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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by retram") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end local p = game.Players.LocalPlayer | |
136 | local char = p.Character | |
137 | local mouse = p:GetMouse() | |
138 | local larm = char["Left Arm"] | |
139 | local rarm = char["Right Arm"] | |
140 | local lleg = char["Left Leg"] | |
141 | local rleg = char["Right Leg"] | |
142 | local hed = char.Head | |
143 | local torso = char.Torso | |
144 | local hum = char.Humanoid | |
145 | local cam = game.Workspace.CurrentCamera | |
146 | local root = char.HumanoidRootPart | |
147 | local deb = false | |
148 | local shot = 0 | |
149 | local debris=game:service"Debris" | |
150 | local l = game:GetService("Lighting") | |
151 | local rs = game:GetService("RunService").RenderStepped | |
152 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
153 | math.randomseed(os.time()) | |
154 | for i,v in pairs (hed:GetChildren()) do | |
155 | if v:IsA("Sound") then | |
156 | v:Destroy() | |
157 | end | |
158 | end | |
159 | -------------------------------------------------------------------- | |
160 | ||
161 | hed.face.Texture = "rbxassetid://589766751" | |
162 | ---------------------------------------------------- | |
163 | Debounces = { | |
164 | CanAttack = true; | |
165 | NoIdl = false; | |
166 | Slashing = false; | |
167 | Slashed = false; | |
168 | RPunch = false; | |
169 | RPunched = false; | |
170 | LPunch = false; | |
171 | LPunched = false; | |
172 | } | |
173 | local Touche = {char.Name, } | |
174 | ---------------------------------------------------- | |
175 | char["Body Colors"].HeadColor = BrickColor.new("White") | |
176 | char["Body Colors"].TorsoColor = BrickColor.new("White") | |
177 | char["Body Colors"].LeftArmColor = BrickColor.new("White") | |
178 | char["Body Colors"].RightArmColor = BrickColor.new("White") | |
179 | ---------------------------------------------------- | |
180 | ---------------------------------------------------------------- | |
181 | ||
182 | ---------------------------- SHIRT AND PANTS -- | |
183 | -------------------------------- | |
184 | shirt = Instance.new("Shirt", char) | |
185 | shirt.Name = "Shirt" | |
186 | pants = Instance.new("Pants", char) | |
187 | pants.Name = "Pants" | |
188 | char.Shirt.ShirtTemplate = "rbxassetid://769121053" | |
189 | char.Pants.PantsTemplate = "rbxassetid://1507168534" | |
190 | ||
191 | --------------------------------------------------------- | |
192 | ||
193 | -------------- | |
194 | purple = Color3.new(1, 1, 1) | |
195 | local player = "LocalPlayer" | |
196 | local Character = game.Players[player].Character | |
197 | it = Instance.new | |
198 | vt = Vector3.new | |
199 | bc = BrickColor.new | |
200 | cf = CFrame.new | |
201 | local hed = Character.Head | |
202 | local ultcooldown = 99999 | |
203 | ||
204 | paly = game.Players.LocalPlayer | |
205 | p = game.Players.LocalPlayer | |
206 | char = paly.Character | |
207 | torso = char.Torso | |
208 | neck = char.Torso.Neck | |
209 | hum = char.Humanoid | |
210 | Player = game:GetService("Players").LocalPlayer | |
211 | local mouse = Player:GetMouse() | |
212 | Character = Player.Character | |
213 | tors = Character.Torso | |
214 | lleg = Character["Left Leg"] | |
215 | root = Character.HumanoidRootPart | |
216 | hed = Character.Head | |
217 | rleg = Character["Right Leg"] | |
218 | rarm = Character["Right Arm"] | |
219 | larm = Character["Left Arm"] | |
220 | local Effects = {} | |
221 | ||
222 | ||
223 | function ExplodeMass(rad,par) | |
224 | local expart = Instance.new("Part",script.Parent) | |
225 | local expart2 = Instance.new("Part",script.Parent) | |
226 | local partMesh = Instance.new("SpecialMesh",expart) | |
227 | partMesh.MeshType = "Sphere" | |
228 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
229 | partMesh2.MeshType = "Sphere" | |
230 | local expld = Instance.new("Explosion", script.Parent) | |
231 | local plode = Instance.new("Sound",workspace) | |
232 | plode.SoundId = "rbxassetid://579687077" | |
233 | plode.Volume = 1 | |
234 | plode.Pitch = 0.85 | |
235 | plode.Looped = false | |
236 | plode:Play() | |
237 | local plodez = Instance.new("Sound",workspace) | |
238 | plodez.SoundId = "rbxassetid://288641686" | |
239 | plodez.Volume = 1 | |
240 | plodez.Pitch = 0.75 | |
241 | plodez.Looped = false | |
242 | plodez:Play() | |
243 | local plodeza = Instance.new("Sound",workspace) | |
244 | plodeza.SoundId = "rbxassetid://197161452" | |
245 | plodeza.Volume = 0.85 | |
246 | plodeza.Pitch = 0.65 | |
247 | plodeza.Looped = false | |
248 | plodeza:Play() | |
249 | local plodezar = Instance.new("Sound",workspace) | |
250 | plodezar.SoundId = "rbxassetid://197161452" | |
251 | plodezar.Volume = 0.85 | |
252 | plodezar.Pitch = 0.25 | |
253 | plodezar.Looped = false | |
254 | plodezar:Play() | |
255 | local s3 = Instance.new("Sound",workspace) | |
256 | s3.SoundId = "rbxassetid://268931189" | |
257 | s3.Pitch = 1 | |
258 | s3.Volume = 1 | |
259 | s3.Looped = false | |
260 | s3:Play() | |
261 | xay = Instance.new("Sound",workspace) | |
262 | xay.SoundId = "rbxassetid://419447292" | |
263 | xay.Pitch = 1 | |
264 | xay.Volume = 2.5 | |
265 | xay:Play() | |
266 | expld.BlastRadius = rad | |
267 | expld.Position = par.Position | |
268 | partMesh.Scale = vt(rad,rad,rad) | |
269 | expart.Size = vt(1,1,1)*1.5 | |
270 | expart.Transparency = 0 | |
271 | expart.Anchored = true | |
272 | expart.Material = "Neon" | |
273 | expart.BrickColor = bc("White") | |
274 | expart.CFrame = par.CFrame | |
275 | partMesh2.Scale = vt(rad,rad,rad) | |
276 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
277 | expart2.Transparency = 0.5 | |
278 | expart2.Anchored = true | |
279 | expart2.Material = "Neon" | |
280 | expart2.BrickColor = Character.Torso.BrickColor | |
281 | expart2.CFrame = par.CFrame | |
282 | local value = 1*rad/10 | |
283 | par:Destroy() | |
284 | for i = 0, 300 do | |
285 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
286 | expart.CFrame = expart.CFrame | |
287 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
288 | expart2.CFrame = expart.CFrame | |
289 | value = value - 0.0175*rad/10 | |
290 | if value <= 0 then | |
291 | expart.Transparency = expart.Transparency + 0.0125 | |
292 | expart2.Transparency = expart2.Transparency + 0.0125 | |
293 | value = 0.25 | |
294 | end | |
295 | wait() | |
296 | end | |
297 | plode.Parent = nil | |
298 | expart.Parent = nil | |
299 | expart2.Parent = nil | |
300 | expld.Parent = nil | |
301 | end | |
302 | ||
303 | function ExplodeMass2(rad,par) | |
304 | local expart = Instance.new("Part",script.Parent) | |
305 | local expart2 = Instance.new("Part",script.Parent) | |
306 | local partMesh = Instance.new("SpecialMesh",expart) | |
307 | partMesh.MeshType = "Sphere" | |
308 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
309 | partMesh2.MeshType = "Sphere" | |
310 | local expld = Instance.new("Explosion", script.Parent) | |
311 | local plode = Instance.new("Sound",workspace) | |
312 | plode.SoundId = "rbxassetid://579687077" | |
313 | plode.Volume = 1 | |
314 | plode.Pitch = 0.8 | |
315 | plode.Looped = false | |
316 | plode:Play() | |
317 | local plodez = Instance.new("Sound",workspace) | |
318 | plodez.SoundId = "rbxassetid://288641686" | |
319 | plodez.Volume = 1 | |
320 | plodez.Pitch = 0.7 | |
321 | plodez.Looped = false | |
322 | plodez:Play() | |
323 | local plodeza = Instance.new("Sound",workspace) | |
324 | plodeza.SoundId = "rbxassetid://197161452" | |
325 | plodeza.Volume = 0.85 | |
326 | plodeza.Pitch = 0.6 | |
327 | plodeza.Looped = false | |
328 | plodeza:Play() | |
329 | local plodezar = Instance.new("Sound",workspace) | |
330 | plodezar.SoundId = "rbxassetid://197161452" | |
331 | plodezar.Volume = 0.85 | |
332 | plodezar.Pitch = 0.2 | |
333 | plodezar.Looped = false | |
334 | plodezar:Play() | |
335 | local s3 = Instance.new("Sound",workspace) | |
336 | s3.SoundId = "rbxassetid://268931189" | |
337 | s3.Pitch = 0.85 | |
338 | s3.Volume = 1 | |
339 | s3.Looped = false | |
340 | s3:Play() | |
341 | xay = Instance.new("Sound",workspace) | |
342 | xay.SoundId = "rbxassetid://419447292" | |
343 | xay.Pitch = 1 | |
344 | xay.Volume = 3.5 | |
345 | xay:Play() | |
346 | expld.BlastRadius = rad | |
347 | expld.Position = par.Position | |
348 | partMesh.Scale = vt(rad,rad,rad) | |
349 | expart.Size = vt(1,1,1)*1.5 | |
350 | expart.Transparency = 0 | |
351 | expart.Anchored = true | |
352 | expart.Material = "Neon" | |
353 | expart.BrickColor = bc("Really black") | |
354 | expart.CFrame = par.CFrame | |
355 | partMesh2.Scale = vt(rad,rad,rad) | |
356 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
357 | expart2.Transparency = 0.5 | |
358 | expart2.Anchored = true | |
359 | expart2.Material = "Neon" | |
360 | expart2.BrickColor = Character.Torso.BrickColor | |
361 | expart2.CFrame = par.CFrame | |
362 | local value = 1*rad/10 | |
363 | par:Destroy() | |
364 | for i = 0, 300 do | |
365 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
366 | expart.CFrame = expart.CFrame | |
367 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
368 | expart2.CFrame = expart.CFrame | |
369 | value = value - 0.0175*rad/10 | |
370 | if value <= 0 then | |
371 | expart.Transparency = expart.Transparency + 0.0125 | |
372 | expart2.Transparency = expart2.Transparency + 0.0125 | |
373 | value = 0.25 | |
374 | end | |
375 | wait() | |
376 | end | |
377 | plode.Parent = nil | |
378 | expart.Parent = nil | |
379 | expart2.Parent = nil | |
380 | expld.Parent = nil | |
381 | end | |
382 | ||
383 | function Blaze2() | |
384 | if ultcooldown >= 30 then | |
385 | ultcooldown = ultcooldown - 30 | |
386 | wit = Character.Torso.BrickColor.Color | |
387 | local sloc = Instance.new("Part",workspace) | |
388 | local msh = Instance.new("SpecialMesh",sloc) | |
389 | msh.MeshType = "Sphere" | |
390 | sloc.Size = vt(1,1,1) | |
391 | sloc.Transparency = 1 | |
392 | sloc.BrickColor = Character.Torso.BrickColor | |
393 | sloc.Position = hed.Position + vt(0,0,0) | |
394 | sloc.CanCollide = false | |
395 | sloc.Shape = "Ball" | |
396 | sloc.Anchored = true | |
397 | sloc.Material = "Neon" | |
398 | local forcefield = Instance.new("ForceField",Character) | |
399 | local kolor = Instance.new("ColorCorrectionEffect",game.Lighting) | |
400 | kolor.TintColor = Character.Torso.BrickColor.Color | |
401 | local glowz = Instance.new("ParticleEmitter") | |
402 | glowz.LightEmission = 0 | |
403 | glowz.Parent = sloc | |
404 | glowz.Texture = "rbxassetid://284205403" | |
405 | glowz.Color = ColorSequence.new(wit) | |
406 | glowz.Size = NumberSequence.new(15) | |
407 | glowz.Speed = NumberRange.new(100,250) | |
408 | glowz.LockedToPart = false | |
409 | glowz.Transparency = NumberSequence.new(0.75) | |
410 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
411 | glowz.Lifetime = NumberRange.new(1) | |
412 | glowz.Rate = 50 | |
413 | glowz.VelocitySpread = 9001 | |
414 | local s = Instance.new("Sound",workspace) | |
415 | s.SoundId = "rbxassetid://331888777" | |
416 | s.Pitch = 0.45 | |
417 | s.Volume = 1.5 | |
418 | s.Looped = false | |
419 | s:Play() | |
420 | local s2 = Instance.new("Sound",workspace) | |
421 | s2.SoundId = "rbxassetid://331888777" | |
422 | s2.Pitch = 0.5 | |
423 | s2.Volume = 1.5 | |
424 | s2.Looped = false | |
425 | s2:Play() | |
426 | local val = 1*5 | |
427 | for i = 0 , 20 do | |
428 | sloc.Transparency = sloc.Transparency - 0.055 | |
429 | msh.Scale = msh.Scale + vt(val,val,val) | |
430 | val = val - 0.05*5 | |
431 | kolor.Brightness = kolor.Brightness - 0.1 | |
432 | kolor.Contrast = kolor.Contrast + 0.1 | |
433 | wait() | |
434 | end | |
435 | for i = 0 , 5 do | |
436 | msh.Scale = msh.Scale + vt(val,val,val) | |
437 | val = val + 0.05*5 | |
438 | kolor.Brightness = kolor.Brightness + 0.5 | |
439 | kolor.Contrast = kolor.Contrast - 0.5 | |
440 | wait() | |
441 | end | |
442 | for i = 0 , 5 do | |
443 | msh.Scale = msh.Scale + vt(val,val,val) | |
444 | val = val - 0.05*5 | |
445 | kolor.Brightness = kolor.Brightness - 0.5 | |
446 | kolor.Contrast = kolor.Contrast + 0.5 | |
447 | wait() | |
448 | end | |
449 | for i = 0 , 5 do | |
450 | msh.Scale = msh.Scale + vt(val,val,val) | |
451 | val = val + 0.05*10 | |
452 | kolor.Brightness = kolor.Brightness + 0.5 | |
453 | kolor.Contrast = kolor.Contrast - 0.5 | |
454 | wait() | |
455 | end | |
456 | for i = 0 , 5 do | |
457 | msh.Scale = msh.Scale + vt(val,val,val) | |
458 | val = val - 0.05*10 | |
459 | kolor.Brightness = kolor.Brightness - 0.5 | |
460 | kolor.Contrast = kolor.Contrast + 0.5 | |
461 | wait() | |
462 | end | |
463 | for i = 0 , 5 do | |
464 | msh.Scale = msh.Scale + vt(val,val,val) | |
465 | val = val + 0.05*20 | |
466 | kolor.Brightness = kolor.Brightness + 0.5 | |
467 | kolor.Contrast = kolor.Contrast - 0.5 | |
468 | wait() | |
469 | end | |
470 | for i = 0 , 5 do | |
471 | msh.Scale = msh.Scale + vt(val,val,val) | |
472 | val = val - 0.05*20 | |
473 | kolor.Brightness = kolor.Brightness - 0.5 | |
474 | kolor.Contrast = kolor.Contrast + 0.5 | |
475 | wait() | |
476 | end | |
477 | for i = 0 , 5 do | |
478 | msh.Scale = msh.Scale + vt(val,val,val) | |
479 | val = val + 0.05*40 | |
480 | kolor.Brightness = kolor.Brightness + 0.5 | |
481 | kolor.Contrast = kolor.Contrast - 0.5 | |
482 | wait() | |
483 | end | |
484 | for i = 0 , 5 do | |
485 | msh.Scale = msh.Scale + vt(val,val,val) | |
486 | val = val - 0.05*40 | |
487 | kolor.Brightness = kolor.Brightness - 0.5 | |
488 | kolor.Contrast = kolor.Contrast + 0.5 | |
489 | wait() | |
490 | end | |
491 | for i = 0 , 5 do | |
492 | msh.Scale = msh.Scale + vt(val,val,val) | |
493 | val = val + 0.05*45 | |
494 | kolor.Brightness = kolor.Brightness + 0.5 | |
495 | kolor.Contrast = kolor.Contrast - 0.5 | |
496 | wait() | |
497 | end | |
498 | for i = 0 , 5 do | |
499 | msh.Scale = msh.Scale + vt(val,val,val) | |
500 | val = val - 0.05*45 | |
501 | kolor.Brightness = kolor.Brightness - 0.5 | |
502 | kolor.Contrast = kolor.Contrast + 0.5 | |
503 | wait() | |
504 | end | |
505 | for i = 0 , 5 do | |
506 | msh.Scale = msh.Scale + vt(val,val,val) | |
507 | val = val + 0.05*50 | |
508 | kolor.Brightness = kolor.Brightness + 0.5 | |
509 | kolor.Contrast = kolor.Contrast - 0.5 | |
510 | wait() | |
511 | end | |
512 | for i = 0 , 20 do | |
513 | sloc.Transparency = sloc.Transparency + 0.055 | |
514 | msh.Scale = msh.Scale + vt(val,val,val) | |
515 | val = val - 0.05*50 | |
516 | wait() | |
517 | end | |
518 | kolor:Destroy() | |
519 | ExplodeMass2(125,sloc) | |
520 | sloc:Destroy() | |
521 | forcefield:Destroy() | |
522 | end | |
523 | if ultcooldown < 1 then | |
524 | for i = 0, 29 do | |
525 | ultcooldown = ultcooldown + 1 | |
526 | wait(1) | |
527 | end | |
528 | end | |
529 | end | |
530 | ||
531 | function Blaze() | |
532 | if ultcooldown >= 30 then | |
533 | local kolor = Instance.new("ColorCorrectionEffect",game.Lighting) | |
534 | local see = Instance.new("Sound",workspace) | |
535 | see.SoundId = "rbxassetid://21420962" | |
536 | see.Pitch = 1 | |
537 | see.Volume = 2.75 | |
538 | see.Looped = false | |
539 | see:Play() | |
540 | kolor.Brightness = -1 | |
541 | kolor.Contrast = -1 | |
542 | kolor.TintColor = Character.Torso.BrickColor.Color | |
543 | wait(0.1) | |
544 | for i = 0, 9 do | |
545 | kolor.Brightness = kolor.Brightness + 0.35 | |
546 | kolor.Contrast = kolor.Contrast + 0.35 | |
547 | wait(0.05) | |
548 | end | |
549 | for i = 0, 9 do | |
550 | kolor.Brightness = kolor.Brightness - 0.35 | |
551 | kolor.Contrast = kolor.Contrast - 0.35 | |
552 | wait(0.05) | |
553 | end | |
554 | kolor:Destroy() | |
555 | local sloc = Instance.new("Part",workspace) | |
556 | local msh = Instance.new("SpecialMesh",sloc) | |
557 | msh.MeshType = "Sphere" | |
558 | sloc.Size = vt(1,1,1) | |
559 | sloc.Transparency = 1 | |
560 | sloc.BrickColor = Character.Torso.BrickColor | |
561 | sloc.Position = hed.Position + vt(0,5,0) | |
562 | sloc.CanCollide = false | |
563 | sloc.Shape = "Ball" | |
564 | sloc.Anchored = true | |
565 | sloc.Material = "Neon" | |
566 | local s = Instance.new("Sound",workspace) | |
567 | s.SoundId = "rbxassetid://342793847" | |
568 | s.Pitch = 1 | |
569 | s.Volume = 1 | |
570 | s.Looped = false | |
571 | s:Play() | |
572 | local s2 = Instance.new("Sound",workspace) | |
573 | s2.SoundId = "rbxassetid://137463716" | |
574 | s2.Pitch = 0.25 | |
575 | s2.Volume = 1 | |
576 | s2.Looped = false | |
577 | s2:Play() | |
578 | local val = 0.65*5 | |
579 | for i = 0 , 75 do | |
580 | sloc.Transparency = sloc.Transparency - 0.035 | |
581 | msh.Scale = msh.Scale + vt(val,val,val) | |
582 | sloc.Position = sloc.Position + vt(0,val,0) | |
583 | val = val - 0.0075*5 | |
584 | wait() | |
585 | end | |
586 | msh.Scale = msh.Scale - vt(1,1,1) | |
587 | sloc.Transparency = sloc.Transparency + 0.015 | |
588 | local spart = Instance.new("Part",workspace) | |
589 | local msh2 = Instance.new("SpecialMesh",spart) | |
590 | msh2.MeshType = "Sphere" | |
591 | spart.Size = vt(2,2,2) | |
592 | spart.Shape = "Ball" | |
593 | spart.BrickColor = Character.Torso.BrickColor | |
594 | spart.Material = "Neon" | |
595 | spart.Transparency = 0 | |
596 | spart.Anchored = false | |
597 | msh2.Scale = msh.Scale/2 | |
598 | spart.Rotation = hed.Rotation | |
599 | spart.CanCollide = false | |
600 | spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0)) | |
601 | local bv = Instance.new("BodyVelocity") | |
602 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
603 | bv.velocity = spart.CFrame.lookVector*75 | |
604 | bv.Parent = spart | |
605 | local tick = Instance.new("Sound",workspace) | |
606 | tick.SoundId = "rbxassetid://203691467" | |
607 | tick.Volume = 2 | |
608 | tick.Pitch = 0.75 | |
609 | tick:Play() | |
610 | sloc:Destroy() | |
611 | wait(0.00001) | |
612 | pewdiepie=spart.Touched:connect(function(hit) | |
613 | ExplodeMass(100,spart) | |
614 | end) | |
615 | sloc:Destroy() | |
616 | end | |
617 | if ultcooldown < 1 then | |
618 | for i = 0, 29 do | |
619 | ultcooldown = ultcooldown + 1 | |
620 | wait(1) | |
621 | end | |
622 | end | |
623 | end | |
624 | ||
625 | euler = CFrame.fromEulerAnglesXYZ | |
626 | angles = CFrame.Angles | |
627 | mr = math.rad | |
628 | local Weapon = {} | |
629 | local p = game.Players.LocalPlayer | |
630 | local char = p.Character | |
631 | local mouse = p:GetMouse() | |
632 | local larm = char["Left Arm"] | |
633 | local rarm = char["Right Arm"] | |
634 | local lleg = char["Left Leg"] | |
635 | local rleg = char["Right Leg"] | |
636 | local hed = char.Head | |
637 | local torso = char.Torso | |
638 | local hum = char.Humanoid | |
639 | local cam = game.Workspace.CurrentCamera | |
640 | local root = char.HumanoidRootPart | |
641 | local deb = false | |
642 | local shot = 0 | |
643 | local debris=game:service"Debris" | |
644 | local l = game:GetService("Lighting") | |
645 | local rs = game:GetService("RunService").RenderStepped | |
646 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
647 | math.randomseed(os.time()) | |
648 | for i,v in pairs (hed:GetChildren()) do | |
649 | if v:IsA("Sound") then | |
650 | v:Destroy() | |
651 | end | |
652 | end | |
653 | ||
654 | wait(0.016666666666667) | |
655 | script.Archivable = false | |
656 | Effects = {} | |
657 | local Player = game.Players.localPlayer | |
658 | local Character = Player.Character | |
659 | local Humanoid = Character.Humanoid | |
660 | local mouse = Player:GetMouse() | |
661 | local m = Instance.new("Model", Character) | |
662 | m.Name = "WeaponModel" | |
663 | local effect = Instance.new("Model", Character) | |
664 | effect.Name = "effecsfsafzx" | |
665 | local demon = Instance.new("Model", Character) | |
666 | demon.Name = "demdemd" | |
667 | local LeftArm = Character["Left Arm"] | |
668 | local RightArm = Character["Right Arm"] | |
669 | local LeftLeg = Character["Left Leg"] | |
670 | local RightLeg = Character["Right Leg"] | |
671 | local do2target = nil | |
672 | local Head = Character.Head | |
673 | local Torso = Character.Torso | |
674 | TorsoColor = Torso.BrickColor | |
675 | z = Instance.new("Sound", Torso) | |
676 | z.SoundId = "rbxassetid://0" -- Put Music ID Here. | |
677 | z.Looped = true | |
678 | z.Pitch = 0 | |
679 | z.Volume = 0 | |
680 | wait(.1) | |
681 | z:Play() | |
682 | local cam = game.Workspace.CurrentCamera | |
683 | local RootPart = Character.HumanoidRootPart | |
684 | local RootJoint = RootPart.RootJoint | |
685 | local equipped = false | |
686 | local attack = false | |
687 | local Anim = "Idle" | |
688 | local idle = 0 | |
689 | local attacktype = 1 | |
690 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
691 | local velocity = RootPart.Velocity.y | |
692 | local sine = 0 | |
693 | local change = 1 | |
694 | local mana = 0 | |
695 | local it = Instance.new | |
696 | vt = Vector3.new | |
697 | local grabbed = false | |
698 | local cf = CFrame.new | |
699 | local mr = math.rad | |
700 | local angles = CFrame.Angles | |
701 | local ud = UDim2.new | |
702 | local c3 = Color3.new | |
703 | local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
704 | Humanoid.Animator:Destroy() | |
705 | Character.Animate:Destroy() | |
706 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
707 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
708 | local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0)) | |
709 | RSH = nil | |
710 | RW = Instance.new("Weld") | |
711 | LW = Instance.new("Weld") | |
712 | RH = Torso["Right Hip"] | |
713 | LH = Torso["Left Hip"] | |
714 | RSH = Torso["Right Shoulder"] | |
715 | LSH = Torso["Left Shoulder"] | |
716 | RSH.Parent = nil | |
717 | LSH.Parent = nil | |
718 | RW.Name = "RW" | |
719 | RW.Part0 = Torso | |
720 | RW.C0 = cf(1.5, 0.5, 0) | |
721 | RW.C1 = cf(0, 0.5, 0) | |
722 | RW.Part1 = RightArm | |
723 | RW.Parent = Torso | |
724 | LW.Name = "LW" | |
725 | LW.Part0 = Torso | |
726 | LW.C0 = cf(-1.5, 0.5, 0) | |
727 | LW.C1 = cf(0, 0.5, 0) | |
728 | LW.Part1 = LeftArm | |
729 | LW.Parent = Torso | |
730 | clerp = function(a, b, t) | |
731 | ||
732 | return a:lerp(b, t) | |
733 | end | |
734 | ||
735 | local RbxUtility = LoadLibrary("RbxUtility") | |
736 | local Create = RbxUtility.Create | |
737 | RemoveOutlines = function(part) | |
738 | ||
739 | part.TopSurface = 10 | |
740 | end | |
741 | ||
742 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
743 | ||
744 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
745 | RemoveOutlines(Part) | |
746 | return Part | |
747 | end | |
748 | ||
749 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
750 | ||
751 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
752 | if Mesh == "SpecialMesh" then | |
753 | Msh.MeshType = MeshType | |
754 | Msh.MeshId = MeshId | |
755 | end | |
756 | return Msh | |
757 | end | |
758 | ||
759 | local co1 = 3 | |
760 | local co2 = 10 | |
761 | local co3 = 15 | |
