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Dark_EccentricYT

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Mar 31st, 2018
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  1. -------------------
  2. --Blood Harvester--
  3. -------------------
  4. --By --
  5. --CKbackup-
  6. -----------
  7.  
  8. player = game.Players.LocalPlayer
  9. chara = player.Character
  10. debby = game.Debris
  11. Mouse = player:GetMouse()
  12. chara.Humanoid.WalkSpeed = 16
  13. atkd = false
  14. targetted = nil
  15.  
  16. --Outfit--
  17. New = function(Object, Parent, Name, Data)
  18. local Object = Instance.new(Object)
  19. for Index, Value in pairs(Data or {}) do
  20. Object[Index] = Value
  21. end
  22. Object.Parent = Parent
  23. Object.Name = Name
  24. return Object
  25. end
  26.  
  27. Greatswordu = nil
  28. GBoxhit = nil
  29. Scythe = nil
  30. SBoxhit = nil
  31. RDaggeru = nil
  32. LDaggeru = nil
  33. D1Boxhit = nil
  34. D2Boxhit = nil
  35.  
  36. function createGreatsword()
  37. Greatswordu = New("Model",chara,"Greatswordu",{})
  38. GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  39. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  40. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  41. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  42. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  43. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  44. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  45. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  46. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  47. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  48. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  49. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  50. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  51. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  52. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  53. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  54. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  55. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  56. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  57. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  58. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  59. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  60. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  61. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  62. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  63. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  64. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  65. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  66. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  67. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  68. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  69. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  70. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  71. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  72. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  73. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  74. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  75. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  76. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  77. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  78. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  79. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  80. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  81. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  82. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  83. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  84. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  85. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  86. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  87. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  88. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  89. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  90. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  91. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  92. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  93. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  94. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  95. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  96. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  97. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  98. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  99. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  100. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  101. GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),})
  102. Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  103. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  104. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  105. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  106. local c = Greatswordu:GetChildren()
  107. for i = 1, #c do
  108. c[i].CanCollide = false
  109. end
  110. end
  111.  
  112. function createLeftDagger()
  113. LDaggeru = New("Model",chara,"LDaggeru",{})
  114. D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  115. LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  116. D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  117. Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  118. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  119. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  120. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  121. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  122. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  123. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  124. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  125. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  126. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  127. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  128. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  129. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  130. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  131. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  132. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  133. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  134. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  135. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  136. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  137. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  138. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  139. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  140. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  141. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  142. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  143. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  144. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  145. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  146. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  147. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  148. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  149. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  150. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  151. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  152. local c = LDaggeru:GetChildren()
  153. for i = 1, #c do
  154. c[i].CanCollide = false
  155. end
  156. end
  157.  
  158. function createRightDagger()
  159. RDaggeru = New("Model",chara,"RDaggeru",{})
  160. D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  161. RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  163. Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  164. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  165. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  166. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  167. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  169. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  170. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  172. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  173. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  174. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  175. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  176. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  177. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  178. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  179. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  180. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  181. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  182. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  183. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  184. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  185. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  186. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  187. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  188. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  189. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  190. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  191. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  192. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  193. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  194. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  195. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  196. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  197. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  198. local c = RDaggeru:GetChildren()
  199. for i = 1, #c do
  200. c[i].CanCollide = false
  201. end
  202. end
  203.  
  204. function createScythe()
  205. Scythe = New("Model",chara,"Scythe",{})
  206. SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  207. Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
  208. SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  209. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  210. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  211. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  212. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  213. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  214. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  215. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  216. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  217. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  218. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  219. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  220. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  221. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  222. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  223. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  224. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  225. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  226. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  227. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  228. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  229. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  230. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  231. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  232. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  233. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  234. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  235. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  236. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  237. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  238. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  239. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  240. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  241. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  242. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  243. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  244. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  245. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  246. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  247. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  248. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  249. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  250. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  251. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  252. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  253. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  254. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  255. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  256. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  257. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  258. Mesh = New("CylinderMesh",SPart,"Mesh",{})
  259. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  260. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  261. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  262. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  263. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  264. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  265. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  266. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  267. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  268. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  269. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  270. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  271. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  272. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  273. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  274. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  275. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  276. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),})
  277. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  278. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  279. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  280. SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),})
  281. Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  282. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  283. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  284. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  285. local c = Scythe:GetChildren()
  286. for i = 1, #c do
  287. c[i].CanCollide = false
  288. end
  289. end
  290.  
  291. RightArm = New("Model",chara,"RightArm",{})
  292. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  293. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  294. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  295. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  296. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  297. LeftArm = New("Model",chara,"LeftArm",{})
  298. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  299. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  300. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  301. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  302. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  303.  
  304. lach = LeftArm:GetChildren()
  305. rach = RightArm:GetChildren()
  306. ch = chara:GetChildren()
  307.  
  308. --local p1mit = Instance.new("ParticleEmitter",Hitbox)
  309. --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538"
  310. --p1mit.LightEmission = 1
  311. --p1mit.Enabled = false
  312. --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  313. --p1mit.Lifetime = NumberRange.new(1)
  314. --p1mit.Rate = 10000
  315. --p1mit.Rotation = NumberRange.new(0,359)
  316. --p1mit.RotSpeed = NumberRange.new(100)
  317. --p1mit.Speed = NumberRange.new(0)
  318.  
  319. ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
  320. Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true})
  321. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)})
  322. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)})
  323. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)})
  324. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)})
  325. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)})
  326. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)})
  327. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)})
  328. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)})
  329. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)})
  330. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)})
  331. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)})
  332. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)})
  333. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)})
  334. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSC - Decapitator",TextColor3 = Color3.new(0,0,0)})
  335. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "WWC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)})
  336. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)})
  337. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,320),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Bloody Beast",TextColor3 = Color3.new(0,0,0)})
  338. OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)})
  339.  
  340. OpenButton.MouseButton1Click:connect(function()
  341. if Frame.Visible == true then
  342. Frame.Visible = false
  343. OpenButton.Text = "Open"
  344. elseif Frame.Visible == false then
  345. Frame.Visible = true
  346. OpenButton.Text = "Close"
  347. end
  348. end)
  349.  
  350. crosshair = Instance.new("BillboardGui",chara)
  351. crosshair.Size = UDim2.new(10,0,10,0)
  352. crosshair.Enabled = false
  353. imgl = Instance.new("ImageLabel",crosshair)
  354. imgl.Position = UDim2.new(0,0,0,0)
  355. imgl.Size = UDim2.new(1,0,1,0)
  356. imgl.Image = "rbxassetid://233522684"
  357. imgl.BackgroundTransparency = 1
  358. imgl.ImageColor3 = Color3.new(1,0,0)
  359.  
  360. --Spell Circle--
  361.  
  362. Void = nil
  363. VoidParts = {}
  364. Equipped = false
  365.  
  366. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  367. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  368. end
  369.  
  370. Player = player
  371. Character = chara
  372.  
