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1 | - | name = "tootalljj" |
1 | + | name = "Tomppa_Beats" |
2 | me = game.Players[name] | |
3 | ||
4 | if script.Parent.className ~= "HopperBin" then | |
5 | hoppa = Instance.new("HopperBin") | |
6 | hoppa.Parent = me.Backpack | |
7 | hoppa.Name = "Telekinesis" | |
8 | script.Parent = hoppa | |
9 | end | |
10 | bps = {} | |
11 | fair = {} | |
12 | hold = false | |
13 | function sel(mouse) | |
14 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
15 | mouse.Button1Down:connect(function() | |
16 | local targ = mouse.Target | |
17 | if targ ~= nil then | |
18 | hold = true | |
19 | if targ:GetMass() >= 400 then return end | |
20 | local bp = Instance.new("BodyPosition") | |
21 | bp.Parent = targ | |
22 | bp.maxForce = Vector3.new(6000 * targ:GetMass(),6000 * targ:GetMass(),6000 * targ:GetMass()) | |
23 | bp.position = me.Character.Head.Position + Vector3.new(0,6,0) | |
24 | table.insert(bps,bp) | |
25 | targ.Anchored = false | |
26 | while hold == true do | |
27 | wait() | |
28 | bp.position = me.Character.Head.Position + Vector3.new(0,6,0) | |
29 | end | |
30 | end | |
31 | end) | |
32 | mouse.Button1Up:connect(function() | |
33 | hold = false | |
34 | wait(0.03) | |
35 | for i=1, #bps do | |
36 | bps[i].position = me.Character.Head.Position + Vector3.new(math.random(-20,20),math.random(5,20),math.random(-20,20)) | |
37 | local hu = bps[i].Parent.Parent:findFirstChild("Humanoid") | |
38 | if hu ~= nil then | |
39 | hu.Sit = true | |
40 | end | |
41 | bps[i].Parent.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
42 | wait(0.1) | |
43 | bps[i]:remove() | |
44 | table.remove(bps, i) | |
45 | end | |
46 | end) | |
47 | end | |
48 | ||
49 | function desel() | |
50 | hold = false | |
51 | for i=1, #bps do | |
52 | bps[i]:remove() | |
53 | table.remove(bps, i) | |
54 | end | |
55 | end | |
56 | ||
57 | script.Parent.Selected:connect(sel) |