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1 | ----------------------- | |
2 | --WhAT ANOTHER ONE v1.6????????!-- | |
3 | ------------------------------------------------------- | |
4 | --A script By makhail07 | |
5 | ||
6 | --The Other Edit by 2003boobear | |
7 | ||
8 | --By ExplosiveDaniel or Sammylad298 | |
9 | ||
10 | ||
11 | --http://sss.lnhis.cninxhtwifuu.lnhtr.se2.gsr.awhoer.net/attachments/424766294303309844/424769047436197888/e41a6cbd-23cb-4553-bd39-1338429743a7.png | |
12 | ------------------------------------------------------- | |
13 | ||
14 | local FavIDs = { | |
15 | 340106355, --Nefl Crystals | |
16 | 927529620, --Dimension | |
17 | 876981900, --Fantasy | |
18 | 398987889, --Ordinary Days | |
19 | 1117396305, --Oh wait, it's you. | |
20 | 885996042, --Action Winter Journey | |
21 | 919231299, --Sprawling Idiot Effigy | |
22 | 743466274, --Good Day Sunshine | |
23 | 727411183, --Knife Fight | |
24 | 1402748531, --The Earth Is Counting On You! | |
25 | 595230126 --Robot Language | |
26 | } | |
27 | ||
28 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
29 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
30 | do | |
31 | print("FE Compatibility code by Mokiros") | |
32 | - | Player = game:GetService("Players").LocalPlayer |
32 | + | script.Parent = Player.Character |
33 | ||
34 | --RemoteEvent for communicating | |
35 | local Event = Instance.new("RemoteEvent") | |
36 | Event.Name = "UserInput_Event" | |
37 | ||
38 | --Fake event to make stuff like Mouse.KeyDown work | |
39 | local function fakeEvent() | |
40 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
41 | t.connect = t.Connect | |
42 | return t | |
43 | end | |
44 | ||
45 | --Creating fake input objects with fake variables | |
46 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
47 | - | Mouse = Player:GetMouse() |
47 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
48 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
49 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
50 | end} | |
51 | --Merged 2 functions into one by checking amount of arguments | |
52 | CAS.UnbindAction = CAS.BindAction | |
53 | ||
54 | --This function will trigger the events that have been :Connect()'ed | |
55 | local function te(self,ev,...) | |
56 | local t = m[ev] | |
57 | if t and t._fakeEvent and t.Function then | |
58 | t.Function(...) | |
59 | end | |
60 | end | |
61 | m.TrigEvent = te | |
62 | UIS.TrigEvent = te | |
63 | ||
64 | Event.OnServerEvent:Connect(function(plr,io) | |
65 | if plr~=Player then return end | |
66 | if io.isMouse then | |
67 | m.Target = io.Target | |
68 | m.Hit = io.Hit | |
69 | else | |
70 | local b = io.UserInputState == Enum.UserInputState.Begin | |
71 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
72 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
73 | end | |
74 | for _,t in pairs(CAS.Actions) do | |
75 | for _,k in pairs(t.Keys) do | |
76 | if k==io.KeyCode then | |
77 | t.Function(t.Name,io.UserInputState,io) | |
78 | end | |
79 | end | |
80 | end | |
81 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
82 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
83 | end | |
84 | end) | |
85 | Event.Parent = NLS([==[ | |
86 | local Player = game:GetService("Players").LocalPlayer | |
87 | local Event = script:WaitForChild("UserInput_Event") | |
88 | ||
89 | local UIS = game:GetService("UserInputService") | |
90 | local input = function(io,a) | |
91 | if a then return end | |
92 | --Since InputObject is a client-side instance, we create and pass table instead | |
93 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
94 | end | |
95 | UIS.InputBegan:Connect(input) | |
96 | UIS.InputEnded:Connect(input) | |
97 | ||
98 | local Mouse = Player:GetMouse() | |
99 | local h,t | |
100 | --Give the server mouse data 30 times every second, but only if the values changed | |
101 | --If player is not moving their mouse, client won't fire events | |
102 | while wait(1/30) do | |
103 | if h~=Mouse.Hit or t~=Mouse.Target then | |
104 | h,t=Mouse.Hit,Mouse.Target | |
105 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
106 | end | |
107 | end]==],Player.Character) | |
108 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
109 | end | |
110 | ||
111 | --The reality of my life isn't real but a Universe -makhail07 | |
112 | wait() | |
113 | Player = owner | |
114 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
115 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
116 | local IN = Instance.new | |
117 | local Plrs = S.Players | |
118 | local plr = game:service'Players'.LocalPlayer | |
119 | local Plr = Plrs.LocalPlayer | |
120 | local Char = Plr.Character | |
121 | PlayerGui = Player.PlayerGui | |
122 | Cam = workspace.CurrentCamera | |
123 | Backpack = Player.Backpack | |
124 | repeat wait() until Player.Character | |
125 | Character = Player.Character | |
126 | repeat wait() until Player.Character:FindFirstChildOfClass("Humanoid") | |
127 | Humanoid = Character:FindFirstChildOfClass("Humanoid") | |
128 | ||
129 | RootPart = Character["HumanoidRootPart"] | |
130 | Torso = Character["Torso"] | |
131 | Head = Character["Head"] | |
132 | RightArm = Character["Right Arm"] | |
133 | LeftArm = Character["Left Arm"] | |
134 | RightLeg = Character["Right Leg"] | |
135 | LeftLeg = Character["Left Leg"] | |
136 | RootJoint = RootPart["RootJoint"] | |
137 | Neck = Torso["Neck"] | |
138 | RightShoulder = Torso["Right Shoulder"] | |
139 | LeftShoulder = Torso["Left Shoulder"] | |
140 | RightHip = Torso["Right Hip"] | |
141 | LeftHip = Torso["Left Hip"] | |
142 | ||
143 | IT = Instance.new | |
144 | CF = CFrame.new | |
145 | VT = Vector3.new | |
146 | RAD = math.rad | |
147 | C3 = Color3.new | |
148 | UD2 = UDim2.new | |
149 | BRICKC = BrickColor.new | |
150 | ANGLES = CFrame.Angles | |
151 | EULER = CFrame.fromEulerAnglesXYZ | |
152 | COS = math.cos | |
153 | ACOS = math.acos | |
154 | SIN = math.sin | |
155 | ASIN = math.asin | |
156 | ABS = math.abs | |
157 | MRANDOM = math.random | |
158 | FLOOR = math.floor | |
159 | Animation_Speed = 3 | |
160 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
161 | local Speed = 16 | |
162 | local COMBO = 1 | |
163 | local Rooted = false | |
164 | local SINE = 0 | |
165 | local KEYHOLD = false | |
166 | local CHANGE = 2 / Animation_Speed | |
167 | local WALKINGANIM = false | |
168 | pcall(function()char.LeftWing:destroy()end) | |
169 | pcall(function()char.Halo:destroy()end) | |
170 | local toggleTag = true | |
171 | local txt = Instance.new("BillboardGui", Head) | |
172 | txt.Adornee = nil | |
173 | txt.Name = "NameDetect" | |
174 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
175 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
176 | local text = Instance.new("TextLabel", txt) | |
177 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
178 | text.FontSize = "Size8" | |
179 | text.TextScaled = true | |
180 | text.TextTransparency = 0 | |
181 | text.BackgroundTransparency = 1 | |
182 | text.TextTransparency = 0 | |
183 | text.TextStrokeTransparency = 0 | |
184 | text.Font = "Fantasy" | |
185 | text.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
186 | text.TextColor3 = Color3.new(1,1,1) | |
187 | text.Text = "" | |
188 | plr = game:GetService("Players").LocalPlayer | |
189 | char = plr.Character | |
190 | hum = char:FindFirstChildOfClass'Humanoid' | |
191 | local cam = game.Workspace.CurrentCamera | |
192 | local Controller = plr.PlayerScripts:WaitForChild("ControlScript") | |
193 | Camera = cam | |
194 | local CamInterrupt = false | |
195 | local TwoD = false | |
196 | local TargetInfo = {nil, nil} | |
197 | cam.CameraType = "Custom" | |
198 | t = char.Torso | |
199 | h = char.Head | |
200 | ra = char["Right Arm"] | |
201 | la = char["Left Arm"] | |
202 | rl = char["Right Leg"] | |
203 | ll = char["Left Leg"] | |
204 | tors = char.Torso | |
205 | lleg = char["Left Leg"] | |
206 | root = char.HumanoidRootPart | |
207 | hed = char.Head | |
208 | rleg = char["Right Leg"] | |
209 | rarm = char["Right Arm"] | |
210 | larm = char["Left Arm"] | |
211 | radian = math.rad | |
212 | random = math.random | |
213 | Vec3 = Vector3.new | |
214 | Inst = Instance.new | |
215 | cFrame = CFrame.new | |
216 | Euler = CFrame.fromEulerAnglesXYZ | |
217 | vt = Vector3.new | |
218 | bc = BrickColor.new | |
219 | br = BrickColor.random | |
220 | it = Instance.new | |
221 | cf = CFrame.new | |
222 | local sine = 0 | |
223 | ||
224 | function chatfunc(text,color) | |
225 | local chat = coroutine.wrap(function() | |
226 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
227 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
228 | end | |
229 | local naeeym2 = Instance.new("BillboardGui",char) | |
230 | naeeym2.Size = UDim2.new(0,100,0,40) | |
231 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
232 | naeeym2.Adornee = char.Head | |
233 | naeeym2.Name = "TalkingBillBoard" | |
234 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
235 | tecks2.BackgroundTransparency = 1 | |
236 | tecks2.BorderSizePixel = 0 | |
237 | tecks2.Text = "" | |
238 | tecks2.Font = "SciFi" | |
239 | tecks2.TextSize = 30 | |
240 | tecks2.TextStrokeTransparency = 0 | |
241 | tecks2.TextColor3 = Color3.new(1,1,1) | |
242 | tecks2.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
243 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
244 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
245 | tecks3.BackgroundTransparency = 1 | |
246 | tecks3.BorderSizePixel = 0 | |
247 | tecks3.Text = "" | |
248 | tecks3.Font = "SciFi" | |
249 | tecks3.TextSize = 30 | |
250 | tecks3.TextStrokeTransparency = 0 | |
251 | tecks3.TextColor3 = Color3.new(1,1,1) | |
252 | tecks3.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
253 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
254 | coroutine.resume(coroutine.create(function() | |
255 | while true do | |
256 | swait(1) | |
257 | if chaosmode == true then | |
258 | tecks2.TextColor3 = BrickColor.random().Color | |
259 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
260 | end | |
261 | if(glitchymode)then | |
262 | local val = math.random(1,255) | |
263 | local color = Color3.fromRGB(val,val,val) | |
264 | tecks2.TextColor3 = color | |
265 | tecks3.TextStrokeColor3 = color | |
266 | end | |
267 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
268 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
269 | tecks2.Rotation = math.random(-5,5) | |
270 | tecks3.Rotation = math.random(-5,5) | |
271 | end | |
272 | end)) | |
273 | for i = 1,string.len(text),1 do | |
274 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
275 | tecks2.Text = string.sub(text,1,i) | |
276 | tecks3.Text = string.sub(text,1,i) | |
277 | swait(1) | |
278 | end | |
279 | wait(1) | |
280 | local randomrot = math.random(1,2) | |
281 | if randomrot == 1 then | |
282 | for i = 1, 50 do | |
283 | swait() | |
284 | tecks2.Rotation = tecks2.Rotation - .75 | |
285 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
286 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
287 | tecks3.Rotation = tecks2.Rotation + .75 | |
288 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
289 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
290 | end | |
291 | elseif randomrot == 2 then | |
292 | for i = 1, 50 do | |
293 | swait() | |
294 | tecks2.Rotation = tecks2.Rotation + .75 | |
295 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
296 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
297 | tecks3.Rotation = tecks2.Rotation - .75 | |
298 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
299 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
300 | end | |
301 | end | |
302 | naeeym2:Destroy() | |
303 | end) | |
304 | chat() | |
305 | end | |
306 | ||
307 | function RecolorTextAndRename(name,col1,col2) | |
308 | text.TextStrokeColor3 = col2 | |
309 | text.TextColor3 = col1 | |
310 | text.Text = name | |
311 | end | |
312 | ||
313 | function Chat(text,color) | |
314 | coroutine.wrap(function() | |
315 | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end | |
316 | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head}) | |
317 | local offset = 0; | |
318 | local xsize = 0; | |
319 | for i = 1, #text do | |
320 | offset = offset - 16 | |
321 | xsize = xsize + 32 | |
322 | delay(i/25, function() | |
323 | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)}) | |
324 | offset = offset + 32 | |
325 | if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end | |
326 | end) | |
327 | end | |
328 | BBG.Size = UDim2.new(0,xsize,0,40) | |
329 | delay((#text/25)+3, function() | |
330 | for _,v in next, BBG:children() do | |
331 | v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1) | |
332 | end | |
333 | wait(1.15) | |
334 | BBG:destroy() | |
335 | end) | |
336 | end)() | |
337 | end | |
338 | ||
339 | ||
340 | local ODers = {} | |
341 | ||
342 | local AllowRape = false; | |
343 | local AllowCata = false; | |
344 | ||
345 | local Booleans = { | |
346 | CamFollow = true, | |
347 | GyroUse = true | |
348 | } | |
349 | ||
350 | function lerp(object, newCFrame, alpha) | |
351 | return object:lerp(newCFrame, alpha) | |
352 | end | |
353 | ||
354 | local Directer = Inst("BodyGyro", root) | |
355 | Directer.MaxTorque = Vec3(0, 0, 0) | |
356 | Directer.P = 600000 | |
357 | local CPart = Inst("Part") | |
358 | CPart.Anchored = true | |
359 | CPart.CanCollide = false | |
360 | CPart.Locked = true | |
361 | CPart.Transparency = 1 | |
362 | local Player = game.Players.localPlayer | |
363 | local Character = Player.Character | |
364 | local plr = game:service'Players'.LocalPlayer | |
365 | local char = plr.Character | |
366 | local hum = char.Humanoid | |
367 | local ra = char["Right Arm"] | |
368 | local la= char["Left Arm"] | |
369 | local rl= char["Right Leg"] | |
370 | local ll = char["Left Leg"] | |
371 | local hed = char.Head | |
372 | local root = char.HumanoidRootPart | |
373 | local rootj = root.RootJoint | |
374 | local tors = char.Torso | |
375 | local mouse = plr:GetMouse() | |
376 | local LeftArm = Character["Left Arm"] | |
377 | local RightArm = Character["Right Arm"] | |
378 | local LeftLeg = Character["Left Leg"] | |
379 | local RightLeg = Character["Right Leg"] | |
380 | local Head = Character.Head | |
381 | local Torso = Character.Torso | |
382 | local cam = game.Workspace.CurrentCamera | |
383 | local RootPart = Character.HumanoidRootPart | |
384 | local RootJoint = RootPart.RootJoint | |
385 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
386 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
387 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
388 | trazx = Instance.new("ParticleEmitter") | |
389 | c = game.Players.LocalPlayer.Character | |
390 | local EdgyMode = false | |
391 | local Divinity = false | |
392 | local Fighter = false | |
393 | local Purity = false | |
394 | local Destruction = false | |
395 | local helpme = false | |
396 | local Planetary = false | |
397 | local Solar = false | |
398 | local Lunar = false | |
399 | local Frost = false | |
400 | local Ashes = false | |
401 | local Pixels = false | |
402 | local Ascend = false | |
403 | local Madness = false | |
404 | local Memer = false | |
405 | local Big_Black = false | |
406 | local Emperor = false | |
407 | local notmenacing = true | |
408 | local storehumanoidWS = 8 | |
409 | local maincolor = BrickColor.new("Institutional white") | |
410 | local BODY = {} | |
411 | for _, c in pairs(Character:GetDescendants()) do | |
412 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
413 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
414 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
415 | end | |
416 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) | |
417 | elseif c:IsA("JointInstance") then | |
418 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) | |
419 | end | |
420 | end | |
421 | ||
422 | function refit() | |
423 | Character.Parent = workspace | |
424 | for e = 1, #BODY do | |
425 | if BODY[e] ~= nil then | |
426 | local STUFF = BODY[e] | |
427 | local PART = STUFF[1] | |
428 | local PARENT = STUFF[2] | |
429 | local MATERIAL = STUFF[3] | |
430 | local COLOR = STUFF[4] | |
431 | local TRANSPARENCY = STUFF[5] | |
432 | --local SIZE = STUFF[6] | |
433 | local NAME = STUFF[7] | |
434 | if PART.ClassName == "Part" and PART ~= RootPart then | |
435 | PART.Material = MATERIAL | |
436 | PART.Transparency = TRANSPARENCY | |
437 | PART.Name = NAME | |
438 | end | |
439 | if PART.Parent ~= PARENT then | |
440 | Humanoid:remove() | |
441 | PART.Parent = PARENT | |
442 | Humanoid = IT("Humanoid",Character) | |
443 | end | |
444 | end | |
445 | end | |
446 | end | |
447 | ||
448 | Humanoid.Died:connect(function() | |
449 | refit() | |
450 | end) | |
451 | ||
452 | ------------------------------------------------------- | |
453 | --Start Good Stuff-- | |
454 | ------------------------------------------------------- | |
455 | CF = CFrame.new | |
456 | VT = Vector3.new | |
457 | angles = CFrame.Angles | |
458 | attack = false | |
459 | Euler = CFrame.fromEulerAnglesXYZ | |
460 | Rad = math.rad | |
461 | IT = Instance.new | |
462 | BrickC = BrickColor.new | |
463 | Cos = math.cos | |
464 | Acos = math.acos | |
465 | Sin = math.sin | |
466 | Asin = math.asin | |
467 | Abs = math.abs | |
468 | Mrandom = math.random | |
469 | Floor = math.floor | |
470 | local cn = CFrame.new | |
471 | local mr = math.rad | |
472 | local angles = CFrame.Angles | |
473 | local ud = UDim2.new | |
474 | local c3 = Color3.new | |
475 | ------------------------------------------------------- | |
476 | --End Good Stuff-- | |
477 | ------------------------------------------------------- | |
478 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
479 | RSH, LSH = nil, nil | |
480 | RW = Instance.new("Weld") | |
481 | LW = Instance.new("Weld") | |
482 | RH = tors["Right Hip"] | |
483 | LH = tors["Left Hip"] | |
484 | RSH = tors["Right Shoulder"] | |
485 | LSH = tors["Left Shoulder"] | |
486 | RSH.Parent = nil | |
487 | LSH.Parent = nil | |
488 | RW.Name = "RW" | |
489 | RW.Part0 = tors | |
490 | RW.C0 = CF(1.5, 0.5, 0) | |
491 | RW.C1 = CF(0, 0.5, 0) | |
492 | RW.Part1 = ra | |
493 | RW.Parent = tors | |
494 | LW.Name = "LW" | |
495 | LW.Part0 = tors | |
496 | LW.C0 = CF(-1.5, 0.5, 0) | |
497 | LW.C1 = CF(0, 0.5, 0) | |
498 | LW.Part1 = la | |
499 | LW.Parent = tors | |
500 | Effects = {} | |
501 | ||
502 | ------------------------------------------------------- | |
503 | --Start HeartBeat-- | |
504 | ------------------------------------------------------- | |
505 | ArtificialHB = Instance.new("BindableEvent", script) | |
506 | ArtificialHB.Name = "Heartbeat" | |
507 | script:WaitForChild("Heartbeat") | |
508 | ||
509 | frame = 1 / 60 | |
510 | tf = 0 | |
511 | allowframeloss = false | |
512 | tossremainder = false | |
513 | ||
514 | ||
515 | lastframe = tick() | |
516 | script.Heartbeat:Fire() | |
517 | ||
518 | ||
519 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
520 | tf = tf + s | |
521 | if tf >= frame then | |
522 | if allowframeloss then | |
523 | script.Heartbeat:Fire() | |
524 | lastframe = tick() | |
525 | else | |
526 | for i = 1, math.floor(tf / frame) do | |
527 | script.Heartbeat:Fire() | |
528 | end | |
529 | lastframe = tick() | |
530 | end | |
531 | if tossremainder then | |
532 | tf = 0 | |
533 | else | |
534 | tf = tf - frame * math.floor(tf / frame) | |
535 | end | |
536 | end | |
537 | end) | |
538 | ||
539 | ------------------------------------------------------- | |
540 | --End HeartBeat-- | |
541 | ------------------------------------------------------- | |
542 | ||
543 | local insanity={"DIE","IMBECILE","CRUELNESS","RUN","BEGONE","OVERPOWERED","Insane","GLITCHING","NON EXISTENCE","CRAZY","PSYCHO","MAD "} --aaaaaaa | |
544 | ||
545 | local NOUSE={"nOUsE","dONT TrYYYYYY","DiE FOr MEEEEE","HAAHHHHHA","BeGONE","UnSTOpPAbLE","WRYYyY","rUN","NoUsE","nO HOPe FOr tHE HoPELEsS","cRAZY","mAD wIth pOWeR","hAHAAA","SanItyyYYYyYy","S o U L S","fEED","hUNgEr","HAHAAAAAAAAHHAHAAHA","aAAAaAAAAaA","bEGoNE sINnERRRR"} --aaaaaaa | |
546 | ||
547 | local insanityface={"20418518","387256104","209715003","21635489","22877631","15431991","15470573","18151722","7074712","10747810"} | |
548 | ||
549 | ------------------------------------------------------- | |
550 | --Start Important Functions-- | |
551 | ------------------------------------------------------- | |
552 | ||
553 | ||
554 | function lerp(object, newCFrame, alpha) | |
555 | return object:lerp(newCFrame, alpha) | |
556 | end | |
557 | ||
558 | local Directer = Inst("BodyGyro", root) | |
559 | Directer.MaxTorque = Vec3(0, 0, 0) | |
560 | Directer.P = 600000 | |
561 | local CPart = Inst("Part") | |
562 | CPart.Anchored = true | |
563 | CPart.CanCollide = false | |
564 | CPart.Locked = true | |
565 | CPart.Transparency = 1 | |
566 | ||
567 | local rainbowmode = false | |
568 | local chaosmode = false | |
569 | local glitchymode = false | |
570 | kan = Instance.new("Sound",char) | |
571 | kan.Volume = 1.25 | |
572 | kan.TimePosition = 0 | |
573 | kan.PlaybackSpeed = 1 | |
574 | kan.Pitch = 1 | |
575 | kan.SoundId = "rbxassetid://0" | |
576 | kan.Name = "wrecked" | |
577 | kan.Looped = true | |
578 | kan:Play() | |
579 | ||
580 | local MID = "rbxassetid://1564523997"; | |
581 | local Pitch = 1; | |
582 | ||
583 | function newTheme(ID,timepos,pitch,vol) | |
584 | local kanz = kan | |
585 | --kanz:Stop() | |
586 | --kanz.Volume = vol | |
587 | --kanz.TimePosition = timepos | |
588 | kanz.PlaybackSpeed = pitch | |
589 | kanz.Pitch = pitch | |
590 | kanz.SoundId = ID | |
591 | kanz.Name = "wrecked" | |
592 | kanz.Looped = true | |
593 | Pitch = pitch | |
594 | MID = ID | |
595 | --kanz:Play() | |
596 | --coroutine.resume(coroutine.create(function() | |
597 | --wait(0.05) | |
598 | --end)) | |
599 | end | |
600 | ||
601 | function newThemeCust(ID,timepos,pitch,vol) | |
602 | local kanz = kan | |
603 | kanz:Stop() | |
604 | kanz.Volume = vol | |
605 | kanz.TimePosition = timepos | |
606 | kanz.PlaybackSpeed = pitch | |
607 | kanz.Pitch = pitch | |
608 | MID = ID | |
609 | kanz.SoundId = ID | |
610 | kanz.Name = "wrecked" | |
611 | kanz.Looped = true | |
612 | kanz:Play() | |
613 | coroutine.resume(coroutine.create(function() | |
614 | wait(0.05) | |
615 | end)) | |
616 | end | |
617 | ||
618 | ||
619 | ||
620 | function CameraShake(Times, Power, PlayerTarget) | |
621 | coroutine.resume(coroutine.create(function() | |
622 | FV = Instance.new("BoolValue", PlayerTarget) | |
623 | FV.Name = "CameraShake" | |
624 | for ShakeNum=1,Times do | |
625 | swait() | |
626 | local ef=Power | |
627 | if ef>=1 then | |
628 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
629 | else | |
630 | ef=Power*10 | |
631 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
632 | end | |
633 | end | |
634 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
635 | FV:Destroy() | |
636 | end)) | |
637 | end | |
638 | ||
639 | function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
640 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
641 | local mesh = IT("SpecialMesh",wave) | |
642 | mesh.MeshType = "FileMesh" | |
643 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
644 | mesh.Scale = SIZE | |
645 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
646 | wave.CFrame = CFRAME | |
647 | coroutine.resume(coroutine.create(function(PART) | |
648 | for i = 1, WAIT do | |
649 | Swait() | |
650 | mesh.Scale = mesh.Scale + GROW | |
651 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
652 | if DOESROT == true then | |
653 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
654 | end | |
655 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
656 | if wave.Transparency > 0.99 then | |
657 | wave:remove() | |
658 | end | |
659 | end | |
660 | end)) | |
661 | end | |
662 | ||
663 | function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
664 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
665 | local mesh = IT("SpecialMesh",wave) | |
666 | mesh.MeshType = "FileMesh" | |
667 | mesh.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
668 | mesh.Scale = SIZE | |
669 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
670 | wave.CFrame = CFRAME | |
671 | coroutine.resume(coroutine.create(function(PART) | |
672 | for i = 1, WAIT do | |
673 | Swait() | |
674 | mesh.Scale = mesh.Scale + GROW | |
675 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
676 | if DOESROT == true then | |
677 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
678 | end | |
679 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
680 | if wave.Transparency > 0.99 then | |
681 | wave:remove() | |
682 | end | |
683 | end | |
684 | end)) | |
685 | end | |
686 | ||
687 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
688 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
689 | local mesh = IT("SpecialMesh",wave) | |
690 | mesh.MeshType = "FileMesh" | |
691 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
692 | mesh.Scale = SIZE | |
693 | wave.CFrame = CFRAME | |
694 | coroutine.resume(coroutine.create(function(PART) | |
695 | for i = 1, WAIT do | |
696 | Swait() | |
697 | mesh.Scale = mesh.Scale + GROW | |
698 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
699 | if DOESROT == true then | |
700 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
701 | end | |
702 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
703 | if wave.Transparency > 0.99 then | |
704 | wave:remove() | |
705 | end | |
706 | end | |
707 | end)) | |
708 | end | |
709 | ||
710 | function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
711 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
712 | local mesh = IT("SpecialMesh",wave) | |
713 | mesh.MeshType = "FileMesh" | |
714 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
715 | mesh.Scale = SIZE | |
716 | wave.CFrame = CFRAME | |
717 | coroutine.resume(coroutine.create(function(PART) | |
718 | for i = 1, WAIT do | |
719 | Swait() | |
720 | mesh.Scale = mesh.Scale + GROW | |
721 | if DOESROT == true then | |
722 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
723 | end | |
724 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
725 | if wave.Transparency > 0.99 then | |
726 | wave:remove() | |
727 | end | |
728 | end | |
729 | end)) | |
730 | end | |
731 | ||
732 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
733 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
734 | local mesh = IT("SpecialMesh",wave) | |
735 | mesh.MeshType = "FileMesh" | |
736 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
737 | mesh.Scale = SIZE | |
738 | mesh.Offset = VT(0,0,0) | |
739 | wave.CFrame = CFRAME | |
740 | coroutine.resume(coroutine.create(function(PART) | |
741 | for i = 1, WAIT do | |
742 | Swait() | |
743 | mesh.Scale = mesh.Scale + GROW | |
744 | if DOESROT == true then | |
745 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
746 | end | |
747 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
748 | if wave.Transparency > 0.99 then | |
749 | wave:remove() | |
750 | end | |
751 | end | |
752 | end)) | |
753 | end | |
754 | ||
755 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
756 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
757 | local mesh = IT("SpecialMesh",wave) | |
758 | mesh.MeshType = "Sphere" | |
759 | mesh.Scale = SIZE | |
760 | mesh.Offset = VT(0,0,0) | |
761 | wave.CFrame = CFRAME | |
762 | coroutine.resume(coroutine.create(function(PART) | |
763 | for i = 1, WAIT do | |
764 | Swait() | |
765 | mesh.Scale = mesh.Scale + GROW | |
766 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
767 | if wave.Transparency > 0.99 then | |
768 | wave:remove() | |
769 | end | |
770 | end | |
771 | end)) | |
772 | end | |
773 | ||
774 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
775 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
776 | wave.CFrame = CFRAME | |
777 | coroutine.resume(coroutine.create(function(PART) | |
778 | for i = 1, WAIT do | |
779 | Swait() | |
780 | wave.Size = wave.Size + GROW | |
781 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
782 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
783 | if wave.Transparency > 0.99 then | |
784 | wave:remove() | |
785 | end | |
786 | end | |
787 | end)) | |
788 | end | |
789 | ||
790 | function MakeForm(PART,TYPE) | |
791 | if TYPE == "Cyl" then | |
792 | local MSH = IT("CylinderMesh",PART) | |
793 | elseif TYPE == "Ball" then | |
794 | local MSH = IT("SpecialMesh",PART) | |
795 | MSH.MeshType = "Sphere" | |
796 | elseif TYPE == "Wedge" then | |
797 | local MSH = IT("SpecialMesh",PART) | |
798 | MSH.MeshType = "Wedge" | |
799 | end | |
800 | end | |
801 | ||
802 | function CheckTableForString(Table, String) | |
803 | for i, v in pairs(Table) do | |
804 | if string.find(string.lower(String), string.lower(v)) then | |
805 | return true | |
806 | end | |
807 | end | |
808 | return false | |
809 | end | |
810 | ||
811 | function CheckIntangible(Hit) | |
812 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
813 | if Hit and Hit.Parent then | |
814 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
815 | return true | |
816 | end | |
817 | end | |
818 | return false | |
819 | end | |
820 | ||
821 | Debris = game:GetService("Debris") | |
822 | ||
823 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
824 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
825 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
826 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
827 | if RayHit and CheckIntangible(RayHit) then | |
828 | if DelayIfHit then | |
829 | wait() | |
830 | end | |
831 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
832 | end | |
833 | return RayHit, RayPos, RayNormal | |
834 | end | |
835 | ||
836 | function turnto(position) | |
837 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
838 | end | |
839 | ||
840 | function CameraEnshaking(Length,Intensity) | |
841 | coroutine.resume(coroutine.create(function() | |
842 | local intensity = 1*Intensity | |
843 | local rotM = 0.01*Intensity | |
844 | for i = 0, Length, 0.1 do | |
845 | swait() | |
846 | intensity = intensity - 0.05*Intensity/Length | |
847 | rotM = rotM - 0.0005*Intensity/Length | |
848 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
849 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
850 | end | |
851 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
852 | end)) | |
853 | end | |
854 | CamShake=function(Part,Distan,Power,Times) | |
855 | local de=Part.Position | |
856 | for i,v in pairs(workspace:children()) do | |
857 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
858 | for _,c in pairs(v:children()) do | |
859 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
860 | local Noob=vFindFirstChildOfClass'Humanoid' | |
861 | if Noob~=nil then | |
862 | coroutine.resume(coroutine.create(function() | |
863 | FV = Instance.new("BoolValue", Noob) | |
864 | FV.Name = "CameraShake" | |
865 | for ShakeNum=1,Times do | |
866 | swait() | |
867 | local ef=Power | |
868 | if ef>=1 then | |
869 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
870 | else | |
871 | ef=Power*10 | |
872 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
873 | end | |
874 | end | |
875 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
876 | FV:Destroy() | |
877 | end)) | |
878 | CameraShake(Times, Power, Noob) | |
879 | end | |
880 | end | |
881 | end | |
882 | end | |
883 | end | |
884 | end | |
885 | ||
886 | ||
887 | local Create = LoadLibrary("RbxUtility").Create | |
888 | ||
889 | CFuncs = { | |
890 | ["Part"] = { | |
891 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
892 | local Part = Create("Part"){ | |
893 | Parent = Parent, | |
894 | Reflectance = Reflectance, | |
895 | Transparency = Transparency, | |
896 | CanCollide = false, | |
897 | Locked = true, | |
898 | BrickColor = BrickColor.new(tostring(BColor)), | |
899 | Name = Name, | |
900 | Size = Size, | |
901 | Material = Material, | |
902 | } | |
903 | RemoveOutlines(Part) | |
904 | return Part | |
905 | end; | |
906 | }; | |
907 | ||
908 | ["Mesh"] = { | |
909 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
910 | local Msh = Create(Mesh){ | |
911 | Parent = Part, | |
912 | Offset = OffSet, | |
913 | Scale = Scale, | |
914 | } | |
915 | if Mesh == "SpecialMesh" then | |
916 | Msh.MeshType = MeshType | |
917 | Msh.MeshId = MeshId | |
918 | end | |
919 | return Msh | |
920 | end; | |
921 | }; | |
922 | ||
923 | ["Mesh"] = { | |
924 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
925 | local Msh = Create(Mesh){ | |
926 | Parent = Part, | |
927 | Offset = OffSet, | |
928 | Scale = Scale, | |
929 | } | |
930 | if Mesh == "SpecialMesh" then | |
931 | Msh.MeshType = MeshType | |
932 | Msh.MeshId = MeshId | |
933 | end | |
934 | return Msh | |
935 | end; | |
936 | }; | |
937 | ||
938 | ["Weld"] = { | |
939 | Create = function(Parent, Part0, Part1, C0, C1) | |
940 | local Weld = Create("Weld"){ | |
941 | Parent = Parent, | |
942 | Part0 = Part0, | |
943 | Part1 = Part1, | |
944 | C0 = C0, | |
945 | C1 = C1, | |
946 | } | |
947 | return Weld | |
948 | end; | |
949 | }; | |
950 | ||
951 | ["Sound"] = { | |
952 | Create = function(id, par, vol, pit) | |
953 | return coroutine.wrap(function() | |
954 | local S = Create("Sound"){ | |
955 | Volume = vol, | |
956 | Name = "EffectSoundo", | |
957 | Pitch = pit or 1, | |
958 | SoundId = id, | |
959 | Parent = par or workspace, | |
960 | } | |
961 | S:Play() | |
962 | S.Ended:connect(function() | |
963 | S:Destroy() | |
964 | end) | |
965 | return S; | |
966 | end)() | |
967 | end; | |
968 | }; | |
969 | ||
970 | ["LongSound"] = { | |
971 | Create = function(id, par, vol, pit) | |
972 | coroutine.resume(coroutine.create(function() | |
973 | local S = Create("Sound"){ | |
974 | Volume = vol, | |
975 | Pitch = pit or 1, | |
976 | SoundId = id, | |
977 | Parent = par or workspace, | |
978 | } | |
979 | wait() | |
980 | S:play() | |
981 | game:GetService("Debris"):AddItem(S, 30) | |
982 | end)) | |
983 | end; | |
984 | }; | |
985 | ||
986 | ["ParticleEmitter"] = { | |
987 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
988 | local fp = Create("ParticleEmitter"){ | |
989 | Parent = Parent, | |
990 | Color = ColorSequence.new(Color1, Color2), | |
991 | LightEmission = LightEmission, | |
992 | Size = Size, | |
993 | Texture = Texture, | |
994 | Transparency = Transparency, | |
995 | ZOffset = ZOffset, | |
996 | Acceleration = Accel, | |
997 | Drag = Drag, | |
998 | LockedToPart = LockedToPart, | |
999 | VelocityInheritance = VelocityInheritance, | |
1000 | EmissionDirection = EmissionDirection, | |
1001 | Enabled = Enabled, | |
1002 | Lifetime = LifeTime, | |
1003 | Rate = Rate, | |
1004 | Rotation = Rotation, | |
1005 | RotSpeed = RotSpeed, | |
1006 | Speed = Speed, | |
1007 | VelocitySpread = VelocitySpread, | |
1008 | } | |
1009 | return fp | |
1010 | end; | |
1011 | }; | |
1012 | ||
1013 | CreateTemplate = { | |
1014 | ||
1015 | }; | |
1016 | } | |
1017 | ||
1018 | ||
1019 | ||
1020 | New = function(Object, Parent, Name, Data) | |
1021 | local Object = Instance.new(Object) | |
1022 | for Index, Value in pairs(Data or {}) do | |
1023 | Object[Index] = Value | |
1024 | end | |
1025 | Object.Parent = Parent | |
1026 | Object.Name = Name | |
1027 | return Object | |
1028 | end | |
1029 | local halocolor = BrickColor.new("Pastel light blue") | |
1030 | local halocolor2 = BrickColor.new("Cool yellow") | |
1031 | local starcolor = BrickColor.new("Bright yellow") | |
1032 | local lunacolor = BrickColor.new("Navy blue") | |
1033 | local lunacolor2 = BrickColor.new("Bright blue") | |
1034 | local wepcolor = BrickColor.new("Really black") | |
1035 | local maincolor = BrickColor.new("Really black") | |
1036 | local m = Instance.new("Model",char) | |
1037 | local m2 = Instance.new("Model",char) | |
1038 | local m3 = Instance.new("Model",char) | |
1039 | local mw1 = Instance.new("Model",char) | |
1040 | local mw2 = Instance.new("Model",char) | |
1041 | ||
1042 | local extrawingmod1 = Instance.new("Model",char) | |
1043 | local extrawingmod2 = Instance.new("Model",char) | |
1044 | ||
1045 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
1046 | local p = Instance.new("Part") | |
1047 | p.TopSurface = 0 | |
1048 | p.BottomSurface = 0 | |
1049 | p.Parent = parent | |
1050 | p.Size = Vector3.new(0.1,0.1,0.1) | |
1051 | p.Transparency = transparency | |
1052 | p.Reflectance = reflectance | |
1053 | p.CanCollide = false | |
1054 | p.Locked = true | |
1055 | p.BrickColor = brickcolor | |
1056 | p.Material = material | |
1057 | return p | |
1058 | end | |
1059 | ||
1060 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
1061 | local mesh = Instance.new("SpecialMesh",parent) | |
1062 | mesh.MeshType = meshtype | |
1063 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
1064 | return mesh | |
1065 | end | |
1066 | ||
1067 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
1068 | local mesh = Instance.new("SpecialMesh",parent) | |
1069 | mesh.MeshType = "FileMesh" | |
1070 | mesh.MeshId = meshid | |
1071 | mesh.Scale = Vector3.new(x1,y1,z1) | |
1072 | return mesh | |
1073 | end | |
1074 | ||
1075 | local Effects = IT("Folder", Character) | |
1076 | Effects.Name = "Effects" | |
1077 | local SpecialEffects = IT("Folder", Character) | |
1078 | SpecialEffects.Name = "SpecialEffects" | |
1079 | ||
1080 | ||
1081 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
1082 | local mesh = Instance.new("SpecialMesh",parent) | |
1083 | mesh.MeshType = "FileMesh" | |
1084 | mesh.MeshId = meshid | |
1085 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
1086 | mesh.Scale = Vector3.new(x1,y1,z1) | |
1087 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
1088 | return mesh | |
1089 | end | |
1090 | ||
1091 | --CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1092 | ||
1093 | ||
1094 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
1095 | local weld = Instance.new("Weld") | |
1096 | weld.Parent = parent | |
1097 | weld.Part0 = part0 | |
1098 | weld.Part1 = part1 | |
1099 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
1100 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
1101 | return weld | |
1102 | end | |
1103 | ||
1104 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
1105 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1106 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
1107 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1108 | ||
1109 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
1110 | CreateMesh(handle,"Brick",0,0,0) | |
1111 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1112 | local valuaring = 10 | |
1113 | for i = 0, 49 do | |
1114 | valuaring = valuaring + 10 | |
1115 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
1116 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
1117 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1118 | end | |
1119 | ||
1120 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
1121 | CreateMesh(handle,"Brick",0,0,0) | |
1122 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1123 | local valuaring = 10 | |
1124 | for i = 0, 49 do | |
1125 | valuaring = valuaring + 10 | |
1126 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1127 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
1128 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1129 | end | |
1130 | ||
1131 | ||
1132 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
1133 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1134 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1135 | ||
1136 | --- Left wing. | |
1137 | ||
1138 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
1139 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1140 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1141 | ||
1142 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1143 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1144 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1145 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1146 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1147 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1148 | A0 = Instance.new('Attachment',wed) | |
1149 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1150 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1151 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1152 | A1 = Instance.new('Attachment',wed) | |
1153 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1154 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1155 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1156 | ||
1157 | tl1 = Instance.new('Trail',wed) | |
1158 | tl1.Attachment0 = A0 | |
1159 | tl1.Attachment1 = A1 | |
1160 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1161 | tl1.LightEmission = 1 | |
1162 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1163 | tl1.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1164 | tl1.Lifetime = 0.6 | |
1165 | ||
1166 | ||
1167 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
1168 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1169 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1170 | ||
1171 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1172 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1173 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1174 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1175 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1176 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1177 | A0 = Instance.new('Attachment',wed) | |
1178 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1179 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1180 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1181 | A1 = Instance.new('Attachment',wed) | |
1182 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1183 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1184 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1185 | ||
1186 | tl2 = Instance.new('Trail',wed) | |
1187 | tl2.Attachment0 = A0 | |
1188 | tl2.Attachment1 = A1 | |
1189 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1190 | tl2.LightEmission = 1 | |
1191 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1192 | tl2.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1193 | tl2.Lifetime = 0.6 | |
1194 | ||
1195 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
1196 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1197 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1198 | ||
1199 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1200 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1201 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1202 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1203 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1204 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1205 | A0 = Instance.new('Attachment',wed) | |
1206 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1207 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1208 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1209 | A1 = Instance.new('Attachment',wed) | |
1210 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
1211 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1212 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1213 | ||
1214 | tl3 = Instance.new('Trail',wed) | |
1215 | tl3.Attachment0 = A0 | |
1216 | tl3.Attachment1 = A1 | |
1217 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1218 | tl3.LightEmission = 1 | |
1219 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1220 | tl3.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1221 | tl3.Lifetime = 0.6 | |
1222 | ||
1223 | tl1.Enabled = false | |
1224 | tl2.Enabled = false | |
1225 | tl3.Enabled = false | |
1226 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
1227 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1228 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1229 | ||
1230 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1231 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1232 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1233 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1234 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1235 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1236 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1237 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1238 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1239 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1240 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1241 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1242 | ||
1243 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
1244 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1245 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1246 | ||
1247 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1248 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1249 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1250 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1251 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1252 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1253 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1254 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1255 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1256 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1257 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1258 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1259 | ||
1260 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
