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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19-
Tool0 = Instance.new("Tool")
19+
Model0 = Instance.new("Model")
20
Part1 = Instance.new("Part")
21-
SpecialMesh2 = Instance.new("SpecialMesh")
21+
Fire2 = Instance.new("Fire")
22-
LocalScript3 = Instance.new("LocalScript")
22+
Script3 = Instance.new("Script")
23-
LocalScript4 = Instance.new("LocalScript")
23+
Part4 = Instance.new("Part")
24-
Animation5 = Instance.new("Animation")
24+
Fire5 = Instance.new("Fire")
25-
Camera6 = Instance.new("Camera")
25+
Script6 = Instance.new("Script")
26-
Sound7 = Instance.new("Sound")
26+
Part7 = Instance.new("Part")
27-
Tool0.Name = "Mackerel"
27+
Fire8 = Instance.new("Fire")
28-
Tool0.Parent = mas
28+
Script9 = Instance.new("Script")
29-
Tool0.TextureId = "http://www.roblox.com/asset/?id= 46156602 "
29+
Part10 = Instance.new("Part")
30-
Tool0.Grip = CFrame.new(0, -2, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
30+
Part11 = Instance.new("Part")
31-
Tool0.GripForward = Vector3.new(-1, 0, -0)
31+
Fire12 = Instance.new("Fire")
32-
Tool0.GripPos = Vector3.new(0, -2, 0)
32+
Script13 = Instance.new("Script")
33-
Tool0.GripRight = Vector3.new(0, 0, -1)
33+
Part14 = Instance.new("Part")
34-
Part1.Name = "Handle"
34+
Fire15 = Instance.new("Fire")
35-
Part1.Parent = Tool0
35+
Script16 = Instance.new("Script")
36-
Part1.CFrame = CFrame.new(-2.09999847, 0.245092556, 4.36993933, -6.44848842e-06, -0.99999994, -5.96046448e-08, -1, 6.52701419e-06, -0.000248211581, 0.000248180353, 2.98023224e-08, -0.99999994)
36+
Part17 = Instance.new("Part")
37-
Part1.Orientation = Vector3.new(0.00999999978, -180, -90)
37+
Fire18 = Instance.new("Fire")
38-
Part1.Position = Vector3.new(-2.09999847, 0.245092556, 4.36993933)
38+
Script19 = Instance.new("Script")
39-
Part1.Rotation = Vector3.new(179.98999, 0, 90)
39+
Part20 = Instance.new("Part")
40-
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
40+
Fire21 = Instance.new("Fire")
41-
Part1.Transparency = 1
41+
Script22 = Instance.new("Script")
42-
Part1.Size = Vector3.new(0.490000129, 0.200000003, 0.740000129)
42+
Part23 = Instance.new("Part")
43-
Part1.BottomSurface = Enum.SurfaceType.Smooth
43+
Fire24 = Instance.new("Fire")
44-
Part1.BrickColor = BrickColor.new("Dark stone grey")
44+
Script25 = Instance.new("Script")
45-
Part1.Reflectance = 0.40000000596046
45+
Part26 = Instance.new("Part")
46
Fire27 = Instance.new("Fire")
47-
Part1.brickColor = BrickColor.new("Dark stone grey")
47+
Script28 = Instance.new("Script")
48-
Part1.FormFactor = Enum.FormFactor.Custom
48+
Part29 = Instance.new("Part")
49-
Part1.formFactor = Enum.FormFactor.Custom
49+
Fire30 = Instance.new("Fire")
50-
SpecialMesh2.Parent = Part1
50+
Script31 = Instance.new("Script")
51-
SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=46140354"
51+
TrussPart32 = Instance.new("TrussPart")
52-
SpecialMesh2.Scale = Vector3.new(0.800000012, 0.699999988, 0.699999988)
52+
Fire33 = Instance.new("Fire")
53-
SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=46140461"
53+
Script34 = Instance.new("Script")
54-
SpecialMesh2.MeshType = Enum.MeshType.FileMesh
54+
TrussPart35 = Instance.new("TrussPart")
55-
LocalScript3.Name = "Mackerel"
55+
Fire36 = Instance.new("Fire")
56-
LocalScript3.Parent = Tool0
56+
Script37 = Instance.new("Script")
57-
table.insert(cors,sandbox(LocalScript3,function()
57+
Part38 = Instance.new("Part")
58-
-- Mackerel --
58+
Fire39 = Instance.new("Fire")
59-
-- Whack Animation, time 0.5 seconds
59+
Script40 = Instance.new("Script")
60-
-- Whack Sound,  0.4 seconds
60+
Part41 = Instance.new("Part")
61
Fire42 = Instance.new("Fire")
62-
-- Handle to the game service, in case we need to get the time
62+
Script43 = Instance.new("Script")
63-
r = game:service("RunService")
63+
Part44 = Instance.new("Part")
64
Fire45 = Instance.new("Fire")
65-
-- normal damage, when the Mackerel touches a humanoid object
65+
Script46 = Instance.new("Script")
66-
local damage = 5
66+
Part47 = Instance.new("Part")
67
Fire48 = Instance.new("Fire")
68-
-- Whack damage
68+
Script49 = Instance.new("Script")
69-
local whack_damage = 8
69+
Part50 = Instance.new("Part")
70
Fire51 = Instance.new("Fire")
71-
-- Handle to tool
71+
Script52 = Instance.new("Script")
72-
Mackerel = script.Parent.Handle
72+
Part53 = Instance.new("Part")
73
Fire54 = Instance.new("Fire")
74
Script55 = Instance.new("Script")
75-
-- For the Animations
75+
Part56 = Instance.new("Part")
76-
local WhackAnim
76+
Fire57 = Instance.new("Fire")
77
Script58 = Instance.new("Script")
78
Part59 = Instance.new("Part")
79-
-- Sounds!
79+
Fire60 = Instance.new("Fire")
80-
local MackerelWhack = Tool:FindFirstChild("FishWhack")
80+
Script61 = Instance.new("Script")
81-
if MackerelWhack == nil then
81+
Part62 = Instance.new("Part")
82-
	MackerelWhack = Instance.new("Sound")
82+
Fire63 = Instance.new("Fire")
83-
	MackerelWhack.Name = "FishWhack"
83+
Script64 = Instance.new("Script")
84-
	MackerelWhack.SoundId = "http://www.roblox.com/asset/?id=46153268"
84+
Part65 = Instance.new("Part")
85-
	MackerelWhack.Parent = Tool
85+
Fire66 = Instance.new("Fire")
86-
	MackerelWhack.Volume = 1
86+
Script67 = Instance.new("Script")
87
Part68 = Instance.new("Part")
88
Fire69 = Instance.new("Fire")
89-
-- When a collision is detected between the player and another character
89+
Script70 = Instance.new("Script")
90-
function blow(hit)
90+
Part71 = Instance.new("Part")
91-
	if hit == nil or hit.Parent == nil then return end
91+
Fire72 = Instance.new("Fire")
92-
	local opponent = hit.Parent:findFirstChild("Torso")
92+
Script73 = Instance.new("Script")
93-
	local humanoid = hit.Parent:findFirstChild("Humanoid")	
93+
Part74 = Instance.new("Part")
94
Fire75 = Instance.new("Fire")
95
Script76 = Instance.new("Script")
96-
	local myTorso = vCharacter:findFirstChild("Torso")
96+
Part77 = Instance.new("Part")
97-
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
97+
Fire78 = Instance.new("Fire")
98-
	if humanoid~=nil and humanoid ~= hum and hum ~= nil then			
98+
Script79 = Instance.new("Script")
99-
		-- final check, make sure Mackerel is in-hand
99+
Part80 = Instance.new("Part")
100-
		local right_arm = vCharacter:FindFirstChild("Right Arm")
100+
Fire81 = Instance.new("Fire")
101-
		if (right_arm ~= nil) then
101+
Script82 = Instance.new("Script")
102-
			local joint = right_arm:FindFirstChild("RightGrip")
102+
Part83 = Instance.new("Part")
103-
			if (joint ~= nil and (joint.Part0 == Mackerel or joint.Part1 == Mackerel)) then
103+
Fire84 = Instance.new("Fire")
104-
				tagHumanoid(humanoid, vPlayer)
104+
Script85 = Instance.new("Script")
105-
				humanoid:TakeDamage(damage)				
105+
Part86 = Instance.new("Part")
106-
				-- Add body velocity to the opponent to push him when he gets whacked				
106+
Fire87 = Instance.new("Fire")
107-
				local bodyVelocity = Instance.new("BodyVelocity")
107+
Script88 = Instance.new("Script")
108-
				bodyVelocity.P = 100000
108+
Model89 = Instance.new("Model")
109-
				bodyVelocity.maxForce = Vector3.new(bodyVelocity.P, bodyVelocity.P, bodyVelocity.P)
109+
Part90 = Instance.new("Part")
110-
				bodyVelocity.velocity = (opponent.Position - myTorso.Position) * 6
110+
Fire91 = Instance.new("Fire")
111-
				bodyVelocity.Parent = opponent
111+
Script92 = Instance.new("Script")
112-
				wait(0.5)
112+
Part93 = Instance.new("Part")
113-
				if bodyVelocity ~= nil then bodyVelocity:remove() end
113+
Fire94 = Instance.new("Fire")
114-
				wait(0.5)
114+
Script95 = Instance.new("Script")
115-
				untagHumanoid(humanoid)
115+
Part96 = Instance.new("Part")
116
Tool97 = Instance.new("Tool")
117
Part98 = Instance.new("Part")
118
Sound99 = Instance.new("Sound")
119
Sound100 = Instance.new("Sound")
120
SpecialMesh101 = Instance.new("SpecialMesh")
121
Weld102 = Instance.new("Weld")
122-
-- Tagging and Untagging primarily for the leaderboards 
122+
Part103 = Instance.new("Part")
123-
function tagHumanoid(humanoid, player)
123+
Sound104 = Instance.new("Sound")
124
Sound105 = Instance.new("Sound")
125-
	creator_tag.Value = player
125+
SpecialMesh106 = Instance.new("SpecialMesh")
126
Script107 = Instance.new("Script")
127-
	creator_tag.Parent = humanoid
127+
Script108 = Instance.new("Script")
128
LocalScript109 = Instance.new("LocalScript")
129
Script110 = Instance.new("Script")
130
Script111 = Instance.new("Script")
131
Script112 = Instance.new("Script")
132
Script113 = Instance.new("Script")
133
Fire114 = Instance.new("Fire")
134
Script115 = Instance.new("Script")
135
Part116 = Instance.new("Part")
136
Part117 = Instance.new("Part")
137
Script118 = Instance.new("Script")
138
Part119 = Instance.new("Part")
139
Fire120 = Instance.new("Fire")
140-
 -- On, left click!
140+
Script121 = Instance.new("Script")
141-
function attack()
141+
Script122 = Instance.new("Script")
142-
	damage = whack_damage
142+
RotateP123 = Instance.new("RotateP")
143-
	-- Play the sound
143+
RotateP124 = Instance.new("RotateP")
144-
	if MackerelWhack then MackerelWhack:Play() end
144+
RotateP125 = Instance.new("RotateP")
145
RotateP126 = Instance.new("RotateP")
146
RotateP127 = Instance.new("RotateP")
147-
-- Tentative lock
147+
Part128 = Instance.new("Part")
148
Fire129 = Instance.new("Fire")
149
Script130 = Instance.new("Script")
150
Part131 = Instance.new("Part")
151
Fire132 = Instance.new("Fire")
152
Script133 = Instance.new("Script")
153
Decal134 = Instance.new("Decal")
154
Model135 = Instance.new("Model")
155-
-- Check if the handle to the Player is still available in the space
155+
Part136 = Instance.new("Part")
156-
	local MyPlayer = Tool.Parent
156+
Fire137 = Instance.new("Fire")
157-
	if MyPlayer == nil then 
157+
Script138 = Instance.new("Script")
158
Part139 = Instance.new("Part")
159-
	end		
159+
Tool140 = Instance.new("Tool")
160-
	-- Check to see if the humanoid is still in the world
160+
Part141 = Instance.new("Part")
161-
	local  MyHumanoid= MyPlayer:FindFirstChild("Humanoid")
161+
Weld142 = Instance.new("Weld")
162-
	if MyHumanoid == nil then 
162+
Weld143 = Instance.new("Weld")
163
Weld144 = Instance.new("Weld")
164-
	end	
164+
Weld145 = Instance.new("Weld")
165-
	attack()	
165+
Weld146 = Instance.new("Weld")
166-
	-- Load and play the animation
166+
Weld147 = Instance.new("Weld")
167-
	WhackAnim = MyHumanoid:LoadAnimation(Tool.Whack)
167+
Weld148 = Instance.new("Weld")
168-
	if WhackAnim then WhackAnim:Play() end	
168+
Sound149 = Instance.new("Sound")
169-
	-- To rotate the fish as the character swings
169+
Weld150 = Instance.new("Weld")
170-
	Tool.GripForward = Vector3.new(-0.7071, 0.7071, 0.0)
170+
Weld151 = Instance.new("Weld")
171-
	Tool.GripRight = Vector3.new(0.5774, 0.5774, -0.5774)
171+
Weld152 = Instance.new("Weld")
172-
	Tool.GripUp = Vector3.new(0.4082, 0.4082, 0.8165)
172+
Weld153 = Instance.new("Weld")
173-
	wait(0.5)	
173+
Weld154 = Instance.new("Weld")
174-
	-- Reset the fish to its original orientation
174+
Weld155 = Instance.new("Weld")
175-
	Tool.GripForward = Vector3.new(-1.0, 0.0, 0.0)
175+
Weld156 = Instance.new("Weld")
176-
	Tool.GripRight = Vector3.new(0.0, 0.0, -1.0)
176+
Weld157 = Instance.new("Weld")
177-
	Tool.GripUp = Vector3.new(0.0, 1.0, 0.0)	
177+
Weld158 = Instance.new("Weld")
178
Weld159 = Instance.new("Weld")
179-
	-- Reset the damage
179+
Weld160 = Instance.new("Weld")
180-
	damage = 5
180+
Weld161 = Instance.new("Weld")
181
Weld162 = Instance.new("Weld")
182
Weld163 = Instance.new("Weld")
183
Weld164 = Instance.new("Weld")
184-
function onEquipped()		
184+
Weld165 = Instance.new("Weld")
185-
	-- Remove the sound if its still playing
185+
Weld166 = Instance.new("Weld")
186-
	MackerelWhack.Volume = 1
186+
Weld167 = Instance.new("Weld")
187-
	if MackerelWhack then MackerelWhack:Stop() end
187+
Weld168 = Instance.new("Weld")
188
Weld169 = Instance.new("Weld")
189
Weld170 = Instance.new("Weld")
190-
function onUnequipped()
190+
Weld171 = Instance.new("Weld")
191-
	-- Remove the sounds and the animations
191+
Weld172 = Instance.new("Weld")
192-
	MackerelWhack.Volume = 0	
192+
Weld173 = Instance.new("Weld")
193-
	if WhackAnim then WhackAnim:Stop() end	
193+
Weld174 = Instance.new("Weld")
194-
	if MackerelWhack then MackerelWhack:Stop() end	
194+
Weld175 = Instance.new("Weld")
195
Weld176 = Instance.new("Weld")
196
Weld177 = Instance.new("Weld")
197-
Tool.Activated:connect(onActivated)
197+
Weld178 = Instance.new("Weld")
198-
Tool.Equipped:connect(onEquipped)
198+
Weld179 = Instance.new("Weld")
199-
Tool.Unequipped:connect(onUnequipped)
199+
Weld180 = Instance.new("Weld")
200
Weld181 = Instance.new("Weld")
201-
connection = Mackerel.Touched:connect(blow)
201+
Weld182 = Instance.new("Weld")
202
Weld183 = Instance.new("Weld")
203
Weld184 = Instance.new("Weld")
204
Weld185 = Instance.new("Weld")
205
Weld186 = Instance.new("Weld")
206-
LocalScript4.Name = "Local Gui"
206+
Weld187 = Instance.new("Weld")
207-
LocalScript4.Parent = Tool0
207+
Weld188 = Instance.new("Weld")
208-
table.insert(cors,sandbox(LocalScript4,function()
208+
Weld189 = Instance.new("Weld")
209
Weld190 = Instance.new("Weld")
210
Weld191 = Instance.new("Weld")
211-
local stillEquipped = true
211+
Weld192 = Instance.new("Weld")
212
Weld193 = Instance.new("Weld")
213-
	stillEquipped = true
213+
Weld194 = Instance.new("Weld")
214
Weld195 = Instance.new("Weld")
215
Weld196 = Instance.new("Weld")
216
Weld197 = Instance.new("Weld")
217
Weld198 = Instance.new("Weld")
218
Weld199 = Instance.new("Weld")
219-
	while stillEquipped do
219+
Weld200 = Instance.new("Weld")
220-
		print("Setting Mouse to Go")
220+
Weld201 = Instance.new("Weld")
221-
		mouse.Icon = "rbxasset://textures\\GunCursor.png"
221+
Weld202 = Instance.new("Weld")
222
Weld203 = Instance.new("Weld")
223-
		while Tool.Enabled and stillEquipped do
223+
Weld204 = Instance.new("Weld")
224-
			wait(.01)
224+
Weld205 = Instance.new("Weld")
225
Weld206 = Instance.new("Weld")
226
Weld207 = Instance.new("Weld")
227-
		print("Setting Mouse To Wait")
227+
Weld208 = Instance.new("Weld")
228-
		mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
228+
Weld209 = Instance.new("Weld")
229
Weld210 = Instance.new("Weld")
230-
		while not Tool.Enabled and stillEquipped do
230+
Sound211 = Instance.new("Sound")
231-
			wait(.01)
231+
Weld212 = Instance.new("Weld")
232
Weld213 = Instance.new("Weld")
233
Weld214 = Instance.new("Weld")
234
Weld215 = Instance.new("Weld")
235
Weld216 = Instance.new("Weld")
236-
function onUnequippedLocal()
236+
Weld217 = Instance.new("Weld")
237-
	stillEquipped = false
237+
Weld218 = Instance.new("Weld")
238
Weld219 = Instance.new("Weld")
239
Weld220 = Instance.new("Weld")
240
Weld221 = Instance.new("Weld")
241
Weld222 = Instance.new("Weld")
242-
Tool.Unequipped:connect(onUnequippedLocal)
242+
Weld223 = Instance.new("Weld")
243
Weld224 = Instance.new("Weld")
244
Weld225 = Instance.new("Weld")
245-
Animation5.Name = "Whack"
245+
Weld226 = Instance.new("Weld")
246-
Animation5.Parent = Tool0
246+
Weld227 = Instance.new("Weld")
247-
Animation5.AnimationId = "http://www.roblox.com/Asset?ID=46151856"
247+
Weld228 = Instance.new("Weld")
248-
Camera6.Name = "ThumbnailCamera"
248+
Weld229 = Instance.new("Weld")
249-
Camera6.Parent = Tool0
249+
Weld230 = Instance.new("Weld")
250-
Camera6.CFrame = CFrame.new(-0.941516638, 5.70548439, 0.0050331275, -0.0218932275, 0.985759676, -0.166728929, -2.32830644e-10, 0.166768894, 0.985996008, 0.99976033, 0.0215866342, -0.00365110952)
250+
Weld231 = Instance.new("Weld")
251-
Camera6.CoordinateFrame = CFrame.new(-0.941516638, 5.70548439, 0.0050331275, -0.0218932275, 0.985759676, -0.166728929, -2.32830644e-10, 0.166768894, 0.985996008, 0.99976033, 0.0215866342, -0.00365110952)
251+
Weld232 = Instance.new("Weld")
252-
Camera6.Focus = CFrame.new(-0.030002594, 0.315002859, 0.0249938965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
252+
Weld233 = Instance.new("Weld")
253-
Camera6.focus = CFrame.new(-0.030002594, 0.315002859, 0.0249938965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
253+
Weld234 = Instance.new("Weld")
254-
Sound7.Name = "FishWhack"
254+
SpecialMesh235 = Instance.new("SpecialMesh")
255-
Sound7.Parent = Tool0
255+
Weld236 = Instance.new("Weld")
256-
Sound7.SoundId = "http://www.roblox.com/asset/?id=46153268"
256+
Weld237 = Instance.new("Weld")
257-
Sound7.Volume = 0
257+
Weld238 = Instance.new("Weld")
258
Weld239 = Instance.new("Weld")
259-
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
259+
Weld240 = Instance.new("Weld")
260
Fire241 = Instance.new("Fire")
261
Script242 = Instance.new("Script")
262
Weld243 = Instance.new("Weld")
263
Weld244 = Instance.new("Weld")
264
Weld245 = Instance.new("Weld")
265
RotateP246 = Instance.new("RotateP")
266
SpecialMesh247 = Instance.new("SpecialMesh")
267
Script248 = Instance.new("Script")
268
LocalScript249 = Instance.new("LocalScript")
269
LocalScript250 = Instance.new("LocalScript")
270
Part251 = Instance.new("Part")
271
Sound252 = Instance.new("Sound")
272
BodyGyro253 = Instance.new("BodyGyro")
273
Sound254 = Instance.new("Sound")
274
SpecialMesh255 = Instance.new("SpecialMesh")
275
Script256 = Instance.new("Script")
276
Fire257 = Instance.new("Fire")
277
Script258 = Instance.new("Script")
278
Part259 = Instance.new("Part")
279
Fire260 = Instance.new("Fire")
280
Script261 = Instance.new("Script")
281
Part262 = Instance.new("Part")
282
Fire263 = Instance.new("Fire")
283
Script264 = Instance.new("Script")
284
Part265 = Instance.new("Part")
285
Part266 = Instance.new("Part")
286
Script267 = Instance.new("Script")
287
RotateP268 = Instance.new("RotateP")
288
RotateP269 = Instance.new("RotateP")
289
RotateP270 = Instance.new("RotateP")
290
RotateP271 = Instance.new("RotateP")
291
RotateP272 = Instance.new("RotateP")
292
Model273 = Instance.new("Model")
293
Part274 = Instance.new("Part")
294
Fire275 = Instance.new("Fire")
295
Script276 = Instance.new("Script")
296
Part277 = Instance.new("Part")
297
Fire278 = Instance.new("Fire")
298
Script279 = Instance.new("Script")
299
Part280 = Instance.new("Part")
300
Tool281 = Instance.new("Tool")
301
SpecialMesh282 = Instance.new("SpecialMesh")
302
Script283 = Instance.new("Script")
303
Script284 = Instance.new("Script")
304
Script285 = Instance.new("Script")
305
LocalScript286 = Instance.new("LocalScript")
306
IntValue287 = Instance.new("IntValue")
307
IntValue288 = Instance.new("IntValue")
308
Script289 = Instance.new("Script")
309
LocalScript290 = Instance.new("LocalScript")
310
Part291 = Instance.new("Part")
311
Sound292 = Instance.new("Sound")
312
SpecialMesh293 = Instance.new("SpecialMesh")
313
Script294 = Instance.new("Script")
314
Script295 = Instance.new("Script")
315
Script296 = Instance.new("Script")
316
LocalScript297 = Instance.new("LocalScript")
317
LocalScript298 = Instance.new("LocalScript")
318
Script299 = Instance.new("Script")
319
LocalScript300 = Instance.new("LocalScript")
320
IntValue301 = Instance.new("IntValue")
321
IntValue302 = Instance.new("IntValue")
322
Script303 = Instance.new("Script")
323
Vector3Value304 = Instance.new("Vector3Value")
324
LocalScript305 = Instance.new("LocalScript")
325
LocalScript306 = Instance.new("LocalScript")
326
Vector3Value307 = Instance.new("Vector3Value")
327
IntValue308 = Instance.new("IntValue")
328
Script309 = Instance.new("Script")
329
Script310 = Instance.new("Script")
330
Fire311 = Instance.new("Fire")
331
Script312 = Instance.new("Script")
332
Part313 = Instance.new("Part")
333
Part314 = Instance.new("Part")
334
Fire315 = Instance.new("Fire")
335
Script316 = Instance.new("Script")
336
Part317 = Instance.new("Part")
337
Script318 = Instance.new("Script")
338
Script319 = Instance.new("Script")
339
Script320 = Instance.new("Script")
340
RotateP321 = Instance.new("RotateP")
341
RotateP322 = Instance.new("RotateP")
342
RotateP323 = Instance.new("RotateP")
343
RotateP324 = Instance.new("RotateP")
344
RotateP325 = Instance.new("RotateP")
345
Part326 = Instance.new("Part")
346
Fire327 = Instance.new("Fire")
347
Script328 = Instance.new("Script")
348
Part329 = Instance.new("Part")
349
Fire330 = Instance.new("Fire")
350
Script331 = Instance.new("Script")
351
Model332 = Instance.new("Model")
352
Part333 = Instance.new("Part")
353
GuiMain334 = Instance.new("GuiMain")
354
Frame335 = Instance.new("Frame")
355
TextButton336 = Instance.new("TextButton")
356
Script337 = Instance.new("Script")
357
Script338 = Instance.new("Script")
358
TextButton339 = Instance.new("TextButton")
359
Script340 = Instance.new("Script")
360
TextButton341 = Instance.new("TextButton")
361
Script342 = Instance.new("Script")
362
BodyVelocity343 = Instance.new("BodyVelocity")
363
TextButton344 = Instance.new("TextButton")
364
Script345 = Instance.new("Script")
365
TextButton346 = Instance.new("TextButton")
366
Script347 = Instance.new("Script")
367
BodyVelocity348 = Instance.new("BodyVelocity")
368
BodyForce349 = Instance.new("BodyForce")
369
Script350 = Instance.new("Script")
370
Script351 = Instance.new("Script")
371
Fire352 = Instance.new("Fire")
372
Script353 = Instance.new("Script")
373
Model354 = Instance.new("Model")
374
Part355 = Instance.new("Part")
375
SpecialMesh356 = Instance.new("SpecialMesh")
376
BodyForce357 = Instance.new("BodyForce")
377
Fire358 = Instance.new("Fire")
378
Script359 = Instance.new("Script")
379
Part360 = Instance.new("Part")
380
BlockMesh361 = Instance.new("BlockMesh")
381
BodyForce362 = Instance.new("BodyForce")
382
Fire363 = Instance.new("Fire")
383
Script364 = Instance.new("Script")
384
Part365 = Instance.new("Part")
385
SpecialMesh366 = Instance.new("SpecialMesh")
386
BodyForce367 = Instance.new("BodyForce")
387
Fire368 = Instance.new("Fire")
388
Script369 = Instance.new("Script")
389
Part370 = Instance.new("Part")
390
SpecialMesh371 = Instance.new("SpecialMesh")
391
BodyForce372 = Instance.new("BodyForce")
392
Fire373 = Instance.new("Fire")
393
Script374 = Instance.new("Script")
394
Part375 = Instance.new("Part")
395
SpecialMesh376 = Instance.new("SpecialMesh")
396
BodyForce377 = Instance.new("BodyForce")
397
Fire378 = Instance.new("Fire")
398
Script379 = Instance.new("Script")
399
Part380 = Instance.new("Part")
400
SpecialMesh381 = Instance.new("SpecialMesh")
401
BodyForce382 = Instance.new("BodyForce")
402
Fire383 = Instance.new("Fire")
403
Script384 = Instance.new("Script")
404
Part385 = Instance.new("Part")
405
BlockMesh386 = Instance.new("BlockMesh")
406
BodyForce387 = Instance.new("BodyForce")
407
Fire388 = Instance.new("Fire")
408
Script389 = Instance.new("Script")
409
Part390 = Instance.new("Part")
410
SpecialMesh391 = Instance.new("SpecialMesh")
411
BodyForce392 = Instance.new("BodyForce")
412
Fire393 = Instance.new("Fire")
413
Script394 = Instance.new("Script")
414
Part395 = Instance.new("Part")
415
SpecialMesh396 = Instance.new("SpecialMesh")
416
BodyForce397 = Instance.new("BodyForce")
417
Fire398 = Instance.new("Fire")
418
Script399 = Instance.new("Script")
419
Part400 = Instance.new("Part")
420
SpecialMesh401 = Instance.new("SpecialMesh")
421
BodyForce402 = Instance.new("BodyForce")
422
Fire403 = Instance.new("Fire")
423
Script404 = Instance.new("Script")
424
Part405 = Instance.new("Part")
425
BodyForce406 = Instance.new("BodyForce")
426
Fire407 = Instance.new("Fire")
427
Script408 = Instance.new("Script")
428
Script409 = Instance.new("Script")
429
RotateP410 = Instance.new("RotateP")
430
RotateP411 = Instance.new("RotateP")
431
RotateP412 = Instance.new("RotateP")
432
RotateP413 = Instance.new("RotateP")
433
RotateP414 = Instance.new("RotateP")
434
RotateP415 = Instance.new("RotateP")
435
RotateP416 = Instance.new("RotateP")
436
RotateP417 = Instance.new("RotateP")
437
RotateP418 = Instance.new("RotateP")
438
RotateP419 = Instance.new("RotateP")
439
RotateP420 = Instance.new("RotateP")
440
RotateP421 = Instance.new("RotateP")
441
RotateP422 = Instance.new("RotateP")
442
RotateP423 = Instance.new("RotateP")
443
RotateP424 = Instance.new("RotateP")
444
RotateP425 = Instance.new("RotateP")
445
RotateP426 = Instance.new("RotateP")
446
RotateP427 = Instance.new("RotateP")
447
RotateP428 = Instance.new("RotateP")
448
RotateP429 = Instance.new("RotateP")
449
RotateP430 = Instance.new("RotateP")
450
RotateP431 = Instance.new("RotateP")
451
RotateP432 = Instance.new("RotateP")
452
RotateP433 = Instance.new("RotateP")
453
RotateP434 = Instance.new("RotateP")
454
RotateP435 = Instance.new("RotateP")
455
RotateP436 = Instance.new("RotateP")
456
RotateV437 = Instance.new("RotateV")
457
VelocityMotor438 = Instance.new("VelocityMotor")
458
RotateP439 = Instance.new("RotateP")
459
RotateP440 = Instance.new("RotateP")
460
Part441 = Instance.new("Part")
461
Script442 = Instance.new("Script")
462
Decal443 = Instance.new("Decal")
463
Decal444 = Instance.new("Decal")
464
Fire445 = Instance.new("Fire")
465
Script446 = Instance.new("Script")
466
Decal447 = Instance.new("Decal")
467
Decal448 = Instance.new("Decal")
468
Part449 = Instance.new("Part")
469
Fire450 = Instance.new("Fire")
470
Script451 = Instance.new("Script")
471
Part452 = Instance.new("Part")
472
Fire453 = Instance.new("Fire")
473
Script454 = Instance.new("Script")
474
Part455 = Instance.new("Part")
475
Fire456 = Instance.new("Fire")
476
Script457 = Instance.new("Script")
477
Part458 = Instance.new("Part")
478
Fire459 = Instance.new("Fire")
479
Script460 = Instance.new("Script")
480
Part461 = Instance.new("Part")
481
Fire462 = Instance.new("Fire")
482
Script463 = Instance.new("Script")
483
Part464 = Instance.new("Part")
484
Fire465 = Instance.new("Fire")
485
Script466 = Instance.new("Script")
486
Part467 = Instance.new("Part")
487
Fire468 = Instance.new("Fire")
488
Script469 = Instance.new("Script")
489
Part470 = Instance.new("Part")
490
Fire471 = Instance.new("Fire")
491
Script472 = Instance.new("Script")
492
Part473 = Instance.new("Part")
493
Fire474 = Instance.new("Fire")
494
Script475 = Instance.new("Script")
495
WedgePart476 = Instance.new("WedgePart")
496
Fire477 = Instance.new("Fire")
497
Script478 = Instance.new("Script")
498
Model479 = Instance.new("Model")
499
Model480 = Instance.new("Model")
500
Part481 = Instance.new("Part")
501
SpecialMesh482 = Instance.new("SpecialMesh")
502
Part483 = Instance.new("Part")
503
Part484 = Instance.new("Part")
504
SpecialMesh485 = Instance.new("SpecialMesh")
505
Seat486 = Instance.new("Seat")
506
Part487 = Instance.new("Part")
507
Part488 = Instance.new("Part")
508
SpecialMesh489 = Instance.new("SpecialMesh")
509
Part490 = Instance.new("Part")
510
Part491 = Instance.new("Part")
511
Part492 = Instance.new("Part")
512
Part493 = Instance.new("Part")
513
Part494 = Instance.new("Part")
514
SpecialMesh495 = Instance.new("SpecialMesh")
515
Part496 = Instance.new("Part")
516
Part497 = Instance.new("Part")
517
Part498 = Instance.new("Part")
518
Part499 = Instance.new("Part")
519
Part500 = Instance.new("Part")
520
Part501 = Instance.new("Part")
521
Part502 = Instance.new("Part")
522
VehicleSeat503 = Instance.new("VehicleSeat")
523
Part504 = Instance.new("Part")
524
Seat505 = Instance.new("Seat")
525
Part506 = Instance.new("Part")
526
Part507 = Instance.new("Part")
527
SpecialMesh508 = Instance.new("SpecialMesh")
528
Part509 = Instance.new("Part")
529
Part510 = Instance.new("Part")
530
Part511 = Instance.new("Part")
531
SpecialMesh512 = Instance.new("SpecialMesh")
532
Part513 = Instance.new("Part")
533
SpecialMesh514 = Instance.new("SpecialMesh")
534
Part515 = Instance.new("Part")
535
Part516 = Instance.new("Part")
536
SpecialMesh517 = Instance.new("SpecialMesh")
537
Part518 = Instance.new("Part")
538
Part519 = Instance.new("Part")
539
SpecialMesh520 = Instance.new("SpecialMesh")
540
Part521 = Instance.new("Part")
541
SpecialMesh522 = Instance.new("SpecialMesh")
542
Part523 = Instance.new("Part")
543
SpecialMesh524 = Instance.new("SpecialMesh")
544
Part525 = Instance.new("Part")
545
Part526 = Instance.new("Part")
546
SpecialMesh527 = Instance.new("SpecialMesh")
547
Part528 = Instance.new("Part")
548
Part529 = Instance.new("Part")
549
Part530 = Instance.new("Part")
550
Part531 = Instance.new("Part")
551
SpecialMesh532 = Instance.new("SpecialMesh")
552
Part533 = Instance.new("Part")
553
Part534 = Instance.new("Part")
554
SpecialMesh535 = Instance.new("SpecialMesh")
555
Part536 = Instance.new("Part")
556
Part537 = Instance.new("Part")
557
Part538 = Instance.new("Part")
558
SpecialMesh539 = Instance.new("SpecialMesh")
559
Part540 = Instance.new("Part")
560
Script541 = Instance.new("Script")
561
Part542 = Instance.new("Part")
562
Fire543 = Instance.new("Fire")
563
Script544 = Instance.new("Script")
564
Model0.Parent = mas
565
Part1.Parent = Model0
566
Part1.CFrame = CFrame.new(156.003906, 49.7681274, 220, 0.99999994, -1.67099552e-05, -5.96046448e-08, 1.67099552e-05, 1, 4.25150893e-06, 5.96046448e-08, -4.25150893e-06, 0.99999994)
567
Part1.Position = Vector3.new(156.003906, 49.7681274, 220)
568
Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
569
Part1.Size = Vector3.new(2, 3.60000014, 2)
570
Part1.Anchored = true
571
Part1.BrickColor = BrickColor.new("Bright blue")
572
Part1.TopSurface = Enum.SurfaceType.Smooth
573
Part1.brickColor = BrickColor.new("Bright blue")
574
Fire2.Parent = Part1
575
Fire2.Color = Color3.new(1, 0.745098, 0)
576
Fire2.Enabled = false
577
Fire2.Size = 30
578
Fire2.Heat = 25
579
Fire2.SecondaryColor = Color3.new(1, 0, 0)
580
Fire2.size = 30
581
Script3.Parent = Fire2
582
table.insert(cors,sandbox(Script3,function()
583
function Spread(part)
584
	check = part:findFirstChild("Fire")
585
		if check == nil then 
586
	script.Parent:Clone().Parent = part
587
	
588
		elseif check ~= nil then
589
	check.Size = check.Size + 1
590
	check.Heat = check.Heat  +1
591
	end
592
end
593
594
595
script.Parent.Parent.Touched:connect(Spread)
596
597
598
end))
599
Part4.Parent = Model0
600
Part4.CFrame = CFrame.new(155.977539, 44.9747086, 229.98999, 0.00304764719, -1.39223388e-07, -0.999995351, 1.11518602e-05, 1, -1.05236936e-07, 0.999995351, -1.11514873e-05, 0.00304764719)
601
Part4.Orientation = Vector3.new(0, -89.8299942, 0)
602
Part4.Position = Vector3.new(155.977539, 44.9747086, 229.98999)
603
Part4.Rotation = Vector3.new(0, -89.8299942, 0)
604
Part4.Color = Color3.new(0.0509804, 0.411765, 0.67451)
605
Part4.Velocity = Vector3.new(-0.00118601369, -0.00318280514, -0.00262815855)
606
Part4.Size = Vector3.new(18, 6, 2)
607
Part4.Anchored = true
608
Part4.BottomSurface = Enum.SurfaceType.Smooth
609
Part4.BrickColor = BrickColor.new("Bright blue")
610
Part4.RotVelocity = Vector3.new(-0.000249337929, -0.00091800926, 8.6167267e-05)
611
Part4.TopSurface = Enum.SurfaceType.Smooth
612
Part4.brickColor = BrickColor.new("Bright blue")
613
Fire5.Parent = Part4
614
Fire5.Color = Color3.new(1, 0.745098, 0)
615
Fire5.Enabled = false
616
Fire5.Size = 30
617
Fire5.Heat = 25
618
Fire5.SecondaryColor = Color3.new(1, 0, 0)
619
Fire5.size = 30
620
Script6.Parent = Fire5
621
table.insert(cors,sandbox(Script6,function()
622
function Spread(part)
623
	check = part:findFirstChild("Fire")
624
		if check == nil then 
625
	script.Parent:Clone().Parent = part
626
	
627
		elseif check ~= nil then
628
	check.Size = check.Size + 1
629
	check.Heat = check.Heat  +1
630
	end
631
end
632
633
634
script.Parent.Parent.Touched:connect(Spread)
635
636
637
end))
638
Part7.Parent = Model0
639
Part7.CFrame = CFrame.new(165.00293, 52.204422, 230, -7.23991188e-20, 0, -1, 8.15896525e-19, 1, 0, 1, -8.15896525e-19, -7.23991059e-20)
640
Part7.Orientation = Vector3.new(0, -90, 0)
641
Part7.Position = Vector3.new(165.00293, 52.204422, 230)
642
Part7.Rotation = Vector3.new(0, -90, 0)
643
Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
644
Part7.Size = Vector3.new(22, 1.20000005, 20)
645
Part7.Anchored = true
646
Part7.BottomSurface = Enum.SurfaceType.Smooth
647
Part7.BrickColor = BrickColor.new("Bright blue")
648
Part7.TopSurface = Enum.SurfaceType.Smooth
649
Part7.brickColor = BrickColor.new("Bright blue")
650
Fire8.Parent = Part7
651
Fire8.Color = Color3.new(1, 0.745098, 0)
652
Fire8.Enabled = false
653
Fire8.Size = 30
654
Fire8.Heat = 25
655
Fire8.SecondaryColor = Color3.new(1, 0, 0)
656
Fire8.size = 30
657
Script9.Parent = Fire8
658
table.insert(cors,sandbox(Script9,function()
659
function Spread(part)
660
	check = part:findFirstChild("Fire")
661
		if check == nil then 
662
	script.Parent:Clone().Parent = part
663
	
