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--[[                                                                                                                                                                                                                                                                                
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Fenrier's Armor
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]] 
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script.Name="FenArmor"
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--[[b=script:Clone()
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b.Parent=game:GetService("Lighting")
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c=game:GetService("Lighting"):children()
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for i=1,#c do
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print(c[i])
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end]]
11-
Player = game:GetService("Players").xxxGhostxxxx
11+
Player = game:GetService("Players").LocalPlayer
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Character = Player.Character 
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PlayerGui = Player.PlayerGui 
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Backpack = Player.Backpack 
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Torso = Character.Torso 
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Torso.Transparency=1
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Head = Character.Head 
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Humanoid = Character.Humanoid
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LeftArm = Character["Left Arm"] 
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LeftArm.Transparency=1
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LeftLeg = Character["Left Leg"] 
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LeftLeg.Transparency=1
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RightArm = Character["Right Arm"] 
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RightArm.Transparency=1
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RightLeg = Character["Right Leg"] 
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RightLeg.Transparency=1
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LS = Torso["Left Shoulder"] 
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LH = Torso["Left Hip"] 
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RS = Torso["Right Shoulder"] 
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RH = Torso["Right Hip"] 
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Neck = Torso.Neck
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it=Instance.new
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vt=Vector3.new
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cf=CFrame.new
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euler=CFrame.fromEulerAnglesXYZ
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angles=CFrame.Angles
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necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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attack = false 
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attacktype = 1 
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attackdebounce = false 
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MMouse=nil
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combo=0
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Mode="Normal"
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--player 
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player = nil 
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--save shoulders 
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RSH, LSH = nil, nil 
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--welds 
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RW, LW = Instance.new("Weld"), Instance.new("Weld") 
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RW.Name="Right Shoulder" LW.Name="Left Shoulder"
52
 
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if Character:findFirstChild("Fen's Armor",true) ~= nil then 
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Character:findFirstChild("Fen's Armor",true).Parent = nil 
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end 
56
 
57
 
58
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
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local fp = it("Part")
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fp.formFactor = formfactor 
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fp.Parent = parent
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fp.Reflectance = reflectance
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fp.Transparency = transparency
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fp.CanCollide = false 
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fp.Locked=true
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fp.BrickColor = brickcolor
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fp.Name = name
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fp.Size = size
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fp.Position = Torso.Position 
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fp.BottomSurface="Smooth"
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fp.TopSurface="Smooth"
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fp:BreakJoints()
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return fp 
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end 
75
 
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function mesh(Mesh,part,meshtype,meshid,offset,scale)
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local mesh = it(Mesh) 
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mesh.Parent = part
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if Mesh=="SpecialMesh" then
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mesh.MeshType = meshtype
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mesh.MeshId = meshid
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end
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mesh.Offset=offset
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mesh.Scale=scale
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return mesh
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end
87
 
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function weld(parent,part0,part1,c0)
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local weld = it("Weld") 
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weld.Parent = parent
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weld.Part0 = part0 
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weld.Part1 = part1 
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weld.C0 = c0
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return weld
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end
96
 
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local c=Character:children()
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for i=1,#c do
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if c[i].className=="Hat" then
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c[i].Parent=nil
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end
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end
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local suit = Instance.new("Model") 
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suit.Parent = Character 
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suit.Name = "Fen's Armor" 
106
 
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--[[HOOD]]--
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local Hprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Hood",vt(0.8,0.8,0.8))
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Hmsh1=mesh("SpecialMesh",Hprt1,"FileMesh","http://www.roblox.com/asset/?id=",vt(0.8,0.8,0.8),vt(0.8,0.8,0.8))
110
--Hmsh1.TextureId="http://www.roblox.com/asset/?id=15392970"
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local Hwld1=weld(Hprt1,Hprt1,Head,euler(0,0,0)*cf(0,-0.2,0))
112
 
