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Hitman_Hell

Elevator to Hell

Jun 26th, 2017
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  1. -- Objects
  2.  
  3.  
  4. --[[
  5. Made by Hitman_Hell
  6. Edit by Roblotic_Roblox
  7. --]]
  8.  
  9. local ScreenGui = Instance.new("ScreenGui")
  10. local TextBox = Instance.new("TextBox")
  11.  
  12.  
  13. function MoveSpawn(obj1,PLAYER)
  14.     local playerpos = nil
  15.     if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
  16.         playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  17.     end
  18.     print(playerpos)
  19.     for _,part in pairs (obj1:GetChildren()) do
  20.         if part:IsA('BasePart') and playerpos then
  21.             print('thefuck')
  22.             print(playerpos)
  23.             part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
  24.         end
  25.     end
  26. end
  27.  
  28. function ToHell(obj1)
  29.     for i,v in pairs(obj1:GetChildren()) do
  30.         v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
  31.     end
  32. end
  33.  
  34. function MoveBy(obj1,AMNT)
  35.     for i,v in pairs(obj1:GetChildren()) do
  36.         if v:IsA('BasePart') then
  37.             v.CFrame = v.CFrame + AMNT
  38.         end
  39.     end
  40. end
  41.  
  42. function MovePartBy(part,AMNT)
  43.     part.CFrame = part.CFrame+AMNT
  44. end
  45.  
  46. -- Properties
  47.  
  48. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  49. ScreenGui.ResetOnSpawn = false
  50.  
  51. TextBox.Parent = ScreenGui
  52. TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
  53. TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
  54. TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
  55. TextBox.BorderSizePixel = 5
  56. TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
  57. TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  58. TextBox.Font = Enum.Font.SourceSans
  59. TextBox.FontSize = Enum.FontSize.Size14
  60. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  61. TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
  62. TextBox.TextScaled = true
  63. TextBox.TextSize = 14
  64. TextBox.TextWrapped = true
  65.  
  66. TextBox.FocusLost:connect(function()
  67. for i,v in pairs(game.Players:GetChildren()) do
  68. if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
  69. local coru = coroutine.wrap(function()
  70. print('elevatoring '..v.Name)
  71. local plr = v
  72. -- 1 - Model
  73. local obj1 = Instance.new("Model")
  74. obj1.Parent = workspace
  75.  
  76. -- 2 - Part
  77. local obj2 = Instance.new("Part")
  78. obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
  79. obj2.Material = Enum.Material.Neon
  80. obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
  81. obj2.Anchored = true
  82. obj2.BrickColor = BrickColor.new("Maroon")
  83. obj2.Friction = 0.30000001192093
  84. obj2.Shape = Enum.PartType.Block
  85. obj2.Parent = obj1
  86.  
  87. -- 3 - Part
  88. local obj3 = Instance.new("Part")
  89. obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
  90. obj3.Material = Enum.Material.Foil
  91. obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
  92. obj3.Anchored = true
  93. obj3.BrickColor = BrickColor.new("Really black")
  94. obj3.Friction = 0.30000001192093
  95. obj3.Shape = Enum.PartType.Block
  96. obj3.Parent = obj1
  97.  
  98. -- 4 - Wedge
  99. local obj4 = Instance.new("WedgePart")
  100. obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  101. obj4.TopSurface = Enum.SurfaceType.Smooth
  102. obj4.Material = Enum.Material.Marble
  103. obj4.Size = Vector3.new(0.200000003, 1, 1)
  104. obj4.Anchored = true
  105. obj4.BrickColor = BrickColor.new("Maroon")
  106. obj4.Friction = 0.30000001192093
  107. obj4.Name = "Wedge"
  108. obj4.Parent = obj1
  109.  
