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1
 if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
		return Fake
11
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Target = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
	__index = function (self,Index)
71
		local Sandbox = function (Thing)
72
			if Thing:IsA("Player") then
73
				local RealPlayer = Thing
74
				return setmetatable({},{
75
					__index = function (self,Index)
76
						local Type = type(RealPlayer[Index])
77
						if Type == "function" then
78
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
								return function (self)
80
									return InternalData["Mouse"]
81
								end
82
							end
83
							return function (self,...)
84
								return RealPlayer[Index](RealPlayer,...)
85
							end
86
						else
87
							if Index == "PlrObj" then
88
								return RealPlayer
89
							end
90
							return RealPlayer[Index]
91
						end
92
					end;
93
					__tostring = function(self)
94
						return RealPlayer.Name
95
					end
96
				})
97
			end
98
		end
99
		if RealGame[Index] then
100
			local Type = type(RealGame[Index])
101
			if Type == "function" then
102
				if Index:lower() == "getservice" or Index:lower() == "service" then
103
					return function (self,Service)
104
						if Service:lower() == "players" then
105
							return setmetatable({},{
106
								__index = function (self2,Index2)
107
									local RealService = RealGame:GetService(Service)
108
									local Type2 = type(Index2)
109
									if Type2 == "function" then
110
										return function (self,...)
111
											return RealService[Index2](RealService,...)
112
										end
113
									else
114
										if Index2:lower() == "localplayer" then
115
											return Sandbox(owner)
116
										end
117
										return RealService[Index2]
118
									end
119
								end;
120
								__tostring = function(self)
121
									return RealGame:GetService(Service).Name
122
								end
123
							})
124
						elseif Service:lower() == "contextactionservice" then
125
							return InternalData["ContextActionService"]
126
						elseif Service:lower() == "contextactionservice" then
127
							return InternalData["UserInputService"]
128
						elseif Service:lower() == "runservice" then
129
							return setmetatable({},{
130
								__index = function(self2,Index2)
131
									local RealService = RealGame:GetService(Service)
132
									local Type2 = type(Index2)
133
									if Type2 == "function" then
134
										return function (self,...)
135
											return RealService[Index2](RealService,...)
136
										end
137
									else
138
										if Index2:lower() == "bindtorenderstep" then
139
											return function (self,Name,Priority,Function)
140
												return RealGame:GetService("RunService").Stepped:Connect(Function)
141
											end
142
										end
143
										if Index2:lower() == "renderstepped" then
144
											return RealService["Stepped"]
145
										end
146
										return RealService[Index2]
147
									end
148
								end
149
							})
150
						else
151
							return RealGame:GetService(Service)
152
						end
153
					end
154
				end
155
				return function (self,...)
156
					return RealGame[Index](RealGame,...)
157
				end
158
			else
159
				if game:GetService(Index) then
160
					return game:GetService(Index)
161
				end
162
				return RealGame[Index]
163
			end
164
		else
165
			return nil
166
		end
167
	end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
local MaxHEALTH = 75
172
local SoundHealing = 10209658
173
local SoundCharged = 10209653
174
local Player = game:GetService("Players").LocalPlayer
175
local Character = Player.Character
176
local PlayerGui = Player.PlayerGui
177
local Humanoid = Character.Humanoid
178
local HumanoidRootPart = Character.HumanoidRootPart
179
local Torso = Character.Torso
180
local Head = Character.Head
181
local LeftArm = Character["Left Arm"]
182
local RightArm = Character["Right Arm"]
183
local RightLeg = Character["Right Leg"]
184
local LeftLeg = Character["Left Leg"]
185
local RJ = HumanoidRootPart.RootJoint
186
local NK = Torso.Neck
187
local LS = Torso["Left Shoulder"]
188
local RS = Torso["Right Shoulder"]
189
local RH = Torso["Right Hip"]
190
local LH = Torso["Left Hip"]
191
local tfmeemodel = Instance.new("Model")
192
local part = Instance.new("Part")
193
local part_2 = Instance.new("Part")
194
local part_3 = Instance.new("Part")
195
local part_4 = Instance.new("Part")
196
local part_5 = Instance.new("Part")
197
local part_6 = Instance.new("Part")
198
local part_7 = Instance.new("Part")
199
local part_8 = Instance.new("Part")
200
local part_9 = Instance.new("Part")
201
local part_10 = Instance.new("Part")
202
local mesh = Instance.new("SpecialMesh")
203
local tcolor = Instance.new("Part")
204
local tcolor_2 = Instance.new("Part")
205
local part_11 = Instance.new("Part")
206
local mesh_2 = Instance.new("SpecialMesh")
207
local part_12 = Instance.new("Part")
208
local part_13 = Instance.new("Part")
209
local tcolor_3 = Instance.new("Part")
210
local part_14 = Instance.new("Part")
211
local mesh_3 = Instance.new("SpecialMesh")
212
local part_15 = Instance.new("Part")
213
local mesh_4 = Instance.new("SpecialMesh")
214
local part_16 = Instance.new("Part")
215
local mesh_5 = Instance.new("SpecialMesh")
216
local tcolor_4 = Instance.new("Part")
217
local part_17 = Instance.new("Part")
218
local part_18 = Instance.new("Part")
219
local part_19 = Instance.new("Part")
220
local part_20 = Instance.new("Part")
221
local tcolor_5 = Instance.new("Part")
222
local tcolor_6 = Instance.new("Part")
223
local part_21 = Instance.new("Part")
224
local mesh_6 = Instance.new("SpecialMesh")
225
local part_22 = Instance.new("Part")
226
local part_23 = Instance.new("Part")
227
local part_24 = Instance.new("Part")
228
local part_25 = Instance.new("Part")
229
local part_26 = Instance.new("Part")
230
local part_27 = Instance.new("Part")
231
local mesh_7 = Instance.new("SpecialMesh")
232
local part_28 = Instance.new("Part")
233
local part_29 = Instance.new("Part")
234
local part_30 = Instance.new("Part")
235
local part_31 = Instance.new("Part")
236
local mesh_8 = Instance.new("SpecialMesh")
237
local part_32 = Instance.new("Part")
238
local mesh_9 = Instance.new("SpecialMesh")
239
local part_33 = Instance.new("Part")
240
local part_34 = Instance.new("Part")
241
local part_35 = Instance.new("Part")
242
local part_36 = Instance.new("Part")
243
local part_37 = Instance.new("Part")
244
local mesh_10 = Instance.new("SpecialMesh")
245
local part_38 = Instance.new("Part")
246
local part_39 = Instance.new("Part")
247
local part_40 = Instance.new("Part")
248
local part_41 = Instance.new("Part")
249
local part_42 = Instance.new("Part")
250
local part_43 = Instance.new("Part")
251
local part_44 = Instance.new("Part")
252
local mesh_11 = Instance.new("SpecialMesh")
253
local part_45 = Instance.new("Part")
254
local part_46 = Instance.new("Part")
255
local part_47 = Instance.new("Part")
256
local Handol = Instance.new("Part")
257
local HEY = Instance.new("Motor6D")
258
local Grabber = Instance.new("Part")
259
local Mainus = Instance.new("Part")
260
local Rotate = Instance.new("Motor6D")
261
local weld = Instance.new("Weld")
262
local weld_2 = Instance.new("Weld")
263
local weld_3 = Instance.new("Weld")
264
local weld_4 = Instance.new("Weld")
265
local weld_5 = Instance.new("Weld")
266
local weld_6 = Instance.new("Weld")
267
local weld_7 = Instance.new("Weld")
268
local weld_8 = Instance.new("Weld")
269
local weld_9 = Instance.new("Weld")
270
local weld_10 = Instance.new("Weld")
271
local weld_11 = Instance.new("Weld")
272
local weld_12 = Instance.new("Weld")
273
local weld_13 = Instance.new("Weld")
274
local weld_14 = Instance.new("Weld")
275
local weld_15 = Instance.new("Weld")
276
local weld_16 = Instance.new("Weld")
277
local weld_17 = Instance.new("Weld")
278
local weld_18 = Instance.new("Weld")
279
local weld_19 = Instance.new("Weld")
280
local weld_20 = Instance.new("Weld")
281
local weld_21 = Instance.new("Weld")
282
local weld_22 = Instance.new("Weld")
