McSans

Fe ink Sans thing

Mar 13th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by retram")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end local p = game.Players.LocalPlayer
  136. local char = p.Character
  137. local mouse = p:GetMouse()
  138. local larm = char["Left Arm"]
  139. local rarm = char["Right Arm"]
  140. local lleg = char["Left Leg"]
  141. local rleg = char["Right Leg"]
  142. local hed = char.Head
  143. local torso = char.Torso
  144. local hum = char.Humanoid
  145. local cam = game.Workspace.CurrentCamera
  146. local root = char.HumanoidRootPart
  147. local deb = false
  148. local shot = 0
  149. local debris=game:service"Debris"
  150. local l = game:GetService("Lighting")
  151. local rs = game:GetService("RunService").RenderStepped
  152. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  153. math.randomseed(os.time())
  154. for i,v in pairs (hed:GetChildren()) do
  155. if v:IsA("Sound") then
  156. v:Destroy()
  157. end
  158. end
  159. --------------------------------------------------------------------
  160.  
  161. hed.face.Texture = "rbxassetid://589766751"
  162. ----------------------------------------------------
  163. Debounces = {
  164. CanAttack = true;
  165. NoIdl = false;
  166. Slashing = false;
  167. Slashed = false;
  168. RPunch = false;
  169. RPunched = false;
  170. LPunch = false;
  171. LPunched = false;
  172. }
  173. local Touche = {char.Name, }
  174. ----------------------------------------------------
  175. char["Body Colors"].HeadColor = BrickColor.new("White")
  176. char["Body Colors"].TorsoColor = BrickColor.new("White")
  177. char["Body Colors"].LeftArmColor = BrickColor.new("White")
  178. char["Body Colors"].RightArmColor = BrickColor.new("White")
  179. ----------------------------------------------------
  180. ----------------------------------------------------------------
  181.  
  182. ---------------------------- SHIRT AND PANTS --
  183. --------------------------------
  184. shirt = Instance.new("Shirt", char)
  185. shirt.Name = "Shirt"
  186. pants = Instance.new("Pants", char)
  187. pants.Name = "Pants"
  188. char.Shirt.ShirtTemplate = "rbxassetid://769121053"
  189. char.Pants.PantsTemplate = "rbxassetid://1507168534"
  190.  
  191. ---------------------------------------------------------
  192.  
  193. --------------
  194. purple = Color3.new(1, 1, 1)
  195. local player = "LocalPlayer"
  196. local Character = game.Players[player].Character
  197. it = Instance.new
  198. vt = Vector3.new
  199. bc = BrickColor.new
  200. cf = CFrame.new
  201. local hed = Character.Head
  202. local ultcooldown = 99999
  203.  
  204. paly = game.Players.LocalPlayer
  205. p = game.Players.LocalPlayer
  206. char = paly.Character
  207. torso = char.Torso
  208. neck = char.Torso.Neck
  209. hum = char.Humanoid
  210. Player = game:GetService("Players").LocalPlayer
  211. local mouse = Player:GetMouse()
  212. Character = Player.Character
  213. tors = Character.Torso
  214. lleg = Character["Left Leg"]
  215. root = Character.HumanoidRootPart
  216. hed = Character.Head
  217. rleg = Character["Right Leg"]
  218. rarm = Character["Right Arm"]
  219. larm = Character["Left Arm"]
  220. local Effects = {}
  221.  
  222.  
  223. function ExplodeMass(rad,par)
  224. local expart = Instance.new("Part",script.Parent)
  225. local expart2 = Instance.new("Part",script.Parent)
  226. local partMesh = Instance.new("SpecialMesh",expart)
  227. partMesh.MeshType = "Sphere"
  228. local partMesh2 = Instance.new("SpecialMesh",expart2)
  229. partMesh2.MeshType = "Sphere"
  230. local expld = Instance.new("Explosion", script.Parent)
  231. local plode = Instance.new("Sound",workspace)
  232. plode.SoundId = "rbxassetid://579687077"
  233. plode.Volume = 1
  234. plode.Pitch = 0.85
  235. plode.Looped = false
  236. plode:Play()
  237. local plodez = Instance.new("Sound",workspace)
  238. plodez.SoundId = "rbxassetid://288641686"
  239. plodez.Volume = 1
  240. plodez.Pitch = 0.75
  241. plodez.Looped = false
  242. plodez:Play()
  243. local plodeza = Instance.new("Sound",workspace)
  244. plodeza.SoundId = "rbxassetid://197161452"
  245. plodeza.Volume = 0.85
  246. plodeza.Pitch = 0.65
  247. plodeza.Looped = false
  248. plodeza:Play()
  249. local plodezar = Instance.new("Sound",workspace)
  250. plodezar.SoundId = "rbxassetid://197161452"
  251. plodezar.Volume = 0.85
  252. plodezar.Pitch = 0.25
  253. plodezar.Looped = false
  254. plodezar:Play()
  255. local s3 = Instance.new("Sound",workspace)
  256. s3.SoundId = "rbxassetid://268931189"
  257. s3.Pitch = 1
  258. s3.Volume = 1
  259. s3.Looped = false
  260. s3:Play()
  261. xay = Instance.new("Sound",workspace)
  262. xay.SoundId = "rbxassetid://419447292"
  263. xay.Pitch = 1
  264. xay.Volume = 2.5
  265. xay:Play()
  266. expld.BlastRadius = rad
  267. expld.Position = par.Position
  268. partMesh.Scale = vt(rad,rad,rad)
  269. expart.Size = vt(1,1,1)*1.5
  270. expart.Transparency = 0
  271. expart.Anchored = true
  272. expart.Material = "Neon"
  273. expart.BrickColor = bc("White")
  274. expart.CFrame = par.CFrame
  275. partMesh2.Scale = vt(rad,rad,rad)
  276. expart2.Size = vt(1.15,1.15,1.15)*1.5
  277. expart2.Transparency = 0.5
  278. expart2.Anchored = true
  279. expart2.Material = "Neon"
  280. expart2.BrickColor = Character.Torso.BrickColor
  281. expart2.CFrame = par.CFrame
  282. local value = 1*rad/10
  283. par:Destroy()
  284. for i = 0, 300 do
  285. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  286. expart.CFrame = expart.CFrame
  287. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  288. expart2.CFrame = expart.CFrame
  289. value = value - 0.0175*rad/10
  290. if value <= 0 then
  291. expart.Transparency = expart.Transparency + 0.0125
  292. expart2.Transparency = expart2.Transparency + 0.0125
  293. value = 0.25
  294. end
  295. wait()
  296. end
  297. plode.Parent = nil
  298. expart.Parent = nil
  299. expart2.Parent = nil
  300. expld.Parent = nil
  301. end
  302.  
  303. function ExplodeMass2(rad,par)
  304. local expart = Instance.new("Part",script.Parent)
  305. local expart2 = Instance.new("Part",script.Parent)
  306. local partMesh = Instance.new("SpecialMesh",expart)
  307. partMesh.MeshType = "Sphere"
  308. local partMesh2 = Instance.new("SpecialMesh",expart2)
  309. partMesh2.MeshType = "Sphere"
  310. local expld = Instance.new("Explosion", script.Parent)
  311. local plode = Instance.new("Sound",workspace)
  312. plode.SoundId = "rbxassetid://579687077"
  313. plode.Volume = 1
  314. plode.Pitch = 0.8
  315. plode.Looped = false
  316. plode:Play()
  317. local plodez = Instance.new("Sound",workspace)
  318. plodez.SoundId = "rbxassetid://288641686"
  319. plodez.Volume = 1
  320. plodez.Pitch = 0.7
  321. plodez.Looped = false
  322. plodez:Play()
  323. local plodeza = Instance.new("Sound",workspace)
  324. plodeza.SoundId = "rbxassetid://197161452"
  325. plodeza.Volume = 0.85
  326. plodeza.Pitch = 0.6
  327. plodeza.Looped = false
  328. plodeza:Play()
  329. local plodezar = Instance.new("Sound",workspace)
  330. plodezar.SoundId = "rbxassetid://197161452"
  331. plodezar.Volume = 0.85
  332. plodezar.Pitch = 0.2
  333. plodezar.Looped = false
  334. plodezar:Play()
  335. local s3 = Instance.new("Sound",workspace)
  336. s3.SoundId = "rbxassetid://268931189"
  337. s3.Pitch = 0.85
  338. s3.Volume = 1
  339. s3.Looped = false
  340. s3:Play()
  341. xay = Instance.new("Sound",workspace)
  342. xay.SoundId = "rbxassetid://419447292"
  343. xay.Pitch = 1
  344. xay.Volume = 3.5
  345. xay:Play()
  346. expld.BlastRadius = rad
  347. expld.Position = par.Position
  348. partMesh.Scale = vt(rad,rad,rad)
  349. expart.Size = vt(1,1,1)*1.5
  350. expart.Transparency = 0
  351. expart.Anchored = true
  352. expart.Material = "Neon"
  353. expart.BrickColor = bc("Really black")
  354. expart.CFrame = par.CFrame
  355. partMesh2.Scale = vt(rad,rad,rad)
  356. expart2.Size = vt(1.15,1.15,1.15)*1.5
  357. expart2.Transparency = 0.5
  358. expart2.Anchored = true
  359. expart2.Material = "Neon"
  360. expart2.BrickColor = Character.Torso.BrickColor
  361. expart2.CFrame = par.CFrame
  362. local value = 1*rad/10
  363. par:Destroy()
  364. for i = 0, 300 do
  365. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  366. expart.CFrame = expart.CFrame
  367. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  368. expart2.CFrame = expart.CFrame
  369. value = value - 0.0175*rad/10
  370. if value <= 0 then
  371. expart.Transparency = expart.Transparency + 0.0125
  372. expart2.Transparency = expart2.Transparency + 0.0125
  373. value = 0.25
  374. end
  375. wait()
  376. end
  377. plode.Parent = nil
  378. expart.Parent = nil
  379. expart2.Parent = nil
  380. expld.Parent = nil
  381. end
  382.  
  383. function Blaze2()
  384. if ultcooldown >= 30 then
  385. ultcooldown = ultcooldown - 30
  386. wit = Character.Torso.BrickColor.Color
  387. local sloc = Instance.new("Part",workspace)
  388. local msh = Instance.new("SpecialMesh",sloc)
  389. msh.MeshType = "Sphere"
  390. sloc.Size = vt(1,1,1)
  391. sloc.Transparency = 1
  392. sloc.BrickColor = Character.Torso.BrickColor
  393. sloc.Position = hed.Position + vt(0,0,0)
  394. sloc.CanCollide = false
  395. sloc.Shape = "Ball"
  396. sloc.Anchored = true
  397. sloc.Material = "Neon"
  398. local forcefield = Instance.new("ForceField",Character)
  399. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  400. kolor.TintColor = Character.Torso.BrickColor.Color
  401. local glowz = Instance.new("ParticleEmitter")
  402. glowz.LightEmission = 0
  403. glowz.Parent = sloc
  404. glowz.Texture = "rbxassetid://284205403"
  405. glowz.Color = ColorSequence.new(wit)
  406. glowz.Size = NumberSequence.new(15)
  407. glowz.Speed = NumberRange.new(100,250)
  408. glowz.LockedToPart = false
  409. glowz.Transparency = NumberSequence.new(0.75)
  410. glowz.RotSpeed = NumberRange.new(-2000,2000)
  411. glowz.Lifetime = NumberRange.new(1)
  412. glowz.Rate = 50
  413. glowz.VelocitySpread = 9001
  414. local s = Instance.new("Sound",workspace)
  415. s.SoundId = "rbxassetid://331888777"
  416. s.Pitch = 0.45
  417. s.Volume = 1.5
  418. s.Looped = false
  419. s:Play()
  420. local s2 = Instance.new("Sound",workspace)
  421. s2.SoundId = "rbxassetid://331888777"
  422. s2.Pitch = 0.5
  423. s2.Volume = 1.5
  424. s2.Looped = false
  425. s2:Play()
  426. local val = 1*5
  427. for i = 0 , 20 do
  428. sloc.Transparency = sloc.Transparency - 0.055
  429. msh.Scale = msh.Scale + vt(val,val,val)
  430. val = val - 0.05*5
  431. kolor.Brightness = kolor.Brightness - 0.1
  432. kolor.Contrast = kolor.Contrast + 0.1
  433. wait()
  434. end
  435. for i = 0 , 5 do
  436. msh.Scale = msh.Scale + vt(val,val,val)
  437. val = val + 0.05*5
  438. kolor.Brightness = kolor.Brightness + 0.5
  439. kolor.Contrast = kolor.Contrast - 0.5
  440. wait()
  441. end
  442. for i = 0 , 5 do
  443. msh.Scale = msh.Scale + vt(val,val,val)
  444. val = val - 0.05*5
  445. kolor.Brightness = kolor.Brightness - 0.5
  446. kolor.Contrast = kolor.Contrast + 0.5
  447. wait()
  448. end
  449. for i = 0 , 5 do
  450. msh.Scale = msh.Scale + vt(val,val,val)
  451. val = val + 0.05*10
  452. kolor.Brightness = kolor.Brightness + 0.5
  453. kolor.Contrast = kolor.Contrast - 0.5
  454. wait()
  455. end
  456. for i = 0 , 5 do
  457. msh.Scale = msh.Scale + vt(val,val,val)
  458. val = val - 0.05*10
  459. kolor.Brightness = kolor.Brightness - 0.5
  460. kolor.Contrast = kolor.Contrast + 0.5
  461. wait()
  462. end
  463. for i = 0 , 5 do
  464. msh.Scale = msh.Scale + vt(val,val,val)
  465. val = val + 0.05*20
  466. kolor.Brightness = kolor.Brightness + 0.5
  467. kolor.Contrast = kolor.Contrast - 0.5
  468. wait()
  469. end
  470. for i = 0 , 5 do
  471. msh.Scale = msh.Scale + vt(val,val,val)
  472. val = val - 0.05*20
  473. kolor.Brightness = kolor.Brightness - 0.5
  474. kolor.Contrast = kolor.Contrast + 0.5
  475. wait()
  476. end
  477. for i = 0 , 5 do
  478. msh.Scale = msh.Scale + vt(val,val,val)
  479. val = val + 0.05*40
  480. kolor.Brightness = kolor.Brightness + 0.5
  481. kolor.Contrast = kolor.Contrast - 0.5
  482. wait()
  483. end
  484. for i = 0 , 5 do
  485. msh.Scale = msh.Scale + vt(val,val,val)
  486. val = val - 0.05*40
  487. kolor.Brightness = kolor.Brightness - 0.5
  488. kolor.Contrast = kolor.Contrast + 0.5
  489. wait()
  490. end
  491. for i = 0 , 5 do
  492. msh.Scale = msh.Scale + vt(val,val,val)
  493. val = val + 0.05*45
  494. kolor.Brightness = kolor.Brightness + 0.5
  495. kolor.Contrast = kolor.Contrast - 0.5
  496. wait()
  497. end
  498. for i = 0 , 5 do
  499. msh.Scale = msh.Scale + vt(val,val,val)
  500. val = val - 0.05*45
  501. kolor.Brightness = kolor.Brightness - 0.5
  502. kolor.Contrast = kolor.Contrast + 0.5
  503. wait()
  504. end
  505. for i = 0 , 5 do
  506. msh.Scale = msh.Scale + vt(val,val,val)
  507. val = val + 0.05*50
  508. kolor.Brightness = kolor.Brightness + 0.5
  509. kolor.Contrast = kolor.Contrast - 0.5
  510. wait()
  511. end
  512. for i = 0 , 20 do
  513. sloc.Transparency = sloc.Transparency + 0.055
  514. msh.Scale = msh.Scale + vt(val,val,val)
  515. val = val - 0.05*50
  516. wait()
  517. end
  518. kolor:Destroy()
  519. ExplodeMass2(125,sloc)
  520. sloc:Destroy()
  521. forcefield:Destroy()
  522. end
  523. if ultcooldown < 1 then
  524. for i = 0, 29 do
  525. ultcooldown = ultcooldown + 1
  526. wait(1)
  527. end
  528. end
  529. end
  530.  
  531. function Blaze()
  532. if ultcooldown >= 30 then
  533. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  534. local see = Instance.new("Sound",workspace)
  535. see.SoundId = "rbxassetid://21420962"
  536. see.Pitch = 1
  537. see.Volume = 2.75
  538. see.Looped = false
  539. see:Play()
  540. kolor.Brightness = -1
  541. kolor.Contrast = -1
  542. kolor.TintColor = Character.Torso.BrickColor.Color
  543. wait(0.1)
  544. for i = 0, 9 do
  545. kolor.Brightness = kolor.Brightness + 0.35
  546. kolor.Contrast = kolor.Contrast + 0.35
  547. wait(0.05)
  548. end
  549. for i = 0, 9 do
  550. kolor.Brightness = kolor.Brightness - 0.35
  551. kolor.Contrast = kolor.Contrast - 0.35
  552. wait(0.05)
  553. end
  554. kolor:Destroy()
  555. local sloc = Instance.new("Part",workspace)
  556. local msh = Instance.new("SpecialMesh",sloc)
  557. msh.MeshType = "Sphere"
  558. sloc.Size = vt(1,1,1)
  559. sloc.Transparency = 1
  560. sloc.BrickColor = Character.Torso.BrickColor
  561. sloc.Position = hed.Position + vt(0,5,0)
  562. sloc.CanCollide = false
  563. sloc.Shape = "Ball"
  564. sloc.Anchored = true
  565. sloc.Material = "Neon"
  566. local s = Instance.new("Sound",workspace)
  567. s.SoundId = "rbxassetid://342793847"
  568. s.Pitch = 1
  569. s.Volume = 1
  570. s.Looped = false
  571. s:Play()
  572. local s2 = Instance.new("Sound",workspace)
  573. s2.SoundId = "rbxassetid://137463716"
  574. s2.Pitch = 0.25
  575. s2.Volume = 1
  576. s2.Looped = false
  577. s2:Play()
  578. local val = 0.65*5
  579. for i = 0 , 75 do
  580. sloc.Transparency = sloc.Transparency - 0.035
  581. msh.Scale = msh.Scale + vt(val,val,val)
  582. sloc.Position = sloc.Position + vt(0,val,0)
  583. val = val - 0.0075*5
  584. wait()
  585. end
  586. msh.Scale = msh.Scale - vt(1,1,1)
  587. sloc.Transparency = sloc.Transparency + 0.015
  588. local spart = Instance.new("Part",workspace)
  589. local msh2 = Instance.new("SpecialMesh",spart)
  590. msh2.MeshType = "Sphere"
  591. spart.Size = vt(2,2,2)
  592. spart.Shape = "Ball"
  593. spart.BrickColor = Character.Torso.BrickColor
  594. spart.Material = "Neon"
  595. spart.Transparency = 0
  596. spart.Anchored = false
  597. msh2.Scale = msh.Scale/2
  598. spart.Rotation = hed.Rotation
  599. spart.CanCollide = false
  600. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  601. local bv = Instance.new("BodyVelocity")
  602. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  603. bv.velocity = spart.CFrame.lookVector*75
  604. bv.Parent = spart
  605. local tick = Instance.new("Sound",workspace)
  606. tick.SoundId = "rbxassetid://203691467"
  607. tick.Volume = 2
  608. tick.Pitch = 0.75
  609. tick:Play()
  610. sloc:Destroy()
  611. wait(0.00001)
  612. pewdiepie=spart.Touched:connect(function(hit)
  613. ExplodeMass(100,spart)
  614. end)
  615. sloc:Destroy()
  616. end
  617. if ultcooldown < 1 then
  618. for i = 0, 29 do
  619. ultcooldown = ultcooldown + 1
  620. wait(1)
  621. end
  622. end
  623. end
  624.  
