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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do
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	print("FE Compatibility code V2 by Mokiros")
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	local RealPlayer = RealPlayer
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	script.Parent = RealPlayer.Character
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	--Fake event to make stuff like Mouse.KeyDown work
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	local Disconnect_Function = function(this)
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		this[1].Functions[this[2]] = nil
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	end
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	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
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	local FakeEvent_Metatable = {__index={
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		Connect = function(this,f)
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			local i = tostring(math.random(0,10000))
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			while this.Functions[i] do
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				i = tostring(math.random(0,10000))
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			end
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			this.Functions[i] = f
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			return setmetatable({this,i},Disconnect_Metatable)
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		end
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	}}
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	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
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	local function fakeEvent()
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		return setmetatable({Functions={}},FakeEvent_Metatable)
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	end
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	--Creating fake input objects with fake variables
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    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
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    FakeMouse.keyUp = FakeMouse.KeyUp
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    FakeMouse.keyDown = FakeMouse.KeyDown
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	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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	end}
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	--Merged 2 functions into one by checking amount of arguments
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	CAS.UnbindAction = CAS.BindAction
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	--This function will trigger the events that have been :Connect()'ed
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	local function TriggerEvent(self,ev,...)
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		for _,f in pairs(self[ev].Functions) do
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			f(...)
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		end
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	end
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	FakeMouse.TriggerEvent = TriggerEvent
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	UIS.TriggerEvent = TriggerEvent
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	--Client communication
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	local Event = Instance.new("RemoteEvent")
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	Event.Name = "UserInput_Event"
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	Event.OnServerEvent:Connect(function(plr,io)
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	    if plr~=RealPlayer then return end
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		FakeMouse.Target = io.Target
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		FakeMouse.Hit = io.Hit
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		if not io.isMouse then
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			local b = io.UserInputState == Enum.UserInputState.Begin
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			if io.UserInputType == Enum.UserInputType.MouseButton1 then
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				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
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			end
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			if io.UserInputType == Enum.UserInputType.MouseButton2 then
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				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
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			end
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			for _,t in pairs(CAS.Actions) do
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				for _,k in pairs(t.Keys) do
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					if k==io.KeyCode then
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						t.Function(t.Name,io.UserInputState,io)
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					end
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				end
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			end
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			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
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	    end
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	end)
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	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
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	local Mouse = owner:GetMouse()
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	local UIS = game:GetService("UserInputService")
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	local input = function(io,RobloxHandled)
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		if RobloxHandled then return end
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		--Since InputObject is a client-side instance, we create and pass table instead
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		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
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	end
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	UIS.InputBegan:Connect(input)
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	UIS.InputEnded:Connect(input)
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	local h,t
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	--Give the server mouse data every second frame, but only if the values changed
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	--If player is not moving their mouse, client won't fire events
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	local HB = game:GetService("RunService").Heartbeat
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	while true do
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		if h~=Mouse.Hit or t~=Mouse.Target then
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			h,t=Mouse.Hit,Mouse.Target
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			Event:FireServer({isMouse=true,Target=t,Hit=h})
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		end
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		--Wait 2 frames
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		for i=1,2 do
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			HB:Wait()
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		end
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	end]==],script)
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	----Sandboxed game object that allows the usage of client-side methods and services
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	--Real game object
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	local RealGame = game
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	--Metatable for fake service
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	local FakeService_Metatable = {
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		__index = function(self,k)
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			local s = rawget(self,"_RealService")
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			if s then
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				return typeof(s[k])=="function"
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				and function(_,...)return s[k](s,...)end or s[k]
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			end
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		end,
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		__newindex = function(self,k,v)
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			local s = rawget(self,"_RealService")
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			if s then s[k]=v end
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		end
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	}
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	local function FakeService(t,RealService)
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		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
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		return setmetatable(t,FakeService_Metatable)
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	end
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	--Fake game object
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	local FakeGame = {
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		GetService = function(self,s)
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			return rawget(self,s) or RealGame:GetService(s)
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		end,
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		Players = FakeService({
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			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
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		},"Players"),
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		UserInputService = FakeService(UIS,"UserInputService"),
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		ContextActionService = FakeService(CAS,"ContextActionService"),
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		RunService = FakeService({
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			_btrs = {},
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			RenderStepped = RealGame:GetService("RunService").Heartbeat,
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			BindToRenderStep = function(self,name,_,fun)
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				self._btrs[name] = self.Heartbeat:Connect(fun)
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			end,
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			UnbindFromRenderStep = function(self,name)
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				self._btrs[name]:Disconnect()
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			end,
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		},"RunService")
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	}
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	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
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	FakeGame.service = FakeGame.GetService
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	FakeService(FakeGame,game)
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	--Changing owner to fake player object to support owner:GetMouse()
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	game,owner = FakeGame,FakeGame.Players.LocalPlayer
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end
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--Cigar by kash5
155
 
156-
Name=game.Workspace.samuelrichter66--Put your name here
156+
Name=game.Workspace.lafur2--Put your name here
157
 
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local w1 = Instance.new("Weld") 
159
 
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w1.Parent = Name.Torso
161
 
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w1.Part0 = w1.Parent 
163
 
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w1.Part1 = Name["Right Arm"]
165
 
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w1.C0 = CFrame.new(1.5, -0.1, 0)*CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0,0,-0.1)
167
 
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wait(0.1)
169
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.2)
171
 
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wait(0.1)
173
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.3)
175
 
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wait(0.1)
177
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.4)
179
 
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wait(0.1)
181
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.5)
183
 
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wait(0.1)
185
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.6)
187
 
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wait(0.1)
189
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.7)
191
 
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wait(0.1)
193
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.8)
195
 
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wait(0.1)
197
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.9)
199
 
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wait(0.1)
201
 
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w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-1)
203
 
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Cigar=Instance.new("Part",game.Workspace)
205
 
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Cigar.CanCollide = false
207
 
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Cigar.Anchored = false
209
 
210
Cigar.Name = "Cigar"
211
 
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Cigar.Parent = Name
213
 
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Cigar.BrickColor = BrickColor.new(217)
215
 
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Cigar.FormFactor = "Custom"
217
 
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Cigar.Size=Vector3.new(0.1,0.1,0.1)
219
 
220
Mesh=Instance.new("CylinderMesh",Cigar)
221
 
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Cigar.Mesh.Scale=Vector3.new(1,10,10)
223
 
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w2=Instance.new("Weld")
225
 
226
w2.Parent = Name["Right Arm"]
227
 
228
w2.Part0 = w2.Parent
229
 
230
w2.Part1 = Cigar
231
 
232
w2.C0=CFrame.new(0,0,0)*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(2,0,0)
233
 
234
w1.C0 = CFrame.new(1.5, -0.1, 0)*CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0,0,-0.9)
235
 
236
wait(0.1)
237
 
238
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.8)
239
 
240
wait(0.1)
241
 
242
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.7)
243
 
244
wait(0.1)
245
 
246
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.6)
247
 
248
wait(0.1)
249
 
250
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.5)
251
 
252
wait(0.1)
253
 
254
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.4)
255
 
256
wait(0.1)
257
 
258
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.3)
259
 
260
wait(0.1)
261
 
262
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.2)
263
 
264
wait(0.1)
265
 
266
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.1)
267
 
268
wait(0.1)
269
 
270
w1.C0=CFrame.new(1.5,-0.1,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
271
 
272
wait(0.1)
273
 
274
w1.C0=CFrame.new(1.4,0,-0.1)*CFrame.new(0,0.1,0)*CFrame.fromEulerAnglesXYZ(1,0.1,-0.1)
275
 
276
wait(0.1)
277
 
278
w1.C0=CFrame.new(1.3,0.1,-0.2)*CFrame.new(0,0.2,0)*CFrame.fromEulerAnglesXYZ(1.5,0.1,-0.2)
279
 
