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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Part5 = Instance.new("Part")
- CylinderMesh6 = Instance.new("CylinderMesh")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Part11 = Instance.new("Part")
- BlockMesh12 = Instance.new("BlockMesh")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- CylinderMesh32 = Instance.new("CylinderMesh")
- Part33 = Instance.new("Part")
- BlockMesh34 = Instance.new("BlockMesh")
- Part35 = Instance.new("Part")
- BlockMesh36 = Instance.new("BlockMesh")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- CylinderMesh42 = Instance.new("CylinderMesh")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- BlockMesh46 = Instance.new("BlockMesh")
- Part47 = Instance.new("Part")
- BlockMesh48 = Instance.new("BlockMesh")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- BlockMesh54 = Instance.new("BlockMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- BlockMesh78 = Instance.new("BlockMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Sound83 = Instance.new("Sound")
- Sound84 = Instance.new("Sound")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Part93 = Instance.new("Part")
- BlockMesh94 = Instance.new("BlockMesh")
- Part95 = Instance.new("Part")
- BlockMesh96 = Instance.new("BlockMesh")
- Part97 = Instance.new("Part")
- BlockMesh98 = Instance.new("BlockMesh")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- BlockMesh104 = Instance.new("BlockMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- BlockMesh114 = Instance.new("BlockMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- BlockMesh118 = Instance.new("BlockMesh")
- Part119 = Instance.new("Part")
- BlockMesh120 = Instance.new("BlockMesh")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Part123 = Instance.new("Part")
- BlockMesh124 = Instance.new("BlockMesh")
- Part125 = Instance.new("Part")
- BlockMesh126 = Instance.new("BlockMesh")
- LocalScript127 = Instance.new("LocalScript")
- NumberValue128 = Instance.new("NumberValue")
- NumberValue129 = Instance.new("NumberValue")
- Smoke130 = Instance.new("Smoke")
- Smoke131 = Instance.new("Smoke")
- ScreenGui132 = Instance.new("ScreenGui")
- Frame133 = Instance.new("Frame")
- TextLabel134 = Instance.new("TextLabel")
- Frame135 = Instance.new("Frame")
- TextLabel136 = Instance.new("TextLabel")
- Frame137 = Instance.new("Frame")
- TextLabel138 = Instance.new("TextLabel")
- Part139 = Instance.new("Part")
- CylinderMesh140 = Instance.new("CylinderMesh")
- Part141 = Instance.new("Part")
- Weld142 = Instance.new("Weld")
- CylinderMesh143 = Instance.new("CylinderMesh")
- Part144 = Instance.new("Part")
- Weld145 = Instance.new("Weld")
- CylinderMesh146 = Instance.new("CylinderMesh")
- Part147 = Instance.new("Part")
- Weld148 = Instance.new("Weld")
- CylinderMesh149 = Instance.new("CylinderMesh")
- Part150 = Instance.new("Part")
- Weld151 = Instance.new("Weld")
- CylinderMesh152 = Instance.new("CylinderMesh")
- Part153 = Instance.new("Part")
- Weld154 = Instance.new("Weld")
- CylinderMesh155 = Instance.new("CylinderMesh")
- Part156 = Instance.new("Part")
- BlockMesh157 = Instance.new("BlockMesh")
- Part158 = Instance.new("Part")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- BlockMesh161 = Instance.new("BlockMesh")
- Part162 = Instance.new("Part")
- BlockMesh163 = Instance.new("BlockMesh")
- Part164 = Instance.new("Part")
- BlockMesh165 = Instance.new("BlockMesh")
- Part166 = Instance.new("Part")
- BlockMesh167 = Instance.new("BlockMesh")
- Part168 = Instance.new("Part")
- BlockMesh169 = Instance.new("BlockMesh")
- Part170 = Instance.new("Part")
- BlockMesh171 = Instance.new("BlockMesh")
- Part172 = Instance.new("Part")
- BlockMesh173 = Instance.new("BlockMesh")
- Part174 = Instance.new("Part")
- BlockMesh175 = Instance.new("BlockMesh")
- Part176 = Instance.new("Part")
- BlockMesh177 = Instance.new("BlockMesh")
- Part178 = Instance.new("Part")
- BlockMesh179 = Instance.new("BlockMesh")
- Part180 = Instance.new("Part")
- BlockMesh181 = Instance.new("BlockMesh")
- Part182 = Instance.new("Part")
- BlockMesh183 = Instance.new("BlockMesh")
- Tool0.Name = "P212-S"
- Tool0.Parent = mas
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Mid gray")
- Part1.Rotation = Vector3.new(-90, 45, 90)
- Part1.Anchored = true
- Part1.CanCollide = false
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003)
- Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022)
- Part1.Orientation = Vector3.new(-45, 90, 0)
- Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh2.Parent = Part1
- BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- Part3.Name = "SmokePart"
- Part3.Parent = Tool0
- Part3.BrickColor = BrickColor.new("Bright orange")
- Part3.Transparency = 1
- Part3.Rotation = Vector3.new(-90, 0, 0)
- Part3.Anchored = true
- Part3.CanCollide = false
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003)
- Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553)
- Part3.Orientation = Vector3.new(-90, 0, 0)
- Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
- SpecialMesh4.MeshType = Enum.MeshType.Sphere
- SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
- Part5.Parent = Tool0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Rotation = Vector3.new(-90, 0, 0)
- Part5.Anchored = true
- Part5.CanCollide = false
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598)
- Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh6.Parent = Part5
- CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
- CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
- Part7.Parent = Tool0
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Rotation = Vector3.new(-90, 0, 0)
- Part7.Anchored = true
- Part7.CanCollide = false