  110. -- 5 - Part
  111. local obj5 = Instance.new("Part")
  112. obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  113. obj5.TopSurface = Enum.SurfaceType.Smooth
  114. obj5.BottomSurface = Enum.SurfaceType.Smooth
  115. obj5.Material = Enum.Material.Marble
  116. obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  117. obj5.Anchored = true
  118. obj5.BrickColor = BrickColor.new("Maroon")
  119. obj5.Friction = 0.30000001192093
  120. obj5.Shape = Enum.PartType.Block
  121. obj5.Parent = obj1
  122.  
  123. -- 6 - Part
  124. local obj6 = Instance.new("Part")
  125. obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
  126. obj6.Material = Enum.Material.Cobblestone
  127. obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
  128. obj6.Anchored = true
  129. obj6.BrickColor = BrickColor.new("Maroon")
  130. obj6.Friction = 0.30000001192093
  131. obj6.Shape = Enum.PartType.Block
  132. obj6.Parent = obj1
  133.  
  134. -- 7 - Part
  135. local obj7 = Instance.new("Part")
  136. obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
  137. obj7.Material = Enum.Material.Foil
  138. obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
  139. obj7.Anchored = true
  140. obj7.BrickColor = BrickColor.new("Really black")
  141. obj7.Friction = 0.30000001192093
  142. obj7.Shape = Enum.PartType.Block
  143. obj7.Parent = obj1
  144.  
  145. -- 8 - Part
  146. local obj8 = Instance.new("Part")
  147. obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
  148. obj8.Material = Enum.Material.Cobblestone
  149. obj8.Size = Vector3.new(20, 13, 0.200000003)
  150. obj8.Anchored = true
  151. obj8.BrickColor = BrickColor.new("Maroon")
  152. obj8.Friction = 0.30000001192093
  153. obj8.Shape = Enum.PartType.Block
  154. obj8.Parent = obj1
  155.  
  156. -- 9 - Part
  157. local obj9 = Instance.new("Part")
  158. obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
  159. obj9.Material = Enum.Material.Neon
  160. obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  161. obj9.Anchored = true
  162. obj9.BrickColor = BrickColor.new("Maroon")
  163. obj9.Friction = 0.30000001192093
  164. obj9.Shape = Enum.PartType.Block
  165. obj9.Parent = obj1
  166.  
  167. -- 10 - Part
  168. local obj10 = Instance.new("Part")
  169. obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
  170. obj10.TopSurface = Enum.SurfaceType.Smooth
  171. obj10.BottomSurface = Enum.SurfaceType.Smooth
  172. obj10.Material = Enum.Material.Wood
  173. obj10.Size = Vector3.new(20, 0.200000003, 20)
  174. obj10.Anchored = true
  175. obj10.BrickColor = BrickColor.new("Black")
  176. obj10.Friction = 0.30000001192093
  177. obj10.Shape = Enum.PartType.Block
  178. obj10.Parent = obj1
  179.  
  180. -- 11 - Wedge
  181. local obj11 = Instance.new("WedgePart")
  182. obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  183. obj11.TopSurface = Enum.SurfaceType.Smooth
  184. obj11.Material = Enum.Material.Marble
  185. obj11.Size = Vector3.new(0.200000003, 1, 1)
  186. obj11.BottomSurface = Enum.SurfaceType.Smooth
  187. obj11.Anchored = true
  188. obj11.BrickColor = BrickColor.new("Maroon")
  189. obj11.Friction = 0.30000001192093
  190. obj11.Name = "Wedge"
  191. obj11.Parent = obj1
  192.  
  193. -- 12 - Wedge
  194. local obj12 = Instance.new("WedgePart")
  195. obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  196. obj12.TopSurface = Enum.SurfaceType.Smooth
  197. obj12.Material = Enum.Material.Marble
  198. obj12.Size = Vector3.new(0.200000003, 1, 1)
  199. obj12.BottomSurface = Enum.SurfaceType.Smooth
  200. obj12.Anchored = true
  201. obj12.BrickColor = BrickColor.new("Maroon")
  202. obj12.Friction = 0.30000001192093
  203. obj12.Name = "Wedge"
  204. obj12.Parent = obj1
  205.  
