(5)
  10017. FZcharge.Size = NumberSequence.new(10, 0)
  10018. FZcharge.Drag = 2
  10019. FZcharge.LockedToPart = false
  10020. FZcharge.Lifetime = NumberRange.new(3)
  10021. FZcharge.Rate = 150
  10022. FZcharge.LightEmission = 0
  10023. FZcharge.Rotation = NumberRange.new(-100, 100)
  10024. FZcharge.VelocitySpread = 100
  10025. local SFXZZ = Instance.new("Sound", hit)
  10026. SFXZZ.SoundId = "rbxassetid://1056625824"
  10027. SFXZZ.Volume = 2.5
  10028. SFXZZ.Pitch = 1
  10029. SFXZZ.Looped = false
  10030. wait(0.01)
  10031. SFXZZ:Play()
  10032. local H = Instance.new("Part", Character)
  10033. H.Size = Vector3.new(1, 1, 1)
  10034. H.BrickColor = BrickColor.new("White")
  10035. H.CanCollide = false
  10036. H.Anchored = true
  10037. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10038. local H2 = Instance.new("SpecialMesh", H)
  10039. H2.MeshId = "rbxassetid://3270017"
  10040. local H3 = Instance.new("Part", Character)
  10041. H3.Size = Vector3.new(1, 1, 1)
  10042. H3.BrickColor = BrickColor.new("White")
  10043. H3.CanCollide = false
  10044. H3.Anchored = true
  10045. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10046. local H23 = Instance.new("SpecialMesh", H3)
  10047. H23.MeshId = "rbxassetid://3270017"
  10048. local H33 = Instance.new("Part", Character)
  10049. H33.Size = Vector3.new(1, 1, 1)
  10050. H33.BrickColor = BrickColor.new("White")
  10051. H33.CanCollide = false
  10052. H33.Anchored = true
  10053. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10054. local H233 = Instance.new("SpecialMesh", H33)
  10055. H233.MeshId = "rbxassetid://20329976"
  10056. local H2 = Instance.new("SpecialMesh", H)
  10057. H2.MeshId = "rbxassetid://3270017"
  10058. local H5 = Instance.new("Part", Character)
  10059. H5.Size = Vector3.new(1, 1, 1)
  10060. H5.BrickColor = BrickColor.new("White")
  10061. H5.CanCollide = false
  10062. H5.Anchored = true
  10063. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10064. local H25 = Instance.new("SpecialMesh", H5)
  10065. H25.MeshId = "rbxassetid://3270017"
  10066. local Hi = Instance.new("Part", hit)
  10067. Hi.Size = Vector3.new(1, 1, 1)
  10068. Hi.BrickColor = BrickColor.new("White")
  10069. Hi.CanCollide = false
  10070. Hi.Anchored = true
  10071. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10072. local Hi2 = Instance.new("SpecialMesh", Hi)
  10073. Hi2.MeshId = "rbxassetid://3270017"
  10074. coroutine.resume(coroutine.create(function()
  10075. for i = 1, 200 do
  10076. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10077. H.Transparency = H.Transparency + 0.09
  10078. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10079. H3.Transparency = H3.Transparency + 0.09
  10080. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10081. H33.Transparency = H3.Transparency + 0.09
  10082. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10083. H5.Transparency = H5.Transparency + 0.09
  10084. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10085. Hi.Transparency = Hi.Transparency + 0.09
  10086. wait(1.0E-11)
  10087. end
  10088. end))
  10089. local SFXZ = Instance.new("Sound", UpperTorso)
  10090. SFXZ.SoundId = "rbxassetid://447041606"
  10091. SFXZ.Volume = 6
  10092. SFXZ.Pitch = 1
  10093. SFXZ.Looped = false
  10094. wait(0.01)
  10095. SFXZ:Play()
  10096. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10097. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10098. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10099. wait(0.05)
  10100. Fl:remove()
  10101. wait(1.1)
  10102. FZcharge.Rate = 0
  10103. end
  10104. end
  10105. end)
  10106. for i = 0, 0.5, 0.3 do
  10107. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10108. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10109. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10110. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10111. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10112. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10113. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10114. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10115. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10116. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10117. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10118. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10119. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10120. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10121. game:GetService("RunService").RenderStepped:wait()
  10122. end
  10123. for i = 0, 0.5, 0.1 do