762 | local co4 = 30 | |
763 | local cooldown1 = 0 | |
764 | local cooldown2 = 0 | |
765 | local cooldown3 = 0 | |
766 | local cooldown4 = 0 | |
767 | local maxEnergy = 100 | |
768 | local Energy = 0 | |
769 | local skill1stam = 1000 | |
770 | local skill2stam = 1000 | |
771 | local skill3stam = 1000 | |
772 | local skill4stam = 1000 | |
773 | local recovermana = 5 | |
774 | local skillcolorscheme = BrickColor.new("White").Color | |
775 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
776 | makeframe = function(par, trans, pos, size, color) | |
777 | ||
778 | local frame = Instance.new("Frame", par) | |
779 | frame.BackgroundTransparency = trans | |
780 | frame.BorderSizePixel = 0 | |
781 | frame.Position = pos | |
782 | frame.Size = size | |
783 | frame.BackgroundColor3 = color | |
784 | return frame | |
785 | end | |
786 | ||
787 | makelabel = function(par, text) | |
788 | ||
789 | local label = Instance.new("TextLabel", par) | |
790 | label.BackgroundTransparency = 1 | |
791 | label.Size = UDim2.new(1, 0, 1, 0) | |
792 | label.Position = UDim2.new(0, 0, 0, 0) | |
793 | label.TextColor3 = Color3.new(255, 255, 255) | |
794 | label.TextStrokeTransparency = 0 | |
795 | label.FontSize = Enum.FontSize.Size32 | |
796 | label.Font = Enum.Font.SourceSansLight | |
797 | label.BorderSizePixel = 0 | |
798 | label.TextScaled = true | |
799 | label.Text = text | |
800 | end | |
801 | ||
802 | ArtificialHB = Instance.new("BindableEvent", script) | |
803 | ArtificialHB.Name = "Heartbeat" | |
804 | script:WaitForChild("Heartbeat") | |
805 | frame = 0.033333333333333 | |
806 | tf = 0 | |
807 | allowframeloss = false | |
808 | tossremainder = false | |
809 | lastframe = tick() | |
810 | script.Heartbeat:Fire() | |
811 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
812 | ||
813 | tf = tf + s | |
814 | if frame <= tf then | |
815 | if allowframeloss then | |
816 | script.Heartbeat:Fire() | |
817 | lastframe = tick() | |
818 | else | |
819 | for i = 1, math.floor(tf / frame) do | |
820 | script.Heartbeat:Fire() | |
821 | end | |
822 | lastframe = tick() | |
823 | end | |
824 | if tossremainder then | |
825 | tf = 0 | |
826 | else | |
827 | tf = tf - frame * math.floor(tf / frame) | |
828 | end | |
829 | end | |
830 | end | |
831 | ) | |
832 | swait = function(num) | |
833 | ||
834 | if num == 0 or num == nil then | |
835 | ArtificialHB.Event:wait() | |
836 | else | |
837 | for i = 0, num do | |
838 | ArtificialHB.Event:wait() | |
839 | end | |
840 | end | |
841 | end | |
842 | ||
843 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
844 | ||
845 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
846 | return Weld | |
847 | end | |
848 | ||
849 | rayCast = function(Position, Direction, Range, Ignore) | |
850 | ||
851 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
852 | end | |
853 | ||
854 | CreateSound = function(id, par, vol, pit) | |
855 | ||
856 | coroutine.resume(coroutine.create(function() | |
857 | ||
858 | local sou = Instance.new("Sound", par or workspace) | |
859 | sou.Volume = vol | |
860 | sou.Pitch = pit or 1 | |
861 | sou.SoundId = id | |
862 | swait() | |
863 | sou:play() | |
864 | game:GetService("Debris"):AddItem(sou, 6) | |
865 | end | |
866 | )) | |
867 | end | |
868 | ||
869 | local getclosest = function(obj, distance) | |
870 | ||
871 | local last, lastx = distance + 1, nil | |
872 | for i,v in pairs(workspace:GetChildren()) do | |
873 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
874 | local t = v.Torso | |
875 | local dist = t.Position - obj.Position.magnitude | |
876 | if dist <= distance and dist < last then | |
877 | last = dist | |
878 | lastx = v | |
879 | end | |
880 | end | |
881 | end | |
882 | return lastx | |
883 | end | |
884 | ||
885 | CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size) | |
886 | ||
887 | if PartType == "Part" then | |
888 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
889 | RemoveOutlines(Part) | |
890 | return Part | |
891 | else | |
892 | do | |
893 | if PartType == "WedgePart" then | |
894 | local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
895 | RemoveOutlines(Part) | |
896 | return Part | |
897 | end | |
898 | end | |
899 | end | |
900 | end | |
901 | ||
902 | for _,c in pairs(m:children()) do | |
903 | if c.className == "Weld" then | |
904 | table.insert(CBladeWelds, R67_PC6072) | |
905 | print(R66_PC6093) | |
906 | end | |
907 | end | |
908 | -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg' | |
909 | ||
910 | -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg' | |
911 | ||
912 | --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5)) | |
913 | -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg' | |
914 | ||
915 | -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg' | |
916 | ||
917 | HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
918 | CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3)) | |
919 | FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013)) | |
920 | FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
921 | Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019)) | |
922 | PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)) | |
923 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5)) | |
924 | Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019)) | |
925 | PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)) | |
926 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1)) | |
927 | TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3)) | |
928 | TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0)) | |
929 | CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
930 | local DBlade = {} | |
931 | local DBladeWelds = {} | |
932 | for _,c in pairs(demon:children()) do | |
933 | if c.className == "Part" then | |
934 | table.insert(DBlade, c) | |
935 | end | |
936 | end | |
937 | for _,c in pairs(demon:children()) do | |
938 | if c.className == "Weld" then | |
939 | table.insert(DBladeWelds, c) | |
940 | print(c) | |
941 | end | |
942 | end | |
943 | demon.Parent = nil | |
944 | ||
945 | Debounces = { | |
946 | CanAttack = true; | |
947 | NoIdl = false; | |
948 | Slashing = false; | |
949 | Slashed = false; | |
950 | RPunch = false; | |
951 | RPunched = false; | |
952 | LPunch = false; | |
953 | LPunched = false; | |
954 | } | |
955 | local Touche = {char.Name, } | |
956 | ---------------------------------------------------- | |
957 | function lerp(a, b, t) -- Linear interpolation | |
958 | return a + (b - a)*t | |
959 | end | |
960 | ||
961 | function slerp(a, b, t) --Spherical interpolation | |
962 | dot = a:Dot(b) | |
963 | if dot > 0.99999 or dot < -0.99999 then | |
964 | return t <= 0.5 and a or b | |
965 | else | |
966 | r = math.acos(dot) | |
967 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
968 | end | |
969 | end | |
970 | ||
971 | function matrixInterpolate(a, b, t) | |
972 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
973 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
974 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
975 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
976 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
977 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
978 | local t = v1:Dot(v2) | |
979 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
980 | return CFrame.new() | |
981 | end | |
982 | return CFrame.new( | |
983 | v0.x, v0.y, v0.z, | |
984 | v1.x, v1.y, v1.z, | |
985 | v2.x, v2.y, v2.z, | |
986 | v3.x, v3.y, v3.z) | |
987 | end | |
988 | ---------------------------------------------------- | |
989 | function genWeld(a,b) | |
990 | local w = Instance.new("Weld",a) | |
991 | w.Part0 = a | |
992 | w.Part1 = b | |
993 | return w | |
994 | end | |
995 | function weld(a, b) | |
996 | local weld = Instance.new("Weld") | |
997 | weld.Name = "W" | |
998 | weld.Part0 = a | |
999 | weld.Part1 = b | |
1000 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
1001 | weld.Parent = a | |
1002 | return weld; | |
1003 | end | |
1004 | ---------------------------------------------------- | |
1005 | function Lerp(c1,c2,al) | |
1006 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1007 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1008 | for i,v in pairs(com1) do | |
1009 | com1[i] = v+(com2[i]-v)*al | |
1010 | end | |
1011 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1012 | end | |
1013 | ---------------------------------------------------- | |
1014 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
1015 | local wld = Instance.new("Weld", wp1) | |
1016 | wld.Part0 = wp0 | |
1017 | wld.Part1 = wp1 | |
1018 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1019 | end | |
1020 | ---------------------------------------------------- | |
1021 | function Tween(a,b,c) | |
1022 | return a+(b-a)*c | |
1023 | end | |
1024 | ---------------------------------------------------- | |
1025 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1026 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1027 | local List = {} | |
1028 | for i,v in pairs(workspace:GetChildren())do | |
1029 | if v:IsA("Model")then | |
1030 | if v:findFirstChild("Torso")then | |
1031 | if v ~= char then | |
1032 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1033 | table.insert(List,v) | |
1034 | end | |
1035 | end | |
1036 | end | |
1037 | end | |
1038 | end | |
1039 | return List | |
1040 | end | |
1041 | ||
1042 | mod3 = Instance.new("Model",rleg) | |
1043 | ||
1044 | function Stomp() | |
1045 | part=Instance.new('Part',mod3) | |
1046 | part.Anchored=true | |
1047 | part.CanCollide=false | |
1048 | part.FormFactor='Custom' | |
1049 | part.Size=Vector3.new(.2,.2,.2) | |
1050 | part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0) | |
1051 | part.Transparency=.7 | |
1052 | part.BrickColor=BrickColor.new('Bright green') | |
1053 | mesh=Instance.new('SpecialMesh',part) | |
1054 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
1055 | mesh.Scale=Vector3.new(25,25,25) | |
1056 | part2=part:clone() | |
1057 | part2.Parent=mod3 | |
1058 | part2.BrickColor=BrickColor.new('Bright green') | |
1059 | mesh2=mesh:clone() | |
1060 | mesh2.Parent=part2 | |
1061 | mesh2.Scale=Vector3.new(15,15,15) | |
1062 | part3=part:clone() | |
1063 | part3.Parent=mod3 | |
1064 | part3.TopSurface=0 | |
1065 | part3.BottomSurface=0 | |
1066 | part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0) | |
1067 | mesh3=Instance.new('SpecialMesh',part3) | |
1068 | mesh3.MeshType = 3 | |
1069 | mesh3.Scale=Vector3.new(12,12,12) | |
1070 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
1071 | if v:FindFirstChild('Humanoid') then | |
1072 | v.Humanoid:TakeDamage(math.random(20,60)) | |
1073 | v.Humanoid.PlatformStand = true | |
1074 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1075 | end | |
1076 | end | |
1077 | coroutine.resume(coroutine.create(function() | |
1078 | for i=0,3.8,0.05 do | |
1079 | wait() | |
1080 | part.CFrame=part.CFrame | |
1081 | part.Transparency=i | |
1082 | mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8) | |
1083 | part2.CFrame=part2.CFrame | |
1084 | part2.Transparency=i | |
1085 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
1086 | part3.CFrame=part3.CFrame | |
1087 | part3.Transparency=i | |
1088 | mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5) | |
1089 | end | |
1090 | end)) | |
1091 | end | |
1092 | ---------------------------------------------------- | |
1093 | function nwPrt(prnt,siz,cf,col) | |
1094 | local prt=Instance.new("Part") | |
1095 | prt.Parent=prnt | |
1096 | prt.FormFactor=3 | |
1097 | prt.Name="Part" | |
1098 | prt.Size=siz | |
1099 | prt.CanCollide=false | |
1100 | prt.Anchored=true | |
1101 | prt.Locked=true | |
1102 | prt.TopSurface=10 | |
1103 | prt.BottomSurface=10 | |
1104 | prt.FrontSurface=10 | |
1105 | prt.BackSurface=10 | |
1106 | prt.LeftSurface=10 | |
1107 | prt.RightSurface=10 | |
1108 | prt:BreakJoints() | |
1109 | prt.CFrame=cf or CFrame.new(30,10,30) | |
1110 | prt.Material="Neon" | |
1111 | prt.BrickColor=TorsoColor | |
1112 | m=Instance.new("SpecialMesh",prt) | |
1113 | m.MeshType=6 | |
1114 | return prt | |
1115 | end | |
1116 | ---------------------------------------------------- | |
1117 | function nwSnd(prnt,pch,vol,id) | |
1118 | local s=Instance.new("Sound",prnt) | |
1119 | s.Pitch=pch | |
1120 | s.Volume=vol | |
1121 | s.SoundId="rbxassetid://"..id | |
1122 | s.PlayOnRemove=true | |
1123 | return s | |
1124 | end | |
1125 | ---------------------------------------------------- | |
1126 | function newRay(start,face,range,wat) | |
1127 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
1128 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
1129 | return rey,hit,pos | |
1130 | end | |
1131 | ---------------------------------------------------- | |
1132 | function Lerp(c1,c2,al) | |
1133 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1134 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1135 | for i,v in pairs(com1) do | |
1136 | com1[i] = v+(com2[i]-v)*al | |
1137 | end | |
1138 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1139 | end | |
1140 | ---------------------------------------------------- | |
1141 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
1142 | local wld = Instance.new("Weld", wp1) | |
1143 | wld.Part0 = wp0 | |
1144 | wld.Part1 = wp1 | |
1145 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1146 | end | |
1147 | ---------------------------------------------------- | |
1148 | function weld5(part0, part1, c0, c1) | |
1149 | weeld=Instance.new("Weld", part0) | |
1150 | weeld.Part0=part0 | |
1151 | weeld.Part1=part1 | |
1152 | weeld.C0=c0 | |
1153 | weeld.C1=c1 | |
1154 | return weeld | |
1155 | end | |
1156 | ---------------------------------------------------- | |
1157 | function HasntTouched(plrname) | |
1158 | local ret = true | |
1159 | for _, v in pairs(Touche) do | |
1160 | if v == plrname then | |
1161 | ret = false | |
1162 | end | |
1163 | end | |
1164 | return ret | |
1165 | end | |
1166 | ---------------------------------------------------- | |
1167 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1168 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1169 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1170 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1171 | newWeld(torso, hed, 0, 1.5, 0) | |
1172 | newWeld(torso, lleg, -0.5, -1, 0) | |
1173 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1174 | newWeld(torso, rleg, 0.5, -1, 0) | |
1175 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1176 | newWeld(root, torso, 0, -1, 0) | |
1177 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1178 | ---------------------------------------------------- | |
1179 | z = Instance.new("Sound", char) | |
1180 | z.SoundId = "rbxassetid://887320115"--887320115 | |
1181 | z.Looped = true | |
1182 | z.Pitch = 1 | |
1183 | z.Volume = 4 | |
1184 | wait(.1) | |
1185 | z:Play() | |
1186 | ---------------------------------------------------- | |
1187 | local Transforming = true | |
1188 | hum.WalkSpeed = 0 | |
1189 | local fx = Instance.new("Part",torso) | |
1190 | wit = torso.BrickColor.Color | |
1191 | wit2 = Color3.new(0,0,0) | |
1192 | local glowz = Instance.new("ParticleEmitter",fx) | |
1193 | glowz.LightEmission = 1 | |
1194 | glowz.Texture = "rbxassetid://284205403" | |
1195 | glowz.Color = ColorSequence.new(wit) | |
1196 | glowz.Size = NumberSequence.new(5) | |
1197 | glowz.Speed = NumberRange.new(25,50) | |
1198 | glowz.LockedToPart = false | |
1199 | glowz.Transparency = NumberSequence.new(0.75) | |
1200 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
1201 | glowz.Lifetime = NumberRange.new(1) | |
1202 | glowz.Rate = 50000 | |
1203 | glowz.VelocitySpread = 9001 | |
1204 | local glowz2 = Instance.new("ParticleEmitter",fx) | |
1205 | glowz2.LightEmission = 0.5 | |
1206 | glowz.Texture = "rbxassetid://284205403" | |
1207 | glowz2.Color = ColorSequence.new(wit2) | |
1208 | glowz2.Size = NumberSequence.new(5) | |
1209 | glowz2.Speed = NumberRange.new(25,50) | |
1210 | glowz2.LockedToPart = false | |
1211 | glowz2.Transparency = NumberSequence.new(0.75) | |
1212 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
1213 | glowz2.Lifetime = NumberRange.new(1) | |
1214 | glowz2.Rate = 50000 | |
1215 | glowz2.VelocitySpread = 9001 | |
1216 | fx.Anchored = true | |
1217 | fx.Material = "Neon" | |
1218 | fx.CanCollide = false | |
1219 | fx.Locked = true | |
1220 | fx.Transparency = 1 | |
1221 | fx.Material = "Neon" | |
1222 | fx.Size = Vector3.new(1,1,1) | |
1223 | fx.TopSurface = "SmoothNoOutlines" | |
1224 | fx.BottomSurface = "SmoothNoOutlines" | |
1225 | fx.BrickColor = BrickColor.new("Really black") | |
1226 | fxm = Instance.new("SpecialMesh",fx) | |
1227 | fxm.MeshType = "Sphere" | |
1228 | local sa2 = Instance.new("Sound",torso) | |
1229 | sa2.SoundId = "rbxassetid://93724183" | |
1230 | sa2.Pitch = 0.5 | |
1231 | sa2.Volume = 5 | |
1232 | sa2.Looped = false | |
1233 | sa2:Play() | |
1234 | local value = 1 | |
1235 | fxm.Scale = Vector3.new(1,1,1) | |
1236 | for i = 1, 20 do rs:wait() | |
1237 | value = value - 0.05 | |
1238 | fx.Transparency = fx.Transparency - (1/20) | |
1239 | fx.CFrame = torso.CFrame | |
1240 | fxm.Scale = fxm.Scale + Vector3.new(value,value,value) | |
1241 | rs:wait() | |
1242 | end | |
1243 | ---------------------------------------------------- | |
1244 | GroundWave1 = function() | |
1245 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1246 | local Colors = {"White", "Really black"} | |
1247 | local wave = Instance.new("Part", torso) | |
1248 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1249 | wave.Anchored = true | |
1250 | wave.CanCollide = false | |
1251 | wave.Locked = true | |
1252 | wave.Size = Vector3.new(1, 1, 1) | |
1253 | wave.TopSurface = "Smooth" | |
1254 | wave.BottomSurface = "Smooth" | |
1255 | wave.Transparency = 0.35 | |
1256 | wave.CFrame = HandCF | |
1257 | wm = Instance.new("SpecialMesh", wave) | |
1258 | wm.MeshId = "rbxassetid://3270017" | |
1259 | coroutine.wrap(function() | |
1260 | for i = 1, 30, 1 do | |
1261 | wm.Scale = Vector3.new(50, 50, 1 + i*50) | |
1262 | wave.Size = wm.Scale | |
1263 | wave.CFrame = HandCF | |
1264 | wave.Transparency = i/30 | |
1265 | wait() | |
1266 | end | |
1267 | wait() | |
1268 | wave:Destroy() | |
1269 | end)() | |
1270 | end | |
1271 | ---------------------------------------------------- | |
1272 | GroundWave = function() | |
1273 | if Transforming == true then | |
1274 | local value = 5 | |
1275 | local value2 = 10 | |
1276 | local value3 = 20 | |
1277 | local sa2 = Instance.new("Sound",torso) | |
1278 | sa2.SoundId = "rbxassetid://413682983" | |
1279 | sa2.Pitch = 1 | |
1280 | sa2.Volume = 10 | |
1281 | sa2.Looped = false | |
1282 | sa2:Play() | |
1283 | local wave = Instance.new("Part", torso) | |
1284 | local glowz = Instance.new("ParticleEmitter",wave) | |
1285 | glowz.LightEmission = 1 | |
1286 | glowz.Texture = "rbxassetid://284205403" | |
1287 | glowz.Color = ColorSequence.new(wit) | |
1288 | glowz.Size = NumberSequence.new(30) | |
1289 | glowz.Speed = NumberRange.new(25,100) | |
1290 | glowz.LockedToPart = false | |
1291 | glowz.Transparency = NumberSequence.new(0.75) | |
1292 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
1293 | glowz.Lifetime = NumberRange.new(1) | |
1294 | glowz.Rate = 50000 | |
1295 | glowz.VelocitySpread = 9001 | |
1296 | local glowz2 = Instance.new("ParticleEmitter",wave) | |
1297 | glowz2.LightEmission = 1 | |
1298 | glowz.Texture = "rbxassetid://284205403" | |
1299 | glowz2.Color = ColorSequence.new(wit) | |
1300 | glowz2.Size = NumberSequence.new(30) | |
1301 | glowz2.Speed = NumberRange.new(25,100) | |
1302 | glowz2.LockedToPart = false | |
1303 | glowz2.Transparency = NumberSequence.new(0.75) | |
1304 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
1305 | glowz2.Lifetime = NumberRange.new(1) | |
1306 | glowz2.Rate = 50000 | |
1307 | glowz2.VelocitySpread = 9001 | |
1308 | wave.BrickColor = TorsoColor | |
1309 | wave.Anchored = true | |
1310 | wave.CanCollide = false | |
1311 | wave.Locked = true | |
1312 | wave.Size = Vector3.new(1, 1, 1) | |
1313 | wave.TopSurface = "Smooth" | |
1314 | wave.BottomSurface = "Smooth" | |
1315 | wave.Transparency = 0.35 | |
1316 | wave.CFrame = fx.CFrame | |
1317 | wave.Material = "Neon" | |
1318 | wm = Instance.new("SpecialMesh", wave) | |
1319 | wm.MeshType = "Sphere" | |
1320 | wm.Scale = Vector3.new(1,1,1) | |
1321 | local wave2 = Instance.new("Part", torso) | |
1322 | wave2.BrickColor = TorsoColor | |
1323 | wave2.Anchored = true | |
1324 | wave2.CanCollide = false | |
1325 | wave2.Locked = true | |
1326 | wave2.Size = Vector3.new(1, 1, 1) | |
1327 | wave2.TopSurface = "Smooth" | |
1328 | wave2.BottomSurface = "Smooth" | |
1329 | wave2.Transparency = 0.35 | |
1330 | wave2.CFrame = fx.CFrame | |
1331 | wave2.Material = "Neon" | |
1332 | wm2 = Instance.new("SpecialMesh", wave2) | |
1333 | wm2.MeshType = "FileMesh" | |
1334 | wm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1335 | wm2.Scale = Vector3.new(1,1,1) | |
1336 | local wave3 = Instance.new("Part", torso) | |
1337 | wave3.BrickColor = BrickColor.new("Really black") | |
1338 | wave3.Anchored = true | |
1339 | wave3.CanCollide = false | |
1340 | wave3.Locked = true | |
1341 | wave3.Size = Vector3.new(1, 1, 1) | |
1342 | wave3.TopSurface = "Smooth" | |
1343 | wave3.BottomSurface = "Smooth" | |
1344 | wave3.Transparency = 0.35 | |
1345 | wave3.CFrame = fx.CFrame | |
1346 | wave3.Material = "Neon" | |
1347 | wm3 = Instance.new("SpecialMesh", wave3) | |
1348 | wm3.MeshType = "FileMesh" | |
1349 | wm3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1350 | wm3.Scale = Vector3.new(1,1,1) | |
1351 | coroutine.wrap(function() | |
1352 | for i = 1, 18, 1 do | |
1353 | value = value - 0.5 | |
1354 | value2 = value2 - 0.75*1.5 | |
1355 | value3 = value3 - 0.475*1.5 | |
1356 | wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5) | |
1357 | wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5) | |
1358 | wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25) | |
1359 | --wave.Size = wm.Scale | |
1360 | wave.CFrame = fx.CFrame | |
1361 | wave.Transparency = i/14 | |
1362 | --wave2.Size = wm2.Scale | |
1363 | wave2.CFrame = fx.CFrame | |
1364 | wave2.Rotation = Vector3.new(90, 0, 0) | |
1365 | wave2.Transparency = i/14 | |
1366 | --wave3.Size = wm3.Scale | |
1367 | wave3.CFrame = fx.CFrame | |
1368 | wave3.Rotation = Vector3.new(90, 0, 0) | |
1369 | wave3.Transparency = i/14 | |
1370 | wait() | |
1371 | glowz.Rate = 0 | |
1372 | glowz2.Rate = 0 | |
1373 | end | |
1374 | wait() | |
1375 | wave:Destroy() | |
1376 | wave2:Destroy() | |
1377 | wave3:Destroy() | |
1378 | end)() | |
1379 | elseif Transforming == false then | |
1380 | wait() | |
1381 | end | |
1382 | end | |
1383 | ||
1384 | for i = 1, 100 do rs:wait() | |