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031)
- Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh8.Parent = Part7
- CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
- CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
- Part9.Parent = Tool0
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.BrickColor = BrickColor.new("Cool yellow")
- Part9.Rotation = Vector3.new(-90, 0, 0)
- Part9.Anchored = true
- Part9.CanCollide = false
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598)
- Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
- Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
- CylinderMesh10.Parent = Part9
- CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
- CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
- Part11.Parent = Tool0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.Rotation = Vector3.new(-60, -89.75, -90)
- Part11.Anchored = true
- Part11.CanCollide = false
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727)
- Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
- BlockMesh12.Parent = Part11
- BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
- BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
- Part13.Parent = Tool0
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.Rotation = Vector3.new(-60, -89.75, -90)
- Part13.Anchored = true
- Part13.CanCollide = false
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819)
- Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
- BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
- Part15.Parent = Tool0
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part15.Anchored = true
- Part15.CanCollide = false
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912)
- Part15.Orientation = Vector3.new(0, 90, 0)
- BlockMesh16.Parent = Part15
- BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
- BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
- Part17.Parent = Tool0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part17.Anchored = true
- Part17.CanCollide = false
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565)
- Part17.Orientation = Vector3.new(0, 90, 0)
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
- BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.BrickColor = BrickColor.new("Mid gray")
- Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part19.Anchored = true
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246)
- Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946)
- Part19.Orientation = Vector3.new(0, -90, 0)
- Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
- BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
- Part21.Parent = Tool0
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.BrickColor = BrickColor.new("Mid gray")
- Part21.Rotation = Vector3.new(-90, -45, -90)
- Part21.Anchored = true
- Part21.CanCollide = false
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
- Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361)
- Part21.Orientation = Vector3.new(-45, -90, 0)
- Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh22.Parent = Part21
- BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Mid gray")
- Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part23.Anchored = true
- Part23.CanCollide = false
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
- Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361)
- Part23.Orientation = Vector3.new(0, -90, 0)
- Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh24.Parent = Part23
- BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
- BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
- Part25.Parent = Tool0
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.BrickColor = BrickColor.new("Mid gray")
- Part25.Rotation = Vector3.new(-90, -45, -90)
- Part25.Anchored = true
- Part25.CanCollide = false
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003)
- Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092)
- Part25.Orientation = Vector3.new(-45, -90, 0)
- Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh26.Parent = Part25
- BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Mid gray")
- Part27.Rotation = Vector3.new(0, 0, 179.75)
- Part27.Anchored = true
- Part27.CanCollide = false
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455)
- Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946)
- Part27.Orientation = Vector3.new(0, 0, 179.75)
- Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh28.Parent = Part27
- BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
- BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
- Part29.Parent = Tool0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Mid gray")
- Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part29.Anchored = true
- Part29.CanCollide = false
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003)
- Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
- BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
- Part31.Parent = Tool0
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.BrickColor = BrickColor.new("Cool yellow")
- Part31.Rotation = Vector3.new(90, -0.25, 0)
- Part31.Anchored = true
- Part31.CanCollide = false
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003)
- Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07)
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432)
- Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979)
- Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
- CylinderMesh32.Parent = Part31
- CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
- CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Mid gray")
- Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011)
- Part33.Anchored = true
- Part33.CanCollide = false
