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- if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
- print("FE Compatibility: by WaverlyCole & Mokiros")
- InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput"
- local function NewFakeEvent()
- local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
- return Fake
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Function then
- Trigger.Function(...)
- end
- end
- Mouse.TrigEvent = TriggerEvent
- UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then end
- if Input.MouseEvent then
- Mouse.Target = Input.Target
- Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then
- return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
- end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do
- if Key==Input.KeyCode then
- Action.Function(Action.Name,Input.UserInputState,Input)
- end
- end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse
- InternalData["ContextActionService"] = ContextActionService
- InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner
- local Event = script:WaitForChild("UserInput")
- local UserInputService = game:GetService("UserInputService")
- local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input)
- UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target
- Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)
- return InternalData["Mouse"]
- end
- end
- return function (self,...)
- return RealPlayer[Index](RealPlayer,...)
- end
- else
- if Index == "PlrObj" then
- return RealPlayer
- end
- return RealPlayer[Index]
- end
- end;
- __tostring = function(self)
- return RealPlayer.Name
- end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- if Service:lower() == "players" then
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "localplayer" then
- return Sandbox(owner)
- end
- return RealService[Index2]
- end
- end;
- __tostring = function(self)
- return RealGame:GetService(Service).Name
- end
- })
- elseif Service:lower() == "contextactionservice" then
- return InternalData["ContextActionService"]
- elseif Service:lower() == "contextactionservice" then
- return InternalData["UserInputService"]
- elseif Service:lower() == "runservice" then
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "bindtorenderstep" then
- return function (self,Name,Priority,Function)
- return RealGame:GetService("RunService").Stepped:Connect(Function)
- end
- end
- if Index2:lower() == "renderstepped" then
- return RealService["Stepped"]
- end
- return RealService[Index2]
- end
- end
- })
- else
- return RealGame:GetService(Service)
- end
- end
- end
- return function (self,...)
- return RealGame[Index](RealGame,...)
- end
- else
- if game:GetService(Index) then
- return game:GetService(Index)
- end
- return RealGame[Index]
- end
- else
- return nil
- end
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
- print("Complete! Running...")
- local Handle = Instance.new('Part')
- local Mesh = Instance.new('SpecialMesh')
- local Death = Instance.new('Tool')
- Death.Name = "Death Note"
- Handle.Name = "Handle"
- Death.Parent = game.Players.LocalPlayer.Backpack
- Death.GripForward = Vector3.new(0.331, -0.766, 0.551)
- Death.GripPos = Vector3.new(-0.8, 0, -0.8)
- Death.GripRight = Vector3.new(-0.943, -0.297, 0.152)
- Death.GripUp = Vector3.new(-0.048, 0.57, 0.82)
- Death.ToolTip = "Kill your fucking rival"
- Handle.Parent = Death
- Mesh.Parent = Handle
- Mesh.MeshId = "http://www.roblox.com/asset/?id=1136139"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=18276952"
- Mesh.Scale = Vector3.new(0.55, 0.174, 0.6)
- Handle.Rotation = Vector3.new(0,-90,0)
- Death.Equipped:connect(function(mouse)
- local Bounce = Enum.EasingStyle.Bounce
- local Quad = Enum.EasingStyle.Quad
- local Normal = Enum.EasingStyle.Linear
- local ScreenGui = Instance.new("ScreenGui", game.Players["LocalPlayer"].PlayerGui)
- ScreenGui.Name = "Death Note"
- local open = Instance.new("ImageButton", ScreenGui)
- open.Position = UDim2.new(1, -110, 1, 500)
- open.Size = UDim2.new(0, 100,0, 150)
- open.Image = "rbxassetid://18536731"
- open:TweenPosition(UDim2.new(1, -110, 1, -150), "In", Bounce, 0.8, true)
- local Note = Instance.new("Frame", ScreenGui)
- Note.Active = true
- Note.Position = UDim2.new(1, -321, 1, 500)
- Note.Size = UDim2.new(0, 320,0, 250)
