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DylanD2003

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Aug 31st, 2017
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12. function LoadSnd(id,loop,vol,pit)
  13. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  14. return snd
  15. end
  16. Music = LoadSnd(421598392,true,1,1)
  17. Music:Play()
  18.  
  19. --Play Sound in Part--
  20. function PlaySnd(snd,part)
  21. local sound = snd:Clone()
  22. sound.PlayOnRemove = true
  23. sound.Parent = part
  24. sound:Destroy()
  25. end
  26.  
  27. wait(1 / 60)
  28. Effects = { }
  29. local Player = game.Players.localPlayer
  30. local Character = Player.Character
  31. local Humanoid = Character.Humanoid
  32. local Mouse = Player:GetMouse()
  33. local LeftArm = Character["Left Arm"]
  34. local RightArm = Character["Right Arm"]
  35. local LeftLeg = Character["Left Leg"]
  36. local RightLeg = Character["Right Leg"]
  37. local Head = Character.Head
  38. local Torso = Character.Torso
  39. local Camera = game.Workspace.CurrentCamera
  40. local RootPart = Character.HumanoidRootPart
  41. local RootJoint = RootPart.RootJoint
  42. local attack = false
  43. local Anim = 'Idle'
  44. local Lighty = game:GetService"Lighting"
  45. local attacktype = 1
  46. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  47. local velocity = RootPart.Velocity.y
  48. local sine = 0
  49. local change = 1
  50. local Create = LoadLibrary("RbxUtility").Create
  51.  
  52.  
  53. local chara = Character
  54. local m = Create("Model"){
  55. Parent = Character,
  56. Name = "WeaponModel",
  57. }
  58.  
  59. Humanoid.Animator.Parent = nil
  60. Character.Animate.Parent = nil
  61.  
  62. Humanoid.WalkSpeed = 8
  63.  
  64.  
  65. local newMotor = function(part0, part1, c0, c1)
  66. local w = Create('Motor'){
  67. Parent = part0,
  68. Part0 = part0,
  69. Part1 = part1,
  70. C0 = c0,
  71. C1 = c1,
  72. }
  73. return w
  74. end
  75.  
  76. function clerp(a, b, t)
  77. return a:lerp(b, t)
  78. end
  79.  
  80. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  81. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  82.  
  83. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  84. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  85. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  86. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  87. RootJoint.C1 = CFrame.new(0, 0, 0)
  88. RootJoint.C0 = CFrame.new(0, 0, 0)
  89. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  90. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  91.  
  92. local rarmc1 = RW.C1
  93. local larmc1 = LW.C1
  94. local rlegc1 = RH.C1
  95. local llegc1 = LH.C1
  96.  
  97. local resetc1 = false
  98.  
  99. function PlayAnimationFromTable(table, speed, bool)
  100. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  101. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  102. RW.C0 = clerp(RW.C0, table[3], speed)
  103. LW.C0 = clerp(LW.C0, table[4], speed)
  104. RH.C0 = clerp(RH.C0, table[5], speed)
  105. LH.C0 = clerp(LH.C0, table[6], speed)
  106. if bool == true then
  107. if resetc1 == false then
  108. resetc1 = true
  109. RootJoint.C1 = RootJoint.C1
  110. Torso.Neck.C1 = Torso.Neck.C1
  111. RW.C1 = rarmc1
  112. LW.C1 = larmc1
  113. RH.C1 = rlegc1
  114. LH.C1 = llegc1
  115. end
  116. end
  117. end
  118.  
  119. ArtificialHB = Create("BindableEvent", script){
  120. Parent = script,
  121. Name = "Heartbeat",
  122. }
  123.  
  124. script:WaitForChild("Heartbeat")
  125.  
  126. frame = 1 / 30
  127. tf = 0
  128. allowframeloss = false
  129. tossremainder = false
  130. lastframe = tick()
  131. script.Heartbeat:Fire()
  132.  
  133.  
  134. New = function(Object, Parent, Name, Data)
  135. local Object = Instance.new(Object)
  136. for Index, Value in pairs(Data or {}) do
  137. Object[Index] = Value
  138. end
  139. Object.Parent = Parent
  140. Object.Name = Name
  141. return Object
  142. end
  143. --Credit to Psychopath for this shit
  144.  
  145. Knifu = New("Model",chara,"Knifu",{})
  146. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  147. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  148. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  149. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  150. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  151. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  152. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  153. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  155. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  156. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  158. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  159. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  161. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  164. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  165. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  167. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  170. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  171. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  173. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  174. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  188. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  191. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  192. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  194. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  197. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  200. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  201. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  203. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  204. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  206. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  207. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  209. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  210. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  211. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  212. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  213. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  214.  
  215. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  216. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  217. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  218. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  219. p1mit.Lifetime = NumberRange.new(2)
  220. p1mit.Rate = 100
  221. p1mit.Enabled = false
  222. p1mit.Acceleration = Vector3.new(0,-5,0)
  223. p1mit.Rotation = NumberRange.new(0,359)
  224. p1mit.Speed = NumberRange.new(0)
  225. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  226. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  227. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  228. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  229. p2mit.Lifetime = NumberRange.new(1)
  230. p2mit.Rate = 10
  231. p2mit.Acceleration = Vector3.new(0,-10,0)
  232. p2mit.Speed = NumberRange.new(0)
  233. local p3mit = p2mit:Clone()
  234. p3mit.Parent = Blood2Part
  235.  
  236. game:GetService("RunService").Heartbeat:connect(function(s, p)
  237. tf = tf + s
  238. if tf >= frame then
  239. if allowframeloss then
  240. script.Heartbeat:Fire()
  241. lastframe = tick()
  242. else
  243. for i = 1, math.floor(tf / frame) do
  244. script.Heartbeat:Fire()
  245. end
  246. lastframe = tick()
  247. end
  248. if tossremainder then
  249. tf = 0
  250. else
  251. tf = tf - frame * math.floor(tf / frame)
  252. end
  253. end
  254. end)
  255.  
  256. function swait(num)
  257. if num == 0 or num == nil then
  258. ArtificialHB.Event:wait()
  259. else
  260. for i = 0, num do
  261. ArtificialHB.Event:wait()
  262. end
  263. end
  264. end
  265.  
  266. function RemoveOutlines(part)
  267. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  268. end
  269.  
  270.  
  271. local txt = Instance.new("BillboardGui", chara)
  272. txt.Adornee = chara.Head
  273. txt.Name = "Nametag"
  274. txt.Size = UDim2.new(2, 0, 1.2, 0)
  275. txt.StudsOffset = Vector3.new(-9, 6, 0)
  276. local text = Instance.new("TextLabel", txt)
  277. text.Size = UDim2.new(10, 0, 7, 0)
  278. text.TextSize = 24
  279. text.Font = Enum.Font.Cartoon
  280. text.TextScaled = false
  281. text.BackgroundTransparency = 1
  282. text.TextColor3 = Color3.new(1,1,1)
  283. text.TextStrokeTransparency = 0
  284. text.TextStrokeColor3 = Color3.new(1,0,0)
  285. text.Text = "The Murderer"
  286.  
  287. function chat(...)