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272)
- Part33.Orientation = Vector3.new(0, 90, 140.190002)
- Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh34.Parent = Part33
- BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
- BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
- Part35.Parent = Tool0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Mid gray")
- Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986)
- Part35.Anchored = true
- Part35.CanCollide = false
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422)
- Part35.Orientation = Vector3.new(0, -90, 140.190002)
- Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh36.Parent = Part35
- BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
- BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("Cool yellow")
- Part37.Rotation = Vector3.new(90, 89.75, -90)
- Part37.Anchored = true
- Part37.CanCollide = false
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
- Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508)
- Part37.Orientation = Vector3.new(0.25, 90, 0)
- Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
- BlockMesh38.Parent = Part37
- BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
- BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
- Part39.Parent = Tool0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001)
- Part39.Anchored = true
- Part39.CanCollide = false
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043)
- Part39.Orientation = Vector3.new(0, -90, -30)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh40.Parent = Part39
- BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
- BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
- Part41.Parent = Tool0
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Dark stone grey")
- Part41.Rotation = Vector3.new(-90, 0, -90)
- Part41.Anchored = true
- Part41.CanCollide = false
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527)
- Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh42.Parent = Part41
- CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
- CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
- Part43.Parent = Tool0
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.BrickColor = BrickColor.new("Mid gray")
- Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part43.Anchored = true
- Part43.CanCollide = false
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
- Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh44.Parent = Part43
- BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
- BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
- Part45.Parent = Tool0
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.BrickColor = BrickColor.new("Mid gray")
- Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part45.Anchored = true
- Part45.CanCollide = false
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222)
- Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh46.Parent = Part45
- Part47.Parent = Tool0
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.BrickColor = BrickColor.new("Mid gray")
- Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part47.Anchored = true
- Part47.CanCollide = false
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023)
- Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618)
- Part47.Orientation = Vector3.new(0, 90, 0)
- Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh48.Parent = Part47
- Part49.Parent = Tool0
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.BrickColor = BrickColor.new("Mid gray")
- Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995)
- Part49.Anchored = true
- Part49.CanCollide = false
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
- Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687)
- Part49.Orientation = Vector3.new(0, -90, 123.689995)
- Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh50.Parent = Part49
- BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
- BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
- Part51.Parent = Tool0
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Mid gray")
- Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997)
- Part51.Anchored = true
- Part51.CanCollide = false
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
- Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743)
- Part51.Orientation = Vector3.new(0, 90, -103.389999)
- Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh52.Parent = Part51
- BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
- BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
- Part53.Parent = Tool0
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.BrickColor = BrickColor.new("Mid gray")
- Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part53.Anchored = true
- Part53.CanCollide = false
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
- Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh54.Parent = Part53
- BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
- BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
- Part55.Parent = Tool0
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Mid gray")
- Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh56.Parent = Part55
- BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
- BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
- Part57.Parent = Tool0
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.BrickColor = BrickColor.new("Mid gray")
- Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004)
- Part57.Anchored = true
- Part57.CanCollide = false
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401)
- Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943)
- Part57.Orientation = Vector3.new(0, 90, -36.8699989)
- Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh58.Parent = Part57
- BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
- BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
- Part59.Anchored = true
- Part59.CanCollide = false
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808)
- Part59.Orientation = Vector3.new(0, -90, -121.829994)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
- BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
- Part61.Anchored = true
- Part61.CanCollide = false
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354)
- Part61.Orientation = Vector3.new(0, 90, 147.259995)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh62.Parent = Part61
- BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
- BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part63.Anchored = true
- Part63.CanCollide = false
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
- BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
- Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
- BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part67.Anchored = true
- Part67.CanCollide = false
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002)
- Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633)
- Part67.Orientation = Vector3.new(0, -90, 0)
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
- BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
- Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142)
- Part69.Orientation = Vector3.new(0, -90, 0)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
- BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
- Part71.Parent = Tool0
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
- Part71.Anchored = true
- Part71.CanCollide = false
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808)
- Part71.Orientation = Vector3.new(0, -90, -121.829994)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
- BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Mid gray")
- Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part73.Anchored = true
- Part73.CanCollide = false
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
- Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794)
- Part73.Orientation = Vector3.new(0, 90, 0)
- Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh74.Parent = Part73
- BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
- BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Mid gray")
- Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
- Part75.Anchored = true
- Part75.CanCollide = false
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
- Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145)
- Part75.Orientation = Vector3.new(0, 90, 0)
- Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh76.Parent = Part75
- BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
- BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
- Part77.Parent = Tool0
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.BrickColor = BrickColor.new("Mid gray")
- Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90)
- Part77.Anchored = true
- Part77.CanCollide = false
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
- Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978)
- Part77.Orientation = Vector3.new(0, 90, -139.399994)
- Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh78.Parent = Part77
- BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
- BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
- Part79.Parent = Tool0
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.BrickColor = BrickColor.new("Dark stone grey")
- Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part79.Anchored = true
- Part79.CanCollide = false
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222)
- Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005)
- Part79.Orientation = Vector3.new(0, -90, 0)
- Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh80.Parent = Part79
- BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
- BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
- Part81.Name = "Handle"
- Part81.Parent = Tool0
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.BrickColor = BrickColor.new("Mid gray")
- Part81.Transparency = 1
- Part81.Anchored = true
- Part81.CanCollide = false
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844)
- Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh82.Parent = Part81
- BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
- BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
- Sound83.Name = "Reload"
- Sound83.Parent = Part81
- Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699"
- Sound83.Volume = 1
- Sound84.Name = "Shoot"
- Sound84.Parent = Part81
- Sound84.Pitch = 2.4000000953674
- Sound84.SoundId = "http://roblox.com/asset/?id=10209257"
- Sound84.Volume = 0.69999998807907
- Part85.Parent = Tool0
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.BrickColor = BrickColor.new("Black")
- Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part85.Anchored = true
- Part85.CanCollide = false
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
- Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485)
- Part85.Orientation = Vector3.new(0, -90, 0)
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh86.Parent = Part85
- BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
- BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
- Part87.Parent = Tool0
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.Rotation = Vector3.new(-90, 0, -90)
- Part87.Anchored = true
- Part87.CanCollide = false
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003)
- Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885)
- Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
- CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