  373. Humanoid = Character:FindFirstChild("Humanoid")
  374. Torso = Character:FindFirstChild("Torso")
  375. if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
  376. return
  377. end
  378. Equipped = true
  379. Void = Instance.new("Model")
  380. Void.Name = "Void"
  381. Angle = 0
  382. for i = 1, 1 do
  383. local VoidPart = Instance.new("Part")
  384. VoidPart.Name = "VoidPart"
  385. VoidPart.Transparency = 1
  386. VoidPart.BrickColor = BrickColor.new("Really black")
  387. VoidPart.Material = Enum.Material.Plastic
  388. VoidPart.Shape = Enum.PartType.Block
  389. VoidPart.FormFactor = Enum.FormFactor.Custom
  390. VoidPart.TopSurface = Enum.SurfaceType.Smooth
  391. VoidPart.BottomSurface = Enum.SurfaceType.Smooth
  392. VoidPart.Anchored = true
  393. VoidPart.CanCollide = false
  394. VoidPart.Locked = true
  395. VoidPart.Size = Vector3.new(10, 0.2, 10)
  396. local BlockMesh = Instance.new("BlockMesh")
  397. BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  398. BlockMesh.Parent = VoidPart
  399. VoidPart.Parent = Void
  400. local Star = Instance.new("Decal", VoidPart)
  401. Star.Texture = "http://www.roblox.com/asset/?id=342199418"
  402. Star.Face = "Top"
  403. local Light = Instance.new("PointLight", VoidPart)
  404. Light.Color = Color3.new(1,0,0)
  405. Light.Brightness = 100
  406. Light.Range = 10
  407. table.insert(VoidParts, VoidPart)
  408. end
  409. Spawn(function()
  410. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  411. if Angle == 360 then
  412. Angle = 0
  413. end
  414. Angle = Angle + 0.05
  415. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
  416. if Hit then
  417. if not Void.Parent then
  418. Void.Parent = Character
  419. end
  420. for i, v in pairs(VoidParts) do
  421. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  422. end
  423. else
  424. Void.Parent = nil
  425. end
  426. wait()
  427. end
  428. end)
  429.  
  430. --Sounds--
  431. function LoadSnd(id,loop,vol,pit)
  432. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  433. return snd
  434. end
  435. Music = LoadSnd(623948311,true,1,1)
  436. StartUpSnd = LoadSnd(98333808,false,1,1)
  437. SwingSnd = LoadSnd(62339698,false,1,.8)
  438. Swing2Snd = LoadSnd(12222208,false,1,1)
  439. HitSnd = LoadSnd(153092274,false,1,1)
  440. HitPunchSnd = LoadSnd(153092227,false,1,1)
  441. DodgeSnd = LoadSnd(232210079,false,1,1)
  442. ExpSnd = LoadSnd(142070127,false,1,1)
  443. FlySnd = LoadSnd(169445602,false,1,1)
  444. BExpSnd = LoadSnd(258057783,false,5,1)
  445. ClawDashSnd = LoadSnd(62339698,false,1,.5)
  446. deathmus = LoadSnd(395580552,true,5,1)
  447. deathex = LoadSnd(258057783,false,5,1)
  448. --Grunt1Snd = LoadSnd(159882486,false,1,1.1)
  449. --Grunt2Snd = LoadSnd(159882466,false,1,1.1)
  450. --Grunt3Snd = LoadSnd(159972643,false,1,1.1)
  451. --Grunt4Snd = LoadSnd(159882584,false,1,1.1)
  452. --YouIdiotSnd = LoadSnd(160212768,false,1,1.1)
  453. --DieSnd = LoadSnd(159882598,false,1,1.1)
  454. --Laugh1Snd = LoadSnd(160212549,false,1,1.1)
  455. --Laugh2Snd = LoadSnd(159882561,false,1,1.1)
  456. --Laugh3Snd = LoadSnd(160212812,false,1,1.1)
  457. ChargeSnd = LoadSnd(137463716,false,1,1)
  458. LasSnd = LoadSnd(162246701,false,1,1)
  459. LasLoopSnd = LoadSnd(162246683,true,1,1)
  460. ChatSnd = LoadSnd(565939471,false,1,1)
  461. RStompSnd = LoadSnd(2760979,false,1,1)
  462. SuperSnd = LoadSnd(178452241,false,1,1)
  463. GunFlameSnd = LoadSnd(32656754,false,1,1)
  464. OrbSnd = LoadSnd(233091161,false,1,1)
  465. ElectricSnd = LoadSnd(231917975,false,1,1)
  466. LightsOutSnd = LoadSnd(231917794,false,1,1)
  467. SkyKickSnd = LoadSnd(12222208,false,1,.5)
  468. SkyBeamSnd = LoadSnd(260433522,false,1,1)
  469. TargetSnd = LoadSnd(613361563,false,1,1)
  470. SV1Snd = LoadSnd(28144425,false,1,.265)
  471. SV2Snd = LoadSnd(2697431,false,1,.3)
  472. SVHitSnd = LoadSnd(62339698,false,1,.3)
  473. IceBreakSnd = LoadSnd(357568316,false,1,1)
  474. FreezeSnd = LoadSnd(203936153,false,1,1)
  475. IceBreak2Snd = LoadSnd(87015121,false,1,1)
  476.  
  477. --Play Sound in Part--
  478. function PlaySnd(snd,part)
  479. local sound = snd:Clone()
  480. sound.PlayOnRemove = true
  481. sound.Parent = part
  482. sound:Destroy()
  483. end
  484.  
  485. --Target Select--
  486. function TargetSelect(person)
  487. local dd=coroutine.wrap(function()
  488. if targetted ~= person then
  489. targetted = person
  490. for i = 0,30,10 do
  491. wait(.05)
  492. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  493. end
  494. end
  495. end)
  496. dd()
  497. end
  498.  
  499. --Damage Function--
  500. function dealdmg(dude,damage,env,toim)
  501. hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
  502. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  503. TargetSelect(dude)
  504. dude.Humanoid.MaxHealth = 100
  505. finaldmg = damage + math.random(-env,env)
  506. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  507. local vall = Instance.new("ObjectValue",dude)
  508. vall.Name = "IsHit"
  509. debby:AddItem(vall,toim)
  510. local naeeym2 = Instance.new("BillboardGui",dude)
  511. naeeym2.Size = UDim2.new(0,100,0,40)
  512. naeeym2.StudsOffset = Vector3.new(0,3,0)
  513. naeeym2.Adornee = dude.Head
  514. naeeym2.Name = "TalkingBillBoard"
  515. local tecks2 = Instance.new("TextLabel",naeeym2)
  516. tecks2.BackgroundTransparency = 1
  517. tecks2.BorderSizePixel = 0
  518. tecks2.Text = "-"..finaldmg
  519. tecks2.Font = "SciFi"
  520. tecks2.FontSize = "Size24"
  521. tecks2.TextStrokeTransparency = 0
  522. tecks2.TextColor3 = Color3.new(1,0.6,0)
  523. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  524. tecks2.Size = UDim2.new(1,0,0.5,0)
  525. local healb = Instance.new("Part",chara)
  526. healb.Shape = 0
  527. healb.Name = "HealBall"
  528. healb.BrickColor = BrickColor.new("Institutional white")
  529. healb.Material = "Neon"
  530. healb.Size = Vector3.new(1,1,1)
  531. healb.CanCollide = false
  532. healb.CFrame = dude.Head.CFrame
  533. local p1mit = Instance.new("ParticleEmitter",healb)
  534. p1mit.Texture = "http://www.roblox.com/asset/?id=68072538"
  535. p1mit.LightEmission = 1
  536. p1mit.Enabled = false
  537. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  538. p1mit.Lifetime = NumberRange.new(1)
  539. p1mit.Rate = 10000
  540. p1mit.Rotation = NumberRange.new(0,359)
  541. p1mit.RotSpeed = NumberRange.new(100)
  542. p1mit.Speed = NumberRange.new(0)
  543. local vv = Instance.new("ObjectValue",healb)
  544. vv.Name = "vv"
  545. healb.Touched:connect(function(hit)
  546. if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then
  547. healb.Anchored = true
  548. local finalhth = finaldmg/2
  549. chara.Humanoid.Health = chara.Humanoid.Health + finalhth
  550. local naeeym2 = Instance.new("BillboardGui",dude)
  551. naeeym2.Size = UDim2.new(0,100,0,40)
  552. naeeym2.StudsOffset = Vector3.new(0,3,0)
  553. naeeym2.Adornee = chara.Head
  554. naeeym2.Name = "TalkingBillBoard"
  555. local tecks2 = Instance.new("TextLabel",naeeym2)
  556. tecks2.BackgroundTransparency = 1
  557. tecks2.BorderSizePixel = 0
  558. tecks2.Text = "+"..finalhth
  559. tecks2.Font = "SciFi"
  560. tecks2.FontSize = "Size24"
  561. tecks2.TextStrokeTransparency = 0
  562. tecks2.TextColor3 = Color3.new(0,1,0)
  563. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  564. tecks2.Size = UDim2.new(1,0,0.5,0)
  565. for i = 1, 5 do
  566. wait(.1)
  567. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  568. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  569. tecks2.TextTransparency = tecks2.TextTransparency + .2
  570. healb.Transparency = healb.Transparency + .2
  571. end
  572. naeeym2:Destroy()
  573. healb:Destroy()
  574. end
  575. end)
  576. local bp = Instance.new("BodyPosition",healb)
  577. bp.D = 1000
  578. bp.MaxForce = Vector3.new(100,100,100)
  579. bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20)
  580. local ee = coroutine.wrap(function()
  581. wait(.5)
  582. vv:Destroy()
  583. while healb do
  584. wait()
  585. bp.Position = chara.Torso.Position
  586. end
  587. end)
  588. ee()
  589. for i = 1, 5 do
  590. wait(.1)
  591. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  592. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  593. tecks2.TextTransparency = tecks2.TextTransparency + .2
  594. end
  595. naeeym2:Destroy()
  596. end
  597. end)
  598. hurt(dude,damage,env,toim)
  599. end
  600.  
