Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local player = owner
- player.Character.Head.Mesh:Destroy()
- player.Character.Head.face:Destroy()
- for remove,hat in pairs(player.Character:GetChildren()) do
- if hat:IsA'Accoutrement' then
- hat:Destroy()
- end
- end
- weld = Instance.new("Weld", player.Character.Head)
- weld.Part1 = player.Character.Torso
- weld.Part0 = player.Character.Head
- wait()
- local weld = Instance.new('Weld')
- weld.Parent = owner.Character.Torso
- weld.Part0 = weld.Parent
- weld.Part1 = weld.Parent.Parent.HumanoidRootPart
- weld.C0 = CFrame.new(0, 300, 0)
- weld.Parent.Parent.Head.CanCollide = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement