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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | local lp = game.Players.LocalPlayer | |
305 | - | local chr = lp.Character |
305 | + | local ch = Player.Character |
306 | local mouse = lp:GetMouse() | |
307 | local euler = CFrame.fromEulerAnglesXYZ | |
308 | local rad = math.rad | |
309 | local trso = chr.Torso | |
310 | local la = Instance.new("Weld",chr['Left Arm']) | |
311 | la.Part0=chr['Left Arm'] | |
312 | la.Part1=chr.Torso | |
313 | la.C0=CFrame.new(1.5,0,0) | |
314 | local rot = 0 | |
315 | ||
316 | local ContentProvider = Game:GetService("ContentProvider") | |
317 | ||
318 | local function LoadAssets(AssetList) | |
319 | -- Takes an asset list and preloads it. Will not wait for them to load. | |
320 | ||
321 | for _, AssetId in pairs(AssetList) do | |
322 | ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId) | |
323 | end | |
324 | end | |
325 | ||
326 | LoadAssets({203654824, 192187815, 179678714, 193107910, 187990139, 304026639, 732164703}) | |
327 | ||
328 | ||
329 | ||
330 | ||
331 | if chr:FindFirstChild("Shirt") then | |
332 | chr.Shirt:destroy() | |
333 | end | |
334 | ||
335 | if chr:FindFirstChild("Pants") then | |
336 | chr.Pants:destroy() | |
337 | end | |
338 | ||
339 | colors = chr['Body Colors'] | |
340 | ||
341 | colors.HeadColor = BrickColor.new("Mid gray") | |
342 | colors.TorsoColor = BrickColor.new("Mid gray") | |
343 | colors.LeftArmColor = BrickColor.new("Mid gray") | |
344 | colors.RightArmColor = BrickColor.new("Mid gray") | |
345 | colors.LeftLegColor = BrickColor.new("Mid gray") | |
346 | colors.RightLegColor = BrickColor.new("Mid gray") | |
347 | ||
348 | ||
349 | local face = chr.Head:FindFirstChild("face") | |
350 | ||
351 | if face then | |
352 | face.Texture = "http://www.roblox.com/asset/?id=379091983" | |
353 | end | |
354 | ||
355 | for i,v in pairs(chr:children()) do | |
356 | if v.ClassName == "Hat" then | |
357 | print(v.Name.." has been removed, #baldforbieber") | |
358 | v:destroy() | |
359 | end | |
360 | end | |
361 | ||
362 | ||
363 | ||
364 | ||
365 | ||
366 | local hd = Instance.new("Weld",chr.Head) | |
367 | hd.Part0=chr.Head | |
368 | hd.Part1=chr.Torso | |
369 | hd.C0=CFrame.new(0,-1.5,0) | |
370 | ||
371 | ||
372 | hum = chr.Humanoid | |
373 | ||
374 | ||
375 | ||
376 | function CreateMesh(parent, id, x, y, z, texture) | |
377 | local m=Instance.new("SpecialMesh", parent) | |
378 | m.MeshType = "FileMesh" | |
379 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
380 | if texture ~= nil then | |
381 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
382 | end | |
383 | m.Scale = Vector3.new(x,y,z) | |
384 | end | |
385 | ||
386 | Microphone=function() | |
387 | mic = Instance.new("Part", chr) | |
388 | CreateMesh(mic, 43996479, 0.3, 0.3, 0.3, 43997070) | |
389 | mic.Name = "Microphone" | |
390 | mic.Locked = true | |
391 | mic.CanCollide=true | |
392 | mic.Size=Vector3.new(1,1,1) | |
393 | micw = Instance.new("Weld",mic) | |
394 | micw.Part0=mic | |
395 | micw.Part1=chr['Left Arm'] | |
396 | micw.C0=CFrame.new(0,0,0) | |
397 | micw.C1=euler(rad(0),rad(0),rad(0)) | |
398 | end | |
399 | ||
400 | Hat=function() | |
401 | hat = Instance.new("Part", chr) | |
402 | CreateMesh(hat, 1028713, 1, 1, 1) | |