  625. euler = CFrame.fromEulerAnglesXYZ
  626. angles = CFrame.Angles
  627. mr = math.rad
  628. local Weapon = {}
  629. local p = game.Players.LocalPlayer
  630. local char = p.Character
  631. local mouse = p:GetMouse()
  632. local larm = char["Left Arm"]
  633. local rarm = char["Right Arm"]
  634. local lleg = char["Left Leg"]
  635. local rleg = char["Right Leg"]
  636. local hed = char.Head
  637. local torso = char.Torso
  638. local hum = char.Humanoid
  639. local cam = game.Workspace.CurrentCamera
  640. local root = char.HumanoidRootPart
  641. local deb = false
  642. local shot = 0
  643. local debris=game:service"Debris"
  644. local l = game:GetService("Lighting")
  645. local rs = game:GetService("RunService").RenderStepped
  646. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  647. math.randomseed(os.time())
  648. for i,v in pairs (hed:GetChildren()) do
  649. if v:IsA("Sound") then
  650. v:Destroy()
  651. end
  652. end
  653.  
  654. wait(0.016666666666667)
  655. script.Archivable = false
  656. Effects = {}
  657. local Player = game.Players.localPlayer
  658. local Character = Player.Character
  659. local Humanoid = Character.Humanoid
  660. local mouse = Player:GetMouse()
  661. local m = Instance.new("Model", Character)
  662. m.Name = "WeaponModel"
  663. local effect = Instance.new("Model", Character)
  664. effect.Name = "effecsfsafzx"
  665. local demon = Instance.new("Model", Character)
  666. demon.Name = "demdemd"
  667. local LeftArm = Character["Left Arm"]
  668. local RightArm = Character["Right Arm"]
  669. local LeftLeg = Character["Left Leg"]
  670. local RightLeg = Character["Right Leg"]
  671. local do2target = nil
  672. local Head = Character.Head
  673. local Torso = Character.Torso
  674. TorsoColor = Torso.BrickColor
  675. z = Instance.new("Sound", Torso)
  676. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  677. z.Looped = true
  678. z.Pitch = 0
  679. z.Volume = 0
  680. wait(.1)
  681. z:Play()
  682. local cam = game.Workspace.CurrentCamera
  683. local RootPart = Character.HumanoidRootPart
  684. local RootJoint = RootPart.RootJoint
  685. local equipped = false
  686. local attack = false
  687. local Anim = "Idle"
  688. local idle = 0
  689. local attacktype = 1
  690. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  691. local velocity = RootPart.Velocity.y
  692. local sine = 0
  693. local change = 1
  694. local mana = 0
  695. local it = Instance.new
  696. vt = Vector3.new
  697. local grabbed = false
  698. local cf = CFrame.new
  699. local mr = math.rad
  700. local angles = CFrame.Angles
  701. local ud = UDim2.new
  702. local c3 = Color3.new
  703. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  704. Humanoid.Animator:Destroy()
  705. Character.Animate:Destroy()
  706. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  707. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  708. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  709. RSH = nil
  710. RW = Instance.new("Weld")
  711. LW = Instance.new("Weld")
  712. RH = Torso["Right Hip"]
  713. LH = Torso["Left Hip"]
  714. RSH = Torso["Right Shoulder"]
  715. LSH = Torso["Left Shoulder"]
  716. RSH.Parent = nil
  717. LSH.Parent = nil
  718. RW.Name = "RW"
  719. RW.Part0 = Torso
  720. RW.C0 = cf(1.5, 0.5, 0)
  721. RW.C1 = cf(0, 0.5, 0)
  722. RW.Part1 = RightArm
  723. RW.Parent = Torso
  724. LW.Name = "LW"
  725. LW.Part0 = Torso
  726. LW.C0 = cf(-1.5, 0.5, 0)
  727. LW.C1 = cf(0, 0.5, 0)
  728. LW.Part1 = LeftArm
  729. LW.Parent = Torso
  730. clerp = function(a, b, t)
  731.  
  732. return a:lerp(b, t)
  733. end
  734.  
  735. local RbxUtility = LoadLibrary("RbxUtility")
  736. local Create = RbxUtility.Create
  737. RemoveOutlines = function(part)
  738.  
  739. part.TopSurface = 10
  740. end
  741.  
  742. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  743.  
  744. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  745. RemoveOutlines(Part)
  746. return Part
  747. end
  748.  
  749. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  750.  
  751. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  752. if Mesh == "SpecialMesh" then
  753. Msh.MeshType = MeshType
  754. Msh.MeshId = MeshId
  755. end
  756. return Msh
  757. end
  758.  
  759. local co1 = 3
  760. local co2 = 10
  761. local co3 = 15
  762. local co4 = 30
  763. local cooldown1 = 0
  764. local cooldown2 = 0
  765. local cooldown3 = 0
  766. local cooldown4 = 0
  767. local maxEnergy = 100
  768. local Energy = 0
  769. local skill1stam = 1000
  770. local skill2stam = 1000
  771. local skill3stam = 1000
  772. local skill4stam = 1000
  773. local recovermana = 5
  774. local skillcolorscheme = BrickColor.new("White").Color
  775. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  776. makeframe = function(par, trans, pos, size, color)
  777.  
  778. local frame = Instance.new("Frame", par)
  779. frame.BackgroundTransparency = trans
  780. frame.BorderSizePixel = 0
  781. frame.Position = pos
  782. frame.Size = size
  783. frame.BackgroundColor3 = color
  784. return frame
  785. end
  786.  
  787. makelabel = function(par, text)
  788.  
  789. local label = Instance.new("TextLabel", par)
  790. label.BackgroundTransparency = 1
  791. label.Size = UDim2.new(1, 0, 1, 0)
  792. label.Position = UDim2.new(0, 0, 0, 0)
  793. label.TextColor3 = Color3.new(255, 255, 255)
  794. label.TextStrokeTransparency = 0
  795. label.FontSize = Enum.FontSize.Size32
  796. label.Font = Enum.Font.SourceSansLight
  797. label.BorderSizePixel = 0
  798. label.TextScaled = true
  799. label.Text = text
  800. end
  801.  
  802. ArtificialHB = Instance.new("BindableEvent", script)
  803. ArtificialHB.Name = "Heartbeat"
  804. script:WaitForChild("Heartbeat")
  805. frame = 0.033333333333333
  806. tf = 0
  807. allowframeloss = false
  808. tossremainder = false
  809. lastframe = tick()
  810. script.Heartbeat:Fire()
  811. game:GetService("RunService").Heartbeat:connect(function(s, p)
  812.  
  813. tf = tf + s
  814. if frame <= tf then
  815. if allowframeloss then
  816. script.Heartbeat:Fire()
  817. lastframe = tick()
  818. else
  819. for i = 1, math.floor(tf / frame) do
  820. script.Heartbeat:Fire()
  821. end
  822. lastframe = tick()
  823. end
  824. if tossremainder then
  825. tf = 0
  826. else
  827. tf = tf - frame * math.floor(tf / frame)
  828. end
  829. end
  830. end
  831. )
  832. swait = function(num)
  833.  
  834. if num == 0 or num == nil then
  835. ArtificialHB.Event:wait()
  836. else
  837. for i = 0, num do
  838. ArtificialHB.Event:wait()
  839. end
  840. end
  841. end
  842.  
  843. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  844.  
  845. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  846. return Weld
  847. end
  848.  
  849. rayCast = function(Position, Direction, Range, Ignore)
  850.  
  851. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  852. end
  853.  
  854. CreateSound = function(id, par, vol, pit)
  855.  
  856. coroutine.resume(coroutine.create(function()
  857.  
  858. local sou = Instance.new("Sound", par or workspace)
  859. sou.Volume = vol
  860. sou.Pitch = pit or 1
  861. sou.SoundId = id
  862. swait()
  863. sou:play()
  864. game:GetService("Debris"):AddItem(sou, 6)
  865. end
  866. ))
  867. end
  868.  
  869. local getclosest = function(obj, distance)
  870.  
  871. local last, lastx = distance + 1, nil
  872. for i,v in pairs(workspace:GetChildren()) do
  873. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  874. local t = v.Torso
  875. local dist = t.Position - obj.Position.magnitude
  876. if dist <= distance and dist < last then
  877. last = dist
  878. lastx = v
  879. end
  880. end
  881. end
  882. return lastx
  883. end
  884.  
  885. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  886.  
  887. if PartType == "Part" then
  888. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  889. RemoveOutlines(Part)
  890. return Part
  891. else
  892. do
  893. if PartType == "WedgePart" then
  894. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  895. RemoveOutlines(Part)
  896. return Part
  897. end
  898. end
  899. end
  900. end
  901.  
  902. for _,c in pairs(m:children()) do
  903. if c.className == "Weld" then
  904. table.insert(CBladeWelds, R67_PC6072)
  905. print(R66_PC6093)
  906. end
  907. end
  908. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  909.  
  910. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  911.  
  912. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  913. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  914.  
  915. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  916.  
  917. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  918. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  919. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  920. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  921. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  922. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  923. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  924. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  925. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  926. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  927. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  928. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  929. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  930. local DBlade = {}
  931. local DBladeWelds = {}
  932. for _,c in pairs(demon:children()) do
  933. if c.className == "Part" then
  934. table.insert(DBlade, c)
  935. end
  936. end
  937. for _,c in pairs(demon:children()) do
  938. if c.className == "Weld" then
  939. table.insert(DBladeWelds, c)
  940. print(c)
  941. end
  942. end
  943. demon.Parent = nil
  944.  
  945. Debounces = {
  946. CanAttack = true;
  947. NoIdl = false;
  948. Slashing = false;
  949. Slashed = false;
  950. RPunch = false;
  951. RPunched = false;
  952. LPunch = false;
  953. LPunched = false;
  954. }
  955. local Touche = {char.Name, }
  956. ----------------------------------------------------
  957. function lerp(a, b, t) -- Linear interpolation
  958. return a + (b - a)*t
  959. end
  960.  
  961. function slerp(a, b, t) --Spherical interpolation
  962. dot = a:Dot(b)
  963. if dot > 0.99999 or dot < -0.99999 then
  964. return t <= 0.5 and a or b
  965. else
  966. r = math.acos(dot)
  967. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  968. end
  969. end
  970.  
  971. function matrixInterpolate(a, b, t)
  972. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  973. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  974. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  975. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  976. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  977. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  978. local t = v1:Dot(v2)
  979. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  980. return CFrame.new()
  981. end
  982. return CFrame.new(
  983. v0.x, v0.y, v0.z,
  984. v1.x, v1.y, v1.z,
  985. v2.x, v2.y, v2.z,
  986. v3.x, v3.y, v3.z)
  987. end
  988. ----------------------------------------------------
  989. function genWeld(a,b)
  990. local w = Instance.new("Weld",a)
  991. w.Part0 = a
  992. w.Part1 = b
  993. return w
  994. end
  995. function weld(a, b)
  996. local weld = Instance.new("Weld")
  997. weld.Name = "W"
  998. weld.Part0 = a
  999. weld.Part1 = b
  1000. weld.C0 = a.CFrame:inverse() * b.CFrame
  1001. weld.Parent = a
  1002. return weld;
  1003. end
  1004. ----------------------------------------------------
  1005. function Lerp(c1,c2,al)
  1006. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1007. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1008. for i,v in pairs(com1) do
  1009. com1[i] = v+(com2[i]-v)*al
  1010. end
  1011. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1012. end
  1013. ----------------------------------------------------
  1014. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1015. local wld = Instance.new("Weld", wp1)
  1016. wld.Part0 = wp0
  1017. wld.Part1 = wp1
  1018. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1019. end
  1020. ----------------------------------------------------
  1021. function Tween(a,b,c)
  1022. return a+(b-a)*c
  1023. end
  1024. ----------------------------------------------------
  1025. function FindNearestTorso(Position,Distance,SinglePlayer)
  1026. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1027. local List = {}
  1028. for i,v in pairs(workspace:GetChildren())do
  1029. if v:IsA("Model")then
  1030. if v:findFirstChild("Torso")then
  1031. if v ~= char then
  1032. if(v.Torso.Position -Position).magnitude <= Distance then
  1033. table.insert(List,v)
  1034. end
  1035. end
  1036. end
  1037. end
  1038. end
  1039. return List
  1040. end
  1041.  
  1042. mod3 = Instance.new("Model",rleg)
  1043.  
  1044. function Stomp()
  1045. part=Instance.new('Part',mod3)
  1046. part.Anchored=true
  1047. part.CanCollide=false
  1048. part.FormFactor='Custom'
  1049. part.Size=Vector3.new(.2,.2,.2)
  1050. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1051. part.Transparency=.7
  1052. part.BrickColor=BrickColor.new('Bright green')
  1053. mesh=Instance.new('SpecialMesh',part)
  1054. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1055. mesh.Scale=Vector3.new(25,25,25)
  1056. part2=part:clone()
  1057. part2.Parent=mod3
  1058. part2.BrickColor=BrickColor.new('Bright green')
  1059. mesh2=mesh:clone()
  1060. mesh2.Parent=part2
  1061. mesh2.Scale=Vector3.new(15,15,15)
  1062. part3=part:clone()
  1063. part3.Parent=mod3
  1064. part3.TopSurface=0
  1065. part3.BottomSurface=0
  1066. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1067. mesh3=Instance.new('SpecialMesh',part3)
  1068. mesh3.MeshType = 3
  1069. mesh3.Scale=Vector3.new(12,12,12)
  1070. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1071. if v:FindFirstChild('Humanoid') then
  1072. v.Humanoid:TakeDamage(math.random(20,60))
  1073. v.Humanoid.PlatformStand = true
  1074. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1075. end
  1076. end
  1077. coroutine.resume(coroutine.create(function()
  1078. for i=0,3.8,0.05 do
  1079. wait()
  1080. part.CFrame=part.CFrame
  1081. part.Transparency=i
  1082. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1083. part2.CFrame=part2.CFrame
  1084. part2.Transparency=i
  1085. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1086. part3.CFrame=part3.CFrame
  1087. part3.Transparency=i
  1088. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1089. end
  1090. end))
  1091. end
  1092. ----------------------------------------------------
  1093. function nwPrt(prnt,siz,cf,col)
  1094. local prt=Instance.new("Part")
  1095. prt.Parent=prnt
  1096. prt.FormFactor=3
  1097. prt.Name="Part"
  1098. prt.Size=siz
  1099. prt.CanCollide=false
  1100. prt.Anchored=true
  1101. prt.Locked=true
  1102. prt.TopSurface=10
  1103. prt.BottomSurface=10
  1104. prt.FrontSurface=10
  1105. prt.BackSurface=10
  1106. prt.LeftSurface=10
  1107. prt.RightSurface=10
  1108. prt:BreakJoints()
  1109. prt.CFrame=cf or CFrame.new(30,10,30)
  1110. prt.Material="Neon"
  1111. prt.BrickColor=TorsoColor
  1112. m=Instance.new("SpecialMesh",prt)
  1113. m.MeshType=6
  1114. return prt
  1115. end
  1116. ----------------------------------------------------
  1117. function nwSnd(prnt,pch,vol,id)
  1118. local s=Instance.new("Sound",prnt)
  1119. s.Pitch=pch
  1120. s.Volume=vol
  1121. s.SoundId="rbxassetid://"..id
  1122. s.PlayOnRemove=true
  1123. return s
  1124. end
  1125. ----------------------------------------------------
  1126. function newRay(start,face,range,wat)
  1127. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1128. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1129. return rey,hit,pos
  1130. end
  1131. ----------------------------------------------------
  1132. function Lerp(c1,c2,al)
  1133. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1134. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1135. for i,v in pairs(com1) do
  1136. com1[i] = v+(com2[i]-v)*al
  1137. end
  1138. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1139. end
  1140. ----------------------------------------------------
  1141. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1142. local wld = Instance.new("Weld", wp1)
  1143. wld.Part0 = wp0
  1144. wld.Part1 = wp1
  1145. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1146. end
  1147. ----------------------------------------------------
  1148. function weld5(part0, part1, c0, c1)
  1149. weeld=Instance.new("Weld", part0)
