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1 | - | ---[[mediafire]]--- |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end ---[[mediafire]]--- | |
6 | ||
7 | ||
8 | ply = game.Players.LocalPlayer | |
9 | char = ply.Character | |
10 | name = "Hat" | |
11 | m = Instance.new("Model",char) m.Name = "clowe" | |
12 | local originalsubject = Workspace.CurrentCamera.CameraSubject | |
13 | function upd() | |
14 | torso = char.Torso | |
15 | holding = false | |
16 | shoulder = nil | |
17 | body = {["Head"] = char.Head,["Torso"] = char.Torso} | |
18 | body.A = {["R"] = char["Right Arm"], ["L"] = char["Left Arm"]} | |
19 | body.L = {["R"] = char["Right Leg"], ["L"] = char["Left Leg"]} | |
20 | end | |
21 | upd() | |
22 | ||
23 | ||
24 | ------TOOOOOLS------ | |
25 | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent) | |
26 | c = Instance.new("Part",m) | |
27 | c.TopSurface,c.BottomSurface = 0,0 | |
28 | c.formFactor = "Custom" | |
29 | c.Size = Vector3.new(x,y,z) | |
30 | c.BrickColor = BrickColor.new(color) | |
31 | c.Transparency = transparency | |
32 | c.CanCollide = cancollide | |
33 | if anchored ~= nil then c.Anchored = anchored end | |
34 | if parent ~= nil then c.Parent = parent end | |
35 | return c | |
36 | ||
37 | end | |
38 | , | |
39 | ["R"] = function(part,x,y,z) | |
40 | if part == "lleg" then | |
41 | legw[1].C1 = CFrame.new(.5,-1.5,0)*ang(x,y,z) | |
42 | elseif part == "rleg" then | |
43 | legw[2].C1 = CFrame.new(-.5,-1.5,0)*ang(x,y,z) | |
44 | elseif part == "larm" then | |
45 | armw[1].C1 = CFrame.new(1.5,.5,0)*ang(x,y,z) | |
46 | elseif part == "rarm" then | |
47 | armw[2].C1 = CFrame.new(-1.5,.5,0)*ang(x,y,z) | |
48 | end | |
49 | end | |
50 | , | |
51 | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
52 | , | |
53 | ["W"] = function(part0,part1,x,y,z,rx,ry,rz) | |
54 | w = Instance.new("Weld",m) | |
55 | w.Part0,w.Part1 = part0,part1 | |
56 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
57 | return w | |
58 | end | |
59 | , | |
60 | ["BG"] = function(parent) | |
61 | local c = Instance.new("BodyGyro",parent) | |
62 | c.P = 20e+003 | |
63 | c.cframe = parent.CFrame | |
64 | c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
65 | return c | |
66 | end | |
67 | , | |
68 | ["BP"] = function(parent,position) | |
69 | local bp = Instance.new("BodyPosition",parent) | |
70 | bp.maxForce = Vector3.new()*math.huge | |
71 | bp.position = position | |
72 | return bp | |
73 | end | |
74 | , | |
75 | ["F"] = function(parent,size,heat,color,secondcolor,enabled) | |
76 | f = Instance.new("Fire",parent) | |
77 | f.Size = size | |
78 | f.Heat = heat | |
79 | if enabled ~= nil then f.Enabled = enabled end | |
80 | if color ~= nil then f.Color = BrickColor.new(color).Color end | |
81 | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
82 | return f | |
83 | end | |
84 | , | |
85 | ["Track"] = function(bol,obj,s,t,lt,color,fade) | |
86 | bol = true | |
87 | coroutine.resume(coroutine.create(function() | |
88 | while bol do | |