1261 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1262 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1263 | ||
1264 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1265 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1266 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1267 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1268 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1269 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1270 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1271 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1272 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1273 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1274 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1275 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1276 | ||
1277 | -- Right wing. | |
1278 | ||
1279 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
1280 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1281 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1282 | ||
1283 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1284 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1285 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1286 | A0 = Instance.new('Attachment',wed) | |
1287 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1288 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1289 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1290 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1291 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1292 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1293 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1294 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1295 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1296 | A1 = Instance.new('Attachment',wed) | |
1297 | ||
1298 | tr1 = Instance.new('Trail',wed) | |
1299 | tr1.Attachment0 = A0 | |
1300 | tr1.Attachment1 = A1 | |
1301 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1302 | tr1.LightEmission = 1 | |
1303 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1304 | tr1.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1305 | tr1.Lifetime = 0.6 | |
1306 | ||
1307 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
1308 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1309 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1310 | ||
1311 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1312 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1313 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1314 | A0 = Instance.new('Attachment',wed) | |
1315 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1316 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1317 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1318 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1319 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1320 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1321 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1322 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1323 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1324 | A1 = Instance.new('Attachment',wed) | |
1325 | ||
1326 | tr2 = Instance.new('Trail',wed) | |
1327 | tr2.Attachment0 = A0 | |
1328 | tr2.Attachment1 = A1 | |
1329 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1330 | tr2.LightEmission = 1 | |
1331 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1332 | tr2.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1333 | tr2.Lifetime = 0.6 | |
1334 | ||
1335 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
1336 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1337 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1338 | ||
1339 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1340 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1341 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1342 | A0 = Instance.new('Attachment',wed) | |
1343 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1344 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1345 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1346 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1347 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1348 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1349 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1350 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1351 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1352 | A1 = Instance.new('Attachment',wed) | |
1353 | ||
1354 | tr3 = Instance.new('Trail',wed) | |
1355 | tr3.Attachment0 = A0 | |
1356 | tr3.Attachment1 = A1 | |
1357 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
1358 | tr3.LightEmission = 1 | |
1359 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1360 | tr3.Color = ColorSequence.new(BrickColor.new('Black').Color) | |
1361 | tr3.Lifetime = 0.6 | |
1362 | ||
1363 | ||
1364 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
1365 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1366 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1367 | ||
1368 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1369 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1370 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1371 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1372 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1373 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1374 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1375 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1376 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1377 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1378 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1379 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1380 | ||
1381 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
1382 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1383 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1384 | ||
1385 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1386 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1387 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1388 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1389 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1390 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1391 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1392 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1393 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1394 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1395 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1396 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1397 | ||
1398 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
1399 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1400 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1401 | ||
1402 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1403 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1404 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1405 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1406 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1407 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1408 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1409 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1410 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1411 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1412 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1413 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1414 | ||
1415 | ---- HERES THE RING | |
1416 | ||
1417 | ||
1418 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
1419 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
1420 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1421 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1422 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
1423 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1424 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1425 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
1426 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1427 | ||
1428 | ||
1429 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1430 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1431 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1432 | ||
1433 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1434 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1435 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1436 | ||
1437 | ||
1438 | ||
1439 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1440 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1441 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1442 | ||
1443 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1444 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1445 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1446 | ||
1447 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1448 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1449 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1450 | ||
1451 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1452 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1453 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1454 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1455 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1456 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1457 | ||
1458 | -- S section A | |
1459 | ||
1460 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1461 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1462 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1463 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1464 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1465 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1466 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1467 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1468 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1469 | ||
1470 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1471 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1472 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1473 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1474 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1475 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1476 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1477 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1478 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1479 | ||
1480 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1481 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1482 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1483 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1484 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1485 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1486 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1487 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1488 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1489 | ||
1490 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1491 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1492 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1493 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1494 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1495 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1496 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1497 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1498 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1499 | ||
1500 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1501 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1502 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1503 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1504 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1505 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1506 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1507 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1508 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1509 | ||
1510 | -- S section B | |
1511 | ||
1512 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1513 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1514 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1515 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1516 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1517 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1518 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1519 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1520 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1521 | ||
1522 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1523 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1524 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1525 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1526 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1527 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1528 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1529 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1530 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1531 | ||
1532 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1533 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1534 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1535 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1536 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1537 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1538 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1539 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1540 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1541 | ||
1542 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1543 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1544 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1545 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1546 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1547 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1548 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1549 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1550 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1551 | ||
1552 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1553 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1554 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1555 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1556 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1557 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1558 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1559 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1560 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1561 | ||
1562 | --- second ring | |
1563 | ||
1564 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
1565 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
1566 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1567 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1568 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
1569 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1570 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1571 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
1572 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1573 | ||
1574 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1575 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1576 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1577 | ||
1578 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1579 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1580 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1581 | ||
1582 | ||
1583 | ||
1584 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1585 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1586 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1587 | ||
1588 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1589 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1590 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1591 | ||
1592 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1593 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1594 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1595 | ||
1596 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1597 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1598 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1599 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1600 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1601 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1602 | ||
1603 | -- S section A | |
1604 | ||
1605 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1606 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1607 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1608 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1609 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1610 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1611 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1612 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1613 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1614 | ||
1615 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1616 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1617 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1618 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1619 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1620 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1621 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1622 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1623 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1624 | ||
1625 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1626 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1627 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1628 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1629 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1630 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1631 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1632 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1633 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1634 | ||
1635 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1636 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1637 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1638 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1639 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1640 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1641 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1642 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1643 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1644 | ||
1645 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1646 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1647 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1648 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1649 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1650 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1651 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1652 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1653 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1654 | ||
1655 | -- S section B | |
1656 | ||
1657 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1658 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1659 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1660 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1661 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1662 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1663 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1664 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1665 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1666 | ||
1667 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1668 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1669 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1670 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1671 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1672 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1673 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1674 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1675 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1676 | ||
1677 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1678 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1679 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1680 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1681 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1682 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1683 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1684 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1685 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1686 | ||
1687 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1688 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1689 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1690 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1691 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1692 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1693 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1694 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1695 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1696 | ||
1697 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
1698 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1699 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1700 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1701 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1702 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1703 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
1704 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1705 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
1706 | ||
1707 | ||
1708 | for i, v in pairs(m:GetChildren()) do | |
1709 | if v:IsA("Part") then | |
1710 | v.BrickColor = BrickColor.new("Dark grey") | |
1711 | v.Material = "Glass" | |
1712 | end | |
1713 | end | |
1714 | for i, v in pairs(m2:GetChildren()) do | |
1715 | if v:IsA("Part") then | |
1716 | v.BrickColor = BrickColor.new("Dark stone grey") | |
1717 | v.Material = "Granite" | |
1718 | end | |
1719 | end | |
1720 | for i, v in pairs(m3:GetChildren()) do | |
1721 | if v:IsA("Part") then | |
1722 | v.BrickColor = BrickColor.new("Dark grey") | |
1723 | v.Material = "Neon" | |
1724 | end | |
1725 | end | |
1726 | for i, v in pairs(mw2:GetChildren()) do | |
1727 | if v:IsA("Part") then | |
1728 | v.BrickColor = BrickColor.new("Dark grey") | |
1729 | v.Material = "Neon" | |
1730 | end | |
1731 | end | |
1732 | for i, v in pairs(mw1:GetChildren()) do | |
1733 | if v:IsA("Part") then | |
1734 | v.Transparency = 1 | |
1735 | v.BrickColor = BrickColor.new("Dark grey") | |
1736 | v.Material = "Neon" | |
1737 | end | |
1738 | end | |
1739 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1740 | if v:IsA("Part") then | |
1741 | v.Transparency = 1 | |
1742 | v.BrickColor = BrickColor.new("White") | |
1743 | v.Material = "Neon" | |
1744 | end | |
1745 | end | |
1746 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1747 | if v:IsA("Part") then | |
1748 | v.Transparency = 1 | |
1749 | v.BrickColor = BrickColor.new("White") | |
1750 | v.Material = "Neon" | |
1751 | end | |
1752 | end | |
1753 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
1754 | ||
1755 | function swait(num) | |
1756 | if num == 0 or num == nil then | |
1757 | game:service("RunService").Stepped:wait(0) | |
1758 | else | |
1759 | for i = 0, num do | |
1760 | game:service("RunService").Stepped:wait(0) | |
1761 | end | |
1762 | end | |
1763 | end | |
1764 | ||
1765 | while true do | |
1766 | swait() | |
1767 | Effects.Parent = Character | |
1768 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
1769 | v:Stop(); | |
1770 | end | |
1771 | ||
1772 | function thread(f) | |
1773 | coroutine.resume(coroutine.create(f)) | |
1774 | end | |
1775 | function clerp(a, b, t) | |
1776 | local qa = { | |
1777 | QuaternionFromCFrame(a) | |
1778 | } | |
1779 | local qb = { | |
1780 | QuaternionFromCFrame(b) | |
1781 | } | |
1782 | local ax, ay, az = a.x, a.y, a.z | |
1783 | local bx, by, bz = b.x, b.y, b.z | |
1784 | local _t = 1 - t | |
1785 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1786 | end | |
1787 | function CameraEnshaking(Length, Intensity) | |
1788 | coroutine.resume(coroutine.create(function() | |
1789 | local intensity = 1 * Intensity | |
1790 | local rotM = 0.01 * Intensity | |
1791 | for i = 0, Length, 0.1 do | |
1792 | swait() | |
1793 | intensity = intensity - 0.05 * Intensity / Length | |
1794 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1795 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1796 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1797 | end | |
1798 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1799 | end)) | |
1800 | end | |
1801 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
1802 | local type = type | |
1803 | local rng = Instance.new("Part", char) | |
1804 | rng.Anchored = true | |
1805 | rng.BrickColor = color | |
1806 | rng.CanCollide = false | |
1807 | rng.FormFactor = 3 | |
1808 | rng.Name = "Ring" | |
1809 | rng.Material = "Neon" | |
1810 | rng.Size = Vector3.new(1, 1, 1) | |
1811 | rng.Transparency = 0 | |
1812 | rng.TopSurface = 0 | |
1813 | rng.BottomSurface = 0 | |
1814 | rng.CFrame = pos | |
1815 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1816 | local rngm = Instance.new("SpecialMesh", rng) | |
1817 | rngm.MeshType = "Brick" | |
1818 | rngm.Scale = VT(x1,y1,z1) | |
1819 | if rainbowmode == true then | |
1820 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1821 | end | |
1822 | local scaler2 = 1 | |
1823 | local speeder = FastSpeed/10 | |
1824 | if type == "Add" then | |
1825 | scaler2 = 1*value | |
1826 | elseif type == "Divide" then | |
1827 | scaler2 = 1/value | |
1828 | end | |
1829 | coroutine.resume(coroutine.create(function() | |
1830 | for i = 0,10/bonuspeed,0.1 do | |
1831 | swait() | |
1832 | if type == "Add" then | |
1833 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1834 | elseif type == "Divide" then | |
1835 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1836 | end | |
1837 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1838 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1839 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1840 | end | |
1841 | rng:Destroy() | |
1842 | end)) | |
1843 | end | |
1844 | New = function(Object, Parent, Name, Data) | |
1845 | local Object = Instance.new(Object) | |
1846 | for Index, Value in pairs(Data or {}) do | |
1847 | Object[Index] = Value | |
1848 | end | |
1849 | Object.Parent = Parent | |
1850 | Object.Name = Name | |
1851 | return Object | |
1852 | end | |
1853 | function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow) | |
1854 | local type = type | |
1855 | local rng = Instance.new("Part", char) | |
1856 | rng.Anchored = true | |
1857 | rng.BrickColor = color | |
1858 | rng.CanCollide = false | |
1859 | rng.FormFactor = 3 | |
1860 | rng.Name = "Ring" | |
1861 | rng.Material = "Neon" | |
1862 | rng.Size = Vector3.new(1, 1, 1) | |
1863 | rng.Transparency = 0 | |
1864 | rng.TopSurface = 0 | |
1865 | rng.BottomSurface = 0 | |
1866 | rng.CFrame = pos | |
1867 | local rngm = Instance.new("SpecialMesh", rng) | |
1868 | rngm.MeshType = "Sphere" | |
1869 | ||
1870 | ||
1871 | if(heart)then | |
1872 | rngm.MeshType = Enum.MeshType.FileMesh | |
1873 | rngm.MeshId = "rbxassetid://105992239" | |
1874 | rngm.Offset = Vector3.new(0,0,-.25) | |
1875 | end | |
1876 | rngm.Scale = scale | |
1877 | if rainbowmode == true and not notaffectbychaosrainbow then | |
1878 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1879 | end | |
1880 | local scaler2 = 1 | |
1881 | if type == "Add" then | |
1882 | scaler2 = 1*value | |
1883 | elseif type == "Divide" then | |
1884 | scaler2 = 1/value | |
1885 | end | |
1886 | coroutine.resume(coroutine.create(function() | |
1887 | for i = 0,10/bonuspeed,0.1 do | |
1888 | swait() | |
1889 | if rainbowmode == true and not notaffectbychaosrainbow then | |
1890 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1891 | end | |
1892 | if type == "Add" then | |
1893 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1894 | elseif type == "Divide" then | |
1895 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1896 | end | |
1897 | if chaosmode == true and not notaffectbychaosrainbow then | |
1898 | rng.BrickColor = BrickColor.random() | |
1899 | end | |
1900 | if glitchymode then | |
1901 | local val = math.random(1,255) | |
1902 | local color = Color3.fromRGB(val,val,val) | |
1903 | rng.Color = color | |
1904 | end | |
1905 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1906 | if(invert)then | |
1907 | if(heart)then | |
1908 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
1909 | else | |
1910 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1911 | end | |
1912 | else | |
1913 | if(heart)then | |
1914 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
1915 | else | |
1916 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1917 | end | |
1918 | end | |
1919 | rng.CFrame = pos | |
1920 | end | |
1921 | rng:Destroy() | |
1922 | end)) | |
1923 | end | |
1924 | ||
1925 | function newBezier(startpos, pos2, pos3, endpos, t) | |
1926 | local A = clerp(startpos, pos2, t) | |
1927 | local B = clerp(pos2, pos3, t) | |
1928 | local C = clerp(pos3, endpos, t) | |
1929 | local lerp1 = clerp(A, B, t) | |
1930 | local lerp2 = clerp(B, C, t) | |
1931 | local cubic = clerp(lerp1, lerp2, t) | |
1932 | return cubic | |
1933 | end | |
1934 | ||
1935 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1936 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1937 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore) | |
1938 | end | |
1939 | ||
1940 | function Particles(Which,Parent,Enabled) | |
1941 | if script:FindFirstChild(Which) then | |
1942 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
1943 | PARTICLES.Parent = Parent | |
1944 | PARTICLES.Name = "CurseParticles" | |
1945 | if Enabled ~= true then | |
1946 | PARTICLES:Emit(Enabled) | |
1947 | Debris:AddItem(PARTICLES,10) | |
1948 | else | |
1949 | PARTICLES.Enabled = true | |
1950 | return PARTICLES | |
1951 | end | |
1952 | end | |
1953 | end | |
1954 | ||
1955 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
1956 | local type = type | |
1957 | local rng = Instance.new("Part", char) | |
1958 | rng.Anchored = true | |
1959 | rng.BrickColor = color | |
1960 | rng.CanCollide = false | |
1961 | rng.FormFactor = 3 | |
1962 | rng.Name = "Ring" | |
1963 | rng.Material = "Neon" | |
1964 | rng.Size = Vector3.new(1, 1, 1) | |
1965 | rng.Transparency = 0 | |
1966 | rng.TopSurface = 0 | |
1967 | rng.BottomSurface = 0 | |
1968 | rng.CFrame = pos | |
1969 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1970 | local rngm = Instance.new("SpecialMesh", rng) | |
1971 | rngm.MeshType = "Brick" | |
1972 | if(heart)then | |
1973 | rngm.MeshType = Enum.MeshType.FileMesh | |
1974 | rngm.MeshId = "rbxassetid://105992239" | |
1975 | rngm.Offset = Vector3.new(0,0,-.25) | |
1976 | end | |
1977 | rngm.Scale = vt(x1,y1,z1) | |
1978 | if rainbowmode == true then | |
1979 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1980 | end | |
1981 | local scaler2 = 1 | |
1982 | local speeder = FastSpeed/10 | |
1983 | if type == "Add" then | |
1984 | scaler2 = 1*value | |
1985 | elseif type == "Divide" then | |
1986 | scaler2 = 1/value | |
1987 | end | |
1988 | coroutine.resume(coroutine.create(function() | |
1989 | for i = 0,10/bonuspeed,0.1 do | |
1990 | swait() | |
1991 | if rainbowmode == true then | |
1992 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1993 | end | |
1994 | if type == "Add" then | |
1995 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1996 | elseif type == "Divide" then | |
1997 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1998 | end | |
1999 | if chaosmode == true then | |
2000 | rng.BrickColor = BrickColor.random() | |
2001 | end | |
2002 | if glitchymode then | |
2003 | local val = math.random(1,255) | |
2004 | local color = Color3.fromRGB(val,val,val) | |
2005 | rng.Color = color | |
2006 | end | |
2007 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2008 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
2009 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2010 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2011 | end | |
2012 | rng:Destroy() | |
2013 | end)) | |
2014 | end | |
2015 | ||
2016 | ||
2017 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
2018 | local type = type | |
2019 | local rng = Instance.new("Part", char) | |
2020 | rng.Anchored = true | |
2021 | rng.BrickColor = color | |
2022 | rng.CanCollide = false | |
2023 | rng.FormFactor = 3 | |
2024 | rng.Name = "Ring" | |
2025 | rng.Material = "Neon" | |
2026 | rng.Size = Vector3.new(1, 1, 1) | |
2027 | rng.Transparency = 0 | |
2028 | rng.TopSurface = 0 | |
2029 | rng.BottomSurface = 0 | |
2030 | rng.CFrame = pos | |
2031 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2032 | local rngm = Instance.new("SpecialMesh", rng) | |
2033 | rngm.MeshType = "Brick" | |
2034 | if(heart)then | |
2035 | rngm.MeshType = Enum.MeshType.FileMesh | |
2036 | rngm.MeshId = "rbxassetid://105992239" | |
2037 | rngm.Offset = Vector3.new(0,0,-.25) | |
2038 | end | |
2039 | rngm.Scale = vt(x1,y1,z1) | |
2040 | if rainbowmode == true then | |
2041 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2042 | end | |
2043 | local scaler2 = 0 | |
2044 | local speeder = FastSpeed/10 | |
2045 | if type == "Add" then | |
2046 | scaler2 = 1*value | |
2047 | elseif type == "Divide" then | |
2048 | scaler2 = 1/value | |
2049 | end | |
2050 | coroutine.resume(coroutine.create(function() | |
2051 | for i = 0,10/bonuspeed,0.1 do | |
2052 | swait() | |
2053 | if rainbowmode == true then | |
2054 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2055 | end | |
2056 | if type == "Add" then | |
2057 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2058 | elseif type == "Divide" then | |
2059 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2060 | end | |
2061 | if chaosmode == true then | |
2062 | rng.BrickColor = BrickColor.random() | |
2063 | end | |
2064 | if glitchymode then | |
2065 | local val = math.random(1,255) | |
2066 | local color = Color3.fromRGB(val,val,val) | |
2067 | rng.Color = color | |
2068 | end | |
2069 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2070 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2071 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
2072 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2073 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2074 | end | |
2075 | rng:Destroy() | |
2076 | end)) | |
2077 | end | |
2078 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2079 | local type = type | |
2080 | local rng = Instance.new("Part", char) | |
2081 | rng.Anchored = true | |
2082 | rng.BrickColor = color | |
2083 | rng.CanCollide = false | |
2084 | rng.FormFactor = 3 | |
2085 | rng.Name = "Ring" | |
2086 | rng.Material = "Neon" | |
2087 | rng.Size = Vector3.new(1, 1, 1) | |
2088 | rng.Transparency = 0 | |
2089 | rng.TopSurface = 0 | |
2090 | rng.BottomSurface = 0 | |
2091 | rng.CFrame = pos | |
2092 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2093 | local rngm = Instance.new("SpecialMesh", rng) | |
2094 | rngm.MeshType = "Sphere" | |
2095 | rngm.Scale = vt(x1,y1,z1) | |
2096 | if rainbowmode == true then | |
2097 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2098 | end | |
2099 | local scaler2 = 1 | |
2100 | local speeder = FastSpeed | |
2101 | if type == "Add" then | |
2102 | scaler2 = 1*value | |
2103 | elseif type == "Divide" then | |
2104 | scaler2 = 1/value | |
2105 | end | |
2106 | coroutine.resume(coroutine.create(function() | |
2107 | for i = 0,10/bonuspeed,0.1 do | |
2108 | swait() | |
2109 | if rainbowmode == true then | |
2110 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2111 | end | |
2112 | if type == "Add" then | |
2113 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2114 | elseif type == "Divide" then | |
2115 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2116 | end | |
2117 | if chaosmode == true then | |
2118 | rng.BrickColor = BrickColor.random() | |
2119 | end | |
2120 | if glitchymode then | |
2121 | local val = math.random(1,255) | |
2122 | local color = Color3.fromRGB(val,val,val) | |
2123 | rng.Color = color | |
2124 | end | |
2125 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2126 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2127 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2128 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2129 | end | |
2130 | rng:Destroy() | |
2131 | end)) | |
2132 | end | |
2133 | ||
2134 | ||
2135 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
2136 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
2137 | end | |
2138 | ||
2139 | function PositiveAngle(NUMBER) | |
2140 | if NUMBER >= 0 then | |
2141 | NUMBER = 0 | |
2142 | end | |
2143 | return NUMBER | |
2144 | end | |
2145 | ||
2146 | function NegativeAngle(NUMBER) | |
2147 | if NUMBER <= 0 then | |
2148 | NUMBER = 0 | |
2149 | end | |
2150 | return NUMBER | |
2151 | end | |
2152 | ||
2153 | function Swait(NUMBER) | |
2154 | if NUMBER == 0 or NUMBER == nil then | |
2155 | ArtificialHB.Event:wait() | |
2156 | else | |
2157 | for i = 1, NUMBER do | |
2158 | ArtificialHB.Event:wait() | |
2159 | end | |
2160 | end | |
2161 | end | |
2162 | ||
2163 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
2164 | local NEWPART = IT("Part") | |
2165 | NEWPART.formFactor = FORMFACTOR | |
2166 | NEWPART.Reflectance = REFLECTANCE | |
2167 | NEWPART.Transparency = TRANSPARENCY | |
2168 | NEWPART.CanCollide = false | |
2169 | NEWPART.Locked = true | |
2170 | NEWPART.Anchored = true | |
2171 | if ANCHOR == false then | |
2172 | NEWPART.Anchored = false | |
2173 | end | |
2174 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
2175 | NEWPART.Name = NAME | |
2176 | NEWPART.Size = SIZE | |
2177 | NEWPART.Position = Torso.Position | |
2178 | NEWPART.Material = MATERIAL | |
2179 | NEWPART:BreakJoints() | |
2180 | NEWPART.Parent = PARENT | |
2181 | return NEWPART | |
2182 | end | |
2183 | ||
2184 | local function weldBetween(a, b) | |
2185 | local weldd = Instance.new("ManualWeld") | |
2186 | weldd.Part0 = a | |
2187 | weldd.Part1 = b | |
2188 | weldd.C0 = CFrame.new() | |
2189 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2190 | weldd.Parent = a | |
2191 | return weldd | |
2192 | end | |
2193 | ||
2194 | ||
2195 | function QuaternionFromCFrame(cf) | |
2196 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2197 | local trace = m00 + m11 + m22 | |
2198 | if trace > 0 then | |
2199 | local s = math.sqrt(1 + trace) | |
2200 | local recip = 0.5 / s | |
2201 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2202 | else | |
2203 | local i = 0 | |
2204 | if m11 > m00 then | |
2205 | i = 1 | |
2206 | end | |
2207 | if m22 > (i == 0 and m00 or m11) then | |
2208 | i = 2 | |
2209 | end | |
2210 | if i == 0 then | |
2211 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2212 | local recip = 0.5 / s | |
2213 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2214 | elseif i == 1 then | |
2215 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2216 | local recip = 0.5 / s | |
2217 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2218 | elseif i == 2 then | |
2219 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2220 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2221 | end | |
2222 | end | |
2223 | end | |
2224 | ||
2225 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2226 | local xs, ys, zs = x + x, y + y, z + z | |
2227 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2228 | local xx = x * xs | |
2229 | local xy = x * ys | |
2230 | local xz = x * zs | |
2231 | local yy = y * ys | |
2232 | local yz = y * zs | |
2233 | local zz = z * zs | |
2234 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2235 | end | |
2236 | ||
2237 | function QuaternionSlerp(a, b, t) | |
2238 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2239 | local startInterp, finishInterp; | |
2240 | if cosTheta >= 0.0001 then | |
2241 | if (1 - cosTheta) > 0.0001 then | |
2242 | local theta = ACOS(cosTheta) | |
2243 | local invSinTheta = 1 / SIN(theta) | |
2244 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
2245 | finishInterp = SIN(t * theta) * invSinTheta | |
2246 | else | |
2247 | startInterp = 1 - t | |
2248 | finishInterp = t | |
2249 | end | |
2250 | else | |
2251 | if (1 + cosTheta) > 0.0001 then | |
2252 | local theta = ACOS(-cosTheta) | |
2253 | local invSinTheta = 1 / SIN(theta) | |
2254 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
2255 | finishInterp = SIN(t * theta) * invSinTheta | |
2256 | else | |
2257 | startInterp = t - 1 | |
2258 | finishInterp = t | |
2259 | end | |
2260 | end | |
2261 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2262 | end | |
2263 | ||
2264 | function Clerp(a, b, t) | |
2265 | local qa = {QuaternionFromCFrame(a)} | |
2266 | local qb = {QuaternionFromCFrame(b)} | |
2267 | local ax, ay, az = a.x, a.y, a.z | |
2268 | local bx, by, bz = b.x, b.y, b.z | |
2269 | local _t = 1 - t | |
2270 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2271 | end | |
2272 | ||
2273 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
2274 | local frame = IT("Frame") | |
2275 | frame.BackgroundTransparency = TRANSPARENCY | |
2276 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
2277 | frame.Position = POSITION | |
2278 | frame.Size = SIZE | |
2279 | frame.BackgroundColor3 = COLOR | |
2280 | frame.BorderColor3 = BORDERCOLOR | |
2281 | frame.Name = NAME | |
2282 | frame.Parent = PARENT | |
2283 | return frame | |
2284 | end | |
2285 | ||
2286 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
2287 | local label = IT("TextLabel") | |
2288 | label.BackgroundTransparency = 1 | |
2289 | label.Size = UD2(1, 0, 1, 0) | |
2290 | label.Position = UD2(0, 0, 0, 0) | |
2291 | label.TextColor3 = TEXTCOLOR | |
2292 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
2293 | label.TextTransparency = TRANSPARENCY | |
2294 | label.FontSize = TEXTFONTSIZE | |
2295 | label.Font = TEXTFONT | |
2296 | label.BorderSizePixel = BORDERSIZEPIXEL | |
2297 | label.TextScaled = false | |
2298 | label.Text = TEXT | |
2299 | label.Name = NAME | |
2300 | label.Parent = PARENT | |
2301 | return label | |
2302 | end | |
2303 | ||
2304 | function NoOutlines(PART) | |
2305 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
2306 | end | |
2307 | ||
2308 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
2309 | local NEWWELD = IT(TYPE) | |
2310 | NEWWELD.Part0 = PART0 | |
2311 | NEWWELD.Part1 = PART1 | |
2312 | NEWWELD.C0 = C0 | |
2313 | NEWWELD.C1 = C1 | |
2314 | NEWWELD.Parent = PARENT | |
2315 | return NEWWELD | |
2316 | end | |
2317 | ||
2318 | local S = IT("Sound") | |
2319 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
2320 | local NEWSOUND = nil | |
2321 | coroutine.resume(coroutine.create(function() | |
2322 | NEWSOUND = S:Clone() | |
2323 | NEWSOUND.Parent = PARENT | |
2324 | NEWSOUND.Volume = VOLUME | |
2325 | NEWSOUND.Pitch = PITCH | |
2326 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2327 | NEWSOUND:play() | |
2328 | if DOESLOOP == true then | |
2329 | NEWSOUND.Looped = true | |
2330 | else | |
2331 | repeat wait(1) until NEWSOUND.Playing == false | |
2332 | NEWSOUND:remove() | |
2333 | end | |
2334 | end)) | |
2335 | return NEWSOUND | |
2336 | end | |
2337 | ||
2338 | function CFrameFromTopBack(at, top, back) | |
2339 | local right = top:Cross(back) | |
2340 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
2341 | end | |
2342 | ||
2343 | ||
2344 | Debris = game:GetService("Debris") | |
2345 | ||
2346 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
2347 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
2348 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore) | |
2349 | end | |
2350 | ||
2351 | function Particles(Which,Parent,Enabled) | |
2352 | if script:FindFirstChild(Which) then | |
2353 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
2354 | PARTICLES.Parent = Parent | |
2355 | PARTICLES.Name = "CurseParticles" | |
2356 | if Enabled ~= true then | |
2357 | PARTICLES:Emit(Enabled) | |
2358 | Debris:AddItem(PARTICLES,10) | |
2359 | else | |
2360 | PARTICLES.Enabled = true | |
2361 | return PARTICLES | |
2362 | end | |
2363 | end | |
2364 | end | |
2365 | ||
2366 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2367 | local type = type | |
2368 | local rng = Instance.new("Part", char) | |
2369 | rng.Anchored = true | |
2370 | rng.BrickColor = color | |
2371 | rng.CanCollide = false | |
2372 | rng.FormFactor = 3 | |
2373 | rng.Name = "Ring" | |
2374 | rng.Material = "Neon" | |
2375 | rng.Size = Vector3.new(1, 1, 1) | |
2376 | rng.Transparency = 1 | |
2377 | rng.TopSurface = 0 | |
2378 | rng.BottomSurface = 0 | |
2379 | rng.CFrame = pos | |
2380 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2381 | local rngm = Instance.new("SpecialMesh", rng) | |