403 | hat.Name = "Top hat" | |
404 | hat.Locked = true | |
405 | hat.BrickColor = BrickColor.new("Really black") | |
406 | hat.CanCollide=true | |
407 | hat.Size=Vector3.new(1,1,1) | |
408 | hatw = Instance.new("Weld",hat) | |
409 | hatw.Part0=hat | |
410 | hatw.Part1=chr['Head'] | |
411 | hatw.C0=CFrame.new(0,-0.7,0) | |
412 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
413 | end | |
414 | ||
415 | Hat() | |
416 | Microphone() | |
417 | ||
418 | ||
419 | function Name(msg) | |
420 | if hat.Parent then | |
421 | pcall(function() | |
422 | local Gui = Instance.new('BillboardGui', hat) | |
423 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
424 | Gui.Size = UDim2.new(0,200,0,300) | |
425 | local Frame = Instance.new('Frame',Gui) | |
426 | Frame.BackgroundTransparency = 1 | |
427 | Frame.Size = UDim2.new(1,0,1,0) | |
428 | local Txt = Instance.new('TextLabel',Frame) | |
429 | Txt.BackgroundTransparency = 1 | |
430 | Txt.Size = UDim2.new(1,0,1,0) | |
431 | Txt.Font = 'ArialBold' | |
432 | Txt.FontSize = 'Size24' | |
433 | Txt.Text = msg | |
434 | Txt.TextColor3 = BrickColor.new("Lily white").Color | |
435 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
436 | Txt.TextStrokeTransparency = .5 | |
437 | Txt.TextWrapped = true | |
438 | Txt.TextScaled = false | |
439 | end) | |
440 | else | |
441 | end | |
442 | end | |
443 | ||
444 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
445 | if hat.Parent then | |
446 | pcall(function() | |
447 | if hat:FindFirstChild("Fazbear Chat Gui") then | |
448 | hat['Fazbear Chat Gui']:destroy() | |
449 | end | |
450 | local Gui = Instance.new('BillboardGui', hat) | |
451 | Gui.Name = "Fazbear Chat Gui" | |
452 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
453 | Gui.Size = UDim2.new(0,200,0,300) | |
454 | local Frame = Instance.new('Frame',Gui) | |
455 | Frame.BackgroundTransparency = 1 | |
456 | Frame.Size = UDim2.new(1,0,1,0) | |
457 | local Txt = Instance.new('TextLabel',Frame) | |
458 | Txt.BackgroundTransparency = 1 | |
459 | Txt.Size = UDim2.new(1,0,1,0) | |
460 | Txt.Font = 'ArialBold' | |
461 | Txt.Name = "ChatGui" | |
462 | Txt.FontSize = 'Size24' | |
463 | Txt.Text = '' | |
464 | Txt.TextColor3 = BrickColor.new("Lily white").Color | |
465 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
466 | Txt.TextStrokeTransparency = .5 | |
467 | Txt.TextWrapped = true | |
468 | Txt.TextScaled = false | |
469 | delay(wait(),function() | |
470 | for v = 1, #msg do | |
471 | Txt.Text=string.sub(msg,1,v) | |
472 | wait(.07) | |
473 | end; | |
474 | wait(1) | |
475 | for v = 1, #Txt.Text do | |
476 | Txt.Text=string.sub(msg,-1,v) | |
477 | wait(.05) | |
478 | end; | |
479 | Gui:remove() | |
480 | end) | |
481 | end) | |
482 | else | |
483 | end | |
484 | end | |
485 | ||
486 | ||
487 | local crouch = function() | |
488 | la.C1=euler(rad(-90),rad(0),rad(0)) | |
489 | hd.C1=euler(rad(0),rad(-3),rad(10)) | |
490 | micw.C1=euler(rad(0),rad(0),rad(0)) | |
491 | micw.C0=CFrame.new(0,-1,0) | |
492 | la.C0=CFrame.new(1.5,-.5,-.5) | |
493 | end | |
494 | ||
495 | local stand = function() | |
496 | la.C1=euler(rad(0),rad(0),rad(0)) | |
497 | hd.C1=euler(rad(0),rad(0),rad(0)) | |
498 | micw.C1=euler(rad(180),rad(0),rad(0)) | |
499 | la.C0=CFrame.new(1.5,0,0) | |
500 | micw.C0=CFrame.new(0,-1,0) | |