  1150. weeld.Part0=part0
  1151. weeld.Part1=part1
  1152. weeld.C0=c0
  1153. weeld.C1=c1
  1154. return weeld
  1155. end
  1156. ----------------------------------------------------
  1157. function HasntTouched(plrname)
  1158. local ret = true
  1159. for _, v in pairs(Touche) do
  1160. if v == plrname then
  1161. ret = false
  1162. end
  1163. end
  1164. return ret
  1165. end
  1166. ----------------------------------------------------
  1167. newWeld(torso, larm, -1.5, 0.5, 0)
  1168. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1169. newWeld(torso, rarm, 1.5, 0.5, 0)
  1170. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1171. newWeld(torso, hed, 0, 1.5, 0)
  1172. newWeld(torso, lleg, -0.5, -1, 0)
  1173. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1174. newWeld(torso, rleg, 0.5, -1, 0)
  1175. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1176. newWeld(root, torso, 0, -1, 0)
  1177. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1178. ----------------------------------------------------
  1179. z = Instance.new("Sound", char)
  1180. z.SoundId = "rbxassetid://887320115"--887320115
  1181. z.Looped = true
  1182. z.Pitch = 1
  1183. z.Volume = 4
  1184. wait(.1)
  1185. z:Play()
  1186. ----------------------------------------------------
  1187. local Transforming = true
  1188. hum.WalkSpeed = 0
  1189. local fx = Instance.new("Part",torso)
  1190. wit = torso.BrickColor.Color
  1191. wit2 = Color3.new(0,0,0)
  1192. local glowz = Instance.new("ParticleEmitter",fx)
  1193. glowz.LightEmission = 1
  1194. glowz.Texture = "rbxassetid://284205403"
  1195. glowz.Color = ColorSequence.new(wit)
  1196. glowz.Size = NumberSequence.new(5)
  1197. glowz.Speed = NumberRange.new(25,50)
  1198. glowz.LockedToPart = false
  1199. glowz.Transparency = NumberSequence.new(0.75)
  1200. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1201. glowz.Lifetime = NumberRange.new(1)
  1202. glowz.Rate = 50000
  1203. glowz.VelocitySpread = 9001
  1204. local glowz2 = Instance.new("ParticleEmitter",fx)
  1205. glowz2.LightEmission = 0.5
  1206. glowz.Texture = "rbxassetid://284205403"
  1207. glowz2.Color = ColorSequence.new(wit2)
  1208. glowz2.Size = NumberSequence.new(5)
  1209. glowz2.Speed = NumberRange.new(25,50)
  1210. glowz2.LockedToPart = false
  1211. glowz2.Transparency = NumberSequence.new(0.75)
  1212. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1213. glowz2.Lifetime = NumberRange.new(1)
  1214. glowz2.Rate = 50000
  1215. glowz2.VelocitySpread = 9001
  1216. fx.Anchored = true
  1217. fx.Material = "Neon"
  1218. fx.CanCollide = false
  1219. fx.Locked = true
  1220. fx.Transparency = 1
  1221. fx.Material = "Neon"
  1222. fx.Size = Vector3.new(1,1,1)
  1223. fx.TopSurface = "SmoothNoOutlines"
  1224. fx.BottomSurface = "SmoothNoOutlines"
  1225. fx.BrickColor = BrickColor.new("Really black")
  1226. fxm = Instance.new("SpecialMesh",fx)
  1227. fxm.MeshType = "Sphere"
  1228. local sa2 = Instance.new("Sound",torso)
  1229. sa2.SoundId = "rbxassetid://93724183"
  1230. sa2.Pitch = 0.5
  1231. sa2.Volume = 5
  1232. sa2.Looped = false
  1233. sa2:Play()
  1234. local value = 1
  1235. fxm.Scale = Vector3.new(1,1,1)
  1236. for i = 1, 20 do rs:wait()
  1237. value = value - 0.05
  1238. fx.Transparency = fx.Transparency - (1/20)
  1239. fx.CFrame = torso.CFrame
  1240. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1241. rs:wait()
  1242. end
  1243. ----------------------------------------------------
  1244. GroundWave1 = function()
  1245. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1246. local Colors = {"White", "Really black"}
  1247. local wave = Instance.new("Part", torso)
  1248. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1249. wave.Anchored = true
  1250. wave.CanCollide = false
  1251. wave.Locked = true
  1252. wave.Size = Vector3.new(1, 1, 1)
  1253. wave.TopSurface = "Smooth"
  1254. wave.BottomSurface = "Smooth"
  1255. wave.Transparency = 0.35
  1256. wave.CFrame = HandCF
  1257. wm = Instance.new("SpecialMesh", wave)
  1258. wm.MeshId = "rbxassetid://3270017"
  1259. coroutine.wrap(function()
  1260. for i = 1, 30, 1 do
  1261. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1262. wave.Size = wm.Scale
  1263. wave.CFrame = HandCF
  1264. wave.Transparency = i/30
  1265. wait()
  1266. end
  1267. wait()
  1268. wave:Destroy()
  1269. end)()
  1270. end
  1271. ----------------------------------------------------
  1272. GroundWave = function()
  1273. if Transforming == true then
  1274. local value = 5
  1275. local value2 = 10
  1276. local value3 = 20
  1277. local sa2 = Instance.new("Sound",torso)
  1278. sa2.SoundId = "rbxassetid://413682983"
  1279. sa2.Pitch = 1
  1280. sa2.Volume = 10
  1281. sa2.Looped = false
  1282. sa2:Play()
  1283. local wave = Instance.new("Part", torso)
  1284. local glowz = Instance.new("ParticleEmitter",wave)
  1285. glowz.LightEmission = 1
  1286. glowz.Texture = "rbxassetid://284205403"
  1287. glowz.Color = ColorSequence.new(wit)
  1288. glowz.Size = NumberSequence.new(30)
  1289. glowz.Speed = NumberRange.new(25,100)
  1290. glowz.LockedToPart = false
  1291. glowz.Transparency = NumberSequence.new(0.75)
  1292. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1293. glowz.Lifetime = NumberRange.new(1)
  1294. glowz.Rate = 50000
  1295. glowz.VelocitySpread = 9001
  1296. local glowz2 = Instance.new("ParticleEmitter",wave)
  1297. glowz2.LightEmission = 1
  1298. glowz.Texture = "rbxassetid://284205403"
  1299. glowz2.Color = ColorSequence.new(wit)
  1300. glowz2.Size = NumberSequence.new(30)
  1301. glowz2.Speed = NumberRange.new(25,100)
  1302. glowz2.LockedToPart = false
  1303. glowz2.Transparency = NumberSequence.new(0.75)
  1304. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1305. glowz2.Lifetime = NumberRange.new(1)
  1306. glowz2.Rate = 50000
  1307. glowz2.VelocitySpread = 9001
  1308. wave.BrickColor = TorsoColor
  1309. wave.Anchored = true
  1310. wave.CanCollide = false
  1311. wave.Locked = true
  1312. wave.Size = Vector3.new(1, 1, 1)
  1313. wave.TopSurface = "Smooth"
  1314. wave.BottomSurface = "Smooth"
  1315. wave.Transparency = 0.35
  1316. wave.CFrame = fx.CFrame
  1317. wave.Material = "Neon"
  1318. wm = Instance.new("SpecialMesh", wave)
  1319. wm.MeshType = "Sphere"
  1320. wm.Scale = Vector3.new(1,1,1)
  1321. local wave2 = Instance.new("Part", torso)
  1322. wave2.BrickColor = TorsoColor
  1323. wave2.Anchored = true
  1324. wave2.CanCollide = false
  1325. wave2.Locked = true
  1326. wave2.Size = Vector3.new(1, 1, 1)
  1327. wave2.TopSurface = "Smooth"
  1328. wave2.BottomSurface = "Smooth"
  1329. wave2.Transparency = 0.35
  1330. wave2.CFrame = fx.CFrame
  1331. wave2.Material = "Neon"
  1332. wm2 = Instance.new("SpecialMesh", wave2)
  1333. wm2.MeshType = "FileMesh"
  1334. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1335. wm2.Scale = Vector3.new(1,1,1)
  1336. local wave3 = Instance.new("Part", torso)
  1337. wave3.BrickColor = BrickColor.new("Really black")
  1338. wave3.Anchored = true
  1339. wave3.CanCollide = false
  1340. wave3.Locked = true
  1341. wave3.Size = Vector3.new(1, 1, 1)
  1342. wave3.TopSurface = "Smooth"
  1343. wave3.BottomSurface = "Smooth"
  1344. wave3.Transparency = 0.35
  1345. wave3.CFrame = fx.CFrame
  1346. wave3.Material = "Neon"
  1347. wm3 = Instance.new("SpecialMesh", wave3)
  1348. wm3.MeshType = "FileMesh"
  1349. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1350. wm3.Scale = Vector3.new(1,1,1)
  1351. coroutine.wrap(function()
  1352. for i = 1, 18, 1 do
  1353. value = value - 0.5
  1354. value2 = value2 - 0.75*1.5
  1355. value3 = value3 - 0.475*1.5
  1356. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1357. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1358. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1359. --wave.Size = wm.Scale
  1360. wave.CFrame = fx.CFrame
  1361. wave.Transparency = i/14
  1362. --wave2.Size = wm2.Scale
  1363. wave2.CFrame = fx.CFrame
  1364. wave2.Rotation = Vector3.new(90, 0, 0)
  1365. wave2.Transparency = i/14
  1366. --wave3.Size = wm3.Scale
  1367. wave3.CFrame = fx.CFrame
  1368. wave3.Rotation = Vector3.new(90, 0, 0)
  1369. wave3.Transparency = i/14
  1370. wait()
  1371. glowz.Rate = 0
  1372. glowz2.Rate = 0
  1373. end
  1374. wait()
  1375. wave:Destroy()
  1376. wave2:Destroy()
  1377. wave3:Destroy()
  1378. end)()
  1379. elseif Transforming == false then
  1380. wait()
  1381. end
  1382. end
  1383.  
  1384. for i = 1, 100 do rs:wait()
  1385. fx.CFrame = torso.CFrame
  1386. end
  1387.  
  1388. Spawn(function()
  1389. while wait(1) do
  1390. GroundWave()
  1391. end
  1392. end)
  1393.  
  1394. wait(4)
  1395.  
  1396. Transforming = false
  1397.  
  1398. local value2 = 1
  1399. for i = 1, 20 do rs:wait()
  1400. value2 = value2 - 0.05
  1401. glowz.Rate = 0
  1402. glowz2.Rate = 0
  1403. fx.Transparency = fx.Transparency + (1/20)
  1404. fx.CFrame = torso.CFrame
  1405. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1406. rs:wait()
  1407. end
  1408. glowz:Destroy()
  1409. glowz2:Destroy()
  1410.  
  1411. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1412. local valuer = 5
  1413. local valuer2 = 10
  1414. local valuer3 = 15
  1415. local sa2 = Instance.new("Sound",torso)
  1416. sa2.SoundId = "rbxassetid://130972023"
  1417. sa2.Pitch = 1
  1418. sa2.Volume = 5
  1419. sa2.Looped = false
  1420. sa2:Play()
  1421. local sar2 = Instance.new("Sound",torso)
  1422. sar2.SoundId = "rbxassetid://153274423"
  1423. sar2.Pitch = 1
  1424. sar2.Volume = 5
  1425. sar2.Looped = false
  1426. sar2:Play()
  1427. local wave = Instance.new("Part", torso)
  1428. wave.BrickColor = TorsoColor
  1429. wave.Anchored = true
  1430. wave.CanCollide = false
  1431. wave.Locked = true
  1432. wave.Size = Vector3.new(1, 1, 1)
  1433. wave.TopSurface = "Smooth"
  1434. wave.BottomSurface = "Smooth"
  1435. wave.Transparency = 0.35
  1436. wave.CFrame = HandCF
  1437. wm = Instance.new("SpecialMesh", wave)
  1438. wm.MeshId = "rbxassetid://3270017"
  1439. local wave2 = Instance.new("Part", torso)
  1440. wave2.BrickColor = BrickColor.new("Really black")
  1441. wave2.Anchored = true
  1442. wave2.CanCollide = false
  1443. wave2.Locked = true
  1444. wave2.Size = Vector3.new(1, 1, 1)
  1445. wave2.TopSurface = "Smooth"
  1446. wave2.BottomSurface = "Smooth"
  1447. wave2.Transparency = 0.35
  1448. wave2.CFrame = HandCF
  1449. wm2 = Instance.new("SpecialMesh", wave2)
  1450. wm2.MeshId = "rbxassetid://3270017"
  1451. local wave3 = Instance.new("Part", torso)
  1452. wave3.BrickColor = TorsoColor
  1453. wave3.Anchored = true
  1454. wave3.CanCollide = false
  1455. wave3.Locked = true
  1456. wave3.Size = Vector3.new(1, 1, 1)
  1457. wave3.TopSurface = "Smooth"
  1458. wave3.BottomSurface = "Smooth"
  1459. wave3.Transparency = 0.35
  1460. wave3.CFrame = HandCF
  1461. wm3 = Instance.new("SpecialMesh", wave3)
  1462. wm3.MeshId = "rbxassetid://3270017"
  1463. coroutine.wrap(function()
  1464. for i = 1, 14, 1 do
  1465. valuer = valuer - 0.35
  1466. valuer2 = valuer - 0.45
  1467. valuer3 = valuer3 - 0.475
  1468. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1469. wave.Size = wm.Scale
  1470. wave.CFrame = HandCF
  1471. wave.Transparency = i/14
  1472. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1473. wave2.Size = wm2.Scale
  1474. wave2.CFrame = HandCF
  1475. wave2.Transparency = i/14
  1476. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1477. wave3.Size = wm2.Scale
  1478. wave3.CFrame = HandCF
  1479. wave3.Transparency = i/14
  1480. wait()
  1481. end
  1482. wait()
  1483. wave:Destroy()
  1484. wave2:Destroy()
  1485. end)()
  1486. hum.WalkSpeed = 16
  1487. ----------------------------------------------------
  1488. local cor = Instance.new("Part", char)
  1489. cor.Name = "Thingy"
  1490. cor.Locked = true
  1491. cor.BottomSurface = 0
  1492. cor.CanCollide = false
  1493. cor.Size = Vector3.new(1, 13, 1)
  1494. cor.Transparency = 1
  1495. cor.TopSurface = 0
  1496. corw = Instance.new("Weld", cor)
  1497. corw.Part0 = rarm
  1498. corw.Part1 = cor
  1499. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1500. corw.C1 = CFrame.new(0, 0, 0)
  1501. weld1 = Instance.new("Weld", char)
  1502. weld1.Part0 = cor
  1503. weld1.Part1 = p6
  1504. weld1.C0 = CFrame.new(0, 0, 0)
  1505. ----------------------------------------------------
  1506. Blast = function()
  1507. local Colors = {"Really black", "Really black"}
  1508. local wave = Instance.new("Part", torso)
  1509. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1510. wave.Anchored = true
  1511. wave.CanCollide = false
  1512. wave.Locked = true
  1513. wave.Size = Vector3.new(1, 1, 1)
  1514. wave.TopSurface = "Smooth"
  1515. wave.BottomSurface = "Smooth"
  1516. wave.Transparency = 0.35
  1517. wave.CFrame = rarm.CFrame
  1518. wm = Instance.new("SpecialMesh", wave)
  1519. wm.MeshType = "Sphere"
  1520. wm.Scale = Vector3.new(1,1,1)
  1521. z = Instance.new("Sound",wave)
  1522. z.SoundId = "rbxassetid://237035051"
  1523. z.Volume = 1
  1524. z.Pitch = .9
  1525. z:Play()
  1526. coroutine.wrap(function()
  1527. for i = 1, 30, 1 do
  1528. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1529. --wave.Size = wm.Scale
  1530. wave.CFrame = rarm.CFrame
  1531. wave.Transparency = (1/14)
  1532. rs:wait()
  1533. end
  1534. rs:wait()
  1535. wave:Destroy()
  1536. z:Destroy()
  1537. end)()
  1538. end
  1539. ----------------------------------------------------
  1540. rarm.Touched:connect(function(ht)
  1541. hit = ht.Parent
  1542. if ht and hit:IsA("Model") then
  1543. if hit:FindFirstChild("Humanoid") then
  1544. if hit.Name ~= p.Name then
  1545. if Debounces.RPunch == true and Debounces.RPunched == false then
  1546. Debounces.RPunched = true
  1547. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1548. if Debounces.ks==true then
  1549. z = Instance.new("Sound",hed)
  1550. z.SoundId = "rbxassetid://169380525"
  1551. z.Pitch = ptz[math.random(1,#ptz)]
  1552. z.Volume = 1
  1553. z:Play()
  1554. end
  1555. wait(.2)
  1556. Debounces.RPunched = false
  1557. end
  1558. end
  1559. end
  1560. elseif ht and hit:IsA("Hat") then
  1561. if hit.Parent.Name ~= p.Name then
  1562. if hit.Parent:FindFirstChild("Humanoid") then
  1563. if Debounces.RPunch == true and Debounces.RPunched == false then
  1564. Debounces.RPunched = true
  1565. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1566. if Debounces.ks==true then
  1567. z = Instance.new("Sound",hed)
  1568. z.SoundId = "rbxassetid://169380525"
  1569. z.Pitch = ptz[math.random(1,#ptz)]
  1570. z.Volume = 1
  1571. z:Play()
  1572. end
  1573. wait(.2)
  1574. Debounces.RPunched = false
  1575. end
  1576. end
  1577. end
  1578. end
  1579. end)
  1580. larm.Touched:connect(function(ht)
  1581. hit = ht.Parent
  1582. if ht and hit:IsA("Model") then
  1583. if hit:FindFirstChild("Humanoid") then
  1584. if hit.Name ~= p.Name then
  1585. if Debounces.LPunch == true and Debounces.LPunched == false then
  1586. Debounces.LPunched = true
  1587. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1588. if Debounces.ks2==true then
  1589. z = Instance.new("Sound",hed)
  1590. z.SoundId = "rbxassetid://169380525"
  1591. z.Pitch = ptz[math.random(1,#ptz)]
  1592. z.Volume = 1
  1593. z:Play()
  1594. end
  1595. wait(.2)
  1596. Debounces.LPunched = false
  1597. end
  1598. end
  1599. end
  1600. elseif ht and hit:IsA("Hat") then
  1601. if hit.Parent.Name ~= p.Name then
  1602. if hit.Parent:FindFirstChild("Humanoid") then
  1603. if Debounces.LPunch == true and Debounces.LPunched == false then
  1604. Debounces.LPunched = true
  1605. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1606. if Debounces.ks2==true then
  1607. z = Instance.new("Sound",hed)
  1608. z.SoundId = "rbxassetid://169380525"
  1609. z.Pitch = ptz[math.random(1,#ptz)]
  1610. z.Volume = 1
  1611. z:Play()
  1612. end
  1613. wait(.2)
  1614. Debounces.LPunched = false
  1615. end
  1616. end
  1617. end
  1618. end
  1619. end)
  1620. ----------------------------------------------------
  1621. mod4 = Instance.new("Model",char)
  1622.  
  1623. ptez = {0.7, 0.8, 0.9, 1}
  1624.  
  1625. function FindNearestTorso(Position,Distance,SinglePlayer)
  1626. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1627. local List = {}
  1628. for i,v in pairs(workspace:GetChildren())do
  1629. if v:IsA("Model")then
  1630. if v:findFirstChild("Torso")then
  1631. if v ~= char then
  1632. if(v.Torso.Position -Position).magnitude <= Distance then
  1633. table.insert(List,v)
  1634. end
  1635. end
  1636. end
  1637. end
  1638. end
  1639. return List
  1640. end
  1641.  