2382 | rngm.MeshType = "Sphere" | |
2383 | rngm.Scale = vt(x1,y1,z1) | |
2384 | if rainbowmode == true then | |
2385 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2386 | end | |
2387 | local scaler2 = 1 | |
2388 | local speeder = FastSpeed | |
2389 | if type == "Add" then | |
2390 | scaler2 = 1*value | |
2391 | elseif type == "Divide" then | |
2392 | scaler2 = 1/value | |
2393 | end | |
2394 | coroutine.resume(coroutine.create(function() | |
2395 | for i = 0,10/bonuspeed,0.1 do | |
2396 | swait() | |
2397 | if rainbowmode == true then | |
2398 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2399 | end | |
2400 | if type == "Add" then | |
2401 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2402 | elseif type == "Divide" then | |
2403 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2404 | end | |
2405 | if chaosmode == true then | |
2406 | rng.BrickColor = BrickColor.random() | |
2407 | end | |
2408 | if glitchymode then | |
2409 | local val = math.random(1,255) | |
2410 | local color = Color3.fromRGB(val,val,val) | |
2411 | rng.Color = color | |
2412 | end | |
2413 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2414 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2415 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2416 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2417 | end | |
2418 | rng:Destroy() | |
2419 | end)) | |
2420 | end | |
2421 | ||
2422 | function dmg(dude) | |
2423 | if dude.Name ~= Character then | |
2424 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2425 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2426 | local val = Instance.new("BoolValue",dude) | |
2427 | val.Name = "IsHit" | |
2428 | local ds = coroutine.wrap(function() | |
2429 | local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' | |
2430 | for i = 1, 10 do | |
2431 | sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true) | |
2432 | end | |
2433 | dude:WaitForChild("Head"):BreakJoints() | |
2434 | wait(0.5) | |
2435 | targetted = nil | |
2436 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2437 | ||
2438 | coroutine.resume(coroutine.create(function() | |
2439 | for i, v in pairs(dude:GetChildren()) do | |
2440 | if v:IsA("Accessory") then | |
2441 | v:Destroy() | |
2442 | end | |
2443 | if v:IsA("Humanoid") then | |
2444 | v:Destroy() | |
2445 | end | |
2446 | if v:IsA("CharacterMesh") then | |
2447 | v:Destroy() | |
2448 | end | |
2449 | if v:IsA("Model") then | |
2450 | v:Destroy() | |
2451 | end | |
2452 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2453 | for x, o in pairs(v:GetChildren()) do | |
2454 | if o:IsA("Decal") then | |
2455 | o:Destroy() | |
2456 | end | |
2457 | end | |
2458 | coroutine.resume(coroutine.create(function() | |
2459 | v.Material = "Neon" | |
2460 | v.CanCollide = false | |
2461 | local bld = Instance.new("ParticleEmitter",v) | |
2462 | bld.LightEmission = 1 | |
2463 | bld.Texture = "rbxassetid://284205403" | |
2464 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
2465 | bld.Rate = 50 | |
2466 | bld.Lifetime = NumberRange.new(1) | |
2467 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2468 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2469 | bld.Speed = NumberRange.new(0,0) | |
2470 | bld.VelocitySpread = 50000 | |
2471 | bld.Rotation = NumberRange.new(-500,500) | |
2472 | bld.RotSpeed = NumberRange.new(-500,500) | |
2473 | local sbs = Instance.new("BodyPosition", v) | |
2474 | sbs.P = 3000 | |
2475 | sbs.D = 1000 | |
2476 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2477 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2478 | v.Color = Color3.new(1,1,1) | |
2479 | coroutine.resume(coroutine.create(function() | |
2480 | for i = 0, 49 do | |
2481 | swait(1) | |
2482 | v.Transparency = v.Transparency + 0.02 | |
2483 | end | |
2484 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) | |
2485 | bld.Speed = NumberRange.new(1,5) | |
2486 | bld.Acceleration = vt(0,10,0) | |
2487 | wait(0.5) | |
2488 | bld.Enabled = false | |
2489 | wait(3) | |
2490 | v:Destroy() | |
2491 | dude:Destroy() | |
2492 | end)) | |
2493 | end)) | |
2494 | end | |
2495 | end | |
2496 | end)) | |
2497 | end) | |
2498 | ds() | |
2499 | end | |
2500 | end | |
2501 | function QuaternionFromCFrame(cf) | |
2502 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2503 | local trace = m00 + m11 + m22 | |
2504 | if trace > 0 then | |
2505 | local s = math.sqrt(1 + trace) | |
2506 | local recip = 0.5 / s | |
2507 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2508 | else | |
2509 | local i = 0 | |
2510 | if m00 < m11 then | |
2511 | i = 1 | |
2512 | end | |
2513 | if m22 > (i == 0 and m00 or m11) then | |
2514 | i = 2 | |
2515 | end | |
2516 | if i == 0 then | |
2517 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2518 | local recip = 0.5 / s | |
2519 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2520 | elseif i == 1 then | |
2521 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2522 | local recip = 0.5 / s | |
2523 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2524 | elseif i == 2 then | |
2525 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2526 | local recip = 0.5 / s | |
2527 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2528 | end | |
2529 | end | |
2530 | end | |
2531 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2532 | local xs, ys, zs = x + x, y + y, z + z | |
2533 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2534 | local xx = x * xs | |
2535 | local xy = x * ys | |
2536 | local xz = x * zs | |
2537 | local yy = y * ys | |
2538 | local yz = y * zs | |
2539 | local zz = z * zs | |
2540 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2541 | end | |
2542 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2543 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2544 | prt.Anchored=true | |
2545 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2546 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2547 | game:GetService("Debris"):AddItem(prt,2) | |
2548 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2549 | CF=Part.CFrame | |
2550 | Numbb=0 | |
2551 | randnumb=math.random()/10 | |
2552 | rand1=math.random()/10 | |
2553 | for i=0,1,rand1 do | |
2554 | wait() | |
2555 | CF=CF*cf(0,math.random()/2,0) | |
2556 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2557 | Part.CFrame=CF*euler(Numbb,0,0) | |
2558 | Part.Transparency=i | |
2559 | Numbb=Numbb+randnumb | |
2560 | end | |
2561 | Part.Parent=nil | |
2562 | end),prt,CF,Numbb,randnumb) | |
2563 | end | |
2564 | function ShockWave(Part, cframe1, cframe2, Damage, Size) | |
2565 | coroutine.resume(coroutine.create(function() | |
2566 | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) | |
2567 | wave.Anchored = true | |
2568 | wave.CFrame = Part.CFrame * cframe1 | |
2569 | local Msh = Create("SpecialMesh"){ | |
2570 | Parent = wave, | |
2571 | MeshType = "Sphere" | |
2572 | } | |
2573 | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3) | |
2574 | for i = 0, 1, 0.2 do | |
2575 | wait() | |
2576 | local dir = wave.CFrame.lookVector * -1 | |
2577 | local pos = rayCast(wave.Position, dir, 5, Character) | |
2578 | wave.CFrame = wave.CFrame * cframe2 | |
2579 | table.insert(Effects, { | |
2580 | wave, | |
2581 | "Sphere", | |
2582 | 0.01, | |
2583 | .03, | |
2584 | .03, | |
2585 | .03, | |
2586 | }) | |
2587 | end | |
2588 | end)) | |
2589 | end | |
2590 | function QuaternionSlerp(a, b, t) | |
2591 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2592 | local startInterp, finishInterp | |
2593 | if cosTheta >= 1.0E-4 then | |
2594 | if 1 - cosTheta > 1.0E-4 then | |
2595 | local theta = math.acos(cosTheta) | |
2596 | local invSinTheta = 1 / Sin(theta) | |
2597 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
2598 | finishInterp = Sin(t * theta) * invSinTheta | |
2599 | else | |
2600 | startInterp = 1 - t | |
2601 | finishInterp = t | |
2602 | end | |
2603 | elseif 1 + cosTheta > 1.0E-4 then | |
2604 | local theta = math.acos(-cosTheta) | |
2605 | local invSinTheta = 1 / Sin(theta) | |
2606 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
2607 | finishInterp = Sin(t * theta) * invSinTheta | |
2608 | else | |
2609 | startInterp = t - 1 | |
2610 | finishInterp = t | |
2611 | end | |
2612 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2613 | end | |
2614 | function rayCast(Position, Direction, Range, Ignore) | |
2615 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2616 | end | |
2617 | local RbxUtility = LoadLibrary("RbxUtility") | |
2618 | local Create = RbxUtility.Create | |
2619 | ||
2620 | warn("Imma just gonna call this WhAT ANOTHER ONE v1.5 x Nebula Glitcher") | |
2621 | ||
2622 | warn("Please supprt the original creator of Nebula Glitcher, Nebula_Zorua") | |
2623 | ||
2624 | warn("Please support the original creator, makhail07 and 2003boobear.") | |
2625 | ||
2626 | warn("Re-edit by ExplosiveDaniel") | |
2627 | ||
2628 | warn("GuestBilmemKac did the shirt and pants") | |
2629 | ||
2630 | shirt = Instance.new("Shirt", char) | |
2631 | shirt.Name = "Shirt" | |
2632 | pants = Instance.new("Pants", char) | |
2633 | pants.Name = "Pants" | |
2634 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=183138398" | |
2635 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268929876" | |
2636 | ||
2637 | local BC = char["Body Colors"] | |
2638 | BC.HeadColor = BrickColor.new("Nougat") | |
2639 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
2640 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
2641 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
2642 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
2643 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
2644 | ------------------------------------------------------- | |
2645 | --Start Damage Function-- | |
2646 | ------------------------------------------------------- | |
2647 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2648 | if hit.Parent == nil then | |
2649 | return | |
2650 | end | |
2651 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2652 | for _, v in pairs(hit.Parent:children()) do | |
2653 | if v:IsA("Humanoid") then | |
2654 | h = v | |
2655 | end | |
2656 | end | |
2657 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
2658 | ||
2659 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
2660 | end | |
2661 | ||
2662 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2663 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
2664 | if hit.Parent.DebounceHit.Value == true then | |
2665 | return | |
2666 | end | |
2667 | end | |
2668 | if insta == true then | |
2669 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
2670 | end | |
2671 | local c = Create("ObjectValue"){ | |
2672 | Name = "creator", | |
2673 | Value = game:service("Players").LocalPlayer, | |
2674 | Parent = h, | |
2675 | } | |
2676 | game:GetService("Debris"):AddItem(c, .5) | |
2677 | if HitSound ~= nil and HitPitch ~= nil then | |
2678 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2679 | end | |
2680 | local Damage = math.random(minim, maxim) | |
2681 | local blocked = false | |
2682 | local block = hit.Parent:findFirstChild("Block") | |
2683 | if block ~= nil then | |
2684 | if block.className == "IntValue" then | |
2685 | if block.Value > 0 then | |
2686 | blocked = true | |
2687 | block.Value = block.Value - 1 | |
2688 | print(block.Value) | |
2689 | end | |
2690 | end | |
2691 | end | |
2692 | if blocked == false then | |
2693 | h.Health = h.Health - Damage | |
2694 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
2695 | else | |
2696 | h.Health = h.Health - (Damage / 2) | |
2697 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
2698 | end | |
2699 | if Type == "Knockdown" then | |
2700 | local hum = hit.Parent.Humanoid | |
2701 | hum.PlatformStand = true | |
2702 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2703 | swait(1) | |
2704 | HHumanoid.PlatformStand = false | |
2705 | end), hum) | |
2706 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
2707 | local bodvol = Create("BodyVelocity"){ | |
2708 | velocity = angle * knockback, | |
2709 | P = 5000, | |
2710 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2711 | Parent = hit, | |
2712 | } | |
2713 | local rl = Create("BodyAngularVelocity"){ | |
2714 | P = 3000, | |
2715 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2716 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2717 | Parent = hit, | |
2718 | } | |
2719 | game:GetService("Debris"):AddItem(bodvol, .5) | |
2720 | game:GetService("Debris"):AddItem(rl, .5) | |
2721 | elseif Type == "Normal" then | |
2722 | local vp = Create("BodyVelocity"){ | |
2723 | P = 500, | |
2724 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2725 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
2726 | } | |
2727 | if knockback > 0 then | |
2728 | vp.Parent = hit.Parent.Torso | |
2729 | end | |
2730 | game:GetService("Debris"):AddItem(vp, .5) | |
2731 | elseif Type == "Up" then | |
2732 | local bodyVelocity = Create("BodyVelocity"){ | |
2733 | velocity = Vector3.new(0, 20, 0), | |
2734 | P = 5000, | |
2735 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2736 | Parent = hit, | |
2737 | } | |
2738 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
2739 | elseif Type == "DarkUp" then | |
2740 | coroutine.resume(coroutine.create(function() | |
2741 | for i = 0, 1, 0.1 do | |
2742 | swait() | |
2743 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
2744 | end | |
2745 | end)) | |
2746 | local bodyVelocity = Create("BodyVelocity"){ | |
2747 | velocity = Vector3.new(0, 20, 0), | |
2748 | P = 5000, | |
2749 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2750 | Parent = hit, | |
2751 | } | |
2752 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2753 | elseif Type == "Snare" then | |
2754 | local bp = Create("BodyPosition"){ | |
2755 | P = 2000, | |
2756 | D = 100, | |
2757 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2758 | position = hit.Parent.Torso.Position, | |
2759 | Parent = hit.Parent.Torso, | |
2760 | } | |
2761 | game:GetService("Debris"):AddItem(bp, 1) | |
2762 | elseif Type == "Freeze" then | |
2763 | local BodPos = Create("BodyPosition"){ | |
2764 | P = 50000, | |
2765 | D = 1000, | |
2766 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2767 | position = hit.Parent.Torso.Position, | |
2768 | Parent = hit.Parent.Torso, | |
2769 | } | |
2770 | local BodGy = Create("BodyGyro") { | |
2771 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
2772 | P = 20e+003, | |
2773 | Parent = hit.Parent.Torso, | |
2774 | cframe = hit.Parent.Torso.CFrame, | |
2775 | } | |
2776 | hit.Parent.Torso.Anchored = true | |
2777 | coroutine.resume(coroutine.create(function(Part) | |
2778 | swait(1.5) | |
2779 | Part.Anchored = false | |
2780 | end), hit.Parent.Torso) | |
2781 | game:GetService("Debris"):AddItem(BodPos, 3) | |
2782 | game:GetService("Debris"):AddItem(BodGy, 3) | |
2783 | end | |
2784 | local debounce = Create("BoolValue"){ | |
2785 | Name = "DebounceHit", | |
2786 | Parent = hit.Parent, | |
2787 | Value = true, | |
2788 | } | |
2789 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2790 | c = Create("ObjectValue"){ | |
2791 | Name = "creator", | |
2792 | Value = Player, | |
2793 | Parent = h, | |
2794 | } | |
2795 | game:GetService("Debris"):AddItem(c, .5) | |
2796 | end | |
2797 | end | |
2798 | ------------------------------------------------------- | |
2799 | --Start Customization-- | |
2800 | ------------------------------------------------------- | |
2801 | local Player_Size = 1 | |
2802 | if Player_Size ~= 1 then | |
2803 | root.Size = root.Size * Player_Size | |
2804 | tors.Size = tors.Size * Player_Size | |
2805 | hed.Size = hed.Size * Player_Size | |
2806 | ra.Size = ra.Size * Player_Size | |
2807 | la.Size = la.Size * Player_Size | |
2808 | rl.Size = rl.Size * Player_Size | |
2809 | ll.Size = ll.Size * Player_Size | |
2810 | ---------------------------------------------------------------------------------- | |
2811 | rootj.Parent = root | |
2812 | neck.Parent = tors | |
2813 | RW.Parent = tors | |
2814 | LW.Parent = tors | |
2815 | RH.Parent = tors | |
2816 | LH.Parent = tors | |
2817 | ---------------------------------------------------------------------------------- | |
2818 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
2819 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
2820 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
2821 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
2822 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
2823 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
2824 | ---------------------------------------------------------------------------------- | |
2825 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2826 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2827 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2828 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2829 | --hat.Parent = Character | |
2830 | end | |
2831 | ------------------------------------------------------- | |
2832 | --End Damage Function-- | |
2833 | ------------------------------------------------------- | |
2834 | local DColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)), | |
2835 | ColorSequenceKeypoint.new(0.16, Color3.new(1,0,0)), | |
2836 | ColorSequenceKeypoint.new(0.32, Color3.new(1,0,0)), | |
2837 | ColorSequenceKeypoint.new(0.48, Color3.new(1,0,0)), | |
2838 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
2839 | ColorSequenceKeypoint.new(0.80, Color3.new(0,0,0)), | |
2840 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,0)), | |
2841 | ColorSequenceKeypoint.new(1, Color3.new(0,0,0))} | |
2842 | local DAtch3 = Instance.new("Attachment",ll)DAtch3.Position = Vector3.new(0,1.1,0) | |
2843 | local DAtch4 = Instance.new("Attachment",ll)DAtch4.Position = Vector3.new(0,-0.6,0) | |
2844 | local DTrail2 = Instance.new("Trail",ll)DTrail2.Attachment0 = DAtch3 DTrail2.Attachment1 = DAtch4 | |
2845 | DTrail2.Texture = "rbxassetid://22636887" DTrail2.Lifetime = 0.2 DTrail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2846 | DTrail2.Color = ColorSequence.new(DColorsArray) DTrail2.LightEmission = 1 | |
2847 | DTrail2.Enabled = false | |
2848 | local DAtch5 = Instance.new("Attachment",rl)DAtch5.Position = Vector3.new(0,1.1,0) | |
2849 | local DAtch6 = Instance.new("Attachment",rl)DAtch6.Position = Vector3.new(0,-0.6,0) | |
2850 | local DTrail3 = Instance.new("Trail",rl)DTrail3.Attachment0 = DAtch5 DTrail3.Attachment1 = DAtch6 | |
2851 | DTrail3.Texture = "rbxassetid://22636887" DTrail3.Lifetime = 0.2 DTrail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2852 | DTrail3.Color = ColorSequence.new(DColorsArray) DTrail3.LightEmission = 1 | |
2853 | DTrail3.Enabled = false | |
2854 | local DAtch7 = Instance.new("Attachment",ra)DAtch7.Position = Vector3.new(0,1.1,0) | |
2855 | local DAtch8 = Instance.new("Attachment",ra)DAtch8.Position = Vector3.new(0,-0.6,0) | |
2856 | local DTrail4 = Instance.new("Trail",ra)DTrail4.Attachment0 = DAtch7 DTrail4.Attachment1 = DAtch8 | |
2857 | DTrail4.Texture = "rbxassetid://22636887" DTrail4.Lifetime = 0.2 DTrail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2858 | DTrail4.Color = ColorSequence.new(DColorsArray) DTrail4.LightEmission = 1 | |
2859 | DTrail4.Enabled = false | |
2860 | local DAtch9 = Instance.new("Attachment",la)DAtch9.Position = Vector3.new(0,1.1,0) | |
2861 | local DAtch10 = Instance.new("Attachment",la)DAtch10.Position = Vector3.new(0,-0.6,0) | |
2862 | local DTrail5 = Instance.new("Trail",la)DTrail5.Attachment0 = DAtch9 DTrail5.Attachment1 = DAtch10 | |
2863 | DTrail5.Texture = "rbxassetid://22636887" DTrail5.Lifetime = 0.2 DTrail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2864 | DTrail5.Color = ColorSequence.new(DColorsArray) DTrail5.LightEmission = 1 | |
2865 | DTrail5.Enabled = false | |
2866 | local DAtch1 = Instance.new("Attachment",Torso)DAtch1.Position = Vector3.new(0,1.1,0) | |
2867 | local DAtch2 = Instance.new("Attachment",Torso)DAtch2.Position = Vector3.new(0,-2.5,0) | |
2868 | local DTrail = Instance.new("Trail",Torso)DTrail.Attachment0 = DAtch1 DTrail.Attachment1 = DAtch2 | |
2869 | DTrail.Texture = "rbxassetid://22636887" DTrail.Lifetime = 0.2 DTrail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2870 | DTrail.Color = ColorSequence.new(DColorsArray) DTrail.LightEmission = 1 | |
2871 | DTrail.Enabled = false | |
2872 | ------------------------------------------------------- | |
2873 | --Start Damage Function Customization-- | |
2874 | ------------------------------------------------------- | |
2875 | function ShowDamage(Pos, Text, Time, Color) | |
2876 | local Rate = (1 / 30) | |
2877 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
2878 | local Text = (Text or "") | |
2879 | local Time = (Time or 2) | |
2880 | local Color = (Color or Color3.new(1, 0, 1)) | |
2881 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2882 | EffectPart.Anchored = true | |
2883 | local BillboardGui = Create("BillboardGui"){ | |
2884 | Size = UDim2.new(3, 0, 3, 0), | |
2885 | Adornee = EffectPart, | |
2886 | Parent = EffectPart, | |
2887 | } | |
2888 | local TextLabel = Create("TextLabel"){ | |
2889 | BackgroundTransparency = 1, | |
2890 | Size = UDim2.new(1, 0, 1, 0), | |
2891 | Text = Text, | |
2892 | Font = "Highway", | |
2893 | TextColor3 = Color, | |
2894 | TextScaled = true, | |
2895 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
2896 | Parent = BillboardGui, | |
2897 | } | |
2898 | game.Debris:AddItem(EffectPart, (Time)) | |
2899 | EffectPart.Parent = game:GetService("Workspace") | |
2900 | delay(0, function() | |
2901 | local Frames = (Time / Rate) | |
2902 | for Frame = 1, Frames do | |
2903 | wait(Rate) | |
2904 | local Percent = (Frame / Frames) | |
2905 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2906 | TextLabel.TextTransparency = Percent | |
2907 | end | |
2908 | if EffectPart and EffectPart.Parent then | |
2909 | EffectPart:Destroy() | |
2910 | end | |
2911 | end) | |
2912 | end | |
2913 | ------------------------------------------------------- | |
2914 | --End Damage Function Customization-- | |
2915 | ------------------------------------------------------- | |
2916 | ||
2917 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2918 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2919 | prt.Anchored=true | |
2920 | prt.CFrame=cframe | |
2921 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2922 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2923 | game:GetService("Debris"):AddItem(prt,5) | |
2924 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2925 | for i=0,1,delay do | |
2926 | wait() | |
2927 | Part.Transparency=i | |
2928 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2929 | end | |
2930 | Part.Parent=nil | |
2931 | end),prt,msh) | |
2932 | end | |
2933 | ||
2934 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
2935 | for _, c in pairs(workspace:children()) do | |
2936 | local hum = c:findFirstChild("Humanoid") | |
2937 | if hum ~= nil then | |
2938 | local head = c:findFirstChild("Head") | |
2939 | if head ~= nil then | |
2940 | local targ = head.Position - Part.Position | |
2941 | local mag = targ.magnitude | |
2942 | if magni >= mag and c.Name ~= plr.Name then | |
2943 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=0", 1.2) | |
2944 | end | |
2945 | end | |
2946 | end | |
2947 | end | |
2948 | end | |
2949 | ||
2950 | function PlayAnimationFromTable(table, speed, bool) --i didn't make this you fattie | |
2951 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
2952 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
2953 | RW.C0 = clerp(RW.C0, table[3], speed) | |
2954 | LW.C0 = clerp(LW.C0, table[4], speed) | |
2955 | RH.C0 = clerp(RH.C0, table[5], speed) | |
2956 | LH.C0 = clerp(LH.C0, table[6], speed) | |
2957 | if bool == true then | |
2958 | if resetc1 == false then | |
2959 | resetc1 = true | |
2960 | RootJoint.C1 = RootJoint.C1 | |
2961 | Torso.Neck.C1 = Torso.Neck.C1 | |
2962 | RW.C1 = rarmc1 | |
2963 | LW.C1 = larmc1 | |
2964 | RH.C1 = rlegc1 | |
2965 | LH.C1 = llegc1 | |
2966 | end | |
2967 | end | |
2968 | end | |
2969 | ||
2970 | CFuncs = { | |
2971 | Part = { | |
2972 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2973 | local Part = Create("Part")({ | |
2974 | Parent = Parent, | |
2975 | Reflectance = Reflectance, | |
2976 | Transparency = Transparency, | |
2977 | CanCollide = false, | |
2978 | Locked = true, | |
2979 | BrickColor = BrickColor.new(tostring(BColor)), | |
2980 | Name = Name, | |
2981 | Size = Size, | |
2982 | Material = Material | |
2983 | }) | |
2984 | RemoveOutlines(Part) | |
2985 | return Part | |
2986 | end | |
2987 | }, | |
2988 | Mesh = { | |
2989 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2990 | local Msh = Create(Mesh)({ | |
2991 | Parent = Part, | |
2992 | Offset = OffSet, | |
2993 | Scale = Scale | |
2994 | }) | |
2995 | if Mesh == "SpecialMesh" then | |
2996 | Msh.MeshType = MeshType | |
2997 | Msh.MeshId = MeshId | |
2998 | end | |
2999 | return Msh | |
3000 | end | |
3001 | }, | |
3002 | Mesh = { | |
3003 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3004 | local Msh = Create(Mesh)({ | |
3005 | Parent = Part, | |
3006 | Offset = OffSet, | |
3007 | Scale = Scale | |
3008 | }) | |
3009 | if Mesh == "SpecialMesh" then | |
3010 | Msh.MeshType = MeshType | |
3011 | Msh.MeshId = MeshId | |
3012 | end | |
3013 | return Msh | |
3014 | end | |
3015 | }, | |
3016 | Weld = { | |
3017 | Create = function(Parent, Part0, Part1, C0, C1) | |
3018 | local Weld = Create("Weld")({ | |
3019 | Parent = Parent, | |
3020 | Part0 = Part0, | |
3021 | Part1 = Part1, | |
3022 | C0 = C0, | |
3023 | C1 = C1 | |
3024 | }) | |
3025 | return Weld | |
3026 | end | |
3027 | }, | |
3028 | Sound = { | |
3029 | Create = function(id, par, vol, pit) | |
3030 | coroutine.resume(coroutine.create(function() | |
3031 | local S = Create("Sound")({ | |
3032 | Volume = vol, | |
3033 | Pitch = pit or 1, | |
3034 | SoundId = id, | |
3035 | Parent = par or workspace | |
3036 | }) | |
3037 | wait() | |
3038 | S:play() | |
3039 | game:GetService("Debris"):AddItem(S, 6) | |
3040 | end)) | |
3041 | end | |
3042 | }, | |
3043 | ParticleEmitter = { | |
3044 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
3045 | local fp = Create("ParticleEmitter")({ | |
3046 | Parent = Parent, | |
3047 | Color = ColorSequence.new(Color1, Color2), | |
3048 | LightEmission = LightEmission, | |
3049 | Size = Size, | |
3050 | Texture = Texture, | |
3051 | Transparency = Transparency, | |
3052 | ZOffset = ZOffset, | |
3053 | Acceleration = Accel, | |
3054 | Drag = Drag, | |
3055 | LockedToPart = LockedToPart, | |
3056 | VelocityInheritance = VelocityInheritance, | |
3057 | EmissionDirection = EmissionDirection, | |
3058 | Enabled = Enabled, | |
3059 | Lifetime = LifeTime, | |
3060 | Rate = Rate, | |
3061 | Rotation = Rotation, | |
3062 | RotSpeed = RotSpeed, | |
3063 | Speed = Speed, | |
3064 | VelocitySpread = VelocitySpread | |
3065 | }) | |
3066 | return fp | |
3067 | end | |
3068 | } | |
3069 | } | |
3070 | function RemoveOutlines(part) | |
3071 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
3072 | end | |
3073 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
3074 | local Part = Create("Part")({ | |
3075 | formFactor = FormFactor, | |
3076 | Parent = Parent, | |
3077 | Reflectance = Reflectance, | |
3078 | Transparency = Transparency, | |
3079 | CanCollide = false, | |
3080 | Locked = true, | |
3081 | BrickColor = BrickColor.new(tostring(BColor)), | |
3082 | Name = Name, | |
3083 | Size = Size, | |
3084 | Material = Material | |
3085 | }) | |
3086 | RemoveOutlines(Part) | |
3087 | return Part | |
3088 | end | |
3089 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3090 | local Msh = Create(Mesh)({ | |
3091 | Parent = Part, | |
3092 | Offset = OffSet, | |
3093 | Scale = Scale | |
3094 | }) | |
3095 | if Mesh == "SpecialMesh" then | |
3096 | Msh.MeshType = MeshType | |
3097 | Msh.MeshId = MeshId | |
3098 | end | |
3099 | return Msh | |
3100 | end | |
3101 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
3102 | local Weld = Create("Weld")({ | |
3103 | Parent = Parent, | |
3104 | Part0 = Part0, | |
3105 | Part1 = Part1, | |
3106 | C0 = C0, | |
3107 | C1 = C1 | |
3108 | }) | |
3109 | return Weld | |
3110 | end | |
3111 | ||
3112 | ||
3113 | ------------------------------------------------------- | |
3114 | --Start Effect Function-- | |
3115 | ------------------------------------------------------- | |
3116 | EffectModel = Instance.new("Model", char) | |
3117 | Effects = { | |
3118 | Block = { | |
3119 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
3120 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3121 | prt.Anchored = true | |
3122 | prt.CFrame = cframe | |
3123 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3124 | game:GetService("Debris"):AddItem(prt, 10) | |
3125 | if Type == 1 or Type == nil then | |
3126 | table.insert(Effects, { | |
3127 | prt, | |
3128 | "Block1", | |
3129 | delay, | |
3130 | x3, | |
3131 | y3, | |
3132 | z3, | |
3133 | msh | |
3134 | }) | |
3135 | elseif Type == 2 then | |
3136 | table.insert(Effects, { | |
3137 | prt, | |
3138 | "Block2", | |
3139 | delay, | |
3140 | x3, | |
3141 | y3, | |
3142 | z3, | |
3143 | msh | |
3144 | }) | |
3145 | else | |
3146 | table.insert(Effects, { | |
3147 | prt, | |
3148 | "Block3", | |
3149 | delay, | |
3150 | x3, | |
3151 | y3, | |
3152 | z3, | |
3153 | msh | |
3154 | }) | |
3155 | end | |
3156 | end | |
3157 | }, | |
3158 | Sphere = { | |
3159 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3160 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3161 | prt.Anchored = true | |
3162 | prt.CFrame = cframe | |
3163 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3164 | game:GetService("Debris"):AddItem(prt, 10) | |
3165 | table.insert(Effects, { | |
3166 | prt, | |
3167 | "Cylinder", | |
3168 | delay, | |
3169 | x3, | |
3170 | y3, | |
3171 | z3, | |
3172 | msh | |
3173 | }) | |
3174 | end | |
3175 | }, | |
3176 | Cylinder = { | |
3177 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3178 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3179 | prt.Anchored = true | |
3180 | prt.CFrame = cframe | |
3181 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3182 | game:GetService("Debris"):AddItem(prt, 10) | |
3183 | table.insert(Effects, { | |
3184 | prt, | |
3185 | "Cylinder", | |
3186 | delay, | |
3187 | x3, | |
3188 | y3, | |
3189 | z3, | |
3190 | msh | |
3191 | }) | |
3192 | end | |
3193 | }, | |
3194 | Wave = { | |
3195 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3196 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3197 | prt.Anchored = true | |
3198 | prt.CFrame = cframe | |
3199 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
3200 | game:GetService("Debris"):AddItem(prt, 10) | |
3201 | table.insert(Effects, { | |
3202 | prt, | |
3203 | "Cylinder", | |
3204 | delay, | |
3205 | x3 / 60, | |
3206 | y3 / 60, | |
3207 | z3 / 60, | |
3208 | msh | |
3209 | }) | |
3210 | end | |
3211 | }, | |
3212 | Ring = { | |
3213 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3214 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3215 | prt.Anchored = true | |
3216 | prt.CFrame = cframe | |
3217 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3218 | game:GetService("Debris"):AddItem(prt, 10) | |
3219 | table.insert(Effects, { | |
3220 | prt, | |
3221 | "Cylinder", | |
3222 | delay, | |
3223 | x3, | |
3224 | y3, | |
3225 | z3, | |
3226 | msh | |
3227 | }) | |
3228 | end | |
3229 | }, | |
3230 | Break = { | |
3231 | Create = function(brickcolor, cframe, x1, y1, z1) | |
3232 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3233 | prt.Anchored = true | |
3234 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3235 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3236 | local num = math.random(10, 50) / 1000 | |
3237 | game:GetService("Debris"):AddItem(prt, 10) | |
3238 | table.insert(Effects, { | |
3239 | prt, | |
3240 | "Shatter", | |
3241 | num, | |
3242 | prt.CFrame, | |
3243 | math.random() - math.random(), | |
3244 | 0, | |
3245 | math.random(50, 100) / 100 | |
3246 | }) | |
3247 | end | |
3248 | }, | |
3249 | Spiral = { | |
3250 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3251 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3252 | prt.Anchored = true | |
3253 | prt.CFrame = cframe | |
3254 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3255 | game:GetService("Debris"):AddItem(prt, 10) | |
3256 | table.insert(Effects, { | |
3257 | prt, | |
3258 | "Cylinder", | |
3259 | delay, | |
3260 | x3, | |
3261 | y3, | |
3262 | z3, | |
3263 | msh | |
3264 | }) | |
3265 | end | |
3266 | }, | |
3267 | Push = { | |
3268 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3269 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3270 | prt.Anchored = true | |
3271 | prt.CFrame = cframe | |
3272 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3273 | game:GetService("Debris"):AddItem(prt, 10) | |
3274 | table.insert(Effects, { | |
3275 | prt, | |
3276 | "Cylinder", | |
3277 | delay, | |
3278 | x3, | |
3279 | y3, | |
3280 | z3, | |
3281 | msh | |
3282 | }) | |
3283 | end | |
3284 | } | |
3285 | } | |
3286 | ------------------------------------------------------- | |
3287 | --End Effect Function-- | |
3288 | ------------------------------------------------------- | |
3289 | ||
3290 | function Cso(ID, PARENT, VOLUME, PITCH) | |
3291 | local NSound = nil | |
3292 | coroutine.resume(coroutine.create(function() | |
3293 | NSound = IT("Sound", PARENT) | |
3294 | NSound.Volume = VOLUME | |
3295 | NSound.Pitch = PITCH | |
3296 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
3297 | swait() | |
3298 | NSound:play() | |
3299 | game:GetService("Debris"):AddItem(NSound, 10) | |
3300 | end)) | |
3301 | return NSound | |
3302 | end | |
3303 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
3304 | local NSound = nil | |
3305 | coroutine.resume(coroutine.create(function() | |
3306 | NSound = Instance.new("Sound", PARENT) | |
3307 | NSound.Volume = VOLUME | |
3308 | NSound.Pitch = PITCH | |
3309 | NSound.SoundId = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..ID | |
3310 | swait() | |
3311 | NSound:play() | |
3312 | game:GetService("Debris"):AddItem(NSound, 10) | |
3313 | end)) | |
3314 | return NSound | |
3315 | end | |
3316 | ||
3317 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
3318 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
3319 | prt.Anchored = true | |
3320 | prt.CFrame = cframe | |
3321 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3322 | game:GetService("Debris"):AddItem(prt, 10) | |
3323 | if Type == 1 or Type == nil then | |
3324 | table.insert(Effects, { | |
3325 | prt, | |
3326 | "Block1", | |
3327 | delay, | |
3328 | x3, | |
3329 | y3, | |
3330 | z3, | |
3331 | msh | |
3332 | }) | |
3333 | elseif Type == 2 then | |
3334 | table.insert(Effects, { | |
3335 | prt, | |
3336 | "Block2", | |
3337 | delay, | |
3338 | x3, | |
3339 | y3, | |
3340 | z3, | |
3341 | msh | |
3342 | }) | |
3343 | elseif Type == 3 then | |
3344 | table.insert(Effects, { | |
3345 | prt, | |
3346 | "Block3", | |
3347 | delay, | |
3348 | x3, | |
3349 | y3, | |
3350 | z3, | |
3351 | msh | |
3352 | }) | |
3353 | end | |
3354 | end | |
3355 | ||
3356 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
3357 | local fp=Instance.new("Part") | |
3358 | fp.formFactor=formfactor | |
3359 | fp.Parent=parent | |
3360 | fp.Reflectance=reflectance | |
3361 | fp.Transparency=transparency | |
3362 | fp.CanCollide=false | |
3363 | fp.Locked=true | |
3364 | fp.BrickColor=brickcolor | |
3365 | fp.Name=name | |
3366 | fp.Size=size | |
3367 | fp.Position=tors.Position | |
3368 | RemoveOutlines(fp) | |
3369 | fp.Material="SmoothPlastic" | |
3370 | fp:BreakJoints() | |
3371 | return fp | |
3372 | end | |
3373 | ||
3374 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
3375 | local mesh=Instance.new(Mesh) | |
3376 | mesh.Parent=part | |
3377 | if Mesh=="SpecialMesh" then | |
3378 | mesh.MeshType=meshtype | |
3379 | if meshid~="nil" then | |
3380 | mesh.MeshId="http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..meshid | |
3381 | end | |
3382 | end | |
3383 | mesh.Offset=offset | |
3384 | mesh.Scale=scale | |
3385 | return mesh | |
3386 | end | |
3387 | ||
3388 | function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
3389 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3390 | prt.Anchored = true | |
3391 | prt.Material = "Neon" | |
3392 | prt.CFrame = cframe | |
3393 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3394 | game:GetService("Debris"):AddItem(prt, 5) | |
3395 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3396 | local rtype = rottype | |
3397 | for i = 0, 1, delay do | |
3398 | swait() | |
3399 | if rtype == 1 then | |
3400 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3401 | elseif rtype == 2 then | |
3402 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3403 | end | |
3404 | prt.Transparency = i | |
3405 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
3406 | end | |
3407 | Part.Parent = nil | |
3408 | end), prt, msh) | |
3409 | end | |
3410 | ||
3411 | ||
3412 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3413 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3414 | prt.Anchored = true | |
3415 | prt.Material = "Neon" | |
3416 | prt.CFrame = cframe | |
3417 | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3418 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
3419 | game:GetService("Debris"):AddItem(prt, 5) | |
3420 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3421 | for i = 0, 1, delay do | |
3422 | swait() | |
3423 | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3424 | Part.Transparency = i | |
3425 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
3426 | end | |
3427 | Part.Parent = nil | |
3428 | end), prt, msh) | |
3429 | end | |
3430 | ||
3431 | ||
3432 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
3433 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
3434 | prt.Anchored = true | |
3435 | prt.Material = "Neon" | |
3436 | prt.CFrame = cframe | |
3437 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01)) | |
3438 | game:GetService("Debris"):AddItem(prt, 5) | |
3439 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3440 | local rtype = rottype | |
3441 | for i = 0, 1, delay do | |
3442 | swait() | |
3443 | if rtype == 1 then | |
3444 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3445 | elseif rtype == 2 then | |
3446 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3447 | end | |
3448 | prt.Transparency = i | |
3449 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) | |
3450 | end | |
3451 | Part.Parent = nil | |
3452 | end), prt, msh) | |
3453 | end | |
3454 | ||
3455 | function Eviscerate(dude) | |
3456 | if dude.Name ~= char then | |
3457 | local bgf = IT("BodyGyro", dude.Head) | |
3458 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
3459 | local val = IT("BoolValue", dude) | |
3460 | val.Name = "IsHit" | |
3461 | local ds = coroutine.wrap(function() | |
3462 | dude:WaitForChild("Head"):BreakJoints() | |
3463 | wait(0.5) | |
3464 | target = nil | |
3465 | coroutine.resume(coroutine.create(function() | |
3466 | for i, v in pairs(dude:GetChildren()) do | |
3467 | if v:IsA("Accessory") then | |
3468 | v:Destroy() | |
3469 | end | |
3470 | if v:IsA("Humanoid") then | |
3471 | v:Destroy() | |
3472 | end | |
3473 | if v:IsA("CharacterMesh") then | |
3474 | v:Destroy() | |
3475 | end | |
3476 | if v:IsA("Model") then | |
3477 | v:Destroy() | |
3478 | end | |
3479 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3480 | for x, o in pairs(v:GetChildren()) do | |
3481 | if o:IsA("Decal") then | |
3482 | o:Destroy() | |
3483 | end | |
3484 | end | |
3485 | coroutine.resume(coroutine.create(function() | |
3486 | v.Material = "Neon" | |
3487 | v.CanCollide = false | |
3488 | local PartEmmit1 = IT("ParticleEmitter", v) | |
3489 | PartEmmit1.LightEmission = 1 | |
3490 | PartEmmit1.Texture = "rbxassetid://284205403" | |
3491 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
3492 | PartEmmit1.Rate = 150 | |
3493 | PartEmmit1.Lifetime = NumberRange.new(1) | |
3494 | PartEmmit1.Size = NumberSequence.new({ | |
3495 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
3496 | NumberSequenceKeypoint.new(1, 0, 0) | |
3497 | }) | |
3498 | PartEmmit1.Transparency = NumberSequence.new({ | |
3499 | NumberSequenceKeypoint.new(0, 0, 0), | |
3500 | NumberSequenceKeypoint.new(1, 1, 0) | |
3501 | }) | |
3502 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
3503 | PartEmmit1.VelocitySpread = 30000 | |
3504 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
3505 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
3506 | local BodPoss = IT("BodyPosition", v) | |
3507 | BodPoss.P = 3000 | |
3508 | BodPoss.D = 1000 | |
3509 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3510 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
3511 | v.Color = maincolor.Color | |
3512 | coroutine.resume(coroutine.create(function() | |
3513 | for i = 0, 49 do | |
3514 | swait(1) | |
3515 | v.Transparency = v.Transparency + 0.08 | |
3516 | end | |
3517 | wait(0.5) | |
3518 | PartEmmit1.Enabled = false | |
3519 | wait(3) | |
3520 | v:Destroy() | |
3521 | dude:Destroy() | |
3522 | end)) | |
3523 | end)) | |
3524 | end | |
3525 | end | |
3526 | end)) | |
3527 | end) | |
3528 | ds() | |
3529 | end | |
3530 | end | |
3531 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3532 | if SinglePlayer then | |
3533 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
3534 | end | |
3535 | local List = {} | |
3536 | for i, v in pairs(workspace:GetChildren()) do | |
3537 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
3538 | table.insert(List, v) | |
3539 | end | |
3540 | end | |
3541 | return List | |
3542 | end | |
3543 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
3544 | local type = type | |
3545 | local rng = Instance.new("Part", char) | |
3546 | rng.Anchored = true | |
3547 | rng.BrickColor = color | |
3548 | rng.CanCollide = false | |
3549 | rng.FormFactor = 3 | |
3550 | rng.Name = "Ring" | |
3551 | rng.Material = "Neon" | |
3552 | rng.Size = Vector3.new(1, 1, 1) | |
3553 | rng.Transparency = 0 | |
3554 | rng.TopSurface = 0 | |
3555 | rng.BottomSurface = 0 | |
3556 | rng.CFrame = pos | |
3557 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
3558 | local rngm = Instance.new("SpecialMesh", rng) | |
3559 | rngm.MeshType = "Sphere" | |
3560 | rngm.Scale = Vector3.new(x1, y1, z1) | |
3561 | local scaler2 = 1 | |
3562 | local speeder = FastSpeed | |
3563 | if type == "Add" then | |
3564 | scaler2 = 1 * value | |
3565 | elseif type == "Divide" then | |
3566 | scaler2 = 1 / value | |
3567 | end | |
3568 | coroutine.resume(coroutine.create(function() | |
3569 | for i = 0, 10 / bonuspeed, 0.1 do | |
3570 | swait() | |
3571 | if type == "Add" then | |
3572 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
3573 | elseif type == "Divide" then | |
3574 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
3575 | end | |
3576 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
3577 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
3578 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
3579 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
3580 | end | |
3581 | rng:Destroy() | |
3582 | end)) | |
3583 | end | |
3584 | ------------------------------------------------------- | |
3585 | --End Important Functions-- | |
3586 | ------------------------------------------------------- | |
3587 | ||
3588 | chargeup = Instance.new("Sound", hed) | |
3589 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
3590 | chargeup.Volume = 10 | |
3591 | chargeup.Pitch = 1 | |
3592 | chargeup.Looped = true | |
3593 | chargeup.TimePosition = 1 | |
3594 | ||
3595 | meme = Instance.new("Sound", hed) | |
3596 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
3597 | meme.Volume = 10 | |
3598 | meme.Pitch = 1 | |
3599 | meme.Looped = true | |
3600 | meme.TimePosition = 1 | |
3601 | ||
3602 | local ohno = Instance.new("Sound") | |
3603 | ohno.Parent = hed | |
3604 | ohno.Volume = 10 | |
3605 | ohno.Pitch = 1 | |
3606 | ohno.Looped = true | |
3607 | ||
3608 | local bass = Instance.new("Sound") --why | |
3609 | bass.Parent = hed | |
3610 | bass.Volume = 7 | |
3611 | bass.Pitch = 1 | |
3612 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
3613 | bass.Looped = true | |
3614 | ||
3615 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW | |
3616 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
3617 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
3618 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
3619 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
3620 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
3621 | ||
3622 | STHAP = Instance.new("Sound", hed) | |
3623 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
3624 | STHAP.Volume = 10 | |
3625 | STHAP.Pitch = 1 | |
3626 | STHAP.Looped = false | |
3627 | ||
3628 | forevergone = Instance.new("Sound", tors) | |
3629 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
3630 | forevergone.Volume = 10 | |
3631 | forevergone.Pitch = 1 | |
3632 | forevergone.Looped = true | |
3633 | forevergone.TimePosition = 24 | |
3634 | ||
3635 | local joyemoji = Instance.new('ParticleEmitter', tors) | |
3636 | joyemoji.VelocitySpread = 2000 | |
3637 | joyemoji.Lifetime = NumberRange.new(1) | |
3638 | joyemoji.Speed = NumberRange.new(40) | |