- Part89.Parent = Tool0
- Part89.Material = Enum.Material.SmoothPlastic
- Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part89.Anchored = true
- Part89.CanCollide = false
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
- Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954)
- Part89.Orientation = Vector3.new(0, -90, 0)
- BlockMesh90.Parent = Part89
- BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
- BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
- Part91.Parent = Tool0
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.BrickColor = BrickColor.new("Mid gray")
- Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part91.Anchored = true
- Part91.CanCollide = false
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
- Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306)
- Part91.Orientation = Vector3.new(0, -90, 0)
- Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh92.Parent = Part91
- BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
- BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
- Part93.Parent = Tool0
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.BrickColor = BrickColor.new("Black")
- Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
- Part93.Anchored = true
- Part93.CanCollide = false
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431)
- Part93.Orientation = Vector3.new(0, 90, 147.259995)
- Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh94.Parent = Part93
- BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
- BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
- Part95.Parent = Tool0
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0)
- Part95.Anchored = true
- Part95.CanCollide = false
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125)
- Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253)
- Part95.Orientation = Vector3.new(0, -90, 40.5999985)
- BlockMesh96.Parent = Part95
- BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
- BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part97.Anchored = true
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
- Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012)
- Part97.Orientation = Vector3.new(0, -90, 0)
- BlockMesh98.Parent = Part97
- BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
- BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
- Part99.Parent = Tool0
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995)
- Part99.Anchored = true
- Part99.CanCollide = false
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002)
- Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005)
- Part99.Orientation = Vector3.new(0, -90, -90)
- BlockMesh100.Parent = Part99
- BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
- BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
- Part101.Parent = Tool0
- Part101.Material = Enum.Material.SmoothPlastic
- Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part101.Anchored = true
- Part101.CanCollide = false
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
- Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075)
- Part101.Orientation = Vector3.new(0, -90, 0)
- BlockMesh102.Parent = Part101
- BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
- BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002)
- Part103.Anchored = true
- Part103.CanCollide = false
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
- Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129)
- Part103.Orientation = Vector3.new(0, -90, -45)
- BlockMesh104.Parent = Part103
- BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
- BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
- Part105.Parent = Tool0
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0)
- Part105.Anchored = true
- Part105.CanCollide = false
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
- Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957)
- Part105.Orientation = Vector3.new(0, 90, -45)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
- BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
- Part107.Parent = Tool0
- Part107.Material = Enum.Material.SmoothPlastic
- Part107.BrickColor = BrickColor.new("Mid gray")
- Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
- Part107.Anchored = true
- Part107.CanCollide = false
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222)
- Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557)
- Part107.Orientation = Vector3.new(0, -90, 15)
- Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh108.Parent = Part107
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.BrickColor = BrickColor.new("Black")
- Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
- Part109.Anchored = true
- Part109.CanCollide = false
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
- Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991)
- Part109.Orientation = Vector3.new(0, -90, 15)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh110.Parent = Part109
- BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
- BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
- Part111.Parent = Tool0
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.BrickColor = BrickColor.new("Black")
- Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part111.Anchored = true
- Part111.CanCollide = false
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109)
- Part111.Orientation = Vector3.new(0, -90, 0)
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh112.Parent = Part111
- BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
- BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
- Part113.Parent = Tool0
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.BrickColor = BrickColor.new("Black")
- Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part113.Anchored = true
- Part113.CanCollide = false
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185)
- Part113.Orientation = Vector3.new(0, -90, 0)
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh114.Parent = Part113
- BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
- BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
- Part115.Parent = Tool0
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.BrickColor = BrickColor.new("Black")
- Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
- Part115.Anchored = true
- Part115.CanCollide = false
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
- Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914)
- Part115.Orientation = Vector3.new(0, -90, 15)
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh116.Parent = Part115
- BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
- BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
- Part117.Parent = Tool0
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.BrickColor = BrickColor.new("Black")
- Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part117.Anchored = true
- Part117.CanCollide = false
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185)
- Part117.Orientation = Vector3.new(0, -90, 0)
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh118.Parent = Part117
- BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
- BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
- Part119.Parent = Tool0
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.BrickColor = BrickColor.new("Mid gray")
- Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part119.Anchored = true
- Part119.CanCollide = false
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222)
- Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275)
- Part119.Orientation = Vector3.new(0, -90, 0)
- Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh120.Parent = Part119
- BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
- BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
- Part121.Parent = Tool0
- Part121.BrickColor = BrickColor.new("Black")
- Part121.Rotation = Vector3.new(-180, 0, -89.75)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083)
- Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623)
- Part121.Orientation = Vector3.new(0, 180, 90.25)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh122.Parent = Part121
- SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
- SpecialMesh122.MeshType = Enum.MeshType.FileMesh
- SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
- Part123.Parent = Tool0
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.BrickColor = BrickColor.new("Black")
- Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
- Part123.Anchored = true
- Part123.CanCollide = false
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
- Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904)
- Part123.Orientation = Vector3.new(0, -90, 0)
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh124.Parent = Part123
- BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
- BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
- Part125.Name = "AimPart"
- Part125.Parent = Tool0
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.BrickColor = BrickColor.new("Mid gray")
- Part125.Transparency = 1
- Part125.Anchored = true
- Part125.CanCollide = false
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964)
- Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh126.Parent = Part125
- BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
- BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
- LocalScript127.Name = "Gun_Script"
- LocalScript127.Parent = Tool0
- table.insert(cors,sandbox(LocalScript127,function()
- wait(0.5)
- --Made by YouTubes--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 200
- ,Spread = 20
- ,Damage = {30,50}
- ,HeadShotDamage = {60,90}
- ,Bullets = 1
- ,FireRate = 0.05
- ,Automatic = false
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2
- ,Ammo = 10
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = true
- ,FakeArms = true
- ,FakeArmTransparency = 0.5
- ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 65}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(1)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = owner
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue128.Name = "Ammo"
- NumberValue128.Parent = LocalScript127
- NumberValue128.Value = 10
- NumberValue129.Name = "StoredAmmo"
- NumberValue129.Parent = LocalScript127
- NumberValue129.Value = 500
- Smoke130.Parent = LocalScript127
- Smoke130.Size = 0.25
- Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke130.Enabled = false
- Smoke130.Opacity = 0.10000000149012
- Smoke130.RiseVelocity = 10
- Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke131.Name = "Smoke1"
- Smoke131.Parent = LocalScript127
- Smoke131.Size = 0.10000000149012
- Smoke131.Color = Color3.new(1, 0.6, 0.2)
- Smoke131.Enabled = false
- Smoke131.Opacity = 0.40000000596046
- Smoke131.RiseVelocity = 3
- Smoke131.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui132.Name = "Gui"
- ScreenGui132.Parent = LocalScript127
- Frame133.Parent = ScreenGui132
- Frame133.Transparency = 0.5
- Frame133.Size = UDim2.new(0, 120, 0, 35)
- Frame133.Position = UDim2.new(1, -150, 1, -44)
- Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame133.BackgroundTransparency = 0.5
- Frame133.BorderSizePixel = 3
- TextLabel134.Name = "AmmoDisplay"
- TextLabel134.Parent = Frame133
- TextLabel134.Transparency = 1
- TextLabel134.Size = UDim2.new(1, 0, 1, 0)
- TextLabel134.Text = ""
- TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel134.BackgroundTransparency = 1
- TextLabel134.Font = Enum.Font.SourceSansBold
