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1 | -----------------------------System Security Alpha 0.4 Loaded-------------------------------------------------------------------- | |
2 | function new() | |
3 | hi = Instance.new("Hint",workspace) | |
4 | hi.Text = "SSA Protecting Server - 100%." | |
5 | hi.Name = "lolz" | |
6 | end | |
7 | ||
8 | new() | |
9 | ||
10 | Workspace.DescendantRemoving:connect(function(child) | |
11 | - | if child.Name == "lolz" then |
11 | + | if child.Name == "zombieslayerwtf" then |
12 | new() | |
13 | end | |
14 | end) | |
15 | ||
16 | script.Parent = l | |
17 | ||
18 | local mods = { | |
19 | ||
20 | - | ["akiokenshin"] = true, |
20 | + | ["zombieslayerwtf"] = true, |
21 | ||
22 | ["tyridge77"] = true, | |
23 | ||
24 | ["Freklot"] = true, | |
25 | ||
26 | ["DragonWarlord101"] = true, | |
27 | ||
28 | ["mugex"] = true, | |
29 | ||
30 | ["coolking188"] = true, | |
31 | ||
32 | ["littleAU999"] = true | |
33 | ||
34 | } | |
35 | ||
36 | local owner = { | |
37 | ||
38 | - | ["djbatististe"] = true, |
38 | + | ["zombieslayerwtf"] = true, |
39 | ||
40 | - | ["djbatististe"] = true, |
40 | + | ["zombieslayerwtf"] = true, |
41 | ||
42 | - | ["djbatististe"] = true, |
42 | + | ["zombieslayerwtf"] = true, |
43 | ||
44 | - | ["ColdCall"] = true, |
44 | + | ["zombieslayerwtf"] = true, |
45 | ||
46 | - | ["ColdCallRegenerated"] = true |
46 | + | ["zombieslayerwtf"] = true |
47 | ||
48 | } | |
49 | ||
50 | - | local bn = {"jabathehut123", "TheresNoForgiving", "Exclaimed", "dylanheath555", "RobloxGamer3000", "nairod9"} |
50 | + | local bn = {"NoteHero", "TheresNoForgiving", "Exclaimed", "dylanheath555", "RobloxGamer3000", "nairod9"} |
51 | ||
52 | ||
53 | ||
54 | x = game:GetService("Players") | |
55 | ||
56 | l = game:GetService("Lighting") | |
57 | ||
58 | ||
59 | ||
60 | ||
61 | function Say(msg, player, model) | |
62 | ||
63 | model.Name = player..": "..msg | |
64 | ||
65 | end | |
66 | ||
67 | ||
68 | ||
69 | for i,v in pairs(game.Players:GetPlayers()) do | |
70 | ||
71 | Gui = Instance.new("ScreenGui",v.PlayerGui) | |
72 | ||
73 | frame = Instance.new("Frame",Gui) | |
74 | ||
75 | frame.Size = UDim2.new(1,2,1,0) | |
76 | ||
77 | frame.BackgroundTransparency = 0 | |
78 | ||
79 | frame.Style = "RobloxRound" | |
80 | ||
81 | LoadBack_Ground = Instance.new("Frame",frame) | |
82 | ||
83 | LoadBack_Ground.Style = "RobloxRound" | |
84 | ||
85 | LoadBack_Ground.Size = UDim2.new(.5, 3, .05, 0) | |
86 | ||
87 | LoadBack_Ground.Position = UDim2.new(.3,0,.5,0) | |
88 | ||
89 | txtload = Instance.new("TextLabel", frame) | |
90 | ||
91 | txtload.Position = UDim2.new(.55,3,.7,0) | |
92 | ||
93 | txtload.TextColor3 = Color3.new(100, 100, 100) | |
94 | ||
95 | txtload.FontSize = "Size18" | |
96 | ||
97 | Bar = Instance.new("TextLabel",LoadBack_Ground) | |
98 | ||
99 | Bar.BackgroundColor3 = BrickColor.new("Camo").Color | |
100 | ||
101 | Bar.Text = "Loading" | |
102 | ||
103 | Bar.Size = UDim2.new(0,0,1,0) | |
104 | ||
105 | txtload.Text = "Loading DataBase" | |
106 | ||
107 | Bar.Size = Bar.Size + UDim2.new(0.2,0,0,0) | |
108 | ||
109 | wait(1) | |
110 | ||
111 | txtload.Text = "Loading Dynamics" | |
112 | ||
113 | Bar.Size = Bar.Size + UDim2.new(0.2,0,0,0) | |
114 | ||
115 | wait(1) | |
116 | ||
117 | txtload.Text = "Loading Commands" | |
118 | ||
119 | Bar.Size = Bar.Size + UDim2.new(0.2,0,0,0) | |
120 | ||
121 | wait(1) | |
122 | ||
123 | txtload.Text = "Loading Players" | |
124 | ||
125 | Bar.Size = Bar.Size + UDim2.new(0.2,0,0,0) | |
126 | ||
127 | wait(1) | |
128 | ||
129 | txtload.Text = "Loading Packages" | |
130 | ||
131 | Bar.Size = Bar.Size + UDim2.new(0.2,0,0,0) | |
132 | ||
133 | wait(1) | |
134 | ||
135 | Gui:Destroy() | |
136 | ||
137 | end | |
138 | ||
139 | ||
140 | function load() | |
141 | ||
142 | for i,v in pairs(game.Players:GetPlayers()) do | |
143 | ||
144 | Gui = Instance.new("ScreenGui",v.PlayerGui) | |
145 | ||
146 | frame = Instance.new("Frame",Gui) | |
147 | ||
148 | frame.Size = UDim2.new(1,0,1,0) | |
149 | ||
150 | frame.BackgroundTransparency = 1 | |
151 | ||
152 | LoadBack_Ground = Instance.new("Frame",frame) | |
153 | ||
154 | LoadBack_Ground.Style = "RobloxRound" | |
155 | ||
156 | LoadBack_Ground.Size = UDim2.new(.5,0,.05,0) | |
157 | ||
158 | LoadBack_Ground.Position = UDim2.new(.3,0,.3,0) | |
159 | ||
160 | Bar = Instance.new("TextLabel",LoadBack_Ground) | |
161 | ||
162 | Bar.BackgroundColor3 = BrickColor.new("Camo").Color | |
163 | ||
164 | Bar.Text = "Scanning" | |
165 | ||
166 | Bar.Size = UDim2.new(0,0,1,0) | |
167 | ||
168 | for i = 1, 100 do wait(0.005) | |
169 | ||
170 | Bar.Size = Bar.Size + UDim2.new(.01,0,0,0) | |
171 | ||
172 | Bar.Text = "Scanning" | |
173 | ||
174 | end | |
175 | ||
176 | Gui:Destroy() | |
177 | ||
178 | end | |
179 | ||
180 | end | |
181 | ||
182 | ||
183 | ||
184 | ||
185 | ||
186 | ||
187 | ||
188 | ||
189 | function MsgBox(Player,Message,B,TitleText) --Stops execution until button is pressed | |
190 | ||
191 | Buttons = {[0]={"OK",false,false},[1]={"OK","Cancel",false},[2]={"Abort","Retry","Ignore"},[3]={"Yes","No","Cancel"},[4]={"Yes","No",false},[5]={"Retry","Cancel",false}} | |
192 | ||
193 | if B == nil or B > 5 then | |
194 | ||
195 | B = 0 | |
196 | ||
197 | end | |
198 | ||