283
local weld_23 = Instance.new("Weld")
284
local weld_24 = Instance.new("Weld")
285
local weld_25 = Instance.new("Weld")
286
local weld_26 = Instance.new("Weld")
287
local weld_27 = Instance.new("Weld")
288
local weld_28 = Instance.new("Weld")
289
local weld_29 = Instance.new("Weld")
290
local weld_30 = Instance.new("Weld")
291
local weld_31 = Instance.new("Weld")
292
local weld_32 = Instance.new("Weld")
293
local weld_33 = Instance.new("Weld")
294
local weld_34 = Instance.new("Weld")
295
local weld_35 = Instance.new("Weld")
296
local weld_36 = Instance.new("Weld")
297
local weld_37 = Instance.new("Weld")
298
local weld_38 = Instance.new("Weld")
299
local weld_39 = Instance.new("Weld")
300
local weld_40 = Instance.new("Weld")
301
local weld_41 = Instance.new("Weld")
302
local weld_42 = Instance.new("Weld")
303
local weld_43 = Instance.new("Weld")
304
local weld_44 = Instance.new("Weld")
305
local weld_45 = Instance.new("Weld")
306
local weld_46 = Instance.new("Weld")
307
local weld_47 = Instance.new("Weld")
308
local weld_48 = Instance.new("Weld")
309
local weld_49 = Instance.new("Weld")
310
local weld_50 = Instance.new("Weld")
311
local weld_51 = Instance.new("Weld")
312
local weld_52 = Instance.new("Weld")
313
local weld_53 = Instance.new("Weld")
314
tfmeemodel.Name = "TFMEeModel"
315
tfmeemodel.Parent = Character
316
part.Size = Vector3.new(0.14, 0.55, 0.06)
317
part.Orientation = Vector3.new(-2, -179, -90)
318
part.Material = Enum.Material.Metal
319
part.Color = Color3.new(0.490196, 0.490196, 0.490196)
320
part.BottomSurface = Enum.SurfaceType.Smooth
321
part.TopSurface = Enum.SurfaceType.Smooth
322
part.Parent = tfmeemodel
323
part.CFrame = CFrame.new(-40.455, 1.868, 45.533) * CFrame.Angles(-3.107, -0.017, 1.571)
324
part_2.Size = Vector3.new(0.2, 0.25, 0.13)
325
part_2.Orientation = Vector3.new(-16, 1, 90)
326
part_2.Material = Enum.Material.Metal
327
part_2.Color = Color3.new(0.384314, 0.384314, 0.372549)
328
part_2.BottomSurface = Enum.SurfaceType.Smooth
329
part_2.TopSurface = Enum.SurfaceType.Smooth
330
part_2.Parent = tfmeemodel
331
part_2.CFrame = CFrame.new(-40.433, 2.253, 46.792) * CFrame.Angles(-0.279, 0.017, 1.576)
332
part_3.Size = Vector3.new(0.08, 0.25, 0.09)
333
part_3.Orientation = Vector3.new(16, -179, -90)
334
part_3.Material = Enum.Material.Metal
335
part_3.Color = Color3.new(0.384314, 0.384314, 0.372549)
336
part_3.BottomSurface = Enum.SurfaceType.Smooth
337
part_3.TopSurface = Enum.SurfaceType.Smooth
338
part_3.Parent = tfmeemodel
339
part_3.CFrame = CFrame.new(-40.432, 2.124, 46.849) * CFrame.Angles(2.862, -0.017, 1.566)
340
part_4.Size = Vector3.new(0.14, 0.25, 0.09)
341
part_4.Orientation = Vector3.new(70, -179, -90)
342
part_4.Material = Enum.Material.Metal
343
part_4.Color = Color3.new(0.384314, 0.384314, 0.372549)
344
part_4.BottomSurface = Enum.SurfaceType.Smooth
345
part_4.TopSurface = Enum.SurfaceType.Smooth
346
part_4.Parent = tfmeemodel
347
part_4.CFrame = CFrame.new(-40.434, 2.15, 46.759) * CFrame.Angles(1.92, -0.006, 1.554)
348
part_5.Size = Vector3.new(0.21, 0.25, 0.06)
349
part_5.Orientation = Vector3.new(-13, 1, 90)
350
part_5.Material = Enum.Material.Metal
351
part_5.Color = Color3.new(0.384314, 0.384314, 0.372549)
352
part_5.BottomSurface = Enum.SurfaceType.Smooth
353
part_5.TopSurface = Enum.SurfaceType.Smooth
354
part_5.Parent = tfmeemodel
355
part_5.CFrame = CFrame.new(-40.446, 2.079, 46.073) * CFrame.Angles(-0.227, 0.017, 1.575)
356
part_6.Size = Vector3.new(0.24, 0.25, 0.06)
357
part_6.Orientation = Vector3.new(-2, -179, -90)
358
part_6.Material = Enum.Material.Metal
359
part_6.Color = Color3.new(0.384314, 0.384314, 0.372549)
360
part_6.BottomSurface = Enum.SurfaceType.Smooth
361
part_6.TopSurface = Enum.SurfaceType.Smooth
362
part_6.Parent = tfmeemodel
363
part_6.CFrame = CFrame.new(-40.446, 2.061, 46.04) * CFrame.Angles(-3.107, -0.017, 1.571)
364
part_7.Size = Vector3.new(0.11, 0.59, 0.06)
365
part_7.Orientation = Vector3.new(0, -179, -90)
366
part_7.Material = Enum.Material.Metal
367
part_7.Color = Color3.new(0.388235, 0.364706, 0.345098)
368
part_7.BottomSurface = Enum.SurfaceType.Smooth
369
part_7.TopSurface = Enum.SurfaceType.Smooth
370
part_7.Parent = tfmeemodel
371
part_7.CFrame = CFrame.new(-40.449, 3.257, 45.905) * CFrame.Angles(-3.142, -0.017, 1.571)
372
part_8.Size = Vector3.new(0.12, 0.57, 0.12)
373
part_8.Orientation = Vector3.new(-2, -179, -90)
374
part_8.Material = Enum.Material.Metal
375
part_8.Color = Color3.new(0.490196, 0.490196, 0.490196)
376
part_8.BottomSurface = Enum.SurfaceType.Smooth
377
part_8.TopSurface = Enum.SurfaceType.Smooth
378
part_8.Parent = tfmeemodel
379
part_8.CFrame = CFrame.new(-40.459, 1.866, 45.884) * CFrame.Angles(-3.107, -0.017, 1.571)
380
part_9.Size = Vector3.new(0.14, 0.55, 0.06)
381
part_9.Orientation = Vector3.new(-2, -179, -90)
382
part_9.Material = Enum.Material.Metal
383
part_9.Color = Color3.new(0.490196, 0.490196, 0.490196)
384
part_9.BottomSurface = Enum.SurfaceType.Smooth
385
part_9.TopSurface = Enum.SurfaceType.Smooth
386
part_9.Parent = tfmeemodel
387
part_9.CFrame = CFrame.new(-40.449, 1.856, 45.883) * CFrame.Angles(-3.107, -0.017, 1.571)
388
part_10.Size = Vector3.new(0.1, 0.55, 0.05)
389
part_10.Orientation = Vector3.new(-2, -179, -90)
390
part_10.Material = Enum.Material.Metal
391
part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
392
part_10.BottomSurface = Enum.SurfaceType.Smooth
393
part_10.TopSurface = Enum.SurfaceType.Smooth
394
part_10.Parent = tfmeemodel
395
part_10.CFrame = CFrame.new(-40.45, 1.648, 45.831) * CFrame.Angles(-3.107, -0.017, 1.571)
396
mesh.Scale = Vector3.new(1.01, 1.1, 0.1)
397
mesh.MeshType = Enum.MeshType.Brick
398
mesh.Parent = part_10
399
tcolor.Size = Vector3.new(0.451, 0.55, 0.67)
400
tcolor.BottomSurface = Enum.SurfaceType.Smooth
401
tcolor.Orientation = Vector3.new(0, 1, 90)
402
tcolor.Material = Enum.Material.Metal
403
tcolor.Color = Color3.new(0.580392, 0.384314, 0.352941)
404
tcolor.Name = "TColor"
405
tcolor.TopSurface = Enum.SurfaceType.Smooth
406
tcolor.Parent = tfmeemodel
407
tcolor.CFrame = CFrame.new(-40.452, 2.636, 45.73) * CFrame.Angles(0, 0.017, 1.571)
408
tcolor_2.Size = Vector3.new(0.06, 0.55, 0.55)
409
tcolor_2.BottomSurface = Enum.SurfaceType.Smooth
410
tcolor_2.Orientation = Vector3.new(0, -179, -90)
411
tcolor_2.Material = Enum.Material.Metal
412
tcolor_2.Color = Color3.new(0.580392, 0.384314, 0.352941)
413
tcolor_2.Name = "TColor"
414
tcolor_2.TopSurface = Enum.SurfaceType.Smooth
415
tcolor_2.Parent = tfmeemodel
416
tcolor_2.CFrame = CFrame.new(-40.452, 2.442, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
417
part_11.Size = Vector3.new(0.81, 0.57, 0.15)
418
part_11.Orientation = Vector3.new(0, 1, 0)
419
part_11.Material = Enum.Material.Metal
420
part_11.Color = Color3.new(0.231373, 0.231373, 0.231373)
421
part_11.BottomSurface = Enum.SurfaceType.Smooth
422
part_11.TopSurface = Enum.SurfaceType.Smooth
423
part_11.Parent = tfmeemodel
424
part_11.CFrame = CFrame.new(-40.447, 2.418, 45.729) * CFrame.Angles(0, 0.017, 0)
425
mesh_2.MeshType = Enum.MeshType.Cylinder
426
mesh_2.Parent = part_11
427
part_12.Size = Vector3.new(0.35, 0.69, 0.77)
428
part_12.Orientation = Vector3.new(2, 1, 90)
429
part_12.Material = Enum.Material.Metal
430
part_12.Color = Color3.new(0.470588, 0.470588, 0.470588)
431
part_12.BottomSurface = Enum.SurfaceType.Smooth
432
part_12.TopSurface = Enum.SurfaceType.Smooth
433
part_12.Parent = tfmeemodel
434
part_12.CFrame = CFrame.new(-40.453, 0.108, 45.647) * CFrame.Angles(0.035, 0.017, 1.57)
435
part_13.Size = Vector3.new(0.09, 0.55, 0.47)
436
part_13.Orientation = Vector3.new(0, -179, -90)
437
part_13.Material = Enum.Material.Metal
438
part_13.Color = Color3.new(0.384314, 0.384314, 0.372549)
439
part_13.BottomSurface = Enum.SurfaceType.Smooth
440
part_13.TopSurface = Enum.SurfaceType.Smooth
441
part_13.Parent = tfmeemodel
442
part_13.CFrame = CFrame.new(-40.452, 2.247, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
443
tcolor_3.Size = Vector3.new(0.213, 0.554, 0.624)
444
tcolor_3.BottomSurface = Enum.SurfaceType.Smooth
445
tcolor_3.Orientation = Vector3.new(0, 1, 90)
446