  10124. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10125. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10126. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10127. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10128. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10129. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10130. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10131. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10132. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10133. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10134. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10135. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10136. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10137. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10138. game:GetService("RunService").RenderStepped:wait()
  10139. end
  10140. coroutine.resume(coroutine.create(function()
  10141. wait(0.5)
  10142. Grab:remove()
  10143. end))
  10144. Idle = false
  10145. wait(0.1)
  10146. D = false
  10147. end
  10148. end
  10149. end
  10150. function Hit2()
  10151. if not D then
  10152. D = true
  10153. Idle = true
  10154. do
  10155. local Grab = Instance.new("Part", RightHand)
  10156. Grab.Size = Vector3.new(3, 3, 3)
  10157. Grab.CanCollide = false
  10158. Grab.BrickColor = BrickColor.new("Deep orange")
  10159. Grab.Transparency = math.huge
  10160. local Grabo = Instance.new("Weld", Grab)
  10161. Grabo.Part0 = RightHand
  10162. Grabo.Part1 = Grab
  10163. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10164. local SFXZ = Instance.new("Sound", UpperTorso)
  10165. SFXZ.SoundId = "rbxassetid://169259383"
  10166. SFXZ.Volume = 1
  10167. SFXZ.Pitch = 1.5
  10168. SFXZ.Looped = false
  10169. wait(0.01)
  10170. SFXZ:Play()
  10171. Grab.Touched:connect(function(hit)
  10172. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10173. Grab:Destroy()
  10174. hit.Parent.Humanoid:TakeDamage(125)
  10175. local SFXZ = Instance.new("Sound", UpperTorso)
  10176. SFXZ.SoundId = "rbxassetid://1050733875"
  10177. SFXZ.Volume = 3
  10178. SFXZ.Pitch = 1
  10179. SFXZ.Looped = false
  10180. wait(0.01)
  10181. SFXZ:Play()
  10182. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10183. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10184. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10185. wait(0.05)
  10186. Fl:remove()
  10187. end
  10188. end)
  10189. for i = 0, 2, 0.1 do
  10190. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10191. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10192. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10193. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10194. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10195. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10196. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10197. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10198. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10199. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10200. game:GetService("RunService").RenderStepped:wait()
  10201. end
  10202. coroutine.resume(coroutine.create(function()
  10203. wait(0.5)
  10204. Grab:remove()
  10205. end))
  10206. Idle = false
  10207. Grab:Destroy()
  10208. wait(0)
  10209. D = false
  10210. end
  10211. end
  10212. end
  10213. function Hit3()
  10214. if not D then
  10215. D = true
  10216. Idle = true
  10217. do
  10218. local Grab = Instance.new("Part", LeftFoot)
  10219. Grab.Size = Vector3.new(3, 3, 3)
  10220. Grab.CanCollide = false
  10221. Grab.BrickColor = BrickColor.new("Deep orange")
  10222. Grab.Transparency = math.huge
  10223. local Grabo = Instance.new("Weld", Grab)
  10224. Grabo.Part0 = LeftFoot
  10225. Grabo.Part1 = Grab
  10226. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10227. local SFXZ = Instance.new("Sound", UpperTorso)
  10228. SFXZ.SoundId = "rbxassetid://169259383"
  10229. SFXZ.Volume = 1
  10230. SFXZ.Pitch = 1.5
  10231. SFXZ.Looped = false
  10232. wait(0.01)
  10233. SFXZ:Play()
  10234. Grab.Touched:connect(function(hit)
  10235. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10236. Grab:Destroy()
  10237. hit.Parent.Humanoid:TakeDamage(125)
  10238. local SFXZ = Instance.new("Sound", UpperTorso)
  10239. SFXZ.SoundId = "rbxassetid://1050733875"
  10240. SFXZ.Volume = 3
  10241. SFXZ.Pitch = 1
  10242. SFXZ.Looped = false
  10243. wait(0.01)
  10244. SFXZ:Play()
  10245. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10246. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10247. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10248. wait(0.05)
  10249. Fl:remove()
  10250. end
  10251. end)
  10252. for i = 0, 2, 0.1 do