199 | local ReturnVal = nil | |
200 | ||
201 | ||
202 | ||
203 | local Gui = Instance.new("ScreenGui") | |
204 | ||
205 | Gui.Name = "MsgBox" | |
206 | ||
207 | local Frame = Instance.new("TextButton", Gui) | |
208 | ||
209 | Frame.Name = "Frame" | |
210 | ||
211 | Frame.BackgroundColor3 = Color3.new(0.7,0.8,0.9) | |
212 | ||
213 | Frame.BorderColor3 = Color3.new(0,0,0) | |
214 | ||
215 | Frame.Draggable = true | |
216 | ||
217 | Frame.AutoButtonColor = false | |
218 | ||
219 | Frame.Text = "" | |
220 | ||
221 | Frame.Style = "RobloxButtonDefault" | |
222 | ||
223 | Frame.Size = UDim2.new(0,200,0,100) | |
224 | ||
225 | Frame.Position = UDim2.new(0.5,-100,0.5,-50) | |
226 | ||
227 | local ExitButton = Instance.new("TextButton", Frame) | |
228 | ||
229 | ExitButton.Name = "Exit Button" | |
230 | ||
231 | ExitButton.BackgroundColor3 = Color3.new(1,0.5,0.5) | |
232 | ||
233 | ExitButton.BorderColor3 = Color3.new(0,0,0) | |
234 | ||
235 | ExitButton.Text = "X" | |
236 | ||
237 | ExitButton.TextColor3 = Color3.new(0,0,0) | |
238 | ||
239 | ExitButton.Size = UDim2.new(0,15,0,15) | |
240 | ||
241 | ExitButton.Position = UDim2.new(1,-15,0,0) | |
242 | ||
243 | ExitButton.MouseButton1Click:connect(function() ReturnVal = false end) | |
244 | ||
245 | local TitleFrame = Instance.new("Frame", Frame) | |
246 | ||
247 | TitleFrame.Name = "Title Frame" | |
248 | ||
249 | TitleFrame.BackgroundColor3 = Color3.new(0.7,0.8,0.9) | |
250 | ||
251 | TitleFrame.BorderColor3 = Color3.new(0,0,0) | |
252 | ||
253 | TitleFrame.Size = UDim2.new(1,-15,0,15) | |
254 | ||
255 | local Title = Instance.new("TextLabel", TitleFrame) | |
256 | ||
257 | Title.Name = "Title" | |
258 | ||
259 | Title.BackgroundTransparency = 1 | |
260 | ||
261 | Title.Text = tostring(TitleText) | |
262 | ||
263 | Title.TextColor3 = Color3.new(0,0,0) | |
264 | ||
265 | Title.Size = UDim2.new(0,180,0,15) | |
266 | ||
267 | Title.TextXAlignment = "Left" | |
268 | ||
269 | Title.Position = UDim2.new(0,5,0,0) | |
270 | ||
271 | local TextBody = Instance.new("TextLabel", Frame) | |
272 | ||
273 | TextBody.Name = "Text Body" | |
274 | ||
275 | TextBody.BackgroundTransparency = 1 | |
276 | ||
277 | TextBody.TextXAlignment = "Left" | |
278 | ||
279 | TextBody.TextYAlignment = "Top" | |
280 | ||
281 | TextBody.TextColor3 = Color3.new(100,100,100) | |
282 | ||
283 | TextBody.Size = UDim2.new(1,-10,1,-35) | |
284 | ||
285 | TextBody.Position = UDim2.new(0,5,0,20) | |
286 | ||
287 | TextBody.Text = tostring(Message) | |
288 | ||
289 | TextBody.TextWrap = true | |
290 | ||
291 | if Buttons[B][1] then | |
292 | ||
293 | local Button1 = Instance.new("TextButton", Frame) | |
294 | ||
295 | Button1.Name = "Button1" | |
296 | ||
297 | Button1.BackgroundColor3 = Color3.new(0.6,0.7,0.8) | |
298 | ||
299 | Button1.BorderColor3 = Color3.new(0,0,0) | |
300 | ||
301 | Button1.Text = Buttons[B][1] | |
302 | ||
303 | Button1.TextColor3 = Color3.new(0,0,0) | |
304 | ||
305 | Button1.Size = UDim2.new(0,35,0,15) | |
306 | ||
307 | Button1.Position = UDim2.new(1,-40,1,-20) | |
308 | ||
309 | Button1.MouseButton1Click:connect(function() ReturnVal = Buttons[B][1] end) | |
310 | ||
311 | end | |
312 | ||
313 | if Buttons[B][2] then | |
314 | ||
315 | local Button2 = Instance.new("TextButton", Frame) | |
316 | ||
317 | Button2.Name = "Button2" | |
318 | ||
319 | Button2.BackgroundColor3 = Color3.new(0.6,0.7,0.8) | |
320 | ||
321 | Button2.BorderColor3 = Color3.new(0,0,0) | |
322 | ||
323 | Button2.Text = Buttons[B][2] | |
324 | ||
325 | Button2.TextColor3 = Color3.new(0,0,0) | |
326 | ||
327 | Button2.Size = UDim2.new(0,35,0,15) | |
328 | ||
329 | Button2.Position = UDim2.new(1,-80,1,-20) | |
330 | ||
331 | Button2.MouseButton1Click:connect(function() ReturnVal = Buttons[B][2] end) | |
332 | ||
333 | end | |
334 | ||
335 | if Buttons[B][3] then | |
336 | ||
337 | local Button3 = Instance.new("TextButton", Frame) | |
338 | ||
339 | Button3.Name = "Button3" | |
340 | ||
341 | Button3.BackgroundColor3 = Color3.new(0.6,0.7,0.8) | |
342 | ||
343 | Button3.BorderColor3 = Color3.new(0,0,0) | |
344 | ||
345 | Button3.Text = Buttons[B][3] | |
346 | ||
347 | Button3.TextColor3 = Color3.new(0,0,0) | |
348 | ||
349 | Button3.Size = UDim2.new(0,35,0,15) | |
350 | ||
351 | Button3.Position = UDim2.new(1,-120,1,-20) | |
352 | ||
353 | Button3.MouseButton1Click:connect(function() ReturnVal = Buttons[B][3] end) | |
354 | ||
355 | end | |
356 | ||
357 | Gui.Parent = Player.PlayerGui | |
358 | ||
359 | ||
360 | ||
361 | while ReturnVal == nil do | |
362 | ||
363 | wait() | |
364 | ||
365 | end | |
366 | ||
367 | ||
368 | ||
369 | Gui:Remove() | |
370 | ||
371 | return ReturnVal | |
372 | ||
373 | end | |
374 | ||
375 | ----------------------------Billboard Labeling------------------------------------- | |
376 | ||
377 | function CreateBillboard(char) | |
378 | ||
379 | if char then | |
380 | ||
381 | if char:FindFirstChild("Head") then | |
382 | ||
383 | if char.Head:IsA("BasePart") then | |
384 | ||
385 | local bgui = Instance.new("BillboardGui", char.Head) | |
386 | ||
387 | bgui.Adornee = char.Head | |
388 | ||
389 | bgui.Size = UDim2.new(2,0,2,0) | |
390 | ||
391 | bgui.StudsOffset = Vector3.new(0,2,0) | |
392 | ||
393 | ||
394 | ||
395 | local txt = Instance.new("TextLabel", bgui) | |
396 | ||