89 | old = obj.Position | |
90 | wait() | |
91 | new = obj.Position | |
92 | ||
93 | mag = (old-new).magnitude | |
94 | dist = (old+new)/2 | |
95 | ||
96 | local ray = T.P(s,mag+.2,s,obj.Color,t,false,true) | |
97 | Instance.new("CylinderMesh",ray) | |
98 | ray.CFrame = CFrame.new(dist,old)*ang(math.pi/2,0,0) | |
99 | if fade ~= nil then | |
100 | delay(lt,function() | |
101 | for i = t,1,fade do wait() ray.Transparency = i end ray:Remove() end) | |
102 | else | |
103 | game:GetService("Debris"):AddItem(ray,lt) | |
104 | end | |
105 | if color ~= nil then ray.BrickColor = BrickColor.new(color) end | |
106 | ||
107 | end | |
108 | end)) end, | |
109 | ||
110 | ||
111 | ["D"] = function(hit) if hit.Parent:findFirstChild("Humanoid") then h=hit.Parent.Humanoid h.Health = h.Health -dmg end end | |
112 | , | |
113 | ["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
114 | if meshid == "cylinder" then | |
115 | mesh = Instance.new("CylinderMesh",parent) | |
116 | mesh.Scale = Vector3.new(x,y,z) | |
117 | return mesh | |
118 | else | |
119 | mesh = Instance.new("SpecialMesh",parent) | |
120 | ||
121 | if meshid ~= "sphere" then | |
122 | if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else | |
123 | mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
124 | end | |
125 | ||
126 | else mesh.MeshType = 3 end | |
127 | ||
128 | mesh.Scale = Vector3.new(x,y,z) | |
129 | ||
130 | if meshtexture ~= nil then | |
131 | if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else | |
132 | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end | |
133 | ||
134 | end | |
135 | ||
136 | return mesh | |
137 | end | |
138 | end | |
139 | } | |
140 | -------------------------------------------------- | |
141 | pcall(function() char:FindFirstChild("Suit"):remove() end) | |
142 | suit = Instance.new("Model",m) suit.Name = "Suit" | |
143 | function damage(hit,amount,show,del) | |
144 | for i,v in pairs(hit:GetChildren()) do | |
145 | if v:IsA("Humanoid") and v.Parent ~= char then | |
146 | ||
147 | amo = 0 | |
148 | function showa(p) | |
149 | if show == true then | |
150 | for i,o in pairs(p:GetChildren()) do | |
151 | if o:IsA("BillboardGui") and o.Name == "satuttava" then | |
152 | amo = amo+1 | |
153 | end end | |
154 | ||
155 | ||
156 | local bbg = Instance.new("BillboardGui",p) | |
157 | bbg.Adornee = p.Torso | |
158 | bbg.Name = "satuttava" | |
159 | bbg.Size = UDim2.new(2,0,2,0) | |
160 | bbg.StudsOffset = Vector3.new(0,6+amo*2,0) | |
161 | ||
162 | local box = Instance.new("TextLabel",bbg) | |
163 | box.Size = UDim2.new(1,0,1,0) | |
164 | box.BackgroundColor = BrickColor.new("White") | |
165 | box.Text = amount | |
166 | box.Position = UDim2.new(0,0,0,0) | |
167 | box.TextScaled = true | |
168 | game:GetService("Debris"):AddItem(bbg,.5) | |
169 | end | |
170 | end | |
171 | ||
172 | if del ~= nil then | |
173 | local find = v.Parent:FindFirstChild("hitted") | |
174 | if find == nil then | |
175 | v.Health=v.Health - amount | |
