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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | warn'Lunarist Loaded.' | |
305 | warn'Do not leak this, or else.' | |
306 | --- its obs smooth af do not touch | |
307 | plr = game.Players.LocalPlayer | |
308 | char = plr.Character | |
309 | hum = char.Humanoid | |
310 | Humanoid = char.Humanoid | |
311 | animate = char.Animate:Remove() | |
312 | local cam = game.Workspace.CurrentCamera | |
313 | t = char.Torso | |
314 | h = char.Head | |
315 | ra = char["Right Arm"] | |
316 | la = char["Left Arm"] | |
317 | rl = char["Right Leg"] | |
318 | ll = char["Left Leg"] | |
319 | tors = char.Torso | |
320 | lleg = char["Left Leg"] | |
321 | root = char.HumanoidRootPart | |
322 | hed = char.Head | |
323 | rleg = char["Right Leg"] | |
324 | rarm = char["Right Arm"] | |
325 | larm = char["Left Arm"] | |
326 | vt = Vector3.new | |
327 | bc = BrickColor.new | |
328 | br = BrickColor.random | |
329 | it = Instance.new | |
330 | cf = CFrame.new | |
331 | ||
332 | local sick = Instance.new("Sound",Character) | |
333 | sick.SoundId = "rbxassetid://1720347116" | |
334 | sick.Looped = true | |
335 | sick.Pitch = 1 | |
336 | sick.Volume = 1 | |
337 | sick:Play() | |
338 | ||
339 | function CameraShake(Times, Power) | |
340 | coroutine.resume(coroutine.create(function() | |
341 | FV = Instance.new("BoolValue", Character) | |
342 | FV.Name = "CameraShake" | |
343 | for ShakeNum=1,Times do | |
344 | swait() | |
345 | local ef=Power | |
346 | if ef>=1 then | |
347 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
348 | else | |
349 | ef=Power*10 | |
350 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
351 | end | |
352 | end | |
353 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
354 | FV:Destroy() | |
355 | end)) | |
356 | end | |
357 | ||
358 | CamShake=function(Part,Distan,Power,Times) | |
359 | local de=Part.Position | |
360 | for i,v in pairs(workspace:children()) do | |
361 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
362 | for _,c in pairs(v:children()) do | |
363 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
364 | local Noob=v.Humanoid | |
365 | if Noob~=nil then | |
366 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
367 | --[[local ss=script.CamShake:clone() | |
368 | ss.Parent=Noob | |
369 | ss.Power.Value=Power | |
370 | ss.Times.Value=Times | |
371 | ss.Disabled=false]] | |
372 | CameraShake(Times, Power) | |
373 | end | |
374 | end | |
375 | end | |
376 | end | |
377 | end | |
378 | end | |
379 | end | |
380 | ||
381 | function chatfunc(text,color) | |
382 | local chat = coroutine.wrap(function() | |
383 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
384 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
385 | end | |
386 | local naeeym2 = Instance.new("BillboardGui",Character) | |
387 | naeeym2.Size = UDim2.new(0,100,0,40) | |
388 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
389 | naeeym2.Adornee = Character.Head | |
390 | naeeym2.Name = "TalkingBillBoard" | |
391 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
392 | tecks2.BackgroundTransparency = 1 | |
393 | tecks2.BorderSizePixel = 0 | |
394 | tecks2.Text = "" | |
395 | tecks2.Font = "SciFi" | |
396 | tecks2.TextSize = 30 | |
397 | tecks2.TextStrokeTransparency = 0 | |
398 | tecks2.TextColor3 = color | |
399 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
400 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
401 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
402 | tecks3.BackgroundTransparency = 1 | |
403 | tecks3.BorderSizePixel = 0 | |
404 | tecks3.Text = "" | |
405 | tecks3.Font = "SciFi" | |
406 | tecks3.TextSize = 30 | |
407 | tecks3.TextStrokeTransparency = 0 | |
408 | tecks3.TextColor3 = Color3.new(0,0,0) | |
409 | tecks3.TextStrokeColor3 = color | |
410 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
411 | for i = 1,string.len(text),1 do | |
412 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
413 | tecks2.Text = string.sub(text,1,i) | |
414 | tecks3.Text = string.sub(text,1,i) | |
415 | wait(0.01) | |
416 | end | |
417 | wait(1) | |
418 | local randomrot = math.random(1,2) | |
419 | if randomrot == 1 then | |
420 | for i = 1, 50 do | |
421 | swait() | |
422 | tecks2.Rotation = tecks2.Rotation - .75 | |
423 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
424 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
425 | tecks3.Rotation = tecks2.Rotation + .75 | |
426 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
427 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
428 | end | |
429 | elseif randomrot == 2 then | |
430 | for i = 1, 50 do | |
431 | swait() | |
432 | tecks2.Rotation = tecks2.Rotation + .75 | |
433 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
434 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
435 | tecks3.Rotation = tecks2.Rotation - .75 | |
436 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
437 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
438 | end | |
439 | end | |
440 | naeeym2:Destroy() | |
441 | end) | |
442 | chat() | |
443 | end | |
444 | ||
445 | ||
446 | local Create = LoadLibrary("RbxUtility").Create | |
447 | ||
448 | CFuncs = { | |
449 | ["Part"] = { | |
450 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
451 | local Part = Create("Part"){ | |
452 | Parent = Parent, | |
453 | Reflectance = Reflectance, | |
454 | Transparency = Transparency, | |
455 | CanCollide = false, | |
456 | Locked = true, | |
457 | BrickColor = BrickColor.new(tostring(BColor)), | |
458 | Name = Name, | |
459 | Size = Size, | |
460 | Material = Material, | |
461 | } | |
462 | RemoveOutlines(Part) | |
463 | return Part | |
464 | end; | |
465 | }; | |
466 | ||
467 | ["Mesh"] = { | |
468 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
469 | local Msh = Create(Mesh){ | |
470 | Parent = Part, | |
471 | Offset = OffSet, | |
472 | Scale = Scale, | |
473 | } | |
474 | if Mesh == "SpecialMesh" then | |
475 | Msh.MeshType = MeshType | |
476 | Msh.MeshId = MeshId | |
477 | end | |
478 | return Msh | |
479 | end; | |
480 | }; | |
481 | ||
482 | ["Mesh"] = { | |
483 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
484 | local Msh = Create(Mesh){ | |
485 | Parent = Part, | |
486 | Offset = OffSet, | |
487 | Scale = Scale, | |
488 | } | |
489 | if Mesh == "SpecialMesh" then | |
490 | Msh.MeshType = MeshType | |
491 | Msh.MeshId = MeshId | |
492 | end | |
493 | return Msh | |
494 | end; | |
495 | }; | |
496 | ||
497 | ["Weld"] = { | |
498 | Create = function(Parent, Part0, Part1, C0, C1) | |
499 | local Weld = Create("Weld"){ | |
500 | Parent = Parent, | |
501 | Part0 = Part0, | |
502 | Part1 = Part1, | |
503 | C0 = C0, | |
504 | C1 = C1, | |
505 | } | |
506 | return Weld | |
507 | end; | |
508 | }; | |
509 | ||
510 | ["Sound"] = { | |
511 | Create = function(id, par, vol, pit) | |
512 | coroutine.resume(coroutine.create(function() | |
513 | local S = Create("Sound"){ | |
514 | Volume = vol, | |
515 | Pitch = pit or 1, | |
516 | SoundId = id, | |
517 | Parent = par or workspace, | |
518 | } | |
519 | wait() | |
520 | S:play() | |
521 | game:GetService("Debris"):AddItem(S, 10) | |
522 | end)) | |
523 | end; | |
524 | }; | |
525 | ||
526 | ["LongSound"] = { | |
527 | Create = function(id, par, vol, pit) | |
528 | coroutine.resume(coroutine.create(function() | |
529 | local S = Create("Sound"){ | |
530 | Volume = vol, | |
531 | Pitch = pit or 1, | |
532 | SoundId = id, | |
533 | Parent = par or workspace, | |
534 | } | |
535 | wait() | |
536 | S:play() | |
537 | game:GetService("Debris"):AddItem(S, 30) | |
538 | end)) | |
539 | end; | |
540 | }; | |
541 | ||
542 | ["ParticleEmitter"] = { | |
543 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
544 | local fp = Create("ParticleEmitter"){ | |
545 | Parent = Parent, | |
546 | Color = ColorSequence.new(Color1, Color2), | |
547 | LightEmission = LightEmission, | |
548 | Size = Size, | |
549 | Texture = Texture, | |
550 | Transparency = Transparency, | |
551 | ZOffset = ZOffset, | |
552 | Acceleration = Accel, | |
553 | Drag = Drag, | |
554 | LockedToPart = LockedToPart, | |
555 | VelocityInheritance = VelocityInheritance, | |
556 | EmissionDirection = EmissionDirection, | |
557 | Enabled = Enabled, | |
558 | Lifetime = LifeTime, | |
559 | Rate = Rate, | |
560 | Rotation = Rotation, | |
561 | RotSpeed = RotSpeed, | |
562 | Speed = Speed, | |
563 | VelocitySpread = VelocitySpread, | |
564 | } | |
565 | return fp | |
566 | end; | |
567 | }; | |
568 | ||
569 | CreateTemplate = { | |
570 | ||
571 | }; | |
572 | } | |
573 | ||
574 | ||
575 | ||
576 | New = function(Object, Parent, Name, Data) | |
577 | local Object = Instance.new(Object) | |
578 | for Index, Value in pairs(Data or {}) do | |
579 | Object[Index] = Value | |
580 | end | |
581 | Object.Parent = Parent | |
582 | Object.Name = Name | |
583 | return Object | |
584 | end | |
585 | local halocolor = BrickColor.new("Lime green") | |
586 | local halocolor2 = BrickColor.new("Cool yellow") | |
587 | local starcolor = BrickColor.new("Gold") | |
588 | local lunacolor = BrickColor.new("Bright green") | |
589 | local lunacolor2 = BrickColor.new("Lime green") | |
590 | local wepcolor = BrickColor.new("Really black") | |
591 | local m = Instance.new("Model",char) | |
592 | ||
593 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
594 | local p = Instance.new("Part") | |
595 | p.TopSurface = 0 | |
596 | p.BottomSurface = 0 | |
597 | p.Parent = parent | |
598 | p.Size = Vector3.new(1,1,1) | |
599 | p.Transparency = transparency | |
600 | p.Reflectance = reflectance | |
601 | p.CanCollide = false | |
602 | p.Locked = true | |
603 | p.BrickColor = brickcolor | |
604 | p.Material = material | |
605 | return p | |
606 | end | |
607 | ||
608 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
609 | local mesh = Instance.new("SpecialMesh",parent) | |
610 | mesh.MeshType = meshtype | |
611 | mesh.Scale = Vector3.new(x1,y1,z1) | |
612 | return mesh | |
613 | end | |
614 | ||
615 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
616 | local mesh = Instance.new("SpecialMesh",parent) | |
617 | mesh.MeshType = "FileMesh" | |
618 | mesh.MeshId = meshid | |
619 | mesh.Scale = Vector3.new(x1,y1,z1) | |
620 | return mesh | |
621 | end | |
622 | ||
623 | ||
624 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
625 | local mesh = Instance.new("SpecialMesh",parent) | |
626 | mesh.MeshType = "FileMesh" | |
627 | mesh.MeshId = meshid | |
628 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
629 | mesh.Scale = Vector3.new(x1,y1,z1) | |
630 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
631 | return mesh | |
632 | end | |
633 | ||
634 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
635 | local weld = Instance.new("Weld") | |
636 | weld.Parent = parent | |
637 | weld.Part0 = part0 | |
638 | weld.Part1 = part1 | |
639 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
640 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
641 | return weld | |
642 | end | |
643 | ||
644 | ||
645 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
646 | CreateWeld(sorb,rarm,sorb,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
647 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
648 | CreateWeld(sorb2,larm,sorb2,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
649 | ||
650 | local ga = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
651 | CreateMesh(ga,"Brick",1.05,1.55,1.05) | |
652 | CreateWeld(ga,rarm,ga,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
653 | ||
654 | gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
655 | CreateMesh(gal,"Brick",1.075,1.575,0.75) | |
656 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
657 | ||
658 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
659 | CreateMesh(gal,"Brick",1.0725,1.6,0.775) | |
660 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
661 | ||
662 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
663 | CreateMesh(gal,"Brick",0.1,1.25,0.1) | |
664 | CreateWeld(gal,rarm,gal,-0.495,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
665 | ||
666 | local gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
667 | CreateMesh(gal,"Brick",1.07,1.625,0.8) | |
668 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
669 | ||
670 | ||
671 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
672 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
673 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
674 | ||
675 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
676 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
677 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
678 | ||
679 | ||
680 | ||
681 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
682 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
683 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
684 | ||
685 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
686 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
687 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
688 | ||
689 | local gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
690 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
691 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
692 | ||
693 | local star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
694 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
695 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
696 | local starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
697 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
698 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
699 | ||
700 | local stara = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
701 | CreateSpecialMesh(stara,"http://www.roblox.com/asset/?id=45428961",1.5,2.45,1.5) | |
702 | CreateWeld(stara,rarm,stara,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
703 | local stara1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
704 | CreateSpecialMesh(stara1,"http://www.roblox.com/asset/?id=45428961",1.65,2.425,1.65) | |
705 | CreateWeld(stara1,rarm,stara1,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
706 | ||
707 | local starb = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
708 | CreateSpecialMesh(starb,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
709 | CreateWeld(starb,rarm,starb,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
710 | local starb1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
711 | CreateSpecialMesh(starb1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
712 | CreateWeld(starb1,rarm,starb1,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
713 | ||
714 | local starc = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
715 | CreateSpecialMesh(starc,"http://www.roblox.com/asset/?id=45428961",1,2.45,1) | |
