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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | ------------------- | |
154 | --Blood Harvester-- | |
155 | ------------------- | |
156 | --By -- | |
157 | --CKbackup- | |
158 | ----------- | |
159 | ||
160 | player = game.Players.LocalPlayer | |
161 | chara = player.Character | |
162 | debby = game.Debris | |
163 | Mouse = player:GetMouse() | |
164 | chara.Humanoid.WalkSpeed = 16 | |
165 | atkd = false | |
166 | targetted = nil | |
167 | ||
168 | --Outfit-- | |
169 | New = function(Object, Parent, Name, Data) | |
170 | local Object = Instance.new(Object) | |
171 | for Index, Value in pairs(Data or {}) do | |
172 | Object[Index] = Value | |
173 | end | |
174 | Object.Parent = Parent | |
175 | Object.Name = Name | |
176 | return Object | |
177 | end | |
178 | ||
179 | Greatswordu = nil | |
180 | GBoxhit = nil | |
181 | Scythe = nil | |
182 | SBoxhit = nil | |
183 | RDaggeru = nil | |
184 | LDaggeru = nil | |
185 | D1Boxhit = nil | |
186 | D2Boxhit = nil | |
187 | ||
188 | function createGreatsword() | |
189 | Greatswordu = New("Model",chara,"Greatswordu",{}) | |
190 | GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
191 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
192 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
193 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
194 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
195 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
196 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
197 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
198 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
199 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
200 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
201 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
202 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
203 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
204 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
205 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
206 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
207 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
208 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
209 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
210 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
211 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
212 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
213 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
214 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
215 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
216 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
217 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
218 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
219 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
220 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
221 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
222 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
223 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
224 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
225 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
226 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
227 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
228 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
229 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
230 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
231 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
232 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
233 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
234 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
235 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
236 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
237 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
238 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
239 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
240 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
241 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
242 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
243 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
244 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
245 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
246 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
247 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
248 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
249 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
250 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
251 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
252 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
253 | GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),}) | |
254 | Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
255 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
256 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
257 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
258 | local c = Greatswordu:GetChildren() | |
259 | for i = 1, #c do | |
260 | c[i].CanCollide = false | |
261 | end | |
262 | end | |
263 | ||
264 | function createLeftDagger() | |
265 | LDaggeru = New("Model",chara,"LDaggeru",{}) | |
266 | D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
267 | LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
268 | D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),}) | |
269 | Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
270 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
271 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
272 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
273 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
274 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
275 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
276 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
277 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
278 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
279 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
280 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
281 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
282 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
283 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
284 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
285 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
286 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
287 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
288 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
289 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
290 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
291 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
292 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
293 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
294 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
295 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
296 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
297 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
298 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
299 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
300 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
301 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
302 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
303 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
304 | local c = LDaggeru:GetChildren() | |
305 | for i = 1, #c do | |
306 | c[i].CanCollide = false | |
307 | end | |
308 | end | |
309 | ||
310 | function createRightDagger() | |
311 | RDaggeru = New("Model",chara,"RDaggeru",{}) | |
312 | D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
313 | RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
314 | D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),}) | |
315 | Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
316 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
317 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
318 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
319 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
320 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
321 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
322 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
323 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
324 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
325 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
326 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
327 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
328 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
329 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
330 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
331 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
332 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
333 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
334 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
335 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
336 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
337 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
338 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
339 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
340 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
341 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
342 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
343 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
344 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
345 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
346 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
347 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
348 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