176 | showa(v.Parent) | |
177 | val = Instance.new("BoolValue",v.Parent)val.Name="hitted" | |
178 | game:GetService("Debris"):AddItem(val,del) | |
179 | end | |
180 | elseif del == nil then | |
181 | v.Health = v.Health - amount | |
182 | showa(v.Parent) | |
183 | ||
184 | end | |
185 | ||
186 | end | |
187 | end | |
188 | end | |
189 | ||
190 | meshids = {["penguin"] = 15853464, ["ring"] = 3270017, | |
191 | ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, | |
192 | ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, | |
193 | ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557, | |
194 | ["ramen"] = 19380188}---some meshids | |
195 | textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153} | |
196 | ||
197 | cfn,ang = CFrame.new,CFrame.Angles | |
198 | v3n = Vector3.new | |
199 | ||
200 | ---MATH SHORTENINGS--- | |
201 | M = {["R"] = function(a,b) return math.random(a,b) end, | |
202 | ["Cos"] = function(a) return math.cos(a) end, | |
203 | ["Sin"] = function(a) return math.sin(a) end, | |
204 | ["D"] = function(a) return math.rad(a) end | |
205 | } | |
206 | holding = false | |
207 | ||
208 | function explode() | |
209 | e = Instance.new("Explosion",Workspace) | |
210 | e.Position = torso.Position | |
211 | e.BlastPressure = 0 | |
212 | e.Hit:connect(function(hit) damage(hit.Parent,5,true) end) | |
213 | end | |
214 | ||
215 | ||
216 | function fire() | |
217 | p = T.P(1,1,1,"Deep blue",0,false,false,suit) | |
218 | p2 = T.P(1,1,1,"Deep blue",0,false,false,suit) | |
219 | ||
220 | stick = T.P(.5,2,.5,"Nougat",0,false,false,suit) | |
221 | T.FM(stick,"cylinder",1,1,1) | |
222 | T.W(stick,body.Head,0,1,0,0,0,0) | |
223 | ||
224 | spike = T.P(3,1,3,"White",0,false,false,suit) | |
225 | T.FM(spike,"spike",3,1,3) | |
226 | T.W(spike,stick,0,.8,0,0,0,0) | |
227 | ||
228 | r = -2 | |
229 | for i = 20,360+20,360/5 do | |
230 | ||
231 | skull = T.P(1,1,1,"Black",0,false,false,suit) | |
232 | T.FM(skull,"skull",.5,.5,.5) | |
233 | ||
234 | T.W(skull,spike,M.Cos(M.D(i))*r,.15,M.Sin(M.D(i))*r,M.D(-20),0,0) | |
235 | ||
236 | end | |
237 | r = 5 | |
238 | for i = 1,360,3 do | |
239 | c = T.P(.5,.5,.5,"Magenta",0,false,false,suit) | |
240 | ||
241 | T.W(c,torso,M.Cos(M.D(i))*r,M.Sin(i*100/3),M.Sin(M.D(i))*r,0,0,0) | |
242 | if M.Sin(i*100/3) > .85 then T.F(c,1,1,"White","New Yeller") end | |
243 | end | |
244 | ||
245 | T.FM(p,"diamond",1,1,1) | |
246 | T.FM(p2,"diamond",1,1,1) | |
247 | T.F(p,2,1,"Magenta","Olive") | |
248 | T.F(p2,2,1,"Magenta","Olive") | |
249 | ||
250 | T.W(p,body.A.R,0,-1,0,0,0,0) | |
251 | T.W(p2,body.A.L,0,-1,0,0,0,0) | |
252 | end | |
253 | ||
254 | function pillars(mouse) | |
255 | r = 5 | |
256 | local pos = cfn(mouse.hit.p) | |
257 | local tar = mouse.Target | |
258 | for i = 1,360,15 do | |
259 | wait() | |
260 | local c = T.P(2,.5,2,"Magenta",.3,true,true) | |
261 | c.Size = v3n(2,20+M.Sin(i*300/15),2) | |
262 | T.FM(c,"cylinder",1,1,1) | |
263 | c.CFrame = pos*cfn(M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r) + v3n(0,c.Size.y/2,0) | |