- Note.Visible = false
- Note.Draggable = true
- open.MouseButton1Down:connect(function()
- open:TweenPosition(UDim2.new(open.Position.X.Scale,open.Position.X.Offset, 1, 500), "Out", Normal, 0.8, true)
- wait(0.30)
- open.Visible = false
- Note.Visible = true
- Note.Position = UDim2.new(1, -321, 1, 500)
- Note:TweenPosition(UDim2.new(1, -321, 1, -251), "In", Normal, 0.5, true)
- end)
- local bg = Instance.new("Frame", Note)
- bg.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
- bg.Size = UDim2.new(0, 160,0, 250)
- bg.ZIndex = 2
- -- Background
- local close = Instance.new("TextButton", bg)
- close.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- close.BackgroundTransparency = 1
- close.Position = UDim2.new(0, 8,0, 10)
- close.Size = UDim2.new(0, 10,0, 10)
- close.ZIndex = 4
- close.Font = "Cartoon"
- close.Text = "X"
- close.TextColor3 = Color3.fromRGB(255, 255, 255)
- close.TextSize = "17"
- close.MouseButton1Down:connect(function()
- Note:TweenPosition(UDim2.new(Note.Position.X.Scale,Note.Position.X.Offset,1, 500), "Out", Normal, 0.5, true)
- wait(0.30)
- Note.Visible = false
- open.Visible = true
- open:TweenPosition(UDim2.new(1, -110, 1, -150), "In", Normal, 0.8, true)
- end)
- local image1 = Instance.new("ImageLabel", bg)
- image1.BackgroundTransparency = 1
- image1.Size = UDim2.new(1, 0,1, 0)
- image1.ZIndex = 3
- image1.Image = "rbxassetid://18528551"
- local title = Instance.new("TextLabel", bg)
- title.BackgroundTransparency = 1
- title.Position = UDim2.new(0, 0,0, 30)
- title.Size = UDim2.new(1, 0,0, 30)
- title.ZIndex = 4
- title.Font = "Bodoni"
- title.Text = "DEATH NOTE"
- title.TextColor3 = Color3.fromRGB(255, 255, 255)
- title.TextSize = "18"
- local body = Instance.new("TextLabel", bg)
- body.BackgroundTransparency = 1
- body.Position = UDim2.new(0, 15,0, 65)
- body.Size = UDim2.new(0, 134,0, 40)
- body.ZIndex = 4
- body.Font = "Garamond"
- body.Text = "Type in somebody's name to kill them."
- body.TextColor3 = Color3.fromRGB(255, 255, 255)
- body.TextSize = "19"
- body.TextWrapped = true
- body.TextXAlignment = "Left"
- body.TextYAlignment = "Top"
- local line = Instance.new("TextLabel", body)
- line.BackgroundTransparency = 1
- line.Position = UDim2.new(0, 0,0, 50)
- line.Size = UDim2.new(0, 130,0, 40)
- line.ZIndex = 4
- line.Font = "Garamond"
- line.Text = "________________"
- line.TextColor3 = Color3.fromRGB(255, 255, 255)
- line.TextSize = "19"
- line.TextWrapped = true
- line.TextXAlignment = "Left"
- line.TextYAlignment = "Top"
- local text = Instance.new("TextLabel", body)
- text.BackgroundTransparency = 1
- text.Position = UDim2.new(0, 0,0, 100)
- text.Size = UDim2.new(0, 134,0, 40)
- text.ZIndex = 4
- text.Font = "Garamond"
- text.Text = "This was made by RcDZ."
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- text.TextSize = "19"
- text.TextWrapped = true
- text.TextXAlignment = "Left"
- text.TextYAlignment = "Top"
- -- Page
- local page = Instance.new("Frame", Note)
- page.BackgroundColor3 = Color3.fromRGB(236, 236, 236)
- page.Position = UDim2.new(0, 160,0, 0)
- page.Size = UDim2.new(0, 160,0, 250)
- page.ZIndex = 2
- local list = Instance.new("TextBox", page)
- list.BackgroundTransparency = 1
- list.Position = UDim2.new(0, 25,0, 20)
- list.Size = UDim2.new(0.8, 5,0, 230)
- list.ZIndex = 4
- list.Font = "Antique"
- list.Text = ""
- list.TextColor3 = Color3.fromRGB(0, 0, 0)
- list.TextSize = "23"
- list.TextWrapped = true
- list.TextXAlignment = "Left"
- list.TextYAlignment = "Top"
- local image2 = Instance.new("ImageLabel", page)
- image2.BackgroundTransparency = 1
- image2.Size = UDim2.new(1, 0,1, 0)
- image2.ZIndex = 3
- image2.Image = "rbxassetid://170279713"
- image2.Transparency = 0.2
- while true do
- repeat wait() until game.Workspace:FindFirstChild(list.Text)
- if game.Workspace[list.Text]:FindFirstChild("Humanoid") then
- game.Workspace[list.Text].Humanoid.PlatformStand = true
- game.Workspace[list.Text].Humanoid.Health = 0
- elseif game.Workspace[list.Text]:FindFirstChild("Zombie") then
- game.Workspace[list.Text].Zombie.PlatformStand = true
- game.Workspace[list.Text].Zombie.Health = 0
- end
- end
- end)
- Death.Unequipped:connect(function(mouse)
- game.Players.LocalPlayer.PlayerGui["Death Note"]:remove()
- end)
- --12333
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