1385 | fx.CFrame = torso.CFrame | |
1386 | end | |
1387 | ||
1388 | Spawn(function() | |
1389 | while wait(1) do | |
1390 | GroundWave() | |
1391 | end | |
1392 | end) | |
1393 | ||
1394 | wait(4) | |
1395 | ||
1396 | Transforming = false | |
1397 | ||
1398 | local value2 = 1 | |
1399 | for i = 1, 20 do rs:wait() | |
1400 | value2 = value2 - 0.05 | |
1401 | glowz.Rate = 0 | |
1402 | glowz2.Rate = 0 | |
1403 | fx.Transparency = fx.Transparency + (1/20) | |
1404 | fx.CFrame = torso.CFrame | |
1405 | fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2) | |
1406 | rs:wait() | |
1407 | end | |
1408 | glowz:Destroy() | |
1409 | glowz2:Destroy() | |
1410 | ||
1411 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1412 | local valuer = 5 | |
1413 | local valuer2 = 10 | |
1414 | local valuer3 = 15 | |
1415 | local sa2 = Instance.new("Sound",torso) | |
1416 | sa2.SoundId = "rbxassetid://130972023" | |
1417 | sa2.Pitch = 1 | |
1418 | sa2.Volume = 5 | |
1419 | sa2.Looped = false | |
1420 | sa2:Play() | |
1421 | local sar2 = Instance.new("Sound",torso) | |
1422 | sar2.SoundId = "rbxassetid://153274423" | |
1423 | sar2.Pitch = 1 | |
1424 | sar2.Volume = 5 | |
1425 | sar2.Looped = false | |
1426 | sar2:Play() | |
1427 | local wave = Instance.new("Part", torso) | |
1428 | wave.BrickColor = TorsoColor | |
1429 | wave.Anchored = true | |
1430 | wave.CanCollide = false | |
1431 | wave.Locked = true | |
1432 | wave.Size = Vector3.new(1, 1, 1) | |
1433 | wave.TopSurface = "Smooth" | |
1434 | wave.BottomSurface = "Smooth" | |
1435 | wave.Transparency = 0.35 | |
1436 | wave.CFrame = HandCF | |
1437 | wm = Instance.new("SpecialMesh", wave) | |
1438 | wm.MeshId = "rbxassetid://3270017" | |
1439 | local wave2 = Instance.new("Part", torso) | |
1440 | wave2.BrickColor = BrickColor.new("Really black") | |
1441 | wave2.Anchored = true | |
1442 | wave2.CanCollide = false | |
1443 | wave2.Locked = true | |
1444 | wave2.Size = Vector3.new(1, 1, 1) | |
1445 | wave2.TopSurface = "Smooth" | |
1446 | wave2.BottomSurface = "Smooth" | |
1447 | wave2.Transparency = 0.35 | |
1448 | wave2.CFrame = HandCF | |
1449 | wm2 = Instance.new("SpecialMesh", wave2) | |
1450 | wm2.MeshId = "rbxassetid://3270017" | |
1451 | local wave3 = Instance.new("Part", torso) | |
1452 | wave3.BrickColor = TorsoColor | |
1453 | wave3.Anchored = true | |
1454 | wave3.CanCollide = false | |
1455 | wave3.Locked = true | |
1456 | wave3.Size = Vector3.new(1, 1, 1) | |
1457 | wave3.TopSurface = "Smooth" | |
1458 | wave3.BottomSurface = "Smooth" | |
1459 | wave3.Transparency = 0.35 | |
1460 | wave3.CFrame = HandCF | |
1461 | wm3 = Instance.new("SpecialMesh", wave3) | |
1462 | wm3.MeshId = "rbxassetid://3270017" | |
1463 | coroutine.wrap(function() | |
1464 | for i = 1, 14, 1 do | |
1465 | valuer = valuer - 0.35 | |
1466 | valuer2 = valuer - 0.45 | |
1467 | valuer3 = valuer3 - 0.475 | |
1468 | wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200) | |
1469 | wave.Size = wm.Scale | |
1470 | wave.CFrame = HandCF | |
1471 | wave.Transparency = i/14 | |
1472 | wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10) | |
1473 | wave2.Size = wm2.Scale | |
1474 | wave2.CFrame = HandCF | |
1475 | wave2.Transparency = i/14 | |
1476 | wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1) | |
1477 | wave3.Size = wm2.Scale | |
1478 | wave3.CFrame = HandCF | |
1479 | wave3.Transparency = i/14 | |
1480 | wait() | |
1481 | end | |
1482 | wait() | |
1483 | wave:Destroy() | |
1484 | wave2:Destroy() | |
1485 | end)() | |
1486 | hum.WalkSpeed = 16 | |
1487 | ---------------------------------------------------- | |
1488 | local cor = Instance.new("Part", char) | |
1489 | cor.Name = "Thingy" | |
1490 | cor.Locked = true | |
1491 | cor.BottomSurface = 0 | |
1492 | cor.CanCollide = false | |
1493 | cor.Size = Vector3.new(1, 13, 1) | |
1494 | cor.Transparency = 1 | |
1495 | cor.TopSurface = 0 | |
1496 | corw = Instance.new("Weld", cor) | |
1497 | corw.Part0 = rarm | |
1498 | corw.Part1 = cor | |
1499 | corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1500 | corw.C1 = CFrame.new(0, 0, 0) | |
1501 | weld1 = Instance.new("Weld", char) | |
1502 | weld1.Part0 = cor | |
1503 | weld1.Part1 = p6 | |
1504 | weld1.C0 = CFrame.new(0, 0, 0) | |
1505 | ---------------------------------------------------- | |
1506 | Blast = function() | |
1507 | local Colors = {"Really black", "Really black"} | |
1508 | local wave = Instance.new("Part", torso) | |
1509 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1510 | wave.Anchored = true | |
1511 | wave.CanCollide = false | |
1512 | wave.Locked = true | |
1513 | wave.Size = Vector3.new(1, 1, 1) | |
1514 | wave.TopSurface = "Smooth" | |
1515 | wave.BottomSurface = "Smooth" | |
1516 | wave.Transparency = 0.35 | |
1517 | wave.CFrame = rarm.CFrame | |
1518 | wm = Instance.new("SpecialMesh", wave) | |
1519 | wm.MeshType = "Sphere" | |
1520 | wm.Scale = Vector3.new(1,1,1) | |
1521 | z = Instance.new("Sound",wave) | |
1522 | z.SoundId = "rbxassetid://237035051" | |
1523 | z.Volume = 1 | |
1524 | z.Pitch = .9 | |
1525 | z:Play() | |
1526 | coroutine.wrap(function() | |
1527 | for i = 1, 30, 1 do | |
1528 | wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4) | |
1529 | --wave.Size = wm.Scale | |
1530 | wave.CFrame = rarm.CFrame | |
1531 | wave.Transparency = (1/14) | |
1532 | rs:wait() | |
1533 | end | |
1534 | rs:wait() | |
1535 | wave:Destroy() | |
1536 | z:Destroy() | |
1537 | end)() | |
1538 | end | |
1539 | ---------------------------------------------------- | |
1540 | rarm.Touched:connect(function(ht) | |
1541 | hit = ht.Parent | |
1542 | if ht and hit:IsA("Model") then | |
1543 | if hit:FindFirstChild("Humanoid") then | |
1544 | if hit.Name ~= p.Name then | |
1545 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1546 | Debounces.RPunched = true | |
1547 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1548 | if Debounces.ks==true then | |
1549 | z = Instance.new("Sound",hed) | |
1550 | z.SoundId = "rbxassetid://169380525" | |
1551 | z.Pitch = ptz[math.random(1,#ptz)] | |
1552 | z.Volume = 1 | |
1553 | z:Play() | |
1554 | end | |
1555 | wait(.2) | |
1556 | Debounces.RPunched = false | |
1557 | end | |
1558 | end | |
1559 | end | |
1560 | elseif ht and hit:IsA("Hat") then | |
1561 | if hit.Parent.Name ~= p.Name then | |
1562 | if hit.Parent:FindFirstChild("Humanoid") then | |
1563 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1564 | Debounces.RPunched = true | |
1565 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1566 | if Debounces.ks==true then | |
1567 | z = Instance.new("Sound",hed) | |
1568 | z.SoundId = "rbxassetid://169380525" | |
1569 | z.Pitch = ptz[math.random(1,#ptz)] | |
1570 | z.Volume = 1 | |
1571 | z:Play() | |
1572 | end | |
1573 | wait(.2) | |
1574 | Debounces.RPunched = false | |
1575 | end | |
1576 | end | |
1577 | end | |
1578 | end | |
1579 | end) | |
1580 | larm.Touched:connect(function(ht) | |
1581 | hit = ht.Parent | |
1582 | if ht and hit:IsA("Model") then | |
1583 | if hit:FindFirstChild("Humanoid") then | |
1584 | if hit.Name ~= p.Name then | |
1585 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1586 | Debounces.LPunched = true | |
1587 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1588 | if Debounces.ks2==true then | |
1589 | z = Instance.new("Sound",hed) | |
1590 | z.SoundId = "rbxassetid://169380525" | |
1591 | z.Pitch = ptz[math.random(1,#ptz)] | |
1592 | z.Volume = 1 | |
1593 | z:Play() | |
1594 | end | |
1595 | wait(.2) | |
1596 | Debounces.LPunched = false | |
1597 | end | |
1598 | end | |
1599 | end | |
1600 | elseif ht and hit:IsA("Hat") then | |
1601 | if hit.Parent.Name ~= p.Name then | |
1602 | if hit.Parent:FindFirstChild("Humanoid") then | |
1603 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1604 | Debounces.LPunched = true | |
1605 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1606 | if Debounces.ks2==true then | |
1607 | z = Instance.new("Sound",hed) | |
1608 | z.SoundId = "rbxassetid://169380525" | |
1609 | z.Pitch = ptz[math.random(1,#ptz)] | |
1610 | z.Volume = 1 | |
1611 | z:Play() | |
1612 | end | |
1613 | wait(.2) | |
1614 | Debounces.LPunched = false | |
1615 | end | |
1616 | end | |
1617 | end | |
1618 | end | |
1619 | end) | |
1620 | ---------------------------------------------------- | |
1621 | mod4 = Instance.new("Model",char) | |
1622 | ||
1623 | ptez = {0.7, 0.8, 0.9, 1} | |
1624 | ||
1625 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1626 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1627 | local List = {} | |
1628 | for i,v in pairs(workspace:GetChildren())do | |
1629 | if v:IsA("Model")then | |
1630 | if v:findFirstChild("Torso")then | |
1631 | if v ~= char then | |
1632 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1633 | table.insert(List,v) | |
1634 | end | |
1635 | end | |
1636 | end | |
1637 | end | |
1638 | end | |
1639 | return List | |
1640 | end | |
1641 | ||
1642 | function Punch() | |
1643 | part=Instance.new('Part',mod4) | |
1644 | part.Anchored=true | |
1645 | part.CanCollide=false | |
1646 | part.FormFactor='Custom' | |
1647 | part.Size=Vector3.new(.2,.2,.2) | |
1648 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
1649 | part.Transparency=.7 | |
1650 | part.BrickColor=BrickColor.new('Really black') | |
1651 | mesh=Instance.new('SpecialMesh',part) | |
1652 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
1653 | mesh.Scale=Vector3.new(3,3,3) | |
1654 | part2=Instance.new('Part',mod4) | |
1655 | part2.Anchored=true | |
1656 | part2.CanCollide=false | |
1657 | part2.FormFactor='Custom' | |
1658 | part2.Size=Vector3.new(.2,.2,.2) | |
1659 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
1660 | part2.Transparency=.7 | |
1661 | part2.BrickColor=BrickColor.new('Really black') | |
1662 | mesh2=Instance.new('SpecialMesh',part2) | |
1663 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1664 | mesh2.Scale=Vector3.new(3,1.5,3) | |
1665 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
1666 | if v:FindFirstChild('Humanoid') then | |
1667 | v.Humanoid:TakeDamage(math.random(2,6)) | |
1668 | end | |
1669 | end | |
1670 | coroutine.resume(coroutine.create(function() | |
1671 | for i=0,0.62,0.4 do | |
1672 | wait() | |
1673 | part.CFrame=part.CFrame | |
1674 | part.Transparency=i | |
1675 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
1676 | part2.CFrame=part2.CFrame | |
1677 | part2.Transparency=i | |
1678 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
1679 | end | |
1680 | part.Parent=nil | |
1681 | part2.Parent=nil | |
1682 | end)) | |
1683 | end | |
1684 | ---------------------------------------------------- | |
1685 | rarm.Touched:connect(function(ht) | |
1686 | hit = ht.Parent | |
1687 | if ht and hit:IsA("Model") then | |
1688 | if hit:FindFirstChild("Humanoid") then | |
1689 | if hit.Name ~= p.Name then | |
1690 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1691 | Debounces.RPunched = true | |
1692 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1693 | if Debounces.ks==true then | |
1694 | z = Instance.new("Sound",hed) | |
1695 | z.SoundId = "rbxassetid://169380525" | |
1696 | z.Pitch = ptz[math.random(1,#ptz)] | |
1697 | z.Volume = 1 | |
1698 | z:Play() | |
1699 | end | |
1700 | wait(.2) | |
1701 | Debounces.RPunched = false | |
1702 | end | |
1703 | end | |
1704 | end | |
1705 | elseif ht and hit:IsA("Hat") then | |
1706 | if hit.Parent.Name ~= p.Name then | |
1707 | if hit.Parent:FindFirstChild("Humanoid") then | |
1708 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1709 | Debounces.RPunched = true | |
1710 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1711 | if Debounces.ks==true then | |
1712 | z = Instance.new("Sound",hed) | |
1713 | z.SoundId = "rbxassetid://169380525" | |
1714 | z.Pitch = ptz[math.random(1,#ptz)] | |
1715 | z.Volume = 1 | |
1716 | z:Play() | |
1717 | end | |
1718 | wait(.2) | |
1719 | Debounces.RPunched = false | |
1720 | end | |
1721 | end | |
1722 | end | |
1723 | end | |
1724 | end) | |
1725 | larm.Touched:connect(function(ht) | |
1726 | hit = ht.Parent | |
1727 | if ht and hit:IsA("Model") then | |
1728 | if hit:FindFirstChild("Humanoid") then | |
1729 | if hit.Name ~= p.Name then | |
1730 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1731 | Debounces.LPunched = true | |
1732 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1733 | if Debounces.ks2==true then | |
1734 | z = Instance.new("Sound",hed) | |
1735 | z.SoundId = "rbxassetid://169380525" | |
1736 | z.Pitch = ptz[math.random(1,#ptz)] | |
1737 | z.Volume = 1 | |
1738 | z:Play() | |
1739 | end | |
1740 | wait(.2) | |
1741 | Debounces.LPunched = false | |
1742 | end | |
1743 | end | |
1744 | end | |
1745 | elseif ht and hit:IsA("Hat") then | |
1746 | if hit.Parent.Name ~= p.Name then | |
1747 | if hit.Parent:FindFirstChild("Humanoid") then | |
1748 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1749 | Debounces.LPunched = true | |
1750 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1751 | if Debounces.ks2==true then | |
1752 | z = Instance.new("Sound",hed) | |
1753 | z.SoundId = "rbxassetid://169380525" | |
1754 | z.Pitch = ptz[math.random(1,#ptz)] | |
1755 | z.Volume = 1 | |
1756 | z:Play() | |
1757 | end | |
1758 | wait(.2) | |
1759 | Debounces.LPunched = false | |
1760 | end | |
1761 | end | |
1762 | end | |
1763 | end | |
1764 | end) | |
1765 | ---------------------------------------------------- | |
1766 | local player = game.Players.LocalPlayer | |
1767 | local pchar = player.Character | |
1768 | local mouse = player:GetMouse() | |
1769 | local cam = workspace.CurrentCamera | |
1770 | ||
1771 | local rad = math.rad | |
1772 | ||
1773 | local keysDown = {} | |
1774 | local flySpeed = 0 | |
1775 | local MAX_FLY_SPEED = 3000 | |
1776 | ||
1777 | local canFly = false | |
1778 | local flyToggled = false | |
1779 | ||
1780 | local forward, side = 0, 0 | |
1781 | local lastForward, lastSide = 0, 0 | |
1782 | ||
1783 | local floatBP = Instance.new("BodyPosition") | |
1784 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1785 | local flyBV = Instance.new("BodyVelocity") | |
1786 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
1787 | local turnBG = Instance.new("BodyGyro") | |
1788 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1789 | ||
1790 | mouse.KeyDown:connect(function(key) | |
1791 | keysDown[key] = true | |
1792 | ||
1793 | if key == "f" then | |
1794 | flyToggled = not flyToggled | |
1795 | ||
1796 | if not flyToggled then | |
1797 | stanceToggle = "Normal" | |
1798 | floatBP.Parent = nil | |
1799 | flyBV.Parent = nil | |
1800 | turnBG.Parent = nil | |
1801 | root.Velocity = Vector3.new() | |
1802 | pchar.Humanoid.PlatformStand = false | |
1803 | end | |
1804 | end | |
1805 | ||
1806 | end) | |
1807 | mouse.KeyUp:connect(function(key) | |
1808 | keysDown[key] = nil | |
1809 | end) | |
1810 | ||
1811 | local function updateFly() | |
1812 | ||
1813 | if not flyToggled then return end | |
1814 | ||
1815 | lastForward = forward | |
1816 | lastSide = side | |
1817 | ||
1818 | forward = 0 | |
1819 | side = 0 | |
1820 | ||
1821 | if keysDown.w then | |
1822 | forward = forward + 1 | |
1823 | end | |
1824 | if keysDown.s then | |
1825 | forward = forward - 1 | |
1826 | end | |
1827 | if keysDown.a then | |
1828 | side = side - 1 | |
1829 | end | |
1830 | if keysDown.d then | |
1831 | side = side + 1 | |
1832 | end | |
1833 | ||
1834 | canFly = (forward ~= 0 or side ~= 0) | |
1835 | ||
1836 | if canFly then | |
1837 | stanceToggle = "Floating" | |
1838 | turnBG.Parent = root | |
1839 | floatBP.Parent = nil | |
1840 | flyBV.Parent = root | |
1841 | ||
1842 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
1843 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
1844 | else | |
1845 | floatBP.position = root.Position | |
1846 | floatBP.Parent = root | |
1847 | ||
1848 | flySpeed = flySpeed - 1 | |
1849 | if flySpeed < 0 then flySpeed = 0 end | |
1850 | end | |
1851 | ||
1852 | local camCF = cam.CoordinateFrame | |
1853 | local in_forward = canFly and forward or lastForward | |
1854 | local in_side = canFly and side or lastSide | |
1855 | ||
1856 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
1857 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
1858 | ||
1859 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
1860 | 0) | |
1861 | end | |
1862 | ||
1863 | game:service'RunService'.RenderStepped:connect(function() | |
1864 | if flyToggled then | |
1865 | pchar.Humanoid.PlatformStand = true | |
1866 | end | |
1867 | updateFly() | |
1868 | end) | |
1869 | ------------------------------- | |
1870 | mouse.KeyDown:connect(function(key) | |
1871 | if key == "q" then | |
1872 | if Debounces.CanAttack == true then | |
1873 | Debounces.CanAttack = false | |
1874 | Debounces.NoIdl = true | |
1875 | Debounces.on = true | |
1876 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1877 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1878 | local List = {} | |
1879 | for i,v in pairs(workspace:GetChildren())do | |
1880 | if v:IsA("Model")then | |
1881 | if v:findFirstChild("Torso")then | |
1882 | if v ~= char then | |
1883 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1884 | table.insert(List,v) | |
1885 | end | |
1886 | end | |
1887 | end | |
1888 | end | |
1889 | end | |
1890 | return List | |
1891 | end | |
1892 | z = Instance.new("Sound",workspace) | |
1893 | z.SoundId = "rbxassetid://232213955" | |
1894 | z.Pitch = 0.75 | |
1895 | z.Volume = 5 | |
1896 | wait(0.2) | |
1897 | z:Play() | |
1898 | sp = Instance.new("Part",rarm) | |
1899 | sp.Anchored = true | |
1900 | sp.CanCollide = false | |
1901 | sp.Locked = true | |
1902 | sp.Transparency = 0 | |
1903 | sp.Material = "Neon" | |
1904 | sp.Size = Vector3.new(2,2,2) | |
1905 | sp.TopSurface = "SmoothNoOutlines" | |
1906 | sp.BottomSurface = "SmoothNoOutlines" | |
1907 | sp.BrickColor = TorsoColor | |
1908 | spm = Instance.new("SpecialMesh",sp) | |
1909 | spm.MeshType = "Sphere" | |
1910 | spm.Scale = Vector3.new(42,42,42) | |
1911 | sp2 = Instance.new("Part", rarm) | |
1912 | sp2.Name = "Energy" | |
1913 | sp2.BrickColor = TorsoColor | |
1914 | sp2.Size = Vector3.new(1, 1, 1) | |
1915 | sp2.Shape = "Ball" | |
1916 | sp2.CanCollide = false | |
1917 | sp2.Anchored = true | |
1918 | sp2.Locked = true | |
1919 | sp2.TopSurface = 0 | |
1920 | sp2.BottomSurface = 0 | |
1921 | sp2.Transparency = 1 | |
1922 | spm2 = Instance.new("SpecialMesh",sp2) | |
1923 | spm2.MeshId = "rbxassetid://9982590" | |
1924 | spm2.Scale = Vector3.new(4,4,4) | |
1925 | sp3 = Instance.new("Part", rarm) | |
1926 | sp3.Name = "Energy" | |
1927 | sp3.BrickColor = TorsoColor | |
1928 | sp3.Size = Vector3.new(1, 1, 1) | |
1929 | sp3.Shape = "Ball" | |
1930 | sp3.CanCollide = false | |
1931 | sp3.Anchored = true | |
1932 | sp3.Locked = true | |
1933 | sp3.TopSurface = 0 | |
1934 | sp3.BottomSurface = 0 | |
1935 | sp3.Transparency = 1 | |
1936 | spm3 = Instance.new("SpecialMesh",sp2) | |
1937 | spm3.MeshId = "rbxassetid://9982590" | |
1938 | spm3.Scale = Vector3.new(8,8,8) | |
1939 | for i = 1, 20 do | |
1940 | spm.Scale = spm.Scale - Vector3.new(2,2,2) | |
1941 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1942 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
1943 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
1944 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
1945 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1946 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1947 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1948 | if Debounces.on == false then break end | |
1949 | rs:wait() | |
1950 | end | |
1951 | for i = 1, 100, 20 do rs:wait() | |
1952 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1953 | end | |
1954 | for i = 1, 20 do | |
1955 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1956 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1957 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
1958 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
1959 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
1960 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1961 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1962 | if Debounces.on == false then break end | |
1963 | rs:wait() | |
1964 | end | |
1965 | sp.Transparency = 1 | |
1966 | for i = 1, 20 do | |
1967 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1968 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
1969 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
1970 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
1971 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1972 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1973 | if Debounces.on == false then break end | |
1974 | rs:wait() | |
1975 | end | |
1976 | wait(1) | |
1977 | sp.Transparency = 0 | |
1978 | sp2.Transparency = 0.84 | |
1979 | for i = 1, 20 do | |
1980 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1981 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1982 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1983 | sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1984 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
1985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
1986 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
1987 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1988 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
1989 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
1990 | if Debounces.on == false then break end | |
1991 | rs:wait() | |
1992 | end | |
1993 | for i = 1, 2880, 50 do | |
1994 | rs:wait() | |
1995 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1996 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
1997 | sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10)) | |
1998 | rs:wait() | |
1999 | end | |
2000 | sp:Destroy() | |
2001 | sp2:Destroy() | |
2002 | sp3:Destroy() | |
2003 | local X = Instance.new("Part",char) | |
2004 | local O = Instance.new("ObjectValue",X) | |
2005 | O.Name = "creator" | |
2006 | X.Locked = true | |
2007 | X.Name = "Shell" | |
2008 | X.Anchored = false | |
2009 | X.CanCollide = false | |
2010 | X.Transparency = 0 | |
2011 | X.Reflectance = 0 | |
2012 | X.BottomSurface = 0 | |
2013 | X.TopSurface = 0 | |
2014 | X.Shape = 0 | |
2015 | local V = Instance.new("ObjectValue",X) | |
2016 | V.Value = char | |
2017 | V.Name = "creator" | |
2018 | X.BrickColor = TorsoColor | |
2019 | X.Size = Vector3.new(2,2,2) | |
2020 | X.Material = "Neon" | |
2021 | local Z = Instance.new("SpecialMesh",X) | |
2022 | Z.MeshType = "Sphere" | |
2023 | Z.Scale = Vector3.new(0.5,0.5,1) | |
2024 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
2025 | local bv = Instance.new("BodyVelocity",X) | |
2026 | bv.maxForce = Vector3.new(99999,99999,99999) | |
2027 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