  206. -- 13 - Part
  207. local obj13 = Instance.new("Part")
  208. obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  209. obj13.TopSurface = Enum.SurfaceType.Smooth
  210. obj13.BottomSurface = Enum.SurfaceType.Smooth
  211. obj13.Material = Enum.Material.Marble
  212. obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  213. obj13.Anchored = true
  214. obj13.BrickColor = BrickColor.new("Maroon")
  215. obj13.Friction = 0.30000001192093
  216. obj13.Shape = Enum.PartType.Block
  217. obj13.Parent = obj1
  218.  
  219. -- 14 - Wedge
  220. local obj14 = Instance.new("WedgePart")
  221. obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  222. obj14.TopSurface = Enum.SurfaceType.Smooth
  223. obj14.Material = Enum.Material.Marble
  224. obj14.Size = Vector3.new(0.200000003, 1, 1)
  225. obj14.Anchored = true
  226. obj14.BrickColor = BrickColor.new("Maroon")
  227. obj14.Friction = 0.30000001192093
  228. obj14.Name = "Wedge"
  229. obj14.Parent = obj1
  230.  
  231. -- 15 - Part
  232. local obj15 = Instance.new("Part")
  233. obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
  234. obj15.Material = Enum.Material.Cobblestone
  235. obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
  236. obj15.Anchored = true
  237. obj15.BrickColor = BrickColor.new("Maroon")
  238. obj15.Friction = 0.30000001192093
  239. obj15.Shape = Enum.PartType.Block
  240. obj15.Parent = obj1
  241.  
  242. -- 16 - Part
  243. local obj16 = Instance.new("Part")
  244. obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
  245. obj16.Material = Enum.Material.Neon
  246. obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  247. obj16.Anchored = true
  248. obj16.BrickColor = BrickColor.new("Maroon")
  249. obj16.Friction = 0.30000001192093
  250. obj16.Shape = Enum.PartType.Block
  251. obj16.Parent = obj1
  252.  
  253. -- 17 - Part
  254. local obj17 = Instance.new("Part")
  255. obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
  256. obj17.Material = Enum.Material.Cobblestone
  257. obj17.Size = Vector3.new(20, 13, 0.200000003)
  258. obj17.Anchored = true
  259. obj17.BrickColor = BrickColor.new("Maroon")
  260. obj17.Friction = 0.30000001192093
  261. obj17.Shape = Enum.PartType.Block
  262. obj17.Parent = obj1
  263.  
  264. -- 18 - Part
  265. local obj18 = Instance.new("Part")
  266. obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
  267. obj18.Material = Enum.Material.Cobblestone
  268. obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
  269. obj18.Anchored = true
  270. obj18.BrickColor = BrickColor.new("Maroon")
  271. obj18.Friction = 0.30000001192093
  272. obj18.Shape = Enum.PartType.Block
  273. obj18.Parent = obj1
  274.  
  275. -- 19 - Part
  276. local obj19 = Instance.new("Part")
  277. obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
  278. obj19.Material = Enum.Material.Cobblestone
  279. obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
  280. obj19.Anchored = true
  281. obj19.BrickColor = BrickColor.new("Maroon")
  282. obj19.Friction = 0.30000001192093
  283. obj19.Shape = Enum.PartType.Block
  284. obj19.Parent = obj1
  285.  
  286. -- 20 - Part
  287. local obj20 = Instance.new("Part")
  288. obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
  289. obj20.Material = Enum.Material.Foil
  290. obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
  291. obj20.Anchored = true
  292. obj20.BrickColor = BrickColor.new("Really black")
  293. obj20.Friction = 0.30000001192093
  294. obj20.Shape = Enum.PartType.Block
  295. obj20.Parent = obj1
  296.  