  1642. function Punch()
  1643. part=Instance.new('Part',mod4)
  1644. part.Anchored=true
  1645. part.CanCollide=false
  1646. part.FormFactor='Custom'
  1647. part.Size=Vector3.new(.2,.2,.2)
  1648. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1649. part.Transparency=.7
  1650. part.BrickColor=BrickColor.new('Really black')
  1651. mesh=Instance.new('SpecialMesh',part)
  1652. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1653. mesh.Scale=Vector3.new(3,3,3)
  1654. part2=Instance.new('Part',mod4)
  1655. part2.Anchored=true
  1656. part2.CanCollide=false
  1657. part2.FormFactor='Custom'
  1658. part2.Size=Vector3.new(.2,.2,.2)
  1659. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1660. part2.Transparency=.7
  1661. part2.BrickColor=BrickColor.new('Really black')
  1662. mesh2=Instance.new('SpecialMesh',part2)
  1663. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1664. mesh2.Scale=Vector3.new(3,1.5,3)
  1665. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1666. if v:FindFirstChild('Humanoid') then
  1667. v.Humanoid:TakeDamage(math.random(2,6))
  1668. end
  1669. end
  1670. coroutine.resume(coroutine.create(function()
  1671. for i=0,0.62,0.4 do
  1672. wait()
  1673. part.CFrame=part.CFrame
  1674. part.Transparency=i
  1675. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1676. part2.CFrame=part2.CFrame
  1677. part2.Transparency=i
  1678. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1679. end
  1680. part.Parent=nil
  1681. part2.Parent=nil
  1682. end))
  1683. end
  1684. ----------------------------------------------------
  1685. rarm.Touched:connect(function(ht)
  1686. hit = ht.Parent
  1687. if ht and hit:IsA("Model") then
  1688. if hit:FindFirstChild("Humanoid") then
  1689. if hit.Name ~= p.Name then
  1690. if Debounces.RPunch == true and Debounces.RPunched == false then
  1691. Debounces.RPunched = true
  1692. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1693. if Debounces.ks==true then
  1694. z = Instance.new("Sound",hed)
  1695. z.SoundId = "rbxassetid://169380525"
  1696. z.Pitch = ptz[math.random(1,#ptz)]
  1697. z.Volume = 1
  1698. z:Play()
  1699. end
  1700. wait(.2)
  1701. Debounces.RPunched = false
  1702. end
  1703. end
  1704. end
  1705. elseif ht and hit:IsA("Hat") then
  1706. if hit.Parent.Name ~= p.Name then
  1707. if hit.Parent:FindFirstChild("Humanoid") then
  1708. if Debounces.RPunch == true and Debounces.RPunched == false then
  1709. Debounces.RPunched = true
  1710. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1711. if Debounces.ks==true then
  1712. z = Instance.new("Sound",hed)
  1713. z.SoundId = "rbxassetid://169380525"
  1714. z.Pitch = ptz[math.random(1,#ptz)]
  1715. z.Volume = 1
  1716. z:Play()
  1717. end
  1718. wait(.2)
  1719. Debounces.RPunched = false
  1720. end
  1721. end
  1722. end
  1723. end
  1724. end)
  1725. larm.Touched:connect(function(ht)
  1726. hit = ht.Parent
  1727. if ht and hit:IsA("Model") then
  1728. if hit:FindFirstChild("Humanoid") then
  1729. if hit.Name ~= p.Name then
  1730. if Debounces.LPunch == true and Debounces.LPunched == false then
  1731. Debounces.LPunched = true
  1732. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1733. if Debounces.ks2==true then
  1734. z = Instance.new("Sound",hed)
  1735. z.SoundId = "rbxassetid://169380525"
  1736. z.Pitch = ptz[math.random(1,#ptz)]
  1737. z.Volume = 1
  1738. z:Play()
  1739. end
  1740. wait(.2)
  1741. Debounces.LPunched = false
  1742. end
  1743. end
  1744. end
  1745. elseif ht and hit:IsA("Hat") then
  1746. if hit.Parent.Name ~= p.Name then
  1747. if hit.Parent:FindFirstChild("Humanoid") then
  1748. if Debounces.LPunch == true and Debounces.LPunched == false then
  1749. Debounces.LPunched = true
  1750. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1751. if Debounces.ks2==true then
  1752. z = Instance.new("Sound",hed)
  1753. z.SoundId = "rbxassetid://169380525"
  1754. z.Pitch = ptz[math.random(1,#ptz)]
  1755. z.Volume = 1
  1756. z:Play()
  1757. end
  1758. wait(.2)
  1759. Debounces.LPunched = false
  1760. end
  1761. end
  1762. end
  1763. end
  1764. end)
  1765. ----------------------------------------------------
  1766. local player = game.Players.LocalPlayer
  1767. local pchar = player.Character
  1768. local mouse = player:GetMouse()
  1769. local cam = workspace.CurrentCamera
  1770.  
  1771. local rad = math.rad
  1772.  
  1773. local keysDown = {}
  1774. local flySpeed = 0
  1775. local MAX_FLY_SPEED = 3000
  1776.  
  1777. local canFly = false
  1778. local flyToggled = false
  1779.  
  1780. local forward, side = 0, 0
  1781. local lastForward, lastSide = 0, 0
  1782.  
  1783. local floatBP = Instance.new("BodyPosition")
  1784. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1785. local flyBV = Instance.new("BodyVelocity")
  1786. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1787. local turnBG = Instance.new("BodyGyro")
  1788. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1789.  
  1790. mouse.KeyDown:connect(function(key)
  1791. keysDown[key] = true
  1792.  
  1793. if key == "f" then
  1794. flyToggled = not flyToggled
  1795.  
  1796. if not flyToggled then
  1797. stanceToggle = "Normal"
  1798. floatBP.Parent = nil
  1799. flyBV.Parent = nil
  1800. turnBG.Parent = nil
  1801. root.Velocity = Vector3.new()
  1802. pchar.Humanoid.PlatformStand = false
  1803. end
  1804. end
  1805.  
  1806. end)
  1807. mouse.KeyUp:connect(function(key)
  1808. keysDown[key] = nil
  1809. end)
  1810.  
  1811. local function updateFly()
  1812.  
  1813. if not flyToggled then return end
  1814.  
  1815. lastForward = forward
  1816. lastSide = side
  1817.  
  1818. forward = 0
  1819. side = 0
  1820.  
  1821. if keysDown.w then
  1822. forward = forward + 1
  1823. end
  1824. if keysDown.s then
  1825. forward = forward - 1
  1826. end
  1827. if keysDown.a then
  1828. side = side - 1
  1829. end
  1830. if keysDown.d then
  1831. side = side + 1
  1832. end
  1833.  
  1834. canFly = (forward ~= 0 or side ~= 0)
  1835.  
  1836. if canFly then
  1837. stanceToggle = "Floating"
  1838. turnBG.Parent = root
  1839. floatBP.Parent = nil
  1840. flyBV.Parent = root
  1841.  
  1842. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1843. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1844. else
  1845. floatBP.position = root.Position
  1846. floatBP.Parent = root
  1847.  
  1848. flySpeed = flySpeed - 1
  1849. if flySpeed < 0 then flySpeed = 0 end
  1850. end
  1851.  
  1852. local camCF = cam.CoordinateFrame
  1853. local in_forward = canFly and forward or lastForward
  1854. local in_side = canFly and side or lastSide
  1855.  
  1856. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1857. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1858.  
  1859. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1860. 0)
  1861. end
  1862.  
  1863. game:service'RunService'.RenderStepped:connect(function()
  1864. if flyToggled then
  1865. pchar.Humanoid.PlatformStand = true
  1866. end
  1867. updateFly()
  1868. end)
  1869. -------------------------------
  1870. mouse.KeyDown:connect(function(key)
  1871. if key == "q" then
  1872. if Debounces.CanAttack == true then
  1873. Debounces.CanAttack = false
  1874. Debounces.NoIdl = true
  1875. Debounces.on = true
  1876. function FindNearestTorso(Position,Distance,SinglePlayer)
  1877. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1878. local List = {}
  1879. for i,v in pairs(workspace:GetChildren())do
  1880. if v:IsA("Model")then
  1881. if v:findFirstChild("Torso")then
  1882. if v ~= char then
  1883. if(v.Torso.Position -Position).magnitude <= Distance then
  1884. table.insert(List,v)
  1885. end
  1886. end
  1887. end
  1888. end
  1889. end
  1890. return List
  1891. end
  1892. z = Instance.new("Sound",workspace)
  1893. z.SoundId = "rbxassetid://232213955"
  1894. z.Pitch = 0.75
  1895. z.Volume = 5
  1896. wait(0.2)
  1897. z:Play()
  1898. sp = Instance.new("Part",rarm)
  1899. sp.Anchored = true
  1900. sp.CanCollide = false
  1901. sp.Locked = true
  1902. sp.Transparency = 0
  1903. sp.Material = "Neon"
  1904. sp.Size = Vector3.new(2,2,2)
  1905. sp.TopSurface = "SmoothNoOutlines"
  1906. sp.BottomSurface = "SmoothNoOutlines"
  1907. sp.BrickColor = TorsoColor
  1908. spm = Instance.new("SpecialMesh",sp)
  1909. spm.MeshType = "Sphere"
  1910. spm.Scale = Vector3.new(42,42,42)
  1911. sp2 = Instance.new("Part", rarm)
  1912. sp2.Name = "Energy"
  1913. sp2.BrickColor = TorsoColor
  1914. sp2.Size = Vector3.new(1, 1, 1)
  1915. sp2.Shape = "Ball"
  1916. sp2.CanCollide = false
  1917. sp2.Anchored = true
  1918. sp2.Locked = true
  1919. sp2.TopSurface = 0
  1920. sp2.BottomSurface = 0
  1921. sp2.Transparency = 1
  1922. spm2 = Instance.new("SpecialMesh",sp2)
  1923. spm2.MeshId = "rbxassetid://9982590"
  1924. spm2.Scale = Vector3.new(4,4,4)
  1925. sp3 = Instance.new("Part", rarm)
  1926. sp3.Name = "Energy"
  1927. sp3.BrickColor = TorsoColor
  1928. sp3.Size = Vector3.new(1, 1, 1)
  1929. sp3.Shape = "Ball"
  1930. sp3.CanCollide = false
  1931. sp3.Anchored = true
  1932. sp3.Locked = true
  1933. sp3.TopSurface = 0
  1934. sp3.BottomSurface = 0
  1935. sp3.Transparency = 1
  1936. spm3 = Instance.new("SpecialMesh",sp2)
  1937. spm3.MeshId = "rbxassetid://9982590"
  1938. spm3.Scale = Vector3.new(8,8,8)
  1939. for i = 1, 20 do
  1940. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  1941. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1948. if Debounces.on == false then break end
  1949. rs:wait()
  1950. end
  1951. for i = 1, 100, 20 do rs:wait()
  1952. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1953. end
  1954. for i = 1, 20 do
  1955. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1962. if Debounces.on == false then break end
  1963. rs:wait()
  1964. end
  1965. sp.Transparency = 1
  1966. for i = 1, 20 do
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1973. if Debounces.on == false then break end
  1974. rs:wait()
  1975. end
  1976. wait(1)
  1977. sp.Transparency = 0
  1978. sp2.Transparency = 0.84
  1979. for i = 1, 20 do
  1980. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1981. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1982. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1983. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1990. if Debounces.on == false then break end
  1991. rs:wait()
  1992. end
  1993. for i = 1, 2880, 50 do
  1994. rs:wait()
  1995. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1996. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1997. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  1998. rs:wait()
  1999. end
  2000. sp:Destroy()
  2001. sp2:Destroy()
  2002. sp3:Destroy()
  2003. local X = Instance.new("Part",char)
  2004. local O = Instance.new("ObjectValue",X)
  2005. O.Name = "creator"
  2006. X.Locked = true
  2007. X.Name = "Shell"
  2008. X.Anchored = false
  2009. X.CanCollide = false
  2010. X.Transparency = 0
  2011. X.Reflectance = 0
  2012. X.BottomSurface = 0
  2013. X.TopSurface = 0
  2014. X.Shape = 0
  2015. local V = Instance.new("ObjectValue",X)
  2016. V.Value = char
  2017. V.Name = "creator"
  2018. X.BrickColor = TorsoColor
  2019. X.Size = Vector3.new(2,2,2)
  2020. X.Material = "Neon"
  2021. local Z = Instance.new("SpecialMesh",X)
  2022. Z.MeshType = "Sphere"
  2023. Z.Scale = Vector3.new(0.5,0.5,1)
  2024. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2025. local bv = Instance.new("BodyVelocity",X)
  2026. bv.maxForce = Vector3.new(99999,99999,99999)
  2027. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2028. bv.velocity = X.CFrame.lookVector*75
  2029.  
  2030. Explode = X.Touched:connect(function(hit)
  2031. if hit ~= char and hit.Name ~= "Shell" then
  2032. local cf = X.CFrame
  2033. bv:Destroy()
  2034. X.Anchored = true
  2035. Z:Remove()
  2036. Explode:disconnect()
  2037. X.Size = Vector3.new(6,6,6)
  2038. X.Touched:connect(function(hit) end)
  2039. X.CanCollide = false
  2040. local part3 = Instance.new("Part", rarm)
  2041. part3.Anchored=true
  2042. part3.CanCollide=false
  2043. part3.Locked = true
  2044. part3.TopSurface = "SmoothNoOutlines"
  2045. part3.BottomSurface = "SmoothNoOutlines"
  2046. part3.FormFactor='Custom'
  2047. part3.Size=Vector3.new(2,2, 2)
  2048. part3.CFrame=X.CFrame
  2049. part3.Transparency=0
  2050. part3.BrickColor=TorsoColor
  2051. local mesh3 = Instance.new("SpecialMesh",part3)
  2052. mesh3.MeshType = "Sphere"
  2053. mesh3.Scale = Vector3.new(2,2,2)
  2054. --debris:AddItem(X,8)
  2055. local part4 = Instance.new("Part", rarm)
  2056. part4.Material = "Neon"
  2057. part4.Anchored=true
  2058. part4.CanCollide=false
  2059. part4.Locked = true
  2060. part4.TopSurface = "SmoothNoOutlines"
  2061. part4.BottomSurface = "SmoothNoOutlines"
  2062. part4.FormFactor='Custom'
  2063. part4.Size=Vector3.new(2,2, 2)
  2064. part4.CFrame=X.CFrame
  2065. part4.Transparency=0
  2066. part4.BrickColor=BrickColor.new("Black")
  2067. local mesh4 = Instance.new("SpecialMesh",part4)
  2068. mesh4.MeshType = "Sphere"
  2069. mesh4.Scale = Vector3.new(1,1,1)
  2070. local part7 = Instance.new("Part", rarm)
  2071. part7.Material = "Neon"
  2072. part7.Anchored=true
  2073. part7.CanCollide=false
  2074. part7.Locked = true
  2075. part7.TopSurface = "SmoothNoOutlines"
  2076. part7.BottomSurface = "SmoothNoOutlines"
  2077. part7.FormFactor='Custom'
  2078. part7.Size=Vector3.new(2,2, 2)
  2079. part7.CFrame=X.CFrame
  2080. part7.Transparency=0
  2081. part7.BrickColor=BrickColor.new("Really black")
  2082. local mesh7 = Instance.new("SpecialMesh",part7)
  2083. mesh7.MeshType = "Sphere"
  2084. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2085. --[[X.Touched:connect(function(ht)
  2086. hit = ht.Parent
  2087. if ht and hit:IsA("Model") then
  2088. if hit:FindFirstChild("Humanoid") then
  2089. if hit.Name ~= p.Name then
  2090. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2091. wait(.3)
  2092. end
  2093. end
  2094. elseif ht and hit:IsA("Hat") then
  2095. if hit.Parent.Name ~= p.Name then
  2096. if hit.Parent:FindFirstChild("Humanoid") then
  2097. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2098. wait(.3)
  2099. end
  2100. end
  2101. end
  2102. end)
  2103. part3.Touched:connect(function(ht)
  2104. hit = ht.Parent
  2105. if ht and hit:IsA("Model") then
  2106. if hit:FindFirstChild("Humanoid") then
  2107. if hit.Name ~= p.Name then
  2108. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2109. wait(.3)
  2110. end
  2111. end
  2112. elseif ht and hit:IsA("Hat") then
  2113. if hit.Parent.Name ~= p.Name then
  2114. if hit.Parent:FindFirstChild("Humanoid") then
  2115. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2116. wait(.3)
  2117. end
  2118. end
  2119. end
  2120. end)]]--
  2121. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2122. if v:FindFirstChild('Humanoid') then
  2123. v.Humanoid:TakeDamage(math.random(60,90))
  2124. v.Humanoid.PlatformStand = true
  2125. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2126. end
  2127. end
  2128.  
  2129. local acos = math.acos
  2130. local sqrt = math.sqrt
  2131. local Vec3 = Vector3.new
  2132. local fromAxisAngle = CFrame.fromAxisAngle
  2133.  
  2134. local function toAxisAngle(CFr)
  2135. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2136. local Angle = math.acos((R00+R11+R22-1)/2)
  2137. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2138. A = A == 0 and 0.00001 or A
  2139. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2140. B = B == 0 and 0.00001 or B
  2141. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2142. C = C == 0 and 0.00001 or C
  2143. local x = (R21-R12)/sqrt(A)
  2144. local y = (R02-R20)/sqrt(B)
  2145. local z = (R10-R01)/sqrt(C)
  2146. return Vec3(x,y,z),Angle
  2147. end
  2148.  
  2149. function ApplyTrig(Num,Func)
  2150. local Min,Max = Func(0),Func(1)
  2151. local i = Func(Num)
  2152. return (i-Min)/(Max-Min)
  2153. end
  2154.  
  2155. function LerpCFrame(CFrame1,CFrame2,Num)
  2156. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2157. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2158. end
  2159.  
  2160. function Crater(Torso,Radius)
  2161. Spawn(function()
  2162. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2163. local Ignore = {}
  2164. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2165. if v.Character ~= nil then
  2166. Ignore[#Ignore+1] = v.Character
  2167. end
  2168. end
  2169. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2170. if Hit == nil then return end
  2171. local Parts = {}
  2172. for i = 1,360,10 do
  2173. local P = Instance.new("Part",Torso.Parent)
  2174. P.Anchored = true
  2175. P.FormFactor = "Custom"
  2176. P.BrickColor = Hit.BrickColor
  2177. P.Material = Hit.Material
  2178. P.TopSurface = "Smooth"
  2179. P.BottomSurface = "Smooth"
  2180. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2181. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2182. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2183. if math.random(0,5) == 0 then -- rubble
  2184. local P = Instance.new("Part",Torso.Parent)
  2185. P.Anchored = true
  2186. P.FormFactor = "Custom"
  2187. P.BrickColor = Hit.BrickColor
  2188. P.Material = Hit.Material
  2189. P.TopSurface = "Smooth"
  2190. P.BottomSurface = "Smooth"
  2191. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2192. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2193. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2194. end
  2195. end
  2196. for i = 0,1,0.05 do
  2197. for i2,v in pairs(Parts) do
  2198. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2199. end
  2200. wait(0.02)
  2201. end
  2202. for i,v in pairs(Parts) do
  2203. if v[1].Size.X > 2.1 then
  2204. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2205. end
  2206. v[1].Anchored = false
  2207. end
  2208. for i = 0,1,0.05 do
  2209. for i2,v in pairs(Parts) do
  2210. v[1].Transparency = i
  2211. if i == 1 then
  2212. v[1]:Destroy()
  2213. elseif i >= 0.25 then
  2214. v[1].CanCollide = false
  2215. end
  2216. end
  2217. wait(0.02)
  2218. end
  2219. Parts = nil
  2220. end)
  2221. end
  2222.  
  2223. ROW = function(out, trans, s, wt, t, ang, plus)
  2224. for i = 1, 360, 360/t do
  2225. local c = Instance.new("Part", game.Workspace)
  2226. c.FormFactor = 3
  2227. c.TopSurface = 0
  2228. c.BottomSurface = 0
  2229. c.Size = s
  2230. c.Anchored = true
  2231. c.CanCollide = wt
  2232. c.Material=workspace.Base.Material
  2233. c.Transparency = trans
  2234. c.BrickColor = workspace.Base.BrickColor
  2235. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2236. c.Locked=true
  2237. game.Debris:AddItem(c,15)
  2238. end
  2239. end
  2240.  
  2241. Part = function(x,y,z,color,tr,cc,an,parent)
  2242. local p = Instance.new('Part',parent or Weapon)
  2243. p.formFactor = 'Custom'
  2244. p.Size = Vector3.new(x,y,z)
  2245. p.BrickColor = BrickColor.new(color)
  2246. p.CanCollide = cc
  2247. p.Transparency = tr
  2248. p.Anchored = an
  2249. p.TopSurface,p.BottomSurface = 0,0
  2250. p.Locked=true
  2251. p:BreakJoints()
  2252. return p end
  2253.  
