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- debounce = true
- function onTouched(hit)
- if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
- debounce = false
- h = Instance.new("Hat")
- p = Instance.new("Part")
- h.Name = "Hat" -- It doesn't make a difference, but if you want to make your place in Explorer neater, change this to the name of your hat.
- p.Parent = h
- p.Position = hit.Parent:findFirstChild("Head").Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(0,-0.25,0)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- script.Parent.Mesh:clone().Parent = p
- h.Parent = hit.Parent
- h.AttachmentPos = Vector3.new(0, 0, 0) -- Change these to change the positiones of your hat, as I said earlier.
- wait(5)
- debounce = true
- end
- end
- script.Parent.Touched:connect(onTouched)
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