tcolor_3.Material = Enum.Material.Metal
447
tcolor_3.Color = Color3.new(0.580392, 0.384314, 0.352941)
448
tcolor_3.Name = "TColor"
449
tcolor_3.TopSurface = Enum.SurfaceType.Smooth
450
tcolor_3.Parent = tfmeemodel
451
tcolor_3.CFrame = CFrame.new(-40.454, 2.305, 45.73) * CFrame.Angles(0, 0.017, 1.571)
452
part_14.Size = Vector3.new(0.586, 0.81, 0.609)
453
part_14.Orientation = Vector3.new(0, 1, 0)
454
part_14.Material = Enum.Material.Metal
455
part_14.Color = Color3.new(0.243137, 0.25098, 0.247059)
456
part_14.BottomSurface = Enum.SurfaceType.Smooth
457
part_14.TopSurface = Enum.SurfaceType.Smooth
458
part_14.Parent = tfmeemodel
459
part_14.CFrame = CFrame.new(-40.449, 2.419, 45.739) * CFrame.Angles(0, 0.017, 0)
460
mesh_3.MeshType = Enum.MeshType.Cylinder
461
mesh_3.Parent = part_14
462
part_15.Size = Vector3.new(0.666, 1.21, 0.429)
463
part_15.Orientation = Vector3.new(0, 1, 0)
464
part_15.Material = Enum.Material.Metal
465
part_15.Color = Color3.new(0.207843, 0.196078, 0.203922)
466
part_15.BottomSurface = Enum.SurfaceType.Smooth
467
part_15.TopSurface = Enum.SurfaceType.Smooth
468
part_15.Parent = tfmeemodel
469
part_15.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
470
mesh_4.MeshType = Enum.MeshType.Cylinder
471
mesh_4.Parent = part_15
472
part_16.Size = Vector3.new(0.726, 0.83, 0.289)
473
part_16.Orientation = Vector3.new(0, 1, 0)
474
part_16.Material = Enum.Material.Metal
475
part_16.Color = Color3.new(0.247059, 0.247059, 0.247059)
476
part_16.BottomSurface = Enum.SurfaceType.Smooth
477
part_16.TopSurface = Enum.SurfaceType.Smooth
478
part_16.Parent = tfmeemodel
479
part_16.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
480
mesh_5.MeshType = Enum.MeshType.Cylinder
481
mesh_5.Parent = part_16
482
tcolor_4.Size = Vector3.new(0.12, 0.55, 0.47)
483
tcolor_4.BottomSurface = Enum.SurfaceType.Smooth
484
tcolor_4.Orientation = Vector3.new(0, -179, -90)
485
tcolor_4.Material = Enum.Material.Metal
486
tcolor_4.Color = Color3.new(0.580392, 0.384314, 0.352941)
487
tcolor_4.Name = "TColor"
488
tcolor_4.TopSurface = Enum.SurfaceType.Smooth
489
tcolor_4.Parent = tfmeemodel
490
tcolor_4.CFrame = CFrame.new(-40.422, 2.982, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
491
part_17.Size = Vector3.new(0.1, 0.59, 0.56)
492
part_17.Orientation = Vector3.new(7, -179, -90)
493
part_17.Material = Enum.Material.Metal
494
part_17.Color = Color3.new(0.254902, 0.254902, 0.254902)
495
part_17.BottomSurface = Enum.SurfaceType.Smooth
496
part_17.TopSurface = Enum.SurfaceType.Smooth
497
part_17.Parent = tfmeemodel
498
part_17.CFrame = CFrame.new(-40.452, 1.312, 45.714) * CFrame.Angles(3.019, -0.017, 1.569)
499
part_18.Size = Vector3.new(0.1, 0.61, 0.56)
500
part_18.Orientation = Vector3.new(11, -179, -90)
501
part_18.Material = Enum.Material.Metal
502
part_18.Color = Color3.new(0.254902, 0.254902, 0.254902)
503
part_18.BottomSurface = Enum.SurfaceType.Smooth
504
part_18.TopSurface = Enum.SurfaceType.Smooth
505
part_18.Parent = tfmeemodel
506
part_18.CFrame = CFrame.new(-40.452, 1.203, 45.711) * CFrame.Angles(2.95, -0.017, 1.567)
507
part_19.Size = Vector3.new(0.1, 0.61, 0.56)
508
part_19.Orientation = Vector3.new(-4, -179, -90)
509
part_19.Material = Enum.Material.Metal
510
part_19.Color = Color3.new(0.254902, 0.254902, 0.254902)
511
part_19.BottomSurface = Enum.SurfaceType.Smooth
512
part_19.TopSurface = Enum.SurfaceType.Smooth
513
part_19.Parent = tfmeemodel
514
part_19.CFrame = CFrame.new(-40.452, 1.086, 45.709) * CFrame.Angles(-3.072, -0.017, 1.572)
515
part_20.Size = Vector3.new(0.1, 0.61, 0.56)
516
part_20.Orientation = Vector3.new(9, -179, -90)
517
part_20.Material = Enum.Material.Metal
518
part_20.Color = Color3.new(0.254902, 0.254902, 0.254902)
519
part_20.BottomSurface = Enum.SurfaceType.Smooth
520
part_20.TopSurface = Enum.SurfaceType.Smooth
521
part_20.Parent = tfmeemodel
522
part_20.CFrame = CFrame.new(-40.452, 0.956, 45.7) * CFrame.Angles(2.984, -0.017, 1.568)
523
tcolor_5.Size = Vector3.new(0.09, 0.55, 0.47)
524
tcolor_5.BottomSurface = Enum.SurfaceType.Smooth
525
tcolor_5.Orientation = Vector3.new(0, 1, 90)
526
tcolor_5.Material = Enum.Material.Metal
527
tcolor_5.Color = Color3.new(0.580392, 0.384314, 0.352941)
528
tcolor_5.Name = "TColor"
529
tcolor_5.TopSurface = Enum.SurfaceType.Smooth
530
tcolor_5.Parent = tfmeemodel
531
tcolor_5.CFrame = CFrame.new(-40.452, 3.087, 45.73) * CFrame.Angles(0, 0.017, 1.571)
532
tcolor_6.Size = Vector3.new(0.06, 0.55, 0.55)
533
tcolor_6.BottomSurface = Enum.SurfaceType.Smooth
534
tcolor_6.Orientation = Vector3.new(0, 1, 90)
535
tcolor_6.Material = Enum.Material.Metal
536
tcolor_6.Color = Color3.new(0.580392, 0.384314, 0.352941)
537
tcolor_6.Name = "TColor"
538
tcolor_6.TopSurface = Enum.SurfaceType.Smooth
539
tcolor_6.Parent = tfmeemodel
540
tcolor_6.CFrame = CFrame.new(-40.452, 2.892, 45.73) * CFrame.Angles(0, 0.017, 1.571)
541
part_21.Size = Vector3.new(0.26, 0.67, 0.15)
542
part_21.Orientation = Vector3.new(0, 1, 0)
543
part_21.Material = Enum.Material.Metal
544
part_21.Color = Color3.new(0.247059, 0.247059, 0.247059)
545
part_21.BottomSurface = Enum.SurfaceType.Smooth
546
part_21.TopSurface = Enum.SurfaceType.Smooth
547
part_21.Parent = tfmeemodel
548
part_21.CFrame = CFrame.new(-40.692, 2.418, 45.733) * CFrame.Angles(0, 0.017, 0)
549
mesh_6.MeshType = Enum.MeshType.Cylinder
550
mesh_6.Parent = part_21
551
part_22.Size = Vector3.new(0.07, 0.55, 0.37)
552
part_22.Orientation = Vector3.new(0, 1, 90)
553
part_22.Material = Enum.Material.Metal
554
part_22.Color = Color3.new(0.427451, 0.427451, 0.427451)
555
part_22.BottomSurface = Enum.SurfaceType.Smooth
556
part_22.TopSurface = Enum.SurfaceType.Smooth
557
part_22.Parent = tfmeemodel
558
part_22.CFrame = CFrame.new(-40.452, 3.167, 45.73) * CFrame.Angles(0, 0.017, 1.571)
559
part_23.Size = Vector3.new(0.11, 0.55, 0.47)
560
part_23.Orientation = Vector3.new(0, -179, -90)
561
part_23.Material = Enum.Material.Metal
562
part_23.Color = Color3.new(0.388235, 0.364706, 0.345098)
563
part_23.BottomSurface = Enum.SurfaceType.Smooth
564
part_23.TopSurface = Enum.SurfaceType.Smooth
565
part_23.Parent = tfmeemodel
566
part_23.CFrame = CFrame.new(-40.452, 3.257, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
567
part_24.Size = Vector3.new(0.07, 0.55, 0.57)
568
part_24.Orientation = Vector3.new(0, 1, 90)
569
part_24.Material = Enum.Material.Metal
570
part_24.Color = Color3.new(0.423529, 0.419608, 0.411765)
571
part_24.BottomSurface = Enum.SurfaceType.Smooth
572
part_24.TopSurface = Enum.SurfaceType.Smooth
573
part_24.Parent = tfmeemodel
574
part_24.CFrame = CFrame.new(-40.452, 3.347, 45.73) * CFrame.Angles(0, 0.017, 1.571)
575
part_25.Size = Vector3.new(0.08, 0.55, 0.57)
576
part_25.Orientation = Vector3.new(0, 1, 90)
577
part_25.Material = Enum.Material.Metal
578
part_25.Color = Color3.new(0.423529, 0.419608, 0.411765)
579
part_25.BottomSurface = Enum.SurfaceType.Smooth
580
part_25.TopSurface = Enum.SurfaceType.Smooth
581
part_25.Parent = tfmeemodel
582
part_25.CFrame = CFrame.new(-40.452, 3.352, 45.73) * CFrame.Angles(0, 0.017, 1.571)
583
part_26.Size = Vector3.new(0.08, 0.55, 0.57)
584
part_26.Orientation = Vector3.new(0, -179, -90)
585
part_26.Material = Enum.Material.Metal
586
part_26.Color = Color3.new(0.423529, 0.419608, 0.411765)
587
part_26.BottomSurface = Enum.SurfaceType.Smooth
588
part_26.TopSurface = Enum.SurfaceType.Smooth
589
part_26.Parent = tfmeemodel
590
part_26.CFrame = CFrame.new(-40.452, 3.432, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
591
part_27.Size = Vector3.new(0.08, 0.55, 0.57)
592
part_27.Orientation = Vector3.new(0, -179, -90)
593
part_27.Material = Enum.Material.Metal
594
part_27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
595
part_27.BottomSurface = Enum.SurfaceType.Smooth
596
part_27.TopSurface = Enum.SurfaceType.Smooth
597
part_27.Parent = tfmeemodel
598
part_27.CFrame = CFrame.new(-40.452, 3.392, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
599
mesh_7.Scale = Vector3.new(0.2, 1.1, 1.01)
600
mesh_7.MeshType = Enum.MeshType.Brick
601
mesh_7.Parent = part_27
602
part_28.Size = Vector3.new(0.1, 0.55, 0.43)
603