716 | CreateWeld(starc,rarm,starc,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
717 | local starc1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
718 | CreateSpecialMesh(starc1,"http://www.roblox.com/asset/?id=45428961",1.15,2.425,1.15) | |
719 | CreateWeld(starc1,rarm,starc1,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
720 | ||
721 | Character = game.Players.LocalPlayer.Character | |
722 | local BODY = {} | |
723 | for _, c in pairs(Character:GetDescendants()) do | |
724 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
725 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
726 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
727 | end | |
728 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) | |
729 | elseif c:IsA("JointInstance") then | |
730 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) | |
731 | end | |
732 | end | |
733 | ||
734 | function refit() | |
735 | Character.Parent = workspace | |
736 | for e = 1, #BODY do | |
737 | if BODY[e] ~= nil then | |
738 | local STUFF = BODY[e] | |
739 | local PART = STUFF[1] | |
740 | local PARENT = STUFF[2] | |
741 | local MATERIAL = STUFF[3] | |
742 | local COLOR = STUFF[4] | |
743 | local TRANSPARENCY = STUFF[5] | |
744 | --local SIZE = STUFF[6] | |
745 | local NAME = STUFF[7] | |
746 | if PART.ClassName == "Part" and PART ~= RootPart then | |
747 | PART.Material = MATERIAL | |
748 | PART.Transparency = TRANSPARENCY | |
749 | PART.Name = NAME | |
750 | end | |
751 | if PART.Parent ~= PARENT then | |
752 | Humanoid:remove() | |
753 | PART.Parent = PARENT | |
754 | Humanoid = IT("Humanoid",Character) | |
755 | end | |
756 | end | |
757 | end | |
758 | end | |
759 | ||
760 | Humanoid.Died:connect(function() | |
761 | refit() | |
762 | end) | |
763 | ||
764 | -- First | |
765 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
766 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
767 | CreateWeld(dot,rarm,dot,-0.495,0,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
768 | ||
769 | ||
770 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
771 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
772 | CreateWeld(dot,rarm,dot,-0.495,0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
773 | ||
774 | ||
775 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
776 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
777 | CreateWeld(dot,rarm,dot,-0.495,0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
778 | ||
779 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
780 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
781 | CreateWeld(dot,rarm,dot,-0.495,-0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
782 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
783 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
784 | CreateWeld(dot,rarm,dot,-0.495,-0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
785 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
786 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
787 | CreateWeld(dot,rarm,dot,-0.495,-0.6,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
788 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
789 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
790 | CreateWeld(dot,rarm,dot,-0.495,-0.8,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
791 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
792 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
793 | CreateWeld(dot,rarm,dot,-0.495,-1,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
794 | ||
795 | --- Second | |
796 | ||
797 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
798 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
799 | CreateWeld(dot,rarm,dot,-0.495,0,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
800 | ||
801 | ||
802 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
803 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
804 | CreateWeld(dot,rarm,dot,-0.495,0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
805 | ||
806 | ||
807 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
808 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
809 | CreateWeld(dot,rarm,dot,-0.495,0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
810 | ||
811 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
812 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
813 | CreateWeld(dot,rarm,dot,-0.495,-0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
814 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
815 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
816 | CreateWeld(dot,rarm,dot,-0.495,-0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
817 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
818 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
819 | CreateWeld(dot,rarm,dot,-0.495,-0.6,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
820 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
821 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
822 | CreateWeld(dot,rarm,dot,-0.495,-0.8,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
823 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
824 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
825 | CreateWeld(dot,rarm,dot,-0.495,-1,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
826 | ||
827 | -- Third section A | |
828 | ||
829 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
830 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
831 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
832 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
833 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
834 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
835 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
836 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
837 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
838 | ||
839 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
840 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
841 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
842 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
843 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
844 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
845 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
846 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
847 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
848 | ||
849 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
850 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
851 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
852 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
853 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
854 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
855 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
856 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
857 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
858 | ||
859 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
860 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
861 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
862 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
863 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
864 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
865 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
866 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
867 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
868 | ||
869 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
870 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
871 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
872 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
873 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
874 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
875 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
876 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
877 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
878 | ||
879 | -- Third section B | |
880 | ||
881 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
882 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
883 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
884 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
885 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
886 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
887 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
888 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
889 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
890 | ||
891 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
892 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
893 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
894 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
895 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
896 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
897 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
898 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
899 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
900 | ||
901 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
902 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
903 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
904 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
905 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
906 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
907 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
908 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
909 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
910 | ||
911 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
912 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
913 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
914 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
915 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
916 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
917 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
918 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
919 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
920 | ||
921 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
922 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
923 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
924 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
925 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
926 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
927 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
928 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
929 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
930 | ||
931 | ||
932 | ||
933 | ---Lines | |
934 | ||
935 | ||
936 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
937 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
938 | CreateWeld(gal,rarm,gal,0,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
939 | ||
940 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
941 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
942 | CreateWeld(gal,rarm,gal,0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
943 | ||
944 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
945 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
946 | CreateWeld(gal,rarm,gal,-0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
947 | ||
948 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
949 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
950 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
951 | ||
952 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
953 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
954 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
955 | ||
956 | ||
957 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
958 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
959 | CreateWeld(starz,rarm,starz,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
960 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
961 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
962 | CreateWeld(starz1,rarm,starz1,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
963 | ||
964 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
965 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
966 | CreateWeld(dotbo,rarm,dotbo,0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
967 | ||
968 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
969 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
970 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
971 | ||
972 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
973 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
974 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
975 | ||
976 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
977 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
978 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
979 | ||
980 | ----------- | |
981 | ||
982 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
983 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
984 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
985 | ||
986 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
987 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
988 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
989 | ||
990 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
991 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
992 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
993 | ||
994 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
995 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
996 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
997 | ||
998 | -- Second Lines | |
999 | ||
1000 | ||
1001 | ||
1002 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
1003 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
1004 | CreateWeld(gal,rarm,gal,0,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1005 | ||
1006 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
1007 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
1008 | CreateWeld(gal,rarm,gal,0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1009 | ||
1010 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
1011 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
1012 | CreateWeld(gal,rarm,gal,-0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1013 | ||
1014 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
1015 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
1016 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1017 | ||
1018 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1019 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
1020 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1021 | ||