  10253. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10254. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10255. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10256. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10257. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10258. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10259. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10260. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10261. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10262. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10263. game:GetService("RunService").RenderStepped:wait()
  10264. end
  10265. coroutine.resume(coroutine.create(function()
  10266. wait(0.5)
  10267. Grab:remove()
  10268. end))
  10269. Idle = false
  10270. Grab:Destroy()
  10271. wait(0.1)
  10272. D = false
  10273. end
  10274. end
  10275. end
  10276. function Strong2()
  10277. if not D then
  10278. D = true
  10279. Idle = true
  10280. do
  10281. local Grab = Instance.new("Part", RightHand)
  10282. Grab.Size = Vector3.new(3, 3, 3)
  10283. Grab.CanCollide = false
  10284. Grab.BrickColor = BrickColor.new("Deep orange")
  10285. Grab.Transparency = math.huge
  10286. local Grabo = Instance.new("Weld", Grab)
  10287. Grabo.Part0 = RightHand
  10288. Grabo.Part1 = Grab
  10289. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10290. local SFXZ = Instance.new("Sound", UpperTorso)
  10291. SFXZ.SoundId = "rbxassetid://169259383"
  10292. SFXZ.Volume = 1
  10293. SFXZ.Pitch = 1.5
  10294. SFXZ.Looped = false
  10295. wait(0.01)
  10296. SFXZ:Play()
  10297. Grab.Touched:connect(function(hit)
  10298. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10299. Grab:Destroy()
  10300. hit.Parent.Humanoid:TakeDamage(3455)
  10301. local SFXZ = Instance.new("Sound", UpperTorso)
  10302. SFXZ.SoundId = "rbxassetid://1050733875"
  10303. SFXZ.Volume = 3
  10304. SFXZ.Pitch = 1
  10305. SFXZ.Looped = false
  10306. wait(0.01)
  10307. SFXZ:Play()
  10308. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10309. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10310. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10311. wait(0.05)
  10312. Fl:remove()
  10313. end
  10314. end)
  10315. for i = 0, 0.6, 0.1 do
  10316. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10317. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10318. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10319. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10320. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10321. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10322. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10323. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10324. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10325. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10326. game:GetService("RunService").RenderStepped:wait()
  10327. end
  10328. coroutine.resume(coroutine.create(function()
  10329. wait(0.5)
  10330. Grab:remove()
  10331. end))
  10332. Idle = false
  10333. Grab:Destroy()
  10334. wait(0)
  10335. D = false
  10336. end
  10337. end
  10338. end
  10339. function Strong3()
  10340. if not D then
  10341. D = true
  10342. Idle = true
  10343. do
  10344. local Grab = Instance.new("Part", LeftFoot)
  10345. Grab.Size = Vector3.new(3, 3, 3)
  10346. Grab.CanCollide = false
  10347. Grab.BrickColor = BrickColor.new("Deep orange")
  10348. Grab.Transparency = math.huge
  10349. local Grabo = Instance.new("Weld", Grab)
  10350. Grabo.Part0 = LeftFoot
  10351. Grabo.Part1 = Grab
  10352. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10353. local SFXZ = Instance.new("Sound", UpperTorso)
  10354. SFXZ.SoundId = "rbxassetid://169259383"
  10355. SFXZ.Volume = 1
  10356. SFXZ.Pitch = 1.5
  10357. SFXZ.Looped = false
  10358. wait(0.01)
  10359. SFXZ:Play()
  10360. Grab.Touched:connect(function(hit)
  10361. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10362. Grab:Destroy()
  10363. hit.Parent.Humanoid:TakeDamage(3455)
  10364. local SFXZ = Instance.new("Sound", UpperTorso)
  10365. SFXZ.SoundId = "rbxassetid://1050733875"
  10366. SFXZ.Volume = 3
  10367. SFXZ.Pitch = 1
  10368. SFXZ.Looped = false
  10369. wait(0.01)
  10370. SFXZ:Play()
  10371. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10372. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10373. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10374. wait(0.05)
  10375. Fl:remove()
  10376. end
  10377. end)
  10378. for i = 0, 0.6, 0.1 do
  10379. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10380. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10381. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10382. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10383. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10384. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10385. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10386. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10387. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10388. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10389. game:GetService("RunService").RenderStepped:wait()