  288. local txxt = {...}
  289. local ch = coroutine.wrap(function()
  290. if chara:FindFirstChild("Chatt")~= nil then
  291. Character:FindFirstChild("Chatt"):destroy()
  292. end
  293. local txt = Instance.new("BillboardGui", chara)
  294. txt.Adornee = chara.Head
  295. txt.Name = "Chatt"
  296. txt.Size = UDim2.new(2, 0, 1.2, 0)
  297. txt.StudsOffset = Vector3.new(-9, 7, 0)
  298. local text = Instance.new("TextLabel", txt)
  299. text.Size = UDim2.new(10, 0, 7, 0)
  300. text.TextSize = 24
  301. text.Font = Enum.Font.Cartoon
  302. text.TextScaled = false
  303. text.BackgroundTransparency = 1
  304. text.TextColor3 = Color3.new(0,0,0)
  305. text.TextStrokeTransparency = 0
  306. text.TextStrokeColor3 = Color3.new(1,0,0)
  307. text.Text = ""
  308. txxt = table.concat(txxt,"\t")
  309. for i = 1, #txxt do
  310. text.Text = txxt:sub(1,i)
  311. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  312. wait()
  313. end
  314. wait(2)
  315. for trans = 0,1,.1 do
  316. text.TextTransparency = trans
  317. text.TextStrokeTransparency = trans
  318. wait()
  319. end
  320. wait()
  321. txt:destroy()
  322. end)
  323.  
  324. ch(...)
  325. end
  326. Player.Chatted:connect(chat)
  327. CFuncs = {
  328. ["Part"] = {
  329. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  330. local Part = Create("Part"){
  331. Parent = Parent,
  332. Reflectance = Reflectance,
  333. Transparency = Transparency,
  334. CanCollide = false,
  335. Locked = true,
  336. BrickColor = BrickColor.new(tostring(BColor)),
  337. Name = Name,
  338. Size = Size,
  339. Material = Material,
  340. }
  341. RemoveOutlines(Part)
  342. return Part
  343. end;
  344. };
  345.  
  346. ["Mesh"] = {
  347. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  348. local Msh = Create(Mesh){
  349. Parent = Part,
  350. Offset = OffSet,
  351. Scale = Scale,
  352. }
  353. if Mesh == "SpecialMesh" then
  354. Msh.MeshType = MeshType
  355. Msh.MeshId = MeshId
  356. end
  357. return Msh
  358. end;
  359. };
  360.  
  361. ["Mesh"] = {
  362. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  363. local Msh = Create(Mesh){
  364. Parent = Part,
  365. Offset = OffSet,
  366. Scale = Scale,
  367. }
  368. if Mesh == "SpecialMesh" then
  369. Msh.MeshType = MeshType
  370. Msh.MeshId = MeshId
  371. end
  372. return Msh
  373. end;
  374. };
  375.  
  376. ["Weld"] = {
  377. Create = function(Parent, Part0, Part1, C0, C1)
  378. local Weld = Create("Weld"){
  379. Parent = Parent,
  380. Part0 = Part0,
  381. Part1 = Part1,
  382. C0 = C0,
  383. C1 = C1,
  384. }
  385. return Weld
  386. end;
  387. };
  388.  
  389. ["Sound"] = {
  390. Create = function(id, par, vol, pit)
  391. coroutine.resume(coroutine.create(function()
  392. local S = Create("Sound"){
  393. Volume = vol,
  394. Pitch = pit or 1,
  395. SoundId = id,
  396. Parent = par or workspace,
  397. }
  398. wait()
  399. S:play()
  400. game:GetService("Debris"):AddItem(S, 6)
  401. end))
  402. end;
  403. };
  404.  
  405. ["ParticleEmitter"] = {
  406. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  407. local fp = Create("ParticleEmitter"){
  408. Parent = Parent,
  409. Color = ColorSequence.new(Color1, Color2),
  410. LightEmission = LightEmission,
  411. Size = Size,
  412. Texture = Texture,
  413. Transparency = Transparency,
  414. ZOffset = ZOffset,
  415. Acceleration = Accel,
  416. Drag = Drag,
  417. LockedToPart = LockedToPart,
  418. VelocityInheritance = VelocityInheritance,
  419. EmissionDirection = EmissionDirection,
  420. Enabled = Enabled,
  421. Lifetime = LifeTime,
  422. Rate = Rate,
  423. Rotation = Rotation,
  424. RotSpeed = RotSpeed,
  425. Speed = Speed,
  426. VelocitySpread = VelocitySpread,
  427. }
  428. return fp
  429. end;
  430. };
  431.  
  432. CreateTemplate = {
  433.  
  434. };
  435. }
  436.  
  437. function rayCast(Position, Direction, Range, Ignore)
  438. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  439. end
  440.  
  441.  
  442. FindNearestTorso = function(pos)
  443. local list = (game.Workspace:children())
  444. local torso = nil
  445. local dist = 1000
  446. local temp, human, temp2 = nil, nil, nil
  447. for x = 1, #list do
  448. temp2 = list[x]
  449. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  450. temp = temp2:findFirstChild("Torso")
  451. human = temp2:findFirstChild("Humanoid")
  452. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  453. local dohit = true
  454. if dohit == true then
  455. torso = temp
  456. dist = (temp.Position - pos).magnitude
  457. end
  458. end
  459. end
  460. end
  461. return torso, dist
  462. end
  463.  
  464. function FindNearestTorsos(Position, Distance, SinglePlayer)
  465. if SinglePlayer then
  466. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  467. end
  468. local List = {}
  469. for i, v in pairs(workspace:GetChildren()) do
  470. if v:IsA("Model") then
  471. if v:findFirstChild("Torso") then
  472. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  473. if v ~= Character then
  474. if (v.Torso.Position - Position).magnitude <= Distance then
  475. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  476. end
  477. end
  478. end
  479. end
  480. end
  481. end
  482. return List
  483. end
  484.  
  485.  