349 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
350 | local c = RDaggeru:GetChildren() | |
351 | for i = 1, #c do | |
352 | c[i].CanCollide = false | |
353 | end | |
354 | end | |
355 | ||
356 | function createScythe() | |
357 | Scythe = New("Model",chara,"Scythe",{}) | |
358 | SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
359 | Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),}) | |
360 | SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
361 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
362 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
363 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),}) | |
364 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
365 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
366 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
367 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
368 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
369 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),}) | |
370 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
371 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
372 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
373 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
374 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
375 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
376 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
377 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
378 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
379 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
380 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
381 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
382 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
383 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
384 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
385 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
386 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
387 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
388 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
389 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
390 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
391 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
392 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
393 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
394 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
395 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
396 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
397 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
398 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
399 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
400 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
401 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
402 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
403 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
404 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
405 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
406 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
407 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
408 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
409 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
410 | Mesh = New("CylinderMesh",SPart,"Mesh",{}) | |
411 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
412 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
413 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
414 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
415 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
416 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
417 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
418 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
419 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
420 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
421 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
422 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
423 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
424 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
425 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
426 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
427 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
428 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),}) | |
429 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
430 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
431 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
432 | SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),}) | |
433 | Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
434 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
435 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
436 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
437 | local c = Scythe:GetChildren() | |
438 | for i = 1, #c do | |
439 | c[i].CanCollide = false | |
440 | end | |
441 | end | |
442 | ||
443 | RightArm = New("Model",chara,"RightArm",{}) | |
444 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
445 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
446 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
447 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
448 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
449 | LeftArm = New("Model",chara,"LeftArm",{}) | |
450 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
451 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
452 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
453 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
454 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
455 | ||
456 | lach = LeftArm:GetChildren() | |
457 | rach = RightArm:GetChildren() | |
458 | ch = chara:GetChildren() | |
459 | ||
460 | --local p1mit = Instance.new("ParticleEmitter",Hitbox) | |
461 | --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
462 | --p1mit.LightEmission = 1 | |
463 | --p1mit.Enabled = false | |
464 | --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
465 | --p1mit.Lifetime = NumberRange.new(1) | |
466 | --p1mit.Rate = 10000 | |
467 | --p1mit.Rotation = NumberRange.new(0,359) | |
468 | --p1mit.RotSpeed = NumberRange.new(100) | |
469 | --p1mit.Speed = NumberRange.new(0) | |
470 | ||
471 | ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{}) | |
472 | Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true}) | |
473 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)}) | |
474 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)}) | |
475 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)}) | |
476 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)}) | |
477 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)}) | |
478 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)}) | |
479 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)}) | |
480 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)}) | |
481 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)}) | |
482 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)}) | |
483 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)}) | |
484 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)}) | |
485 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)}) | |
486 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSC - Decapitator",TextColor3 = Color3.new(0,0,0)}) | |
487 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "WWC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)}) | |
488 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)}) | |
489 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,320),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Bloody Beast",TextColor3 = Color3.new(0,0,0)}) | |
490 | OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)}) | |
491 | ||
492 | OpenButton.MouseButton1Click:connect(function() | |
493 | if Frame.Visible == true then | |
494 | Frame.Visible = false | |
495 | OpenButton.Text = "Open" | |
496 | elseif Frame.Visible == false then | |
497 | Frame.Visible = true | |
498 | OpenButton.Text = "Close" | |
499 | end | |
500 | end) | |
501 | ||
502 | crosshair = Instance.new("BillboardGui",chara) | |
503 | crosshair.Size = UDim2.new(10,0,10,0) | |
504 | crosshair.Enabled = false | |
505 | imgl = Instance.new("ImageLabel",crosshair) | |
506 | imgl.Position = UDim2.new(0,0,0,0) | |
507 | imgl.Size = UDim2.new(1,0,1,0) | |
508 | imgl.Image = "rbxassetid://233522684" | |
509 | imgl.BackgroundTransparency = 1 | |
510 | imgl.ImageColor3 = Color3.new(1,0,0) | |
511 | ||
512 | --Spell Circle-- | |
513 | ||
514 | Void = nil | |
515 | VoidParts = {} | |
516 | Equipped = false | |
517 | ||
518 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
519 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
520 | end | |
521 | ||
522 | Player = player | |
523 | Character = chara | |
524 | ||
525 | Humanoid = Character:FindFirstChild("Humanoid") | |
526 | Torso = Character:FindFirstChild("Torso") | |
527 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
528 | return | |
529 | end | |
530 | Equipped = true | |
531 | Void = Instance.new("Model") | |
532 | Void.Name = "Void" | |
533 | Angle = 0 | |
534 | for i = 1, 1 do | |
535 | local VoidPart = Instance.new("Part") | |
536 | VoidPart.Name = "VoidPart" | |
537 | VoidPart.Transparency = 1 | |
538 | VoidPart.BrickColor = BrickColor.new("Really black") | |
539 | VoidPart.Material = Enum.Material.Plastic | |
540 | VoidPart.Shape = Enum.PartType.Block | |
541 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
542 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
543 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
544 | VoidPart.Anchored = true | |
545 | VoidPart.CanCollide = false | |
546 | VoidPart.Locked = true | |
547 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
548 | local BlockMesh = Instance.new("BlockMesh") | |
