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- import pygame
- import pygame_menu
- from pygame_menu import themes
- class Menu(pygame_menu.Menu):
- def __init__(self, root, theme=themes.THEME_SOLARIZED):
- super().__init__(pygame.display.get_caption()[0], root.get_width(), root.get_height(), theme=theme)
- self.root = root
- self.arrow = pygame_menu.widgets.LeftArrowSelection(arrow_size=(10, 15))
- def flip(self, events):
- if self.is_enabled():
- self.update(events)
- if self.is_enabled():
- self.draw(self.root)
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