664
		elseif check ~= nil then
665
	check.Size = check.Size + 1
666
	check.Heat = check.Heat  +1
667
	end
668
end
669
670
671
script.Parent.Parent.Touched:connect(Spread)
672
673
674
end))
675
Part10.Parent = Model0
676
Part10.CFrame = CFrame.new(156, 49.8000374, 240, 0, 0, -1, 0, 1, -0, 1, 0, -0)
677
Part10.Orientation = Vector3.new(0, -90, 0)
678
Part10.Position = Vector3.new(156, 49.8000374, 240)
679
Part10.Rotation = Vector3.new(0, -90, 0)
680
Part10.Color = Color3.new(0.0509804, 0.411765, 0.67451)
681
Part10.Size = Vector3.new(2, 3.60000014, 2)
682
Part10.Anchored = true
683
Part10.BrickColor = BrickColor.new("Bright blue")
684
Part10.TopSurface = Enum.SurfaceType.Smooth
685
Part10.brickColor = BrickColor.new("Bright blue")
686
Part11.Parent = Model0
687
Part11.CFrame = CFrame.new(163.001953, 44.9742966, 235.5, -1.05759079e-23, -1.51235096e-18, -1, 8.15896525e-19, 1, -1.51235096e-18, 1, -8.15896525e-19, -1.05759079e-23)
688
Part11.Orientation = Vector3.new(0, -90, 0)
689
Part11.Position = Vector3.new(163.001953, 44.9742966, 235.5)
690
Part11.Rotation = Vector3.new(0, -90, 0)
691
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
692
Part11.Size = Vector3.new(7, 1.20000005, 12)
693
Part11.Anchored = true
694
Part11.BottomSurface = Enum.SurfaceType.Smooth
695
Part11.BrickColor = BrickColor.new("Dark stone grey")
696
Part11.TopSurface = Enum.SurfaceType.Smooth
697
Part11.brickColor = BrickColor.new("Dark stone grey")
698
Fire12.Parent = Part11
699
Fire12.Color = Color3.new(1, 0.745098, 0)
700
Fire12.Enabled = false
701
Fire12.Size = 30
702
Fire12.Heat = 25
703
Fire12.SecondaryColor = Color3.new(1, 0, 0)
704
Fire12.size = 30
705
Script13.Parent = Fire12
706
table.insert(cors,sandbox(Script13,function()
707
function Spread(part)
708
	check = part:findFirstChild("Fire")
709
		if check == nil then 
710
	script.Parent:Clone().Parent = part
711
	
712
		elseif check ~= nil then
713
	check.Size = check.Size + 1
714
	check.Heat = check.Heat  +1
715
	end
716
end
717
718
719
script.Parent.Parent.Touched:connect(Spread)
720
721
722
end))
723
Part14.Parent = Model0
724
Part14.CFrame = CFrame.new(174, 49.8000374, 230, 0, 0, -1, 0, 1, -0, 1, 0, -0)
725
Part14.Orientation = Vector3.new(0, -90, 0)
726
Part14.Position = Vector3.new(174, 49.8000374, 230)
727
Part14.Rotation = Vector3.new(0, -90, 0)
728
Part14.Color = Color3.new(0.0509804, 0.411765, 0.67451)
729
Part14.Size = Vector3.new(22, 3.60000014, 2)
730
Part14.Anchored = true
731
Part14.BrickColor = BrickColor.new("Bright blue")
732
Part14.TopSurface = Enum.SurfaceType.Smooth
733
Part14.brickColor = BrickColor.new("Bright blue")
734
Fire15.Parent = Part14
735
Fire15.Color = Color3.new(1, 0.745098, 0)
736
Fire15.Enabled = false
737
Fire15.Size = 30
738
Fire15.Heat = 25
739
Fire15.SecondaryColor = Color3.new(1, 0, 0)
740
Fire15.size = 30
741
Script16.Parent = Fire15
742
table.insert(cors,sandbox(Script16,function()
743
function Spread(part)
744
	check = part:findFirstChild("Fire")
745
		if check == nil then 
746
	script.Parent:Clone().Parent = part
747
	
748
		elseif check ~= nil then
749
	check.Size = check.Size + 1
750
	check.Heat = check.Heat  +1
751
	end
752
end
753
754
755
script.Parent.Parent.Touched:connect(Spread)
756
757
758
end))
759
Part17.Parent = Model0
760
Part17.CFrame = CFrame.new(165.001953, 44.9844437, 226.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
761
Part17.Orientation = Vector3.new(0, -90, 0)
762
Part17.Position = Vector3.new(165.001953, 44.9844437, 226.5)
763
Part17.Rotation = Vector3.new(0, -90, 0)
764
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
765
Part17.Size = Vector3.new(11, 1.20000005, 16)
766
Part17.Anchored = true
767
Part17.BottomSurface = Enum.SurfaceType.Smooth
768
Part17.BrickColor = BrickColor.new("Dark stone grey")
769
Part17.TopSurface = Enum.SurfaceType.Smooth
770
Part17.brickColor = BrickColor.new("Dark stone grey")
771
Fire18.Parent = Part17
772
Fire18.Color = Color3.new(1, 0.745098, 0)
773
Fire18.Enabled = false
774
Fire18.Size = 30
775
Fire18.Heat = 25
776
Fire18.SecondaryColor = Color3.new(1, 0, 0)
777
Fire18.size = 30
778
Script19.Parent = Fire18
779
table.insert(cors,sandbox(Script19,function()
780
function Spread(part)
781
	check = part:findFirstChild("Fire")
782
		if check == nil then 
783
	script.Parent:Clone().Parent = part
784
	
785
		elseif check ~= nil then
786
	check.Size = check.Size + 1
787
	check.Heat = check.Heat  +1
788
	end
789
end
790
791
792
script.Parent.Parent.Touched:connect(Spread)
793
794
795
end))
796
Part20.Parent = Model0
797
Part20.CFrame = CFrame.new(165.000977, 37.1942711, 240, 1, -8.4724903e-05, -6.61611557e-06, 8.4724903e-05, 1, -1.43857687e-06, 6.61611557e-06, 1.43800935e-06, 1)
798
Part20.Position = Vector3.new(165.000977, 37.1942711, 240)
799
Part20.Color = Color3.new(0.0509804, 0.411765, 0.67451)
800
Part20.Size = Vector3.new(20, 21.6000004, 2)
801
Part20.Anchored = true
802
Part20.BrickColor = BrickColor.new("Bright blue")
803
Part20.TopSurface = Enum.SurfaceType.Smooth
804
Part20.brickColor = BrickColor.new("Bright blue")
805
Fire21.Parent = Part20
806
Fire21.Color = Color3.new(1, 0.745098, 0)
807
Fire21.Enabled = false
808
Fire21.Size = 30
809
Fire21.Heat = 25
810
Fire21.SecondaryColor = Color3.new(1, 0, 0)
811
Fire21.size = 30
812
Script22.Parent = Fire21
813
table.insert(cors,sandbox(Script22,function()
814
function Spread(part)
815
	check = part:findFirstChild("Fire")
816
		if check == nil then 
817
	script.Parent:Clone().Parent = part
818
	
819
		elseif check ~= nil then
820
	check.Size = check.Size + 1
821
	check.Heat = check.Heat  +1
822
	end
823
end
824
825
826
script.Parent.Parent.Touched:connect(Spread)
827
828
829
end))
830
Part23.Parent = Model0
831
Part23.CFrame = CFrame.new(165.003906, 41.3754539, 219.999878, 0.999999881, -5.35607251e-06, 1.3589859e-05, 5.35602521e-06, 1, 3.40421866e-06, -1.3589859e-05, -3.40414499e-06, 0.999999881)
832
Part23.Position = Vector3.new(165.003906, 41.3754539, 219.999878)
833
Part23.Color = Color3.new(0.0509804, 0.411765, 0.67451)
834
Part23.Velocity = Vector3.new(-0.00133590505, 0.009737093, 0.00232312502)
835
Part23.Size = Vector3.new(20, 13.2000008, 2)
836
Part23.Anchored = true
837
Part23.BottomSurface = Enum.SurfaceType.Smooth
838
Part23.BrickColor = BrickColor.new("Bright blue")
839
Part23.RotVelocity = Vector3.new(0.00438775821, -7.22440276e-08, 0.000837209402)
840
Part23.TopSurface = Enum.SurfaceType.Smooth
841
Part23.brickColor = BrickColor.new("Bright blue")
842
Fire24.Parent = Part23
843
Fire24.Color = Color3.new(1, 0.745098, 0)
844
Fire24.Enabled = false
845
Fire24.Size = 30
846
Fire24.Heat = 25
847
Fire24.SecondaryColor = Color3.new(1, 0, 0)
848
Fire24.size = 30
849
Script25.Parent = Fire24
850
table.insert(cors,sandbox(Script25,function()
851
function Spread(part)
852
	check = part:findFirstChild("Fire")
853
		if check == nil then 
854
	script.Parent:Clone().Parent = part
855
	
856
		elseif check ~= nil then
857
	check.Size = check.Size + 1
858
	check.Heat = check.Heat  +1
859
	end
860
end
861
862
863
script.Parent.Parent.Touched:connect(Spread)
864
865
866
end))
867
Part26.Parent = Model0
868
Part26.CFrame = CFrame.new(163.001953, 35.3743477, 235.499878, -3.51946767e-07, -3.93328219e-06, -1, 4.05099172e-06, 1, -3.93328401e-06, 1, -4.05099354e-06, -3.51930851e-07)
869
Part26.Orientation = Vector3.new(0, -90, 0)
870
Part26.Position = Vector3.new(163.001953, 35.3743477, 235.499878)
871
Part26.Rotation = Vector3.new(0, -90, 0)
872
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
873
Part26.Size = Vector3.new(7, 1.20000005, 12)
874
Part26.Anchored = true
875
Part26.BottomSurface = Enum.SurfaceType.Smooth
876
Part26.BrickColor = BrickColor.new("Dark stone grey")
877
Part26.TopSurface = Enum.SurfaceType.Smooth
878
Part26.brickColor = BrickColor.new("Dark stone grey")
879
Fire27.Parent = Part26
880
Fire27.Color = Color3.new(1, 0.745098, 0)
881
Fire27.Enabled = false
882
Fire27.Size = 30
883
Fire27.Heat = 25
884
Fire27.SecondaryColor = Color3.new(1, 0, 0)
885
Fire27.size = 30
886
Script28.Parent = Fire27
887
table.insert(cors,sandbox(Script28,function()
888
function Spread(part)
889
	check = part:findFirstChild("Fire")
890
		if check == nil then 
891
	script.Parent:Clone().Parent = part
892
	
893
		elseif check ~= nil then
894
	check.Size = check.Size + 1
895
	check.Heat = check.Heat  +1
896
	end
897
end
898
899
900
script.Parent.Parent.Touched:connect(Spread)
901
902
903
end))
904
Part29.Parent = Model0
905
Part29.CFrame = CFrame.new(155.96875, 32.3865547, 229.990112, 0.00413897727, 5.98413408e-07, -0.999991417, 1.1924586e-05, 1, 6.47774527e-07, 0.999991417, -1.19271654e-05, 0.00413897727)
906
Part29.Orientation = Vector3.new(0, -89.7599945, 0)
907
Part29.Position = Vector3.new(155.96875, 32.3865547, 229.990112)
908
Part29.Rotation = Vector3.new(-0.00999999978, -89.7599945, -0.00999999978)
909
Part29.Color = Color3.new(0.0509804, 0.411765, 0.67451)
910
Part29.Velocity = Vector3.new(0.000474236498, 0.0086496938, -0.00330197508)
911
Part29.Size = Vector3.new(18, 12, 2)
912
Part29.Anchored = true
913
Part29.BrickColor = BrickColor.new("Bright blue")
914
Part29.RotVelocity = Vector3.new(-3.58416801e-05, -0.000146768041, 1.32331843e-05)
915
Part29.TopSurface = Enum.SurfaceType.Smooth
916
Part29.brickColor = BrickColor.new("Bright blue")
917
Fire30.Parent = Part29
918
Fire30.Color = Color3.new(1, 0.745098, 0)
919
Fire30.Enabled = false
920
Fire30.Size = 30
921
Fire30.Heat = 25
922
Fire30.SecondaryColor = Color3.new(1, 0, 0)
923
Fire30.size = 30
924
Script31.Parent = Fire30
925
table.insert(cors,sandbox(Script31,function()
926
function Spread(part)
927
	check = part:findFirstChild("Fire")
928
		if check == nil then 
929
	script.Parent:Clone().Parent = part
930
	
931
		elseif check ~= nil then
932
	check.Size = check.Size + 1
933
	check.Heat = check.Heat  +1
934
	end
935
end
936
937
938
script.Parent.Parent.Touched:connect(Spread)
939
940
941
end))
942
TrussPart32.Parent = Model0
943
TrussPart32.CFrame = CFrame.new(172.001953, 36.4048958, 233, 1, 0, 0, 0, 1, 0, 0, 0, 1)
944
TrussPart32.Position = Vector3.new(172.001953, 36.4048958, 233)
945
TrussPart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
946
TrussPart32.Size = Vector3.new(2, 20, 2)
947
TrussPart32.Anchored = true
948
TrussPart32.BrickColor = BrickColor.new("Institutional white")
949
TrussPart32.Reflectance = 0.80000001192093
950
TrussPart32.brickColor = BrickColor.new("Institutional white")
951
Fire33.Parent = TrussPart32
952
Fire33.Color = Color3.new(1, 0.745098, 0)
953
Fire33.Enabled = false
954
Fire33.Size = 30
955
Fire33.Heat = 25
956
Fire33.SecondaryColor = Color3.new(1, 0, 0)
957
Fire33.size = 30
958
Script34.Parent = Fire33
959
table.insert(cors,sandbox(Script34,function()
960
function Spread(part)
961
	check = part:findFirstChild("Fire")
962
		if check == nil then 
963
	script.Parent:Clone().Parent = part
964
	
965
		elseif check ~= nil then
966
	check.Size = check.Size + 1
967
	check.Heat = check.Heat  +1
968
	end
969
end
970
971
972
script.Parent.Parent.Touched:connect(Spread)
973
974
975
end))
976
TrussPart35.Parent = Model0
977
TrussPart35.CFrame = CFrame.new(170.003418, 36.3945923, 232.999634, 1, -8.51601362e-05, -6.71629323e-06, 8.51601362e-05, 0.99999994, -1.43999137e-06, 6.63666196e-06, 1.43800639e-06, 1)
978
TrussPart35.Position = Vector3.new(170.003418, 36.3945923, 232.999634)
979
TrussPart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
980
TrussPart35.Size = Vector3.new(2, 20, 2)
981
TrussPart35.Anchored = true
982
TrussPart35.BrickColor = BrickColor.new("Institutional white")
983
TrussPart35.Reflectance = 0.80000001192093
984
TrussPart35.brickColor = BrickColor.new("Institutional white")
985
Fire36.Parent = TrussPart35
986
Fire36.Color = Color3.new(1, 0.745098, 0)
987
Fire36.Enabled = false
988
Fire36.Size = 30
989
Fire36.Heat = 25
990
Fire36.SecondaryColor = Color3.new(1, 0, 0)
991
Fire36.size = 30
992
Script37.Parent = Fire36
993
table.insert(cors,sandbox(Script37,function()
994
function Spread(part)
995
	check = part:findFirstChild("Fire")
996
		if check == nil then 
997
	script.Parent:Clone().Parent = part
998
	
999
		elseif check ~= nil then
1000
	check.Size = check.Size + 1
1001
	check.Heat = check.Heat  +1
1002
	end
1003
end
1004
1005
1006
script.Parent.Parent.Touched:connect(Spread)
1007
1008
1009
end))
1010
Part38.Parent = Model0
1011
Part38.CFrame = CFrame.new(174.002441, 37.204895, 230.000122, -0.000107914209, -3.41983127e-06, -0.999999881, -6.44382681e-09, 1, -3.41983082e-06, 0.999999881, 6.0746288e-09, -0.000107914209)
1012
Part38.Orientation = Vector3.new(0, -90.0099945, 0)
1013
Part38.Position = Vector3.new(174.002441, 37.204895, 230.000122)
1014
Part38.Rotation = Vector3.new(178.179993, -89.9700012, 178.179993)
1015
Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1016
Part38.Size = Vector3.new(18, 21.6000004, 2)
1017
Part38.Anchored = true
1018
Part38.BrickColor = BrickColor.new("Bright blue")
1019
Part38.TopSurface = Enum.SurfaceType.Smooth
1020
Part38.brickColor = BrickColor.new("Bright blue")
1021
Fire39.Parent = Part38
1022
Fire39.Color = Color3.new(1, 0.745098, 0)
1023
Fire39.Enabled = false
1024
Fire39.Size = 30
1025
Fire39.Heat = 25
1026
Fire39.SecondaryColor = Color3.new(1, 0, 0)
1027
Fire39.size = 30
1028
Script40.Parent = Fire39
1029
table.insert(cors,sandbox(Script40,function()
1030
function Spread(part)
1031
	check = part:findFirstChild("Fire")
1032
		if check == nil then 
1033
	script.Parent:Clone().Parent = part
1034
	
1035
		elseif check ~= nil then
1036
	check.Size = check.Size + 1
1037
	check.Heat = check.Heat  +1
1038
	end
1039
end
1040
1041
1042
script.Parent.Parent.Touched:connect(Spread)
1043
1044
1045
end))
1046
Part41.Parent = Model0
1047
Part41.CFrame = CFrame.new(165.001953, 35.3844299, 226.5, -1.53540332e-05, -4.21100685e-06, -1, 3.70577231e-06, 1, -4.21106415e-06, 1, -3.70583689e-06, -1.53540186e-05)
1048
Part41.Orientation = Vector3.new(0, -90, 0)
1049
Part41.Position = Vector3.new(165.001953, 35.3844299, 226.5)
1050
Part41.Rotation = Vector3.new(0, -90, 0)
1051
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
1052
Part41.Size = Vector3.new(11, 1.20000005, 16)
1053
Part41.Anchored = true
1054
Part41.BottomSurface = Enum.SurfaceType.Smooth
1055
Part41.BrickColor = BrickColor.new("Dark stone grey")
1056
Part41.TopSurface = Enum.SurfaceType.Smooth
1057
Part41.brickColor = BrickColor.new("Dark stone grey")
1058
Fire42.Parent = Part41
1059
Fire42.Color = Color3.new(1, 0.745098, 0)
1060
Fire42.Enabled = false
1061
Fire42.Size = 30
1062
Fire42.Heat = 25
1063
Fire42.SecondaryColor = Color3.new(1, 0, 0)
1064
Fire42.size = 30
1065
Script43.Parent = Fire42
1066
table.insert(cors,sandbox(Script43,function()
1067
function Spread(part)
1068
	check = part:findFirstChild("Fire")
1069
		if check == nil then 
1070
	script.Parent:Clone().Parent = part
1071
	
1072
		elseif check ~= nil then
1073
	check.Size = check.Size + 1
1074
	check.Heat = check.Heat  +1
1075
	end
1076
end
1077
1078
1079
script.Parent.Parent.Touched:connect(Spread)
1080
1081
1082
end))
1083
Part44.Parent = Model0
1084
Part44.CFrame = CFrame.new(158.503906, 30.590416, 219.999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1085
Part44.Position = Vector3.new(158.503906, 30.590416, 219.999878)
1086
Part44.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1087
Part44.Size = Vector3.new(7, 8.40000057, 2)
1088
Part44.Anchored = true
1089
Part44.BrickColor = BrickColor.new("Bright blue")
1090
Part44.brickColor = BrickColor.new("Bright blue")
1091
Fire45.Parent = Part44
1092
Fire45.Color = Color3.new(1, 0.745098, 0)
1093
Fire45.Enabled = false
1094
Fire45.Size = 30
1095
Fire45.Heat = 25
1096
Fire45.SecondaryColor = Color3.new(1, 0, 0)
1097
Fire45.size = 30
1098
Script46.Parent = Fire45
1099
table.insert(cors,sandbox(Script46,function()
1100
function Spread(part)
1101
	check = part:findFirstChild("Fire")
1102
		if check == nil then 
1103
	script.Parent:Clone().Parent = part
1104
	
1105
		elseif check ~= nil then
1106
	check.Size = check.Size + 1
1107
	check.Heat = check.Heat  +1
1108
	end
1109
end
1110
1111
1112
script.Parent.Parent.Touched:connect(Spread)
1113
1114
1115
end))
1116
Part47.Parent = Model0
1117
Part47.CFrame = CFrame.new(166.00415, 25.1995621, 235.499146, -0.000107973632, -3.41931718e-06, -1, 4.76531568e-06, 1, -3.41983196e-06, 1, -4.76568493e-06, -0.000107973618)
1118
Part47.Orientation = Vector3.new(0, -90.0099945, 0)
1119
Part47.Position = Vector3.new(166.00415, 25.1995621, 235.499146)
1120
Part47.Rotation = Vector3.new(0, -90, 0)
1121
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1122
Part47.Size = Vector3.new(7, 2.4000001, 18)
1123
Part47.Anchored = true
1124
Part47.BottomSurface = Enum.SurfaceType.Smooth
1125
Part47.BrickColor = BrickColor.new("Dark stone grey")
1126
Part47.TopSurface = Enum.SurfaceType.Smooth
1127
Part47.brickColor = BrickColor.new("Dark stone grey")
1128
Fire48.Parent = Part47
1129
Fire48.Color = Color3.new(1, 0.745098, 0)
1130
Fire48.Enabled = false
1131
Fire48.Size = 30
1132
Fire48.Heat = 25
1133
Fire48.SecondaryColor = Color3.new(1, 0, 0)
1134
Fire48.size = 30
1135
Script49.Parent = Fire48
1136
table.insert(cors,sandbox(Script49,function()
1137
function Spread(part)
1138
	check = part:findFirstChild("Fire")
1139
		if check == nil then 
1140
	script.Parent:Clone().Parent = part
1141
	
1142
		elseif check ~= nil then
1143
	check.Size = check.Size + 1
1144
	check.Heat = check.Heat  +1
1145
	end
1146
end
1147
1148
1149
script.Parent.Parent.Touched:connect(Spread)
1150
1151
1152
end))
1153
Part50.Parent = Model0
1154
Part50.CFrame = CFrame.new(171.503906, 30.5805054, 219.999878, 0.999999881, -3.74829028e-06, 1.68085098e-05, 3.74824549e-06, 1, 2.6473283e-06, -1.68085098e-05, -2.64726486e-06, 0.999999881)
1155
Part50.Position = Vector3.new(171.503906, 30.5805054, 219.999878)
1156
Part50.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1157
Part50.Size = Vector3.new(7, 8.40000057, 2)
1158
Part50.Anchored = true
1159
Part50.BrickColor = BrickColor.new("Bright blue")
1160
Part50.brickColor = BrickColor.new("Bright blue")
1161
Fire51.Parent = Part50
1162
Fire51.Color = Color3.new(1, 0.745098, 0)
1163
Fire51.Enabled = false
1164
Fire51.Size = 30
1165
Fire51.Heat = 25
1166
Fire51.SecondaryColor = Color3.new(1, 0, 0)
1167
Fire51.size = 30
1168
Script52.Parent = Fire51
1169
table.insert(cors,sandbox(Script52,function()
1170
function Spread(part)
1171
	check = part:findFirstChild("Fire")
1172
		if check == nil then 
1173
	script.Parent:Clone().Parent = part
1174
	
1175
		elseif check ~= nil then
1176
	check.Size = check.Size + 1
1177
	check.Heat = check.Heat  +1
1178
	end
1179
end
1180
1181
1182
script.Parent.Parent.Touched:connect(Spread)
1183
1184
1185
end))
1186
Part53.Parent = Model0
1187
Part53.CFrame = CFrame.new(156, 23.4000168, 209.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1188
Part53.Orientation = Vector3.new(0, -90, 0)
1189
Part53.Position = Vector3.new(156, 23.4000168, 209.5)
1190
Part53.Rotation = Vector3.new(0, -90, 0)
1191
Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1192
Part53.Size = Vector3.new(59, 6, 2)
1193
Part53.Anchored = true
1194
Part53.BottomSurface = Enum.SurfaceType.Smooth
1195
Part53.BrickColor = BrickColor.new("Bright blue")
1196
Part53.TopSurface = Enum.SurfaceType.Smooth
1197
Part53.brickColor = BrickColor.new("Bright blue")
1198
Fire54.Parent = Part53
1199
Fire54.Color = Color3.new(1, 0.72549, 0)
1200
Fire54.Enabled = false
1201
Fire54.Size = 30
1202
Fire54.Heat = 25
1203
Fire54.SecondaryColor = Color3.new(1, 0, 0)
1204
Fire54.size = 30
1205
Script55.Name = "Spread"
1206
Script55.Parent = Fire54
1207
table.insert(cors,sandbox(Script55,function()
1208
function Spread(part)
1209
	check = part:findFirstChild("Fire")
1210
		if check == nil then 
1211
	script.Parent:Clone().Parent = part
1212
	
1213
		elseif check ~= nil then
1214
	check.Size = check.Size + 1
1215
	check.Heat = check.Heat  +1
1216
	end
1217
end
1218
1219
1220
script.Parent.Parent.Touched:connect(Spread)
1221
1222
end))
1223
Part56.Parent = Model0
1224
Part56.CFrame = CFrame.new(175.503906, 25.1905346, 205.999878, -1.64166579e-07, -5.11109374e-06, -1, 3.66922905e-06, 1, -5.11109465e-06, 1, -3.66922995e-06, -1.64147821e-07)
1225
Part56.Orientation = Vector3.new(0, -90, 0)
1226
Part56.Position = Vector3.new(175.503906, 25.1905346, 205.999878)
1227
Part56.Rotation = Vector3.new(0, -90, 0)
1228
Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
1229
Part56.Size = Vector3.new(52, 2.4000001, 37)
1230
Part56.Anchored = true
1231
Part56.BottomSurface = Enum.SurfaceType.Smooth
1232
Part56.BrickColor = BrickColor.new("Dark stone grey")
1233
Part56.TopSurface = Enum.SurfaceType.Smooth
1234
Part56.brickColor = BrickColor.new("Dark stone grey")
1235
Fire57.Parent = Part56
1236
Fire57.Color = Color3.new(1, 0.745098, 0)
1237
Fire57.Enabled = false
1238
Fire57.Size = 30
1239
Fire57.Heat = 25
1240
Fire57.SecondaryColor = Color3.new(1, 0, 0)
1241
Fire57.size = 30
1242
Script58.Parent = Fire57
1243
table.insert(cors,sandbox(Script58,function()
1244
function Spread(part)
1245
	check = part:findFirstChild("Fire")
1246
		if check == nil then 
1247
	script.Parent:Clone().Parent = part
1248
	
1249
		elseif check ~= nil then
1250
	check.Size = check.Size + 1
1251
	check.Heat = check.Heat  +1
1252
	end
1253
end
1254
1255
1256
script.Parent.Parent.Touched:connect(Spread)
1257
1258
1259
end))
1260
Part59.Parent = Model0
1261
Part59.CFrame = CFrame.new(166.5, 13.1999941, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1262
Part59.Orientation = Vector3.new(0, -90, 0)
1263
Part59.Position = Vector3.new(166.5, 13.1999941, 235.5)
1264
Part59.Rotation = Vector3.new(0, -90, 0)
1265
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
1266
Part59.Size = Vector3.new(7, 2.4000001, 19)
1267
Part59.Anchored = true
1268
Part59.BottomSurface = Enum.SurfaceType.Smooth
1269
Part59.BrickColor = BrickColor.new("Dark stone grey")
1270
Part59.TopSurface = Enum.SurfaceType.Smooth
1271
Part59.brickColor = BrickColor.new("Dark stone grey")
1272
Fire60.Parent = Part59
1273
Fire60.Color = Color3.new(1, 0.745098, 0)
1274
Fire60.Enabled = false
1275
Fire60.Size = 30
1276
Fire60.Heat = 25
1277
Fire60.SecondaryColor = Color3.new(1, 0, 0)
1278
Fire60.size = 30
1279
Script61.Parent = Fire60
1280
table.insert(cors,sandbox(Script61,function()
1281
function Spread(part)
1282
	check = part:findFirstChild("Fire")
1283
		if check == nil then 
1284
	script.Parent:Clone().Parent = part
1285
	
1286
		elseif check ~= nil then
1287
	check.Size = check.Size + 1
1288
	check.Heat = check.Heat  +1
1289
	end
1290
end
1291
1292
1293
script.Parent.Parent.Touched:connect(Spread)
1294
1295
1296
end))
1297
Part62.Parent = Model0
1298
Part62.CFrame = CFrame.new(177.5, 15.5999861, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1299
Part62.Orientation = Vector3.new(0, -90, 0)
1300
Part62.Position = Vector3.new(177.5, 15.5999861, 235.5)
1301
Part62.Rotation = Vector3.new(0, -90, 0)
1302
Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
1303
Part62.Velocity = Vector3.new(-1.92531509e-19, -0.0124181155, -1.07341464e-19)
1304
Part62.Size = Vector3.new(7, 2.4000001, 3)
1305
Part62.Anchored = true
1306
Part62.BottomSurface = Enum.SurfaceType.Smooth
1307
Part62.BrickColor = BrickColor.new("Dark stone grey")
1308
Part62.RotVelocity = Vector3.new(1.00410485e-20, 6.26219062e-21, 1.04267748e-20)
1309
Part62.TopSurface = Enum.SurfaceType.Smooth
1310
Part62.brickColor = BrickColor.new("Dark stone grey")
1311
Fire63.Parent = Part62
1312
Fire63.Color = Color3.new(1, 0.72549, 0)
1313
Fire63.Enabled = false
1314
Fire63.Size = 30
1315
Fire63.Heat = 25
1316
Fire63.SecondaryColor = Color3.new(1, 0, 0)
1317
Fire63.size = 30
1318
Script64.Name = "Spread"
1319
Script64.Parent = Fire63
1320
table.insert(cors,sandbox(Script64,function()
1321
function Spread(part)
1322
	check = part:findFirstChild("Fire")
1323
		if check == nil then 
1324
	script.Parent:Clone().Parent = part
1325
	
1326
		elseif check ~= nil then
1327
	check.Size = check.Size + 1
1328
	check.Heat = check.Heat  +1
1329
	end
1330
end
1331
1332
1333
script.Parent.Parent.Touched:connect(Spread)
1334
1335
end))
1336
Part65.Parent = Model0
1337
Part65.CFrame = CFrame.new(174.501465, 13.2100639, 240, 1, 2.44249065e-15, -2.98023224e-08, -1.77635684e-15, 1, -1.77635684e-15, 2.98023224e-08, 8.8817842e-16, 1)
1338
Part65.Position = Vector3.new(174.501465, 13.2100639, 240)
1339
Part65.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1340
Part65.Size = Vector3.new(39, 26.4000015, 2)
1341
Part65.Anchored = true
1342
Part65.BrickColor = BrickColor.new("Bright blue")
1343
Part65.TopSurface = Enum.SurfaceType.Smooth
1344
Part65.brickColor = BrickColor.new("Bright blue")
1345
Fire66.Parent = Part65
1346
Fire66.Color = Color3.new(1, 0.745098, 0)
1347
Fire66.Enabled = false
1348
Fire66.Size = 30
1349
Fire66.Heat = 25
1350
Fire66.SecondaryColor = Color3.new(1, 0, 0)
1351
Fire66.size = 30
1352
Script67.Parent = Fire66
1353
table.insert(cors,sandbox(Script67,function()
1354
function Spread(part)
1355
	check = part:findFirstChild("Fire")
1356
		if check == nil then 
1357
	script.Parent:Clone().Parent = part
1358
	
1359
		elseif check ~= nil then
1360
	check.Size = check.Size + 1
1361
	check.Heat = check.Heat  +1
1362
	end
1363
end
1364
1365
1366
script.Parent.Parent.Touched:connect(Spread)
1367
1368
1369
end))
1370
Part68.Parent = Model0
1371
Part68.CFrame = CFrame.new(183.5, 20.4000034, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1372
Part68.Orientation = Vector3.new(0, -90, 0)
1373
Part68.Position = Vector3.new(183.5, 20.4000034, 235.5)
1374
Part68.Rotation = Vector3.new(0, -90, 0)
1375
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1376
Part68.Size = Vector3.new(7, 2.4000001, 3)
1377
Part68.Anchored = true
1378
Part68.BottomSurface = Enum.SurfaceType.Smooth
1379
Part68.BrickColor = BrickColor.new("Dark stone grey")
1380
Part68.TopSurface = Enum.SurfaceType.Smooth
1381
Part68.brickColor = BrickColor.new("Dark stone grey")
1382
Fire69.Parent = Part68
1383
Fire69.Color = Color3.new(1, 0.745098, 0)
1384
Fire69.Enabled = false
1385
Fire69.Size = 30
1386
Fire69.Heat = 25
1387
Fire69.SecondaryColor = Color3.new(1, 0, 0)
1388
Fire69.size = 30
1389
Script70.Parent = Fire69
1390
table.insert(cors,sandbox(Script70,function()
1391
function Spread(part)
1392
	check = part:findFirstChild("Fire")
1393
		if check == nil then 
1394
	script.Parent:Clone().Parent = part
1395
	
1396
		elseif check ~= nil then
1397
	check.Size = check.Size + 1
1398
	check.Heat = check.Heat  +1
1399
	end
1400
end
1401
1402
1403
script.Parent.Parent.Touched:connect(Spread)
1404
1405
1406
end))
1407
Part71.Parent = Model0
1408
Part71.CFrame = CFrame.new(180.5, 18.0000076, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1409
Part71.Orientation = Vector3.new(0, -90, 0)
1410
Part71.Position = Vector3.new(180.5, 18.0000076, 235.5)
1411
Part71.Rotation = Vector3.new(0, -90, 0)
1412
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1413
Part71.Size = Vector3.new(7, 2.4000001, 3)
1414
Part71.Anchored = true
1415
Part71.BottomSurface = Enum.SurfaceType.Smooth
1416
Part71.BrickColor = BrickColor.new("Dark stone grey")
1417
Part71.TopSurface = Enum.SurfaceType.Smooth
1418
Part71.brickColor = BrickColor.new("Dark stone grey")
1419
Fire72.Parent = Part71
1420
Fire72.Color = Color3.new(1, 0.745098, 0)
1421
Fire72.Enabled = false
1422
Fire72.Size = 30
1423
Fire72.Heat = 25
1424
Fire72.SecondaryColor = Color3.new(1, 0, 0)
1425
Fire72.size = 30
1426
Script73.Parent = Fire72
1427
table.insert(cors,sandbox(Script73,function()
1428
function Spread(part)
1429
	check = part:findFirstChild("Fire")
1430
		if check == nil then 
1431
	script.Parent:Clone().Parent = part
1432
	
1433
		elseif check ~= nil then
1434
	check.Size = check.Size + 1
1435
	check.Heat = check.Heat  +1
1436
	end
1437
end
1438
1439
1440
script.Parent.Parent.Touched:connect(Spread)
1441
1442
1443
end))
1444
Part74.Parent = Model0
1445
Part74.CFrame = CFrame.new(156, 12.5999861, 209.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1446
Part74.Orientation = Vector3.new(0, -90, 0)
1447
Part74.Position = Vector3.new(156, 12.5999861, 209.5)
1448
Part74.Rotation = Vector3.new(0, -90, 0)
1449
Part74.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1450
Part74.Size = Vector3.new(59, 8.40000057, 2)
1451
Part74.Anchored = true
1452
Part74.BottomSurface = Enum.SurfaceType.Smooth
1453
Part74.BrickColor = BrickColor.new("Bright blue")
1454
Part74.TopSurface = Enum.SurfaceType.Smooth
1455
Part74.brickColor = BrickColor.new("Bright blue")
1456
Fire75.Parent = Part74
1457
Fire75.Color = Color3.new(1, 0.745098, 0)
1458
Fire75.Enabled = false
1459
Fire75.Size = 30
1460
Fire75.Heat = 25
1461
Fire75.SecondaryColor = Color3.new(1, 0, 0)
1462
Fire75.size = 30
1463
Script76.Parent = Fire75
1464
table.insert(cors,sandbox(Script76,function()
1465
function Spread(part)
1466
	check = part:findFirstChild("Fire")
1467
		if check == nil then 
1468
	script.Parent:Clone().Parent = part
1469
	
1470
		elseif check ~= nil then
1471
	check.Size = check.Size + 1
1472
	check.Heat = check.Heat  +1
1473
	end
1474
end
1475
1476
1477
script.Parent.Parent.Touched:connect(Spread)
1478
1479
1480
end))
1481
Part77.Parent = Model0
1482
Part77.CFrame = CFrame.new(186.5, 22.8000126, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1483
Part77.Orientation = Vector3.new(0, -90, 0)
1484
Part77.Position = Vector3.new(186.5, 22.8000126, 235.5)
1485
Part77.Rotation = Vector3.new(0, -90, 0)
1486
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1487
Part77.Size = Vector3.new(7, 2.4000001, 3)
1488
Part77.Anchored = true
1489
Part77.BottomSurface = Enum.SurfaceType.Smooth
1490
Part77.BrickColor = BrickColor.new("Dark stone grey")
1491
Part77.TopSurface = Enum.SurfaceType.Smooth
1492
Part77.brickColor = BrickColor.new("Dark stone grey")
1493
Fire78.Parent = Part77
1494
Fire78.Color = Color3.new(1, 0.72549, 0)
1495
Fire78.Enabled = false
1496
Fire78.Size = 30
1497
Fire78.Heat = 25
1498
Fire78.SecondaryColor = Color3.new(1, 0, 0)
1499
Fire78.size = 30
1500
Script79.Name = "Spread"
1501
Script79.Parent = Fire78
1502
table.insert(cors,sandbox(Script79,function()
1503
function Spread(part)
1504
	check = part:findFirstChild("Fire")
1505
		if check == nil then 
1506
	script.Parent:Clone().Parent = part
1507
	
1508
		elseif check ~= nil then
1509
	check.Size = check.Size + 1
1510
	check.Heat = check.Heat  +1
1511
	end
1512
end
1513
1514
1515
script.Parent.Parent.Touched:connect(Spread)
1516
1517
end))
1518
Part80.Parent = Model0
1519
Part80.CFrame = CFrame.new(191.001465, 25.2004204, 235.500488, -7.85068914e-06, 4.41171096e-06, -1, 0.000187844664, 1, 4.41023576e-06, 1, -0.000187844635, -7.8515186e-06)
1520
Part80.Orientation = Vector3.new(0, -90, 0.00999999978)
1521
Part80.Position = Vector3.new(191.001465, 25.2004204, 235.500488)
1522
Part80.Rotation = Vector3.new(-0.00999999978, -90, 0)
1523
Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
1524
Part80.Size = Vector3.new(7, 2.4000001, 6)
1525
Part80.Anchored = true
1526
Part80.BottomSurface = Enum.SurfaceType.Smooth
1527
Part80.BrickColor = BrickColor.new("Dark stone grey")
1528
Part80.TopSurface = Enum.SurfaceType.Smooth
1529
Part80.brickColor = BrickColor.new("Dark stone grey")
1530
Fire81.Parent = Part80
1531
Fire81.Color = Color3.new(1, 0.72549, 0)
1532
Fire81.Enabled = false
1533
Fire81.Size = 30
1534
Fire81.Heat = 25
1535
Fire81.SecondaryColor = Color3.new(1, 0, 0)
1536
Fire81.size = 30
1537
Script82.Name = "Spread"
1538
Script82.Parent = Fire81
1539
table.insert(cors,sandbox(Script82,function()
1540
function Spread(part)
1541
	check = part:findFirstChild("Fire")
1542
		if check == nil then 
1543
	script.Parent:Clone().Parent = part
1544
	