113
--[[TORSO]]--
114
numb=0.525
115
for i=1,2 do
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local Tprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part1",vt(1,1,1))
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Tmsh1=mesh("BlockMesh",Tprt1,"","",vt(0,0,0),vt(2.01,2.01,1.01))
118
local Twld1=weld(Tprt1,Tprt1,Torso,euler(0,0,0)*cf(0,0,0))
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local Tprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part2",vt(1,1,1))---------
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Tmsh2=mesh("BlockMesh",Tprt2,"","",vt(0,0,0),vt(0.95,2,0.1))
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local Twld2=weld(Tprt2,Tprt2,Torso,euler(0,0,0)*cf(numb,0,0.5))
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numb2=-0.4
123
for i=1,9 do
124
local Tprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part3",vt(1,1,1))
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Tmsh3=mesh("BlockMesh",Tprt3,"","",vt(0,0,0),vt(0.05,2,0.11))
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local Twld3=weld(Tprt3,Tprt3,Tprt2,euler(0,0,0)*cf(numb2,0,0))
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numb2=numb2+0.1
128
end
129
numb=numb-1.05
130
end
131
local Tprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part4",vt(1,1,1))
132
Tmsh4=mesh("BlockMesh",Tprt4,"","",vt(0,0,0),vt(0.1,2,0.1))
133
local Twld4=weld(Tprt4,Tprt4,Torso,euler(0,0,0)*cf(0,0,0.5))
134
local Tprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part5",vt(1,1,1))
135
Tmsh5=mesh("BlockMesh",Tprt5,"","",vt(0,0,0),vt(0.61,2.02,0.1))
136
local Twld5=weld(Tprt5,Tprt5,Torso,euler(0,0,0)*cf(0.7,0,0.55))
137
local Tprt6=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part6",vt(1,1,1))
138
Tmsh6=mesh("BlockMesh",Tprt6,"","",vt(0,0,0),vt(1.19,2.02,0.1))
139
local Twld6=weld(Tprt6,Tprt6,Torso,euler(0,1.57,0)*cf(1,0,0))
140
local Tprt7=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part7",vt(1,1,1))
141
Tmsh7=mesh("BlockMesh",Tprt7,"","",vt(0,0,0),vt(0.61,2.02,0.1))
142
local Twld7=weld(Tprt7,Tprt7,Torso,euler(0,0,0)*cf(-0.7,0,0.55))
143
local Tprt8=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part8",vt(1,1,1))
144
Tmsh8=mesh("BlockMesh",Tprt8,"","",vt(0,0,0),vt(1.19,2.02,0.1))
145
local Twld8=weld(Tprt8,Tprt8,Torso,euler(0,1.57,0)*cf(-1,0,0))
146
local Tprt9=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part9",vt(1,1,1))
147
Tmsh9=mesh("BlockMesh",Tprt9,"","",vt(0,0,0),vt(2,2.02,0.1))
148
local Twld9=weld(Tprt9,Tprt9,Torso,euler(0,0,0)*cf(0,0,-0.55))
149
local Tprt10=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part10",vt(1,1,1))
150
Tmsh10=mesh("BlockMesh",Tprt10,"","",vt(0,0,0),vt(0.2,0.8,0.1))
151
local Twld10=weld(Tprt10,Tprt10,Tprt7,euler(0,0,0)*cf(0.2,0.2,0.01))
152
numb=0.3
153
for i=1,4 do
154
local Tprt11=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part11",vt(1,1,1))
155
Tmsh11=mesh("CylinderMesh",Tprt11,"","",vt(0,0,0),vt(0.15,0.1,0.15))
156
local Twld11=weld(Tprt11,Tprt11,Tprt10,euler(1.57,0,0)*cf(0,numb,0.05))
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numb=numb-0.2
158
end
159
local Tprt12=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part12",vt(1,1,1))
160
Tmsh12=mesh("BlockMesh",Tprt12,"","",vt(0,0,0),vt(0.2,0.8,0.1))
161
local Twld12=weld(Tprt12,Tprt12,Tprt5,euler(0,0,0)*cf(-0.2,0.2,0.01))
162
numb=0.3
163
for i=1,4 do
164
local Tprt13=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part13",vt(1,1,1))
165
Tmsh13=mesh("BlockMesh",Tprt13,"","",vt(0,0,0),vt(0.15,0.01,0.05))
166
local Twld13=weld(Tprt13,Tprt13,Tprt12,euler(1.57,0,0)*cf(0,numb,0.05))
167
numb=numb-0.2
168
end
169
local Tprt14=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part14",vt(1,1,1))
170
Tmsh14=mesh("BlockMesh",Tprt14,"","",vt(0,0,0),vt(0.2,0.4,0.1))
171
local Twld14=weld(Tprt14,Tprt14,Tprt7,euler(0,0,0)*cf(0.2,-0.8,0.01))
172
local Tprt15=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part15",vt(1,1,1))
173
Tmsh15=mesh("BlockMesh",Tprt15,"","",vt(0,0,0),vt(0.2,0.4,0.1))
174
local Twld15=weld(Tprt15,Tprt15,Tprt5,euler(0,0,0)*cf(-0.2,-0.8,0.01))
175
local Tprt16=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part16",vt(1,1,1))
176
Tmsh16=mesh("BlockMesh",Tprt16,"","",vt(0,0,0),vt(0.05,2,0.1))
177
local Twld16=weld(Tprt16,Tprt16,Tprt7,euler(0,0,0)*cf(0,0,0.01))
178
local Tprt17=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part17",vt(1,1,1))
179
Tmsh17=mesh("BlockMesh",Tprt17,"","",vt(0,0,0),vt(0.05,2,0.1))
180
local Twld17=weld(Tprt17,Tprt17,Tprt5,euler(0,0,0)*cf(0,0,0.01))
181
local Tprt18=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part18",vt(1,1,1))
182
Tmsh18=mesh("BlockMesh",Tprt18,"","",vt(0,0,0),vt(0.62,0.2,0.11))
183
local Twld18=weld(Tprt18,Tprt18,Tprt7,euler(0,0,0)*cf(0,0.911,0))
184
local Tprt19=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part19",vt(1,1,1))
185
Tmsh19=mesh("BlockMesh",Tprt19,"","",vt(0,0,0),vt(0.62,0.2,0.11))
186
local Twld19=weld(Tprt19,Tprt19,Tprt5,euler(0,0,0)*cf(0,0.911,0))
187
local Tprt20=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part20",vt(1,1,1))
188
Tmsh20=mesh("BlockMesh",Tprt20,"","",vt(0,0,0),vt(1.20,0.2,0.11))
189
local Twld20=weld(Tprt20,Tprt20,Tprt8,euler(0,0,0)*cf(0,0.911,0))
190
local Tprt21=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part21",vt(1,1,1))
191
Tmsh21=mesh("BlockMesh",Tprt21,"","",vt(0,0,0),vt(1.20,0.2,0.11))
192
local Twld21=weld(Tprt21,Tprt21,Tprt6,euler(0,0,0)*cf(0,0.911,0))
193
local Tprt22=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part22",vt(1,1,1))
194
Tmsh22=mesh("BlockMesh",Tprt22,"","",vt(0,0,0),vt(2.01,0.2,0.11))
195
local Twld22=weld(Tprt22,Tprt22,Tprt9,euler(0,0,0)*cf(0,0.911,0))
196
local Tprt23=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part23",vt(1,1,1))
197
Tmsh23=mesh("BlockMesh",Tprt23,"","",vt(0,0,0),vt(0.4,2.01,0.11))
198
local Twld23=weld(Tprt23,Tprt23,Tprt9,euler(0,0,0)*cf(0,0,0))
199
local Tprt24=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part24",vt(1,1,1))
200
Tmsh24=mesh("BlockMesh",Tprt24,"","",vt(0,0,0),vt(0.2,2.01,0.105))
201
local Twld24=weld(Tprt24,Tprt24,Tprt9,euler(0,0,0)*cf(0.2,0,0))
202
local Tprt25=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part25",vt(1,1,1))
203
Tmsh25=mesh("BlockMesh",Tprt25,"","",vt(0,0,0),vt(0.2,2.01,0.105))
204
local Twld25=weld(Tprt25,Tprt25,Tprt9,euler(0,0,0)*cf(-0.2,0,0))
205
 