264 | end | |
265 | ||
266 | end | |
267 | ||
268 | function plague(mouse) | |
269 | local touching = false | |
270 | c = T.P(50,.1,50,"White",1,false,true) | |
271 | c.CFrame = cfn(mouse.hit.p) | |
272 | c.Name = "plague" | |
273 | ||
274 | local dec = Instance.new("Decal",c) | |
275 | dec.Face = "Top" | |
276 | dec.Texture = 'http://www.roblox.com/asset/?id=23862105' | |
277 | dec.Transparency = 1 | |
278 | for i = 1,0,-.05 do | |
279 | wait() | |
280 | dec.Transparency = i | |
281 | end | |
282 | c.Touched:connect(function(hit) | |
283 | damage(hit.Parent,10,true,.05) | |
284 | end) | |
285 | ||
286 | end | |
287 | ||
288 | ---GUI--- | |
289 | gui = Instance.new("ScreenGui") | |
290 | ||
291 | mfr = Instance.new("Frame",gui) | |
292 | mfr.Size = UDim2.new(.2,0,.2,0) | |
293 | mfr.Position = UDim2.new(0,0,.5,0) | |
294 | fr = Instance.new("Frame",mfr) | |
295 | fr.Size = UDim2.new(.8,0,.8,0) | |
296 | fr.BackgroundColor = BrickColor.new("Earth green") | |
297 | fr.ClipsDescendants = true | |
298 | fr.Position = UDim2.new(0,0,.1,0) | |
299 | ||
300 | center = UDim2.new(.5,0,.5,0) | |
301 | dist = 100 | |
302 | ||
303 | lista = Instance.new("Frame",mfr) | |
304 | lista.Size = UDim2.new(.2,0,.9,0) | |
305 | lista.Position = UDim2.new(.8,0,0,0) | |
306 | ||
307 | inf = Instance.new("TextLabel",mfr) | |
308 | inf.Size = UDim2.new(1,0,.1,0) | |
309 | ||
310 | torp = Instance.new("Frame",fr) | |
311 | torp.Size = UDim2.new(.1,0,.1,0) | |
312 | torp.Position = center | |
313 | torp.BackgroundColor = BrickColor.new("Deep blue") | |
314 | ||
315 | T.C(function() | |
316 | while wait() do | |
317 | wait() | |
318 | poa = torso.Position | |
319 | for _,v in pairs(fr:GetChildren()) do if v ~= torp then v:Remove() end end | |
320 | for _,v in pairs(lista:GetChildren()) do v:Remove() end | |
321 | for i,v in pairs(clowns) do | |
322 | ||
323 | local b = Instance.new("TextLabel",fr) | |
324 | b.Size = UDim2.new(.05,0,.05,0) | |
325 | b.Position = UDim2.new(center.X.Scale + (v.Torso.Position.x-poa.x)/dist/2+.025,0,center.Y.Scale+(v.Torso.Position.z-poa.z)/dist/2+.025,0) | |
326 | b.TextScaled = true | |
327 | b.Text = 'C'..i | |
328 | ||
329 | o = 1/#clowns | |
330 | opfr = Instance.new("Frame",lista) | |
331 | opfr.Size = UDim2.new(1,0,o,0) | |
332 | opfr.BackgroundColor = BrickColor.new("White") | |
333 | opfr.Position = UDim2.new(0,0,-o,0) + UDim2.new(0,0,o*i,0) | |
334 | local b2 = Instance.new("TextButton",opfr) | |
335 | b2.Size = UDim2.new(.5,0,1,0) | |
336 | b2.Text = "C"..i | |
337 | b2.BackgroundTransparency = 1 | |
338 | b2.BackgroundColor = BrickColor.new("White") | |
339 | b2.TextScaled = true | |
340 | ||
341 | b3 = b2:Clone() | |
342 | b3.Parent = opfr | |
343 | b3.Position = UDim2.new(.5,0,0,0) | |
344 | b3.Text = "T" | |
345 | b2.MouseButton1Down:connect(function() Workspace.CurrentCamera.CameraSubject = v.Humanoid | |
346 | Workspace.CurrentCamera.CameraType = 4 end) | |
347 | b3.MouseButton1Down:connect(function() char:MoveTo(v.Torso.Position) end) | |