549 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
550 | BlockMesh.Parent = VoidPart | |
551 | VoidPart.Parent = Void | |
552 | local Star = Instance.new("Decal", VoidPart) | |
553 | Star.Texture = "http://www.roblox.com/asset/?id=342199418" | |
554 | Star.Face = "Top" | |
555 | local Light = Instance.new("PointLight", VoidPart) | |
556 | Light.Color = Color3.new(1,0,0) | |
557 | Light.Brightness = 100 | |
558 | Light.Range = 10 | |
559 | table.insert(VoidParts, VoidPart) | |
560 | end | |
561 | Spawn(function() | |
562 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
563 | if Angle == 360 then | |
564 | Angle = 0 | |
565 | end | |
566 | Angle = Angle + 0.05 | |
567 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
568 | if Hit then | |
569 | if not Void.Parent then | |
570 | Void.Parent = Character | |
571 | end | |
572 | for i, v in pairs(VoidParts) do | |
573 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
574 | end | |
575 | else | |
576 | Void.Parent = nil | |
577 | end | |
578 | wait() | |
579 | end | |
580 | end) | |
581 | ||
582 | --Sounds-- | |
583 | function LoadSnd(id,loop,vol,pit) | |
584 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
585 | return snd | |
586 | end | |
587 | Music = LoadSnd(623948311,true,1,1) | |
588 | StartUpSnd = LoadSnd(98333808,false,1,1) | |
589 | SwingSnd = LoadSnd(62339698,false,1,.8) | |
590 | Swing2Snd = LoadSnd(12222208,false,1,1) | |
591 | HitSnd = LoadSnd(153092274,false,1,1) | |
592 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
593 | DodgeSnd = LoadSnd(232210079,false,1,1) | |
594 | ExpSnd = LoadSnd(142070127,false,1,1) | |
595 | FlySnd = LoadSnd(169445602,false,1,1) | |
596 | BExpSnd = LoadSnd(258057783,false,5,1) | |
597 | ClawDashSnd = LoadSnd(62339698,false,1,.5) | |
598 | deathmus = LoadSnd(395580552,true,5,1) | |
599 | deathex = LoadSnd(258057783,false,5,1) | |
600 | --Grunt1Snd = LoadSnd(159882486,false,1,1.1) | |
601 | --Grunt2Snd = LoadSnd(159882466,false,1,1.1) | |
602 | --Grunt3Snd = LoadSnd(159972643,false,1,1.1) | |
603 | --Grunt4Snd = LoadSnd(159882584,false,1,1.1) | |
604 | --YouIdiotSnd = LoadSnd(160212768,false,1,1.1) | |
605 | --DieSnd = LoadSnd(159882598,false,1,1.1) | |
606 | --Laugh1Snd = LoadSnd(160212549,false,1,1.1) | |
607 | --Laugh2Snd = LoadSnd(159882561,false,1,1.1) | |
608 | --Laugh3Snd = LoadSnd(160212812,false,1,1.1) | |
609 | ChargeSnd = LoadSnd(137463716,false,1,1) | |
610 | LasSnd = LoadSnd(162246701,false,1,1) | |
611 | LasLoopSnd = LoadSnd(162246683,true,1,1) | |
612 | ChatSnd = LoadSnd(565939471,false,1,1) | |
613 | RStompSnd = LoadSnd(2760979,false,1,1) | |
614 | SuperSnd = LoadSnd(178452241,false,1,1) | |
615 | GunFlameSnd = LoadSnd(32656754,false,1,1) | |
616 | OrbSnd = LoadSnd(233091161,false,1,1) | |
617 | ElectricSnd = LoadSnd(231917975,false,1,1) | |
618 | LightsOutSnd = LoadSnd(231917794,false,1,1) | |
619 | SkyKickSnd = LoadSnd(12222208,false,1,.5) | |
620 | SkyBeamSnd = LoadSnd(260433522,false,1,1) | |
621 | TargetSnd = LoadSnd(613361563,false,1,1) | |
622 | SV1Snd = LoadSnd(28144425,false,1,.265) | |
623 | SV2Snd = LoadSnd(2697431,false,1,.3) | |
624 | SVHitSnd = LoadSnd(62339698,false,1,.3) | |
625 | IceBreakSnd = LoadSnd(357568316,false,1,1) | |
626 | FreezeSnd = LoadSnd(203936153,false,1,1) | |
627 | IceBreak2Snd = LoadSnd(87015121,false,1,1) | |
628 | ||
629 | --Play Sound in Part-- | |
630 | function PlaySnd(snd,part) | |
631 | local sound = snd:Clone() | |
632 | sound.PlayOnRemove = true | |
633 | sound.Parent = part | |
634 | sound:Destroy() | |
635 | end | |
636 | ||
637 | --Target Select-- | |
638 | function TargetSelect(person) | |
639 | local dd=coroutine.wrap(function() | |
640 | if targetted ~= person then | |
641 | targetted = person | |
642 | for i = 0,30,10 do | |
643 | wait(.05) | |
644 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
645 | end | |
646 | end | |
647 | end) | |
648 | dd() | |
649 | end | |
650 | ||
651 | --Damage Function-- | |
652 | function dealdmg(dude,damage,env,toim) | |
653 | hurt = coroutine.wrap(function(dude2,damage2,env2,toim2) | |
654 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
655 | TargetSelect(dude) | |
656 | dude.Humanoid.MaxHealth = 100 | |
657 | finaldmg = damage + math.random(-env,env) | |
658 | dude.Humanoid.Health = dude.Humanoid.Health - finaldmg | |
659 | local vall = Instance.new("ObjectValue",dude) | |
660 | vall.Name = "IsHit" | |
661 | debby:AddItem(vall,toim) | |
662 | local naeeym2 = Instance.new("BillboardGui",dude) | |
663 | naeeym2.Size = UDim2.new(0,100,0,40) | |
664 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
665 | naeeym2.Adornee = dude.Head | |
666 | naeeym2.Name = "TalkingBillBoard" | |
667 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
668 | tecks2.BackgroundTransparency = 1 | |
669 | tecks2.BorderSizePixel = 0 | |
670 | tecks2.Text = "-"..finaldmg | |
671 | tecks2.Font = "SciFi" | |
672 | tecks2.FontSize = "Size24" | |
673 | tecks2.TextStrokeTransparency = 0 | |
674 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
675 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
676 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
677 | local healb = Instance.new("Part",chara) | |
678 | healb.Shape = 0 | |
679 | healb.Name = "HealBall" | |
680 | healb.BrickColor = BrickColor.new("Institutional white") | |
681 | healb.Material = "Neon" | |
682 | healb.Size = Vector3.new(1,1,1) | |
683 | healb.CanCollide = false | |
684 | healb.CFrame = dude.Head.CFrame | |
685 | local p1mit = Instance.new("ParticleEmitter",healb) | |
686 | p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
687 | p1mit.LightEmission = 1 | |
688 | p1mit.Enabled = false | |
689 | p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
690 | p1mit.Lifetime = NumberRange.new(1) | |
691 | p1mit.Rate = 10000 | |
692 | p1mit.Rotation = NumberRange.new(0,359) | |
693 | p1mit.RotSpeed = NumberRange.new(100) | |
694 | p1mit.Speed = NumberRange.new(0) | |
695 | local vv = Instance.new("ObjectValue",healb) | |
696 | vv.Name = "vv" | |
697 | healb.Touched:connect(function(hit) | |
698 | if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then | |
699 | healb.Anchored = true | |
700 | local finalhth = finaldmg/2 | |
701 | chara.Humanoid.Health = chara.Humanoid.Health + finalhth | |
702 | local naeeym2 = Instance.new("BillboardGui",dude) | |
703 | naeeym2.Size = UDim2.new(0,100,0,40) | |
704 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
705 | naeeym2.Adornee = chara.Head | |
706 | naeeym2.Name = "TalkingBillBoard" | |
707 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
708 | tecks2.BackgroundTransparency = 1 | |
709 | tecks2.BorderSizePixel = 0 | |
710 | tecks2.Text = "+"..finalhth | |
711 | tecks2.Font = "SciFi" | |
712 | tecks2.FontSize = "Size24" | |
713 | tecks2.TextStrokeTransparency = 0 | |
714 | tecks2.TextColor3 = Color3.new(0,1,0) | |
715 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
716 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
717 | for i = 1, 5 do | |
718 | wait(.1) | |
719 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
720 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
721 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
722 | healb.Transparency = healb.Transparency + .2 | |
723 | end | |
724 | naeeym2:Destroy() | |
725 | healb:Destroy() | |
726 | end | |
727 | end) | |
728 | local bp = Instance.new("BodyPosition",healb) | |
729 | bp.D = 1000 | |
730 | bp.MaxForce = Vector3.new(100,100,100) | |
731 | bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20) | |
732 | local ee = coroutine.wrap(function() | |
733 | wait(.5) | |
734 | vv:Destroy() | |
735 | while healb do | |
736 | wait() | |
737 | bp.Position = chara.Torso.Position | |
738 | end | |
739 | end) | |
740 | ee() | |
741 | for i = 1, 5 do | |
742 | wait(.1) | |
743 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
744 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
745 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
746 | end | |
747 | naeeym2:Destroy() | |
748 | end | |
749 | end) | |
750 | hurt(dude,damage,env,toim) | |
751 | end | |
752 | ||
753 | --Explode Hitbox-- | |
754 | function ExHitbox(rad,pos,damage,env,toim) | |
755 | local E = Instance.new("Explosion") | |
756 | E.Position = pos | |
757 | E.Parent = game.Workspace | |
758 | E.BlastRadius = rad | |
759 | E.BlastPressure = 0 | |
760 | E.Visible = false | |
761 | E.Hit:connect(function(hit) | |
762 | if hit.Parent:FindFirstChild("Humanoid")~=nil then | |
763 | dealdmg(hit.Parent,damage,env,toim) | |
764 | end | |
765 | end) | |
766 | end | |
767 | ||
768 | --Chat Function-- | |
769 | function chatfunc(text) | |
770 | local chat = coroutine.wrap(function() | |
771 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
772 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
773 | end | |
774 | local naeeym2 = Instance.new("BillboardGui",chara) | |
775 | naeeym2.Size = UDim2.new(0,100,0,40) | |
776 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
777 | naeeym2.Adornee = chara.Head | |
778 | naeeym2.Name = "TalkingBillBoard" | |
779 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
780 | tecks2.BackgroundTransparency = 1 | |
781 | tecks2.BorderSizePixel = 0 | |
782 | tecks2.Text = "" | |
783 | tecks2.Font = "Fantasy" | |
784 | tecks2.FontSize = "Size24" | |
785 | tecks2.TextStrokeTransparency = 0 | |
786 | tecks2.TextColor3 = Color3.new(1,1,1) | |
787 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
788 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
789 | for i = 1,string.len(text),1 do | |
790 | PlaySnd(ChatSnd,chara) | |
791 | tecks2.Text = string.sub(text,1,i) | |
792 | wait(0.01) | |
793 | end | |
794 | wait(1) | |
795 | for i = 1, 5 do | |
796 | wait(.01) | |
797 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
798 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
799 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
800 | end | |
801 | naeeym2:Destroy() | |
802 | end) | |
