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- --[[
- Fenrier's Armor
- ]]
- script.Name="FenArmor"
- --[[b=script:Clone()
- b.Parent=game:GetService("Lighting")
- c=game:GetService("Lighting"):children()
- for i=1,#c do
- print(c[i])
- end]]
- Player = game:GetService("Players").LocalPlayer
- Character = Player.Character
- PlayerGui = Player.PlayerGui
- Backpack = Player.Backpack
- Torso = Character.Torso
- Torso.Transparency=1
- Head = Character.Head
- Humanoid = Character.Humanoid
- LeftArm = Character["Left Arm"]
- LeftArm.Transparency=1
- LeftLeg = Character["Left Leg"]
- LeftLeg.Transparency=1
- RightArm = Character["Right Arm"]
- RightArm.Transparency=1
- RightLeg = Character["Right Leg"]
- RightLeg.Transparency=1
- LS = Torso["Left Shoulder"]
- LH = Torso["Left Hip"]
- RS = Torso["Right Shoulder"]
- RH = Torso["Right Hip"]
- Neck = Torso.Neck
- it=Instance.new
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- attack = false
- attacktype = 1
- attackdebounce = false
- MMouse=nil
- combo=0
- Mode="Normal"
- --player
- player = nil
- --save shoulders
- RSH, LSH = nil, nil
- --welds
- RW, LW = Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- if Character:findFirstChild("Fen's Armor",true) ~= nil then
- Character:findFirstChild("Fen's Armor",true).Parent = nil
- end
- function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
- local fp = it("Part")
- fp.formFactor = formfactor
- fp.Parent = parent
- fp.Reflectance = reflectance
- fp.Transparency = transparency
- fp.CanCollide = false
- fp.Locked=true
- fp.BrickColor = brickcolor
- fp.Name = name
- fp.Size = size
- fp.Position = Torso.Position
- fp.BottomSurface="Smooth"
- fp.TopSurface="Smooth"
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh = it(Mesh)
- mesh.Parent = part
- if Mesh=="SpecialMesh" then
- mesh.MeshType = meshtype
- mesh.MeshId = meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0)
- local weld = it("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C0 = c0
- return weld
- end
- local c=Character:children()
- for i=1,#c do
- if c[i].className=="Hat" then
- c[i].Parent=nil
- end
- end
- local suit = Instance.new("Model")
- suit.Parent = Character
- suit.Name = "Fen's Armor"
- --[[HOOD]]--
- local Hprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Hood",vt(0.8,0.8,0.8))
- Hmsh1=mesh("SpecialMesh",Hprt1,"FileMesh","http://www.roblox.com/asset/?id=",vt(0.8,0.8,0.8),vt(0.8,0.8,0.8))
- --Hmsh1.TextureId="http://www.roblox.com/asset/?id=15392970"
- local Hwld1=weld(Hprt1,Hprt1,Head,euler(0,0,0)*cf(0,-0.2,0))
- --[[TORSO]]--
- numb=0.525
- for i=1,2 do
- local Tprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part1",vt(1,1,1))
- Tmsh1=mesh("BlockMesh",Tprt1,"","",vt(0,0,0),vt(2.01,2.01,1.01))
- local Twld1=weld(Tprt1,Tprt1,Torso,euler(0,0,0)*cf(0,0,0))
- local Tprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part2",vt(1,1,1))---------
- Tmsh2=mesh("BlockMesh",Tprt2,"","",vt(0,0,0),vt(0.95,2,0.1))
- local Twld2=weld(Tprt2,Tprt2,Torso,euler(0,0,0)*cf(numb,0,0.5))
- numb2=-0.4
- for i=1,9 do
- local Tprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part3",vt(1,1,1))
- Tmsh3=mesh("BlockMesh",Tprt3,"","",vt(0,0,0),vt(0.05,2,0.11))
- local Twld3=weld(Tprt3,Tprt3,Tprt2,euler(0,0,0)*cf(numb2,0,0))