1022 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
1023 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
1024 | CreateWeld(starz,rarm,starz,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1025 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1026 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
1027 | CreateWeld(starz1,rarm,starz1,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1028 | ||
1029 | ||
1030 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1031 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1032 | CreateWeld(dotbo,rarm,dotbo,0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1033 | ||
1034 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1035 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1036 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1037 | ||
1038 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1039 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1040 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1041 | ||
1042 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1043 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1044 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1045 | ||
1046 | ----------- | |
1047 | ||
1048 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1049 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1050 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1051 | ||
1052 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1053 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1054 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1055 | ||
1056 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1057 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1058 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1059 | ||
1060 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
1061 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
1062 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1063 | ||
1064 | ||
1065 | ||
1066 | ---- HERES THE RING | |
1067 | ||
1068 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1069 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1070 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1071 | ||
1072 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1073 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1074 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1075 | ||
1076 | ||
1077 | ||
1078 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
1079 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1080 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1081 | ||
1082 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
1083 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1084 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1085 | ||
1086 | gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
1087 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1088 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1089 | ||
1090 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1091 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1092 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1093 | starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
1094 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1095 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1096 | ||
1097 | -- S section A | |
1098 | ||
1099 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1100 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1101 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1102 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1103 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1104 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1105 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1106 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1107 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1108 | ||
1109 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1110 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1111 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1112 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1113 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1114 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1115 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1116 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1117 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1118 | ||
1119 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1120 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1121 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1122 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1123 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1124 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1125 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1126 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1127 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1128 | ||
1129 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1130 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1131 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1132 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1133 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1134 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1135 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1136 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1137 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1138 | ||
1139 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1140 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1141 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1142 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1143 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1144 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1145 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1146 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1147 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1148 | ||
1149 | -- S section B | |
1150 | ||
1151 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1152 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1153 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1154 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1155 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1156 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1157 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1158 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1159 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1160 | ||
1161 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1162 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1163 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1164 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1165 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1166 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1167 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1168 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1169 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1170 | ||
1171 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1172 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1173 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1174 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1175 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1176 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1177 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1178 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1179 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1180 | ||
1181 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1182 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1183 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1184 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1185 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1186 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1187 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1188 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1189 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1190 | ||
1191 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1192 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1193 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1194 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1195 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1196 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1197 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1198 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1199 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1200 | ||
1201 | ------ | |
1202 | ||
1203 | ||
1204 | function RemoveOutlines(part) | |
1205 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1206 | end | |
1207 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1208 | local Part = Create("Part")({ | |
1209 | Parent = Parent, | |
1210 | Reflectance = Reflectance, | |
1211 | Transparency = Transparency, | |
1212 | CanCollide = false, | |
1213 | Locked = true, | |
1214 | BrickColor = BrickColor.new(tostring(BColor)), | |
1215 | Name = Name, | |
1216 | Size = Size, | |
1217 | Material = Material | |
1218 | }) | |
1219 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1220 | RemoveOutlines(Part) | |
1221 | return Part | |
1222 | end | |
1223 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1224 | local Msh = Create(Mesh)({ | |
1225 | Parent = Part, | |
1226 | Offset = OffSet, | |
1227 | Scale = Scale | |
1228 | }) | |
1229 | if Mesh == "SpecialMesh" then | |
1230 | Msh.MeshType = MeshType | |
1231 | Msh.MeshId = MeshId | |
1232 | end | |
1233 | return Msh | |
1234 | end | |
1235 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1236 | local Weld = Create("Weld")({ | |
1237 | Parent = Parent, | |
1238 | Part0 = Part0, | |
1239 | Part1 = Part1, | |
1240 | C0 = C0, | |
1241 | C1 = C1 | |
1242 | }) | |
1243 | return Weld | |
1244 | end | |
1245 | ||
1246 | Player=game:GetService("Players").LocalPlayer | |
1247 | Character=Player.Character | |
1248 | PlayerGui=Player.PlayerGui | |
1249 | Backpack=Player.Backpack | |
1250 | Torso=Character.Torso | |
1251 | Head=Character.Head | |
1252 | Humanoid=Character.Humanoid | |
1253 | m=Instance.new('Model',Character) | |
1254 | LeftArm=Character["Left Arm"] | |
1255 | LeftLeg=Character["Left Leg"] | |
1256 | RightArm=Character["Right Arm"] | |
1257 | RightLeg=Character["Right Leg"] | |
1258 | LS=Torso["Left Shoulder"] | |
1259 | LH=Torso["Left Hip"] | |
1260 | RS=Torso["Right Shoulder"] | |
1261 | RH=Torso["Right Hip"] | |
1262 | Face = Head.face | |
1263 | Neck=Torso.Neck | |
1264 | it=Instance.new | |
1265 | attacktype=1 | |
1266 | vt=Vector3.new | |
1267 | cf=CFrame.new | |
1268 | euler=CFrame.fromEulerAnglesXYZ | |
1269 | angles=CFrame.Angles | |
1270 | cloaked=false | |
1271 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1272 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1273 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1274 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1275 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1276 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1277 | RootPart=Character.HumanoidRootPart | |
1278 | RootJoint=RootPart.RootJoint | |
1279 | RootCF=euler(-1.57,0,3.14) | |
1280 | attack = false | |
1281 | attackdebounce = false | |
1282 | deb=false | |
1283 | equipped=true | |
1284 | hand=false | |
1285 | MMouse=nil | |
1286 | combo=0 | |
1287 | mana=0 | |
1288 | trispeed=.2 | |
1289 | attackmode='none' | |
1290 | local idle=0 | |
1291 | local Anim="Idle" | |
1292 | local Effects={} | |
1293 | local gun=false | |
1294 | local shoot=false | |
1295 | local sine = 0 | |
1296 | local change = 1 | |
1297 | player=nil | |
1298 | ||
1299 | mouse=Player:GetMouse() | |
1300 | --save shoulders | |
1301 | RSH, LSH=nil, nil | |
1302 | --welds | |
1303 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1304 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1305 | LH=Torso["Left Hip"] | |
1306 | RH=Torso["Right Hip"] | |
1307 | TorsoColor=Torso.BrickColor | |
1308 | function NoOutline(Part) | |
1309 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1310 | end | |
1311 | player=Player | |
1312 | ch=Character | |
1313 | RSH=ch.Torso["Right Shoulder"] | |
1314 | LSH=ch.Torso["Left Shoulder"] | |
1315 | -- | |
1316 | RSH.Parent=nil | |
1317 | LSH.Parent=nil | |
1318 | -- | |
1319 | RW.Name="Right Shoulder" | |
1320 | RW.Part0=ch.Torso | |
1321 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1322 | RW.C1=cf(0, 0.5, 0) | |
1323 | RW.Part1=ch["Right Arm"] | |
1324 | RW.Parent=ch.Torso | |
1325 | -- | |
1326 | LW.Name="Left Shoulder" | |
1327 | LW.Part0=ch.Torso | |
1328 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1329 | LW.C1=cf(0, 0.5, 0) | |
1330 | LW.Part1=ch["Left Arm"] | |
1331 | LW.Parent=ch.Torso | |
1332 | ||
1333 | local Stats=Instance.new("BoolValue") | |
1334 | Stats.Name="Stats" | |
1335 | Stats.Parent=Character | |
1336 | local Atk=Instance.new("NumberValue") | |
1337 | Atk.Name="Damage" | |
1338 | Atk.Parent=Stats | |
1339 | Atk.Value=1 | |
1340 | local Def=Instance.new("NumberValue") | |
1341 | Def.Name="Defense" | |
1342 | Def.Parent=Stats | |
1343 | Def.Value=1 | |
1344 | local Speed=Instance.new("NumberValue") | |
1345 | Speed.Name="Speed" | |
1346 | Speed.Parent=Stats | |
1347 | Speed.Value=1 | |
1348 | local Mvmt=Instance.new("NumberValue") | |
1349 | Mvmt.Name="Movement" | |
1350 | Mvmt.Parent=Stats | |
1351 | Mvmt.Value=1 | |
1352 | ||
1353 | local donum=0 | |
1354 | ||
1355 | ||
1356 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1357 | local fp=it("Part") | |
1358 | fp.formFactor=formfactor | |
1359 | fp.Parent=parent | |
1360 | fp.Reflectance=reflectance | |
1361 | fp.Transparency=transparency | |
1362 | fp.CanCollide=false | |
1363 | fp.Locked=true | |
1364 | fp.BrickColor=brickcolor | |
1365 | fp.Name=name | |
1366 | fp.Size=size | |
1367 | fp.Position=Torso.Position | |
1368 | NoOutline(fp) | |
1369 | fp.Material="SmoothPlastic" | |
1370 | fp:BreakJoints() | |
1371 | return fp | |
1372 | end | |
1373 | ||
1374 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1375 | local mesh=it(Mesh) | |
1376 | mesh.Parent=part | |
1377 | if Mesh=="SpecialMesh" then | |
1378 | mesh.MeshType=meshtype | |
1379 | if meshid~="nil" then | |
1380 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1381 | end | |
1382 | end | |
1383 | mesh.Offset=offset | |
1384 | mesh.Scale=scale | |
1385 | return mesh | |
1386 | end | |
1387 | ||
1388 | function weld(parent,part0,part1,c0) | |
1389 | local weld=it("Weld") | |
1390 | weld.Parent=parent | |
1391 | weld.Part0=part0 | |