1545
		elseif check ~= nil then
1546
	check.Size = check.Size + 1
1547
	check.Heat = check.Heat  +1
1548
	end
1549
end
1550
1551
1552
script.Parent.Parent.Touched:connect(Spread)
1553
1554
end))
1555
Part83.Parent = Model0
1556
Part83.CFrame = CFrame.new(165.502441, 19.1899071, 193.060425, 0.000475763896, 4.12712916e-06, -0.999999881, 3.15124936e-07, 1, 4.12727923e-06, 0.999999881, -3.17088535e-07, 0.000475763896)
1557
Part83.Orientation = Vector3.new(0, -89.9700012, 0)
1558
Part83.Position = Vector3.new(165.502441, 19.1899071, 193.060425)
1559
Part83.Rotation = Vector3.new(-0.5, -89.9700012, -0.5)
1560
Part83.Color = Color3.new(0.427451, 0.431373, 0.423529)
1561
Part83.Velocity = Vector3.new(-0.00659679342, 0.00151016423, -0.000855490041)
1562
Part83.Size = Vector3.new(26, 9.60000038, 1)
1563
Part83.Anchored = true
1564
Part83.BottomSurface = Enum.SurfaceType.Smooth
1565
Part83.BrickColor = BrickColor.new("Dark grey")
1566
Part83.RotVelocity = Vector3.new(-0.000106919171, -2.58907403e-05, -0.00185190828)
1567
Part83.TopSurface = Enum.SurfaceType.Smooth
1568
Part83.brickColor = BrickColor.new("Dark grey")
1569
Fire84.Parent = Part83
1570
Fire84.Color = Color3.new(1, 0.745098, 0)
1571
Fire84.Enabled = false
1572
Fire84.Size = 30
1573
Fire84.Heat = 25
1574
Fire84.SecondaryColor = Color3.new(1, 0, 0)
1575
Fire84.size = 30
1576
Script85.Parent = Fire84
1577
table.insert(cors,sandbox(Script85,function()
1578
function Spread(part)
1579
	check = part:findFirstChild("Fire")
1580
		if check == nil then 
1581
	script.Parent:Clone().Parent = part
1582
	
1583
		elseif check ~= nil then
1584
	check.Size = check.Size + 1
1585
	check.Heat = check.Heat  +1
1586
	end
1587
end
1588
1589
1590
script.Parent.Parent.Touched:connect(Spread)
1591
1592
1593
end))
1594
Part86.Parent = Model0
1595
Part86.CFrame = CFrame.new(173.001465, 19.1897831, 205.5, 1.6440855e-06, 5.25038422e-06, -1, 4.52900395e-06, 1, 5.2503915e-06, 1, -4.52901213e-06, 1.64406163e-06)
1596
Part86.Orientation = Vector3.new(0, -90, 0)
1597
Part86.Position = Vector3.new(173.001465, 19.1897831, 205.5)
1598
Part86.Rotation = Vector3.new(0, -90, 0)
1599
Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
1600
Part86.Size = Vector3.new(1, 9.60000038, 14)
1601
Part86.Anchored = true
1602
Part86.BottomSurface = Enum.SurfaceType.Smooth
1603
Part86.BrickColor = BrickColor.new("Dark grey")
1604
Part86.TopSurface = Enum.SurfaceType.Smooth
1605
Part86.brickColor = BrickColor.new("Dark grey")
1606
Fire87.Parent = Part86
1607
Fire87.Color = Color3.new(1, 0.72549, 0)
1608
Fire87.Enabled = false
1609
Fire87.Size = 30
1610
Fire87.Heat = 25
1611
Fire87.SecondaryColor = Color3.new(1, 0, 0)
1612
Fire87.size = 30
1613
Script88.Name = "Spread"
1614
Script88.Parent = Fire87
1615
table.insert(cors,sandbox(Script88,function()
1616
function Spread(part)
1617
	check = part:findFirstChild("Fire")
1618
		if check == nil then 
1619
	script.Parent:Clone().Parent = part
1620
	
1621
		elseif check ~= nil then
1622
	check.Size = check.Size + 1
1623
	check.Heat = check.Heat  +1
1624
	end
1625
end
1626
1627
1628
script.Parent.Parent.Touched:connect(Spread)
1629
1630
end))
1631
Model89.Name = "Dual Vulcan Cannons Giver"
1632
Model89.Parent = Model0
1633
Part90.Name = "Smooth Block Model"
1634
Part90.Parent = Model89
1635
Part90.CFrame = CFrame.new(169.399658, 17.5177383, 184.312256, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
1636
Part90.Orientation = Vector3.new(0, -180, 0.00999999978)
1637
Part90.Position = Vector3.new(169.399658, 17.5177383, 184.312256)
1638
Part90.Rotation = Vector3.new(180, 0, -179.98999)
1639
Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
1640
Part90.Transparency = 0.30000001192093
1641
Part90.Size = Vector3.new(4, 6, 1)
1642
Part90.Anchored = true
1643
Part90.BrickColor = BrickColor.new("Black")
1644
Part90.brickColor = BrickColor.new("Black")
1645
Fire91.Parent = Part90
1646
Fire91.Color = Color3.new(1, 0.745098, 0)
1647
Fire91.Enabled = false
1648
Fire91.Size = 30
1649
Fire91.Heat = 25
1650
Fire91.SecondaryColor = Color3.new(1, 0, 0)
1651
Fire91.size = 30
1652
Script92.Parent = Fire91
1653
table.insert(cors,sandbox(Script92,function()
1654
function Spread(part)
1655
	check = part:findFirstChild("Fire")
1656
		if check == nil then 
1657
	script.Parent:Clone().Parent = part
1658
	
1659
		elseif check ~= nil then
1660
	check.Size = check.Size + 1
1661
	check.Heat = check.Heat  +1
1662
	end
1663
end
1664
1665
1666
script.Parent.Parent.Touched:connect(Spread)
1667
1668
1669
end))
1670
Part93.Name = "Smooth Block Model"
1671
Part93.Parent = Model89
1672
Part93.CFrame = CFrame.new(166.899658, 17.5176258, 183.312256, 2.32314012e-09, 0.000152589986, -0.999997258, 3.05180438e-05, 1, 0.000152589986, 0.999997258, -3.05179528e-05, -2.32542519e-09)
1673
Part93.Orientation = Vector3.new(-0.00999999978, -90, 0)
1674
Part93.Position = Vector3.new(166.899658, 17.5176258, 183.312256)
1675
Part93.Rotation = Vector3.new(-90, -89.8699951, -90)
1676
Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
1677
Part93.Transparency = 0.30000001192093
1678
Part93.Size = Vector3.new(3, 6, 1)
1679
Part93.Anchored = true
1680
Part93.BrickColor = BrickColor.new("Black")
1681
Part93.brickColor = BrickColor.new("Black")
1682
Fire94.Parent = Part93
1683
Fire94.Color = Color3.new(1, 0.745098, 0)
1684
Fire94.Enabled = false
1685
Fire94.Size = 30
1686
Fire94.Heat = 25
1687
Fire94.SecondaryColor = Color3.new(1, 0, 0)
1688
Fire94.size = 30
1689
Script95.Parent = Fire94
1690
table.insert(cors,sandbox(Script95,function()
1691
function Spread(part)
1692
	check = part:findFirstChild("Fire")
1693
		if check == nil then 
1694
	script.Parent:Clone().Parent = part
1695
	
1696
		elseif check ~= nil then
1697
	check.Size = check.Size + 1
1698
	check.Heat = check.Heat  +1
1699
	end
1700
end
1701
1702
1703
script.Parent.Parent.Touched:connect(Spread)
1704
1705
1706
end))
1707
Part96.Name = "PUT THE WEAPON IN THIS BRICK"
1708
Part96.Parent = Model89
1709
Part96.CFrame = CFrame.new(169.401611, 17.2224159, 185.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1710
Part96.Orientation = Vector3.new(0, 90, 0)
1711
Part96.Position = Vector3.new(169.401611, 17.2224159, 185.3125)
1712
Part96.Rotation = Vector3.new(0, 90, 0)
1713
Part96.Size = Vector3.new(1, 1.20000005, 6)
1714
Part96.Anchored = true
1715
Part96.TopSurface = Enum.SurfaceType.Smooth
1716
Tool97.Name = "Dual Vulcans"
1717
Tool97.Parent = Part96
1718
Tool97.Grip = CFrame.new(0, -0.200000003, -0.5, 1, 0, 0, 0, 1, -6.00000021e-05, -0, 6.00000021e-05, 1)
1719
Tool97.GripForward = Vector3.new(-0, 6.00000021e-05, -1)
1720
Tool97.GripPos = Vector3.new(0, -0.200000003, -0.5)
1721
Tool97.GripUp = Vector3.new(0, 1, 6.00000021e-05)
1722
Part98.Name = "Handle"
1723
Part98.Parent = Tool97
1724
Part98.CFrame = CFrame.new(167.899414, 15.3908224, 183.312271, -0.999999881, -8.89003277e-05, -5.36441803e-07, 4.47034836e-07, 7.15255737e-06, -0.999999881, 8.89897346e-05, -0.999999881, -7.03334808e-06)
1725
Part98.Orientation = Vector3.new(89.9700012, -175.639999, 3.57999992)
1726
Part98.Position = Vector3.new(167.899414, 15.3908224, 183.312271)
1727
Part98.Rotation = Vector3.new(90, 0, 179.98999)
1728
Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
1729
Part98.Velocity = Vector3.new(0.000719598203, -0.0167503767, 0.00054014381)
1730
Part98.Size = Vector3.new(1, 1, 2)
1731
Part98.BottomSurface = Enum.SurfaceType.Smooth
1732
Part98.BrickColor = BrickColor.new("Black")
1733
Part98.RotVelocity = Vector3.new(-0.00224588625, -0.000215496417, 0.00184506946)
1734
Part98.TopSurface = Enum.SurfaceType.Smooth
1735
Part98.brickColor = BrickColor.new("Black")
1736
Part98.FormFactor = Enum.FormFactor.Symmetric
1737
Part98.formFactor = Enum.FormFactor.Symmetric
1738
Sound99.Name = "Fire"
1739
Sound99.Parent = Part98
1740
Sound99.SoundId = "http://www.roblox.com/asset/?id=2692806"
1741
Sound99.Volume = 1
1742
Sound100.Name = "Reload"
1743
Sound100.Parent = Part98
1744
Sound100.SoundId = "http://www.roblox.com/asset/?id=2692801"
1745
SpecialMesh101.Parent = Part98
1746
SpecialMesh101.MeshId = "http://www.roblox.com/asset/?id=2806162"
1747
SpecialMesh101.MeshType = Enum.MeshType.FileMesh
1748
Weld102.Parent = Part98
1749
Weld102.C1 = CFrame.new(3, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1750
Weld102.Part0 = Part98
1751
Weld102.Part1 = Part103
1752
Weld102.part1 = Part103
1753
Part103.Name = "Handle2"
1754
Part103.Parent = Tool97
1755
Part103.CFrame = CFrame.new(170.899414, 15.3908215, 183.312012, -0.999999881, -8.89003277e-05, -5.36441803e-07, 4.47034836e-07, 7.15255737e-06, -0.999999881, 8.89897346e-05, -0.999999881, -7.03334808e-06)
1756
Part103.Orientation = Vector3.new(89.9700012, -175.639999, 3.57999992)
1757
Part103.Position = Vector3.new(170.899414, 15.3908215, 183.312012)
1758
Part103.Rotation = Vector3.new(90, 0, 179.98999)
1759
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1760
Part103.Velocity = Vector3.new(0.000719655887, -0.0112157511, 0.00118663523)
1761
Part103.Size = Vector3.new(1, 1, 2)
1762
Part103.BottomSurface = Enum.SurfaceType.Smooth
1763
Part103.BrickColor = BrickColor.new("Black")
1764
Part103.RotVelocity = Vector3.new(-0.00224588625, -0.000215496417, 0.00184506946)
1765
Part103.TopSurface = Enum.SurfaceType.Smooth
1766
Part103.brickColor = BrickColor.new("Black")
1767
Part103.FormFactor = Enum.FormFactor.Symmetric
1768
Part103.formFactor = Enum.FormFactor.Symmetric
1769
Sound104.Name = "Fire"
1770
Sound104.Parent = Part103
1771
Sound104.SoundId = "http://www.roblox.com/asset/?id=2692806"
1772
Sound104.Volume = 1
1773
Sound105.Name = "Reload"
1774
Sound105.Parent = Part103
1775
Sound105.SoundId = "http://www.roblox.com/asset/?id=2692801"
1776
SpecialMesh106.Parent = Part103
1777
SpecialMesh106.MeshId = "http://www.roblox.com/asset/?id=2806162"
1778
SpecialMesh106.MeshType = Enum.MeshType.FileMesh
1779
Script107.Name = "WeldScript"
1780
Script107.Parent = Tool97
1781
table.insert(cors,sandbox(Script107,function()
1782
local w1 = Instance.new("Weld")
1783
1784
1785
1786
1787
1788
w1.Parent = script.Parent.Handle
1789
1790
1791
w1.Part0 = w1.Parent
1792
1793
1794
w1.Part1 = script.Parent.Handle2
1795
1796
1797
w1.C1 = CFrame.new(3, 0, 0)
1798
end))
1799
Script108.Name = "armmove"
1800
Script108.Parent = Tool97
1801
table.insert(cors,sandbox(Script108,function()
1802
--Stickmasterluke
1803
1804
--just put this script under the tool and when weilded the left arm will go up aswell.
1805
tool=script.Parent
1806
while true do
1807
	if tool.Parent.Parent.Name=="Workspace" then
1808
		local la=tool.Parent:FindFirstChild("Left Arm")
1809
		local ra=tool.Parent:FindFirstChild("Left Arm")
1810
		local ts=tool.Parent:FindFirstChild("Torso")
1811
		if la~=nil and ts~=nil and ra~=nil then
1812
			local ls=ts:FindFirstChild("Left Shoulder")
1813
			local rs=ts:FindFirstChild("Right Shoulder")
1814
			if ls~=nil and rs~=nil then
1815
				ls.CurrentAngle=rs.CurrentAngle*-1
1816
				ls.MaxVelocity=0
1817
			end
1818
		end
1819
	end
1820
wait(.02)  --If arm looks glitchy, then make this number smaller. And avoid setting to 0(game will crash).
1821
end	
1822
end))
1823
LocalScript109.Name = "Local Gui"
1824
LocalScript109.Parent = Tool97
1825
table.insert(cors,sandbox(LocalScript109,function()
1826
local Tool = script.Parent;
1827
1828
enabled = true
1829
function onButton1Down(mouse)
1830
	if not enabled then
1831
		return
1832
	end
1833
1834
	enabled = true
1835
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1836
1837
	--wait(.5)
1838
	--mouse.Icon = "rbxasset://textures\\GunCursor.png"
1839
	--enabled = true
1840
	--mouse.Button1Up:connect(function() onButton1Up(mouse) end)
1841
1842
end
1843
1844
1845
function onButton1Up(mouse)
1846
enabled = false
1847
Tool.Enabled = false
1848
mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
1849
wait(2.2)
1850
mouse.Icon = "rbxasset://textures\\GunCursor.png"
1851
enabled = true
1852
Tool.Enabled = true
1853
end
1854
1855
function onEquippedLocal(mouse)
1856
1857
	if mouse == nil then
1858
		print("Mouse not found")
1859
		return 
1860
	end
1861
1862
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1863
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)	
1864
	mouse.Button1Up:connect(function() onButton1Up(mouse)end)
1865
end
1866
1867
1868
Tool.Equipped:connect(onEquippedLocal)
1869
1870
end))
1871
Script110.Name = "BrickCleanup"
1872
Script110.Parent = Tool97
1873
Script110.Disabled = true
1874
Script110.LinkedSource = "http://www.roblox.com/asset/?id=1014539"
1875
Script111.Name = "PaintballShooter"
1876
Script111.Parent = Tool97
1877
table.insert(cors,sandbox(Script111,function()
1878
Tool = script.Parent
1879
1880
colors = {226,24,}
1881
1882
function fire(v)
1883
1884
	Tool.Handle.Fire:play()
1885
	
1886
1887
	local vCharacter = Tool.Parent
1888
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
1889
1890
	local missile = Instance.new("Part")
1891
1892
        
1893
1894
	local spawnPos = vCharacter.PrimaryPart.Position
1895
	
1896
1897
1898
	spawnPos  = spawnPos + (v * 8)
1899
1900
	missile.Position = spawnPos
1901
	missile.Size = Vector3.new(1,1,1)
1902
	missile.Velocity = v * 1000
1903
	missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
1904
	missile.Shape = 1
1905
	missile.BottomSurface = 0
1906
	missile.TopSurface = 0
1907
	missile.Name = "Paintball"
1908
	missile.Elasticity = 0
1909
	missile.Reflectance = 0
1910
	missile.Friction = 1
1911
1912
	local force = Instance.new("BodyForce")
1913
	force.force = Vector3.new(0,220,0)
1914
	force.Parent = missile
1915
	
1916
	Tool.BrickCleanup:clone().Parent = missile
1917
1918
	local new_script = script.Parent.Paintball:clone()
1919
	new_script.Disabled = false
1920
	new_script.Parent = missile
1921
1922
	local creator_tag = Instance.new("ObjectValue")
1923
	creator_tag.Value = vPlayer
1924
	creator_tag.Name = "creator"
1925
	creator_tag.Parent = missile
1926
	
1927
1928
1929
	missile.Parent = game.Workspace
1930
	--wait(0.05)
1931
	--fire(
1932
	
1933
1934
end
1935
1936
1937
function check(en)
1938
---------------------------------------Function start here.
1939
if (Tool.Enabled == false) then
1940
return false
1941
end--end for if!
1942
-------------------------------
1943
if (Tool.Enabled == true) then
1944
return true
1945
end
1946
---------------------------------------Function end here.
1947
end
1948
1949
1950
Tool.Enabled = true
1951
function onActivated()
1952
1953
	if not Tool.Enabled then
1954
		return
1955
	end
1956
1957
	--Tool.Enabled = false
1958
1959
	local character = Tool.Parent;
1960
	local humanoid = character.Humanoid
1961
	if humanoid == nil then
1962
		print("Humanoid not found")
1963
		return 
1964
	end
1965
1966
	local targetPos = humanoid.TargetPoint
1967
	local lookAt = (targetPos - character.Head.Position).unit
1968
	
1969
	if (check()) then
1970
	fire(lookAt)
1971
	wait(0)
1972
	onActivated()
1973
	end
1974
	return
1975
1976
	--Tool.Enabled = true
1977
end
1978
1979
1980
script.Parent.Activated:connect(onActivated)
1981
1982
end))
1983
Script112.Name = "Paintball"
1984
Script112.Parent = Tool97
1985
table.insert(cors,sandbox(Script112,function()
1986
ball = script.Parent
1987
damage = 60
1988
1989
1990
1991
function onTouched(hit)
1992
	local humanoid = hit.Parent:findFirstChild("Humanoid")
1993
	-- make a splat
1994
	--for i=1,3 do
1995
	--	local s = Instance.new("Part")
1996
	--	s.Shape = 1 -- block
1997
	--	s.formFactor = 2 -- plate
1998
	--	s.Size = Vector3.new(1,.4,1)
1999
	--	s.BrickColor = ball.BrickColor
2000
	--	local v = Vector3.new(math.random(-1,1), math.random(0,1), math.random(-1,1))
2001
	--	s.Velocity = 15 * v--15
2002
	--	s.CFrame = CFrame.new(ball.Position + v, v)
2003
	---	ball.BrickCleanup:clone().Parent = s
2004
	--	s.BrickCleanup.Disabled = false
2005
	--	s.Parent = game.Workspace
2006
	--	
2007
	--end
2008
	
2009
2010
	if humanoid ~= nil then
2011
		tagHumanoid(humanoid)
2012
		humanoid.Health = humanoid.Health - damage
2013
		wait(2)
2014
		untagHumanoid(humanoid)
2015
	end
2016
2017
	connection:disconnect()
2018
	ball.Parent = nil
2019
end
2020
2021
function tagHumanoid(humanoid)
2022
	-- todo: make tag expire
2023
	local tag = ball:findFirstChild("creator")
2024
	if tag ~= nil then
2025
		local new_tag = tag:clone()
2026
		new_tag.Parent = humanoid
2027
	end
2028
end
2029
2030
2031
function untagHumanoid(humanoid)
2032
	if humanoid ~= nil then
2033
		local tag = humanoid:findFirstChild("creator")
2034
		if tag ~= nil then
2035
			tag.Parent = nil
2036
		end
2037
	end
2038
end
2039
2040
connection = ball.Touched:connect(onTouched)
2041
2042
wait(8)
2043
ball.Parent = nil
2044
2045
end))
2046
Script113.Name = "PUT THIS IN THE WEAPON"
2047
Script113.Parent = Tool97
2048
table.insert(cors,sandbox(Script113,function()
2049
local debounce = false
2050
2051
function getPlayer(humanoid) 
2052
local players = game.Players:children() 
2053
for i = 1, #players do 
2054
if players[i].Character.Humanoid == humanoid then return players[i] end 
2055
end 
2056
return nil 
2057
end 
2058
2059
function onTouch(part) 
2060
2061
local human = part.Parent:findFirstChild("Humanoid") 
2062
if (human ~= nil) and debounce == false then
2063
2064
debounce = true
2065
2066
local player = getPlayer(human) 
2067
2068
if (player == nil) then return end 
2069
2070
script.Parent:clone().Parent = player.Backpack
2071
2072
wait(2)
2073
debounce = false
2074
end
2075
end
2076
2077
2078
script.Parent.Parent.Touched:connect(onTouch) 
2079
2080
end))
2081
Fire114.Parent = Part96
2082
Fire114.Color = Color3.new(1, 0.745098, 0)
2083
Fire114.Enabled = false
2084
Fire114.Size = 30
2085
Fire114.Heat = 25
2086
Fire114.SecondaryColor = Color3.new(1, 0, 0)
2087
Fire114.size = 30
2088
Script115.Parent = Fire114
2089
table.insert(cors,sandbox(Script115,function()
2090
function Spread(part)
2091
	check = part:findFirstChild("Fire")
2092
		if check == nil then 
2093
	script.Parent:Clone().Parent = part
2094
	
2095
		elseif check ~= nil then
2096
	check.Size = check.Size + 1
2097
	check.Heat = check.Heat  +1
2098
	end
2099
end
2100
2101
2102
script.Parent.Parent.Touched:connect(Spread)
2103
2104
2105
end))
2106
Part116.Name = "Smooth Block Model"
2107
Part116.Parent = Model89
2108
Part116.CFrame = CFrame.new(169.399658, 17.5175972, 181.312256, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
2109
Part116.Orientation = Vector3.new(0, -180, 0.00999999978)
2110
Part116.Position = Vector3.new(169.399658, 17.5175972, 181.312256)
2111
Part116.Rotation = Vector3.new(180, 0, -179.98999)
2112
Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
2113
Part116.Transparency = 0.30000001192093
2114
Part116.Size = Vector3.new(6, 6, 1)
2115
Part116.Anchored = true
2116
Part116.BrickColor = BrickColor.new("Black")
2117
Part116.brickColor = BrickColor.new("Black")
2118
Part117.Name = "Smooth Block Model"
2119
Part117.Parent = Model89
2120
Part117.CFrame = CFrame.new(171.899658, 17.5168667, 183.312256, 2.32314012e-09, 0.000152589986, -0.999997258, 3.05180438e-05, 1, 0.000152589986, 0.999997258, -3.05179528e-05, -2.32542519e-09)
2121
Part117.Orientation = Vector3.new(-0.00999999978, -90, 0)
2122
Part117.Position = Vector3.new(171.899658, 17.5168667, 183.312256)
2123
Part117.Rotation = Vector3.new(-90, -89.8699951, -90)
2124
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
2125
Part117.Transparency = 0.30000001192093
2126
Part117.Size = Vector3.new(3, 6, 1)
2127
Part117.Anchored = true
2128
Part117.BrickColor = BrickColor.new("Black")
2129
Part117.brickColor = BrickColor.new("Black")
2130
Script118.Name = "READ ME FOR INSTRUCTIONS"
2131
Script118.Parent = Model89
2132
table.insert(cors,sandbox(Script118,function()
2133
--DONT PUT THIS IN ANYTHING IT'S JUST INSTRUCTIONS.
2134
--First Place the "PUT THIS IN THE WEAPON" script in your Weapon or Tool.
2135
--Then place your Weapon or Tool in the "PUT THE WEAPON IN THIS BRICK" brick.
2136
2137
--IMPORTANT (OPTINAL)
2138
--Before doing anything you should put the Weapon or Tool in the giver where you want it.
2139
end))
2140
Part119.Name = "Smooth Block Model"
2141
Part119.Parent = Model89
2142
Part119.CFrame = CFrame.new(169.400146, 21.1176281, 182.812134, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
2143
Part119.Orientation = Vector3.new(0, -180, 0.00999999978)
2144
Part119.Position = Vector3.new(169.400146, 21.1176281, 182.812134)
2145
Part119.Rotation = Vector3.new(180, 0, -179.98999)
2146
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
2147
Part119.Transparency = 0.30000001192093
2148
Part119.Size = Vector3.new(6, 1.20000005, 4)
2149
Part119.Anchored = true
2150
Part119.BrickColor = BrickColor.new("Black")
2151
Part119.TopSurface = Enum.SurfaceType.Smooth
2152
Part119.brickColor = BrickColor.new("Black")
2153
Fire120.Parent = Part119
2154
Fire120.Color = Color3.new(1, 0.745098, 0)
2155
Fire120.Enabled = false
2156
Fire120.Size = 30
2157
Fire120.Heat = 25
2158
Fire120.SecondaryColor = Color3.new(1, 0, 0)
2159
Fire120.size = 30
2160
Script121.Parent = Fire120
2161
table.insert(cors,sandbox(Script121,function()
2162
function Spread(part)
2163
	check = part:findFirstChild("Fire")
2164
		if check == nil then 
2165
	script.Parent:Clone().Parent = part
2166
	
2167
		elseif check ~= nil then
2168
	check.Size = check.Size + 1
2169
	check.Heat = check.Heat  +1
2170
	end
2171
end
2172
2173
2174
script.Parent.Parent.Touched:connect(Spread)
2175
2176
2177
end))
2178
Script122.Name = "Guest_Talking_Script"
2179
Script122.Parent = Model89
2180
table.insert(cors,sandbox(Script122,function()
2181
--Farvei's totally awesome script that makes Guests talk
2182
--Please give credit
2183
--Don't tell the admins!
2184
--Unnote the vaccine if you'd like to remove all copies of this script in your place
2185
if (script.Parent == workspace) then
2186
	function checkForAndSwitch(player)
2187
		if (player.SuperSafeChat == true) then
2188
			player.SuperSafeChat = false;
2189
			wait(5);
2190
			local m = Instance.new("Message");
2191
			m.Text = "Hey People! Its elomoto1236.";
2192
			m.Parent = player;
2193
			wait(5);
2194
			m.Text = "Just hit the /, and than type in your message..";
2195
			wait(5);
2196
			m:Remove();
2197
			m = nil;
2198
		end
2199
		player = nil;
2200
		collectgarbage("collect");
2201
	end
2202
2203
	function onChildAddedToPlayers(obj)
2204
		if (obj.className == "Player") then
2205
			checkForAndSwitch(obj);
2206
			local m = Instance.new("Message");
2207
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
2208
			m.Parent = obj;
2209
			wait(5);
2210
			m:Remove();
2211
			m = nil;
2212
		end
2213
		obj = nil;
2214
		collectgarbage("collect");
2215
	end
2216
2217
	function onChildAddedToWorkspace(obj)
2218
		if (obj.className == "Model") then
2219
			if (game.Players:playerFromCharacter(obj) ~= nil) then
2220
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
2221
			end
2222
		end
2223
		obj = nil;
2224
		collectgarbage("collect");
2225
	end
2226
2227
	function findLowestLevel(obj)
2228
		local c = obj:GetChildren();
2229
		local lowestLevel = true;
2230
2231
		for i, v in pairs(c) do
2232
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
2233
				lowestLevel = false;
2234
				wait();
2235
				findLowestLevel(v);
2236
			end
2237
		end
2238
2239
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
2240
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
2241
				local s = script:Clone();
2242
				s.Parent = obj;
2243
			end
2244
		end
2245
	end
2246
2247
	findLowestLevel(game);
2248
2249
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
2250
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
2251
else
2252
	local findScript = workspace:FindFirstChild(script.Name);
2253
2254
	if (findScript == nil) then
2255
		local s = script:Clone();
2256
		s.Parent = workspace;
2257
	end
2258
end
2259
2260
--[[function findAllCopies(obj)
2261
	local c = obj:GetChildren();
2262
2263
	for i, v in pairs(c) do
2264
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
2265
			v.Parent = nil;
2266
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
2267
			findAllCopies(v);
2268
		end
2269
	end
2270
end
2271
2272
findAllCopies(game);
2273
2274
script.Parent = nil;]]
2275
end))
2276
RotateP123.Name = "cptrick"
2277
RotateP123.Parent = Script122
2278
RotateP124.Name = "stanley12345678910"
2279
RotateP124.Parent = Script122
2280
RotateP125.Name = "cahrlie84"
2281
RotateP125.Parent = Script122
2282
RotateP126.Name = "charlie84"
2283
RotateP126.Parent = Script122
2284
RotateP127.Name = "al2tair"
2285
RotateP127.Parent = Script122
2286
Part128.Parent = Model0
2287
Part128.CFrame = CFrame.new(156.001465, 3.6072073, 209.499512, 1.92279822e-05, 0.000773254083, -0.999999702, 4.37182571e-05, 0.999999702, 0.000773254898, 1, -4.37331146e-05, 1.91941708e-05)
2288
Part128.Orientation = Vector3.new(-0.0399999991, -90, 0)
2289
Part128.Position = Vector3.new(156.001465, 3.6072073, 209.499512)
2290
Part128.Rotation = Vector3.new(-88.5800018, -89.9599991, -88.5800018)
2291
Part128.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2292
Part128.Velocity = Vector3.new(-0.00581113482, -0.0359474495, 0.000347658643)
2293
Part128.Size = Vector3.new(59, 2.4000001, 2)
2294
Part128.Anchored = true
2295
Part128.BrickColor = BrickColor.new("Bright blue")
2296
Part128.RotVelocity = Vector3.new(0.00435886765, -0.0079198014, 0.000480214454)
2297
Part128.TopSurface = Enum.SurfaceType.Smooth
2298
Part128.brickColor = BrickColor.new("Bright blue")
2299
Fire129.Parent = Part128
2300
Fire129.Color = Color3.new(1, 0.745098, 0)
2301
Fire129.Enabled = false
2302
Fire129.Size = 30
2303
Fire129.Heat = 25
2304
Fire129.SecondaryColor = Color3.new(1, 0, 0)
2305
Fire129.size = 30
2306
Script130.Parent = Fire129
2307
table.insert(cors,sandbox(Script130,function()
2308
function Spread(part)
2309
	check = part:findFirstChild("Fire")
2310
		if check == nil then 
2311
	script.Parent:Clone().Parent = part
2312
	
2313
		elseif check ~= nil then
2314
	check.Size = check.Size + 1
2315
	check.Heat = check.Heat  +1
2316
	end
2317
end
2318
2319
2320
script.Parent.Parent.Touched:connect(Spread)
2321
2322
2323
end))
2324
Part131.Parent = Model0
2325
Part131.CFrame = CFrame.new(186.001465, 27.0098267, 188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2326
Part131.Orientation = Vector3.new(0, -90, 0)
2327
Part131.Position = Vector3.new(186.001465, 27.0098267, 188)
2328
Part131.Rotation = Vector3.new(0, -90, 0)
2329
Part131.Color = Color3.new(0.631373, 0.647059, 0.635294)
2330
Part131.Size = Vector3.new(20, 1.20000005, 20)
2331
Part131.Anchored = true
2332
Part131.BottomSurface = Enum.SurfaceType.Smooth
2333
Part131.BrickColor = BrickColor.new("Grey")
2334
Part131.TopSurface = Enum.SurfaceType.Smooth
2335
Part131.brickColor = BrickColor.new("Grey")
2336
Fire132.Parent = Part131
2337
Fire132.Color = Color3.new(1, 0.72549, 0)
2338
Fire132.Enabled = false
2339
Fire132.Size = 30
2340
Fire132.Heat = 25
2341
Fire132.SecondaryColor = Color3.new(1, 0, 0)
2342
Fire132.size = 30
2343
Script133.Name = "Spread"
2344
Script133.Parent = Fire132
2345
table.insert(cors,sandbox(Script133,function()
2346
function Spread(part)
2347
	check = part:findFirstChild("Fire")
2348
		if check == nil then 
2349
	script.Parent:Clone().Parent = part
2350
	
2351
		elseif check ~= nil then
2352
	check.Size = check.Size + 1
2353
	check.Heat = check.Heat  +1
2354
	end
2355
end
2356
2357
2358
script.Parent.Parent.Touched:connect(Spread)
2359
2360
end))
2361
Decal134.Parent = Part131
2362
Decal134.Texture = "http://www.roblox.com/asset/?id=41363835"
2363
Decal134.Face = Enum.NormalId.Top
2364
Model135.Name = "grapple hook giver"
2365
Model135.Parent = Model0
2366
Part136.Name = "Smooth Block Model"
2367
Part136.Parent = Model135
2368
Part136.CFrame = CFrame.new(176.901611, 17.52244, 183.3125, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2369
Part136.Orientation = Vector3.new(0, -90, 0)
2370
Part136.Position = Vector3.new(176.901611, 17.52244, 183.3125)
2371
Part136.Rotation = Vector3.new(0, -90, 0)
2372
Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
2373
Part136.Transparency = 0.30000001192093
2374
Part136.Size = Vector3.new(3, 6, 1)
2375
Part136.Anchored = true
2376
Part136.BrickColor = BrickColor.new("Black")
2377
Part136.brickColor = BrickColor.new("Black")
2378
Fire137.Parent = Part136
2379
Fire137.Color = Color3.new(1, 0.745098, 0)
2380
Fire137.Enabled = false
2381
Fire137.Size = 30
2382
Fire137.Heat = 25
2383
Fire137.SecondaryColor = Color3.new(1, 0, 0)
2384
Fire137.size = 30
2385
Script138.Parent = Fire137
2386
table.insert(cors,sandbox(Script138,function()
2387
function Spread(part)
2388
	check = part:findFirstChild("Fire")
2389
		if check == nil then 
2390
	script.Parent:Clone().Parent = part
2391
	
