kill09

kill09

Apr 26th, 2024
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    1.  Minecraft Crash Report ----
    2. // Free hugs at your nearest Cristalix office
    3.  
    4. Commit: 37f2e0f3
    5. Server: null
    6. Time: 2024-04-26 20:32:43 MSK
    7. Description: Initializing game
    8.  
    9. java.lang.RuntimeException: No OpenGL context found in the current thread.
    10.     at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
    11.     at org.lwjgl.opengl.GL30.glBindFramebuffer(GL30.java:1122)
    12.     at GNBcCbQ.glBindFramebuffer(SourceFile:9)
    13.     at oCJHiLa.glBindFramebuffer(SourceFile:425)
    14.     at gddpBZN.unbindFramebuffer(SourceFile:227)
    15.     at gddpBZN.deleteFramebuffer(SourceFile:70)
    16.     at gddpBZN.createBindFramebuffer(ourceFile:57)
    17.     at LhJdpCu.wzFcXfC(SourceFile:1649)
    18.     at LhJdpCu.obWbjzA(SourceFile:1644)
    19.     at LhJdpCu.IguhgAC(SourceFile:1618)
    20.     at LhJdpCu.toggleFullscreen(SourceFile:1594)
    21.     at LhJdpCu.init(SourceFile:549)
    22.     at LhJdpCu.run(SourceFile:342)
    23.     at net.minecraft.client.main.Main.gWjrZHr(SourceFile:200)
    24.     at net.minecraft.client.main.Main.kPRmjRd(SourceFile:191)
    25.     at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
    26.     at java.lang.Thread.run(Thread.java:750)
    27.  
    28.  
    29. A detailed walkthrough of the error, its code path and all known details is as follows:
    30. ---------------------------------------------------------------------------------------
    31.  
    32. -- Head --
    33. Thread: Client thread
    34. Stacktrace:
    35.     at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
    36.     at org.lwjgl.opengl.GL30.glBindFramebuffer(GL30.java:1122)
    37.     at GNBcCbQ.glBindFramebuffer(SourceFile:9)
    38.     at oCJHiLa.glBindFramebuffer(SourceFile:425)
    39.     at gddpBZN.unbindFramebuffer(SourceFile:227)
    40.     at gddpBZN.deleteFramebuffer(SourceFile:70)
    41.     at gddpBZN.createBindFramebuffer(SourceFile:57)
    42.     at LhJdpCu.wzFcXfC(SourceFile:1649)
    43.     at LhJdpCu.obWbjzA(SourceFile:1644)
    44.     at LhJdpCu.IguhgAC(SourceFile:1618)
    45.     at LhJdpCu.toggleFullscreen(SourceFile:1594)
    46.     at LhJdpCu.init(SourceFile:549)
    47.  
    48. -- Initialization --
    49.  
    50. Stacktrace:
    51.     at LhJdpCu.run(SourceFile:342)
    52.     at net.minecraft.client.main.Main.gWjrZHr(SourceFile:200)
    53.     at net.minecraft.client.main.Main.kPRmjRd(SourceFile:191)
    54.     at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
    55.     at java.lang.Thread.run(Thread.java:750)
    56.  
    57. -- System Details --
    58.  
    59.     Operating System: Windows 8.1 (amd64) version 6.3
    60.     Java Version: 1.8.0_402, Temurin
    61.     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin
    62.     Memory: 891570600 bytes (850 MB) / 1275068416 bytes (1216 MB) up to 2147483648 bytes (2048 MB)
    63.     System Memory: FREE 1809 MB (1 GB), TOTAL 8087 MB (7 GB)
    64.     Game Info:
    65.     AsyncRpProgress: {setupModelRegistry=1.0, doStitch=1.0, addToSticher=1.0, updateIcons=1.0}
    66.     JVM Flags: 14 total; -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:+UnlockDiagnosticVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:+HeapDumpOnOutOfMemoryError -XX:G1HeapRegionSize=32M -Xverify:none -XX:+TrustFinalNonStaticFields -XX:+IgnoreUnrecognizedVMOptions -XX:+DisableAttachMechanism -XX:-UsePerfData -XX:HeapDumpPath=ThisTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    67.     LWJGL: 2.9.4
    68.     OpenGL: ATI Technologies Inc. GL version 4.3.12618 Compatibility Profile Context 13.251.9001.1001, AMD Radeon HD 6700 Series
    69.     GL Caps: Using GL 1.3 multitexturing.
    70. Using GL 1.3 texture combiners.
    71. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    72. Shaders are available because OpenGL 2.1 is supported.
    73. VBOs are available because OpenGL 1.5 is supported.
    74.  
    75.     Render Distance: 12
    76.     Using VBOs: Yes
    77.     Using Render Regions: No
    78.     Using Vanilla Shaders: No
    79.     Using OptiFine Shaders: No
    80.     Mipmap levels: 4
    81.     Sound System: Yes
    82.     Fullscreen: No
    83.     Allocation Rate: 0 MB/s
    84.     AET: ~~ERROR~~ NullPointerException: null
    85.     Assets caching: Yes
    86.     Resource Packs:
    87.     Current Language: Русский (Россия)
    88.     CPU: 4x Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
    89.     Player: null
    90.     Cf-Resolver:
    91. Domain storage.c7x.dev:
    92.   default: 188.114.99.233
    93.   defaultLatency: 221
    94.   Address 188.114.96.21:
    95.     latency: 128
    96.   Address 188.114.96.20:
    97.     latency: 129
    98. Domain metrics.c7x.dev:
    99.   default: 188.114.98.233
    100.   defaultLatency: 228
    101.   Address 108.162.192.28:
    102.     latency: 175
    103.   Address 108.162.192.23:
    104.     latency: 177
    105. Domain webdata.c7x.dev:
    106.   default: 188.114.99.233
    107.   defaultLatency: 180
    108.   Address 108.162.192.11:
    109.     latency: 176
    110.   Address 108.162.192.21:
    111.     latency: 176
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