803 | chat() | |
804 | end | |
805 | ||
806 | function onChatted(msg) | |
807 | chatfunc(msg) | |
808 | end | |
809 | player.Chatted:connect(onChatted) | |
810 | ||
811 | --Punch Hit Effect-- | |
812 | function PunchEff(pos) | |
813 | local p = Instance.new("Part",game.Workspace) | |
814 | p.Size = Vector3.new(0,0,0) | |
815 | p.BrickColor = BrickColor.new("White") | |
816 | p.Material = "Neon" | |
817 | p.Anchored = true | |
818 | p.CanCollide = false | |
819 | p.CFrame = pos | |
820 | local pm = Instance.new("SpecialMesh",p) | |
821 | pm.MeshType = "Sphere" | |
822 | local disp = coroutine.wrap(function() | |
823 | for i = 1, 4 do | |
824 | wait(.01) | |
825 | p.Transparency = p.Transparency + .2 | |
826 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
827 | end | |
828 | wait(.01) | |
829 | p:Destroy() | |
830 | end) | |
831 | disp() | |
832 | end | |
833 | ||
834 | --Blade Hit Effect-- | |
835 | function SlashEff(pos) | |
836 | local p = Instance.new("Part",game.Workspace) | |
837 | p.Size = Vector3.new(0,0,0) | |
838 | p.BrickColor = BrickColor.new("Really red") | |
839 | p.Material = "Neon" | |
840 | p.Anchored = true | |
841 | p.CanCollide = false | |
842 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
843 | local pm = Instance.new("SpecialMesh",p) | |
844 | pm.MeshType = "Sphere" | |
845 | pm.Scale = Vector3.new(2.5,0,2.5) | |
846 | local disp = coroutine.wrap(function() | |
847 | for i = 1, 4 do | |
848 | wait(.01) | |
849 | p.Transparency = p.Transparency + .2 | |
850 | pm.Scale = pm.Scale + Vector3.new(0,30,0) | |
851 | end | |
852 | wait(.01) | |
853 | p:Destroy() | |
854 | end) | |
855 | disp() | |
856 | end | |
857 | ||
858 | --Super Pause-- | |
859 | function SuperPause() | |
860 | SuperSnd:Play() | |
861 | local p = Instance.new("Part",game.Workspace) | |
862 | p.Size = Vector3.new(0,0,0) | |
863 | p.BrickColor = BrickColor.new("White") | |
864 | p.Material = "Neon" | |
865 | p.Anchored = true | |
866 | p.CanCollide = false | |
867 | p.CFrame = chara.Torso.CFrame | |
868 | local pm = Instance.new("SpecialMesh",p) | |
869 | pm.MeshType = "Sphere" | |
870 | local disp = coroutine.wrap(function() | |
871 | for i = 1, 4 do | |
872 | wait(.01) | |
873 | p.Transparency = p.Transparency + .2 | |
874 | pm.Scale = pm.Scale + Vector3.new(20,20,20) | |
875 | end | |
876 | wait(.01) | |
877 | p:Destroy() | |
878 | end) | |
879 | disp() | |
880 | end | |
881 | ||
882 | --Punch Touch-- | |
883 | dela = .5 | |
884 | punchactive = false | |
885 | rpunchactive = false | |
886 | function punchhit(hit) | |
887 | if punchactive == true then | |
888 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
889 | dealdmg(hit.Parent,15,2,dela) | |
890 | if rpunchactive == true then | |
891 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
892 | bfos.P = 20000 | |
893 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
894 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
895 | debby:AddItem(bfos,.1) | |
896 | end | |
897 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
898 | PunchEff(Emit2Part.CFrame) | |
899 | end | |
900 | end | |
901 | end | |
902 | Emit2Part.Touched:connect(punchhit) | |
903 | EmitPart.Touched:connect(punchhit) | |
904 | ||
905 | --Kick Touch-- | |
906 | kickactive = false | |
907 | dkickactive = false | |
908 | rkickactive = false | |
909 | skickactive = false | |
910 | didskick = false | |
911 | lkickactive = false | |
912 | function kickhit(hit) | |
913 | if kickactive == true then | |
914 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
915 | dealdmg(hit.Parent,15,2,dela) | |
916 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
917 | PunchEff(hit.CFrame) | |
918 | if dkickactive == true then | |
919 | hit.Parent.Humanoid.PlatformStand = true | |
920 | hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
921 | wait(3) | |
922 | hit.Parent.Humanoid.PlatformStand = false | |
923 | end | |
924 | if skickactive == true then | |
925 | local bodpf = Instance.new("BodyPosition",hit.Parent.Head) | |
926 | bodpf.MaxForce = Vector3.new(10000,10000,10000) | |
927 | bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3) | |
928 | debby:AddItem(bodpf,3.5) | |
929 | didskick = true | |
930 | end | |
931 | if lkickactive == true then | |
932 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then | |
933 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy() | |
934 | end | |
935 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
936 | bfos.P = 20000 | |
937 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
938 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0) | |
939 | debby:AddItem(bfos,.3) | |
940 | end | |
941 | if rkickactive == true then | |
942 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then | |
943 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy() | |
944 | end | |
945 | hit.Parent.Head.Anchored = false | |
946 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
947 | bfos.P = 20000 | |
948 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
949 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0) | |
950 | debby:AddItem(bfos,.3) | |
951 | end | |
952 | end | |
953 | end | |
954 | end | |
955 | chara["Left Leg"].Touched:connect(kickhit) | |
956 | chara["Right Leg"].Touched:connect(kickhit) | |
957 | ||
958 | --Blade Touch-- | |
959 | dela = .5 | |
960 | bladeactive = false | |
961 | function bladehit(hit) | |
962 | if bladeactive == true then | |
963 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
964 | dealdmg(hit.Parent,20,2,dela) | |
965 | PlaySnd(HitSnd,hit.Parent.Head) | |
966 | SlashEff(hit.CFrame) | |
967 | end | |
968 | end | |
969 | end | |
970 | ||
971 | --Material Return-- | |
972 | gprop = {} | |
973 | function materialhit(hit) | |
974 | if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then | |
975 | gprop = {hit.BrickColor,hit.Material} | |
976 | end | |
977 | end | |
978 | chara["Left Leg"].Touched:connect(materialhit) | |
979 | chara["Right Leg"].Touched:connect(materialhit) | |
980 | ||
981 | --Clerp Animations-- | |
982 | TC = chara.HumanoidRootPart.RootJoint | |
983 | HC = chara.Torso.Neck | |
984 | RAC = chara.Torso["Right Shoulder"] | |
985 | LAC = chara.Torso["Left Shoulder"] | |
986 | RLC = chara.Torso["Right Hip"] | |
987 | LLC = chara.Torso["Left Hip"] | |
988 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
989 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
990 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
991 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
992 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
993 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
994 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
995 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
996 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
997 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
998 | RW = Instance.new("Weld",HC.Parent) | |
999 | RW.Part1 = HC.Parent | |
1000 | RW.Part0 = chara["Right Arm"] | |
1001 | RW.C0 = RWF | |
1002 | LW = Instance.new("Weld",HC.Parent) | |
1003 | LW.Part1 = HC.Parent | |
1004 | LW.Part0 = chara["Left Arm"] | |
1005 | LW.C0 = LWF | |
1006 | RLW = nil | |
1007 | LLW = nil | |
1008 | ||
1009 | function Sheath(stype) | |
1010 | if stype == "ScytheIn" then | |
1011 | local c = Scythe:GetChildren() | |
1012 | local d = coroutine.wrap(function() | |
1013 | for i = 1, #c do | |
1014 | if c[i] ~= SBoxhit then | |
1015 | local a = coroutine.wrap(function() | |
1016 | for e = .1,.9,.1 do | |
1017 | c[i].Transparency = e | |
1018 | wait(.001) | |
1019 | end | |
1020 | Scythe:Destroy() | |
1021 | end) | |
1022 | a() | |
1023 | end | |
1024 | end | |
1025 | end) | |
1026 | d() | |
1027 | elseif stype == "GreatSIn" then | |
1028 | local c = Greatswordu:GetChildren() | |
1029 | local d = coroutine.wrap(function() | |
1030 | for i = 1, #c do | |
1031 | if c[i] ~= GBoxhit then | |
1032 | local a = coroutine.wrap(function() | |
1033 | for e = .1,.9,.1 do | |
1034 | c[i].Transparency = e | |
1035 | wait(.001) | |
1036 | end | |
1037 | Greatswordu:Destroy() | |
1038 | end) | |
1039 | a() | |
1040 | end | |
1041 | end | |
1042 | end) | |
1043 | d() | |
1044 | elseif stype == "RDaggerIn" then | |
1045 | local c = RDaggeru:GetChildren() | |
1046 | local d = coroutine.wrap(function() | |
1047 | for i = 1, #c do | |
1048 | if c[i] ~= D1Boxhit then | |
1049 | local a = coroutine.wrap(function() | |
1050 | for e = .1,.9,.1 do | |
1051 | c[i].Transparency = e | |
1052 | wait(.001) | |
1053 | end | |
1054 | RDaggeru:Destroy() | |
1055 | end) | |
1056 | a() | |
1057 | end | |
1058 | end | |
1059 | end) | |
1060 | d() | |
1061 | elseif stype == "LDaggerIn" then | |
1062 | local c = LDaggeru:GetChildren() | |
1063 | local d = coroutine.wrap(function() | |
1064 | for i = 1, #c do | |
1065 | if c[i] ~= D2Boxhit then | |
1066 | local a = coroutine.wrap(function() | |
1067 | for e = .1,.9,.1 do | |
1068 | c[i].Transparency = e | |
1069 | wait(.001) | |
1070 | end | |
1071 | LDaggeru:Destroy() | |
1072 | end) | |
1073 | a() | |
1074 | end | |
1075 | end | |
1076 | end) | |
1077 | d() | |
1078 | -------------Unequip---- | |
1079 | elseif stype == "ScytheOut" then | |
1080 | createScythe() | |
1081 | local c = Scythe:GetChildren() | |
1082 | for i = 1, #c do | |
1083 | c[i].Transparency = 1 | |
1084 | end | |
1085 | local d = coroutine.wrap(function() | |
1086 | for i = 1, #c do | |
1087 | if c[i] ~= SBoxhit then | |
1088 | local a = coroutine.wrap(function() | |
1089 | for e = .1,1,.1 do | |
1090 | c[i].Transparency = 1-e | |
1091 | wait(.001) | |
1092 | end | |
1093 | end) | |
1094 | a() | |
1095 | end | |
1096 | end | |
1097 | end) | |
1098 | d() | |
1099 | elseif stype == "GreatSOut" then | |
1100 | createGreatsword() | |
1101 | local c = Greatswordu:GetChildren() | |
1102 | for i = 1, #c do | |
1103 | c[i].Transparency = 1 | |
1104 | end | |
1105 | local d = coroutine.wrap(function() | |
1106 | for i = 1, #c do | |