  601. --Explode Hitbox--
  602. function ExHitbox(rad,pos,damage,env,toim)
  603. local E = Instance.new("Explosion")
  604. E.Position = pos
  605. E.Parent = game.Workspace
  606. E.BlastRadius = rad
  607. E.BlastPressure = 0
  608. E.Visible = false
  609. E.Hit:connect(function(hit)
  610. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  611. dealdmg(hit.Parent,damage,env,toim)
  612. end
  613. end)
  614. end
  615.  
  616. --Chat Function--
  617. function chatfunc(text)
  618. local chat = coroutine.wrap(function()
  619. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  620. chara:FindFirstChild("TalkingBillBoard"):destroy()
  621. end
  622. local naeeym2 = Instance.new("BillboardGui",chara)
  623. naeeym2.Size = UDim2.new(0,100,0,40)
  624. naeeym2.StudsOffset = Vector3.new(0,3,0)
  625. naeeym2.Adornee = chara.Head
  626. naeeym2.Name = "TalkingBillBoard"
  627. local tecks2 = Instance.new("TextLabel",naeeym2)
  628. tecks2.BackgroundTransparency = 1
  629. tecks2.BorderSizePixel = 0
  630. tecks2.Text = ""
  631. tecks2.Font = "Fantasy"
  632. tecks2.FontSize = "Size24"
  633. tecks2.TextStrokeTransparency = 0
  634. tecks2.TextColor3 = Color3.new(1,1,1)
  635. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  636. tecks2.Size = UDim2.new(1,0,0.5,0)
  637. for i = 1,string.len(text),1 do
  638. PlaySnd(ChatSnd,chara)
  639. tecks2.Text = string.sub(text,1,i)
  640. wait(0.01)
  641. end
  642. wait(1)
  643. for i = 1, 5 do
  644. wait(.01)
  645. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  646. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  647. tecks2.TextTransparency = tecks2.TextTransparency + .2
  648. end
  649. naeeym2:Destroy()
  650. end)
  651. chat()
  652. end
  653.  
  654. function onChatted(msg)
  655. chatfunc(msg)
  656. end
  657. player.Chatted:connect(onChatted)
  658.  
  659. --Punch Hit Effect--
  660. function PunchEff(pos)
  661. local p = Instance.new("Part",game.Workspace)
  662. p.Size = Vector3.new(0,0,0)
  663. p.BrickColor = BrickColor.new("White")
  664. p.Material = "Neon"
  665. p.Anchored = true
  666. p.CanCollide = false
  667. p.CFrame = pos
  668. local pm = Instance.new("SpecialMesh",p)
  669. pm.MeshType = "Sphere"
  670. local disp = coroutine.wrap(function()
  671. for i = 1, 4 do
  672. wait(.01)
  673. p.Transparency = p.Transparency + .2
  674. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  675. end
  676. wait(.01)
  677. p:Destroy()
  678. end)
  679. disp()
  680. end
  681.  
  682. --Blade Hit Effect--
  683. function SlashEff(pos)
  684. local p = Instance.new("Part",game.Workspace)
  685. p.Size = Vector3.new(0,0,0)
  686. p.BrickColor = BrickColor.new("Really red")
  687. p.Material = "Neon"
  688. p.Anchored = true
  689. p.CanCollide = false
  690. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  691. local pm = Instance.new("SpecialMesh",p)
  692. pm.MeshType = "Sphere"
  693. pm.Scale = Vector3.new(2.5,0,2.5)
  694. local disp = coroutine.wrap(function()
  695. for i = 1, 4 do
  696. wait(.01)
  697. p.Transparency = p.Transparency + .2
  698. pm.Scale = pm.Scale + Vector3.new(0,30,0)
  699. end
  700. wait(.01)
  701. p:Destroy()
  702. end)
  703. disp()
  704. end
  705.  
  706. --Super Pause--
  707. function SuperPause()
  708. SuperSnd:Play()
  709. local p = Instance.new("Part",game.Workspace)
  710. p.Size = Vector3.new(0,0,0)
  711. p.BrickColor = BrickColor.new("White")
  712. p.Material = "Neon"
  713. p.Anchored = true
  714. p.CanCollide = false
  715. p.CFrame = chara.Torso.CFrame
  716. local pm = Instance.new("SpecialMesh",p)
  717. pm.MeshType = "Sphere"
  718. local disp = coroutine.wrap(function()
  719. for i = 1, 4 do
  720. wait(.01)
  721. p.Transparency = p.Transparency + .2
  722. pm.Scale = pm.Scale + Vector3.new(20,20,20)
  723. end
  724. wait(.01)
  725. p:Destroy()
  726. end)
  727. disp()
  728. end
  729.  
  730. --Punch Touch--
  731. dela = .5
  732. punchactive = false
  733. rpunchactive = false
  734. function punchhit(hit)
  735. if punchactive == true then
  736. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  737. dealdmg(hit.Parent,15,2,dela)
  738. if rpunchactive == true then
  739. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  740. bfos.P = 20000
  741. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  742. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  743. debby:AddItem(bfos,.1)
  744. end
  745. PlaySnd(HitPunchSnd,hit.Parent.Head)
  746. PunchEff(Emit2Part.CFrame)
  747. end
  748. end
  749. end
  750. Emit2Part.Touched:connect(punchhit)
  751. EmitPart.Touched:connect(punchhit)
  752.  
  753. --Kick Touch--
  754. kickactive = false
  755. dkickactive = false
  756. rkickactive = false
  757. skickactive = false
  758. didskick = false
  759. lkickactive = false
  760. function kickhit(hit)
  761. if kickactive == true then
  762. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  763. dealdmg(hit.Parent,15,2,dela)
  764. PlaySnd(HitPunchSnd,hit.Parent.Head)
  765. PunchEff(hit.CFrame)
  766. if dkickactive == true then
  767. hit.Parent.Humanoid.PlatformStand = true
  768. hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  769. wait(3)
  770. hit.Parent.Humanoid.PlatformStand = false
  771. end
  772. if skickactive == true then
  773. local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
  774. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  775. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
  776. debby:AddItem(bodpf,3.5)
  777. didskick = true
  778. end
  779. if lkickactive == true then
  780. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  781. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  782. end
  783. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  784. bfos.P = 20000
  785. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  786. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0)
  787. debby:AddItem(bfos,.3)
  788. end
  789. if rkickactive == true then
  790. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  791. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  792. end
  793. hit.Parent.Head.Anchored = false
  794. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  795. bfos.P = 20000
  796. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  797. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0)
  798. debby:AddItem(bfos,.3)
  799. end
  800. end
  801. end
  802. end
  803. chara["Left Leg"].Touched:connect(kickhit)
  804. chara["Right Leg"].Touched:connect(kickhit)
  805.  
  806. --Blade Touch--
  807. dela = .5
  808. bladeactive = false
  809. function bladehit(hit)
  810. if bladeactive == true then
  811. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  812. dealdmg(hit.Parent,20,2,dela)
  813. PlaySnd(HitSnd,hit.Parent.Head)
  814. SlashEff(hit.CFrame)
  815. end
  816. end
  817. end
  818.  
  819. --Material Return--
  820. gprop = {}
  821. function materialhit(hit)
  822. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  823. gprop = {hit.BrickColor,hit.Material}
  824. end
  825. end
  826. chara["Left Leg"].Touched:connect(materialhit)
  827. chara["Right Leg"].Touched:connect(materialhit)
  828.  
  829. --Clerp Animations--
  830. TC = chara.HumanoidRootPart.RootJoint
  831. HC = chara.Torso.Neck
  832. RAC = chara.Torso["Right Shoulder"]
  833. LAC = chara.Torso["Left Shoulder"]
  834. RLC = chara.Torso["Right Hip"]
  835. LLC = chara.Torso["Left Hip"]
  836. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  837. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  838. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  839. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  840. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  841. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  842. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  843. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  844. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  845. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  846. RW = Instance.new("Weld",HC.Parent)
  847. RW.Part1 = HC.Parent
  848. RW.Part0 = chara["Right Arm"]
  849. RW.C0 = RWF
  850. LW = Instance.new("Weld",HC.Parent)
  851. LW.Part1 = HC.Parent
  852. LW.Part0 = chara["Left Arm"]
  853. LW.C0 = LWF
  854. RLW = nil
  855. LLW = nil
  856.  
  857. function Sheath(stype)
  858. if stype == "ScytheIn" then
  859. local c = Scythe:GetChildren()
  860. local d = coroutine.wrap(function()
  861. for i = 1, #c do
  862. if c[i] ~= SBoxhit then
  863. local a = coroutine.wrap(function()
  864. for e = .1,.9,.1 do
  865. c[i].Transparency = e
  866. wait(.001)
  867. end
  868. Scythe:Destroy()
  869. end)
  870. a()
  871. end
  872. end
  873. end)
  874. d()
  875. elseif stype == "GreatSIn" then
  876. local c = Greatswordu:GetChildren()
  877. local d = coroutine.wrap(function()
  878. for i = 1, #c do
  879. if c[i] ~= GBoxhit then
  880. local a = coroutine.wrap(function()
  881. for e = .1,.9,.1 do
  882. c[i].Transparency = e
  883. wait(.001)
  884. end
  885. Greatswordu:Destroy()
  886. end)
  887. a()
  888. end
  889. end
  890. end)
  891. d()
  892. elseif stype == "RDaggerIn" then
  893. local c = RDaggeru:GetChildren()
  894. local d = coroutine.wrap(function()
  895. for i = 1, #c do
  896. if c[i] ~= D1Boxhit then
  897. local a = coroutine.wrap(function()
  898. for e = .1,.9,.1 do
  899. c[i].Transparency = e
  900. wait(.001)
  901. end
  902. RDaggeru:Destroy()
  903. end)
  904. a()
  905. end
  906. end
  907. end)
  908. d()
  909. elseif stype == "LDaggerIn" then
  910. local c = LDaggeru:GetChildren()
  911. local d = coroutine.wrap(function()
  912. for i = 1, #c do
  913. if c[i] ~= D2Boxhit then
  914. local a = coroutine.wrap(function()
  915. for e = .1,.9,.1 do
  916. c[i].Transparency = e
  917. wait(.001)
  918. end
  919. LDaggeru:Destroy()
  920. end)
  921. a()
  922. end
  923. end
  924. end)
  925. d()
  926. -------------Unequip----
  927. elseif stype == "ScytheOut" then
  928. createScythe()
  929. local c = Scythe:GetChildren()
  930. for i = 1, #c do
  931. c[i].Transparency = 1
  932. end
  933. local d = coroutine.wrap(function()
  934. for i = 1, #c do
  935. if c[i] ~= SBoxhit then
  936. local a = coroutine.wrap(function()
  937. for e = .1,1,.1 do
  938. c[i].Transparency = 1-e
  939. wait(.001)
  940. end
  941. end)
  942. a()
  943. end
  944. end
  945. end)
  946. d()
  947. elseif stype == "GreatSOut" then
  948. createGreatsword()
  949. local c = Greatswordu:GetChildren()
  950. for i = 1, #c do
  951. c[i].Transparency = 1
  952. end
  953. local d = coroutine.wrap(function()
  954. for i = 1, #c do
  955. if c[i] ~= GBoxhit then
  956. local a = coroutine.wrap(function()
  957. for e = .1,1,.1 do
  958. c[i].Transparency = 1-e
  959. wait(.001)
  960. end
  961. end)
  962. a()
  963. end
  964. end
  965. end)
  966. d()
  967. elseif stype == "RDaggerOut" then
  968. createRightDagger()
  969. local c = RDaggeru:GetChildren()
  970. for i = 1, #c do
  971. c[i].Transparency = 1
  972. end
  973. local d = coroutine.wrap(function()
  974. for i = 1, #c do
  975. if c[i] ~= D1Boxhit then
  976. local a = coroutine.wrap(function()
  977. for e = .1,1,.1 do
  978. c[i].Transparency = 1-e
  979. wait(.001)
  980. end
  981. end)
  982. a()
  983. end
  984. end
  985. end)
  986. d()
  987. elseif stype == "LDaggerOut" then
  988. createLeftDagger()
  989. local c = LDaggeru:GetChildren()
  990. for i = 1, #c do
  991. c[i].Transparency = 1
  992. end
  993. local d = coroutine.wrap(function()
  994. for i = 1, #c do
  995. if c[i] ~= D2Boxhit then
  996. local a = coroutine.wrap(function()
  997. for e = .1,1,.1 do
  998. c[i].Transparency = 1-e
  999. wait(.001)
  1000. end
  1001. end)
  1002. a()
  1003. end
  1004. end
  1005. end)
  1006. d()
  1007. end
  1008. end
  1009.  
  1010. function AddLegWelds()
  1011. RLW = Instance.new("Weld",chara["Right Leg"])
  1012. RLW.Part1 = HC.Parent
  1013. RLW.Part0 = chara["Right Leg"]
  1014. RLW.C0 = RLWF
  1015. LLW = Instance.new("Weld",chara["Left Leg"])
  1016. LLW.Part1 = HC.Parent
  1017. LLW.Part0 = chara["Left Leg"]
  1018. LLW.C0 = LLWF
  1019. end
  1020.  
  1021. function DestroyLegWelds()
  1022. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  1023. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  1024. RLW:Destroy()
  1025. LLW:Destroy()
  1026. end
  1027.  
  1028. function clerp(a,b,c)
  1029. return a:lerp(b,c)
  1030. end
  1031.  
  1032. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  1033. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1034. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1035. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  1036.  
  1037. TC.C0 = TCF
  1038. HC.C0 = HCF
  1039. RW.C0 = RWF
  1040. LW.C0 = LWF
  1041.  
  1042. --Idle Clerp--
  1043. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
  1044. IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20))
  1045. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5))
  1046. ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5))
  1047.  
  1048. TC.C0 = ITCF
  1049. HC.C0 = IHCF
  1050. RW.C0 = IRWF
  1051. LW.C0 = ILWF
  1052.  
  1053.  
  1054. --Punch--
  1055. function Punch()
  1056. del = true
  1057. atkd = true
  1058. chara.Humanoid.WalkSpeed = 0
  1059. punchactive = true
  1060. wait(.01)
  1061. for i = 0,.75,.25 do
  1062. wait(.01)
  1063. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1064. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1065. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1066. end
  1067. for i = 0,.6,.2 do
  1068. wait(.01)
  1069. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1070. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1071. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1072. end
  1073. chara.Humanoid.WalkSpeed = 16
  1074. punchactive = false
  1075. del = false
  1076. end
  1077.  
  1078. --Kick Atk--
  1079. function KickAtk()
  1080. del = true
  1081. atkd = true
  1082. chara.Humanoid.WalkSpeed = 0
  1083. kickactive = true
  1084. AddLegWelds()
  1085. for i = 0,.75,.25 do
  1086. wait(.05)
  1087. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  1088. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  1089. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  1090. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  1091. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  1092. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  1093. end
  1094. for i = 0,.75,.25 do
  1095. wait(.05)
  1096. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  1097. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  1098. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  1099. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  1100. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  1101. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  1102. end
  1103. DestroyLegWelds()
  1104. kickactive = false
  1105. chara.Humanoid.WalkSpeed = 16
  1106. del = false
  1107. end
  1108.  
  1109. --Hard Punch--
  1110. function HardPunch()
  1111. del = true
  1112. atkd = true
  1113. chara.Humanoid.WalkSpeed = 0
  1114. wait(.01)
  1115. for i = 0,.6,.2 do
  1116. wait(.001)
  1117. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1118. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1119. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1120. end
  1121. wait(.2)
  1122. for i = 0,.6,.2 do
  1123. wait(.001)
  1124. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1125. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1126. end
  1127. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1128. bfos.P = 10000
  1129. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1130. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  1131. debby:AddItem(bfos,.1)
  1132. punchactive = true
  1133. rpunchactive = true
  1134. wait(.5)
  1135. for i = 0,.6,.2 do
  1136. wait(.001)
  1137. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1138. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i)
  1139. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1140. end
  1141. chara.Humanoid.WalkSpeed = 16
  1142. punchactive = false
  1143. rpunchactive = false
  1144. del = false
  1145. end
  1146.  
  1147. --Bandit Revolver--
  1148. function BanditRevolver()
  1149. del = true
  1150. atkd = true
  1151. chara.Humanoid.WalkSpeed = 0
  1152. kickactive = true
  1153. dkickactive = true
  1154. chatfunc("Bandit Revolver!")
  1155. AddLegWelds()
  1156. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1157. bfos.P = 10000
  1158. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1159. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50
  1160. for i = 0,.6,.2 do
  1161. wait(.01)
  1162. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1163. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  1164. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1165. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1166. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1167. end
  1168. for i = 0,1,.25 do
  1169. wait(.01)
  1170. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  1171. end
  1172. for i = 0,1,.25 do
  1173. wait(.01)
  1174. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  1175. end
  1176. for i = 0,1,.25 do
  1177. wait(.01)
  1178. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
  1179. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1180. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1181. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1182. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1183. end
  1184. DestroyLegWelds()
  1185. dkickactive = false
  1186. kickactive = false
  1187. chara.Humanoid.WalkSpeed = 16
  1188. bfos:Destroy()
  1189. del = false
  1190. end
  1191.  
  1192. --Reaper Kick--
  1193. function FlipKickEffect(pos)
  1194. local p = Instance.new("Part",game.Workspace)
  1195. p.Size = Vector3.new(0,0,0)
  1196. p.BrickColor = BrickColor.new("Really red")
  1197. p.Material = "Neon"
  1198. p.Anchored = true
  1199. p.CanCollide = false
  1200. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1201. local pm = Instance.new("BlockMesh",p)
  1202. local disp = coroutine.wrap(function()
  1203. for i = 1, 4 do
  1204. wait(.01)
  1205. p.Transparency = p.Transparency + .2
  1206. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  1207. end
  1208. wait(.01)
  1209. p:Destroy()
  1210. end)
  1211. disp()
  1212. end
  1213. function FlipKick()
  1214. del = true
  1215. atkd = true
  1216. chatfunc("Reaper's Kick!")
  1217. SkyKickSnd.Pitch = 1.5
  1218. AddLegWelds()
  1219. kickactive = true
  1220. lkickactive = true
  1221. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1222. bfos.P = 10000
  1223. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1224. bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20
  1225. SkyKickSnd:Play()
  1226. for i = 0,.6,.2 do
  1227. wait(.001)
  1228. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1229. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  1230. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1231. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1232. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1233. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1234. end
  1235. bfos:Destroy()
  1236. wait(.1)
  1237. kickactive = false
  1238. lkickactive = false
  1239. if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then
  1240. chara.HumanoidRootPart.CFrame = targetted.Head.CFrame
  1241. targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3
  1242. targetted.Head.Anchored = true
  1243. local bpos = Instance.new("BodyPosition",chara.Torso)
  1244. bpos.MaxForce = Vector3.new(10000,10000,10000)
  1245. bpos.Position = chara.Torso.Position
  1246. for i = 0,1,.5 do
  1247. wait(.0001)
  1248. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i)
  1249. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i)
  1250. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i)
  1251. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i)
  1252. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
  1253. end
  1254. for i = 0,.6,.2 do
  1255. wait(.0001)
  1256. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1257. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  1258. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1259. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1260. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1261. end
  1262. SkyKickSnd:Play()
  1263. kickactive = true
  1264. rkickactive = true
  1265. for i = 0,1,.25 do
  1266. wait(.0001)
  1267. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1268. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1269. end
  1270. for i = 0,1,.25 do
  1271. wait(.0001)
  1272. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1273. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1274. end
  1275. kickactive = false
  1276. rkickactive = false
  1277. for i = 0,1,.25 do
  1278. wait(.0001)
  1279. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i)
  1280. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1281. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1282. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1283. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1284. end
  1285. bpos:Destroy()
  1286. end
  1287. targetted.Head.Anchored = false
  1288. DestroyLegWelds()
  1289. del = false
  1290. end
  1291.  
  1292. --Rose Thorn--
  1293. function RoseThorn()
  1294. del = true
  1295. atkd = true
  1296. --Grunt2Snd:Play()
  1297. chara.Humanoid.WalkSpeed = 0
  1298. chatfunc("Rose Thorn!")
  1299. AddLegWelds()
  1300. for i = 0,.6,.2 do
  1301. wait(.01)
  1302. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1303. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1304. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i)
  1305. end
  1306. local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10
  1307. wait(.1)
  1308. local beam = Instance.new("Part",game.Workspace)
  1309. beam.Size = Vector3.new(0,0,0)
  1310. beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1311. beam.CanCollide = false
  1312. beam.Anchored = true
  1313. beam.BrickColor = BrickColor.new("Crimson")
  1314. local mehs = Instance.new("SpecialMesh",beam)
  1315. mehs.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1316. mehs.Offset = Vector3.new(0,-9,0)
  1317. mehs.Scale = Vector3.new(4,20,4)
  1318. local trace = Instance.new("Part",game.Workspace)
  1319. trace.Size = Vector3.new(0,0,0)
  1320. trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1321. trace.CanCollide = false
  1322. trace.Anchored = true
  1323. trace.BrickColor = BrickColor.new("Crimson")
  1324. local tmesh2 = Instance.new("SpecialMesh",trace)
  1325. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306"
  1326. tmesh2.Scale = Vector3.new(12,4,12)
  1327. LightsOutSnd:Play()
  1328. ExHitbox(10,beam.Position,10,2,.5)
  1329. wait(.7)
  1330. ExHitbox(10,beam.Position,30,2,.5)
  1331. for i = -6,6,2 do
  1332. wait(.01)
  1333. mehs.Offset = Vector3.new(0,i,0)
  1334. end
  1335. wait(1)
  1336. for i = 1, 9 do
  1337. wait(.01)
  1338. beam.Transparency = beam.Transparency + .1
  1339. trace.Transparency = trace.Transparency + .1
  1340. end
  1341. beam:Destroy()
  1342. trace:Destroy()
  1343. wait(.1)
  1344. for i = 0,.6,.2 do
  1345. wait(.01)
  1346. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1347. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1348. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i)
  1349. end
  1350. DestroyLegWelds()
  1351. del = false
  1352. chara.Humanoid.WalkSpeed = 16
  1353. end
  1354.  
  1355. --Claw Dash--
  1356. function ClawDash()
  1357. del = true
  1358. atkd = true
  1359. chara.Humanoid.WalkSpeed = 0
  1360. SuperPause()
  1361. Sheath("RDaggerOut")
  1362. Sheath("LDaggerOut")
  1363. chatfunc("Bloody Slaughter:")
  1364. for i = 0,1,.5 do
  1365. wait(.0001)
  1366. TC.C0 = clerp(ITCF,TCF,i)
  1367. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i)
  1368. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  1369. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  1370. wait(.7)
  1371. end
  1372. ClawDashSnd:Play()
  1373. AddLegWelds()
  1374. chatfunc("The End of Days!")
  1375. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1376. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1377. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1378. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1379. LLW.C0 = LLWF
  1380. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1381. for i = 1, 10 do
  1382. local trace = Instance.new("Part",game.Workspace)
  1383. trace.CanCollide = false
  1384. trace.Size = Vector3.new(1,1,1)
  1385. trace.Transparency = 1
  1386. trace.BottomSurface = 0
  1387. trace.TopSurface = 0
  1388. trace.Anchored = true
  1389. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1390. debby:AddItem(trace,1)
  1391. ExHitbox(10,trace.Position,40,2,.1)
  1392. end
  1393. local trace = Instance.new("Part",game.Workspace)
  1394. trace.BrickColor = BrickColor.new("Really red")
  1395. trace.CanCollide = false
  1396. trace.Size = Vector3.new(1,1,1)
  1397. trace.BottomSurface = 0
  1398. trace.TopSurface = 0
  1399. trace.Anchored = true
  1400. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1401. trace.Material = "Neon"
  1402. local tracem = Instance.new("SpecialMesh",trace)
  1403. tracem.MeshType = "Sphere"
  1404. tracem.Scale = Vector3.new(1,1,50)
  1405. tracem.Offset = Vector3.new(-2,0,0)
  1406. local trace2 = Instance.new("Part",game.Workspace)
  1407. trace2.BrickColor = BrickColor.new("Really red")
  1408. trace2.CanCollide = false
  1409. trace2.Size = Vector3.new(1,1,1)
  1410. trace2.BottomSurface = 0
  1411. trace2.TopSurface = 0
  1412. trace2.Anchored = true
  1413. trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1414. trace2.Material = "Neon"
  1415. local tracem2 = Instance.new("SpecialMesh",trace2)
  1416. tracem2.MeshType = "Sphere"
  1417. tracem2.Scale = Vector3.new(1,1,50)
  1418. tracem2.Offset = Vector3.new(2,0,0)
  1419. local disp = coroutine.wrap(function()
  1420. for i = 1, 9 do
  1421. wait(.01)
  1422. trace.Transparency = trace.Transparency + .1
  1423. trace2.Transparency = trace2.Transparency + .1
  1424. end
  1425. wait(.01)
  1426. trace:Destroy()
  1427. trace2:Destroy()
  1428. end)
  1429. disp()
  1430. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1431. wait(1)
  1432. for i = 0,.6,.2 do
  1433. wait(.05)
  1434. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1435. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1436. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  1437. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1438. LLW.C0 = LLWF
  1439. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  1440. end
  1441. del = false
  1442. DestroyLegWelds()
  1443. Sheath("RDaggerIn")
  1444. Sheath("LDaggerIn")
  1445. del = false
  1446. chara.Humanoid.WalkSpeed = 16
  1447. end
  1448.  
  1449. --Dividing Fang--
  1450. function divtrace(part)
  1451. local p = Instance.new("Part",game.Workspace)
  1452. p.Size = Vector3.new(0,0,0)
  1453. p.BrickColor = BrickColor.new("Really red")
  1454. p.Material = "Neon"
  1455. p.Anchored = true
  1456. p.CanCollide = false
  1457. p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1458. local pm = Instance.new("BlockMesh",p)
  1459. pm.Scale = Vector3.new(20,20,20)
  1460. local disp = coroutine.wrap(function()
  1461. for i = 1, 4 do
  1462. wait(.01)
  1463. pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5)
  1464. p.Transparency = p.Transparency + .2
  1465. end
  1466. wait(.01)
  1467. p:Destroy()
  1468. end)
  1469. disp()
  1470. end
  1471. function DividingFang()
  1472. del = true
  1473. atkd = true
  1474. chatfunc("Dividing Fang!")
  1475. chara.Humanoid.WalkSpeed = 0
  1476. Sheath("GreatSOut")
  1477. for i = 0,.6,.2 do
  1478. wait(.01)
  1479. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i)
  1480. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i)
  1481. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
  1482. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
  1483. end
  1484. local bf = Instance.new("BodyVelocity",chara.Torso)
  1485. bf.P = 10000
  1486. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1487. bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  1488. SV1Snd:Play()
  1489. SV2Snd:Play()
  1490. local e = Instance.new("Explosion",game.Workspace)
  1491. e.Visible = false
  1492. e.BlastPressure = 0
  1493. e.BlastRadius = 5
  1494. e.Position = GBoxhit.Position
  1495. e.Hit:connect(function(hit)
  1496. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1497. dealdmg(hit.Parent,25,4,.1)
  1498. SVHitSnd:Play()
  1499. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  1500. bf.P = 10000
  1501. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1502. bf.Velocity = Vector3.new(0,100,0)
  1503. debby:AddItem(bf,1)
  1504. end
  1505. end)
  1506. GBoxhit.Touched:connect(function(hit)
  1507. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1508. dealdmg(hit.Parent,25,4,.1)
  1509. SlashEff(hit.CFrame)
  1510. HitSnd:Play()
  1511. end
  1512. end)
  1513. for i = 1, 10 do
  1514. wait(.01)
  1515. divtrace(GBoxhit)
  1516. end
  1517. bf:Destroy()
  1518. for i = 0,.6,.2 do
  1519. wait(.001)
  1520. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i)
  1521. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i)
  1522. RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i)
  1523. LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i)
  1524. end
  1525. Greatswordu.GHandle.GWeld:Destroy()
  1526. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),})
  1527. wait(.1)
  1528. for i = 1, 3 do
  1529. PlaySnd(ClawDashSnd,chara)
  1530. for i = 0,1,.333 do
  1531. wait(.000001)
  1532. divtrace(GBoxhit)
  1533. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1534. end
  1535. for i = 0,1,.333 do
  1536. wait(.000001)
  1537. divtrace(GBoxhit)
  1538. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1539. end
  1540. end
  1541. Sheath("GreatSIn")
  1542. for i = 0,.6,.2 do
  1543. wait(.01)
  1544. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i)
  1545. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1546. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
  1547. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
  1548. end
  1549. TC.C0 = ITCF
  1550. HC.C0 = IHCF
  1551. RW.C0 = IRWF
  1552. LW.C0 = ILWF
  1553. chara.Humanoid.WalkSpeed = 16
  1554. del = false
  1555. end
  1556.  
  1557. --Decapitator--
  1558. function Decapitator()
  1559. del = true
  1560. atkd = true
  1561. chatfunc("Decapitator!")