  2254. Mesh = function(par,num,x,y,z)
  2255. local msh = _
  2256. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2257. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2258. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2259. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2260. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2261. end msh.Scale = Vector3.new(x,y,z)
  2262. return msh end
  2263.  
  2264. function explosion(col1,col2,cfr,sz,rng,dmg)
  2265. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2266. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2267. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2268. v1,v2,v3=sz.x,sz.y,sz.z
  2269. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2270. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2271. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2272. a.CFrame=cfr
  2273. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2274. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2275.  
  2276. Spawn(function()
  2277. while wait() do
  2278. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2279. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2280. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2281. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2282. a.Transparency=a.Transparency+0.05
  2283. a2.Transparency=a2.Transparency+0.05
  2284. a3.Transparency=a3.Transparency+0.05
  2285. end
  2286. end)
  2287. end
  2288.  
  2289. Crater(X,20)
  2290. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2291. z = Instance.new("Sound",workspace)
  2292. z.SoundId = "rbxassetid://231917744"
  2293. z.Pitch = .5
  2294. z.Volume = 5
  2295. z1 = Instance.new("Sound",workspace)
  2296. z1.SoundId = "rbxassetid://231917744"
  2297. z1.Pitch = .5
  2298. z1.Volume = 5
  2299. z2 = Instance.new("Sound",workspace)
  2300. z2.SoundId = "rbxassetid://231917744"
  2301. z2.Pitch = .5
  2302. z2.Volume = 5
  2303. z3 = Instance.new("Sound",workspace)
  2304. z3.SoundId = "rbxassetid://245537790"
  2305. z3.Pitch = .7
  2306. z3.Volume = 5
  2307. z4 = Instance.new("Sound",workspace)
  2308. z4.SoundId = "rbxassetid://245537790"
  2309. z4.Pitch = .7
  2310. z4.Volume = 5
  2311. z4a = Instance.new("Sound",workspace)
  2312. z4a.SoundId = "rbxassetid://419447292"
  2313. z4a.Pitch = 1
  2314. z4a.Volume = 5
  2315. z3a = Instance.new("Sound",workspace)
  2316. z3a.SoundId = "rbxassetid://421328847"
  2317. z3a.Pitch = 1
  2318. z3a.Volume = 5
  2319. wait(0.1)
  2320. z:Play()
  2321. z1:Play()
  2322. z2:Play()
  2323. z3:Play()
  2324. z4:Play()
  2325. z3a:Play()
  2326. z4a:Play()
  2327.  
  2328. local part=Instance.new('Part',rarm)
  2329. part.Anchored=true
  2330. part.CanCollide=false
  2331. part.Locked = true
  2332. part.FormFactor='Custom'
  2333. part.Size=Vector3.new(2,2,2)
  2334. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2335. part.Transparency=0
  2336. part.BrickColor=BrickColor.new('Really black')
  2337. local mesh=Instance.new('SpecialMesh',part)
  2338. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2339. mesh.Scale=Vector3.new(4,4,4)
  2340. local part2=part:clone()
  2341. part2.Parent = rarm
  2342. part2.BrickColor=TorsoColor
  2343. local part5=part:clone()
  2344. part5.Parent = rarm
  2345. part5.BrickColor=TorsoColor
  2346. local part6=part:clone()
  2347. part6.Parent = rarm
  2348. part6.BrickColor=BrickColor.new("Black")
  2349. local mesh2=mesh:clone()
  2350. mesh2.Parent=part2
  2351. mesh2.Scale=Vector3.new(6, 6, 6)
  2352. local mesh5=mesh:clone()
  2353. mesh5.Parent=part5
  2354. mesh5.Scale=Vector3.new(6, 6, 6)
  2355. local mesh6=mesh:clone()
  2356. mesh6.Parent=part6
  2357. mesh6.Scale=Vector3.new(6, 6, 6)
  2358. local blast = Instance.new("Part", rarm)
  2359. blast.BrickColor = BrickColor.new("Really black")
  2360. blast.Anchored = true
  2361. blast.CanCollide = false
  2362. blast.Locked = true
  2363. blast.Size = Vector3.new(2, 2, 2)
  2364. blast.TopSurface = "Smooth"
  2365. blast.BottomSurface = "Smooth"
  2366. blast.Transparency = 0
  2367. blast.CFrame = HandCF
  2368. local bm = Instance.new("SpecialMesh", blast)
  2369. bm.Scale = Vector3.new(10,2,10)
  2370. bm.MeshId = "rbxassetid://3270017"
  2371. local blast2 = Instance.new("Part", rarm)
  2372. blast2.BrickColor = BrickColor.new("Really black")
  2373. blast2.Anchored = true
  2374. blast2.CanCollide = false
  2375. blast2.Locked = true
  2376. blast2.Size = Vector3.new(2, 2, 2)
  2377. blast2.TopSurface = "Smooth"
  2378. blast2.BottomSurface = "Smooth"
  2379. blast2.Transparency = 0
  2380. blast2.CFrame = HandCF
  2381. local bm2 = Instance.new("SpecialMesh", blast2)
  2382. bm2.Scale = Vector3.new(6,2,6)
  2383. bm2.MeshId = "rbxassetid://3270017"
  2384. local blast3 = Instance.new("Part", rarm)
  2385. blast3.BrickColor = BrickColor.new("Really black")
  2386. blast3.Anchored = true
  2387. blast3.CanCollide = false
  2388. blast3.Locked = true
  2389. blast3.Size = Vector3.new(1, 1, 1)
  2390. blast3.TopSurface = "Smooth"
  2391. blast3.BottomSurface = "Smooth"
  2392. blast3.Transparency = 0
  2393. blast3.CFrame = HandCF
  2394. local bm3 = Instance.new("SpecialMesh", blast3)
  2395. bm3.Scale = Vector3.new(6,2,6)
  2396. bm3.MeshId = "rbxassetid://3270017"
  2397. for i = 1,120 do rs:wait()
  2398. X.Transparency = X.Transparency + (1/120)
  2399. part.Transparency = part.Transparency + (1/120)
  2400. part2.Transparency = part2.Transparency + (1/120)
  2401. part3.Transparency = part3.Transparency + (1/120)
  2402. part4.Transparency = part4.Transparency + (1/120)
  2403. part5.Transparency = part5.Transparency + (1/120)
  2404. part6.Transparency = part6.Transparency + (1/120)
  2405. part7.Transparency = part7.Transparency + (1/120)
  2406. blast.Transparency = blast.Transparency + (1/120)
  2407. blast2.Transparency = blast2.Transparency + (1/120)
  2408. blast3.Transparency = blast3.Transparency + (1/120)
  2409. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2410. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2411. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2412. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2413. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2414. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2415. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2416. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2417. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2418. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2419. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2420. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2421. X.CFrame = cf
  2422. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2423. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2424. part3.CFrame=X.CFrame
  2425. part4.CFrame=X.CFrame
  2426. part7.CFrame=X.CFrame
  2427. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2428. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2429. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2430. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2431. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2432. rs:wait()
  2433. end
  2434. X:Destroy()
  2435. part:Destroy()
  2436. part2:Destroy()
  2437. part3:Destroy()
  2438. part4:Destroy()
  2439. part5:Destroy()
  2440. part6:Destroy()
  2441. blast:Destroy()
  2442. blast2:Destroy()
  2443. blast3:Destroy()
  2444. z:Destroy()
  2445. z1:Destroy()
  2446. z2:Destroy()
  2447. z3:Destroy()
  2448. z4:Destroy()
  2449. end
  2450. end)
  2451. for i = 1, 20 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2458. if Debounces.on == false then break end
  2459. rs:wait()
  2460. end
  2461. if Debounces.CanAttack == false then
  2462. Debounces.CanAttack = true
  2463. Debounces.NoIdl = false
  2464. Debounces.on = false
  2465. end
  2466. end
  2467. end
  2468. end)
  2469. ----------------------------------------------------
  2470. mouse.KeyDown:connect(function(key)
  2471. if key == "c" then
  2472. Blaze()
  2473. end
  2474. end)
  2475. ----------------------------------------------------
  2476. mouse.KeyDown:connect(function(key)
  2477. if key == "v" then
  2478. Blaze2()
  2479. end
  2480. end)
  2481. ----------------------------------------------------
  2482. mouse.KeyDown:connect(function(key)
  2483. if key == "x" then
  2484. hum.WalkSpeed = 0.01
  2485. if Debounces.CanAttack == true then
  2486. Debounces.CanAttack = false
  2487. Debounces.NoIdl = true
  2488. Debounces.on = true
  2489. for i = 1, 30 do
  2490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2496. if Debounces.on == false then break end
  2497. rs:wait(6)
  2498. end
  2499. v = Instance.new("Sound")
  2500. v.SoundId = "rbxassetid://435742675"
  2501. v.Parent = char
  2502. v.Looped = false
  2503. v.Pitch = 1
  2504. v.Volume = 18
  2505. wait(.01)
  2506. v:Play()
  2507.  
  2508. if Daytime == true then
  2509. Daytime = false
  2510. l.TimeOfDay = 00
  2511. else
  2512. Daytime = true
  2513. l.TimeOfDay = 12
  2514. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2515. end
  2516.  
  2517. local Shockwave = function()
  2518. local rng1 = Instance.new("Part", char)
  2519. rng1.Anchored = true
  2520. rng1.BrickColor = BrickColor.new("Really black")
  2521. rng1.CanCollide = false
  2522. rng1.FormFactor = 3
  2523. rng1.Name = "Ring"
  2524. rng1.Material = "Neon"
  2525. rng1.Size = Vector3.new(1, 1, 1)
  2526. rng1.Transparency = 0.35
  2527. rng1.TopSurface = 0
  2528. rng1.BottomSurface = 0
  2529. local rngm1 = Instance.new("SpecialMesh", rng)
  2530. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2531. rngm1.Scale = Vector3.new(10, 10, 1)
  2532. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2533. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2534. Wave.Name = "Shockwave"
  2535. Wave.BrickColor = BrickColor.new("Really black")
  2536. Wave.Material = "Neon"
  2537. Wave.Size = Vector3.new(1, 1, 1)
  2538. Wave.Shape = "Ball"
  2539. Wave.CanCollide = false
  2540. Wave.Anchored = true
  2541. Wave.TopSurface = 0
  2542. Wave.BottomSurface = 0
  2543. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2544. Wave2.Name = "Shockwave2"
  2545. Wave2.BrickColor = TorsoColor
  2546. Wave2.Material = "Neon"
  2547. Wave2.Size = Vector3.new(1, 1, 1)
  2548. Wave2.Shape = "Ball"
  2549. Wave2.CanCollide = false
  2550. Wave2.Anchored = true
  2551. Wave2.TopSurface = 0
  2552. Wave2.BottomSurface = 0
  2553. Wave2.Touched:connect(function(hit)
  2554. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2555. local Occlude = true
  2556. local NotOccludes = {
  2557. char.Name;
  2558. "Wings";
  2559. "Scythe";
  2560. "Thingy";
  2561. "Thingy2"; -- put all of the names in a table pls
  2562. }
  2563. for i,v in pairs(NotOccludes) do
  2564. if hit.Parent.Name == v then
  2565. Occlude = false
  2566. end
  2567. end
  2568. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2569. if Occlude then
  2570. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2571. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2572. end
  2573. end
  2574. end)
  2575.  
  2576. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2577.  
  2578. coroutine.wrap(function()
  2579. for i = 1, 20, 0.2 do
  2580. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2581. rng1.Transparency = i/20
  2582. wait()
  2583. end
  2584. wait()
  2585. rng1:Destroy()
  2586. end)()
  2587.  
  2588. Delay(0, function()
  2589.  
  2590. if Daytime == false then
  2591. for i = 3, 50, 1 do
  2592. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2593. Wave.CFrame = char.Torso.CFrame
  2594. local t = i / 50
  2595. Wave.Transparency = t
  2596. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2597. Wave2.CFrame = char.Torso.CFrame
  2598. local tq = i / 50
  2599. Wave2.Transparency = tq
  2600. wait()
  2601. end
  2602. else
  2603. for i = 3, 50, 1 do
  2604. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2605. Wave.CFrame = char.Torso.CFrame
  2606. local t = i / 50
  2607. Wave.Transparency = t
  2608. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2609. Wave2.CFrame = char.Torso.CFrame
  2610. local tq = i / 50
  2611. Wave2.Transparency = tq
  2612. wait()
  2613. end
  2614. end
  2615. Wave:Destroy()
  2616. Wave2:Destroy()
  2617. end)
  2618. Delay(0, function()
  2619. while wait() do
  2620. if Wave ~= nil then
  2621. Wave.CFrame = char.Torso.CFrame
  2622. else
  2623. break
  2624. end
  2625. end
  2626. end)
  2627. end
  2628. Shockwave()
  2629. for i = 1, 30 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2636. if Debounces.on == false then break end
  2637. rs:wait()
  2638. end
  2639. wait(2.4)
  2640. Debounces.NoIdl = false
  2641. hum.WalkSpeed = 16
  2642. Debounces.on = false
  2643. wait()
  2644. if Debounces.CanAttack == false then
  2645. Debounces.CanAttack = true
  2646. v:Destroy()
  2647. end
  2648. end
  2649. end
  2650. end)
  2651. ----------------------------------------------------
  2652. mouse.KeyDown:connect(function(key)
  2653. if key == "e" then
  2654. if Debounces.CanAttack == true then
  2655. Debounces.CanAttack = false
  2656. Debounces.on = true
  2657. Debounces.NoIdl = true
  2658. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2659. z = Instance.new("Sound", rarm)
  2660. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2661. z.Volume = 1.25
  2662. z.Pitch = pt[math.random(1,#pt)]
  2663. z.Looped = false
  2664. z:Play()
  2665. Debounces.RPunch = true
  2666. Debounces.LPunch = true
  2667. Debounces.ks = true
  2668. Debounces.ks2 = true
  2669. for i = 1, 3 do
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2676. if Debounces.on == false then break end
  2677. wait()
  2678. end
  2679. z2 = Instance.new("Sound", larm)
  2680. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2681. z2.Volume = 1.25
  2682. z2.Pitch = pt[math.random(1,#pt)]
  2683. z2.Looped = false
  2684. z2:Play()
  2685. for i = 1, 3 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. z3 = Instance.new("Sound", rarm)
  2696. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2697. z3.Volume = 1.25
  2698. z3.Pitch = pt[math.random(1,#pt)]
  2699. z3.Looped = false
  2700. z3:Play()
  2701. for i = 1, 3 do
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2708. if Debounces.on == false then break end
  2709. wait()
  2710. end
  2711. z4 = Instance.new("Sound", larm)
  2712. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2713. z4.Volume = 1.25
  2714. z4.Pitch = pt[math.random(1,#pt)]
  2715. z4.Looped = false
  2716. z4:Play()
  2717. for i = 1, 3 do
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2724. if Debounces.on == false then break end
  2725. wait()
  2726. end
  2727. z5 = Instance.new("Sound", rarm)
  2728. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2729. z5.Volume = 1.25
  2730. z5.Pitch = pt[math.random(1,#pt)]
  2731. z5.Looped = false
  2732. z5:Play()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. z6 = Instance.new("Sound", larm)
  2744. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2745. z6.Volume = 1.25
  2746. z6.Pitch = pt[math.random(1,#pt)]
  2747. z6.Looped = false
  2748. z6:Play()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. z7 = Instance.new("Sound", rarm)
  2760. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2761. z7.Volume = 1.25
  2762. z7.Pitch = pt[math.random(1,#pt)]
  2763. z7.Looped = false
  2764. z7:Play()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. z8 = Instance.new("Sound", larm)
  2776. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2777. z8.Volume = 1.25
  2778. z8.Pitch = pt[math.random(1,#pt)]
  2779. z8.Looped = false
  2780. z8:Play()
  2781. for i = 1, 3 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. z9 = Instance.new("Sound", rarm)
  2792. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2793. z9.Volume = 1.25
  2794. z9.Pitch = pt[math.random(1,#pt)]
  2795. z9.Looped = false
  2796. z9:Play()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. z10 = Instance.new("Sound", larm)
  2808. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2809. z10.Volume = 1.25
  2810. z10.Pitch = pt[math.random(1,#pt)]
  2811. z10.Looped = false
  2812. z10:Play()
  2813. for i = 1, 3 do
  2814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2820. if Debounces.on == false then break end
  2821. wait()
  2822. end
  2823. z11 = Instance.new("Sound", rarm)
  2824. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2825. z11.Volume = 1.25
  2826. z11.Pitch = pt[math.random(1,#pt)]
  2827. z11.Looped = false
  2828. z11:Play()
  2829. for i = 1, 3 do
  2830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2836. if Debounces.on == false then break end
  2837. wait()
  2838. end
  2839. z12 = Instance.new("Sound", larm)
  2840. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2841. z12.Volume = 1.25
  2842. z12.Pitch = pt[math.random(1,#pt)]
  2843. z12.Looped = false
  2844. z12:Play()
  2845. for i = 1, 3 do
  2846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2852. if Debounces.on == false then break end
  2853. wait()
  2854. end
  2855. z13 = Instance.new("Sound", rarm)
  2856. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2857. z13.Volume = 1.25
  2858. z13.Pitch = pt[math.random(1,#pt)]
  2859. z13.Looped = false
  2860. z13:Play()
  2861. for i = 1, 3 do
  2862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2868. if Debounces.on == false then break end
  2869. wait()
  2870. end
  2871. z14 = Instance.new("Sound", larm)
  2872. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2873. z14.Volume = 1.25
  2874. z14.Pitch = pt[math.random(1,#pt)]
  2875. z14.Looped = false
  2876. z14:Play()
  2877. for i = 1, 3 do
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. z15 = Instance.new("Sound", rarm)
  2888. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2889. z15.Volume = 1.25
  2890. z15.Pitch = pt[math.random(1,#pt)]
  2891. z15.Looped = false
  2892. z15:Play()
  2893. for i = 1, 3 do
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2900. if Debounces.on == false then break end
  2901. wait()
  2902. end
  2903. z16 = Instance.new("Sound", larm)
  2904. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2905. z16.Volume = 1.25
  2906. z16.Pitch = pt[math.random(1,#pt)]
  2907. z16.Looped = false
  2908. z16:Play()
  2909. for i = 1, 3 do
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2916. if Debounces.on == false then break end
  2917. wait()
  2918. end
  2919. z17 = Instance.new("Sound", rarm)
  2920. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2921. z17.Volume = 1.25
  2922. z17.Pitch = pt[math.random(1,#pt)]
  2923. z17.Looped = false
  2924. z17:Play()
  2925. for i = 1, 3 do
  2926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2932. if Debounces.on == false then break end