1107 | if c[i] ~= GBoxhit then | |
1108 | local a = coroutine.wrap(function() | |
1109 | for e = .1,1,.1 do | |
1110 | c[i].Transparency = 1-e | |
1111 | wait(.001) | |
1112 | end | |
1113 | end) | |
1114 | a() | |
1115 | end | |
1116 | end | |
1117 | end) | |
1118 | d() | |
1119 | elseif stype == "RDaggerOut" then | |
1120 | createRightDagger() | |
1121 | local c = RDaggeru:GetChildren() | |
1122 | for i = 1, #c do | |
1123 | c[i].Transparency = 1 | |
1124 | end | |
1125 | local d = coroutine.wrap(function() | |
1126 | for i = 1, #c do | |
1127 | if c[i] ~= D1Boxhit then | |
1128 | local a = coroutine.wrap(function() | |
1129 | for e = .1,1,.1 do | |
1130 | c[i].Transparency = 1-e | |
1131 | wait(.001) | |
1132 | end | |
1133 | end) | |
1134 | a() | |
1135 | end | |
1136 | end | |
1137 | end) | |
1138 | d() | |
1139 | elseif stype == "LDaggerOut" then | |
1140 | createLeftDagger() | |
1141 | local c = LDaggeru:GetChildren() | |
1142 | for i = 1, #c do | |
1143 | c[i].Transparency = 1 | |
1144 | end | |
1145 | local d = coroutine.wrap(function() | |
1146 | for i = 1, #c do | |
1147 | if c[i] ~= D2Boxhit then | |
1148 | local a = coroutine.wrap(function() | |
1149 | for e = .1,1,.1 do | |
1150 | c[i].Transparency = 1-e | |
1151 | wait(.001) | |
1152 | end | |
1153 | end) | |
1154 | a() | |
1155 | end | |
1156 | end | |
1157 | end) | |
1158 | d() | |
1159 | end | |
1160 | end | |
1161 | ||
1162 | function AddLegWelds() | |
1163 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
1164 | RLW.Part1 = HC.Parent | |
1165 | RLW.Part0 = chara["Right Leg"] | |
1166 | RLW.C0 = RLWF | |
1167 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
1168 | LLW.Part1 = HC.Parent | |
1169 | LLW.Part0 = chara["Left Leg"] | |
1170 | LLW.C0 = LLWF | |
1171 | end | |
1172 | ||
1173 | function DestroyLegWelds() | |
1174 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
1175 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
1176 | RLW:Destroy() | |
1177 | LLW:Destroy() | |
1178 | end | |
1179 | ||
1180 | function clerp(a,b,c) | |
1181 | return a:lerp(b,c) | |
1182 | end | |
1183 | ||
1184 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
1185 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
1186 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1187 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
1188 | ||
1189 | TC.C0 = TCF | |
1190 | HC.C0 = HCF | |
1191 | RW.C0 = RWF | |
1192 | LW.C0 = LWF | |
1193 | ||
1194 | --Idle Clerp-- | |
1195 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)) | |
1196 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)) | |
1197 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
1198 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
1199 | ||
1200 | TC.C0 = ITCF | |
1201 | HC.C0 = IHCF | |
1202 | RW.C0 = IRWF | |
1203 | LW.C0 = ILWF | |
1204 | ||
1205 | ||
1206 | --Punch-- | |
1207 | function Punch() | |
1208 | del = true | |
1209 | atkd = true | |
1210 | chara.Humanoid.WalkSpeed = 0 | |
1211 | punchactive = true | |
1212 | wait(.01) | |
1213 | for i = 0,.75,.25 do | |
1214 | wait(.01) | |
1215 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1216 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1217 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1218 | end | |
1219 | for i = 0,.6,.2 do | |
1220 | wait(.01) | |
1221 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1222 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1223 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1224 | end | |
1225 | chara.Humanoid.WalkSpeed = 16 | |
1226 | punchactive = false | |
1227 | del = false | |
1228 | end | |
1229 | ||
1230 | --Kick Atk-- | |
1231 | function KickAtk() | |
1232 | del = true | |
1233 | atkd = true | |
1234 | chara.Humanoid.WalkSpeed = 0 | |
1235 | kickactive = true | |
1236 | AddLegWelds() | |
1237 | for i = 0,.75,.25 do | |
1238 | wait(.05) | |
1239 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i) | |
1240 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i) | |
1241 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i) | |
1242 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
1243 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i) | |
1244 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i) | |
1245 | end | |
1246 | for i = 0,.75,.25 do | |
1247 | wait(.05) | |
1248 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i) | |
1249 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i) | |
1250 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i) | |
1251 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
1252 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i) | |
1253 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i) | |
1254 | end | |
1255 | DestroyLegWelds() | |
1256 | kickactive = false | |
1257 | chara.Humanoid.WalkSpeed = 16 | |
1258 | del = false | |
1259 | end | |
1260 | ||
1261 | --Hard Punch-- | |
1262 | function HardPunch() | |
1263 | del = true | |
1264 | atkd = true | |
1265 | chara.Humanoid.WalkSpeed = 0 | |
1266 | wait(.01) | |
1267 | for i = 0,.6,.2 do | |
1268 | wait(.001) | |
1269 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1270 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1271 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1272 | end | |
1273 | wait(.2) | |
1274 | for i = 0,.6,.2 do | |
1275 | wait(.001) | |
1276 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1277 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1278 | end | |
1279 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1280 | bfos.P = 10000 | |
1281 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
1282 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
1283 | debby:AddItem(bfos,.1) | |
1284 | punchactive = true | |
1285 | rpunchactive = true | |
1286 | wait(.5) | |
1287 | for i = 0,.6,.2 do | |
1288 | wait(.001) | |
1289 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
1290 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i) | |
1291 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1292 | end | |
1293 | chara.Humanoid.WalkSpeed = 16 | |
1294 | punchactive = false | |
1295 | rpunchactive = false | |
1296 | del = false | |
1297 | end | |
1298 | ||
1299 | --Bandit Revolver-- | |
1300 | function BanditRevolver() | |
1301 | del = true | |
1302 | atkd = true | |
1303 | chara.Humanoid.WalkSpeed = 0 | |
1304 | kickactive = true | |
1305 | dkickactive = true | |
1306 | chatfunc("Bandit Revolver!") | |
1307 | AddLegWelds() | |
1308 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1309 | bfos.P = 10000 | |
1310 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
1311 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50 | |
1312 | for i = 0,.6,.2 do | |
1313 | wait(.01) | |
1314 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
1315 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i) | |
1316 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1317 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1318 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1319 | end | |
1320 | for i = 0,1,.25 do | |
1321 | wait(.01) | |
1322 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i) | |
1323 | end | |
1324 | for i = 0,1,.25 do | |
1325 | wait(.01) | |
1326 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i) | |
1327 | end | |
1328 | for i = 0,1,.25 do | |
1329 | wait(.01) | |
1330 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i) | |
1331 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
1332 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
1333 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
1334 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
1335 | end | |
1336 | DestroyLegWelds() | |
1337 | dkickactive = false | |
1338 | kickactive = false | |
1339 | chara.Humanoid.WalkSpeed = 16 | |
1340 | bfos:Destroy() | |
1341 | del = false | |
1342 | end | |
1343 | ||
1344 | --Reaper Kick-- | |
1345 | function FlipKickEffect(pos) | |
1346 | local p = Instance.new("Part",game.Workspace) | |
1347 | p.Size = Vector3.new(0,0,0) | |
1348 | p.BrickColor = BrickColor.new("Really red") | |
1349 | p.Material = "Neon" | |
1350 | p.Anchored = true | |
1351 | p.CanCollide = false | |
1352 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1353 | local pm = Instance.new("BlockMesh",p) | |
1354 | local disp = coroutine.wrap(function() | |
1355 | for i = 1, 4 do | |
1356 | wait(.01) | |
1357 | p.Transparency = p.Transparency + .2 | |
1358 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
1359 | end | |
1360 | wait(.01) | |
1361 | p:Destroy() | |
1362 | end) | |
1363 | disp() | |
1364 | end | |
1365 | function FlipKick() | |
1366 | del = true | |
1367 | atkd = true | |
1368 | chatfunc("Reaper's Kick!") | |
1369 | SkyKickSnd.Pitch = 1.5 | |
1370 | AddLegWelds() | |
1371 | kickactive = true | |
1372 | lkickactive = true | |
1373 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1374 | bfos.P = 10000 | |
1375 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
1376 | bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20 | |
1377 | SkyKickSnd:Play() | |
1378 | for i = 0,.6,.2 do | |
1379 | wait(.001) | |
1380 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1381 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
1382 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1383 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1384 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1385 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1386 | end | |
1387 | bfos:Destroy() | |
1388 | wait(.1) | |
1389 | kickactive = false | |
1390 | lkickactive = false | |
1391 | if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then | |
1392 | chara.HumanoidRootPart.CFrame = targetted.Head.CFrame | |
1393 | targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3 | |
1394 | targetted.Head.Anchored = true | |
1395 | local bpos = Instance.new("BodyPosition",chara.Torso) | |
1396 | bpos.MaxForce = Vector3.new(10000,10000,10000) | |