part_28.Orientation = Vector3.new(0, 1, 90)
604
part_28.Material = Enum.Material.Metal
605
part_28.Color = Color3.new(0.470588, 0.443137, 0.427451)
606
part_28.BottomSurface = Enum.SurfaceType.Smooth
607
part_28.TopSurface = Enum.SurfaceType.Smooth
608
part_28.Parent = tfmeemodel
609
part_28.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
610
part_29.Size = Vector3.new(0.1, 0.57, 0.05)
611
part_29.Orientation = Vector3.new(0, 1, 90)
612
part_29.Material = Enum.Material.Metal
613
part_29.Color = Color3.new(0.470588, 0.443137, 0.427451)
614
part_29.BottomSurface = Enum.SurfaceType.Smooth
615
part_29.TopSurface = Enum.SurfaceType.Smooth
616
part_29.Parent = tfmeemodel
617
part_29.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
618
part_30.Size = Vector3.new(0.19, 0.55, 0.37)
619
part_30.Orientation = Vector3.new(0, -179, -90)
620
part_30.Material = Enum.Material.Metal
621
part_30.Color = Color3.new(0.454902, 0.454902, 0.443137)
622
part_30.BottomSurface = Enum.SurfaceType.Smooth
623
part_30.TopSurface = Enum.SurfaceType.Smooth
624
part_30.Parent = tfmeemodel
625
part_30.CFrame = CFrame.new(-40.452, 3.667, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
626
part_31.Size = Vector3.new(0.05, 0.55, 0.37)
627
part_31.Orientation = Vector3.new(0, -179, -90)
628
part_31.Material = Enum.Material.Metal
629
part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
630
part_31.BottomSurface = Enum.SurfaceType.Smooth
631
part_31.TopSurface = Enum.SurfaceType.Smooth
632
part_31.Parent = tfmeemodel
633
part_31.CFrame = CFrame.new(-40.452, 3.617, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
634
mesh_8.Scale = Vector3.new(0.2, 1.1, 1.02)
635
mesh_8.MeshType = Enum.MeshType.Brick
636
mesh_8.Parent = part_31
637
part_32.Size = Vector3.new(0.05, 0.55, 0.37)
638
part_32.Orientation = Vector3.new(0, -179, -90)
639
part_32.Material = Enum.Material.Metal
640
part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
641
part_32.BottomSurface = Enum.SurfaceType.Smooth
642
part_32.TopSurface = Enum.SurfaceType.Smooth
643
part_32.Parent = tfmeemodel
644
part_32.CFrame = CFrame.new(-40.452, 3.717, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
645
mesh_9.Scale = Vector3.new(0.2, 1.1, 1.02)
646
mesh_9.MeshType = Enum.MeshType.Brick
647
mesh_9.Parent = part_32
648
part_33.Size = Vector3.new(0.13, 0.55, 0.29)
649
part_33.Orientation = Vector3.new(0, 1, 90)
650
part_33.Material = Enum.Material.Metal
651
part_33.Color = Color3.new(0.286275, 0.298039, 0.294118)
652
part_33.BottomSurface = Enum.SurfaceType.Smooth
653
part_33.TopSurface = Enum.SurfaceType.Smooth
654
part_33.Parent = tfmeemodel
655
part_33.CFrame = CFrame.new(-40.452, 3.827, 45.73) * CFrame.Angles(0, 0.017, 1.571)
656
part_34.Size = Vector3.new(0.1, 0.55, 0.51)
657
part_34.Orientation = Vector3.new(-2, -179, -90)
658
part_34.Material = Enum.Material.Metal
659
part_34.Color = Color3.new(0.490196, 0.490196, 0.490196)
660
part_34.BottomSurface = Enum.SurfaceType.Smooth
661
part_34.TopSurface = Enum.SurfaceType.Smooth
662
part_34.Parent = tfmeemodel
663
part_34.CFrame = CFrame.new(-40.452, 1.882, 45.709) * CFrame.Angles(-3.107, -0.017, 1.571)
664
part_35.Size = Vector3.new(0.14, 0.57, 0.05)
665
part_35.Orientation = Vector3.new(-2, -179, -90)
666
part_35.Material = Enum.Material.Metal
667
part_35.Color = Color3.new(0.490196, 0.490196, 0.490196)
668
part_35.BottomSurface = Enum.SurfaceType.Smooth
669
part_35.TopSurface = Enum.SurfaceType.Smooth
670
part_35.Parent = tfmeemodel
671
part_35.CFrame = CFrame.new(-40.452, 1.862, 45.708) * CFrame.Angles(-3.107, -0.017, 1.571)
672
part_36.Size = Vector3.new(0.13, 0.55, 0.45)
673
part_36.Orientation = Vector3.new(2, 1, 90)
674
part_36.Material = Enum.Material.Metal
675
part_36.Color = Color3.new(0.490196, 0.490196, 0.490196)
676
part_36.BottomSurface = Enum.SurfaceType.Smooth
677
part_36.TopSurface = Enum.SurfaceType.Smooth
678
part_36.Parent = tfmeemodel
679
part_36.CFrame = CFrame.new(-40.452, 1.767, 45.705) * CFrame.Angles(0.035, 0.017, 1.57)
680
part_37.Size = Vector3.new(0.05, 0.55, 0.45)
681
part_37.Orientation = Vector3.new(2, 1, 90)
682
part_37.Material = Enum.Material.Metal
683
part_37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
684
part_37.BottomSurface = Enum.SurfaceType.Smooth
685
part_37.TopSurface = Enum.SurfaceType.Smooth
686
part_37.Parent = tfmeemodel
687
part_37.CFrame = CFrame.new(-40.452, 1.747, 45.704) * CFrame.Angles(0.035, 0.017, 1.57)
688
mesh_10.Scale = Vector3.new(0.1, 1.1, 1.01)
689
mesh_10.MeshType = Enum.MeshType.Brick
690
mesh_10.Parent = part_37
691
part_38.Size = Vector3.new(0.1, 0.55, 0.45)
692
part_38.Orientation = Vector3.new(-2, -179, -90)
693
part_38.Material = Enum.Material.Metal
694
part_38.Color = Color3.new(0.372549, 0.372549, 0.372549)
695
part_38.BottomSurface = Enum.SurfaceType.Smooth
696
part_38.TopSurface = Enum.SurfaceType.Smooth
697
part_38.Parent = tfmeemodel
698
part_38.CFrame = CFrame.new(-40.452, 1.652, 45.701) * CFrame.Angles(-3.107, -0.017, 1.571)
699
part_39.Size = Vector3.new(0.1, 0.55, 0.55)
700
part_39.Orientation = Vector3.new(2, 1, 90)
701
part_39.Material = Enum.Material.Metal
702
part_39.Color = Color3.new(0.407843, 0.384314, 0.368627)
703
part_39.BottomSurface = Enum.SurfaceType.Smooth
704
part_39.TopSurface = Enum.SurfaceType.Smooth
705
part_39.Parent = tfmeemodel
706
part_39.CFrame = CFrame.new(-40.452, 1.552, 45.697) * CFrame.Angles(0.035, 0.017, 1.57)
707
part_40.Size = Vector3.new(0.88, 0.55, 0.45)
708
part_40.Orientation = Vector3.new(-2, -179, -90)
709
part_40.Material = Enum.Material.Metal
710
part_40.Color = Color3.new(0.470588, 0.470588, 0.470588)
711
part_40.BottomSurface = Enum.SurfaceType.Smooth
712
part_40.TopSurface = Enum.SurfaceType.Smooth
713
part_40.Parent = tfmeemodel
714
part_40.CFrame = CFrame.new(-40.453, 1.063, 45.68) * CFrame.Angles(-3.107, -0.017, 1.571)
715
part_41.Size = Vector3.new(0.1, 0.61, 0.56)
716
part_41.Orientation = Vector3.new(-14, -179, -90)
717
part_41.Material = Enum.Material.Metal
718
part_41.Color = Color3.new(0.254902, 0.254902, 0.254902)
719
part_41.BottomSurface = Enum.SurfaceType.Smooth
720
part_41.TopSurface = Enum.SurfaceType.Smooth
721
part_41.Parent = tfmeemodel
722
part_41.CFrame = CFrame.new(-40.452, 0.8, 45.693) * CFrame.Angles(-2.897, -0.017, 1.575)
723
part_42.Size = Vector3.new(0.1, 0.61, 0.56)
724
part_42.Orientation = Vector3.new(4, -179, -90)
725
part_42.Material = Enum.Material.Metal
726
part_42.Color = Color3.new(0.254902, 0.254902, 0.254902)
727
part_42.BottomSurface = Enum.SurfaceType.Smooth
728
part_42.TopSurface = Enum.SurfaceType.Smooth
729
part_42.Parent = tfmeemodel
730
part_42.CFrame = CFrame.new(-40.453, 0.691, 45.68) * CFrame.Angles(3.072, -0.017, 1.57)
731
part_43.Size = Vector3.new(0.18, 0.79, 0.55)
732
part_43.Orientation = Vector3.new(2, 1, 90)
733
part_43.Material = Enum.Material.Metal
734
part_43.Color = Color3.new(0.470588, 0.470588, 0.470588)
735
part_43.BottomSurface = Enum.SurfaceType.Smooth
736
part_43.TopSurface = Enum.SurfaceType.Smooth
737
part_43.Parent = tfmeemodel
738
part_43.CFrame = CFrame.new(-40.453, 0.533, 45.662) * CFrame.Angles(0.035, 0.017, 1.57)
739
part_44.Size = Vector3.new(0.1, 0.55, 0.05)
740
part_44.Orientation = Vector3.new(-2, -179, -90)
741
part_44.Material = Enum.Material.Metal
742
part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
743
part_44.BottomSurface = Enum.SurfaceType.Smooth
744
part_44.TopSurface = Enum.SurfaceType.Smooth
745
part_44.Parent = tfmeemodel
746
part_44.CFrame = CFrame.new(-40.454, 1.656, 45.581) * CFrame.Angles(-3.107, -0.017, 1.571)
747
mesh_11.Scale = Vector3.new(1.01, 1.1, 0.1)
748
mesh_11.MeshType = Enum.MeshType.Brick
749
mesh_11.Parent = part_44
750
part_45.Size = Vector3.new(0.16, 0.65, 0.49)
751
part_45.Orientation = Vector3.new(-2, -179, -90)
752
part_45.Material = Enum.Material.Metal
753
part_45.Color = Color3.new(0.470588, 0.470588, 0.470588)
754
part_45.BottomSurface = Enum.SurfaceType.Smooth
755
part_45.TopSurface = Enum.SurfaceType.Smooth
756
part_45.Parent = tfmeemodel
757
part_45.CFrame = CFrame.new(-40.453, 0.363, 45.656) * CFrame.Angles(-3.107, -0.017, 1.571)
758