  486. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  487. if hit.Parent == nil then
  488. return
  489. end
  490. local h = hit.Parent:FindFirstChild("Humanoid")
  491. for _, v in pairs(hit.Parent:children()) do
  492. if v:IsA("Humanoid") then
  493. h = v
  494. end
  495. end
  496. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  497. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  498. if hit.Parent.DebounceHit.Value == true then
  499. return
  500. end
  501. end
  502. local c = Create("ObjectValue"){
  503. Name = "creator",
  504. Value = game:service("Players").LocalPlayer,
  505. Parent = h,
  506. }
  507. game:GetService("Debris"):AddItem(c, .5)
  508. if HitSound ~= nil and HitPitch ~= nil then
  509. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  510. end
  511. local Damage = math.random(minim, maxim)
  512. local blocked = false
  513. local block = hit.Parent:findFirstChild("Block")
  514. if block ~= nil then
  515. if block.className == "IntValue" then
  516. if block.Value > 0 then
  517. blocked = true
  518. block.Value = block.Value - 1
  519. print(block.Value)
  520. end
  521. end
  522. end
  523. if blocked == false then
  524. h.Health = h.Health - Damage
  525. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  526. else
  527. h.Health = h.Health - (Damage / 2)
  528. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  529. end
  530. if Type == "Knockdown" then
  531. local hum = hit.Parent.Humanoid
  532. hum.PlatformStand = true
  533. coroutine.resume(coroutine.create(function(HHumanoid)
  534. swait(1)
  535. HHumanoid.PlatformStand = false
  536. end), hum)
  537. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  538. local bodvol = Create("BodyVelocity"){
  539. velocity = angle * knockback,
  540. P = 5000,
  541. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  542. Parent = hit,
  543. }
  544. local rl = Create("BodyAngularVelocity"){
  545. P = 3000,
  546. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  547. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  548. Parent = hit,
  549. }
  550. game:GetService("Debris"):AddItem(bodvol, .5)
  551. game:GetService("Debris"):AddItem(rl, .5)
  552. elseif Type == "Normal" then
  553. local vp = Create("BodyVelocity"){
  554. P = 500,
  555. maxForce = Vector3.new(math.huge, 0, math.huge),
  556. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  557. }
  558. if knockback > 0 then
  559. vp.Parent = hit.Parent.Torso
  560. end
  561. game:GetService("Debris"):AddItem(vp, .5)
  562. elseif Type == "Up" then
  563. local bodyVelocity = Create("BodyVelocity"){
  564. velocity = Vector3.new(0, 20, 0),
  565. P = 5000,
  566. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  567. Parent = hit,
  568. }
  569. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  570. elseif Type == "DarkUp" then
  571. coroutine.resume(coroutine.create(function()
  572. for i = 0, 1, 0.1 do
  573. swait()
  574. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  575. end
  576. end))
  577. local bodyVelocity = Create("BodyVelocity"){
  578. velocity = Vector3.new(0, 20, 0),
  579. P = 5000,
  580. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  581. Parent = hit,
  582. }
  583. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  584. elseif Type == "Snare" then
  585. local bp = Create("BodyPosition"){
  586. P = 2000,
  587. D = 100,
  588. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  589. position = hit.Parent.Torso.Position,
  590. Parent = hit.Parent.Torso,
  591. }
  592. game:GetService("Debris"):AddItem(bp, 1)
  593. elseif Type == "Freeze" then
  594. local BodPos = Create("BodyPosition"){
  595. P = 50000,
  596. D = 1000,
  597. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  598. position = hit.Parent.Torso.Position,
  599. Parent = hit.Parent.Torso,
  600. }
  601. local BodGy = Create("BodyGyro") {
  602. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  603. P = 20e+003,
  604. Parent = hit.Parent.Torso,
  605. cframe = hit.Parent.Torso.CFrame,
  606. }
  607. hit.Parent.Torso.Anchored = true
  608. coroutine.resume(coroutine.create(function(Part)
  609. swait(1.5)
  610. Part.Anchored = false
  611. end), hit.Parent.Torso)
  612. game:GetService("Debris"):AddItem(BodPos, 3)
  613. game:GetService("Debris"):AddItem(BodGy, 3)
  614. end
  615. local debounce = Create("BoolValue"){
  616. Name = "DebounceHit",
  617. Parent = hit.Parent,
  618. Value = true,
  619. }
  620. game:GetService("Debris"):AddItem(debounce, Delay)
  621. c = Create("ObjectValue"){
  622. Name = "creator",
  623. Value = Player,
  624. Parent = h,
  625. }
  626. game:GetService("Debris"):AddItem(c, .5)
  627. end
  628. end
  629.  
  630. function ShowDamage(Pos, Text, Time, Color)
  631. local Rate = (1 / 30)
  632. local Pos = (Pos or Vector3.new(0, 0, 0))
  633. local Text = (Text or "")
  634. local Time = (Time or 2)
  635. local Color = (Color or Color3.new(1, 0, 1))
  636. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  637. EffectPart.Anchored = true
  638. local BillboardGui = Create("BillboardGui"){
  639. Size = UDim2.new(3, 0, 3, 0),
  640. Adornee = EffectPart,
  641. Parent = EffectPart,
  642. }
  643. local TextLabel = Create("TextLabel"){
  644. BackgroundTransparency = 1,
  645. Size = UDim2.new(1, 0, 1, 0),
  646. Text = Text,
  647. Font = "SciFi",
  648. TextColor3 = Color,
  649. TextScaled = true,
  650. Parent = BillboardGui,
  651. }
  652. game.Debris:AddItem(EffectPart, (Time))
  653. EffectPart.Parent = game:GetService("Workspace")
  654. delay(0, function()
  655. local Frames = (Time / Rate)
  656. for Frame = 1, Frames do
  657. wait(Rate)
  658. local Percent = (Frame / Frames)
  659. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  660. TextLabel.TextTransparency = Percent
  661. end
  662. if EffectPart and EffectPart.Parent then
  663. EffectPart:Destroy()
  664. end
  665. end)
  666. end
  667.  
  668. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  669. for _, c in pairs(workspace:children()) do
  670. local hum = c:findFirstChild("Humanoid")
  671. if hum ~= nil then
  672. local head = c:findFirstChild("Torso")
  673. if head ~= nil then
  674. local targ = head.Position - Part.Position
  675. local mag = targ.magnitude
  676. if mag <= Magnitude and c.Name ~= Player.Name then
  677. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  678. end
  679. end
  680. end
  681. end
  682. end
  683.  
  684. EffectModel = Create("Model"){
  685. Parent = Character,
  686. Name = "Effects",
  687. }
  688.  
  689. Effects = {
  690. Block = {
  691. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  692. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  693. prt.Anchored = true
  694. prt.CFrame = cframe
  695. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696. game:GetService("Debris"):AddItem(prt, 10)
  697. if Type == 1 or Type == nil then
  698. table.insert(Effects, {
  699. prt,
  700. "Block1",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. elseif Type == 2 then
  708. table.insert(Effects, {
  709. prt,
  710. "Block2",
  711. delay,
  712. x3,
  713. y3,
  714. z3,
  715. msh
  716. })
  717. end
  718. end;
  719. };
  720.  
  721. Cylinder = {
  722. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  723. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. table.insert(Effects, {
  729. prt,
  730. "Cylinder",
  731. delay,
  732. x3,
  733. y3,
  734. z3,
  735. msh
  736. })
  737. end;
  738. };
  739. Head = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. table.insert(Effects, {
  747. prt,
  748. "Cylinder",
  749. delay,
  750. x3,
  751. y3,
  752. z3,
  753. msh
  754. })
  755. end;
  756. };
  757.  
  758. Sphere = {
  759. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  760. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  761. prt.Anchored = true
  762. prt.CFrame = cframe
  763. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  764. game:GetService("Debris"):AddItem(prt, 10)
  765. table.insert(Effects, {
  766. prt,
  767. "Cylinder",
  768. delay,
  769. x3,
  770. y3,
  771. z3,
  772. msh
  773. })
  774. end;
  775. };
  776.  
  777. Elect = {
  778. Create = function(cff, x, y, z)
  779. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  780. prt.Anchored = true
  781. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  782. prt.CFrame = CFrame.new(prt.Position)
  783. game:GetService("Debris"):AddItem(prt, 2)
  784. local xval = math.random() / 2
  785. local yval = math.random() / 2
  786. local zval = math.random() / 2
  787. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  788. table.insert(Effects, {
  789. prt,
  790. "Elec",
  791. 0.1,
  792. x,
  793. y,
  794. z,
  795. xval,
  796. yval,
  797. zval
  798. })
  799. end;
  800.  
  801. };
  802.  
  803. Ring = {
  804. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  805. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  806. prt.Anchored = true
  807. prt.CFrame = cframe
  808. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  809. game:GetService("Debris"):AddItem(prt, 10)
  810. table.insert(Effects, {
  811. prt,
  812. "Cylinder",
  813. delay,
  814. x3,
  815. y3,
  816. z3,
  817. msh
  818. })
  819. end;
  820. };
  821.  