- TextLabel134.FontSize = Enum.FontSize.Size24
- TextLabel134.TextColor3 = Color3.new(0, 0, 0)
- TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel134.TextStrokeTransparency = 0.5
- TextLabel134.TextXAlignment = Enum.TextXAlignment.Right
- Frame135.Parent = ScreenGui132
- Frame135.Transparency = 0.5
- Frame135.Size = UDim2.new(0, 126, 0, 10)
- Frame135.Position = UDim2.new(1, -153, 1, -62)
- Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame135.BackgroundTransparency = 0.5
- Frame135.BorderSizePixel = 3
- TextLabel136.Name = "Caliber"
- TextLabel136.Parent = Frame135
- TextLabel136.Transparency = 1
- TextLabel136.Size = UDim2.new(1, 0, 1, 0)
- TextLabel136.Text = "MAde by 1ndrew"
- TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel136.BackgroundTransparency = 1
- TextLabel136.Font = Enum.Font.SourceSansBold
- TextLabel136.FontSize = Enum.FontSize.Size18
- TextLabel136.TextColor3 = Color3.new(0, 0, 0)
- TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel136.TextStrokeTransparency = 0.5
- TextLabel136.TextXAlignment = Enum.TextXAlignment.Right
- Frame137.Parent = ScreenGui132
- Frame137.Transparency = 0.5
- Frame137.Size = UDim2.new(0, 126, 0, 40)
- Frame137.Position = UDim2.new(1, -153, 1, -109)
- Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame137.BackgroundTransparency = 0.5
- Frame137.BorderSizePixel = 3
- TextLabel138.Name = "Accessories"
- TextLabel138.Parent = Frame137
- TextLabel138.Transparency = 1
- TextLabel138.Size = UDim2.new(1, 0, 1, 0)
- TextLabel138.Text = "P212-S"
- TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel138.BackgroundTransparency = 1
- TextLabel138.Font = Enum.Font.SourceSansBold
- TextLabel138.FontSize = Enum.FontSize.Size14
- TextLabel138.TextColor3 = Color3.new(0, 0, 0)
- TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel138.TextStrokeTransparency = 0.5
- TextLabel138.TextXAlignment = Enum.TextXAlignment.Right
- Part139.Parent = Tool0
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.Rotation = Vector3.new(-90, 0.25, -90)
- Part139.Anchored = true
- Part139.CanCollide = false
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07)
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245)
- Part139.Orientation = Vector3.new(-89.75, 90, -180)
- CylinderMesh140.Parent = Part139
- CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
- CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
- Part141.Parent = Tool0
- Part141.BrickColor = BrickColor.new("Really black")
- Part141.Rotation = Vector3.new(-90, 0, -180)
- Part141.Anchored = true
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128)
- Part141.Orientation = Vector3.new(-90, -180, 0)
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld142.Name = "HeadWeld"
- Weld142.Parent = Part141
- Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CylinderMesh143.Parent = Part141
- Part144.Parent = Tool0
- Part144.BrickColor = BrickColor.new("Dark stone grey")
- Part144.Rotation = Vector3.new(-90, 0, -180)
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878)
- Part144.Orientation = Vector3.new(-90, -180, 0)
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Weld145.Name = "HeadWeld"
- Weld145.Parent = Part144
- Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CylinderMesh146.Parent = Part144
- CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
- CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
- Part147.Parent = Tool0
- Part147.BrickColor = BrickColor.new("Black")
- Part147.Rotation = Vector3.new(-90, 0, -180)
- Part147.Anchored = true
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003)
- Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013)
- Part147.Orientation = Vector3.new(-90, -180, 0)
- Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld148.Name = "HeadWeld"
- Weld148.Parent = Part147
- Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CylinderMesh149.Parent = Part147
- CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part150.Parent = Tool0
- Part150.BrickColor = BrickColor.new("Dark stone grey")
- Part150.Rotation = Vector3.new(-90, 0, -180)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297)
- Part150.Orientation = Vector3.new(-90, -180, 0)
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Weld151.Name = "HeadWeld"
- Weld151.Parent = Part150
- Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CylinderMesh152.Parent = Part150
- CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
- CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
- Part153.Parent = Tool0
- Part153.BrickColor = BrickColor.new("Black")
- Part153.Rotation = Vector3.new(-90, 0, -180)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107)
- Part153.Orientation = Vector3.new(-90, -180, 0)
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld154.Name = "HeadWeld"
- Weld154.Parent = Part153
- Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CylinderMesh155.Parent = Part153
- Part156.Parent = Tool0
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.BrickColor = BrickColor.new("Black")
- Part156.Rotation = Vector3.new(0, 90, 0)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254)
- Part156.Orientation = Vector3.new(0, 90, 0)
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh157.Parent = Part156
- BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part158.Parent = Tool0
- Part158.Material = Enum.Material.SmoothPlastic
- Part158.BrickColor = BrickColor.new("Black")
- Part158.Rotation = Vector3.new(0, 90, 0)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223)
- Part158.Orientation = Vector3.new(0, 90, 0)
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh159.Parent = Part158
- BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part160.Parent = Tool0
- Part160.Material = Enum.Material.SmoothPlastic