206
--[[LEFT ARM]]--
207
local LAprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part1",vt(1,1,1))
208
LAmsh1=mesh("BlockMesh",LAprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
209
local LAwld1=weld(LAprt1,LAprt1,LeftArm,euler(0,0,0)*cf(0,0,0))
210
local LAprt2=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part2",vt(1,1,1))
211
LAmsh2=mesh("BlockMesh",LAprt2,"","",vt(0,0,0),vt(1.02,2.01,0.2))
212
local LAwld2=weld(LAprt2,LAprt2,LAprt1,euler(0,0,0)*cf(0,-0.01,0))
213
local LAprt3=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part3",vt(1,1,1))
214
LAmsh3=mesh("BlockMesh",LAprt3,"","",vt(0,0,0),vt(1.02,2.01,0.1))
215
local LAwld3=weld(LAprt3,LAprt3,LAprt1,euler(0,0,0)*cf(0,-0.01,0.2))
216
local LAprt4=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part4",vt(1,1,1))
217
LAmsh4=mesh("BlockMesh",LAprt4,"","",vt(0,0,0),vt(1.02,2.01,0.1))
218
local LAwld4=weld(LAprt4,LAprt4,LAprt1,euler(0,0,0)*cf(0,-0.01,-0.2))
219
local LAprt5=part(3,suit,0,0,BrickColor.new("Really black"),"Left Arm Part5",vt(1,1,1))
220
LAmsh5=mesh("BlockMesh",LAprt5,"","",vt(0,0,0),vt(1.025,0.2,1.025))
221
local LAwld5=weld(LAprt5,LAprt5,LAprt1,euler(0,0,0)*cf(0,0.9,0))
222
 