  822.  
  823. Wave = {
  824. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  825. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  826. prt.Anchored = true
  827. prt.CFrame = cframe
  828. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  829. game:GetService("Debris"):AddItem(prt, 10)
  830. table.insert(Effects, {
  831. prt,
  832. "Cylinder",
  833. delay,
  834. x3,
  835. y3,
  836. z3,
  837. msh
  838. })
  839. end;
  840. };
  841.  
  842. Break = {
  843. Create = function(brickcolor, cframe, x1, y1, z1)
  844. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  845. prt.Anchored = true
  846. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  847. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  848. local num = math.random(10, 50) / 1000
  849. game:GetService("Debris"):AddItem(prt, 10)
  850. table.insert(Effects, {
  851. prt,
  852. "Shatter",
  853. num,
  854. prt.CFrame,
  855. math.random() - math.random(),
  856. 0,
  857. math.random(50, 100) / 100
  858. })
  859. end;
  860. };
  861.  
  862. Fire = {
  863. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  864. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  865. prt.Anchored = true
  866. prt.CFrame = cframe
  867. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  868. game:GetService("Debris"):AddItem(prt, 10)
  869. table.insert(Effects, {
  870. prt,
  871. "Fire",
  872. delay,
  873. 1,
  874. 1,
  875. 1,
  876. msh
  877. })
  878. end;
  879. };
  880.  
  881. FireWave = {
  882. Create = function(brickcolor, cframe, x1, y1, z1)
  883. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. local d = Create("Decal"){
  888. Parent = prt,
  889. Texture = "rbxassetid://26356434",
  890. Face = "Top",
  891. }
  892. local d = Create("Decal"){
  893. Parent = prt,
  894. Texture = "rbxassetid://26356434",
  895. Face = "Bottom",
  896. }
  897. game:GetService("Debris"):AddItem(prt, 10)
  898. table.insert(Effects, {
  899. prt,
  900. "FireWave",
  901. 1,
  902. 30,
  903. math.random(400, 600) / 100,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909. Lightning = {
  910. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  911. local magz = (p0 - p1).magnitude
  912. local curpos = p0
  913. local trz = {
  914. -ofs,
  915. ofs
  916. }
  917. for i = 1, tym do
  918. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  919. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  920. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  921. li.Material = "Neon"
  922. if tym == i then
  923. local magz2 = (curpos - p1).magnitude
  924. li.Size = Vector3.new(th, th, magz2)
  925. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  926. table.insert(Effects, {
  927. li,
  928. "Disappear",
  929. last
  930. })
  931. else
  932. do
  933. do
  934. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  935. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  936. game.Debris:AddItem(li, 10)
  937. table.insert(Effects, {
  938. li,
  939. "Disappear",
  940. last
  941. })
  942. end
  943. end
  944. end
  945. end
  946. end
  947. };
  948.  
  949. EffectTemplate = {
  950.  
  951. };
  952. }
  953.  
  954. function attackone()
  955. attack = true
  956. for i = 0, 1, 0.1 do
  957. swait()
  958. PlayAnimationFromTable({
  959. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  960. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  961. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  962. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  963. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  964. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  965. }, .3, false)
  966. end
  967. attack = false
  968. end
  969.  
  970. Mouse.KeyDown:connect(function(k)
  971. k = k:lower()
  972. if attack == false and k == '' then
  973.  
  974. end
  975. end)
  976.  
  977. abss = Instance.new("BillboardGui",Character)
  978. abss.Size = UDim2.new(10,0,10,0)
  979. abss.Enabled = false
  980. imgl = Instance.new("ImageLabel",abss)
  981. imgl.Position = UDim2.new(0,0,0,0)
  982. imgl.Size = UDim2.new(1,0,1,0)
  983. imgl.Image = "rbxassetid://711463989"
  984. imgl.BackgroundTransparency = 1
  985. imgl.ImageColor3 = Color3.new(.9,0,0)
  986. img2 = Instance.new("ImageLabel",abss)
  987. img2.Position = UDim2.new(0,0,0,0)
  988. img2.Size = UDim2.new(1,0,1,0)
  989. img2.Image = "rbxassetid://711463989"
  990. img2.BackgroundTransparency = 1
  991. img2.ImageColor3 = Color3.new(.9,0,0)
  992.  
  993. local targetted = nil;
  994.  
  995. function ohshityougothit(dude)
  996. coroutine.wrap(function()
  997. repeat wait() until dude:FindFirstChild"Head"
  998. KnifuHit = New("Model",workspace,"KnifuHit",{})
  999. game:GetService("Debris"):AddItem(KnifuHit,3)
  1000. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1001. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1002. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1003. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1004. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1005. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1006. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1007. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1008. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1009. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1010. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1011. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1012. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1013. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1014. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1015. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1016. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1017. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1018. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1019. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1020. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1021. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1022. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1023. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1024. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1025. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1026. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1028. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1037. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1043. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1046. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1049. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1052. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1053. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1054. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1055. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1056. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1057. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1058. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1059. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1060. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1061. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1062. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1063. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1064. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1065. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1066. end)()
  1067. end
  1068.  
  1069. function fuckingdie(dude)
  1070. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1071. dude.Humanoid.PlatformStand = true
  1072. local bgf = Instance.new("BodyGyro",dude.Head)
  1073. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1074. local val = Instance.new("BoolValue",dude)
  1075. val.Name = "IsHit"
  1076. for i = 1, 6 do
  1077. local blo = Instance.new("Part",game.Workspace)
  1078. blo.Size = Vector3.new(.6,.2,.6)
  1079. blo.Material = "SmoothPlastic"
  1080. blo.BrickColor = BrickColor.new("Crimson")
  1081. blo.Position = dude.Head.Position
  1082. blo.CFrame = dude.Head.CFrame
  1083. game:GetService("Debris"):AddItem(blo,15)
  1084. end
  1085. local ds = coroutine.wrap(function()
  1086. wait(1)
  1087. if dude == targetted then
  1088. targetted = nil
  1089. end
  1090. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1091. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1092. ragdoll(dude)
  1093. end)
  1094. ds()
  1095. end
  1096. end
  1097.  
  1098. local Sitting = false
  1099. function fuckingdiethro(dude)
  1100. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1101. dude.Humanoid.PlatformStand = true
  1102. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1103. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1104. local val = Instance.new("BoolValue",dude)
  1105. val.Name = "IsHit"
  1106. if dude:FindFirstChild"Head" then
  1107. for i = 1, 6 do
  1108. local blo = Instance.new("Part",game.Workspace)
  1109. blo.Size = Vector3.new(.6,.2,.6)
  1110. blo.Material = "SmoothPlastic"
  1111. blo.BrickColor = BrickColor.new("Crimson")
  1112. blo.Position = dude.Head.Position
  1113. blo.CFrame = dude.Head.CFrame
  1114. game:GetService("Debris"):AddItem(blo,15)
  1115. end
  1116. end
  1117. local ds = coroutine.wrap(function()
  1118. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1119. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1120. end
  1121. wait(0.3)
  1122. if dude == targetted then
  1123. targetted = nil
  1124. end
  1125. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1126. ragdoll(dude)
  1127. end)
  1128. ds()
  1129. end
  1130. end
  1131.  