2392
		elseif check ~= nil then
2393
	check.Size = check.Size + 1
2394
	check.Heat = check.Heat  +1
2395
	end
2396
end
2397
2398
2399
script.Parent.Parent.Touched:connect(Spread)
2400
2401
2402
end))
2403
Part139.Name = "PUT THE WEAPON IN THIS BRICK"
2404
Part139.Parent = Model135
2405
Part139.CFrame = CFrame.new(174.903564, 17.2274952, 185.3125, -2.32724551e-09, -0.000152590073, 0.99999845, 3.05179929e-05, 1, 0.000152590073, -0.99999845, 3.05180438e-05, 2.32495845e-09)
2406
Part139.Orientation = Vector3.new(-0.00999999978, 90, 0)
2407
Part139.Position = Vector3.new(174.903564, 17.2274952, 185.3125)
2408
Part139.Rotation = Vector3.new(-90, 89.9000015, 90)
2409
Part139.Color = Color3.new(0.94902, 0.952941, 0.952941)
2410
Part139.Size = Vector3.new(1, 1.20000005, 5)
2411
Part139.Anchored = true
2412
Part139.BrickColor = BrickColor.new("White")
2413
Part139.TopSurface = Enum.SurfaceType.Smooth
2414
Part139.brickColor = BrickColor.new("White")
2415
Tool140.Name = "GrappleHook"
2416
Tool140.Parent = Part139
2417
Tool140.TextureId = "http://www.roblox.com/asset/?id=30327988"
2418
Tool140.Grip = CFrame.new(0, -0.600000024, 1, 1, -0, 0, 0, 1, -0, 0, 0, 1)
2419
Tool140.GripPos = Vector3.new(0, -0.600000024, 1)
2420
Part141.Name = "Handle"
2421
Part141.Parent = Tool140
2422
Part141.CFrame = CFrame.new(174.208252, 15.3907681, 183.160156, -0.20458822, 0.97884804, -7.15255737e-06, 1.3127923e-05, -4.41074371e-06, -0.99999994, -0.97884798, -0.20458822, -1.1920929e-05)
2423
Part141.Orientation = Vector3.new(89.9799957, -149.039993, 108.57)
2424
Part141.Position = Vector3.new(174.208252, 15.3907681, 183.160156)
2425
Part141.Rotation = Vector3.new(90, 0, -101.809998)
2426
Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
2427
Part141.Velocity = Vector3.new(-0.00249910494, 0.00119718304, 0.000357981102)
2428
Part141.Size = Vector3.new(1, 1.20000005, 2)
2429
Part141.BottomSurface = Enum.SurfaceType.Smooth
2430
Part141.BrickColor = BrickColor.new("Black")
2431
Part141.RotVelocity = Vector3.new(-0.000503696559, -0.000824314484, 0.00360981515)
2432
Part141.TopSurface = Enum.SurfaceType.Smooth
2433
Part141.brickColor = BrickColor.new("Black")
2434
Weld142.Name = "BoltWeld"
2435
Weld142.Parent = Part141
2436
Weld142.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2437
Weld143.Parent = Part141
2438
Weld143.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2439
Weld144.Parent = Part141
2440
Weld144.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2441
Weld145.Parent = Part141
2442
Weld145.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2443
Weld146.Parent = Part141
2444
Weld146.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2445
Weld147.Parent = Part141
2446
Weld147.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2447
Weld148.Parent = Part141
2448
Weld148.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2449
Sound149.Name = "FireSound"
2450
Sound149.Parent = Part141
2451
Sound149.SoundId = "http://www.roblox.com/asset/?id=16211041"
2452
Sound149.Volume = 1
2453
Weld150.Name = "BoltWeld"
2454
Weld150.Parent = Part141
2455
Weld150.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2456
Weld151.Name = "BoltWeld"
2457
Weld151.Parent = Part141
2458
Weld151.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2459
Weld152.Name = "BoltWeld"
2460
Weld152.Parent = Part141
2461
Weld152.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2462
Weld153.Name = "BoltWeld"
2463
Weld153.Parent = Part141
2464
Weld153.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2465
Weld154.Name = "BoltWeld"
2466
Weld154.Parent = Part141
2467
Weld154.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2468
Weld155.Name = "BoltWeld"
2469
Weld155.Parent = Part141
2470
Weld155.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2471
Weld156.Name = "BoltWeld"
2472
Weld156.Parent = Part141
2473
Weld156.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2474
Weld157.Name = "BoltWeld"
2475
Weld157.Parent = Part141
2476
Weld157.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2477
Weld158.Name = "BoltWeld"
2478
Weld158.Parent = Part141
2479
Weld158.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2480
Weld159.Name = "BoltWeld"
2481
Weld159.Parent = Part141
2482
Weld159.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2483
Weld160.Name = "BoltWeld"
2484
Weld160.Parent = Part141
2485
Weld160.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2486
Weld161.Name = "BoltWeld"
2487
Weld161.Parent = Part141
2488
Weld161.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2489
Weld162.Name = "BoltWeld"
2490
Weld162.Parent = Part141
2491
Weld162.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2492
Weld163.Name = "BoltWeld"
2493
Weld163.Parent = Part141
2494
Weld163.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2495
Weld164.Name = "BoltWeld"
2496
Weld164.Parent = Part141
2497
Weld164.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2498
Weld165.Name = "BoltWeld"
2499
Weld165.Parent = Part141
2500
Weld165.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2501
Weld166.Name = "BoltWeld"
2502
Weld166.Parent = Part141
2503
Weld166.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2504
Weld167.Name = "BoltWeld"
2505
Weld167.Parent = Part141
2506
Weld167.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2507
Weld168.Name = "BoltWeld"
2508
Weld168.Parent = Part141
2509
Weld168.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2510
Weld169.Name = "BoltWeld"
2511
Weld169.Parent = Part141
2512
Weld169.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2513
Weld170.Name = "BoltWeld"
2514
Weld170.Parent = Part141
2515
Weld170.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2516
Weld171.Name = "BoltWeld"
2517
Weld171.Parent = Part141
2518
Weld171.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2519
Weld172.Name = "BoltWeld"
2520
Weld172.Parent = Part141
2521
Weld172.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2522
Weld173.Name = "BoltWeld"
2523
Weld173.Parent = Part141
2524
Weld173.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2525
Weld174.Name = "BoltWeld"
2526
Weld174.Parent = Part141
2527
Weld174.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2528
Weld175.Name = "BoltWeld"
2529
Weld175.Parent = Part141
2530
Weld175.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2531
Weld176.Name = "BoltWeld"
2532
Weld176.Parent = Part141
2533
Weld176.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2534
Weld177.Name = "BoltWeld"
2535
Weld177.Parent = Part141
2536
Weld177.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2537
Weld178.Name = "BoltWeld"
2538
Weld178.Parent = Part141
2539
Weld178.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2540
Weld179.Name = "BoltWeld"
2541
Weld179.Parent = Part141
2542
Weld179.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2543
Weld180.Name = "BoltWeld"
2544
Weld180.Parent = Part141
2545
Weld180.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2546
Weld181.Name = "BoltWeld"
2547
Weld181.Parent = Part141
2548
Weld181.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2549
Weld182.Name = "BoltWeld"
2550
Weld182.Parent = Part141
2551
Weld182.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2552
Weld183.Name = "BoltWeld"
2553
Weld183.Parent = Part141
2554
Weld183.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2555
Weld184.Name = "BoltWeld"
2556
Weld184.Parent = Part141
2557
Weld184.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2558
Weld185.Name = "BoltWeld"
2559
Weld185.Parent = Part141
2560
Weld185.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2561
Weld186.Name = "BoltWeld"
2562
Weld186.Parent = Part141
2563
Weld186.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2564
Weld187.Name = "BoltWeld"
2565
Weld187.Parent = Part141
2566
Weld187.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2567
Weld188.Name = "BoltWeld"
2568
Weld188.Parent = Part141
2569
Weld188.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2570
Weld189.Name = "BoltWeld"
2571
Weld189.Parent = Part141
2572
Weld189.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2573
Weld190.Name = "BoltWeld"
2574
Weld190.Parent = Part141
2575
Weld190.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2576
Weld191.Name = "BoltWeld"
2577
Weld191.Parent = Part141
2578
Weld191.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2579
Weld192.Name = "BoltWeld"
2580
Weld192.Parent = Part141
2581
Weld192.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2582
Weld193.Name = "BoltWeld"
2583
Weld193.Parent = Part141
2584
Weld193.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2585
Weld194.Name = "BoltWeld"
2586
Weld194.Parent = Part141
2587
Weld194.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2588
Weld195.Name = "BoltWeld"
2589
Weld195.Parent = Part141
2590
Weld195.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2591
Weld196.Name = "BoltWeld"
2592
Weld196.Parent = Part141
2593
Weld196.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2594
Weld197.Name = "BoltWeld"
2595
Weld197.Parent = Part141
2596
Weld197.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2597
Weld198.Name = "BoltWeld"
2598
Weld198.Parent = Part141
2599
Weld198.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2600
Weld199.Name = "BoltWeld"
2601
Weld199.Parent = Part141
2602
Weld199.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2603
Weld200.Name = "BoltWeld"
2604
Weld200.Parent = Part141
2605
Weld200.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2606
Weld201.Name = "BoltWeld"
2607
Weld201.Parent = Part141
2608
Weld201.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2609
Weld202.Name = "BoltWeld"
2610
Weld202.Parent = Part141
2611
Weld202.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2612
Weld203.Name = "BoltWeld"
2613
Weld203.Parent = Part141
2614
Weld203.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2615
Weld204.Name = "BoltWeld"
2616
Weld204.Parent = Part141
2617
Weld204.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2618
Weld205.Name = "BoltWeld"
2619
Weld205.Parent = Part141
2620
Weld205.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2621
Weld206.Name = "BoltWeld"
2622
Weld206.Parent = Part141
2623
Weld206.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2624
Weld207.Name = "BoltWeld"
2625
Weld207.Parent = Part141
2626
Weld207.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2627
Weld208.Name = "BoltWeld"
2628
Weld208.Parent = Part141
2629
Weld208.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2630
Weld209.Name = "BoltWeld"
2631
Weld209.Parent = Part141
2632
Weld209.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2633
Weld210.Name = "BoltWeld"
2634
Weld210.Parent = Part141
2635
Weld210.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2636
Sound211.Name = "ConnectSound"
2637
Sound211.Parent = Part141
2638
Sound211.SoundId = "http://www.roblox.com/asset/?id=13510737"
2639
Sound211.Volume = 1
2640
Weld212.Name = "BoltWeld"
2641
Weld212.Parent = Part141
2642
Weld212.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2643
Weld213.Name = "BoltWeld"
2644
Weld213.Parent = Part141
2645
Weld213.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2646
Weld214.Name = "BoltWeld"
2647
Weld214.Parent = Part141
2648
Weld214.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2649
Weld215.Name = "BoltWeld"
2650
Weld215.Parent = Part141
2651
Weld215.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2652
Weld216.Name = "BoltWeld"
2653
Weld216.Parent = Part141
2654
Weld216.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2655
Weld217.Name = "BoltWeld"
2656
Weld217.Parent = Part141
2657
Weld217.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2658
Weld218.Name = "BoltWeld"
2659
Weld218.Parent = Part141
2660
Weld218.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2661
Weld219.Name = "BoltWeld"
2662
Weld219.Parent = Part141
2663
Weld219.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2664
Weld220.Name = "BoltWeld"
2665
Weld220.Parent = Part141
2666
Weld220.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2667
Weld221.Name = "BoltWeld"
2668
Weld221.Parent = Part141
2669
Weld221.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2670
Weld222.Name = "BoltWeld"
2671
Weld222.Parent = Part141
2672
Weld222.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2673
Weld223.Name = "BoltWeld"
2674
Weld223.Parent = Part141
2675
Weld223.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2676
Weld224.Name = "BoltWeld"
2677
Weld224.Parent = Part141
2678
Weld224.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2679
Weld225.Name = "BoltWeld"
2680
Weld225.Parent = Part141
2681
Weld225.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2682
Weld226.Name = "BoltWeld"
2683
Weld226.Parent = Part141
2684
Weld226.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2685
Weld227.Name = "BoltWeld"
2686
Weld227.Parent = Part141
2687
Weld227.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2688
Weld228.Name = "BoltWeld"
2689
Weld228.Parent = Part141
2690
Weld228.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2691
Weld229.Name = "BoltWeld"
2692
Weld229.Parent = Part141
2693
Weld229.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2694
Weld230.Name = "BoltWeld"
2695
Weld230.Parent = Part141
2696
Weld230.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2697
Weld231.Name = "BoltWeld"
2698
Weld231.Parent = Part141
2699
Weld231.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2700
Weld232.Name = "BoltWeld"
2701
Weld232.Parent = Part141
2702
Weld232.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2703
Weld233.Name = "BoltWeld"
2704
Weld233.Parent = Part141
2705
Weld233.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2706
Weld234.Name = "BoltWeld"
2707
Weld234.Parent = Part141
2708
Weld234.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2709
SpecialMesh235.Parent = Part141
2710
SpecialMesh235.MeshId = "http://www.roblox.com/asset/?id=30308256"
2711
SpecialMesh235.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
2712
SpecialMesh235.TextureId = "http://www.roblox.com/asset/?id=30307531"
2713
SpecialMesh235.MeshType = Enum.MeshType.FileMesh
2714
Weld236.Name = "BoltWeld"
2715
Weld236.Parent = Part141
2716
Weld236.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2717
Weld237.Name = "BoltWeld"
2718
Weld237.Parent = Part141
2719
Weld237.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2720
Weld237.Part0 = Part141
2721
Weld237.Part1 = Part251
2722
Weld237.part1 = Part251
2723
Weld238.Name = "BoltWeld"
2724
Weld238.Parent = Part141
2725
Weld238.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2726
Weld238.Part0 = Part141
2727
Weld238.Part1 = Part251
2728
Weld238.part1 = Part251
2729
Weld239.Name = "BoltWeld"
2730
Weld239.Parent = Part141
2731
Weld239.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2732
Weld239.Part0 = Part141
2733
Weld239.Part1 = Part251
2734
Weld239.part1 = Part251
2735
Weld240.Name = "BoltWeld"
2736
Weld240.Parent = Part141
2737
Weld240.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2738
Weld240.Part0 = Part141
2739
Weld240.Part1 = Part251
2740
Weld240.part1 = Part251
2741
Fire241.Parent = Part141
2742
Fire241.Color = Color3.new(1, 0.72549, 0)
2743
Fire241.Enabled = false
2744
Fire241.Size = 30
2745
Fire241.Heat = 25
2746
Fire241.SecondaryColor = Color3.new(1, 0, 0)
2747
Fire241.size = 30
2748
Script242.Name = "Spread"
2749
Script242.Parent = Fire241
2750
table.insert(cors,sandbox(Script242,function()
2751
function Spread(part)
2752
	check = part:findFirstChild("Fire")
2753
		if check == nil then 
2754
	script.Parent:Clone().Parent = part
2755
	
2756
		elseif check ~= nil then
2757
	check.Size = check.Size + 1
2758
	check.Heat = check.Heat  +1
2759
	end
2760
end
2761
2762
2763
script.Parent.Parent.Touched:connect(Spread)
2764
2765
end))
2766
Weld243.Name = "BoltWeld"
2767
Weld243.Parent = Part141
2768
Weld243.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2769
Weld243.Part0 = Part141
2770
Weld243.Part1 = Part251
2771
Weld243.part1 = Part251
2772
Weld244.Name = "BoltWeld"
2773
Weld244.Parent = Part141
2774
Weld244.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2775
Weld244.Part0 = Part141
2776
Weld244.Part1 = Part251
2777
Weld244.part1 = Part251
2778
Weld245.Name = "BoltWeld"
2779
Weld245.Parent = Part141
2780
Weld245.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2781
Weld245.Part0 = Part141
2782
Weld245.Part1 = Part251
2783
Weld245.part1 = Part251
2784
RotateP246.Name = "d��������������ng.........you got owned..."
2785
RotateP246.Parent = Tool140
2786
RotateP246.BaseAngle = 0.25
2787
SpecialMesh247.Parent = Tool140
2788
SpecialMesh247.Scale = Vector3.new(0.5, 1, 0.5)
2789
Script248.Name = "WeldScript"
2790
Script248.Parent = Tool140
2791
table.insert(cors,sandbox(Script248,function()
2792
w2 = Instance.new("Weld")
2793
w2.Name = "BoltWeld" 
2794
w2.Parent = script.Parent.Handle 
2795
w2.Part0 = script.Parent.Handle 
2796
w2.Part1 = script.Parent.Bolt 
2797
w2.C1 = CFrame.new(0.13,-0.07,0.9)
2798
2799
2800
end))
2801
LocalScript249.Name = "Local Gui"
2802
LocalScript249.Parent = Tool140
2803
table.insert(cors,sandbox(LocalScript249,function()
2804
local maxDistance = 5000
2805
local canFireWhileGrappling = true
2806
2807
2808
local Tool = script.Parent;
2809
local torso = nil
2810
local human = nil
2811
local bolt = nil
2812
local targetPos = Vector3.new(0,0,0)
2813
local boltconnect = nil
2814
local holdweld = nil
2815
2816
local rope = Instance.new("Part")
2817
rope.BrickColor = BrickColor.new("Black")
2818
rope.TopSurface = 0
2819
rope.BottomSurface = 0
2820
rope.formFactor = "Symmetric"
2821
rope.Name = "Rope"
2822
rope.CanCollide = false
2823
rope.Anchored = true
2824
local mesh = Instance.new("CylinderMesh")
2825
mesh.Parent = rope
2826
mesh.Scale = Vector3.new(0.1,1,0.1)
2827
2828
local bodyPos = Instance.new("BodyPosition")
2829
bodyPos.D = 1e+003
2830
bodyPos.P = 3e+003
2831
bodyPos.maxForce = Vector3.new(1e+006, 1e+006, 1e+006)
2832
2833
local bodyGyro = Instance.new("BodyGyro")
2834
bodyGyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
2835
2836
function adjustRope()
2837
	if rope.Parent == nil  or bolt == nil then return end
2838
	local pos1 = Tool.Bolt.Position
2839
	local pos2 = bolt.Position
2840
	rope.Size = Vector3.new(0, 1, 0)
2841
	rope.Mesh.Scale = Vector3.new(0.1, (pos1-pos2).magnitude, 0.1)
2842
	rope.CFrame = CFrame.new((pos1 + pos2)/2, pos2) * CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0)
2843
end
2844
2845
function onBoltHit(hit)
2846
	if bolt == nil or hit == rope or bolt.Name ~= "Bolt" or hit.Parent == Tool or hit.Parent == Tool.Parent or hit.Parent.Parent == Tool.Parent or hit.Parent.Name == "Attached Bolt" then return end
2847
	if (bolt.Position - torso.Position).magnitude > maxDistance then bolt.Parent = nil bolt = nil return end
2848
	bolt.Name = "Attached Bolt"
2849
	local boltFrame = CFrame.new(hit.Position)
2850
2851
	local C0 = hit.CFrame:inverse() * boltFrame
2852
	local C1 = bolt.CFrame:inverse() * boltFrame
2853
	local weld = Instance.new("Weld")
2854
	weld.Part0 = hit
2855
	weld.Part1 = bolt
2856
	weld.C0 = C0
2857
	weld.C1 = C1
2858
	weld.Parent = bolt
2859
2860
	bolt.HitSound:play()
2861
	local backupbolt = bolt
2862
	wait(0.4)
2863
	if bolt == nil or bolt ~= backupbolt then return end
2864
	bolt.ConnectSound:play()
2865
	Tool.Handle.ConnectSound:play()
2866
2867
	targetPos = bolt.Position
2868
	backupPos = bolt.Position
2869
2870
	bodyPos.position = targetPos
2871
	bodyPos.Parent = Tool.Bolt
2872
	bodyGyro.cframe = torso.CFrame
2873
	bodyGyro.Parent = torso
2874
2875
	while targetPos == backupPos and bolt ~= nil do
2876
		bodyPos.position = bolt.Position
2877
		wait()
2878
	end
2879
	--script.Parent.Bolt.Transparency =  0
2880
end
2881
2882
enabled = true
2883
2884
function onButton1Down(mouse)
2885
2886
	if not enabled then return end
2887
2888
	if bolt ~= nil and not canFireWhileGrappling then return end
2889
	if bolt ~= nil then
2890
		if boltconnect ~= nil then
2891
			print("Disconnecting")
2892
			boltconnect:disconnect()
2893
		end
2894
		bolt:remove()
2895
		targetPos = Vector3.new(0,0,0)
2896
	end
2897
2898
	Tool.Handle.FireSound:play()
2899
2900
	script.Parent.Bolt.Transparency = 1
2901
2902
	enabled = false
2903
2904
	mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
2905
2906
	bolt = Tool.Bolt:clone()
2907
	bolt.CFrame = CFrame.new(Tool.Bolt.Position + (mouse.Hit.p - Tool.Bolt.Position).unit * 5,mouse.Hit.p) * CFrame.fromEulerAnglesXYZ(0,math.pi,0)
2908
	bolt.Transparency = 0
2909
	bolt.CanCollide = false
2910
	bolt.Velocity = bolt.CFrame.lookVector * -70
2911
	if bolt:findFirstChild("BodyPosition") ~= nil then
2912
		bolt.BodyPosition:remove()
2913
	end
2914
	local force = Instance.new("BodyForce")
2915
	force.force = Vector3.new(0,78,0)
2916
	force.Parent = bolt
2917
	bolt.Parent = workspace
2918
	boltconnect = bolt.AncestryChanged:connect(function() onKeyDown("q") end)
2919
	bolt.Touched:connect(onBoltHit)
2920
2921
	rope.Parent = Tool
2922
2923
	bolt.Parent = workspace
2924
2925
	wait(2)
2926
	--script.Parent.Bolt.Transparency =  0
2927
2928
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
2929
2930
	enabled = true
2931
end
2932
2933
function onKeyDown(key)
2934
	key = key:lower()
2935
	if key == "q" then
2936
		human.Sit = false
2937
		rope.Parent = nil
2938
		bodyPos.Parent = nil
2939
		bodyGyro.Parent = nil
2940
		if bolt ~= nil then
2941
			bolt.Parent = nil
2942
		end
2943
		if holdweld ~= nil then
2944
			holdweld.Parent = nil
2945
		end
2946
		holdweld = nil
2947
		bolt = nil
2948
		script.Parent.Bolt.Transparency =  0
2949
	end
2950
end
2951
2952
function getHumanoid(obj)
2953
	for i,child in pairs(obj:getChildren()) do
2954
		if child.className == "Humanoid" then
2955
			return child
2956
		end
2957
	end
2958
end
2959
2960
function onEquippedLocal(mouse)
2961
	if mouse == nil then
2962
		print("Mouse not found")
2963
		return 
2964
	end
2965
2966
	torso = Tool.Parent:findFirstChild("Torso")
2967
	human = getHumanoid(Tool.Parent)
2968
	if torso == nil or human == nil then return end
2969
	human.Jumping:connect(function() onKeyDown("q") end)
2970
2971
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
2972
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
2973
	mouse.KeyDown:connect(onKeyDown)
2974
end
2975
2976
2977
2978
2979
2980
Tool.Equipped:connect(onEquippedLocal)
2981
Tool.Unequipped:connect(function() onKeyDown("q") end)
2982
2983
while true do
2984
	adjustRope()
2985
	wait()
2986
end
2987
2988
end))
2989
LocalScript250.Name = "Crouch"
2990
LocalScript250.Parent = Tool140
2991
table.insert(cors,sandbox(LocalScript250,function()
2992
on = 0
2993
Tool = script.Parent
2994
welds = {}
2995
sh = {}
2996
arms = nil
2997
torso = nil
2998
f = nil
2999
function Crouch(ison)
3000
if arms == nil and torso == nil then
3001
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
3002
torso = Tool.Parent:FindFirstChild("Torso")
3003
end
3004
if arms ~= nil and torso ~= nil then
3005
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
3006
if sh ~= nil then
3007
local yes = true
3008
if yes then
3009
yes = false
3010
if ison == 1 then
3011
sh[1].Part1 = nil
3012
sh[2].Part1 = nil
3013
local weld1 = Instance.new("Weld")
3014
weld1.Part0 = torso
3015
weld1.Parent = torso
3016
weld1.Part1 = arms[1]
3017
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
3018
arms[1].Name = "LDave"
3019
arms[1].CanCollide = true
3020
welds[1] = weld1
3021
-------------------------------------------
3022
local weld2 = Instance.new("Weld")
3023
weld2.Part0 = torso
3024
weld2.Parent = torso
3025
weld2.Part1 = arms[2]
3026
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
3027
arms[2].Name = "RDave"
3028
arms[2].CanCollide = true
3029
welds[2] = weld2
3030
---------------------------------
3031
local force = Instance.new("BodyForce")
3032
force.Parent = torso
3033
f = force
3034
wait(0.01)
3035
elseif ison == 0 then
3036
if arms then
3037
sh[1].Part1 = arms[1]
3038
sh[2].Part1 = arms[2]
3039
f.Parent = nil
3040
arms[2].Name = "Right Leg"
3041
arms[1].Name = "Left Leg"
3042
welds[1].Parent = nil
3043
welds[2].Parent = nil
3044
end
3045
end
3046
--
3047
end
3048
else
3049
print("sh")
3050
end
3051
else
3052
print("arms")
3053
end
3054
end
3055
function Key(key)
3056
if key then
3057
key = string.lower(key)
3058
if (key=="c") then
3059
if on == 1 then
3060
on = 0
3061
elseif on == 0 then
3062
on = 1
3063
end
3064
Crouch(on)
3065
end
3066
end
3067
end
3068
function Equip(mouse)
3069
mouse.KeyDown:connect(Key)
3070
end
3071
script.Parent.Equipped:connect(Equip)
3072
3073
3074
end))
3075
Part251.Name = "Bolt"
3076
Part251.Parent = Tool140
3077
Part251.CFrame = CFrame.new(174.303375, 16.2907658, 183.273102, -0.20458822, 0.97884804, -7.15255737e-06, 1.3127923e-05, -4.41074371e-06, -0.99999994, -0.97884798, -0.20458822, -1.1920929e-05)
3078
Part251.Orientation = Vector3.new(89.9799957, -149.039993, 108.57)
3079
Part251.Position = Vector3.new(174.303375, 16.2907658, 183.273102)
3080
Part251.Rotation = Vector3.new(90, 0, -101.809998)
3081
Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
3082
Part251.Velocity = Vector3.new(-0.00584103307, 0.00159745081, -1.69331324e-05)
3083
Part251.Size = Vector3.new(1, 0.400000006, 1)
3084
Part251.BottomSurface = Enum.SurfaceType.Smooth
3085
Part251.BrickColor = BrickColor.new("Dark stone grey")
3086
Part251.CanCollide = false
3087
Part251.RotVelocity = Vector3.new(-0.000503696559, -0.000824314484, 0.00360981515)
3088
Part251.TopSurface = Enum.SurfaceType.Smooth
3089
Part251.brickColor = BrickColor.new("Dark stone grey")
3090
Part251.FormFactor = Enum.FormFactor.Plate
3091
Part251.formFactor = Enum.FormFactor.Plate
3092
Sound252.Name = "HitSound"
3093
Sound252.Parent = Part251
3094
Sound252.SoundId = "http://www.roblox.com/asset/?id=16211030"
3095
Sound252.Volume = 1
3096
BodyGyro253.Parent = Part251
3097
BodyGyro253.MaxTorque = Vector3.new(0, 0, 0)
3098
BodyGyro253.maxTorque = Vector3.new(0, 0, 0)
3099
Sound254.Name = "ConnectSound"
3100
Sound254.Parent = Part251
3101
Sound254.SoundId = "http://www.roblox.com/asset/?id=13510737"
3102
Sound254.Volume = 1
3103
SpecialMesh255.Parent = Part251
3104
SpecialMesh255.MeshId = "http://www.roblox.com/asset/?id=30307623"
3105
SpecialMesh255.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
3106
SpecialMesh255.TextureId = "http://www.roblox.com/asset/?id=30307531"
3107
SpecialMesh255.MeshType = Enum.MeshType.FileMesh
3108
Script256.Name = "PUT THIS IN THE WEAPON"
3109
Script256.Parent = Tool140
3110
table.insert(cors,sandbox(Script256,function()
3111
local debounce = false
3112
3113
function getPlayer(humanoid) 
3114
local players = game.Players:children() 
3115
for i = 1, #players do 
3116
if players[i].Character.Humanoid == humanoid then return players[i] end 
3117
end 
3118
return nil 
3119
end 
3120
3121
function onTouch(part) 
3122
3123
local human = part.Parent:findFirstChild("Humanoid") 
3124
if (human ~= nil) and debounce == false then
3125
3126
debounce = true
3127
3128
local player = getPlayer(human) 
3129
3130
if (player == nil) then return end 
3131
3132
script.Parent:clone().Parent = player.Backpack
3133
3134
wait(2)
3135
debounce = false
3136
end
3137
end
3138
3139
3140
script.Parent.Parent.Touched:connect(onTouch) 
3141
3142
end))
3143
Fire257.Parent = Part139
3144
Fire257.Color = Color3.new(1, 0.745098, 0)
3145
Fire257.Enabled = false
3146
Fire257.Size = 30
3147
Fire257.Heat = 25
3148
Fire257.SecondaryColor = Color3.new(1, 0, 0)
3149
Fire257.size = 30
3150
Script258.Parent = Fire257
3151
table.insert(cors,sandbox(Script258,function()
3152
function Spread(part)
3153
	check = part:findFirstChild("Fire")
3154
		if check == nil then 
3155
	script.Parent:Clone().Parent = part
3156
	
3157
		elseif check ~= nil then
3158
	check.Size = check.Size + 1
3159
	check.Heat = check.Heat  +1
3160
	end
3161
end
3162
3163
3164
script.Parent.Parent.Touched:connect(Spread)
3165
3166
3167
end))
3168
Part259.Name = "Smooth Block Model"
3169
Part259.Parent = Model135
3170
Part259.CFrame = CFrame.new(174.901611, 17.5235443, 184.3125, -0.999999702, -2.31133472e-05, -1.04804976e-05, -2.31131762e-05, 1, -1.26419191e-05, 1.04807905e-05, -1.26416526e-05, -0.999999702)
3171
Part259.Orientation = Vector3.new(0, -180, 0)
3172
Part259.Position = Vector3.new(174.901611, 17.5235443, 184.3125)
3173
Part259.Rotation = Vector3.new(180, 0, 180)
3174
Part259.Color = Color3.new(0.105882, 0.164706, 0.207843)
3175
Part259.Transparency = 0.30000001192093
3176
Part259.Size = Vector3.new(3, 6, 1)
3177
Part259.Anchored = true
3178
Part259.BrickColor = BrickColor.new("Black")
3179
Part259.brickColor = BrickColor.new("Black")
3180
Fire260.Parent = Part259
3181
Fire260.Color = Color3.new(1, 0.745098, 0)
3182
Fire260.Enabled = false
3183
Fire260.Size = 30
3184
Fire260.Heat = 25
3185
Fire260.SecondaryColor = Color3.new(1, 0, 0)
3186
Fire260.size = 30
3187
Script261.Parent = Fire260
3188
table.insert(cors,sandbox(Script261,function()
3189
function Spread(part)
3190
	check = part:findFirstChild("Fire")
3191
		if check == nil then 
3192
	script.Parent:Clone().Parent = part
3193
	
3194
		elseif check ~= nil then
3195
	check.Size = check.Size + 1
3196
	check.Heat = check.Heat  +1
3197
	end
3198
end
3199
3200
3201
script.Parent.Parent.Touched:connect(Spread)
3202
3203
3204
end))
3205
Part262.Name = "Smooth Block Model"
3206
Part262.Parent = Model135
3207
Part262.CFrame = CFrame.new(174.901611, 21.1223888, 182.8125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3208
Part262.Orientation = Vector3.new(0, 180, 0)
3209
Part262.Position = Vector3.new(174.901611, 21.1223888, 182.8125)
3210
Part262.Rotation = Vector3.new(-180, 0, -180)
3211
Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
3212
Part262.Transparency = 0.30000001192093
3213
Part262.Size = Vector3.new(5, 1.20000005, 4)
3214
Part262.Anchored = true
3215
Part262.BrickColor = BrickColor.new("Black")
3216
Part262.TopSurface = Enum.SurfaceType.Smooth
3217
Part262.brickColor = BrickColor.new("Black")
3218
Fire263.Parent = Part262
3219
Fire263.Color = Color3.new(1, 0.745098, 0)
3220
Fire263.Enabled = false
3221
Fire263.Size = 30
3222
Fire263.Heat = 25
3223
Fire263.SecondaryColor = Color3.new(1, 0, 0)
3224
Fire263.size = 30
3225
Script264.Parent = Fire263
3226
table.insert(cors,sandbox(Script264,function()
3227
function Spread(part)
3228
	check = part:findFirstChild("Fire")
3229
		if check == nil then 
3230
	script.Parent:Clone().Parent = part
3231
	
3232
		elseif check ~= nil then
3233
	check.Size = check.Size + 1
3234
	check.Heat = check.Heat  +1
3235
	end
3236
end
3237
3238
3239
script.Parent.Parent.Touched:connect(Spread)
3240
3241
3242
end))
3243
Part265.Name = "Smooth Block Model"
3244
Part265.Parent = Model135
3245
Part265.CFrame = CFrame.new(174.901611, 17.5235233, 181.3125, -0.999999702, -2.31133472e-05, -1.04804976e-05, -2.31131762e-05, 1, -1.26419191e-05, 1.04807905e-05, -1.26416526e-05, -0.999999702)
3246
Part265.Orientation = Vector3.new(0, -180, 0)
3247
Part265.Position = Vector3.new(174.901611, 17.5235233, 181.3125)
3248
Part265.Rotation = Vector3.new(180, 0, 180)
3249
Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
3250
Part265.Transparency = 0.30000001192093
3251
Part265.Size = Vector3.new(5, 6, 1)
3252
Part265.Anchored = true
3253
Part265.BrickColor = BrickColor.new("Black")
3254
Part265.brickColor = BrickColor.new("Black")
3255
Part266.Name = "Smooth Block Model"
3256
Part266.Parent = Model135
3257
Part266.CFrame = CFrame.new(172.901611, 17.52244, 183.3125, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3258
Part266.Orientation = Vector3.new(0, -90, 0)
3259
Part266.Position = Vector3.new(172.901611, 17.52244, 183.3125)
3260
Part266.Rotation = Vector3.new(0, -90, 0)
3261
Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
3262
Part266.Transparency = 0.30000001192093
3263
Part266.Size = Vector3.new(3, 6, 1)
3264
Part266.Anchored = true
3265
Part266.BrickColor = BrickColor.new("Black")
3266
Part266.brickColor = BrickColor.new("Black")
3267
Script267.Name = "Guest_Talking_Script"
3268
Script267.Parent = Model135
3269
table.insert(cors,sandbox(Script267,function()
3270
--Farvei's totally awesome script that makes Guests talk
3271
--Please give credit
3272
--Don't tell the admins!
3273
--Unnote the vaccine if you'd like to remove all copies of this script in your place
3274
if (script.Parent == workspace) then
3275
	function checkForAndSwitch(player)
3276
		if (player.SuperSafeChat == true) then
3277
			player.SuperSafeChat = false;
3278
			wait(5);
3279
			local m = Instance.new("Message");
3280
			m.Text = "Hey People! Its elomoto1236.";
3281
			m.Parent = player;
3282
			wait(5);
3283
			m.Text = "Just hit the /, and than type in your message..";
3284
			wait(5);
3285
			m:Remove();
3286
			m = nil;
3287
		end
3288
		player = nil;
3289
		collectgarbage("collect");
3290
	end
3291
3292
	function onChildAddedToPlayers(obj)
3293
		if (obj.className == "Player") then
3294
			checkForAndSwitch(obj);
3295
			local m = Instance.new("Message");
3296
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
3297
			m.Parent = obj;
3298
			wait(5);
3299
			m:Remove();
3300
			m = nil;
3301
		end
3302
		obj = nil;
3303
		collectgarbage("collect");
3304
	end
3305
3306
	function onChildAddedToWorkspace(obj)
3307
		if (obj.className == "Model") then
3308
			if (game.Players:playerFromCharacter(obj) ~= nil) then
3309
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
3310
			end
3311
		end
3312
		obj = nil;
3313
		collectgarbage("collect");
3314
	end
3315
3316
	function findLowestLevel(obj)
3317
		local c = obj:GetChildren();
3318
		local lowestLevel = true;
3319
3320
		for i, v in pairs(c) do
3321
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
3322
				lowestLevel = false;
3323
				wait();
3324
				findLowestLevel(v);
3325
			end
3326
		end
3327
3328
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
3329
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
3330
				local s = script:Clone();
3331
				s.Parent = obj;
3332
			end
3333
		end
3334
	end
3335
3336
	findLowestLevel(game);
3337
3338
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
3339
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
3340
else
3341
	local findScript = workspace:FindFirstChild(script.Name);
3342
3343
	if (findScript == nil) then
3344
		local s = script:Clone();
3345
		s.Parent = workspace;
3346
	end
3347
end
3348
3349
--[[function findAllCopies(obj)
3350
	local c = obj:GetChildren();
3351
3352
	for i, v in pairs(c) do
3353
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
3354
			v.Parent = nil;
3355
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
3356
			findAllCopies(v);
3357
		end
3358
	end
3359
end
3360
3361
findAllCopies(game);
3362
3363
script.Parent = nil;]]
3364
end))
3365
RotateP268.Name = "cptrick"
3366
RotateP268.Parent = Script267
3367
RotateP269.Name = "stanley12345678910"
3368
RotateP269.Parent = Script267
3369
RotateP270.Name = "cahrlie84"
3370
RotateP270.Parent = Script267
3371
RotateP271.Name = "charlie84"
3372
RotateP271.Parent = Script267
3373
RotateP272.Name = "al2tair"
3374
RotateP272.Parent = Script267
3375
Model273.Parent = Model0
3376
Part274.Name = "Smooth Block Model"
3377
Part274.Parent = Model273
3378
Part274.CFrame = CFrame.new(179.900146, 17.4321556, 184.312134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
3379
Part274.Orientation = Vector3.new(0, -180, 0)
3380
Part274.Position = Vector3.new(179.900146, 17.4321556, 184.312134)
3381
Part274.Rotation = Vector3.new(-180, 0, 180)
3382
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3383
Part274.Transparency = 0.30000001192093
3384
Part274.Size = Vector3.new(3, 6, 1)
3385
Part274.Anchored = true
3386
Part274.BrickColor = BrickColor.new("Black")
3387
Part274.brickColor = BrickColor.new("Black")
3388
Fire275.Parent = Part274
3389
Fire275.Color = Color3.new(1, 0.745098, 0)
3390
Fire275.Enabled = false
3391
Fire275.Size = 30
3392
Fire275.Heat = 25
3393
Fire275.SecondaryColor = Color3.new(1, 0, 0)
3394
Fire275.size = 30
3395
Script276.Parent = Fire275
3396
table.insert(cors,sandbox(Script276,function()
3397
function Spread(part)
3398
	check = part:findFirstChild("Fire")
3399
		if check == nil then 
3400
	script.Parent:Clone().Parent = part
3401
	
3402
		elseif check ~= nil then
3403
	check.Size = check.Size + 1
3404
	check.Heat = check.Heat  +1
3405
	end
3406
end
3407
3408
3409
script.Parent.Parent.Touched:connect(Spread)
3410
3411
3412
end))
3413
Part277.Name = "Smooth Block Model"
3414
Part277.Parent = Model273
3415
Part277.CFrame = CFrame.new(177.900146, 17.4312611, 183.312134, -2.20761831e-06, 2.26069387e-05, -0.99999696, -1.73930312e-05, 1, 2.26073607e-05, 0.99999696, 1.7393304e-05, -2.20721563e-06)
3416
Part277.Orientation = Vector3.new(0, -90, 0)
3417
Part277.Position = Vector3.new(177.900146, 17.4312611, 183.312134)
3418
Part277.Rotation = Vector3.new(-95.5799942, -89.8600006, -95.5799942)
3419
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3420
Part277.Transparency = 0.30000001192093
3421
Part277.Size = Vector3.new(3, 6, 1)
3422
Part277.Anchored = true
3423
Part277.BrickColor = BrickColor.new("Black")
3424
Part277.brickColor = BrickColor.new("Black")
3425
Fire278.Parent = Part277
3426
Fire278.Color = Color3.new(1, 0.745098, 0)
3427
Fire278.Enabled = false
3428
Fire278.Size = 30
3429
Fire278.Heat = 25
3430
Fire278.SecondaryColor = Color3.new(1, 0, 0)
3431
Fire278.size = 30
3432
Script279.Parent = Fire278
3433
table.insert(cors,sandbox(Script279,function()
3434
function Spread(part)
3435
	check = part:findFirstChild("Fire")
3436
		if check == nil then 
3437
	script.Parent:Clone().Parent = part
3438
	