3639 | joy= {} | |
3640 | for i=0, 19 do | |
3641 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
3642 | end | |
3643 | joyemoji.Size = NumberSequence.new(joy) | |
3644 | joyemoji.Rate = 0 | |
3645 | joyemoji.LockedToPart = false | |
3646 | joyemoji.LightEmission = 0 | |
3647 | joyemoji.Texture = "rbxassetid://1176402123" | |
3648 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
3649 | ||
3650 | local LIT = Instance.new('ParticleEmitter', tors) | |
3651 | LIT.VelocitySpread = 2000 | |
3652 | LIT.Lifetime = NumberRange.new(1) | |
3653 | LIT.Speed = NumberRange.new(45) | |
3654 | nani= {} | |
3655 | for i=0, 19 do | |
3656 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
3657 | end | |
3658 | LIT.Size = NumberSequence.new(nani) | |
3659 | LIT.Rate = 0 | |
3660 | LIT.LockedToPart = false | |
3661 | LIT.LightEmission = 0 | |
3662 | LIT.Texture = "rbxassetid://1492670151" | |
3663 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
3664 | ||
3665 | local toast = Instance.new('ParticleEmitter', tors) | |
3666 | toast.VelocitySpread = 2000 | |
3667 | toast.Lifetime = NumberRange.new(1) | |
3668 | toast.Speed = NumberRange.new(60) | |
3669 | toasterstoasttoast= {} | |
3670 | for i=0, 19 do | |
3671 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
3672 | end | |
3673 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
3674 | toast.Rate = 0 | |
3675 | toast.LockedToPart = false | |
3676 | toast.LightEmission = 0 | |
3677 | toast.Texture = "rbxassetid://436096230" | |
3678 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
3679 | ||
3680 | local ok = Instance.new('ParticleEmitter', tors) | |
3681 | ok.VelocitySpread = 2000 | |
3682 | ok.Lifetime = NumberRange.new(1) | |
3683 | ok.Speed = NumberRange.new(50) | |
3684 | cool= {} | |
3685 | for i=0, 19 do | |
3686 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
3687 | end | |
3688 | ok.Size = NumberSequence.new(cool) | |
3689 | ok.Rate = 0 | |
3690 | ok.LockedToPart = false | |
3691 | ok.LightEmission = 0 | |
3692 | ok.Texture = "rbxassetid://636768448" | |
3693 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
3694 | ||
3695 | --[[ | |
3696 | Thanks for using Build-To-Lua by jarredbcv. | |
3697 | ]]-- | |
3698 | ||
3699 | New = function(Object, Parent, Name, Data) | |
3700 | local Object = Instance.new(Object) | |
3701 | for Index, Value in pairs(Data or {}) do | |
3702 | Object[Index] = Value | |
3703 | end | |
3704 | Object.Parent = Parent | |
3705 | Object.Name = Name | |
3706 | return Object | |
3707 | end | |
3708 | ||
3709 | NewInstance = function(instance,parent,properties) | |
3710 | local inst = Instance.new(instance,parent) | |
3711 | if(properties)then | |
3712 | for i,v in next, properties do | |
3713 | pcall(function() inst[i] = v end) | |
3714 | end | |
3715 | end | |
3716 | return inst; | |
3717 | end | |
3718 | ||
3719 | Gunty = New("Model",char,"Gunty",{}) | |
3720 | Handle = New("Part",Gunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.799999952, 0.980000019, 1),CFrame = CFrame.new(-6.17461252, 2.89117765, -81.6553421, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3721 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
3722 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.449999958, 0.300000012, 1.00999999),CFrame = CFrame.new(-5.79491472, 3.31696463, -81.668541, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3723 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995),}) | |
3724 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.375087738, 0.43002677, -0.00499725342, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3725 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.800000012, 1.43999994),CFrame = CFrame.new(-5.77552652, 2.79678607, -81.6581802, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3726 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3727 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.400111198, -0.089990139, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3728 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.50999999, 1.00999999, 1.38),CFrame = CFrame.new(-5.79167271, 2.89196372, -81.6569061, 0.999894142, 0.0109243561, 0.00963267591, -0.0110270008, 0.99988246, 0.0106679127, -0.00951499958, -0.0107729975, 0.999896884),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
3729 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3730 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.382905483, 0.00498604774, 0.00213623047, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3731 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.179999962, 1.27999997),CFrame = CFrame.new(-6.43716383, 3.22691417, -81.656456, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
3732 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3733 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.266214848, 0.332840681, -6.10351563e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3734 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.43716383, 2.87691402, -81.6564636, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
3735 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3736 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.262355328, -0.0171182156, -0.00379943848, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3737 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.380000025, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.41705704, 2.5166924, -81.6567535, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
3738 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3739 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.238276005, -0.37707448, -0.00774383545, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3740 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.080000028, 0.829999983, 1.24000001),CFrame = CFrame.new(-6.28731203, 2.83357024, -81.6548691, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3741 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3742 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.112056732, -0.058836937, -0.00122833252, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3743 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.209999949, 1.24000001),CFrame = CFrame.new(-6.30723286, 3.2204814, -81.6576462, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3744 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3745 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.136215687, 0.327841043, -6.86645508e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3746 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.269999951, 1.24000001),CFrame = CFrame.new(-6.30756044, 2.87048483, -81.6573257, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3747 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3748 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.132686615, -0.0221214294, -0.0034866333, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3749 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.249999955, 1.25),CFrame = CFrame.new(-6.30751181, 2.53053808, -81.6523285, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3750 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3751 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.128937244, -0.362081289, -0.00211334229, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3752 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.71910667, 3.10924911, -81.0621643, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3753 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),}) | |
3754 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.447408676, 0.216631651, 0.599830627, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3755 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.74061537, 3.09643626, -82.2620392, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3756 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),}) | |
3757 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.437460423, 0.216511488, -0.600265503, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3758 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.4000001),CFrame = CFrame.new(-5.66842175, 2.87551188, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3759 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),}) | |
3760 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.506342888, -0.0100963116, 0.00119018555, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3761 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.320000023, 0.919999957, 1.27999997),CFrame = CFrame.new(-6.08716917, 2.84636235, -81.6569443, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
3762 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3763 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.0879435539, -0.0438375473, -0.00123596191, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3764 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.329999983, 0.269999981, 0.860000074),CFrame = CFrame.new(-5.68526602, 2.76024342, -81.6548996, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3765 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3766 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.4907341, -0.125577688, 0.0037612915, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3767 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.279999971, 0.389999986, 1.05000007),CFrame = CFrame.new(-5.67011929, 2.75067925, -81.6596603, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3768 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),}) | |
3769 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.506030083, -0.134924173, -0.000953674316, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3770 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.14374733, -82.1123657, 1.00000036, -2.32830644e-10, 1.86264515e-09, 2.76486389e-10, 0.945462108, -0.325733244, 2.79396772e-09, 0.325733304, 0.945462048),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3771 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.94546175, 0.325733155, 0, -0.325733155, 0.94546175),C1 = CFrame.new(0.524296761, 0.263174534, -0.449249268, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3772 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.150000021, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.16514564, -82.0512466, 1.00000036, -1.28056854e-09, 1.86264515e-09, 2.76486389e-10, 0.990724444, 0.135888785, 2.79396772e-09, -0.13588877, 0.990724444),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3773 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.990724087, -0.135888726, 0, 0.135888726, 0.990724087),C1 = CFrame.new(0.523478985, 0.283911943, -0.387901306, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3774 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.170000017, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.15523815, -81.9898987, 1.00000036, -9.31322575e-10, 1.86264515e-09, 2.76486389e-10, 0.841228187, -0.540680885, 2.79396772e-09, 0.540680885, 0.841228247),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3775 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.841227949, 0.540680707, 0, -0.540680707, 0.841227949),C1 = CFrame.new(0.523004532, 0.273344755, -0.326667786, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3776 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.12556744, -81.9521408, 1.00000036, -5.82076609e-10, 9.31322575e-10, 2.76486389e-10, 0.99409467, -0.10851986, 2.79396772e-09, 0.108519867, 0.99409461),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3777 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.994094312, 0.10851983, 0, -0.10851983, 0.994094312),C1 = CFrame.new(0.522972584, 0.243270636, -0.289230347, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3778 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.18000007),CFrame = CFrame.new(-6.06842232, 2.94551158, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),}) | |
3779 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),}) | |
3780 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.105613232, 0.0555255413, -0.00191497803, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),}) | |
3781 | ||
3782 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(-.1,-.51,0)}) | |
3783 | ||
3784 | for _,v in next, Gunty:children() do | |
3785 | v.CanCollide = false | |
3786 | end | |
3787 | ||
3788 | local all, last = {}, nil | |
3789 | ArmourParts = {} | |
3790 | ArmourParts2 = {} | |
3791 | NeonParts = {} | |
3792 | function scan(p) | |
3793 | for _, v in pairs(p:GetChildren()) do | |
3794 | if v:IsA("BasePart") then | |
3795 | if v.BrickColor == BrickColor.new("Smoky grey") then | |
3796 | table.insert(ArmourParts, v) | |
3797 | end | |
3798 | if v.BrickColor == BrickColor.new("Fossil") then | |
3799 | table.insert(ArmourParts2, v) | |
3800 | end | |
3801 | if v.BrickColor == BrickColor.new("Institutional white") then | |
3802 | table.insert(NeonParts, v) | |
3803 | end | |
3804 | if last then | |
3805 | local w = Instance.new("Weld") | |
3806 | w.Part0, w.Part1 = last, v | |
3807 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
3808 | w.Parent = last | |
3809 | end | |
3810 | table.insert(all, v) | |
3811 | last = v | |
3812 | end | |
3813 | scan(v) | |
3814 | end | |
3815 | end | |
3816 | scan(Gunty) | |
3817 | for _, v in pairs(all) do | |
3818 | v.Anchored = false | |
3819 | v.CanCollide = false | |
3820 | end | |
3821 | function resetmode() | |
3822 | for i, v in pairs(ArmourParts) do | |
3823 | v.BrickColor = BrickColor.new("Smoky grey") | |
3824 | end | |
3825 | for i, v in pairs(ArmourParts2) do | |
3826 | v.BrickColor = BrickColor.new("Fossil") | |
3827 | end | |
3828 | for i, v in pairs(NeonParts) do | |
3829 | v.BrickColor = BrickColor.new("Institutional white") | |
3830 | end | |
3831 | maincolor = BrickColor.new("Institutional white") | |
3832 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
3833 | attack = true | |
3834 | hum.WalkSpeed = 0 | |
3835 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) | |
3836 | for i = 0,4,0.1 do | |
3837 | swait() | |
3838 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
3839 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
3840 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
3841 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
3842 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
3843 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
3844 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
3845 | end | |
3846 | ||
3847 | for i = 0,4,0.05 do | |
3848 | swait() | |
3849 | Pitch = 1-i/4 | |
3850 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
3851 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
3852 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
3853 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
3854 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
3855 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
3856 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
3857 | end | |
3858 | for i = 0,3,0.1 do | |
3859 | swait() | |
3860 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
3861 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
3862 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
3863 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
3864 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
3865 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
3866 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
3867 | end | |
3868 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
3869 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
3870 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
3871 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
3872 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end) | |
3873 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end) | |
3874 | CameraEnshaking(5,2.5) | |
3875 | MAINRUINCOLOR = BrickColor.new("Really black") | |
3876 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3877 | for i = 0, 49 do | |
3878 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
3879 | end | |
3880 | for i = 0,3,0.1 do | |
3881 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
3882 | end | |
3883 | for i, v in pairs(m:GetChildren()) do | |
3884 | if v:IsA("Part") then | |
3885 | v.BrickColor = BrickColor.new("Dark grey") | |
3886 | v.Material = "Glass" | |
3887 | end | |
3888 | end | |
3889 | for i, v in pairs(m2:GetChildren()) do | |
3890 | if v:IsA("Part") then | |
3891 | v.BrickColor = BrickColor.new("Dark stone grey") | |
3892 | v.Material = "Granite" | |
3893 | end | |
3894 | end | |
3895 | for i, v in pairs(m3:GetChildren()) do | |
3896 | if v:IsA("Part") then | |
3897 | v.BrickColor = BrickColor.new("Dark grey") | |
3898 | v.Material = "Neon" | |
3899 | end | |
3900 | end | |
3901 | for i, v in pairs(mw2:GetChildren()) do | |
3902 | if v:IsA("Part") then | |
3903 | v.BrickColor = BrickColor.new("Dark grey") | |
3904 | v.Material = "Neon" | |
3905 | end | |
3906 | end | |
3907 | for i, v in pairs(mw1:GetChildren()) do | |
3908 | if v:IsA("Part") then | |
3909 | v.Transparency = 1 | |
3910 | v.BrickColor = BrickColor.new("Dark grey") | |
3911 | v.Material = "Neon" | |
3912 | end | |
3913 | end | |
3914 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
3915 | if v:IsA("Part") then | |
3916 | v.Transparency = 1 | |
3917 | v.BrickColor = BrickColor.new("White") | |
3918 | v.Material = "Neon" | |
3919 | end | |
3920 | end | |
3921 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
3922 | if v:IsA("Part") then | |
3923 | v.Transparency = 1 | |
3924 | v.BrickColor = BrickColor.new("White") | |
3925 | v.Material = "Neon" | |
3926 | end | |
3927 | end | |
3928 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
3929 | for i = 0,2,0.1 do | |
3930 | swait() | |
3931 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
3932 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
3933 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
3934 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
3935 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
3936 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
3937 | end | |
3938 | hum.WalkSpeed = storehumanoidWS | |
3939 | attack = false | |
3940 | end | |
3941 | ------------------------------------------------------- | |
3942 | --Start Music Option-- | |
3943 | ------------------------------------------------------- | |
3944 | local Music = Instance.new("Sound",tors) | |
3945 | Music.Volume = 7.5 | |
3946 | Music.SoundId = "rbxassetid://1117396305" | |
3947 | Music.Looped = true | |
3948 | Music.Pitch = 1 --Pitcher | |
3949 | Music:Play() | |
3950 | ------------------------------------------------------- | |
3951 | --End Music Option-- | |
3952 | ------------------------------------------------------- | |
3953 | ||
3954 | local naeeym2 = Instance.new("BillboardGui",char) | |
3955 | naeeym2.AlwaysOnTop = true | |
3956 | naeeym2.Size = UDim2.new(5,35,2,35) | |
3957 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
3958 | naeeym2.Adornee = hed | |
3959 | naeeym2.Name = "Name" | |
3960 | ||
3961 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
3962 | tecks2.BackgroundTransparency = 1 | |
3963 | tecks2.TextScaled = true | |
3964 | tecks2.BorderSizePixel = 0 | |
3965 | tecks2.Text = "Casual" | |
3966 | tecks2.Font = "Code" | |
3967 | tecks2.TextSize = 30 | |
3968 | tecks2.TextStrokeTransparency = 0 | |
3969 | tecks2.TextColor3 = Color3.new(0,0,0) | |
3970 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
3971 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
3972 | tecks2.Rotation = 0 | |
3973 | tecks2.Parent = naeeym2 | |
3974 | ||
3975 | ------------------------------------------------------- | |
3976 | --Start Attacks N Stuff-- | |
3977 | ------------------------------------------------------- | |
3978 | local sine=0 | |
3979 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
3980 | local Hitboxpart = Instance.new("Part", EffectModel) | |
3981 | RemoveOutlines(Hitboxpart) | |
3982 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
3983 | Hitboxpart.CanCollide = false | |
3984 | Hitboxpart.Transparency = 1 | |
3985 | Hitboxpart.Anchored = true | |
3986 | Hitboxpart.CFrame = Pose | |
3987 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
3988 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
3989 | end | |
3990 | wait2 = false | |
3991 | combo = 1 | |
3992 | mouse.Button1Down:connect(function(key) | |
3993 | if attack == false then | |
3994 | attack = true | |
3995 | hum.WalkSpeed = 3.01 | |
3996 | if combo == 1 and wait2 == false then | |
3997 | wait2 = true | |
3998 | for i = 0, 1.2, 0.1 do | |
3999 | swait() | |
4000 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
4001 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
4002 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
4003 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4004 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
4005 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
4006 | end | |
4007 | CreateSound("138097048", ra, 3, .8) | |
4008 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal") | |
4009 | for i = 0, 1.2, 0.1 do | |
4010 | swait() | |
4011 | BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
4012 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
4013 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4014 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
4015 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4016 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
4017 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
4018 | end | |
4019 | combo = 2 | |
4020 | end | |
4021 | if combo == 2 and wait2 == false then | |
4022 | wait2 = true | |
4023 | for i = 0, 1.2, 0.1 do | |
4024 | swait() | |
4025 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
4026 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4027 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
4028 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4029 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
4030 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
4031 | end | |
4032 | CreateSound("138097048", rl, 3, 1) | |
4033 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
4034 | for i = 0, 1.6, 0.1 do | |
4035 | swait() | |
4036 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3) | |
4037 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4038 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1) | |
4039 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3) | |
4040 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
4041 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3) | |
4042 | end | |
4043 | combo = 3 | |
4044 | end | |
4045 | if combo == 3 and wait2 == false then | |
4046 | for i = 0, 1.2, 0.1 do | |
4047 | swait() | |
4048 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
4049 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
4050 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
4051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4052 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
4053 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
4054 | end | |
4055 | CreateSound("138097048", ra, 3, .8) | |
4056 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
4057 | for i = 0, 1.2, 0.1 do | |
4058 | swait() | |
4059 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3) | |
4060 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1) | |
4062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4063 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
4064 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
4065 | end | |
4066 | Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03) | |
4067 | Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
4068 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
4069 | for i = 0, 1.2, 0.1 do | |
4070 | swait() | |
4071 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3) | |
4072 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4073 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1) | |
4074 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4075 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
4076 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
4077 | end | |
4078 | combo = 1 | |
4079 | end | |
4080 | hum.WalkSpeed = 8 | |
4081 | wait2 = false | |
4082 | attack = false | |
4083 | end | |
4084 | end) | |
4085 | function Decapitate() | |
4086 | local target = nil | |
4087 | local targettorso = nil | |
4088 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
4089 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
4090 | target = mouse.Target.Parent.Humanoid | |
4091 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
4092 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
4093 | end | |
4094 | end | |
4095 | if target ~= nil then | |
4096 | targettorso.Anchored = true | |
4097 | attack = true | |
4098 | hum.WalkSpeed = 0 | |
4099 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
4100 | for i = 0,4.2,0.1 do | |
4101 | swait() | |
4102 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
4103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
4104 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
4105 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
4106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
4107 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
4108 | end | |
4109 | local ModelHead01 = New("Model", char, "", {}) | |
4110 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {}) | |
4111 | local Head01 = targethead:Clone() | |
4112 | targethead.Transparency = 1 | |
4113 | Head01.Parent = ModelHead01 | |
4114 | local weldHead01 = Instance.new("Weld") | |
4115 | weldHead01.Parent = Head01 | |
4116 | weldHead01.Part0 = targethead | |
4117 | weldHead01.Part1 = Head01 | |
4118 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
4119 | targethead.face:Remove() | |
4120 | weldHead01.Part0 = ra | |
4121 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
4122 | targettorso:BreakJoints() | |
4123 | CreateSound("314390675", targettorso, 5, .7) | |
4124 | for i = 0,3.2,0.1 do | |
4125 | swait() | |
4126 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
4127 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
4128 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4129 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
4130 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
4131 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
4132 | end | |
4133 | for i = 0,4.2,0.1 do | |
4134 | swait() | |
4135 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
4136 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
4137 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4138 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
4139 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
4140 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
4141 | end | |
4142 | CreateSound("541909763", targettorso, 5, .8) | |
4143 | weldHead01:Destroy() | |
4144 | Head01.CanCollide = true | |
4145 | local bodyVelocity2 = Create("BodyVelocity")({ | |
4146 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
4147 | P = 5000, | |
4148 | maxForce = Vector3.new(8000, 8000, 8000), | |
4149 | Parent = Head01 | |
4150 | }) | |
4151 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
4152 | for i = 0,6.2,0.1 do | |
4153 | swait() | |
4154 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
4155 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
4156 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4157 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
4158 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
4159 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
4160 | end | |
4161 | targettorso.Anchored = false | |
4162 | attack = false | |
4163 | hum.WalkSpeed = 8 | |
4164 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
4165 | end | |
4166 | end | |
4167 | function Ascent() | |
4168 | attack = true | |
4169 | hum.WalkSpeed = 0 | |
4170 | Cso("987502413", tors, 10, 1.05) | |
4171 | local vel2 = Instance.new("BodyVelocity",tors) | |
4172 | vel2.Velocity = Vector3.new(0,30,0) | |
4173 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
4174 | for i = 0,20,0.1 do | |
4175 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "Normal") | |
4176 | swait() | |
4177 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
4178 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
4179 | CameraEnshaking(1, 4) | |
4180 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
4181 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4182 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4183 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4184 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
4185 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
4186 | end | |
4187 | hum.WalkSpeed = 8 | |
4188 | vel2:Destroy() | |
4189 | attack = false | |
4190 | end | |
4191 | function Explosion() | |
4192 | attack = true | |
4193 | for i = 0,2,0.05 do | |
4194 | swait() | |
4195 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4196 | Effects.Block.Create(BrickC("Deep orange"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4197 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4198 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4199 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4200 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4201 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4202 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4203 | end | |
4204 | CreateSound("331666100", tors, 10, 1) | |
4205 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01) | |
4206 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
4207 | CameraEnshaking(1.5, 10) | |
4208 | for i = 1,2,0.1 do | |
4209 | swait() | |
4210 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4211 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4212 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4213 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4214 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4215 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4216 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4217 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4218 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4219 | end | |
4220 | wait(.6) | |
4221 | attack = false | |
4222 | end | |
4223 | function GEtOuT() | |
4224 | attack = true | |
4225 | hum.WalkSpeed = 2.01 | |
4226 | CreateSound("749031341", hed, 10, 1) | |
4227 | for i = 0,2,0.1 do | |
4228 | swait() | |
4229 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(50), Rad(0), Rad(0)), 0.15) | |
4230 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4231 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
4232 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
4233 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
4234 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
4235 | end | |
4236 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 7, 10, 53, "Knockdown") | |
4237 | for i = 0,4,0.1 do | |
4238 | swait() | |
4239 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(-50), Rad(0), Rad(0)), 0.15) | |
4240 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4241 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
4242 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
4243 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
4244 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
4245 | end | |
4246 | local Blobby = Instance.new("Part", char) | |
4247 | Blobby.Name = "Blob" | |
4248 | Blobby.CanCollide = false | |
4249 | Blobby.BrickColor = BrickColor.new("Really black") | |
4250 | Blobby.Transparency = 0 | |
4251 | Blobby.Material = "Plastic" | |
4252 | Blobby.Size = Vector3.new(1, 1, 2) | |
4253 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
4254 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
4255 | ||
4256 | local Weld = Instance.new("Weld", Blobby) | |
4257 | Weld.Part0 = ra | |
4258 | Weld.Part1 = Blobby | |
4259 | Weld.C1 = CFrame.new(0, -.3, 1.4) | |
4260 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
4261 | ||
4262 | local M2 = Instance.new("SpecialMesh") | |
4263 | M2.Parent = Blobby | |
4264 | M2.MeshId = "http://www.roblox.com/asset/?id=491267221" | |
4265 | M2.TextureId = "http://www.roblox.com/asset/?id=491267267" | |
4266 | M2.Scale = Vector3.new(0.65, 0.65, 0.65) | |
4267 | for i = 0,6,0.1 do | |
4268 | swait() | |
4269 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4270 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4271 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4272 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4273 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
4274 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
4275 | end | |
4276 | Blobby.Transparency = 1 | |
4277 | Blobby:Destroy() | |
4278 | attack = false | |
4279 | hum.WalkSpeed = 8 | |
4280 | end | |
4281 | function EndMySufferingV2() --why | |
4282 | attack = true | |
4283 | hum.WalkSpeed = 1.01 | |
4284 | Character.Head.face.Texture = "rbxassetid://202210455" | |
4285 | local A = math.random(1,5) | |
4286 | if A == 1 then | |
4287 | meme.SoundId = "rbxassetid://295810519" | |
4288 | end | |
4289 | if A == 2 then | |
4290 | meme.SoundId = "rbxassetid://1124778077" | |
4291 | end | |
4292 | if A == 3 then | |
4293 | meme.SoundId = "rbxassetid://464157070" | |
4294 | end | |
4295 | if A == 4 then | |
4296 | meme.SoundId = "rbxassetid://146334595" | |
4297 | end | |
4298 | if A == 5 then | |
4299 | meme.SoundId = "rbxassetid://145536915" | |
4300 | end | |
4301 | meme:Play() | |
4302 | bass:Play() | |
4303 | joyemoji.Rate = 70 | |
4304 | LIT.Rate = 70 | |
4305 | ok.Rate = 70 | |
4306 | toast.Rate = 70 | |
4307 | ||
4308 | for i = 0,50,0.1 do | |
4309 | swait() | |
4310 | CameraEnshaking(1, 10) | |
4311 | bass.Parent = hed | |
4312 | meme.Parent = hed | |
4313 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
4314 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
4315 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
4316 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
4317 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
4318 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
4319 | end | |
4320 | bass:Stop() | |
4321 | meme:Stop() | |
4322 | joyemoji.Rate = 0 | |
4323 | LIT.Rate = 0 | |
4324 | ok.Rate = 0 | |
4325 | toast.Rate = 0 | |
4326 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4327 | attack = false | |
4328 | hum.WalkSpeed = 8 | |
4329 | end | |
4330 | function HAAAAA() --KONO POWA | |
4331 | attack = true | |
4332 | hum.WalkSpeed = 1.01 | |
4333 | Character.Head.face.Texture = "rbxassetid://305068389" | |
4334 | chargeup.Pitch = 1 | |
4335 | for i = 0,7,0.1 do | |
4336 | swait() | |
4337 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4338 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4339 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4340 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4341 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
4342 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
4343 | end | |
4344 | Character.Head.face.Texture = "rbxassetid://313921371" | |
4345 | chargeup:play() | |
4346 | for i = 0,30,0.1 do | |
4347 | swait() | |
4348 | CameraEnshaking(1, 2) | |
4349 | chargeup.Parent = hed | |
4350 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4351 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
4352 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4353 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4354 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
4355 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
4356 | end | |
4357 | chargeup:stop() | |
4358 | chargeup.Pitch = 1.1 | |
4359 | chargeup.TimePosition = 1 | |
4360 | chargeup:play() | |
4361 | Character.Head.face.Texture = "rbxassetid://304942859" | |
4362 | for i, v in pairs(c.Parent:children()) do | |
4363 | if v.ClassName == "Part" then | |
4364 | local tra = trazx:clone() | |
4365 | tra.Parent = v | |
4366 | tra.LightEmission = 1 | |
4367 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
4368 | tra.Rate = 15 | |
4369 | tra.Rotation = NumberRange.new(-5, 5) | |
4370 | tra.Lifetime = NumberRange.new(1.5, 2) | |
4371 | tra.Size = NumberSequence.new({ | |
4372 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
4373 | NumberSequenceKeypoint.new(1, 0, 0) | |
4374 | }) | |
4375 | tra.Transparency = NumberSequence.new({ | |
4376 | NumberSequenceKeypoint.new(0, 1, 0), | |
4377 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
4378 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
4379 | NumberSequenceKeypoint.new(1, 1, 0) | |
4380 | }) | |
4381 | tra.Speed = NumberRange.new(0.5) | |
4382 | tra.VelocitySpread = 360 | |
4383 | tra.VelocityInheritance = 0.5 | |
4384 | tra.ZOffset = 2 | |
4385 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
4386 | end | |
4387 | end | |
4388 | local tra = trazx:clone() | |
4389 | tra.Parent = c.HumanoidRootPart | |
4390 | tra.Texture = "rbxassetid://347730682" | |
4391 | tra.LightEmission = 0.8 | |
4392 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
4393 | tra.Rate = 250 | |
4394 | tra.Rotation = NumberRange.new(-5, 5) | |
4395 | tra.Lifetime = NumberRange.new(0.75) | |
4396 | tra.Size = NumberSequence.new({ | |
4397 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
4398 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
4399 | }) | |
4400 | tra.Transparency = NumberSequence.new({ | |
4401 | NumberSequenceKeypoint.new(0, 1, 0), | |
4402 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
4403 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
4404 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
4405 | NumberSequenceKeypoint.new(1, 1, 0) | |
4406 | }) | |
4407 | tra.Speed = NumberRange.new(15) | |
4408 | tra.VelocitySpread = 360 | |
4409 | tra.VelocityInheritance = 0.5 | |
4410 | tra.ZOffset = 3.5 | |
4411 | tra.Acceleration = Vector3.new(0, 25, 0) | |
4412 | for i = 0,35,0.1 do | |
4413 | swait() | |
4414 | ohno.Parent = hed | |
4415 | CameraEnshaking(1, 3) | |
4416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
4418 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4419 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4420 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
4421 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
4422 | end | |
4423 | chargeup:stop() | |
4424 | chargeup.Pitch = 1.3 | |
4425 | chargeup.TimePosition = 1 | |
4426 | chargeup:play() | |
4427 | tra:Destroy() | |
4428 | tra:Destroy() | |
4429 | Character.Head.face.Texture = "rbxassetid://280233855" | |
4430 | local tra = trazx:clone() | |
4431 | tra.Parent = c.HumanoidRootPart | |
4432 | tra.Texture = "rbxassetid://347730682" | |
4433 | tra.LightEmission = 0.8 | |
4434 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
4435 | tra.Rate = 250 | |
4436 | tra.Rotation = NumberRange.new(-5, 5) | |
4437 | tra.Lifetime = NumberRange.new(0.3) | |
4438 | tra.Size = NumberSequence.new({ | |
4439 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
4440 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
4441 | }) | |
4442 | tra.Transparency = NumberSequence.new({ | |
4443 | NumberSequenceKeypoint.new(0, 1, 0), | |
4444 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
4445 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
4446 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
4447 | NumberSequenceKeypoint.new(1, 1, 0) | |
4448 | }) | |
4449 | for i = 0,32,0.1 do | |
4450 | swait() | |
4451 | CameraEnshaking(1, 5) | |
4452 | chargeup.Parent = hed | |
4453 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
4454 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
4456 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4457 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4458 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
4459 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
4460 | end | |
4461 | chargeup:stop() | |
4462 | CreateSound("681582832", hed, 10, 1) | |
4463 | game.Players.LocalPlayer.Character:BreakJoints() | |
4464 | local S = Instance.new("Explosion",workspace) | |
4465 | S.Position = tors.Position | |
4466 | S.BlastPressure = 9 | |
4467 | S.BlastRadius = 30 | |
4468 | S.ExplosionType = 0 | |
4469 | attack = false | |
4470 | hum.WalkSpeed = 8 | |
4471 | Character.Head.face.Texture = "rbxassetid://295197013" | |
4472 | tra:Destroy() | |
4473 | CameraEnshaking(4, 30) | |
4474 | error("Looks, like you died. (insert lenny face here)") | |
4475 | end | |
4476 | function NothingPersonal() | |
4477 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
4478 | local HITBODY = mouse.Target.Parent | |
4479 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") | |
4480 | local HEAD = HITBODY:FindFirstChild("Head") | |
4481 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
4482 | if TORS ~= nil and HUMAN ~= nil then | |
4483 | attack = true | |
4484 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
4485 | TORS.Anchored = true | |
4486 | hum.WalkSpeed = 0 | |
4487 | Character.Head.face.Texture = "rbxassetid://40770311" | |
4488 | CreateSound("1255922819", hed, 10, 1) | |
4489 | CameraEnshaking(2, 4) | |
4490 | end | |
4491 | wait(3.5) | |
4492 | for i = 0,9,0.1 do | |
4493 | swait() | |
4494 | for i = 1,2 do | |
4495 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
4496 | CameraEnshaking(1, 7) | |
4497 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2) | |
4498 | end | |
4499 | end | |
4500 | wait(.5) | |
4501 | TORS.Anchored = false | |
4502 | attack = false | |
4503 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4504 | hum.WalkSpeed = 8 | |
4505 | end | |
4506 | end | |
4507 | function Sonic() | |
4508 | attack = true | |
4509 | hum.WalkSpeed = 10 | |
4510 | Character.Head.face.Texture = "rbxassetid://494811799" | |
4511 | CreateSound("814652778", hed, 10, 1) | |
4512 | CreateSound("537371462", hed, 10, 1) | |
4513 | local vel3 = Instance.new("BodyVelocity",tors) | |
4514 | vel3.Velocity = Vector3.new(0,25,0) | |
4515 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
4516 | for i = 0,12,0.1 do | |
4517 | swait() | |
4518 | CameraEnshaking(1, 2) | |
4519 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
4520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
4521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
4522 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
4523 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
4524 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
4525 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
4526 | end | |
4527 | vel3:Destroy() | |
4528 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4529 | attack = false | |
4530 | hum.JumpPower = 50 | |
4531 | hum.WalkSpeed = 8 | |
4532 | end | |
4533 | ||
4534 | function Sonic2() | |
4535 | attack = true | |
4536 | hum.WalkSpeed = 10 | |
4537 | hum.JumpPower = 0 | |
4538 | Character.Head.face.Texture = "rbxassetid://494811799" | |
4539 | CreateSound("814652778", hed, 10, 1) | |
4540 | CreateSound("537371462", hed, 10, 1) | |
4541 | root.Velocity = root.CFrame.lookVector * 20 | |
4542 | for i = 0,12,0.1 do | |
4543 | swait() | |
4544 | CameraEnshaking(1, 2) | |
4545 | root.Velocity = root.CFrame.lookVector * 50 | |
4546 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
4547 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
4548 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
4549 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
4550 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
4551 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
4552 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
4553 | end | |
4554 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4555 | attack = false | |
4556 | hum.JumpPower = 50 | |
4557 | hum.WalkSpeed = 8 | |
4558 | end | |
4559 | function Flight() --wowthatsdiffrent | |
4560 | attack = true | |
4561 | Character.Head.face.Texture = "rbxassetid://269748407" | |
4562 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)), | |
4563 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
4564 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
4565 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
4566 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
4567 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
4568 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
4569 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
4570 | local vel4 = Instance.new("BodyVelocity",ll) | |
4571 | vel4.Velocity = Vector3.new(0,4,0) | |
4572 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
4573 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0) | |
4574 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0) | |
4575 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 | |
4576 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4577 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
4578 | Trail2.Enabled = true | |
4579 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0) | |
4580 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0) | |
4581 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6 | |
4582 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4583 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