1392 | weld.Part1=part1 | |
1393 | weld.C0=c0 | |
1394 | return weld | |
1395 | end | |
1396 | ||
1397 | local Color1=Torso.BrickColor | |
1398 | ||
1399 | local bodvel=Instance.new("BodyVelocity") | |
1400 | local bg=Instance.new("BodyGyro") | |
1401 | ||
1402 | function swait(num) | |
1403 | if num==0 or num==nil then | |
1404 | game:service'RunService'.Stepped:wait(0) | |
1405 | else | |
1406 | for i=0,num do | |
1407 | game:service'RunService'.Stepped:wait(0) | |
1408 | end | |
1409 | end | |
1410 | end | |
1411 | ||
1412 | ||
1413 | so = function(id,par,vol,pit) | |
1414 | coroutine.resume(coroutine.create(function() | |
1415 | local sou = Instance.new("Sound",par or workspace) | |
1416 | sou.Volume=vol | |
1417 | sou.Pitch=pit or 1 | |
1418 | sou.SoundId=id | |
1419 | swait() | |
1420 | sou:play() | |
1421 | game:GetService("Debris"):AddItem(sou,6) | |
1422 | end)) | |
1423 | end | |
1424 | ||
1425 | function clerp(a,b,t) | |
1426 | local qa = {QuaternionFromCFrame(a)} | |
1427 | local qb = {QuaternionFromCFrame(b)} | |
1428 | local ax, ay, az = a.x, a.y, a.z | |
1429 | local bx, by, bz = b.x, b.y, b.z | |
1430 | local _t = 1-t | |
1431 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1432 | end | |
1433 | ||
1434 | function QuaternionFromCFrame(cf) | |
1435 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1436 | local trace = m00 + m11 + m22 | |
1437 | if trace > 0 then | |
1438 | local s = math.sqrt(1 + trace) | |
1439 | local recip = 0.5/s | |
1440 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1441 | else | |
1442 | local i = 0 | |
1443 | if m11 > m00 then | |
1444 | i = 1 | |
1445 | end | |
1446 | if m22 > (i == 0 and m00 or m11) then | |
1447 | i = 2 | |
1448 | end | |
1449 | if i == 0 then | |
1450 | local s = math.sqrt(m00-m11-m22+1) | |
1451 | local recip = 0.5/s | |
1452 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1453 | elseif i == 1 then | |
1454 | local s = math.sqrt(m11-m22-m00+1) | |
1455 | local recip = 0.5/s | |
1456 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1457 | elseif i == 2 then | |
1458 | local s = math.sqrt(m22-m00-m11+1) | |
1459 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1460 | end | |
1461 | end | |
1462 | end | |
1463 | ||
1464 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1465 | local xs, ys, zs = x + x, y + y, z + z | |
1466 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1467 | local xx = x*xs | |
1468 | local xy = x*ys | |
1469 | local xz = x*zs | |
1470 | local yy = y*ys | |
1471 | local yz = y*zs | |
1472 | local zz = z*zs | |
1473 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1474 | end | |
1475 | ||
1476 | function QuaternionSlerp(a, b, t) | |
1477 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1478 | local startInterp, finishInterp; | |
1479 | if cosTheta >= 0.0001 then | |
1480 | if (1 - cosTheta) > 0.0001 then | |
1481 | local theta = math.acos(cosTheta) | |
1482 | local invSinTheta = 1/math.sin(theta) | |
1483 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1484 | finishInterp = math.sin(t*theta)*invSinTheta | |
1485 | else | |
1486 | startInterp = 1-t | |
1487 | finishInterp = t | |
1488 | end | |
1489 | else | |
1490 | if (1+cosTheta) > 0.0001 then | |
1491 | local theta = math.acos(-cosTheta) | |
1492 | local invSinTheta = 1/math.sin(theta) | |
1493 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1494 | finishInterp = math.sin(t*theta)*invSinTheta | |
1495 | else | |
1496 | startInterp = t-1 | |
1497 | finishInterp = t | |
1498 | end | |
1499 | end | |
1500 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1501 | end | |
1502 | ||
1503 | local function CFrameFromTopBack(at, top, back) | |
1504 | local right = top:Cross(back) | |
1505 | return CFrame.new(at.x, at.y, at.z, | |
1506 | right.x, top.x, back.x, | |
1507 | right.y, top.y, back.y, | |
1508 | right.z, top.z, back.z) | |
1509 | end | |
1510 | ||
1511 | function Triangle(a, b, c) | |
1512 | local edg1 = (c-a):Dot((b-a).unit) | |
1513 | local edg2 = (a-b):Dot((c-b).unit) | |
1514 | local edg3 = (b-c):Dot((a-c).unit) | |
1515 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1516 | a, b, c = a, b, c | |
1517 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1518 | a, b, c = b, c, a | |
1519 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1520 | a, b, c = c, a, b | |
1521 | else | |
1522 | assert(false, "unreachable") | |
1523 | end | |
1524 | ||
1525 | local len1 = (c-a):Dot((b-a).unit) | |
1526 | local len2 = (b-a).magnitude - len1 | |
1527 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1528 | ||
1529 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1530 | ||
1531 | local list = {} | |
1532 | ||
1533 | if len1 > 0.01 then | |
1534 | local w1 = Instance.new('WedgePart', m) | |
1535 | game:GetService("Debris"):AddItem(w1,5) | |
1536 | w1.Material = "SmoothPlastic" | |
1537 | w1.FormFactor = 'Custom' | |
1538 | w1.BrickColor = BrickColor.new("Really red") | |
1539 | w1.Transparency = 0 | |
1540 | w1.Reflectance = 0 | |
1541 | w1.Material = "SmoothPlastic" | |
1542 | w1.CanCollide = false | |
1543 | local l1 = Instance.new("PointLight",w1) | |
1544 | l1.Color = Color3.new(170,0,0) | |
1545 | NoOutline(w1) | |
1546 | local sz = Vector3.new(0.2, width, len1) | |
1547 | w1.Size = sz | |
1548 | local sp = Instance.new("SpecialMesh",w1) | |
1549 | sp.MeshType = "Wedge" | |
1550 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1551 | w1:BreakJoints() | |
1552 | w1.Anchored = true | |
1553 | w1.Parent = workspace | |
1554 | w1.Transparency = 0.7 | |
1555 | table.insert(Effects,{w1,"Disappear",.01}) | |
1556 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1557 | table.insert(list,w1) | |
1558 | end | |
1559 | ||
1560 | if len2 > 0.01 then | |
1561 | local w2 = Instance.new('WedgePart', m) | |
1562 | game:GetService("Debris"):AddItem(w2,5) | |
1563 | w2.Material = "SmoothPlastic" | |
1564 | w2.FormFactor = 'Custom' | |
1565 | w2.BrickColor = BrickColor.new("Really red") | |
1566 | w2.Transparency = 0 | |
1567 | w2.Reflectance = 0 | |
1568 | w2.Material = "SmoothPlastic" | |
1569 | w2.CanCollide = false | |
1570 | local l2 = Instance.new("PointLight",w2) | |
1571 | l2.Color = Color3.new(170,0,0) | |
1572 | NoOutline(w2) | |
1573 | local sz = Vector3.new(0.2, width, len2) | |
1574 | w2.Size = sz | |
1575 | local sp = Instance.new("SpecialMesh",w2) | |
1576 | sp.MeshType = "Wedge" | |
1577 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1578 | w2:BreakJoints() | |
1579 | w2.Anchored = true | |
1580 | w2.Parent = workspace | |
1581 | w2.Transparency = 0.7 | |
1582 | table.insert(Effects,{w2,"Disappear",.01}) | |
1583 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1584 | table.insert(list,w2) | |
1585 | end | |
1586 | return unpack(list) | |
1587 | end | |
1588 | ||
1589 | ||
1590 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1591 | if hit.Parent == nil then | |
1592 | return | |
1593 | end | |
1594 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1595 | for _, v in pairs(hit.Parent:children()) do | |
1596 | if v:IsA("Humanoid") then | |
1597 | h = v | |
1598 | end | |
1599 | end | |
1600 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1601 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1602 | return | |
1603 | end | |
1604 | local c = Create("ObjectValue")({ | |
1605 | Name = "creator", | |
1606 | Value = game:service("Players").LocalPlayer, | |
1607 | Parent = h | |
1608 | }) | |
1609 | game:GetService("Debris"):AddItem(c, 0.5) | |
1610 | if HitSound ~= nil and HitPitch ~= nil then | |
1611 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1612 | end | |
1613 | local Damage = math.random(minim, maxim) | |
1614 | local blocked = false | |
1615 | local block = hit.Parent:findFirstChild("Block") | |
1616 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1617 | blocked = true | |
1618 | block.Value = block.Value - 1 | |
1619 | print(block.Value) | |
1620 | end | |
1621 | if blocked == false then | |
1622 | HitHealth = h.Health | |
1623 | h.Health = h.Health - Damage | |
1624 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1625 | print("gained kill") | |
1626 | end | |
1627 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1628 | else | |
1629 | h.Health = h.Health - Damage / 2 | |
1630 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1631 | end | |
1632 | if Type == "Knockdown" then | |
1633 | local hum = hit.Parent.Humanoid | |
1634 | hum.PlatformStand = true | |
1635 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1636 | swait(1) | |
1637 | HHumanoid.PlatformStand = false | |
1638 | end), hum) | |
1639 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1640 | local bodvol = Create("BodyVelocity")({ | |
1641 | velocity = angle * knockback, | |
1642 | P = 5000, | |
1643 | maxForce = Vector3.new(8000, 8000, 8000), | |
1644 | Parent = hit | |
1645 | }) | |
1646 | local rl = Create("BodyAngularVelocity")({ | |
1647 | P = 3000, | |
1648 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1649 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1650 | Parent = hit | |
1651 | }) | |
1652 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1653 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1654 | elseif Type == "Normal" then | |
1655 | local vp = Create("BodyVelocity")({ | |
1656 | P = 500, | |
1657 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1658 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1659 | }) | |
1660 | if knockback > 0 then | |
1661 | vp.Parent = hit.Parent.Torso | |
1662 | end | |
1663 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1664 | elseif Type == "Up" then | |
1665 | local bodyVelocity = Create("BodyVelocity")({ | |
1666 | velocity = Vector3.new(0, 20, 0), | |
1667 | P = 5000, | |
1668 | maxForce = Vector3.new(8000, 8000, 8000), | |
1669 | Parent = hit | |
1670 | }) | |
1671 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1672 | local bodyVelocity = Create("BodyVelocity")({ | |
1673 | velocity = Vector3.new(0, 20, 0), | |
1674 | P = 5000, | |
1675 | maxForce = Vector3.new(8000, 8000, 8000), | |
1676 | Parent = hit | |
1677 | }) | |
1678 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1679 | elseif Type == "Leech" then | |
1680 | local hum = hit.Parent.Humanoid | |
1681 | if hum ~= nil then | |
1682 | for i = 0, 2 do | |
1683 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1684 | end | |
1685 | Humanoid.Health = Humanoid.Health + 10 | |
1686 | end | |
1687 | elseif Type == "UpKnock" then | |
1688 | local hum = hit.Parent.Humanoid | |
1689 | hum.PlatformStand = true | |
1690 | if hum ~= nil then | |
1691 | hitr = true | |
1692 | end | |
1693 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1694 | swait(5) | |
1695 | HHumanoid.PlatformStand = false | |
1696 | hitr = false | |
1697 | end), hum) | |
1698 | local bodyVelocity = Create("BodyVelocity")({ | |
1699 | velocity = Vector3.new(0, 20, 0), | |
1700 | P = 5000, | |
1701 | maxForce = Vector3.new(8000, 8000, 8000), | |
1702 | Parent = hit | |
1703 | }) | |
1704 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1705 | local bodyVelocity = Create("BodyVelocity")({ | |
1706 | velocity = Vector3.new(0, 20, 0), | |
1707 | P = 5000, | |
1708 | maxForce = Vector3.new(8000, 8000, 8000), | |
1709 | Parent = hit | |
1710 | }) | |
1711 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1712 | elseif Type == "Snare" then | |
1713 | local bp = Create("BodyPosition")({ | |
1714 | P = 2000, | |
1715 | D = 100, | |
1716 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1717 | position = hit.Parent.Torso.Position, | |
1718 | Parent = hit.Parent.Torso | |
1719 | }) | |
1720 | game:GetService("Debris"):AddItem(bp, 1) | |
1721 | elseif Type == "Slashnare" then | |
1722 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1723 | for i = 1, math.random(4, 5) do | |
1724 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1725 | end | |
1726 | local bp = Create("BodyPosition")({ | |
1727 | P = 2000, | |
1728 | D = 100, | |
1729 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1730 | position = hit.Parent.Torso.Position, | |
1731 | Parent = hit.Parent.Torso | |
1732 | }) | |
1733 | game:GetService("Debris"):AddItem(bp, 1) | |
1734 | elseif Type == "Spike" then | |
1735 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1736 | local bp = Create("BodyPosition")({ | |
1737 | P = 2000, | |
1738 | D = 100, | |
1739 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1740 | position = hit.Parent.Torso.Position, | |
1741 | Parent = hit.Parent.Torso | |
1742 | }) | |
1743 | game:GetService("Debris"):AddItem(bp, 1) | |
1744 | elseif Type == "Freeze" then | |
1745 | local BodPos = Create("BodyPosition")({ | |
1746 | P = 50000, | |
1747 | D = 1000, | |
1748 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1749 | position = hit.Parent.Torso.Position, | |
1750 | Parent = hit.Parent.Torso | |
1751 | }) | |
1752 | local BodGy = Create("BodyGyro")({ | |
1753 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1754 | P = 20000, | |
1755 | Parent = hit.Parent.Torso, | |
1756 | cframe = hit.Parent.Torso.CFrame | |
1757 | }) | |
1758 | hit.Parent.Torso.Anchored = true | |
1759 | coroutine.resume(coroutine.create(function(Part) | |
1760 | swait(1.5) | |
1761 | Part.Anchored = false | |
1762 | end), hit.Parent.Torso) | |
1763 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1764 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1765 | end | |
1766 | local debounce = Create("BoolValue")({ | |
1767 | Name = "DebounceHit", | |
1768 | Parent = hit.Parent, | |
1769 | Value = true | |
1770 | }) | |
1771 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1772 | c = Instance.new("ObjectValue") | |
1773 | c.Name = "creator" | |
1774 | c.Value = Player | |
1775 | c.Parent = h | |
1776 | game:GetService("Debris"):AddItem(c, 0.5) | |
1777 | end | |
1778 | end | |
1779 | function ShowDamage(Pos, Text, Time, Color) | |
1780 | local Rate = 0.03333333333333333 | |
1781 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1782 | local Text = Text or "" | |
1783 | local Time = Time or 2 | |
1784 | local Color = Color or Color3.new(1, 0, 1) | |
1785 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1786 | EffectPart.Anchored = true | |
1787 | local BillboardGui = Create("BillboardGui")({ | |
1788 | Size = UDim2.new(3, 0, 3, 0), | |
1789 | Adornee = EffectPart, | |
1790 | Parent = EffectPart | |
1791 | }) | |
1792 | local TextLabel = Create("TextLabel")({ | |
1793 | BackgroundTransparency = 1, | |
1794 | Size = UDim2.new(1, 0, 1, 0), | |
1795 | Text = Text, | |
1796 | TextColor3 = Color, | |
1797 | TextScaled = true, | |
1798 | Font = Enum.Font.ArialBold, | |
1799 | Parent = BillboardGui | |
1800 | }) | |
1801 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1802 | EffectPart.Parent = game:GetService("Workspace") | |