  1132. function ragdoll(guy)
  1133. guy.Archivable = true
  1134. clone = guy:Clone()
  1135. clone.Parent = workspace
  1136. game:service'Debris':AddItem(clone,10)
  1137. for i,v in pairs(clone:GetChildren()) do
  1138. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1139. v:destroy()
  1140. end
  1141. for i,p in pairs(v:GetChildren()) do
  1142. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1143. p:destroy()
  1144. end
  1145. end
  1146. end
  1147. for i,t in pairs(guy:GetChildren()) do
  1148. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1149. t:destroy()
  1150. end
  1151. end
  1152. for i,v in next, clone:children() do
  1153. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1154. v.Disabled = true
  1155. wait()
  1156. v:destroy()
  1157. end
  1158. end
  1159. local vel
  1160. if clone:FindFirstChild"Torso" then
  1161. vel = Instance.new("BodyVelocity", clone.Torso)
  1162. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1163. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1164. end
  1165. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1166. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1167. end
  1168. using = false
  1169. local leftarm = clone:findFirstChild("Left Arm")
  1170. local rightrm = clone:findFirstChild("Right Arm")
  1171. local leftleg = clone:findFirstChild("Left Leg")
  1172. local rightleg = clone:findFirstChild("Right Leg")
  1173. local head = clone:findFirstChild("Head")
  1174. for i, g in pairs(guy:GetChildren()) do
  1175. if g.ClassName == "Part" then
  1176. g:destroy()
  1177. end
  1178. end
  1179. for i, h in pairs(guy:GetChildren()) do
  1180. if h.ClassName == "Accesory" then
  1181. h:destroy()
  1182. end
  1183. end
  1184.  
  1185. if head ~= nil then
  1186. local glue13 = Instance.new("Glue", clone.Torso)
  1187. glue13.Part0 = clone.Torso
  1188. glue13.Part1 = head
  1189. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1190. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1191. local collider13 = Instance.new("Part", head)
  1192. collider13.Position = Vector3.new(0,999,0)
  1193. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1194. collider13.Shape = "Cylinder"
  1195. collider13.Transparency = 1
  1196. local weld = Instance.new("Weld", collider13)
  1197. weld.Part0 = head
  1198. weld.Part1 = collider13
  1199. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1200. collider13.TopSurface = "Smooth"
  1201. collider13.BottomSurface = "Smooth"
  1202. collider13.formFactor = "Symmetric"
  1203. end
  1204. if leftleg ~= nil then
  1205. local glue = Instance.new("Glue", clone.Torso)
  1206. glue.Part0 = clone.Torso
  1207. glue.Part1 = leftleg
  1208. glue.Name = "Left leg"
  1209. local collider = Instance.new("Part", leftleg)
  1210. collider.Position = Vector3.new(0,999,0)
  1211. collider.Size = Vector3.new(1.7, 1, 1)
  1212. collider.Shape = "Cylinder"
  1213. local weld = Instance.new("Weld", collider)
  1214. weld.Part0 = leftleg
  1215. weld.Part1 = collider
  1216. weld.C0 = CFrame.Angles(0, 0, 80)
  1217. collider.TopSurface = "Smooth"
  1218. collider.BottomSurface = "Smooth"
  1219. collider.formFactor = "Symmetric"
  1220. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1221. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1222. collider.Transparency = 1
  1223. end
  1224. ------------
  1225. if rightleg ~= nil then
  1226. local glue1 = Instance.new("Glue", clone.Torso)
  1227. glue1.Part0 = clone.Torso
  1228. glue1.Part1 = rightleg
  1229. glue1.Name = "Right leg"
  1230. local collider1 = Instance.new("Part", rightleg)
  1231. collider1.Position = Vector3.new(0,999,0)
  1232. collider1.Size = Vector3.new(1.7, 1, 1)
  1233. collider1.Shape = "Cylinder"
  1234. local weld1 = Instance.new("Weld", collider1)
  1235. weld1.Part0 = rightleg
  1236. weld1.Part1 = collider1
  1237. weld1.C0 = CFrame.Angles(0, 0, 80)
  1238. collider1.TopSurface = "Smooth"
  1239. collider1.BottomSurface = "Smooth"
  1240. collider1.formFactor = "Symmetric"
  1241. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1242. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1243. collider1.Transparency = 1
  1244. end
  1245. ------------
  1246. if rightrm ~= nil then
  1247. local glue11 = Instance.new("Glue", clone.Torso)
  1248. glue11.Part0 = clone.Torso
  1249. glue11.Part1 = rightrm
  1250. glue11.Name = "Right shoulder"
  1251. local collider11 = Instance.new("Part", rightrm)
  1252. collider11.Position = Vector3.new(0,9999,0)
  1253. collider11.Size = Vector3.new(1.8,1,1)
  1254. collider11.Shape = "Cylinder"
  1255. local weld11 = Instance.new("Weld", collider11)
  1256. weld11.Part0 = rightrm
  1257. weld11.Part1 = collider11
  1258. weld11.C0 = CFrame.Angles(0, 0, 80)
  1259. collider11.TopSurface = "Smooth"
  1260. collider11.BottomSurface = "Smooth"
  1261. collider11.formFactor = "Symmetric"
  1262. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1263. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1264. collider11.Transparency = 1
  1265. end
  1266. ------------
  1267. if leftarm ~= nil then
  1268. local glue111 = Instance.new("Glue", clone.Torso)
  1269. glue111.Part0 = clone.Torso
  1270. glue111.Part1 = leftarm
  1271. glue111.Name = "Left shoulder"
  1272. local collider111 = Instance.new("Part", leftarm)
  1273. collider111.Position = Vector3.new(0,9999,0)
  1274. collider111.Size = Vector3.new(1.8,1,1)
  1275. collider111.Shape = "Cylinder"
  1276. local weld111 = Instance.new("Weld", collider111)
  1277. weld111.Part0 = leftarm
  1278. weld111.Part1 = collider111
  1279. weld111.C0 = CFrame.Angles(0, 0, 80)
  1280. collider111.TopSurface = "Smooth"
  1281. collider111.BottomSurface = "Smooth"
  1282. collider111.formFactor = "Symmetric"
  1283. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1284. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1285. collider111.Transparency = 1
  1286. ----------------
  1287. sensoring = Instance.new("Part", clone.Torso)
  1288. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1289. sensoring.CanCollide = false
  1290. sensoring.Position = clone.Torso.Position
  1291. local welder = Instance.new("Weld", sensoring)
  1292. welder.Part0 = clone.Torso
  1293. welder.Part1 = sensoring
  1294. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1295. sensoring.Transparency = 1
  1296. -----------------
  1297. sensoring1 = Instance.new("Part", clone.Torso)
  1298. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1299. sensoring1.CanCollide = false
  1300. sensoring1.Position = clone.Torso.Position
  1301. local welder1 = Instance.new("Weld", sensoring)
  1302. welder1.Part0 = clone.Torso
  1303. welder1.Part1 = sensoring1
  1304. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1305. sensoring1.Transparency = 1
  1306. end
  1307. clone.Name = guy.Name.." (Murdered)"
  1308. if vel then vel:destroy() end
  1309.  
  1310. end
  1311.  