4584 | Trail3.Enabled = true | |
4585 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0) | |
4586 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0) | |
4587 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8 | |
4588 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4589 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
4590 | Trail4.Enabled = true | |
4591 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0) | |
4592 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0) | |
4593 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10 | |
4594 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4595 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
4596 | Trail5.Enabled = true | |
4597 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0) | |
4598 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0) | |
4599 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2 | |
4600 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4601 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
4602 | Trail.Enabled = false | |
4603 | ragdoll(char) | |
4604 | wait(1) | |
4605 | Character.Head.face.Texture = "rbxassetid://249062487" | |
4606 | CreateSound("948494432", hed, 10, 1) | |
4607 | wait(2) | |
4608 | Character.Head.face.Texture = "rbxassetid://269748407" | |
4609 | CreateSound("633394595", hed, 10, 1) | |
4610 | wait(2) | |
4611 | Character.Head.face.Texture = "rbxassetid://494811799" | |
4612 | STHAP:play() | |
4613 | wait(11) | |
4614 | forevergone:play() | |
4615 | end | |
4616 | function dead() | |
4617 | attack = true | |
4618 | hum.WalkSpeed = 0 | |
4619 | CreateSound("137225991", hed, 10, 1) | |
4620 | Character.Head.face.Texture = "rbxassetid://297512410" | |
4621 | for i = 0,1.1,0.1 do | |
4622 | swait() | |
4623 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4624 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4625 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4626 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4627 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4628 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4629 | end | |
4630 | for i = 0,1.1,0.1 do | |
4631 | swait() | |
4632 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
4633 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4634 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4635 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4636 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4637 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4638 | end | |
4639 | for i = 0,1.1,0.1 do | |
4640 | swait() | |
4641 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
4642 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4643 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4644 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4645 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4646 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4647 | end | |
4648 | for i = 0,1.1,0.1 do | |
4649 | swait() | |
4650 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
4651 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4652 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4653 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4654 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4655 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4656 | end | |
4657 | for i = 0,1.1,0.1 do | |
4658 | swait() | |
4659 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4660 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4661 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4662 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4663 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4664 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4665 | end | |
4666 | for i = 0,1.1,0.1 do | |
4667 | swait() | |
4668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
4669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4670 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4671 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4672 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4673 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4674 | end | |
4675 | for i = 0,1.1,0.1 do | |
4676 | swait() | |
4677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
4678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4679 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4680 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4681 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4682 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4683 | end | |
4684 | for i = 0,1.1,0.1 do | |
4685 | swait() | |
4686 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
4687 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4688 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4689 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4690 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4691 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4692 | end | |
4693 | for i = 0,1.1,0.1 do | |
4694 | swait() | |
4695 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4696 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4697 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
4698 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
4699 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
4700 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
4701 | end | |
4702 | Character.Head.face.Texture = "rbxassetid://273309187" | |
4703 | for i = 0,9,0.1 do | |
4704 | swait() | |
4705 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
4706 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
4707 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4708 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
4709 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
4710 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
4711 | end | |
4712 | attack = false | |
4713 | Character.Head.face.Texture = "rbxassetid://40770311" | |
4714 | hum.WalkSpeed = 8 | |
4715 | end | |
4716 | function Pixel_Corrupt() | |
4717 | attack = true | |
4718 | corrupted = true | |
4719 | for i = 0,3,0.05 do | |
4720 | swait() | |
4721 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4722 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4723 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4724 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4725 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4726 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4727 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4728 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4729 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4730 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4731 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4732 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4733 | end | |
4734 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
4735 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
4736 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
4737 | CreateSound("331666100", refa, 10, 1) | |
4738 | CameraEnshaking(1.5, 10) | |
4739 | coroutine.resume(coroutine.create(function() | |
4740 | for i = 1,20,0.1 do | |
4741 | swait(5) | |
4742 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4743 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4744 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4745 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4746 | CreateSound("331666100", refa, 10, 1) | |
4747 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
4748 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
4749 | end | |
4750 | refa:Destroy() | |
4751 | corrupted = false | |
4752 | end)) | |
4753 | for i = 1,2.5,0.1 do | |
4754 | swait() | |
4755 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
4756 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
4757 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
4758 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
4759 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
4760 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
4761 | end | |
4762 | wait(.3) | |
4763 | attack = false | |
4764 | end | |
4765 | corrupted = false | |
4766 | function Pixel_Corrupt() | |
4767 | attack = true | |
4768 | corrupted = true | |
4769 | for i = 0,3,0.05 do | |
4770 | swait() | |
4771 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4772 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4773 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4774 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4775 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4776 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4777 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4778 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4779 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4780 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4781 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4782 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4783 | end | |
4784 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
4785 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
4786 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
4787 | CreateSound("331666100", refa, 10, 1) | |
4788 | CameraEnshaking(1.5, 10) | |
4789 | coroutine.resume(coroutine.create(function() | |
4790 | for i = 1,20,0.1 do | |
4791 | swait(5) | |
4792 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4793 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4794 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4795 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4796 | CreateSound("331666100", refa, 10, 1) | |
4797 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
4798 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
4799 | end | |
4800 | refa:Destroy() | |
4801 | corrupted = false | |
4802 | end)) | |
4803 | for i = 1,2.5,0.1 do | |
4804 | swait() | |
4805 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
4806 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
4807 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
4808 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
4809 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
4810 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
4811 | end | |
4812 | wait(.3) | |
4813 | attack = false | |
4814 | end | |
4815 | function Laugh() | |
4816 | attack = true | |
4817 | hum.WalkSpeed = 0 | |
4818 | CreateSound("300208779", hed, 10, 1) | |
4819 | for i = 0,9,0.1 do | |
4820 | swait() | |
4821 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
4822 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
4823 | if Mrandom(1,15) == 1 then | |
4824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
4825 | end | |
4826 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
4827 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
4828 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
4829 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
4830 | end | |
4831 | attack = false | |
4832 | hum.WalkSpeed = 10 | |
4833 | end | |
4834 | function Flying_Kick() | |
4835 | attack = true | |
4836 | hum.WalkSpeed = 0 | |
4837 | for i = 0,2.7,0.1 do | |
4838 | swait() | |
4839 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
4840 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
4841 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4842 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
4843 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(15)), 0.1) | |
4844 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(-15)), 0.1) | |
4845 | end | |
4846 | local bodyVelocity = Create("BodyVelocity")({ | |
4847 | velocity = Vector3.new(0, 0, 0) + root.CFrame.lookVector * 250, | |
4848 | P = 5000, | |
4849 | maxForce = Vector3.new(9e99, 9e99, 9e99), | |
4850 | Parent = root | |
4851 | }) | |
4852 | game:GetService("Debris"):AddItem(bodyVelocity, 0.05) | |
4853 | CreateSound("138097048", rl, 3, 1) | |
4854 | for i = 0,2.1,0.1 do | |
4855 | swait() | |
4856 | HitboxFunction(rl.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
4857 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .6 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(90)), 0.15) | |
4858 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
4859 | RH.C0 = clerp(RH.C0, CF(.4, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-125), Rad(0), Rad(0)), 0.15) | |
4860 | LH.C0 = clerp(LH.C0, CF(-1.3, -1.3 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
4861 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
4862 | LW.C0 = clerp(LW.C0, CF(-1.9, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-215)), 0.1) | |
4863 | end | |
4864 | attack = false | |
4865 | hum.WalkSpeed = 8 | |
4866 | end | |
4867 | function UpperCut() | |
4868 | attack = true | |
4869 | hum.WalkSpeed = 0 | |
4870 | for i = 0,2.3,0.1 do | |
4871 | swait() | |
4872 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
4873 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
4874 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4875 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
4876 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 30), -.8 + 0.025 * Cos(sine / 20)) * angles(Rad(165), Rad(0), Rad(0)), 0.1) | |
4877 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), -1 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(75)), 0.1) | |
4878 | end | |
4879 | CreateSound("138097048", ra, 3, .8) | |
4880 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
4881 | for i = 0,2.8,0.1 do | |
4882 | swait() | |
4883 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-35), Rad(0), Rad(10)), 0.15) | |
4884 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
4885 | RH.C0 = clerp(RH.C0, CF(1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-55)), 0.15) | |
4886 | LH.C0 = clerp(LH.C0, CF(-1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15) | |
4887 | RW.C0 = clerp(RW.C0, CF(1.3, .8 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(125), Rad(0), Rad(0)), 0.1) | |
4888 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-10)), 0.1) | |
4889 | end | |
4890 | attack = false | |
4891 | hum.WalkSpeed = 8 | |
4892 | end | |
4893 | function Spinning_Kick() | |
4894 | attack = true | |
4895 | hum.WalkSpeed = 3.01 | |
4896 | for i = 0, 1.2, 0.1 do | |
4897 | swait() | |
4898 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
4899 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4900 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
4901 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
4902 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
4903 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
4904 | end | |
4905 | for i = 0, 4.6, 0.1 do | |
4906 | swait() | |
4907 | CreateSound("138097048", rl, 3, 1) | |
4908 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
4909 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65 + 255.45 * i)), 0.3) | |
4910 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
4911 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-54), math.rad(0), math.rad(47)), 0.1) | |
4912 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-47)), 0.3) | |
4913 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
4914 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(30)), 0.3) | |
4915 | end | |
4916 | attack = false | |
4917 | hum.WalkSpeed = 8 | |
4918 | end | |
4919 | function Beam_Of_Light() | |
4920 | ||
4921 | end | |
4922 | function Blast_Of_God() | |
4923 | attack = true | |
4924 | hum.WalkSpeed = 3.01 | |
4925 | for i = 0,6.3,0.1 do | |
4926 | swait() | |
4927 | Effects.Sphere.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4928 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(90)), 0.15) | |
4929 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
4930 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
4931 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
4932 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4933 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
4934 | end | |
4935 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
4936 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
4937 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
4938 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
4939 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
4940 | Effects.Ring.Create(BrickC("Bright orange"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
4941 | CreateSound("142070127", tors, 10, 1) | |
4942 | MagniDamage(ra, 12, 40, 60, 10, "Normal") | |
4943 | for i = 0,2.6,0.1 do | |
4944 | swait() | |
4945 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(90)), 0.15) | |
4946 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
4947 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-16 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
4948 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-25 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
4949 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(195 - 2.5 * Sin(sine / 20))), 0.1) | |
4950 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
4951 | end | |
4952 | attack = false | |
4953 | hum.WalkSpeed = 8 | |
4954 | end | |
4955 | function Diablo_Explosion() | |
4956 | attack = true | |
4957 | hum.WalkSpeed = 3.01 | |
4958 | for i = 0,6.3,0.1 do | |
4959 | swait() | |
4960 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4961 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4962 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4963 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4964 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4965 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
4966 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4967 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
4968 | end | |
4969 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 14, 14, 14, 0.05) | |
4970 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 11, 11, 11, 0.03) | |
4971 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 8, 8, 8, 0.05) | |
4972 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 6, 6, 6, 0.05) | |
4973 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
4974 | Effects.Ring.Create(BrickC("Really red"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
4975 | CreateSound("142070127", tors, 10, 1) | |
4976 | MagniDamage(tors, 12, 34, 54, 10, "DarkUp") | |
4977 | for i = 0,4.6,0.1 do | |
4978 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4979 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4980 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4981 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4982 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
4983 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
4984 | end | |
4985 | wait(.6) | |
4986 | attack = false | |
4987 | hum.WalkSpeed = 8 | |
4988 | end | |
4989 | function Multi_Bombs() | |
4990 | attack = true | |
4991 | hum.WalkSpeed = 3.01 | |
4992 | for i = 0,3,0.1 do | |
4993 | swait() | |
4994 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4995 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4996 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4997 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4998 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4999 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
5000 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
5001 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
5002 | end | |
5003 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
5004 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
5005 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
5006 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
5007 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
5008 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
5009 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
5010 | CreateSound("142070127", tors, 10, 1) | |
5011 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
5012 | for i = 0,1,0.1 do | |
5013 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5014 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5015 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5016 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
5017 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
5018 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
5019 | end | |
5020 | for i = 0,2,0.1 do | |
5021 | swait() | |
5022 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5023 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5024 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5025 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5026 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5027 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
5028 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
5029 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
5030 | end | |
5031 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
5032 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
5033 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
5034 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
5035 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
5036 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
5037 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
5038 | CreateSound("142070127", tors, 10, 1) | |
5039 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
5040 | for i = 0,1,0.1 do | |
5041 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5042 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5043 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5044 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
5045 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
5046 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
5047 | end | |
5048 | for i = 0,2,0.1 do | |
5049 | swait() | |
5050 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5051 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5052 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5053 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5054 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5055 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
5056 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
5057 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
5058 | end | |
5059 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
5060 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
5061 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
5062 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
5063 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
5064 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
5065 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
5066 | CreateSound("142070127", tors, 10, 1) | |
5067 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
5068 | for i = 0,1,0.1 do | |
5069 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5070 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5071 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5072 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
5073 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
5074 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
5075 | end | |
5076 | wait(.6) | |
5077 | attack = false | |
5078 | hum.WalkSpeed = 8 | |
5079 | end | |
5080 | function Hell_From_Above() | |
5081 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
5082 | attack = true | |
5083 | hum.WalkSpeed = 3.01 | |
5084 | for i = 0,6.3,0.1 do | |
5085 | swait() | |
5086 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5087 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5088 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5089 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5090 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
5091 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
5092 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
5093 | end | |
5094 | CreateSound("142070127", tors, 10, 1) | |
5095 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5096 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5097 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5098 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5099 | for i = 0,3.8,0.1 do | |
5100 | swait() | |
5101 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
5102 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5103 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
5104 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
5105 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
5106 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
5107 | end | |
5108 | CreateSound("224339201", tors, 10, 0.5) | |
5109 | for i = 1, 3 do | |
5110 | MagniDamage(UhhhhThing, 12, 34, 54, 10, "DarkUp") | |
5111 | UhhhhThing.CFrame = mouse.Hit | |
5112 | Effects.Cylinder.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05) | |
5113 | Effects.Block.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05) | |
5114 | end | |
5115 | UhhhhThing:Destroy() | |
5116 | attack = false | |
5117 | hum.WalkSpeed = 8 | |
5118 | end | |
5119 | function Blizzard() | |
5120 | attack = true | |
5121 | hum.WalkSpeed = 2 | |
5122 | hum.JumpPower = 0 | |
5123 | for i = 0,70,0.1 do | |
5124 | MagniDamage(tors, 41, 1, 3, 1, "Normal") | |
5125 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-40,40),Mrandom(-40,40),Mrandom(-40,40)), 2, 2, 2, 4, 4, 4, 0.03) | |
5126 | swait() | |
5127 | Effects.Block.Create(BrickC("Institutional white"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5128 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5129 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5130 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5131 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5132 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
5133 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
5134 | end | |
5135 | hum.WalkSpeed = 16 | |
5136 | hum.JumpPower = 50 | |
5137 | attack = false | |
5138 | end | |
5139 | ||
5140 | function Cryo_Freeze() | |
5141 | attack = true | |
5142 | for i = 0,5.2,0.03 do | |
5143 | swait() | |
5144 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5145 | Effects.Block.Create(BrickC("White"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5146 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5147 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5148 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5149 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5150 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5151 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5152 | end | |
5153 | CreateSound("331666100", tors, 10, 1) | |
5154 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01) | |
5155 | for i = 1,3,0.1 do | |
5156 | hum.WalkSpeed = 0.10 | |
5157 | MagniDamage(tors, 400, 1, 10, 0, "Normal") | |
5158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
5159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
5160 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
5161 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
5162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
5163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
5164 | end | |
5165 | for i = 1,10,0.1 do | |
5166 | swait(10) | |
5167 | hum.WalkSpeed = 0.10 | |
5168 | MagniDamage(tors, 400, 1, 1, 0, "Normal") | |
5169 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02) | |
5170 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
5171 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
5172 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
5173 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
5174 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
5175 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
5176 | end | |
5177 | wait(.6) | |
5178 | attack = false | |
5179 | end | |
5180 | function Menacing_Aura() | |
5181 | attack = true | |
5182 | notmenacing = false | |
5183 | for i = 0,2,0.1 do | |
5184 | swait() | |
5185 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5186 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5187 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5188 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5189 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5190 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5191 | end | |
5192 | CreateSound("331666100", tors, 10, 1) | |
5193 | coroutine.resume(coroutine.create(function() | |
5194 | for i = 0,25,0.1 do | |
5195 | swait(10) | |
5196 | MagniDamage(tors, 6.5, 1, 2, 0, "Normal") | |
5197 | Effects.Ring.Create(maincolor, root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.20, 0.20, 0.05, 0.02) | |
5198 | end | |
5199 | notmenacing = true | |
5200 | end)) | |
5201 | wait(.6) | |
5202 | attack = false | |
5203 | end | |
5204 | local alternatecooldownbecausewhynotdood = false | |
5205 | function Heat_Stroke()--This was NOT MADE BY ME! It's from Ruin II. Credit goes to When_kun, NoobyGames12, Injectioneer and Salvo_Starly! | |
5206 | attack = true | |
5207 | alternatecooldownbecausewhynotdood = true | |
5208 | for i = 0,2,0.1 do | |
5209 | swait() | |
5210 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5211 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5212 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5213 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5214 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5215 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5216 | end | |
5217 | Effects.Block.Create(BrickColor.new("Bright red"), RightArm.CFrame * CFrame.new(0, -1.5, 0), 5, 5, 5, 4, 4, 4, .06) | |
5218 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
5219 | coroutine.resume(coroutine.create(function() | |
5220 | for i = 1,150,0.1 do | |
5221 | swait() | |
5222 | MagniDamage(ref, 23.3, 3, 9, 0, "Normal") | |
5223 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05) | |
5224 | Effects.Block.Create(BrickColor.new("Black"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05) | |
5225 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05) | |
5226 | end | |
5227 | swait(50) | |
5228 | alternatecooldownbecausewhynotdood = false | |
5229 | ref:Remove() -- still lazy to use debris | |
5230 | end)) | |
5231 | attack = false | |
5232 | end | |
5233 | function Eruption() | |
5234 | attack = true | |
5235 | hum.WalkSpeed = 2 | |
5236 | hum.JumpPower = 0 | |
5237 | for i = 0,7,0.1 do | |
5238 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
5239 | swait() | |
5240 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5241 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5242 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5243 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5244 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5245 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5246 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
5247 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
5248 | end | |
5249 | CreateSound("144699494", tors, 10, 1) | |
5250 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02) | |
5251 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02) | |
5252 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02) | |
5253 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03) | |
5254 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
5255 | coroutine.resume(coroutine.create(function() | |
5256 | for i = 0,1.8,0.1 do | |
5257 | swait() | |
5258 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
5259 | end | |
5260 | for i = 0,1.8,0.1 do | |
5261 | swait() | |
5262 | hum.CameraOffset = Vector3.new(0,0,0) | |
5263 | end | |
5264 | end)) | |
5265 | local vel2 = Instance.new("BodyVelocity",tors) | |
5266 | vel2.Velocity = Vector3.new(0,55,0) | |
5267 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
5268 | for i = 0,4,0.1 do | |
5269 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
5270 | swait() | |
5271 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5272 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5273 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5274 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5275 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5276 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5277 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
5278 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
5279 | end | |
5280 | hum.WalkSpeed = 16 | |
5281 | vel2:Destroy() | |
5282 | hum.JumpPower = 50 | |
5283 | attack = false | |
5284 | end | |
5285 | function Solar_Flare() | |
5286 | attack = true | |
5287 | hum.WalkSpeed = 2 | |
5288 | hum.JumpPower = 75 | |
5289 | hum.Jump = true | |
5290 | wait(0.4) | |
5291 | CreateSound("144699494", tors, 10, 1) | |
5292 | hum.JumpPower = 0 | |
5293 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02) | |
5294 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02) | |
5295 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02) | |
5296 | for i = 0,20,0.1 do | |
5297 | root.Velocity = root.CFrame.lookVector * 60 | |
5298 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
5299 | swait() | |
5300 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5301 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5302 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
5303 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5304 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5305 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5306 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5307 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
5308 | end | |
5309 | hum.WalkSpeed = 16 | |
5310 | hum.JumpPower = 50 | |
5311 | attack = false | |
5312 | end | |
5313 | function ShadowWarp() | |
5314 | MagniDamage(tors, 5, 5, 10, 0, "Normal") | |
5315 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03) | |
5316 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02) | |
5317 | Effects.Block.Create(BrickC("Steel blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5318 | local pos = root.Position | |
5319 | root.CFrame = CF(mouse.Hit.p+VT(0,3,0),pos) | |
5320 | CreateSound("769380905", tors, 10, 1) | |
5321 | MagniDamage(tors, 5, 15, 20, 0, "DarkUp") | |
5322 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
5323 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03) | |
5324 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02) | |
5325 | end | |
5326 | function Shade() | |
5327 | hum.WalkSpeed = 3 | |
5328 | attack = true | |
5329 | for i = 0,2,0.1 do | |
5330 | swait() | |
5331 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5332 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5333 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5334 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5335 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5336 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5337 | end | |
5338 | hum.WalkSpeed = 3 | |
5339 | CreateSound("588736969", tors, 10, 1) | |
5340 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05) | |
5341 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
5342 | for i = 0,3,0.1 do | |
5343 | swait() | |
5344 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5345 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5346 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5347 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5348 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5349 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5350 | end | |
5351 | hum.WalkSpeed = 3 | |
5352 | CreateSound("588736969", tors, 10, 1) | |
5353 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05) | |
5354 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
5355 | for i = 0,3,0.1 do | |
5356 | swait() | |
5357 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5358 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5359 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5360 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5361 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5362 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5363 | end | |
5364 | CreateSound("588736969", tors, 10, 1) | |
5365 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05) | |
5366 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
5367 | hum.WalkSpeed = 3 | |
5368 | wait(.6) | |
5369 | hum.WalkSpeed = 16 | |
5370 | attack = false | |
5371 | end | |
5372 | function Purity_Slam() | |
5373 | attack = true | |
5374 | for i = 0,5.2,0.1 do | |
5375 | swait() | |
5376 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5377 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5378 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5379 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5380 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5381 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5382 | end | |
5383 | CreateSound("331666100", tors, 10, 1) | |
5384 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
5385 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03) | |
5386 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
5387 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03) | |
5388 | MagniDamage(tors, 12, 40, 60, 10, "Normal") | |
5389 | coroutine.resume(coroutine.create(function() | |
5390 | for i = 0,1.8,0.1 do | |
5391 | swait() | |
5392 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
5393 | end | |
5394 | for i = 0,1.8,0.1 do | |
5395 | swait() | |
5396 | hum.CameraOffset = Vector3.new(0,0,0) | |
5397 | end | |
5398 | end)) | |
5399 | for i = 1,4.7,0.1 do | |
5400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
5401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
5402 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
5403 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
5404 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
5405 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
5406 | end | |
5407 | wait(.6) | |
5408 | attack = false | |
5409 | end | |
5410 | function Universal_Crush() | |
5411 | attack = true | |
5412 | for i = 0,5.2,0.05 do | |
5413 | swait() | |
5414 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5415 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5418 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5419 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5420 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5421 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5422 | end | |
5423 | CreateSound("331666100", tors, 10, 1) | |
5424 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 16.6, 16.6, 16.6, 0.01) | |
5425 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 16, 16, 16, 19.6, 19.6, 19.6, 0.01) | |
5426 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 18, 18, 18, 22.6, 22.6, 22.6, 0.01) | |
5427 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 20, 20, 20, 25.6, 25, 25, 0.01) | |
5428 | MagniDamage(tors, 170, 80, 175, 15, "DarkUp") | |
5429 | coroutine.resume(coroutine.create(function() | |
5430 | for i = 0,1.8,0.1 do | |
5431 | swait() | |
5432 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
5433 | end | |
5434 | for i = 0,1.8,0.1 do | |
5435 | swait() | |
5436 | hum.CameraOffset = Vector3.new(0,0,0) | |
5437 | end | |
5438 | end)) | |
5439 | for i = 1,4.7,0.1 do | |
5440 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
5441 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
5442 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
5443 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
5444 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
5445 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
5446 | end | |
5447 | wait(.6) | |
5448 | attack = false | |
5449 | end | |
5450 | function Painful_Stomp() | |
5451 | attack = true | |
5452 | for i = 0,5.2,0.1 do | |
5453 | swait() | |
5454 | tecks2.Rotation = math.random(-20, 20) | |
5455 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
5456 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5457 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5458 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5459 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5460 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
5461 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
5462 | end | |
5463 | CreateSound("331666100", char, 10, 1) | |
5464 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5465 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5466 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5467 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5468 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
5469 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
5470 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
5471 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
5472 | if v:FindFirstChild("Head") then | |
5473 | Eviscerate(v) | |
5474 | end | |
5475 | end | |
5476 | coroutine.resume(coroutine.create(function() | |
5477 | for i = 0,2.8,0.1 do | |
5478 | swait() | |
5479 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
5480 | end | |
5481 | for i = 0,1.8,0.1 do | |
5482 | swait() | |
5483 | hum.CameraOffset = Vector3.new(0,0,0) | |
5484 | end | |
5485 | end)) | |
5486 | for i = 0,3.7,0.1 do | |
5487 | tecks2.Rotation = math.random(-20, 20) | |
5488 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
5489 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
5490 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5491 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
5492 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
5493 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5494 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5495 | end | |
5496 | wait(.6) | |
5497 | attack = false | |
5498 | end | |
5499 | function Ending() | |
5500 | local target = nil | |
5501 | local targettorso = nil | |
5502 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
5503 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
5504 | targetT = mouse.Target.Parent | |
5505 | target = mouse.Target.Parent.Humanoid | |
5506 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
5507 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
5508 | end | |
5509 | end | |
5510 | if target ~= nil then | |
5511 | targettorso.Anchored = true | |
5512 | attack = true | |
5513 | hum.WalkSpeed = 0 | |
5514 | local originalpos = root.CFrame | |
5515 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
5516 | for i = 0,1.8,0.1 do | |
5517 | tecks2.Rotation = math.random(-20, 20) | |
5518 | swait() | |
5519 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
5520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
5521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
5522 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
5523 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
5524 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
5525 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
5526 | end | |
5527 | Eviscerate(targetT) | |
5528 | CreateSound("331666100", ra, 4, 1) | |
5529 | CreateSound("180083286", targettorso, 10, 1) | |
5530 | coroutine.resume(coroutine.create(function() | |
5531 | for i = 0,1.8,0.1 do | |
5532 | swait() | |
5533 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
5534 | end | |
5535 | for i = 0,1.8,0.1 do | |
5536 | swait() | |
5537 | hum.CameraOffset = Vector3.new(0,0,0) | |
5538 | end | |
5539 | end)) | |
5540 | for i = 0,4.6,0.1 do | |
5541 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
5542 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
5543 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
5544 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
5545 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
5546 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5547 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
5548 | end | |
5549 | wait(.6) | |
5550 | root.CFrame = originalpos | |
5551 | attack = false | |
5552 | hum.WalkSpeed = 8 | |
5553 | end | |
5554 | end | |
5555 | ||
5556 | --[[I don't take ANY credit for this attack, | |
5557 | this was all nooby's hard work and the only reason i uhhh "used" it | |
5558 | is cause I i didn't have attack ideas at the time so yeah, | |
5559 | 100% nooby's credit <3]] | |
5560 | function Ende_der_Weld() | |
5561 | attack = true | |
5562 | hum.WalkSpeed = 0 | |
5563 | for i = 0,4.6,0.1 do | |
5564 | swait() | |
5565 | tecks2.Rotation = math.random(-20, 20) | |
5566 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
5567 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
5568 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
5569 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
5570 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
5571 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5572 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
5573 | end | |
5574 | local a = Instance.new("Part",char) | |
5575 | a.BrickColor = BrickColor.random() | |
5576 | a.Name = "Lazer" | |
5577 | a.Anchored = true | |
5578 | a.Material = "Neon" | |
5579 | a.Transparency = 1 | |