  1562. chara.Humanoid.WalkSpeed = 0
  1563. Sheath("ScytheOut")
  1564. for i = 0,.6,.2 do
  1565. wait(.0001)
  1566. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1567. HC.C0 = clerp(IHCF,HCF,.4+i)
  1568. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1569. end
  1570. local bf = Instance.new("BodyVelocity",chara.Torso)
  1571. bf.P = 10000
  1572. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1573. bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50
  1574. SBoxhit.Touched:connect(function(hit)
  1575. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1576. dealdmg(hit.Parent,25,4,.1)
  1577. HitSnd:Play()
  1578. SlashEff(hit.Parent.Head.CFrame)
  1579. end
  1580. end)
  1581. Swing2Snd:Play()
  1582. for i = 0,1,.25 do
  1583. wait(.0001)
  1584. divtrace(SBoxhit)
  1585. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1586. HC.C0 = HCF
  1587. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1588. end
  1589. for i = 0,1,.25 do
  1590. wait(.0001)
  1591. divtrace(SBoxhit)
  1592. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1593. HC.C0 = HCF
  1594. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1595. end
  1596. bf:Destroy()
  1597. Sheath("ScytheIn")
  1598. for i = 0,.6,.2 do
  1599. wait(.0001)
  1600. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1601. HC.C0 = clerp(IHCF,HCF,.6-i)
  1602. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1603. end
  1604. TC.C0 = ITCF
  1605. HC.C0 = IHCF
  1606. RW.C0 = IRWF
  1607. LW.C0 = ILWF
  1608. chara.Humanoid.WalkSpeed = 16
  1609. del = false
  1610. end
  1611.  
  1612. --Reap the Sowed--
  1613. function SowReap()
  1614. del = true
  1615. atkd = true
  1616. chatfunc("Reap the Sowed!")
  1617. chara.Humanoid.WalkSpeed = 0
  1618. Sheath("ScytheOut")
  1619. for i = 0,.6,.2 do
  1620. wait(.001)
  1621. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1622. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1623. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1624. end
  1625. local bf = Instance.new("BodyVelocity",chara.Torso)
  1626. bf.P = 10000
  1627. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1628. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1629. SBoxhit.Touched:connect(function(hit)
  1630. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1631. dealdmg(hit.Parent,25,4,.1)
  1632. HitSnd:Play()
  1633. SlashEff(hit.CFrame)
  1634. end
  1635. end)
  1636. Swing2Snd:Play()
  1637. for i = 0,1,.25 do
  1638. wait(.001)
  1639. divtrace(SBoxhit)
  1640. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i)
  1641. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i)
  1642. end
  1643. for i = 0,.6,.2 do
  1644. wait(.001)
  1645. divtrace(SBoxhit)
  1646. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1647. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1648. end
  1649. bf:Destroy()
  1650. Sheath("ScytheIn")
  1651. for i = 0,.6,.2 do
  1652. wait(.001)
  1653. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1654. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1655. end
  1656. TC.C0 = ITCF
  1657. HC.C0 = IHCF
  1658. RW.C0 = IRWF
  1659. LW.C0 = ILWF
  1660. chara.Humanoid.WalkSpeed = 16
  1661. del = false
  1662. end
  1663.  
  1664. --Vampiric Drain--
  1665. grabactive = false
  1666. didgrab = false
  1667. function VampDrain(hit)
  1668. if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
  1669. grabactive = false
  1670. didgrab = true
  1671. chara.Humanoid.WalkSpeed = 0
  1672. chatfunc("Ready?")
  1673. TargetSelect(hit.Parent)
  1674. hit.Parent.Humanoid.PlatformStand = true
  1675. local grabweld = Instance.new("Weld",hit.Parent.Head)
  1676. grabweld.Part0 = hit.Parent.Head
  1677. grabweld.Part1 = chara["Right Arm"]
  1678. wait(.5)
  1679. for i = 0,1,.5 do
  1680. wait(.01)
  1681. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1682. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  1683. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1684. end
  1685. chatfunc("Be consumed by darkness.")
  1686. for i = 1, 40 do
  1687. wait(.05)
  1688. SV2Snd:Play()
  1689. dealdmg(hit.Parent,2,0,.1)
  1690. SlashEff(hit.Parent.Head.CFrame)
  1691. end
  1692. chatfunc("The end.")
  1693. grabweld:Destroy()
  1694. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  1695. bf.P = 10000
  1696. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1697. bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50
  1698. debby:AddItem(bf,1)
  1699. local trace = Instance.new("Part",game.Workspace)
  1700. trace.Size = Vector3.new(0,0,0)
  1701. trace.CFrame = hit.Parent.Head.CFrame
  1702. trace.CanCollide = false
  1703. trace.Anchored = true
  1704. trace.Material = "Neon"
  1705. trace.BrickColor = BrickColor.new("Really red")
  1706. local tmesh2 = Instance.new("SpecialMesh",trace)
  1707. tmesh2.MeshType = "Sphere"
  1708. SVHitSnd:Play()
  1709. local tracegrow = coroutine.wrap(function()
  1710. for i = 1, 9 do
  1711. wait(.01)
  1712. trace.Transparency = trace.Transparency + .1
  1713. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  1714. end
  1715. trace:Destroy()
  1716. end)
  1717. tracegrow()
  1718. dealdmg(hit.Parent,34,3,1)
  1719. wait(1)
  1720. for i = 0,.6,.2 do
  1721. wait(.01)
  1722. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1723. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  1724. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1725. end
  1726. hit.Parent.Humanoid.PlatformStand = false
  1727. chara.Humanoid.WalkSpeed = 16
  1728. --Laugh2Snd:Play()
  1729. del = false
  1730. end
  1731. end
  1732. chara["Right Arm"].Touched:connect(VampDrain)
  1733.  
  1734. function AttemptGrab()
  1735. del = true
  1736. atkd = true
  1737. grabactive = true
  1738. SuperPause()
  1739. for i = 0,.6,.2 do
  1740. wait(.01)
  1741. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1742. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1743. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1744. end
  1745. wait(1)
  1746. if didgrab == false then
  1747. grabactive = false
  1748. for i = 0,.6,.2 do
  1749. wait(.01)
  1750. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1751. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1752. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1753. end
  1754. del = false
  1755. elseif didgrab == true then
  1756. end
  1757. end
  1758.  
  1759. --Bloody Slaughter--
  1760. function BSlaughter()
  1761. del = true
  1762. atkd = true
  1763. chatfunc("Bloody Slaughter!")
  1764. chara.Humanoid.WalkSpeed = 0
  1765. Sheath("RDaggerOut")
  1766. Sheath("LDaggerOut")
  1767. for i = 0,.6,.2 do
  1768. wait(.0001)
  1769. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1770. HC.C0 = clerp(IHCF,HCF,.4+i)
  1771. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1772. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1773. end
  1774. local bf = Instance.new("BodyVelocity",chara.Torso)
  1775. bf.P = 10000
  1776. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1777. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1778. D1Boxhit.Touched:connect(function(hit)
  1779. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1780. dealdmg(hit.Parent,14,2,.1)
  1781. HitSnd:Play()
  1782. SlashEff(hit.Parent.Head.CFrame)
  1783. end
  1784. end)
  1785. D2Boxhit.Touched:connect(function(hit)
  1786. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1787. dealdmg(hit.Parent,14,2,.1)
  1788. HitSnd:Play()
  1789. SlashEff(hit.Parent.Head.CFrame)
  1790. end
  1791. end)
  1792. for i = 1, 10 do
  1793. Swing2Snd:Play()
  1794. for i = 0,1,.25 do
  1795. wait(.0001)
  1796. divtrace(D1Boxhit)
  1797. divtrace(D2Boxhit)
  1798. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1799. HC.C0 = HCF
  1800. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1801. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1802. end
  1803. Swing2Snd:Play()
  1804. for i = 0,1,.25 do
  1805. wait(.0001)
  1806. divtrace(D1Boxhit)
  1807. divtrace(D2Boxhit)
  1808. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1809. HC.C0 = HCF
  1810. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1811. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1812. end
  1813. end
  1814. bf:Destroy()
  1815. Sheath("RDaggerIn")
  1816. Sheath("LDaggerIn")
  1817. for i = 0,.6,.2 do
  1818. wait(.0001)
  1819. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1820. HC.C0 = clerp(IHCF,HCF,.6-i)
  1821. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1822. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1823. end
  1824. TC.C0 = ITCF
  1825. HC.C0 = IHCF
  1826. RW.C0 = IRWF
  1827. LW.C0 = ILWF
  1828. chara.Humanoid.WalkSpeed = 16
  1829. del = false
  1830. end
  1831.  