  297. -- 21 - Door1
  298. local obj21 = Instance.new("Part")
  299. obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
  300. obj21.Material = Enum.Material.Granite
  301. obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  302. obj21.Anchored = true
  303. obj21.BrickColor = BrickColor.new("Really black")
  304. obj21.Friction = 0.30000001192093
  305. obj21.Shape = Enum.PartType.Block
  306. obj21.Name = "Door1"
  307. obj21.Parent = obj1
  308.  
  309. -- 22 - Part
  310. local obj22 = Instance.new("Part")
  311. obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
  312. obj22.TopSurface = Enum.SurfaceType.Smooth
  313. obj22.BottomSurface = Enum.SurfaceType.Smooth
  314. obj22.Material = Enum.Material.Wood
  315. obj22.Size = Vector3.new(20, 0.200000003, 20)
  316. obj22.Anchored = true
  317. obj22.BrickColor = BrickColor.new("Black")
  318. obj22.Friction = 0.30000001192093
  319. obj22.Shape = Enum.PartType.Block
  320. obj22.Parent = obj1
  321.  
  322. -- 23 - Wedge
  323. local obj23 = Instance.new("WedgePart")
  324. obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  325. obj23.TopSurface = Enum.SurfaceType.Smooth
  326. obj23.Material = Enum.Material.Marble
  327. obj23.Size = Vector3.new(0.200000003, 1, 1)
  328. obj23.BottomSurface = Enum.SurfaceType.Smooth
  329. obj23.Anchored = true
  330. obj23.BrickColor = BrickColor.new("Maroon")
  331. obj23.Friction = 0.30000001192093
  332. obj23.Name = "Wedge"
  333. obj23.Parent = obj1
  334.  
  335. -- 24 - Wedge
  336. local obj24 = Instance.new("WedgePart")
  337. obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  338. obj24.TopSurface = Enum.SurfaceType.Smooth
  339. obj24.Material = Enum.Material.Marble
  340. obj24.Size = Vector3.new(0.200000003, 1, 1)
  341. obj24.BottomSurface = Enum.SurfaceType.Smooth
  342. obj24.Anchored = true
  343. obj24.BrickColor = BrickColor.new("Maroon")
  344. obj24.Friction = 0.30000001192093
  345. obj24.Name = "Wedge"
  346. obj24.Parent = obj1
  347.  
  348. -- 25 - Wedge
  349. local obj25 = Instance.new("WedgePart")
  350. obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  351. obj25.TopSurface = Enum.SurfaceType.Smooth
  352. obj25.Material = Enum.Material.Marble
  353. obj25.Size = Vector3.new(0.200000003, 1, 1)
  354. obj25.Anchored = true
  355. obj25.BrickColor = BrickColor.new("Maroon")
  356. obj25.Friction = 0.30000001192093
  357. obj25.Name = "Wedge"
  358. obj25.Parent = obj1
  359.  
  360. -- 26 - Part
  361. local obj26 = Instance.new("Part")
  362. obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  363. obj26.TopSurface = Enum.SurfaceType.Smooth
  364. obj26.BottomSurface = Enum.SurfaceType.Smooth
  365. obj26.Material = Enum.Material.Marble
  366. obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  367. obj26.Anchored = true
  368. obj26.BrickColor = BrickColor.new("Maroon")
  369. obj26.Friction = 0.30000001192093
  370. obj26.Shape = Enum.PartType.Block
  371. obj26.Parent = obj1
  372.  
  373. -- 27 - Part
  374. local obj27 = Instance.new("Part")
  375. obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  376. obj27.TopSurface = Enum.SurfaceType.Smooth
  377. obj27.BottomSurface = Enum.SurfaceType.Smooth
  378. obj27.Material = Enum.Material.Marble
  379. obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  380. obj27.Anchored = true
  381. obj27.BrickColor = BrickColor.new("Maroon")
  382. obj27.Friction = 0.30000001192093
  383. obj27.Shape = Enum.PartType.Block
  384. obj27.Parent = obj1
  385.  