- numb2=numb2+0.1
- end
- numb=numb-1.05
- end
- local Tprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part4",vt(1,1,1))
- Tmsh4=mesh("BlockMesh",Tprt4,"","",vt(0,0,0),vt(0.1,2,0.1))
- local Twld4=weld(Tprt4,Tprt4,Torso,euler(0,0,0)*cf(0,0,0.5))
- local Tprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part5",vt(1,1,1))
- Tmsh5=mesh("BlockMesh",Tprt5,"","",vt(0,0,0),vt(0.61,2.02,0.1))
- local Twld5=weld(Tprt5,Tprt5,Torso,euler(0,0,0)*cf(0.7,0,0.55))
- local Tprt6=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part6",vt(1,1,1))
- Tmsh6=mesh("BlockMesh",Tprt6,"","",vt(0,0,0),vt(1.19,2.02,0.1))
- local Twld6=weld(Tprt6,Tprt6,Torso,euler(0,1.57,0)*cf(1,0,0))
- local Tprt7=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part7",vt(1,1,1))
- Tmsh7=mesh("BlockMesh",Tprt7,"","",vt(0,0,0),vt(0.61,2.02,0.1))
- local Twld7=weld(Tprt7,Tprt7,Torso,euler(0,0,0)*cf(-0.7,0,0.55))
- local Tprt8=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part8",vt(1,1,1))
- Tmsh8=mesh("BlockMesh",Tprt8,"","",vt(0,0,0),vt(1.19,2.02,0.1))
- local Twld8=weld(Tprt8,Tprt8,Torso,euler(0,1.57,0)*cf(-1,0,0))
- local Tprt9=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part9",vt(1,1,1))
- Tmsh9=mesh("BlockMesh",Tprt9,"","",vt(0,0,0),vt(2,2.02,0.1))
- local Twld9=weld(Tprt9,Tprt9,Torso,euler(0,0,0)*cf(0,0,-0.55))
- local Tprt10=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part10",vt(1,1,1))
- Tmsh10=mesh("BlockMesh",Tprt10,"","",vt(0,0,0),vt(0.2,0.8,0.1))
- local Twld10=weld(Tprt10,Tprt10,Tprt7,euler(0,0,0)*cf(0.2,0.2,0.01))
- numb=0.3
- for i=1,4 do
- local Tprt11=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part11",vt(1,1,1))
- Tmsh11=mesh("CylinderMesh",Tprt11,"","",vt(0,0,0),vt(0.15,0.1,0.15))
- local Twld11=weld(Tprt11,Tprt11,Tprt10,euler(1.57,0,0)*cf(0,numb,0.05))
- numb=numb-0.2
- end
- local Tprt12=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part12",vt(1,1,1))
- Tmsh12=mesh("BlockMesh",Tprt12,"","",vt(0,0,0),vt(0.2,0.8,0.1))
- local Twld12=weld(Tprt12,Tprt12,Tprt5,euler(0,0,0)*cf(-0.2,0.2,0.01))
- numb=0.3
- for i=1,4 do
- local Tprt13=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part13",vt(1,1,1))
- Tmsh13=mesh("BlockMesh",Tprt13,"","",vt(0,0,0),vt(0.15,0.01,0.05))
- local Twld13=weld(Tprt13,Tprt13,Tprt12,euler(1.57,0,0)*cf(0,numb,0.05))
- numb=numb-0.2
- end
- local Tprt14=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part14",vt(1,1,1))
- Tmsh14=mesh("BlockMesh",Tprt14,"","",vt(0,0,0),vt(0.2,0.4,0.1))
- local Twld14=weld(Tprt14,Tprt14,Tprt7,euler(0,0,0)*cf(0.2,-0.8,0.01))
- local Tprt15=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part15",vt(1,1,1))
- Tmsh15=mesh("BlockMesh",Tprt15,"","",vt(0,0,0),vt(0.2,0.4,0.1))
- local Twld15=weld(Tprt15,Tprt15,Tprt5,euler(0,0,0)*cf(-0.2,-0.8,0.01))
- local Tprt16=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part16",vt(1,1,1))
- Tmsh16=mesh("BlockMesh",Tprt16,"","",vt(0,0,0),vt(0.05,2,0.1))
- local Twld16=weld(Tprt16,Tprt16,Tprt7,euler(0,0,0)*cf(0,0,0.01))
- local Tprt17=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part17",vt(1,1,1))
- Tmsh17=mesh("BlockMesh",Tprt17,"","",vt(0,0,0),vt(0.05,2,0.1))
- local Twld17=weld(Tprt17,Tprt17,Tprt5,euler(0,0,0)*cf(0,0,0.01))