3439
		elseif check ~= nil then
3440
	check.Size = check.Size + 1
3441
	check.Heat = check.Heat  +1
3442
	end
3443
end
3444
3445
3446
script.Parent.Parent.Touched:connect(Spread)
3447
3448
3449
end))
3450
Part280.Name = "PUT THE WEAPON IN THIS BRICK"
3451
Part280.Parent = Model273
3452
Part280.CFrame = CFrame.new(179.9021, 17.1364002, 185.312378, 2.20597576e-06, -0.000129982567, 0.999992907, 4.79108749e-05, 1, 0.000129982611, -0.999992907, 4.79109149e-05, 2.21218079e-06)
3453
Part280.Orientation = Vector3.new(-0.00999999978, 90, 0)
3454
Part280.Position = Vector3.new(179.9021, 17.1364002, 185.312378)
3455
Part280.Rotation = Vector3.new(-89.0199966, 89.7799988, 89.0299988)
3456
Part280.Color = Color3.new(0.94902, 0.952941, 0.952941)
3457
Part280.Size = Vector3.new(1, 1.20000005, 5)
3458
Part280.Anchored = true
3459
Part280.BrickColor = BrickColor.new("White")
3460
Part280.TopSurface = Enum.SurfaceType.Smooth
3461
Part280.brickColor = BrickColor.new("White")
3462
Tool281.Name = "TSOR Sniper"
3463
Tool281.Parent = Part280
3464
Tool281.Grip = CFrame.new(-0.200000003, -0.600000024, -0.800000012, -0.980580688, 2.47333332e-09, -0.196116135, 2.42530285e-09, 1, 4.85060714e-10, 0.196116135, 1.66533454e-16, -0.980580688)
3465
Tool281.GripForward = Vector3.new(0.196116135, -4.85060714e-10, 0.980580688)
3466
Tool281.GripPos = Vector3.new(-0.200000003, -0.600000024, -0.800000012)
3467
Tool281.GripRight = Vector3.new(-0.980580688, 2.42530285e-09, 0.196116135)
3468
Tool281.GripUp = Vector3.new(2.47333332e-09, 1, 1.66533454e-16)
3469
SpecialMesh282.Parent = Tool281
3470
SpecialMesh282.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3471
SpecialMesh282.MeshType = Enum.MeshType.Sphere
3472
Script283.Name = "Trail"
3473
Script283.Parent = Tool281
3474
table.insert(cors,sandbox(Script283,function()
3475
lastpoint = script.Parent.Position
3476
leds = {}
3477
function makeled()
3478
	tip = script.Parent
3479
	if tip ~= nil then
3480
		off = (tip.Mesh.Scale.z/tip.Size.z)/2
3481
		point = (tip.CFrame*CFrame.new(0, 0, -off)).p
3482
		unit = (lastpoint - point).unit
3483
		mag = (lastpoint - point).magnitude
3484
		if mag>1 then
3485
			middle = lastpoint-(unit*(mag/2))
3486
			cf = CFrame.new(middle, point)
3487
			local l = Instance.new("Part")
3488
			l.Name = "Trail"
3489
			l.Anchored = true
3490
			l.CanCollide = false
3491
			l.Size = Vector3.new(1, 1, 1)
3492
			l.BrickColor = tip.BrickColor
3493
			l.TopSurface = 0
3494
			l.BottomSurface = 0
3495
			local m=  Instance.new("SpecialMesh")
3496
			m.MeshType = "Brick"
3497
			m.Scale = Vector3.new(.3, .3, mag)/l.Size
3498
			m.Parent = l
3499
			l.Parent = workspace
3500
			local new = script.Script:clone()
3501
			new.Disabled = false
3502
			new.Parent = l
3503
			l.CFrame = cf
3504
			table.insert(leds, l)
3505
			lastpoint = point
3506
			game:getService("Debris"):addItem(l, 2)
3507
		end
3508
	end
3509
end
3510
3511
3512
while true do
3513
	makeled()
3514
	wait()
3515
end
3516
3517
end))
3518
Script283.Disabled = true
3519
Script284.Parent = Script283
3520
table.insert(cors,sandbox(Script284,function()
3521
while script.Parent.Transparency<1 do 
3522
script.Parent.Transparency = script.Parent.Transparency+.2
3523
wait(0.01)
3524
end
3525
3526
script.Parent:remove()
3527
end))
3528
Script284.Disabled = true
3529
Script285.Name = "BrickCleanup"
3530
Script285.Parent = Tool281
3531
table.insert(cors,sandbox(Script285,function()
3532
-- this script removes its parent from the workspace after 24 seconds
3533
3534
3535
3536
wait(4)
3537
3538
script.Parent.Parent = nil
3539
end))
3540
Script285.Disabled = true
3541
LocalScript286.Name = "AmmoScript"
3542
LocalScript286.Parent = Tool281
3543
table.insert(cors,sandbox(LocalScript286,function()
3544
Tool = script.Parent 
3545
function equip()
3546
	print("Equipped")
3547
	if game.Players.LocalPlayer ~= nil then
3548
		local m = Instance.new("Message")
3549
		m.Parent = game.Players.LocalPlayer
3550
		m.Name = "AmmoStats"
3551
		while m ~= nil do
3552
			wait(0.1)
3553
			m.Text = "Ammo: "..script.Ammo.Value.."  Clip: "..script.Clip.Value
3554
		end
3555
	end
3556
end
3557
3558
function unequip()
3559
	print("Unequipped")
3560
	if game.Players.LocalPlayer ~= nil then
3561
		print("localplayer found")
3562
		local m = game.Players.LocalPlayer:FindFirstChild("AmmoStats")
3563
		if m ~= nil then
3564
			m:remove()
3565
		end
3566
	end
3567
end
3568
3569
script.Parent.Equipped:connect(equip)
3570
script.Parent.Unequipped:connect(unequip)
3571
3572
end))
3573
IntValue287.Name = "Ammo"
3574
IntValue287.Parent = LocalScript286
3575
IntValue287.Value = 2147483647
3576
IntValue288.Name = "Clip"
3577
IntValue288.Parent = LocalScript286
3578
IntValue288.Value = 5
3579
Script289.Name = "Reload"
3580
Script289.Parent = IntValue288
3581
table.insert(cors,sandbox(Script289,function()
3582
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
3583
3584
while true do
3585
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
3586
		wait(3)
3587
		script.Parent.Value = 5
3588
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
3589
	end
3590
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
3591
		wait(3)
3592
		script.Parent.Value = script.Parent.Parent.Ammo.Value
3593
		script.Parent.Parent.Ammo.Value = 0
3594
	end
3595
	wait(0)
3596
end
3597
3598
end))
3599
LocalScript290.Name = "Local Gui"
3600
LocalScript290.Parent = Tool281
3601
table.insert(cors,sandbox(LocalScript290,function()
3602
local Tool = script.Parent;
3603
3604
enabled = true
3605
function onButton1Down(mouse)
3606
	if not enabled then
3607
		return
3608
	end
3609
3610
	enabled = true
3611
	mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3612
3613
	--wait(.5)
3614
	--mouse.Icon = "rbxasset://textures\\GunCursor.png"
3615
	--enabled = true
3616
	--mouse.Button1Up:connect(function() onButton1Up(mouse) end)
3617
3618
end
3619
3620
3621
function onButton1Up(mouse)
3622
enabled = false
3623
Tool.Enabled = false
3624
mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3625
3626
3627
wait(0.1)
3628
3629
3630
3631
mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3632
enabled = true
3633
Tool.Enabled = true
3634
end
3635
3636
function onEquippedLocal(mouse)
3637
3638
	if mouse == nil then
3639
		print("Mouse not found")
3640
		return 
3641
	end
3642
3643
	mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3644
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)	
3645
	mouse.Button1Up:connect(function() onButton1Up(mouse)end)
3646
end
3647
3648
3649
Tool.Equipped:connect(onEquippedLocal)
3650
3651
end))
3652
Part291.Name = "Handle"
3653
Part291.Parent = Tool281
3654
Part291.CFrame = CFrame.new(179.901611, 21.8219166, 184.3125, 2.23519528e-05, 5.92415574e-07, -1, 1.26095597e-06, 1, 5.92443769e-07, 1, -1.26096916e-06, 2.23519528e-05)
3655
Part291.Orientation = Vector3.new(0, -90, 0)
3656
Part291.Position = Vector3.new(179.901611, 21.8219166, 184.3125)
3657
Part291.Rotation = Vector3.new(0, -90, 0)
3658
Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3659
Part291.Velocity = Vector3.new(-0.00179526024, 0.00541103398, -0.00604546722)
3660
Part291.Size = Vector3.new(1, 0.400000006, 5)
3661
Part291.BottomSurface = Enum.SurfaceType.Smooth
3662
Part291.BrickColor = BrickColor.new("Really black")
3663
Part291.Reflectance = 0.0099999997764826
3664
Part291.RotVelocity = Vector3.new(0.00325625576, 0.0098301312, -0.0111841643)
3665
Part291.TopSurface = Enum.SurfaceType.Smooth
3666
Part291.brickColor = BrickColor.new("Really black")
3667
Part291.FormFactor = Enum.FormFactor.Plate
3668
Part291.formFactor = Enum.FormFactor.Plate
3669
Sound292.Name = "Fire"
3670
Sound292.Parent = Part291
3671
Sound292.Pitch = 0.60000002384186
3672
Sound292.PlaybackSpeed = 0.60000002384186
3673
Sound292.SoundId = "http://www.roblox.com/asset/?id=2920959"
3674
Sound292.Volume = 1
3675
SpecialMesh293.Parent = Part291
3676
SpecialMesh293.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3677
SpecialMesh293.TextureId = "http://www.roblox.com/none"
3678
SpecialMesh293.MeshType = Enum.MeshType.FileMesh
3679
Script294.Name = "PaintballShooter"
3680
Script294.Parent = Tool281
3681
table.insert(cors,sandbox(Script294,function()
3682
Tool = script.Parent
3683
3684
3685
3686
colors = {24,}
3687
3688
3689
3690
function fire(v)
3691
3692
3693
if (script.Parent.AmmoScript.Clip.Value == 0) then return 
3694
	end 
3695
	script.Parent.AmmoScript.Clip.Value = script.Parent.AmmoScript.Clip.Value - 1
3696
	print(Ammo)
3697
3698
3699
	Tool.Parent.Torso["Right Shoulder"].DesiredAngle = 8			--moves your arm as if firing.
3700
	Tool.Handle.Fire:play()
3701
3702
	
3703
3704
3705
3706
	local vCharacter = Tool.Parent
3707
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
3708
	--local EjectionPort = Tool.Port
3709
3710
3711
3712
	local missile = Instance.new("Part")
3713
3714
        
3715
	local spawnPos = vCharacter.PrimaryPart.Position
3716
	
3717
	spawnPos  = spawnPos + (v * 8)
3718
3719
	missile.Position = spawnPos
3720
	missile.Size = Vector3.new(1,1,1)
3721
	missile.Velocity = v * 800
3722
	missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
3723
	missile.Shape = 1
3724
	missile.BottomSurface = 0
3725
	missile.TopSurface = 0
3726
	missile.Name = "Paintball"
3727
	missile.Elasticity = 0
3728
	missile.Reflectance = 0.2
3729
	missile.Friction = .3
3730
3731
	local force = Instance.new("BodyForce")
3732
	force.force = Vector3.new(0,250,0)
3733
	force.Parent = missile
3734
3735
	local new_mesh = script.Parent.Mesh:clone()
3736
	new_mesh.Parent = missile
3737
3738
	local new_script = script.Parent.Paintball:clone()
3739
	new_script.Disabled = false
3740
	new_script.Parent = missile
3741
3742
	local new_script = script.Parent.Trail:clone()
3743
	new_script.Disabled = false
3744
	new_script.Parent = missile
3745
3746
	local new_script = script.Parent.BrickCleanup:clone()
3747
	new_script.Disabled = false
3748
	new_script.Parent = missile
3749
3750
	local creator_tag = Instance.new("ObjectValue")
3751
	creator_tag.Value = vPlayer
3752
	creator_tag.Name = "creator"
3753
	creator_tag.Parent = missile
3754
	
3755
3756
3757
	missile.Parent = game.Workspace
3758
3759
3760
	--local shell = Instance.new("Part")
3761
3762
        
3763
	--local spawnPos = EjectionPort.Position
3764
3765
	--shell.Position = spawnPos
3766
	--shell.Size = Vector3.new(1,1,1)
3767
	--shell.Velocity =v * 2
3768
	--shell.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
3769
	--shell.Shape = 0
3770
	--shell.BottomSurface = 0
3771
	--shell.TopSurface = 0
3772
	--shell.Name = "Cartridge"
3773
	--shell.Elasticity = 0
3774
	--shell.CanCollide = false
3775
	--shell.Friction = .3
3776
3777
	--local new_mesh = script.Parent.Mesh2:clone()
3778
	--new_mesh.Parent = shell
3779
3780
	--local new_script = script.Parent.BrickCleanup2:clone()
3781
	--new_script.Disabled = false
3782
	--new_script.Parent = shell
3783
3784
	--shell.Parent = game.Workspace
3785
3786
        end
3787
3788
3789
3790
3791
3792
3793
Tool.Enabled = true
3794
3795
function onActivated()
3796
3797
3798
3799
	if not Tool.Enabled then
3800
3801
		return
3802
3803
	end
3804
3805
3806
3807
	Tool.Enabled = false
3808
3809
	local character = Tool.Parent;
3810
3811
	local humanoid = character.Humanoid
3812
3813
	if humanoid == nil then
3814
3815
		print("Humanoid not found")
3816
3817
		return 
3818
3819
	end
3820
3821
3822
3823
	local targetPos = humanoid.TargetPoint
3824
3825
	local lookAt = (targetPos - character.Head.Position).unit
3826
3827
3828
3829
	fire(lookAt)
3830
3831
3832
3833
	wait(2)
3834
3835
3836
3837
	Tool.Enabled = true
3838
end
3839
script.Parent.Activated:connect(onActivated)
3840
3841
3842
3843
3844
end))
3845
Script295.Name = "Paintball"
3846
Script295.Parent = Tool281
3847
table.insert(cors,sandbox(Script295,function()
3848
function onTouched(hit)
3849
        local human = hit.Parent:findFirstChild("Humanoid")
3850
        if (human ~= nil) then
3851
                human.Health = human.Health - 75
3852
        end
3853
end
3854
script.Parent.Touched:connect(onTouched)
3855
end))
3856
Script296.Name = "Two-Hands"
3857
Script296.Parent = Tool281
3858
table.insert(cors,sandbox(Script296,function()
3859
Tool = script.Parent;
3860
local arms = nil
3861
local torso = nil
3862
local welds = {}
3863
3864
function Equip(mouse)
3865
wait(0.01)
3866
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
3867
torso = Tool.Parent:FindFirstChild("Torso")
3868
if arms ~= nil and torso ~= nil then
3869
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3870
if sh ~= nil then
3871
local yes = true
3872
if yes then
3873
yes = false
3874
sh[1].Part1 = nil
3875
sh[2].Part1 = nil
3876
local weld1 = Instance.new("Weld")
3877
weld1.Part0 = torso
3878
weld1.Parent = torso
3879
weld1.Part1 = arms[1]
3880
weld1.C1 = CFrame.new(-0.4, 1.3, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) --(-0.249, 1.35, 0.6)
3881
welds[1] = weld1
3882
local weld2 = Instance.new("Weld")
3883
weld2.Part0 = torso
3884
weld2.Parent = torso
3885
weld2.Part1 = arms[2]
3886
weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
3887
welds[2] = weld2
3888
end
3889
else
3890
print("sh")
3891
end
3892
else
3893
print("arms")
3894
end
3895
end
3896
3897
function Unequip(mouse)
3898
if arms ~= nil and torso ~= nil then
3899
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3900
if sh ~= nil then
3901
local yes = true
3902
if yes then
3903
yes = false
3904
sh[1].Part1 = arms[1]
3905
sh[2].Part1 = arms[2]
3906
welds[1].Parent = nil
3907
welds[2].Parent = nil
3908
end
3909
else
3910
print("sh")
3911
end
3912
else
3913
print("arms")
3914
end
3915
end
3916
Tool.Equipped:connect(Equip)
3917
Tool.Unequipped:connect(Unequip)
3918
3919
end))
3920
LocalScript297.Name = "BackGun"
3921
LocalScript297.Parent = Tool281
3922
table.insert(cors,sandbox(LocalScript297,function()
3923
--made by alextomcool!!!---Edited by Sparttan. 
3924
--to use: put in type of gun: barrel point left, barrel point right or bull-pup(main hande is in the middle of the gun)
3925
--step 2: put in what type of wepoan it is: assult rifle or pistol(there will be more)
3926
--to do list: make it easyer to modife how it weld's.
3927
guntype = 1--1 is assult rifle, 2 is bullpup, 3 is pistol, 4 is knife
3928
weldmode = 3--1 is barrel point upper-left, 2 is barrel pointing upper-right, 3 is barrel point lower-left and 4 is barrel point lower-right
3929
-------(note: if it is pistol or knife then 1 is on right leg, 2 is on left leg, 3 is in the back of your pants and 4 is in the front of your pants)
3930
model = nil--gun model, that is
3931
distance = 0.75--this is the distance between the part(torso/leg) and the gun. DON'T MAKE negitive
3932
rotation = 45--this is the turning in degrees.
3933
--this area is mode more for someone who's already good at gun's. please do not get mad at me if you don't understand what's under here
3934
y = 0--this is what's added to the current y value. positive number's make it go down. negative make's it go up
3935
 x = 0--this is what's added to the x value(it's really the z value but it look's like the x value when on your back). positive number's make it go left. negative make's it go right
3936
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
3937
--I suggest not doing anything else under here. All you should have to change is the weldmode and guntype.
3938
--guntype 1 and weldmode 1 is for assault. guntype 3 and weldmode 1 is pistol position. 
3939
--Those are what I have done so far so give me time so I can edit them into the correct position.
3940
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
3941
parts = {}
3942
local n = 1
3943
--can i have my
3944
function on(mouse)
3945
if model == nil then
3946
n = 1
3947
local m = Instance.new("Model")
3948
local all = script.Parent:GetChildren()
3949
for i = 1, #all do
3950
if all[i].className == "Part" then
3951
parts[n] = all[i].Transparency
3952
local brick = all[i]:clone()
3953
brick.Parent = m
3954
n = n +1
3955
end
3956
end
3957
wait()
3958
if model == nil then
3959
local weld = script:FindFirstChild("Weld2")
3960
if weld ~= nil then
3961
local new = weld:clone()
3962
new.Disabled = false
3963
new.Parent = m
3964
m.Name = script.Parent.Name
3965
m.Parent = script.Parent.Parent
3966
model = m
3967
local handle = model:FindFirstChild("Handle")
3968
if handle ~= nil then
3969
--------------------------------------------------------------------------------
3970
--------------------------------------------------------------------------------
3971
--------------------------------------------------------------------------------
3972
--------------------------------------------------------------------------------
3973
--------------------------------------------------------------------------------
3974
if guntype == 1 then
3975
local torso = model.Parent:FindFirstChild("Torso")
3976
if torso ~= nil then
3977
if weldmode == 1 then--barrel pointing upper-right
3978
local w = Instance.new("Weld")
3979
w.Part0 = torso
3980
w.Parent = w.Part0
3981
w.Part1 = handle
3982
w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2), 0)
3983
elseif weldmode == 2 then--barrel pointing upper-left
3984
local w = Instance.new("Weld")
3985
w.Part0 = torso
3986
w.Parent = w.Part0
3987
w.Part1 = handle
3988
w.C1 = CFrame.new(distance, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2 ) *-1, 0)
3989
elseif weldmode == 3 then--barrel pointing upside-right
3990
local w = Instance.new("Weld")
3991
w.Part0 = torso
3992
w.Parent = w.Part0
3993
w.Part1 = handle
3994
w.C1 = CFrame.new(distance *-1, -0.1+y, 0.2 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2), -1.5)
3995
elseif weldmode == 4 then--barrel pointing upside-left
3996
local w = Instance.new("Weld")
3997
w.Part0 = torso
3998
w.Parent = w.Part0
3999
w.Part1 = handle
4000
w.C1 = CFrame.new(distance, 0.25+y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2 +rotation) *-1.1, 1)
4001
end
4002
end
4003
--------------------------------------------------------------------------------
4004
--------------------------------------------------------------------------------
4005
--------------------------------------------------------------------------------
4006
--------------------------------------------------------------------------------
4007
--------------------------------------------------------------------------------
4008
elseif guntype == 2 then--BullPup
4009
local torso = model.Parent:FindFirstChild("Torso")
4010
if torso ~= nil then
4011
if weldmode == 1 then--barrel pointing upper-right
4012
local w = Instance.new("Weld")
4013
w.Part0 = torso
4014
w.Parent = w.Part0
4015
w.Part1 = handle
4016
w.C1 = CFrame.new(distance *-1, 0.25+y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2, 0)
4017
elseif weldmode == 2 then--barrel pointing upper-left
4018
local w = Instance.new("Weld")
4019
w.Part0 = torso
4020
w.Parent = w.Part0
4021
w.Part1 = handle
4022
w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2 *-1, 0)
4023
elseif weldmode == 3 then--barrel pointing upside-right
4024
local w = Instance.new("Weld")
4025
w.Part0 = torso
4026
w.Parent = w.Part0
4027
w.Part1 = handle
4028
w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2, 0)
4029
elseif weldmode == 4 then--barrel pointing upside-left
4030
local w = Instance.new("Weld")
4031
w.Part0 = torso
4032
w.Parent = w.Part0
4033
w.Part1 = handle
4034
w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2 *-1, 0)
4035
end
4036
end
4037
--------------------------------------------------------------------------------
4038
--------------------------------------------------------------------------------
4039
--------------------------------------------------------------------------------
4040
--------------------------------------------------------------------------------
4041
--------------------------------------------------------------------------------
4042
elseif guntype == 3 then--pistol
4043
local lleg = model.Parent:FindFirstChild("Left Leg")
4044
local rleg = model.Parent:FindFirstChild("Right Leg")
4045
if lleg ~= nil and rleg ~= nil then
4046
if weldmode == 1 then--pistol on right leg
4047
local w = Instance.new("Weld")
4048
w.Part0 = rleg
4049
w.Parent = w.Part0
4050
w.Part1 = handle
4051
w.C1 = CFrame.new(distance *-1, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
4052
elseif weldmode == 2 then--pistol on left leg
4053
local w = Instance.new("Weld")
4054
w.Part0 = lleg
4055
w.Parent = w.Part0
4056
w.Part1 = handle
4057
w.C1 = CFrame.new(distance, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
4058
elseif weldmode == 3 then--knife in pant's back, gangsta like
4059
local w = Instance.new("Weld")
4060
w.Part0 = torso
4061
w.Parent = w.Part0
4062
w.Part1 = handle
4063
w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2, 0)
4064
elseif weldmode == 4 then--knife in pant's front, gangsta like
4065
local w = Instance.new("Weld")
4066
w.Part0 = torso
4067
w.Parent = w.Part0
4068
w.Part1 = handle
4069
w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2 *-1, 0)
4070
end
4071
end
4072
--------------------------------------------------------------------------------
4073
--------------------------------------------------------------------------------
4074
--------------------------------------------------------------------------------
4075
--------------------------------------------------------------------------------
4076
--------------------------------------------------------------------------------
4077
elseif guntype == 4 then--knife
4078
local lleg = model.Parent:FindFirstChild("Left Leg")
4079
local rleg = model.Parent:FindFirstChild("Right Leg")
4080
local torso = model.Parent:FindFirstChild("Torso")
4081
if lleg ~= nil and rleg ~= nil and torso ~= nil then
4082
if weldmode == 1 then--pistol on right leg
4083
local w = Instance.new("Weld")
4084
w.Part0 = rleg
4085
w.Parent = w.Part0
4086
w.Part1 = handle
4087
w.C1 = CFrame.new(distance *-1, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
4088
elseif weldmode == 2 then--pistol on left leg
4089
local w = Instance.new("Weld")
4090
w.Part0 = lleg
4091
w.Parent = w.Part0
4092
w.Part1 = handle
4093
w.C1 = CFrame.new(distance, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
4094
elseif weldmode == 3 then--knife in pant's back, gangsta like
4095
local w = Instance.new("Weld")
4096
w.Part0 = torso
4097
w.Parent = w.Part0
4098
w.Part1 = handle
4099
w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2, 0)
4100
elseif weldmode == 4 then--knife in pant's front, gangsta like
4101
local w = Instance.new("Weld")
4102
w.Part0 = torso
4103
w.Parent = w.Part0
4104
w.Part1 = handle
4105
w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2 *-1, 0)
4106
end
4107
end
4108
end
4109
end
4110
end
4111
end
4112
end
4113
--------------------------------------------------------------------------------
4114
--------------------------------------------------------------------------------
4115
--------------------------------------------------------------------------------
4116
--------------------------------------------------------------------------------
4117
--------------------------------------------------------------------------------
4118
if model ~= nil then
4119
n = 1
4120
local all = model:GetChildren()
4121
for i = 1, #all do
4122
if all[i].className == "Part" then
4123
all[i].Transparency = 1
4124
end
4125
end
4126
end
4127
end
4128
--check
4129
function off(mouse)
4130
if model ~= nil then
4131
n = 1
4132
local all = model:GetChildren()
4133
for i = 1, #all do
4134
if all[i].className == "Part" then
4135
all[i].Transparency = parts[n]
4136
local Do = true
4137
if Do then
4138
Do = false--dude!
4139
n = n +1
4140
end
4141
end
4142
end
4143
end
4144
end
4145
--please?
4146
script.Parent.Equipped:connect(on)
4147
script.Parent.Unequipped:connect(off)
4148
end))
4149
LocalScript298.Name = "Weld2"
4150
LocalScript298.Parent = LocalScript297
4151
table.insert(cors,sandbox(LocalScript298,function()
4152
function Weld(x,y)
4153
	local W = Instance.new("Weld")
4154
	W.Part0 = x
4155
	W.Part1 = y
4156
	local CJ = CFrame.new(x.Position)
4157
	local C0 = x.CFrame:inverse()*CJ
4158
	local C1 = y.CFrame:inverse()*CJ
4159
	W.C0 = C0
4160
	W.C1 = C1
4161
	W.Parent = x
4162
end
4163
4164
function Get(A)
4165
	if A.className == "Part" then
4166
		Weld(script.Parent.Handle, A)
4167
		A.Anchored = false
4168
	else
4169
		local C = A:GetChildren()
4170
		for i=1, #C do
4171
		Get(C[i])
4172
		end
4173
	end
4174
end
4175
local yes = true
4176
if yes then
4177
yes = false
4178
Get(script.Parent)
4179
end
4180
function onDied()
4181
script.Parent.Parent = nil
4182
end
4183
h = script.Parent.Parent:FindFirstChild("Humanoid")
4184
if h ~= nil then
4185
h.Died:connect(onDied)
4186
end
4187
4188
end))
4189
LocalScript298.Disabled = true
4190
Script299.Name = "Reload"
4191
Script299.Parent = Tool281
4192
table.insert(cors,sandbox(Script299,function()
4193
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4194
4195
while true do
4196
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4197
		wait(3)
4198
		script.Parent.Value = 5
4199
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4200
	end
4201
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4202
		wait(3)
4203
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4204
		script.Parent.Parent.Ammo.Value = 0
4205
	end
4206
	wait(0)
4207
end
4208
4209
end))
4210
LocalScript300.Name = "AmmoScript"
4211
LocalScript300.Parent = Tool281
4212
table.insert(cors,sandbox(LocalScript300,function()
4213
Tool = script.Parent 
4214
function equip()
4215
	print("Equipped")
4216
	if game.Players.LocalPlayer ~= nil then
4217
		local m = Instance.new("Message")
4218
		m.Parent = game.Players.LocalPlayer
4219
		m.Name = "AmmoStats"
4220
		while m ~= nil do
4221
			wait(0.1)
4222
			m.Text = "Ammo: "..script.Ammo.Value.."  Clip: "..script.Clip.Value
4223
		end
4224
	end
4225
end
4226
4227
function unequip()
4228
	print("Unequipped")
4229
	if game.Players.LocalPlayer ~= nil then
4230
		print("localplayer found")
4231
		local m = game.Players.LocalPlayer:FindFirstChild("AmmoStats")
4232
		if m ~= nil then
4233
			m:remove()
4234
		end
4235
	end
4236
end
4237
4238
script.Parent.Equipped:connect(equip)
4239
script.Parent.Unequipped:connect(unequip)
4240
4241
end))
4242
IntValue301.Name = "Ammo"
4243
IntValue301.Parent = LocalScript300
4244
IntValue301.Value = 2147483647
4245
IntValue302.Name = "Clip"
4246
IntValue302.Parent = LocalScript300
4247
IntValue302.Value = 5
4248
Script303.Name = "Reload"
4249
Script303.Parent = IntValue302
4250
table.insert(cors,sandbox(Script303,function()
4251
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4252
4253
while true do
4254
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4255
		wait(3)
4256
		script.Parent.Value = 5
4257
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4258
	end
4259
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4260
		wait(3)
4261
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4262
		script.Parent.Parent.Ammo.Value = 0
4263
	end
4264
	wait(0)
4265
end
4266
4267
end))
4268
Vector3Value304.Name = "Zoom"
4269
Vector3Value304.Parent = Tool281
4270
Vector3Value304.Value = Vector3.new(5, 5, 5)
4271
LocalScript305.Name = "Crouch"
4272
LocalScript305.Parent = Tool281
4273
table.insert(cors,sandbox(LocalScript305,function()
4274
on = 0
4275
Tool = script.Parent
4276
welds = {}
4277
sh = {}
4278
arms = nil
4279
torso = nil
4280
f = nil
4281
function Crouch(ison)
4282
if arms == nil and torso == nil then
4283
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
4284
torso = Tool.Parent:FindFirstChild("Torso")
4285
end
4286
if arms ~= nil and torso ~= nil then
4287
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
4288
if sh ~= nil then
4289
local yes = true
4290
if yes then
4291
yes = false
4292
if ison == 1 then
4293
sh[1].Part1 = nil
4294
sh[2].Part1 = nil
4295
local weld1 = Instance.new("Weld")
4296
weld1.Part0 = torso
4297
weld1.Parent = torso
4298
weld1.Part1 = arms[1]
4299
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
4300
arms[1].Name = "LDave"
4301
arms[1].CanCollide = true
4302
welds[1] = weld1
4303
-------------------------------------------
4304
local weld2 = Instance.new("Weld")
4305
weld2.Part0 = torso
4306
weld2.Parent = torso
4307
weld2.Part1 = arms[2]
4308
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
4309
arms[2].Name = "RDave"
4310
arms[2].CanCollide = true
4311
welds[2] = weld2
4312
---------------------------------
4313
local force = Instance.new("BodyForce")
4314
force.Parent = torso
4315
f = force
4316
wait(0.01)
4317
elseif ison == 0 then
4318
if arms then
4319
sh[1].Part1 = arms[1]
4320
sh[2].Part1 = arms[2]
4321
f.Parent = nil
4322
arms[2].Name = "Right Leg"
4323
arms[1].Name = "Left Leg"
4324
welds[1].Parent = nil
4325
welds[2].Parent = nil
4326
end
4327
end
4328
--
4329
end
4330
else
4331
print("sh")
4332
end
4333
else
4334
print("arms")
4335
end
4336
end
4337
function Key(key)
4338
if key then
4339
key = string.lower(key)
4340
if (key=="c") then
4341
if on == 1 then
4342
on = 0
4343
elseif on == 0 then
4344
on = 1
4345
end
4346
Crouch(on)
4347
end
4348
end
4349
end
4350
function Equip(mouse)
4351
mouse.KeyDown:connect(Key)
4352
end
4353
script.Parent.Equipped:connect(Equip)
4354
4355
4356
end))
4357
LocalScript306.Name = "Zoom Script"
4358
LocalScript306.Parent = Tool281
4359
table.insert(cors,sandbox(LocalScript306,function()
4360
a=false
4361
cam=nil
4362
4363
4364
4365
function onEquipped(mouse2)
4366
	mouse2.KeyDown:connect(onkeyDown)
4367
	mouse = mouse2
4368
end
4369
function onkeyDown(key) 
4370
	if key == "z" then
4371
	if not a then 
4372
		cam=game.Workspace.CurrentCamera:clone()
4373
		cam.Parent=game.Workspace
4374
		game.Workspace.CurrentCamera.CameraSubject = mouse.Target
4375
		game.Workspace.CurrentCamera.CameraType=4
4376
		a=true
4377
	else
4378
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
4379
		game.Workspace.CurrentCamera:Remove()
4380
		game.Workspace.CurrentCamera=cam
4381
		a=false
4382
	end
4383
end 
4384
end
4385
4386
4387
4388
4389
script.Parent.Equipped:connect(onEquipped)
4390
4391
end))
4392
Vector3Value307.Name = "Zoom"
4393
Vector3Value307.Parent = LocalScript306
4394
Vector3Value307.Value = Vector3.new(5, 5, 5)
4395
IntValue308.Name = "Clip"
4396
IntValue308.Parent = Tool281
4397
IntValue308.Value = 5
4398
Script309.Name = "Reload"
4399
Script309.Parent = IntValue308
4400
table.insert(cors,sandbox(Script309,function()
4401
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4402
4403
while true do
4404
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4405
		wait(3)
4406
		script.Parent.Value = 5
4407
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4408
	end
4409
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4410
		wait(3)
4411
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4412
		script.Parent.Parent.Ammo.Value = 0
4413
	end
4414
	wait(0)
4415
end
4416
4417
end))
4418
Script310.Name = "PUT THIS IN THE WEAPON"
4419
Script310.Parent = Tool281
4420
table.insert(cors,sandbox(Script310,function()
4421
local debounce = false
4422
4423
function getPlayer(humanoid) 
4424
local players = game.Players:children() 
4425
for i = 1, #players do 
4426
if players[i].Character.Humanoid == humanoid then return players[i] end 
4427
end 
4428
return nil 
4429
end 
4430
4431
function onTouch(part) 
4432
4433
local human = part.Parent:findFirstChild("Humanoid") 
4434
if (human ~= nil) and debounce == false then
4435
4436
debounce = true
4437
4438
local player = getPlayer(human) 
4439
4440
if (player == nil) then return end 
4441
4442
script.Parent:clone().Parent = player.Backpack
4443
4444
wait(2)
4445
debounce = false
4446
end
4447
end
4448
4449
4450
script.Parent.Parent.Touched:connect(onTouch) 
4451
4452
end))
4453
Fire311.Parent = Part280
4454
Fire311.Color = Color3.new(1, 0.72549, 0)
4455
Fire311.Enabled = false
4456
Fire311.Size = 30
4457
Fire311.Heat = 25
4458
Fire311.SecondaryColor = Color3.new(1, 0, 0)
4459
Fire311.size = 30
4460
Script312.Name = "Spread"
4461
Script312.Parent = Fire311
4462
table.insert(cors,sandbox(Script312,function()
4463
function Spread(part)
4464
	check = part:findFirstChild("Fire")
4465
		if check == nil then 
4466
	script.Parent:Clone().Parent = part
4467
	
4468
		elseif check ~= nil then
4469
	check.Size = check.Size + 1
4470
	check.Heat = check.Heat  +1
4471
	end
4472
end
4473
4474
4475
script.Parent.Parent.Touched:connect(Spread)
4476
4477
end))
4478
Part313.Name = "Smooth Block Model"
4479
Part313.Parent = Model273
4480
Part313.CFrame = CFrame.new(179.899902, 17.4321747, 181.312134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
4481
Part313.Orientation = Vector3.new(0, -180, 0)
4482
Part313.Position = Vector3.new(179.899902, 17.4321747, 181.312134)
4483
Part313.Rotation = Vector3.new(-180, 0, 180)
4484
Part313.Color = Color3.new(0.105882, 0.164706, 0.207843)
4485
Part313.Transparency = 0.30000001192093
4486
Part313.Size = Vector3.new(5, 6, 1)
4487
Part313.Anchored = true
4488
Part313.BrickColor = BrickColor.new("Black")
4489
Part313.brickColor = BrickColor.new("Black")
4490
Part314.Name = "Smooth Block Model"
4491
Part314.Parent = Model273
4492
Part314.CFrame = CFrame.new(181.900146, 17.4311733, 183.312134, -2.20761831e-06, 2.26069387e-05, -0.99999696, -1.73930312e-05, 1, 2.26073607e-05, 0.99999696, 1.7393304e-05, -2.20721563e-06)
4493
Part314.Orientation = Vector3.new(0, -90, 0)
4494
Part314.Position = Vector3.new(181.900146, 17.4311733, 183.312134)
4495
Part314.Rotation = Vector3.new(-95.5799942, -89.8600006, -95.5799942)
4496
Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
4497
Part314.Transparency = 0.30000001192093
4498
Part314.Size = Vector3.new(3, 6, 1)
4499
Part314.Anchored = true
4500
Part314.BrickColor = BrickColor.new("Black")
4501
Part314.brickColor = BrickColor.new("Black")
4502
Fire315.Parent = Part314
4503
Fire315.Color = Color3.new(1, 0.745098, 0)
4504
Fire315.Enabled = false
4505
Fire315.Size = 30
4506
Fire315.Heat = 25
4507
Fire315.SecondaryColor = Color3.new(1, 0, 0)
4508
Fire315.size = 30
4509
Script316.Parent = Fire315
4510
table.insert(cors,sandbox(Script316,function()
4511
function Spread(part)
4512
	check = part:findFirstChild("Fire")
4513
		if check == nil then 
4514
	script.Parent:Clone().Parent = part
4515
	
4516
		elseif check ~= nil then
4517
	check.Size = check.Size + 1
4518
	check.Heat = check.Heat  +1
4519
	end
4520
end
4521
4522
4523
script.Parent.Parent.Touched:connect(Spread)
4524
4525
4526
end))
4527
Part317.Name = "Smooth Block Model"
4528
Part317.Parent = Model273
4529
Part317.CFrame = CFrame.new(179.899902, 21.0321217, 182.812134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
4530
Part317.Orientation = Vector3.new(0, -180, 0)
4531
Part317.Position = Vector3.new(179.899902, 21.0321217, 182.812134)
4532
Part317.Rotation = Vector3.new(-180, 0, 180)
4533
Part317.Color = Color3.new(0.105882, 0.164706, 0.207843)
4534
Part317.Transparency = 0.30000001192093
4535
Part317.Size = Vector3.new(5, 1.20000005, 4)
4536
Part317.Anchored = true
4537
Part317.BrickColor = BrickColor.new("Black")
4538
Part317.TopSurface = Enum.SurfaceType.Smooth
4539
Part317.brickColor = BrickColor.new("Black")
4540
Script318.Name = "PUT THIS IN THE WEAPON"
4541
Script318.Parent = Model273
4542
table.insert(cors,sandbox(Script318,function()
4543
local debounce = false
4544
4545
function getPlayer(humanoid) 
4546
local players = game.Players:children() 
4547
for i = 1, #players do 
4548
if players[i].Character.Humanoid == humanoid then return players[i] end 
4549
end 
4550
return nil 
4551
end 
4552
4553
function onTouch(part) 
4554
4555
local human = part.Parent:findFirstChild("Humanoid") 
4556
if (human ~= nil) and debounce == false then
4557
4558
debounce = true
4559
4560
local player = getPlayer(human) 
4561
4562
if (player == nil) then return end 
4563
4564
script.Parent:clone().Parent = player.Backpack
4565
4566
wait(2)
4567
debounce = false
4568
end
4569
end
4570
4571
4572
script.Parent.Parent.Touched:connect(onTouch) 
4573
4574
end))
4575
Script319.Name = "READ ME FOR INSTRUCTIONS"
4576
Script319.Parent = Model273
4577
table.insert(cors,sandbox(Script319,function()
4578
--DONT PUT THIS IN ANYTHING IT'S JUST INSTRUCTIONS.
4579
--First Place the "PUT THIS IN THE WEAPON" script in your Weapon or Tool.
4580
--Then place your Weapon or Tool in the "PUT THE WEAPON IN THIS BRICK" brick.
4581
4582
--IMPORTANT (OPTINAL)
4583
--Before doing anything you should put the Weapon or Tool in the giver where you want it.
4584
end))
4585
Script320.Name = "Guest_Talking_Script"
4586
Script320.Parent = Model273
4587
table.insert(cors,sandbox(Script320,function()
4588
--Farvei's totally awesome script that makes Guests talk
4589
--Please give credit
4590
--Don't tell the admins!
4591
--Unnote the vaccine if you'd like to remove all copies of this script in your place
4592
if (script.Parent == workspace) then
4593
	function checkForAndSwitch(player)
4594
		if (player.SuperSafeChat == true) then
4595
			player.SuperSafeChat = false;
4596
			wait(5);
4597
			local m = Instance.new("Message");
4598
			m.Text = "Hey People! Its elomoto1236.";
4599
			m.Parent = player;
4600
			wait(5);
4601
			m.Text = "Just hit the /, and than type in your message..";
4602
			wait(5);
4603
			m:Remove();
4604
			m = nil;
4605
		end
4606
		player = nil;
4607
		collectgarbage("collect");
4608
	end
4609
4610
	function onChildAddedToPlayers(obj)
4611
		if (obj.className == "Player") then
4612
			checkForAndSwitch(obj);
4613
			local m = Instance.new("Message");
4614
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
4615
			m.Parent = obj;
4616
			wait(5);
4617
			m:Remove();
4618
			m = nil;
4619
		end
4620
		obj = nil;
4621
		collectgarbage("collect");
4622
	end
4623
4624
	function onChildAddedToWorkspace(obj)
4625
		if (obj.className == "Model") then
4626
			if (game.Players:playerFromCharacter(obj) ~= nil) then
4627
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
4628
			end
4629
		end
4630
		obj = nil;
4631
		collectgarbage("collect");
4632
	end
4633
4634
	function findLowestLevel(obj)
4635
		local c = obj:GetChildren();
4636
		local lowestLevel = true;
4637
4638
		for i, v in pairs(c) do
4639
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
4640
				lowestLevel = false;
4641
				wait();
4642
				findLowestLevel(v);
4643
			end
4644
		end
4645
4646
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
4647
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
4648
				local s = script:Clone();
4649
				s.Parent = obj;
4650
			end
4651
		end
4652
	end
4653
4654
	findLowestLevel(game);
4655
4656
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
4657
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
4658
else
4659
	local findScript = workspace:FindFirstChild(script.Name);
4660
4661
	if (findScript == nil) then
4662
		local s = script:Clone();
4663
		s.Parent = workspace;
4664
	end
4665
end
4666
4667
--[[function findAllCopies(obj)
4668
	local c = obj:GetChildren();
4669
4670
	for i, v in pairs(c) do
4671
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
4672
			v.Parent = nil;
4673
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
4674
			findAllCopies(v);
4675
		end
4676
	end
4677
end
4678
4679
findAllCopies(game);
4680
4681
script.Parent = nil;]]
4682
end))
4683
RotateP321.Name = "cptrick"
4684
RotateP321.Parent = Script320
4685
RotateP322.Name = "stanley12345678910"
4686
RotateP322.Parent = Script320
4687
RotateP323.Name = "cahrlie84"
4688
RotateP323.Parent = Script320
4689
RotateP324.Name = "charlie84"
4690
RotateP324.Parent = Script320
4691
RotateP325.Name = "al2tair"
4692
RotateP325.Parent = Script320
4693
Part326.Parent = Model0
4694
Part326.CFrame = CFrame.new(175.5, 13.1999941, 206, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4695
Part326.Orientation = Vector3.new(0, -90, 0)
4696
Part326.Position = Vector3.new(175.5, 13.1999941, 206)
4697
Part326.Rotation = Vector3.new(0, -90, 0)
4698
Part326.Color = Color3.new(0.388235, 0.372549, 0.384314)
4699
Part326.Velocity = Vector3.new(-1.54976708e-19, -0.0124181155, 1.86149969e-20)
4700
Part326.Size = Vector3.new(52, 2.4000001, 37)
4701
Part326.Anchored = true
4702
Part326.BottomSurface = Enum.SurfaceType.Smooth
4703
Part326.BrickColor = BrickColor.new("Dark stone grey")
4704
Part326.RotVelocity = Vector3.new(1.00410485e-20, 6.26219062e-21, 1.04267748e-20)
4705
Part326.TopSurface = Enum.SurfaceType.Smooth
4706
Part326.brickColor = BrickColor.new("Dark stone grey")
4707
Fire327.Parent = Part326
4708
Fire327.Color = Color3.new(1, 0.72549, 0)
4709
Fire327.Enabled = false
4710
Fire327.Size = 30
4711
Fire327.Heat = 25
4712
Fire327.SecondaryColor = Color3.new(1, 0, 0)
4713
Fire327.size = 30
4714
Script328.Name = "Spread"
4715
Script328.Parent = Fire327
4716
table.insert(cors,sandbox(Script328,function()
4717
function Spread(part)
4718
	check = part:findFirstChild("Fire")
4719
		if check == nil then 
4720
	script.Parent:Clone().Parent = part
4721
	