  10390. end
  10391. coroutine.resume(coroutine.create(function()
  10392. wait(0.5)
  10393. Grab:remove()
  10394. end))
  10395. Idle = false
  10396. Grab:Destroy()
  10397. wait(0.1)
  10398. D = false
  10399. end
  10400. end
  10401. end
  10402. function Desperate2()
  10403. if not D then
  10404. D = true
  10405. Idle = true
  10406. do
  10407. local Grab = Instance.new("Part", RightHand)
  10408. Grab.Size = Vector3.new(3, 3, 3)
  10409. Grab.CanCollide = false
  10410. Grab.BrickColor = BrickColor.new("Deep orange")
  10411. Grab.Transparency = math.huge
  10412. local Grabo = Instance.new("Weld", Grab)
  10413. Grabo.Part0 = RightHand
  10414. Grabo.Part1 = Grab
  10415. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10416. local SFXZ = Instance.new("Sound", UpperTorso)
  10417. SFXZ.SoundId = "rbxassetid://169259383"
  10418. SFXZ.Volume = 1
  10419. SFXZ.Pitch = 1.5
  10420. SFXZ.Looped = false
  10421. wait(0.01)
  10422. SFXZ:Play()
  10423. Grab.Touched:connect(function(hit)
  10424. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10425. Grab:Destroy()
  10426. hit.Parent.Humanoid:TakeDamage(3555555)
  10427. local SFXZ = Instance.new("Sound", UpperTorso)
  10428. SFXZ.SoundId = "rbxassetid://1050733875"
  10429. SFXZ.Volume = 3
  10430. SFXZ.Pitch = 1
  10431. SFXZ.Looped = false
  10432. wait(0.01)
  10433. SFXZ:Play()
  10434. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10435. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10436. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10437. wait(0.05)
  10438. Fl:remove()
  10439. end
  10440. end)
  10441. for i = 0, 0.6, 0.1 do
  10442. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10443. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10444. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10445. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10446. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10447. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10448. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10449. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10450. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10451. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10452. game:GetService("RunService").RenderStepped:wait()
  10453. end
  10454. coroutine.resume(coroutine.create(function()
  10455. wait(0.5)
  10456. Grab:remove()
  10457. end))
  10458. Idle = false
  10459. Grab:Destroy()
  10460. wait(0)
  10461. D = false
  10462. end
  10463. end
  10464. end
  10465. function Desperate3()
  10466. if not D then
  10467. D = true
  10468. Idle = true
  10469. do
  10470. local Grab = Instance.new("Part", LeftFoot)
  10471. Grab.Size = Vector3.new(3, 3, 3)
  10472. Grab.CanCollide = false
  10473. Grab.BrickColor = BrickColor.new("Deep orange")
  10474. Grab.Transparency = math.huge
  10475. local Grabo = Instance.new("Weld", Grab)
  10476. Grabo.Part0 = LeftFoot
  10477. Grabo.Part1 = Grab
  10478. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10479. local SFXZ = Instance.new("Sound", UpperTorso)
  10480. SFXZ.SoundId = "rbxassetid://169259383"
  10481. SFXZ.Volume = 1
  10482. SFXZ.Pitch = 1.5
  10483. SFXZ.Looped = false
  10484. wait(0.01)
  10485. SFXZ:Play()
  10486. Grab.Touched:connect(function(hit)
  10487. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10488. Grab:Destroy()
  10489. hit.Parent.Humanoid:TakeDamage(3555555)
  10490. local SFXZ = Instance.new("Sound", UpperTorso)
  10491. SFXZ.SoundId = "rbxassetid://1050733875"
  10492. SFXZ.Volume = 3
  10493. SFXZ.Pitch = 1
  10494. SFXZ.Looped = false
  10495. wait(0.01)
  10496. SFXZ:Play()
  10497. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10498. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10499. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10500. wait(0.05)
  10501. Fl:remove()
  10502. end
  10503. end)
  10504. for i = 0, 0.6, 0.1 do
  10505. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10506. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10507. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10508. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10509. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10510. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10511. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10512. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10513. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10514. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10515. game:GetService("RunService").RenderStepped:wait()