- local Tprt18=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part18",vt(1,1,1))
- Tmsh18=mesh("BlockMesh",Tprt18,"","",vt(0,0,0),vt(0.62,0.2,0.11))
- local Twld18=weld(Tprt18,Tprt18,Tprt7,euler(0,0,0)*cf(0,0.911,0))
- local Tprt19=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part19",vt(1,1,1))
- Tmsh19=mesh("BlockMesh",Tprt19,"","",vt(0,0,0),vt(0.62,0.2,0.11))
- local Twld19=weld(Tprt19,Tprt19,Tprt5,euler(0,0,0)*cf(0,0.911,0))
- local Tprt20=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part20",vt(1,1,1))
- Tmsh20=mesh("BlockMesh",Tprt20,"","",vt(0,0,0),vt(1.20,0.2,0.11))
- local Twld20=weld(Tprt20,Tprt20,Tprt8,euler(0,0,0)*cf(0,0.911,0))
- local Tprt21=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part21",vt(1,1,1))
- Tmsh21=mesh("BlockMesh",Tprt21,"","",vt(0,0,0),vt(1.20,0.2,0.11))
- local Twld21=weld(Tprt21,Tprt21,Tprt6,euler(0,0,0)*cf(0,0.911,0))
- local Tprt22=part(3,suit,0,0,BrickColor.new("Really black"),"Torso Part22",vt(1,1,1))
- Tmsh22=mesh("BlockMesh",Tprt22,"","",vt(0,0,0),vt(2.01,0.2,0.11))
- local Twld22=weld(Tprt22,Tprt22,Tprt9,euler(0,0,0)*cf(0,0.911,0))
- local Tprt23=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part23",vt(1,1,1))
- Tmsh23=mesh("BlockMesh",Tprt23,"","",vt(0,0,0),vt(0.4,2.01,0.11))
- local Twld23=weld(Tprt23,Tprt23,Tprt9,euler(0,0,0)*cf(0,0,0))
- local Tprt24=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part24",vt(1,1,1))
- Tmsh24=mesh("BlockMesh",Tprt24,"","",vt(0,0,0),vt(0.2,2.01,0.105))
- local Twld24=weld(Tprt24,Tprt24,Tprt9,euler(0,0,0)*cf(0.2,0,0))
- local Tprt25=part(3,suit,0,0,BrickColor.new("Really red"),"Torso Part25",vt(1,1,1))
- Tmsh25=mesh("BlockMesh",Tprt25,"","",vt(0,0,0),vt(0.2,2.01,0.105))
- local Twld25=weld(Tprt25,Tprt25,Tprt9,euler(0,0,0)*cf(-0.2,0,0))
- --[[LEFT ARM]]--
- local LAprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part1",vt(1,1,1))
- LAmsh1=mesh("BlockMesh",LAprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
- local LAwld1=weld(LAprt1,LAprt1,LeftArm,euler(0,0,0)*cf(0,0,0))
- local LAprt2=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part2",vt(1,1,1))
- LAmsh2=mesh("BlockMesh",LAprt2,"","",vt(0,0,0),vt(1.02,2.01,0.2))
- local LAwld2=weld(LAprt2,LAprt2,LAprt1,euler(0,0,0)*cf(0,-0.01,0))
- local LAprt3=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part3",vt(1,1,1))
- LAmsh3=mesh("BlockMesh",LAprt3,"","",vt(0,0,0),vt(1.02,2.01,0.1))
- local LAwld3=weld(LAprt3,LAprt3,LAprt1,euler(0,0,0)*cf(0,-0.01,0.2))
- local LAprt4=part(3,suit,0,0,BrickColor.new("Really red"),"Left Arm Part4",vt(1,1,1))
- LAmsh4=mesh("BlockMesh",LAprt4,"","",vt(0,0,0),vt(1.02,2.01,0.1))
- local LAwld4=weld(LAprt4,LAprt4,LAprt1,euler(0,0,0)*cf(0,-0.01,-0.2))
- local LAprt5=part(3,suit,0,0,BrickColor.new("Really black"),"Left Arm Part5",vt(1,1,1))
- LAmsh5=mesh("BlockMesh",LAprt5,"","",vt(0,0,0),vt(1.025,0.2,1.025))
- local LAwld5=weld(LAprt5,LAprt5,LAprt1,euler(0,0,0)*cf(0,0.9,0))
- --[[RIGHT ARM]]--
- local RAprt1=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part1",vt(1,1,1))
- RAmsh1=mesh("BlockMesh",RAprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
- local RAwld1=weld(RAprt1,RAprt1,RightArm,euler(0,0,0)*cf(0,0,0))
- local RAprt2=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part2",vt(1,1,1))