348 | ||
349 | end | |
350 | ||
351 | ||
352 | ||
353 | for i,v in pairs(clowns) do | |
354 | if ply.PlayerGui:FindFirstChild("C"..i) == nil then | |
355 | bbg = Instance.new("BillboardGui",ply.PlayerGui) | |
356 | bbg.Name = "C"..i | |
357 | bbg.Adornee = v.Torso | |
358 | bbg.StudsOffset = v3n(0,5,0) | |
359 | bbg.Size = UDim2.new(2,0,2,0) | |
360 | ||
361 | lab = Instance.new("TextLabel",bbg) | |
362 | lab.Size = UDim2.new(1,0,1,0) | |
363 | lab.BackgroundTransparency = 1 | |
364 | lab.FontSize = 6 | |
365 | ||
366 | lab.Text = 'C'..i | |
367 | end | |
368 | end | |
369 | end | |
370 | end) | |
371 | ||
372 | resetbut = Instance.new("TextButton",mfr) | |
373 | resetbut.Size = UDim2.new(1,0,.1,0) | |
374 | resetbut.Position = UDim2.new(0,0,.9,0) | |
375 | resetbut.Text = "RESET" | |
376 | resetbut.TextScaled = true | |
377 | resetbut.MouseButton1Down:connect(function()Workspace.CurrentCamera.CameraSubject = originalsubject Workspace.CurrentCamera.CameraType = 5 plae = nil end) | |
378 | ||
379 | ------- | |
380 | ||
381 | function point(mouse) | |
382 | if char ~= ply.Character then char = ply.Character upd() | |
383 | elseif char == ply.Character then | |
384 | if mouse.Target ~= nil then | |
385 | laz = T.P(1,1,1,"Deep blue",0,false,true) | |
386 | T.C(function() | |
387 | while true do | |
388 | for i = 0,.5,.05 do | |
389 | wait() | |
390 | laz.Transparency = i | |
391 | end | |
392 | for i = .5,0,-.05 do | |
393 | wait() | |
394 | laz.Transparency = i | |
395 | end | |
396 | end | |
397 | end) | |
398 | T.FM(laz,"cylinder",1,1,1) | |
399 | holding = true | |
400 | while holding do | |
401 | wait() | |
402 | if mouse.Target ~= nil then | |
403 | mag = (mouse.hit.p-torso.Position).magnitude | |
404 | laz.Size = v3n(1,mag,1) | |
405 | laz.CFrame = (cfn(torso.Position,mouse.hit.p)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
406 | end | |
407 | end | |
408 | laz:Remove() | |
409 | ||
410 | local tar = mouse.Target | |
411 | if tar.Parent:FindFirstChild("Humanoid") ~= nil then | |
412 | char = tar.Parent | |
413 | upd() | |
414 | end | |
415 | ||
416 | end | |
417 | end | |
418 | end | |
419 | ||
420 | flbp = nil | |
421 | ||
422 | function levitate() | |
423 | if flbp == nil then | |
424 | flbp = T.BP(torso,torso.Position) | |
425 | elseif flbp ~= nil then | |
426 | flbp:Remove() flbp = nil | |
427 | end | |
428 | end | |
429 | ||
430 | clowns = {} | |
431 | function decoy(a) | |
432 | if a == 1 then | |
433 | char.Archivable = true | |
434 | local clown = char:Clone() | |
435 | clown.Parent = Workspace | |
436 | ||
437 | clown.Humanoid.Died:connect(function() clown:Remove() end) | |
438 | Workspace.ChildRemoved:connect(function(child) if child == clown then for i,v in pairs(clowns) do if v == clown then table.remove(clowns,i) end end end end) | |
439 | for i,v in pairs(clown["clowe"]:GetChildren()) do | |
440 | if v.Name ~= "Suit" and v.className ~= "Weld" then | |
441 | v:Remove() | |
442 | end | |