  10516. end
  10517. coroutine.resume(coroutine.create(function()
  10518. wait(0.5)
  10519. Grab:remove()
  10520. end))
  10521. Idle = false
  10522. Grab:Destroy()
  10523. wait(0.1)
  10524. D = false
  10525. end
  10526. end
  10527. end
  10528. function HitS()
  10529. if not D then
  10530. D = true
  10531. Idle = true
  10532. do
  10533. local Grab = Instance.new("Part", LeftHand)
  10534. Grab.Size = Vector3.new(6, 6, 6)
  10535. Grab.CanCollide = false
  10536. Grab.BrickColor = BrickColor.new("Deep orange")
  10537. Grab.Transparency = math.huge
  10538. local Grabo = Instance.new("Weld", Grab)
  10539. Grabo.Part0 = LeftHand
  10540. Grabo.Part1 = Grab
  10541. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10542. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10543. FZcharge.Texture = "rbxassetid://31727915"
  10544. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10545. FZcharge.EmissionDirection = "Bottom"
  10546. FZcharge.Speed = NumberRange.new(0)
  10547. FZcharge.Size = NumberSequence.new(1, 0)
  10548. FZcharge.Drag = 2
  10549. FZcharge.LockedToPart = false
  10550. FZcharge.Lifetime = NumberRange.new(1)
  10551. FZcharge.Rate = 150
  10552. FZcharge.LightEmission = 0.2
  10553. FZcharge.Rotation = NumberRange.new(-100, 100)
  10554. FZcharge.VelocitySpread = 100
  10555. local SFXZ = Instance.new("Sound", UpperTorso)
  10556. SFXZ.SoundId = "rbxassetid://169259383"
  10557. SFXZ.Volume = 1
  10558. SFXZ.Pitch = 1.5
  10559. SFXZ.Looped = false
  10560. wait(0.01)
  10561. SFXZ:Play()
  10562. Grab.Touched:connect(function(hit)
  10563. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10564. Grab:Destroy()
  10565. do
  10566. local H = Instance.new("Part", Character)
  10567. H.Size = Vector3.new(1, 1, 1)
  10568. H.BrickColor = BrickColor.new("White")
  10569. H.CanCollide = false
  10570. H.Anchored = true
  10571. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10572. local H2 = Instance.new("SpecialMesh", H)
  10573. H2.MeshId = "rbxassetid://3270017"
  10574. local H3 = Instance.new("Part", Character)
  10575. H3.Size = Vector3.new(1, 1, 1)
  10576. H3.BrickColor = BrickColor.new("White")
  10577. H3.CanCollide = false
  10578. H3.Anchored = true
  10579. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10580. local H23 = Instance.new("SpecialMesh", H3)
  10581. H23.MeshId = "rbxassetid://3270017"
  10582. local H33 = Instance.new("Part", Character)
  10583. H33.Size = Vector3.new(1, 1, 1)
  10584. H33.BrickColor = BrickColor.new("White")
  10585. H33.CanCollide = false
  10586. H33.Anchored = true
  10587. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10588. local H233 = Instance.new("SpecialMesh", H33)
  10589. H233.MeshId = "rbxassetid://20329976"
  10590. local H2 = Instance.new("SpecialMesh", H)
  10591. H2.MeshId = "rbxassetid://3270017"
  10592. local H5 = Instance.new("Part", Character)
  10593. H5.Size = Vector3.new(1, 1, 1)
  10594. H5.BrickColor = BrickColor.new("White")
  10595. H5.CanCollide = false
  10596. H5.Anchored = true
  10597. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10598. local H25 = Instance.new("SpecialMesh", H5)
  10599. H25.MeshId = "rbxassetid://3270017"
  10600. coroutine.resume(coroutine.create(function()
  10601. for i = 1, 200 do
  10602. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10603. H.Transparency = H.Transparency + 0.09
  10604. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10605. H3.Transparency = H3.Transparency + 0.09
  10606. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10607. H33.Transparency = H3.Transparency + 0.09
  10608. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10609. H5.Transparency = H5.Transparency + 0.09
  10610. wait(1.0E-11)
  10611. end
  10612. end))
  10613. local SFXZ = Instance.new("Sound", UpperTorso)
  10614. SFXZ.SoundId = "rbxassetid://447041606"
  10615. SFXZ.Volume = 1
  10616. SFXZ.Pitch = 1
  10617. SFXZ.Looped = false
  10618. wait(0.01)
  10619. SFXZ:Play()
  10620. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10621. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10622. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10623. local exp = Instance.new("Explosion", Character)
  10624. exp.BlastRadius = 13
  10625. exp.BlastPressure = 100
  10626. exp.Position = Character.HumanoidRootPart.Position
  10627. exp.Visible = false
  10628. hit.Parent:BreakJoints()
  10629. wait(1.3)
  10630. hit.Parent:Destroy()
  10631. wait(0.05)
  10632. Fl:remove()
  10633. end
  10634. end
  10635. end)
  10636. for i = 0, 2, 0.1 do