  386. -- 28 - Door2
  387. local obj28 = Instance.new("Part")
  388. obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
  389. obj28.Material = Enum.Material.Granite
  390. obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  391. obj28.Anchored = true
  392. obj28.BrickColor = BrickColor.new("Really black")
  393. obj28.Friction = 0.30000001192093
  394. obj28.Shape = Enum.PartType.Block
  395. obj28.Name = "Door2"
  396. obj28.Parent = obj1
  397.  
  398. -- 29 - Wedge
  399. local obj29 = Instance.new("WedgePart")
  400. obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  401. obj29.TopSurface = Enum.SurfaceType.Smooth
  402. obj29.Material = Enum.Material.Marble
  403. obj29.Size = Vector3.new(0.200000003, 1, 1)
  404. obj29.Anchored = true
  405. obj29.BrickColor = BrickColor.new("Maroon")
  406. obj29.Friction = 0.30000001192093
  407. obj29.Name = "Wedge"
  408. obj29.Parent = obj1
  409.  
  410. -- 30 - Wedge
  411. local obj30 = Instance.new("WedgePart")
  412. obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
  413. obj30.TopSurface = Enum.SurfaceType.Smooth
  414. obj30.Material = Enum.Material.Marble
  415. obj30.Size = Vector3.new(0.200000003, 1, 1)
  416. obj30.BottomSurface = Enum.SurfaceType.Smooth
  417. obj30.Anchored = true
  418. obj30.BrickColor = BrickColor.new("Really black")
  419. obj30.Friction = 0.30000001192093
  420. obj30.Name = "Wedge"
  421. obj30.Parent = obj1
  422.  
  423. -- 31 - Part
  424. local obj31 = Instance.new("Part")
  425. obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
  426. obj31.TopSurface = Enum.SurfaceType.Smooth
  427. obj31.BottomSurface = Enum.SurfaceType.Smooth
  428. obj31.Material = Enum.Material.Marble
  429. obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  430. obj31.Anchored = true
  431. obj31.BrickColor = BrickColor.new("Really black")
  432. obj31.Friction = 0.30000001192093
  433. obj31.Shape = Enum.PartType.Block
  434. obj31.Parent = obj1
  435.  
  436. -- 32 - Wedge
  437. local obj32 = Instance.new("WedgePart")
  438. obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
  439. obj32.TopSurface = Enum.SurfaceType.Smooth
  440. obj32.Material = Enum.Material.Marble
  441. obj32.Size = Vector3.new(0.200000003, 1, 1)
  442. obj32.Anchored = true
  443. obj32.BrickColor = BrickColor.new("Really black")
  444. obj32.Friction = 0.30000001192093
  445. obj32.Name = "Wedge"
  446. obj32.Parent = obj1
  447.  
  448. -- 33 - Part
  449. local obj33 = Instance.new("Part")
  450. obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
  451. obj33.TopSurface = Enum.SurfaceType.Smooth
  452. obj33.BottomSurface = Enum.SurfaceType.Smooth
  453. obj33.Material = Enum.Material.Concrete
  454. obj33.Size = Vector3.new(20, 0.200000003, 20)
  455. obj33.Anchored = true
  456. obj33.BrickColor = BrickColor.new("Maroon")
  457. obj33.Friction = 0.30000001192093
  458. obj33.Shape = Enum.PartType.Block
  459. obj33.Parent = obj1
  460.  
  461. -- 34 - Wedge
  462. local obj34 = Instance.new("WedgePart")
  463. obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  464. obj34.TopSurface = Enum.SurfaceType.Smooth
  465. obj34.Material = Enum.Material.Marble
  466. obj34.Size = Vector3.new(0.200000003, 1, 1)
  467. obj34.Anchored = true
  468. obj34.BrickColor = BrickColor.new("Really black")
  469. obj34.Friction = 0.30000001192093
  470. obj34.Name = "Wedge"
  471. obj34.Parent = obj1
  472.  