1803 | delay(0, function() | |
1804 | local Frames = Time / Rate | |
1805 | for Frame = 1, Frames do | |
1806 | wait(Rate) | |
1807 | local Percent = Frame / Frames | |
1808 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1809 | TextLabel.TextTransparency = Percent | |
1810 | end | |
1811 | if EffectPart and EffectPart.Parent then | |
1812 | EffectPart:Destroy() | |
1813 | end | |
1814 | end) | |
1815 | end | |
1816 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1817 | for _, c in pairs(workspace:children()) do | |
1818 | local hum = c:findFirstChild("Humanoid") | |
1819 | if hum ~= nil then | |
1820 | local head = c:findFirstChild("Torso") | |
1821 | if head ~= nil then | |
1822 | local targ = head.Position - Part.Position | |
1823 | local mag = targ.magnitude | |
1824 | if magni >= mag and c.Name ~= Player.Name then | |
1825 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1826 | end | |
1827 | end | |
1828 | end | |
1829 | end | |
1830 | end | |
1831 | ||
1832 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1833 | for _, c in pairs(workspace:children()) do | |
1834 | local hum = c:findFirstChild("Humanoid") | |
1835 | if hum ~= nil then | |
1836 | local head = c:findFirstChild("Torso") | |
1837 | if head ~= nil then | |
1838 | local targ = head.Position - Part.Position | |
1839 | local mag = targ.magnitude | |
1840 | if magni >= mag and c.Name ~= Player.Name then | |
1841 | MagicBlock(BrickColor.new("Lime green"),head.CFrame,5,5,5,1,1,1,0.05) | |
1842 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1843 | end | |
1844 | end | |
1845 | end | |
1846 | end | |
1847 | end | |
1848 | ||
1849 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1850 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1851 | end | |
1852 | ||
1853 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1854 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1855 | prt.Anchored=true | |
1856 | prt.CFrame=cframe | |
1857 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1858 | --http://www.roblox.com/asset/?id=4770560 | |
1859 | game:GetService("Debris"):AddItem(prt,2) | |
1860 | CF=prt.CFrame | |
1861 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1862 | for i=0,1,0.2 do | |
1863 | wait() | |
1864 | Part.CFrame=CF*cf(0,0,-0.4) | |
1865 | end | |
1866 | for i=0,1,delay do | |
1867 | wait() | |
1868 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1869 | Mesh.Scale=Mesh.Scale | |
1870 | end | |
1871 | for i=0,1,0.1 do | |
1872 | wait() | |
1873 | Part.Transparency=i | |
1874 | end | |
1875 | Part.Parent=nil | |
1876 | end),prt,msh,CF) | |
1877 | end | |
1878 | ||
1879 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1880 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1881 | prt.Anchored=true | |
1882 | prt.Material = "Neon" | |
1883 | prt.CFrame=cframe | |
1884 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1885 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1886 | game:GetService("Debris"):AddItem(prt,5) | |
1887 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1888 | for i=0,1,delay do | |
1889 | swait() | |
1890 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1891 | Part.Transparency=i | |
1892 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1893 | end | |
1894 | Part.Parent=nil | |
1895 | end),prt,msh) | |
1896 | end | |
1897 | ||
1898 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1899 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1900 | prt.Anchored=true | |
1901 | prt.Material = "Neon" | |
1902 | prt.CFrame=cframe | |
1903 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1904 | game:GetService("Debris"):AddItem(prt,5) | |
1905 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1906 | local rtype = rottype | |
1907 | for i=0,1,delay do | |
1908 | swait() | |
1909 | if rtype == 1 then | |
1910 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1911 | elseif rtype == 2 then | |
1912 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1913 | end | |
1914 | Part.Transparency=i | |
1915 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1916 | end | |
1917 | Part.Parent=nil | |
1918 | end),prt,msh) | |
1919 | end | |
1920 | ||
1921 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1922 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1923 | prt.Anchored=true | |
1924 | prt.CFrame=cframe | |
1925 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1926 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1927 | game:GetService("Debris"):AddItem(prt,5) | |
1928 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1929 | for i=0,1,delay do | |
1930 | wait() | |
1931 | Part.Transparency=i | |
1932 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1933 | end | |
1934 | Part.Parent=nil | |
1935 | end),prt,msh) | |
1936 | end | |
1937 | ||
1938 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1939 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1940 | prt.Anchored=true | |
1941 | prt.Material = "Neon" | |
1942 | prt.CFrame=cframe | |
1943 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1944 | game:GetService("Debris"):AddItem(prt,5) | |
1945 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1946 | local rtype = rottype | |
1947 | for i=0,1,delay do | |
1948 | swait() | |
1949 | if rtype == 1 then | |
1950 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1951 | elseif rtype == 2 then | |
1952 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1953 | end | |
1954 | Part.Transparency=i | |
1955 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1956 | end | |
1957 | Part.Parent=nil | |
1958 | end),prt,msh) | |
1959 | end | |
1960 | ||
1961 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1962 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1963 | prt.Anchored=true | |
1964 | prt.Material = "Neon" | |
1965 | prt.CFrame=cframe | |
1966 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1967 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1968 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1969 | game:GetService("Debris"):AddItem(prt,5) | |
1970 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1971 | local rtype = rottype | |
1972 | for i=0,1,delay do | |
1973 | swait() | |
1974 | if rtype == 1 then | |
1975 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1976 | elseif rtype == 2 then | |
1977 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1978 | end | |
1979 | dec.Transparency=i | |
1980 | dec2.Transparency=i | |
1981 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1982 | end | |
1983 | Part.Parent=nil | |
1984 | end),prt,msh) | |
1985 | end | |
1986 | ||
1987 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1988 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1989 | prt.Anchored=true | |
1990 | prt.Material = "Neon" | |
1991 | prt.CFrame=cframe | |
1992 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1993 | game:GetService("Debris"):AddItem(prt,5) | |
1994 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1995 | local rtype = rottype | |
1996 | for i=0,1,delay do | |
1997 | swait() | |
1998 | if rtype == 1 then | |
1999 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2000 | elseif rtype == 2 then | |
2001 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2002 | end | |
2003 | prt.Transparency=i | |
2004 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2005 | end | |
2006 | Part.Parent=nil | |
2007 | end),prt,msh) | |
2008 | end | |
2009 | ||
2010 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
2011 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2012 | prt.Anchored=true | |
2013 | prt.Material = "Neon" | |
2014 | prt.CFrame=cframe | |
2015 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
2016 | game:GetService("Debris"):AddItem(prt,5) | |
2017 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2018 | local rtype = rottype | |
2019 | for i=0,1,delay do | |
2020 | swait() | |
2021 | if rtype == 1 then | |
2022 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
2023 | elseif rtype == 2 then | |
2024 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
2025 | end | |
2026 | prt.Transparency=i | |
2027 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
2028 | end | |
2029 | Part.Parent=nil | |
2030 | end),prt,msh) | |
2031 | end | |
2032 | ||
2033 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
2034 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2035 | prt.Anchored=true | |
2036 | prt.Material = "Neon" | |
2037 | prt.CFrame=cframe | |
2038 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2039 | game:GetService("Debris"):AddItem(prt,5) | |
2040 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2041 | local rtype = rottype | |
2042 | for i=0,1,delay do | |
2043 | swait() | |
2044 | if rtype == 1 then | |
2045 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2046 | elseif rtype == 2 then | |
2047 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2048 | end | |
2049 | prt.Transparency=i | |
2050 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2051 | end | |
2052 | Part.Parent=nil | |
2053 | end),prt,msh) | |
2054 | end | |
2055 | ||
2056 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2057 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2058 | prt.Anchored=true | |
2059 | prt.Material = "Neon" | |
2060 | prt.CFrame=cframe | |
2061 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2062 | game:GetService("Debris"):AddItem(prt,5) | |
2063 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2064 | local rtype = rottype | |
2065 | for i=0,1,delay do | |
2066 | swait() | |
2067 | if rtype == 1 then | |
2068 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2069 | elseif rtype == 2 then | |
2070 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2071 | end | |
2072 | prt.Transparency=i | |
2073 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2074 | end | |
2075 | Part.Parent=nil | |
2076 | end),prt,msh) | |
2077 | end | |
2078 | ||
2079 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2080 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2081 | prt.Anchored=false | |
2082 | prt.CFrame=cframe | |
2083 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2084 | local wld=weld(prt,prt,Parent,cframe) | |
2085 | game:GetService("Debris"):AddItem(prt,5) | |
2086 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2087 | for i=0,1,delay do | |
2088 | wait() | |
2089 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
2090 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2091 | Part.Transparency=i | |
2092 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2093 | end | |
2094 | Part.Parent=nil | |
2095 | end),prt,msh,wld) | |
2096 | end | |
2097 | ||
2098 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2099 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2100 | prt.Anchored=false | |
2101 | prt.CFrame=cframe | |
2102 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2103 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
2104 | game:GetService("Debris"):AddItem(prt,5) | |
2105 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2106 | for i=0,1,delay do | |
2107 | wait() | |
2108 | Weld.C0=euler(i*20,0,0) | |
2109 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2110 | Part.Transparency=i | |
2111 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2112 | end | |
2113 | Part.Parent=nil | |
2114 | end),prt,msh,wld) | |
2115 | end | |
2116 | ||
2117 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2118 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2119 | prt.Anchored=true | |
2120 | prt.CFrame=cframe | |
2121 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2122 | game:GetService("Debris"):AddItem(prt,2) | |
2123 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2124 | for i=0,1,delay do | |
2125 | wait() | |
2126 | Part.CFrame=Part.CFrame | |
2127 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2128 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2129 | prt2.Anchored=true | |
2130 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2131 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
2132 | game:GetService("Debris"):AddItem(prt2,2) | |
2133 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2134 | for i=0,1,0.1 do | |
2135 | wait() | |
2136 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
2137 | end | |
2138 | Part.Parent=nil | |
2139 | end),prt2,msh2) | |
2140 | end | |
2141 | for i=0,1,delay*2 do | |
2142 | wait() | |
2143 | Part.CFrame=Part.CFrame | |
2144 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
2145 | end | |
2146 | Part.Parent=nil | |
2147 | end),prt,msh) | |
2148 | end | |
2149 | ||
2150 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2151 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2152 | prt.Anchored=true | |
2153 | prt.CFrame=cframe | |
2154 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2155 | game:GetService("Debris"):AddItem(prt,2) | |
2156 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2157 | for i=0,1,delay do | |
2158 | wait() | |
2159 | Part.CFrame=Part.CFrame | |
2160 | Part.Transparency=i | |
2161 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2162 | end | |
2163 | Part.Parent=nil | |
2164 | end),prt,msh) | |
2165 | end | |
2166 | ||
2167 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2168 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2169 | prt.Anchored=true | |
2170 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2171 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2172 | game:GetService("Debris"):AddItem(prt,2) | |
2173 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2174 | CF=Part.CFrame | |
2175 | Numbb=0 | |
2176 | randnumb=math.random()/10 | |
2177 | rand1=math.random()/10 | |
2178 | for i=0,1,rand1 do | |
2179 | wait() | |
2180 | CF=CF*cf(0,math.random()/2,0) | |
2181 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2182 | Part.CFrame=CF*euler(Numbb,0,0) | |
2183 | Part.Transparency=i | |
2184 | Numbb=Numbb+randnumb | |
2185 | end | |
2186 | Part.Parent=nil | |
2187 | end),prt,CF,Numbb,randnumb) | |
2188 | end | |
2189 | ||
2190 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2191 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2192 | prt.Anchored=true | |
2193 | prt.CFrame=cframe | |
2194 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2195 | game:GetService("Debris"):AddItem(prt,5) | |
2196 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2197 | for i=0,1,delay do | |
2198 | wait() | |
2199 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2200 | Part.Transparency=i | |
2201 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2202 | end | |
2203 | Part.Parent=nil | |
2204 | end),prt,msh) | |
2205 | end | |
2206 | ||