  10637. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10638. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10639. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10640. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10641. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10642. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10643. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10644. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10645. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10646. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10647. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10648. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10649. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10650. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10651. game:GetService("RunService").RenderStepped:wait()
  10652. end
  10653. coroutine.resume(coroutine.create(function()
  10654. wait(0.5)
  10655. Grab:remove()
  10656. end))
  10657. Idle = false
  10658. FZcharge:Destroy()
  10659. wait(0.1)
  10660. D = false
  10661. end
  10662. end
  10663. end
  10664. function Hit2S()
  10665. if not D then
  10666. D = true
  10667. Idle = true
  10668. do
  10669. local Grab = Instance.new("Part", RightHand)
  10670. Grab.Size = Vector3.new(6, 6, 6)
  10671. Grab.CanCollide = false
  10672. Grab.BrickColor = BrickColor.new("Deep orange")
  10673. Grab.Transparency = math.huge
  10674. local Grabo = Instance.new("Weld", Grab)
  10675. Grabo.Part0 = RightHand
  10676. Grabo.Part1 = Grab
  10677. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10678. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10679. FZcharge.Texture = "rbxassetid://31727915"
  10680. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10681. FZcharge.EmissionDirection = "Bottom"
  10682. FZcharge.Speed = NumberRange.new(0)
  10683. FZcharge.Size = NumberSequence.new(1, 0)
  10684. FZcharge.Drag = 2
  10685. FZcharge.LockedToPart = false
  10686. FZcharge.Lifetime = NumberRange.new(1)
  10687. FZcharge.Rate = 150
  10688. FZcharge.LightEmission = 0.2
  10689. FZcharge.Rotation = NumberRange.new(-100, 100)
  10690. FZcharge.VelocitySpread = 100
  10691. local SFXZ = Instance.new("Sound", UpperTorso)
  10692. SFXZ.SoundId = "rbxassetid://169259383"
  10693. SFXZ.Volume = 1
  10694. SFXZ.Pitch = 1.5
  10695. SFXZ.Looped = false
  10696. wait(0.01)
  10697. SFXZ:Play()
  10698. Grab.Touched:connect(function(hit)
  10699. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10700. Grab:Destroy()
  10701. do
  10702. local H = Instance.new("Part", Character)
  10703. H.Size = Vector3.new(1, 1, 1)
  10704. H.BrickColor = BrickColor.new("White")
  10705. H.CanCollide = false
  10706. H.Anchored = true
  10707. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10708. local H2 = Instance.new("SpecialMesh", H)
  10709. H2.MeshId = "rbxassetid://3270017"
  10710. local H3 = Instance.new("Part", Character)
  10711. H3.Size = Vector3.new(1, 1, 1)
  10712. H3.BrickColor = BrickColor.new("White")
  10713. H3.CanCollide = false
  10714. H3.Anchored = true
  10715. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10716. local H23 = Instance.new("SpecialMesh", H3)
  10717. H23.MeshId = "rbxassetid://3270017"
  10718. local H33 = Instance.new("Part", Character)
  10719. H33.Size = Vector3.new(1, 1, 1)
  10720. H33.BrickColor = BrickColor.new("White")
  10721. H33.CanCollide = false
  10722. H33.Anchored = true
  10723. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10724. local H233 = Instance.new("SpecialMesh", H33)
  10725. H233.MeshId = "rbxassetid://20329976"
  10726. local H2 = Instance.new("SpecialMesh", H)
  10727. H2.MeshId = "rbxassetid://3270017"
  10728. local H5 = Instance.new("Part", Character)
  10729. H5.Size = Vector3.new(1, 1, 1)
  10730. H5.BrickColor = BrickColor.new("White")
  10731. H5.CanCollide = false
  10732. H5.Anchored = true
  10733. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10734. local H25 = Instance.new("SpecialMesh", H5)
  10735. H25.MeshId = "rbxassetid://3270017"
  10736. coroutine.resume(coroutine.create(function()
  10737. for i = 1, 200 do
  10738. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10739. H.Transparency = H.Transparency + 0.09
  10740. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10741. H3.Transparency = H3.Transparency + 0.09
  10742. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10743. H33.Transparency = H3.Transparency + 0.09
  10744. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10745. H5.Transparency = H5.Transparency + 0.09
  10746. wait(1.0E-11)
  10747. end
  10748. end))
  10749. local SFXZ = Instance.new("Sound", UpperTorso)
  10750. SFXZ.SoundId = "rbxassetid://447041606"
  10751. SFXZ.Volume = 1
  10752. SFXZ.Pitch = 1
  10753. SFXZ.Looped = false