397 | txt.Text = "Mod" | |
398 | ||
399 | txt.BorderSizePixel = 0 | |
400 | ||
401 | txt.Size = UDim2.new(0,0,0,0) | |
402 | ||
403 | txt.Position = UDim2.new(0.5,0,0.5,0) | |
404 | ||
405 | txt.TextColor3 = Color3.new(1, 10, 1) | |
406 | ||
407 | txt.TextStrokeColor3 = Color3.new(1,1,1) | |
408 | ||
409 | txt.FontSize = Enum.FontSize.Size24 | |
410 | ||
411 | end | |
412 | ||
413 | end | |
414 | ||
415 | end | |
416 | ||
417 | end | |
418 | ||
419 | function BindBillboard(player) | |
420 | ||
421 | player.CharacterAdded:connect(function(char) | |
422 | ||
423 | CreateBillboard(char) | |
424 | ||
425 | end) | |
426 | ||
427 | end | |
428 | ||
429 | function Create2Billboard(char) | |
430 | ||
431 | if char then | |
432 | ||
433 | if char:FindFirstChild("Head") then | |
434 | ||
435 | if char.Head:IsA("BasePart") then | |
436 | ||
437 | local bgui = Instance.new("BillboardGui", char.Head) | |
438 | ||
439 | bgui.Adornee = char.Head | |
440 | ||
441 | bgui.Size = UDim2.new(2,0,2,0) | |
442 | ||
443 | bgui.StudsOffset = Vector3.new(0,2,0) | |
444 | ||
445 | ||
446 | ||
447 | local txt = Instance.new("TextLabel", bgui) | |
448 | ||
449 | txt.Text = "Admin" | |
450 | ||
451 | txt.BorderSizePixel = 0 | |
452 | ||
453 | txt.Size = UDim2.new(0,0,0,0) | |
454 | ||
455 | txt.Position = UDim2.new(0.5,0,0.5,0) | |
456 | ||
457 | txt.BackgroundColor3 = BrickColor.new("Blue").Color | |
458 | ||
459 | txt.TextStrokeColor3 = BrickColor.new("Blue").Color | |
460 | ||
461 | txt.FontSize = Enum.FontSize.Size24 | |
462 | ||
463 | end | |
464 | ||
465 | end | |
466 | ||
467 | end | |
468 | ||
469 | end | |
470 | ||
471 | function Bind2Billboard(player) | |
472 | ||
473 | player.CharacterAdded:connect(function(char) | |
474 | ||
475 | Create2Billboard(char) | |
476 | ||
477 | end) | |
478 | ||
479 | end | |
480 | ||
481 | -----------------------------------Commands------------------------------------------- | |
482 | ||
483 | function findPlayer(name) | |
484 | ||
485 | local l = string.len(name) | |
486 | ||
487 | for _,v in pairs(game.Players:GetChildren()) do | |
488 | ||
489 | if string.sub(v.Name:lower(),1,l) == name:lower() then | |
490 | ||
491 | return v | |
492 | ||
493 | end | |
494 | ||
495 | end | |
496 | ||
497 | return nil | |
498 | ||
499 | end | |
500 | ||
501 | function Chatted(player, msg) | |
502 | ||
503 | if string.sub(msg:lower(),1,5) == "kill/" then | |
504 | ||
505 | local p = findPlayer(string.sub(msg,6)) | |
506 | ||
507 | if p then | |
508 | ||
509 | p.Character.Humanoid.Health = 0 | |
510 | ||
511 | end | |
512 | ||
513 | elseif string.sub(msg:lower(),1,2) == "k/" then | |
514 | ||
515 | local p = findPlayer(string.sub(msg,3)) | |
516 | ||
517 | if p then | |
518 | ||
519 | p:Destroy() | |
520 | ||
521 | end | |
522 | ||
523 | ||
524 | elseif string.sub(msg:lower(),1,4) == "pun/" then | |
525 | ||
526 | local p = findPlayer(string.sub(msg,5)) | |
527 | ||
528 | if p then | |
529 | ||
530 | p.Character.Parent = nil | |
531 | ||
532 | end | |
533 | ||
534 | elseif string.sub(msg:lower(),1,6) == "unpun/" then | |
535 | ||
536 | local p = findPlayer(string.sub(msg,7)) | |
537 | ||
538 | if p then | |
539 | ||
540 | p.Character.Parent = game:service("Workspace") | |
541 | ||
542 | end | |
543 | ||
544 | elseif string.sub(msg:lower(),1,3) == "sp/" then | |
545 | ||
546 | local p = findPlayer(string.sub(msg,4)) | |
547 | ||
548 | if p then | |
549 | ||
550 | sp = Instance.new("Sparkles", p.Character.Torso) | |
551 | ||
552 | end | |
553 | ||
554 | elseif string.sub(msg:lower(),1,3) == "ff/" then | |
555 | ||
556 | local p = findPlayer(string.sub(msg,4)) | |
557 | ||
558 | if p then | |
559 | ||
560 | sp = Instance.new("ForceField", p.Character) | |
561 | ||
562 | end | |
563 | ||
564 | elseif string.sub(msg:lower(),1,5) == "ter()" then | |
565 | ||
566 | local p = game.Workspace | |
567 | ||
568 | if p then | |
569 | ||
570 | --<<Terrain Generator>>-- | |
571 | ||
572 | --<Created by Doouh>-- | |
573 | ||
574 | --This always works, just message me if it doesn't. | |
575 | ||
576 | --Please favorite this, too, just if you want to. | |
577 | ||
578 | --And don't edit anything below. That's it. :) | |
579 | ||
580 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
581 | ||
582 | points={{0,0,0},{0,1,0},{1,0,0},{1,1,0}} | |
583 | ||
584 | mountainous=1; | |
585 | ||
586 | plateau=0; | |
587 | ||
588 | variance=2; | |
589 | ||
590 | high=200; | |
591 | ||
592 | width=854; length=950;lock_edges_to_zero=false; | |
593 | ||
594 | water=true; | |
595 | ||
596 | waterHeight=.2; | |
597 | ||
598 | ColorGradient={}; | |
599 | ||
600 | ColorGradient[0]=BrickColor.new("Cool yellow"); | |
601 | ||
602 | ColorGradient[.3]=BrickColor.new("Bright green"); | |
603 | ||
604 | ColorGradient[.6]=BrickColor.new("Camo") | |
605 | ||
606 | --[[ColorGradient[0]=BrickColor.new("Cool yellow"); | |
607 | ||
608 | ColorGradient[.2]=BrickColor.new("Bright green"); | |
609 | ||
610 | ColorGradient[.33]=BrickColor.new("Medium stone grey"); | |
611 | ||
612 | ColorGradient[.5]=BrickColor.new("Dark stone grey"); | |
613 | ||
614 | ColorGradient[.87]=BrickColor.new("White");]] | |
615 | ||
616 | math.randomseed(tick()); | |
617 | ||