501 | end | |
502 | ||
503 | function PlaySound(id, pitch, looped) | |
504 | epicsound = Instance.new("Sound") | |
505 | epicsound.Name = "FazbearSound" | |
506 | epicsound.SoundId = "rbxassetid://"..id | |
507 | epicsound.Volume = 1 | |
508 | epicsound.Pitch = pitch | |
509 | if looped == nil then | |
510 | looped = true | |
511 | else | |
512 | looped = looped | |
513 | end | |
514 | wait() | |
515 | epicsound.Looped = looped | |
516 | epicsound.Parent = workspace | |
517 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
518 | epicsound.SoundId="rbxassetid://181158033" | |
519 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
520 | epicsound.SoundId="rbxassetid://191819419" | |
521 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
522 | epicsound.SoundId="rbxassetid://153085393" | |
523 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
524 | epicsound.SoundId="rbxassetid://210189234" | |
525 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
526 | epicsound.SoundId="rbxassetid://162682002" | |
527 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
528 | epicsound.SoundId="rbxassetid://158215156" | |
529 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
530 | epicsound.SoundId="rbxassetid://177080835" | |
531 | end | |
532 | es=epicsound:clone() | |
533 | es:Stop() | |
534 | es.Parent = chr.Torso | |
535 | wait() | |
536 | es:Play() | |
537 | end | |
538 | ||
539 | hum.WalkSpeed=50 | |
540 | hum.MaxHealth = math.huge | |
541 | hum.Health = math.huge | |
542 | ||
543 | ||
544 | lp.Chatted:connect(function(msg) | |
545 | Chat(msg) | |
546 | end) | |
547 | ||
548 | goldie=true | |
549 | crouch() | |
550 | ||
551 | function StopMusic() | |
552 | if chr.Torso:FindFirstChild("FazbearSound") then | |
553 | if chr.Torso.FazbearSound.ClassName == "Sound" then | |
554 | chr.Torso.FazbearSound:Stop() | |
555 | wait() | |
556 | chr.Torso.FazbearSound:Destroy() | |
557 | end | |
558 | end | |
559 | end | |
560 | ||
561 | Name("Freddy Fazbear") | |
562 | ||
563 | ||
564 | mouse.KeyDown:connect(function(key) | |
565 | if key == "g" then | |
566 | if goldie==false then | |
567 | goldie=true | |
568 | crouch() | |
569 | elseif goldie==true then | |
570 | goldie=false | |
571 | stand() | |
572 | end | |
573 | elseif key == "r" then -- Plays a song | |
574 | StopMusic() | |
575 | PlaySound(732164703, 1, true) | |
576 | Chat("Now Playing: Join us for bite! | 732164703") | |
577 | elseif key == "f" then -- Plays a song | |
578 | StopMusic() | |
579 | PlaySound(304026639, 1, true) | |
580 | Chat("Now Playing: Fnaf 2: FNAF 2 RAP [2018] | 304026639") | |
581 | elseif key == "l" then -- Plays a laugh | |
582 | StopMusic() | |
583 | PlaySound(179678714, 0.39, false) | |
584 | Chat("*laugh*") | |
585 | elseif key == "v" then -- Plays a scream | |
586 | StopMusic() | |
587 | PlaySound(193107910, 1, false) | |
588 | Chat("*screams*") | |
589 | elseif key == "q" then -- Stops any sound(s) playing from your torso | |
590 | StopMusic() | |
591 | Chat("All sounds stopped!") | |
592 | end | |
593 | end) | |
594 | ||
595 | ||
596 | ||
597 | hum.Died:connect(function() | |
598 | es.Pitch = 10 | |
599 | wait() | |
600 | es:Pause() | |
601 | es:Stop() | |
602 | es.Name = "Ded" | |
603 | wait() | |
604 | es:Destroy() | |
605 | end) |