  10754. wait(0.01)
  10755. SFXZ:Play()
  10756. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10757. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10758. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10759. local exp = Instance.new("Explosion", Character)
  10760. exp.BlastRadius = 13
  10761. exp.BlastPressure = 100
  10762. exp.Position = Character.HumanoidRootPart.Position
  10763. exp.Visible = false
  10764. hit.Parent:BreakJoints()
  10765. wait(1.3)
  10766. hit.Parent:Destroy()
  10767. wait(0.05)
  10768. Fl:remove()
  10769. end
  10770. end
  10771. end)
  10772. for i = 0, 2, 0.1 do
  10773. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10774. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10775. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10776. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10777. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10778. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10779. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10780. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10781. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10782. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10783. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10784. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10785. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10786. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10787. game:GetService("RunService").RenderStepped:wait()
  10788. end
  10789. coroutine.resume(coroutine.create(function()
  10790. wait(0.5)
  10791. Grab:remove()
  10792. end))
  10793. Idle = false
  10794. FZcharge:Destroy()
  10795. wait(0.1)
  10796. D = false
  10797. end
  10798. end
  10799. end
  10800. Mouse.Button1Down:connect(function()
  10801. if attack == false and attacktype == 1 then
  10802. Hit()
  10803. attacktype = 2
  10804. elseif attack == false and attacktype == 2 then
  10805. Hit2()
  10806. attacktype = 3
  10807. elseif attack == false and attacktype == 3 then
  10808. Hit3()
  10809. attacktype = 1
  10810. end
  10811. end)
  10812. function rayCast(Pos, Dir, Max, Ignore)
  10813. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10814. end
  10815. local sine = 0
  10816. local change = 1
  10817. local val = 0
  10818. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10819. local velderp = RootPart.Velocity.y
  10820. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10821. game:service("RunService").RenderStepped:connect(function()
  10822. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10823. change = 1
  10824. for i = 1, 1 do
  10825. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10826. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10827. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10828. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10829. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10830. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10831. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10832. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10833. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10834. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10835. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10836. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10837. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10838. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10839. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10840. game:GetService("RunService").RenderStepped:wait()
  10841. end
  10842. for i = 1, 2050 do
  10843. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10844. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10845. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10846. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10847. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10848. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10849. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10850. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10851. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10852. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10853. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10854. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10855. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10856. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10857. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10858. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10859. game:GetService("RunService").RenderStepped:wait()
  10860. end
  10861. end
  10862. end
  10863. end)
  10864.  
  10865. -- By renzonic
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