  2933. wait()
  2934. end
  2935. z18 = Instance.new("Sound", larm)
  2936. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2937. z18.Volume = 1.25
  2938. z18.Pitch = pt[math.random(1,#pt)]
  2939. z18.Looped = false
  2940. z18:Play()
  2941. for i = 1, 3 do
  2942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2948. if Debounces.on == false then break end
  2949. wait()
  2950. end
  2951. z19 = Instance.new("Sound", rarm)
  2952. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2953. z19.Volume = 1.25
  2954. z19.Pitch = pt[math.random(1,#pt)]
  2955. z19.Looped = false
  2956. z19:Play()
  2957. for i = 1, 3 do
  2958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2964. if Debounces.on == false then break end
  2965. wait()
  2966. end
  2967. z20 = Instance.new("Sound", larm)
  2968. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2969. z20.Volume = 1.25
  2970. z20.Pitch = pt[math.random(1,#pt)]
  2971. z20.Looped = false
  2972. z20:Play()
  2973. for i = 1, 3 do
  2974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2980. if Debounces.on == false then break end
  2981. wait()
  2982. end
  2983. z:Destroy()
  2984. z2:Destroy()
  2985. z3:Destroy()
  2986. z4:Destroy()
  2987. z5:Destroy()
  2988. z6:Destroy()
  2989. z7:Destroy()
  2990. z8:Destroy()
  2991. z9:Destroy()
  2992. z10:Destroy()
  2993. z11:Destroy()
  2994. z12:Destroy()
  2995. z13:Destroy()
  2996. z14:Destroy()
  2997. z15:Destroy()
  2998. z16:Destroy()
  2999. z17:Destroy()
  3000. z18:Destroy()
  3001. z19:Destroy()
  3002. z20:Destroy()
  3003. Debounces.LPunch = false
  3004. Debounces.RPunch = false
  3005. Debounces.ks = false
  3006. Debounces.ks2 = false
  3007. if Debounces.CanAttack == false then
  3008. Debounces.CanAttack = true
  3009. Debounces.on = false
  3010. Debounces.NoIdl = false
  3011. end
  3012. end
  3013. end
  3014. end)
  3015. -------------------------------
  3016. mouse.KeyDown:connect(function(key)
  3017. if key == "t" then
  3018. if Debounces.CanAttack == true then
  3019. Debounces.CanAttack = false
  3020. Debounces.NoIdl = true
  3021. Debounces.on = true
  3022. Debounces.ks = true
  3023. kik = rleg.Touched:connect(function(ht)
  3024. hit = ht.Parent
  3025. if ht and hit:IsA("Model") then
  3026. if hit:FindFirstChild("Humanoid") then
  3027. if hit.Name ~= p.Name then
  3028. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3029. Debounces.Slashed = true]]--
  3030. if Debounces.ks==true then
  3031. z = Instance.new("Sound",hed)
  3032. z.SoundId = "rbxassetid://169380525"
  3033. z.Volume = 1
  3034. z:Play()
  3035. Debounces.ks=false
  3036. end
  3037. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  3038. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3039. --Debounces.Slashed = false
  3040. --end
  3041. end
  3042. end
  3043. elseif ht and hit:IsA("Hat") then
  3044. if hit.Parent.Name ~= p.Name then
  3045. if hit.Parent:FindFirstChild("Humanoid") then
  3046. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3047. Debounces.Slashed = true]]--
  3048. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  3049. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3050. --Debounces.Slashed = false
  3051. --end
  3052. end
  3053. end
  3054. end
  3055. end)
  3056. for i = 1,20 do
  3057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  3059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  3061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  3062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3063. if Debounces.on == false then break end
  3064. rs:wait()
  3065. end
  3066. kik:disconnect()
  3067. if Debounces.CanAttack == false then
  3068. Debounces.CanAttack = true
  3069. Debounces.NoIdl = false
  3070. Debounces.on = false
  3071. end
  3072. end
  3073. end
  3074. end)
  3075. ----------------------------------------------------
  3076. mouse.KeyDown:connect(function(key)
  3077. if key == "y" then
  3078. if Debounces.CanAttack == true then
  3079. Debounces.CanAttack = false
  3080. Debounces.on = true
  3081. Debounces.NoIdl = true
  3082. for i = 1, 15 do
  3083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  3084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  3085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  3086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  3087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3089. if Debounces.on == false then break end
  3090. rs:wait(2.7)
  3091. end
  3092. xa = Instance.new("Sound",char)
  3093. xa.SoundId = "rbxassetid://419447292"
  3094. xa.Pitch = 1
  3095. xa.Volume = 2.5
  3096. wait(.1)
  3097. xa:Play()
  3098. Debounces.on = false
  3099. Debounces.Here = false
  3100. shot = shot + 1
  3101. local rng = Instance.new("Part", larm)
  3102. rng.Anchored = true
  3103. rng.BrickColor = TorsoColor
  3104. rng.CanCollide = false
  3105. rng.FormFactor = 3
  3106. rng.Name = "Ring"
  3107. rng.Size = Vector3.new(1, 1, 1)
  3108. rng.Transparency = 0.35
  3109. rng.TopSurface = 0
  3110. rng.BottomSurface = 0
  3111. rng2 = rng:clone()
  3112. rng3 = rng2:clone()
  3113. rng4 = rng2:clone()
  3114. local rngm = Instance.new("SpecialMesh", rng)
  3115. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3116. rngm.Scale = Vector3.new(10, 10, 1)
  3117. rngm2 = rngm:clone()
  3118. rngm2.Scale = Vector3.new(5, 5, 3)
  3119. rngm3=rngm2:clone()
  3120. rngm3.Parent = rng3
  3121. rngm3.Scale = Vector3.new(8, 8, 1)
  3122. rngm4 = rngm2:clone()
  3123. rngm4.Parent = rng4
  3124. rngm4.Scale = Vector3.new(6, 6, 1)
  3125. local bem = Instance.new("Part", larm)
  3126. bem.Anchored = true
  3127. bem.BrickColor = BrickColor.new("Really black")
  3128. bem.CanCollide = false
  3129. bem.FormFactor = 3
  3130. bem.Name = "Beam" .. shot
  3131. bem.Size = Vector3.new(1, 1, 1)
  3132. bem.Transparency = 0.35
  3133. bem.Material = "Neon"
  3134. bem.TopSurface = 0
  3135. bem.BottomSurface = 0
  3136. local bemm = Instance.new("SpecialMesh", bem)
  3137. bemm.MeshType = 4
  3138. bemm.Scale = Vector3.new(1, 50, 50)
  3139. local out = Instance.new("Part", larm)
  3140. out.Anchored = true
  3141. out.BrickColor = BrickColor.new("Really black")
  3142. out.CanCollide = false
  3143. out.FormFactor = 3
  3144. out.Name = "Out"
  3145. out.Size = Vector3.new(8, 8, 8)
  3146. out.Transparency = 0.35
  3147. out.TopSurface = 0
  3148. out.BottomSurface = 0
  3149. local outm = Instance.new("SpecialMesh", out)
  3150. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3151. outm.Scale = Vector3.new(12, 8, 12)
  3152. local bnd = Instance.new("Part", larm)
  3153. bnd.Anchored = true
  3154. bnd.BrickColor = BrickColor.new("Really black")
  3155. bnd.CanCollide = false
  3156. bnd.FormFactor = 3
  3157. bnd.Name = "ink sans"
  3158. bnd.Size = Vector3.new(1, 1, 1)
  3159. bnd.Transparency = 1
  3160. bnd.TopSurface = 0
  3161. bnd.BottomSurface = 0
  3162. local bndm = Instance.new("SpecialMesh", bnd)
  3163. bndm.MeshType = 3
  3164. bndm.Scale = Vector3.new(16, 16, 16)
  3165. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3166. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  3167. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3168. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3169. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3170. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  3171. Debounces.Shewt = true
  3172. coroutine.wrap(function()
  3173. for i = 1, 20, 0.2 do
  3174. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  3175. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  3176. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  3177. rng.Transparency = i/20
  3178. rng3.Transparency = 1/24
  3179. rng4.Transparency = i/26
  3180. wait()
  3181. end
  3182. wait()
  3183. rng:Destroy()
  3184. end)()
  3185. if Debounces.Shewt == true then
  3186. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3187. hit = ht.Parent
  3188. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3189. if HasntTouched(hit.Name) == true and deb == false then
  3190. deb = true
  3191. coroutine.wrap(function()
  3192. hit:FindFirstChild("Humanoid").PlatformStand = true
  3193. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3194. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3195. end)()
  3196. table.insert(Touche, hit.Name)
  3197. deb = false
  3198. end
  3199. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3200. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3201. deb = true
  3202. coroutine.wrap(function()
  3203. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3204. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3205. wait(1)
  3206. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3207. end)()
  3208. table.insert(Touche, hit.Parent.Name)
  3209. deb = false
  3210. for i, v in pairs(Touche) do
  3211. print(v)
  3212. end
  3213. end
  3214. end
  3215. end)
  3216. end
  3217. for i = 0, 260, 8 do
  3218. bem.Size = Vector3.new(i, 30, 30)
  3219. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3220. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3221. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3222. bnd.Size = Vector3.new(2,2,2)
  3223. bndm.Scale = Vector3.new(16,16,16)
  3224. if i % 10 == 0 then
  3225. local newRng = rng2:Clone()
  3226. newRng.Parent = larm
  3227. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3228. local newRngm = rngm2:clone()
  3229. newRngm.Parent=newRng
  3230. coroutine.wrap(function()
  3231. for i = 1, 10, 0.2 do
  3232. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  3233. newRng.Transparency = i/10
  3234. wait()
  3235. end
  3236. wait()
  3237. newRng:Destroy()
  3238. end)()
  3239. end
  3240. wait()
  3241. end
  3242. wait()
  3243. Debounces.Shewt = false
  3244. bem:Destroy()
  3245. out:Destroy()
  3246. bnd:Destroy()
  3247. Debounces.Ready = false
  3248. for i, v in pairs(Touche) do
  3249. table.remove(Touche, i)
  3250. end
  3251. wait()
  3252. table.insert(Touche, char.Name)
  3253. Debounces.NoIdl = false
  3254. if Debounces.CanAttack == false then
  3255. Debounces.CanAttack = true
  3256. end
  3257. end
  3258. end
  3259. end)
  3260. ----------------------------------------------------
  3261. mouse.KeyDown:connect(function(key)
  3262. if key == "h" then
  3263. if Debounces.CanAttack == true then
  3264. Debounces.CanAttack = false
  3265. Debounces.on = true
  3266. Debounces.NoIdl = true
  3267. for i = 1, 20 do
  3268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3274. if Debounces.on == false then break end
  3275. rs:wait(2.6)
  3276. end
  3277. Spawn(function()
  3278. local Parts = {}
  3279. for Y = -5,5 do
  3280. local P = Instance.new("Part",char)
  3281. P.Anchored = true
  3282. P.FormFactor = "Custom"
  3283. P.CanCollide = false
  3284. P.Size = Vector3.new(2,4,2)
  3285. P.TopSurface = "SmoothNoOutlines"
  3286. P.BottomSurface = "SmoothNoOutlines"
  3287. P.Material = "Neon"
  3288. P.BrickColor = BrickColor.new("Really black")
  3289. P.Name = tostring(Y)
  3290. local i = (Y+5)/(10)
  3291. i = 1-math.cos(math.pi*i-(math.pi/2))
  3292. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  3293. --[[P.Touched:connect(function(ht)
  3294. local hit = ht.Parent
  3295. if hit:FindFirstChild("Humanoid") then
  3296. hit.Humanoid:TakeDamage(math.random(20,50))
  3297. end
  3298. end)]]--
  3299. s = Instance.new("Sound",P)
  3300. s.SoundId = "rbxassetid://228343271"
  3301. s.Volume = 1
  3302. s.Pitch = 0.9
  3303. s:Play()
  3304. sa = Instance.new("Sound",P)
  3305. sa.SoundId = "rbxassetid://419447292"
  3306. sa.Volume = 1
  3307. sa.Pitch = 1
  3308. sa:Play()
  3309. P.Touched:connect(function(ht)
  3310. hit = ht.Parent
  3311. if ht and hit:IsA("Model") then
  3312. if hit:FindFirstChild("Humanoid") then
  3313. if hit.Name ~= p.Name then
  3314. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3315. Debounces.Slashed = true]]--
  3316. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  3317. hit:FindFirstChild("Humanoid").PlatformStand = true
  3318. wait(1)
  3319. --Debounces.Slashed = false
  3320. --end
  3321. end
  3322. end
  3323. elseif ht and hit:IsA("Hat") then
  3324. if hit.Parent.Name ~= p.Name then
  3325. if hit.Parent:FindFirstChild("Humanoid") then
  3326. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3327. Debounces.Slashed = true]]--
  3328. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  3329. hit:FindFirstChild("Humanoid").PlatformStand = true
  3330. wait(1)
  3331. --Debounces.Slashed = false
  3332. --end
  3333. end
  3334. end
  3335. end
  3336. end)
  3337. Parts[#Parts+1] = P
  3338. end
  3339. local BREAKIT = false
  3340. local CParts = {}
  3341. local Rocks = {}
  3342. local LastPos = nil
  3343. for i = 1,70 do
  3344. for i2,v in pairs(Parts) do
  3345. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3346. local cf = v.CFrame
  3347. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  3348. v.CFrame = cf
  3349. v.Transparency = v.Transparency+0.02
  3350. if v.Transparency >= 0.975 then BREAKIT = true end
  3351. if v.Name == "0" then
  3352. local Ignore = {}
  3353. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3354. if v.Character ~= nil then
  3355. Ignore[#Ignore+1] = v.Character
  3356. end
  3357. end
  3358. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  3359. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3360. if Hit ~= nil then
  3361. if #Rocks == 0 then
  3362. for i = 1,5 do
  3363. local P = Instance.new("Part",char)
  3364. Rocks[#Rocks+1] = P
  3365. P.Anchored = true
  3366. P.FormFactor = "Custom"
  3367. P.BrickColor = Hit.BrickColor
  3368. P.Material = Hit.Material
  3369. P.TopSurface = "Smooth"
  3370. P.BottomSurface = "Smooth"
  3371. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  3372. end
  3373. end
  3374. for i,P in pairs(Rocks) do
  3375. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3376. end
  3377. local P = Instance.new("Part",char)
  3378. CParts[#CParts+1] = {P,tick()}
  3379. P.Anchored = true
  3380. P.FormFactor = "Custom"
  3381. P.BrickColor = Hit.BrickColor
  3382. P.Material = Hit.Material
  3383. P.TopSurface = "Smooth"
  3384. P.BottomSurface = "Smooth"
  3385. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  3386. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3387. Pos = Pos.p
  3388. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3389. local P = P:Clone()
  3390. CParts[#CParts+1] = {P,tick()}
  3391. P.Parent = char
  3392. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3393. Pos = Pos.p
  3394. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3395. if LastPos ~= nil then
  3396. local P = P:Clone()
  3397. CParts[#CParts+1] = {P,tick()}
  3398. P.Parent = char
  3399. P.BrickColor = TorsoColor
  3400. P.Material = "Neon"
  3401. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3402. Pos = Pos.p
  3403. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3404. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3405. --P.Velocity = Vector3.new(0,-1000,0)
  3406. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3407. end
  3408. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3409. end
  3410. end
  3411. end
  3412. if BREAKIT then break end
  3413. wait(0.002)
  3414. end
  3415. for i,v in pairs(Rocks) do
  3416. CParts[#CParts+1] = {v,tick()}
  3417. end
  3418. for i,v in pairs(Parts) do
  3419. v:Destroy()
  3420. end
  3421. Parts = nil
  3422. while true do
  3423. local t = tick()
  3424. local p = nil
  3425. for i,v in pairs(CParts) do
  3426. if t-v[2] > 4 then
  3427. v[1].Transparency = v[1].Transparency+0.05
  3428. if v[1].Transparency >= 1 then
  3429. v[1]:Destroy()
  3430. CParts[i] = nil
  3431. end
  3432. end
  3433. p = v
  3434. end
  3435. if p == nil then break end
  3436. wait(0.002)
  3437. end
  3438. for i,v in pairs(CParts) do
  3439. v:Destroy()
  3440. end
  3441. CParts = {}
  3442. end)
  3443. for i = 1, 20 do
  3444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3450. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3451. if Debounces.on == false then break end
  3452. rs:wait(2)
  3453. end
  3454. if Debounces.CanAttack == false then
  3455. Debounces.CanAttack = true
  3456. Debounces.on = false
  3457. Debounces.NoIdl = false
  3458. end
  3459. end
  3460. end
  3461. end)
  3462. ----------------------------------------------------
  3463. local orbt={}
  3464. local stlt={}
  3465. local chot={}
  3466. local cfxt={}
  3467. local pfxt={}
  3468. local cns=0
  3469. local cnOrb=nil
  3470. mouse.KeyDown:connect(function(key)
  3471. if key == "u" then
  3472. if Debounces.CanAttack == true then
  3473. Debounces.CanAttack = false
  3474. Debounces.NoIdl = true
  3475. Debounces.on = true
  3476. orbt={}
  3477. stlt={}
  3478. chot={}
  3479. cfxt={}
  3480. for i = 1, 20 do
  3481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3487. if Debounces.on == false then end
  3488. rs:wait()
  3489. end
  3490. z2 = Instance.new("Sound",char)
  3491. z2.SoundId = "rbxassetid://489657591"
  3492. z2.Pitch = 1
  3493. z2.Volume = 2
  3494. wait(0.1)
  3495. z2:Play()
  3496. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  3497. debris:AddItem(cnOrb,50)
  3498. cnOrb.Mesh.MeshType=3
  3499. cnOrb.Transparency = 0.5
  3500. table.insert(orbt,cnOrb)
  3501. table.insert(stlt,cnOrb)
  3502. local nt=0
  3503. for i=0,14.75,0.02 do
  3504. nt=nt+1
  3505. cns=i
  3506. if nt>=2 then
  3507. nt=0
  3508. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  3509. debris:AddItem(cho,1)
  3510. cho.Mesh.MeshType=3
  3511. cho.Transparency = 1
  3512. table.insert(chot,cho)
  3513. end
  3514. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  3515. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  3516. wait()
  3517. end
  3518. for i = 1, 14 do
  3519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3525. if Debounces.on == false then end
  3526. rs:wait()
  3527. end
  3528. coroutine.wrap(function()
  3529. for i = 1, 20 do
  3530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3536. if Debounces.on == false then end
  3537. rs:wait()
  3538. end
  3539. end)()
  3540. wait(0.1)
  3541. stlt={}
  3542. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  3543. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  3544. local nt=0
  3545. for i=0,160,3 do
  3546. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  3547. nt=nt+1
  3548. if nt>=6 then
  3549. nt=0
  3550. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  3551. cfx.Mesh.MeshId="rbxassetid://0"
  3552. cfx.Transparency=0.4
  3553. table.insert(cfxt,cfx)
  3554. debris:AddItem(cfx,1)
  3555. end
  3556. if (cnOrb.Position-ps).magnitude<12 then
  3557. break
  3558. end
  3559. wait()
  3560. end
  3561. orbt={}
  3562.  