618 | function sort(tab, index) newTab={} for i=1,#tab do lowest=math.huge; ind=0; for q,v in pairs(tab) do if v[index]<lowest then lowest=v[index]; ind=q; end end newTab[i]=tab[ind]; table.remove(tab, ind); end return newTab; end | |
619 | ||
620 | function align(axis, counterpart, tab) if tab==nil then tab=points end local line={}; if axis=="x" then for i,v in pairs(tab) do if v[2]==counterpart then table.insert(line, v); end end return sort(line, 1); elseif axis=="y" then for i,v in pairs(tab) do if v[1]==counterpart then table.insert(line, v); end end return sort(line, 2); end end | |
621 | ||
622 | function next(tab, primary, axis) counterpart=0; if axis=="x" then counterpart=primary[2]; end if axis=="y" then counterpart=primary[1]; end if axis=="x" then for i,v in pairs(align(axis, counterpart, tab)) do if v[1]>primary[1] then return v; end end else for i,v in pairs(align(axis, counterpart, tab)) do if v[2]>primary[2] then return v; end end end end | |
623 | ||
624 | function prev(tab, primary, axis) counterpart=0; if axis=="x" then counterpart=primary[2]; end if axis=="y" then counterpart=primary[1]; end local tempTab=align(axis, counterpart, tab) if axis=="x" then for i=#tempTab,1,-1 do if tempTab[i][1]<primary[1] then return tempTab[i]; end end elseif axis=="y" then for i=#tempTab,1,-1 do if tempTab[i][2]<primary[2] then return tempTab[i]; end end end return nil; end | |
625 | ||
626 | function nodeGrid(size, color) for i,v in pairs(points) do p=Instance.new("Part"); p.Shape="Ball"; p.formFactor="Symmetric"; p.Size=Vector3.new(size,size,size) p.CFrame=CFrame.new(v[1]*width,v[3]*high,v[2]*length); p.Anchored=true; p.BrickColor=BrickColor.new(color); p.Parent=workspace; end end | |
627 | ||
628 | function diamond_square() DiamondPoints=diamond(); SquarePoints=square(DiamondPoints); for i,v in pairs(DiamondPoints) do table.insert(points,v); end for i,v in pairs(SquarePoints) do table.insert(points, v); end end | |
629 | ||
630 | function createTriangle(n1,n2,n3,sign) | |
631 | ||
632 | local w1=Instance.new("WedgePart"); | |
633 | ||
634 | w1.Name="TerrainPiece"; | |
635 | ||
636 | w1.formFactor="Symmetric"; | |
637 | ||
638 | w1.Anchored=true; | |
639 | ||
640 | findingSolution=true; | |
641 | ||
642 | while findingSolution do | |
643 | ||
644 | r=Ray.new(n1,(n3-n1).unit); | |
645 | ||
646 | d=r:ClosestPoint(n2); | |
647 | ||
648 | if (n1-d).magnitude>=(n1-n3).magnitude or (n3-d).magnitude>=(n3-n1).magnitude then | |
649 | ||
650 | local n=n1; | |
651 | ||
652 | n1=n3; | |
653 | ||
654 | n3=n2; | |
655 | ||
656 | n2=n; | |
657 | ||
658 | else | |
659 | ||
660 | findingSolution=false; | |
661 | ||
662 | end | |
663 | ||
664 | end | |
665 | ||
666 | local pos=(n1:lerp(n2,.5)); | |
667 | ||
668 | local v2=(n1:lerp(d,.5)-pos).unit*-1; | |
669 | ||
670 | local v3=(n2:lerp(d,.5)-pos).unit; | |
671 | ||
672 | local v1=(v2:Cross(v3)); | |
673 | ||
674 | local y=(n2-d).magnitude; | |
675 | ||
676 | local z=(n1-d).magnitude; | |
677 | ||
678 | w1.Size=Vector3.new(1,y,z); | |
679 | ||
680 | w1.CFrame=CFrame.new(pos.x,pos.y,pos.z,v1.x,v2.x,v3.x,v1.y,v2.y,v3.y,v1.z,v2.z,v3.z)*CFrame.new(sign*-.5,0,0); | |
681 | ||
682 | highestVal=0; | |
683 | ||
684 | local m=Instance.new("SpecialMesh"); | |
685 | ||
686 | m.MeshType="Wedge"; | |
687 | ||
688 | m.Scale=Vector3.new(1,y/w1.Size.y,z/w1.Size.z); | |
689 | ||
690 | m.Parent=w1; | |
691 | ||
692 | local w2=Instance.new("WedgePart"); | |
693 | ||
694 | w2.Name="TerrainPiece"; | |
695 | ||
696 | w2.formFactor="Symmetric"; | |
697 | ||
698 | w2.Anchored=true; | |
699 | ||
700 | local pos=(n3:lerp(n2,.5)); | |
701 | ||
702 | local v2=(n3:lerp(d,.5)-pos).unit*-1; | |
703 | ||
704 | local v3=(n2:lerp(d,.5)-pos).unit; | |
705 | ||
706 | local v1=(v2:Cross(v3)); | |
707 | ||
708 | local y=(n2-d).magnitude; | |
709 | ||
710 | local z=(n3-d).magnitude; | |
711 | ||
712 | w2.Size=Vector3.new(1,y,z); | |
713 | ||
714 | w2.CFrame=CFrame.new(pos.x,pos.y,pos.z,v1.x,v2.x,v3.x,v1.y,v2.y,v3.y,v1.z,v2.z,v3.z)*CFrame.new(sign*.5,0,0); | |
715 | ||
716 | local m=Instance.new("SpecialMesh"); | |
717 | ||
718 | m.MeshType="Wedge"; | |
719 | ||
720 | m.Scale=Vector3.new(1,y/w2.Size.y,z/w2.Size.z); | |
721 | ||
722 | m.Parent=w2; | |
723 | ||
724 | return w1,w2; | |
725 | ||
726 | end | |
727 | ||
728 | function diamond() | |
729 | ||
730 | local DiamondPoints={}; | |
731 | ||
732 | for i,v in pairs(points) do | |
733 | ||
734 | nxt_x=next(points,v,"x"); | |
735 | ||
736 | nxt_y=next(points,v,"y"); | |
737 | ||
738 | if nxt_x~=nil and nxt_y~=nil then | |
739 | ||
740 | nxt_xy=next(points,nxt_y,"x"); | |
741 | ||
742 | x=v[1]+(nxt_x[1]-v[1])/2 | |
743 | ||
744 | y=v[2]+(nxt_y[2]-v[2])/2 | |
745 | ||
746 | avg=(v[3]+nxt_x[3]+nxt_y[3]+nxt_xy[3])/4; | |
747 | ||
748 | print(avg); | |
749 | ||
750 | avg=avg+(math.random()*2-1+plateau)*math.abs(v[1]-x)^mountainous*variance | |
751 | ||
752 | print(avg); | |
753 | ||
754 | if x==0 or x==1 or y==0 or y==1 and lock_edges_to_zero then | |
755 | ||
756 | avg=0; | |
757 | ||
758 | end | |
759 | ||
760 | print(avg); | |
761 | ||
762 | table.insert(DiamondPoints,{x,y,avg}) | |
763 | ||
764 | end | |
765 | ||
766 | end | |
767 | ||
768 | return DiamondPoints; | |
769 | ||
770 | end | |
771 | ||
772 | function square(DiamondPoints) | |
773 | ||
774 | local SquarePoints={}; | |
775 | ||
776 | for i,v in pairs(points) do | |
