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- Initial setup:
- 4 mixstermon, 2 vs 2
- max mix
- vs
- may min
- max needs 400 points and has a speed of 25
- may needs 300 points and has a speed of 20
- mix needs 350 points and has a speed of 22
- min needs 350 points and has a speed of 23
- Ok, so ManFlardin's system:
- max needs 400 / 25 -> 16
- may needs 300 / 20 -> 15
- mix needs 350 / 22 -> 15.9
- min needs 350 / 23 -> 15.2
- so, may goes next.
- However, the little movement bars still need to be updated, so
- for 15 turns, do
- max: 400 - 25 = 375
- may: 300 - 20 = 280
- ...
- update the visual
- Now, for mixster's system,
- repeat
- max: 400 - 25 = 375
- may: 300 - 20 = 280
- ...
- if someone has less than 0 points,
- if only one has less than 0 points,
- execute attack
- else
- of the people left, see who moves first (ie after 15 turns)
- may: 0/20 = 0
- mix: 20/22 = 0.9
- min: 5/23 = 0.2
- => may moves first, then update others and if relevant, execute those etc - also update visual if needed
- update visual
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