1397 | bpos.Position = chara.Torso.Position | |
1398 | for i = 0,1,.5 do | |
1399 | wait(.0001) | |
1400 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i) | |
1401 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i) | |
1402 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i) | |
1403 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i) | |
1404 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
1405 | end | |
1406 | for i = 0,.6,.2 do | |
1407 | wait(.0001) | |
1408 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
1409 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i) | |
1410 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1411 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1412 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1413 | end | |
1414 | SkyKickSnd:Play() | |
1415 | kickactive = true | |
1416 | rkickactive = true | |
1417 | for i = 0,1,.25 do | |
1418 | wait(.0001) | |
1419 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1420 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1421 | end | |
1422 | for i = 0,1,.25 do | |
1423 | wait(.0001) | |
1424 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1425 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1426 | end | |
1427 | kickactive = false | |
1428 | rkickactive = false | |
1429 | for i = 0,1,.25 do | |
1430 | wait(.0001) | |
1431 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i) | |
1432 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
1433 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
1434 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
1435 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
1436 | end | |
1437 | bpos:Destroy() | |
1438 | end | |
1439 | targetted.Head.Anchored = false | |
1440 | DestroyLegWelds() | |
1441 | del = false | |
1442 | end | |
1443 | ||
1444 | --Rose Thorn-- | |
1445 | function RoseThorn() | |
1446 | del = true | |
1447 | atkd = true | |
1448 | --Grunt2Snd:Play() | |
1449 | chara.Humanoid.WalkSpeed = 0 | |
1450 | chatfunc("Rose Thorn!") | |
1451 | AddLegWelds() | |
1452 | for i = 0,.6,.2 do | |
1453 | wait(.01) | |
1454 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1455 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1456 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i) | |
1457 | end | |
1458 | local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10 | |
1459 | wait(.1) | |
1460 | local beam = Instance.new("Part",game.Workspace) | |
1461 | beam.Size = Vector3.new(0,0,0) | |
1462 | beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
1463 | beam.CanCollide = false | |
1464 | beam.Anchored = true | |
1465 | beam.BrickColor = BrickColor.new("Crimson") | |
1466 | local mehs = Instance.new("SpecialMesh",beam) | |
1467 | mehs.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1468 | mehs.Offset = Vector3.new(0,-9,0) | |
1469 | mehs.Scale = Vector3.new(4,20,4) | |
1470 | local trace = Instance.new("Part",game.Workspace) | |
1471 | trace.Size = Vector3.new(0,0,0) | |
1472 | trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
1473 | trace.CanCollide = false | |
1474 | trace.Anchored = true | |
1475 | trace.BrickColor = BrickColor.new("Crimson") | |
1476 | local tmesh2 = Instance.new("SpecialMesh",trace) | |
1477 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1478 | tmesh2.Scale = Vector3.new(12,4,12) | |
1479 | LightsOutSnd:Play() | |
1480 | ExHitbox(10,beam.Position,10,2,.5) | |
1481 | wait(.7) | |
1482 | ExHitbox(10,beam.Position,30,2,.5) | |
1483 | for i = -6,6,2 do | |
1484 | wait(.01) | |
1485 | mehs.Offset = Vector3.new(0,i,0) | |
1486 | end | |
1487 | wait(1) | |
1488 | for i = 1, 9 do | |
1489 | wait(.01) | |
1490 | beam.Transparency = beam.Transparency + .1 | |
1491 | trace.Transparency = trace.Transparency + .1 | |
1492 | end | |
1493 | beam:Destroy() | |
1494 | trace:Destroy() | |
1495 | wait(.1) | |
1496 | for i = 0,.6,.2 do | |
1497 | wait(.01) | |
1498 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1499 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1500 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i) | |
1501 | end | |
1502 | DestroyLegWelds() | |
1503 | del = false | |
1504 | chara.Humanoid.WalkSpeed = 16 | |
1505 | end | |
1506 | ||
1507 | --Claw Dash-- | |
1508 | function ClawDash() | |
1509 | del = true | |
1510 | atkd = true | |
1511 | chara.Humanoid.WalkSpeed = 0 | |
1512 | SuperPause() | |
1513 | Sheath("RDaggerOut") | |
1514 | Sheath("LDaggerOut") | |
1515 | chatfunc("Bloody Slaughter:") | |
1516 | for i = 0,1,.5 do | |
1517 | wait(.0001) | |
1518 | TC.C0 = clerp(ITCF,TCF,i) | |
1519 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i) | |
1520 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
1521 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
1522 | wait(.7) | |
1523 | end | |
1524 | ClawDashSnd:Play() | |
1525 | AddLegWelds() | |
1526 | chatfunc("The End of Days!") | |
1527 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
1528 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
1529 | RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
1530 | LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)) | |
1531 | LLW.C0 = LLWF | |
1532 | RLW.C0 = RLWF + Vector3.new(0,-1,1) | |
1533 | for i = 1, 10 do | |
1534 | local trace = Instance.new("Part",game.Workspace) | |
1535 | trace.CanCollide = false | |
1536 | trace.Size = Vector3.new(1,1,1) | |
1537 | trace.Transparency = 1 | |
1538 | trace.BottomSurface = 0 | |
1539 | trace.TopSurface = 0 | |
1540 | trace.Anchored = true | |
1541 | trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i)) | |
1542 | debby:AddItem(trace,1) | |
1543 | ExHitbox(10,trace.Position,40,2,.1) | |
1544 | end | |
1545 | local trace = Instance.new("Part",game.Workspace) | |
1546 | trace.BrickColor = BrickColor.new("Really red") | |
1547 | trace.CanCollide = false | |
1548 | trace.Size = Vector3.new(1,1,1) | |
1549 | trace.BottomSurface = 0 | |
1550 | trace.TopSurface = 0 | |
1551 | trace.Anchored = true | |
1552 | trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
1553 | trace.Material = "Neon" | |
1554 | local tracem = Instance.new("SpecialMesh",trace) | |
1555 | tracem.MeshType = "Sphere" | |
1556 | tracem.Scale = Vector3.new(1,1,50) | |
1557 | tracem.Offset = Vector3.new(-2,0,0) | |
1558 | local trace2 = Instance.new("Part",game.Workspace) | |
1559 | trace2.BrickColor = BrickColor.new("Really red") | |
1560 | trace2.CanCollide = false | |
1561 | trace2.Size = Vector3.new(1,1,1) | |
1562 | trace2.BottomSurface = 0 | |
1563 | trace2.TopSurface = 0 | |
1564 | trace2.Anchored = true | |
1565 | trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
1566 | trace2.Material = "Neon" | |
1567 | local tracem2 = Instance.new("SpecialMesh",trace2) | |
1568 | tracem2.MeshType = "Sphere" | |
1569 | tracem2.Scale = Vector3.new(1,1,50) | |
1570 | tracem2.Offset = Vector3.new(2,0,0) | |
1571 | local disp = coroutine.wrap(function() | |
1572 | for i = 1, 9 do | |
1573 | wait(.01) | |
1574 | trace.Transparency = trace.Transparency + .1 | |
1575 | trace2.Transparency = trace2.Transparency + .1 | |
1576 | end | |
1577 | wait(.01) | |
1578 | trace:Destroy() | |
1579 | trace2:Destroy() | |
1580 | end) | |
1581 | disp() | |
1582 | chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60 | |
1583 | wait(1) | |
1584 | for i = 0,.6,.2 do | |
1585 | wait(.05) | |
1586 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
1587 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
1588 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i) | |
1589 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i) | |
1590 | LLW.C0 = LLWF | |
1591 | RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i) | |
1592 | end | |
1593 | del = false | |
1594 | DestroyLegWelds() | |
1595 | Sheath("RDaggerIn") | |
1596 | Sheath("LDaggerIn") | |
1597 | del = false | |
1598 | chara.Humanoid.WalkSpeed = 16 | |
1599 | end | |
1600 | ||
1601 | --Dividing Fang-- | |
1602 | function divtrace(part) | |
1603 | local p = Instance.new("Part",game.Workspace) | |
1604 | p.Size = Vector3.new(0,0,0) | |
1605 | p.BrickColor = BrickColor.new("Really red") | |
1606 | p.Material = "Neon" | |
1607 | p.Anchored = true | |
1608 | p.CanCollide = false | |
1609 | p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1610 | local pm = Instance.new("BlockMesh",p) | |
1611 | pm.Scale = Vector3.new(20,20,20) | |
1612 | local disp = coroutine.wrap(function() | |
1613 | for i = 1, 4 do | |
1614 | wait(.01) | |
1615 | pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5) | |
1616 | p.Transparency = p.Transparency + .2 | |
1617 | end | |
1618 | wait(.01) | |
1619 | p:Destroy() | |
1620 | end) | |
1621 | disp() | |
1622 | end | |
1623 | function DividingFang() | |
1624 | del = true | |
1625 | atkd = true | |
1626 | chatfunc("Dividing Fang!") | |
1627 | chara.Humanoid.WalkSpeed = 0 | |
1628 | Sheath("GreatSOut") | |
1629 | for i = 0,.6,.2 do | |
1630 | wait(.01) | |
1631 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i) | |
1632 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i) | |
1633 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i) | |
1634 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i) | |
1635 | end | |
1636 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1637 | bf.P = 10000 | |
1638 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1639 | bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
1640 | SV1Snd:Play() | |
1641 | SV2Snd:Play() | |
1642 | local e = Instance.new("Explosion",game.Workspace) | |
1643 | e.Visible = false | |
1644 | e.BlastPressure = 0 | |
1645 | e.BlastRadius = 5 | |
1646 | e.Position = GBoxhit.Position | |
1647 | e.Hit:connect(function(hit) | |
1648 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1649 | dealdmg(hit.Parent,25,4,.1) | |
1650 | SVHitSnd:Play() | |
1651 | local bf = Instance.new("BodyVelocity",hit.Parent.Head) | |
1652 | bf.P = 10000 | |