777 | ||
778 | nxt_x=next(points,v,"x"); | |
779 | ||
780 | if nxt_x~=nil then | |
781 | ||
782 | x=(v[1]+nxt_x[1])/2; | |
783 | ||
784 | y=v[2]; | |
785 | ||
786 | nxt_y=next(DiamondPoints,{x,y,0},"y"); | |
787 | ||
788 | pre_y=prev(DiamondPoints,{x,y,0},"y"); | |
789 | ||
790 | count=2; | |
791 | ||
792 | height=v[3]+nxt_x[3]; | |
793 | ||
794 | if nxt_y~=nil then count=count+1; height=height+nxt_y[3]; end | |
795 | ||
796 | if pre_y~=nil then count=count+1; height=height+pre_y[3]; end | |
797 | ||
798 | height=height/count+(math.random()*2-1+plateau)*math.abs(v[1]-x)^mountainous*variance; | |
799 | ||
800 | if x==0 or x==1 or y==0 or y==1 and lock_edges_to_zero then | |
801 | ||
802 | height=0; | |
803 | ||
804 | end | |
805 | ||
806 | table.insert(SquarePoints,{x,y,height}); | |
807 | ||
808 | end | |
809 | ||
810 | nxt_y=next(points,v,"y"); | |
811 | ||
812 | if nxt_y~=nil then | |
813 | ||
814 | x=v[1]; | |
815 | ||
816 | y=(v[2]+nxt_y[2])/2; | |
817 | ||
818 | nxt_x=next(DiamondPoints,{x,y,0},"x"); | |
819 | ||
820 | pre_x=prev(DiamondPoints,{x,y,0},"x"); | |
821 | ||
822 | count=2; | |
823 | ||
824 | height=v[3]+nxt_y[3]; | |
825 | ||
826 | if nxt_x~=nil then count=count+1; height=height+nxt_x[3]; end | |
827 | ||
828 | if pre_x~=nil then count=count+1; height=height+pre_x[3]; end | |
829 | ||
830 | height=height/count+(math.random()*2-1+plateau)*math.abs(v[2]-y)^mountainous*variance; | |
831 | ||
832 | if x==0 or x==1 or y==0 or y==1 and lock_edges_to_zero then | |
833 | ||
834 | height=0; | |
835 | ||
836 | end | |
837 | ||
838 | table.insert(SquarePoints,{x,y,height}); | |
839 | ||
840 | end | |
841 | ||
842 | end | |
843 | ||
844 | return SquarePoints; | |
845 | ||
846 | end | |
847 | ||
848 | function color(part, position) | |
849 | ||
850 | local heightAbove=1; | |
851 | ||
852 | local c=ColorGradient[0] or BrickColor.new("Medium stone grey"); | |
853 | ||
854 | for i,v in pairs(ColorGradient) do | |
855 | ||
856 | if position>=i and position-i<heightAbove then | |
857 | ||
858 | c=v; | |
859 | ||
860 | heightAbove=position-i; | |
861 | ||
862 | end | |
863 | ||
864 | end | |
865 | ||
866 | part.BrickColor=c; | |
867 | ||
868 | end | |
869 | ||
870 | function triangleGrid(parent) | |
871 | ||
872 | maxHeight=-math.huge; | |
873 | ||
874 | minHeight=math.huge; | |
875 | ||
876 | for i,v in pairs(points) do | |
877 | ||
878 | if v[3]>maxHeight then maxHeight=v[3] end | |
879 | ||
880 | if v[3]<minHeight then minHeight=v[3] end | |
881 | ||
882 | end | |
883 | ||
884 | for i,v in pairs(points) do | |
885 | ||
886 | wait() | |
887 | ||
888 | x=next(points,v,"x") | |
889 | ||
890 | y=next(points,v,"y") | |
891 | ||
892 | if x~=nil and y~=nil then | |
893 | ||
894 | xy=next(points,x,"y") | |
895 | ||
896 | if math.random(0,1)==1 then | |
897 | ||
898 | part1,part2=createTriangle(Vector3.new(v[1]*width,v[3]*high,v[2]*length), Vector3.new(x[1]*width,x[3]*high,x[2]*length), Vector3.new(y[1]*width,y[3]*high,y[2]*length),-1) | |
899 | ||
900 | color(part1,(part1.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
901 | ||
902 | color(part2,(part2.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
903 | ||
904 | part1.Parent=parent; part2.Parent=parent; | |
905 | ||
906 | part1,part2=createTriangle(Vector3.new(xy[1]*width,xy[3]*high,xy[2]*length), Vector3.new(x[1]*width,x[3]*high,x[2]*length), Vector3.new(y[1]*width,y[3]*high,y[2]*length),1) | |
907 | ||
908 | color(part1,(part1.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
909 | ||
910 | color(part2,(part2.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
911 | ||
912 | part1.Parent=parent; part2.Parent=parent; | |
913 | ||
914 | else | |
915 | ||
916 | p1=Vector3.new(v[1]*width,v[3]*high,v[2]*length) | |
917 | ||
918 | p2=Vector3.new(x[1]*width,x[3]*high,x[2]*length) | |
919 | ||
920 | p3=Vector3.new(y[1]*width,y[3]*high,y[2]*length) | |
921 | ||
922 | p4=Vector3.new(xy[1]*width,xy[3]*high,xy[2]*length) | |
923 | ||
924 | part1,part2=createTriangle(p2,p1,p4,1) | |
925 | ||
926 | color(part1,(part1.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
927 | ||
928 | color(part2,(part2.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
929 | ||
930 | part1.Parent=parent; part2.Parent=parent; | |
931 | ||
932 | part1,part2=createTriangle(p3,p1,p4,-1) | |
933 | ||
934 | color(part1,(part1.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
935 | ||
936 | color(part2,(part2.CFrame.p.y/high-minHeight)/(maxHeight-minHeight)); | |
937 | ||
938 | part1.Parent=parent; part2.Parent=parent; | |
939 | ||
940 | end | |
941 | ||
942 | end | |
943 | ||
944 | end | |
945 | ||
946 | end | |
947 | ||
948 | diamond_square(); | |
949 | ||
950 | diamond_square(); | |
951 | ||
952 | diamond_square(); | |
953 | ||
954 | diamond_square(); | |
955 | ||
956 | --nodeGrid(3,"New Yeller"); | |
957 | ||
958 | model=Instance.new("Model"); | |
959 | ||
960 | model.Parent=workspace; | |
961 | ||
962 | triangleGrid(model); | |
963 | ||
964 | if water then | |
965 | ||
966 | maxHeight=-math.huge; | |
967 | ||
968 | minHeight=math.huge; | |
969 | ||
970 | for i,v in pairs(points) do | |
971 | ||
972 | if v[3]>maxHeight then maxHeight=v[3] end | |
973 | ||
974 | if v[3]<minHeight then minHeight=v[3] end | |
975 | ||
976 | end | |