2028 | bv.velocity = X.CFrame.lookVector*75 | |
2029 | ||
2030 | Explode = X.Touched:connect(function(hit) | |
2031 | if hit ~= char and hit.Name ~= "Shell" then | |
2032 | local cf = X.CFrame | |
2033 | bv:Destroy() | |
2034 | X.Anchored = true | |
2035 | Z:Remove() | |
2036 | Explode:disconnect() | |
2037 | X.Size = Vector3.new(6,6,6) | |
2038 | X.Touched:connect(function(hit) end) | |
2039 | X.CanCollide = false | |
2040 | local part3 = Instance.new("Part", rarm) | |
2041 | part3.Anchored=true | |
2042 | part3.CanCollide=false | |
2043 | part3.Locked = true | |
2044 | part3.TopSurface = "SmoothNoOutlines" | |
2045 | part3.BottomSurface = "SmoothNoOutlines" | |
2046 | part3.FormFactor='Custom' | |
2047 | part3.Size=Vector3.new(2,2, 2) | |
2048 | part3.CFrame=X.CFrame | |
2049 | part3.Transparency=0 | |
2050 | part3.BrickColor=TorsoColor | |
2051 | local mesh3 = Instance.new("SpecialMesh",part3) | |
2052 | mesh3.MeshType = "Sphere" | |
2053 | mesh3.Scale = Vector3.new(2,2,2) | |
2054 | --debris:AddItem(X,8) | |
2055 | local part4 = Instance.new("Part", rarm) | |
2056 | part4.Material = "Neon" | |
2057 | part4.Anchored=true | |
2058 | part4.CanCollide=false | |
2059 | part4.Locked = true | |
2060 | part4.TopSurface = "SmoothNoOutlines" | |
2061 | part4.BottomSurface = "SmoothNoOutlines" | |
2062 | part4.FormFactor='Custom' | |
2063 | part4.Size=Vector3.new(2,2, 2) | |
2064 | part4.CFrame=X.CFrame | |
2065 | part4.Transparency=0 | |
2066 | part4.BrickColor=BrickColor.new("Black") | |
2067 | local mesh4 = Instance.new("SpecialMesh",part4) | |
2068 | mesh4.MeshType = "Sphere" | |
2069 | mesh4.Scale = Vector3.new(1,1,1) | |
2070 | local part7 = Instance.new("Part", rarm) | |
2071 | part7.Material = "Neon" | |
2072 | part7.Anchored=true | |
2073 | part7.CanCollide=false | |
2074 | part7.Locked = true | |
2075 | part7.TopSurface = "SmoothNoOutlines" | |
2076 | part7.BottomSurface = "SmoothNoOutlines" | |
2077 | part7.FormFactor='Custom' | |
2078 | part7.Size=Vector3.new(2,2, 2) | |
2079 | part7.CFrame=X.CFrame | |
2080 | part7.Transparency=0 | |
2081 | part7.BrickColor=BrickColor.new("Really black") | |
2082 | local mesh7 = Instance.new("SpecialMesh",part7) | |
2083 | mesh7.MeshType = "Sphere" | |
2084 | mesh7.Scale = Vector3.new(0.2, 0.2, 0.2) | |
2085 | --[[X.Touched:connect(function(ht) | |
2086 | hit = ht.Parent | |
2087 | if ht and hit:IsA("Model") then | |
2088 | if hit:FindFirstChild("Humanoid") then | |
2089 | if hit.Name ~= p.Name then | |
2090 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
2091 | wait(.3) | |
2092 | end | |
2093 | end | |
2094 | elseif ht and hit:IsA("Hat") then | |
2095 | if hit.Parent.Name ~= p.Name then | |
2096 | if hit.Parent:FindFirstChild("Humanoid") then | |
2097 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
2098 | wait(.3) | |
2099 | end | |
2100 | end | |
2101 | end | |
2102 | end) | |
2103 | part3.Touched:connect(function(ht) | |
2104 | hit = ht.Parent | |
2105 | if ht and hit:IsA("Model") then | |
2106 | if hit:FindFirstChild("Humanoid") then | |
2107 | if hit.Name ~= p.Name then | |
2108 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
2109 | wait(.3) | |
2110 | end | |
2111 | end | |
2112 | elseif ht and hit:IsA("Hat") then | |
2113 | if hit.Parent.Name ~= p.Name then | |
2114 | if hit.Parent:FindFirstChild("Humanoid") then | |
2115 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
2116 | wait(.3) | |
2117 | end | |
2118 | end | |
2119 | end | |
2120 | end)]]-- | |
2121 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
2122 | if v:FindFirstChild('Humanoid') then | |
2123 | v.Humanoid:TakeDamage(math.random(60,90)) | |
2124 | v.Humanoid.PlatformStand = true | |
2125 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
2126 | end | |
2127 | end | |
2128 | ||
2129 | local acos = math.acos | |
2130 | local sqrt = math.sqrt | |
2131 | local Vec3 = Vector3.new | |
2132 | local fromAxisAngle = CFrame.fromAxisAngle | |
2133 | ||
2134 | local function toAxisAngle(CFr) | |
2135 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
2136 | local Angle = math.acos((R00+R11+R22-1)/2) | |
2137 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2138 | A = A == 0 and 0.00001 or A | |
2139 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2140 | B = B == 0 and 0.00001 or B | |
2141 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2142 | C = C == 0 and 0.00001 or C | |
2143 | local x = (R21-R12)/sqrt(A) | |
2144 | local y = (R02-R20)/sqrt(B) | |
2145 | local z = (R10-R01)/sqrt(C) | |
2146 | return Vec3(x,y,z),Angle | |
2147 | end | |
2148 | ||
2149 | function ApplyTrig(Num,Func) | |
2150 | local Min,Max = Func(0),Func(1) | |
2151 | local i = Func(Num) | |
2152 | return (i-Min)/(Max-Min) | |
2153 | end | |
2154 | ||
2155 | function LerpCFrame(CFrame1,CFrame2,Num) | |
2156 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
2157 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
2158 | end | |
2159 | ||
2160 | function Crater(Torso,Radius) | |
2161 | Spawn(function() | |
2162 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
2163 | local Ignore = {} | |
2164 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
2165 | if v.Character ~= nil then | |
2166 | Ignore[#Ignore+1] = v.Character | |
2167 | end | |
2168 | end | |
2169 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
2170 | if Hit == nil then return end | |
2171 | local Parts = {} | |
2172 | for i = 1,360,10 do | |
2173 | local P = Instance.new("Part",Torso.Parent) | |
2174 | P.Anchored = true | |
2175 | P.FormFactor = "Custom" | |
2176 | P.BrickColor = Hit.BrickColor | |
2177 | P.Material = Hit.Material | |
2178 | P.TopSurface = "Smooth" | |
2179 | P.BottomSurface = "Smooth" | |
2180 | P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100) | |
2181 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2182 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
2183 | if math.random(0,5) == 0 then -- rubble | |
2184 | local P = Instance.new("Part",Torso.Parent) | |
2185 | P.Anchored = true | |
2186 | P.FormFactor = "Custom" | |
2187 | P.BrickColor = Hit.BrickColor | |
2188 | P.Material = Hit.Material | |
2189 | P.TopSurface = "Smooth" | |
2190 | P.BottomSurface = "Smooth" | |
2191 | P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100) | |
2192 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2193 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
2194 | end | |
2195 | end | |
2196 | for i = 0,1,0.05 do | |
2197 | for i2,v in pairs(Parts) do | |
2198 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
2199 | end | |
2200 | wait(0.02) | |
2201 | end | |
2202 | for i,v in pairs(Parts) do | |
2203 | if v[1].Size.X > 2.1 then | |
2204 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
2205 | end | |
2206 | v[1].Anchored = false | |
2207 | end | |
2208 | for i = 0,1,0.05 do | |
2209 | for i2,v in pairs(Parts) do | |
2210 | v[1].Transparency = i | |
2211 | if i == 1 then | |
2212 | v[1]:Destroy() | |
2213 | elseif i >= 0.25 then | |
2214 | v[1].CanCollide = false | |
2215 | end | |
2216 | end | |
2217 | wait(0.02) | |
2218 | end | |
2219 | Parts = nil | |
2220 | end) | |
2221 | end | |
2222 | ||
2223 | ROW = function(out, trans, s, wt, t, ang, plus) | |
2224 | for i = 1, 360, 360/t do | |
2225 | local c = Instance.new("Part", game.Workspace) | |
2226 | c.FormFactor = 3 | |
2227 | c.TopSurface = 0 | |
2228 | c.BottomSurface = 0 | |
2229 | c.Size = s | |
2230 | c.Anchored = true | |
2231 | c.CanCollide = wt | |
2232 | c.Material=workspace.Base.Material | |
2233 | c.Transparency = trans | |
2234 | c.BrickColor = workspace.Base.BrickColor | |
2235 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
2236 | c.Locked=true | |
2237 | game.Debris:AddItem(c,15) | |
2238 | end | |
2239 | end | |
2240 | ||
2241 | Part = function(x,y,z,color,tr,cc,an,parent) | |
2242 | local p = Instance.new('Part',parent or Weapon) | |
2243 | p.formFactor = 'Custom' | |
2244 | p.Size = Vector3.new(x,y,z) | |
2245 | p.BrickColor = BrickColor.new(color) | |
2246 | p.CanCollide = cc | |
2247 | p.Transparency = tr | |
2248 | p.Anchored = an | |
2249 | p.TopSurface,p.BottomSurface = 0,0 | |
2250 | p.Locked=true | |
2251 | p:BreakJoints() | |
2252 | return p end | |
2253 | ||
2254 | Mesh = function(par,num,x,y,z) | |
2255 | local msh = _ | |
2256 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
2257 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
2258 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
2259 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
2260 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
2261 | end msh.Scale = Vector3.new(x,y,z) | |
2262 | return msh end | |
2263 | ||
2264 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
2265 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
2266 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
2267 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
2268 | v1,v2,v3=sz.x,sz.y,sz.z | |
2269 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
2270 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
2271 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
2272 | a.CFrame=cfr | |
2273 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
2274 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
2275 | ||
2276 | Spawn(function() | |
2277 | while wait() do | |
2278 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
2279 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
2280 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
2281 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
2282 | a.Transparency=a.Transparency+0.05 | |
2283 | a2.Transparency=a2.Transparency+0.05 | |
2284 | a3.Transparency=a3.Transparency+0.05 | |
2285 | end | |
2286 | end) | |
2287 | end | |
2288 | ||
2289 | Crater(X,20) | |
2290 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
2291 | z = Instance.new("Sound",workspace) | |
2292 | z.SoundId = "rbxassetid://231917744" | |
2293 | z.Pitch = .5 | |
2294 | z.Volume = 5 | |
2295 | z1 = Instance.new("Sound",workspace) | |
2296 | z1.SoundId = "rbxassetid://231917744" | |
2297 | z1.Pitch = .5 | |
2298 | z1.Volume = 5 | |
2299 | z2 = Instance.new("Sound",workspace) | |
2300 | z2.SoundId = "rbxassetid://231917744" | |
2301 | z2.Pitch = .5 | |
2302 | z2.Volume = 5 | |
2303 | z3 = Instance.new("Sound",workspace) | |
2304 | z3.SoundId = "rbxassetid://245537790" | |
2305 | z3.Pitch = .7 | |
2306 | z3.Volume = 5 | |
2307 | z4 = Instance.new("Sound",workspace) | |
2308 | z4.SoundId = "rbxassetid://245537790" | |
2309 | z4.Pitch = .7 | |
2310 | z4.Volume = 5 | |
2311 | z4a = Instance.new("Sound",workspace) | |
2312 | z4a.SoundId = "rbxassetid://419447292" | |
2313 | z4a.Pitch = 1 | |
2314 | z4a.Volume = 5 | |
2315 | z3a = Instance.new("Sound",workspace) | |
2316 | z3a.SoundId = "rbxassetid://421328847" | |
2317 | z3a.Pitch = 1 | |
2318 | z3a.Volume = 5 | |
2319 | wait(0.1) | |
2320 | z:Play() | |
2321 | z1:Play() | |
2322 | z2:Play() | |
2323 | z3:Play() | |
2324 | z4:Play() | |
2325 | z3a:Play() | |
2326 | z4a:Play() | |
2327 | ||
2328 | local part=Instance.new('Part',rarm) | |
2329 | part.Anchored=true | |
2330 | part.CanCollide=false | |
2331 | part.Locked = true | |
2332 | part.FormFactor='Custom' | |
2333 | part.Size=Vector3.new(2,2,2) | |
2334 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
2335 | part.Transparency=0 | |
2336 | part.BrickColor=BrickColor.new('Really black') | |
2337 | local mesh=Instance.new('SpecialMesh',part) | |
2338 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2339 | mesh.Scale=Vector3.new(4,4,4) | |
2340 | local part2=part:clone() | |
2341 | part2.Parent = rarm | |
2342 | part2.BrickColor=TorsoColor | |
2343 | local part5=part:clone() | |
2344 | part5.Parent = rarm | |
2345 | part5.BrickColor=TorsoColor | |
2346 | local part6=part:clone() | |
2347 | part6.Parent = rarm | |
2348 | part6.BrickColor=BrickColor.new("Black") | |
2349 | local mesh2=mesh:clone() | |
2350 | mesh2.Parent=part2 | |
2351 | mesh2.Scale=Vector3.new(6, 6, 6) | |
2352 | local mesh5=mesh:clone() | |
2353 | mesh5.Parent=part5 | |
2354 | mesh5.Scale=Vector3.new(6, 6, 6) | |
2355 | local mesh6=mesh:clone() | |
2356 | mesh6.Parent=part6 | |
2357 | mesh6.Scale=Vector3.new(6, 6, 6) | |
2358 | local blast = Instance.new("Part", rarm) | |
2359 | blast.BrickColor = BrickColor.new("Really black") | |
2360 | blast.Anchored = true | |
2361 | blast.CanCollide = false | |
2362 | blast.Locked = true | |
2363 | blast.Size = Vector3.new(2, 2, 2) | |
2364 | blast.TopSurface = "Smooth" | |
2365 | blast.BottomSurface = "Smooth" | |
2366 | blast.Transparency = 0 | |
2367 | blast.CFrame = HandCF | |
2368 | local bm = Instance.new("SpecialMesh", blast) | |
2369 | bm.Scale = Vector3.new(10,2,10) | |
2370 | bm.MeshId = "rbxassetid://3270017" | |
2371 | local blast2 = Instance.new("Part", rarm) | |
2372 | blast2.BrickColor = BrickColor.new("Really black") | |
2373 | blast2.Anchored = true | |
2374 | blast2.CanCollide = false | |
2375 | blast2.Locked = true | |
2376 | blast2.Size = Vector3.new(2, 2, 2) | |
2377 | blast2.TopSurface = "Smooth" | |
2378 | blast2.BottomSurface = "Smooth" | |
2379 | blast2.Transparency = 0 | |
2380 | blast2.CFrame = HandCF | |
2381 | local bm2 = Instance.new("SpecialMesh", blast2) | |
2382 | bm2.Scale = Vector3.new(6,2,6) | |
2383 | bm2.MeshId = "rbxassetid://3270017" | |
2384 | local blast3 = Instance.new("Part", rarm) | |
2385 | blast3.BrickColor = BrickColor.new("Really black") | |
2386 | blast3.Anchored = true | |
2387 | blast3.CanCollide = false | |
2388 | blast3.Locked = true | |
2389 | blast3.Size = Vector3.new(1, 1, 1) | |
2390 | blast3.TopSurface = "Smooth" | |
2391 | blast3.BottomSurface = "Smooth" | |
2392 | blast3.Transparency = 0 | |
2393 | blast3.CFrame = HandCF | |
2394 | local bm3 = Instance.new("SpecialMesh", blast3) | |
2395 | bm3.Scale = Vector3.new(6,2,6) | |
2396 | bm3.MeshId = "rbxassetid://3270017" | |
2397 | for i = 1,120 do rs:wait() | |
2398 | X.Transparency = X.Transparency + (1/120) | |
2399 | part.Transparency = part.Transparency + (1/120) | |
2400 | part2.Transparency = part2.Transparency + (1/120) | |
2401 | part3.Transparency = part3.Transparency + (1/120) | |
2402 | part4.Transparency = part4.Transparency + (1/120) | |
2403 | part5.Transparency = part5.Transparency + (1/120) | |
2404 | part6.Transparency = part6.Transparency + (1/120) | |
2405 | part7.Transparency = part7.Transparency + (1/120) | |
2406 | blast.Transparency = blast.Transparency + (1/120) | |
2407 | blast2.Transparency = blast2.Transparency + (1/120) | |
2408 | blast3.Transparency = blast3.Transparency + (1/120) | |
2409 | X.Size = X.Size + Vector3.new(1.6,1.6,1.6) | |
2410 | --part3.Size = part3.Size + Vector3.new(6,6,6) | |
2411 | mesh.Scale = mesh.Scale + Vector3.new(2,.4,2) | |
2412 | mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2) | |
2413 | mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6) | |
2414 | mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4) | |
2415 | mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2) | |
2416 | mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4) | |
2417 | mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8) | |
2418 | bm.Scale = bm.Scale + Vector3.new(12,12,.4) | |
2419 | bm2.Scale = bm2.Scale + Vector3.new(8,8,.4) | |
2420 | bm3.Scale = bm3.Scale + Vector3.new(8,8,.4) | |
2421 | X.CFrame = cf | |
2422 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
2423 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
2424 | part3.CFrame=X.CFrame | |
2425 | part4.CFrame=X.CFrame | |
2426 | part7.CFrame=X.CFrame | |
2427 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
2428 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
2429 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2430 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
2431 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
2432 | rs:wait() | |
2433 | end | |
2434 | X:Destroy() | |
2435 | part:Destroy() | |
2436 | part2:Destroy() | |
2437 | part3:Destroy() | |
2438 | part4:Destroy() | |
2439 | part5:Destroy() | |
2440 | part6:Destroy() | |
2441 | blast:Destroy() | |
2442 | blast2:Destroy() | |
2443 | blast3:Destroy() | |
2444 | z:Destroy() | |
2445 | z1:Destroy() | |
2446 | z2:Destroy() | |
2447 | z3:Destroy() | |
2448 | z4:Destroy() | |
2449 | end | |
2450 | end) | |
2451 | for i = 1, 20 do | |
2452 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
2453 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
2454 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2455 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
2456 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
2457 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
2458 | if Debounces.on == false then break end | |
2459 | rs:wait() | |
2460 | end | |
2461 | if Debounces.CanAttack == false then | |
2462 | Debounces.CanAttack = true | |
2463 | Debounces.NoIdl = false | |
2464 | Debounces.on = false | |
2465 | end | |
2466 | end | |
2467 | end | |
2468 | end) | |
2469 | ---------------------------------------------------- | |
2470 | mouse.KeyDown:connect(function(key) | |
2471 | if key == "c" then | |
2472 | Blaze() | |
2473 | end | |
2474 | end) | |
2475 | ---------------------------------------------------- | |
2476 | mouse.KeyDown:connect(function(key) | |
2477 | if key == "v" then | |
2478 | Blaze2() | |
2479 | end | |
2480 | end) | |
2481 | ---------------------------------------------------- | |
2482 | mouse.KeyDown:connect(function(key) | |
2483 | if key == "x" then | |
2484 | hum.WalkSpeed = 0.01 | |
2485 | if Debounces.CanAttack == true then | |
2486 | Debounces.CanAttack = false | |
2487 | Debounces.NoIdl = true | |
2488 | Debounces.on = true | |
2489 | for i = 1, 30 do | |
2490 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
2491 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
2492 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2493 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2494 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2495 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2496 | if Debounces.on == false then break end | |
2497 | rs:wait(6) | |
2498 | end | |
2499 | v = Instance.new("Sound") | |
2500 | v.SoundId = "rbxassetid://435742675" | |
2501 | v.Parent = char | |
2502 | v.Looped = false | |
2503 | v.Pitch = 1 | |
2504 | v.Volume = 18 | |
2505 | wait(.01) | |
2506 | v:Play() | |
2507 | ||
2508 | if Daytime == true then | |
2509 | Daytime = false | |
2510 | l.TimeOfDay = 00 | |
2511 | else | |
2512 | Daytime = true | |
2513 | l.TimeOfDay = 12 | |
2514 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
2515 | end | |
2516 | ||
2517 | local Shockwave = function() | |
2518 | local rng1 = Instance.new("Part", char) | |
2519 | rng1.Anchored = true | |
2520 | rng1.BrickColor = BrickColor.new("Really black") | |
2521 | rng1.CanCollide = false | |
2522 | rng1.FormFactor = 3 | |
2523 | rng1.Name = "Ring" | |
2524 | rng1.Material = "Neon" | |
2525 | rng1.Size = Vector3.new(1, 1, 1) | |
2526 | rng1.Transparency = 0.35 | |
2527 | rng1.TopSurface = 0 | |
2528 | rng1.BottomSurface = 0 | |
2529 | local rngm1 = Instance.new("SpecialMesh", rng) | |
2530 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2531 | rngm1.Scale = Vector3.new(10, 10, 1) | |
2532 | rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
2533 | local Wave = Instance.new("Part", game.Workspace--[[?]]) | |
2534 | Wave.Name = "Shockwave" | |
2535 | Wave.BrickColor = BrickColor.new("Really black") | |
2536 | Wave.Material = "Neon" | |
2537 | Wave.Size = Vector3.new(1, 1, 1) | |
2538 | Wave.Shape = "Ball" | |
2539 | Wave.CanCollide = false | |
2540 | Wave.Anchored = true | |
2541 | Wave.TopSurface = 0 | |
2542 | Wave.BottomSurface = 0 | |
2543 | local Wave2 = Instance.new("Part", game.Workspace--[[?]]) | |
2544 | Wave2.Name = "Shockwave2" | |
2545 | Wave2.BrickColor = TorsoColor | |
2546 | Wave2.Material = "Neon" | |
2547 | Wave2.Size = Vector3.new(1, 1, 1) | |
2548 | Wave2.Shape = "Ball" | |
2549 | Wave2.CanCollide = false | |
2550 | Wave2.Anchored = true | |
2551 | Wave2.TopSurface = 0 | |
2552 | Wave2.BottomSurface = 0 | |
2553 | Wave2.Touched:connect(function(hit) | |
2554 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then | |
2555 | local Occlude = true | |
2556 | local NotOccludes = { | |
2557 | char.Name; | |
2558 | "Wings"; | |
2559 | "Scythe"; | |
2560 | "Thingy"; | |
2561 | "Thingy2"; -- put all of the names in a table pls | |
2562 | } | |
2563 | for i,v in pairs(NotOccludes) do | |
2564 | if hit.Parent.Name == v then | |
2565 | Occlude = false | |
2566 | end | |
2567 | end | |
2568 | --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then | |
2569 | if Occlude then | |
2570 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1 | |
2571 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 | |
2572 | end | |
2573 | end | |
2574 | end) | |
2575 | ||
2576 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere" | |
2577 | ||
2578 | coroutine.wrap(function() | |
2579 | for i = 1, 20, 0.2 do | |
2580 | rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20) | |
2581 | rng1.Transparency = i/20 | |
2582 | wait() | |
2583 | end | |
2584 | wait() | |
2585 | rng1:Destroy() | |
2586 | end)() | |
2587 | ||
2588 | Delay(0, function() | |
2589 | ||
2590 | if Daytime == false then | |
2591 | for i = 3, 50, 1 do | |
2592 | Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3) | |
2593 | Wave.CFrame = char.Torso.CFrame | |
2594 | local t = i / 50 | |
2595 | Wave.Transparency = t | |
2596 | Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5) | |
2597 | Wave2.CFrame = char.Torso.CFrame | |
2598 | local tq = i / 50 | |
2599 | Wave2.Transparency = tq | |
2600 | wait() | |
2601 | end | |
2602 | else | |
2603 | for i = 3, 50, 1 do | |
2604 | Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3) | |
2605 | Wave.CFrame = char.Torso.CFrame | |
2606 | local t = i / 50 | |
2607 | Wave.Transparency = t | |
2608 | Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5) | |
2609 | Wave2.CFrame = char.Torso.CFrame | |
2610 | local tq = i / 50 | |
2611 | Wave2.Transparency = tq | |
2612 | wait() | |
2613 | end | |
2614 | end | |
2615 | Wave:Destroy() | |
2616 | Wave2:Destroy() | |
2617 | end) | |
2618 | Delay(0, function() | |
2619 | while wait() do | |
2620 | if Wave ~= nil then | |
2621 | Wave.CFrame = char.Torso.CFrame | |
2622 | else | |
2623 | break | |
2624 | end | |
2625 | end | |
2626 | end) | |
2627 | end | |
2628 | Shockwave() | |
2629 | for i = 1, 30 do | |
2630 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
2631 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
2632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
2633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
2634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