part_46.Size = Vector3.new(0.11, 0.59, 0.06)
759
part_46.Orientation = Vector3.new(0, 1, 90)
760
part_46.Material = Enum.Material.Metal
761
part_46.Color = Color3.new(0.388235, 0.364706, 0.345098)
762
part_46.BottomSurface = Enum.SurfaceType.Smooth
763
part_46.TopSurface = Enum.SurfaceType.Smooth
764
part_46.Parent = tfmeemodel
765
part_46.CFrame = CFrame.new(-40.455, 3.257, 45.555) * CFrame.Angles(0, 0.017, 1.571)
766
part_47.Size = Vector3.new(0.12, 0.57, 0.12)
767
part_47.Orientation = Vector3.new(-2, -179, -90)
768
part_47.Material = Enum.Material.Metal
769
part_47.Color = Color3.new(0.490196, 0.490196, 0.490196)
770
part_47.BottomSurface = Enum.SurfaceType.Smooth
771
part_47.TopSurface = Enum.SurfaceType.Smooth
772
part_47.Parent = tfmeemodel
773
part_47.CFrame = CFrame.new(-40.465, 1.878, 45.534) * CFrame.Angles(-3.107, -0.017, 1.571)
774
Handol.Size = Vector3.new(0.2, 0.25, 0.65)
775
Handol.BottomSurface = Enum.SurfaceType.Smooth
776
Handol.Orientation = Vector3.new(13, -179, -90)
777
Handol.Material = Enum.Material.Metal
778
Handol.Color = Color3.new(0.384314, 0.384314, 0.372549)
779
Handol.Name = "Handol"
780
Handol.TopSurface = Enum.SurfaceType.Smooth
781
Handol.Parent = tfmeemodel
782
Handol.CFrame = CFrame.new(-40.44, 2.163, 46.418) * CFrame.Angles(2.915, -0.017, 1.567)
783
HEY.Part1 = Mainus
784
HEY.Part0 = Handol
785
HEY.C1 = CFrame.new(0.116, 0, 0.688) * CFrame.Angles(3.142, -0.262, 3.142)
786
HEY.Name = "HEY"
787
HEY.Parent = Handol
788
Grabber.Size = Vector3.new(0.2, 0.58, 1.27)
789
Grabber.BottomSurface = Enum.SurfaceType.Smooth
790
Grabber.Orientation = Vector3.new(45, 1, 90)
791
Grabber.Material = Enum.Material.Metal
792
Grabber.Color = Color3.new(0.407843, 0.403922, 0.380392)
793
Grabber.Name = "Grabber"
794
Grabber.TopSurface = Enum.SurfaceType.Smooth
795
Grabber.Parent = tfmeemodel
796
Grabber.CFrame = CFrame.new(-40.454, 2.81, 45.326) * CFrame.Angles(0.785, 0.012, 1.558)
797
Mainus.Size = Vector3.new(0.28, 0.55, 0.57)
798
Mainus.BottomSurface = Enum.SurfaceType.Smooth
799
Mainus.Orientation = Vector3.new(2, 1, 90)
800
Mainus.Material = Enum.Material.Metal
801
Mainus.Color = Color3.new(0.384314, 0.384314, 0.372549)
802
Mainus.Name = "Mainus"
803
Mainus.TopSurface = Enum.SurfaceType.Smooth
804
Mainus.Parent = tfmeemodel
805
Mainus.CFrame = CFrame.new(-40.452, 2.072, 45.726) * CFrame.Angles(0.035, 0.017, 1.57)
806
Rotate.Part1 = Grabber
807
Rotate.C0 = CFrame.new(0.351, 0, -0.025)
808
Rotate.Part0 = Mainus
809
Rotate.C1 = CFrame.new(0, 0.005, 0.546) * CFrame.Angles(0, 0.75, 0)
810
Rotate.Name = "Rotate"
811
Rotate.Parent = Mainus
812
weld.Part0 = Mainus
813
weld.C1 = CFrame.new(0.071, 0, -0.34) * CFrame.Angles(0, -0.262, 0)
814
weld.Part1 = part_5
815
weld.Parent = Mainus
816
weld_2.Part0 = Mainus
817
weld_2.C1 = CFrame.new(1.185, 0, 0.18) * CFrame.Angles(-3.142, 0.035, 3.142)
818
weld_2.Part1 = part_7
819
weld_2.Parent = Mainus
820
weld_3.Part0 = Mainus
821
weld_3.C1 = CFrame.new(0.119, 0, -1.075) * CFrame.Angles(0, -0.314, 0)
822
weld_3.Part1 = part_2
823
weld_3.Parent = Mainus
824
weld_4.Part0 = Mainus
825
weld_4.C1 = CFrame.new(0, 0, 0.315) * CFrame.Angles(-3.142, 0, 3.142)
826
weld_4.Part1 = part_6
827
weld_4.Parent = Mainus
828
weld_5.Part0 = Mainus
829
weld_5.C1 = CFrame.new(-0.259, 0, 1.095) * CFrame.Angles(-3.142, 0.314, 3.142)
830
weld_5.Part1 = part_3
831
weld_5.Parent = Mainus
832
weld_6.Part0 = Mainus
833
weld_6.C1 = CFrame.new(-0.944, 0, 0.427) * CFrame.Angles(-3.142, 1.257, 3.142)
834
weld_6.Part1 = part_4
835
weld_6.Parent = Mainus
836
weld_7.Part0 = Mainus
837
weld_7.C1 = CFrame.new(1.545, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
838
weld_7.Part1 = part_31
839
weld_7.Parent = Mainus
840
weld_8.Part0 = Mainus
841
weld_8.C1 = CFrame.new(-1.28, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
842
weld_8.Part1 = part_25
843
weld_8.Parent = Mainus
844
weld_9.Part0 = Mainus
845
weld_9.C1 = CFrame.new(1.36, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
846
weld_9.Part1 = part_26
847
weld_9.Parent = Mainus
848
weld_10.Part0 = Mainus
849
weld_10.C1 = CFrame.new(0.24, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
850
weld_10.Part1 = part_21
851
weld_10.Parent = Mainus
852
weld_11.Part0 = Mainus
853
weld_11.C1 = CFrame.new(-1.275, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
854
weld_11.Part1 = part_24
855
weld_11.Parent = Mainus
856
weld_12.Part0 = Mainus
857
weld_12.C1 = CFrame.new(-1.095, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
858
weld_12.Part1 = part_22
859
weld_12.Parent = Mainus
860
weld_13.Part0 = Mainus
861
weld_13.C1 = CFrame.new(1.185, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
862
weld_13.Part1 = part_23
863
weld_13.Parent = Mainus
864
weld_14.Part0 = Mainus
865
weld_14.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
866
weld_14.Part1 = part_16
867
weld_14.Parent = Mainus
868
weld_15.Part0 = Mainus
869
weld_15.C1 = CFrame.new(-1.098, 0, -0.2) * CFrame.Angles(3.142, 0.192, -3.142)
870
weld_15.Part1 = part_20
871
weld_15.Parent = Mainus
872
weld_16.Part0 = Mainus
873
weld_16.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
874
weld_16.Part1 = part_29
875
weld_16.Parent = Mainus
876
weld_17.Part0 = Mainus
877
weld_17.C1 = CFrame.new(1.595, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
878
weld_17.Part1 = part_30
879
weld_17.Parent = Mainus
880
weld_18.Part0 = Mainus
881
weld_18.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
882
weld_18.Part1 = part_28
883
weld_18.Parent = Mainus
884
weld_19.Part0 = Mainus
885
weld_19.C1 = CFrame.new(-0.005, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
886
weld_19.Part1 = part_11
887
weld_19.Parent = Mainus
888
weld_20.Part0 = Mainus
889
weld_20.C1 = CFrame.new(-0.2, -0.01, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
890
weld_20.Part1 = part_47
891
weld_20.Parent = Mainus
892
weld_21.Part0 = Mainus
893
weld_21.C1 = CFrame.new(-0.2, -0.01, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
894
weld_21.Part1 = part_8
895
weld_21.Parent = Mainus
896
weld_22.Part0 = Mainus
897
weld_22.C1 = CFrame.new(-1.242, 0, 0.276) * CFrame.Angles(-3.142, -0.209, -3.142)
898
weld_22.Part1 = part_41
899
weld_22.Parent = Mainus
900
weld_23.Part0 = Mainus
901
weld_23.C1 = CFrame.new(0.325, 0, 0.01) * CFrame.Angles(0, 0, 0)
902
weld_23.Part1 = part_37
903
weld_23.Parent = Mainus
904
weld_24.Part0 = Mainus
905
weld_24.C1 = CFrame.new(-0.984, 0, 0.052) * CFrame.Angles(-3.142, -0.035, -3.142)
906
weld_24.Part1 = part_19
907
weld_24.Parent = Mainus
908
weld_25.Part0 = Mainus
909
weld_25.C1 = CFrame.new(-0.753, 0, -0.104) * CFrame.Angles(3.142, 0.157, 3.142)
910
weld_25.Part1 = part_17
911
weld_25.Parent = Mainus
912
weld_26.Part0 = Mainus
913
weld_26.C1 = CFrame.new(-0.85, 0, -0.18) * CFrame.Angles(-3.142, 0.227, 3.142)
914
weld_26.Part1 = part_18
915
weld_26.Parent = Mainus
916
weld_27.Part0 = Mainus
917
weld_27.C1 = CFrame.new(1.32, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
918
weld_27.Part1 = part_27
919
weld_27.Parent = Mainus
920
weld_28.Part0 = Mainus
921
weld_28.C1 = CFrame.new(-0.21, 0, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
922
weld_28.Part1 = part
923
weld_28.Parent = Mainus
924
weld_29.Part0 = Mainus
925
weld_29.C1 = CFrame.new(-1.01, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
926
weld_29.Part1 = part_40
927
weld_29.Parent = Mainus
928
weld_30.Part0 = Mainus
929
weld_30.C1 = CFrame.new(-0.42, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
930
weld_30.Part1 = part_38
931
weld_30.Parent = Mainus
932
weld_31.Part0 = Mainus
933
weld_31.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
934
weld_31.Part1 = part_14
935
weld_31.Parent = Mainus
936
weld_32.Part0 = Mainus
937
weld_32.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
938
weld_32.Part1 = part_15
939
weld_32.Parent = Mainus
940
weld_33.Part0 = Mainus
941
weld_33.C1 = CFrame.new(-1.71, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
942
weld_33.Part1 = part_45
943
weld_33.Parent = Mainus
944
weld_34.Part0 = Mainus
945
weld_34.C1 = CFrame.new(-1.185, 0, 0.17) * CFrame.Angles(0, -0.035, 0)
946
weld_34.Part1 = part_46
947
weld_34.Parent = Mainus
948
weld_35.Part0 = Mainus
949
weld_35.C1 = CFrame.new(-0.42, 0, -0.13) * CFrame.Angles(-3.142, 0, -3.142)
950
weld_35.Part1 = part_44
951
weld_35.Parent = Mainus
952
weld_36.Part0 = Mainus
953
weld_36.C1 = CFrame.new(-0.42, 0, 0.12) * CFrame.Angles(-3.142, 0, -3.142)
954
weld_36.Part1 = part_10
955
weld_36.Parent = Mainus
956
weld_37.Part0 = Mainus
957
weld_37.C1 = CFrame.new(-1.755, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
958
weld_37.Part1 = part_33
959
weld_37.Parent = Mainus
960
weld_38.Part0 = Mainus
961
weld_38.C1 = CFrame.new(0.305, 0, 0.01) * CFrame.Angles(0, 0, 0)
962
weld_38.Part1 = part_36
963
weld_38.Parent = Mainus
964
weld_39.Part0 = Mainus
965
weld_39.C1 = CFrame.new(1.645, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
966
weld_39.Part1 = part_32
967
weld_39.Parent = Mainus
968
weld_40.Part0 = Mainus
969
weld_40.C1 = CFrame.new(0.175, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
970
weld_40.Part1 = part_13
971
weld_40.Parent = Mainus
972
weld_41.Part0 = Mainus
973
weld_41.C1 = CFrame.new(-0.21, 0, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
974
weld_41.Part1 = part_9
975
weld_41.Parent = Mainus
976
weld_42.Part0 = Mainus
977
weld_42.C1 = CFrame.new(-0.21, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
978
weld_42.Part1 = part_35
979
weld_42.Parent = Mainus
980
weld_43.Part0 = Mainus
981
weld_43.C1 = CFrame.new(1.965, 0, 0.01) * CFrame.Angles(0, 0, 0)
982
weld_43.Part1 = part_12
983
weld_43.Parent = Mainus
984
weld_44.Part0 = Mainus
985
weld_44.C1 = CFrame.new(-1.374, 0, -0.142) * CFrame.Angles(3.142, 0.105, 3.142)
986
weld_44.Part1 = part_42
987
weld_44.Parent = Mainus
988
weld_45.Part0 = Mainus
989
weld_45.C1 = CFrame.new(1.54, 0, 0.01) * CFrame.Angles(0, 0, 0)
990
weld_45.Part1 = part_43
991
weld_45.Parent = Mainus
992
weld_46.Part0 = Mainus
993
weld_46.C1 = CFrame.new(-0.19, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
994
weld_46.Part1 = part_34
995
weld_46.Parent = Mainus
996
weld_47.Part0 = Mainus
997
weld_47.C1 = CFrame.new(0.52, 0, 0.01) * CFrame.Angles(0, 0, 0)
998
weld_47.Part1 = part_39
999
weld_47.Parent = Mainus
1000
weld_48.Part0 = Mainus
1001
weld_48.C1 = CFrame.new(-0.82, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
1002
weld_48.Part1 = tcolor_6
1003
weld_48.Parent = Mainus
1004
weld_49.Part0 = Mainus
1005
weld_49.C1 = CFrame.new(0.37, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
1006
weld_49.Part1 = tcolor_2
1007
weld_49.Parent = Mainus
1008
weld_50.Part0 = Mainus
1009
weld_50.C1 = CFrame.new(0.91, 0.03, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
1010
weld_50.Part1 = tcolor_4
1011
weld_50.Parent = Mainus
1012
weld_51.Part0 = Mainus
1013
weld_51.C1 = CFrame.new(-0.233, -0.002, -0.005) * CFrame.Angles(0, -0.035, 0)
1014
weld_51.Part1 = tcolor_3
1015
weld_51.Parent = Mainus
1016
weld_52.Part0 = Mainus
1017
weld_52.C1 = CFrame.new(-0.564, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
1018
weld_52.Part1 = tcolor
1019
weld_52.Parent = Mainus
1020
weld_53.Part0 = Mainus
1021
weld_53.C1 = CFrame.new(-1.015, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
1022
weld_53.Part1 = tcolor_5
1023
weld_53.Parent = Mainus
1024
local HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY = Instance.new("ScreenGui")
1025
local F1 = Instance.new("Frame")
1026
local U = Instance.new("TextLabel")
1027
local P = Instance.new("TextLabel")
1028
HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Name = "HACKER MAN DONT TOUCH THIS PLEASE >:C"
1029
HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Parent = PlayerGui
1030
F1.Name = "F1"
1031
F1.Parent = HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY
1032
F1.BackgroundColor3 = Color3.new(1, 1, 1)
1033
F1.BackgroundTransparency = 1
1034
F1.Position = UDim2.new(0.449999988, 0, 0.699999988, 0)
1035
F1.Size = UDim2.new(0.0902777761, 0, 0.20480226, 0)
1036
F1.Active = true
1037
F1.Draggable = true
1038
U.Name = "U"
1039
U.Parent = F1
1040
U.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
1041
U.BorderSizePixel = 0
1042
U.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
1043
U.Font = Enum.Font.ArialBold
1044
U.Text = "Ult"
1045
U.TextColor3 = Color3.new(1, 1, 1)
1046
U.TextScaled = true
1047
U.TextSize = 14
1048
U.TextWrapped = true
1049
P.Name = "P"
1050
P.Parent = F1
1051
P.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
1052
P.BorderSizePixel = 0
1053
P.Position = UDim2.new(0, 0, 0.344999999, 0)
1054
P.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
1055
P.Font = Enum.Font.ArialBold
1056
P.Text = "0%"
1057
P.TextColor3 = Color3.new(1, 1, 1)
1058
P.TextScaled = true
1059
P.TextSize = 14
1060
P.TextWrapped = true
1061
local MeeMH = Instance.new("Motor6D")
1062
MeeMH.Part0 = LeftArm
1063
MeeMH.Part1 = Handol
1064
MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1065
MeeMH.C1 = CFrame.new(-0.0333404765, -0.00392968766, -0.0181131065, 0.00392500125, -0.974370241, 0.224916041, -0.99984771, 1.02927265E-6, 0.0174527578, -0.0170056839, -0.224950284, -0.974221826)
1066
MeeMH.Parent = LeftArm
1067
LS:Destroy()
1068
RS:Destroy()
1069
local LS2 = Instance.new("Weld")
1070
LS2.Name = "Left Shoulder"
1071
LS2.Parent = Torso
1072
LS2.Part0 = Torso
1073
LS2.Part1 = LeftArm
1074
LS2.C0 = CFrame.new(-1, 0.5, 0, -4.37113883E-8, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883E-8)
1075
LS2.C1 = CFrame.new(0.63555485, 1.36559248, 0.415041864, 0.796260357, -0.224626154, -0.561705172, 0.552505076, 0.648194909, 0.524005234, 0.246389106, -0.727589369, 0.64023912)
1076
local RS2 = Instance.new("Weld")
1077
RS2.Name = "Right Shoulder"
1078
RS2.Parent = Torso
1079
RS2.Part0 = Torso
1080
RS2.Part1 = RightArm
1081
RS2.C0 = CFrame.new(1, 0.5, 0, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8)
1082
RS2.C1 = CFrame.new(-0.49999994, 0.5, 5.96046448E-8, 0.767994463, 0.214581698, 0.603439569, -0.541151762, -0.286521852, 0.790607512, 0.34254849, -0.933734417, -0.103925928)
1083
MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1084
MeeMH.C1 = CFrame.new(-0.0716753751, -0.0971666425, -0.0214698352, -0.793579161, -0.604250908, -0.0715054274, -0.505111396, 0.588692665, 0.631112933, -0.33925572, 0.53695637, -0.772388399)
1085
function CalculateRGBtonew(n)
1086
	local val = n / 255
1087
	return val
1088
end
1089
local startpos = Instance.new("Attachment")
1090
startpos.Rotation = Vector3.new(90, 0, 180)
1091
startpos.CFrame = CFrame.new(-2.114, 0, 0) * CFrame.Angles(1.571, 0, 3.142)
1092
startpos.Orientation = Vector3.new(90, -180, 0)
1093
startpos.Position = Vector3.new(-2.114, 0, 0)
1094
startpos.Axis = Vector3.new(-1, 0, 0)
1095
startpos.SecondaryAxis = Vector3.new(0, 0, -1)
1096
startpos.Name = "StartPos"
1097
startpos.Parent = Mainus
1098
local Beam = Instance.new("Beam")
1099
Beam.Name = "Beam"
1100
Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
1101
Beam.Enabled = false
1102
Beam.LightEmission = 0.5
1103
Beam.Texture = "rbxassetid://243728104"
1104
Beam.TextureLength = 55
1105
Beam.TextureMode = Enum.TextureMode.Wrap
1106
Beam.TextureSpeed = 1
1107
Beam.Parent = Mainus
1108
Beam.ZOffset = 0
1109
Beam.Attachment0 = startpos
1110
Beam.CurveSize0 = 4
1111
Beam.CurveSize1 = 4
1112
Beam.FaceCamera = true
1113
Beam.Segments = 60
1114
Beam.Width0 = 2
1115
Beam.Width1 = 1
1116
local Beam1 = Instance.new("Beam")
1117
Beam1.Name = "Beam1"
1118
Beam1.Color = ColorSequence.new(Color3.new(1, 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
1119
Beam1.Enabled = false
1120
Beam1.LightEmission = 1
1121
Beam1.Texture = "rbxassetid://1066085921"
1122
Beam1.TextureLength = 1
1123
Beam1.TextureMode = Enum.TextureMode.Stretch
1124
Beam1.TextureSpeed = 1
1125
Beam1.Parent = Mainus
1126
Beam1.ZOffset = 0
1127
Beam1.Attachment0 = startpos
1128
Beam1.CurveSize0 = 4
1129
Beam1.CurveSize1 = 4
1130
Beam1.FaceCamera = true
1131
Beam1.Segments = 60
1132
Beam1.Width0 = 2
1133
Beam1.Width1 = 1
1134
CurHumToHeal = "nil"
1135
Beam1.CurveSize1 = 1
1136
Beam.CurveSize1 = 1
1137
Bend = 4
1138
spawn(function()
1139
	while wait(0.5) do
1140
		spawn(function()
1141
			if Player.Neutral == true or Player.Team == nil then
