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--lordsheen's Dog Morph Script---------------------------
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---------------------------------------------------------
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---------------------------------------------------------
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---------------------------------------------------------
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local me = game.Players.Cha_rlez
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local me = game.Players.timetodie23232223
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local char = me.Character 
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for i,p in pairs(char.Torso:GetChildren()) do 
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if p.className == "Decal" then 
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p:Remove() 
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end 
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end 
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wait() 
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for i,p in pairs(char:GetChildren()) do 
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if p.className == "CharacterMesh" then 
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p:Remove() 
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end 
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end 
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wait() 
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for i,p in pairs(char:GetChildren()) do 
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if p.className == "Hat" then 
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p:Remove() 
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end 
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end 
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wait() 
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for i,p in pairs(char:GetChildren()) do 
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if p.className == "Shirt" then 
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p:Remove()
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end 
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end 
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wait() 
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for i,p in pairs(char:GetChildren()) do 
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if p.className == "Pants" then 
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p:Remove()
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end 
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end 
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wait() 
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for i,p in pairs(char:GetChildren()) do 
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if p.className == "ShirtGraphic" then 
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p:Remove() 
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end 
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end 
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wait() 
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char["Body Colors"].HeadColor = BrickColor.new("Reddish brown") 
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char["Body Colors"].LeftArmColor = BrickColor.new("Reddish brown") 
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char["Body Colors"].RightArmColor = BrickColor.new("Reddish brown") 
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char["Body Colors"].LeftLegColor = BrickColor.new("Reddish brown") 
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char["Body Colors"].RightLegColor = BrickColor.new("Reddish brown") 
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char["Body Colors"].TorsoColor = BrickColor.new("Brown") 
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local t = char.Torso 
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local h = char.Head 
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local ra = char["Right Arm"] 
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local rl = char["Right Leg"] 
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local la = char["Left Arm"] 
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local ll = char["Left Leg"] 
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h.formFactor = "Symmetric"
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h.BrickColor = BrickColor.new("Reddish brown")
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h.Size = Vector3.new(2,2,2)
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h.Shape = "Ball" 
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for i,p in pairs(h:GetChildren()) do 
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if p.className == "SpecialMesh" then 
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h.Mesh:Remove() 
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end 
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end 
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wait() 
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t.formFactor = "Symmetric"
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t.BrickColor = BrickColor.new("Brown")
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t.Size = Vector3.new(3,1,4)
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h.BrickColor = BrickColor.new("Reddish brown")
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ra.BrickColor = BrickColor.new("Reddish brown")
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la.BrickColor = BrickColor.new("Reddish brown")
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rl.BrickColor = BrickColor.new("Reddish brown")
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ll.BrickColor = BrickColor.new("Reddish brown")
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local w = Instance.new("Weld") 
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w.Part1 = t 
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w.Part0 = h 
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local C1 = t.CFrame 
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local C0 = t.CFrame - Vector3.new(0,1,-2) 
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w.C1 = C1 
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w.C0 = C0 
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w.Parent = char 
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local w = Instance.new("Weld") 
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w.Part1 = t 
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w.Part0 = ra 
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local C1 = t.CFrame 
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local C0 = t.CFrame - Vector3.new(1,-1.4,-1.5) 
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w.C1 = C1 
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w.C0 = C0 
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w.Parent = char 
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local w = Instance.new("Weld") 
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w.Part1 = t 
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w.Part0 = la 
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local C1 = t.CFrame 
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local C0 = t.CFrame - Vector3.new(-1,-1.4,-1.5) 
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w.C1 = C1 
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w.C0 = C0 
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w.Parent = char 
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local w = Instance.new("Weld") 
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w.Part1 = t 
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w.Part0 = rl 
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local C1 = t.CFrame 
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local C0 = t.CFrame - Vector3.new(1,-1.4,1.5) 
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w.C1 = C1 
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w.C0 = C0 
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w.Parent = char 
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local w = Instance.new("Weld") 
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w.Part1 = t 
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w.Part0 = ll 
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local C1 = t.CFrame 
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local C0 = t.CFrame - Vector3.new(-1,-1.4,1.5) 
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w.C1 = C1 
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w.C0 = C0 
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w.Parent = char 
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h = Instance.new("Hat")
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p = Instance.new("Part")
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h.Name = "Hat"
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p.Parent = h
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p.Position = char.Head.Position 
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p.Name = "Handle" 
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p.formFactor = 0
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p.Size = Vector3.new(0,-0.25,0) 
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p.BottomSurface = 0 
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p.TopSurface = 0 
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p.Locked = true 
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m = Instance.new("SpecialMesh")
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m.Parent= p
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m.MeshType = "FileMesh"
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m.MeshId = "http://www.roblox.com/asset/?id=1028713"
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m.TextureId = "http://www.roblox.com/asset/?id=51495000"
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m.Scale = Vector3.new(1.5,1.5,1.5)
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h.Parent = char 
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h.AttachmentPos = Vector3.new(0, -0.25, -0.05)
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h.AttachmentUp = Vector3.new(0, 0.981, -0.196)
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h.AttachmentRight = Vector3.new(1, 0, 0)
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h.AttachmentForward = Vector3.new(0, -0.196, -0.681)
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wait()