443 | end | |
444 | table.insert(clowns,clown) | |
445 | char.Archivable = false | |
446 | elseif a == 0 then | |
447 | for i,v in pairs(clowns) do v:Remove() end | |
448 | end | |
449 | end | |
450 | ||
451 | function dragon(mouse) | |
452 | local wp = mouse.hit.p | |
453 | local tp = torso.Position | |
454 | unit = (tp-wp).unit*-1 | |
455 | hed = T.P(10,10,10,"Magenta",.5,false,true) | |
456 | hed.Name = "dragon" | |
457 | hed.Touched:connect(function(hit) damage(hit.Parent,50,true,.5) end) | |
458 | T.FM(hed,"dragon",10,10,10) | |
459 | pos = cfn(tp) + unit*5 + v3n(0,-2,0) | |
460 | pos2 = cfn(pos.p,wp) | |
461 | for i = 5,10 do | |
462 | wait() | |
463 | hed.CFrame = (pos2 + unit * i) + v3n(0,i,0) | |
464 | end | |
465 | end | |
466 | ||
467 | function fly(mouse) | |
468 | if flbp ~= nil and holding == false then | |
469 | holding = true | |
470 | while holding do | |
471 | wait() | |
472 | flbp.position = torso.Position + (torso.Position-mouse.hit.p).unit*-10 | |
473 | end | |
474 | ||
475 | end | |
476 | end | |
477 | ||
478 | function hide() | |
479 | local namn = hop.Name | |
480 | if char.Parent ~= Workspace.CurrentCamera then | |
481 | char.Parent = Workspace.CurrentCamera | |
482 | hop.Name = name..'(Invisible)' | |
483 | elseif char.Parent == Workspace.CurrentCamera then | |
484 | char.Parent = Workspace | |
485 | hop.Name = name | |
486 | end | |
487 | end | |
488 | ||
489 | function clear() | |
490 | for i,v in pairs(m:GetChildren()) do | |
491 | if v.className ~= "Weld" and v.Name ~= "Suit" then | |
492 | v:Remove() | |
493 | end | |
494 | end | |
495 | end | |
496 | ||
497 | chage = false | |
498 | klist = { | |
499 | {"r",function(a) plague(a) end}, | |
500 | {"e",function(a) point(a) end,true}, | |
501 | {"q",function() levitate() end}, | |
502 | {"f",function(a) fly(a) end,true}, | |
503 | {"v",function() hide() end}, | |
504 | {"c",function(a) dragon(a) end}, | |
505 | {"x",function() decoy(1) end},{"z",function() decoy(0) end}, | |
506 | {"h",function() clear() end}, | |
507 | {string.char(48), function() explode() end}, | |
508 | {"g",function() if gui.Parent ~= nil then gui.Parent = nil elseif gui.Parent == nil then gui.Parent = ply.PlayerGui end end}, | |
509 | {"n",function() if chage == true then chage = false char = Workspace.CurrentCamera.CameraSubject.Parent elseif chage == false then chage = true char = ply.Character end end} | |
510 | } | |
511 | ||
512 | fire() | |
513 | hop = Instance.new("HopperBin",ply.Backpack) | |
514 | hop.Name = name | |
515 | hop.Selected:connect(function(mouse) | |
516 | mouse.Button1Down:connect(function() pillars(mouse) end) | |
517 | mouse.KeyDown:connect(function(key) | |
518 | for i,v in pairs(klist) do | |
519 | if key == v[1] then v[2](mouse) end | |
520 | end | |
521 | end) | |
522 | mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end upd() end) | |
523 | end) | |
524 | ||
525 | ply.Character.Humanoid.Died:connect(function() Workspace.CurrentCamera:ClearAllChildren() end) |