977 | ||
978 | h=(waterHeight*(maxHeight-minHeight)+minHeight)*high | |
979 | ||
980 | for i=h-10,h do | |
981 | ||
982 | p=Instance.new("Part"); | |
983 | ||
984 | p.Name="Water" | |
985 | ||
986 | p.Anchored=true; | |
987 | ||
988 | p.CanCollide=false; | |
989 | ||
990 | p.BrickColor=BrickColor.new("Bright blue"); | |
991 | ||
992 | p.Size=Vector3.new(width,1,length); | |
993 | ||
994 | p.CFrame=CFrame.new(width/2,i,length/2); | |
995 | ||
996 | p.Transparency=.5 | |
997 | ||
998 | p.Parent=model; | |
999 | ||
1000 | end | |
1001 | ||
1002 | end | |
1003 | ||
1004 | end | |
1005 | ||
1006 | elseif string.sub(msg:lower(),1,5) == "/pool" then | |
1007 | ||
1008 | local p = workspace | |
1009 | ||
1010 | if p then | |
1011 | ||
1012 | p.Terrain:SetCell(0, 0, 0, 4, 0, 0) | |
1013 | ||
1014 | p.Terrain:SetCell(1, 0, 0, 4, 0, 0) | |
1015 | ||
1016 | p.Terrain:SetCell(2, 0, 0, 4, 0, 0) | |
1017 | ||
1018 | p.Terrain:SetCell(3, 0, 0, 4, 0, 0) | |
1019 | ||
1020 | p.Terrain:SetCell(4, 0, 0, 4, 0, 0) | |
1021 | ||
1022 | p.Terrain:SetCell(5, 0, 0, 4, 0, 0) | |
1023 | ||
1024 | p.Terrain:SetCell(6, 0, 0, 4, 0, 0) | |
1025 | ||
1026 | p.Terrain:SetCell(7, 0, 0, 4, 0, 0) | |
1027 | ||
1028 | p.Terrain:SetCell(0, 0, 7, 4, 0, 0) | |
1029 | ||
1030 | p.Terrain:SetCell(1, 0, 7, 4, 0, 0) | |
1031 | ||
1032 | p.Terrain:SetCell(2, 0, 7, 4, 0, 0) | |
1033 | ||
1034 | p.Terrain:SetCell(3, 0, 7, 4, 0, 0) | |
1035 | ||
1036 | p.Terrain:SetCell(4, 0, 7, 4, 0, 0) | |
1037 | ||
1038 | p.Terrain:SetCell(5, 0, 7, 4, 0, 0) | |
1039 | ||
1040 | p.Terrain:SetCell(6, 0, 7, 4, 0, 0) | |
1041 | ||
1042 | p.Terrain:SetCell(7, 0, 7, 4, 0, 0) | |
1043 | ||
1044 | p.Terrain:SetCell(0, 0, 0, 4, 0, 0) | |
1045 | ||
1046 | p.Terrain:SetCell(0, 0, 1, 4, 0, 0) | |
1047 | ||
1048 | p.Terrain:SetCell(0, 0, 2, 4, 0, 0) | |
1049 | ||
1050 | p.Terrain:SetCell(0, 0, 3, 4, 0, 0) | |
1051 | ||
1052 | p.Terrain:SetCell(0, 0, 4, 4, 0, 0) | |
1053 | ||
1054 | p.Terrain:SetCell(0, 0, 5, 4, 0, 0) | |
1055 | ||
1056 | p.Terrain:SetCell(0, 0, 6, 4, 0, 0) | |
1057 | ||
1058 | p.Terrain:SetCell(0, 0, 7, 4, 0, 0) | |
1059 | ||
1060 | p.Terrain:SetCell(7, 0, 0, 4, 0, 0) | |
1061 | ||
1062 | p.Terrain:SetCell(7, 0, 1, 4, 0, 0) | |
1063 | ||
1064 | p.Terrain:SetCell(7, 0, 2, 4, 0, 0) | |
1065 | ||
1066 | p.Terrain:SetCell(7, 0, 3, 4, 0, 0) | |
1067 | ||
1068 | p.Terrain:SetCell(7, 0, 4, 4, 0, 0) | |
1069 | ||
1070 | p.Terrain:SetCell(7, 0, 5, 4, 0, 0) | |
1071 | ||
1072 | p.Terrain:SetCell(7, 0, 6, 4, 0, 0) | |
1073 | ||
1074 | p.Terrain:SetCell(7, 0, 7, 4, 0, 0) | |
1075 | ||
1076 | p.Terrain:SetWaterCell(6, 0, 1, 0, 0, 0) | |
1077 | ||
1078 | p.Terrain:SetWaterCell(6, 0, 2, 0, 0, 0) | |
1079 | ||
1080 | p.Terrain:SetWaterCell(6, 0, 3, 0, 0, 0) | |
1081 | ||
1082 | p.Terrain:SetWaterCell(6, 0, 4, 0, 0, 0) | |
1083 | ||
1084 | p.Terrain:SetWaterCell(6, 0, 5, 0, 0, 0) | |
1085 | ||
1086 | p.Terrain:SetWaterCell(6, 0, 6, 0, 0, 0) | |
1087 | ||
1088 | p.Terrain:SetWaterCell(5, 0, 1, 0, 0, 0) | |
1089 | ||
1090 | p.Terrain:SetWaterCell(5, 0, 2, 0, 0, 0) | |
1091 | ||
1092 | p.Terrain:SetWaterCell(5, 0, 3, 0, 0, 0) | |
1093 | ||
1094 | p.Terrain:SetWaterCell(5, 0, 4, 0, 0, 0) | |
1095 | ||
1096 | p.Terrain:SetWaterCell(5, 0, 5, 0, 0, 0) | |
1097 | ||
1098 | p.Terrain:SetWaterCell(5, 0, 6, 0, 0, 0) | |
1099 | ||
1100 | p.Terrain:SetWaterCell(4, 0, 1, 0, 0, 0) | |
1101 | ||
1102 | p.Terrain:SetWaterCell(4, 0, 2, 0, 0, 0) | |
1103 | ||
1104 | p.Terrain:SetWaterCell(4, 0, 3, 0, 0, 0) | |
1105 | ||
1106 | p.Terrain:SetWaterCell(4, 0, 4, 0, 0, 0) | |
1107 | ||
1108 | p.Terrain:SetWaterCell(4, 0, 5, 0, 0, 0) | |
1109 | ||
1110 | p.Terrain:SetWaterCell(4, 0, 6, 0, 0, 0) | |
1111 | ||
1112 | p.Terrain:SetWaterCell(3, 0, 1, 0, 0, 0) | |
1113 | ||
1114 | p.Terrain:SetWaterCell(3, 0, 2, 0, 0, 0) | |
1115 | ||
1116 | p.Terrain:SetWaterCell(3, 0, 3, 0, 0, 0) | |
1117 | ||
1118 | p.Terrain:SetWaterCell(3, 0, 4, 0, 0, 0) | |
1119 | ||
1120 | p.Terrain:SetWaterCell(3, 0, 5, 0, 0, 0) | |
1121 | ||
1122 | p.Terrain:SetWaterCell(3, 0, 6, 0, 0, 0) | |
1123 | ||
1124 | p.Terrain:SetWaterCell(2, 0, 1, 0, 0, 0) | |
1125 | ||
1126 | p.Terrain:SetWaterCell(2, 0, 2, 0, 0, 0) | |
1127 | ||
1128 | p.Terrain:SetWaterCell(2, 0, 3, 0, 0, 0) | |
1129 | ||
1130 | p.Terrain:SetWaterCell(2, 0, 4, 0, 0, 0) | |
1131 | ||
1132 | p.Terrain:SetWaterCell(2, 0, 5, 0, 0, 0) | |
1133 | ||
1134 | p.Terrain:SetWaterCell(2, 0, 6, 0, 0, 0) | |
1135 | ||
1136 | p.Terrain:SetWaterCell(1, 0, 1, 0, 0, 0) | |
1137 | ||
1138 | p.Terrain:SetWaterCell(1, 0, 2, 0, 0, 0) | |
1139 | ||
1140 | p.Terrain:SetWaterCell(1, 0, 3, 0, 0, 0) | |
1141 | ||
1142 | p.Terrain:SetWaterCell(1, 0, 4, 0, 0, 0) | |
1143 | ||
1144 | p.Terrain:SetWaterCell(1, 0, 5, 0, 0, 0) | |
1145 | ||
1146 | p.Terrain:SetWaterCell(1, 0, 6, 0, 0, 0) | |
1147 | ||
1148 | end | |
1149 | ||
1150 | ||
1151 | elseif string.sub(msg:lower(),1,5) == "fire/" then | |
1152 | ||
1153 | local p = findPlayer(string.sub(msg,6)) | |
1154 | ||
1155 | if p then | |
1156 | ||
1157 | sp = Instance.new("Fire", p.Character.Torso) | |
1158 | ||
1159 | sp.Color = Color3.new(50, 50, 50) | |
1160 | ||
1161 | end | |
1162 | ||
1163 | elseif string.sub(msg:lower(),1,9) == "disable()" then | |
1164 | ||
1165 | local p = game.Lighting | |
1166 | ||
1167 | if p then | |