2635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
2636 | if Debounces.on == false then break end | |
2637 | rs:wait() | |
2638 | end | |
2639 | wait(2.4) | |
2640 | Debounces.NoIdl = false | |
2641 | hum.WalkSpeed = 16 | |
2642 | Debounces.on = false | |
2643 | wait() | |
2644 | if Debounces.CanAttack == false then | |
2645 | Debounces.CanAttack = true | |
2646 | v:Destroy() | |
2647 | end | |
2648 | end | |
2649 | end | |
2650 | end) | |
2651 | ---------------------------------------------------- | |
2652 | mouse.KeyDown:connect(function(key) | |
2653 | if key == "e" then | |
2654 | if Debounces.CanAttack == true then | |
2655 | Debounces.CanAttack = false | |
2656 | Debounces.on = true | |
2657 | Debounces.NoIdl = true | |
2658 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
2659 | z = Instance.new("Sound", rarm) | |
2660 | z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2661 | z.Volume = 1.25 | |
2662 | z.Pitch = pt[math.random(1,#pt)] | |
2663 | z.Looped = false | |
2664 | z:Play() | |
2665 | Debounces.RPunch = true | |
2666 | Debounces.LPunch = true | |
2667 | Debounces.ks = true | |
2668 | Debounces.ks2 = true | |
2669 | for i = 1, 3 do | |
2670 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2671 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2672 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2673 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2674 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2675 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2676 | if Debounces.on == false then break end | |
2677 | wait() | |
2678 | end | |
2679 | z2 = Instance.new("Sound", larm) | |
2680 | z2.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2681 | z2.Volume = 1.25 | |
2682 | z2.Pitch = pt[math.random(1,#pt)] | |
2683 | z2.Looped = false | |
2684 | z2:Play() | |
2685 | for i = 1, 3 do | |
2686 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2687 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2688 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2689 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2690 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2691 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2692 | if Debounces.on == false then break end | |
2693 | wait() | |
2694 | end | |
2695 | z3 = Instance.new("Sound", rarm) | |
2696 | z3.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2697 | z3.Volume = 1.25 | |
2698 | z3.Pitch = pt[math.random(1,#pt)] | |
2699 | z3.Looped = false | |
2700 | z3:Play() | |
2701 | for i = 1, 3 do | |
2702 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2703 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2704 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2705 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2706 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2707 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2708 | if Debounces.on == false then break end | |
2709 | wait() | |
2710 | end | |
2711 | z4 = Instance.new("Sound", larm) | |
2712 | z4.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2713 | z4.Volume = 1.25 | |
2714 | z4.Pitch = pt[math.random(1,#pt)] | |
2715 | z4.Looped = false | |
2716 | z4:Play() | |
2717 | for i = 1, 3 do | |
2718 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2719 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2720 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2721 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2722 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2723 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2724 | if Debounces.on == false then break end | |
2725 | wait() | |
2726 | end | |
2727 | z5 = Instance.new("Sound", rarm) | |
2728 | z5.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2729 | z5.Volume = 1.25 | |
2730 | z5.Pitch = pt[math.random(1,#pt)] | |
2731 | z5.Looped = false | |
2732 | z5:Play() | |
2733 | for i = 1, 3 do | |
2734 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2735 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2736 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2737 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2738 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2739 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2740 | if Debounces.on == false then break end | |
2741 | wait() | |
2742 | end | |
2743 | z6 = Instance.new("Sound", larm) | |
2744 | z6.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2745 | z6.Volume = 1.25 | |
2746 | z6.Pitch = pt[math.random(1,#pt)] | |
2747 | z6.Looped = false | |
2748 | z6:Play() | |
2749 | for i = 1, 3 do | |
2750 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2751 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2752 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2754 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2755 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2756 | if Debounces.on == false then break end | |
2757 | wait() | |
2758 | end | |
2759 | z7 = Instance.new("Sound", rarm) | |
2760 | z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2761 | z7.Volume = 1.25 | |
2762 | z7.Pitch = pt[math.random(1,#pt)] | |
2763 | z7.Looped = false | |
2764 | z7:Play() | |
2765 | for i = 1, 3 do | |
2766 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2767 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2768 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2769 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2770 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2771 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2772 | if Debounces.on == false then break end | |
2773 | wait() | |
2774 | end | |
2775 | z8 = Instance.new("Sound", larm) | |
2776 | z8.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2777 | z8.Volume = 1.25 | |
2778 | z8.Pitch = pt[math.random(1,#pt)] | |
2779 | z8.Looped = false | |
2780 | z8:Play() | |
2781 | for i = 1, 3 do | |
2782 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2783 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2784 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2785 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2786 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2787 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2788 | if Debounces.on == false then break end | |
2789 | wait() | |
2790 | end | |
2791 | z9 = Instance.new("Sound", rarm) | |
2792 | z9.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2793 | z9.Volume = 1.25 | |
2794 | z9.Pitch = pt[math.random(1,#pt)] | |
2795 | z9.Looped = false | |
2796 | z9:Play() | |
2797 | for i = 1, 3 do | |
2798 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2799 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2800 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2801 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2802 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2803 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2804 | if Debounces.on == false then break end | |
2805 | wait() | |
2806 | end | |
2807 | z10 = Instance.new("Sound", larm) | |
2808 | z10.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2809 | z10.Volume = 1.25 | |
2810 | z10.Pitch = pt[math.random(1,#pt)] | |
2811 | z10.Looped = false | |
2812 | z10:Play() | |
2813 | for i = 1, 3 do | |
2814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2815 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2816 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2817 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2818 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2819 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2820 | if Debounces.on == false then break end | |
2821 | wait() | |
2822 | end | |
2823 | z11 = Instance.new("Sound", rarm) | |
2824 | z11.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2825 | z11.Volume = 1.25 | |
2826 | z11.Pitch = pt[math.random(1,#pt)] | |
2827 | z11.Looped = false | |
2828 | z11:Play() | |
2829 | for i = 1, 3 do | |
2830 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2831 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2832 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2833 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2834 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2835 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2836 | if Debounces.on == false then break end | |
2837 | wait() | |
2838 | end | |
2839 | z12 = Instance.new("Sound", larm) | |
2840 | z12.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2841 | z12.Volume = 1.25 | |
2842 | z12.Pitch = pt[math.random(1,#pt)] | |
2843 | z12.Looped = false | |
2844 | z12:Play() | |
2845 | for i = 1, 3 do | |
2846 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2847 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2848 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2849 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2852 | if Debounces.on == false then break end | |
2853 | wait() | |
2854 | end | |
2855 | z13 = Instance.new("Sound", rarm) | |
2856 | z13.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2857 | z13.Volume = 1.25 | |
2858 | z13.Pitch = pt[math.random(1,#pt)] | |
2859 | z13.Looped = false | |
2860 | z13:Play() | |
2861 | for i = 1, 3 do | |
2862 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2863 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2864 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2865 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2866 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2867 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2868 | if Debounces.on == false then break end | |
2869 | wait() | |
2870 | end | |
2871 | z14 = Instance.new("Sound", larm) | |
2872 | z14.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2873 | z14.Volume = 1.25 | |
2874 | z14.Pitch = pt[math.random(1,#pt)] | |
2875 | z14.Looped = false | |
2876 | z14:Play() | |
2877 | for i = 1, 3 do | |
2878 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2879 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2880 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2881 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2882 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2883 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2884 | if Debounces.on == false then break end | |
2885 | wait() | |
2886 | end | |
2887 | z15 = Instance.new("Sound", rarm) | |
2888 | z15.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2889 | z15.Volume = 1.25 | |
2890 | z15.Pitch = pt[math.random(1,#pt)] | |
2891 | z15.Looped = false | |
2892 | z15:Play() | |
2893 | for i = 1, 3 do | |
2894 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2895 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2896 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2897 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2898 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2899 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2900 | if Debounces.on == false then break end | |
2901 | wait() | |
2902 | end | |
2903 | z16 = Instance.new("Sound", larm) | |
2904 | z16.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2905 | z16.Volume = 1.25 | |
2906 | z16.Pitch = pt[math.random(1,#pt)] | |
2907 | z16.Looped = false | |
2908 | z16:Play() | |
2909 | for i = 1, 3 do | |
2910 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2911 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2913 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2914 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2915 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2916 | if Debounces.on == false then break end | |
2917 | wait() | |
2918 | end | |
2919 | z17 = Instance.new("Sound", rarm) | |
2920 | z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2921 | z17.Volume = 1.25 | |
2922 | z17.Pitch = pt[math.random(1,#pt)] | |
2923 | z17.Looped = false | |
2924 | z17:Play() | |
2925 | for i = 1, 3 do | |
2926 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2927 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2928 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2929 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2930 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2931 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2932 | if Debounces.on == false then break end | |
2933 | wait() | |
2934 | end | |
2935 | z18 = Instance.new("Sound", larm) | |
2936 | z18.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2937 | z18.Volume = 1.25 | |
2938 | z18.Pitch = pt[math.random(1,#pt)] | |
2939 | z18.Looped = false | |
2940 | z18:Play() | |
2941 | for i = 1, 3 do | |
2942 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2943 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2944 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2945 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2946 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2947 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2948 | if Debounces.on == false then break end | |
2949 | wait() | |
2950 | end | |
2951 | z19 = Instance.new("Sound", rarm) | |
2952 | z19.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2953 | z19.Volume = 1.25 | |
2954 | z19.Pitch = pt[math.random(1,#pt)] | |
2955 | z19.Looped = false | |
2956 | z19:Play() | |
2957 | for i = 1, 3 do | |
2958 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2959 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2960 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2961 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2962 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2963 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2964 | if Debounces.on == false then break end | |
2965 | wait() | |
2966 | end | |
2967 | z20 = Instance.new("Sound", larm) | |
2968 | z20.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2969 | z20.Volume = 1.25 | |
2970 | z20.Pitch = pt[math.random(1,#pt)] | |
2971 | z20.Looped = false | |
2972 | z20:Play() | |
2973 | for i = 1, 3 do | |
2974 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2975 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2976 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2977 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2978 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2979 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2980 | if Debounces.on == false then break end | |
2981 | wait() | |
2982 | end | |
2983 | z:Destroy() | |
2984 | z2:Destroy() | |
2985 | z3:Destroy() | |
2986 | z4:Destroy() | |
2987 | z5:Destroy() | |
2988 | z6:Destroy() | |
2989 | z7:Destroy() | |
2990 | z8:Destroy() | |
2991 | z9:Destroy() | |
2992 | z10:Destroy() | |
2993 | z11:Destroy() | |
2994 | z12:Destroy() | |
2995 | z13:Destroy() | |
2996 | z14:Destroy() | |
2997 | z15:Destroy() | |
2998 | z16:Destroy() | |
2999 | z17:Destroy() | |
3000 | z18:Destroy() | |
3001 | z19:Destroy() | |
3002 | z20:Destroy() | |
3003 | Debounces.LPunch = false | |
3004 | Debounces.RPunch = false | |
3005 | Debounces.ks = false | |
3006 | Debounces.ks2 = false | |
3007 | if Debounces.CanAttack == false then | |
3008 | Debounces.CanAttack = true | |
3009 | Debounces.on = false | |
3010 | Debounces.NoIdl = false | |
3011 | end | |
3012 | end | |
3013 | end | |
3014 | end) | |
3015 | ------------------------------- | |
3016 | mouse.KeyDown:connect(function(key) | |
3017 | if key == "t" then | |
3018 | if Debounces.CanAttack == true then | |
3019 | Debounces.CanAttack = false | |
3020 | Debounces.NoIdl = true | |
3021 | Debounces.on = true | |
3022 | Debounces.ks = true | |
3023 | kik = rleg.Touched:connect(function(ht) | |
3024 | hit = ht.Parent | |
3025 | if ht and hit:IsA("Model") then | |
3026 | if hit:FindFirstChild("Humanoid") then | |
3027 | if hit.Name ~= p.Name then | |
3028 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3029 | Debounces.Slashed = true]]-- | |
3030 | if Debounces.ks==true then | |
3031 | z = Instance.new("Sound",hed) | |
3032 | z.SoundId = "rbxassetid://169380525" | |
3033 | z.Volume = 1 | |
3034 | z:Play() | |
3035 | Debounces.ks=false | |
3036 | end | |
3037 | hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
3038 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
3039 | --Debounces.Slashed = false | |
3040 | --end | |
3041 | end | |
3042 | end | |
3043 | elseif ht and hit:IsA("Hat") then | |
3044 | if hit.Parent.Name ~= p.Name then | |
3045 | if hit.Parent:FindFirstChild("Humanoid") then | |
3046 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3047 | Debounces.Slashed = true]]-- | |
3048 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
3049 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
3050 | --Debounces.Slashed = false | |
3051 | --end | |
3052 | end | |
3053 | end | |
3054 | end | |
3055 | end) | |
3056 | for i = 1,20 do | |
3057 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
3058 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4) | |
3059 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3060 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4) | |
3061 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4) | |
3062 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
3063 | if Debounces.on == false then break end | |
3064 | rs:wait() | |
3065 | end | |
3066 | kik:disconnect() | |
3067 | if Debounces.CanAttack == false then | |
3068 | Debounces.CanAttack = true | |
3069 | Debounces.NoIdl = false | |
3070 | Debounces.on = false | |
3071 | end | |
3072 | end | |
3073 | end | |
3074 | end) | |
3075 | ---------------------------------------------------- | |
3076 | mouse.KeyDown:connect(function(key) | |
3077 | if key == "y" then | |
3078 | if Debounces.CanAttack == true then | |
3079 | Debounces.CanAttack = false | |
3080 | Debounces.on = true | |
3081 | Debounces.NoIdl = true | |
3082 | for i = 1, 15 do | |
3083 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2) | |
3084 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6) | |
3085 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) | |
3086 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4) | |
3087 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
3088 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
3089 | if Debounces.on == false then break end | |
3090 | rs:wait(2.7) | |
3091 | end | |
3092 | xa = Instance.new("Sound",char) | |
3093 | xa.SoundId = "rbxassetid://419447292" | |
3094 | xa.Pitch = 1 | |
3095 | xa.Volume = 2.5 | |
3096 | wait(.1) | |
3097 | xa:Play() | |
3098 | Debounces.on = false | |
3099 | Debounces.Here = false | |
3100 | shot = shot + 1 | |
3101 | local rng = Instance.new("Part", larm) | |
3102 | rng.Anchored = true | |
3103 | rng.BrickColor = TorsoColor | |
3104 | rng.CanCollide = false | |
3105 | rng.FormFactor = 3 | |
3106 | rng.Name = "Ring" | |
3107 | rng.Size = Vector3.new(1, 1, 1) | |
3108 | rng.Transparency = 0.35 | |
3109 | rng.TopSurface = 0 | |
3110 | rng.BottomSurface = 0 | |
3111 | rng2 = rng:clone() | |
3112 | rng3 = rng2:clone() | |
3113 | rng4 = rng2:clone() | |
3114 | local rngm = Instance.new("SpecialMesh", rng) | |
3115 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3116 | rngm.Scale = Vector3.new(10, 10, 1) | |
3117 | rngm2 = rngm:clone() | |
3118 | rngm2.Scale = Vector3.new(5, 5, 3) | |
3119 | rngm3=rngm2:clone() | |
3120 | rngm3.Parent = rng3 | |
3121 | rngm3.Scale = Vector3.new(8, 8, 1) | |
3122 | rngm4 = rngm2:clone() | |
3123 | rngm4.Parent = rng4 | |
3124 | rngm4.Scale = Vector3.new(6, 6, 1) | |
3125 | local bem = Instance.new("Part", larm) | |
3126 | bem.Anchored = true | |
3127 | bem.BrickColor = BrickColor.new("Really black") | |
3128 | bem.CanCollide = false | |
3129 | bem.FormFactor = 3 | |
3130 | bem.Name = "Beam" .. shot | |
3131 | bem.Size = Vector3.new(1, 1, 1) | |
3132 | bem.Transparency = 0.35 | |
3133 | bem.Material = "Neon" | |
3134 | bem.TopSurface = 0 | |
3135 | bem.BottomSurface = 0 | |
3136 | local bemm = Instance.new("SpecialMesh", bem) | |
3137 | bemm.MeshType = 4 | |
3138 | bemm.Scale = Vector3.new(1, 50, 50) | |
3139 | local out = Instance.new("Part", larm) | |
3140 | out.Anchored = true | |
3141 | out.BrickColor = BrickColor.new("Really black") | |
3142 | out.CanCollide = false | |
3143 | out.FormFactor = 3 | |
3144 | out.Name = "Out" | |
3145 | out.Size = Vector3.new(8, 8, 8) | |
3146 | out.Transparency = 0.35 | |
3147 | out.TopSurface = 0 | |
3148 | out.BottomSurface = 0 | |
3149 | local outm = Instance.new("SpecialMesh", out) | |
3150 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
3151 | outm.Scale = Vector3.new(12, 8, 12) | |
3152 | local bnd = Instance.new("Part", larm) | |
3153 | bnd.Anchored = true | |
3154 | bnd.BrickColor = BrickColor.new("Really black") | |
3155 | bnd.CanCollide = false | |
3156 | bnd.FormFactor = 3 | |
3157 | bnd.Name = "ink sans" | |
3158 | bnd.Size = Vector3.new(1, 1, 1) | |
3159 | bnd.Transparency = 1 | |
3160 | bnd.TopSurface = 0 | |
3161 | bnd.BottomSurface = 0 | |
3162 | local bndm = Instance.new("SpecialMesh", bnd) | |
3163 | bndm.MeshType = 3 | |
3164 | bndm.Scale = Vector3.new(16, 16, 16) | |
3165 | out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0) | |
3166 | bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3167 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
3168 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
3169 | rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
3170 | rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0) | |
3171 | Debounces.Shewt = true | |
3172 | coroutine.wrap(function() | |
3173 | for i = 1, 20, 0.2 do | |
3174 | rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2) | |
3175 | rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2) | |
3176 | rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2) | |
3177 | rng.Transparency = i/20 | |
3178 | rng3.Transparency = 1/24 | |
3179 | rng4.Transparency = i/26 | |
3180 | wait() | |
3181 | end | |
3182 | wait() | |
3183 | rng:Destroy() | |
3184 | end)() | |
3185 | if Debounces.Shewt == true then | |
3186 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
3187 | hit = ht.Parent | |
3188 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
3189 | if HasntTouched(hit.Name) == true and deb == false then | |
3190 | deb = true | |
3191 | coroutine.wrap(function() | |
3192 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3193 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275 | |
3194 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
3195 | end)() | |
3196 | table.insert(Touche, hit.Name) | |
3197 | deb = false | |
3198 | end | |
3199 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
3200 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
3201 | deb = true | |
3202 | coroutine.wrap(function() | |
3203 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