4722
		elseif check ~= nil then
4723
	check.Size = check.Size + 1
4724
	check.Heat = check.Heat  +1
4725
	end
4726
end
4727
4728
4729
script.Parent.Parent.Touched:connect(Spread)
4730
4731
end))
4732
Part329.Parent = Model0
4733
Part329.CFrame = CFrame.new(177.501465, 3.6089468, 235.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4734
Part329.Orientation = Vector3.new(0, -90, 0)
4735
Part329.Position = Vector3.new(177.501465, 3.6089468, 235.5)
4736
Part329.Rotation = Vector3.new(0, -90, 0)
4737
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4738
Part329.Size = Vector3.new(7, 2.4000001, 3)
4739
Part329.Anchored = true
4740
Part329.BrickColor = BrickColor.new("Dark stone grey")
4741
Part329.TopSurface = Enum.SurfaceType.Smooth
4742
Part329.brickColor = BrickColor.new("Dark stone grey")
4743
Fire330.Parent = Part329
4744
Fire330.Color = Color3.new(1, 0.72549, 0)
4745
Fire330.Enabled = false
4746
Fire330.Size = 30
4747
Fire330.Heat = 25
4748
Fire330.SecondaryColor = Color3.new(1, 0, 0)
4749
Fire330.size = 30
4750
Script331.Name = "Spread"
4751
Script331.Parent = Fire330
4752
table.insert(cors,sandbox(Script331,function()
4753
function Spread(part)
4754
	check = part:findFirstChild("Fire")
4755
		if check == nil then 
4756
	script.Parent:Clone().Parent = part
4757
	
4758
		elseif check ~= nil then
4759
	check.Size = check.Size + 1
4760
	check.Heat = check.Heat  +1
4761
	end
4762
end
4763
4764
4765
script.Parent.Parent.Touched:connect(Spread)
4766
4767
end))
4768
Model332.Name = "Jetpack"
4769
Model332.Parent = Model0
4770
Part333.Name = "TheButton"
4771
Part333.Parent = Model332
4772
Part333.CFrame = CFrame.new(177.901611, 14.72264, 202.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4773
Part333.Orientation = Vector3.new(0, 180, 0)
4774
Part333.Position = Vector3.new(177.901611, 14.72264, 202.3125)
4775
Part333.Rotation = Vector3.new(-180, 0, -180)
4776
Part333.Color = Color3.new(0.105882, 0.164706, 0.207843)
4777
Part333.Size = Vector3.new(3, 0.400000006, 1)
4778
Part333.Anchored = true
4779
Part333.BottomSurface = Enum.SurfaceType.Smooth
4780
Part333.BrickColor = BrickColor.new("Black")
4781
Part333.TopSurface = Enum.SurfaceType.Smooth
4782
Part333.brickColor = BrickColor.new("Black")
4783
Part333.FormFactor = Enum.FormFactor.Plate
4784
Part333.formFactor = Enum.FormFactor.Plate
4785
GuiMain334.Parent = Part333
4786
Frame335.Parent = GuiMain334
4787
Frame335.Transparency = 1
4788
Frame335.Size = UDim2.new(0.389999986, 0, 0.300000012, 0)
4789
Frame335.BackgroundColor = BrickColor.new("Dark stone grey")
4790
Frame335.BackgroundColor3 = Color3.new(0.388235, 0.372549, 0.384314)
4791
Frame335.BackgroundTransparency = 1
4792
TextButton336.Name = "Jetoff"
4793
TextButton336.Parent = Frame335
4794
TextButton336.Position = UDim2.new(2.20000005, 0, 0.300000012, 0)
4795
TextButton336.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4796
TextButton336.BackgroundColor = BrickColor.new("Hot pink")
4797
TextButton336.BackgroundColor3 = Color3.new(0.85098, 0, 0.85098)
4798
TextButton336.Text = "Jetpack Off"
4799
TextButton336.TextColor = BrickColor.new("Navy blue")
4800
TextButton336.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4801
Script337.Parent = TextButton336
4802
table.insert(cors,sandbox(Script337,function()
4803
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4804
4805
function onClick(mouse)
4806
	if player.Jetpack.Middle:findFirstChild("BVel") then 
4807
		player.Jetpack.Flame2.Transparency = 1
4808
		player.Jetpack.Flame1.Transparency = 1
4809
		player.Jetpack.Middle.BVel:remove()
4810
	end
4811
end
4812
4813
script.Parent.MouseButton1Down:connect(onClick)
4814
end))
4815
Script338.Parent = TextButton336
4816
table.insert(cors,sandbox(Script338,function()
4817
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4818
4819
function onClick(mouse)
4820
	if player.Jetpack.Middle:findFirstChild("BHov") then 
4821
		player.Jetpack.Flame2.Transparency = 1
4822
		player.Jetpack.Flame1.Transparency = 1
4823
		player.Jetpack.Middle.BHov:remove()
4824
	end
4825
end
4826
4827
script.Parent.MouseButton1Down:connect(onClick)
4828
end))
4829
TextButton339.Name = "Reset"
4830
TextButton339.Parent = Frame335
4831
TextButton339.Position = UDim2.new(2, 0, 0.600000024, 0)
4832
TextButton339.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4833
TextButton339.BackgroundColor = BrickColor.new("Bright red")
4834
TextButton339.BackgroundColor3 = Color3.new(0.952941, 0.156863, 0.109804)
4835
TextButton339.BorderColor = BrickColor.new("Dark stone grey")
4836
TextButton339.BorderColor3 = Color3.new(0.388235, 0.372549, 0.384314)
4837
TextButton339.Text = "Reset"
4838
TextButton339.TextColor = BrickColor.new("Navy blue")
4839
TextButton339.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4840
Script340.Parent = TextButton339
4841
table.insert(cors,sandbox(Script340,function()
4842
-- XxMegamanxX
4843
4844
local player = script.Parent.Parent.Parent.Parent.Parent
4845
4846
function onClick(mouse)
4847
4848
	player.Character:breakJoints() -- Delete this to make a script yourself.
4849
4850
end
4851
4852
script.Parent.MouseButton1Down:connect(onClick)
4853
end))
4854
TextButton341.Name = "Jeton"
4855
TextButton341.Parent = Frame335
4856
TextButton341.Position = UDim2.new(2, 0, 0.300000012, 0)
4857
TextButton341.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4858
TextButton341.BackgroundColor = BrickColor.new("Royal purple")
4859
TextButton341.BackgroundColor3 = Color3.new(0.384314, 0.145098, 1)
4860
TextButton341.Text = "Jetpack On"
4861
TextButton341.TextColor = BrickColor.new("Navy blue")
4862
TextButton341.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4863
Script342.Parent = TextButton341
4864
table.insert(cors,sandbox(Script342,function()
4865
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4866
local bv = script.BVel:clone()
4867
4868
function onClick(mouse)
4869
4870
	player.Jetpack.Flame2.Transparency = 0.4
4871
	player.Jetpack.Flame1.Transparency = 0.4
4872
	bv.Parent = player.Jetpack.Middle
4873
4874
end
4875
4876
script.Parent.MouseButton1Down:connect(onClick)
4877
end))
4878
BodyVelocity343.Name = "BVel"
4879
BodyVelocity343.Parent = Script342
4880
BodyVelocity343.MaxForce = Vector3.new(0, 99999, 0)
4881
BodyVelocity343.maxForce = Vector3.new(0, 99999, 0)
4882
BodyVelocity343.Velocity = Vector3.new(0, 20, 0)
4883
BodyVelocity343.velocity = Vector3.new(0, 20, 0)
4884
TextButton344.Name = "Hoveroff"
4885
TextButton344.Parent = Frame335
4886
TextButton344.Position = UDim2.new(2.20000005, 0, 1.59999995e-08, 0)
4887
TextButton344.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4888
TextButton344.BackgroundColor = BrickColor.new("Mauve")
4889
TextButton344.BackgroundColor3 = Color3.new(0.890196, 0.686275, 1)
4890
TextButton344.Text = "Hover Off"
4891
TextButton344.TextColor = BrickColor.new("Navy blue")
4892
TextButton344.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4893
Script345.Parent = TextButton344
4894
table.insert(cors,sandbox(Script345,function()
4895
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4896
4897
function onClick(mouse)
4898
	if player.Chest.Middle:findFirstChild("BHov") then 
4899
		player.Jetpack.Flame2.Transparency = 1
4900
		player.Jetpack.Flame1.Transparency = 1
4901
		player.Jetpack.Middle.BHov:remove()
4902
	end
4903
end
4904
4905
script.Parent.MouseButton1Down:connect(onClick)
4906
end))
4907
TextButton346.Name = "Hoveron"
4908
TextButton346.Parent = Frame335
4909
TextButton346.Position = UDim2.new(2, 0, 2.40000002e-08, 0)
4910
TextButton346.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4911
TextButton346.BackgroundColor = BrickColor.new("Hot pink")
4912
TextButton346.BackgroundColor3 = Color3.new(1, 0, 0.933333)
4913
TextButton346.Text = "Hover On"
4914
TextButton346.TextColor = BrickColor.new("Navy blue")
4915
TextButton346.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4916
Script347.Parent = TextButton346
4917
table.insert(cors,sandbox(Script347,function()
4918
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4919
local bh = script.BHov:clone()
4920
4921
function onClick(mouse)
4922
4923
	player.Jetpack.Flame2.Transparency = 0.4
4924
	player.Jetpack.Flame1.Transparency = 0.4
4925
	bh.Parent = player.Jetpack.Middle
4926
4927
end
4928
4929
script.Parent.MouseButton1Down:connect(onClick)
4930
end))
4931
BodyVelocity348.Name = "BHov"
4932
BodyVelocity348.Parent = Script347
4933
BodyVelocity348.MaxForce = Vector3.new(0, 100000, 0)
4934
BodyVelocity348.maxForce = Vector3.new(0, 100000, 0)
4935
BodyVelocity348.Velocity = Vector3.new(0, 0.100000001, 0)
4936
BodyVelocity348.velocity = Vector3.new(0, 0.100000001, 0)
4937
BodyForce349.Parent = Part333
4938
BodyForce349.Force = Vector3.new(0, 216.000015, 0)
4939
BodyForce349.force = Vector3.new(0, 216.000015, 0)
4940
Script350.Name = "Torso"
4941
Script350.Parent = Part333
4942
table.insert(cors,sandbox(Script350,function()
4943
function onTouched(hit)
4944
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Jetpack") == nil then
4945
		local g = script.Parent.Parent.Jetpack:clone()
4946
		g.Parent = hit.Parent
4947
		local C = g:GetChildren()
4948
		for i=1, #C do
4949
			if C[i].className == "Part" then
4950
				local W = Instance.new("Weld")
4951
				W.Part0 = g.Middle
4952
				W.Part1 = C[i]
4953
				local CJ = CFrame.new(g.Middle.Position)
4954
				local C0 = g.Middle.CFrame:inverse()*CJ
4955
				local C1 = C[i].CFrame:inverse()*CJ
4956
				W.C0 = C0
4957
				W.C1 = C1
4958
				W.Parent = g.Middle
4959
			end
4960
				local Y = Instance.new("Weld")
4961
				Y.Part0 = hit.Parent.Torso
4962
				Y.Part1 = g.Middle
4963
				Y.C0 = CFrame.new(0, 0, 0)
4964
				Y.Parent = Y.Part0
4965
		end
4966
4967
		local h = g:GetChildren()
4968
		for i = 1, # h do
4969
			h[i].Anchored = false
4970
			h[i].CanCollide = false
4971
		end
4972
		
4973
	end
4974
end
4975
4976
script.Parent.Touched:connect(onTouched)
4977
end))
4978
Script351.Parent = Part333
4979
table.insert(cors,sandbox(Script351,function()
4980
function onTouch(hit)
4981
4982
	local ptt = game.Players:playerFromCharacter(hit.Parent)
4983
	if ptt == nil then return end 
4984
	local wfp = script.Parent:findFirstChild("GuiMain"):clone() --change "NameOfTheWeaponHere" to the weapon you want to give
4985
	if wfp == nil then return end 
4986
	wfp.Parent = ptt.PlayerGui
4987
4988
end
4989
4990
script.Parent.Touched:connect(onTouch)
4991
end))
4992
Fire352.Parent = Part333
4993
Fire352.Color = Color3.new(1, 0.745098, 0)
4994
Fire352.Enabled = false
4995
Fire352.Size = 30
4996
Fire352.Heat = 25
4997
Fire352.SecondaryColor = Color3.new(1, 0, 0)
4998
Fire352.size = 30
4999
Script353.Parent = Fire352
5000
table.insert(cors,sandbox(Script353,function()
5001
function Spread(part)
5002
	check = part:findFirstChild("Fire")
5003
		if check == nil then 
5004
	script.Parent:Clone().Parent = part
5005
	
5006
		elseif check ~= nil then
5007
	check.Size = check.Size + 1
5008
	check.Heat = check.Heat  +1
5009
	end
5010
end
5011
5012
5013
script.Parent.Parent.Touched:connect(Spread)
5014
5015
5016
end))
5017
Model354.Name = "Jetpack"
5018
Model354.Parent = Model332
5019
Part355.Name = "Flame2"
5020
Part355.Parent = Model354
5021
Part355.CFrame = CFrame.new(178.801758, 14.688776, 204.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5022
Part355.Orientation = Vector3.new(0, 90, 0)
5023
Part355.Position = Vector3.new(178.801758, 14.688776, 204.3125)
5024
Part355.Rotation = Vector3.new(0, 90, 0)
5025
Part355.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5026
Part355.Transparency = 0.40000000596046
5027
Part355.Size = Vector3.new(1, 0.400000006, 1)
5028
Part355.Anchored = true
5029
Part355.BottomSurface = Enum.SurfaceType.Smooth
5030
Part355.BrickColor = BrickColor.new("Bright blue")
5031
Part355.CanCollide = false
5032
Part355.TopSurface = Enum.SurfaceType.Smooth
5033
Part355.brickColor = BrickColor.new("Bright blue")
5034
Part355.FormFactor = Enum.FormFactor.Plate
5035
Part355.formFactor = Enum.FormFactor.Plate
5036
SpecialMesh356.Parent = Part355
5037
SpecialMesh356.Scale = Vector3.new(0.699999988, 6, 0.699999988)
5038
SpecialMesh356.MeshType = Enum.MeshType.Sphere
5039
BodyForce357.Parent = Part355
5040
BodyForce357.Force = Vector3.new(0, 72, 0)
5041
BodyForce357.force = Vector3.new(0, 72, 0)
5042
Fire358.Parent = Part355
5043
Fire358.Color = Color3.new(1, 0.745098, 0)
5044
Fire358.Enabled = false
5045
Fire358.Size = 30
5046
Fire358.Heat = 25
5047
Fire358.SecondaryColor = Color3.new(1, 0, 0)
5048
Fire358.size = 30
5049
Script359.Parent = Fire358
5050
table.insert(cors,sandbox(Script359,function()
5051
function Spread(part)
5052
	check = part:findFirstChild("Fire")
5053
		if check == nil then 
5054
	script.Parent:Clone().Parent = part
5055
	
5056
		elseif check ~= nil then
5057
	check.Size = check.Size + 1
5058
	check.Heat = check.Heat  +1
5059
	end
5060
end
5061
5062
5063
script.Parent.Parent.Touched:connect(Spread)
5064
5065
5066
end))
5067
Part360.Parent = Model354
5068
Part360.CFrame = CFrame.new(177.901611, 15.6886101, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5069
Part360.Orientation = Vector3.new(0, 180, 0)
5070
Part360.Position = Vector3.new(177.901611, 15.6886101, 204.3125)
5071
Part360.Rotation = Vector3.new(-180, 0, -180)
5072
Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
5073
Part360.Size = Vector3.new(2, 1, 1)
5074
Part360.Anchored = true
5075
Part360.BottomSurface = Enum.SurfaceType.Smooth
5076
Part360.BrickColor = BrickColor.new("Dark stone grey")
5077
Part360.TopSurface = Enum.SurfaceType.Smooth
5078
Part360.brickColor = BrickColor.new("Dark stone grey")
5079
Part360.FormFactor = Enum.FormFactor.Symmetric
5080
Part360.formFactor = Enum.FormFactor.Symmetric
5081
BlockMesh361.Parent = Part360
5082
BlockMesh361.Scale = Vector3.new(1, 1.5, 0.600000024)
5083
BodyForce362.Parent = Part360
5084
BodyForce362.Force = Vector3.new(0, 360, 0)
5085
BodyForce362.force = Vector3.new(0, 360, 0)
5086
Fire363.Parent = Part360
5087
Fire363.Color = Color3.new(1, 0.745098, 0)
5088
Fire363.Enabled = false
5089
Fire363.Size = 30
5090
Fire363.Heat = 25
5091
Fire363.SecondaryColor = Color3.new(1, 0, 0)
5092
Fire363.size = 30
5093
Script364.Parent = Fire363
5094
table.insert(cors,sandbox(Script364,function()
5095
function Spread(part)
5096
	check = part:findFirstChild("Fire")
5097
		if check == nil then 
5098
	script.Parent:Clone().Parent = part
5099
	
5100
		elseif check ~= nil then
5101
	check.Size = check.Size + 1
5102
	check.Heat = check.Heat  +1
5103
	end
5104
end
5105
5106
5107
script.Parent.Parent.Touched:connect(Spread)
5108
5109
5110
end))
5111
Part365.Parent = Model354
5112
Part365.CFrame = CFrame.new(178.801758, 15.6886101, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5113
Part365.Orientation = Vector3.new(0, 180, 0)
5114
Part365.Position = Vector3.new(178.801758, 15.6886101, 204.3125)
5115
Part365.Rotation = Vector3.new(-180, 0, -180)
5116
Part365.Color = Color3.new(0.972549, 0.972549, 0.972549)
5117
Part365.Size = Vector3.new(1, 1, 1)
5118
Part365.Anchored = true
5119
Part365.BottomSurface = Enum.SurfaceType.Smooth
5120
Part365.BrickColor = BrickColor.new("Institutional white")
5121
Part365.TopSurface = Enum.SurfaceType.Smooth
5122
Part365.brickColor = BrickColor.new("Institutional white")
5123
Part365.FormFactor = Enum.FormFactor.Symmetric
5124
Part365.formFactor = Enum.FormFactor.Symmetric
5125
SpecialMesh366.Parent = Part365
5126
SpecialMesh366.Scale = Vector3.new(1, 2, 0.800000012)
5127
BodyForce367.Parent = Part365
5128
BodyForce367.Force = Vector3.new(0, 180, 0)
5129
BodyForce367.force = Vector3.new(0, 180, 0)
5130
Fire368.Parent = Part365
5131
Fire368.Color = Color3.new(1, 0.745098, 0)
5132
Fire368.Enabled = false
5133
Fire368.Size = 30
5134
Fire368.Heat = 25
5135
Fire368.SecondaryColor = Color3.new(1, 0, 0)
5136
Fire368.size = 30
5137
Script369.Parent = Fire368
5138
table.insert(cors,sandbox(Script369,function()
5139
function Spread(part)
5140
	check = part:findFirstChild("Fire")
5141
		if check == nil then 
5142
	script.Parent:Clone().Parent = part
5143
	
5144
		elseif check ~= nil then
5145
	check.Size = check.Size + 1
5146
	check.Heat = check.Heat  +1
5147
	end
5148
end
5149
5150
5151
script.Parent.Parent.Touched:connect(Spread)
5152
5153
5154
end))
5155
Part370.Parent = Model354
5156
Part370.CFrame = CFrame.new(178.801758, 16.3886871, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5157
Part370.Position = Vector3.new(178.801758, 16.3886871, 204.3125)
5158
Part370.Color = Color3.new(0.972549, 0.972549, 0.972549)
5159
Part370.Size = Vector3.new(1, 0.400000006, 1)
5160
Part370.Anchored = true
5161
Part370.BottomSurface = Enum.SurfaceType.Smooth
5162
Part370.BrickColor = BrickColor.new("Institutional white")
5163
Part370.TopSurface = Enum.SurfaceType.Smooth
5164
Part370.brickColor = BrickColor.new("Institutional white")
5165
Part370.FormFactor = Enum.FormFactor.Plate
5166
Part370.formFactor = Enum.FormFactor.Plate
5167
SpecialMesh371.Parent = Part370
5168
SpecialMesh371.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5169
SpecialMesh371.MeshType = Enum.MeshType.Sphere
5170
BodyForce372.Parent = Part370
5171
BodyForce372.Force = Vector3.new(0, 72, 0)
5172
BodyForce372.force = Vector3.new(0, 72, 0)
5173
Fire373.Parent = Part370
5174
Fire373.Color = Color3.new(1, 0.745098, 0)
5175
Fire373.Enabled = false
5176
Fire373.Size = 30
5177
Fire373.Heat = 25
5178
Fire373.SecondaryColor = Color3.new(1, 0, 0)
5179
Fire373.size = 30
5180
Script374.Parent = Fire373
5181
table.insert(cors,sandbox(Script374,function()
5182
function Spread(part)
5183
	check = part:findFirstChild("Fire")
5184
		if check == nil then 
5185
	script.Parent:Clone().Parent = part
5186
	
5187
		elseif check ~= nil then
5188
	check.Size = check.Size + 1
5189
	check.Heat = check.Heat  +1
5190
	end
5191
end
5192
5193
5194
script.Parent.Parent.Touched:connect(Spread)
5195
5196
5197
end))
5198
Part375.Name = "Flame1"
5199
Part375.Parent = Model354
5200
Part375.CFrame = CFrame.new(176.901611, 14.72264, 204.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5201
Part375.Orientation = Vector3.new(0, 90, 0)
5202
Part375.Position = Vector3.new(176.901611, 14.72264, 204.3125)
5203
Part375.Rotation = Vector3.new(0, 90, 0)
5204
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5205
Part375.Transparency = 0.40000000596046
5206
Part375.Size = Vector3.new(1, 0.400000006, 1)
5207
Part375.Anchored = true
5208
Part375.BottomSurface = Enum.SurfaceType.Smooth
5209
Part375.BrickColor = BrickColor.new("Bright blue")
5210
Part375.CanCollide = false
5211
Part375.TopSurface = Enum.SurfaceType.Smooth
5212
Part375.brickColor = BrickColor.new("Bright blue")
5213
Part375.FormFactor = Enum.FormFactor.Plate
5214
Part375.formFactor = Enum.FormFactor.Plate
5215
SpecialMesh376.Parent = Part375
5216
SpecialMesh376.Scale = Vector3.new(0.699999988, 6, 0.699999988)
5217
SpecialMesh376.MeshType = Enum.MeshType.Sphere
5218
BodyForce377.Parent = Part375
5219
BodyForce377.Force = Vector3.new(0, 72, 0)
5220
BodyForce377.force = Vector3.new(0, 72, 0)
5221
Fire378.Parent = Part375
5222
Fire378.Color = Color3.new(1, 0.745098, 0)
5223
Fire378.Enabled = false
5224
Fire378.Size = 30
5225
Fire378.Heat = 25
5226
Fire378.SecondaryColor = Color3.new(1, 0, 0)
5227
Fire378.size = 30
5228
Script379.Parent = Fire378
5229
table.insert(cors,sandbox(Script379,function()
5230
function Spread(part)
5231
	check = part:findFirstChild("Fire")
5232
		if check == nil then 
5233
	script.Parent:Clone().Parent = part
5234
	
5235
		elseif check ~= nil then
5236
	check.Size = check.Size + 1
5237
	check.Heat = check.Heat  +1
5238
	end
5239
end
5240
5241
5242
script.Parent.Parent.Touched:connect(Spread)
5243
5244
5245
end))
5246
Part380.Parent = Model354
5247
Part380.CFrame = CFrame.new(177.901611, 16.1224098, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5248
Part380.Orientation = Vector3.new(0, 180, 0)
5249
Part380.Position = Vector3.new(177.901611, 16.1224098, 204.3125)
5250
Part380.Rotation = Vector3.new(-180, 0, -180)
5251
Part380.Color = Color3.new(0.972549, 0.972549, 0.972549)
5252
Part380.Size = Vector3.new(1, 2, 1)
5253
Part380.Anchored = true
5254
Part380.BottomSurface = Enum.SurfaceType.Smooth
5255
Part380.BrickColor = BrickColor.new("Institutional white")
5256
Part380.TopSurface = Enum.SurfaceType.Smooth
5257
Part380.brickColor = BrickColor.new("Institutional white")
5258
Part380.FormFactor = Enum.FormFactor.Symmetric
5259
Part380.formFactor = Enum.FormFactor.Symmetric
5260
SpecialMesh381.Parent = Part380
5261
SpecialMesh381.Scale = Vector3.new(1, 1.29999995, 0.800000012)
5262
BodyForce382.Parent = Part380
5263
BodyForce382.Force = Vector3.new(0, 360, 0)
5264
BodyForce382.force = Vector3.new(0, 360, 0)
5265
Fire383.Parent = Part380
5266
Fire383.Color = Color3.new(1, 0.745098, 0)
5267
Fire383.Enabled = false
5268
Fire383.Size = 30
5269
Fire383.Heat = 25
5270
Fire383.SecondaryColor = Color3.new(1, 0, 0)
5271
Fire383.size = 30
5272
Script384.Parent = Fire383
5273
table.insert(cors,sandbox(Script384,function()
5274
function Spread(part)
5275
	check = part:findFirstChild("Fire")
5276
		if check == nil then 
5277
	script.Parent:Clone().Parent = part
5278
	
5279
		elseif check ~= nil then
5280
	check.Size = check.Size + 1
5281
	check.Heat = check.Heat  +1
5282
	end
5283
end
5284
5285
5286
script.Parent.Parent.Touched:connect(Spread)
5287
5288
5289
end))
5290
Part385.Parent = Model354
5291
Part385.CFrame = CFrame.new(177.901611, 15.8884954, 204.012451, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5292
Part385.Orientation = Vector3.new(0, 180, 0)
5293
Part385.Position = Vector3.new(177.901611, 15.8884954, 204.012451)
5294
Part385.Rotation = Vector3.new(-180, 0, -180)
5295
Part385.Color = Color3.new(0.972549, 0.972549, 0.972549)
5296
Part385.Size = Vector3.new(2, 2, 1)
5297
Part385.Anchored = true
5298
Part385.BottomSurface = Enum.SurfaceType.Smooth
5299
Part385.BrickColor = BrickColor.new("Institutional white")
5300
Part385.TopSurface = Enum.SurfaceType.Smooth
5301
Part385.brickColor = BrickColor.new("Institutional white")
5302
Part385.FormFactor = Enum.FormFactor.Symmetric
5303
Part385.formFactor = Enum.FormFactor.Symmetric
5304
BlockMesh386.Parent = Part385
5305
BlockMesh386.Scale = Vector3.new(1, 0.699999988, 0.5)
5306
BodyForce387.Parent = Part385
5307
BodyForce387.Force = Vector3.new(0, 720, 0)
5308
BodyForce387.force = Vector3.new(0, 720, 0)
5309
Fire388.Parent = Part385
5310
Fire388.Color = Color3.new(1, 0.745098, 0)
5311
Fire388.Enabled = false
5312
Fire388.Size = 30
5313
Fire388.Heat = 25
5314
Fire388.SecondaryColor = Color3.new(1, 0, 0)
5315
Fire388.size = 30
5316
Script389.Parent = Fire388
5317
table.insert(cors,sandbox(Script389,function()
5318
function Spread(part)
5319
	check = part:findFirstChild("Fire")
5320
		if check == nil then 
5321
	script.Parent:Clone().Parent = part
5322
	
5323
		elseif check ~= nil then
5324
	check.Size = check.Size + 1
5325
	check.Heat = check.Heat  +1
5326
	end
5327
end
5328
5329
5330
script.Parent.Parent.Touched:connect(Spread)
5331
5332
5333
end))
5334
Part390.Parent = Model354
5335
Part390.CFrame = CFrame.new(177.901611, 17.3224163, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5336
Part390.Position = Vector3.new(177.901611, 17.3224163, 204.3125)
5337
Part390.Color = Color3.new(0.972549, 0.972549, 0.972549)
5338
Part390.Size = Vector3.new(1, 0.400000006, 1)
5339
Part390.Anchored = true
5340
Part390.BottomSurface = Enum.SurfaceType.Smooth
5341
Part390.BrickColor = BrickColor.new("Institutional white")
5342
Part390.TopSurface = Enum.SurfaceType.Smooth
5343
Part390.brickColor = BrickColor.new("Institutional white")
5344
Part390.FormFactor = Enum.FormFactor.Plate
5345
Part390.formFactor = Enum.FormFactor.Plate
5346
SpecialMesh391.Parent = Part390
5347
SpecialMesh391.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5348
SpecialMesh391.MeshType = Enum.MeshType.Sphere
5349
BodyForce392.Parent = Part390
5350
BodyForce392.Force = Vector3.new(0, 72, 0)
5351
BodyForce392.force = Vector3.new(0, 72, 0)
5352
Fire393.Parent = Part390
5353
Fire393.Color = Color3.new(1, 0.745098, 0)
5354
Fire393.Enabled = false
5355
Fire393.Size = 30
5356
Fire393.Heat = 25
5357
Fire393.SecondaryColor = Color3.new(1, 0, 0)
5358
Fire393.size = 30
5359
Script394.Parent = Fire393
5360
table.insert(cors,sandbox(Script394,function()
5361
function Spread(part)
5362
	check = part:findFirstChild("Fire")
5363
		if check == nil then 
5364
	script.Parent:Clone().Parent = part
5365
	
5366
		elseif check ~= nil then
5367
	check.Size = check.Size + 1
5368
	check.Heat = check.Heat  +1
5369
	end
5370
end
5371
5372
5373
script.Parent.Parent.Touched:connect(Spread)
5374
5375
5376
end))
5377
Part395.Parent = Model354
5378
Part395.CFrame = CFrame.new(176.901611, 15.722434, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5379
Part395.Orientation = Vector3.new(0, 180, 0)
5380
Part395.Position = Vector3.new(176.901611, 15.722434, 204.3125)
5381
Part395.Rotation = Vector3.new(-180, 0, -180)
5382
Part395.Color = Color3.new(0.972549, 0.972549, 0.972549)
5383
Part395.Size = Vector3.new(1, 1, 1)
5384
Part395.Anchored = true
5385
Part395.BottomSurface = Enum.SurfaceType.Smooth
5386
Part395.BrickColor = BrickColor.new("Institutional white")
5387
Part395.TopSurface = Enum.SurfaceType.Smooth
5388
Part395.brickColor = BrickColor.new("Institutional white")
5389
Part395.FormFactor = Enum.FormFactor.Symmetric
5390
Part395.formFactor = Enum.FormFactor.Symmetric
5391
SpecialMesh396.Parent = Part395
5392
SpecialMesh396.Scale = Vector3.new(1, 2, 0.800000012)
5393
BodyForce397.Parent = Part395
5394
BodyForce397.Force = Vector3.new(0, 180, 0)
5395
BodyForce397.force = Vector3.new(0, 180, 0)
5396
Fire398.Parent = Part395
5397
Fire398.Color = Color3.new(1, 0.745098, 0)
5398
Fire398.Enabled = false
5399
Fire398.Size = 30
5400
Fire398.Heat = 25
5401
Fire398.SecondaryColor = Color3.new(1, 0, 0)
5402
Fire398.size = 30
5403
Script399.Parent = Fire398
5404
table.insert(cors,sandbox(Script399,function()
5405
function Spread(part)
5406
	check = part:findFirstChild("Fire")
5407
		if check == nil then 
5408
	script.Parent:Clone().Parent = part
5409
	
5410
		elseif check ~= nil then
5411
	check.Size = check.Size + 1
5412
	check.Heat = check.Heat  +1
5413
	end
5414
end
5415
5416
5417
script.Parent.Parent.Touched:connect(Spread)
5418
5419
5420
end))
5421
Part400.Parent = Model354
5422
Part400.CFrame = CFrame.new(176.901611, 16.422411, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5423
Part400.Position = Vector3.new(176.901611, 16.422411, 204.3125)
5424
Part400.Color = Color3.new(0.972549, 0.972549, 0.972549)
5425
Part400.Size = Vector3.new(1, 0.400000006, 1)
5426
Part400.Anchored = true
5427
Part400.BottomSurface = Enum.SurfaceType.Smooth
5428
Part400.BrickColor = BrickColor.new("Institutional white")
5429
Part400.TopSurface = Enum.SurfaceType.Smooth
5430
Part400.brickColor = BrickColor.new("Institutional white")
5431
Part400.FormFactor = Enum.FormFactor.Plate
5432
Part400.formFactor = Enum.FormFactor.Plate
5433
SpecialMesh401.Parent = Part400
5434
SpecialMesh401.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5435
SpecialMesh401.MeshType = Enum.MeshType.Sphere
5436
BodyForce402.Parent = Part400
5437
BodyForce402.Force = Vector3.new(0, 72, 0)
5438
BodyForce402.force = Vector3.new(0, 72, 0)
5439
Fire403.Parent = Part400
5440
Fire403.Color = Color3.new(1, 0.745098, 0)
5441
Fire403.Enabled = false
5442
Fire403.Size = 30
5443
Fire403.Heat = 25
5444
Fire403.SecondaryColor = Color3.new(1, 0, 0)
5445
Fire403.size = 30
5446
Script404.Parent = Fire403
5447
table.insert(cors,sandbox(Script404,function()
5448
function Spread(part)
5449
	check = part:findFirstChild("Fire")
5450
		if check == nil then 
5451
	script.Parent:Clone().Parent = part
5452
	
5453
		elseif check ~= nil then
5454
	check.Size = check.Size + 1
5455
	check.Heat = check.Heat  +1
5456
	end
5457
end
5458
5459
5460
script.Parent.Parent.Touched:connect(Spread)
5461
5462
5463
end))
5464
Part405.Name = "Middle"
5465
Part405.Parent = Model354
5466
Part405.CFrame = CFrame.new(177.914063, 15.878974, 203.362549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5467
Part405.Position = Vector3.new(177.914063, 15.878974, 203.362549)
5468
Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
5469
Part405.Transparency = 1
5470
Part405.Size = Vector3.new(2, 2, 1)
5471
Part405.Anchored = true
5472
Part405.BottomSurface = Enum.SurfaceType.Smooth
5473
Part405.BrickColor = BrickColor.new("Dark stone grey")
5474
Part405.Reflectance = 0.10000000149012
5475
Part405.TopSurface = Enum.SurfaceType.Smooth
5476
Part405.brickColor = BrickColor.new("Dark stone grey")
5477
Part405.FormFactor = Enum.FormFactor.Symmetric
5478
Part405.formFactor = Enum.FormFactor.Symmetric
5479
BodyForce406.Parent = Part405
5480
BodyForce406.Force = Vector3.new(0, 720, 0)
5481
BodyForce406.force = Vector3.new(0, 720, 0)
5482
Fire407.Parent = Part405
5483
Fire407.Color = Color3.new(1, 0.745098, 0)
5484
Fire407.Enabled = false
5485
Fire407.Size = 30
5486
Fire407.Heat = 25
5487
Fire407.SecondaryColor = Color3.new(1, 0, 0)
5488
Fire407.size = 30
5489
Script408.Parent = Fire407
5490
table.insert(cors,sandbox(Script408,function()
5491
function Spread(part)
5492
	check = part:findFirstChild("Fire")
5493
		if check == nil then 
5494
	script.Parent:Clone().Parent = part
5495
	