- Part160.BrickColor = BrickColor.new("Black")
- Part160.Rotation = Vector3.new(0, 90, 0)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208)
- Part160.Orientation = Vector3.new(0, 90, 0)
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh161.Parent = Part160
- BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part162.Parent = Tool0
- Part162.Material = Enum.Material.SmoothPlastic
- Part162.BrickColor = BrickColor.new("Black")
- Part162.Rotation = Vector3.new(0, 90, 0)
- Part162.Anchored = true
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193)
- Part162.Orientation = Vector3.new(0, 90, 0)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh163.Parent = Part162
- BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part164.Parent = Tool0
- Part164.Material = Enum.Material.SmoothPlastic
- Part164.BrickColor = BrickColor.new("Black")
- Part164.Rotation = Vector3.new(0, 90, 0)
- Part164.Anchored = true
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239)
- Part164.Orientation = Vector3.new(0, 90, 0)
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh165.Parent = Part164
- BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part166.Parent = Tool0
- Part166.Material = Enum.Material.SmoothPlastic
- Part166.BrickColor = BrickColor.new("Mid gray")
- Part166.Rotation = Vector3.new(0, 90, 0)
- Part166.Anchored = true
- Part166.FormFactor = Enum.FormFactor.Custom
- Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
- Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284)
- Part166.Orientation = Vector3.new(0, 90, 0)
- Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh167.Parent = Part166
- Part168.Parent = Tool0
- Part168.Material = Enum.Material.SmoothPlastic
- Part168.BrickColor = BrickColor.new("Black")
- Part168.Rotation = Vector3.new(0, 90, 0)
- Part168.Anchored = true
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178)
- Part168.Orientation = Vector3.new(0, 90, 0)
- Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh169.Parent = Part168
- BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part170.Parent = Tool0
- Part170.Material = Enum.Material.SmoothPlastic
- Part170.BrickColor = BrickColor.new("Black")
- Part170.Rotation = Vector3.new(0, 90, 0)
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315)
- Part170.Orientation = Vector3.new(0, 90, 0)
- Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh171.Parent = Part170
- BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
- Part172.Parent = Tool0
- Part172.Material = Enum.Material.SmoothPlastic
- Part172.BrickColor = BrickColor.new("Black")
- Part172.Transparency = 0.30000001192093
- Part172.Rotation = Vector3.new(180, 0, 90.25)
- Part172.Anchored = true
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
- Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093)
- Part172.Orientation = Vector3.new(0, -180, -89.75)
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh173.Parent = Part172
- BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
- BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
- Part174.Parent = Tool0
- Part174.Material = Enum.Material.SmoothPlastic
- Part174.BrickColor = BrickColor.new("Black")
- Part174.Transparency = 0.30000001192093
- Part174.Rotation = Vector3.new(180, 0, 90.25)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
- Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093)
- Part174.Orientation = Vector3.new(0, -180, -89.75)
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh175.Parent = Part174
- BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- Part176.Parent = Tool0
- Part176.Material = Enum.Material.SmoothPlastic
- Part176.BrickColor = BrickColor.new("Bright red")
- Part176.Transparency = 0.30000001192093
- Part176.Rotation = Vector3.new(180, 0, 90.25)
- Part176.Anchored = true
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212)
- Part176.Orientation = Vector3.new(0, -180, -89.75)
- Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
- BlockMesh177.Parent = Part176
- BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part178.Parent = Tool0
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Transparency = 0.30000001192093
- Part178.Rotation = Vector3.new(180, 0, 90.25)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
- Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093)
- Part178.Orientation = Vector3.new(0, -180, -89.75)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh179.Parent = Part178
- BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
- BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
- Part180.Parent = Tool0
- Part180.Material = Enum.Material.SmoothPlastic
- Part180.BrickColor = BrickColor.new("Mid gray")
- Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999)
- Part180.Anchored = true
- Part180.CanCollide = false
- Part180.FormFactor = Enum.FormFactor.Custom
- Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881)
- Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756)
- Part180.Orientation = Vector3.new(0, 90, -88.0400009)
- Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh181.Parent = Part180
- BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
- BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
- Part182.Parent = Tool0
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Transparency = 0.30000001192093
- Part182.Rotation = Vector3.new(180, 0, -179.75)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
- Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093)
- Part182.Orientation = Vector3.new(0, -180, 0.25)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh183.Parent = Part182
- BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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