2207 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2208 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2209 | prt.Anchored=true | |
2210 | prt.CFrame=cframe | |
2211 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2212 | game:GetService("Debris"):AddItem(prt,2) | |
2213 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2214 | for i=0,1,delay do | |
2215 | wait() | |
2216 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2217 | Part.Transparency=i | |
2218 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2219 | end | |
2220 | Part.Parent=nil | |
2221 | end),prt,msh) | |
2222 | end | |
2223 | ||
2224 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2225 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2226 | prt.Anchored=true | |
2227 | prt.CFrame=cframe*cf(x,y,z) | |
2228 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2229 | game:GetService("Debris"):AddItem(prt,5) | |
2230 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2231 | local num=math.random() | |
2232 | local num2=math.random(-3,2)+math.random() | |
2233 | local numm=0 | |
2234 | for i=0,1,delay*2 do | |
2235 | swait() | |
2236 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2237 | Part.Transparency=i | |
2238 | numm=numm+0.01 | |
2239 | end | |
2240 | Part.Parent=nil | |
2241 | Mesh.Parent=nil | |
2242 | end),prt,msh,x,y,z) | |
2243 | end | |
2244 | ||
2245 | function dmgstart(dmg,what) | |
2246 | hitcon = what.Touched:connect(function(hit) | |
2247 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2248 | if hum and not hum:IsDescendantOf(Character) then | |
2249 | hum:TakeDamage(dmg) | |
2250 | end | |
2251 | end) | |
2252 | end | |
2253 | ||
2254 | function dmgstop() | |
2255 | hitcon:disconnect() | |
2256 | end | |
2257 | ||
2258 | function Cloak() | |
2259 | Face.Parent=nil | |
2260 | cloaked=true | |
2261 | for _,v in pairs(Torso.Parent:children()) do | |
2262 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2263 | coroutine.resume(coroutine.create(function() | |
2264 | for i=0,1,0.2 do | |
2265 | wait() | |
2266 | v.Transparency=i | |
2267 | end | |
2268 | v.Transparency=1 | |
2269 | end)) | |
2270 | end | |
2271 | if v.className=="Hat" then | |
2272 | hatp=v.Handle | |
2273 | coroutine.resume(coroutine.create(function(derp) | |
2274 | for i=0,1,0.2 do | |
2275 | wait() | |
2276 | derp.Transparency=i | |
2277 | end | |
2278 | derp.Transparency=1 | |
2279 | end),hatp) | |
2280 | end | |
2281 | end | |
2282 | for _,v in pairs(m:children()) do | |
2283 | if v.className=="Part" then | |
2284 | coroutine.resume(coroutine.create(function() | |
2285 | for i=0,1,0.2 do | |
2286 | wait() | |
2287 | v.Transparency=i | |
2288 | end | |
2289 | v.Transparency=1 | |
2290 | end)) | |
2291 | end | |
2292 | end | |
2293 | end | |
2294 | ||
2295 | function UnCloak() | |
2296 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2297 | Face.Parent=Head | |
2298 | cloaked=false | |
2299 | for _,v in pairs(Torso.Parent:children()) do | |
2300 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2301 | coroutine.resume(coroutine.create(function() | |
2302 | for i=0,1,0.1 do | |
2303 | wait() | |
2304 | v.Transparency=v.Transparency-0.1 | |
2305 | end | |
2306 | v.Transparency=0 | |
2307 | end)) | |
2308 | end | |
2309 | if v.className=="Hat" then | |
2310 | hatp=v.Handle | |
2311 | coroutine.resume(coroutine.create(function(derp) | |
2312 | for i=0,1,0.1 do | |
2313 | wait() | |
2314 | derp.Transparency=derp.Transparency-0.1 | |
2315 | end | |
2316 | derp.Transparency=0 | |
2317 | end),hatp) | |
2318 | end | |
2319 | end | |
2320 | for _,v in pairs(m:children()) do | |
2321 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2322 | coroutine.resume(coroutine.create(function() | |
2323 | for i=0,1,0.1 do | |
2324 | wait() | |
2325 | v.Transparency=v.Transparency-0.1 | |
2326 | end | |
2327 | v.Transparency=0 | |
2328 | end)) | |
2329 | v.Transparency=0 | |
2330 | end | |
2331 | end | |
2332 | end | |
2333 | ||
2334 | local origcolor = BrickColor.new("Lime green") | |
2335 | ---- This section of explosions. | |
2336 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2337 | local expart = Instance.new("Part",char) | |
2338 | local expart2 = Instance.new("Part",char) | |
2339 | local rin = Instance.new("Part",char) | |
2340 | local rin2 = Instance.new("Part",char) | |
2341 | local partMesh = Instance.new("SpecialMesh",expart) | |
2342 | partMesh.MeshType = "Sphere" | |
2343 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2344 | partMesh2.MeshType = "Sphere" | |
2345 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2346 | partMesh3.MeshType = "Brick" | |
2347 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2348 | partMesh4.MeshType = "Brick" | |
2349 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2350 | partMesh.Scale = vt(rad,rad,rad) | |
2351 | expart.Size = vt(1,1,1) | |
2352 | expart.Transparency = 0 | |
2353 | expart.Anchored = true | |
2354 | expart.Material = "Neon" | |
2355 | expart.BrickColor = bc("White") | |
2356 | expart.CFrame = par.CFrame | |
2357 | partMesh2.Scale = vt(rad,rad,rad) | |
2358 | expart2.Size = vt(1.15,1.15,1.15) | |
2359 | expart2.Transparency = 0.5 | |
2360 | expart2.Anchored = true | |
2361 | expart2.Material = "Neon" | |
2362 | expart2.BrickColor = par.BrickColor | |
2363 | expart2.CFrame = par.CFrame | |
2364 | rin.Size = vt(1.15,1.15,1.15) | |
2365 | rin.Transparency = 1 | |
2366 | rin.Anchored = true | |
2367 | rin.Material = "Neon" | |
2368 | rin.BrickColor = par.BrickColor | |
2369 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2370 | rin2.Size = vt(1.15,1.15,1.15) | |
2371 | rin2.Transparency = 1 | |
2372 | rin2.Anchored = true | |
2373 | rin2.Material = "Neon" | |
2374 | rin2.BrickColor = par.BrickColor | |
2375 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2376 | partMesh3.Scale = vt(0,1,0) | |
2377 | partMesh4.Scale = vt(0,1,0) | |
2378 | local dec2 = Instance.new("Decal", rin) | |
2379 | dec2.Face = "Top" | |
2380 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2381 | dec2.Parent = rin | |
2382 | local dec2b = dec2:Clone() | |
2383 | dec2b.Face = "Bottom" | |
2384 | dec2b.Parent = rin | |
2385 | ||
2386 | local dec2a = Instance.new("Decal", rin2) | |
2387 | dec2a.Face = "Top" | |
2388 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2389 | dec2a.Parent = rin2 | |
2390 | local dec2ab = dec2a:Clone() | |
2391 | dec2ab.Face = "Bottom" | |
2392 | dec2ab.Parent = rin2 | |
2393 | expart.CanCollide = false | |
2394 | expart2.CanCollide = false | |
2395 | rin.CanCollide = false | |
2396 | rin2.CanCollide = false | |
2397 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2398 | local value = 1*rad/6.5 | |
2399 | for i = 0, 199 do | |
2400 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2401 | expart.CFrame = expart.CFrame | |
2402 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2403 | expart2.CFrame = expart.CFrame | |
2404 | value = value - 0.035*rad/30 | |
2405 | if value < 7.5 then | |
2406 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2407 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2408 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2409 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2410 | end | |
2411 | if value < 0 then | |
2412 | dec2.Transparency = dec2.Transparency + 0.025 | |
2413 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2414 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2415 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2416 | expart.Transparency = expart.Transparency + 0.025 | |
2417 | expart2.Transparency = expart2.Transparency + 0.025 | |
2418 | rin.Transparency = rin.Transparency + 0.025 | |
2419 | rin2.Transparency = rin2.Transparency + 0.025 | |
2420 | end | |
2421 | swait() | |
2422 | end | |
2423 | game:GetService("Debris"):AddItem(expart, 1) | |
2424 | game:GetService("Debris"):AddItem(expart2, 1) | |
2425 | game:GetService("Debris"):AddItem(rin, 1) | |
2426 | game:GetService("Debris"):AddItem(rin2, 1) | |
2427 | end | |
2428 | ||
2429 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2430 | local expart = Instance.new("Part",char) | |
2431 | local expart2 = Instance.new("Part",char) | |
2432 | local partMesh = Instance.new("SpecialMesh",expart) | |
2433 | partMesh.MeshType = "Sphere" | |
2434 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2435 | partMesh2.MeshType = "Sphere" | |
2436 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2437 | partMesh.Scale = vt(rad,rad,rad) | |
2438 | expart.Size = vt(1,1,1) | |
2439 | expart.Transparency = 0 | |
2440 | expart.Anchored = true | |
2441 | expart.Material = "Neon" | |
2442 | expart.BrickColor = bc("White") | |
2443 | expart.CFrame = par.CFrame | |
2444 | partMesh2.Scale = vt(rad,rad,rad) | |
2445 | expart2.Size = vt(1.15,1.15,1.15) | |
2446 | expart2.Transparency = 0.5 | |
2447 | expart2.Anchored = true | |
2448 | expart2.Material = "Neon" | |
2449 | expart2.BrickColor = par.BrickColor | |
2450 | expart2.CFrame = par.CFrame | |
2451 | expart.CanCollide = false | |
2452 | expart2.CanCollide = false | |
2453 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2454 | local value = 1*rad/6.5 | |
2455 | for i = 0, 75 do | |
2456 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2457 | expart.CFrame = expart.CFrame | |
2458 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2459 | expart2.CFrame = expart.CFrame | |
2460 | value = value - 0.035*rad/5 | |
2461 | if value < 0 then | |
2462 | value = 0 | |
2463 | expart.Transparency = expart.Transparency + 0.05 | |
2464 | expart2.Transparency = expart2.Transparency + 0.05 | |
2465 | end | |
2466 | swait() | |
2467 | end | |
2468 | game:GetService("Debris"):AddItem(expart, 1) | |
2469 | game:GetService("Debris"):AddItem(expart2, 1) | |
2470 | end | |
2471 | ||
2472 | function AreaDanger(rad,par,mindam,maxdam) | |
2473 | local expart = Instance.new("Part",char) | |
2474 | local partMesh = Instance.new("SpecialMesh",expart) | |
2475 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2476 | partMesh.MeshType = "Sphere" | |
2477 | partMesh.Scale = vt(rad,rad,rad) | |
2478 | expart.Size = vt(1,1,1) | |
2479 | expart.Transparency = 0.5 | |
2480 | expart.Anchored = true | |
2481 | expart.Material = "Neon" | |
2482 | expart.CanCollide = false | |
2483 | expart.BrickColor = par.BrickColor | |
2484 | expart.CFrame = par.CFrame | |
2485 | local value = 1*rad/5 | |
2486 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2487 | for i = 0, 14 do | |
2488 | wait() | |
2489 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2490 | expart.CFrame = expart.CFrame | |
2491 | value = value - 0.035*rad | |
2492 | if value < 0 then | |
2493 | value = 0 | |
2494 | end | |
2495 | end | |
2496 | wait(0.25) | |
2497 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2498 | wait(0.5) | |
2499 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2500 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2501 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2502 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2503 | for i = 0, 14 do | |
2504 | wait() | |
2505 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2506 | expart.CFrame = expart.CFrame | |
2507 | value = value - 0.035*rad/2 | |
2508 | end | |
2509 | expart.Transparency = 1 | |
2510 | game:GetService("Debris"):AddItem(expart, 5) | |
2511 | end | |
2512 | ||
2513 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2514 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2515 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2516 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2517 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2518 | MagniDamageWithEffect(par, 5, 5,5, 5, "Normal") | |
2519 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2520 | for i = 0, 24 do | |
2521 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2522 | end | |
2523 | for i = 0, 24 do | |
2524 | local expart = Instance.new("Part",char) | |
2525 | expart.Transparency = 1 | |
2526 | expart.Anchored = true | |
2527 | expart.CanCollide = false | |
2528 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2529 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2530 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2531 | MagniDamage(expart, rad/2, mindam, maxdam, 20, "Normal") | |
2532 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2533 | for i = 0, 9 do | |
2534 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2535 | end | |
2536 | game:GetService("Debris"):AddItem(expart, 2) | |
2537 | wait(0.1) | |
2538 | end | |
2539 | end | |
2540 | ||
2541 | function EXterPlosion(par) | |
2542 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2543 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2544 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2545 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2546 | MagniDamageWithEffect(par, 5, 5,5, 5, "Normal") | |
2547 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2548 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2549 | for i = 0, 24 do | |
2550 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2551 | end | |
2552 | for i = 0, 24 do | |
2553 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2554 | end | |
2555 | end | |
2556 | ---- | |
2557 | ||
2558 | ||
2559 | function ring(type,pos,scale,value) | |
2560 | local type = type | |
2561 | local rng = Instance.new("Part", char) | |
2562 | rng.Anchored = true | |
2563 | rng.BrickColor = origcolor | |
2564 | rng.CanCollide = false | |
2565 | rng.FormFactor = 3 | |
2566 | rng.Name = "Ring" | |
2567 | rng.Size = Vector3.new(1, 1, 1) | |
2568 | rng.Transparency = 0 | |
2569 | rng.TopSurface = 0 | |
2570 | rng.BottomSurface = 0 | |
2571 | rng.CFrame = pos | |
2572 | local rngm = Instance.new("SpecialMesh", rng) | |
2573 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2574 | rngm.Scale = scale | |
2575 | local scaler2 = 1 | |
2576 | if type == "Add" then | |
2577 | scaler2 = 1*value | |
2578 | elseif type == "Divide" then | |
2579 | scaler2 = 1/value | |
2580 | end | |
2581 | coroutine.resume(coroutine.create(function() | |
2582 | for i = 0,10,0.1 do | |
2583 | swait() | |
2584 | if type == "Add" then | |
2585 | scaler2 = scaler2 - 0.01*value | |
2586 | elseif type == "Divide" then | |
2587 | scaler2 = scaler2 - 0.01/value | |
2588 | end | |
2589 | rng.Transparency = rng.Transparency + 0.01 | |
2590 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2591 | end | |
2592 | rng:Destroy() | |
2593 | end)) | |
2594 | end | |
2595 | ||
2596 | ||
2597 | function wave(type,pos,scale,value) | |
2598 | local type = type | |
2599 | local rng = Instance.new("Part", char) | |
2600 | rng.Anchored = true | |
2601 | rng.BrickColor = origcolor | |
2602 | rng.CanCollide = false | |