  473. -- 35 - Part
  474. local obj35 = Instance.new("Part")
  475. obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
  476. obj35.TopSurface = Enum.SurfaceType.Smooth
  477. obj35.BottomSurface = Enum.SurfaceType.Smooth
  478. obj35.Material = Enum.Material.Marble
  479. obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  480. obj35.Anchored = true
  481. obj35.BrickColor = BrickColor.new("Really black")
  482. obj35.Friction = 0.30000001192093
  483. obj35.Shape = Enum.PartType.Block
  484. obj35.Parent = obj1
  485.  
  486. -- 36 - Wedge
  487. local obj36 = Instance.new("WedgePart")
  488. obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
  489. obj36.TopSurface = Enum.SurfaceType.Smooth
  490. obj36.Material = Enum.Material.Marble
  491. obj36.Size = Vector3.new(0.200000003, 1, 1)
  492. obj36.BottomSurface = Enum.SurfaceType.Smooth
  493. obj36.Anchored = true
  494. obj36.BrickColor = BrickColor.new("Really black")
  495. obj36.Friction = 0.30000001192093
  496. obj36.Name = "Wedge"
  497. obj36.Parent = obj1
  498.  
  499. -- 2 - HANDS
  500. local hand = Instance.new("Part")
  501. hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
  502. hand.FormFactor = Enum.FormFactor.Symmetric
  503. hand.TopSurface = Enum.SurfaceType.Weld
  504. hand.BottomSurface = Enum.SurfaceType.Weld
  505. hand.Material = Enum.Material.Neon
  506. hand.Size = Vector3.new(8, 9, 2)
  507. hand.Anchored = true
  508. hand.BrickColor = BrickColor.new("Really black")
  509. hand.Friction = 0.30000001192093
  510. hand.Shape = Enum.PartType.Block
  511. hand.Name = "HANDS"
  512. hand.CanCollide = false
  513. hand.Parent = obj1
  514.  
  515. -- 3 - Mesh
  516. local handmesh = Instance.new("SpecialMesh")
  517. handmesh.MeshType = Enum.MeshType.FileMesh
  518. handmesh.Scale = Vector3.new(2, 2, 2)
  519. handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
  520. handmesh.Parent = hand
  521.  
  522. -- 4 - Realistic Stone Fist
  523. local fist = Instance.new("Part")
  524. fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
  525. fist.Transparency = 1
  526. fist.Material = Enum.Material.Neon
  527. fist.Size = Vector3.new(6, 6, 6)
  528. fist.Anchored = true
  529. fist.CanCollide = false
  530. fist.BrickColor = BrickColor.new("Really black")
  531. fist.Friction = 0.30000001192093
  532. fist.Shape = Enum.PartType.Block
  533. fist.Name = "Realistic Stone Fist"
  534. fist.Parent = obj1
  535.  
  536. -- 5 - Mesh
  537. local fistmesh = Instance.new("SpecialMesh")
  538. fistmesh.MeshType = Enum.MeshType.FileMesh
  539. fistmesh.Scale = Vector3.new(15, 15, 15)
  540. fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  541. fistmesh.Parent = fist
  542.  
  543.  
  544. if plr.Character then
  545.     function thatstuff()
  546.     MoveSpawn(obj1,plr.Character)
  547.     if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  548.         plr.Character.Torso.Anchored = true
  549.     elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  550.         plr.Character.UpperTorso.Anchored = true
  551.     end
  552.     local thing = Instance.new('Part',workspace)
  553.     thing.Size = Vector3.new(0.2,0.2,0.2)
  554.     thing.Material = Enum.Material.Neon
  555.     thing.BrickColor = BrickColor.new('Really red')
  556.     local plrpos = nil
  557.     thing.Anchored=true
  558.     thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  559.     if plr.Character:FindFirstChildOfClass('Humanoid') then
  560.         plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
  561.         plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  562.     end
  563.     if plrpos then
  564.         thing.CFrame = thing.CFrame - plrpos
  565.     end
  566.     local flame = Instance.new('ParticleEmitter',thing)
  567.     flame.Texture = 'rbxassetid://743419909'
  568.     flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
  569.     flame.LightEmission = 1
  570.     flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  571.     flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
  572.     flame.Lifetime = NumberRange.new(0.5,1)
  573.     flame.Rate = 10000
  574.     flame.VelocityInheritance = 1
  575.     flame.VelocitySpread = 15
  576.     flame.Speed = NumberRange.new(10)
  577.     for i=1,120 do
  578.         if thing then
  579.             thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
  580.             thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  581.             if plr.Character:FindFirstChildOfClass('Humanoid') then
  582.                 plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  583.             end
  584.             if plrpos then
  585.                 thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
  586.             end
  587.            