5580 | a.CanCollide = false | |
5581 | local hitbox = Instance.new("Part",char) | |
5582 | hitbox.Size = Vector3.new(5,5,5) | |
5583 | hitbox.CFrame = mouse.hit | |
5584 | hitbox.Anchored = true | |
5585 | hitbox.Transparency = 1 | |
5586 | hitbox.CanCollide = false | |
5587 | local ray = Ray.new( | |
5588 | ra.CFrame.p, -- origin | |
5589 | (mouse.Hit.p - ra.CFrame.p).unit * 500 -- direction | |
5590 | ) | |
5591 | local ignore = char | |
5592 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5593 | if hit then | |
5594 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
5595 | ||
5596 | if not humanoid then | |
5597 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
5598 | end | |
5599 | if humanoid then | |
5600 | if humanoid.Parent:IsA"Model" then | |
5601 | end | |
5602 | end | |
5603 | end | |
5604 | a.BottomSurface = 10 | |
5605 | a.TopSurface = 10 | |
5606 | local distance = (ra.CFrame.p - position).magnitude | |
5607 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
5608 | a.CFrame = CFrame.new(ra.CFrame.p, position) * CFrame.new(0, 0, 0) | |
5609 | game:GetService("Debris"):AddItem(a, 5) | |
5610 | game:GetService("Debris"):AddItem(hitbox, 1) | |
5611 | local newmesh = Instance.new("BlockMesh",a) | |
5612 | MagicBlock(BrickColor.Random(),ra.CFrame,5,5,5,0.25,0.25,0.25,0.025) | |
5613 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.5,1.5,0.015,1) | |
5614 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.25,1.25,0.015,2) | |
5615 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1,1,0.015,1) | |
5616 | local lbs = Instance.new("Part") | |
5617 | lbs.Parent = char | |
5618 | CreateSound("929619479", lbs, 10, 1) | |
5619 | lbs.Material = "Neon" | |
5620 | lbs.Color = BrickColor.Random().Color | |
5621 | lbs.CanCollide = false | |
5622 | lbs.Shape = "Ball" | |
5623 | lbs.Anchored = true | |
5624 | lbs.Transparency = 0 | |
5625 | lbs.Size = Vector3.new(20,20,20) | |
5626 | lbs.CFrame = a.CFrame | |
5627 | local thing = Instance.new("SpecialMesh",lbs) | |
5628 | thing.MeshType = "Sphere" | |
5629 | lbs.Anchored = false | |
5630 | local bvs = Instance.new("BodyVelocity") | |
5631 | bvs.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
5632 | bvs.velocity = a.CFrame.lookVector*75 | |
5633 | bvs.Parent = lbs | |
5634 | lbs.Touched:connect(function(hit) | |
5635 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
5636 | end) | |
5637 | attack = false | |
5638 | game:GetService("Debris"):AddItem(lbs, 10) | |
5639 | for x = 0, 4 do | |
5640 | local bulletgos = IT("Model",char) | |
5641 | local bulletgos2 = IT("Model",char) | |
5642 | for z = 0, 24 do | |
5643 | local lb = Instance.new("Part") | |
5644 | lb.Parent = bulletgos | |
5645 | lb.Material = "Neon" | |
5646 | lb.Color = BrickColor.Random().Color | |
5647 | lb.CanCollide = false | |
5648 | lb.Anchored = true | |
5649 | lb.Transparency = 0 | |
5650 | lb.Size = Vector3.new(2,2,2) | |
5651 | local thing = Instance.new("SpecialMesh",lb) | |
5652 | thing.MeshType = "Sphere" | |
5653 | thing.Scale = Vector3.new(0.5,0.5,1.5) | |
5654 | lb.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
5655 | lb.CFrame = lb.CFrame + lb.CFrame.lookVector*15 | |
5656 | local lb2 = Instance.new("Part") | |
5657 | lb2.Parent = bulletgos2 | |
5658 | lb2.Material = "Neon" | |
5659 | lb2.Color = lb.Color | |
5660 | lb2.CanCollide = false | |
5661 | lb2.Anchored = true | |
5662 | lb2.Transparency = 0 | |
5663 | lb2.Size = Vector3.new(2,2,2) | |
5664 | lb2.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
5665 | lb2.CFrame = lb2.CFrame + lb.CFrame.lookVector*15 | |
5666 | local thing2 = Instance.new("SpecialMesh",lb2) | |
5667 | thing2.MeshType = "Sphere" | |
5668 | thing2.Scale = Vector3.new(0.5,0.5,1.5) | |
5669 | lb.Touched:connect(function(hit) | |
5670 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
5671 | end) | |
5672 | lb2.Touched:connect(function(hit) | |
5673 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
5674 | end) | |
5675 | end | |
5676 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
5677 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
5678 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
5679 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
5680 | CreateSound("925629856", lbs, 5, 1) | |
5681 | game:GetService("Debris"):AddItem(bulletgos, 7) | |
5682 | game:GetService("Debris"):AddItem(bulletgos2, 7) | |
5683 | for i,v in pairs(bulletgos:children()) do | |
5684 | if v:IsA("Part") then | |
5685 | v.Anchored = false | |
5686 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
5687 | local bv = Instance.new("BodyVelocity") | |
5688 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
5689 | bv.velocity = v.CFrame.lookVector*25 | |
5690 | bv.Parent = v | |
5691 | game:GetService("Debris"):AddItem(v, 5) | |
5692 | end | |
5693 | end | |
5694 | for i,v in pairs(bulletgos2:children()) do | |
5695 | if v:IsA("Part") then | |
5696 | v.Anchored = false | |
5697 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
5698 | local bv = Instance.new("BodyVelocity") | |
5699 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
5700 | bv.velocity = v.CFrame.lookVector*-25 | |
5701 | bv.Parent = v | |
5702 | game:GetService("Debris"):AddItem(v, 5) | |
5703 | end | |
5704 | end | |
5705 | wait(1) | |
5706 | end | |
5707 | attack = false | |
5708 | hum.WalkSpeed = 8 | |
5709 | end | |
5710 | ------------------------------------------------------- | |
5711 | --End Attacks N Stuff-- | |
5712 | ------------------------------------------------------- | |
5713 | mouse.KeyDown:connect(function(key) | |
5714 | if string.byte(key) == 48 then | |
5715 | Swing = 2 | |
5716 | hum.WalkSpeed = 38.82 | |
5717 | end | |
5718 | end) | |
5719 | mouse.KeyUp:connect(function(key) | |
5720 | if string.byte(key) == 48 then | |
5721 | Swing = 1 | |
5722 | hum.WalkSpeed = 8 | |
5723 | end | |
5724 | end) | |
5725 | mouse.KeyDown:connect(function(key) | |
5726 | if attack == false then | |
5727 | if key == 'q' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
5728 | DTrail5.Enabled = false | |
5729 | DTrail4.Enabled = false | |
5730 | DTrail3.Enabled = false | |
5731 | DTrail2.Enabled = false | |
5732 | DTrail.Enabled = false | |
5733 | EdgyMode = true | |
5734 | tecks2.Text = "Hatred" | |
5735 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
5736 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
5737 | for i, v in pairs(ArmourParts) do | |
5738 | v.BrickColor = BrickColor.new("Black") | |
5739 | end | |
5740 | for i, v in pairs(ArmourParts2) do | |
5741 | v.BrickColor = BrickColor.new("Really black") | |
5742 | end | |
5743 | for i, v in pairs(NeonParts) do | |
5744 | v.BrickColor = BrickColor.new("Royal purple") | |
5745 | end | |
5746 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1345141658" | |
5747 | maincolor = BrickColor.new("Royal purple") | |
5748 | BC.HeadColor = BrickColor.new("Nougat") | |
5749 | BC.LeftArmColor = BrickColor.new("Royal purple") | |
5750 | BC.LeftLegColor = BrickColor.new("Royal purple") | |
5751 | BC.RightArmColor = BrickColor.new("Royal purple") | |
5752 | BC.RightLegColor = BrickColor.new("Royal purple") | |
5753 | BC.TorsoColor = BrickColor.new("Royal purple") | |
5754 | Music.TimePosition = 0 | |
5755 | Music.SoundId = "rbxassetid://1693948941" | |
5756 | Music.Parent = tors | |
5757 | Music:Play() | |
5758 | for i, v in pairs(m:GetChildren()) do | |
5759 | if v:IsA("Part") then | |
5760 | v.BrickColor = BrickColor.new("Royal purple") | |
5761 | v.Material = "Glass" | |
5762 | end | |
5763 | end | |
5764 | for i, v in pairs(m2:GetChildren()) do | |
5765 | if v:IsA("Part") then | |
5766 | v.BrickColor = BrickColor.new("Royal purple") | |
5767 | v.Material = "Granite" | |
5768 | end | |
5769 | end | |
5770 | for i, v in pairs(m3:GetChildren()) do | |
5771 | if v:IsA("Part") then | |
5772 | v.BrickColor = BrickColor.new("Royal purple") | |
5773 | v.Material = "Neon" | |
5774 | end | |
5775 | end | |
5776 | for i, v in pairs(mw2:GetChildren()) do | |
5777 | if v:IsA("Part") then | |
5778 | v.BrickColor = BrickColor.new("Royal purple") | |
5779 | v.Material = "Neon" | |
5780 | end | |
5781 | end | |
5782 | for i, v in pairs(mw1:GetChildren()) do | |
5783 | if v:IsA("Part") then | |
5784 | v.Transparency = 1 | |
5785 | v.BrickColor = BrickColor.new("Royal purple") | |
5786 | v.Material = "Neon" | |
5787 | end | |
5788 | end | |
5789 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5790 | if v:IsA("Part") then | |
5791 | v.Transparency = 1 | |
5792 | v.BrickColor = BrickColor.new("White") | |
5793 | v.Material = "Neon" | |
5794 | end | |
5795 | end | |
5796 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5797 | if v:IsA("Part") then | |
5798 | v.Transparency = 1 | |
5799 | v.BrickColor = BrickColor.new("White") | |
5800 | v.Material = "Neon" | |
5801 | end | |
5802 | end | |
5803 | local MAINRUINCOLOR = BrickColor.new("Royal purple") | |
5804 | elseif key == 'q' and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
5805 | DTrail5.Enabled = false | |
5806 | DTrail4.Enabled = false | |
5807 | DTrail3.Enabled = false | |
5808 | DTrail2.Enabled = false | |
5809 | DTrail.Enabled = false | |
5810 | EdgyMode = false | |
5811 | tecks2.Text = "Casual" | |
5812 | tecks2.Rotation = 0 | |
5813 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
5814 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
5815 | resetmode() | |
5816 | Music.TimePosition = 0 | |
5817 | Music.SoundId = "rbxassetid://1117396305" | |
5818 | Music.Parent = tors | |
5819 | Music:Play() | |
5820 | BC.HeadColor = BrickColor.new("Nougat") | |
5821 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
5822 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
5823 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
5824 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
5825 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
5826 | for i, v in pairs(m:GetChildren()) do | |
5827 | if v:IsA("Part") then | |
5828 | v.BrickColor = BrickColor.new("Dark grey") | |
5829 | v.Material = "Glass" | |
5830 | end | |
5831 | end | |
5832 | for i, v in pairs(m2:GetChildren()) do | |
5833 | if v:IsA("Part") then | |
5834 | v.BrickColor = BrickColor.new("Dark stone grey") | |
5835 | v.Material = "Granite" | |
5836 | end | |
5837 | end | |
5838 | for i, v in pairs(m3:GetChildren()) do | |
5839 | if v:IsA("Part") then | |
5840 | v.BrickColor = BrickColor.new("Dark grey") | |
5841 | v.Material = "Neon" | |
5842 | end | |
5843 | end | |
5844 | for i, v in pairs(mw2:GetChildren()) do | |
5845 | if v:IsA("Part") then | |
5846 | v.BrickColor = BrickColor.new("Dark grey") | |
5847 | v.Material = "Neon" | |
5848 | end | |
5849 | end | |
5850 | for i, v in pairs(mw1:GetChildren()) do | |
5851 | if v:IsA("Part") then | |
5852 | v.Transparency = 1 | |
5853 | v.BrickColor = BrickColor.new("Dark grey") | |
5854 | v.Material = "Neon" | |
5855 | end | |
5856 | end | |
5857 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5858 | if v:IsA("Part") then | |
5859 | v.Transparency = 1 | |
5860 | v.BrickColor = BrickColor.new("White") | |
5861 | v.Material = "Neon" | |
5862 | end | |
5863 | end | |
5864 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5865 | if v:IsA("Part") then | |
5866 | v.Transparency = 1 | |
5867 | v.BrickColor = BrickColor.new("White") | |
5868 | v.Material = "Neon" | |
5869 | end | |
5870 | end | |
5871 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
5872 | elseif key == 'e' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
5873 | DTrail5.Enabled = false | |
5874 | DTrail4.Enabled = false | |
5875 | DTrail3.Enabled = false | |
5876 | DTrail2.Enabled = false | |
5877 | DTrail.Enabled = false | |
5878 | Divinity = true | |
5879 | tecks2.Text = "Sunlight" | |
5880 | tecks2.Rotation = 0 | |
5881 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
5882 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 0) | |
5883 | for i, v in pairs(ArmourParts) do | |
5884 | v.BrickColor = BrickColor.new("Institutional white") | |
5885 | end | |
5886 | for i, v in pairs(ArmourParts2) do | |
5887 | v.BrickColor = BrickColor.new("White") | |
5888 | end | |
5889 | for i, v in pairs(NeonParts) do | |
5890 | v.BrickColor = BrickColor.new("New Yeller") | |
5891 | end | |
5892 | maincolor = BrickColor.new("New Yeller") | |
5893 | BC.HeadColor = BrickColor.new("Nougat") | |
5894 | BC.LeftArmColor = BrickColor.new("New Yeller") | |
5895 | BC.LeftLegColor = BrickColor.new("New Yeller") | |
5896 | BC.RightArmColor = BrickColor.new("New Yeller") | |
5897 | BC.RightLegColor = BrickColor.new("New Yeller") | |
5898 | BC.TorsoColor = BrickColor.new("New Yeller") | |
5899 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=329945268" | |
5900 | Music.TimePosition = 0 | |
5901 | Music.SoundId = "rbxassetid://595800581" | |
5902 | Music.Parent = tors | |
5903 | Music:Play() | |
5904 | for i, v in pairs(m:GetChildren()) do | |
5905 | if v:IsA("Part") then | |
5906 | v.BrickColor = BrickColor.new("New Yeller") | |
5907 | v.Material = "Glass" | |
5908 | end | |
5909 | end | |
5910 | for i, v in pairs(m2:GetChildren()) do | |
5911 | if v:IsA("Part") then | |
5912 | v.BrickColor = BrickColor.new("New Yeller") | |
5913 | v.Material = "Granite" | |
5914 | end | |
5915 | end | |
5916 | for i, v in pairs(m3:GetChildren()) do | |
5917 | if v:IsA("Part") then | |
5918 | v.BrickColor = BrickColor.new("New Yeller") | |
5919 | v.Material = "Neon" | |
5920 | end | |
5921 | end | |
5922 | for i, v in pairs(mw2:GetChildren()) do | |
5923 | if v:IsA("Part") then | |
5924 | v.BrickColor = BrickColor.new("New Yeller") | |
5925 | v.Material = "Neon" | |
5926 | end | |
5927 | end | |
5928 | for i, v in pairs(mw1:GetChildren()) do | |
5929 | if v:IsA("Part") then | |
5930 | v.Transparency = 1 | |
5931 | v.BrickColor = BrickColor.new("New Yeller") | |
5932 | v.Material = "Neon" | |
5933 | end | |
5934 | end | |
5935 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5936 | if v:IsA("Part") then | |
5937 | v.Transparency = 1 | |
5938 | v.BrickColor = BrickColor.new("White") | |
5939 | v.Material = "Neon" | |
5940 | end | |
5941 | end | |
5942 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5943 | if v:IsA("Part") then | |
5944 | v.Transparency = 1 | |
5945 | v.BrickColor = BrickColor.new("White") | |
5946 | v.Material = "Neon" | |
5947 | end | |
5948 | end | |
5949 | local MAINRUINCOLOR = BrickColor.new("New Yeller") | |
5950 | elseif key == 'e' and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
5951 | DTrail5.Enabled = false | |
5952 | DTrail4.Enabled = false | |
5953 | DTrail3.Enabled = false | |
5954 | DTrail2.Enabled = false | |
5955 | DTrail.Enabled = false | |
5956 | Divinity = false | |
5957 | tecks2.Text = "Casual" | |
5958 | tecks2.Rotation = 0 | |
5959 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
5960 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
5961 | resetmode() | |
5962 | BC.HeadColor = BrickColor.new("Nougat") | |
5963 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
5964 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
5965 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
5966 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
5967 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
5968 | Music.TimePosition = 0 | |
5969 | Music.SoundId = "rbxassetid://1117396305" | |
5970 | Music.Parent = tors | |
5971 | Music:Play() | |
5972 | for i, v in pairs(m:GetChildren()) do | |
5973 | if v:IsA("Part") then | |
5974 | v.BrickColor = BrickColor.new("Dark grey") | |
5975 | v.Material = "Glass" | |
5976 | end | |
5977 | end | |
5978 | for i, v in pairs(m2:GetChildren()) do | |
5979 | if v:IsA("Part") then | |
5980 | v.BrickColor = BrickColor.new("Dark stone grey") | |
5981 | v.Material = "Granite" | |
5982 | end | |
5983 | end | |
5984 | for i, v in pairs(m3:GetChildren()) do | |
5985 | if v:IsA("Part") then | |
5986 | v.BrickColor = BrickColor.new("Dark grey") | |
5987 | v.Material = "Neon" | |
5988 | end | |
5989 | end | |
5990 | for i, v in pairs(mw2:GetChildren()) do | |
5991 | if v:IsA("Part") then | |
5992 | v.BrickColor = BrickColor.new("Dark grey") | |
5993 | v.Material = "Neon" | |
5994 | end | |
5995 | end | |
5996 | for i, v in pairs(mw1:GetChildren()) do | |
5997 | if v:IsA("Part") then | |
5998 | v.Transparency = 1 | |
5999 | v.BrickColor = BrickColor.new("Dark grey") | |
6000 | v.Material = "Neon" | |
6001 | end | |
6002 | end | |
6003 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6004 | if v:IsA("Part") then | |
6005 | v.Transparency = 1 | |
6006 | v.BrickColor = BrickColor.new("White") | |
6007 | v.Material = "Neon" | |
6008 | end | |
6009 | end | |
6010 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6011 | if v:IsA("Part") then | |
6012 | v.Transparency = 1 | |
6013 | v.BrickColor = BrickColor.new("White") | |
6014 | v.Material = "Neon" | |
6015 | end | |
6016 | end | |
6017 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6018 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6019 | DTrail5.Enabled = false | |
6020 | DTrail4.Enabled = false | |
6021 | DTrail3.Enabled = false | |
6022 | DTrail2.Enabled = false | |
6023 | DTrail.Enabled = false | |
6024 | Fighter = true | |
6025 | tecks2.Text = "Fighter" | |
6026 | tecks2.Rotation = 0 | |
6027 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6028 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6029 | for i, v in pairs(ArmourParts) do | |
6030 | v.BrickColor = BrickColor.new("Black") | |
6031 | end | |
6032 | for i, v in pairs(ArmourParts2) do | |
6033 | v.BrickColor = BrickColor.new("Really black") | |
6034 | end | |
6035 | for i, v in pairs(NeonParts) do | |
6036 | v.BrickColor = BrickColor.new("Institutional white") | |
6037 | end | |
6038 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=21635489" | |
6039 | maincolor = BrickColor.new("Institutional white") | |
6040 | BC.HeadColor = BrickColor.new("Nougat") | |
6041 | BC.LeftArmColor = BrickColor.new("Really black") | |
6042 | BC.LeftLegColor = BrickColor.new("Really black") | |
6043 | BC.RightArmColor = BrickColor.new("Really black") | |
6044 | BC.RightLegColor = BrickColor.new("Really black") | |
6045 | BC.TorsoColor = BrickColor.new("Really black") | |
6046 | Music.SoundId = "rbxassetid://207375545" | |
6047 | Music.Parent = tors | |
6048 | Music.TimePosition = 8.3 | |
6049 | Music:Play() | |
6050 | for i, v in pairs(m:GetChildren()) do | |
6051 | if v:IsA("Part") then | |
6052 | v.BrickColor = BrickColor.new("Black") | |
6053 | v.Material = "Glass" | |
6054 | end | |
6055 | end | |
6056 | for i, v in pairs(m2:GetChildren()) do | |
6057 | if v:IsA("Part") then | |
6058 | v.BrickColor = BrickColor.new("Black") | |
6059 | v.Material = "Granite" | |
6060 | end | |
6061 | end | |
6062 | for i, v in pairs(m3:GetChildren()) do | |
6063 | if v:IsA("Part") then | |
6064 | v.BrickColor = BrickColor.new("Black") | |
6065 | v.Material = "Neon" | |
6066 | end | |
6067 | end | |
6068 | for i, v in pairs(mw2:GetChildren()) do | |
6069 | if v:IsA("Part") then | |
6070 | v.BrickColor = BrickColor.new("Black") | |
6071 | v.Material = "Neon" | |
6072 | end | |
6073 | end | |
6074 | for i, v in pairs(mw1:GetChildren()) do | |
6075 | if v:IsA("Part") then | |
6076 | v.Transparency = 1 | |
6077 | v.BrickColor = BrickColor.new("Black") | |
6078 | v.Material = "Neon" | |
6079 | end | |
6080 | end | |
6081 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6082 | if v:IsA("Part") then | |
6083 | v.Transparency = 1 | |
6084 | v.BrickColor = BrickColor.new("White") | |
6085 | v.Material = "Neon" | |
6086 | end | |
6087 | end | |
6088 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6089 | if v:IsA("Part") then | |
6090 | v.Transparency = 1 | |
6091 | v.BrickColor = BrickColor.new("White") | |
6092 | v.Material = "Neon" | |
6093 | end | |
6094 | end | |
6095 | local MAINRUINCOLOR = BrickColor.new("Black") | |
6096 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6097 | DTrail5.Enabled = false | |
6098 | DTrail4.Enabled = false | |
6099 | DTrail3.Enabled = false | |
6100 | DTrail2.Enabled = false | |
6101 | DTrail.Enabled = false | |
6102 | Fighter = false | |
6103 | tecks2.Text = "Casual" | |
6104 | tecks2.Rotation = 0 | |
6105 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6106 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6107 | resetmode() | |
6108 | BC.HeadColor = BrickColor.new("Nougat") | |
6109 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6110 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6111 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6112 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6113 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6114 | Music.TimePosition = 0 | |
6115 | Music.SoundId = "rbxassetid://1117396305" | |
6116 | Music.Parent = tors | |
6117 | Music:Play() | |
6118 | for i, v in pairs(m:GetChildren()) do | |
6119 | if v:IsA("Part") then | |
6120 | v.BrickColor = BrickColor.new("Dark grey") | |
6121 | v.Material = "Glass" | |
6122 | end | |
6123 | end | |
6124 | for i, v in pairs(m2:GetChildren()) do | |
6125 | if v:IsA("Part") then | |
6126 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6127 | v.Material = "Granite" | |
6128 | end | |
6129 | end | |
6130 | for i, v in pairs(m3:GetChildren()) do | |
6131 | if v:IsA("Part") then | |
6132 | v.BrickColor = BrickColor.new("Dark grey") | |
6133 | v.Material = "Neon" | |
6134 | end | |
6135 | end | |
6136 | for i, v in pairs(mw2:GetChildren()) do | |
6137 | if v:IsA("Part") then | |
6138 | v.BrickColor = BrickColor.new("Dark grey") | |
6139 | v.Material = "Neon" | |
6140 | end | |
6141 | end | |
6142 | for i, v in pairs(mw1:GetChildren()) do | |
6143 | if v:IsA("Part") then | |
6144 | v.Transparency = 1 | |
6145 | v.BrickColor = BrickColor.new("Dark grey") | |
6146 | v.Material = "Neon" | |
6147 | end | |
6148 | end | |
6149 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6150 | if v:IsA("Part") then | |
6151 | v.Transparency = 1 | |
6152 | v.BrickColor = BrickColor.new("White") | |
6153 | v.Material = "Neon" | |
6154 | end | |
6155 | end | |
6156 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6157 | if v:IsA("Part") then | |
6158 | v.Transparency = 1 | |
6159 | v.BrickColor = BrickColor.new("White") | |
6160 | v.Material = "Neon" | |
6161 | end | |
6162 | end | |
6163 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6164 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6165 | DTrail5.Enabled = false | |
6166 | DTrail4.Enabled = false | |
6167 | DTrail3.Enabled = false | |
6168 | DTrail2.Enabled = false | |
6169 | DTrail.Enabled = false | |
6170 | Purity = true | |
6171 | tecks2.Text = "Pastel" | |
6172 | tecks2.Rotation = 0 | |
6173 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
6174 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
6175 | for i, v in pairs(ArmourParts) do | |
6176 | v.BrickColor = BrickColor.new("Institutional white") | |
6177 | end | |
6178 | for i, v in pairs(ArmourParts2) do | |
6179 | v.BrickColor = BrickColor.new("Institutional white") | |
6180 | end | |
6181 | for i, v in pairs(NeonParts) do | |
6182 | v.BrickColor = BrickColor.new("Toothpaste") | |
6183 | end | |
6184 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=155195214" | |
6185 | maincolor = BrickColor.new("Toothpaste") | |
6186 | BC.HeadColor = BrickColor.new("Nougat") | |
6187 | BC.LeftArmColor = BrickColor.new("Toothpaste") | |
6188 | BC.LeftLegColor = BrickColor.new("Toothpaste") | |
6189 | BC.RightArmColor = BrickColor.new("Toothpaste") | |
6190 | BC.RightLegColor = BrickColor.new("Toothpaste") | |
6191 | BC.TorsoColor = BrickColor.new("Toothpaste") | |
6192 | Music.TimePosition = 0 | |
6193 | Music.SoundId = "rbxassetid://174212509" | |
6194 | Music.Parent = tors | |
6195 | Music:Play() | |
6196 | for i, v in pairs(m:GetChildren()) do | |
6197 | if v:IsA("Part") then | |
6198 | v.BrickColor = BrickColor.new("Toothpaste") | |
6199 | v.Material = "Glass" | |
6200 | end | |
6201 | end | |
6202 | for i, v in pairs(m2:GetChildren()) do | |
6203 | if v:IsA("Part") then | |
6204 | v.BrickColor = BrickColor.new("Toothpaste") | |
6205 | v.Material = "Granite" | |
6206 | end | |
6207 | end | |
6208 | for i, v in pairs(m3:GetChildren()) do | |
6209 | if v:IsA("Part") then | |
6210 | v.BrickColor = BrickColor.new("Toothpaste") | |
6211 | v.Material = "Neon" | |
6212 | end | |
6213 | end | |
6214 | for i, v in pairs(mw2:GetChildren()) do | |
6215 | if v:IsA("Part") then | |
6216 | v.BrickColor = BrickColor.new("Toothpaste") | |
6217 | v.Material = "Neon" | |
6218 | end | |
6219 | end | |
6220 | for i, v in pairs(mw1:GetChildren()) do | |
6221 | if v:IsA("Part") then | |
6222 | v.Transparency = 1 | |
6223 | v.BrickColor = BrickColor.new("Toothpaste") | |
6224 | v.Material = "Neon" | |
6225 | end | |
6226 | end | |
6227 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6228 | if v:IsA("Part") then | |
6229 | v.Transparency = 1 | |
6230 | v.BrickColor = BrickColor.new("White") | |
6231 | v.Material = "Neon" | |
6232 | end | |
6233 | end | |
6234 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6235 | if v:IsA("Part") then | |
6236 | v.Transparency = 1 | |
6237 | v.BrickColor = BrickColor.new("White") | |
6238 | v.Material = "Neon" | |
6239 | end | |
6240 | end | |
6241 | local MAINRUINCOLOR = BrickColor.new("Toothpaste") | |
6242 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6243 | DTrail5.Enabled = false | |
6244 | DTrail4.Enabled = false | |
6245 | DTrail3.Enabled = false | |
6246 | DTrail2.Enabled = false | |
6247 | DTrail.Enabled = false | |
6248 | Purity = false | |
6249 | tecks2.Text = "Casual" | |
6250 | tecks2.Rotation = 0 | |
6251 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6252 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6253 | resetmode() | |
6254 | Music.TimePosition = 0 | |
6255 | Music.SoundId = "rbxassetid://1117396305" | |
6256 | Music.Parent = tors | |
6257 | Music:Play() | |
6258 | BC.HeadColor = BrickColor.new("Nougat") | |
6259 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6260 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6261 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6262 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6263 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6264 | for i, v in pairs(m:GetChildren()) do | |
6265 | if v:IsA("Part") then | |
6266 | v.BrickColor = BrickColor.new("Dark grey") | |
6267 | v.Material = "Glass" | |
6268 | end | |
6269 | end | |
6270 | for i, v in pairs(m2:GetChildren()) do | |
6271 | if v:IsA("Part") then | |
6272 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6273 | v.Material = "Granite" | |
6274 | end | |
6275 | end | |
6276 | for i, v in pairs(m3:GetChildren()) do | |
6277 | if v:IsA("Part") then | |
6278 | v.BrickColor = BrickColor.new("Dark grey") | |
6279 | v.Material = "Neon" | |
6280 | end | |
6281 | end | |
6282 | for i, v in pairs(mw2:GetChildren()) do | |
6283 | if v:IsA("Part") then | |
6284 | v.BrickColor = BrickColor.new("Dark grey") | |
6285 | v.Material = "Neon" | |
6286 | end | |
6287 | end | |
6288 | for i, v in pairs(mw1:GetChildren()) do | |
6289 | if v:IsA("Part") then | |
6290 | v.Transparency = 1 | |
6291 | v.BrickColor = BrickColor.new("Dark grey") | |
6292 | v.Material = "Neon" | |
6293 | end | |
6294 | end | |
6295 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6296 | if v:IsA("Part") then | |
6297 | v.Transparency = 1 | |
6298 | v.BrickColor = BrickColor.new("White") | |
6299 | v.Material = "Neon" | |
6300 | end | |
6301 | end | |
6302 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6303 | if v:IsA("Part") then | |
6304 | v.Transparency = 1 | |
6305 | v.BrickColor = BrickColor.new("White") | |
6306 | v.Material = "Neon" | |
6307 | end | |
6308 | end | |
6309 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6310 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6311 | DTrail5.Enabled = false | |
6312 | DTrail4.Enabled = false | |
6313 | DTrail3.Enabled = false | |
6314 | DTrail2.Enabled = false | |
6315 | DTrail.Enabled = false | |
6316 | Solar = true | |
6317 | tecks2.Text = "Phoenix" | |
6318 | tecks2.Rotation = 0 | |
6319 | tecks2.TextColor3 = Color3.new(1, 1, 0) | |
6320 | tecks2.TextStrokeColor3 = Color3.fromRGB(12, 12, 12) | |
6321 | for i, v in pairs(ArmourParts) do | |
6322 | v.BrickColor = BrickColor.new("Bright orange") | |
6323 | end | |
6324 | for i, v in pairs(ArmourParts2) do | |
6325 | v.BrickColor = BrickColor.new("Bright orange") | |
6326 | end | |
6327 | for i, v in pairs(NeonParts) do | |
6328 | v.BrickColor = BrickColor.new("Bright orange") | |
6329 | end | |
6330 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=28999175" | |
6331 | maincolor = BrickColor.new("Deep orange") | |
6332 | BC.HeadColor = BrickColor.new("Nougat") | |
6333 | BC.LeftArmColor = BrickColor.new("Bright orange") | |
6334 | BC.LeftLegColor = BrickColor.new("Bright orange") | |
6335 | BC.RightArmColor = BrickColor.new("Bright orange") | |
6336 | BC.RightLegColor = BrickColor.new("Bright orange") | |
6337 | BC.TorsoColor = BrickColor.new("Bright orange") | |
6338 | Music.TimePosition = 5 | |
6339 | Music.SoundId = "rbxassetid://1167066393" | |
6340 | Music.Parent = tors | |
6341 | Music:Play() | |
6342 | for i, v in pairs(m:GetChildren()) do | |
6343 | if v:IsA("Part") then | |
6344 | v.BrickColor = BrickColor.new("Bright orange") | |
6345 | v.Material = "Glass" | |
6346 | end | |
6347 | end | |
6348 | for i, v in pairs(m2:GetChildren()) do | |
6349 | if v:IsA("Part") then | |
6350 | v.BrickColor = BrickColor.new("Bright orange") | |
6351 | v.Material = "Granite" | |
6352 | end | |
6353 | end | |
6354 | for i, v in pairs(m3:GetChildren()) do | |
6355 | if v:IsA("Part") then | |
6356 | v.BrickColor = BrickColor.new("Bright orange") | |
6357 | v.Material = "Neon" | |
6358 | end | |
6359 | end | |
6360 | for i, v in pairs(mw2:GetChildren()) do | |
6361 | if v:IsA("Part") then | |
6362 | v.BrickColor = BrickColor.new("Bright orange") | |
6363 | v.Material = "Neon" | |
6364 | end | |
6365 | end | |
6366 | for i, v in pairs(mw1:GetChildren()) do | |
6367 | if v:IsA("Part") then | |
6368 | v.Transparency = 1 | |
6369 | v.BrickColor = BrickColor.new("Bright orange") | |
6370 | v.Material = "Neon" | |
6371 | end | |
6372 | end | |
6373 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6374 | if v:IsA("Part") then | |
6375 | v.Transparency = 1 | |
6376 | v.BrickColor = BrickColor.new("White") | |
6377 | v.Material = "Neon" | |
6378 | end | |
6379 | end | |
6380 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6381 | if v:IsA("Part") then | |
6382 | v.Transparency = 1 | |
6383 | v.BrickColor = BrickColor.new("White") | |
6384 | v.Material = "Neon" | |
6385 | end | |
6386 | end | |
6387 | local MAINRUINCOLOR = BrickColor.new("Bright orange") | |
6388 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6389 | DTrail5.Enabled = false | |
6390 | DTrail4.Enabled = false | |
6391 | DTrail3.Enabled = false | |
6392 | DTrail2.Enabled = false | |
6393 | DTrail.Enabled = false | |
6394 | Solar = false | |
6395 | tecks2.Text = "Casual" | |
6396 | tecks2.Rotation = 0 | |
6397 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6398 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6399 | resetmode() | |
6400 | Music.TimePosition = 0 | |
6401 | Music.SoundId = "rbxassetid://1117396305" | |
6402 | Music.Parent = tors | |
6403 | Music:Play() | |
6404 | BC.HeadColor = BrickColor.new("Nougat") | |
6405 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6406 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6407 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6408 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6409 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6410 | for i, v in pairs(m:GetChildren()) do | |
6411 | if v:IsA("Part") then | |
6412 | v.BrickColor = BrickColor.new("Dark grey") | |
6413 | v.Material = "Glass" | |
6414 | end | |
6415 | end | |
6416 | for i, v in pairs(m2:GetChildren()) do | |
6417 | if v:IsA("Part") then | |
6418 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6419 | v.Material = "Granite" | |
6420 | end | |
6421 | end | |
6422 | for i, v in pairs(m3:GetChildren()) do | |
6423 | if v:IsA("Part") then | |
6424 | v.BrickColor = BrickColor.new("Dark grey") | |
6425 | v.Material = "Neon" | |
6426 | end | |
6427 | end | |
6428 | for i, v in pairs(mw2:GetChildren()) do | |
6429 | if v:IsA("Part") then | |
6430 | v.BrickColor = BrickColor.new("Dark grey") | |
6431 | v.Material = "Neon" | |
6432 | end | |
6433 | end | |
6434 | for i, v in pairs(mw1:GetChildren()) do | |
6435 | if v:IsA("Part") then | |
6436 | v.Transparency = 1 | |
6437 | v.BrickColor = BrickColor.new("Dark grey") | |
6438 | v.Material = "Neon" | |
6439 | end | |
6440 | end | |
6441 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6442 | if v:IsA("Part") then | |
6443 | v.Transparency = 1 | |
6444 | v.BrickColor = BrickColor.new("White") | |
6445 | v.Material = "Neon" | |
6446 | end | |
6447 | end | |
6448 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6449 | if v:IsA("Part") then | |
6450 | v.Transparency = 1 | |
6451 | v.BrickColor = BrickColor.new("White") | |
6452 | v.Material = "Neon" | |
6453 | end | |
6454 | end | |
6455 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6456 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6457 | DTrail5.Enabled = false | |
6458 | DTrail4.Enabled = false | |
6459 | DTrail3.Enabled = false | |
6460 | DTrail2.Enabled = false | |
6461 | DTrail.Enabled = false | |
6462 | Lunar = true | |
6463 | tecks2.Text = "Steelheart" | |
6464 | tecks2.Rotation = 0 | |
6465 | tecks2.TextColor3 = Color3.new(0, 0, 1) | |
6466 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
6467 | for i, v in pairs(ArmourParts) do | |
6468 | v.BrickColor = BrickColor.new("Dark blue") | |
6469 | end | |
6470 | for i, v in pairs(ArmourParts2) do | |
6471 | v.BrickColor = BrickColor.new("Cyan") | |
6472 | end | |
6473 | for i, v in pairs(NeonParts) do | |
6474 | v.BrickColor = BrickColor.new("Steel blue") | |
6475 | end | |
6476 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=231432333" | |
6477 | maincolor = BrickColor.new("Steel blue") | |
6478 | BC.HeadColor = BrickColor.new("Nougat") | |
6479 | BC.LeftArmColor = BrickColor.new("Dark blue") | |
6480 | BC.LeftLegColor = BrickColor.new("Dark blue") | |
6481 | BC.RightArmColor = BrickColor.new("Dark blue") | |
6482 | BC.RightLegColor = BrickColor.new("Dark blue") | |
6483 | BC.TorsoColor = BrickColor.new("Dark blue") | |
6484 | Music.TimePosition = 0.5 | |
6485 | Music.SoundId = "rbxassetid://1574603917" | |
6486 | Music.Parent = tors | |
6487 | Music:Play() | |
6488 | for i, v in pairs(m:GetChildren()) do | |
6489 | if v:IsA("Part") then | |
6490 | v.BrickColor = BrickColor.new("Dark blue") | |
6491 | v.Material = "Glass" | |
6492 | end | |
6493 | end | |
6494 | for i, v in pairs(m2:GetChildren()) do | |
6495 | if v:IsA("Part") then | |
6496 | v.BrickColor = BrickColor.new("Dark blue") | |
6497 | v.Material = "Granite" | |
6498 | end | |
6499 | end | |
6500 | for i, v in pairs(m3:GetChildren()) do | |
6501 | if v:IsA("Part") then | |
6502 | v.BrickColor = BrickColor.new("Dark blue") | |
6503 | v.Material = "Neon" | |
6504 | end | |
6505 | end | |
6506 | for i, v in pairs(mw2:GetChildren()) do | |
6507 | if v:IsA("Part") then | |
6508 | v.BrickColor = BrickColor.new("Dark blue") | |
6509 | v.Material = "Neon" | |
6510 | end | |
6511 | end | |
6512 | for i, v in pairs(mw1:GetChildren()) do | |
6513 | if v:IsA("Part") then | |
6514 | v.Transparency = 1 | |
6515 | v.BrickColor = BrickColor.new("Dark blue") | |
6516 | v.Material = "Neon" | |
6517 | end | |
6518 | end | |
6519 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6520 | if v:IsA("Part") then | |
6521 | v.Transparency = 1 | |
6522 | v.BrickColor = BrickColor.new("White") | |
6523 | v.Material = "Neon" | |
6524 | end | |
6525 | end | |
6526 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6527 | if v:IsA("Part") then | |
6528 | v.Transparency = 1 | |
6529 | v.BrickColor = BrickColor.new("White") | |
6530 | v.Material = "Neon" | |
6531 | end | |
6532 | end | |
6533 | local MAINRUINCOLOR = BrickColor.new("Dark blue") | |
6534 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6535 | DTrail5.Enabled = false | |
6536 | DTrail4.Enabled = false | |
6537 | DTrail3.Enabled = false | |
6538 | DTrail2.Enabled = false | |
6539 | DTrail.Enabled = false | |
6540 | Lunar = false | |
6541 | tecks2.Text = "Casual" | |
6542 | tecks2.Rotation = 0 | |
6543 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6544 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6545 | resetmode() | |
6546 | Music.TimePosition = 0 | |
6547 | Music.SoundId = "rbxassetid://1117396305" | |
6548 | Music.Parent = tors | |
6549 | Music:Play() | |
6550 | BC.HeadColor = BrickColor.new("Nougat") | |
6551 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6552 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6553 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6554 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6555 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6556 | for i, v in pairs(m:GetChildren()) do | |
6557 | if v:IsA("Part") then | |
6558 | v.BrickColor = BrickColor.new("Dark grey") | |
6559 | v.Material = "Glass" | |
6560 | end | |
6561 | end | |
6562 | for i, v in pairs(m2:GetChildren()) do | |
6563 | if v:IsA("Part") then | |
6564 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6565 | v.Material = "Granite" | |
6566 | end | |
6567 | end | |
6568 | for i, v in pairs(m3:GetChildren()) do | |
6569 | if v:IsA("Part") then | |
6570 | v.BrickColor = BrickColor.new("Dark grey") | |
6571 | v.Material = "Neon" | |
6572 | end | |
6573 | end | |
6574 | for i, v in pairs(mw2:GetChildren()) do | |
6575 | if v:IsA("Part") then | |
6576 | v.BrickColor = BrickColor.new("Dark grey") | |
6577 | v.Material = "Neon" | |
6578 | end | |
6579 | end | |
6580 | for i, v in pairs(mw1:GetChildren()) do | |
6581 | if v:IsA("Part") then | |
6582 | v.Transparency = 1 | |
6583 | v.BrickColor = BrickColor.new("Dark grey") | |
6584 | v.Material = "Neon" | |
6585 | end | |
6586 | end | |
6587 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6588 | if v:IsA("Part") then | |
6589 | v.Transparency = 1 | |
6590 | v.BrickColor = BrickColor.new("White") | |
6591 | v.Material = "Neon" | |
6592 | end | |
6593 | end | |
6594 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6595 | if v:IsA("Part") then | |
6596 | v.Transparency = 1 | |
6597 | v.BrickColor = BrickColor.new("White") | |
6598 | v.Material = "Neon" | |
6599 | end | |
6600 | end | |
6601 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6602 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6603 | Destruction = true | |
6604 | tecks2.Text = "Chaos" | |
6605 | tecks2.Rotation = 0 | |
6606 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6607 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 0, 0) | |
6608 | for i, v in pairs(ArmourParts) do | |
6609 | v.BrickColor = BrickColor.new("Really black") | |
6610 | end | |
6611 | for i, v in pairs(ArmourParts2) do | |
6612 | v.BrickColor = BrickColor.new("Black") | |
6613 | end | |
6614 | for i, v in pairs(NeonParts) do | |
6615 | v.BrickColor = BrickColor.new("Really red") | |
6616 | end | |
6617 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=201400785" | |
6618 | DTrail5.Enabled = true | |
6619 | DTrail4.Enabled = true | |
6620 | DTrail3.Enabled = true | |
6621 | DTrail2.Enabled = true | |
6622 | DTrail.Enabled = true | |
6623 | maincolor = BrickColor.new("Really red") | |
6624 | BC.HeadColor = BrickColor.new("Nougat") | |
6625 | BC.LeftArmColor = BrickColor.new("Really red") | |
6626 | BC.LeftLegColor = BrickColor.new("Really red") | |
6627 | BC.RightArmColor = BrickColor.new("Really red") | |
6628 | BC.RightLegColor = BrickColor.new("Really red") | |
6629 | BC.TorsoColor = BrickColor.new("Really red") | |
6630 | Music.TimePosition = 2 | |
6631 | Music.SoundId = "rbxassetid://1703475948" | |
6632 | Music.Parent = tors | |
6633 | Music:Play() | |
6634 | attack = true | |
6635 | hum.WalkSpeed = 3.01 | |
6636 | CreateSound("649634100", tors, 10, 0.5) | |
6637 | for i = 0,6.3,0.1 do | |
6638 | swait() | |
6639 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
6640 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
6641 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
6642 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
6643 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
6644 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
6645 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
6646 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
6647 | end | |
6648 | attack = false | |
6649 | hum.WalkSpeed = 8 | |
6650 | for i, v in pairs(m:GetChildren()) do | |
6651 | if v:IsA("Part") then | |
6652 | v.BrickColor = BrickColor.new("Really red") | |
6653 | v.Material = "Glass" | |
6654 | end | |
6655 | end | |
6656 | for i, v in pairs(m2:GetChildren()) do | |
6657 | if v:IsA("Part") then | |
6658 | v.BrickColor = BrickColor.new("Really red") | |
6659 | v.Material = "Granite" | |
6660 | end | |
6661 | end | |
6662 | for i, v in pairs(m3:GetChildren()) do | |
6663 | if v:IsA("Part") then | |
6664 | v.BrickColor = BrickColor.new("Really red") | |
6665 | v.Material = "Neon" | |
6666 | end | |
6667 | end | |
6668 | for i, v in pairs(mw2:GetChildren()) do | |
6669 | if v:IsA("Part") then | |
6670 | v.BrickColor = BrickColor.new("Really red") | |
6671 | v.Material = "Neon" | |
6672 | end | |
6673 | end | |
6674 | for i, v in pairs(mw1:GetChildren()) do | |
6675 | if v:IsA("Part") then | |
6676 | v.Transparency = 1 | |
6677 | v.BrickColor = BrickColor.new("Really red") | |
6678 | v.Material = "Neon" | |
6679 | end | |
6680 | end | |
6681 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6682 | if v:IsA("Part") then | |
6683 | v.Transparency = 1 | |
6684 | v.BrickColor = BrickColor.new("White") | |
6685 | v.Material = "Neon" | |
6686 | end | |
6687 | end | |
6688 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6689 | if v:IsA("Part") then | |
6690 | v.Transparency = 1 | |
6691 | v.BrickColor = BrickColor.new("White") | |
6692 | v.Material = "Neon" | |
6693 | end | |
6694 | end | |
6695 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
6696 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6697 | DTrail5.Enabled = false | |
6698 | DTrail4.Enabled = false | |
6699 | DTrail3.Enabled = false | |
6700 | DTrail2.Enabled = false | |
6701 | DTrail.Enabled = false | |
6702 | Destruction = false | |
6703 | tecks2.Text = "Casual" | |
6704 | tecks2.Rotation = 0 | |
6705 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6706 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6707 | resetmode() | |
6708 | Music.TimePosition = 0 | |
6709 | Music.SoundId = "rbxassetid://1117396305" | |
6710 | Music.Parent = tors | |
6711 | Music:Play() | |
6712 | BC.HeadColor = BrickColor.new("Nougat") | |
6713 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6714 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6715 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6716 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6717 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6718 | for i, v in pairs(m:GetChildren()) do | |
6719 | if v:IsA("Part") then | |
6720 | v.BrickColor = BrickColor.new("Dark grey") | |
6721 | v.Material = "Glass" | |
6722 | end | |
6723 | end | |
6724 | for i, v in pairs(m2:GetChildren()) do | |
6725 | if v:IsA("Part") then | |
6726 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6727 | v.Material = "Granite" | |
6728 | end | |
6729 | end | |
6730 | for i, v in pairs(m3:GetChildren()) do | |
6731 | if v:IsA("Part") then | |
6732 | v.BrickColor = BrickColor.new("Dark grey") | |
6733 | v.Material = "Neon" | |
6734 | end | |
6735 | end | |
6736 | for i, v in pairs(mw2:GetChildren()) do | |
6737 | if v:IsA("Part") then | |
6738 | v.BrickColor = BrickColor.new("Dark grey") | |
6739 | v.Material = "Neon" | |
6740 | end | |
6741 | end | |
6742 | for i, v in pairs(mw1:GetChildren()) do | |
6743 | if v:IsA("Part") then | |
6744 | v.Transparency = 1 | |
6745 | v.BrickColor = BrickColor.new("Dark grey") | |
6746 | v.Material = "Neon" | |
6747 | end | |
6748 | end | |
6749 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6750 | if v:IsA("Part") then | |
6751 | v.Transparency = 1 | |
6752 | v.BrickColor = BrickColor.new("White") | |
6753 | v.Material = "Neon" | |
6754 | end | |
6755 | end | |
6756 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6757 | if v:IsA("Part") then | |
6758 | v.Transparency = 1 | |
6759 | v.BrickColor = BrickColor.new("White") | |
6760 | v.Material = "Neon" | |
6761 | end | |
6762 | end | |
6763 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6764 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6765 | helpme = true | |
6766 | DTrail5.Enabled = false | |
6767 | DTrail4.Enabled = false | |
6768 | DTrail3.Enabled = false | |
6769 | DTrail2.Enabled = false | |
6770 | DTrail.Enabled = false | |
6771 | for i, v in pairs(mw2:GetChildren()) do | |
6772 | if v:IsA("Part") then | |
6773 | v.BrickColor = BrickColor.new("Black") | |
6774 | v.Material = "Neon" | |
6775 | end | |
6776 | end | |
6777 | for i, v in pairs(mw1:GetChildren()) do | |
6778 | if v:IsA("Part") then | |
6779 | v.Transparency = 0.75 | |
6780 | v.BrickColor = BrickColor.random() | |
6781 | v.Material = "Neon" | |
