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- or go back to the newest paste.
1 | debounce = true | |
2 | ||
3 | function onTouched(hit) | |
4 | if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then | |
5 | debounce = false | |
6 | h = Instance.new("Hat") | |
7 | p = Instance.new("Part") | |
8 | - | h.Name = "Hat" -- It doesn't make a difference, but if you want to make your place in Explorer neater, change this to the name of your hat. |
8 | + | h.Name = "BlackPanther" -- It doesn't make a difference, but if you want to make your place in Explorer neater, change this to the name of your hat. |
9 | p.Parent = h | |
10 | p.Position = hit.Parent:findFirstChild("Head").Position | |
11 | p.Name = "Handle" | |
12 | p.formFactor = 0 | |
13 | p.Size = Vector3.new(0,-0.25,0) | |
14 | p.BottomSurface = 0 | |
15 | p.TopSurface = 0 | |
16 | p.Locked = true | |
17 | script.Parent.Mesh:clone().Parent = p | |
18 | h.Parent = hit.Parent | |
19 | - | h.AttachmentPos = Vector3.new(0, 0, 0) -- Change these to change the positiones of your hat, as I said earlier. |
19 | + | h.AttachmentPos = Vector3.new(0, 0.25, 0.22) -- Change these to change the positiones of your hat, as I said earlier. |
20 | wait(5) | |
21 | debounce = true | |
22 | end | |
23 | end | |
24 | ||
25 | script.Parent.Touched:connect(onTouched) |