1142
				for i, v in pairs(tfmeemodel:GetChildren()) do
1143
					if v:IsA("BasePart") and v.Name == "TColor" then
1144
						v.Color = Color3.fromRGB(148, 98, 90)
1145
					end
1146
				end
1147
				Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
1148
				Beam1.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
1149
			elseif Player.Neutral == false and Player.Team ~= nil then
1150
				for i, v in pairs(tfmeemodel:GetChildren()) do
1151
					if v:IsA("BasePart") and v.Name == "TColor" then
1152
						v.BrickColor = Player.TeamColor
1153
					end
1154
				end
1155
				Beam1.Color = ColorSequence.new(tcolor.Color)
1156
				Beam.Color = ColorSequence.new(tcolor.Color)
1157
			end
1158
		end)
1159
	end
1160
end)
1161
spawn(function()
1162
	for i, v in pairs(tfmeemodel:GetChildren()) do
1163
		if v:IsA("BasePart") then
1164
			v.CanCollide = false
1165
		end
1166
	end
1167
end)
1168
spawn(function()
1169
	while wait(0.1) do
1170
		spawn(function()
1171
			if Character:FindFirstChild("Pants") then
1172
				Character.Pants:Destroy()
1173
			else
1174
			end
1175
			if Character:FindFirstChild("Shirt") then
1176
				Character.Shirt:Destroy()
1177
			else
1178
			end
1179
		end)
1180
	end
1181
end)
1182
local MemShirt = Instance.new("Shirt")
1183
MemShirt.Name = "S"
1184
MemShirt.ShirtTemplate = "rbxassetid://768967539"
1185
MemShirt.Parent = Character
1186
local MemPants = Instance.new("Pants")
1187
MemPants.Name = "P"
1188
MemPants.PantsTemplate = "rbxassetid://166993703"
1189
wait(0.1)
1190
MemPants.Parent = Character
1191
local mach = Instance.new("Attachment")
1192
mach.Rotation = Vector3.new(0, 0, 0)
1193
mach.CFrame = CFrame.new(1.822, 0, -0.072) * CFrame.Angles(0, 0, 0)
1194
mach.Orientation = Vector3.new(0, 0, 0)
1195
mach.Name = "Mach"
1196
mach.SecondaryAxis = Vector3.new(0, 1, 0)
1197
mach.Position = Vector3.new(1.822, 0, -0.072)
1198
mach.Parent = Mainus
1199
local tach = Instance.new("Attachment")
1200
tach.Rotation = Vector3.new(0, 0, 90)
1201
tach.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
1202
tach.Orientation = Vector3.new(0, 0, 90)
1203
tach.Position = Vector3.new(1.104, -0.481, -0.415)
1204
tach.Axis = Vector3.new(0, 1, 0)
1205
tach.SecondaryAxis = Vector3.new(-1, 0, 0)
1206
tach.Name = "TAch"
1207
tach.Parent = Torso
1208
local tach1 = Instance.new("Attachment")
1209
tach1.Rotation = Vector3.new(0, 0, 90)
1210
tach1.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
1211
tach1.Orientation = Vector3.new(0, 0, 90)
1212
tach1.Position = Vector3.new(1.104, -0.481, -0.415)
1213
tach1.Axis = Vector3.new(0, 1, 0)
1214
tach1.SecondaryAxis = Vector3.new(-1, 0, 0)
1215
tach1.Name = "TAch1"
1216
tach1.Parent = Torso
1217
local tach2 = Instance.new("Attachment")
1218
tach2.Rotation = Vector3.new(0, 0, 90)
1219
tach2.CFrame = CFrame.new(1.104, -0.487, 0.557) * CFrame.Angles(0, 0, 1.571)
1220
tach2.Orientation = Vector3.new(0, 0, 90)
1221
tach2.Position = Vector3.new(1.104, -0.487, 0.557)
1222
tach2.Axis = Vector3.new(0, 1, 0)
1223
tach2.SecondaryAxis = Vector3.new(-1, 0, 0)
1224
tach2.Name = "TAch2"
1225
tach2.Parent = Torso
1226
local tach3 = Instance.new("Attachment")
1227
tach3.Rotation = Vector3.new(0, 0, 90)
1228
tach3.CFrame = CFrame.new(-0.046, -0.481, 0.501) * CFrame.Angles(0, 0, 1.571)
1229
tach3.Orientation = Vector3.new(0, 0, 90)
1230
tach3.Position = Vector3.new(-0.046, -0.481, 0.501)
1231
tach3.Axis = Vector3.new(0, 1, 0)
1232
tach3.SecondaryAxis = Vector3.new(-1, 0, 0)
1233
tach3.Name = "TAch3"
1234
tach3.Parent = Torso
1235
local ropeconstraint = Instance.new("RopeConstraint")
1236
ropeconstraint.Visible = true
1237
ropeconstraint.Length = 1
1238
ropeconstraint.Attachment1 = tach2
1239
ropeconstraint.Attachment0 = tach1
1240
ropeconstraint.Parent = Torso
1241
ropeconstraint.Color = BrickColor.Black("Smoky grey")
1242
local ropeconstraint2 = Instance.new("RopeConstraint")
1243
ropeconstraint2.Visible = true
1244
ropeconstraint2.Length = 1
1245
ropeconstraint2.Attachment0 = tach2
1246
ropeconstraint2.Attachment1 = tach3
1247
ropeconstraint2.Name = "RopeConstraint2"
1248
ropeconstraint2.Parent = Torso
1249
ropeconstraint2.Color = BrickColor.Black("Smoky grey")
1250
local ropeconstraintmain = Instance.new("RopeConstraint")
1251
ropeconstraintmain.Visible = true
1252
ropeconstraintmain.Name = "RopeConstraintMain"
1253
ropeconstraintmain.Attachment0 = mach
1254
ropeconstraintmain.Attachment1 = tach
1255
ropeconstraintmain.Parent = Mainus
1256
ropeconstraintmain.Color = BrickColor.Black("Smoky grey")
1257
local RandChance = math.random(1, 3)
1258
spawn(function()
1259
	while wait() do
1260
		RandChance = math.random(1, 3)
1261
	end
1262
end)
1263
function RandZap(waittime)
1264
	wait(waittime)
1265
	local Sound = Instance.new("Sound")
1266
	Sound.Volume = 0.025
1267
	Sound.Looped = false
1268
	Sound.Name = "ZAP!"
1269
	Sound.Parent = Mainus
1270
	if RandChance == 1 then
1271
		Sound.SoundId = "rbxassetid://184211507"
1272
	elseif RandChance == 2 then
1273
		Sound.SoundId = "rbxassetid://184211520"
1274
	elseif RandChance == 3 then
1275
		Sound.SoundId = "rbxassetid://184211494"
1276
	end
1277
	Sound:Play()
1278
	Sound.Ended:connect(function()
1279
		Sound:Destroy()
1280
	end)
1281
end
1282
spawn(function()
1283
	while wait() do
1284
		Beam1.CurveSize0 = Bend
1285
		Beam.CurveSize0 = Bend
1286
	end
1287
end)
1288
spawn(function()
1289
	while wait() do
1290
		if Bend >= 4 then
1291
			repeat
1292
				wait()
1293
				Bend = Bend - 0.05
1294
			until Bend <= 0
1295
			Bend = 0
1296
		end
1297
		if Bend <= 0 then
1298
			repeat
1299
				wait()
1300
				Bend = Bend - 0.05
1301
			until Bend <= -4
1302
			Bend = -4
1303
		end
1304
		if Bend <= -4 then
1305
			repeat
1306
				wait()
1307
				Bend = Bend + 0.05
1308
			until Bend >= 0
1309
			Bend = 0
1310
		end
1311
		if Bend >= 0 then
1312
			repeat
1313
				wait()
1314
				Bend = Bend + 0.05
1315
			until Bend >= 4
1316
			Bend = 4
1317
		end
1318
	end
1319
end)
1320
Magnifier = 1
1321
spawn(function()
1322
	while wait() do
1323
		if Humanoid.Health < Humanoid.MaxHealth then
1324
			wait(1)
1325
			repeat
1326
				wait()
1327
				Humanoid.Health = Humanoid.Health + 0.25 * Magnifier * Humanoid.MaxHealth / 96
1328
			until Humanoid.Health >= Humanoid.MaxHealth
1329
		end
1330
	end
1331
end)
1332
UltAmt = 0
1333
UltMax = 100
1334
CanIncreaseUlt = false
1335
CanUlt = true
1336
spawn(function()
1337
	while wait() do
1338
		P.Text = math.floor(UltAmt) .. "%"
1339
	end
1340
end)
1341
function ULT()
1342
	if CanUlt == true then
1343
		CanUlt = false
1344
		CanIncreaseUlt = false
1345
		spawn(function()
1346
			for i, v in pairs(tfmeemodel:GetChildren()) do
1347
				if v:IsA("BasePart") and v.Name == "TColor" then
1348
					v.Material = Enum.Material.Neon
1349
				end
1350
			end
1351
		end)
1352
		Magnifier = math.huge
1353
		repeat
1354
			wait()
1355
			spawn(function()
1356
				wait(0.5)
1357
				RandZap(0.5)
1358
			end)
1359
			UltAmt = UltAmt - 0.3
1360
		until UltAmt <= 0
1361
		UltAmt = 0
1362
		Magnifier = 1
1363
		CanIncreaseUlt = true
1364
		spawn(function()
1365
			for i, v in pairs(tfmeemodel:GetChildren()) do
1366
				if v:IsA("BasePart") and v.Name == "TColor" then
1367
					v.Material = Enum.Material.Metal
1368
				end
1369
			end
1370
		end)
1371
		CanUlt = true
1372
	end
1373
end
1374
local HitBoxHole = Instance.new("Part")
1375
HitBoxHole.Size = Vector3.new(0.2, 0.2, 0.2)
1376
HitBoxHole.CanCollide = false
1377
HitBoxHole.Transparency = 1
1378
HitBoxHole.Anchored = true
1379
HitBoxHole.Parent = Character
1380
local MedigunBeamOn = Instance.new("Sound")
1381
MedigunBeamOn.Volume = 1.5
1382
MedigunBeamOn.Looped = false
1383
MedigunBeamOn.Parent = Mainus
1384
MedigunBeamOn.SoundId = "rbxassetid://" .. SoundHealing
1385
local MedigunCharged = Instance.new("Sound")
1386
MedigunCharged.Volume = 2
1387
MedigunCharged.Looped = false
1388
MedigunCharged.Parent = Mainus
1389
MedigunCharged.SoundId = "rbxassetid://" .. SoundCharged
1390
spawn(function()
1391
	game:GetService("RunService").RenderStepped:connect(function()
1392
		HitBoxHole.CFrame = Mainus.CFrame * CFrame.new(-2.35, 0, 0)