- RAmsh2=mesh("BlockMesh",RAprt2,"","",vt(0,0,0),vt(1.02,2.01,0.2))
- local RAwld2=weld(RAprt2,RAprt2,RAprt1,euler(0,0,0)*cf(0,-0.01,0))
- local RAprt3=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part3",vt(1,1,1))
- RAmsh3=mesh("BlockMesh",RAprt3,"","",vt(0,0,0),vt(1.02,2.01,0.1))
- local RAwld3=weld(RAprt3,RAprt3,RAprt1,euler(0,0,0)*cf(0,-0.01,0.2))
- local RAprt4=part(3,suit,0,0,BrickColor.new("Really red"),"Right Arm Part4",vt(1,1,1))
- RAmsh4=mesh("BlockMesh",RAprt4,"","",vt(0,0,0),vt(1.02,2.01,0.1))
- local RAwld4=weld(RAprt4,RAprt4,RAprt1,euler(0,0,0)*cf(0,-0.01,-0.2))
- local RAprt5=part(3,suit,0,0,BrickColor.new("Really black"),"Right Arm Part5",vt(1,1,1))
- RAmsh5=mesh("BlockMesh",RAprt5,"","",vt(0,0,0),vt(1.025,0.2,1.025))
- local RAwld5=weld(RAprt5,RAprt5,RAprt1,euler(0,0,0)*cf(0,0.9,0))
- --[[LEFT LEG]]--
- local LLprt1=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part1",vt(1,1,1))
- LLmsh1=mesh("BlockMesh",LLprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
- local LLwld1=weld(LLprt1,LLprt1,LeftLeg,euler(0,0,0)*cf(0,0,0))
- local LLprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part2",vt(1,1,1))
- LLmsh2=mesh("BlockMesh",LLprt2,"","",vt(0,0,0),vt(1.02,0.2,1.02))
- local LLwld2=weld(LLprt2,LLprt2,LLprt1,euler(0,0,0)*cf(0,-0.6,0))
- local LLprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part3",vt(1,1,1))
- LLmsh3=mesh("BlockMesh",LLprt3,"","",vt(0,0,0),vt(1.02,0.1,1.02))
- local LLwld3=weld(LLprt3,LLprt3,LLprt1,euler(0,0,0)*cf(0,-0.75,0))
- local LLprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Left Leg Part4",vt(1,1,1))
- LLmsh4=mesh("BlockMesh",LLprt4,"","",vt(0,0,0),vt(1.02,0.1,1.02))
- local LLwld4=weld(LLprt4,LLprt4,LLprt1,euler(0,0,0)*cf(0,-0.45,0))
- local LLprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Left Leg Part5",vt(1,1,1))
- LLmsh5=mesh("BlockMesh",LLprt5,"","",vt(0,0,0),vt(1.02,0.4,1.02))
- local LLwld5=weld(LLprt5,LLprt5,LLprt1,euler(0,0,0)*cf(0,0.8,0))
- --[[RIGHT LEG]]--
- local RLprt1=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part1",vt(1,1,1))
- RLmsh1=mesh("BlockMesh",RLprt1,"","",vt(0,0,0),vt(1.01,2.01,1.01))
- local RLwld1=weld(RLprt1,RLprt1,RightLeg,euler(0,0,0)*cf(0,0,0))
- local RLprt2=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part2",vt(1,1,1))
- RLmsh2=mesh("BlockMesh",RLprt2,"","",vt(0,0,0),vt(1.02,0.2,1.02))
- local RLwld2=weld(RLprt2,RLprt2,RLprt1,euler(0,0,0)*cf(0,-0.6,0))
- local RLprt3=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part3",vt(1,1,1))
- RLmsh3=mesh("BlockMesh",RLprt3,"","",vt(0,0,0),vt(1.02,0.1,1.02))
- local RLwld3=weld(RLprt3,RLprt3,RLprt1,euler(0,0,0)*cf(0,-0.75,0))
- local RLprt4=part(3,suit,0,0,BrickColor.new("Really black"),"Right Leg Part4",vt(1,1,1))
- RLmsh4=mesh("BlockMesh",RLprt4,"","",vt(0,0,0),vt(1.02,0.1,1.02))
- local RLwld4=weld(RLprt4,RLprt4,RLprt1,euler(0,0,0)*cf(0,-0.45,0))
- local RLprt5=part(3,suit,0,0,BrickColor.new("Really red"),"Right Leg Part5",vt(1,1,1))
- RLmsh5=mesh("BlockMesh",RLprt5,"","",vt(0,0,0),vt(1.02,0.4,1.02))
- local RLwld5=weld(RLprt5,RLprt5,RLprt1,euler(0,0,0)*cf(0,0.8,0))
- --[[
- Copyrighted (C) Fenrier 2014
- ]]
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