  1312. local slashes = {}
  1313. table.insert(slashes,220833967)
  1314. table.insert(slashes,220833976)
  1315. table.insert(slashes,220834000)
  1316. table.insert(slashes,220834019)
  1317. function fucktheworld()
  1318. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1319. a.TintColor = Color3.new(1,1,1)
  1320. local b = Instance.new("BlurEffect",Lighty)
  1321. b.Size = 0
  1322. for i = 1,0, -.1 do
  1323. a.TintColor = Color3.new(i,i,i)
  1324. b.Size = b.Size + 1
  1325. end
  1326.  
  1327. wait(1)
  1328.  
  1329.  
  1330. coroutine.wrap(function()
  1331. for i,v in next, workspace:children() do
  1332. if v:IsA"Model" or v:IsA"Part" then
  1333. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1334. v:BreakJoints()
  1335. if v:FindFirstChild"Torso" then ragdoll(v) end
  1336. wait(.15)
  1337. end
  1338. end
  1339. end
  1340. end)()
  1341.  
  1342.  
  1343. for i = 1, 7 do
  1344. for i = 0,1,.3 do
  1345. a.TintColor = Color3.new(i,i,i)
  1346. wait()
  1347. end
  1348. local slash = math.random(1,4)
  1349. local sou = Instance.new("Sound",workspace)
  1350. sou.Pitch = math.random(0.75,1)
  1351. sou.Volume = 10
  1352. sou.SoundId = "rbxassetid://"..slashes[slash]
  1353. sou:Play()
  1354. a.TintColor = Color3.new(0,0,0)
  1355. wait()
  1356. end
  1357.  
  1358. --165487479
  1359.  
  1360. local sou = Instance.new("Sound",workspace)
  1361. sou.Pitch = 1
  1362. sou.Volume = 10
  1363. sou.SoundId = "rbxassetid://137473066"
  1364. sou:Play()
  1365. wait(3)
  1366.  
  1367. for i = 0,1,.1 do
  1368. a.TintColor = Color3.new(i,i,i)
  1369. b.Size = b.Size - 1
  1370. wait()
  1371. end
  1372. a:destroy()
  1373. game:service'Debris':AddItem(b,3)
  1374. end
  1375. function endit()
  1376. attack = true
  1377. Humanoid.WalkSpeed = 0
  1378. Humanoid.JumpPower = 0
  1379. for i = 0, 1, 0.1 do
  1380. swait()
  1381. PlayAnimationFromTable({
  1382. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. }, .3, false)
  1389. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1390. end
  1391. chat("This world is getting boring...")
  1392. wait(1.5)
  1393. chat("Well...")
  1394. wait(1)
  1395. chat("LETS MOVE ON TO THE NEXT!")
  1396. wait(2)
  1397. for i = 1, 3 do
  1398. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1399. local part = Instance.new("Part",EffectModel)
  1400. part.Shape = "Ball"
  1401. part.Anchored = true
  1402. part.CanCollide = false
  1403. part.BrickColor = BrickColor.new"Really red"
  1404. part.Material = Enum.Material.Neon
  1405. part.Size = Vector3.new(1,1,1)
  1406. part.CFrame = BloodPart.CFrame
  1407. part.TopSurface,part.BottomSurface = 10,10
  1408. for i = 0,1,.1 do
  1409. part.Size = part.Size+ Vector3.new(4,4,4)
  1410. part.Transparency = i
  1411. wait()
  1412. end
  1413. part:destroy()
  1414. wait(.05)
  1415. end
  1416. wait(.5)
  1417. attack = false
  1418. fucktheworld()
  1419. wait(2)
  1420. Humanoid.WalkSpeed = 8
  1421. Humanoid.JumpPower = 50
  1422.  
  1423. end
  1424. function sleepchild()
  1425. attack = true
  1426. Humanoid.WalkSpeed = 0
  1427. Humanoid.JumpPower = 0
  1428. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1429. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1430. a.Anchored = true
  1431. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1432. wait(.01)
  1433. Character.Torso.Anchored = true
  1434. for i = 0, 1, 0.1 do
  1435. swait()
  1436. PlayAnimationFromTable({
  1437. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. }, .3, false)
  1444. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1445. end
  1446. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1447. wait(2)
  1448. a.Anchored = false
  1449. local sel = math.random(1,3)
  1450. if sel == 1 then
  1451. chat("What was I thinking...")
  1452. elseif sel == 2 then
  1453. if targetted.Name == "Quil_Cyndaquil" then
  1454. chat("Sorry, Nebula.")
  1455. elseif targetted.Name == "CKbackup" then
  1456. chat("Didn't know it was you, Sugarie")
  1457. elseif targetted.Name == "Salvo_Starly" then
  1458. chat("Didn't realize, Genocider. I'm so sorry.")
  1459. elseif targetted.Name == "Lime_Pidgey" then
  1460. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1461. end
  1462. elseif sel == 3 then
  1463. chat("Why.. did I try that..?")
  1464. end
  1465. for i = 0, 5, 0.1 do
  1466. swait()
  1467. PlayAnimationFromTable({
  1468. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1470. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. }, .3, false)
  1475. end
  1476. attack = false
  1477. Character.Torso.Anchored = false
  1478. Humanoid.WalkSpeed = 8
  1479. Humanoid.JumpPower = 50
  1480. else
  1481. chat("Hello, and goodbye.")
  1482. wait(2)
  1483. for i = 0, 1, 0.1 do
  1484. swait()
  1485. PlayAnimationFromTable({
  1486. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. }, .3, false)
  1493. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1494. end
  1495. fuckingdie(targetted)
  1496. wait(1)
  1497. attack = false
  1498. Character.Torso.Anchored = false
  1499. Humanoid.WalkSpeed = 8
  1500. Humanoid.JumpPower = 50
  1501. end
  1502. end
  1503.  
  1504. local combo = false
  1505. local input = ""
  1506. local didCombo = false
  1507.  
  1508. function chainreaction()
  1509. attack = true
  1510. Humanoid.WalkSpeed = 0
  1511. Humanoid.JumpPower = 0
  1512. local func
  1513. for i = 0, 0.05, 0.1 do
  1514. swait()
  1515. PlayAnimationFromTable({
  1516. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. }, .4, false)
  1523. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1524. end
  1525. swait()
  1526. for i = 0, 0.45, 0.1 do
  1527. swait()
  1528. PlayAnimationFromTable({
  1529. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. }, .6, false)
  1536. end
  1537. for i,v in next, Knifu:children() do
  1538. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1539. v.Transparency = 1
  1540. end
  1541. end
  1542. p2mit.Enabled = false
  1543. p3mit.Enabled = false
  1544. local stopIt = false
  1545. local asd
  1546. local count = 0
  1547. asd = function(dude)
  1548. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1549. local cTorso,mag = nil, 0
  1550. if torso then
  1551. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1552. if v[2] > mag then
  1553. cTorso = v[1]
  1554. mag = v[2]
  1555. end
  1556. wait()
  1557. end
  1558. count = count + 1
  1559. fuckingdiethro(dude)
  1560. if not cTorso or mag < 1 or count > 7 then
  1561. stopIt = true
  1562. else
  1563. asd(cTorso)
  1564. end
  1565. else
  1566. stopIt = true
  1567. end
  1568.  
  1569.  