5496
		elseif check ~= nil then
5497
	check.Size = check.Size + 1
5498
	check.Heat = check.Heat  +1
5499
	end
5500
end
5501
5502
5503
script.Parent.Parent.Touched:connect(Spread)
5504
5505
5506
end))
5507
Script409.Name = "Guest_Talking_Script"
5508
Script409.Parent = Model354
5509
table.insert(cors,sandbox(Script409,function()
5510
--Farvei's totally awesome script that makes Guests talk
5511
--Please give credit
5512
--Don't tell the admins!
5513
--Unnote the vaccine if you'd like to remove all copies of this script in your place
5514
if (script.Parent == workspace) then
5515
	function checkForAndSwitch(player)
5516
		if (player.SuperSafeChat == true) then
5517
			player.SuperSafeChat = false;
5518
			wait(5);
5519
			local m = Instance.new("Message");
5520
			m.Text = "Hey People! Its elomoto1236.";
5521
			m.Parent = player;
5522
			wait(5);
5523
			m.Text = "Just hit the /, and than type in your message..";
5524
			wait(5);
5525
			m:Remove();
5526
			m = nil;
5527
		end
5528
		player = nil;
5529
		collectgarbage("collect");
5530
	end
5531
5532
	function onChildAddedToPlayers(obj)
5533
		if (obj.className == "Player") then
5534
			checkForAndSwitch(obj);
5535
			local m = Instance.new("Message");
5536
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
5537
			m.Parent = obj;
5538
			wait(5);
5539
			m:Remove();
5540
			m = nil;
5541
		end
5542
		obj = nil;
5543
		collectgarbage("collect");
5544
	end
5545
5546
	function onChildAddedToWorkspace(obj)
5547
		if (obj.className == "Model") then
5548
			if (game.Players:playerFromCharacter(obj) ~= nil) then
5549
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
5550
			end
5551
		end
5552
		obj = nil;
5553
		collectgarbage("collect");
5554
	end
5555
5556
	function findLowestLevel(obj)
5557
		local c = obj:GetChildren();
5558
		local lowestLevel = true;
5559
5560
		for i, v in pairs(c) do
5561
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
5562
				lowestLevel = false;
5563
				wait();
5564
				findLowestLevel(v);
5565
			end
5566
		end
5567
5568
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
5569
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
5570
				local s = script:Clone();
5571
				s.Parent = obj;
5572
			end
5573
		end
5574
	end
5575
5576
	findLowestLevel(game);
5577
5578
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
5579
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
5580
else
5581
	local findScript = workspace:FindFirstChild(script.Name);
5582
5583
	if (findScript == nil) then
5584
		local s = script:Clone();
5585
		s.Parent = workspace;
5586
	end
5587
end
5588
5589
--[[function findAllCopies(obj)
5590
	local c = obj:GetChildren();
5591
5592
	for i, v in pairs(c) do
5593
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
5594
			v.Parent = nil;
5595
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
5596
			findAllCopies(v);
5597
		end
5598
	end
5599
end
5600
5601
findAllCopies(game);
5602
5603
script.Parent = nil;]]
5604
end))
5605
RotateP410.Name = "cptrick"
5606
RotateP410.Parent = Script409
5607
RotateP411.Name = "stanley12345678910"
5608
RotateP411.Parent = Script409
5609
RotateP412.Name = "cahrlie84"
5610
RotateP412.Parent = Script409
5611
RotateP413.Name = "charlie84"
5612
RotateP413.Parent = Script409
5613
RotateP414.Name = "al2tair"
5614
RotateP414.Parent = Script409
5615
RotateP415.Name = "Hello...I �m Your New Lord Lolz"
5616
RotateP415.Parent = Model332
5617
RotateP415.BaseAngle = 0.25
5618
RotateP416.Name = "Hello...I �m Your New Lord Lolz"
5619
RotateP416.Parent = Model332
5620
RotateP416.BaseAngle = 0.25
5621
RotateP417.Name = "Hello...I �m Your New Lord Lolz"
5622
RotateP417.Parent = Model332
5623
RotateP417.BaseAngle = 0.25
5624
RotateP418.Name = "Hello...I �m Your New Lord Lolz"
5625
RotateP418.Parent = Model332
5626
RotateP418.BaseAngle = 0.25
5627
RotateP419.Name = "Hello...I �m Your New Lord Lolz"
5628
RotateP419.Parent = Model332
5629
RotateP419.BaseAngle = 0.25
5630
RotateP420.Name = "Hello...I �m Your New Lord Lolz"
5631
RotateP420.Parent = Model332
5632
RotateP420.BaseAngle = 0.25
5633
RotateP421.Name = "Hello...I �m Your New Lord Lolz"
5634
RotateP421.Parent = Model332
5635
RotateP421.BaseAngle = 0.25
5636
RotateP422.Name = "Hello...I �m Your New Lord Lolz"
5637
RotateP422.Parent = Model332
5638
RotateP422.BaseAngle = 0.25
5639
RotateP423.Name = "Hello...I �m Your New Lord Lolz"
5640
RotateP423.Parent = Model332
5641
RotateP423.BaseAngle = 0.25
5642
RotateP424.Name = "Hello...I �m Your New Lord Lolz"
5643
RotateP424.Parent = Model332
5644
RotateP424.BaseAngle = 0.25
5645
RotateP425.Name = "Hello...I �m Your New Lord Lolz"
5646
RotateP425.Parent = Model332
5647
RotateP425.BaseAngle = 0.25
5648
RotateP426.Name = "Hello...I �m Your New Lord Lolz"
5649
RotateP426.Parent = Model332
5650
RotateP426.BaseAngle = 0.25
5651
RotateP427.Name = "Hello...I �m Your New Lord Lolz"
5652
RotateP427.Parent = Model332
5653
RotateP427.BaseAngle = 0.25
5654
RotateP428.Name = "Hello...I �m Your New Lord Lolz"
5655
RotateP428.Parent = Model332
5656
RotateP428.BaseAngle = 0.25
5657
RotateP429.Name = "Hello...I �m Your New Lord Lolz"
5658
RotateP429.Parent = Model332
5659
RotateP429.BaseAngle = 0.25
5660
RotateP430.Name = "Hello...I �m Your New Lord Lolz"
5661
RotateP430.Parent = Model332
5662
RotateP430.BaseAngle = 0.25
5663
RotateP431.Name = "Hello...I �m Your New Lord Lolz"
5664
RotateP431.Parent = Model332
5665
RotateP431.BaseAngle = 0.25
5666
RotateP432.Name = "Hello...I �m Your New Lord Lolz"
5667
RotateP432.Parent = Model332
5668
RotateP432.BaseAngle = 0.25
5669
RotateP433.Name = "Hello...I �m Your New Lord Lolz"
5670
RotateP433.Parent = Model332
5671
RotateP433.BaseAngle = 0.25
5672
RotateP434.Name = "Hello...I �m Your New Lord Lolz"
5673
RotateP434.Parent = Model332
5674
RotateP434.BaseAngle = 0.25
5675
RotateP435.Name = "Hello...I �m Your New Lord Lolz"
5676
RotateP435.Parent = Model332
5677
RotateP435.BaseAngle = 0.25
5678
RotateP436.Name = "d��������������ng.........you got owned..."
5679
RotateP436.Parent = Model332
5680
RotateP436.BaseAngle = 0.25
5681
RotateV437.Name = "ViVRuS"
5682
RotateV437.Parent = Model332
5683
VelocityMotor438.Name = "ViVRuS"
5684
VelocityMotor438.Parent = RotateV437
5685
RotateP439.Name = "LOLWUT!!?"
5686
RotateP439.Parent = Model332
5687
RotateP439.BaseAngle = 0.25
5688
RotateP440.Name = "FIRE"
5689
RotateP440.Parent = Model332
5690
Part441.Name = "Smooth Block Model"
5691
Part441.Parent = Model0
5692
Part441.CFrame = CFrame.new(185.5, 19.2000046, 205.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5693
Part441.Orientation = Vector3.new(0, 90, 0)
5694
Part441.Position = Vector3.new(185.5, 19.2000046, 205.5)
5695
Part441.Rotation = Vector3.new(0, 90, 0)
5696
Part441.Color = Color3.new(0.427451, 0.431373, 0.423529)
5697
Part441.Size = Vector3.new(1, 9.60000038, 11)
5698
Part441.Anchored = true
5699
Part441.BottomSurface = Enum.SurfaceType.Smooth
5700
Part441.BrickColor = BrickColor.new("Dark grey")
5701
Part441.Reflectance = 0.5
5702
Part441.TopSurface = Enum.SurfaceType.Smooth
5703
Part441.brickColor = BrickColor.new("Dark grey")
5704
Script442.Name = "Shirt Vip Door Script"
5705
Script442.Parent = Part441
5706
table.insert(cors,sandbox(Script442,function()
5707
print ("VIP Shirt Door Script Loaded")
5708
5709
-- list of account names allowed to go through the door.
5710
permission = { "SONICTHEHEDGEHOGXX", "belial52" } -- This is how many people can still get through, so u don't have to change shirts. You can also have another friend here.
5711
5712
-- TextureId of the VIP shirt.
5713
texture = "http://www.roblox.com/asset/?id=27572919"-- Go to the wiki below this script to find out how to change the shirt. And paste the link in between the "" marks.
5714
texture2 = "http://www.roblox.com/asset/?id=16600419" 
5715
5716
function checkOkToLetIn(name) 
5717
	for i = 1,#permission do 
5718
		-- convert strings to all upper case, otherwise we will let in 
5719
		-- "Username" but not "username" or "uSERNAME" 
5720
		if (string.upper(name) == string.upper(permission[i])) then return true end 
5721
	end 
5722
	return false 
5723
end 
5724
5725
local Door = script.Parent
5726
5727
function onTouched(hit) 
5728
	print("Door Hit") 
5729
	local human = hit.Parent:findFirstChild("Humanoid") 
5730
	if (human ~= nil ) then 
5731
		if human.Parent.Torso.roblox.Texture == texture or human.Parent.Torso.roblox.Texture == texture2 then --the shirt 
5732
			Door.Transparency = 0.7 
5733
			Door.CanCollide = false 
5734
			wait(4) -- this is how long the door is open 
5735
			Door.CanCollide = true 
5736
			Door.Transparency = 0 
5737
			-- a human has touched this door! 
5738
			print("Human touched door") 
5739
			-- test the human's name against the permission list 
5740
		elseif (checkOkToLetIn(human.Parent.Name)) then 
5741
			print("Human passed test") 
5742
			Door.Transparency = 0.7
5743
			Door.CanCollide = false 
5744
			wait(4) -- this is how long the door is open
5745
			Door.CanCollide = true 
5746
			Door.Transparency = 0 
5747
		else human.Health = 0 -- delete this line of you want a non-killing VIP door 
5748
		end
5749
	end 
5750
end 
5751
5752
script.Parent.Touched:connect(onTouched)
5753
5754
end))
5755
Decal443.Parent = Part441
5756
Decal443.Texture = "http://www.roblox.com/asset/?id=16601528"
5757
Decal443.Face = Enum.NormalId.Right
5758
Decal444.Parent = Part441
5759
Decal444.Texture = "http://www.roblox.com/asset/?id=16601528"
5760
Decal444.Face = Enum.NormalId.Left
5761
Fire445.Parent = Part441
5762
Fire445.Color = Color3.new(1, 0.619608, 0)
5763
Fire445.Enabled = false
5764
Fire445.Size = 30
5765
Fire445.Heat = 25
5766
Fire445.SecondaryColor = Color3.new(1, 0, 0)
5767
Fire445.size = 30
5768
Script446.Name = "Spread"
5769
Script446.Parent = Fire445
5770
table.insert(cors,sandbox(Script446,function()
5771
function Spread(part)
5772
	check = part:findFirstChild("Fire")
5773
		if check == nil then 
5774
	script.Parent:Clone().Parent = part
5775
	
5776
		elseif check ~= nil then
5777
	check.Size = check.Size + 1
5778
	check.Heat = check.Heat  +1
5779
	end
5780
end
5781
5782
5783
script.Parent.Parent.Touched:connect(Spread)
5784
5785
end))
5786
Decal447.Parent = Part441
5787
Decal447.Texture = "http://www.roblox.com/asset/?id=26804856"
5788
Decal447.Face = Enum.NormalId.Left
5789
Decal448.Parent = Part441
5790
Decal448.Texture = "http://www.roblox.com/asset/?id=37457709"
5791
Decal448.Face = Enum.NormalId.Left
5792
Part449.Parent = Model0
5793
Part449.CFrame = CFrame.new(180.401611, 6.00892067, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5794
Part449.Orientation = Vector3.new(0, -90, 0)
5795
Part449.Position = Vector3.new(180.401611, 6.00892067, 235.400024)
5796
Part449.Rotation = Vector3.new(0, -90, 0)
5797
Part449.Color = Color3.new(0.388235, 0.372549, 0.384314)
5798
Part449.Size = Vector3.new(7, 2.4000001, 3)
5799
Part449.Anchored = true
5800
Part449.BottomSurface = Enum.SurfaceType.Smooth
5801
Part449.BrickColor = BrickColor.new("Dark stone grey")
5802
Part449.TopSurface = Enum.SurfaceType.Smooth
5803
Part449.brickColor = BrickColor.new("Dark stone grey")
5804
Fire450.Parent = Part449
5805
Fire450.Color = Color3.new(1, 0.72549, 0)
5806
Fire450.Enabled = false
5807
Fire450.Size = 30
5808
Fire450.Heat = 25
5809
Fire450.SecondaryColor = Color3.new(1, 0, 0)
5810
Fire450.size = 30
5811
Script451.Name = "Spread"
5812
Script451.Parent = Fire450
5813
table.insert(cors,sandbox(Script451,function()
5814
function Spread(part)
5815
	check = part:findFirstChild("Fire")
5816
		if check == nil then 
5817
	script.Parent:Clone().Parent = part
5818
	
5819
		elseif check ~= nil then
5820
	check.Size = check.Size + 1
5821
	check.Heat = check.Heat  +1
5822
	end
5823
end
5824
5825
5826
script.Parent.Parent.Touched:connect(Spread)
5827
5828
end))
5829
Part452.Parent = Model0
5830
Part452.CFrame = CFrame.new(192.501465, 19.1898251, 205.5, 0.999999881, 1.93472933e-05, 1.70469284e-05, -1.93464239e-05, 1, -5.07514342e-05, -1.70469284e-05, 5.07511068e-05, 0.999999881)
5831
Part452.Position = Vector3.new(192.501465, 19.1898251, 205.5)
5832
Part452.Color = Color3.new(0.427451, 0.431373, 0.423529)
5833
Part452.Size = Vector3.new(3, 9.60000038, 1)
5834
Part452.Anchored = true
5835
Part452.BottomSurface = Enum.SurfaceType.Smooth
5836
Part452.BrickColor = BrickColor.new("Dark grey")
5837
Part452.TopSurface = Enum.SurfaceType.Smooth
5838
Part452.brickColor = BrickColor.new("Dark grey")
5839
Fire453.Parent = Part452
5840
Fire453.Color = Color3.new(1, 0.745098, 0)
5841
Fire453.Enabled = false
5842
Fire453.Size = 30
5843
Fire453.Heat = 25
5844
Fire453.SecondaryColor = Color3.new(1, 0, 0)
5845
Fire453.size = 30
5846
Script454.Parent = Fire453
5847
table.insert(cors,sandbox(Script454,function()
5848
function Spread(part)
5849
	check = part:findFirstChild("Fire")
5850
		if check == nil then 
5851
	script.Parent:Clone().Parent = part
5852
	
5853
		elseif check ~= nil then
5854
	check.Size = check.Size + 1
5855
	check.Heat = check.Heat  +1
5856
	end
5857
end
5858
5859
5860
script.Parent.Parent.Touched:connect(Spread)
5861
5862
5863
end))
5864
Part455.Parent = Model0
5865
Part455.CFrame = CFrame.new(183.401611, 8.40966988, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5866
Part455.Orientation = Vector3.new(0, -90, 0)
5867
Part455.Position = Vector3.new(183.401611, 8.40966988, 235.400024)
5868
Part455.Rotation = Vector3.new(0, -90, 0)
5869
Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
5870
Part455.Size = Vector3.new(7, 2.4000001, 3)
5871
Part455.Anchored = true
5872
Part455.BottomSurface = Enum.SurfaceType.Smooth
5873
Part455.BrickColor = BrickColor.new("Dark stone grey")
5874
Part455.TopSurface = Enum.SurfaceType.Smooth
5875
Part455.brickColor = BrickColor.new("Dark stone grey")
5876
Fire456.Parent = Part455
5877
Fire456.Color = Color3.new(1, 0.72549, 0)
5878
Fire456.Enabled = false
5879
Fire456.Size = 30
5880
Fire456.Heat = 25
5881
Fire456.SecondaryColor = Color3.new(1, 0, 0)
5882
Fire456.size = 30
5883
Script457.Name = "Spread"
5884
Script457.Parent = Fire456
5885
table.insert(cors,sandbox(Script457,function()
5886
function Spread(part)
5887
	check = part:findFirstChild("Fire")
5888
		if check == nil then 
5889
	script.Parent:Clone().Parent = part
5890
	
5891
		elseif check ~= nil then
5892
	check.Size = check.Size + 1
5893
	check.Heat = check.Heat  +1
5894
	end
5895
end
5896
5897
5898
script.Parent.Parent.Touched:connect(Spread)
5899
5900
end))
5901
Part458.Parent = Model0
5902
Part458.CFrame = CFrame.new(186.401611, 10.81007, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5903
Part458.Orientation = Vector3.new(0, -90, 0)
5904
Part458.Position = Vector3.new(186.401611, 10.81007, 235.400024)
5905
Part458.Rotation = Vector3.new(0, -90, 0)
5906
Part458.Color = Color3.new(0.388235, 0.372549, 0.384314)
5907
Part458.Size = Vector3.new(7, 2.4000001, 3)
5908
Part458.Anchored = true
5909
Part458.BottomSurface = Enum.SurfaceType.Smooth
5910
Part458.BrickColor = BrickColor.new("Dark stone grey")
5911
Part458.TopSurface = Enum.SurfaceType.Smooth
5912
Part458.brickColor = BrickColor.new("Dark stone grey")
5913
Fire459.Parent = Part458
5914
Fire459.Color = Color3.new(1, 0.72549, 0)
5915
Fire459.Enabled = false
5916
Fire459.Size = 30
5917
Fire459.Heat = 25
5918
Fire459.SecondaryColor = Color3.new(1, 0, 0)
5919
Fire459.size = 30
5920
Script460.Name = "Spread"
5921
Script460.Parent = Fire459
5922
table.insert(cors,sandbox(Script460,function()
5923
function Spread(part)
5924
	check = part:findFirstChild("Fire")
5925
		if check == nil then 
5926
	script.Parent:Clone().Parent = part
5927
	
5928
		elseif check ~= nil then
5929
	check.Size = check.Size + 1
5930
	check.Heat = check.Heat  +1
5931
	end
5932
end
5933
5934
5935
script.Parent.Parent.Touched:connect(Spread)
5936
5937
end))
5938
Part461.Parent = Model0
5939
Part461.CFrame = CFrame.new(191.001465, 13.2100878, 235.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5940
Part461.Orientation = Vector3.new(0, -90, 0)
5941
Part461.Position = Vector3.new(191.001465, 13.2100878, 235.5)
5942
Part461.Rotation = Vector3.new(0, -90, 0)
5943
Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
5944
Part461.Size = Vector3.new(7, 2.4000001, 6)
5945
Part461.Anchored = true
5946
Part461.BottomSurface = Enum.SurfaceType.Smooth
5947
Part461.BrickColor = BrickColor.new("Dark stone grey")
5948
Part461.TopSurface = Enum.SurfaceType.Smooth
5949
Part461.brickColor = BrickColor.new("Dark stone grey")
5950
Fire462.Parent = Part461
5951
Fire462.Color = Color3.new(1, 0.72549, 0)
5952
Fire462.Enabled = false
5953
Fire462.Size = 30
5954
Fire462.Heat = 25
5955
Fire462.SecondaryColor = Color3.new(1, 0, 0)
5956
Fire462.size = 30
5957
Script463.Name = "Spread"
5958
Script463.Parent = Fire462
5959
table.insert(cors,sandbox(Script463,function()
5960
function Spread(part)
5961
	check = part:findFirstChild("Fire")
5962
		if check == nil then 
5963
	script.Parent:Clone().Parent = part
5964
	
5965
		elseif check ~= nil then
5966
	check.Size = check.Size + 1
5967
	check.Heat = check.Heat  +1
5968
	end
5969
end
5970
5971
5972
script.Parent.Parent.Touched:connect(Spread)
5973
5974
end))
5975
Part464.Parent = Model0
5976
Part464.CFrame = CFrame.new(174.501465, 19.2098045, 179, 1, 1.04935471e-09, 2.98023224e-08, -9.32216748e-10, 1, 0, -2.98023224e-08, 4.77305417e-10, 1)
5977
Part464.Position = Vector3.new(174.501465, 19.2098045, 179)
5978
Part464.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5979
Part464.Size = Vector3.new(39, 14.4000006, 2)
5980
Part464.Anchored = true
5981
Part464.BottomSurface = Enum.SurfaceType.Smooth
5982
Part464.BrickColor = BrickColor.new("Bright blue")
5983
Part464.TopSurface = Enum.SurfaceType.Smooth
5984
Part464.brickColor = BrickColor.new("Bright blue")
5985
Fire465.Parent = Part464
5986
Fire465.Color = Color3.new(1, 0.745098, 0)
5987
Fire465.Enabled = false
5988
Fire465.Size = 30
5989
Fire465.Heat = 25
5990
Fire465.SecondaryColor = Color3.new(1, 0, 0)
5991
Fire465.size = 30
5992
Script466.Parent = Fire465
5993
table.insert(cors,sandbox(Script466,function()
5994
function Spread(part)
5995
	check = part:findFirstChild("Fire")
5996
		if check == nil then 
5997
	script.Parent:Clone().Parent = part
5998
	
5999
		elseif check ~= nil then
6000
	check.Size = check.Size + 1
6001
	check.Heat = check.Heat  +1
6002
	end
6003
end
6004
6005
6006
script.Parent.Parent.Touched:connect(Spread)
6007
6008
6009
end))
6010
Part467.Parent = Model0
6011
Part467.CFrame = CFrame.new(156.501465, 6.00892067, 179, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6012
Part467.Orientation = Vector3.new(0, 180, 0)
6013
Part467.Position = Vector3.new(156.501465, 6.00892067, 179)
6014
Part467.Rotation = Vector3.new(-180, 0, -180)
6015
Part467.Color = Color3.new(0.0509804, 0.411765, 0.67451)
6016
Part467.Size = Vector3.new(3, 12, 2)
6017
Part467.Anchored = true
6018
Part467.BrickColor = BrickColor.new("Bright blue")
6019
Part467.brickColor = BrickColor.new("Bright blue")
6020
Fire468.Parent = Part467
6021
Fire468.Color = Color3.new(1, 0.72549, 0)
6022
Fire468.Enabled = false
6023
Fire468.Size = 30
6024
Fire468.Heat = 25
6025
Fire468.SecondaryColor = Color3.new(1, 0, 0)
6026
Fire468.size = 30
6027
Script469.Name = "Spread"
6028
Script469.Parent = Fire468
6029
table.insert(cors,sandbox(Script469,function()
6030
function Spread(part)
6031
	check = part:findFirstChild("Fire")
6032
		if check == nil then 
6033
	script.Parent:Clone().Parent = part
6034
	
6035
		elseif check ~= nil then
6036
	check.Size = check.Size + 1
6037
	check.Heat = check.Heat  +1
6038
	end
6039
end
6040
6041
6042
script.Parent.Parent.Touched:connect(Spread)
6043
6044
end))
6045
Part470.Parent = Model0
6046
Part470.CFrame = CFrame.new(174.5, 1.20001602, 209.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6047
Part470.Orientation = Vector3.new(0, -90, 0)
6048
Part470.Position = Vector3.new(174.5, 1.20001602, 209.5)
6049
Part470.Rotation = Vector3.new(0, -90, 0)
6050
Part470.Color = Color3.new(0.388235, 0.372549, 0.384314)
6051
Part470.Size = Vector3.new(59, 2.4000001, 39)
6052
Part470.Anchored = true
6053
Part470.BrickColor = BrickColor.new("Dark stone grey")
6054
Part470.TopSurface = Enum.SurfaceType.Smooth
6055
Part470.brickColor = BrickColor.new("Dark stone grey")
6056
Fire471.Parent = Part470
6057
Fire471.Color = Color3.new(1, 0.745098, 0)
6058
Fire471.Enabled = false
6059
Fire471.Size = 30
6060
Fire471.Heat = 25
6061
Fire471.SecondaryColor = Color3.new(1, 0, 0)
6062
Fire471.size = 30
6063
Script472.Parent = Fire471
6064
table.insert(cors,sandbox(Script472,function()
6065
function Spread(part)
6066
	check = part:findFirstChild("Fire")
6067
		if check == nil then 
6068
	script.Parent:Clone().Parent = part
6069
	
6070
		elseif check ~= nil then
6071
	check.Size = check.Size + 1
6072
	check.Heat = check.Heat  +1
6073
	end
6074
end
6075
6076
6077
script.Parent.Parent.Touched:connect(Spread)
6078
6079
6080
end))
6081
Part473.Parent = Model0
6082
Part473.CFrame = CFrame.new(195.001465, 13.2100639, 209.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6083
Part473.Orientation = Vector3.new(0, -90, 0)
6084
Part473.Position = Vector3.new(195.001465, 13.2100639, 209.5)
6085
Part473.Rotation = Vector3.new(0, -90, 0)
6086
Part473.Color = Color3.new(0.0509804, 0.411765, 0.67451)
6087
Part473.Size = Vector3.new(63, 26.4000015, 2)
6088
Part473.Anchored = true
6089
Part473.BrickColor = BrickColor.new("Bright blue")
6090
Part473.TopSurface = Enum.SurfaceType.Smooth
6091
Part473.brickColor = BrickColor.new("Bright blue")
6092
Fire474.Parent = Part473
6093
Fire474.Color = Color3.new(1, 0.72549, 0)
6094
Fire474.Enabled = false
6095
Fire474.Size = 30
6096
Fire474.Heat = 25
6097
Fire474.SecondaryColor = Color3.new(1, 0, 0)
6098
Fire474.size = 30
6099
Script475.Name = "Spread"
6100
Script475.Parent = Fire474
6101
table.insert(cors,sandbox(Script475,function()
6102
function Spread(part)
6103
	check = part:findFirstChild("Fire")
6104
		if check == nil then 
6105
	script.Parent:Clone().Parent = part
6106
	
6107
		elseif check ~= nil then
6108
	check.Size = check.Size + 1
6109
	check.Heat = check.Heat  +1
6110
	end
6111
end
6112
6113
6114
script.Parent.Parent.Touched:connect(Spread)
6115
6116
end))
6117
WedgePart476.Parent = Model0
6118
WedgePart476.CFrame = CFrame.new(175.501465, 1.20921421, 176.5, 1, -2.18278728e-11, -1.09126603e-07, -7.27595761e-12, 1, -4.07453626e-10, 1.14390843e-07, 4.07453626e-10, 1)
6119
WedgePart476.Position = Vector3.new(175.501465, 1.20921421, 176.5)
6120
WedgePart476.Color = Color3.new(0.427451, 0.431373, 0.423529)
6121
WedgePart476.Size = Vector3.new(35, 2.4000001, 7)
6122
WedgePart476.Anchored = true
6123
WedgePart476.BrickColor = BrickColor.new("Dark grey")
6124
WedgePart476.brickColor = BrickColor.new("Dark grey")
6125
Fire477.Parent = WedgePart476
6126
Fire477.Color = Color3.new(1, 0.745098, 0)
6127
Fire477.Enabled = false
6128
Fire477.Size = 30
6129
Fire477.Heat = 25
6130
Fire477.SecondaryColor = Color3.new(1, 0, 0)
6131
Fire477.size = 30
6132
Script478.Parent = Fire477
6133
table.insert(cors,sandbox(Script478,function()
6134
function Spread(part)
6135
	check = part:findFirstChild("Fire")
6136
		if check == nil then 
6137
	script.Parent:Clone().Parent = part
6138
	
6139
		elseif check ~= nil then
6140
	check.Size = check.Size + 1
6141
	check.Heat = check.Heat  +1
6142
	end
6143
end
6144
6145
6146
script.Parent.Parent.Touched:connect(Spread)
6147
6148
6149
end))
6150
Model479.Parent = Model0
6151
Model480.Name = "Jeep"
6152
Model480.Parent = Model479
6153
Part481.Name = "Smooth Block Model"
6154
Part481.Parent = Model480
6155
Part481.CFrame = CFrame.new(182, 6.00000668, 203.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6156
Part481.Orientation = Vector3.new(0, 0, 180)
6157
Part481.Position = Vector3.new(182, 6.00000668, 203.5)
6158
Part481.Rotation = Vector3.new(0, 0, -180)
6159
Part481.Color = Color3.new(0.152941, 0.27451, 0.176471)
6160
Part481.Velocity = Vector3.new(0.288667262, -0.393538594, -0.493518174)
6161
Part481.Size = Vector3.new(4, 2, 1)
6162
Part481.BottomSurface = Enum.SurfaceType.Weld
6163
Part481.BrickColor = BrickColor.new("Earth green")
6164
Part481.LeftSurface = Enum.SurfaceType.Weld
6165
Part481.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6166
Part481.TopSurface = Enum.SurfaceType.Smooth
6167
Part481.brickColor = BrickColor.new("Earth green")
6168
Part481.FormFactor = Enum.FormFactor.Symmetric
6169
Part481.formFactor = Enum.FormFactor.Symmetric
6170
SpecialMesh482.Parent = Part481
6171
SpecialMesh482.MeshType = Enum.MeshType.Wedge
6172
Part483.Name = "Smooth Block Model"
6173
Part483.Parent = Model480
6174
Part483.CFrame = CFrame.new(182, 7.20000792, 201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6175
Part483.Position = Vector3.new(182, 7.20000792, 201)
6176
Part483.Color = Color3.new(0.152941, 0.27451, 0.176471)
6177
Part483.Velocity = Vector3.new(0.256282896, -0.294003278, -0.445741177)
6178
Part483.Size = Vector3.new(4, 0.400000006, 6)
6179
Part483.BottomParamA = -0.30000001192093
6180
Part483.BottomParamB = 0.30000001192093
6181
Part483.BottomSurface = Enum.SurfaceType.Smooth
6182
Part483.BrickColor = BrickColor.new("Earth green")
6183
Part483.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6184
Part483.TopSurface = Enum.SurfaceType.Smooth
6185
Part483.brickColor = BrickColor.new("Earth green")
6186
Part483.FormFactor = Enum.FormFactor.Plate
6187
Part483.formFactor = Enum.FormFactor.Plate
6188
Part484.Name = "Smooth Block Model"
6189
Part484.Parent = Model480
6190
Part484.CFrame = CFrame.new(182, 6.00000668, 198.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6191
Part484.Orientation = Vector3.new(0, 180, 180)
6192
Part484.Position = Vector3.new(182, 6.00000668, 198.5)
6193
Part484.Rotation = Vector3.new(-180, 0, 0)
6194
Part484.Color = Color3.new(0.152941, 0.27451, 0.176471)
6195
Part484.Velocity = Vector3.new(0.222326711, -0.194467932, -0.493518174)
6196
Part484.Size = Vector3.new(4, 2, 1)
6197
Part484.BottomSurface = Enum.SurfaceType.Weld
6198
Part484.BrickColor = BrickColor.new("Earth green")
6199
Part484.RightSurface = Enum.SurfaceType.Weld
6200
Part484.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6201
Part484.TopSurface = Enum.SurfaceType.Smooth
6202
Part484.brickColor = BrickColor.new("Earth green")
6203
Part484.FormFactor = Enum.FormFactor.Symmetric
6204
Part484.formFactor = Enum.FormFactor.Symmetric
6205
SpecialMesh485.Parent = Part484
6206
SpecialMesh485.MeshType = Enum.MeshType.Wedge
6207
Seat486.Parent = Model480
6208
Seat486.CFrame = CFrame.new(182.5, 6.20000696, 197, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6209
Seat486.Position = Vector3.new(182.5, 6.20000696, 197)
6210
Seat486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6211
Seat486.Velocity = Vector3.new(0.202555537, -0.135074183, -0.492189378)
6212
Seat486.Size = Vector3.new(3, 0.800000012, 2)
6213
Seat486.BrickColor = BrickColor.new("Really black")
6214
Seat486.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6215
Seat486.TopSurface = Enum.SurfaceType.Smooth
6216
Seat486.brickColor = BrickColor.new("Really black")
6217
Seat486.FormFactor = Enum.FormFactor.Plate
6218
Seat486.formFactor = Enum.FormFactor.Plate
6219
Part487.Name = "Smooth Block Model"
6220
Part487.Parent = Model480
6221
Part487.CFrame = CFrame.new(182.5, 10.8000002, 197, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6222
Part487.Orientation = Vector3.new(0, 90, 0)
6223
Part487.Position = Vector3.new(182.5, 10.8000002, 197)
6224
Part487.Rotation = Vector3.new(0, 90, 0)
6225
Part487.Color = Color3.new(0.152941, 0.27451, 0.176471)
6226
Part487.Velocity = Vector3.new(0.205568194, -0.135074183, -0.309044629)
6227
Part487.Size = Vector3.new(4, 0.400000006, 3)
6228
Part487.BottomParamA = -0.30000001192093
6229
Part487.BottomParamB = 0.30000001192093
6230
Part487.BottomSurface = Enum.SurfaceType.Smooth
6231
Part487.BrickColor = BrickColor.new("Earth green")
6232
Part487.CanCollide = false
6233
Part487.LeftSurface = Enum.SurfaceType.Weld
6234
Part487.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6235
Part487.TopSurface = Enum.SurfaceType.Smooth
6236
Part487.brickColor = BrickColor.new("Earth green")
6237
Part487.FormFactor = Enum.FormFactor.Plate
6238
Part487.formFactor = Enum.FormFactor.Plate
6239
Part488.Name = "Smooth Block Model"
6240
Part488.Parent = Model480
6241
Part488.CFrame = CFrame.new(180.5, 9.59999943, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6242
Part488.Orientation = Vector3.new(0, 90, 0)
6243
Part488.Position = Vector3.new(180.5, 9.59999943, 198.5)
6244
Part488.Rotation = Vector3.new(0, 90, 0)
6245
Part488.Color = Color3.new(0.152941, 0.27451, 0.176471)
6246
Part488.Velocity = Vector3.new(0.224684447, -0.193485528, -0.33028543)
6247
Part488.Size = Vector3.new(1, 2.79999995, 1)
6248
Part488.BottomSurface = Enum.SurfaceType.Weld
6249
Part488.BrickColor = BrickColor.new("Earth green")
6250
Part488.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6251
Part488.TopSurface = Enum.SurfaceType.Weld
6252
Part488.brickColor = BrickColor.new("Earth green")
6253
Part488.FormFactor = Enum.FormFactor.Plate
6254
Part488.formFactor = Enum.FormFactor.Plate
6255
SpecialMesh489.Parent = Part488
6256
SpecialMesh489.MeshType = Enum.MeshType.Wedge
6257
Part490.Name = "Smooth Block Model"
6258
Part490.Parent = Model480
6259
Part490.CFrame = CFrame.new(183, 9.40000343, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6260
Part490.Orientation = Vector3.new(0, 90, 0)
6261
Part490.Position = Vector3.new(183, 9.40000343, 198.5)
6262
Part490.Rotation = Vector3.new(0, 90, 0)
6263
Part490.Color = Color3.new(0.152941, 0.27451, 0.176471)
6264
Part490.Velocity = Vector3.new(0.224553451, -0.195122853, -0.371418357)
6265
Part490.Size = Vector3.new(1, 2.4000001, 4)
6266
Part490.BottomSurface = Enum.SurfaceType.Weld
6267
Part490.BrickColor = BrickColor.new("Earth green")
6268
Part490.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6269
Part490.TopSurface = Enum.SurfaceType.Weld
6270
Part490.brickColor = BrickColor.new("Earth green")
6271
Part490.FormFactor = Enum.FormFactor.Plate
6272
Part490.formFactor = Enum.FormFactor.Plate
6273
Part491.Name = "Smooth Block Model"
6274
Part491.Parent = Model480
6275
Part491.CFrame = CFrame.new(181.99707, 4.40637493, 200.999512, 0.999996781, -0.00231241155, -0.000892987882, -0.00245824317, -0.971445084, -0.237251788, -0.000318821403, 0.237253234, -0.971447706)
6276
Part491.Orientation = Vector3.new(13.7199993, -179.949997, -179.860001)
6277
Part491.Position = Vector3.new(181.99707, 4.40637493, 200.999512)
6278
Part491.Rotation = Vector3.new(166.279999, -0.049999997, 0.129999995)
6279
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6280
Part491.Velocity = Vector3.new(-0.119526148, -0.0206653066, -1.44071794)
6281
Part491.Size = Vector3.new(4, 4, 4)
6282
Part491.BottomSurface = Enum.SurfaceType.Smooth
6283
Part491.BrickColor = BrickColor.new("Really black")
6284
Part491.Friction = 0.89999997615814
6285
Part491.LeftSurface = Enum.SurfaceType.Weld
6286
Part491.RightParamA = 0
6287
Part491.RightParamB = 0
6288
Part491.RightSurface = Enum.SurfaceType.Hinge
6289
Part491.RotVelocity = Vector3.new(-0.121643052, -0.302773923, -0.0357246026)
6290
Part491.TopSurface = Enum.SurfaceType.Smooth
6291
Part491.brickColor = BrickColor.new("Really black")
6292
Part491.FormFactor = Enum.FormFactor.Symmetric
6293
Part491.formFactor = Enum.FormFactor.Symmetric
6294
Part491.Shape = Enum.PartType.Cylinder
6295
Part492.Name = "Smooth Block Model"
6296
Part492.Parent = Model480
6297
Part492.CFrame = CFrame.new(185, 7.80000401, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6298
Part492.Orientation = Vector3.new(0, 90, 0)
6299
Part492.Position = Vector3.new(185, 7.80000401, 201)
6300
Part492.Rotation = Vector3.new(0, 90, 0)
6301
Part492.Color = Color3.new(0.152941, 0.27451, 0.176471)
6302
Part492.Velocity = Vector3.new(0.256675839, -0.295968056, -0.461657166)
6303
Part492.Size = Vector3.new(6, 0.800000012, 10)
6304
Part492.BottomSurface = Enum.SurfaceType.Weld
6305
Part492.BrickColor = BrickColor.new("Earth green")
6306
Part492.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6307
Part492.TopSurface = Enum.SurfaceType.Smooth
6308
Part492.brickColor = BrickColor.new("Earth green")
6309
Part492.FormFactor = Enum.FormFactor.Plate
6310
Part492.formFactor = Enum.FormFactor.Plate
6311
Part493.Name = "Smooth Block Model"
6312
Part493.Parent = Model480
6313
Part493.CFrame = CFrame.new(180.5, 7.00000572, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6314
Part493.Orientation = Vector3.new(0, 90, 0)
6315
Part493.Position = Vector3.new(180.5, 7.00000572, 194.5)
6316
Part493.Rotation = Vector3.new(0, 90, 0)
6317
Part493.Color = Color3.new(0.152941, 0.27451, 0.176471)
6318
Part493.Velocity = Vector3.new(0.169909209, -0.0342289843, -0.433801889)
6319
Part493.Size = Vector3.new(1, 2.4000001, 1)
6320
Part493.BottomSurface = Enum.SurfaceType.Weld
6321
Part493.BrickColor = BrickColor.new("Earth green")
6322
Part493.CanCollide = false
6323
Part493.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6324
Part493.TopSurface = Enum.SurfaceType.Weld
6325
Part493.brickColor = BrickColor.new("Earth green")
6326
Part493.FormFactor = Enum.FormFactor.Plate
6327
Part493.formFactor = Enum.FormFactor.Plate
6328
Part494.Name = "Smooth Block Model"
6329
Part494.Parent = Model480
6330
Part494.CFrame = CFrame.new(180.5, 9.59999943, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6331
Part494.Orientation = Vector3.new(0, 90, 0)
6332
Part494.Position = Vector3.new(180.5, 9.59999943, 194.5)
6333
Part494.Rotation = Vector3.new(0, 90, 0)
6334
Part494.Color = Color3.new(0.152941, 0.27451, 0.176471)
6335
Part494.Velocity = Vector3.new(0.171612024, -0.0342289843, -0.33028537)
6336
Part494.Size = Vector3.new(1, 2.79999995, 1)
6337
Part494.BottomSurface = Enum.SurfaceType.Weld
6338
Part494.BrickColor = BrickColor.new("Earth green")
6339
Part494.CanCollide = false
6340
Part494.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6341
Part494.TopSurface = Enum.SurfaceType.Weld
6342
Part494.brickColor = BrickColor.new("Earth green")
6343
Part494.FormFactor = Enum.FormFactor.Plate
6344
Part494.formFactor = Enum.FormFactor.Plate
6345
SpecialMesh495.Parent = Part494
6346
SpecialMesh495.MeshType = Enum.MeshType.Wedge
6347
Part496.Name = "Smooth Block Model"
6348
Part496.Parent = Model480
6349
Part496.CFrame = CFrame.new(189.001465, 4.4047308, 187.000488, -0.999998331, 0.000319630199, -0.00165893952, -0.00168915745, -0.16914928, 0.985588968, 3.43740903e-05, 0.985590219, 0.169149563)
6350
Part496.Orientation = Vector3.new(-80.2599945, -0.560000002, -179.429993)
6351
Part496.Position = Vector3.new(189.001465, 4.4047308, 187.000488)
6352
Part496.Rotation = Vector3.new(-80.2599945, -0.099999994, -179.979996)
6353
Part496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6354
Part496.Velocity = Vector3.new(0.171176866, -0.0214543119, 2.03022385)
6355
Part496.Size = Vector3.new(4, 4, 4)
6356
Part496.BottomSurface = Enum.SurfaceType.Smooth
6357
Part496.BrickColor = BrickColor.new("Really black")
6358
Part496.Friction = 0.89999997615814
6359
Part496.LeftSurface = Enum.SurfaceType.Weld
6360
Part496.RightParamA = 0
6361
Part496.RightParamB = 0
6362
Part496.RightSurface = Enum.SurfaceType.Hinge
6363
Part496.RotVelocity = Vector3.new(0.124701194, -0.286018133, 0.0738932714)
6364
Part496.TopSurface = Enum.SurfaceType.Smooth
6365
Part496.brickColor = BrickColor.new("Really black")
6366
Part496.FormFactor = Enum.FormFactor.Symmetric
6367
Part496.formFactor = Enum.FormFactor.Symmetric
6368
Part496.Shape = Enum.PartType.Cylinder
6369
Part497.Name = "Smooth Block Model"
6370
Part497.Parent = Model480
6371
Part497.CFrame = CFrame.new(185.5, 4.80000782, 194, 1, 0, 0, 0, 1, -0, 0, 0, 1)
6372
Part497.Position = Vector3.new(185.5, 4.80000782, 194)
6373
Part497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6374
Part497.Velocity = Vector3.new(0.161834314, -0.0175965577, -0.587733448)
6375
Part497.Size = Vector3.new(3, 1.20000005, 20)
6376
Part497.BottomSurface = Enum.SurfaceType.Smooth
6377
Part497.BrickColor = BrickColor.new("Really black")
6378
Part497.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6379
Part497.TopSurface = Enum.SurfaceType.Smooth
6380
Part497.brickColor = BrickColor.new("Really black")
6381
Part497.FormFactor = Enum.FormFactor.Plate
6382
Part497.formFactor = Enum.FormFactor.Plate
6383
Part498.Name = "Smooth Block Model"
6384
Part498.Parent = Model480
6385
Part498.CFrame = CFrame.new(185.5, 6.40000582, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6386
Part498.Orientation = Vector3.new(0, 90, 0)
6387
Part498.Position = Vector3.new(185.5, 6.40000582, 201)
6388
Part498.Rotation = Vector3.new(0, 90, 0)
6389
Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6390
Part498.Velocity = Vector3.new(0.255758941, -0.296295524, -0.524030924)
6391
Part498.Size = Vector3.new(6, 2, 3)
6392
Part498.BottomSurface = Enum.SurfaceType.Weld
6393
Part498.BrickColor = BrickColor.new("Really black")
6394
Part498.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6395
Part498.TopSurface = Enum.SurfaceType.Smooth
6396
Part498.brickColor = BrickColor.new("Really black")
6397
Part498.FormFactor = Enum.FormFactor.Plate
6398
Part498.formFactor = Enum.FormFactor.Plate
6399
Part499.Name = "Smooth Block Model"
6400
Part499.Parent = Model480
6401
Part499.CFrame = CFrame.new(182, 5.00000572, 194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6402
Part499.Position = Vector3.new(182, 5.00000572, 194)
6403
Part499.Color = Color3.new(0.152941, 0.27451, 0.176471)
6404
Part499.Velocity = Vector3.new(0.161965296, -0.0153043102, -0.533332348)
6405
Part499.Size = Vector3.new(4, 0.800000012, 8)
6406
Part499.BackSurface = Enum.SurfaceType.Weld
6407
Part499.BottomParamA = -0.30000001192093
6408
Part499.BottomParamB = 0.30000001192093
6409
Part499.BottomSurface = Enum.SurfaceType.Smooth
6410
Part499.BrickColor = BrickColor.new("Earth green")
6411
Part499.FrontSurface = Enum.SurfaceType.Weld
6412
Part499.RightSurface = Enum.SurfaceType.Weld
6413
Part499.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6414
Part499.TopSurface = Enum.SurfaceType.Smooth
6415
Part499.brickColor = BrickColor.new("Earth green")
6416
Part499.FormFactor = Enum.FormFactor.Plate
6417
Part499.formFactor = Enum.FormFactor.Plate
6418
Part500.Name = "Smooth Block Model"
6419
Part500.Parent = Model480
6420
Part500.CFrame = CFrame.new(185.5, 5.60000467, 194.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6421
Part500.Position = Vector3.new(185.5, 5.60000467, 194.5)
6422
Part500.Color = Color3.new(0.152941, 0.27451, 0.176471)
6423
Part500.Velocity = Vector3.new(0.168992311, -0.0375036225, -0.555882275)
6424
Part500.Size = Vector3.new(11, 0.400000006, 7)
6425
Part500.BackSurface = Enum.SurfaceType.Weld
6426
Part500.BottomParamA = -0.30000001192093
6427
Part500.BottomParamB = 0.30000001192093
6428
Part500.BottomSurface = Enum.SurfaceType.Smooth
6429
Part500.BrickColor = BrickColor.new("Earth green")
6430
Part500.FrontSurface = Enum.SurfaceType.Weld
6431
Part500.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6432
Part500.TopSurface = Enum.SurfaceType.Weld
6433
Part500.brickColor = BrickColor.new("Earth green")
6434
Part500.FormFactor = Enum.FormFactor.Plate
6435
Part500.formFactor = Enum.FormFactor.Plate
6436
Part501.Name = "Smooth Block Model"
6437
Part501.Parent = Model480
6438
Part501.CFrame = CFrame.new(187, 10.8000002, 197, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6439
Part501.Orientation = Vector3.new(0, 90, 0)
6440
Part501.Position = Vector3.new(187, 10.8000002, 197)
6441
Part501.Rotation = Vector3.new(0, 90, 0)
6442
Part501.Color = Color3.new(0.152941, 0.27451, 0.176471)
6443
Part501.Velocity = Vector3.new(0.205568194, -0.13802135, -0.368751109)
6444
Part501.Size = Vector3.new(4, 0.400000006, 6)
6445
Part501.BottomParamA = -0.30000001192093
6446
Part501.BottomParamB = 0.30000001192093
6447
Part501.BottomSurface = Enum.SurfaceType.Smooth
6448
Part501.BrickColor = BrickColor.new("Earth green")
6449
Part501.CanCollide = false
6450
Part501.LeftSurface = Enum.SurfaceType.Weld
6451
Part501.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6452
Part501.TopSurface = Enum.SurfaceType.Smooth
6453
Part501.brickColor = BrickColor.new("Earth green")
6454
Part501.FormFactor = Enum.FormFactor.Plate
6455
Part501.formFactor = Enum.FormFactor.Plate
6456
Part502.Name = "Smooth Block Model"
6457
Part502.Parent = Model480
6458
Part502.CFrame = CFrame.new(187.5, 9.40000343, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6459
Part502.Orientation = Vector3.new(0, 90, 0)
6460
Part502.Position = Vector3.new(187.5, 9.40000343, 198.5)
6461
Part502.Rotation = Vector3.new(0, 90, 0)
6462
Part502.Color = Color3.new(0.152941, 0.27451, 0.176471)
6463
Part502.Velocity = Vector3.new(0.224553451, -0.198070019, -0.431124836)
6464
Part502.Size = Vector3.new(1, 2.4000001, 5)
6465
Part502.BottomSurface = Enum.SurfaceType.Weld
6466
Part502.BrickColor = BrickColor.new("Earth green")
6467
Part502.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6468
Part502.TopSurface = Enum.SurfaceType.Weld
6469
Part502.brickColor = BrickColor.new("Earth green")
6470
Part502.FormFactor = Enum.FormFactor.Plate
6471
Part502.formFactor = Enum.FormFactor.Plate
6472
VehicleSeat503.Parent = Model480
6473
VehicleSeat503.CFrame = CFrame.new(185.5, 6.30000782, 193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6474
VehicleSeat503.Position = Vector3.new(185.5, 6.30000782, 193)
6475
VehicleSeat503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6476
VehicleSeat503.Velocity = Vector3.new(0.149548605, 0.0222175829, -0.528012276)
6477
VehicleSeat503.MaxSpeed = 50
6478
VehicleSeat503.Size = Vector3.new(3, 1, 2)
6479
VehicleSeat503.Torque = 25
6480
VehicleSeat503.BottomSurface = Enum.SurfaceType.Weld
6481
VehicleSeat503.BrickColor = BrickColor.new("Really black")
6482
VehicleSeat503.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6483
VehicleSeat503.TopSurface = Enum.SurfaceType.Smooth
6484
VehicleSeat503.brickColor = BrickColor.new("Really black")
6485
VehicleSeat503.TurnSpeed = 2
6486
Part504.Name = "Smooth Block Model"
6487
Part504.Parent = Model480
6488
Part504.CFrame = CFrame.new(189, 5.00000572, 194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6489
Part504.Position = Vector3.new(189, 5.00000572, 194)
6490
Part504.Color = Color3.new(0.152941, 0.27451, 0.176471)
6491
Part504.Velocity = Vector3.new(0.161965296, -0.0198888052, -0.62620908)
6492
Part504.Size = Vector3.new(4, 0.800000012, 8)
6493
Part504.BackSurface = Enum.SurfaceType.Weld
6494
Part504.BottomParamA = -0.30000001192093
6495
Part504.BottomParamB = 0.30000001192093
6496
Part504.BottomSurface = Enum.SurfaceType.Smooth
6497
Part504.BrickColor = BrickColor.new("Earth green")
6498
Part504.FrontSurface = Enum.SurfaceType.Weld
6499
Part504.LeftSurface = Enum.SurfaceType.Weld
6500
Part504.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6501
Part504.TopSurface = Enum.SurfaceType.Smooth
6502
Part504.brickColor = BrickColor.new("Earth green")
6503
Part504.FormFactor = Enum.FormFactor.Plate
6504
Part504.formFactor = Enum.FormFactor.Plate
6505
Seat505.Parent = Model480
6506
Seat505.CFrame = CFrame.new(188.5, 6.20000696, 197, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6507
Seat505.Position = Vector3.new(188.5, 6.20000696, 197)
6508
Seat505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6509
Seat505.Velocity = Vector3.new(0.202555537, -0.139003754, -0.571798027)
6510
Seat505.Size = Vector3.new(3, 0.800000012, 2)
6511
Seat505.BrickColor = BrickColor.new("Really black")
6512
Seat505.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6513
Seat505.TopSurface = Enum.SurfaceType.Smooth
6514
Seat505.brickColor = BrickColor.new("Really black")
6515
Seat505.FormFactor = Enum.FormFactor.Plate
6516
Seat505.formFactor = Enum.FormFactor.Plate
6517
Part506.Name = "Smooth Block Model"
6518
Part506.Parent = Model480
6519
Part506.CFrame = CFrame.new(185.5, 10.8000002, 193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6520
Part506.Position = Vector3.new(185.5, 10.8000002, 193)
6521
Part506.Color = Color3.new(0.152941, 0.27451, 0.176471)
6522
Part506.Velocity = Vector3.new(0.152495772, 0.0222175866, -0.348848939)
6523
Part506.Size = Vector3.new(9, 0.400000006, 4)
6524
Part506.BottomParamA = -0.30000001192093
6525
Part506.BottomParamB = 0.30000001192093
6526
Part506.BottomSurface = Enum.SurfaceType.Smooth
6527
Part506.BrickColor = BrickColor.new("Earth green")
6528
Part506.CanCollide = false
6529
Part506.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6530
Part506.TopSurface = Enum.SurfaceType.Smooth
6531
Part506.brickColor = BrickColor.new("Earth green")
6532
Part506.FormFactor = Enum.FormFactor.Plate
6533
Part506.formFactor = Enum.FormFactor.Plate
6534
Part507.Name = "Smooth Block Model"
6535
Part507.Parent = Model480
6536
Part507.CFrame = CFrame.new(189, 6.00000668, 198.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6537
Part507.Orientation = Vector3.new(0, 180, 180)
6538
Part507.Position = Vector3.new(189, 6.00000668, 198.5)
6539
Part507.Rotation = Vector3.new(-180, 0, 0)
6540
Part507.Color = Color3.new(0.152941, 0.27451, 0.176471)
6541
Part507.Velocity = Vector3.new(0.222326711, -0.199052423, -0.586394906)
6542
Part507.Size = Vector3.new(4, 2, 1)
6543
Part507.BottomSurface = Enum.SurfaceType.Weld
6544
Part507.BrickColor = BrickColor.new("Earth green")
6545
Part507.LeftSurface = Enum.SurfaceType.Weld
6546
Part507.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6547
Part507.TopSurface = Enum.SurfaceType.Smooth
6548
Part507.brickColor = BrickColor.new("Earth green")
6549
Part507.FormFactor = Enum.FormFactor.Symmetric
6550
Part507.formFactor = Enum.FormFactor.Symmetric
6551
SpecialMesh508.Parent = Part507
6552
SpecialMesh508.MeshType = Enum.MeshType.Wedge
6553
Part509.Name = "Smooth Block Model"
6554
Part509.Parent = Model480
6555
Part509.CFrame = CFrame.new(189, 7.20000696, 201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6556
Part509.Position = Vector3.new(189, 7.20000696, 201)
6557
Part509.Color = Color3.new(0.152941, 0.27451, 0.176471)
6558
Part509.Velocity = Vector3.new(0.256282896, -0.298587769, -0.538617969)
6559
Part509.Size = Vector3.new(4, 0.400000006, 6)
6560
Part509.BottomParamA = -0.30000001192093
6561
Part509.BottomParamB = 0.30000001192093
6562
Part509.BottomSurface = Enum.SurfaceType.Smooth
6563
Part509.BrickColor = BrickColor.new("Earth green")
6564
Part509.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6565
Part509.TopSurface = Enum.SurfaceType.Smooth
6566
Part509.brickColor = BrickColor.new("Earth green")
6567
Part509.FormFactor = Enum.FormFactor.Plate
6568
Part509.formFactor = Enum.FormFactor.Plate
6569
Part510.Name = "Smooth Block Model"
6570
Part510.Parent = Model480
6571
Part510.CFrame = CFrame.new(180.5, 6.60000467, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6572
Part510.Orientation = Vector3.new(0, 90, 0)
6573
Part510.Position = Vector3.new(180.5, 6.60000467, 190.5)
6574
Part510.Rotation = Vector3.new(0, 90, 0)
6575
Part510.Color = Color3.new(0.152941, 0.27451, 0.176471)
6576
Part510.Velocity = Vector3.new(0.116574809, 0.125027567, -0.449727595)
6577
Part510.Size = Vector3.new(1, 2.4000001, 1)
6578
Part510.BottomSurface = Enum.SurfaceType.Weld
6579
Part510.BrickColor = BrickColor.new("Earth green")
6580
Part510.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6581
Part510.TopSurface = Enum.SurfaceType.Weld
6582
Part510.brickColor = BrickColor.new("Earth green")
6583
Part510.FormFactor = Enum.FormFactor.Plate
6584
Part510.formFactor = Enum.FormFactor.Plate
6585
Part511.Name = "Smooth Block Model"
6586
Part511.Parent = Model480
6587
Part511.CFrame = CFrame.new(190.5, 9.60000038, 194.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6588
Part511.Orientation = Vector3.new(0, -90, 0)
6589
Part511.Position = Vector3.new(190.5, 9.60000038, 194.5)
6590
Part511.Rotation = Vector3.new(0, -90, 0)
6591
Part511.Color = Color3.new(0.152941, 0.27451, 0.176471)
6592
Part511.Velocity = Vector3.new(0.171612024, -0.0407782607, -0.462966412)
6593
Part511.Size = Vector3.new(1, 2.79999995, 1)
6594
Part511.BottomSurface = Enum.SurfaceType.Weld
6595
Part511.BrickColor = BrickColor.new("Earth green")
6596
Part511.CanCollide = false
6597
Part511.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6598
Part511.TopSurface = Enum.SurfaceType.Weld
6599
Part511.brickColor = BrickColor.new("Earth green")
6600
Part511.FormFactor = Enum.FormFactor.Plate
6601
Part511.formFactor = Enum.FormFactor.Plate
6602
SpecialMesh512.Parent = Part511
6603
SpecialMesh512.MeshType = Enum.MeshType.Wedge
6604
Part513.Name = "Smooth Block Model"
6605
Part513.Parent = Model480
6606
Part513.CFrame = CFrame.new(181.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6607
Part513.Position = Vector3.new(181.5, 9.59999943, 190.5)
6608
Part513.Color = Color3.new(0.152941, 0.27451, 0.176471)
6609
Part513.Velocity = Vector3.new(0.118539587, 0.124372646, -0.343553513)
6610
Part513.Size = Vector3.new(1, 2.79999995, 1)
6611
Part513.BackSurface = Enum.SurfaceType.Weld
6612
Part513.BottomSurface = Enum.SurfaceType.Weld
6613
Part513.BrickColor = BrickColor.new("Earth green")
6614
Part513.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6615
Part513.TopSurface = Enum.SurfaceType.Weld
6616
Part513.brickColor = BrickColor.new("Earth green")
6617
Part513.FormFactor = Enum.FormFactor.Plate
6618
Part513.formFactor = Enum.FormFactor.Plate
6619
SpecialMesh514.Parent = Part513
6620
SpecialMesh514.MeshType = Enum.MeshType.Wedge
6621
Part515.Name = "Smooth Block Model"
6622
Part515.Parent = Model480
6623
Part515.CFrame = CFrame.new(190.5, 7.00000572, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6624
Part515.Orientation = Vector3.new(0, 90, 0)
6625
Part515.Position = Vector3.new(190.5, 7.00000572, 194.5)
6626
Part515.Rotation = Vector3.new(0, 90, 0)
6627
Part515.Color = Color3.new(0.152941, 0.27451, 0.176471)
6628
Part515.Velocity = Vector3.new(0.169909209, -0.0407782607, -0.566482961)
6629
Part515.Size = Vector3.new(1, 2.4000001, 1)
6630
Part515.BottomSurface = Enum.SurfaceType.Weld
6631
Part515.BrickColor = BrickColor.new("Earth green")
6632
Part515.CanCollide = false
6633
Part515.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6634
Part515.TopSurface = Enum.SurfaceType.Weld
6635
Part515.brickColor = BrickColor.new("Earth green")
6636
Part515.FormFactor = Enum.FormFactor.Plate
6637
Part515.formFactor = Enum.FormFactor.Plate
6638
Part516.Name = "Smooth Block Model"
6639
Part516.Parent = Model480
6640
Part516.CFrame = CFrame.new(182, 6.00000668, 189.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6641
Part516.Orientation = Vector3.new(0, 0, 180)
6642
Part516.Position = Vector3.new(182, 6.00000668, 189.5)
6643
Part516.Rotation = Vector3.new(0, 0, -180)
6644
Part516.Color = Color3.new(0.152941, 0.27451, 0.176471)
6645
Part516.Velocity = Vector3.new(0.102913752, 0.163859308, -0.493518174)
6646
Part516.Size = Vector3.new(4, 2, 1)
6647
Part516.BottomSurface = Enum.SurfaceType.Weld
6648
Part516.BrickColor = BrickColor.new("Earth green")
6649
Part516.LeftSurface = Enum.SurfaceType.Weld
6650
Part516.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6651
Part516.TopSurface = Enum.SurfaceType.Smooth
6652
Part516.brickColor = BrickColor.new("Earth green")
6653
Part516.FormFactor = Enum.FormFactor.Symmetric
6654
Part516.formFactor = Enum.FormFactor.Symmetric
6655
SpecialMesh517.Parent = Part516
6656
SpecialMesh517.MeshType = Enum.MeshType.Wedge
6657
Part518.Name = "Smooth Block Model"
6658
Part518.Parent = Model480
6659
Part518.CFrame = CFrame.new(185.5, 8.00000381, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6660
Part518.Orientation = Vector3.new(0, 90, 0)
6661
Part518.Position = Vector3.new(185.5, 8.00000381, 190.5)
6662
Part518.Rotation = Vector3.new(0, 90, 0)
6663
Part518.Color = Color3.new(0.152941, 0.27451, 0.176471)
6664
Part518.Velocity = Vector3.new(0.117491707, 0.121752933, -0.46032837)
6665
Part518.Size = Vector3.new(1, 0.400000006, 11)
6666
Part518.BottomSurface = Enum.SurfaceType.Weld
6667
Part518.BrickColor = BrickColor.new("Earth green")
6668
Part518.RightSurface = Enum.SurfaceType.Weld
6669
Part518.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6670
Part518.TopSurface = Enum.SurfaceType.Smooth
6671
Part518.brickColor = BrickColor.new("Earth green")
6672
Part518.FormFactor = Enum.FormFactor.Plate
6673
Part518.formFactor = Enum.FormFactor.Plate
6674
Part519.Name = "Smooth Block Model"
6675
Part519.Parent = Model480
6676
Part519.CFrame = CFrame.new(190.5, 9.59999943, 198.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6677
Part519.Orientation = Vector3.new(0, -90, 0)
6678
Part519.Position = Vector3.new(190.5, 9.59999943, 198.5)
6679
Part519.Rotation = Vector3.new(0, -90, 0)
6680
Part519.Color = Color3.new(0.152941, 0.27451, 0.176471)
6681
Part519.Velocity = Vector3.new(0.224684447, -0.200034827, -0.462966502)
6682
Part519.Size = Vector3.new(1, 2.79999995, 1)
6683
Part519.BottomSurface = Enum.SurfaceType.Weld
6684
Part519.BrickColor = BrickColor.new("Earth green")
6685
Part519.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6686
Part519.TopSurface = Enum.SurfaceType.Weld
6687
Part519.brickColor = BrickColor.new("Earth green")
6688
Part519.FormFactor = Enum.FormFactor.Plate
6689
Part519.formFactor = Enum.FormFactor.Plate
6690
SpecialMesh520.Parent = Part519
6691
SpecialMesh520.MeshType = Enum.MeshType.Wedge
6692
Part521.Name = "Smooth Block Model"
6693
Part521.Parent = Model480
6694
Part521.CFrame = CFrame.new(189, 6.00000668, 203.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6695
Part521.Orientation = Vector3.new(0, 0, 180)
6696
Part521.Position = Vector3.new(189, 6.00000668, 203.5)
6697
Part521.Rotation = Vector3.new(0, 0, -180)
6698
Part521.Color = Color3.new(0.152941, 0.27451, 0.176471)
6699
Part521.Velocity = Vector3.new(0.288667262, -0.398123085, -0.586394906)
6700
Part521.Size = Vector3.new(4, 2, 1)
6701
Part521.BottomSurface = Enum.SurfaceType.Weld
6702
Part521.BrickColor = BrickColor.new("Earth green")
6703
Part521.RightSurface = Enum.SurfaceType.Weld
6704
Part521.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6705
Part521.TopSurface = Enum.SurfaceType.Smooth
6706
Part521.brickColor = BrickColor.new("Earth green")
6707
Part521.FormFactor = Enum.FormFactor.Symmetric
6708
Part521.formFactor = Enum.FormFactor.Symmetric
6709
SpecialMesh522.Parent = Part521
6710
SpecialMesh522.MeshType = Enum.MeshType.Wedge
6711
Part523.Name = "Smooth Block Model"
6712
Part523.Parent = Model480
6713
Part523.CFrame = CFrame.new(185.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6714
Part523.Position = Vector3.new(185.5, 9.59999943, 190.5)
6715
Part523.Color = Color3.new(0.152941, 0.27451, 0.176471)
6716
Part523.Velocity = Vector3.new(0.118539587, 0.121752933, -0.396625936)
6717
Part523.Size = Vector3.new(1, 2.79999995, 1)
6718
Part523.BackSurface = Enum.SurfaceType.Weld
6719
Part523.BottomSurface = Enum.SurfaceType.Weld
6720
Part523.BrickColor = BrickColor.new("Earth green")
6721
Part523.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6722
Part523.TopSurface = Enum.SurfaceType.Weld
6723
Part523.brickColor = BrickColor.new("Earth green")
6724
Part523.FormFactor = Enum.FormFactor.Plate
6725
Part523.formFactor = Enum.FormFactor.Plate
6726
SpecialMesh524.Parent = Part523
6727
SpecialMesh524.MeshType = Enum.MeshType.Wedge
6728
Part525.Name = "Smooth Block Model"
6729
Part525.Parent = Model480
6730
Part525.CFrame = CFrame.new(188.995117, 4.40564442, 201.000244, -0.999996722, 0.00183816976, -0.00167570391, -0.00248589041, -0.761871874, 0.647722661, -8.62044035e-05, 0.647724807, 0.76187408)
6731
Part525.Orientation = Vector3.new(-40.3699989, -0.129999995, -179.809998)
6732
Part525.Position = Vector3.new(188.995117, 4.40564442, 201.000244)
6733
Part525.Rotation = Vector3.new(-40.3699989, -0.099999994, -179.889999)
6734
Part525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6735
Part525.Velocity = Vector3.new(0.768670738, 0.335423052, 2.91099596)
6736
Part525.Size = Vector3.new(4, 4, 4)
6737
Part525.BottomSurface = Enum.SurfaceType.Smooth
6738
Part525.BrickColor = BrickColor.new("Really black")
6739
Part525.Friction = 0.89999997615814
6740
Part525.LeftSurface = Enum.SurfaceType.Weld
6741
Part525.RightParamA = 0
6742
Part525.RightParamB = 0
6743
Part525.RightSurface = Enum.SurfaceType.Hinge
6744
Part525.RotVelocity = Vector3.new(-0.0236247573, -1.16637421, 0.0850294679)
6745
Part525.TopSurface = Enum.SurfaceType.Smooth
6746
Part525.brickColor = BrickColor.new("Really black")
6747
Part525.FormFactor = Enum.FormFactor.Symmetric
6748
Part525.formFactor = Enum.FormFactor.Symmetric
6749
Part525.Shape = Enum.PartType.Cylinder
6750
Part526.Name = "Smooth Block Model"
6751
Part526.Parent = Model480
6752
Part526.CFrame = CFrame.new(189.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6753
Part526.Position = Vector3.new(189.5, 9.59999943, 190.5)
6754
Part526.Color = Color3.new(0.152941, 0.27451, 0.176471)
6755
Part526.Velocity = Vector3.new(0.118539587, 0.119133219, -0.449698359)
6756
Part526.Size = Vector3.new(1, 2.79999995, 1)
6757
Part526.BackSurface = Enum.SurfaceType.Weld
6758
Part526.BottomSurface = Enum.SurfaceType.Weld
6759
Part526.BrickColor = BrickColor.new("Earth green")
6760
Part526.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6761
Part526.TopSurface = Enum.SurfaceType.Weld
6762
Part526.brickColor = BrickColor.new("Earth green")
6763
Part526.FormFactor = Enum.FormFactor.Plate
6764
Part526.formFactor = Enum.FormFactor.Plate
6765
SpecialMesh527.Parent = Part526
6766
SpecialMesh527.MeshType = Enum.MeshType.Wedge
6767
Part528.Name = "Smooth Block Model"
6768
Part528.Parent = Model480
6769
Part528.CFrame = CFrame.new(190.5, 6.60000467, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6770
Part528.Orientation = Vector3.new(0, 90, 0)
6771
Part528.Position = Vector3.new(190.5, 6.60000467, 190.5)
6772
Part528.Rotation = Vector3.new(0, 90, 0)
6773
Part528.Color = Color3.new(0.152941, 0.27451, 0.176471)
6774
Part528.Velocity = Vector3.new(0.116574809, 0.118478291, -0.582408667)
6775
Part528.Size = Vector3.new(1, 2.4000001, 1)
6776
Part528.BottomSurface = Enum.SurfaceType.Weld
6777
Part528.BrickColor = BrickColor.new("Earth green")
6778
Part528.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6779
Part528.TopSurface = Enum.SurfaceType.Weld
6780
Part528.brickColor = BrickColor.new("Earth green")
6781
Part528.FormFactor = Enum.FormFactor.Plate
6782
Part528.formFactor = Enum.FormFactor.Plate
6783
Part529.Name = "Smooth Block Model"
6784
Part529.Parent = Model480
6785
Part529.CFrame = CFrame.new(190.5, 7.80000305, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6786
Part529.Orientation = Vector3.new(0, 90, 0)
6787
Part529.Position = Vector3.new(190.5, 7.80000305, 201)
6788
Part529.Rotation = Vector3.new(0, 90, 0)
6789
Part529.Color = Color3.new(0.152941, 0.27451, 0.176471)
6790
Part529.Velocity = Vector3.new(0.256675839, -0.299570173, -0.534631789)
6791
Part529.Size = Vector3.new(6, 0.800000012, 1)
6792
Part529.BottomSurface = Enum.SurfaceType.Weld
6793
Part529.BrickColor = BrickColor.new("Earth green")
6794
Part529.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6795
Part529.TopSurface = Enum.SurfaceType.Smooth
6796
Part529.brickColor = BrickColor.new("Earth green")
6797
Part529.FormFactor = Enum.FormFactor.Plate
6798
Part529.formFactor = Enum.FormFactor.Plate
6799
Part530.Name = "Smooth Block Model"
6800
Part530.Parent = Model480
6801
Part530.CFrame = CFrame.new(182, 7.40000582, 187, 1, 0, 0, 0, 1, 0, 0, -0, 1)
6802
Part530.Position = Vector3.new(182, 7.40000582, 187)
6803
Part530.Color = Color3.new(0.152941, 0.27451, 0.176471)
6804
Part530.Velocity = Vector3.new(0.0706603825, 0.263394654, -0.437778413)
6805
Part530.Size = Vector3.new(4, 0.800000012, 6)
6806
Part530.BottomParamA = -0.30000001192093
6807
Part530.BottomParamB = 0.30000001192093
6808
Part530.BottomSurface = Enum.SurfaceType.Smooth
6809
Part530.BrickColor = BrickColor.new("Earth green")
6810
Part530.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6811
Part530.TopSurface = Enum.SurfaceType.Smooth
6812
Part530.brickColor = BrickColor.new("Earth green")
6813
Part530.FormFactor = Enum.FormFactor.Plate
6814
Part530.formFactor = Enum.FormFactor.Plate
6815
Part531.Name = "Smooth Block Model"
6816
Part531.Parent = Model480
6817
Part531.CFrame = CFrame.new(189, 6.00000668, 189.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6818
Part531.Orientation = Vector3.new(0, 0, 180)
6819
Part531.Position = Vector3.new(189, 6.00000668, 189.5)
6820
Part531.Rotation = Vector3.new(0, 0, -180)
6821
Part531.Color = Color3.new(0.152941, 0.27451, 0.176471)
6822
Part531.Velocity = Vector3.new(0.102913752, 0.159274817, -0.586394906)
6823
Part531.Size = Vector3.new(4, 2, 1)
6824
Part531.BottomSurface = Enum.SurfaceType.Weld
6825
Part531.BrickColor = BrickColor.new("Earth green")
6826
Part531.RightSurface = Enum.SurfaceType.Weld
6827
Part531.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6828
Part531.TopSurface = Enum.SurfaceType.Smooth
6829
Part531.brickColor = BrickColor.new("Earth green")
6830
Part531.FormFactor = Enum.FormFactor.Symmetric
6831
Part531.formFactor = Enum.FormFactor.Symmetric
6832
SpecialMesh532.Parent = Part531
6833
SpecialMesh532.MeshType = Enum.MeshType.Wedge
6834
Part533.Name = "Smooth Block Model"
6835
Part533.Parent = Model480
6836
Part533.CFrame = CFrame.new(181.999512, 4.40532494, 186.999146, 0.999997914, -0.00172762445, 0.000960616744, -0.00197420339, -0.897304595, 0.441407144, 9.92550922e-05, -0.441408157, -0.897306323)
6837
Part533.Orientation = Vector3.new(-26.1899986, 179.940002, -179.869995)
6838
Part533.Position = Vector3.new(181.999512, 4.40532494, 186.999146)
6839
Part533.Rotation = Vector3.new(-153.809998, 0.0599999987, 0.099999994)
6840
Part533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6841
Part533.Velocity = Vector3.new(0.0873932913, -0.0895851403, 0.11389707)
6842
Part533.Size = Vector3.new(4, 4, 4)
6843
Part533.BottomSurface = Enum.SurfaceType.Smooth
6844
Part533.BrickColor = BrickColor.new("Really black")
6845
Part533.Friction = 0.89999997615814
6846
Part533.LeftSurface = Enum.SurfaceType.Weld
6847
Part533.RightParamA = 0
6848
Part533.RightParamB = 0
6849
Part533.RightSurface = Enum.SurfaceType.Hinge
6850
Part533.RotVelocity = Vector3.new(-0.00808374118, 0.0488550216, -0.0830192044)
6851
Part533.TopSurface = Enum.SurfaceType.Smooth
6852
Part533.brickColor = BrickColor.new("Really black")
6853
Part533.FormFactor = Enum.FormFactor.Symmetric
6854
Part533.formFactor = Enum.FormFactor.Symmetric
6855
Part533.Shape = Enum.PartType.Cylinder
6856
Part534.Name = "Smooth Block Model"
6857
Part534.Parent = Model480
6858
Part534.CFrame = CFrame.new(189, 6.00000668, 184.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6859
Part534.Orientation = Vector3.new(0, 180, 180)
6860
Part534.Position = Vector3.new(189, 6.00000668, 184.5)
6861
Part534.Rotation = Vector3.new(-180, 0, 0)
6862
Part534.Color = Color3.new(0.152941, 0.27451, 0.176471)
6863
Part534.Velocity = Vector3.new(0.0365732163, 0.358345509, -0.586394906)
6864
Part534.Size = Vector3.new(4, 2, 1)
6865
Part534.BottomSurface = Enum.SurfaceType.Weld
6866
Part534.BrickColor = BrickColor.new("Earth green")
6867
Part534.LeftSurface = Enum.SurfaceType.Weld
6868
Part534.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6869
Part534.TopSurface = Enum.SurfaceType.Smooth
6870
Part534.brickColor = BrickColor.new("Earth green")
6871
Part534.FormFactor = Enum.FormFactor.Symmetric
6872
Part534.formFactor = Enum.FormFactor.Symmetric
6873
SpecialMesh535.Parent = Part534
6874
SpecialMesh535.MeshType = Enum.MeshType.Wedge
6875
Part536.Name = "Smooth Block Model"
6876
Part536.Parent = Model480
6877
Part536.CFrame = CFrame.new(189, 7.40000582, 187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6878
Part536.Position = Vector3.new(189, 7.40000582, 187)
6879
Part536.Color = Color3.new(0.152941, 0.27451, 0.176471)
6880
Part536.Velocity = Vector3.new(0.0706603825, 0.258810163, -0.530655146)
6881
Part536.Size = Vector3.new(4, 0.800000012, 6)
6882
Part536.BottomParamA = -0.30000001192093
6883
Part536.BottomParamB = 0.30000001192093
6884
Part536.BottomSurface = Enum.SurfaceType.Smooth
6885
Part536.BrickColor = BrickColor.new("Earth green")
6886
Part536.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6887
Part536.TopSurface = Enum.SurfaceType.Smooth
6888
Part536.brickColor = BrickColor.new("Earth green")
6889
Part536.FormFactor = Enum.FormFactor.Plate
6890
Part536.formFactor = Enum.FormFactor.Plate
6891
Part537.Name = "Smooth Block Model"
6892
Part537.Parent = Model480
6893
Part537.CFrame = CFrame.new(185.5, 6.60000467, 187, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6894
Part537.Orientation = Vector3.new(0, 90, 0)
6895
Part537.Position = Vector3.new(185.5, 6.60000467, 187)
6896
Part537.Rotation = Vector3.new(0, 90, 0)
6897
Part537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6898
Part537.Velocity = Vector3.new(0.0701364353, 0.261102378, -0.516068101)
6899
Part537.Size = Vector3.new(6, 2.4000001, 3)
6900
Part537.BottomSurface = Enum.SurfaceType.Weld
6901
Part537.BrickColor = BrickColor.new("Really black")
6902
Part537.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6903
Part537.TopSurface = Enum.SurfaceType.Smooth
6904
Part537.brickColor = BrickColor.new("Really black")
6905
Part537.FormFactor = Enum.FormFactor.Plate
6906
Part537.formFactor = Enum.FormFactor.Plate
6907
Part538.Name = "Smooth Block Model"
6908
Part538.Parent = Model480
6909
Part538.CFrame = CFrame.new(182, 6.00000668, 184.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6910
Part538.Orientation = Vector3.new(0, 180, 180)
6911
Part538.Position = Vector3.new(182, 6.00000668, 184.5)
6912
Part538.Rotation = Vector3.new(-180, 0, 0)
6913
Part538.Color = Color3.new(0.152941, 0.27451, 0.176471)
6914
Part538.Velocity = Vector3.new(0.0365732163, 0.36293, -0.493518174)
6915
Part538.Size = Vector3.new(4, 2, 1)
6916
Part538.BottomSurface = Enum.SurfaceType.Weld
6917
Part538.BrickColor = BrickColor.new("Earth green")
6918
Part538.RightSurface = Enum.SurfaceType.Weld
6919
Part538.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6920
Part538.TopSurface = Enum.SurfaceType.Smooth
6921
Part538.brickColor = BrickColor.new("Earth green")
6922
Part538.FormFactor = Enum.FormFactor.Symmetric
6923
Part538.formFactor = Enum.FormFactor.Symmetric
6924
SpecialMesh539.Parent = Part538
6925
SpecialMesh539.MeshType = Enum.MeshType.Wedge
6926
Part540.Name = "Regen Button"
6927
Part540.Parent = Model479
6928
Part540.CFrame = CFrame.new(175.996582, 3.81911373, 192.982544, -3.33786011e-06, 7.3791387e-05, 0.999999881, -0.000226579898, 1, -7.37921728e-05, -0.999999881, -0.00022658016, -3.33786011e-06)
6929
Part540.Orientation = Vector3.new(0, 90, -0.00999999978)
6930
Part540.Position = Vector3.new(175.996582, 3.81911373, 192.982544)
6931
Part540.Rotation = Vector3.new(92.5899963, 89.9700012, -92.5899963)
6932
Part540.Color = Color3.new(0.419608, 0.196078, 0.486275)
6933
Part540.Size = Vector3.new(6, 1.20000005, 6)
6934
Part540.Anchored = true
6935
Part540.BottomSurface = Enum.SurfaceType.Smooth
6936
Part540.BrickColor = BrickColor.new("Bright violet")
6937
Part540.TopSurface = Enum.SurfaceType.Smooth
6938
Part540.brickColor = BrickColor.new("Bright violet")
6939
Script541.Name = "Regen"
6940
Script541.Parent = Part540
6941
table.insert(cors,sandbox(Script541,function()
6942
--Made by arealydeadman, just group with the model to get it to work.  This button also works for planes.
6943
--Do not change anything besides the lines mentioned below.
6944
6945
model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
6946
messageText = ""--If you want a message to appear upon pressing, type it here.
6947
6948
message = Instance.new("Message")
6949
message.Text = messageText
6950
backup = model:clone()
6951
enabled = true
6952
6953
function regenerate()
6954
	message.Parent = game.Workspace
6955
	model:remove()
6956
6957
	wait(1)--Change this number to display the regen message as long as you want in seconds.
6958
6959
	model = backup:clone()
6960
	model.Parent = game.Workspace
6961
	model:makeJoints()
6962
	message.Parent = nil
6963
6964
	script.Disabled = true
6965
	script.Parent.BrickColor = BrickColor.new(26)--Black
6966
	wait(10)--Change this number to change the time in between regenerations via the button, in seconds..
6967
	script.Parent.BrickColor = BrickColor.new(104)--Purple
6968
	script.Disabled = false
6969
end
6970
6971
function onHit(hit)
6972
	if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
6973
		regenerate()
6974
	end
6975
end
6976
6977
script.Parent.Touched:connect(onHit)
6978
6979
--And it's done.  If there's anything wrong with this button, PM me.  -EdduTheArdo
6980
end))
6981
Part542.Parent = Model0
6982
Part542.CFrame = CFrame.new(193.501465, 6.00892067, 179, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6983
Part542.Position = Vector3.new(193.501465, 6.00892067, 179)
6984
Part542.Color = Color3.new(0.0509804, 0.411765, 0.67451)
6985
Part542.Size = Vector3.new(1, 12, 2)
6986
Part542.Anchored = true
6987
Part542.BrickColor = BrickColor.new("Bright blue")
6988
Part542.brickColor = BrickColor.new("Bright blue")
6989
Fire543.Parent = Part542
6990
Fire543.Color = Color3.new(1, 0.745098, 0)
6991
Fire543.Enabled = false
6992
Fire543.Size = 30
6993
Fire543.Heat = 25
6994
Fire543.SecondaryColor = Color3.new(1, 0, 0)
6995
Fire543.size = 30
6996
Script544.Parent = Fire543
6997
table.insert(cors,sandbox(Script544,function()
6998
function Spread(part)
6999
	check = part:findFirstChild("Fire")
7000
		if check == nil then 
7001
	script.Parent:Clone().Parent = part
7002
	
7003
		elseif check ~= nil then
7004
	check.Size = check.Size + 1
7005
	check.Heat = check.Heat  +1
7006
	end
7007
end
7008
7009
7010
script.Parent.Parent.Touched:connect(Spread)
7011
7012
7013
end))
7014
for i,v in pairs(mas:GetChildren()) do
7015
	v.Parent = workspace
7016
	pcall(function() v:MakeJoints() end)
7017
end
7018
mas:Destroy()
7019
for i,v in pairs(cors) do
7020
	spawn(function()
7021
		pcall(v)
7022
	end)
7023
end