2603 | rng.FormFactor = 3 | |
2604 | rng.Name = "Ring" | |
2605 | rng.Size = Vector3.new(1, 1, 1) | |
2606 | rng.Transparency = 0 | |
2607 | rng.TopSurface = 0 | |
2608 | rng.BottomSurface = 0 | |
2609 | rng.CFrame = pos | |
2610 | local rngm = Instance.new("SpecialMesh", rng) | |
2611 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2612 | rngm.Scale = scale | |
2613 | local scaler2 = 1 | |
2614 | if type == "Add" then | |
2615 | scaler2 = 1*value | |
2616 | elseif type == "Divide" then | |
2617 | scaler2 = 1/value | |
2618 | end | |
2619 | coroutine.resume(coroutine.create(function() | |
2620 | for i = 0,10,0.1 do | |
2621 | swait() | |
2622 | if type == "Add" then | |
2623 | scaler2 = scaler2 - 0.01*value | |
2624 | elseif type == "Divide" then | |
2625 | scaler2 = scaler2 - 0.01/value | |
2626 | end | |
2627 | rng.Transparency = rng.Transparency + 0.01 | |
2628 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2629 | end | |
2630 | rng:Destroy() | |
2631 | end)) | |
2632 | end | |
2633 | ||
2634 | function wind(type,pos,scale,value,speed) | |
2635 | local type = type | |
2636 | local rng = Instance.new("Part", char) | |
2637 | rng.Anchored = true | |
2638 | rng.BrickColor = origcolor | |
2639 | rng.CanCollide = false | |
2640 | rng.FormFactor = 3 | |
2641 | rng.Name = "Ring" | |
2642 | rng.Size = Vector3.new(1, 1, 1) | |
2643 | rng.Transparency = 0 | |
2644 | rng.TopSurface = 0 | |
2645 | rng.BottomSurface = 0 | |
2646 | rng.CFrame = pos | |
2647 | local rngm = Instance.new("SpecialMesh", rng) | |
2648 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2649 | rngm.Scale = scale | |
2650 | local scaler2 = 1 | |
2651 | if type == "Add" then | |
2652 | scaler2 = 1*value | |
2653 | elseif type == "Divide" then | |
2654 | scaler2 = 1/value | |
2655 | end | |
2656 | coroutine.resume(coroutine.create(function() | |
2657 | for i = 0,10,0.1 do | |
2658 | swait() | |
2659 | if type == "Add" then | |
2660 | scaler2 = scaler2 - 0.01*value | |
2661 | elseif type == "Divide" then | |
2662 | scaler2 = scaler2 - 0.01/value | |
2663 | end | |
2664 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2665 | rng.Transparency = rng.Transparency + 0.01 | |
2666 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2667 | end | |
2668 | rng:Destroy() | |
2669 | end)) | |
2670 | end | |
2671 | ||
2672 | function groundwind(type,pos,scale,value,speed) | |
2673 | local type = type | |
2674 | local rng = Instance.new("Part", char) | |
2675 | rng.Anchored = true | |
2676 | rng.BrickColor = origcolor | |
2677 | rng.CanCollide = false | |
2678 | rng.FormFactor = 3 | |
2679 | rng.Name = "Ring" | |
2680 | rng.Size = Vector3.new(1, 1, 1) | |
2681 | rng.Transparency = 0 | |
2682 | rng.TopSurface = 0 | |
2683 | rng.BottomSurface = 0 | |
2684 | rng.CFrame = pos | |
2685 | local rngm = Instance.new("SpecialMesh", rng) | |
2686 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2687 | rngm.Scale = scale | |
2688 | local scaler2 = 1 | |
2689 | if type == "Add" then | |
2690 | scaler2 = 1*value | |
2691 | elseif type == "Divide" then | |
2692 | scaler2 = 1/value | |
2693 | end | |
2694 | coroutine.resume(coroutine.create(function() | |
2695 | for i = 0,10,0.1 do | |
2696 | swait() | |
2697 | if type == "Add" then | |
2698 | scaler2 = scaler2 - 0.01*value | |
2699 | elseif type == "Divide" then | |
2700 | scaler2 = scaler2 - 0.01/value | |
2701 | end | |
2702 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2703 | rng.Transparency = rng.Transparency + 0.01 | |
2704 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2705 | end | |
2706 | rng:Destroy() | |
2707 | end)) | |
2708 | end | |
2709 | ||
2710 | function sphere(type,pos,scale,value) | |
2711 | local type = type | |
2712 | local rng = Instance.new("Part", char) | |
2713 | rng.Anchored = true | |
2714 | rng.BrickColor = origcolor | |
2715 | rng.CanCollide = false | |
2716 | rng.FormFactor = 3 | |
2717 | rng.Name = "Ring" | |
2718 | rng.Material = "Neon" | |
2719 | rng.Size = Vector3.new(1, 1, 1) | |
2720 | rng.Transparency = 0 | |
2721 | rng.TopSurface = 0 | |
2722 | rng.BottomSurface = 0 | |
2723 | rng.CFrame = pos | |
2724 | local rngm = Instance.new("SpecialMesh", rng) | |
2725 | rngm.MeshType = "Sphere" | |
2726 | rngm.Scale = scale | |
2727 | local scaler2 = 1 | |
2728 | if type == "Add" then | |
2729 | scaler2 = 1*value | |
2730 | elseif type == "Divide" then | |
2731 | scaler2 = 1/value | |
2732 | end | |
2733 | coroutine.resume(coroutine.create(function() | |
2734 | for i = 0,10,0.1 do | |
2735 | swait() | |
2736 | if type == "Add" then | |
2737 | scaler2 = scaler2 - 0.01*value | |
2738 | elseif type == "Divide" then | |
2739 | scaler2 = scaler2 - 0.01/value | |
2740 | end | |
2741 | rng.Transparency = rng.Transparency + 0.01 | |
2742 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2743 | end | |
2744 | rng:Destroy() | |
2745 | end)) | |
2746 | end | |
2747 | ||
2748 | function beam(type,pos,scale,value) | |
2749 | local type = type | |
2750 | local rng = Instance.new("Part", char) | |
2751 | rng.Anchored = true | |
2752 | rng.BrickColor = origcolor | |
2753 | rng.CanCollide = false | |
2754 | rng.FormFactor = 3 | |
2755 | rng.Name = "Ring" | |
2756 | rng.Material = "Neon" | |
2757 | rng.Size = Vector3.new(1, 1, 1) | |
2758 | rng.Transparency = 0 | |
2759 | rng.TopSurface = 0 | |
2760 | rng.BottomSurface = 0 | |
2761 | rng.CFrame = pos | |
2762 | local rngm = Instance.new("SpecialMesh", rng) | |
2763 | rngm.MeshType = "Sphere" | |
2764 | rngm.Scale = scale | |
2765 | rngm.Scale = rngm.Scale + Vector3.new(0,10000,0) | |
2766 | local scaler2 = 0.5 | |
2767 | if type == "Add" then | |
2768 | scaler2 = 0.5*value | |
2769 | elseif type == "Divide" then | |
2770 | scaler2 = 0.5/value | |
2771 | end | |
2772 | coroutine.resume(coroutine.create(function() | |
2773 | for i = 0,10,0.1 do | |
2774 | swait() | |
2775 | if type == "Add" then | |
2776 | scaler2 = scaler2 - 0.01*value | |
2777 | elseif type == "Divide" then | |
2778 | scaler2 = scaler2 - 0.01/value | |
2779 | end | |
2780 | rng.Transparency = rng.Transparency + 0.01 | |
2781 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2782 | end | |
2783 | rng:Destroy() | |
2784 | end)) | |
2785 | end | |
2786 | ||
2787 | function first() | |
2788 | attack = true | |
2789 | for i = 0,3,0.1 do | |
2790 | swait() | |
2791 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(-20)),0.1) | |
2792 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.1) | |
2793 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(50)), 0.1) | |
2794 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1) | |
2795 | end | |
2796 | sphere("Divide",sorb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),10) | |
2797 | local lookvalue = 15 | |
2798 | coroutine.resume(coroutine.create(function() | |
2799 | local rat = Instance.new("Part") | |
2800 | rat.Parent = char | |
2801 | rat.CFrame = root.CFrame | |
2802 | rat.Transparency = 1 | |
2803 | rat.CanCollide = false | |
2804 | rat.Anchored = true | |
2805 | for i = 0, 4 do | |
2806 | local lb = Instance.new("Part") | |
2807 | CFuncs["Sound"].Create("rbxassetid://142070127", lb, 1, 1) | |
2808 | CFuncs["Sound"].Create("rbxassetid://255679373", lb, 1, 1) | |
2809 | lb.Parent = char | |
2810 | lb.BrickColor = origcolor | |
2811 | lb.CanCollide = false | |
2812 | lb.Material = "Neon" | |
2813 | lb.Anchored = true | |
2814 | lb.TopSurface = 0 | |
2815 | lb.BottomSurface = 0 | |
2816 | lb.Transparency = 1 | |
2817 | lb.Size = vt(0.5,0.5,0.5) | |
2818 | lb.CFrame = rat.CFrame + rat.CFrame.lookVector*lookvalue | |
2819 | lb.CFrame = lb.CFrame + Vector3.new(0,-3,0) | |
2820 | game:GetService("Debris"):AddItem(lb, 3) | |
2821 | beam("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),3.5) | |
2822 | sphere("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),3.5) | |
2823 | ring("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,10),2.5) | |
2824 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.25,1),3.5) | |
2825 | lookvalue = lookvalue + 15 | |
2826 | MagniDamage(lb, 5, 5, 5, "Normal") | |
2827 | wait(0.25) | |
2828 | end | |
2829 | rat:Destroy() | |
2830 | end)) | |
2831 | for i = 0,1,0.1 do | |
2832 | swait() | |
2833 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
2834 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
2835 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(20)), 0.5) | |
2836 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-70)), 0.5) | |
2837 | end | |
2838 | attack = false | |
2839 | end | |
2840 | ||
2841 | local dashing = false | |
2842 | ||
2843 | function dash() | |
2844 | dashing = true | |
2845 | attack = true | |
2846 | local bv = Instance.new("BodyVelocity") | |
2847 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2848 | bv.velocity = root.CFrame.lookVector*200 | |
2849 | bv.Parent = root | |
2850 | CFuncs["Sound"].Create("rbxassetid://200632211", root, 1, 0.5) | |
2851 | ring("Divide",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,1,10),1.5) | |
2852 | wave("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),2.5) | |
2853 | for i = 0,1,0.1 do | |
2854 | swait() | |
2855 | bv.velocity = root.CFrame.lookVector*200 | |
2856 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),0.5) | |
2857 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5) | |
2858 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(50)), 0.5) | |
2859 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(-50)), 0.5) | |
2860 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2861 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2862 | end | |
2863 | bv:Destroy() | |
2864 | attack = false | |
2865 | dashing = false | |
2866 | end | |
2867 | ||
2868 | function Spiraling() | |
2869 | attack = true | |
2870 | CFuncs["Sound"].Create("rbxassetid://214876666", root, 1, 1) | |
2871 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2872 | for i = 0,5,0.1 do | |
2873 | swait() | |
2874 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2875 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2876 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
2877 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
2878 | end | |
2879 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 1.5, 0.4) | |
2880 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 2.5, 1) | |
2881 | coroutine.resume(coroutine.create(function() | |
2882 | beam("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),2) | |
2883 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),1.5) | |
2884 | for i = 0, 4 do | |
2885 | wait(0.1) | |
2886 | MagniDamage(root, 5, 5,5, 5, "Normal") | |
2887 | groundwind("Add",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(2,4),5) | |
2888 | end | |
2889 | end)) | |
2890 | for z = 0, 2 do | |
2891 | for i = 0,1,0.5 do | |
2892 | swait() | |
2893 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
2894 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2895 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2896 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2897 | end | |
2898 | for i = 0,1,0.5 do | |
2899 | swait() | |
2900 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
2901 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2902 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2903 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2904 | end | |
2905 | for i = 0,1,0.5 do | |
2906 | swait() | |
2907 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
2908 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2909 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2910 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2911 | end | |
2912 | for i = 0,1,0.5 do | |
2913 | swait() | |
2914 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
2915 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2916 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2917 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2918 | end | |
2919 | end | |
2920 | attack = false | |
2921 | end | |
2922 | ||
2923 | function SkyBeam() | |
2924 | local currentws = hum.WalkSpeed | |
2925 | attack = true | |
2926 | hum.WalkSpeed = 0 | |
2927 | CFuncs["Sound"].Create("rbxassetid://138079095", cahr, 0.5, 0.4) | |
2928 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2929 | for i = 0,3,0.1 do | |
2930 | swait() | |
2931 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2932 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2933 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.1) | |
2934 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(80)), 0.1) | |
2935 | end | |
2936 | local rng = Instance.new("Part", char) | |
2937 | CFuncs["Sound"].Create("rbxassetid://343211019", char, 1, 0.6) | |
2938 | rng.Anchored = true | |
2939 | rng.BrickColor = origcolor | |
2940 | rng.CanCollide = false | |
2941 | rng.FormFactor = 3 | |
2942 | rng.Name = "Ring" | |
2943 | rng.Material = "Neon" | |
2944 | rng.Size = Vector3.new(1, 1, 1) | |
2945 | rng.Transparency = 1 | |
2946 | rng.TopSurface = 0 | |
2947 | rng.BottomSurface = 0 | |
2948 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2949 | local rngm = Instance.new("SpecialMesh", rng) | |
2950 | rngm.MeshType = "Brick" | |
2951 | local dec = Instance.new("Decal",rng) | |
2952 | dec.Texture = "http://www.roblox.com/asset/?id=852097462" | |
2953 | dec.Face = "Top" | |
2954 | local dec2 = dec:Clone() | |
2955 | dec2.Parent = rng | |
2956 | dec2.Face = "Bottom" | |
2957 | ||
2958 | local scaler2 = 1 | |
2959 | scaler2 = 1*3 | |
2960 | for i = 0,10,0.1 do | |
2961 | swait() | |
2962 | scaler2 = scaler2 - 0.01*3 | |
2963 | rng.Transparency = rng.Transparency + 0.01 | |
2964 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2965 | end | |
2966 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2967 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2968 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 0.5, 0.7) | |
2969 | for i = 0,14,0.1 do | |
2970 | swait() | |
2971 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2972 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2973 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
2974 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(10)), 0.1) | |
2975 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.1) | |
2976 | end | |
2977 | for i = 0,2,0.1 do | |
2978 | swait() | |
2979 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2980 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),0.5) | |
2981 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2982 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), 0.5) | |
2983 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.5) | |
2984 | end | |
2985 | MagniDamage(root, 5, 5,5, 5, "Normal") | |