1653 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1654 | bf.Velocity = Vector3.new(0,100,0) | |
1655 | debby:AddItem(bf,1) | |
1656 | end | |
1657 | end) | |
1658 | GBoxhit.Touched:connect(function(hit) | |
1659 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1660 | dealdmg(hit.Parent,25,4,.1) | |
1661 | SlashEff(hit.CFrame) | |
1662 | HitSnd:Play() | |
1663 | end | |
1664 | end) | |
1665 | for i = 1, 10 do | |
1666 | wait(.01) | |
1667 | divtrace(GBoxhit) | |
1668 | end | |
1669 | bf:Destroy() | |
1670 | for i = 0,.6,.2 do | |
1671 | wait(.001) | |
1672 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i) | |
1673 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i) | |
1674 | RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i) | |
1675 | LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i) | |
1676 | end | |
1677 | Greatswordu.GHandle.GWeld:Destroy() | |
1678 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),}) | |
1679 | wait(.1) | |
1680 | for i = 1, 3 do | |
1681 | PlaySnd(ClawDashSnd,chara) | |
1682 | for i = 0,1,.333 do | |
1683 | wait(.000001) | |
1684 | divtrace(GBoxhit) | |
1685 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1686 | end | |
1687 | for i = 0,1,.333 do | |
1688 | wait(.000001) | |
1689 | divtrace(GBoxhit) | |
1690 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1691 | end | |
1692 | end | |
1693 | Sheath("GreatSIn") | |
1694 | for i = 0,.6,.2 do | |
1695 | wait(.01) | |
1696 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i) | |
1697 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
1698 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i) | |
1699 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i) | |
1700 | end | |
1701 | TC.C0 = ITCF | |
1702 | HC.C0 = IHCF | |
1703 | RW.C0 = IRWF | |
1704 | LW.C0 = ILWF | |
1705 | chara.Humanoid.WalkSpeed = 16 | |
1706 | del = false | |
1707 | end | |
1708 | ||
1709 | --Decapitator-- | |
1710 | function Decapitator() | |
1711 | del = true | |
1712 | atkd = true | |
1713 | chatfunc("Decapitator!") | |
1714 | chara.Humanoid.WalkSpeed = 0 | |
1715 | Sheath("ScytheOut") | |
1716 | for i = 0,.6,.2 do | |
1717 | wait(.0001) | |
1718 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
1719 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
1720 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1721 | end | |
1722 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1723 | bf.P = 10000 | |
1724 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1725 | bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50 | |
1726 | SBoxhit.Touched:connect(function(hit) | |
1727 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1728 | dealdmg(hit.Parent,25,4,.1) | |
1729 | HitSnd:Play() | |
1730 | SlashEff(hit.Parent.Head.CFrame) | |
1731 | end | |
1732 | end) | |
1733 | Swing2Snd:Play() | |
1734 | for i = 0,1,.25 do | |
1735 | wait(.0001) | |
1736 | divtrace(SBoxhit) | |
1737 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
1738 | HC.C0 = HCF | |
1739 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1740 | end | |
1741 | for i = 0,1,.25 do | |
1742 | wait(.0001) | |
1743 | divtrace(SBoxhit) | |
1744 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
1745 | HC.C0 = HCF | |
1746 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1747 | end | |
1748 | bf:Destroy() | |
1749 | Sheath("ScytheIn") | |
1750 | for i = 0,.6,.2 do | |
1751 | wait(.0001) | |
1752 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
1753 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
1754 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1755 | end | |
1756 | TC.C0 = ITCF | |
1757 | HC.C0 = IHCF | |
1758 | RW.C0 = IRWF | |
1759 | LW.C0 = ILWF | |
1760 | chara.Humanoid.WalkSpeed = 16 | |
1761 | del = false | |
1762 | end | |
1763 | ||
1764 | --Reap the Sowed-- | |
1765 | function SowReap() | |
1766 | del = true | |
1767 | atkd = true | |
1768 | chatfunc("Reap the Sowed!") | |
1769 | chara.Humanoid.WalkSpeed = 0 | |
1770 | Sheath("ScytheOut") | |
1771 | for i = 0,.6,.2 do | |
1772 | wait(.001) | |
1773 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1774 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1775 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1776 | end | |
1777 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1778 | bf.P = 10000 | |
1779 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1780 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
1781 | SBoxhit.Touched:connect(function(hit) | |
1782 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1783 | dealdmg(hit.Parent,25,4,.1) | |
1784 | HitSnd:Play() | |
1785 | SlashEff(hit.CFrame) | |
1786 | end | |
1787 | end) | |
1788 | Swing2Snd:Play() | |
1789 | for i = 0,1,.25 do | |
1790 | wait(.001) | |
1791 | divtrace(SBoxhit) | |
1792 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i) | |
1793 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i) | |
1794 | end | |
1795 | for i = 0,.6,.2 do | |
1796 | wait(.001) | |
1797 | divtrace(SBoxhit) | |
1798 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1799 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1800 | end | |
1801 | bf:Destroy() | |
1802 | Sheath("ScytheIn") | |
1803 | for i = 0,.6,.2 do | |
1804 | wait(.001) | |
1805 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1806 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1807 | end | |
1808 | TC.C0 = ITCF | |
1809 | HC.C0 = IHCF | |
1810 | RW.C0 = IRWF | |
1811 | LW.C0 = ILWF | |
1812 | chara.Humanoid.WalkSpeed = 16 | |
1813 | del = false | |
1814 | end | |
1815 | ||
1816 | --Vampiric Drain-- | |
1817 | grabactive = false | |
1818 | didgrab = false | |
1819 | function VampDrain(hit) | |
1820 | if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then | |
1821 | grabactive = false | |
1822 | didgrab = true | |
1823 | chara.Humanoid.WalkSpeed = 0 | |
1824 | chatfunc("Ready?") | |
1825 | TargetSelect(hit.Parent) | |
1826 | hit.Parent.Humanoid.PlatformStand = true | |
1827 | local grabweld = Instance.new("Weld",hit.Parent.Head) | |
1828 | grabweld.Part0 = hit.Parent.Head | |
1829 | grabweld.Part1 = chara["Right Arm"] | |
1830 | wait(.5) | |
1831 | for i = 0,1,.5 do | |
1832 | wait(.01) | |
1833 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1834 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i) | |
1835 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1836 | end | |
1837 | chatfunc("Be consumed by darkness.") | |
1838 | for i = 1, 40 do | |
1839 | wait(.05) | |
1840 | SV2Snd:Play() | |
1841 | dealdmg(hit.Parent,2,0,.1) | |
1842 | SlashEff(hit.Parent.Head.CFrame) | |
1843 | end | |
1844 | chatfunc("The end.") | |
1845 | grabweld:Destroy() | |
1846 | local bf = Instance.new("BodyVelocity",hit.Parent.Head) | |
1847 | bf.P = 10000 | |
1848 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1849 | bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50 | |
1850 | debby:AddItem(bf,1) | |
1851 | local trace = Instance.new("Part",game.Workspace) | |
1852 | trace.Size = Vector3.new(0,0,0) | |
1853 | trace.CFrame = hit.Parent.Head.CFrame | |
1854 | trace.CanCollide = false | |
1855 | trace.Anchored = true | |
1856 | trace.Material = "Neon" | |
1857 | trace.BrickColor = BrickColor.new("Really red") | |
1858 | local tmesh2 = Instance.new("SpecialMesh",trace) | |
1859 | tmesh2.MeshType = "Sphere" | |
1860 | SVHitSnd:Play() | |
1861 | local tracegrow = coroutine.wrap(function() | |
1862 | for i = 1, 9 do | |
1863 | wait(.01) | |
1864 | trace.Transparency = trace.Transparency + .1 | |
1865 | tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20) | |
1866 | end | |
1867 | trace:Destroy() | |
1868 | end) | |
1869 | tracegrow() | |
1870 | dealdmg(hit.Parent,34,3,1) | |
1871 | wait(1) | |
1872 | for i = 0,.6,.2 do | |
1873 | wait(.01) | |
1874 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1875 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i) | |
1876 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1877 | end | |
1878 | hit.Parent.Humanoid.PlatformStand = false | |
1879 | chara.Humanoid.WalkSpeed = 16 | |
1880 | --Laugh2Snd:Play() | |
1881 | del = false | |
1882 | end | |
1883 | end | |
1884 | chara["Right Arm"].Touched:connect(VampDrain) | |
1885 | ||
1886 | function AttemptGrab() | |
1887 | del = true | |
1888 | atkd = true | |
1889 | grabactive = true | |
1890 | SuperPause() | |
1891 | for i = 0,.6,.2 do | |
1892 | wait(.01) | |
1893 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1894 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1895 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1896 | end | |
1897 | wait(1) | |
1898 | if didgrab == false then | |
1899 | grabactive = false | |
1900 | for i = 0,.6,.2 do | |
1901 | wait(.01) | |
1902 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1903 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1904 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1905 | end | |
1906 | del = false | |
1907 | elseif didgrab == true then | |
1908 | end | |
1909 | end | |
1910 | ||
1911 | --Bloody Slaughter-- | |
1912 | function BSlaughter() | |
1913 | del = true | |
1914 | atkd = true | |
1915 | chatfunc("Bloody Slaughter!") | |
1916 | chara.Humanoid.WalkSpeed = 0 | |
1917 | Sheath("RDaggerOut") | |
1918 | Sheath("LDaggerOut") | |
1919 | for i = 0,.6,.2 do | |
1920 | wait(.0001) | |
1921 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
1922 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
1923 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1924 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
1925 | end | |
1926 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1927 | bf.P = 10000 | |
1928 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1929 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
1930 | D1Boxhit.Touched:connect(function(hit) | |
1931 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1932 | dealdmg(hit.Parent,14,2,.1) | |
1933 | HitSnd:Play() | |