  1570. end
  1571. func = coroutine.wrap(function()
  1572. asd(targetted)
  1573. end)()
  1574. repeat wait() until stopIt == true
  1575. wait(3)
  1576. for i,v in next, Knifu:children() do
  1577. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1578. v.Transparency = 0
  1579. end
  1580. end
  1581. p2mit.Enabled = true
  1582. p3mit.Enabled = true
  1583. attack = false
  1584. Humanoid.WalkSpeed = 8
  1585. Humanoid.JumpPower = 50
  1586. end
  1587. function throwit()
  1588. attack = true
  1589. Humanoid.WalkSpeed = 0
  1590. for i = 0, 0.05, 0.1 do
  1591. swait()
  1592. PlayAnimationFromTable({
  1593. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. }, .4, false)
  1600. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1601. end
  1602. swait()
  1603. for i = 0, 0.45, 0.1 do
  1604. swait()
  1605. PlayAnimationFromTable({
  1606. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. }, .6, false)
  1613. end
  1614. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1615. for i,v in next, Knifu:children() do
  1616. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1617. v.Transparency = 1
  1618. end
  1619. end
  1620. p2mit.Enabled = false
  1621. p3mit.Enabled = false
  1622. ohshityougothit(targetted)
  1623. fuckingdiethro(targetted)
  1624. wait(3)
  1625. for i,v in next, Knifu:children() do
  1626. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1627. v.Transparency = 0
  1628. end
  1629. end
  1630. p2mit.Enabled = true
  1631. p3mit.Enabled = true
  1632. attack = false
  1633. Character.Torso.Anchored = false
  1634. Humanoid.WalkSpeed = 8
  1635. Humanoid.JumpPower = 50
  1636. elseif targetted.Name == "CKbackup" then
  1637. wait(2)
  1638. for i = 0, 1, 0.1 do
  1639. swait()
  1640. PlayAnimationFromTable({
  1641. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. }, .3, false)
  1648. end
  1649. local sel = math.random(1,3)
  1650. if sel == 1 then
  1651. chat("Sorry, thought you were on the other side.")
  1652. elseif sel == 2 then
  1653. chat("I forgot, we are one and the same. Psychopaths.")
  1654. elseif sel == 3 then
  1655. chat("Oh, Psycho! How's the Genocider been?")
  1656. end
  1657. wait(2)
  1658. attack = false
  1659. Character.Torso.Anchored = false
  1660. Humanoid.WalkSpeed = 8
  1661. Humanoid.JumpPower = 50
  1662. elseif targetted.Name == "Lime_Pidgey" then
  1663. wait(2)
  1664. local sel = math.random(1,3)
  1665. if sel == 1 then
  1666. chat("Sorry, thought you were on the other side.")
  1667. elseif sel == 2 then
  1668. chat("Heyy... Jerry? I think it was?")
  1669. elseif sel == 3 then
  1670. chat("Uhh... Sorry.")
  1671. end
  1672. for i = 0, 5, 0.1 do
  1673. swait()
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1677. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. end
  1683. wait(2)
  1684. attack = false
  1685. Character.Torso.Anchored = false
  1686. Humanoid.WalkSpeed = 8
  1687. Humanoid.JumpPower = 50
  1688. elseif targetted.Name == "Salvo_Starly" then
  1689. wait(2)
  1690. for i = 0, 1, 0.1 do
  1691. swait()
  1692. PlayAnimationFromTable({
  1693. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. }, .3, false)
  1700. end
  1701. local sel = math.random(1,3)
  1702. if sel == 1 then
  1703. chat("Sorry, thought you were on the other side.")
  1704. elseif sel == 2 then
  1705. chat("Ah, Genocider. We've got to talk more!")
  1706. elseif sel == 3 then
  1707. chat("Oh, it's you.. How's Sugarie?")
  1708. end
  1709. wait(2)
  1710. attack = false
  1711. Character.Torso.Anchored = false
  1712. Humanoid.WalkSpeed = 8
  1713. Humanoid.JumpPower = 50
  1714. else
  1715. wait(2)
  1716. for i = 0, 1, 0.1 do
  1717. swait()
  1718. PlayAnimationFromTable({
  1719. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1722. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. }, .3, false)
  1726. end
  1727. local sel = math.random(1,3)
  1728. if sel == 1 then
  1729. chat("Why.. Did I even try?")
  1730. elseif sel == 2 then
  1731. chat("Sorry, Nebula. I thought you were against me")
  1732. elseif sel == 3 then
  1733. chat("I can't")
  1734. end
  1735. wait(2)
  1736. attack = false
  1737. Character.Torso.Anchored = false
  1738. Humanoid.WalkSpeed = 8
  1739. Humanoid.JumpPower = 50
  1740. end
  1741. end
  1742. function LockOn()
  1743. if Mouse.Target and Mouse.Target.Parent then
  1744. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1745. if a and a.Parent ~= Character then
  1746. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1747. coroutine.wrap(function()
  1748. if targetted ~= Mouse.Target.Parent then
  1749. targetted = Mouse.Target.Parent
  1750. img2.Size = UDim2.new(1,0,1,0)
  1751. img2.ImageTransparency = 0
  1752. img2.Position = UDim2.new(0,0,0,0)
  1753. for i = 0, 2, 0.1 do
  1754. swait()
  1755. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1756. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1757. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1758. end
  1759. end
  1760. end)()
  1761. end
  1762. end
  1763. end
  1764. Mouse.KeyDown:connect(function(k)
  1765. if k == 'q' and attack == false and combo == false then
  1766. LockOn()
  1767. end
  1768. end)
  1769. Mouse.KeyDown:connect(function(k)
  1770. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1771. sleepchild()
  1772. end
  1773. end)
  1774.  
  1775.  
  1776.  
  1777. Mouse.KeyDown:connect(function(k)
  1778. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1779. throwit()
  1780. end
  1781. end)
  1782.  
  1783. Mouse.KeyDown:connect(function(k)
  1784. if k == 'c' and attack == false and combo == false then
  1785. coroutine.wrap(function()
  1786. combo = true
  1787. Humanoid.WalkSpeed = 0
  1788. Humanoid.JumpPower = 0
  1789. local asd = false
  1790. for i = 0, 1.5, .1 do
  1791. wait(.1)
  1792. if combo == false then
  1793. asd = true
  1794. break;
  1795. end
  1796. end
  1797. if asd == false then
  1798. if combo == true or input ~= '' then
  1799. Humanoid.WalkSpeed = 8
  1800. Humanoid.JumpPower = 50
  1801. combo = false
  1802. input = ''
  1803. end
  1804. end
  1805. end)()
  1806. end
  1807. end)
  1808.  
  1809. local Keys = {
  1810. [48] = "LShift",
  1811. [13] = "Enter",
  1812. [32] = "Space",
  1813. [47] = "RShift",
  1814. [92] = "Backslash",
  1815. [50] = "LCtrl",
  1816. [52] = "LAlt",
  1817. [49] = "RCtrl",
  1818. [51] = "RAlt",
  1819. [8] = "Backspace",
  1820. [45] = "CapsLock"
  1821.  
  1822. }
  1823.  
  1824. local alreadyEnded = false
  1825. Mouse.KeyDown:connect(function(k)
  1826. if k == 'n' and not attack and not combo then
  1827. Sitting = not Sitting
  1828. end
  1829. end)
  1830.  
