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- if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
- print("FE Compatibility: by WaverlyCole & Mokiros")
- InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput"
- local function NewFakeEvent()
- local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
- return Fake
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Function then
- Trigger.Function(...)
- end
- end
- Mouse.TrigEvent = TriggerEvent
- UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then end
- if Input.MouseEvent then
- Mouse.Target = Input.Target
- Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then
- return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
- end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do
- if Key==Input.KeyCode then
- Action.Function(Action.Name,Input.UserInputState,Input)
- end
- end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse
- InternalData["ContextActionService"] = ContextActionService
- InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner
- local Event = script:WaitForChild("UserInput")
- local UserInputService = game:GetService("UserInputService")
- local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input)
- UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target
- Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)
- return InternalData["Mouse"]
- end
- end
- return function (self,...)
- return RealPlayer[Index](RealPlayer,...)
- end
- else
- if Index == "PlrObj" then
- return RealPlayer
- end
- return RealPlayer[Index]
- end
- end;
- __tostring = function(self)
- return RealPlayer.Name
- end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- if Service:lower() == "players" then
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "localplayer" then
- return Sandbox(owner)
- end
- return RealService[Index2]
- end
- end;
- __tostring = function(self)
- return RealGame:GetService(Service).Name
- end
- })
- elseif Service:lower() == "contextactionservice" then
- return InternalData["ContextActionService"]
- elseif Service:lower() == "contextactionservice" then
- return InternalData["UserInputService"]
- elseif Service:lower() == "runservice" then
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "bindtorenderstep" then
- return function (self,Name,Priority,Function)
- return RealGame:GetService("RunService").Stepped:Connect(Function)
- end
- end
- if Index2:lower() == "renderstepped" then
- return RealService["Stepped"]
- end
- return RealService[Index2]
- end
- end
- })
- else
- return RealGame:GetService(Service)
- end
- end
- end
- return function (self,...)
- return RealGame[Index](RealGame,...)
- end
- else
- if game:GetService(Index) then
- return game:GetService(Index)
- end
- return RealGame[Index]
- end
- else
- return nil
- end
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
- print("Complete! Running...")
- --//Paste script below this line.
- --ffghjkgh67
- --Script Builder Radio!
- local Player = game.Players.LocalPlayer
- local c = Player.Character
- if not c or not c.Parent then
- c = Player.CharacterAdded:wait()
- end
- wait(1)
- local radio = Instance.new("Part",c)
- radio.Name = "Radio"
- radio.CanCollide = false
- radio.Anchored = true
- radio.FormFactor = "Custom"
- radio.Size = Vector3.new(3.2, 1.43, 0.8)
- radio.CFrame = c.Torso.CFrame * CFrame.new(0,0,.8)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,3.15,0)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.7)
- local mesh = Instance.new("SpecialMesh",radio)
- mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
- mesh.TextureId = "http://www.roblox.com/asset/?id=201953316"
- local weld = Instance.new("Weld",radio)
- weld.Part0 = c.Torso
- weld.Part1 = radio
- weld.C0 = c.Torso.CFrame:inverse()
- weld.C1 = radio.CFrame:inverse()
- radio.Anchored = false
- local sound = Instance.new("Sound",radio)
- sound.Name = "Music"
- sound.Looped = true
- sound.Volume = 1000
- local gui = Instance.new("ScreenGui",Player.PlayerGui)
- local frame = Instance.new("Frame",gui)
- frame.BackgroundColor3 = Color3.new(58/255,58/255,58/255)
- frame.BorderColor3 = Color3.new(0,0,0)
- frame.BorderSizePixel = 2
- frame.Size = UDim2.new(0,300,0,200)
- frame.Position = UDim2.new(0,20,.5,-100)
- local playb = Instance.new("TextButton",frame)
- playb.BackgroundColor3 = Color3.new(0,85/255,0)
- playb.BorderColor3 = Color3.new(0,0,0)
- playb.BorderSizePixel = 2
- playb.Size = UDim2.new(.3,0,.2,0)
- playb.Position = UDim2.new(.1,0,.7,0)
- playb.Text = "Play"
- playb.TextColor3 = Color3.new(255,255,255)
- playb.TextScaled = true
- local stopb = Instance.new("TextButton",frame)
- stopb.BackgroundColor3 = Color3.new(170/255,0,0)
- stopb.BorderColor3 = Color3.new(0,0,0)
- stopb.BorderSizePixel = 2
- stopb.Size = UDim2.new(.3,0,.2,0)
- stopb.Position = UDim2.new(.6,0,.7,0)
- stopb.Text = "Stop"
- stopb.TextColor3 = Color3.new(255,255,255)
- stopb.TextScaled = true
- local stipb = Instance.new("TextBox",frame)
- stipb.BackgroundColor3 = Color3.new(0,0,127/255)
- stipb.BorderColor3 = Color3.new(0,0,0)
- stipb.BorderSizePixel = 2
- stipb:TweenSize(UDim2.new(.5,0,.25,0),"Out","Quad",1,true)
- stipb.Position = UDim2.new(.25,0,.3,0)
- stipb.Text = "SoundId"
- stipb.TextColor3 = Color3.new(255,255,255)
- stipb.TextScaled = true
- local label = Instance.new("TextLabel",frame)
- label.Text = "Made By ChuckXZ! | Also Edited by UltimateGate (Converted by SS)"
- label.TextScaled = true
- label:TweenSize(UDim2.new(1,0,.2,0))
- label.TextColor3 = Color3.new(255,255,255)
- label.BackgroundTransparency = 1
- --stipb.Size = UDim2.new(1,0,.2,0)
- local Playing = false
- stipb.Changed:connect(function()
- sound.SoundId = "rbxassetid://" .. stipb.Text
- end)
- playb.MouseButton1Click:connect(function()
- sound:Play()
- Playing = true
- end)
- stopb.MouseButton1Click:connect(function()
- sound:Stop()
- Playing = false
- end)
- while true do
- if Playing then
- mesh.Scale = Vector3.new(1.1,1.1,1.1)
- wait(.2)
- mesh.Scale = Vector3.new(1,1,1)
- end
- wait(.2)
- end
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