223
--[[RIGHT ARM]]--
224
local RAprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part1",vt(1,1,1))
225
RAmsh1=mesh("BlockMesh",RAprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
226
local RAwld1=weld(RAprt1,RAprt1,RightArm,euler(0,0,0)*cf(0,0,0))
227
local RAprt2=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part2",vt(1,1,1))
228
RAmsh2=mesh("BlockMesh",RAprt2,"","",vt(0,0,0),vt(1.02,2.01,0.2))
229
local RAwld2=weld(RAprt2,RAprt2,RAprt1,euler(0,0,0)*cf(0,-0.01,0))
230
local RAprt3=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part3",vt(1,1,1))
231
RAmsh3=mesh("BlockMesh",RAprt3,"","",vt(0,0,0),vt(1.02,2.01,0.1))
232
local RAwld3=weld(RAprt3,RAprt3,RAprt1,euler(0,0,0)*cf(0,-0.01,0.2))
233
local RAprt4=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part4",vt(1,1,1))
234
RAmsh4=mesh("BlockMesh",RAprt4,"","",vt(0,0,0),vt(1.02,2.01,0.1))
235
local RAwld4=weld(RAprt4,RAprt4,RAprt1,euler(0,0,0)*cf(0,-0.01,-0.2))
236
local RAprt5=part(3,suit,0,0,BrickColor.new("Really black"),"Right Arm Part5",vt(1,1,1))
237
RAmsh5=mesh("BlockMesh",RAprt5,"","",vt(0,0,0),vt(1.025,0.2,1.025))
238
local RAwld5=weld(RAprt5,RAprt5,RAprt1,euler(0,0,0)*cf(0,0.9,0))
239
 
240
--[[LEFT LEG]]--
241
local LLprt1=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part1",vt(1,1,1))
242
LLmsh1=mesh("BlockMesh",LLprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
243
local LLwld1=weld(LLprt1,LLprt1,LeftLeg,euler(0,0,0)*cf(0,0,0))
244
local LLprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part2",vt(1,1,1))
245
LLmsh2=mesh("BlockMesh",LLprt2,"","",vt(0,0,0),vt(1.02,0.2,1.02))
246
local LLwld2=weld(LLprt2,LLprt2,LLprt1,euler(0,0,0)*cf(0,-0.6,0))
247
local LLprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part3",vt(1,1,1))
248
LLmsh3=mesh("BlockMesh",LLprt3,"","",vt(0,0,0),vt(1.02,0.1,1.02))
249
local LLwld3=weld(LLprt3,LLprt3,LLprt1,euler(0,0,0)*cf(0,-0.75,0))
250
local LLprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part4",vt(1,1,1))
251
LLmsh4=mesh("BlockMesh",LLprt4,"","",vt(0,0,0),vt(1.02,0.1,1.02))
252
local LLwld4=weld(LLprt4,LLprt4,LLprt1,euler(0,0,0)*cf(0,-0.45,0))
253
local LLprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Left Leg Part5",vt(1,1,1))
254
LLmsh5=mesh("BlockMesh",LLprt5,"","",vt(0,0,0),vt(1.02,0.4,1.02))
255
local LLwld5=weld(LLprt5,LLprt5,LLprt1,euler(0,0,0)*cf(0,0.8,0))
256
 
257
--[[RIGHT LEG]]--
258
local RLprt1=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part1",vt(1,1,1))
259
RLmsh1=mesh("BlockMesh",RLprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
260
local RLwld1=weld(RLprt1,RLprt1,RightLeg,euler(0,0,0)*cf(0,0,0))
261
local RLprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part2",vt(1,1,1))
262
RLmsh2=mesh("BlockMesh",RLprt2,"","",vt(0,0,0),vt(1.02,0.2,1.02))
263
local RLwld2=weld(RLprt2,RLprt2,RLprt1,euler(0,0,0)*cf(0,-0.6,0))
264
local RLprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part3",vt(1,1,1))
265
RLmsh3=mesh("BlockMesh",RLprt3,"","",vt(0,0,0),vt(1.02,0.1,1.02))
266
local RLwld3=weld(RLprt3,RLprt3,RLprt1,euler(0,0,0)*cf(0,-0.75,0))
267
local RLprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part4",vt(1,1,1))
268
RLmsh4=mesh("BlockMesh",RLprt4,"","",vt(0,0,0),vt(1.02,0.1,1.02))
269
local RLwld4=weld(RLprt4,RLprt4,RLprt1,euler(0,0,0)*cf(0,-0.45,0))
270
local RLprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Right Leg Part5",vt(1,1,1))
271
RLmsh5=mesh("BlockMesh",RLprt5,"","",vt(0,0,0),vt(1.02,0.4,1.02))
272
local RLwld5=weld(RLprt5,RLprt5,RLprt1,euler(0,0,0)*cf(0,0.8,0))
273
 
274
--[[ 
275
Copyrighted (C) Fenrier 2014
276
]]