2986 | CFuncs["Sound"].Create("rbxassetid://157878578", char, 0.5, 0.5) | |
2987 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 1, 1) | |
2988 | CFuncs["Sound"].Create("rbxassetid://162271116", char, 0.5, 0.65) | |
2989 | CFuncs["Sound"].Create("rbxassetid://151304356", char, 0.5, 0.35) | |
2990 | CFuncs["Sound"].Create("rbxassetid://31762335", char, 0.5, 0.5) | |
2991 | beam("Add",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),5) | |
2992 | coroutine.resume(coroutine.create(function() | |
2993 | for i = 0, 9 do | |
2994 | wait(0.1) | |
2995 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2996 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2997 | end | |
2998 | end)) | |
2999 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),5) | |
3000 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(100,0,100),5) | |
3001 | ring("Add",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,100),7.5) | |
3002 | coroutine.resume(coroutine.create(function() | |
3003 | for i = 0,10,0.1 do | |
3004 | swait() | |
3005 | scaler2 = scaler2 - 0.01*3 | |
3006 | rng.Transparency = rng.Transparency + 0.01 | |
3007 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
3008 | end | |
3009 | rng:Destroy() | |
3010 | end)) | |
3011 | attack = false | |
3012 | hum.WalkSpeed = currentws | |
3013 | end | |
3014 | ||
3015 | --- Above is skillmoves to function. | |
3016 | --- I swear im watching you. | |
3017 | --- Dont leak this one... | |
3018 | -------------- Attack Combo Section ------------- | |
3019 | ||
3020 | function attackone() | |
3021 | attack = true | |
3022 | for i = 0,2,0.1 do | |
3023 | swait() | |
3024 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
3025 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.2) | |
3026 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
3027 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3028 | end | |
3029 | ||
3030 | local a = Instance.new("Part",Character) | |
3031 | a.Name = "Direction" | |
3032 | a.Anchored = true | |
3033 | a.BrickColor = bc("Bright red") | |
3034 | a.Material = "Neon" | |
3035 | a.Transparency = 1 | |
3036 | a.CanCollide = false | |
3037 | local ray = Ray.new( | |
3038 | sorb.CFrame.p, -- origin | |
3039 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
3040 | ) | |
3041 | local ignore = Character | |
3042 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3043 | a.BottomSurface = 10 | |
3044 | a.TopSurface = 10 | |
3045 | local distance = (root.CFrame.p - position).magnitude | |
3046 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3047 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3048 | local lb = Instance.new("Part") | |
3049 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
3050 | lb.Parent = char | |
3051 | lb.BrickColor = origcolor | |
3052 | lb.CanCollide = false | |
3053 | lb.Material = "Neon" | |
3054 | lb.Anchored = true | |
3055 | lb.TopSurface = 0 | |
3056 | lb.BottomSurface = 0 | |
3057 | lb.Transparency = 0 | |
3058 | lb.Size = vt(2,2,2) | |
3059 | lb.CFrame = a.CFrame | |
3060 | lb.Anchored = false | |
3061 | local thingery = Instance.new("SpecialMesh",lb) | |
3062 | thingery.MeshType = "Sphere" | |
3063 | game:GetService("Debris"):AddItem(lb, 5) | |
3064 | local bv = Instance.new("BodyVelocity") | |
3065 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3066 | bv.velocity = a.CFrame.lookVector*100 | |
3067 | bv.Parent = lb | |
3068 | local hitted = false | |
3069 | game:GetService("Debris"):AddItem(a, 0.1) | |
3070 | coroutine.resume(coroutine.create(function() | |
3071 | while wait(0.5) do | |
3072 | if hitted == false or lb.Parent ~= nil then | |
3073 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
3074 | end | |
3075 | if hitted == true or lb.Parent == nil then | |
3076 | break | |
3077 | end | |
3078 | end | |
3079 | end)) | |
3080 | wait(0.01) | |
3081 | lb.Touched:connect(function(hit) | |
3082 | Damagefunc(lb, hit, 522, 12, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
3083 | end) | |
3084 | attack = false | |
3085 | end | |
3086 | ||
3087 | function attacktwo() | |
3088 | attack = true | |
3089 | for i = 0,2,0.1 do | |
3090 | MagicBlock(origcolor,sorb2.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
3091 | swait() | |
3092 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
3093 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.2) | |
3094 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3095 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
3096 | end | |
3097 | ||
3098 | local a = Instance.new("Part",Character) | |
3099 | a.Name = "Direction" | |
3100 | a.Anchored = true | |
3101 | a.BrickColor = bc("Bright red") | |
3102 | a.Material = "Neon" | |
3103 | a.Transparency = 1 | |
3104 | a.CanCollide = false | |
3105 | local ray = Ray.new( | |
3106 | sorb2.CFrame.p, -- origin | |
3107 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
3108 | ) | |
3109 | local ignore = Character | |
3110 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3111 | a.BottomSurface = 10 | |
3112 | a.TopSurface = 10 | |
3113 | local distance = (root.CFrame.p - position).magnitude | |
3114 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3115 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3116 | local lb = Instance.new("Part") | |
3117 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
3118 | lb.Parent = char | |
3119 | lb.BrickColor = origcolor | |
3120 | lb.CanCollide = false | |
3121 | lb.Material = "Neon" | |
3122 | lb.Anchored = true | |
3123 | lb.TopSurface = 0 | |
3124 | lb.BottomSurface = 0 | |
3125 | lb.Transparency = 0 | |
3126 | lb.Size = vt(2,2,2) | |
3127 | lb.CFrame = a.CFrame | |
3128 | lb.Anchored = false | |
3129 | local thingery = Instance.new("SpecialMesh",lb) | |
3130 | thingery.MeshType = "Sphere" | |
3131 | game:GetService("Debris"):AddItem(lb, 5) | |
3132 | local bv = Instance.new("BodyVelocity") | |
3133 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3134 | bv.velocity = a.CFrame.lookVector*100 | |
3135 | bv.Parent = lb | |
3136 | local hitted = false | |
3137 | game:GetService("Debris"):AddItem(a, 0.1) | |
3138 | coroutine.resume(coroutine.create(function() | |
3139 | while wait(0.5) do | |
3140 | if hitted == false or lb.Parent ~= nil then | |
3141 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
3142 | end | |
3143 | if hitted == true or lb.Parent == nil then | |
3144 | break | |
3145 | end | |
3146 | end | |
3147 | end)) | |
3148 | wait(0.01) | |
3149 | lb.Touched:connect(function(hit) | |
3150 | Damagefunc(lb, hit, 522, 120, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
3151 | end) | |
3152 | attack = false | |
3153 | end | |
3154 | ||
3155 | ||
3156 | function attackthree() | |
3157 | attack = true | |
3158 | for i = 0,1,0.1 do | |
3159 | swait() | |
3160 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3161 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3162 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
3163 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
3164 | end | |
3165 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 0.5, 0.4) | |
3166 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 1.5, 1.15) | |
3167 | coroutine.resume(coroutine.create(function() | |
3168 | for i = 0, 4 do | |
3169 | wait(0.1) | |
3170 | MagniDamage(root, 5, 5,5, 5, "Normal") | |
3171 | wind("Divide",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(1,2),5) | |
3172 | end | |
3173 | end)) | |
3174 | for i = 0,1,0.5 do | |
3175 | swait() | |
3176 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
3177 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3178 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3179 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3180 | end | |
3181 | for i = 0,1,0.5 do | |
3182 | swait() | |
3183 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
3184 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3185 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3186 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3187 | end | |
3188 | for i = 0,1,0.5 do | |
3189 | swait() | |
3190 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
3191 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3192 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3193 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3194 | end | |
3195 | for i = 0,1,0.5 do | |
3196 | swait() | |
3197 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
3198 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3199 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3200 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3201 | end | |
3202 | attack = false | |
3203 | end | |
3204 | ||
3205 | ||
3206 | function attackfour() | |
3207 | local currentws = hum.WalkSpeed | |
3208 | hum.WalkSpeed = 0 | |
3209 | dashing = true | |
3210 | attack = true | |
3211 | for i = 0,2,0.1 do | |
3212 | swait() | |
3213 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.1) | |
3214 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
3215 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.1) | |
3216 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.1) | |
3217 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3218 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.1) | |
3219 | end | |
3220 | for i = 0,1,0.1 do | |
3221 | swait() | |
3222 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),0.3) | |
3223 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
3224 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3) | |
3225 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3) | |
3226 | RH.C0=clerp(RH.C0,cf(1,-1,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(5)),.3) | |
3227 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3228 | end | |
3229 | MagniDamage(root, 5, 5,5, 5, "Normal") | |
3230 | CFuncs["Sound"].Create("rbxassetid://142070127", root, 0.25, 1.15) | |
3231 | CFuncs["Sound"].Create("rbxassetid://157878578", root, 1, 1.25) | |
3232 | wave("Divide",rleg.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),3.5) | |
3233 | ring("Divide",rleg.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,25),1.5) | |
3234 | dashing = false | |
3235 | attack = false | |
3236 | hum.WalkSpeed = currentws | |
3237 | end | |
3238 | ||
3239 | -- Functions are ready. | |
3240 | ||
3241 | local attacktype = 1 | |
3242 | mouse.Button1Down:connect(function() | |
3243 | if attack == false and attacktype == 1 then | |
3244 | attacktype = 2 | |
3245 | attackone() | |
3246 | elseif attack == false and attacktype == 2 then | |
3247 | attacktype = 3 | |
3248 | attacktwo() | |
3249 | elseif attack == false and attacktype == 3 then | |
3250 | attacktype = 4 | |
3251 | attackthree() | |
3252 | elseif attack == false and attacktype == 4 then | |
3253 | attacktype = 1 | |
3254 | attackfour() | |
3255 | end | |
3256 | end) | |
3257 | mouse.KeyDown:connect(function(k) | |
3258 | if k == "z" and attack == false then | |
3259 | first() | |
3260 | end | |
3261 | if k == "x" and attack == false then | |
3262 | dash() | |
3263 | end | |
3264 | if k == "c" and attack == false then | |
3265 | Spiraling() | |
3266 | end | |
3267 | if k == "v" and attack == false then | |
3268 | SkyBeam() | |
3269 | end | |
3270 | end) | |
3271 | Humanoid.Animator.Parent = nil | |
3272 | idleanim=.4 | |
3273 | while true do | |
3274 | ||
3275 | swait() | |
3276 | ||
3277 | MagicBlock(origcolor,sorb.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
3278 | sine = sine + change | |
3279 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3280 | local velderp=RootPart.Velocity.y | |
3281 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3282 | if equipped==true or equipped==false then | |
3283 | if attack==false then | |
3284 | idle=idle+1 | |
3285 | else | |
3286 | idle=0 | |
3287 | refit() | |
3288 | end | |
3289 | if idle>=500 then | |
3290 | if attack==false then | |
3291 | --Sheath() | |
3292 | end | |
3293 | end | |
3294 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3295 | Anim="Jump" | |
3296 | if attack==false then | |
3297 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3298 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3299 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3300 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3301 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3302 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3303 | end | |
3304 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3305 | Anim="Fall" | |
3306 | if attack==false then | |
3307 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3308 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3309 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3310 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3311 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3312 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3313 | end | |
3314 | elseif torvel<1 and hitfloor~=nil then | |
3315 | Anim="Idle" | |
3316 | if dashing == false then | |
3317 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3318 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3319 | end | |
3320 | if attack==false then | |
3321 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(40)),.1) | |
3322 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 25)),math.rad(0),math.rad(-40)),.1) | |
3323 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(2.5),math.rad(0),math.rad(20 - 0.5 * math.cos(sine / 25))),.1) | |
3324 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 1.5 * math.cos(sine / 25))),.1) | |
3325 | end | |
3326 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3327 | Anim="Walk" | |
3328 | if dashing == false then | |
3329 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3330 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3331 | end | |
3332 | if attack==false then | |
3333 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0 - 10 * math.cos(sine / 12.5))),.1) | |
3334 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0 + 10 * math.cos(sine / 12.5))),.1) | |
3335 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(10)),.1) | |
3336 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(-10)),.1) | |
3337 | end | |
3338 | elseif torvel>=22 and hitfloor~=nil then | |
3339 | Anim="Run" | |
3340 | if dashing == false then | |
3341 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3342 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3343 | end | |
3344 | if attack==false then | |
3345 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
3346 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3347 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
3348 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
3349 | end | |
3350 | end | |
3351 | end | |
3352 | end |