3204 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275 | |
3205 | wait(1) | |
3206 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
3207 | end)() | |
3208 | table.insert(Touche, hit.Parent.Name) | |
3209 | deb = false | |
3210 | for i, v in pairs(Touche) do | |
3211 | print(v) | |
3212 | end | |
3213 | end | |
3214 | end | |
3215 | end) | |
3216 | end | |
3217 | for i = 0, 260, 8 do | |
3218 | bem.Size = Vector3.new(i, 30, 30) | |
3219 | out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0) | |
3220 | bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3221 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
3222 | bnd.Size = Vector3.new(2,2,2) | |
3223 | bndm.Scale = Vector3.new(16,16,16) | |
3224 | if i % 10 == 0 then | |
3225 | local newRng = rng2:Clone() | |
3226 | newRng.Parent = larm | |
3227 | newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3228 | local newRngm = rngm2:clone() | |
3229 | newRngm.Parent=newRng | |
3230 | coroutine.wrap(function() | |
3231 | for i = 1, 10, 0.2 do | |
3232 | newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6) | |
3233 | newRng.Transparency = i/10 | |
3234 | wait() | |
3235 | end | |
3236 | wait() | |
3237 | newRng:Destroy() | |
3238 | end)() | |
3239 | end | |
3240 | wait() | |
3241 | end | |
3242 | wait() | |
3243 | Debounces.Shewt = false | |
3244 | bem:Destroy() | |
3245 | out:Destroy() | |
3246 | bnd:Destroy() | |
3247 | Debounces.Ready = false | |
3248 | for i, v in pairs(Touche) do | |
3249 | table.remove(Touche, i) | |
3250 | end | |
3251 | wait() | |
3252 | table.insert(Touche, char.Name) | |
3253 | Debounces.NoIdl = false | |
3254 | if Debounces.CanAttack == false then | |
3255 | Debounces.CanAttack = true | |
3256 | end | |
3257 | end | |
3258 | end | |
3259 | end) | |
3260 | ---------------------------------------------------- | |
3261 | mouse.KeyDown:connect(function(key) | |
3262 | if key == "h" then | |
3263 | if Debounces.CanAttack == true then | |
3264 | Debounces.CanAttack = false | |
3265 | Debounces.on = true | |
3266 | Debounces.NoIdl = true | |
3267 | for i = 1, 20 do | |
3268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
3269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
3270 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
3271 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
3272 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
3273 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
3274 | if Debounces.on == false then break end | |
3275 | rs:wait(2.6) | |
3276 | end | |
3277 | Spawn(function() | |
3278 | local Parts = {} | |
3279 | for Y = -5,5 do | |
3280 | local P = Instance.new("Part",char) | |
3281 | P.Anchored = true | |
3282 | P.FormFactor = "Custom" | |
3283 | P.CanCollide = false | |
3284 | P.Size = Vector3.new(2,4,2) | |
3285 | P.TopSurface = "SmoothNoOutlines" | |
3286 | P.BottomSurface = "SmoothNoOutlines" | |
3287 | P.Material = "Neon" | |
3288 | P.BrickColor = BrickColor.new("Really black") | |
3289 | P.Name = tostring(Y) | |
3290 | local i = (Y+5)/(10) | |
3291 | i = 1-math.cos(math.pi*i-(math.pi/2)) | |
3292 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0) | |
3293 | --[[P.Touched:connect(function(ht) | |
3294 | local hit = ht.Parent | |
3295 | if hit:FindFirstChild("Humanoid") then | |
3296 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
3297 | end | |
3298 | end)]]-- | |
3299 | s = Instance.new("Sound",P) | |
3300 | s.SoundId = "rbxassetid://228343271" | |
3301 | s.Volume = 1 | |
3302 | s.Pitch = 0.9 | |
3303 | s:Play() | |
3304 | sa = Instance.new("Sound",P) | |
3305 | sa.SoundId = "rbxassetid://419447292" | |
3306 | sa.Volume = 1 | |
3307 | sa.Pitch = 1 | |
3308 | sa:Play() | |
3309 | P.Touched:connect(function(ht) | |
3310 | hit = ht.Parent | |
3311 | if ht and hit:IsA("Model") then | |
3312 | if hit:FindFirstChild("Humanoid") then | |
3313 | if hit.Name ~= p.Name then | |
3314 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3315 | Debounces.Slashed = true]]-- | |
3316 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3)) | |
3317 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3318 | wait(1) | |
3319 | --Debounces.Slashed = false | |
3320 | --end | |
3321 | end | |
3322 | end | |
3323 | elseif ht and hit:IsA("Hat") then | |
3324 | if hit.Parent.Name ~= p.Name then | |
3325 | if hit.Parent:FindFirstChild("Humanoid") then | |
3326 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3327 | Debounces.Slashed = true]]-- | |
3328 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) | |
3329 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3330 | wait(1) | |
3331 | --Debounces.Slashed = false | |
3332 | --end | |
3333 | end | |
3334 | end | |
3335 | end | |
3336 | end) | |
3337 | Parts[#Parts+1] = P | |
3338 | end | |
3339 | local BREAKIT = false | |
3340 | local CParts = {} | |
3341 | local Rocks = {} | |
3342 | local LastPos = nil | |
3343 | for i = 1,70 do | |
3344 | for i2,v in pairs(Parts) do | |
3345 | v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
3346 | local cf = v.CFrame | |
3347 | v.Size = v.Size+Vector3.new(0.4,0.35,0) | |
3348 | v.CFrame = cf | |
3349 | v.Transparency = v.Transparency+0.02 | |
3350 | if v.Transparency >= 0.975 then BREAKIT = true end | |
3351 | if v.Name == "0" then | |
3352 | local Ignore = {} | |
3353 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
3354 | if v.Character ~= nil then | |
3355 | Ignore[#Ignore+1] = v.Character | |
3356 | end | |
3357 | end | |
3358 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
3359 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
3360 | if Hit ~= nil then | |
3361 | if #Rocks == 0 then | |
3362 | for i = 1,5 do | |
3363 | local P = Instance.new("Part",char) | |
3364 | Rocks[#Rocks+1] = P | |
3365 | P.Anchored = true | |
3366 | P.FormFactor = "Custom" | |
3367 | P.BrickColor = Hit.BrickColor | |
3368 | P.Material = Hit.Material | |
3369 | P.TopSurface = "Smooth" | |
3370 | P.BottomSurface = "Smooth" | |
3371 | P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100) | |
3372 | end | |
3373 | end | |
3374 | for i,P in pairs(Rocks) do | |
3375 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
3376 | end | |
3377 | local P = Instance.new("Part",char) | |
3378 | CParts[#CParts+1] = {P,tick()} | |
3379 | P.Anchored = true | |
3380 | P.FormFactor = "Custom" | |
3381 | P.BrickColor = Hit.BrickColor | |
3382 | P.Material = Hit.Material | |
3383 | P.TopSurface = "Smooth" | |
3384 | P.BottomSurface = "Smooth" | |
3385 | P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100) | |
3386 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
3387 | Pos = Pos.p | |
3388 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
3389 | local P = P:Clone() | |
3390 | CParts[#CParts+1] = {P,tick()} | |
3391 | P.Parent = char | |
3392 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
3393 | Pos = Pos.p | |
3394 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
3395 | if LastPos ~= nil then | |
3396 | local P = P:Clone() | |
3397 | CParts[#CParts+1] = {P,tick()} | |
3398 | P.Parent = char | |
3399 | P.BrickColor = TorsoColor | |
3400 | P.Material = "Neon" | |
3401 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
3402 | Pos = Pos.p | |
3403 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
3404 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
3405 | --P.Velocity = Vector3.new(0,-1000,0) | |
3406 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
3407 | end | |
3408 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
3409 | end | |
3410 | end | |
3411 | end | |
3412 | if BREAKIT then break end | |
3413 | wait(0.002) | |
3414 | end | |
3415 | for i,v in pairs(Rocks) do | |
3416 | CParts[#CParts+1] = {v,tick()} | |
3417 | end | |
3418 | for i,v in pairs(Parts) do | |
3419 | v:Destroy() | |
3420 | end | |
3421 | Parts = nil | |
3422 | while true do | |
3423 | local t = tick() | |
3424 | local p = nil | |
3425 | for i,v in pairs(CParts) do | |
3426 | if t-v[2] > 4 then | |
3427 | v[1].Transparency = v[1].Transparency+0.05 | |
3428 | if v[1].Transparency >= 1 then | |
3429 | v[1]:Destroy() | |
3430 | CParts[i] = nil | |
3431 | end | |
3432 | end | |
3433 | p = v | |
3434 | end | |
3435 | if p == nil then break end | |
3436 | wait(0.002) | |
3437 | end | |
3438 | for i,v in pairs(CParts) do | |
3439 | v:Destroy() | |
3440 | end | |
3441 | CParts = {} | |
3442 | end) | |
3443 | for i = 1, 20 do | |
3444 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
3445 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
3446 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
3447 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
3448 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
3449 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
3450 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) | |
3451 | if Debounces.on == false then break end | |
3452 | rs:wait(2) | |
3453 | end | |
3454 | if Debounces.CanAttack == false then | |
3455 | Debounces.CanAttack = true | |
3456 | Debounces.on = false | |
3457 | Debounces.NoIdl = false | |
3458 | end | |
3459 | end | |
3460 | end | |
3461 | end) | |
3462 | ---------------------------------------------------- | |
3463 | local orbt={} | |
3464 | local stlt={} | |
3465 | local chot={} | |
3466 | local cfxt={} | |
3467 | local pfxt={} | |
3468 | local cns=0 | |
3469 | local cnOrb=nil | |
3470 | mouse.KeyDown:connect(function(key) | |
3471 | if key == "u" then | |
3472 | if Debounces.CanAttack == true then | |
3473 | Debounces.CanAttack = false | |
3474 | Debounces.NoIdl = true | |
3475 | Debounces.on = true | |
3476 | orbt={} | |
3477 | stlt={} | |
3478 | chot={} | |
3479 | cfxt={} | |
3480 | for i = 1, 20 do | |
3481 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
3482 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
3483 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
3484 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
3485 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
3486 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
3487 | if Debounces.on == false then end | |
3488 | rs:wait() | |
3489 | end | |
3490 | z2 = Instance.new("Sound",char) | |
3491 | z2.SoundId = "rbxassetid://489657591" | |
3492 | z2.Pitch = 1 | |
3493 | z2.Volume = 2 | |
3494 | wait(0.1) | |
3495 | z2:Play() | |
3496 | cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White") | |
3497 | debris:AddItem(cnOrb,50) | |
3498 | cnOrb.Mesh.MeshType=3 | |
3499 | cnOrb.Transparency = 0.5 | |
3500 | table.insert(orbt,cnOrb) | |
3501 | table.insert(stlt,cnOrb) | |
3502 | local nt=0 | |
3503 | for i=0,14.75,0.02 do | |
3504 | nt=nt+1 | |
3505 | cns=i | |
3506 | if nt>=2 then | |
3507 | nt=0 | |
3508 | local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White") | |
3509 | debris:AddItem(cho,1) | |
3510 | cho.Mesh.MeshType=3 | |
3511 | cho.Transparency = 1 | |
3512 | table.insert(chot,cho) | |
3513 | end | |
3514 | cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1) | |
3515 | cnOrb.Mesh.Scale=Vector3.new(i,i,i) | |
3516 | wait() | |
3517 | end | |
3518 | for i = 1, 14 do | |
3519 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
3520 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
3521 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
3522 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
3523 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
3524 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
3525 | if Debounces.on == false then end | |
3526 | rs:wait() | |
3527 | end | |
3528 | coroutine.wrap(function() | |
3529 | for i = 1, 20 do | |
3530 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
3531 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
3532 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
3533 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
3534 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
3535 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
3536 | if Debounces.on == false then end | |
3537 | rs:wait() | |
3538 | end | |
3539 | end)() | |
3540 | wait(0.1) | |
3541 | stlt={} | |
3542 | local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char}) | |
3543 | cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0) | |
3544 | local nt=0 | |
3545 | for i=0,160,3 do | |
3546 | cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3) | |
3547 | nt=nt+1 | |
3548 | if nt>=6 then | |
3549 | nt=0 | |
3550 | local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black") | |
3551 | cfx.Mesh.MeshId="rbxassetid://0" | |
3552 | cfx.Transparency=0.4 | |
3553 | table.insert(cfxt,cfx) | |
3554 | debris:AddItem(cfx,1) | |
3555 | end | |
3556 | if (cnOrb.Position-ps).magnitude<12 then | |
3557 | break | |
3558 | end | |
3559 | wait() | |
3560 | end | |
3561 | orbt={} | |
3562 | ||
3563 | for i=0,1,0.1 do | |
3564 | local cs=cnOrb.Mesh.Scale | |
3565 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i)) | |
3566 | wait() | |
3567 | end | |
3568 | local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black") | |
3569 | ofx.Transparency=0.5 | |
3570 | ofx.Mesh.MeshType=3 | |
3571 | ofx.Mesh.Scale=Vector3.new(30,30,30) | |
3572 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3573 | pcall(function() | |
3574 | for _,c in pairs(v.Character:GetChildren()) do | |
3575 | if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then | |
3576 | local hrp=v.Character:FindFirstChild("HumanoidRootPart") | |
3577 | hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500 | |
3578 | end | |
3579 | end | |
3580 | end) | |
3581 | end | |
3582 | for i=0,1,0.05 do | |
3583 | local cs=cnOrb.Mesh.Scale | |
3584 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i)) | |
3585 | local ofs=ofx.Mesh.Scale | |
3586 | ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i)) | |
3587 | ofx.Transparency=Tween(ofx.Transparency,1,i) | |
3588 | wait() | |
3589 | end | |
3590 | ofx:Destroy() | |
3591 | cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0) | |
3592 | local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black") | |
3593 | cnfx.Mesh.MeshType=3 | |
3594 | cnOrb.Transparency=0.5 | |
3595 | local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black") | |
3596 | cnr.Transparency=0.5 | |
3597 | cnr.Mesh.MeshType=3 | |
3598 | local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White") | |
3599 | rn1.Transparency=1 | |
3600 | rn1.Mesh.MeshId="rbxassetid://3270017" | |
3601 | local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White") | |
3602 | rn2.Transparency=1 | |
3603 | rn2.Mesh.MeshId="rbxassetid://3270017" | |
3604 | local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White") | |
3605 | rn3.Transparency=1 | |
3606 | rn3.Mesh.MeshId="rbxassetid://3270017" | |
3607 | local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White") | |
3608 | rn4.Transparency=1 | |
3609 | rn4.Mesh.MeshId="rbxassetid://3270017" | |
3610 | local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White") | |
3611 | rn5.Transparency=1 | |
3612 | rn5.Mesh.MeshId="rbxassetid://3270017" | |
3613 | local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White") | |
3614 | rn6.Transparency=1 | |
3615 | rn6.Mesh.MeshId="rbxassetid://3270017" | |
3616 | local nt=0 | |
3617 | local cs=nil | |
3618 | z4 = Instance.new("Sound",char) | |
3619 | z4.SoundId = "rbxassetid://419447292" | |
3620 | z4.Pitch = 1 | |
3621 | z4.Volume = 10 | |
3622 | wait(0.1) | |
3623 | z4:Play() | |
3624 | z3 = Instance.new("Sound",char) | |
3625 | z3.SoundId = "rbxassetid://421328847" | |
3626 | z3.Pitch = 1 | |
3627 | z3.Volume = 10 | |
3628 | wait(0.1) | |
3629 | z3:Play() | |
3630 | for i=0,1,0.05 do | |
3631 | cs=cnOrb.Mesh.Scale | |
3632 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i)) | |
3633 | local fs=cnfx.Mesh.Scale | |
3634 | cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i)) | |
3635 | cnfx.Transparency=cnfx.Transparency+0.05 | |
3636 | rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i)) | |
3637 | rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i)) | |
3638 | rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3)) | |
3639 | rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3)) | |
3640 | rn1.Transparency=Tween(rn1.Transparency,0.8,i) | |
3641 | rn2.Transparency=Tween(rn2.Transparency,0.8,i) | |
3642 | rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i)) | |
3643 | rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i)) | |
3644 | rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3)) | |
3645 | rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3)) | |
3646 | rn3.Transparency=Tween(rn1.Transparency,0.8,i) | |
3647 | rn4.Transparency=Tween(rn2.Transparency,0.8,i) | |
3648 | rn5.Transparency=Tween(rn2.Transparency,0.25,i) | |
3649 | rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9)) | |
3650 | rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i)) | |
3651 | rn6.Transparency=Tween(rn2.Transparency,0.25,i) | |
3652 | rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9)) | |
3653 | rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i)) | |
3654 | local rs=cnr.Mesh.Scale | |
3655 | cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i)) | |
3656 | nt=nt+1 | |
3657 | if nt>=6 then | |
3658 | local pls={} | |
3659 | for _,v in pairs(game.Players:GetChildren()) do | |
3660 | table.insert(pls,v) | |
3661 | end | |
3662 | local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls) | |
3663 | local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White") | |
3664 | pffx.Mesh.MeshId="rbxassetid://0" | |
3665 | pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z) | |
3666 | debris:AddItem(pffx,2) | |
3667 | table.insert(pfxt,pffx) | |
3668 | nt=0 | |
3669 | end | |
3670 | wait() | |
3671 | end | |
3672 | local int=0 | |
3673 | coroutine.wrap(function() | |
3674 | for i=1,500 do | |
3675 | rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5)) | |
3676 | rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5)) | |
3677 | rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5)) | |
3678 | rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5)) | |
3679 | rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5)) | |
3680 | rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5)) | |
3681 | nt=nt+1 | |
3682 | int=int+1 | |
3683 | local htd={p} | |
3684 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3685 | pcall(function() | |
3686 | for _,c in pairs(v.Character:GetChildren()) do | |
3687 | if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then | |
3688 | v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2 | |
3689 | v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0) | |
3690 | table.insert(htd,v) | |
3691 | end | |
3692 | end | |
3693 | end) | |
3694 | end | |
3695 | htd={p} | |
3696 | if int>=6 then | |
3697 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3698 | pcall(function() | |
3699 | for _,c in pairs(v.Character:GetChildren()) do | |
3700 | if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then | |
3701 | table.insert(htd,v) | |
3702 | local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White") | |
3703 | hfx.Mesh.Scale=Vector3.new(2,2,2) | |
3704 | hfx.Mesh.MeshType=3 | |
3705 | debris:AddItem(hfx,2) | |
3706 | coroutine.wrap(function() | |
3707 | pcall(function() | |
3708 | for i=0,1,0.05 do | |
3709 | pcall(function() | |
3710 | local hs=hfx.Mesh.Scale | |
3711 | hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i) | |
3712 | hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i)) | |
3713 | end) | |
3714 | wait() | |
3715 | end | |
3716 | hfx:Destroy() | |
3717 | end) | |
3718 | end)() | |
3719 | end | |
3720 | end | |
3721 | end) | |
3722 | end | |
3723 | int=0 | |
3724 | end | |
3725 | if nt>=4 then | |
3726 | local pls={} | |
3727 | for _,v in pairs(game.Players:GetChildren()) do | |
3728 | table.insert(pls,v) | |
3729 | end | |
3730 | local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls) | |
3731 | local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White") | |
3732 | pffx.Transparency=0.4 | |
3733 | pffx.Mesh.MeshId="rbxassetid://0" | |
3734 | pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10) | |
3735 | debris:AddItem(pffx,2) | |
3736 | table.insert(pfxt,pffx) | |
3737 | nt=0 | |
3738 | end | |
3739 | wait() | |
3740 | end | |
3741 | cnOrb:Destroy() | |
3742 | cnfx:Destroy() | |
3743 | for _,v in pairs(mod3:GetChildren()) do | |
3744 | v:Destroy() | |
3745 | end | |
3746 | orbt={} | |
3747 | stlt={} | |
3748 | chot={} | |
3749 | cfxt={} | |
3750 | pfxt={} | |
3751 | end)() | |
3752 | if Debounces.CanAttack == false then | |
3753 | Debounces.CanAttack = true | |
3754 | Debounces.NoIdl = false | |
3755 | Debounces.on = false | |
3756 | end | |
3757 | end | |
3758 | end | |
3759 | end) | |
3760 | ---------------------------------------------------- | |
3761 | --[[mouse.KeyDown:connect(function(key) | |
3762 | if key == "y" then | |
3763 | if Debounces.CanAttack == true then | |
3764 | Debounces.CanAttack = false | |
3765 | Debounces.NoIdl = true | |
3766 | Debounces.on = true | |
3767 | local shell = Instance.new("Part",torso) | |
3768 | shell.BrickColor = TorsoColor | |
3769 | shell.Anchored = false | |
3770 | shell.CanCollide = false | |
3771 | shell.Locked = true | |
3772 | shell.TopSurface = "SmoothNoOutlines" | |
3773 | shell.BottomSurface = "SmoothNoOutlines" | |
3774 | shell.Size = Vector3.new(1.2,1.2,1.2) | |
3775 | shell.FormFactor = 3 | |
3776 | local shellm = Instance.new("SpecialMesh",shell) | |
3777 | shellm.MeshType = "Sphere" | |
3778 | shellm.Scale = Vector3.new(1.2,1.2,1.2) | |
3779 | Omega = function() | |
3780 | local X = Instance.new("Part",char) | |
3781 | local O = Instance.new("ObjectValue",X) | |
3782 | O.Name = "creator" | |
3783 | X.Locked = true | |
3784 | X.Name = "Shell" | |
3785 | X.Anchored = false | |
3786 | X.CanCollide = false | |
3787 | X.Transparency = 0.5 | |
3788 | X.Reflectance = 0 | |
3789 | X.BottomSurface = 0 | |
3790 | X.TopSurface = 0 | |
3791 | X.Shape = 0 | |
3792 | local V = Instance.new("ObjectValue",X) | |
3793 | V.Value = char | |
3794 | V.Name = "creator" | |
3795 | X.BrickColor = TorsoColor | |
3796 | X.Size = Vector3.new(40,40,40) | |
3797 | --X.Material = "Neon" | |
3798 | local Z = Instance.new("SpecialMesh",X) | |
3799 | Z.MeshType = "Sphere" | |
3800 | Z.Scale = Vector3.new(0.2,0.2,0.2) | |
3801 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
3802 | local bv = Instance.new("BodyVelocity",X) | |
3803 | bv.maxForce = Vector3.new(99999,99999,99999) | |
3804 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
3805 | bv.velocity = root.CFrame.lookVector*10 | |
3806 | Explode = X.Touched:connect(function(hit) | |
3807 | if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then | |
3808 | local cf = X.CFrame | |
3809 | bv:Destroy() | |