  1832. --Saw--
  1833. function GhostSaw()
  1834. if del == false then
  1835. del = true
  1836. atkd = true
  1837. chatfunc("Reaping Eye!")
  1838. chara.Humanoid.WalkSpeed = 0
  1839. for i = 0,.6,.2 do
  1840. wait(.01)
  1841. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1842. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1843. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1844. end
  1845. OrbSnd:Play()
  1846. for i = 1, 3 do
  1847. local trace = Instance.new("Part",game.Workspace)
  1848. trace.BrickColor = BrickColor.new("Really red")
  1849. trace.CanCollide = false
  1850. trace.Size = Vector3.new(1,1,1)
  1851. trace.BottomSurface = 0
  1852. trace.TopSurface = 0
  1853. trace.Anchored = true
  1854. trace.Material = "Neon"
  1855. trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1856. local tracem = Instance.new("BlockMesh",trace)
  1857. local disp = coroutine.wrap(function()
  1858. for i = 1, 9 do
  1859. wait(.01)
  1860. trace.Transparency = trace.Transparency + .1
  1861. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  1862. end
  1863. wait(.01)
  1864. trace:Destroy()
  1865. end)
  1866. disp()
  1867. end
  1868. local saw = Instance.new("Part",game.Workspace)
  1869. saw.BrickColor = BrickColor.new("Crimson")
  1870. saw.CanCollide = false
  1871. saw.Size = Vector3.new(12,12,1)
  1872. saw.BottomSurface = 0
  1873. saw.TopSurface = 0
  1874. saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0)
  1875. local sawlookv = chara.HumanoidRootPart.CFrame.lookVector
  1876. local sawf = Instance.new("BodyForce",saw)
  1877. sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0)
  1878. saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30
  1879. local sawm = Instance.new("SpecialMesh",saw)
  1880. sawm.MeshId = "http://www.roblox.com/asset/?id=74322089"
  1881. sawm.Scale = Vector3.new(12,12,12)
  1882. local snd = Instance.new("Sound",saw)
  1883. snd.SoundId = "rbxassetid://248088589"
  1884. snd.Volume = 5
  1885. snd:Play()
  1886. saw.Touched:connect(function(hit)
  1887. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then
  1888. dealdmg(hit.Parent,20,5,.1)
  1889. PlaySnd(HitSnd,hit.Parent.Head)
  1890. end
  1891. end)
  1892. for i = 1, 20 do
  1893. wait(.01)
  1894. saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6
  1895. end
  1896. local sawp = saw.Position
  1897. saw:Destroy()
  1898. for i = 1, 3 do
  1899. local trace = Instance.new("Part",game.Workspace)
  1900. trace.BrickColor = BrickColor.new("Really red")
  1901. trace.CanCollide = false
  1902. trace.Size = Vector3.new(1,1,1)
  1903. trace.BottomSurface = 0
  1904. trace.TopSurface = 0
  1905. trace.Anchored = true
  1906. trace.Material = "Neon"
  1907. trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1908. local tracem = Instance.new("BlockMesh",trace)
  1909. local disp = coroutine.wrap(function()
  1910. for i = 1, 9 do
  1911. wait(.01)
  1912. trace.Transparency = trace.Transparency + .1
  1913. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  1914. end
  1915. wait(.01)
  1916. trace:Destroy()
  1917. end)
  1918. disp()
  1919. end
  1920. wait(1)
  1921. for i = 0,.6,.2 do
  1922. wait(.01)
  1923. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1924. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1925. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1926. end
  1927. chara.Humanoid.WalkSpeed = 16
  1928. del = false
  1929. end
  1930. end
  1931.  
  1932. --Lock On--
  1933. function LockOn()
  1934. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1935. TargetSelect(Mouse.Target.Parent)
  1936. TargetSnd:Play()
  1937. wait(.05)
  1938. TargetSnd:Play()
  1939. else end
  1940. end
  1941.  
  1942. --Mouse Functions--
  1943. orbpushactive = false
  1944. del = false
  1945. input = ""
  1946. letterd = 0
  1947. ltoim = 0
  1948. function onKeyDown(key)
  1949. if del == false then
  1950. if key == "q" then
  1951. if input == "das" then
  1952. RoseThorn()
  1953. elseif input == "aad" then
  1954. ClawDash()
  1955. elseif input == "asdw" then
  1956. AttemptGrab()
  1957. elseif input == "dsas" then
  1958. BSlaughter()
  1959. elseif input == "dsd" then
  1960. GhostSaw()
  1961. else LockOn() end
  1962. input = ""
  1963. letterd = 0
  1964. ltoim = 0
  1965. elseif key == "z" then
  1966. Punch()
  1967. input = ""
  1968. letterd = 0
  1969. ltoim = 0
  1970. elseif key == "x" then
  1971. if input == "sa" then
  1972. BanditRevolver()
  1973. elseif input == "ss" then
  1974. FlipKick()
  1975. else KickAtk() end
  1976. input = ""
  1977. letterd = 0
  1978. ltoim = 0
  1979. elseif key == "c" then
  1980. if input == "dds" then
  1981. DividingFang()
  1982. elseif input == "ss" then
  1983. Decapitator()
  1984. elseif input == "ww" then
  1985. SowReap()
  1986. else HardPunch() end
  1987. input = ""
  1988. letterd = 0
  1989. ltoim = 0
  1990. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  1991. input=input..key
  1992. print(input)
  1993. letterd = letterd + 1
  1994. ltoim = ltoim + 10
  1995. if letterd > 5 then
  1996. input = ""
  1997. letterd = 0
  1998. ltoim = 0
  1999. end
  2000. elseif key == "m" then
  2001. if Music.IsPlaying == true then
  2002. Music:Stop()
  2003. elseif Music.IsPlaying == false then
  2004. Music:Play()
  2005. end
  2006. end
  2007. end
  2008. end
  2009. combo = 0
  2010.  
  2011. --Mouse Activation--
  2012. if Mouse then
  2013. Mouse.KeyDown:connect(onKeyDown)
  2014. end
  2015.  
  2016. --Loop Function--
  2017. walking = false
  2018. toim = 0
  2019. while true do
  2020. wait()
  2021. toim = toim + .1
  2022. ltoim = ltoim - 1
  2023. if ltoim < 1 then
  2024. input = ""
  2025. end
  2026. if atkd == true then
  2027. TC.C0 = TCF
  2028. HC.C0 = HCF
  2029. RW.C0 = RWF
  2030. LW.C0 = LWF
  2031. atkd = false
  2032. end
  2033. if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then
  2034. chara:FindFirstChild("Scythe"):Destroy()
  2035. elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then
  2036. chara:FindFirstChild("Greatswordu"):Destroy()
  2037. elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then
  2038. chara:FindFirstChild("RDaggeru"):Destroy()
  2039. elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then
  2040. chara:FindFirstChild("LDaggeru"):Destroy()
  2041. end
  2042. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2043. if torvel < 1 and walking == true and del == false and atkd == false then
  2044. for i = 0,1,.5 do
  2045. wait(.001)
  2046. if del == false then
  2047. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i)
  2048. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
  2049. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i)
  2050. LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i)
  2051. end
  2052. end
  2053. walking = false
  2054. elseif torvel > 1 and walking == false and del == false and atkd == false then
  2055. for i = 0,1,.5 do
  2056. wait(.001)
  2057. if del == false then
  2058. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2059. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2060. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  2061. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  2062. end
  2063. end
  2064. walking = true
  2065. else
  2066. end
  2067. imgl.Rotation = imgl.Rotation + 3
  2068. if targetted ~= nil then
  2069. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2070. crosshair.Enabled = true
  2071. elseif targetted == nil then
  2072. crosshair.Adornee = nil
  2073. crosshair.Enabled = false
  2074. end
  2075. end
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