  3563. for i=0,1,0.1 do
  3564. local cs=cnOrb.Mesh.Scale
  3565. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3566. wait()
  3567. end
  3568. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  3569. ofx.Transparency=0.5
  3570. ofx.Mesh.MeshType=3
  3571. ofx.Mesh.Scale=Vector3.new(30,30,30)
  3572. for _,v in pairs(game:service"Players":GetChildren()) do
  3573. pcall(function()
  3574. for _,c in pairs(v.Character:GetChildren()) do
  3575. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  3576. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  3577. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  3578. end
  3579. end
  3580. end)
  3581. end
  3582. for i=0,1,0.05 do
  3583. local cs=cnOrb.Mesh.Scale
  3584. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  3585. local ofs=ofx.Mesh.Scale
  3586. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  3587. ofx.Transparency=Tween(ofx.Transparency,1,i)
  3588. wait()
  3589. end
  3590. ofx:Destroy()
  3591. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  3592. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3593. cnfx.Mesh.MeshType=3
  3594. cnOrb.Transparency=0.5
  3595. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3596. cnr.Transparency=0.5
  3597. cnr.Mesh.MeshType=3
  3598. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  3599. rn1.Transparency=1
  3600. rn1.Mesh.MeshId="rbxassetid://3270017"
  3601. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  3602. rn2.Transparency=1
  3603. rn2.Mesh.MeshId="rbxassetid://3270017"
  3604. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  3605. rn3.Transparency=1
  3606. rn3.Mesh.MeshId="rbxassetid://3270017"
  3607. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  3608. rn4.Transparency=1
  3609. rn4.Mesh.MeshId="rbxassetid://3270017"
  3610. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3611. rn5.Transparency=1
  3612. rn5.Mesh.MeshId="rbxassetid://3270017"
  3613. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3614. rn6.Transparency=1
  3615. rn6.Mesh.MeshId="rbxassetid://3270017"
  3616. local nt=0
  3617. local cs=nil
  3618. z4 = Instance.new("Sound",char)
  3619. z4.SoundId = "rbxassetid://419447292"
  3620. z4.Pitch = 1
  3621. z4.Volume = 10
  3622. wait(0.1)
  3623. z4:Play()
  3624. z3 = Instance.new("Sound",char)
  3625. z3.SoundId = "rbxassetid://421328847"
  3626. z3.Pitch = 1
  3627. z3.Volume = 10
  3628. wait(0.1)
  3629. z3:Play()
  3630. for i=0,1,0.05 do
  3631. cs=cnOrb.Mesh.Scale
  3632. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3633. local fs=cnfx.Mesh.Scale
  3634. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  3635. cnfx.Transparency=cnfx.Transparency+0.05
  3636. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3637. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3638. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3639. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3640. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  3641. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  3642. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3643. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3644. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3645. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3646. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  3647. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  3648. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  3649. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  3650. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3651. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  3652. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  3653. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3654. local rs=cnr.Mesh.Scale
  3655. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  3656. nt=nt+1
  3657. if nt>=6 then
  3658. local pls={}
  3659. for _,v in pairs(game.Players:GetChildren()) do
  3660. table.insert(pls,v)
  3661. end
  3662. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3663. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3664. pffx.Mesh.MeshId="rbxassetid://0"
  3665. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  3666. debris:AddItem(pffx,2)
  3667. table.insert(pfxt,pffx)
  3668. nt=0
  3669. end
  3670. wait()
  3671. end
  3672. local int=0
  3673. coroutine.wrap(function()
  3674. for i=1,500 do
  3675. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3676. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3677. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3678. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3679. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  3680. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  3681. nt=nt+1
  3682. int=int+1
  3683. local htd={p}
  3684. for _,v in pairs(game:service"Players":GetChildren()) do
  3685. pcall(function()
  3686. for _,c in pairs(v.Character:GetChildren()) do
  3687. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3688. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  3689. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  3690. table.insert(htd,v)
  3691. end
  3692. end
  3693. end)
  3694. end
  3695. htd={p}
  3696. if int>=6 then
  3697. for _,v in pairs(game:service"Players":GetChildren()) do
  3698. pcall(function()
  3699. for _,c in pairs(v.Character:GetChildren()) do
  3700. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3701. table.insert(htd,v)
  3702. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  3703. hfx.Mesh.Scale=Vector3.new(2,2,2)
  3704. hfx.Mesh.MeshType=3
  3705. debris:AddItem(hfx,2)
  3706. coroutine.wrap(function()
  3707. pcall(function()
  3708. for i=0,1,0.05 do
  3709. pcall(function()
  3710. local hs=hfx.Mesh.Scale
  3711. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  3712. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  3713. end)
  3714. wait()
  3715. end
  3716. hfx:Destroy()
  3717. end)
  3718. end)()
  3719. end
  3720. end
  3721. end)
  3722. end
  3723. int=0
  3724. end
  3725. if nt>=4 then
  3726. local pls={}
  3727. for _,v in pairs(game.Players:GetChildren()) do
  3728. table.insert(pls,v)
  3729. end
  3730. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3731. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3732. pffx.Transparency=0.4
  3733. pffx.Mesh.MeshId="rbxassetid://0"
  3734. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  3735. debris:AddItem(pffx,2)
  3736. table.insert(pfxt,pffx)
  3737. nt=0
  3738. end
  3739. wait()
  3740. end
  3741. cnOrb:Destroy()
  3742. cnfx:Destroy()
  3743. for _,v in pairs(mod3:GetChildren()) do
  3744. v:Destroy()
  3745. end
  3746. orbt={}
  3747. stlt={}
  3748. chot={}
  3749. cfxt={}
  3750. pfxt={}
  3751. end)()
  3752. if Debounces.CanAttack == false then
  3753. Debounces.CanAttack = true
  3754. Debounces.NoIdl = false
  3755. Debounces.on = false
  3756. end
  3757. end
  3758. end
  3759. end)
  3760. ----------------------------------------------------
  3761. --[[mouse.KeyDown:connect(function(key)
  3762. if key == "y" then
  3763. if Debounces.CanAttack == true then
  3764. Debounces.CanAttack = false
  3765. Debounces.NoIdl = true
  3766. Debounces.on = true
  3767. local shell = Instance.new("Part",torso)
  3768. shell.BrickColor = TorsoColor
  3769. shell.Anchored = false
  3770. shell.CanCollide = false
  3771. shell.Locked = true
  3772. shell.TopSurface = "SmoothNoOutlines"
  3773. shell.BottomSurface = "SmoothNoOutlines"
  3774. shell.Size = Vector3.new(1.2,1.2,1.2)
  3775. shell.FormFactor = 3
  3776. local shellm = Instance.new("SpecialMesh",shell)
  3777. shellm.MeshType = "Sphere"
  3778. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3779. Omega = function()
  3780. local X = Instance.new("Part",char)
  3781. local O = Instance.new("ObjectValue",X)
  3782. O.Name = "creator"
  3783. X.Locked = true
  3784. X.Name = "Shell"
  3785. X.Anchored = false
  3786. X.CanCollide = false
  3787. X.Transparency = 0.5
  3788. X.Reflectance = 0
  3789. X.BottomSurface = 0
  3790. X.TopSurface = 0
  3791. X.Shape = 0
  3792. local V = Instance.new("ObjectValue",X)
  3793. V.Value = char
  3794. V.Name = "creator"
  3795. X.BrickColor = TorsoColor
  3796. X.Size = Vector3.new(40,40,40)
  3797. --X.Material = "Neon"
  3798. local Z = Instance.new("SpecialMesh",X)
  3799. Z.MeshType = "Sphere"
  3800. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3801. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3802. local bv = Instance.new("BodyVelocity",X)
  3803. bv.maxForce = Vector3.new(99999,99999,99999)
  3804. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3805. bv.velocity = root.CFrame.lookVector*10
  3806. Explode = X.Touched:connect(function(hit)
  3807. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3808. local cf = X.CFrame
  3809. bv:Destroy()
  3810. X.Anchored = true
  3811. Z:Remove()
  3812. Explode:disconnect()
  3813. X.Size = Vector3.new(3,3,3)
  3814. X.Touched:connect(function(hit) end)
  3815. X.CanCollide = false
  3816. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3817. if v:FindFirstChild('Humanoid') then
  3818. v.Humanoid:TakeDamage(math.random(80,120))
  3819. end
  3820. end
  3821. for i = 1, (40) do rs:wait()
  3822. X.Transparency = X.Transparency + (1/40)
  3823. X.Size = X.Size + Vector3.new(1,1,1)
  3824. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3825. end
  3826. X:Destroy()
  3827. end
  3828. end)
  3829. end
  3830. for i = 1,200 do
  3831. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3838. if Debounces.on == false then break end
  3839. rs:wait()
  3840. end
  3841. for i = 1,30 do
  3842. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3849. if Debounces.on == false then break end
  3850. rs:wait()
  3851. end
  3852. for i = 1,40 do
  3853. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3854. shell.Size = shell.Size + Vector3.new(1,1,1)
  3855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3861. if Debounces.on == false then break end
  3862. rs:wait()
  3863. end
  3864. for i = 1,40 do
  3865. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3872. if Debounces.on == false then break end
  3873. rs:wait()
  3874. end
  3875. for i = 1,60 do
  3876. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3883. if Debounces.on == false then break end
  3884. rs:wait()
  3885. end
  3886. for i = 1,60 do
  3887. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3888. shell.Size = shell.Size + Vector3.new(1,1,1)
  3889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3895. if Debounces.on == false then break end
  3896. rs:wait()
  3897. end
  3898. if Debounces.CanAttack == false then
  3899. Debounces.CanAttack = true
  3900. Debounces.NoIdl = false
  3901. Debounces.on = false
  3902. end
  3903. end
  3904. end
  3905. end)]]--
  3906. ----------------------------------------------------
  3907. Charging = false
  3908. mouse.KeyDown:connect(function(key)
  3909. if key == "r" then
  3910. if Charging == false then
  3911. Charging = true
  3912. if Debounces.CanAttack == true then
  3913. Debounces.CanAttack = false
  3914. Debounces.NoIdl = true
  3915. Debounces.on = true
  3916. for i = 1,20 do
  3917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3923. if Debounces.on == false then break end
  3924. rs:wait()
  3925. end
  3926. --[[for i = 1,20 do
  3927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3933. if Debounces.on == false then break end
  3934. rs:wait()
  3935. end]]--
  3936. xay = Instance.new("Sound",char)
  3937. xay.SoundId = "rbxassetid://419447292"
  3938. xay.Pitch = 1
  3939. xay.Volume = 2.5
  3940. xay:Play()
  3941. pt=Instance.new('Part',torso)
  3942. pt.Anchored=true
  3943. pt.CanCollide=false
  3944. pt.Locked = true
  3945. pt.FormFactor='Custom'
  3946. pt.Size=Vector3.new(1,1,1)
  3947. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3948. pt.Transparency=.6
  3949. pt.BrickColor=BrickColor.new('Really black')
  3950. msh=Instance.new('SpecialMesh',pt)
  3951. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3952. msh.Scale=Vector3.new(8,4,8)
  3953. pt2=pt:clone()
  3954. pt2.Parent = torso
  3955. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3956. pt2.BrickColor=TorsoColor
  3957. msh2=msh:clone()
  3958. msh2.Parent=pt2
  3959. msh2.Scale=Vector3.new(10,5,10)
  3960.  
  3961. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3962.  
  3963. bl = Instance.new("Part", char)
  3964. bl.Locked = true
  3965. bl.Name = "Shell"
  3966. bl.BrickColor = BrickColor.new("Really black")
  3967. bl.Anchored = true
  3968. bl.CanCollide = false
  3969. bl.Transparency = 0
  3970. bl.Reflectance = 0
  3971. bl.BottomSurface = 0
  3972. bl.TopSurface = 0
  3973. bl.Shape = 0
  3974. blm = Instance.new("SpecialMesh",bl)
  3975. blm.MeshType = "Sphere"
  3976. blm.Scale = Vector3.new(1,1,1)
  3977. blm.MeshId = "rbxassetid://9982590"
  3978.  
  3979. bl2 = Instance.new("Part", char)
  3980. bl2.Locked = true
  3981. bl2.Name = "Shella"
  3982. bl2.BrickColor = BrickColor.new("Really black")
  3983. bl2.Anchored = true
  3984. bl2.CanCollide = false
  3985. bl2.Transparency = 0
  3986. bl2.Reflectance = 0
  3987. bl2.BottomSurface = 0
  3988. bl2.TopSurface = 0
  3989. bl2.Shape = 0
  3990. blm2 = Instance.new("SpecialMesh",bl2)
  3991. blm2.MeshType = "Sphere"
  3992. blm2.Scale = Vector3.new(1,1,1)
  3993. blm2.MeshId = "rbxassetid://9982590"
  3994.  
  3995. coroutine.resume(coroutine.create(function()
  3996. for i=1, math.huge, 4 do
  3997. if Charging == true then
  3998. rs:wait()
  3999. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  4000. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  4001. bl.Transparency = bl.Transparency + 0.075
  4002. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  4003. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  4004. bl2.Transparency = bl2.Transparency + 0.025
  4005. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  4006. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  4007. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  4008. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  4009. elseif Charging == false then break
  4010. end
  4011. end
  4012. end))
  4013.  
  4014. repeat
  4015. local p = Instance.new('Part',torso)
  4016. p.formFactor = 'Custom'
  4017. p.Size = Vector3.new(1,1,1)
  4018. p.BrickColor = workspace.Base.BrickColor
  4019. p.CanCollide = false
  4020. p.Transparency = 0
  4021. p.Anchored = true
  4022. p.Locked=true
  4023. p.Material = workspace.Base.Material
  4024. s = math.random(1,40)/10
  4025. local m = Instance.new("BlockMesh",p)
  4026. m.Scale = Vector3.new(s,s,s)
  4027. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  4028. --[[coroutine.wrap(function()
  4029. wait(2)
  4030. while Charging == true do
  4031. wait(2)
  4032. GroundWave1()
  4033. wait(2)
  4034. end
  4035. end)()]]--
  4036. Spawn(function()
  4037. while rs:wait() do
  4038. if Charging == true then
  4039. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  4040. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  4041. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  4042. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  4043. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  4044. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  4045. elseif Charging == false then break
  4046. end
  4047. end
  4048. end)
  4049. Spawn(function()
  4050. while rs:wait() do
  4051. if p.Transparency >= 1 then p:Destroy() break end
  4052. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  4053. p.Transparency = p.Transparency+0.01
  4054. end
  4055. end)
  4056. wait(.3)
  4057. until Charging == false
  4058. end
  4059. end
  4060. end
  4061. end)
  4062. ----------------------------------------------------
  4063. mouse.KeyUp:connect(function(key)
  4064. if key == "r" then
  4065. if Charging == true then
  4066. Charging = false
  4067. pt:Destroy()
  4068. pt2:Destroy()
  4069. bl:Destroy()
  4070. if Debounces.CanAttack == false then
  4071. Debounces.CanAttack = true
  4072. Debounces.NoIdl = false
  4073. Debounces.on = false
  4074. end
  4075. end
  4076. end
  4077. end)
  4078. ----------------------------------------------------
  4079. mouse.KeyDown:connect(function(key)
  4080. if key == "g" then
  4081. if Debounces.CanAttack == true then
  4082. Debounces.CanAttack = false
  4083. Debounces.NoIdl = true
  4084. Debounces.on = true
  4085. local shell = Instance.new("Part",torso)
  4086. shell.BrickColor = TorsoColor
  4087. shell.Anchored = true
  4088. shell.CanCollide = false
  4089. shell.Locked = true
  4090. shell.TopSurface = "SmoothNoOutlines"
  4091. shell.BottomSurface = "SmoothNoOutlines"
  4092. shell.Size = Vector3.new(1,1,1)
  4093. shellm = Instance.new("SpecialMesh",shell)
  4094. shellm.MeshType = "Sphere"
  4095. shellm.Scale = Vector3.new(1,1,1)
  4096. local shell2 = Instance.new("Part",torso)
  4097. shell2.BrickColor = TorsoColor
  4098. shell2.Anchored = true
  4099. shell2.CanCollide = false
  4100. shell2.Locked = true
  4101. shell2.TopSurface = "SmoothNoOutlines"
  4102. shell2.BottomSurface = "SmoothNoOutlines"
  4103. shell2.Size = Vector3.new(1,1,1)
  4104. shellm2 = Instance.new("SpecialMesh",shell2)
  4105. shellm2.MeshType = "Sphere"
  4106. shellm2.Scale = Vector3.new(1,1,1)
  4107.  
  4108. function FindNearestTorso(Position,Distance,SinglePlayer)
  4109. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4110. local List = {}
  4111. for i,v in pairs(workspace:GetChildren())do
  4112. if v:IsA("Model")then
  4113. if v:findFirstChild("Torso")then
  4114. if v ~= char then
  4115. if(v.Torso.Position -Position).magnitude <= Distance then
  4116. table.insert(List,v)
  4117. end
  4118. end
  4119. end
  4120. end
  4121. end
  4122. return List
  4123. end
  4124.  