3810 | X.Anchored = true | |
3811 | Z:Remove() | |
3812 | Explode:disconnect() | |
3813 | X.Size = Vector3.new(3,3,3) | |
3814 | X.Touched:connect(function(hit) end) | |
3815 | X.CanCollide = false | |
3816 | for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do | |
3817 | if v:FindFirstChild('Humanoid') then | |
3818 | v.Humanoid:TakeDamage(math.random(80,120)) | |
3819 | end | |
3820 | end | |
3821 | for i = 1, (40) do rs:wait() | |
3822 | X.Transparency = X.Transparency + (1/40) | |
3823 | X.Size = X.Size + Vector3.new(1,1,1) | |
3824 | X.CFrame = root.CFrame * CFrame.new(0,0,-10) | |
3825 | end | |
3826 | X:Destroy() | |
3827 | end | |
3828 | end) | |
3829 | end | |
3830 | for i = 1,200 do | |
3831 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3832 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03) | |
3833 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
3834 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3835 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3836 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3837 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3838 | if Debounces.on == false then break end | |
3839 | rs:wait() | |
3840 | end | |
3841 | for i = 1,30 do | |
3842 | shell.CFrame = torso.CFrame * CFrame.new(0,8,0) | |
3843 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4) | |
3844 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4) | |
3845 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3846 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3847 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3848 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3849 | if Debounces.on == false then break end | |
3850 | rs:wait() | |
3851 | end | |
3852 | for i = 1,40 do | |
3853 | shell.CFrame = torso.CFrame * CFrame.new(0,20,0) | |
3854 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3855 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4) | |
3856 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4) | |
3857 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3858 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3859 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3860 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3861 | if Debounces.on == false then break end | |
3862 | rs:wait() | |
3863 | end | |
3864 | for i = 1,40 do | |
3865 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-30) | |
3866 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4) | |
3867 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4) | |
3868 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3869 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3870 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3871 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3872 | if Debounces.on == false then break end | |
3873 | rs:wait() | |
3874 | end | |
3875 | for i = 1,60 do | |
3876 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3877 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4) | |
3878 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4) | |
3879 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3880 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3881 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3882 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3883 | if Debounces.on == false then break end | |
3884 | rs:wait() | |
3885 | end | |
3886 | for i = 1,60 do | |
3887 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3888 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4) | |
3890 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4) | |
3891 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3892 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3893 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3894 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3895 | if Debounces.on == false then break end | |
3896 | rs:wait() | |
3897 | end | |
3898 | if Debounces.CanAttack == false then | |
3899 | Debounces.CanAttack = true | |
3900 | Debounces.NoIdl = false | |
3901 | Debounces.on = false | |
3902 | end | |
3903 | end | |
3904 | end | |
3905 | end)]]-- | |
3906 | ---------------------------------------------------- | |
3907 | Charging = false | |
3908 | mouse.KeyDown:connect(function(key) | |
3909 | if key == "r" then | |
3910 | if Charging == false then | |
3911 | Charging = true | |
3912 | if Debounces.CanAttack == true then | |
3913 | Debounces.CanAttack = false | |
3914 | Debounces.NoIdl = true | |
3915 | Debounces.on = true | |
3916 | for i = 1,20 do | |
3917 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
3918 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
3919 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3920 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3921 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3922 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3923 | if Debounces.on == false then break end | |
3924 | rs:wait() | |
3925 | end | |
3926 | --[[for i = 1,20 do | |
3927 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
3928 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
3929 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
3930 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
3931 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
3932 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
3933 | if Debounces.on == false then break end | |
3934 | rs:wait() | |
3935 | end]]-- | |
3936 | xay = Instance.new("Sound",char) | |
3937 | xay.SoundId = "rbxassetid://419447292" | |
3938 | xay.Pitch = 1 | |
3939 | xay.Volume = 2.5 | |
3940 | xay:Play() | |
3941 | pt=Instance.new('Part',torso) | |
3942 | pt.Anchored=true | |
3943 | pt.CanCollide=false | |
3944 | pt.Locked = true | |
3945 | pt.FormFactor='Custom' | |
3946 | pt.Size=Vector3.new(1,1,1) | |
3947 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3948 | pt.Transparency=.6 | |
3949 | pt.BrickColor=BrickColor.new('Really black') | |
3950 | msh=Instance.new('SpecialMesh',pt) | |
3951 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
3952 | msh.Scale=Vector3.new(8,4,8) | |
3953 | pt2=pt:clone() | |
3954 | pt2.Parent = torso | |
3955 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3956 | pt2.BrickColor=TorsoColor | |
3957 | msh2=msh:clone() | |
3958 | msh2.Parent=pt2 | |
3959 | msh2.Scale=Vector3.new(10,5,10) | |
3960 | ||
3961 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
3962 | ||
3963 | bl = Instance.new("Part", char) | |
3964 | bl.Locked = true | |
3965 | bl.Name = "Shell" | |
3966 | bl.BrickColor = BrickColor.new("Really black") | |
3967 | bl.Anchored = true | |
3968 | bl.CanCollide = false | |
3969 | bl.Transparency = 0 | |
3970 | bl.Reflectance = 0 | |
3971 | bl.BottomSurface = 0 | |
3972 | bl.TopSurface = 0 | |
3973 | bl.Shape = 0 | |
3974 | blm = Instance.new("SpecialMesh",bl) | |
3975 | blm.MeshType = "Sphere" | |
3976 | blm.Scale = Vector3.new(1,1,1) | |
3977 | blm.MeshId = "rbxassetid://9982590" | |
3978 | ||
3979 | bl2 = Instance.new("Part", char) | |
3980 | bl2.Locked = true | |
3981 | bl2.Name = "Shella" | |
3982 | bl2.BrickColor = BrickColor.new("Really black") | |
3983 | bl2.Anchored = true | |
3984 | bl2.CanCollide = false | |
3985 | bl2.Transparency = 0 | |
3986 | bl2.Reflectance = 0 | |
3987 | bl2.BottomSurface = 0 | |
3988 | bl2.TopSurface = 0 | |
3989 | bl2.Shape = 0 | |
3990 | blm2 = Instance.new("SpecialMesh",bl2) | |
3991 | blm2.MeshType = "Sphere" | |
3992 | blm2.Scale = Vector3.new(1,1,1) | |
3993 | blm2.MeshId = "rbxassetid://9982590" | |
3994 | ||
3995 | coroutine.resume(coroutine.create(function() | |
3996 | for i=1, math.huge, 4 do | |
3997 | if Charging == true then | |
3998 | rs:wait() | |
3999 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
4000 | blm.Scale = blm.Scale + Vector3.new(15, 15, 15) | |
4001 | bl.Transparency = bl.Transparency + 0.075 | |
4002 | bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
4003 | blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5) | |
4004 | bl2.Transparency = bl2.Transparency + 0.025 | |
4005 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
4006 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
4007 | msh.Scale = msh.Scale + Vector3.new(5,2.5,5) | |
4008 | msh2.Scale = msh2.Scale + Vector3.new(10,5,10) | |
4009 | elseif Charging == false then break | |
4010 | end | |
4011 | end | |
4012 | end)) | |
4013 | ||
4014 | repeat | |
4015 | local p = Instance.new('Part',torso) | |
4016 | p.formFactor = 'Custom' | |
4017 | p.Size = Vector3.new(1,1,1) | |
4018 | p.BrickColor = workspace.Base.BrickColor | |
4019 | p.CanCollide = false | |
4020 | p.Transparency = 0 | |
4021 | p.Anchored = true | |
4022 | p.Locked=true | |
4023 | p.Material = workspace.Base.Material | |
4024 | s = math.random(1,40)/10 | |
4025 | local m = Instance.new("BlockMesh",p) | |
4026 | m.Scale = Vector3.new(s,s,s) | |
4027 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
4028 | --[[coroutine.wrap(function() | |
4029 | wait(2) | |
4030 | while Charging == true do | |
4031 | wait(2) | |
4032 | GroundWave1() | |
4033 | wait(2) | |
4034 | end | |
4035 | end)()]]-- | |
4036 | Spawn(function() | |
4037 | while rs:wait() do | |
4038 | if Charging == true then | |
4039 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
4040 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
4041 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
4042 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
4043 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
4044 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
4045 | elseif Charging == false then break | |
4046 | end | |
4047 | end | |
4048 | end) | |
4049 | Spawn(function() | |
4050 | while rs:wait() do | |
4051 | if p.Transparency >= 1 then p:Destroy() break end | |
4052 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
4053 | p.Transparency = p.Transparency+0.01 | |
4054 | end | |
4055 | end) | |
4056 | wait(.3) | |
4057 | until Charging == false | |
4058 | end | |
4059 | end | |
4060 | end | |
4061 | end) | |
4062 | ---------------------------------------------------- | |
4063 | mouse.KeyUp:connect(function(key) | |
4064 | if key == "r" then | |
4065 | if Charging == true then | |
4066 | Charging = false | |
4067 | pt:Destroy() | |
4068 | pt2:Destroy() | |
4069 | bl:Destroy() | |
4070 | if Debounces.CanAttack == false then | |
4071 | Debounces.CanAttack = true | |
4072 | Debounces.NoIdl = false | |
4073 | Debounces.on = false | |
4074 | end | |
4075 | end | |
4076 | end | |
4077 | end) | |
4078 | ---------------------------------------------------- | |
4079 | mouse.KeyDown:connect(function(key) | |
4080 | if key == "g" then | |
4081 | if Debounces.CanAttack == true then | |
4082 | Debounces.CanAttack = false | |
4083 | Debounces.NoIdl = true | |
4084 | Debounces.on = true | |
4085 | local shell = Instance.new("Part",torso) | |
4086 | shell.BrickColor = TorsoColor | |
4087 | shell.Anchored = true | |
4088 | shell.CanCollide = false | |
4089 | shell.Locked = true | |
4090 | shell.TopSurface = "SmoothNoOutlines" | |
4091 | shell.BottomSurface = "SmoothNoOutlines" | |
4092 | shell.Size = Vector3.new(1,1,1) | |
4093 | shellm = Instance.new("SpecialMesh",shell) | |
4094 | shellm.MeshType = "Sphere" | |
4095 | shellm.Scale = Vector3.new(1,1,1) | |
4096 | local shell2 = Instance.new("Part",torso) | |
4097 | shell2.BrickColor = TorsoColor | |
4098 | shell2.Anchored = true | |
4099 | shell2.CanCollide = false | |
4100 | shell2.Locked = true | |
4101 | shell2.TopSurface = "SmoothNoOutlines" | |
4102 | shell2.BottomSurface = "SmoothNoOutlines" | |
4103 | shell2.Size = Vector3.new(1,1,1) | |
4104 | shellm2 = Instance.new("SpecialMesh",shell2) | |
4105 | shellm2.MeshType = "Sphere" | |
4106 | shellm2.Scale = Vector3.new(1,1,1) | |
4107 | ||
4108 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
4109 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
4110 | local List = {} | |
4111 | for i,v in pairs(workspace:GetChildren())do | |
4112 | if v:IsA("Model")then | |
4113 | if v:findFirstChild("Torso")then | |
4114 | if v ~= char then | |
4115 | if(v.Torso.Position -Position).magnitude <= Distance then | |
4116 | table.insert(List,v) | |
4117 | end | |
4118 | end | |
4119 | end | |
4120 | end | |
4121 | end | |
4122 | return List | |
4123 | end | |
4124 | ||
4125 | Shell = function() | |
4126 | local X = Instance.new("Part",char) | |
4127 | local O = Instance.new("ObjectValue",X) | |
4128 | O.Name = "creator" | |
4129 | X.Locked = true | |
4130 | X.Name = "Shell" | |
4131 | X.Anchored = false | |
4132 | X.CanCollide = false | |
4133 | X.Transparency = 0 | |
4134 | X.Reflectance = 0 | |
4135 | X.BottomSurface = 0 | |
4136 | X.TopSurface = 0 | |
4137 | X.Shape = 0 | |
4138 | local V = Instance.new("ObjectValue",X) | |
4139 | V.Value = char | |
4140 | V.Name = "creator" | |
4141 | X.BrickColor = TorsoColor | |
4142 | X.Size = Vector3.new(1,1,1) | |
4143 | --X.Material = "Neon" | |
4144 | local Z = Instance.new("SpecialMesh",X) | |
4145 | Z.MeshType = "Sphere" | |
4146 | Z.Scale = Vector3.new(1,1,1) | |
4147 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
4148 | local bv = Instance.new("BodyVelocity",X) | |
4149 | bv.maxForce = Vector3.new(99999,99999,99999) | |
4150 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
4151 | bv.velocity = root.CFrame.lookVector*65 | |
4152 | Explode = X.Touched:connect(function(hit) | |
4153 | if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then | |
4154 | local cf = X.CFrame | |
4155 | bv:Destroy() | |
4156 | X.Anchored = true | |
4157 | Z:Remove() | |
4158 | Explode:disconnect() | |
4159 | X.Size = Vector3.new(3,3,3) | |
4160 | X.Touched:connect(function(hit) end) | |
4161 | X.CanCollide = false | |
4162 | for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do | |
4163 | if v:FindFirstChild('Humanoid') then | |
4164 | v.Humanoid:TakeDamage(math.random(6,12)) | |
4165 | end | |
4166 | end | |
4167 | for i = 1, (40) do rs:wait() | |
4168 | X.Transparency = X.Transparency + (1/40) | |
4169 | X.Size = X.Size + Vector3.new(1,1,1) | |
4170 | X.CFrame = cf | |
4171 | end | |
4172 | X:Destroy() | |
4173 | end | |
4174 | end) | |
4175 | end | |
4176 | Shell() | |
4177 | for i = 1, 10 do | |
4178 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4179 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4180 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4181 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4182 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7) | |
4183 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
4184 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
4185 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
4186 | if Debounces.on == false then break end | |
4187 | rs:wait() | |
4188 | end | |
4189 | Shell() | |
4190 | shell.Transparency = 1 | |
4191 | for i = 1, 10 do | |
4192 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4193 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4194 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4195 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4196 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4197 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4198 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4199 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4200 | if Debounces.on == false then break end | |
4201 | rs:wait() | |
4202 | end | |
4203 | Shell() | |
4204 | shell.Transparency = 0 | |
4205 | shell2.Transparency = 1 | |
4206 | for i = 1, 10 do | |
4207 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4208 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4209 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4210 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4211 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4212 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4213 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4214 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4215 | if Debounces.on == false then break end | |
4216 | rs:wait() | |
4217 | end | |
4218 | Shell() | |
4219 | shell2.Transparency = 0 | |
4220 | shell.Transparency = 1 | |
4221 | for i = 1, 10 do | |
4222 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4223 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4224 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4225 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4226 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4227 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4228 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4229 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4230 | if Debounces.on == false then break end | |
4231 | rs:wait() | |
4232 | end | |
4233 | Shell() | |
4234 | shell.Transparency = 0 | |
4235 | shell2.Transparency = 1 | |
4236 | for i = 1, 10 do | |
4237 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4238 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4239 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4240 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4241 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4242 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4243 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4244 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4245 | if Debounces.on == false then break end | |
4246 | rs:wait() | |
4247 | end | |
4248 | Shell() | |
4249 | shell2.Transparency = 0 | |
4250 | shell.Transparency = 1 | |
4251 | for i = 1, 10 do | |
4252 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4253 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4254 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4255 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4256 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4257 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4258 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4259 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4260 | if Debounces.on == false then break end | |
4261 | rs:wait() | |
4262 | end | |
4263 | Shell() | |
4264 | shell.Transparency = 0 | |
4265 | shell2.Transparency = 1 | |
4266 | for i = 1, 10 do | |
4267 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4268 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4269 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4270 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5) | |
4271 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4272 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4273 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4274 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4275 | if Debounces.on == false then break end | |
4276 | rs:wait() | |
4277 | end | |
4278 | Shell() | |
4279 | shell2.Transparency = 0 | |
4280 | shell.Transparency = 1 | |
4281 | for i = 1, 10 do | |
4282 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4283 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4284 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4285 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4286 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4287 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4288 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4289 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4290 | if Debounces.on == false then break end | |
4291 | rs:wait() | |
4292 | end | |
4293 | Shell() | |
4294 | shell.Transparency = 0 | |
4295 | shell2.Transparency = 1 | |
4296 | for i = 1, 10 do | |
4297 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4298 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4299 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4300 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4301 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4302 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4303 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4304 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4305 | if Debounces.on == false then break end | |
4306 | rs:wait() | |
4307 | end | |
4308 | Shell() | |
4309 | shell2.Transparency = 0 | |
4310 | shell.Transparency = 1 | |
4311 | for i = 1, 10 do | |
4312 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4313 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4314 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4315 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4316 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4317 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4318 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4319 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4320 | if Debounces.on == false then break end | |
4321 | rs:wait() | |
4322 | end | |
4323 | Shell() | |
4324 | shell.Transparency = 0 | |
4325 | shell2.Transparency = 1 | |
4326 | for i = 1, 10 do | |
4327 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4328 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4329 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4330 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4331 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4332 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4333 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4334 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4335 | if Debounces.on == false then break end | |
4336 | rs:wait() | |
4337 | end | |
4338 | Shell() | |
4339 | shell2.Transparency = 0 | |
4340 | shell.Transparency = 1 | |
4341 | for i = 1, 10 do | |
4342 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4343 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4344 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4345 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4346 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4347 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4348 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4349 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4350 | if Debounces.on == false then break end | |
4351 | rs:wait() | |
4352 | end | |
4353 | Shell() | |
4354 | shell.Transparency = 0 | |
4355 | shell2.Transparency = 1 | |
4356 | for i = 1, 10 do | |
4357 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4358 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4359 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4360 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4361 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4362 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4363 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4364 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4365 | if Debounces.on == false then break end | |
4366 | rs:wait() | |
4367 | end | |
4368 | shell.Transparency = 1 | |