  1831. Mouse.KeyDown:connect(function(k)
  1832. if attack == false and combo == true then
  1833. k = string.lower(k)
  1834. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1835. if #input < 8 then
  1836. input = input..k
  1837. print(input)
  1838. end
  1839. elseif Keys[string.byte(k)] == "Enter" then
  1840. combo = false
  1841. warn("Trying to execute combo: "..input)
  1842. if string.lower(input) == "aawdq" then
  1843. if targetted and attack == false then
  1844. chainreaction()
  1845. elseif not targetted then
  1846. Humanoid.WalkSpeed = 8
  1847. Humanoid.JumpPower = 50
  1848. chat("I need a target!")
  1849. end
  1850. elseif string.lower(input) == "etwzx" then
  1851. if attack == false then
  1852. if not alreadyEnded then
  1853. alreadyEnded = true
  1854. endit()
  1855. else
  1856. Humanoid.WalkSpeed = 8
  1857. Humanoid.JumpPower = 50
  1858. chat("I can't end it again..!")
  1859. end
  1860. end
  1861. else
  1862. Humanoid.WalkSpeed = 8
  1863. Humanoid.JumpPower = 50
  1864. end
  1865. input = ''
  1866. end
  1867. end
  1868. end)
  1869.  
  1870. local idleC = 0
  1871. while true do
  1872. swait()
  1873. imgl.Rotation = imgl.Rotation + 3
  1874. img2.Rotation = img2.Rotation + 3
  1875. if targetted ~= nil then
  1876. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1877. abss.Enabled = true
  1878. elseif targetted == nil then
  1879. abss.Adornee = nil
  1880. abss.Enabled = false
  1881. end
  1882. for i, v in pairs(Character:GetChildren()) do
  1883. if v:IsA("Part") then
  1884. v.Material = "SmoothPlastic"
  1885. elseif v:IsA("Accessory") then
  1886. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1887. end
  1888. end
  1889. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1890. velocity = RootPart.Velocity.y
  1891. sine = sine + change
  1892. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1893. if RootPart.Velocity.y > 1 and hit == nil then
  1894. Anim = "Jump"
  1895. idleC = 0
  1896. if attack == false then
  1897. PlayAnimationFromTable({
  1898. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. }, .3, false)
  1905. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1906. end
  1907. elseif RootPart.Velocity.y < -1 and hit == nil then
  1908. Anim = "Fall"
  1909. idleC = 0
  1910. if attack == false then
  1911. PlayAnimationFromTable({
  1912. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. }, .3, false)
  1919. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1920. end
  1921. elseif Torsovelocity < 1 and hit ~= nil then
  1922. if Sitting then
  1923. Anim = "Sitting"
  1924. if attack == false then
  1925. idleC = idleC+1
  1926. PlayAnimationFromTable({
  1927. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. }, .3, false)
  1934. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1935. end
  1936. else
  1937. Anim = "Idle"
  1938. if attack == false then
  1939. idleC = idleC+1
  1940. change = 1
  1941. if idleC < 175 then
  1942. PlayAnimationFromTable({
  1943. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1945. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1946. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1947. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. }, .3, false)
  1950. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1951. elseif idleC >= 175 and idleC < 200 then
  1952. PlayAnimationFromTable({
  1953. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. }, .1, false)
  1960. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1961. elseif idleC >= 200 and idleC < 325 then
  1962. PlayAnimationFromTable({
  1963. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1965. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. }, .01, false)
  1970. else
  1971. idleC = 0
  1972. end
  1973. end
  1974. end
  1975. elseif Torsovelocity > 2 and hit ~= nil then
  1976. Anim = "Walk"
  1977. idleC = 0
  1978. if attack == false then
  1979. PlayAnimationFromTable({
  1980. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1983. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1984. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1985. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1986. }, .3, false)
  1987. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1988. end
  1989. end
  1990. if 0 < #Effects then
  1991. for e = 1, #Effects do
  1992. if Effects[e] ~= nil then
  1993. local Thing = Effects[e]
  1994. if Thing ~= nil then
  1995. local Part = Thing[1]
  1996. local Mode = Thing[2]
  1997. local Delay = Thing[3]
  1998. local IncX = Thing[4]
  1999. local IncY = Thing[5]
  2000. local IncZ = Thing[6]
  2001. if Thing[2] == "Shoot" then
  2002. local Look = Thing[1]
  2003. local move = 30
  2004. if Thing[8] == 3 then
  2005. move = 10
  2006. end
  2007. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2008. if Thing[10] ~= nil then
  2009. da = pos
  2010. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2011. cfa = CFrame.new(Thing[4], pos)
  2012. tehCF = cfa:lerp(cf2, 0.2)
  2013. Thing[1] = tehCF.lookVector
  2014. end
  2015. local mag = (Thing[4] - pos).magnitude
  2016. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2017. if Thing[8] == 2 then
  2018. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2019. end
  2020. Thing[4] = Thing[4] + Look * move
  2021. Thing[3] = Thing[3] - 1
  2022. if 2 < Thing[5] then
  2023. Thing[5] = Thing[5] - 0.3
  2024. Thing[6] = Thing[6] - 0.3
  2025. end
  2026. if hit ~= nil then
  2027. Thing[3] = 0
  2028. if Thing[8] == 1 or Thing[8] == 3 then
  2029. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2030. else
  2031. if Thing[8] == 2 then
  2032. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2033. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2034. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2035. ref.Anchored = true
  2036. ref.CFrame = CFrame.new(pos)
  2037. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2038. game:GetService("Debris"):AddItem(ref, 0.2)
  2039. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2040. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2041. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2042. end
  2043. end
  2044. end
  2045. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2046. ref.Anchored = true
  2047. ref.CFrame = CFrame.new(pos)
  2048. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2049. game:GetService("Debris"):AddItem(ref, 1)
  2050. end
  2051. if Thing[3] <= 0 then
  2052. table.remove(Effects, e)
  2053. end
  2054. end
  2055. do
  2056. do
  2057. if Thing[2] == "FireWave" then
  2058. if Thing[3] <= Thing[4] then
  2059. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2060. Thing[3] = Thing[3] + 1
  2061. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2062. else
  2063. Part.Parent = nil
  2064. table.remove(Effects, e)
  2065. end
  2066. end
  2067. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2068. if Thing[1].Transparency <= 1 then
  2069. if Thing[2] == "Block1" then
  2070. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2071. Mesh = Thing[7]
  2072. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Block2" then
  2076. Thing[1].CFrame = Thing[1].CFrame
  2077. Mesh = Thing[7]
  2078. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2079. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2080. else
  2081. if Thing[2] == "Fire" then
  2082. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2083. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2084. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2085. else
  2086. if Thing[2] == "Cylinder" then
  2087. Mesh = Thing[7]
  2088. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2089. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2090. else
  2091. if Thing[2] == "Blood" then
  2092. Mesh = Thing[7]
  2093. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2094. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2095. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2096. else
  2097. if Thing[2] == "Elec" then
  2098. Mesh = Thing[10]
  2099. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2100. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2101. else
  2102. if Thing[2] == "Disappear" then
  2103. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2104. else
  2105. if Thing[2] == "Shatter" then
  2106. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2107. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2108. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2109. Thing[6] = Thing[6] + Thing[5]
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. else
  2119. Part.Parent = nil
  2120. table.remove(Effects, e)
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
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