6782 | end | |
6783 | end | |
6784 | for i, v in pairs(m:GetChildren()) do | |
6785 | if v:IsA("Part") then | |
6786 | v.BrickColor = BrickColor.new("Black") | |
6787 | v.Material = "Neon" | |
6788 | end | |
6789 | end | |
6790 | for i, v in pairs(m2:GetChildren()) do | |
6791 | if v:IsA("Part") then | |
6792 | v.BrickColor = BrickColor.random() | |
6793 | v.Material = "Neon" | |
6794 | end | |
6795 | end | |
6796 | for i, v in pairs(m3:GetChildren()) do | |
6797 | if v:IsA("Part") then | |
6798 | v.BrickColor = BrickColor.new("Black") | |
6799 | v.Material = "Neon" | |
6800 | end | |
6801 | end | |
6802 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6803 | if v:IsA("Part") then | |
6804 | v.Transparency = .75 | |
6805 | v.BrickColor = BrickColor.Random() | |
6806 | v.Material = "Neon" | |
6807 | end | |
6808 | end | |
6809 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6810 | if v:IsA("Part") then | |
6811 | v.Transparency = 0 | |
6812 | v.BrickColor = BrickColor.new("Black") | |
6813 | v.Material = "Neon" | |
6814 | end | |
6815 | end | |
6816 | Music.TimePosition = 1 | |
6817 | tecks2.Text = "InSaNiTy" | |
6818 | Music.SoundId = "rbxassetid://943961217" | |
6819 | Music.Parent = tors | |
6820 | Music:Play() | |
6821 | BC.HeadColor = BrickColor.new("Nougat") | |
6822 | BC.LeftArmColor = BrickColor.random() | |
6823 | BC.LeftLegColor = BrickColor.random() | |
6824 | BC.RightArmColor = BrickColor.random() | |
6825 | BC.RightLegColor = BrickColor.random() | |
6826 | BC.TorsoColor = BrickColor.random() | |
6827 | tl1.Enabled = true | |
6828 | tl2.Enabled = true | |
6829 | tl3.Enabled = true | |
6830 | for i = 0,4,0.1 do | |
6831 | swait() | |
6832 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
6833 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
6834 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
6835 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
6836 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
6837 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
6838 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
6839 | end | |
6840 | for i = 0,8,0.1 do | |
6841 | swait() | |
6842 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
6843 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0) | |
6844 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
6845 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
6846 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
6847 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
6848 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
6849 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
6850 | end | |
6851 | ||
6852 | for i = 0,3,0.1 do | |
6853 | swait() | |
6854 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
6855 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
6856 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
6857 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
6858 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
6859 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
6860 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
6861 | end | |
6862 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
6863 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
6864 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
6865 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
6866 | CameraEnshaking(5,2.5) | |
6867 | MAINRUINCOLOR = BrickColor.new("Black") | |
6868 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
6869 | for i = 0, 49 do | |
6870 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
6871 | end | |
6872 | for i = 0,3,0.1 do | |
6873 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
6874 | end | |
6875 | for i = 0,2,0.1 do | |
6876 | swait() | |
6877 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
6878 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
6879 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
6880 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
6881 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
6882 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
6883 | end | |
6884 | hum.WalkSpeed = storehumanoidWS | |
6885 | attack = false | |
6886 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6887 | DTrail5.Enabled = false | |
6888 | DTrail4.Enabled = false | |
6889 | DTrail3.Enabled = false | |
6890 | DTrail2.Enabled = false | |
6891 | DTrail.Enabled = false | |
6892 | helpme = false | |
6893 | tecks2.Text = "Casual" | |
6894 | tecks2.Rotation = 0 | |
6895 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6896 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
6897 | resetmode() | |
6898 | Music.TimePosition = 0 | |
6899 | Music.SoundId = "rbxassetid://1117396305" | |
6900 | Music.Parent = tors | |
6901 | Music:Play() | |
6902 | BC.HeadColor = BrickColor.new("Nougat") | |
6903 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
6904 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
6905 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
6906 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
6907 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
6908 | tl1.Enabled = false | |
6909 | tl2.Enabled = false | |
6910 | tl3.Enabled = false | |
6911 | for i, v in pairs(m:GetChildren()) do | |
6912 | if v:IsA("Part") then | |
6913 | v.BrickColor = BrickColor.new("Dark grey") | |
6914 | v.Material = "Glass" | |
6915 | end | |
6916 | end | |
6917 | for i, v in pairs(m2:GetChildren()) do | |
6918 | if v:IsA("Part") then | |
6919 | v.BrickColor = BrickColor.new("Dark stone grey") | |
6920 | v.Material = "Granite" | |
6921 | end | |
6922 | end | |
6923 | for i, v in pairs(m3:GetChildren()) do | |
6924 | if v:IsA("Part") then | |
6925 | v.BrickColor = BrickColor.new("Dark grey") | |
6926 | v.Material = "Neon" | |
6927 | end | |
6928 | end | |
6929 | for i, v in pairs(mw2:GetChildren()) do | |
6930 | if v:IsA("Part") then | |
6931 | v.BrickColor = BrickColor.new("Dark grey") | |
6932 | v.Material = "Neon" | |
6933 | end | |
6934 | end | |
6935 | for i, v in pairs(mw1:GetChildren()) do | |
6936 | if v:IsA("Part") then | |
6937 | v.Transparency = 1 | |
6938 | v.BrickColor = BrickColor.new("Dark grey") | |
6939 | v.Material = "Neon" | |
6940 | end | |
6941 | end | |
6942 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
6943 | if v:IsA("Part") then | |
6944 | v.Transparency = 1 | |
6945 | v.BrickColor = BrickColor.new("White") | |
6946 | v.Material = "Neon" | |
6947 | end | |
6948 | end | |
6949 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
6950 | if v:IsA("Part") then | |
6951 | v.Transparency = 1 | |
6952 | v.BrickColor = BrickColor.new("White") | |
6953 | v.Material = "Neon" | |
6954 | end | |
6955 | end | |
6956 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
6957 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
6958 | Frost = true | |
6959 | DTrail5.Enabled = false | |
6960 | DTrail4.Enabled = false | |
6961 | DTrail3.Enabled = false | |
6962 | DTrail2.Enabled = false | |
6963 | DTrail.Enabled = false | |
6964 | tecks2.Text = "Ice" | |
6965 | tecks2.Rotation = 0 | |
6966 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
6967 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
6968 | for i, v in pairs(ArmourParts) do | |
6969 | v.BrickColor = BrickColor.new("Cyan") | |
6970 | end | |
6971 | for i, v in pairs(ArmourParts2) do | |
6972 | v.BrickColor = BrickColor.new("White") | |
6973 | end | |
6974 | for i, v in pairs(NeonParts) do | |
6975 | v.BrickColor = BrickColor.new("Teal") | |
6976 | end | |
6977 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=111523405" | |
6978 | maincolor = BrickColor.new("Cyan") | |
6979 | BC.HeadColor = BrickColor.new("Nougat") | |
6980 | BC.LeftArmColor = BrickColor.new("Cyan") | |
6981 | BC.LeftLegColor = BrickColor.new("Cyan") | |
6982 | BC.RightArmColor = BrickColor.new("Cyan") | |
6983 | BC.RightLegColor = BrickColor.new("Cyan") | |
6984 | BC.TorsoColor = BrickColor.new("Cyan") | |
6985 | Music.TimePosition = 1 | |
6986 | Music.SoundId = "rbxassetid://1579308042" | |
6987 | Music.Parent = tors | |
6988 | Music:Play() | |
6989 | for i, v in pairs(m:GetChildren()) do | |
6990 | if v:IsA("Part") then | |
6991 | v.BrickColor = BrickColor.new("Cyan") | |
6992 | v.Material = "Glass" | |
6993 | end | |
6994 | end | |
6995 | for i, v in pairs(m2:GetChildren()) do | |
6996 | if v:IsA("Part") then | |
6997 | v.BrickColor = BrickColor.new("Cyan") | |
6998 | v.Material = "Granite" | |
6999 | end | |
7000 | end | |
7001 | for i, v in pairs(m3:GetChildren()) do | |
7002 | if v:IsA("Part") then | |
7003 | v.BrickColor = BrickColor.new("Cyan") | |
7004 | v.Material = "Neon" | |
7005 | end | |
7006 | end | |
7007 | for i, v in pairs(mw2:GetChildren()) do | |
7008 | if v:IsA("Part") then | |
7009 | v.BrickColor = BrickColor.new("Cyan") | |
7010 | v.Material = "Neon" | |
7011 | end | |
7012 | end | |
7013 | for i, v in pairs(mw1:GetChildren()) do | |
7014 | if v:IsA("Part") then | |
7015 | v.Transparency = 1 | |
7016 | v.BrickColor = BrickColor.new("Cyan") | |
7017 | v.Material = "Neon" | |
7018 | end | |
7019 | end | |
7020 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7021 | if v:IsA("Part") then | |
7022 | v.Transparency = 1 | |
7023 | v.BrickColor = BrickColor.new("White") | |
7024 | v.Material = "Neon" | |
7025 | end | |
7026 | end | |
7027 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7028 | if v:IsA("Part") then | |
7029 | v.Transparency = 1 | |
7030 | v.BrickColor = BrickColor.new("White") | |
7031 | v.Material = "Neon" | |
7032 | end | |
7033 | end | |
7034 | local MAINRUINCOLOR = BrickColor.new("Cyan") | |
7035 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == true and Ashes ==false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
7036 | DTrail5.Enabled = false | |
7037 | DTrail4.Enabled = false | |
7038 | DTrail3.Enabled = false | |
7039 | DTrail2.Enabled = false | |
7040 | DTrail.Enabled = false | |
7041 | Frost = false | |
7042 | tecks2.Text = "Casual" | |
7043 | tecks2.Rotation = 0 | |
7044 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7045 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7046 | resetmode() | |
7047 | Music.TimePosition = 0 | |
7048 | Music.SoundId = "rbxassetid://1117396305" | |
7049 | Music.Parent = tors | |
7050 | Music:Play() | |
7051 | BC.HeadColor = BrickColor.new("Nougat") | |
7052 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7053 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7054 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7055 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7056 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7057 | for i, v in pairs(m:GetChildren()) do | |
7058 | if v:IsA("Part") then | |
7059 | v.BrickColor = BrickColor.new("Dark grey") | |
7060 | v.Material = "Glass" | |
7061 | end | |
7062 | end | |
7063 | for i, v in pairs(m2:GetChildren()) do | |
7064 | if v:IsA("Part") then | |
7065 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7066 | v.Material = "Granite" | |
7067 | end | |
7068 | end | |
7069 | for i, v in pairs(m3:GetChildren()) do | |
7070 | if v:IsA("Part") then | |
7071 | v.BrickColor = BrickColor.new("Dark grey") | |
7072 | v.Material = "Neon" | |
7073 | end | |
7074 | end | |
7075 | for i, v in pairs(mw2:GetChildren()) do | |
7076 | if v:IsA("Part") then | |
7077 | v.BrickColor = BrickColor.new("Dark grey") | |
7078 | v.Material = "Neon" | |
7079 | end | |
7080 | end | |
7081 | for i, v in pairs(mw1:GetChildren()) do | |
7082 | if v:IsA("Part") then | |
7083 | v.Transparency = 1 | |
7084 | v.BrickColor = BrickColor.new("Dark grey") | |
7085 | v.Material = "Neon" | |
7086 | end | |
7087 | end | |
7088 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7089 | if v:IsA("Part") then | |
7090 | v.Transparency = 1 | |
7091 | v.BrickColor = BrickColor.new("White") | |
7092 | v.Material = "Neon" | |
7093 | end | |
7094 | end | |
7095 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7096 | if v:IsA("Part") then | |
7097 | v.Transparency = 1 | |
7098 | v.BrickColor = BrickColor.new("White") | |
7099 | v.Material = "Neon" | |
7100 | end | |
7101 | end | |
7102 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
7103 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
7104 | Ashes = true | |
7105 | DTrail5.Enabled = false | |
7106 | DTrail4.Enabled = false | |
7107 | DTrail3.Enabled = false | |
7108 | DTrail2.Enabled = false | |
7109 | DTrail.Enabled = false | |
7110 | tecks2.Text = "Ash" | |
7111 | tecks2.Rotation = 0 | |
7112 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7113 | tecks2.TextStrokeColor3 = Color3.fromRGB(91, 93, 105) | |
7114 | for i, v in pairs(ArmourParts) do | |
7115 | v.BrickColor = BrickColor.new("Smoky grey") | |
7116 | end | |
7117 | for i, v in pairs(ArmourParts2) do | |
7118 | v.BrickColor = BrickColor.new("Black") | |
7119 | end | |
7120 | for i, v in pairs(NeonParts) do | |
7121 | v.BrickColor = BrickColor.new("Really black") | |
7122 | end | |
7123 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
7124 | maincolor = BrickColor.new("Really black") | |
7125 | BC.HeadColor = BrickColor.new("Nougat") | |
7126 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7127 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7128 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7129 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7130 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7131 | Music.TimePosition = 2 | |
7132 | Music.SoundId = "rbxassetid://1514078310" | |
7133 | Music.Parent = tors | |
7134 | Music:Play() | |
7135 | for i, v in pairs(m:GetChildren()) do | |
7136 | if v:IsA("Part") then | |
7137 | v.BrickColor = BrickColor.new("Smoky grey") | |
7138 | v.Material = "Glass" | |
7139 | end | |
7140 | end | |
7141 | for i, v in pairs(m2:GetChildren()) do | |
7142 | if v:IsA("Part") then | |
7143 | v.BrickColor = BrickColor.new("Smoky grey") | |
7144 | v.Material = "Granite" | |
7145 | end | |
7146 | end | |
7147 | for i, v in pairs(m3:GetChildren()) do | |
7148 | if v:IsA("Part") then | |
7149 | v.BrickColor = BrickColor.new("Smoky grey") | |
7150 | v.Material = "Neon" | |
7151 | end | |
7152 | end | |
7153 | for i, v in pairs(mw2:GetChildren()) do | |
7154 | if v:IsA("Part") then | |
7155 | v.BrickColor = BrickColor.new("Smoky grey") | |
7156 | v.Material = "Neon" | |
7157 | end | |
7158 | end | |
7159 | for i, v in pairs(mw1:GetChildren()) do | |
7160 | if v:IsA("Part") then | |
7161 | v.Transparency = 1 | |
7162 | v.BrickColor = BrickColor.new("Smoky grey") | |
7163 | v.Material = "Neon" | |
7164 | end | |
7165 | end | |
7166 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7167 | if v:IsA("Part") then | |
7168 | v.Transparency = 1 | |
7169 | v.BrickColor = BrickColor.new("White") | |
7170 | v.Material = "Neon" | |
7171 | end | |
7172 | end | |
7173 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7174 | if v:IsA("Part") then | |
7175 | v.Transparency = 1 | |
7176 | v.BrickColor = BrickColor.new("White") | |
7177 | v.Material = "Neon" | |
7178 | end | |
7179 | end | |
7180 | local MAINRUINCOLOR = BrickColor.new("Smoky grey") | |
7181 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Ashes == true then | |
7182 | DTrail5.Enabled = false | |
7183 | DTrail4.Enabled = false | |
7184 | DTrail3.Enabled = false | |
7185 | DTrail2.Enabled = false | |
7186 | DTrail.Enabled = false | |
7187 | Ashes = false | |
7188 | tecks2.Text = "Casual" | |
7189 | tecks2.Rotation = 0 | |
7190 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7191 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7192 | resetmode() | |
7193 | Music.TimePosition = 0 | |
7194 | Music.SoundId = "rbxassetid://1117396305" | |
7195 | Music.Parent = tors | |
7196 | Music:Play() | |
7197 | BC.HeadColor = BrickColor.new("Nougat") | |
7198 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7199 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7200 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7201 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7202 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7203 | for i, v in pairs(m:GetChildren()) do | |
7204 | if v:IsA("Part") then | |
7205 | v.BrickColor = BrickColor.new("Dark grey") | |
7206 | v.Material = "Glass" | |
7207 | end | |
7208 | end | |
7209 | for i, v in pairs(m2:GetChildren()) do | |
7210 | if v:IsA("Part") then | |
7211 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7212 | v.Material = "Granite" | |
7213 | end | |
7214 | end | |
7215 | for i, v in pairs(m3:GetChildren()) do | |
7216 | if v:IsA("Part") then | |
7217 | v.BrickColor = BrickColor.new("Dark grey") | |
7218 | v.Material = "Neon" | |
7219 | end | |
7220 | end | |
7221 | for i, v in pairs(mw2:GetChildren()) do | |
7222 | if v:IsA("Part") then | |
7223 | v.BrickColor = BrickColor.new("Dark grey") | |
7224 | v.Material = "Neon" | |
7225 | end | |
7226 | end | |
7227 | for i, v in pairs(mw1:GetChildren()) do | |
7228 | if v:IsA("Part") then | |
7229 | v.Transparency = 1 | |
7230 | v.BrickColor = BrickColor.new("Dark grey") | |
7231 | v.Material = "Neon" | |
7232 | end | |
7233 | end | |
7234 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7235 | if v:IsA("Part") then | |
7236 | v.Transparency = 1 | |
7237 | v.BrickColor = BrickColor.new("White") | |
7238 | v.Material = "Neon" | |
7239 | end | |
7240 | end | |
7241 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7242 | if v:IsA("Part") then | |
7243 | v.Transparency = 1 | |
7244 | v.BrickColor = BrickColor.new("White") | |
7245 | v.Material = "Neon" | |
7246 | end | |
7247 | end | |
7248 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
7249 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
7250 | tecks2.TextTransparency = 0 | |
7251 | tecks2.TextStrokeTransparency = 0 | |
7252 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
7253 | tecks2.TextTransparency = 1 | |
7254 | tecks2.TextStrokeTransparency = 1 | |
7255 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
7256 | DTrail5.Enabled = false | |
7257 | DTrail4.Enabled = false | |
7258 | DTrail3.Enabled = false | |
7259 | DTrail2.Enabled = false | |
7260 | DTrail.Enabled = false | |
7261 | Planetary = true | |
7262 | tecks2.Text = "Overlord Of The Galaxy" | |
7263 | tecks2.Rotation = 0 | |
7264 | tecks2.TextColor3 = Color3.fromRGB(61, 21, 133) | |
7265 | tecks2.TextStrokeColor3 = Color3.fromRGB(61, 21, 133) | |
7266 | for i, v in pairs(ArmourParts) do | |
7267 | v.BrickColor = BrickColor.new("Dark indigo") | |
7268 | end | |
7269 | for i, v in pairs(ArmourParts2) do | |
7270 | v.BrickColor = BrickColor.new("Dark indigo") | |
7271 | end | |
7272 | for i, v in pairs(NeonParts) do | |
7273 | v.BrickColor = BrickColor.new("Dark indigo") | |
7274 | end | |
7275 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=148988280" | |
7276 | maincolor = BrickColor.new("Dark indigo") | |
7277 | BC.HeadColor = BrickColor.new("Nougat") | |
7278 | BC.LeftArmColor = BrickColor.new("Dark indigo") | |
7279 | BC.LeftLegColor = BrickColor.new("Dark indigo") | |
7280 | BC.RightArmColor = BrickColor.new("Dark indigo") | |
7281 | BC.RightLegColor = BrickColor.new("Dark indigo") | |
7282 | BC.TorsoColor = BrickColor.new("Dark indigo") | |
7283 | Music.TimePosition = 0 | |
7284 | Music.SoundId = "rbxassetid://609934004" | |
7285 | Music.Parent = tors | |
7286 | Music:Play() | |
7287 | for i, v in pairs(m:GetChildren()) do | |
7288 | if v:IsA("Part") then | |
7289 | v.BrickColor = BrickColor.new("Dark indigo") | |
7290 | v.Material = "Glass" | |
7291 | end | |
7292 | end | |
7293 | for i, v in pairs(m2:GetChildren()) do | |
7294 | if v:IsA("Part") then | |
7295 | v.BrickColor = BrickColor.new("Dark indigo") | |
7296 | v.Material = "Granite" | |
7297 | end | |
7298 | end | |
7299 | for i, v in pairs(m3:GetChildren()) do | |
7300 | if v:IsA("Part") then | |
7301 | v.BrickColor = BrickColor.new("Dark indigo") | |
7302 | v.Material = "Neon" | |
7303 | end | |
7304 | end | |
7305 | for i, v in pairs(mw2:GetChildren()) do | |
7306 | if v:IsA("Part") then | |
7307 | v.BrickColor = BrickColor.new("Dark indigo") | |
7308 | v.Material = "Neon" | |
7309 | end | |
7310 | end | |
7311 | for i, v in pairs(mw1:GetChildren()) do | |
7312 | if v:IsA("Part") then | |
7313 | v.Transparency = 1 | |
7314 | v.BrickColor = BrickColor.new("Dark indigo") | |
7315 | v.Material = "Neon" | |
7316 | end | |
7317 | end | |
7318 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7319 | if v:IsA("Part") then | |
7320 | v.Transparency = 1 | |
7321 | v.BrickColor = BrickColor.new("White") | |
7322 | v.Material = "Neon" | |
7323 | end | |
7324 | end | |
7325 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7326 | if v:IsA("Part") then | |
7327 | v.Transparency = 1 | |
7328 | v.BrickColor = BrickColor.new("White") | |
7329 | v.Material = "Neon" | |
7330 | end | |
7331 | end | |
7332 | local MAINRUINCOLOR = BrickColor.new("Dark indigo") | |
7333 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
7334 | Planetary = false | |
7335 | DTrail5.Enabled = false | |
7336 | DTrail4.Enabled = false | |
7337 | DTrail3.Enabled = false | |
7338 | DTrail2.Enabled = false | |
7339 | DTrail.Enabled = false | |
7340 | tecks2.Text = "Casual" | |
7341 | tecks2.Rotation = 0 | |
7342 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7343 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7344 | resetmode() | |
7345 | Music.TimePosition = 0 | |
7346 | Music.SoundId = "rbxassetid://1117396305" | |
7347 | Music.Parent = tors | |
7348 | Music:Play() | |
7349 | BC.HeadColor = BrickColor.new("Nougat") | |
7350 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7351 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7352 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7353 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7354 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7355 | for i, v in pairs(m:GetChildren()) do | |
7356 | if v:IsA("Part") then | |
7357 | v.BrickColor = BrickColor.new("Dark grey") | |
7358 | v.Material = "Glass" | |
7359 | end | |
7360 | end | |
7361 | for i, v in pairs(m2:GetChildren()) do | |
7362 | if v:IsA("Part") then | |
7363 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7364 | v.Material = "Granite" | |
7365 | end | |
7366 | end | |
7367 | for i, v in pairs(m3:GetChildren()) do | |
7368 | if v:IsA("Part") then | |
7369 | v.BrickColor = BrickColor.new("Dark grey") | |
7370 | v.Material = "Neon" | |
7371 | end | |
7372 | end | |
7373 | for i, v in pairs(mw2:GetChildren()) do | |
7374 | if v:IsA("Part") then | |
7375 | v.BrickColor = BrickColor.new("Dark grey") | |
7376 | v.Material = "Neon" | |
7377 | end | |
7378 | end | |
7379 | for i, v in pairs(mw1:GetChildren()) do | |
7380 | if v:IsA("Part") then | |
7381 | v.Transparency = 1 | |
7382 | v.BrickColor = BrickColor.new("Dark grey") | |
7383 | v.Material = "Neon" | |
7384 | end | |
7385 | end | |
7386 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7387 | if v:IsA("Part") then | |
7388 | v.Transparency = 1 | |
7389 | v.BrickColor = BrickColor.new("White") | |
7390 | v.Material = "Neon" | |
7391 | end | |
7392 | end | |
7393 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7394 | if v:IsA("Part") then | |
7395 | v.Transparency = 1 | |
7396 | v.BrickColor = BrickColor.new("White") | |
7397 | v.Material = "Neon" | |
7398 | end | |
7399 | end | |
7400 | local MAINRUINCOLOR = BrickColor.new("Magenta") | |
7401 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
7402 | Pixels = true | |
7403 | DTrail5.Enabled = false | |
7404 | DTrail4.Enabled = false | |
7405 | DTrail3.Enabled = false | |
7406 | DTrail2.Enabled = false | |
7407 | DTrail.Enabled = false | |
7408 | tecks2.Text = "Pixels" | |
7409 | tecks2.Rotation = 0 | |
7410 | tecks2.TextColor3 = Color3.new(0, 255, 255) | |
7411 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
7412 | for i, v in pairs(ArmourParts) do | |
7413 | v.BrickColor = BrickColor.new("Navy blue") | |
7414 | end | |
7415 | for i, v in pairs(ArmourParts2) do | |
7416 | v.BrickColor = BrickColor.new("Dark blue") | |
7417 | end | |
7418 | for i, v in pairs(NeonParts) do | |
7419 | v.BrickColor = BrickColor.new("Lapis") | |
7420 | end | |
7421 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=40770311" | |
7422 | maincolor = BrickColor.new("Lapis") | |
7423 | BC.HeadColor = BrickColor.new("Nougat") | |
7424 | BC.LeftArmColor = BrickColor.new("Lapis") | |
7425 | BC.LeftLegColor = BrickColor.new("Lapis") | |
7426 | BC.RightArmColor = BrickColor.new("Lapis") | |
7427 | BC.RightLegColor = BrickColor.new("Lapis") | |
7428 | BC.TorsoColor = BrickColor.new("Lapis") | |
7429 | Music.TimePosition = 2 | |
7430 | Music.SoundId = "rbxassetid://1244332148" | |
7431 | Music.Parent = tors | |
7432 | Music:Play() | |
7433 | for i, v in pairs(m:GetChildren()) do | |
7434 | if v:IsA("Part") then | |
7435 | v.BrickColor = BrickColor.new("Lapis") | |
7436 | v.Material = "Glass" | |
7437 | end | |
7438 | end | |
7439 | for i, v in pairs(m2:GetChildren()) do | |
7440 | if v:IsA("Part") then | |
7441 | v.BrickColor = BrickColor.new("Lapis") | |
7442 | v.Material = "Granite" | |
7443 | end | |
7444 | end | |
7445 | for i, v in pairs(m3:GetChildren()) do | |
7446 | if v:IsA("Part") then | |
7447 | v.BrickColor = BrickColor.new("Lapis") | |
7448 | v.Material = "Neon" | |
7449 | end | |
7450 | end | |
7451 | for i, v in pairs(mw2:GetChildren()) do | |
7452 | if v:IsA("Part") then | |
7453 | v.BrickColor = BrickColor.new("Lapis") | |
7454 | v.Material = "Neon" | |
7455 | end | |
7456 | end | |
7457 | for i, v in pairs(mw1:GetChildren()) do | |
7458 | if v:IsA("Part") then | |
7459 | v.Transparency = 1 | |
7460 | v.BrickColor = BrickColor.new("Lapis") | |
7461 | v.Material = "Neon" | |
7462 | end | |
7463 | end | |
7464 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7465 | if v:IsA("Part") then | |
7466 | v.Transparency = 1 | |
7467 | v.BrickColor = BrickColor.new("White") | |
7468 | v.Material = "Neon" | |
7469 | end | |
7470 | end | |
7471 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7472 | if v:IsA("Part") then | |
7473 | v.Transparency = 1 | |
7474 | v.BrickColor = BrickColor.new("White") | |
7475 | v.Material = "Neon" | |
7476 | end | |
7477 | end | |
7478 | local MAINRUINCOLOR = BrickColor.new("Lapis") | |
7479 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
7480 | Pixels = false | |
7481 | DTrail5.Enabled = false | |
7482 | DTrail4.Enabled = false | |
7483 | DTrail3.Enabled = false | |
7484 | DTrail2.Enabled = false | |
7485 | DTrail.Enabled = false | |
7486 | tecks2.Text = "Casual" | |
7487 | tecks2.Rotation = 0 | |
7488 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7489 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7490 | resetmode() | |
7491 | Music.TimePosition = 0 | |
7492 | Music.SoundId = "rbxassetid://1117396305" | |
7493 | Music.Parent = tors | |
7494 | Music:Play() | |
7495 | BC.HeadColor = BrickColor.new("Nougat") | |
7496 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7497 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7498 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7499 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7500 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7501 | for i, v in pairs(m:GetChildren()) do | |
7502 | if v:IsA("Part") then | |
7503 | v.BrickColor = BrickColor.new("Dark grey") | |
7504 | v.Material = "Glass" | |
7505 | end | |
7506 | end | |
7507 | for i, v in pairs(m2:GetChildren()) do | |
7508 | if v:IsA("Part") then | |
7509 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7510 | v.Material = "Granite" | |
7511 | end | |
7512 | end | |
7513 | for i, v in pairs(m3:GetChildren()) do | |
7514 | if v:IsA("Part") then | |
7515 | v.BrickColor = BrickColor.new("Dark grey") | |
7516 | v.Material = "Neon" | |
7517 | end | |
7518 | end | |
7519 | for i, v in pairs(mw2:GetChildren()) do | |
7520 | if v:IsA("Part") then | |
7521 | v.BrickColor = BrickColor.new("Dark grey") | |
7522 | v.Material = "Neon" | |
7523 | end | |
7524 | end | |
7525 | for i, v in pairs(mw1:GetChildren()) do | |
7526 | if v:IsA("Part") then | |
7527 | v.Transparency = 1 | |
7528 | v.BrickColor = BrickColor.new("Dark grey") | |
7529 | v.Material = "Neon" | |
7530 | end | |
7531 | end | |
7532 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7533 | if v:IsA("Part") then | |
7534 | v.Transparency = 1 | |
7535 | v.BrickColor = BrickColor.new("White") | |
7536 | v.Material = "Neon" | |
7537 | end | |
7538 | end | |
7539 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7540 | if v:IsA("Part") then | |
7541 | v.Transparency = 1 | |
7542 | v.BrickColor = BrickColor.new("White") | |
7543 | v.Material = "Neon" | |
7544 | end | |
7545 | end | |
7546 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
7547 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
7548 | Ascend = true | |
7549 | DTrail5.Enabled = false | |
7550 | DTrail4.Enabled = false | |
7551 | DTrail3.Enabled = false | |
7552 | DTrail2.Enabled = false | |
7553 | DTrail.Enabled = false | |
7554 | tecks2.Text = "Ascend" | |
7555 | tecks2.Rotation = 0 | |
7556 | tecks2.TextColor3 = Color3.new(255, 0, 255) | |
7557 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
7558 | for i, v in pairs(ArmourParts) do | |
7559 | v.BrickColor = BrickColor.new("Magenta") | |
7560 | end | |
7561 | for i, v in pairs(ArmourParts2) do | |
7562 | v.BrickColor = BrickColor.new("Dark indigo") | |
7563 | end | |
7564 | for i, v in pairs(NeonParts) do | |
7565 | v.BrickColor = BrickColor.new("White") | |
7566 | end | |
7567 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=281294617" | |
7568 | maincolor = BrickColor.new("Magenta") | |
7569 | BC.HeadColor = BrickColor.new("Nougat") | |
7570 | BC.LeftArmColor = BrickColor.new("Magenta") | |
7571 | BC.LeftLegColor = BrickColor.new("Magenta") | |
7572 | BC.RightArmColor = BrickColor.new("Magenta") | |
7573 | BC.RightLegColor = BrickColor.new("Magenta") | |
7574 | BC.TorsoColor = BrickColor.new("Magenta") | |
7575 | Music.TimePosition = 2 | |
7576 | Music.SoundId = "rbxassetid://257453119" | |
7577 | Music.Parent = tors | |
7578 | Music:Play() | |
7579 | for i, v in pairs(m:GetChildren()) do | |
7580 | if v:IsA("Part") then | |
7581 | v.BrickColor = BrickColor.new("Magenta") | |
7582 | v.Material = "Glass" | |
7583 | end | |
7584 | end | |
7585 | for i, v in pairs(m2:GetChildren()) do | |
7586 | if v:IsA("Part") then | |
7587 | v.BrickColor = BrickColor.new("Sand violet metallic") | |
7588 | v.Material = "Granite" | |
7589 | end | |
7590 | end | |
7591 | for i, v in pairs(m3:GetChildren()) do | |
7592 | if v:IsA("Part") then | |
7593 | v.BrickColor = BrickColor.new("Magenta") | |
7594 | v.Material = "Neon" | |
7595 | end | |
7596 | end | |
7597 | for i, v in pairs(mw2:GetChildren()) do | |
7598 | if v:IsA("Part") then | |
7599 | v.BrickColor = BrickColor.new("Magenta") | |
7600 | v.Material = "Neon" | |
7601 | end | |
7602 | end | |
7603 | for i, v in pairs(mw1:GetChildren()) do | |
7604 | if v:IsA("Part") then | |
7605 | v.Transparency = 1 | |
7606 | v.BrickColor = BrickColor.new("Magenta") | |
7607 | v.Material = "Neon" | |
7608 | end | |
7609 | end | |
7610 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7611 | if v:IsA("Part") then | |
7612 | v.Transparency = 1 | |
7613 | v.BrickColor = BrickColor.new("White") | |
7614 | v.Material = "Neon" | |
7615 | end | |
7616 | end | |
7617 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7618 | if v:IsA("Part") then | |
7619 | v.Transparency = 1 | |
7620 | v.BrickColor = BrickColor.new("White") | |
7621 | v.Material = "Neon" | |
7622 | end | |
7623 | end | |
7624 | local MAINRUINCOLOR = BrickColor.new("Magenta") | |
7625 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
7626 | Ascend = false | |
7627 | DTrail5.Enabled = false | |
7628 | DTrail4.Enabled = false | |
7629 | DTrail3.Enabled = false | |
7630 | DTrail2.Enabled = false | |
7631 | DTrail.Enabled = false | |
7632 | tecks2.Text = "Casual" | |
7633 | tecks2.Rotation = 0 | |
7634 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7635 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7636 | resetmode() | |
7637 | Music.TimePosition = 0 | |
7638 | Music.SoundId = "rbxassetid://1117396305" | |
7639 | Music.Parent = tors | |
7640 | Music:Play() | |
7641 | BC.HeadColor = BrickColor.new("Nougat") | |
7642 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
7643 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
7644 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
7645 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
7646 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
7647 | for i, v in pairs(m:GetChildren()) do | |
7648 | if v:IsA("Part") then | |
7649 | v.BrickColor = BrickColor.new("Dark grey") | |
7650 | v.Material = "Glass" | |
7651 | end | |
7652 | end | |
7653 | for i, v in pairs(m2:GetChildren()) do | |
7654 | if v:IsA("Part") then | |
7655 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7656 | v.Material = "Granite" | |
7657 | end | |
7658 | end | |
7659 | for i, v in pairs(m3:GetChildren()) do | |
7660 | if v:IsA("Part") then | |
7661 | v.BrickColor = BrickColor.new("Dark grey") | |
7662 | v.Material = "Neon" | |
7663 | end | |
7664 | end | |
7665 | for i, v in pairs(mw2:GetChildren()) do | |
7666 | if v:IsA("Part") then | |
7667 | v.BrickColor = BrickColor.new("Dark grey") | |
7668 | v.Material = "Neon" | |
7669 | end | |
7670 | end | |
7671 | for i, v in pairs(mw1:GetChildren()) do | |
7672 | if v:IsA("Part") then | |
7673 | v.Transparency = 1 | |
7674 | v.BrickColor = BrickColor.new("Dark grey") | |
7675 | v.Material = "Neon" | |
7676 | end | |
7677 | end | |
7678 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7679 | if v:IsA("Part") then | |
7680 | v.Transparency = 1 | |
7681 | v.BrickColor = BrickColor.new("White") | |
7682 | v.Material = "Neon" | |
7683 | end | |
7684 | end | |
7685 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7686 | if v:IsA("Part") then | |
7687 | v.Transparency = 1 | |
7688 | v.BrickColor = BrickColor.new("White") | |
7689 | v.Material = "Neon" | |
7690 | end | |
7691 | end | |
7692 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
7693 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
7694 | tecks2.TextTransparency = 0 | |
7695 | tecks2.TextStrokeTransparency = 0 | |
7696 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
7697 | tecks2.TextTransparency = 1 | |
7698 | tecks2.TextStrokeTransparency = 1 | |
7699 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
7700 | Music.SoundId = "rbxassetid://0" | |
7701 | Music.Parent = tors | |
7702 | Music:Play() | |
7703 | Madness = true | |
7704 | DTrail5.Enabled = false | |
7705 | DTrail4.Enabled = false | |
7706 | DTrail3.Enabled = false | |
7707 | DTrail2.Enabled = false | |
7708 | DTrail.Enabled = false | |
7709 | for i, v in pairs(m:GetChildren()) do | |
7710 | if v:IsA("Part") then | |
7711 | v.BrickColor = BrickColor.new("Deep orange") | |
7712 | v.Material = "Glass" | |
7713 | end | |
7714 | end | |
7715 | for i, v in pairs(m2:GetChildren()) do | |
7716 | if v:IsA("Part") then | |
7717 | v.BrickColor = BrickColor.new("Deep orange") | |
7718 | v.Material = "Granite" | |
7719 | end | |
7720 | end | |
7721 | for i, v in pairs(m3:GetChildren()) do | |
7722 | if v:IsA("Part") then | |
7723 | v.BrickColor = BrickColor.new("Deep orange") | |
7724 | v.Material = "Neon" | |
7725 | end | |
7726 | end | |
7727 | for i, v in pairs(mw2:GetChildren()) do | |
7728 | if v:IsA("Part") then | |
7729 | v.BrickColor = BrickColor.new("Deep orange") | |
7730 | v.Material = "Neon" | |
7731 | end | |
7732 | end | |
7733 | for i, v in pairs(mw1:GetChildren()) do | |
7734 | if v:IsA("Part") then | |
7735 | v.Transparency = 1 | |
7736 | v.BrickColor = BrickColor.new("Deep orange") | |
7737 | v.Material = "Neon" | |
7738 | end | |
7739 | end | |
7740 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7741 | if v:IsA("Part") then | |
7742 | v.Transparency = 1 | |
7743 | v.BrickColor = BrickColor.new("White") | |
7744 | v.Material = "Neon" | |
7745 | end | |
7746 | end | |
7747 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7748 | if v:IsA("Part") then | |
7749 | v.Transparency = 1 | |
7750 | v.BrickColor = BrickColor.new("White") | |
7751 | v.Material = "Neon" | |
7752 | end | |
7753 | end | |
7754 | local MAINRUINCOLOR = BrickColor.new("Deep orange") | |
7755 | maincolor = BrickColor.new("Deep orange") | |
7756 | BC.HeadColor = BrickColor.new("Nougat") | |
7757 | BC.LeftArmColor = BrickColor.new("Deep orange") | |
7758 | BC.LeftLegColor = BrickColor.new("Deep orange") | |
7759 | BC.RightArmColor = BrickColor.new("Deep orange") | |
7760 | BC.RightLegColor = BrickColor.new("Deep orange") | |
7761 | BC.TorsoColor = BrickColor.new("Deep orange") | |
7762 | tecks2.Text = "SakuraSylveonYT" | |
7763 | tecks2.Rotation = 0 | |
7764 | tecks2.TextColor3 = Color3.new(235, 185, 48) | |
7765 | tecks2.TextStrokeColor3 = Color3.fromRGB(235, 185, 48) | |
7766 | chatfunc("...") | |
7767 | for i, v in pairs(ArmourParts) do | |
7768 | v.BrickColor = BrickColor.new("Carnation pink") | |
7769 | end | |
7770 | for i, v in pairs(ArmourParts2) do | |
7771 | v.BrickColor = BrickColor.new("Teal") | |
7772 | end | |
7773 | for i, v in pairs(NeonParts) do | |
7774 | v.BrickColor = BrickColor.new("White") | |
7775 | end | |
7776 | wait(2) | |
7777 | chatfunc("You messed with the wrong person...") | |
7778 | wait(2) | |
7779 | for i, v in pairs(ArmourParts) do | |
7780 | v.BrickColor = BrickColor.new("Carnation pink") | |
7781 | end | |
7782 | for i, v in pairs(ArmourParts2) do | |
7783 | v.BrickColor = BrickColor.new("Teal") | |
7784 | end | |
7785 | for i, v in pairs(NeonParts) do | |
7786 | v.BrickColor = BrickColor.new("White") | |
7787 | end | |
7788 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
7789 | maincolor = BrickColor.new("Light orange") | |
7790 | BC.HeadColor = BrickColor.new("Light orange") | |
7791 | BC.LeftArmColor = BrickColor.new("Light orange") | |
7792 | BC.LeftLegColor = BrickColor.new("Light orange") | |
7793 | BC.RightArmColor = BrickColor.new("Light orange") | |
7794 | BC.RightLegColor = BrickColor.new("Light orange") | |
7795 | BC.TorsoColor = BrickColor.new("Light orange") | |
7796 | for i, v in pairs(ArmourParts) do | |
7797 | v.BrickColor = BrickColor.new("Carnation pink") | |
7798 | end | |
7799 | for i, v in pairs(ArmourParts2) do | |
7800 | v.BrickColor = BrickColor.new("Teal") | |
7801 | end | |
7802 | for i, v in pairs(NeonParts) do | |
7803 | v.BrickColor = BrickColor.new("White") | |
7804 | end | |
7805 | wait(1) | |
7806 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
7807 | tecks2.Text = "SakuraTheSylveon" | |
7808 | tecks2.Rotation = 0 | |
7809 | tecks2.TextColor3 = Color3.new(255, 152, 220) | |
7810 | tecks2.TextStrokeColor3 = Color3.fromRGB(248, 248, 248) | |
7811 | tecks2.TextTransparency = 0 | |
7812 | tecks2.TextStrokeTransparency = 0 | |
7813 | for i, v in pairs(ArmourParts) do | |
7814 | v.BrickColor = BrickColor.new("Carnation pink") | |
7815 | end | |
7816 | for i, v in pairs(ArmourParts2) do | |
7817 | v.BrickColor = BrickColor.new("Teal") | |
7818 | end | |
7819 | for i, v in pairs(NeonParts) do | |
7820 | v.BrickColor = BrickColor.new("White") | |
7821 | end | |
7822 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" | |
7823 | maincolor = BrickColor.new("Light orange") | |
7824 | BC.HeadColor = BrickColor.new("Light orange") | |
7825 | BC.LeftArmColor = BrickColor.new("Light orange") | |
7826 | BC.LeftLegColor = BrickColor.new("Light orange") | |
7827 | BC.RightArmColor = BrickColor.new("Light orange") | |
7828 | BC.RightLegColor = BrickColor.new("Light orange") | |
7829 | BC.TorsoColor = BrickColor.new("Light orange") | |
7830 | Music.TimePosition = 2 | |
7831 | Music.SoundId = "rbxassetid://1353354348" | |
7832 | Music.Parent = tors | |
7833 | Music:Play() | |
7834 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
7835 | Madness = false | |
7836 | DTrail5.Enabled = false | |
7837 | DTrail4.Enabled = false | |
7838 | DTrail3.Enabled = false | |
7839 | DTrail2.Enabled = false | |
7840 | DTrail.Enabled = false | |
7841 | tecks2.Text = "Casual" | |
7842 | tecks2.Rotation = 0 | |
7843 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7844 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7845 | resetmode() | |
7846 | Music.TimePosition = 0 | |
7847 | Music.SoundId = "rbxassetid://1117396305" | |
7848 | Music.Parent = tors | |
7849 | Music:Play() | |
7850 | BC.HeadColor = BrickColor.new("Light orange") | |
7851 | BC.LeftArmColor = BrickColor.new("Light orange") | |
7852 | BC.LeftLegColor = BrickColor.new("Light orange") | |
7853 | BC.RightArmColor = BrickColor.new("Light orange") | |
7854 | BC.RightLegColor = BrickColor.new("Light orange") | |
7855 | BC.TorsoColor = BrickColor.new("Light orange") | |
7856 | for i, v in pairs(m:GetChildren()) do | |
7857 | if v:IsA("Part") then | |
7858 | v.BrickColor = BrickColor.new("Dark grey") | |
7859 | v.Material = "Glass" | |
7860 | end | |
7861 | end | |
7862 | for i, v in pairs(m2:GetChildren()) do | |
7863 | if v:IsA("Part") then | |
7864 | v.BrickColor = BrickColor.new("Dark stone grey") | |
7865 | v.Material = "Granite" | |
7866 | end | |
7867 | end | |
7868 | for i, v in pairs(m3:GetChildren()) do | |
7869 | if v:IsA("Part") then | |
7870 | v.BrickColor = BrickColor.new("Dark grey") | |
7871 | v.Material = "Neon" | |
7872 | end | |
7873 | end | |
7874 | for i, v in pairs(mw2:GetChildren()) do | |
7875 | if v:IsA("Part") then | |
7876 | v.BrickColor = BrickColor.new("Dark grey") | |
7877 | v.Material = "Neon" | |
7878 | end | |
7879 | end | |
7880 | for i, v in pairs(mw1:GetChildren()) do | |
7881 | if v:IsA("Part") then | |
7882 | v.Transparency = 1 | |
7883 | v.BrickColor = BrickColor.new("Dark grey") | |
7884 | v.Material = "Neon" | |
7885 | end | |
7886 | end | |
7887 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7888 | if v:IsA("Part") then | |
7889 | v.Transparency = 1 | |
7890 | v.BrickColor = BrickColor.new("White") | |
7891 | v.Material = "Neon" | |
7892 | end | |
7893 | end | |
7894 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7895 | if v:IsA("Part") then | |
7896 | v.Transparency = 1 | |
7897 | v.BrickColor = BrickColor.new("White") | |
7898 | v.Material = "Neon" | |
7899 | end | |
7900 | end | |
7901 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
7902 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
7903 | tecks2.TextTransparency = 0 | |
7904 | tecks2.TextStrokeTransparency = 0 | |
7905 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
7906 | tecks2.TextTransparency = 1 | |
7907 | tecks2.TextStrokeTransparency = 1 | |
7908 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
7909 | Memer = true | |
7910 | DTrail5.Enabled = false | |
7911 | DTrail4.Enabled = false | |
7912 | DTrail3.Enabled = false | |
7913 | DTrail2.Enabled = false | |
7914 | DTrail.Enabled = false | |
7915 | tecks2.Text = "Memer" | |
7916 | tecks2.Rotation = 0 | |
7917 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
7918 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
7919 | for i, v in pairs(ArmourParts) do | |
7920 | v.BrickColor = BrickColor.new("Medium blue") | |
7921 | end | |
7922 | for i, v in pairs(ArmourParts2) do | |
7923 | v.BrickColor = BrickColor.new("Dark blue") | |
7924 | end | |
7925 | for i, v in pairs(NeonParts) do | |
7926 | v.BrickColor = BrickColor.new("White") | |
7927 | end | |
7928 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
7929 | maincolor = BrickColor.new("Medium blue") | |
7930 | BC.HeadColor = BrickColor.new("Nougat") | |
7931 | BC.LeftArmColor = BrickColor.new("Medium blue") | |
7932 | BC.LeftLegColor = BrickColor.new("Medium blue") | |
7933 | BC.RightArmColor = BrickColor.new("Medium blue") | |
7934 | BC.RightLegColor = BrickColor.new("Medium blue") | |
7935 | BC.TorsoColor = BrickColor.new("Medium blue") | |
7936 | Music.TimePosition = 2 | |
7937 | Music.SoundId = "rbxassetid://0" | |
7938 | Music.Parent = tors | |
7939 | Music:Play() | |
7940 | for i, v in pairs(m:GetChildren()) do | |
7941 | if v:IsA("Part") then | |
7942 | v.BrickColor = BrickColor.new("Medium blue") | |
7943 | v.Material = "Glass" | |
7944 | end | |
7945 | end | |
7946 | for i, v in pairs(m2:GetChildren()) do | |
7947 | if v:IsA("Part") then | |
7948 | v.BrickColor = BrickColor.new("Medium blue") | |
7949 | v.Material = "Granite" | |
7950 | end | |
7951 | end | |
7952 | for i, v in pairs(m3:GetChildren()) do | |
7953 | if v:IsA("Part") then | |
7954 | v.BrickColor = BrickColor.new("Medium blue") | |
7955 | v.Material = "Neon" | |
7956 | end | |
7957 | end | |
7958 | for i, v in pairs(mw2:GetChildren()) do | |
7959 | if v:IsA("Part") then | |
7960 | v.BrickColor = BrickColor.new("Medium blue") | |
7961 | v.Material = "Neon" | |
7962 | end | |
7963 | end | |
7964 | for i, v in pairs(mw1:GetChildren()) do | |
7965 | if v:IsA("Part") then | |
7966 | v.Transparency = 1 | |
7967 | v.BrickColor = BrickColor.new("Medium blue") | |
7968 | v.Material = "Neon" | |
7969 | end | |
7970 | end | |
7971 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
7972 | if v:IsA("Part") then | |
7973 | v.Transparency = 1 | |
7974 | v.BrickColor = BrickColor.new("White") | |
7975 | v.Material = "Neon" | |
7976 | end | |
7977 | end | |
7978 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
7979 | if v:IsA("Part") then | |
7980 | v.Transparency = 1 | |
7981 | v.BrickColor = BrickColor.new("White") | |