4369 | if Debounces.CanAttack == false then | |
4370 | Debounces.CanAttack = true | |
4371 | Debounces.NoIdl = false | |
4372 | Debounces.on = false | |
4373 | end | |
4374 | end | |
4375 | end | |
4376 | end) | |
4377 | ---------------------------------------------------- | |
4378 | Search = false | |
4379 | mouse.KeyDown:connect(function(key) | |
4380 | if key == "n" then | |
4381 | if Search == false then | |
4382 | Search = true | |
4383 | for i,v in pairs(game.Players:getPlayers()) do | |
4384 | if v.Name~=char.Name then | |
4385 | for j,k in pairs(v.Character:GetChildren()) do | |
4386 | if k:IsA("BasePart") and k.Transparency >= 1 then | |
4387 | bawx=Instance.new("SelectionBox",cam) | |
4388 | bawx.Color = BrickColor.new("Bright red") | |
4389 | bawx.Transparency = .5 | |
4390 | bawx.Adornee = k | |
4391 | end | |
4392 | end | |
4393 | end | |
4394 | end | |
4395 | elseif Search == true then | |
4396 | Search = false | |
4397 | for i, v in pairs(cam:GetChildren()) do | |
4398 | if v:IsA("SelectionBox") then | |
4399 | v:Destroy() | |
4400 | end | |
4401 | end | |
4402 | end | |
4403 | end | |
4404 | end) | |
4405 | ---------------------------------------------------- | |
4406 | Grab = false | |
4407 | mouse.KeyDown:connect(function(key) | |
4408 | if key == "z" then | |
4409 | Debounces.on = true | |
4410 | Debounces.NoIdl = true | |
4411 | Debounces.ks = true | |
4412 | if Grab == false then | |
4413 | gp = nil | |
4414 | for i = 1, 20 do | |
4415 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2) | |
4416 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2) | |
4417 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
4418 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4419 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
4420 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
4421 | if Debounces.on == false then break end | |
4422 | rs:wait() | |
4423 | end | |
4424 | con1=larm.Touched:connect(function(hit) -- this is grab | |
4425 | ht = hit.Parent | |
4426 | hum1=ht:FindFirstChild('Humanoid') | |
4427 | if hum1 ~= nil then | |
4428 | if Debounces.ks==true then | |
4429 | z = Instance.new("Sound",hed) | |
4430 | z.SoundId = "rbxassetid://169380525" | |
4431 | z.Volume = 1 | |
4432 | z:Play() | |
4433 | Debounces.ks=false | |
4434 | end | |
4435 | hum1.PlatformStand=true | |
4436 | gp = ht | |
4437 | Grab = true | |
4438 | asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0)) | |
4439 | asd.Parent = larm | |
4440 | asd.Name = "asd" | |
4441 | asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0) | |
4442 | --[[elseif hum1 == nil then | |
4443 | con1:disconnect() | |
4444 | wait() return]]-- | |
4445 | end | |
4446 | end) | |
4447 | for i = 1, 20 do | |
4448 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) | |
4449 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
4450 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
4451 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4452 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
4453 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
4454 | if Debounces.on == false then break end | |
4455 | rs:wait() | |
4456 | end | |
4457 | if hum1 == nil then | |
4458 | Debounces.on = false | |
4459 | Debounces.NoIdl = false | |
4460 | end | |
4461 | con1:disconnect() | |
4462 | elseif Grab == true then | |
4463 | Grab = false | |
4464 | Punch() | |
4465 | z = Instance.new("Sound",hed) | |
4466 | z.SoundId = "rbxassetid://169380525" | |
4467 | z.Pitch = ptz[math.random(1,#ptz)] | |
4468 | z.Volume = 1 | |
4469 | z:Play() | |
4470 | for i = 1, 10 do | |
4471 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4472 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4473 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4474 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4475 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4476 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4477 | if Debounces.on == false then break end | |
4478 | rs:wait() | |
4479 | end | |
4480 | Punch() | |
4481 | z = Instance.new("Sound",hed) | |
4482 | z.SoundId = "rbxassetid://169380525" | |
4483 | z.Pitch = ptz[math.random(1,#ptz)] | |
4484 | z.Volume = 1 | |
4485 | z:Play() | |
4486 | for i = 1, 10 do | |
4487 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4488 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4489 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4490 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4491 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4492 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4493 | if Debounces.on == false then break end | |
4494 | rs:wait() | |
4495 | end | |
4496 | Punch() | |
4497 | z = Instance.new("Sound",hed) | |
4498 | z.SoundId = "rbxassetid://169380525" | |
4499 | z.Pitch = ptz[math.random(1,#ptz)] | |
4500 | z.Volume = 1 | |
4501 | z:Play() | |
4502 | for i = 1, 10 do | |
4503 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4504 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4505 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4506 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4507 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4508 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4509 | if Debounces.on == false then break end | |
4510 | rs:wait() | |
4511 | end | |
4512 | Punch() | |
4513 | z = Instance.new("Sound",hed) | |
4514 | z.SoundId = "rbxassetid://169380525" | |
4515 | z.Pitch = ptz[math.random(1,#ptz)] | |
4516 | z.Volume = 1 | |
4517 | z:Play() | |
4518 | for i = 1, 10 do | |
4519 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4520 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4521 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4522 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4523 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4524 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4525 | if Debounces.on == false then break end | |
4526 | rs:wait() | |
4527 | end | |
4528 | Punch() | |
4529 | z = Instance.new("Sound",hed) | |
4530 | z.SoundId = "rbxassetid://169380525" | |
4531 | z.Pitch = ptz[math.random(1,#ptz)] | |
4532 | z.Volume = 1 | |
4533 | z:Play() | |
4534 | for i = 1, 10 do | |
4535 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4536 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4537 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4538 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4539 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4540 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4541 | if Debounces.on == false then break end | |
4542 | rs:wait() | |
4543 | end | |
4544 | Punch() | |
4545 | z = Instance.new("Sound",hed) | |
4546 | z.SoundId = "rbxassetid://169380525" | |
4547 | z.Pitch = ptz[math.random(1,#ptz)] | |
4548 | z.Volume = 1 | |
4549 | z:Play() | |
4550 | for i = 1, 10 do | |
4551 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4552 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4553 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4554 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4557 | if Debounces.on == false then break end | |
4558 | rs:wait() | |
4559 | end | |
4560 | Punch() | |
4561 | z = Instance.new("Sound",hed) | |
4562 | z.SoundId = "rbxassetid://169380525" | |
4563 | z.Pitch = ptz[math.random(1,#ptz)] | |
4564 | z.Volume = 1 | |
4565 | z:Play() | |
4566 | for i = 1, 10 do | |
4567 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4568 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4569 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4570 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4571 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4572 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4573 | if Debounces.on == false then break end | |
4574 | rs:wait() | |
4575 | end | |
4576 | Punch() | |
4577 | z = Instance.new("Sound",hed) | |
4578 | z.SoundId = "rbxassetid://169380525" | |
4579 | z.Pitch = ptz[math.random(1,#ptz)] | |
4580 | z.Volume = 1 | |
4581 | z:Play() | |
4582 | for i = 1, 10 do | |
4583 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4584 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4585 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4586 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4587 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4588 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4589 | if Debounces.on == false then break end | |
4590 | rs:wait() | |
4591 | end | |
4592 | Punch() | |
4593 | z = Instance.new("Sound",hed) | |
4594 | z.SoundId = "rbxassetid://169380525" | |
4595 | z.Pitch = ptz[math.random(1,#ptz)] | |
4596 | z.Volume = 1 | |
4597 | z:Play() | |
4598 | for i = 1, 10 do | |
4599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4600 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4601 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4602 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4603 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4604 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4605 | if Debounces.on == false then break end | |
4606 | rs:wait() | |
4607 | end | |
4608 | Punch() | |
4609 | z = Instance.new("Sound",hed) | |
4610 | z.SoundId = "rbxassetid://169380525" | |
4611 | z.Pitch = ptz[math.random(1,#ptz)] | |
4612 | z.Volume = 1 | |
4613 | z:Play() | |
4614 | for i = 1, 10 do | |
4615 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4616 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4617 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4618 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4619 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4620 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4621 | if Debounces.on == false then break end | |
4622 | rs:wait() | |
4623 | end | |
4624 | Punch() | |
4625 | z = Instance.new("Sound",hed) | |
4626 | z.SoundId = "rbxassetid://169380525" | |
4627 | z.Pitch = ptz[math.random(1,#ptz)] | |
4628 | z.Volume = 1 | |
4629 | z:Play() | |
4630 | for i = 1, 10 do | |
4631 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4632 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4633 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4634 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4635 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4636 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4637 | if Debounces.on == false then break end | |
4638 | rs:wait() | |
4639 | end | |
4640 | Punch() | |
4641 | z = Instance.new("Sound",hed) | |
4642 | z.SoundId = "rbxassetid://169380525" | |
4643 | z.Pitch = ptz[math.random(1,#ptz)] | |
4644 | z.Volume = 1 | |
4645 | z:Play() | |
4646 | for i = 1, 10 do | |
4647 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4648 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4651 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4652 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4653 | if Debounces.on == false then break end | |
4654 | rs:wait() | |
4655 | end | |
4656 | con1:disconnect() | |
4657 | Debounces.on = false | |
4658 | Debounces.NoIdl = false | |
4659 | if gp ~= nil then | |
4660 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
4661 | for i,v in pairs(larm:GetChildren()) do | |
4662 | if v.Name == "asd" and v:IsA("Weld") then | |
4663 | v:Remove() | |
4664 | end | |
4665 | end | |
4666 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
4667 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
4668 | bv.P = 125000 | |
4669 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
4670 | hum1=nil | |
4671 | ht=nil | |
4672 | Debounces.on = false | |
4673 | Debounces.NoIdl = false | |
4674 | elseif ht == nil then wait() | |
4675 | Grab = false | |
4676 | Debounces.on = false | |
4677 | Debounces.NoIdl = false | |
4678 | end | |
4679 | end | |
4680 | end | |
4681 | end) | |
4682 | ---------------------------------------------------- | |
4683 | paly = game.Players.LocalPlayer | |
4684 | paly = game.Players.LocalPlayer | |
4685 | p = game.Players.LocalPlayer | |
4686 | char = paly.Character | |
4687 | vt = Vector3.new | |
4688 | rarm = char["Right Arm"] | |
4689 | larm = char["Left Arm"] | |
4690 | local maincolor = char.Torso.BrickColor | |
4691 | ||
4692 | local orb = Instance.new("Part") | |
4693 | orb.Parent = char | |
4694 | orb.Size = Vector3.new(0.5, 0.5, 0.5) | |
4695 | orb.Archivable = true | |
4696 | orb.Transparency = 1 | |
4697 | orb.BrickColor = maincolor | |
4698 | orb.Material = "Neon" | |
4699 | orb.CanCollide = false | |
4700 | local weld1 = Instance.new("Weld") | |
4701 | weld1.Parent = rarm | |
4702 | weld1.Part0 = rarm | |
4703 | weld1.Part1 = orb | |
4704 | weld1.C1 = CFrame.new(0, 1.125, 0) | |
4705 | local pt1 = NumberSequenceKeypoint.new(0,0.85,0) | |
4706 | local pt2 = NumberSequenceKeypoint.new(1,0,0) | |
4707 | local effecto = Instance.new("ParticleEmitter",orb) | |
4708 | effecto.LightEmission = 1 | |
4709 | effecto.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4710 | effecto.Color = ColorSequence.new(maincolor.Color) | |
4711 | effecto.Rate = 10000 | |
4712 | effecto.Lifetime = NumberRange.new(1) | |
4713 | effecto.Size = NumberSequence.new({pt1,pt2}) | |
4714 | effecto.Speed = NumberRange.new(0,0) | |
4715 | effecto.RotSpeed = NumberRange.new(100,100) | |
4716 | ||
4717 | local orbz = Instance.new("Part") | |
4718 | orbz.Parent = char | |
4719 | orbz.Size = Vector3.new(0.5, 0.5, 0.5) | |
4720 | orbz.Archivable = true | |
4721 | orbz.Transparency = 1 | |
4722 | orbz.BrickColor = maincolor | |
4723 | orbz.Material = "Neon" | |
4724 | orbz.CanCollide = false | |
4725 | local weldz1 = Instance.new("Weld") | |
4726 | weldz1.Parent = larm | |
4727 | weldz1.Part0 = larm | |
4728 | weldz1.Part1 = orbz | |
4729 | weldz1.C1 = CFrame.new(0, 1.125, 0) | |
4730 | local effecton = Instance.new("ParticleEmitter",orbz) | |
4731 | effecton.LightEmission = 1 | |
4732 | effecton.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4733 | effecton.Color = ColorSequence.new(maincolor.Color) | |
4734 | effecton.Rate = 10000 | |
4735 | effecton.Lifetime = NumberRange.new(1) | |
4736 | effecton.Size = NumberSequence.new({pt1,pt2}) | |
4737 | effecton.Speed = NumberRange.new(0,0) | |
4738 | effecton.RotSpeed = NumberRange.new(100,100) | |
4739 | ------------------------------------------- | |
4740 | ||
4741 | mouse.KeyDown:connect(function(key) | |
4742 | if string.byte(key) == 52 then | |
4743 | char.Humanoid.WalkSpeed = 60 | |
4744 | end | |
4745 | end) | |
4746 | mouse.KeyUp:connect(function(key) | |
4747 | if string.byte(key) == 52 then | |
4748 | char.Humanoid.WalkSpeed = 8 | |
4749 | end | |
4750 | end) | |
4751 | ------------------------------- | |
4752 | local animpose = "Idle" | |
4753 | local lastanimpose = "Idle" | |
4754 | local sine = 0 | |
4755 | local change = 1 | |
4756 | local val = 0 | |
4757 | local och = 0 | |
4758 | local ffing = false | |
4759 | ------------------------------- | |
4760 | game:GetService("RunService").RenderStepped:connect(function() | |
4761 | --[[if char.Humanoid.Jump == true then | |
4762 | jump = true | |
4763 | else | |
4764 | jump = false | |
4765 | end]] | |
4766 | char.Humanoid.FreeFalling:connect(function(f) | |
4767 | if f then | |
4768 | ffing = true | |
4769 | else | |
4770 | ffing = false | |
4771 | end | |
4772 | end) | |
4773 | sine = sine + change | |
4774 | if jumpn == true then | |
4775 | animpose = "Jumping" | |
4776 | elseif ffing == true then | |
4777 | animpose = "Freefalling" | |
4778 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
4779 | animpose = "Idle" | |
4780 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
4781 | animpose = "Walking" | |
4782 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
4783 | animpose = "Running" | |
4784 | end | |
4785 | if animpose ~= lastanimpose then | |
4786 | sine = 0 | |
4787 | if Debounces.NoIdl == false then | |
4788 | if animpose == "Idle" then | |
4789 | for i = 1, 2 do | |
4790 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
4791 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
4792 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
4793 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
4794 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
4795 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
4796 | end | |
4797 | elseif animpose == "Walking" then | |
4798 | for i = 1, 2 do | |
4799 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4800 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4801 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4802 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4803 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4804 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
4805 | end | |
4806 | elseif animpose == "Running" then | |
4807 | for i = 1, 2 do | |
4808 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
4809 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
4810 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
4811 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
4812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
4813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
4814 | wait() | |
4815 | end | |
4816 | end | |
4817 | else | |
4818 | end | |
4819 | end | |
4820 | lastanimpose = animpose | |
4821 | if Debounces.NoIdl == false then | |
4822 | if animpose == "Idle" then | |
4823 | change = 0.5 | |
4824 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) | |
4825 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) | |
4826 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) | |
4827 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) | |
4828 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) | |
4829 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) | |
4830 | elseif animpose == "Walking" then | |
4831 | change = 1 | |
4832 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4833 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4834 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4835 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4836 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4) | |
4837 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4) | |
4838 | elseif animpose == "Running" then | |
4839 | change = 1 | |
4840 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
4841 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
4842 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
4843 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
4844 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
4845 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
4846 | end | |
4847 | end | |
4848 | end) | |
4849 | ||
4850 | hum.MaxHealth = math.huge | |
4851 | wait(3) | |
4852 | hum.Health = hum.MaxHealth | |
4853 | ||
4854 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
4855 | --[[Part0 = Vector3 (Start pos) | |
4856 | Part1 = Vector3 (End pos) | |
4857 | Times = number (Amount of lightning parts) | |
4858 | Offset = number (Offset) | |
4859 | Color = color (brickcolor value) | |
4860 | Thickness = number (thickness) | |
4861 | Trans = number (transparency) | |
4862 | ]]-- | |
4863 | local magz = (Part0 - Part1).magnitude | |
4864 | local curpos = Part0 | |
4865 | local trz = {-Offset,Offset} | |
4866 | for i=1,Times do | |
4867 | local li = Instance.new("Part", torso) | |
4868 | li.Name = "Lightning" | |
4869 | li.TopSurface =0 | |
4870 | li.Material = "Neon" | |
4871 | li.BottomSurface = 0 | |
4872 | li.Anchored = true | |
4873 | li.Locked = true | |
4874 | li.Transparency = Trans or 0.4 | |
4875 | li.BrickColor = TorsoColor | |
4876 | li.formFactor = "Custom" | |
4877 | li.CanCollide = false | |
4878 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
4879 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
4880 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
4881 | if Times == i then | |
4882 | local magz2 = (curpos - Part1).magnitude | |
4883 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
4884 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
4885 | else | |
4886 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
4887 | end | |
4888 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
4889 | game.Debris:AddItem(li,.1) | |
4890 | end | |
4891 | end | |
4892 | ||
4893 | BodyParts = {} -- Parts to emit lightning effects from | |
4894 | for _, v in pairs(char:GetChildren()) do | |
4895 | if v:IsA("Part") then | |
4896 | table.insert(BodyParts, v) | |
4897 | end | |
4898 | end | |
4899 | ||
4900 | Bounding = {} -- Calculate the bounding boxes | |
4901 | for _, v in pairs(BodyParts) do | |
4902 | local temp = {X=nil, Y=nil, Z=nil} | |
4903 | temp.X = v.Size.X/2 * 10 | |
4904 | temp.Y = v.Size.Y/2 * 10 | |
4905 | temp.Z = v.Size.Z/2 * 10 | |
4906 | Bounding[v.Name] = temp | |
4907 | --table.insert(Bounding, v.Name, temp) | |
4908 | end | |
4909 | ||
4910 | while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly | |
4911 | local Body1 = BodyParts[math.random(#BodyParts)] | |
4912 | local Body2 = BodyParts[math.random(#BodyParts)] | |
4913 | local Pos1 = Vector3.new( | |
4914 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
4915 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
4916 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
4917 | ) | |
4918 | local Pos2 = Vector3.new( | |
4919 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
4920 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
4921 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
4922 | ) | |
4923 | local SPos1 = Body1.Position + Pos1 | |
4924 | local SPos2 = Body2.Position + Pos2 | |
4925 | Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56) | |
4926 | end | |
4927 | och=och+1 | |
4928 | for _,v in pairs(orbt) do | |
4929 | pcall(function() | |
4930 | v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8))) | |
4931 | end) | |
4932 | end | |
4933 | for _,v in pairs(stlt) do | |
4934 | pcall(function() | |
4935 | v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1) | |
4936 | end) | |
4937 | end | |
4938 | for _,v in pairs(chot) do | |
4939 | pcall(function() | |
4940 | v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1) | |
4941 | v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1)) | |
4942 | end) | |
4943 | end | |
4944 | for _,v in pairs(cfxt) do | |
4945 | pcall(function() | |
4946 | local vs=v.Mesh.Scale | |
4947 | v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5) | |
4948 | v.Transparency=v.Transparency+0.05 | |
4949 | end) | |
4950 | end | |
4951 | for _,v in pairs(pfxt) do | |
4952 | pcall(function() | |
4953 | local vs=v.Mesh.Scale | |
4954 | v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2) | |
4955 | v.Transparency=v.Transparency+0.025 | |
4956 | end) | |
4957 | end |