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pakin2549

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Apr 25th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7.  
  8. function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
  9. local funcw = Instance.new("Weld")
  10. funcw.Name = zName
  11. funcw.Parent = zParent
  12. funcw.Part0 = zPart0
  13. funcw.Part1 = zPart1
  14. if (zCoco == true) then
  15. funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  16. else
  17. funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  18. end
  19. return funcw
  20. end
  21. function fun(n1, n2)
  22. pcall(function()
  23. t1 = owner[n1].Character.Torso
  24. t2 = owner[n2].Character.Torso
  25. t2.Parent.Humanoid.PlatformStand = true
  26. t1["Left Shoulder"]:Remove()
  27. ls1 = Instance.new("Weld")
  28. ls1.Parent = t1
  29. ls1.Part0 = t1
  30. ls1.Part1 = t1.Parent["Left Arm"]
  31. ls1.C0 = CFrame.new(-1.5,0,0)
  32. ls1.Name = "Left Shoulder"
  33. t1["Right Shoulder"]:Remove()
  34. rs1 = Instance.new("Weld")
  35. rs1.Parent = t1
  36. rs1.Part0 = t1
  37. rs1.Part1 = t1.Parent["Right Arm"]
  38. rs1.C0 = CFrame.new(1.5,0,0)
  39. rs1.Name = "Right Shoulder"
  40. t2["Left Shoulder"]:Remove()
  41. ls2 = Instance.new("Weld")
  42. ls2.Parent = t2
  43. ls2.Part0 = t2
  44. ls2.Part1 = t2.Parent["Left Arm"]
  45. ls2.C0 = CFrame.new(-1.5,0,0)
  46. ls2.Name = "Left Shoulder"
  47. t2["Right Shoulder"]:Remove()
  48. rs2 = Instance.new("Weld")
  49. rs2.Parent = t2
  50. rs2.Part0 = t2
  51. rs2.Part1 = t2.Parent["Right Arm"]
  52. rs2.C0 = CFrame.new(1.5,0,0)
  53. rs2.Name = "Right Shoulder"
  54. t2["Left Hip"]:Remove()
  55. lh2 = Instance.new("Weld")
  56. lh2.Parent = t2
  57. lh2.Part0 = t2
  58. lh2.Part1 = t2.Parent["Left Leg"]
  59. lh2.C0 = CFrame.new(-0.5,-2,0)
  60. lh2.Name = "Left Hip"
  61. t2["Right Hip"]:Remove()
  62. rh2 = Instance.new("Weld")
  63. rh2.Parent = t2
  64. rh2.Part0 = t2
  65. rh2.Part1 = t2.Parent["Right Leg"]
  66. rh2.C0 = CFrame.new(0.5,-2,0)
  67. rh2.Name = "Right Hip"
  68. local d = Instance.new("Part")
  69. d.TopSurface = 0
  70. d.BottomSurface = 0
  71. d.CanCollide = false
  72. d.BrickColor = BrickColor.new("Medium stone grey")
  73. d.Shape = "Ball"
  74. d.Parent = t1
  75. d.Size = Vector3.new(1,1,1)
  76. local dm = Instance.new("SpecialMesh")
  77. dm.MeshType = "Sphere"
  78. dm.Parent = d
  79. dm.Scale = Vector3.new(0.4,0.4,0.4)
  80. fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  81. d2 = d:Clone()
  82. d2.Parent = t1
  83. fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  84. local c = Instance.new("Part")
  85. c.TopSurface = 0
  86. c.BottomSurface = 0
  87. c.CanCollide = false
  88. c.BrickColor = BrickColor.new("Pastel brown")
  89. c.Parent = t1
  90. c.formFactor = "Custom"
  91. c.Size = Vector3.new(0.4,1.3,0.4)
  92. cm = Instance.new("CylinderMesh")
  93. cm.Parent = c
  94. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  95. c2 = d:Clone()
  96. c2.BrickColor = BrickColor.new("Medium stone grey")
  97. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  98. c2.Parent = t1
  99. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  100. local bl = Instance.new("Part")
  101. bl.TopSurface = 0
  102. bl.BottomSurface = 0
  103. bl.CanCollide = false
  104. bl.BrickColor = BrickColor.new("Pastel brown")
  105. bl.Shape = "Ball"
  106. bl.Parent = t2
  107. bl.Size = Vector3.new(1,1,1)
  108. local dm = Instance.new("SpecialMesh")
  109. dm.MeshType = "Sphere"
  110. dm.Parent = bl
  111. dm.Scale = Vector3.new(1.2,1.2,1.2)
  112. fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  113. local br = Instance.new("Part")
  114. br.TopSurface = 0
  115. br.BottomSurface = 0
  116. br.CanCollide = false
  117. br.BrickColor = BrickColor.new("Pastel brown")
  118. br.Shape = "Ball"
  119. br.Parent = t2
  120. br.Size = Vector3.new(1,1,1)
  121. local dm = Instance.new("SpecialMesh")
  122. dm.MeshType = "Sphere"
  123. dm.Parent = br
  124. dm.Scale = Vector3.new(1.2,1.2,1.2)
  125. fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  126. local bln = Instance.new("Part")
  127. bln.TopSurface = 0
  128. bln.BottomSurface = 0
  129. bln.CanCollide = false
  130. bln.Shape = "Ball"
  131. bln.Parent = t2
  132. bln.Size = Vector3.new(1,1,1)
  133. local dm = Instance.new("SpecialMesh")
  134. dm.MeshType = "Sphere"
  135. dm.Parent = bln
  136. dm.Scale = Vector3.new(0.2,0.2,0.2)
  137. fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  138. local brn = Instance.new("Part")
  139. brn.TopSurface = 0
  140. brn.BottomSurface = 0
  141. brn.CanCollide = false
  142. brn.Shape = "Ball"
  143. brn.Parent = t2
  144. brn.Size = Vector3.new(1,1,1)
  145. local dm = Instance.new("SpecialMesh")
  146. dm.MeshType = "Sphere"
  147. dm.Parent = brn
  148. dm.Scale = Vector3.new(0.2,0.2,0.2)
  149. fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  150. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  151. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  152. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
  153. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
  154. ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
  155. rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
  156. if t1:findFirstChild("weldx") ~= nil then
  157. t1.weldx:Remove()
  158. end
  159. we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  160. n = t2.Neck
  161. n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  162. end)
  163. coroutine.resume(coroutine.create(function()
  164. while wait() do
  165. for i = 1,6 do
  166. we.C1 = we.C1 * CFrame.new(0,-0.3,0)
  167. wait()
  168. end
  169.  
  170. for i = 1,6 do
  171. we.C1 = we.C1 * CFrame.new(0,0.3,0)
  172. wait()
  173. end
  174. end
  175. end))
  176. end
  177. fun("YOURNAME", "THE VICTIM")
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