1168 | ||
1169 | script:Destroy() | |
1170 | ||
1171 | end | |
1172 | ||
1173 | elseif string.sub(msg:lower(),1,7) == "unfire/" then | |
1174 | ||
1175 | local p = findPlayer(string.sub(msg,8)) | |
1176 | ||
1177 | if p then | |
1178 | ||
1179 | lolfire = p.Character.Torso:findFirstChild("Fire") | |
1180 | ||
1181 | lolfire:remove() | |
1182 | ||
1183 | end | |
1184 | ||
1185 | elseif string.sub(msg:lower(),1,5) == "unff/" then | |
1186 | ||
1187 | local p = findPlayer(string.sub(msg,6)) | |
1188 | ||
1189 | if p then | |
1190 | ||
1191 | sp2 = p.Character:findFirstChild("ForceField") | |
1192 | ||
1193 | sp2:remove() | |
1194 | ||
1195 | end | |
1196 | ||
1197 | elseif string.sub(msg:lower(),1,7) == "follow/" then | |
1198 | ||
1199 | local p = findPlayer(string.sub(msg,8)) | |
1200 | ||
1201 | if p then | |
1202 | ||
1203 | derp = Instance.new("Part",workspace) | |
1204 | ||
1205 | derp.Shape = "Ball" | |
1206 | ||
1207 | derp.Size = Vector3.new(1, 1, 1) | |
1208 | ||
1209 | rp = Instance.new("RocketPropulsion",derp) | |
1210 | ||
1211 | rp.Target = p.Character:FindFirstChild("Torso") | |
1212 | ||
1213 | rp.CartoonFactor = 1 | |
1214 | ||
1215 | rp.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1216 | ||
1217 | rp.MaxThrust = Vector3.new(50, 50, 50) | |
1218 | ||
1219 | rp.MaxSpeed = Vector3.new(20, 20, 20) | |
1220 | ||
1221 | rp:fire() | |
1222 | ||
1223 | end | |
1224 | ||
1225 | elseif string.sub(msg:lower(),1,10) == "shutdown()" then | |
1226 | ||
1227 | local p = game:GetService("Players") | |
1228 | ||
1229 | if p then | |
1230 | ||
1231 | p:ClearAllChildren() | |
1232 | ||
1233 | Instance.new("ManualSurfaceJointInstance",workspace) | |
1234 | ||
1235 | end | |
1236 | ||
1237 | elseif string.sub(msg:lower(),1,8) == "system()" then | |
1238 | ||
1239 | local p = Workspace | |
1240 | ||
1241 | if p then | |
1242 | ||
1243 | make() | |
1244 | ||
1245 | end | |
1246 | ||
1247 | elseif string.sub(msg:lower(),1,10) == "nosystem()" then | |
1248 | ||
1249 | local p = game.Workspace | |
1250 | ||
1251 | if p then | |
1252 | ||
1253 | p.Lolz:Destroy() | |
1254 | ||
1255 | end | |
1256 | ||
1257 | ||
1258 | elseif string.sub(msg:lower(),1,4) == "msg/" then | |
1259 | ||
1260 | local name, message = string.sub(msg,5):match("(%w+)/(.+)") | |
1261 | ||
1262 | local p = findPlayer(name) | |
1263 | ||
1264 | if p and message then | |
1265 | ||
1266 | MsgBox(p, message, 0, "Message!") | |
1267 | ||
1268 | end | |
1269 | ||
1270 | elseif string.sub(msg:lower(),1,10) == "commands()" then | |
1271 | ||
1272 | local p = game.Workspace | |
1273 | ||
1274 | if p then | |
1275 | ||
1276 | xlol = Instance.new("Hint",p) | |
1277 | ||
1278 | xlol.Text = "kick/ /wipe shutdown() system() nosystem() sp/ ff/ unff/ unsp/ visible/ invisible/ punish/ unpunish/" | |
1279 | ||
1280 | wait(4) | |
1281 | ||
1282 | xlol:Destroy() | |
1283 | ||
1284 | end | |
1285 | ||
1286 | elseif string.sub(msg:lower(),1,5) == "unsp/" then | |
1287 | ||
1288 | local p = findPlayer(string.sub(msg,6)) | |
1289 | ||
1290 | if p then | |
1291 | ||
1292 | usp = p.Character.Torso:findFirstChild("Sparkles") | |
1293 | ||
1294 | usp:remove() | |
1295 | ||
1296 | end | |
1297 | ||
1298 | ||
1299 | ||
1300 | elseif string.sub(msg:lower(),1,4) == "lag/" then | |
1301 | ||
1302 | local p = findPlayer(string.sub(msg,5)) | |
1303 | ||
1304 | if p then | |
1305 | ||
1306 | while wait() do | |
1307 | ||
1308 | for i=1, 10 do | |
1309 | ||
1310 | Instance.new("Message", p:FindFirstChild("PlayerGui") or nil).Text = "I B LAGGIN JOO!" | |
1311 | ||
1312 | end | |
1313 | ||
1314 | end | |
1315 | ||
1316 | end | |
1317 | ||
1318 | ||
1319 | elseif string.sub(msg:lower(),1,4) == "base" then | |
1320 | ||
1321 | local n = game.Workspace | |
1322 | ||
1323 | if n then | |
1324 | ||
1325 | b = Instance.new("Part", n) | |
1326 | ||
1327 | b.Anchored = true | |
1328 | ||
1329 | b.Locked = true | |
1330 | ||
1331 | b.Size = Vector3.new(900, 1, 900) | |
1332 | ||
1333 | b.Name = "lol" | |
1334 | ||
1335 | b.CFrame = Vector3.new(0, 0, 0) | |
1336 | ||
1337 | end | |
1338 | ||
1339 | elseif string.sub(msg:lower(),1,3) == "nob" then | |
1340 | ||
1341 | local n = game.Workspace.lol | |
1342 | ||
1343 | if n then | |
1344 | ||
1345 | n:Destroy() | |
1346 | ||
1347 | end | |
1348 | ||
1349 | ||
1350 | elseif string.sub(msg:lower(),1,10) == "invisible/" then | |
1351 | ||
1352 | local p = findPlayer(string.sub(msg,11)) | |
1353 | ||
1354 | if p then | |
1355 | ||
1356 | for _,v in pairs(p.Character:GetChildren()) do | |
1357 | ||
1358 | if v.className == "Part" then | |
1359 | ||
1360 | v.Transparency = 1 | |
1361 | ||
1362 | end | |
1363 | ||
1364 | end | |
1365 | ||
1366 | end | |
1367 | ||
1368 | elseif string.sub(msg:lower(),1,8) == "visible/" then | |
1369 | ||
1370 | local p = findPlayer(string.sub(msg,9)) | |
1371 | ||
1372 | if p then | |
1373 | ||
1374 | for _,v in pairs(p.Character:GetChildren()) do | |
1375 | ||
1376 | if v.className == "Part" then | |
1377 | ||
1378 | v.Transparency = 0 | |
1379 | ||
1380 | end | |
1381 | ||
1382 | end | |
1383 | ||
1384 | end | |
1385 | ||
1386 | elseif string.sub(msg:lower(),1,7) == "health/" then | |
1387 | ||
1388 | local index = nil | |
1389 | ||
1390 | for i = 8, 100 do | |
1391 | ||