1393
	end)
1394
end)
1395
local UIS = game:GetService("UserInputService")
1396
UIS.InputBegan:connect(function(ip, gp)
1397
	if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
1398
		local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
1399
		local Raye = Ray.new(HitBoxHole.CFrame.p, (Mouse.Hit.p - HitBoxHole.CFrame.p).unit * 20)
1400
		local partd = workspace:FindPartOnRay(Raye, Character, false, true)
1401
		local plr = partd.Parent
1402
		local Hum = plr:FindFirstChild("Humanoid")
1403
		local Player2 = game:GetService("Players"):GetPlayerFromCharacter(plr)
1404
		if partd and Hum and plr:FindFirstChild("Torso") then
1405
			if Player2 ~= nil and Player2 and Player2.Team == Player.Team and Player.Neutral == false then
1406
				if plr.Torso:FindFirstChild("EndPos") then
1407
					MedigunBeamOn:Play()
1408
					local EndPos = plr.Torso.EndPos
1409
					EndPos.Name = "EndPos"
1410
					EndPos.Parent = plr.Torso
1411
					Beam.Attachment1 = EndPos
1412
					Beam1.Attachment1 = EndPos
1413
					Beam.Enabled = true
1414
					Beam1.Enabled = true
1415
					CurHumToHeal = Hum
1416
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1417
					spawn(function()
1418
						repeat
1419
							wait()
1420
							if UltAmt < UltMax then
1421
								UltAmt = UltAmt + 0.085
1422
							elseif UltAmt > UltMax then
1423
								UltAmt = UltMax
1424
								MedigunCharged:Play()
1425
							end
1426
						until CurHumToHeal == "nil"
1427
					end)
1428
					repeat
1429
						wait()
1430
						Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
1431
					until CurHumToHeal == "nil"
1432
				elseif plr.Torso:FindFirstChild("EndPos") == nil then
1433
					local EndPos = Instance.new("Attachment")
1434
					MedigunBeamOn:Play()
1435
					EndPos.Name = "EndPos"
1436
					EndPos.Parent = plr.Torso
1437
					Beam.Attachment1 = EndPos
1438
					Beam1.Attachment1 = EndPos
1439
					Beam.Enabled = true
1440
					Beam1.Enabled = true
1441
					CurHumToHeal = Hum
1442
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1443
					spawn(function()
1444
						repeat
1445
							wait()
1446
							if UltAmt < UltMax then
1447
								UltAmt = UltAmt + 0.085
1448
							elseif UltAmt > UltMax then
1449
								UltAmt = UltMax
1450
							end
1451
						until CurHumToHeal == "nil"
1452
					end)
1453
					repeat
1454
						wait()
1455
						Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
1456
					until CurHumToHeal == "nil"
1457
				end
1458
			elseif Player.Neutral == true or Player.Team == nil then
1459
				if plr.Torso:FindFirstChild("EndPos") then
1460
					MedigunBeamOn:Play()
1461
					local EndPos = plr.Torso.EndPos
1462
					EndPos.Name = "EndPos"
1463
					EndPos.Parent = plr.Torso
1464
					Beam.Attachment1 = EndPos
1465
					Beam1.Attachment1 = EndPos
1466
					Beam.Enabled = true
1467
					Beam1.Enabled = true
1468
					CurHumToHeal = Hum
1469
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1470
					spawn(function()
1471
						repeat
1472
							wait()
1473
							if UltAmt < UltMax then
1474
								UltAmt = UltAmt + 0.085
1475
							elseif UltAmt > UltMax then
1476
								UltAmt = UltMax
1477
								MedigunCharged:Play()
1478
							end
1479
						until CurHumToHeal == "nil"
1480
					end)
1481
					repeat
1482
						wait()
1483
						Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
1484
					until CurHumToHeal == "nil"
1485
				elseif plr.Torso:FindFirstChild("EndPos") == nil then
1486
					local EndPos = Instance.new("Attachment")
1487
					MedigunBeamOn:Play()
1488
					EndPos.Name = "EndPos"
1489
					EndPos.Parent = plr.Torso
1490
					Beam.Attachment1 = EndPos
1491
					Beam1.Attachment1 = EndPos
1492
					Beam.Enabled = true
1493
					Beam1.Enabled = true
1494
					CurHumToHeal = Hum
1495
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1496
					spawn(function()
1497
						repeat
1498
							wait()
1499
							if UltAmt < UltMax then
1500
								UltAmt = UltAmt + 0.085
1501
							elseif UltAmt > UltMax then
1502
								UltAmt = UltMax
1503
							end
1504
						until CurHumToHeal == "nil"
1505
					end)
1506
					repeat
1507
						wait()
1508
						Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
1509
					until CurHumToHeal == "nil"
1510
				end
1511
			elseif Player2 == nil then
1512
				if plr.Torso:FindFirstChild("EndPos") then
1513
					MedigunBeamOn:Play()
1514
					local EndPos = plr.Torso.EndPos
1515
					EndPos.Name = "EndPos"
1516
					EndPos.Parent = plr.Torso
1517
					Beam.Attachment1 = EndPos
1518
					Beam1.Attachment1 = EndPos
1519
					Beam.Enabled = true
1520
					Beam1.Enabled = true
1521
					CurHumToHeal = Hum
1522
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1523
					spawn(function()
1524
						repeat
1525
							wait()
1526
							if UltAmt < UltMax then
1527
								UltAmt = UltAmt + 1.0E-4
1528
							elseif UltAmt > UltMax then
1529
								UltAmt = UltMax
1530
								MedigunCharged:Play()
1531
							end
1532
						until CurHumToHeal == "nil"
1533
					end)
1534
					repeat
1535
						wait()
1536
						Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
1537
					until CurHumToHeal == "nil"
1538
				elseif plr.Torso:FindFirstChild("EndPos") == nil then
1539
					local EndPos = Instance.new("Attachment")
1540
					MedigunBeamOn:Play()
1541
					EndPos.Name = "EndPos"
1542
					EndPos.Parent = plr.Torso
1543
					Beam.Attachment1 = EndPos
1544
					Beam1.Attachment1 = EndPos
1545
					Beam.Enabled = true
1546
					Beam1.Enabled = true
1547
					CurHumToHeal = Hum
1548
					Humanoid.WalkSpeed = Hum.WalkSpeed + 10
1549
					spawn(function()
1550
						repeat
1551
							wait()
1552
							if UltAmt < UltMax then
1553
								UltAmt = UltAmt + 1.0E-4
1554
							elseif UltAmt > UltMax then
1555
								UltAmt = UltMax
1556
							end
1557
						until CurHumToHeal == "nil"
1558
					end)
1559
					repeat
1560
						wait()
1561
						Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
1562
					until CurHumToHeal == "nil"
1563
				end
1564
			end
1565
		end
1566
	end
1567
end)
1568
CANMEEM = true
1569
local MEEMCHANCE = math.random(1, 2)
1570
spawn(function()
1571
	while wait() do
1572
		MEEMCHANCE = math.random(1, 2)
1573
	end
1574
end)
1575
function RANDOMMEEM()
1576
	local SND = Instance.new("Sound")
1577
	SND.Volume = 1
1578
	SND.Parent = Character.Head
1579
	SND.Looped = false
1580
	if MEEMCHANCE == 1 then
1581
		SND.SoundId = "rbxassetid://132026302"
1582
		SND.Name = "MEeeM"
1583
	end
1584
	if MEEMCHANCE == 2 then
1585
		SND.SoundId = "rbxassetid://352470069"
1586
		SND.Name = "MEeeEeM"
1587
	end
1588
	SND:Play()
1589
	SND.Ended:connect(function()
1590
		SND:Destroy()
1591
	end)
1592
end
1593
UIS.InputBegan:connect(function(ip, gp)
1594
	if gp == false and ip.UserInputType == Enum.UserInputType.Keyboard then
1595
		local kp = ip.KeyCode
1596
		if kp == Enum.KeyCode.V then
1597
			if UltAmt >= UltMax and CanUlt == true then
1598
				ULT()
1599
			end
1600
		elseif kp == Enum.KeyCode.Q and CANMEEM == true then
1601
			CANMEEM = false
1602
			RANDOMMEEM()
1603
			wait(0.5)
1604
			CANMEEM = true
1605
		end
1606
	end
1607
end)
1608
function StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
1609
	CurHumToHeal = "nil"
1610
	CanIncreaseUlt = false
1611
	print(CanIncreaseUlt)
1612
	Beam.Attachment1 = nil
1613
	Beam1.Attachment1 = nil
1614
	Beam.Enabled = false
1615
	Beam1.Enabled = false
1616
	Humanoid.WalkSpeed = 17
1617
end
1618
spawn(function()
1619
	while wait(0.008333333333333333) do
1620
		if CurHumToHeal.Parent and (HitBoxHole.Position - CurHumToHeal.Parent.Torso.Position).Magnitude >= 21 then
1621
			StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
1622
		else
1623
		end
1624
	end
1625
end)
1626
UIS.InputEnded:connect(function(ip, gp)
1627
	if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
1628
		CurHumToHeal = "nil"
1629
		CanIncreaseUlt = false
1630
		print(CanIncreaseUlt)
1631
		Beam.Attachment1 = nil
1632
		Beam1.Attachment1 = nil
1633
		Beam.Enabled = false
1634
		Beam1.Enabled = false
1635
		Humanoid.WalkSpeed = 17
1636
	end
1637
end)
1638
Humanoid.MaxHealth = MaxHEALTH