280
wait(0.1)
281
 
282
w1.C0=CFrame.new(1.2,0.2,-0.3)*CFrame.new(0,0.3,0)*CFrame.fromEulerAnglesXYZ(2,0.1,-0.3)
283
 
284
wait(0.1)
285
 
286
w1.C0=CFrame.new(1.1,0.2,-0.4)*CFrame.new(0,0.4,0)*CFrame.fromEulerAnglesXYZ(2.5,0.1,-0.4)
287
 
288
wait(0.1)
289
 
290
w1.C0=CFrame.new(1,0.2,-0.5)*CFrame.new(0,0.5,0)*CFrame.fromEulerAnglesXYZ(3,0.1,-0.5)
291
 
292
wait(0.1)
293
 
294
w1.C0=CFrame.new(0.9,0.2,-0.6)*CFrame.new(0,0.6,0)*CFrame.fromEulerAnglesXYZ(3,0.1,-0.6)
295
 
296
wait(0.1)
297
 
298
w1.C0=CFrame.new(0.9,0.2,-0.7)*CFrame.new(0,0.7,0)*CFrame.fromEulerAnglesXYZ(3,0.1,-0.7)
299
 
300
wait(0.1)
301
 
302
w1.C0=CFrame.new(0.9,0.2,-0.7)*CFrame.new(0,0.7,0)*CFrame.fromEulerAnglesXYZ(3,0.1,-0.8)
303
 
304
wait(0.1)
305
 
306
w1.C0=CFrame.new(0.9,0.2,-0.7)*CFrame.new(0,0.7,0)*CFrame.fromEulerAnglesXYZ(3,0.1,-1)
307
 
308
w3=Instance.new("Weld")
309
 
310
w3.Parent = Name.Head
311
 
312
w3.Part0 = w3.Parent
313
 
314
w3.Part1 = Cigar
315
 
316
Name["Right Arm"].Weld:Destroy()
317
 
318
w3.C0=CFrame.new(0,0,0)*CFrame.new(0.1,-0.1,-1)*CFrame.fromEulerAnglesXYZ(0,1.5,-1.5)
319
 
320
sm=Instance.new("Smoke",Cigar)
321
 
322
sm.Opacity=0.1
323
 
324
sm.Color=Color3.new(128,128,128)
325
 
326
w1.C0=CFrame.new(0.8,0.1,-0.6)*CFrame.new(0.2,0.6,0)*CFrame.fromEulerAnglesXYZ(2.5,0,-0.9)
327
 
328
wait(0.1)
329
 
330
w1.C0=CFrame.new(0.7,0,-0.5)*CFrame.new(0.4,0.5,0)*CFrame.fromEulerAnglesXYZ(2,0,-0.8)
331
 
332
wait(0.1)
333
 
334
w1.C0=CFrame.new(0.6,0,-0.4)*CFrame.new(0.6,0.4,0)*CFrame.fromEulerAnglesXYZ(1.5,0,-0.7)
335
 
336
wait(0.1)
337
 
338
w1.C0=CFrame.new(0.5,0,-0.3)*CFrame.new(0.8,0.3,0)*CFrame.fromEulerAnglesXYZ(1,0,-0.6)
339
 
340
wait(0.1)
341
 
342
w1.C0=CFrame.new(0.4,0,-0.2)*CFrame.new(1,0.2,0)*CFrame.fromEulerAnglesXYZ(0.5,0,-0.5)
343
 
344
wait(0.1)
345
 
346
w1.C0=CFrame.new(0.3,0,-0.1)*CFrame.new(1.2,0.1,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.4)
347
 
348
wait(0.1)
349
 
350
w1.C0=CFrame.new(0.2,0,0)*CFrame.new(1.4,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.3)
351
 
352
wait(0.1)
353
 
354
w1.C0=CFrame.new(0.1,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.2)
355
 
356
wait(0.1)
357
 
358
w1.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.1)
359
 
360
wait(0.1)
361
 
362
w1.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
363
 
364
Name.Torso.CFrame=CFrame.new(0,10,0)
365
 
366
--kash5