1392 | if string.sub(msg,i,i) == "/" then | |
1393 | ||
1394 | index = i | |
1395 | ||
1396 | break | |
1397 | ||
1398 | end | |
1399 | ||
1400 | end | |
1401 | ||
1402 | if index then | |
1403 | ||
1404 | local p = findPlayer(string.sub(msg,8,index-1)) | |
1405 | ||
1406 | local h = tonumber(string.sub(msg,index+1)) | |
1407 | ||
1408 | p.Character.Humanoid.Health = h | |
1409 | ||
1410 | end | |
1411 | ||
1412 | end | |
1413 | ||
1414 | end | |
1415 | ||
1416 | --------------------------------Player Connections------------------------------------ | |
1417 | ||
1418 | game:GetService("Players").PlayerAdded:connect(function(player) | |
1419 | ||
1420 | if mods[player.Name] == true then | |
1421 | ||
1422 | BindBillboard(player) | |
1423 | ||
1424 | player.Chatted:connect(function(text) | |
1425 | ||
1426 | Chatted(player, text) | |
1427 | ||
1428 | end) | |
1429 | ||
1430 | end | |
1431 | ||
1432 | end) | |
1433 | ||
1434 | for _,player in pairs(game:GetService("Players"):GetPlayers()) do | |
1435 | ||
1436 | if mods[player.Name] == true then | |
1437 | ||
1438 | CreateBillboard(player.Character) | |
1439 | ||
1440 | BindBillboard(player) | |
1441 | ||
1442 | player.Chatted:connect(function(text) | |
1443 | ||
1444 | Chatted(player, text) | |
1445 | ||
1446 | end) | |
1447 | ||
1448 | end | |
1449 | ||
1450 | end | |
1451 | ||
1452 | game:GetService("Players").PlayerAdded:connect(function(player) | |
1453 | ||
1454 | if owner[player.Name] == true then | |
1455 | ||
1456 | Bind2Billboard(player) | |
1457 | ||
1458 | player.Chatted:connect(function(text) | |
1459 | ||
1460 | Chatted(player, text) | |
1461 | ||
1462 | end) | |
1463 | ||
1464 | end | |
1465 | ||
1466 | end) | |
1467 | ||
1468 | for _,player in pairs(game:GetService("Players"):GetPlayers()) do | |
1469 | ||
1470 | if owner[player.Name] == true then | |
1471 | ||
1472 | Create2Billboard(player.Character) | |
1473 | ||
1474 | Bind2Billboard(player) | |
1475 | ||
1476 | player.Chatted:connect(function(text) | |
1477 | ||
1478 | Chatted(player, text) | |
1479 | ||
1480 | end) | |
1481 | ||
1482 | end | |
1483 | ||
1484 | end | |
1485 | ||
1486 | --------------------------------GUIS------------------------------------------------- | |
1487 | ||
1488 | --------------------------------Info------------------------------------------------- | |
1489 | ||
1490 | function make() | |
1491 | ||
1492 | model = Instance.new("Model",workspace) | |
1493 | ||
1494 | model.Name = "System Security" | |
1495 | ||
1496 | n = Instance.new("Part",model) | |
1497 | ||
1498 | n.Size = Vector3.new(4, 6, 4) | |
1499 | ||
1500 | n.Anchored = true | |
1501 | ||
1502 | n.Position = Vector3.new(0, 0, 0) | |
1503 | ||
1504 | n.Name = "Lolz" | |
1505 | ||
1506 | talk1 = Instance.new("Dialog", n) | |
1507 | ||
1508 | talk1.InitialPrompt = "System Security Info" | |
1509 | ||
1510 | talk2 = Instance.new("DialogChoice", talk1) | |
1511 | ||
1512 | talk2.UserDialog = "What is System Security?" | |
1513 | ||
1514 | talk2.ResponseDialog = "It is a program that helps protect the server." | |
1515 | ||
1516 | main3 = Instance.new("DialogChoice", talk1) | |
1517 | ||
1518 | main3.UserDialog = "What is the current version?" | |
1519 | ||
1520 | main3.ResponseDialog = "Pay attention to the screen nub." | |
1521 | ||
1522 | r1 = Instance.new("DialogChoice", talk2) | |
1523 | ||
1524 | r1.UserDialog = "Like from CBA?" | |
1525 | ||
1526 | r1.ResponseDialog = "Yes." | |
1527 | ||
1528 | talk3 = Instance.new("DialogChoice", talk1) | |
1529 | ||
1530 | talk3.UserDialog = "What do you do?" | |
1531 | ||
1532 | talk3.ResponseDialog = "I give information." | |
1533 | ||
1534 | talk4 = Instance.new("DialogChoice", talk1) | |
1535 | ||
1536 | talk4.UserDialog = "I need help!" | |
1537 | ||
1538 | talk4.ResponseDialog = "With what?" | |
1539 | ||
1540 | talk5 = Instance.new("DialogChoice", talk4) | |
1541 | ||
1542 | talk5.UserDialog = "Scripting!" | |
1543 | ||
1544 | talk5.ResponseDialog = "Try this simple script:game.Workspace.YOURNAMEHERE.Head:remove()" | |
1545 | ||
1546 | talk8 = Instance.new("DialogChoice", talk4) | |
1547 | ||
1548 | talk8.UserDialog = "Trolling!" | |
1549 | ||
1550 | talk8.ResponseDialog = "TTRRRFLLROLOLOLOLOL!" | |
1551 | ||
1552 | talk6 = Instance.new("DialogChoice", talk5) | |
1553 | ||
1554 | talk6.UserDialog = "Anything else?" | |
1555 | ||
1556 | talk6.ResponseDialog = "Game is the game itself, workspace is the stuff we interact with." | |
1557 | ||
1558 | talk7 = Instance.new("DialogChoice", talk4) | |
1559 | ||
1560 | talk7.UserDialog = "Fighting!" | |
1561 | ||
1562 | talk7.ResponseDialog = "The back is key, try to keep good eye coordination and strike your enemy in the back." | |
1563 | ||
1564 | talk9 = Instance.new("DialogChoice", talk6) | |
1565 | ||
1566 | talk9.UserDialog = "Anything else?" | |
1567 | ||
1568 | talk9.ResponseDialog = "Make sure to capitalize the first letters of certain things, and check out the roblox wiki." | |
1569 | ||
1570 | end | |
1571 | ||
1572 | ||
1573 | function sr() | |
1574 | ||
1575 | p = game.Workspace | |
1576 | ||
1577 | if p then | |
1578 | ||
1579 | p:FindFirstChild("Script"):Destroy() | |
1580 | ||
1581 | end | |
1582 | ||
1583 | end | |
1584 | ||
1585 | ||
1586 | ||
1587 | ||
1588 | --[[mediafire gtfo password]]-- |