  4125. Shell = function()
  4126. local X = Instance.new("Part",char)
  4127. local O = Instance.new("ObjectValue",X)
  4128. O.Name = "creator"
  4129. X.Locked = true
  4130. X.Name = "Shell"
  4131. X.Anchored = false
  4132. X.CanCollide = false
  4133. X.Transparency = 0
  4134. X.Reflectance = 0
  4135. X.BottomSurface = 0
  4136. X.TopSurface = 0
  4137. X.Shape = 0
  4138. local V = Instance.new("ObjectValue",X)
  4139. V.Value = char
  4140. V.Name = "creator"
  4141. X.BrickColor = TorsoColor
  4142. X.Size = Vector3.new(1,1,1)
  4143. --X.Material = "Neon"
  4144. local Z = Instance.new("SpecialMesh",X)
  4145. Z.MeshType = "Sphere"
  4146. Z.Scale = Vector3.new(1,1,1)
  4147. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4148. local bv = Instance.new("BodyVelocity",X)
  4149. bv.maxForce = Vector3.new(99999,99999,99999)
  4150. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4151. bv.velocity = root.CFrame.lookVector*65
  4152. Explode = X.Touched:connect(function(hit)
  4153. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4154. local cf = X.CFrame
  4155. bv:Destroy()
  4156. X.Anchored = true
  4157. Z:Remove()
  4158. Explode:disconnect()
  4159. X.Size = Vector3.new(3,3,3)
  4160. X.Touched:connect(function(hit) end)
  4161. X.CanCollide = false
  4162. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4163. if v:FindFirstChild('Humanoid') then
  4164. v.Humanoid:TakeDamage(math.random(6,12))
  4165. end
  4166. end
  4167. for i = 1, (40) do rs:wait()
  4168. X.Transparency = X.Transparency + (1/40)
  4169. X.Size = X.Size + Vector3.new(1,1,1)
  4170. X.CFrame = cf
  4171. end
  4172. X:Destroy()
  4173. end
  4174. end)
  4175. end
  4176. Shell()
  4177. for i = 1, 10 do
  4178. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4179. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4186. if Debounces.on == false then break end
  4187. rs:wait()
  4188. end
  4189. Shell()
  4190. shell.Transparency = 1
  4191. for i = 1, 10 do
  4192. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4193. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4200. if Debounces.on == false then break end
  4201. rs:wait()
  4202. end
  4203. Shell()
  4204. shell.Transparency = 0
  4205. shell2.Transparency = 1
  4206. for i = 1, 10 do
  4207. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4208. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4215. if Debounces.on == false then break end
  4216. rs:wait()
  4217. end
  4218. Shell()
  4219. shell2.Transparency = 0
  4220. shell.Transparency = 1
  4221. for i = 1, 10 do
  4222. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4223. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4230. if Debounces.on == false then break end
  4231. rs:wait()
  4232. end
  4233. Shell()
  4234. shell.Transparency = 0
  4235. shell2.Transparency = 1
  4236. for i = 1, 10 do
  4237. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4238. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4245. if Debounces.on == false then break end
  4246. rs:wait()
  4247. end
  4248. Shell()
  4249. shell2.Transparency = 0
  4250. shell.Transparency = 1
  4251. for i = 1, 10 do
  4252. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4253. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4258. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4260. if Debounces.on == false then break end
  4261. rs:wait()
  4262. end
  4263. Shell()
  4264. shell.Transparency = 0
  4265. shell2.Transparency = 1
  4266. for i = 1, 10 do
  4267. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4268. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4275. if Debounces.on == false then break end
  4276. rs:wait()
  4277. end
  4278. Shell()
  4279. shell2.Transparency = 0
  4280. shell.Transparency = 1
  4281. for i = 1, 10 do
  4282. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4283. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4290. if Debounces.on == false then break end
  4291. rs:wait()
  4292. end
  4293. Shell()
  4294. shell.Transparency = 0
  4295. shell2.Transparency = 1
  4296. for i = 1, 10 do
  4297. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4298. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4305. if Debounces.on == false then break end
  4306. rs:wait()
  4307. end
  4308. Shell()
  4309. shell2.Transparency = 0
  4310. shell.Transparency = 1
  4311. for i = 1, 10 do
  4312. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4313. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4320. if Debounces.on == false then break end
  4321. rs:wait()
  4322. end
  4323. Shell()
  4324. shell.Transparency = 0
  4325. shell2.Transparency = 1
  4326. for i = 1, 10 do
  4327. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4328. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4335. if Debounces.on == false then break end
  4336. rs:wait()
  4337. end
  4338. Shell()
  4339. shell2.Transparency = 0
  4340. shell.Transparency = 1
  4341. for i = 1, 10 do
  4342. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4343. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4350. if Debounces.on == false then break end
  4351. rs:wait()
  4352. end
  4353. Shell()
  4354. shell.Transparency = 0
  4355. shell2.Transparency = 1
  4356. for i = 1, 10 do
  4357. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4358. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4365. if Debounces.on == false then break end
  4366. rs:wait()
  4367. end
  4368. shell.Transparency = 1
  4369. if Debounces.CanAttack == false then
  4370. Debounces.CanAttack = true
  4371. Debounces.NoIdl = false
  4372. Debounces.on = false
  4373. end
  4374. end
  4375. end
  4376. end)
  4377. ----------------------------------------------------
  4378. Search = false
  4379. mouse.KeyDown:connect(function(key)
  4380. if key == "n" then
  4381. if Search == false then
  4382. Search = true
  4383. for i,v in pairs(game.Players:getPlayers()) do
  4384. if v.Name~=char.Name then
  4385. for j,k in pairs(v.Character:GetChildren()) do
  4386. if k:IsA("BasePart") and k.Transparency >= 1 then
  4387. bawx=Instance.new("SelectionBox",cam)
  4388. bawx.Color = BrickColor.new("Bright red")
  4389. bawx.Transparency = .5
  4390. bawx.Adornee = k
  4391. end
  4392. end
  4393. end
  4394. end
  4395. elseif Search == true then
  4396. Search = false
  4397. for i, v in pairs(cam:GetChildren()) do
  4398. if v:IsA("SelectionBox") then
  4399. v:Destroy()
  4400. end
  4401. end
  4402. end
  4403. end
  4404. end)
  4405. ----------------------------------------------------
  4406. Grab = false
  4407. mouse.KeyDown:connect(function(key)
  4408. if key == "z" then
  4409. Debounces.on = true
  4410. Debounces.NoIdl = true
  4411. Debounces.ks = true
  4412. if Grab == false then
  4413. gp = nil
  4414. for i = 1, 20 do
  4415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4421. if Debounces.on == false then break end
  4422. rs:wait()
  4423. end
  4424. con1=larm.Touched:connect(function(hit) -- this is grab
  4425. ht = hit.Parent
  4426. hum1=ht:FindFirstChild('Humanoid')
  4427. if hum1 ~= nil then
  4428. if Debounces.ks==true then
  4429. z = Instance.new("Sound",hed)
  4430. z.SoundId = "rbxassetid://169380525"
  4431. z.Volume = 1
  4432. z:Play()
  4433. Debounces.ks=false
  4434. end
  4435. hum1.PlatformStand=true
  4436. gp = ht
  4437. Grab = true
  4438. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4439. asd.Parent = larm
  4440. asd.Name = "asd"
  4441. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4442. --[[elseif hum1 == nil then
  4443. con1:disconnect()
  4444. wait() return]]--
  4445. end
  4446. end)
  4447. for i = 1, 20 do
  4448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4454. if Debounces.on == false then break end
  4455. rs:wait()
  4456. end
  4457. if hum1 == nil then
  4458. Debounces.on = false
  4459. Debounces.NoIdl = false
  4460. end
  4461. con1:disconnect()
  4462. elseif Grab == true then
  4463. Grab = false
  4464. Punch()
  4465. z = Instance.new("Sound",hed)
  4466. z.SoundId = "rbxassetid://169380525"
  4467. z.Pitch = ptz[math.random(1,#ptz)]
  4468. z.Volume = 1
  4469. z:Play()
  4470. for i = 1, 10 do
  4471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4477. if Debounces.on == false then break end
  4478. rs:wait()
  4479. end
  4480. Punch()
  4481. z = Instance.new("Sound",hed)
  4482. z.SoundId = "rbxassetid://169380525"
  4483. z.Pitch = ptz[math.random(1,#ptz)]
  4484. z.Volume = 1
  4485. z:Play()
  4486. for i = 1, 10 do
  4487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4493. if Debounces.on == false then break end
  4494. rs:wait()
  4495. end
  4496. Punch()
  4497. z = Instance.new("Sound",hed)
  4498. z.SoundId = "rbxassetid://169380525"
  4499. z.Pitch = ptz[math.random(1,#ptz)]
  4500. z.Volume = 1
  4501. z:Play()
  4502. for i = 1, 10 do
  4503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4509. if Debounces.on == false then break end
  4510. rs:wait()
  4511. end
  4512. Punch()
  4513. z = Instance.new("Sound",hed)
  4514. z.SoundId = "rbxassetid://169380525"
  4515. z.Pitch = ptz[math.random(1,#ptz)]
  4516. z.Volume = 1
  4517. z:Play()
  4518. for i = 1, 10 do
  4519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4525. if Debounces.on == false then break end
  4526. rs:wait()
  4527. end
  4528. Punch()
  4529. z = Instance.new("Sound",hed)
  4530. z.SoundId = "rbxassetid://169380525"
  4531. z.Pitch = ptz[math.random(1,#ptz)]
  4532. z.Volume = 1
  4533. z:Play()
  4534. for i = 1, 10 do
  4535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4541. if Debounces.on == false then break end
  4542. rs:wait()
  4543. end
  4544. Punch()
  4545. z = Instance.new("Sound",hed)
  4546. z.SoundId = "rbxassetid://169380525"
  4547. z.Pitch = ptz[math.random(1,#ptz)]
  4548. z.Volume = 1
  4549. z:Play()
  4550. for i = 1, 10 do
  4551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4557. if Debounces.on == false then break end
  4558. rs:wait()
  4559. end
  4560. Punch()
  4561. z = Instance.new("Sound",hed)
  4562. z.SoundId = "rbxassetid://169380525"
  4563. z.Pitch = ptz[math.random(1,#ptz)]
  4564. z.Volume = 1
  4565. z:Play()
  4566. for i = 1, 10 do
  4567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4573. if Debounces.on == false then break end
  4574. rs:wait()
  4575. end
  4576. Punch()
  4577. z = Instance.new("Sound",hed)
  4578. z.SoundId = "rbxassetid://169380525"
  4579. z.Pitch = ptz[math.random(1,#ptz)]
  4580. z.Volume = 1
  4581. z:Play()
  4582. for i = 1, 10 do
  4583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4589. if Debounces.on == false then break end
  4590. rs:wait()
  4591. end
  4592. Punch()
  4593. z = Instance.new("Sound",hed)
  4594. z.SoundId = "rbxassetid://169380525"
  4595. z.Pitch = ptz[math.random(1,#ptz)]
  4596. z.Volume = 1
  4597. z:Play()
  4598. for i = 1, 10 do
  4599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4605. if Debounces.on == false then break end
  4606. rs:wait()
  4607. end
  4608. Punch()
  4609. z = Instance.new("Sound",hed)
  4610. z.SoundId = "rbxassetid://169380525"
  4611. z.Pitch = ptz[math.random(1,#ptz)]
  4612. z.Volume = 1
  4613. z:Play()
  4614. for i = 1, 10 do
  4615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4621. if Debounces.on == false then break end
  4622. rs:wait()
  4623. end
  4624. Punch()
  4625. z = Instance.new("Sound",hed)
  4626. z.SoundId = "rbxassetid://169380525"
  4627. z.Pitch = ptz[math.random(1,#ptz)]
  4628. z.Volume = 1
  4629. z:Play()
  4630. for i = 1, 10 do
  4631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4637. if Debounces.on == false then break end
  4638. rs:wait()
  4639. end
  4640. Punch()
  4641. z = Instance.new("Sound",hed)
  4642. z.SoundId = "rbxassetid://169380525"
  4643. z.Pitch = ptz[math.random(1,#ptz)]
  4644. z.Volume = 1
  4645. z:Play()
  4646. for i = 1, 10 do
  4647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4653. if Debounces.on == false then break end
  4654. rs:wait()
  4655. end
  4656. con1:disconnect()
  4657. Debounces.on = false
  4658. Debounces.NoIdl = false
  4659. if gp ~= nil then
  4660. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4661. for i,v in pairs(larm:GetChildren()) do
  4662. if v.Name == "asd" and v:IsA("Weld") then
  4663. v:Remove()
  4664. end
  4665. end
  4666. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4667. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4668. bv.P = 125000
  4669. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4670. hum1=nil
  4671. ht=nil
  4672. Debounces.on = false
  4673. Debounces.NoIdl = false
  4674. elseif ht == nil then wait()
  4675. Grab = false
  4676. Debounces.on = false
  4677. Debounces.NoIdl = false
  4678. end
  4679. end
  4680. end
  4681. end)
  4682. ----------------------------------------------------
  4683. paly = game.Players.LocalPlayer
  4684. paly = game.Players.LocalPlayer
  4685. p = game.Players.LocalPlayer
  4686. char = paly.Character
  4687. vt = Vector3.new
  4688. rarm = char["Right Arm"]
  4689. larm = char["Left Arm"]
  4690. local maincolor = char.Torso.BrickColor
  4691.  
  4692. local orb = Instance.new("Part")
  4693. orb.Parent = char
  4694. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  4695. orb.Archivable = true
  4696. orb.Transparency = 1
  4697. orb.BrickColor = maincolor
  4698. orb.Material = "Neon"
  4699. orb.CanCollide = false
  4700. local weld1 = Instance.new("Weld")
  4701. weld1.Parent = rarm
  4702. weld1.Part0 = rarm
  4703. weld1.Part1 = orb
  4704. weld1.C1 = CFrame.new(0, 1.125, 0)
  4705. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  4706. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  4707. local effecto = Instance.new("ParticleEmitter",orb)
  4708. effecto.LightEmission = 1
  4709. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4710. effecto.Color = ColorSequence.new(maincolor.Color)
  4711. effecto.Rate = 10000
  4712. effecto.Lifetime = NumberRange.new(1)
  4713. effecto.Size = NumberSequence.new({pt1,pt2})
  4714. effecto.Speed = NumberRange.new(0,0)
  4715. effecto.RotSpeed = NumberRange.new(100,100)
  4716.  
  4717. local orbz = Instance.new("Part")
  4718. orbz.Parent = char
  4719. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  4720. orbz.Archivable = true
  4721. orbz.Transparency = 1
  4722. orbz.BrickColor = maincolor
  4723. orbz.Material = "Neon"
  4724. orbz.CanCollide = false
  4725. local weldz1 = Instance.new("Weld")
  4726. weldz1.Parent = larm
  4727. weldz1.Part0 = larm
  4728. weldz1.Part1 = orbz
  4729. weldz1.C1 = CFrame.new(0, 1.125, 0)
  4730. local effecton = Instance.new("ParticleEmitter",orbz)
  4731. effecton.LightEmission = 1
  4732. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4733. effecton.Color = ColorSequence.new(maincolor.Color)
  4734. effecton.Rate = 10000
  4735. effecton.Lifetime = NumberRange.new(1)
  4736. effecton.Size = NumberSequence.new({pt1,pt2})
  4737. effecton.Speed = NumberRange.new(0,0)
  4738. effecton.RotSpeed = NumberRange.new(100,100)
  4739. -------------------------------------------
  4740.  
  4741. mouse.KeyDown:connect(function(key)
  4742. if string.byte(key) == 52 then
  4743. char.Humanoid.WalkSpeed = 60
  4744. end
  4745. end)
  4746. mouse.KeyUp:connect(function(key)
  4747. if string.byte(key) == 52 then
  4748. char.Humanoid.WalkSpeed = 8
  4749. end
  4750. end)
  4751. -------------------------------
  4752. local animpose = "Idle"
  4753. local lastanimpose = "Idle"
  4754. local sine = 0
  4755. local change = 1
  4756. local val = 0
  4757. local och = 0
  4758. local ffing = false
  4759. -------------------------------
  4760. game:GetService("RunService").RenderStepped:connect(function()
  4761. --[[if char.Humanoid.Jump == true then
  4762. jump = true
  4763. else
  4764. jump = false
  4765. end]]
  4766. char.Humanoid.FreeFalling:connect(function(f)
  4767. if f then
  4768. ffing = true
  4769. else
  4770. ffing = false
  4771. end
  4772. end)
  4773. sine = sine + change
  4774. if jumpn == true then
  4775. animpose = "Jumping"
  4776. elseif ffing == true then
  4777. animpose = "Freefalling"
  4778. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4779. animpose = "Idle"
  4780. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4781. animpose = "Walking"
  4782. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4783. animpose = "Running"
  4784. end
  4785. if animpose ~= lastanimpose then
  4786. sine = 0
  4787. if Debounces.NoIdl == false then
  4788. if animpose == "Idle" then
  4789. for i = 1, 2 do
  4790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4796. end
  4797. elseif animpose == "Walking" then
  4798. for i = 1, 2 do
  4799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4805. end
  4806. elseif animpose == "Running" then
  4807. for i = 1, 2 do
  4808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4814. wait()
  4815. end
  4816. end
  4817. else
  4818. end
  4819. end
  4820. lastanimpose = animpose
  4821. if Debounces.NoIdl == false then
  4822. if animpose == "Idle" then
  4823. change = 0.5
  4824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  4825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  4826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  4827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  4828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  4829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  4830. elseif animpose == "Walking" then
  4831. change = 1
  4832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  4833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  4837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  4838. elseif animpose == "Running" then
  4839. change = 1
  4840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4846. end
  4847. end
  4848. end)
  4849.  
  4850. hum.MaxHealth = math.huge
  4851. wait(3)
  4852. hum.Health = hum.MaxHealth
  4853.  
  4854. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4855. --[[Part0 = Vector3 (Start pos)
  4856. Part1 = Vector3 (End pos)
  4857. Times = number (Amount of lightning parts)
  4858. Offset = number (Offset)
  4859. Color = color (brickcolor value)
  4860. Thickness = number (thickness)
  4861. Trans = number (transparency)
  4862. ]]--
  4863. local magz = (Part0 - Part1).magnitude
  4864. local curpos = Part0
  4865. local trz = {-Offset,Offset}
  4866. for i=1,Times do
  4867. local li = Instance.new("Part", torso)
  4868. li.Name = "Lightning"
  4869. li.TopSurface =0
  4870. li.Material = "Neon"
  4871. li.BottomSurface = 0
  4872. li.Anchored = true
  4873. li.Locked = true
  4874. li.Transparency = Trans or 0.4
  4875. li.BrickColor = TorsoColor
  4876. li.formFactor = "Custom"
  4877. li.CanCollide = false
  4878. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4879. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4880. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4881. if Times == i then
  4882. local magz2 = (curpos - Part1).magnitude
  4883. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4884. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4885. else
  4886. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4887. end
  4888. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4889. game.Debris:AddItem(li,.1)
  4890. end
  4891. end
  4892.  
  4893. BodyParts = {} -- Parts to emit lightning effects from
  4894. for _, v in pairs(char:GetChildren()) do
  4895. if v:IsA("Part") then
  4896. table.insert(BodyParts, v)
  4897. end
  4898. end
  4899.  
  4900. Bounding = {} -- Calculate the bounding boxes
  4901. for _, v in pairs(BodyParts) do
  4902. local temp = {X=nil, Y=nil, Z=nil}
  4903. temp.X = v.Size.X/2 * 10
  4904. temp.Y = v.Size.Y/2 * 10
  4905. temp.Z = v.Size.Z/2 * 10
  4906. Bounding[v.Name] = temp
  4907. --table.insert(Bounding, v.Name, temp)
  4908. end
  4909.  
  4910. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4911. local Body1 = BodyParts[math.random(#BodyParts)]
  4912. local Body2 = BodyParts[math.random(#BodyParts)]
  4913. local Pos1 = Vector3.new(
  4914. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4915. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4916. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4917. )
  4918. local Pos2 = Vector3.new(
  4919. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4920. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4921. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4922. )
  4923. local SPos1 = Body1.Position + Pos1
  4924. local SPos2 = Body2.Position + Pos2
  4925. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4926. end
  4927. och=och+1
  4928. for _,v in pairs(orbt) do
  4929. pcall(function()
  4930. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  4931. end)
  4932. end
  4933. for _,v in pairs(stlt) do
  4934. pcall(function()
  4935. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  4936. end)
  4937. end
  4938. for _,v in pairs(chot) do
  4939. pcall(function()
  4940. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  4941. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  4942. end)
  4943. end
  4944. for _,v in pairs(cfxt) do
  4945. pcall(function()
  4946. local vs=v.Mesh.Scale
  4947. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  4948. v.Transparency=v.Transparency+0.05
  4949. end)
  4950. end
  4951. for _,v in pairs(pfxt) do
  4952. pcall(function()
  4953. local vs=v.Mesh.Scale
  4954. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  4955. v.Transparency=v.Transparency+0.025
  4956. end)
  4957. end
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