  588.             wait()
  589.         end
  590.     end
  591.     for i=1,51 do
  592.         MoveBy(obj1,Vector3.new(0,0.4,0))
  593.         wait()
  594.     end
  595.     local sound = Instance.new('Sound',obj21)
  596.     sound.SoundId = 'rbxassetid://138169063'
  597.     sound.Volume = 1
  598.     sound:Play()
  599.     wait(1)
  600.     for i=1,50 do
  601.         MovePartBy(obj21,Vector3.new(0,0,0.1))
  602.         MovePartBy(obj28,Vector3.new(0,0,-0.1))
  603.         wait()
  604.     end
  605.     wait(0.5)
  606.     for i=1,100 do
  607.         MovePartBy(hand,Vector3.new(-0.1,0,0))
  608.         wait()
  609.     end
  610.     hand.Transparency = 1
  611.     fist.Transparency = 0
  612.     wait(0.5)
  613.     for i=1,75 do
  614.         MovePartBy(fist,Vector3.new(0.2,0,0))
  615.         if plr.Character:FindFirstChild('Torso') then
  616.             MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
  617.         end
  618.         wait()
  619.     end
  620.     local sound = Instance.new('Sound',obj21)
  621.     sound.SoundId = 'rbxassetid://178555466'
  622.     sound.Volume = 1
  623.     sound:Play()
  624.     for i=1,50 do
  625.         MovePartBy(obj21,Vector3.new(0,0,-0.1))
  626.         MovePartBy(obj28,Vector3.new(0,0,0.1))
  627.         wait()
  628.     end
  629.     for i=1,10 do
  630.         fist.Transparency = i/10
  631.         wait()
  632.     end
  633.     wait(1)
  634.     for i=1,51 do
  635.         MoveBy(obj1,Vector3.new(0,-0.4,0))
  636.         if plr.Character:FindFirstChild('Torso') then
  637.             MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
  638.         end
  639.         wait()
  640.     end
  641.     ToHell(obj1)
  642.     if plr.Character:FindFirstChild('Torso') then
  643.         plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
  644.         plr.Character.Torso.Anchored = false
  645.     end
  646.     local cf = thing.CFrame
  647.     for i=1,120 do
  648.         if thing then
  649.             thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
  650.             thing.CFrame = cf
  651.             wait()
  652.         end
  653.     end
  654.     if thing then
  655.         thing:Destroy()
  656.     end
  657.     if plr.Character:FindFirstChildOfClass('Humanoid') then
  658.         plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
  659.     end
  660.     for i=1,100 do
  661.         MovePartBy(obj33,Vector3.new(0,-0.1,0))
  662.         wait()
  663.     end
  664.     if plr.Character:FindFirstChildOfClass('Humanoid') then
  665.         plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
  666.     end
  667.     for i=1,15 do
  668.         MovePartBy(obj33,Vector3.new(0,-0.1,0))
  669.         wait()
  670.     end
  671.     wait(10)
  672.     if obj1 then
  673.         obj1:Destroy()
  674.     end
  675.     end
  676.     local success, message = pcall(thatstuff)
  677.     if success == false then
  678.             print("An error occurred: "..message..". Removing the elevator for this player.")
  679.         obj1:Destroy()
  680.     end
  681. end
  682.  
  683.  
  684. end)
  685. coru()
  686. end--33
  687. end
  688. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  689. end)
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