1934 | SlashEff(hit.Parent.Head.CFrame) | |
1935 | end | |
1936 | end) | |
1937 | D2Boxhit.Touched:connect(function(hit) | |
1938 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1939 | dealdmg(hit.Parent,14,2,.1) | |
1940 | HitSnd:Play() | |
1941 | SlashEff(hit.Parent.Head.CFrame) | |
1942 | end | |
1943 | end) | |
1944 | for i = 1, 10 do | |
1945 | Swing2Snd:Play() | |
1946 | for i = 0,1,.25 do | |
1947 | wait(.0001) | |
1948 | divtrace(D1Boxhit) | |
1949 | divtrace(D2Boxhit) | |
1950 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
1951 | HC.C0 = HCF | |
1952 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1953 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
1954 | end | |
1955 | Swing2Snd:Play() | |
1956 | for i = 0,1,.25 do | |
1957 | wait(.0001) | |
1958 | divtrace(D1Boxhit) | |
1959 | divtrace(D2Boxhit) | |
1960 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
1961 | HC.C0 = HCF | |
1962 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1963 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
1964 | end | |
1965 | end | |
1966 | bf:Destroy() | |
1967 | Sheath("RDaggerIn") | |
1968 | Sheath("LDaggerIn") | |
1969 | for i = 0,.6,.2 do | |
1970 | wait(.0001) | |
1971 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
1972 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
1973 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1974 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
1975 | end | |
1976 | TC.C0 = ITCF | |
1977 | HC.C0 = IHCF | |
1978 | RW.C0 = IRWF | |
1979 | LW.C0 = ILWF | |
1980 | chara.Humanoid.WalkSpeed = 16 | |
1981 | del = false | |
1982 | end | |
1983 | ||
1984 | --Saw-- | |
1985 | function GhostSaw() | |
1986 | if del == false then | |
1987 | del = true | |
1988 | atkd = true | |
1989 | chatfunc("Reaping Eye!") | |
1990 | chara.Humanoid.WalkSpeed = 0 | |
1991 | for i = 0,.6,.2 do | |
1992 | wait(.01) | |
1993 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1994 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1995 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1996 | end | |
1997 | OrbSnd:Play() | |
1998 | for i = 1, 3 do | |
1999 | local trace = Instance.new("Part",game.Workspace) | |
2000 | trace.BrickColor = BrickColor.new("Really red") | |
2001 | trace.CanCollide = false | |
2002 | trace.Size = Vector3.new(1,1,1) | |
2003 | trace.BottomSurface = 0 | |
2004 | trace.TopSurface = 0 | |
2005 | trace.Anchored = true | |
2006 | trace.Material = "Neon" | |
2007 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2008 | local tracem = Instance.new("BlockMesh",trace) | |
2009 | local disp = coroutine.wrap(function() | |
2010 | for i = 1, 9 do | |
2011 | wait(.01) | |
2012 | trace.Transparency = trace.Transparency + .1 | |
2013 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
2014 | end | |
2015 | wait(.01) | |
2016 | trace:Destroy() | |
2017 | end) | |
2018 | disp() | |
2019 | end | |
2020 | local saw = Instance.new("Part",game.Workspace) | |
2021 | saw.BrickColor = BrickColor.new("Crimson") | |
2022 | saw.CanCollide = false | |
2023 | saw.Size = Vector3.new(12,12,1) | |
2024 | saw.BottomSurface = 0 | |
2025 | saw.TopSurface = 0 | |
2026 | saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) | |
2027 | local sawlookv = chara.HumanoidRootPart.CFrame.lookVector | |
2028 | local sawf = Instance.new("BodyForce",saw) | |
2029 | sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0) | |
2030 | saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30 | |
2031 | local sawm = Instance.new("SpecialMesh",saw) | |
2032 | sawm.MeshId = "http://www.roblox.com/asset/?id=74322089" | |
2033 | sawm.Scale = Vector3.new(12,12,12) | |
2034 | local snd = Instance.new("Sound",saw) | |
2035 | snd.SoundId = "rbxassetid://248088589" | |
2036 | snd.Volume = 5 | |
2037 | snd:Play() | |
2038 | saw.Touched:connect(function(hit) | |
2039 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then | |
2040 | dealdmg(hit.Parent,20,5,.1) | |
2041 | PlaySnd(HitSnd,hit.Parent.Head) | |
2042 | end | |
2043 | end) | |
2044 | for i = 1, 20 do | |
2045 | wait(.01) | |
2046 | saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6 | |
2047 | end | |
2048 | local sawp = saw.Position | |
2049 | saw:Destroy() | |
2050 | for i = 1, 3 do | |
2051 | local trace = Instance.new("Part",game.Workspace) | |
2052 | trace.BrickColor = BrickColor.new("Really red") | |
2053 | trace.CanCollide = false | |
2054 | trace.Size = Vector3.new(1,1,1) | |
2055 | trace.BottomSurface = 0 | |
2056 | trace.TopSurface = 0 | |
2057 | trace.Anchored = true | |
2058 | trace.Material = "Neon" | |
2059 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2060 | local tracem = Instance.new("BlockMesh",trace) | |
2061 | local disp = coroutine.wrap(function() | |
2062 | for i = 1, 9 do | |
2063 | wait(.01) | |
2064 | trace.Transparency = trace.Transparency + .1 | |
2065 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
2066 | end | |
2067 | wait(.01) | |
2068 | trace:Destroy() | |
2069 | end) | |
2070 | disp() | |
2071 | end | |
2072 | wait(1) | |
2073 | for i = 0,.6,.2 do | |
2074 | wait(.01) | |
2075 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
2076 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
2077 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
2078 | end | |
2079 | chara.Humanoid.WalkSpeed = 16 | |
2080 | del = false | |
2081 | end | |
2082 | end | |
2083 | ||
2084 | --Lock On-- | |
2085 | function LockOn() | |
2086 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2087 | TargetSelect(Mouse.Target.Parent) | |
2088 | TargetSnd:Play() | |
2089 | wait(.05) | |
2090 | TargetSnd:Play() | |
2091 | else end | |
2092 | end | |
2093 | ||
2094 | --Mouse Functions-- | |
2095 | orbpushactive = false | |
2096 | del = false | |
2097 | input = "" | |
2098 | letterd = 0 | |
2099 | ltoim = 0 | |
2100 | function onKeyDown(key) | |
2101 | if del == false then | |
2102 | if key == "q" then | |
2103 | if input == "das" then | |
2104 | RoseThorn() | |
2105 | elseif input == "aad" then | |
2106 | ClawDash() | |
2107 | elseif input == "asdw" then | |
2108 | AttemptGrab() | |
2109 | elseif input == "dsas" then | |
2110 | BSlaughter() | |
2111 | elseif input == "dsd" then | |
2112 | GhostSaw() | |
2113 | else LockOn() end | |
2114 | input = "" | |
2115 | letterd = 0 | |
2116 | ltoim = 0 | |
2117 | elseif key == "z" then | |
2118 | Punch() | |
2119 | input = "" | |
2120 | letterd = 0 | |
2121 | ltoim = 0 | |
2122 | elseif key == "x" then | |
2123 | if input == "sa" then | |
2124 | BanditRevolver() | |
2125 | elseif input == "ss" then | |
2126 | FlipKick() | |
2127 | else KickAtk() end | |
2128 | input = "" | |
2129 | letterd = 0 | |
2130 | ltoim = 0 | |
2131 | elseif key == "c" then | |
2132 | if input == "dds" then | |
2133 | DividingFang() | |
2134 | elseif input == "ss" then | |
2135 | Decapitator() | |
2136 | elseif input == "ww" then | |
2137 | SowReap() | |
2138 | else HardPunch() end | |
2139 | input = "" | |
2140 | letterd = 0 | |
2141 | ltoim = 0 | |
2142 | elseif (key == "w" or key == "a" or key == "s" or key == "d") then | |
2143 | input=input..key | |
2144 | print(input) | |
2145 | letterd = letterd + 1 | |
2146 | ltoim = ltoim + 10 | |
2147 | if letterd > 5 then | |
2148 | input = "" | |
2149 | letterd = 0 | |
2150 | ltoim = 0 | |
2151 | end | |
2152 | elseif key == "m" then | |
2153 | if Music.IsPlaying == true then | |
2154 | Music:Stop() | |
2155 | elseif Music.IsPlaying == false then | |
2156 | Music:Play() | |
2157 | end | |
2158 | end | |
2159 | end | |
2160 | end | |
2161 | combo = 0 | |
2162 | ||
2163 | --Mouse Activation-- | |
2164 | if Mouse then | |
2165 | Mouse.KeyDown:connect(onKeyDown) | |
2166 | end | |
2167 | ||
2168 | --Loop Function-- | |
2169 | walking = false | |
2170 | toim = 0 | |
2171 | while true do | |
2172 | wait() | |
2173 | toim = toim + .1 | |
2174 | ltoim = ltoim - 1 | |
2175 | if ltoim < 1 then | |
2176 | input = "" | |
2177 | end | |
2178 | if atkd == true then | |
2179 | TC.C0 = TCF | |
2180 | HC.C0 = HCF | |
2181 | RW.C0 = RWF | |
2182 | LW.C0 = LWF | |
2183 | atkd = false | |
2184 | end | |
2185 | if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then | |
2186 | chara:FindFirstChild("Scythe"):Destroy() | |
2187 | elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then | |
2188 | chara:FindFirstChild("Greatswordu"):Destroy() | |
2189 | elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then | |
2190 | chara:FindFirstChild("RDaggeru"):Destroy() | |
2191 | elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then | |
2192 | chara:FindFirstChild("LDaggeru"):Destroy() | |
2193 | end | |
2194 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2195 | if torvel < 1 and walking == true and del == false and atkd == false then | |
2196 | for i = 0,1,.5 do | |
2197 | wait(.001) | |
2198 | if del == false then | |
2199 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i) | |
2200 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
2201 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i) | |
2202 | LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i) | |
2203 | end | |
2204 | end | |
2205 | walking = false | |
2206 | elseif torvel > 1 and walking == false and del == false and atkd == false then | |
2207 | for i = 0,1,.5 do | |
2208 | wait(.001) | |
2209 | if del == false then | |
2210 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2211 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2212 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
2213 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
2214 | end | |
2215 | end | |
2216 | walking = true | |
2217 | else | |
2218 | end | |
2219 | imgl.Rotation = imgl.Rotation + 3 | |
2220 | if targetted ~= nil then | |
2221 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
2222 | crosshair.Enabled = true | |
2223 | elseif targetted == nil then | |
2224 | crosshair.Adornee = nil | |
2225 | crosshair.Enabled = false | |
2226 | end | |
2227 | end |