7982 | v.Material = "Neon" | |
7983 | end | |
7984 | end | |
7985 | local MAINRUINCOLOR = BrickColor.new("Medium blue") | |
7986 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
7987 | Memer = false | |
7988 | DTrail5.Enabled = false | |
7989 | DTrail4.Enabled = false | |
7990 | DTrail3.Enabled = false | |
7991 | DTrail2.Enabled = false | |
7992 | DTrail.Enabled = false | |
7993 | tecks2.Text = "Casual" | |
7994 | tecks2.Rotation = 0 | |
7995 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
7996 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
7997 | resetmode() | |
7998 | Music.TimePosition = 0 | |
7999 | Music.SoundId = "rbxassetid://1117396305" | |
8000 | Music.Parent = tors | |
8001 | Music:Play() | |
8002 | BC.HeadColor = BrickColor.new("Nougat") | |
8003 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
8004 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
8005 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
8006 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
8007 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
8008 | for i, v in pairs(m:GetChildren()) do | |
8009 | if v:IsA("Part") then | |
8010 | v.BrickColor = BrickColor.new("Dark grey") | |
8011 | v.Material = "Glass" | |
8012 | end | |
8013 | end | |
8014 | for i, v in pairs(m2:GetChildren()) do | |
8015 | if v:IsA("Part") then | |
8016 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8017 | v.Material = "Granite" | |
8018 | end | |
8019 | end | |
8020 | for i, v in pairs(m3:GetChildren()) do | |
8021 | if v:IsA("Part") then | |
8022 | v.BrickColor = BrickColor.new("Dark grey") | |
8023 | v.Material = "Neon" | |
8024 | end | |
8025 | end | |
8026 | for i, v in pairs(mw2:GetChildren()) do | |
8027 | if v:IsA("Part") then | |
8028 | v.BrickColor = BrickColor.new("Dark grey") | |
8029 | v.Material = "Neon" | |
8030 | end | |
8031 | end | |
8032 | for i, v in pairs(mw1:GetChildren()) do | |
8033 | if v:IsA("Part") then | |
8034 | v.Transparency = 1 | |
8035 | v.BrickColor = BrickColor.new("Dark grey") | |
8036 | v.Material = "Neon" | |
8037 | end | |
8038 | end | |
8039 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
8040 | if v:IsA("Part") then | |
8041 | v.Transparency = 1 | |
8042 | v.BrickColor = BrickColor.new("White") | |
8043 | v.Material = "Neon" | |
8044 | end | |
8045 | end | |
8046 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
8047 | if v:IsA("Part") then | |
8048 | v.Transparency = 1 | |
8049 | v.BrickColor = BrickColor.new("White") | |
8050 | v.Material = "Neon" | |
8051 | end | |
8052 | end | |
8053 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
8054 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
8055 | tecks2.TextTransparency = 0 | |
8056 | tecks2.TextStrokeTransparency = 0 | |
8057 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
8058 | tecks2.TextTransparency = 1 | |
8059 | tecks2.TextStrokeTransparency = 1 | |
8060 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
8061 | Big_Black = true | |
8062 | Music.TimePosition = 0 | |
8063 | Music.SoundId = "rbxassetid://0" | |
8064 | Music.Parent = tors | |
8065 | Music:Play() | |
8066 | tecks2.Text = "Big Black" | |
8067 | tecks2.Rotation = 0 | |
8068 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
8069 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
8070 | DTrail5.Enabled = false | |
8071 | DTrail4.Enabled = false | |
8072 | DTrail3.Enabled = false | |
8073 | DTrail2.Enabled = false | |
8074 | DTrail.Enabled = false | |
8075 | for i, v in pairs(ArmourParts) do | |
8076 | v.BrickColor = BrickColor.new("Really black") | |
8077 | end | |
8078 | for i, v in pairs(ArmourParts2) do | |
8079 | v.BrickColor = BrickColor.new("Really black") | |
8080 | end | |
8081 | for i, v in pairs(NeonParts) do | |
8082 | v.BrickColor = BrickColor.new("White") | |
8083 | end | |
8084 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
8085 | maincolor = BrickColor.new("Really black") | |
8086 | BC.HeadColor = BrickColor.new("Nougat") | |
8087 | BC.LeftArmColor = BrickColor.new("Really black") | |
8088 | BC.LeftLegColor = BrickColor.new("Really black") | |
8089 | BC.RightArmColor = BrickColor.new("Really black") | |
8090 | BC.RightLegColor = BrickColor.new("Really black") | |
8091 | BC.TorsoColor = BrickColor.new("Really black") | |
8092 | tl1.Enabled = true | |
8093 | tl2.Enabled = true | |
8094 | tl3.Enabled = true | |
8095 | attack = true | |
8096 | hum.WalkSpeed = 0 | |
8097 | storehumanoidWS = 8 | |
8098 | hum.JumpPower = 0 | |
8099 | newThemeCust("rbxassetid://1420353940",0,1,1) | |
8100 | kan.TimePosition = 0 | |
8101 | ModeOfGlitch = 8376532578634534 | |
8102 | repeat swait() until kan.IsLoaded | |
8103 | Chat("Riddle me this..",text.TextStrokeColor3) | |
8104 | for i = 0, 14, .1 do | |
8105 | swait() | |
8106 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
8107 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
8108 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
8109 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
8110 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
8111 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
8112 | end | |
8113 | Chat("Riddle me that..",text.TextStrokeColor3) | |
8114 | for i = 0, 12, .1 do | |
8115 | swait() | |
8116 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
8117 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
8118 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
8119 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1) | |
8120 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
8121 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
8122 | end | |
8123 | Chat("Who's afraid of the big black..",Color3.new(1,1,1)) | |
8124 | for i = 0, 16, .1 do | |
8125 | swait() | |
8126 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
8127 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
8128 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
8129 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1) | |
8130 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
8131 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
8132 | end | |
8133 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
8134 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
8135 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
8136 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
8137 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end) | |
8138 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end) | |
8139 | CameraEnshaking(5,2.5) | |
8140 | MAINRUINCOLOR = BrickColor.new("Really black") | |
8141 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
8142 | for i = 0, 49 do | |
8143 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
8144 | end | |
8145 | for i = 0,3,0.1 do | |
8146 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
8147 | end | |
8148 | for i, v in pairs(mw2:GetChildren()) do | |
8149 | if v:IsA("Part") then | |
8150 | v.BrickColor = BrickColor.new("Really black") | |
8151 | v.Material = "Glass" | |
8152 | end | |
8153 | end | |
8154 | for i, v in pairs(mw1:GetChildren()) do | |
8155 | if v:IsA("Part") then | |
8156 | v.Transparency = 0 | |
8157 | v.BrickColor = BrickColor.new("Really black") | |
8158 | v.Material = "Glass" | |
8159 | end | |
8160 | end | |
8161 | for i, v in pairs(m:GetChildren()) do | |
8162 | if v:IsA("Part") then | |
8163 | v.BrickColor = BrickColor.new("Really black") | |
8164 | v.Material = "Glass" | |
8165 | end | |
8166 | end | |
8167 | for i, v in pairs(m2:GetChildren()) do | |
8168 | if v:IsA("Part") then | |
8169 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8170 | v.Material = "Granite" | |
8171 | end | |
8172 | end | |
8173 | for i, v in pairs(m3:GetChildren()) do | |
8174 | if v:IsA("Part") then | |
8175 | v.BrickColor = BrickColor.new("Really black") | |
8176 | v.Material = "Glass" | |
8177 | end | |
8178 | end | |
8179 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
8180 | if v:IsA("Part") then | |
8181 | v.Transparency = 0 | |
8182 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8183 | v.Material = "Glass" | |
8184 | end | |
8185 | end | |
8186 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
8187 | if v:IsA("Part") then | |
8188 | v.Transparency = 0 | |
8189 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8190 | v.Material = "Glass" | |
8191 | end | |
8192 | end | |
8193 | for i = 0,2,0.1 do | |
8194 | swait() | |
8195 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
8196 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
8197 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
8198 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
8199 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
8200 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
8201 | end | |
8202 | hum.JumpPower = 50 | |
8203 | hum.WalkSpeed = storehumanoidWS | |
8204 | attack = false | |
8205 | for i, v in pairs(ArmourParts) do | |
8206 | v.BrickColor = BrickColor.new("Really black") | |
8207 | end | |
8208 | for i, v in pairs(ArmourParts2) do | |
8209 | v.BrickColor = BrickColor.new("Really black") | |
8210 | end | |
8211 | for i, v in pairs(NeonParts) do | |
8212 | v.BrickColor = BrickColor.new("White") | |
8213 | end | |
8214 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
8215 | maincolor = BrickColor.new("Really black") | |
8216 | BC.HeadColor = BrickColor.new("Nougat") | |
8217 | BC.LeftArmColor = BrickColor.new("Really black") | |
8218 | BC.LeftLegColor = BrickColor.new("Really black") | |
8219 | BC.RightArmColor = BrickColor.new("Really black") | |
8220 | BC.RightLegColor = BrickColor.new("Really black") | |
8221 | BC.TorsoColor = BrickColor.new("Really black") | |
8222 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Memer == false and Emperor == false and Big_Black == true then | |
8223 | Big_Black = false | |
8224 | newThemeCust("rbxassetid://0",0,1,1) | |
8225 | DTrail5.Enabled = false | |
8226 | DTrail4.Enabled = false | |
8227 | DTrail3.Enabled = false | |
8228 | DTrail2.Enabled = false | |
8229 | DTrail.Enabled = false | |
8230 | tl1.Enabled = false | |
8231 | tl2.Enabled = false | |
8232 | tl3.Enabled = false | |
8233 | tecks2.Text = "Casual" | |
8234 | tecks2.Rotation = 0 | |
8235 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
8236 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
8237 | resetmode() | |
8238 | Music.TimePosition = 0 | |
8239 | Music.SoundId = "rbxassetid://1117396305" | |
8240 | Music.Parent = tors | |
8241 | Music:Play() | |
8242 | BC.HeadColor = BrickColor.new("Nougat") | |
8243 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
8244 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
8245 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
8246 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
8247 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
8248 | for i, v in pairs(m:GetChildren()) do | |
8249 | if v:IsA("Part") then | |
8250 | v.BrickColor = BrickColor.new("Dark grey") | |
8251 | v.Material = "Glass" | |
8252 | end | |
8253 | end | |
8254 | for i, v in pairs(m2:GetChildren()) do | |
8255 | if v:IsA("Part") then | |
8256 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8257 | v.Material = "Granite" | |
8258 | end | |
8259 | end | |
8260 | for i, v in pairs(m3:GetChildren()) do | |
8261 | if v:IsA("Part") then | |
8262 | v.BrickColor = BrickColor.new("Dark grey") | |
8263 | v.Material = "Neon" | |
8264 | end | |
8265 | end | |
8266 | for i, v in pairs(mw2:GetChildren()) do | |
8267 | if v:IsA("Part") then | |
8268 | v.BrickColor = BrickColor.new("Dark grey") | |
8269 | v.Material = "Neon" | |
8270 | end | |
8271 | end | |
8272 | for i, v in pairs(mw1:GetChildren()) do | |
8273 | if v:IsA("Part") then | |
8274 | v.Transparency = 1 | |
8275 | v.BrickColor = BrickColor.new("Dark grey") | |
8276 | v.Material = "Neon" | |
8277 | end | |
8278 | end | |
8279 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
8280 | if v:IsA("Part") then | |
8281 | v.Transparency = 1 | |
8282 | v.BrickColor = BrickColor.new("White") | |
8283 | v.Material = "Neon" | |
8284 | end | |
8285 | end | |
8286 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
8287 | if v:IsA("Part") then | |
8288 | v.Transparency = 1 | |
8289 | v.BrickColor = BrickColor.new("White") | |
8290 | v.Material = "Neon" | |
8291 | end | |
8292 | end | |
8293 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
8294 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
8295 | Memer = true | |
8296 | DTrail5.Enabled = false | |
8297 | DTrail4.Enabled = false | |
8298 | DTrail3.Enabled = false | |
8299 | DTrail2.Enabled = false | |
8300 | DTrail.Enabled = false | |
8301 | tecks2.Text = "Memer" | |
8302 | tecks2.Rotation = 0 | |
8303 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
8304 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
8305 | for i, v in pairs(ArmourParts) do | |
8306 | v.BrickColor = BrickColor.new("Medium blue") | |
8307 | end | |
8308 | for i, v in pairs(ArmourParts2) do | |
8309 | v.BrickColor = BrickColor.new("Dark blue") | |
8310 | end | |
8311 | for i, v in pairs(NeonParts) do | |
8312 | v.BrickColor = BrickColor.new("White") | |
8313 | end | |
8314 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
8315 | maincolor = BrickColor.new("Medium blue") | |
8316 | BC.HeadColor = BrickColor.new("Nougat") | |
8317 | BC.LeftArmColor = BrickColor.new("Medium blue") | |
8318 | BC.LeftLegColor = BrickColor.new("Medium blue") | |
8319 | BC.RightArmColor = BrickColor.new("Medium blue") | |
8320 | BC.RightLegColor = BrickColor.new("Medium blue") | |
8321 | BC.TorsoColor = BrickColor.new("Medium blue") | |
8322 | Music.TimePosition = 2 | |
8323 | Music.SoundId = "rbxassetid://0" | |
8324 | Music.Parent = tors | |
8325 | Music:Play() | |
8326 | for i, v in pairs(m:GetChildren()) do | |
8327 | if v:IsA("Part") then | |
8328 | v.BrickColor = BrickColor.new("Medium blue") | |
8329 | v.Material = "Glass" | |
8330 | end | |
8331 | end | |
8332 | for i, v in pairs(m2:GetChildren()) do | |
8333 | if v:IsA("Part") then | |
8334 | v.BrickColor = BrickColor.new("Medium blue") | |
8335 | v.Material = "Granite" | |
8336 | end | |
8337 | end | |
8338 | for i, v in pairs(m3:GetChildren()) do | |
8339 | if v:IsA("Part") then | |
8340 | v.BrickColor = BrickColor.new("Medium blue") | |
8341 | v.Material = "Neon" | |
8342 | end | |
8343 | end | |
8344 | for i, v in pairs(mw2:GetChildren()) do | |
8345 | if v:IsA("Part") then | |
8346 | v.BrickColor = BrickColor.new("Medium blue") | |
8347 | v.Material = "Neon" | |
8348 | end | |
8349 | end | |
8350 | for i, v in pairs(mw1:GetChildren()) do | |
8351 | if v:IsA("Part") then | |
8352 | v.Transparency = 1 | |
8353 | v.BrickColor = BrickColor.new("Medium blue") | |
8354 | v.Material = "Neon" | |
8355 | end | |
8356 | end | |
8357 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
8358 | if v:IsA("Part") then | |
8359 | v.Transparency = 1 | |
8360 | v.BrickColor = BrickColor.new("White") | |
8361 | v.Material = "Neon" | |
8362 | end | |
8363 | end | |
8364 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
8365 | if v:IsA("Part") then | |
8366 | v.Transparency = 1 | |
8367 | v.BrickColor = BrickColor.new("White") | |
8368 | v.Material = "Neon" | |
8369 | end | |
8370 | end | |
8371 | local MAINRUINCOLOR = BrickColor.new("Medium blue") | |
8372 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
8373 | Memer = false | |
8374 | DTrail5.Enabled = false | |
8375 | DTrail4.Enabled = false | |
8376 | DTrail3.Enabled = false | |
8377 | DTrail2.Enabled = false | |
8378 | DTrail.Enabled = false | |
8379 | tecks2.Text = "Casual" | |
8380 | tecks2.Rotation = 0 | |
8381 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
8382 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
8383 | resetmode() | |
8384 | Music.TimePosition = 0 | |
8385 | Music.SoundId = "rbxassetid://1117396305" | |
8386 | Music.Parent = tors | |
8387 | Music:Play() | |
8388 | BC.HeadColor = BrickColor.new("Nougat") | |
8389 | BC.LeftArmColor = BrickColor.new("Smoky grey") | |
8390 | BC.LeftLegColor = BrickColor.new("Smoky grey") | |
8391 | BC.RightArmColor = BrickColor.new("Smoky grey") | |
8392 | BC.RightLegColor = BrickColor.new("Smoky grey") | |
8393 | BC.TorsoColor = BrickColor.new("Smoky grey") | |
8394 | for i, v in pairs(m:GetChildren()) do | |
8395 | if v:IsA("Part") then | |
8396 | v.BrickColor = BrickColor.new("Dark grey") | |
8397 | v.Material = "Glass" | |
8398 | end | |
8399 | end | |
8400 | for i, v in pairs(m2:GetChildren()) do | |
8401 | if v:IsA("Part") then | |
8402 | v.BrickColor = BrickColor.new("Dark stone grey") | |
8403 | v.Material = "Granite" | |
8404 | end | |
8405 | end | |
8406 | for i, v in pairs(m3:GetChildren()) do | |
8407 | if v:IsA("Part") then | |
8408 | v.BrickColor = BrickColor.new("Dark grey") | |
8409 | v.Material = "Neon" | |
8410 | end | |
8411 | end | |
8412 | for i, v in pairs(mw2:GetChildren()) do | |
8413 | if v:IsA("Part") then | |
8414 | v.BrickColor = BrickColor.new("Dark grey") | |
8415 | v.Material = "Neon" | |
8416 | end | |
8417 | end | |
8418 | for i, v in pairs(mw1:GetChildren()) do | |
8419 | if v:IsA("Part") then | |
8420 | v.Transparency = 1 | |
8421 | v.BrickColor = BrickColor.new("Dark grey") | |
8422 | v.Material = "Neon" | |
8423 | end | |
8424 | end | |
8425 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
8426 | if v:IsA("Part") then | |
8427 | v.Transparency = 1 | |
8428 | v.BrickColor = BrickColor.new("White") | |
8429 | v.Material = "Neon" | |
8430 | end | |
8431 | end | |
8432 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
8433 | if v:IsA("Part") then | |
8434 | v.Transparency = 1 | |
8435 | v.BrickColor = BrickColor.new("White") | |
8436 | v.Material = "Neon" | |
8437 | end | |
8438 | end | |
8439 | local MAINRUINCOLOR = BrickColor.new("Dark grey") | |
8440 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
8441 | tecks2.TextTransparency = 0 | |
8442 | tecks2.TextStrokeTransparency = 0 | |
8443 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
8444 | tecks2.TextTransparency = 1 | |
8445 | tecks2.TextStrokeTransparency = 1 | |
8446 | end | |
8447 | end | |
8448 | end) | |
8449 | mouse.KeyDown:connect(function(key) | |
8450 | if attack == false then | |
8451 | if EdgyMode == true then | |
8452 | if key == 'r' then | |
8453 | Decapitate() | |
8454 | elseif key == 'e' then | |
8455 | Laugh() | |
8456 | end | |
8457 | end | |
8458 | if Divinity == true then | |
8459 | if key == 'r' then | |
8460 | Beam_Of_Light() | |
8461 | elseif key == 'f' then | |
8462 | Blast_Of_God() | |
8463 | end | |
8464 | end | |
8465 | if Fighter == true then | |
8466 | if key == 'e' then | |
8467 | Flying_Kick() | |
8468 | elseif key == 'f' then | |
8469 | UpperCut() | |
8470 | elseif key == 't' then | |
8471 | Spinning_Kick() | |
8472 | end | |
8473 | end | |
8474 | if Purity == true then | |
8475 | if key == 'r' then | |
8476 | Purity_Slam() | |
8477 | end | |
8478 | end | |
8479 | if Solar == true then | |
8480 | if key == 'r' then | |
8481 | Eruption() | |
8482 | elseif key == 't' then | |
8483 | Solar_Flare() | |
8484 | end | |
8485 | end | |
8486 | if Frost == true then | |
8487 | if key == 'r' then | |
8488 | Blizzard() | |
8489 | elseif key == 't' then | |
8490 | Cryo_Freeze() | |
8491 | end | |
8492 | end | |
8493 | if Ashes == true then | |
8494 | if key == 't' and notmenacing then | |
8495 | Menacing_Aura() | |
8496 | elseif key == 'r' and alternatecooldownbecausewhynotdood == false then | |
8497 | Heat_Stroke() | |
8498 | end | |
8499 | end | |
8500 | if Lunar == true then | |
8501 | if key == 't' then | |
8502 | ShadowWarp() | |
8503 | elseif key == 'r' then | |
8504 | Shade() | |
8505 | end | |
8506 | end | |
8507 | if Destruction == true then | |
8508 | if key == 'r' then | |
8509 | Diablo_Explosion() | |
8510 | elseif key == 'f' then | |
8511 | Hell_From_Above() | |
8512 | end | |
8513 | end | |
8514 | if Planetary == true then | |
8515 | if key == 'r' then | |
8516 | Multi_Bombs() | |
8517 | elseif key == 't' then | |
8518 | Universal_Crush() | |
8519 | end | |
8520 | end | |
8521 | if Pixels == true then | |
8522 | if key == 'r' then | |
8523 | Pixel_Corrupt() | |
8524 | elseif key == 't' then | |
8525 | dead() | |
8526 | end | |
8527 | end | |
8528 | if Memer == true then | |
8529 | if key == 'r' then | |
8530 | HAAAAA() | |
8531 | elseif key == 't' then | |
8532 | EndMySufferingV2() | |
8533 | elseif key == 'q' then | |
8534 | NothingPersonal() | |
8535 | elseif key == 'e' then | |
8536 | GEtOuT() | |
8537 | elseif key == 'f' then | |
8538 | Sonic() | |
8539 | elseif key == 'g' then | |
8540 | Sonic2() | |
8541 | end | |
8542 | end | |
8543 | if Emperor == true then | |
8544 | if key == 't' then | |
8545 | Taunt() | |
8546 | end | |
8547 | end | |
8548 | if Ascend == true then | |
8549 | if key == 'r' then | |
8550 | Ascent() | |
8551 | end | |
8552 | end | |
8553 | if Madness == true then | |
8554 | if key == 'r' then | |
8555 | Explosion() | |
8556 | end | |
8557 | end | |
8558 | if helpme == true then | |
8559 | if key == 'r' then | |
8560 | Painful_Stomp() | |
8561 | elseif key == 'f' then | |
8562 | Ending() | |
8563 | elseif key == 't' then | |
8564 | Ende_der_Weld() | |
8565 | end | |
8566 | end | |
8567 | end | |
8568 | end) | |
8569 | ||
8570 | ||
8571 | coroutine.resume(coroutine.create(function() | |
8572 | while true do | |
8573 | swait(8) | |
8574 | if Solar == true then | |
8575 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
8576 | end | |
8577 | end | |
8578 | end)) | |
8579 | coroutine.resume(coroutine.create(function() | |
8580 | while true do | |
8581 | swait(4) | |
8582 | if Frost == true then | |
8583 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03) | |
8584 | Effects.Ring.Create(BrickC("Teal"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.15, 0.15, 0.15, 0.02) | |
8585 | end | |
8586 | end | |
8587 | end)) | |
8588 | coroutine.resume(coroutine.create(function() | |
8589 | while true do | |
8590 | swait(4) | |
8591 | if Lunar == true then | |
8592 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03) | |
8593 | end | |
8594 | end | |
8595 | end)) | |
8596 | ||
8597 | ||
8598 | ||
8599 | ------------------------------------------------------- | |
8600 | --Start Animations-- | |
8601 | ------------------------------------------------------- | |
8602 | local equipped = false | |
8603 | local idle = 0 | |
8604 | local change = 1 | |
8605 | local val = 0 | |
8606 | local toim = 0 | |
8607 | local idleanim = 0.4 | |
8608 | hum.WalkSpeed = 8 | |
8609 | hum.Animator.Parent = nil | |
8610 | while true do | |
8611 | swait() | |
8612 | Music.Parent = tors | |
8613 | if helpme == true then | |
8614 | for i, v in pairs(ArmourParts) do | |
8615 | v.BrickColor = BrickColor.random() | |
8616 | end | |
8617 | for i, v in pairs(ArmourParts2) do | |
8618 | v.BrickColor = BrickColor.random() | |
8619 | end | |
8620 | for i, v in pairs(NeonParts) do | |
8621 | v.BrickColor = BrickColor.random() | |
8622 | end | |
8623 | maincolor = BrickColor.random() | |
8624 | char.Head.face.Texture = "http://lcyyy.gctqdnqz.lceqo.ru2.gsr.awhoer.net/asset/?id="..insanityface[math.random(1,#insanityface)] | |
8625 | tecks2.Text = ""..insanity[math.random(1,#insanity)] | |
8626 | tecks2.TextColor3 = maincolor.Color | |
8627 | tecks2.TextStrokeColor3 = maincolor.Color | |
8628 | tecks2.Rotation = math.random(-11, 11) | |
8629 | BC.HeadColor = BrickColor.new("Nougat") | |
8630 | BC.LeftArmColor = BrickColor.random() | |
8631 | BC.LeftLegColor = BrickColor.random() | |
8632 | BC.RightArmColor = BrickColor.random() | |
8633 | BC.RightLegColor = BrickColor.random() | |
8634 | BC.TorsoColor = BrickColor.random() | |
8635 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-15,15),-3,Mrandom(-15,15)) * angles(Rad(90 + Mrandom(-25, 25)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,Mrandom(1,2)) | |
8636 | end | |
8637 | if EdgyMode == true then | |
8638 | tecks2.Rotation = math.random(-2, 2) | |
8639 | end | |
8640 | if Planetary == true then | |
8641 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-25,25),-3,Mrandom(-25,25)) * angles(Rad(90 + Mrandom(-15, 15)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,2) | |
8642 | tecks2.Rotation = math.random(-4, 4) | |
8643 | end | |
8644 | sine = sine + change | |
8645 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
8646 | local velderp = root.Velocity.y | |
8647 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
8648 | if equipped == true or equipped == false then | |
8649 | if attack == false then | |
8650 | idle = idle + 1 | |
8651 | else | |
8652 | idle = 0 | |
8653 | end | |
8654 | if 1 < root.Velocity.y and hitfloor == nil then | |
8655 | Anim = "Jump" | |
8656 | change = 1 | |
8657 | if attack == false then | |
8658 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
8659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
8660 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
8661 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
8662 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
8663 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
8664 | end | |
8665 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
8666 | Anim = "Fall" | |
8667 | change = 1 | |
8668 | if attack == false then | |
8669 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
8670 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
8671 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
8672 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
8673 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
8674 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
8675 | end | |
8676 | elseif torvel < 1 and hitfloor ~= nil then | |
8677 | Anim = "Idle" | |
8678 | change = 1 | |
8679 | if attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
8680 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
8681 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8682 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
8683 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
8684 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
8685 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1) | |
8686 | elseif attack == false and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
8687 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
8688 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8689 | if Mrandom(1,15) == 1 then | |
8690 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
8691 | end | |
8692 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
8693 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
8694 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
8695 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
8696 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
8698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8699 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
8700 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
8701 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
8702 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
8703 | elseif attack == false and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8704 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
8705 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
8706 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
8707 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
8708 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(13 - 2.5 * Sin(sine / 20))), 0.1) | |
8709 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
8710 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
8711 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.4 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(85)), 0.15) | |
8712 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-7.5 * Sin(sine / 20)), Rad(0), Rad(-85)), 0.3) | |
8713 | RH.C0 = clerp(RH.C0, CF(.6, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-70), Rad(0), Rad(0)), 0.15) | |
8714 | LH.C0 = clerp(LH.C0, CF(-1, -0.7 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5), Rad(0), Rad(0)), 0.15) | |
8715 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
8716 | LW.C0 = clerp(LW.C0, CF(-1, 0.3 + 0.05 * Sin(sine / 20), .4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
8717 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8718 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
8719 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8720 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
8721 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
8722 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
8723 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
8724 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Pixels == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Frost == true then | |
8725 | rootj.C0 = clerp(rootj.C0, RootCF * cn(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
8726 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
8727 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
8728 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
8729 | RH.C0 = clerp(RH.C0, cn(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
8730 | LH.C0 = clerp(LH.C0, cn(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
8731 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
8733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8734 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
8735 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
8736 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
8737 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
8738 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8739 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
8740 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
8741 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
8742 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
8743 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
8744 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
8745 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8746 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
8747 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
8748 | if math.random(1,1) == 1 then | |
8749 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
8750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
8751 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
8752 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
8753 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
8754 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
8755 | end | |
8756 | for i, v in pairs(ArmourParts) do | |
8757 | v.BrickColor = BrickColor.random() | |
8758 | end | |
8759 | for i, v in pairs(ArmourParts2) do | |
8760 | v.BrickColor = BrickColor.random() | |
8761 | end | |
8762 | for i, v in pairs(NeonParts) do | |
8763 | v.BrickColor = BrickColor.random() | |
8764 | end | |
8765 | maincolor = BrickColor.random() | |
8766 | tecks2.TextColor3 = maincolor.Color | |
8767 | tecks2.TextStrokeColor3 = maincolor.Color | |
8768 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
8769 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
8770 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
8771 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
8772 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
8773 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
8774 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
8775 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
8776 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
8777 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
8778 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
8779 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
8780 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
8781 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
8782 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
8783 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
8784 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
8785 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
8786 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
8787 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
8788 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
8789 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
8790 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
8791 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
8792 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
8793 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
8794 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
8795 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
8796 | if Mrandom(1,15) == 1 then | |
8797 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
8798 | end | |
8799 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
8800 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
8801 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
8802 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
8803 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Big_Black == false and Emperor == false and Memer == true then | |
8804 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
8805 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
8806 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
8807 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
8808 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
8809 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
8810 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Emperor == false and Big_Black == true then | |
8811 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
8812 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
8813 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
8814 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1) | |
8815 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
8816 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
8817 | end | |
8818 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
8819 | Anim = "Walk" | |
8820 | change = .6 | |
8821 | if attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
8822 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
8823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
8824 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8825 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8826 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
8827 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), -0.15 * Cos(sine / 7)) * angles(Rad(-45) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
8828 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Madness == false and Pixels == true then | |
8829 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
8830 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
8831 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
8832 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
8833 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
8834 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
8835 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Pixels == false and Madness == false and Lunar == true then | |
8836 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
8837 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
8838 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8839 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8840 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
8841 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
8842 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
8843 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.15) | |
8844 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
8845 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
8846 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
8847 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
8848 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
8849 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
8850 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
8851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8852 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
8853 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
8854 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
8855 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
8856 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
8857 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
8858 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
8859 | if math.random(1,1) == 1 then | |
8860 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
8861 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
8862 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
8863 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
8864 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8865 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8866 | end | |
8867 | for i, v in pairs(ArmourParts) do | |
8868 | v.BrickColor = BrickColor.random() | |
8869 | end | |
8870 | for i, v in pairs(ArmourParts2) do | |
8871 | v.BrickColor = BrickColor.random() | |
8872 | end | |
8873 | for i, v in pairs(NeonParts) do | |
8874 | v.BrickColor = BrickColor.random() | |
8875 | end | |
8876 | maincolor = BrickColor.random() | |
8877 | tecks2.TextColor3 = maincolor.Color | |
8878 | tecks2.TextStrokeColor3 = maincolor.Color | |
8879 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
8880 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
8881 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
8882 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
8883 | elseif attack == false and EdgyMode == true and Divinity == false and Destruction == false and helpme == false and Planetary == false and Pixels == false and Madness == false then | |
8884 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
8885 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8886 | if Mrandom(1,15) == 1 then | |
8887 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
8888 | end | |
8889 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8890 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8891 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
8892 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
8893 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true and Lunar == false and Pixels == false and Madness == false then | |
8894 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
8895 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
8896 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
8897 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
8898 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
8899 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
8900 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == true then | |
8901 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
8902 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8903 | if Mrandom(1,15) == 1 then | |
8904 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
8905 | end | |
8906 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8907 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8908 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
8909 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
8910 | end | |
8911 | elseif torvel >= 25 and hitfloor ~= nil then | |
8912 | Anim = "Sprint" | |
8913 | change = 1.35 | |
8914 | if attack == false and Divinity == false and Destruction == false and helpme == false and Planetary == false then | |
8915 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
8916 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
8917 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8918 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
8919 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
8920 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
8921 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false then | |
8922 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
8923 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
8924 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-34 + 2.5 * Sin(sine / 20))), 0.15) | |
8925 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(34 + 2.5 * Sin(sine / 20))), 0.15) | |
8926 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
8927 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
8928 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false then | |
8929 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(0)), 0.15) | |
8930 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
8931 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-35 + 3 * Sin(sine / 20))), 0.15) | |
8932 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5 + 3 * Sin(sine / 20)), Rad(0), Rad(35 + 3 * Sin(sine / 20))), 0.15) | |
8933 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(-10 * Cos(sine / 20)), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
8934 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(10 * Cos(sine / 20)), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
8935 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false then | |
8936 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
8937 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
8938 | if math.random(1,1) == 1 then | |
8939 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
8940 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25))), 1) | |
8941 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
8942 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
8943 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
8944 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
8945 | end | |
8946 | for i, v in pairs(ArmourParts) do | |
8947 | v.BrickColor = BrickColor.random() | |
8948 | end | |
8949 | for i, v in pairs(ArmourParts2) do | |
8950 | v.BrickColor = BrickColor.random() | |
8951 | end | |
8952 | for i, v in pairs(NeonParts) do | |
8953 | v.BrickColor = BrickColor.random() | |
8954 | end | |
8955 | maincolor = BrickColor.random() | |
8956 | tecks2.TextColor3 = maincolor.Color | |
8957 | tecks2.TextStrokeColor3 = maincolor.Color | |
8958 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
8959 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(16)), 0.15) | |
8960 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(10), Rad(10), Rad(15)), 0.1) | |
8961 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(-15)), 0.1) | |
8962 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true then | |
8963 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(10)), 0.15) | |
8964 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
8965 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
8966 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
8967 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-15 - 2.5 * Sin(sine / 20))), 0.1) | |
8968 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
8969 | end | |
8970 | end | |
8971 | end | |
8972 | if 0 < #Effects then | |
8973 | for e = 1, #Effects do | |
8974 | if Effects[e] ~= nil then | |
8975 | local Thing = Effects[e] | |
8976 | if Thing ~= nil then | |
8977 | local Part = Thing[1] | |
8978 | local Mode = Thing[2] | |
8979 | local Delay = Thing[3] | |
8980 | local IncX = Thing[4] | |
8981 | local IncY = Thing[5] | |
8982 | local IncZ = Thing[6] | |
8983 | if 1 >= Thing[1].Transparency then | |
8984 | if Thing[2] == "Block1" then | |
8985 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
8986 | local Mesh = Thing[1].Mesh | |
8987 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
8988 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
8989 | elseif Thing[2] == "Block2" then | |
8990 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
8991 | local Mesh = Thing[7] | |
8992 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
8993 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
8994 | elseif Thing[2] == "Block3" then | |
8995 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
8996 | local Mesh = Thing[7] | |
8997 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
8998 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
8999 | elseif Thing[2] == "Cylinder" then | |
9000 | local Mesh = Thing[1].Mesh | |
9001 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9002 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9003 | elseif Thing[2] == "Blood" then | |
9004 | local Mesh = Thing[7] | |
9005 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
9006 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9007 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9008 | elseif Thing[2] == "Elec" then | |
9009 | local Mesh = Thing[1].Mesh | |
9010 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
9011 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9012 | elseif Thing[2] == "Disappear" then | |
9013 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9014 | elseif Thing[2] == "Shatter" then | |
9015 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9016 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
9017 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
9018 | Thing[6] = Thing[6] + Thing[5] | |
9019 | end | |
9020 | else | |
9021 | Part.Parent = nil | |
9022 | table.remove(Effects, e) | |
9023 | end | |
9024 | end | |
9025 | end | |
9026 | end | |
9027 | end | |
9028 | end | |
9029 | end |