Rufus14

SCP-1499

Sep 7th, 2020
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  1. --By Rufus14
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4.     local env = getfenv(func)
  5.     local newenv = setmetatable({},{
  6.         __index = function(self,k)
  7.             if k=="script" then
  8.                 return var
  9.             else
  10.                 return env[k]
  11.             end
  12.         end,
  13.     })
  14.     setfenv(func,newenv)
  15.     return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. Part1 = Instance.new("Part")
  21. SpecialMesh2 = Instance.new("SpecialMesh")
  22. Sound3 = Instance.new("Sound")
  23. Sound4 = Instance.new("Sound")
  24. Sound5 = Instance.new("Sound")
  25. Script6 = Instance.new("Script")
  26. Tool0.Name = "SCP-1499"
  27. Tool0.Parent = mas
  28. Part1.Name = "Handle"
  29. Part1.Parent = Tool0
  30. Part1.CFrame = CFrame.new(-5.93300009, 2.00001407, -35.661499, 1, 0, 0, 0, 0.99999994, -4.47034836e-08, 0, 4.47034836e-08, 0.99999994)
  31. Part1.Position = Vector3.new(-5.93300009, 2.00001407, -35.661499)
  32. Part1.Size = Vector3.new(1.5, 1.89999998, 2)
  33. Part1.BottomSurface = Enum.SurfaceType.Smooth
  34. Part1.Locked = true
  35. Part1.TopSurface = Enum.SurfaceType.Smooth
  36. SpecialMesh2.Name = "SpecialMesh"
  37. SpecialMesh2.Parent = Part1
  38. SpecialMesh2.MeshId = "rbxassetid://3746076039"
  39. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=3752853586"
  40. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  41. Sound3.Name = "exit"
  42. Sound3.Parent = Part1
  43. Sound3.SoundId = "rbxassetid://4748274590"
  44. Sound3.Volume = 3
  45. Sound4.Name = "enter"
  46. Sound4.Parent = Part1
  47. Sound4.SoundId = "rbxassetid://4748284597"
  48. Sound4.Volume = 3
  49. Sound5.Name = "ambient"
  50. Sound5.Parent = Part1
  51. Sound5.Looped = true
  52. Sound5.Playing = true
  53. Sound5.SoundId = "rbxassetid://613114224"
  54. Sound5.Volume = 0
  55. Script6.Parent = Tool0
  56. table.insert(cors,sandbox(Script6,function()
  57. --By Rufus14
  58. --You can use it to escape from danger
  59.  
  60. players = game:GetService("Players")
  61. runservice = game:GetService("RunService")
  62.  
  63. local owner
  64. local character
  65. local rootpart
  66.  
  67. tool = script.Parent
  68. handle = tool.Handle
  69. entersound = handle.enter
  70. leavesound = handle.exit
  71. ambientsound = handle.ambient
  72.  
  73. equipped = false
  74. entered = false
  75.  
  76. savedpositionworld = nil
  77. savedpositiondimension = nil
  78. tool.Unequipped:connect(function()
  79.     equipped = false
  80. end)
  81.  
  82. tool.Equipped:connect(function()
  83.     equipped = true
  84.     owner = players:GetPlayerFromCharacter(tool.Parent)
  85.     character = owner.Character
  86.     rootpart = character.HumanoidRootPart
  87.     wait(1)
  88.     if equipped then
  89.         if entered then
  90.             entered = false
  91.             savedpositiondimension = rootpart.CFrame
  92.             local gui = Instance.new("ScreenGui", owner:findFirstChildOfClass("PlayerGui"))
  93.             gui.Name = "blink"
  94.             local frame = Instance.new("Frame")
  95.             frame.Parent = gui
  96.             frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
  97.             frame.Size = UDim2.new(1, 0, 1, 36)
  98.             frame.Position = frame.Position + UDim2.new(0,0,0,-36)
  99.             coroutine.wrap(function()
  100.                 for i = 1,15 do
  101.                     frame.BackgroundTransparency = frame.BackgroundTransparency + 0.0525
  102.                     runservice.Stepped:wait()
  103.                 end
  104.                 gui:destroy()
  105.             end)()
  106.             rootpart.CFrame = savedpositionworld
  107.             leavesound:Play()
  108.             ambientsound.Volume = 0
  109.             entersound:Stop()
  110.             entersound.Parent = handle
  111.             ambientsound.Parent = handle
  112.             if character.Head:findFirstChild("1499mask") then
  113.                 character.Head["1499mask"]:destroy()
  114.             end
  115.             for i,v in pairs(character:GetDescendants()) do
  116.                 if v.Name == "HatAttachment" or v.Name == "FaceCenterAttachment" or v.Name == "FaceFrontAttachment" or v.Name == "HairAttachment" then
  117.                     if v.Parent.Name == "Handle" then
  118.                         v.Parent.Transparency = 0
  119.                     end
  120.                 end
  121.             end
  122.             handle.Transparency = 0
  123.         else
  124.             entered = true
  125.             savedpositionworld = rootpart.CFrame
  126.             local gui = Instance.new("ScreenGui", owner:findFirstChildOfClass("PlayerGui"))
  127.             gui.Name = "blink"
  128.             local frame = Instance.new("Frame")
  129.             frame.Parent = gui
  130.             frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
  131.             frame.Size = UDim2.new(1, 0, 1, 36)
  132.             frame.Position = frame.Position + UDim2.new(0,0,0,-36)
  133.             coroutine.wrap(function()
  134.                 for i = 1,15 do
  135.                     frame.BackgroundTransparency = frame.BackgroundTransparency + 0.0525
  136.                     runservice.Stepped:wait()
  137.                 end
  138.                 gui:destroy()
  139.             end)()
  140.             if savedpositiondimension == nil then
  141.                 local parttp = workspace:WaitForChild("dimension1499").teleportYES
  142.                 rootpart.CFrame = parttp.CFrame * CFrame.new(0,-4,0)
  143.             else
  144.                 rootpart.CFrame = savedpositiondimension
  145.             end
  146.             for i,v in pairs(character:GetDescendants()) do
  147.                 if v.Name == "HatAttachment" or v.Name == "FaceCenterAttachment" or v.Name == "FaceFrontAttachment" or v.Name == "HairAttachment" then
  148.                     if v.Parent.Name == "Handle" then
  149.                         v.Parent.Transparency = 1
  150.                     end
  151.                 end
  152.             end
  153.             local headmask = Instance.new("Part", character.Head)
  154.             headmask.Name = "1499mask"
  155.             headmask.CanCollide = false
  156.             headmask.Size = Vector3.new(1,1,1)
  157.             headmask:BreakJoints()
  158.             local weldmask = Instance.new("Weld", headmask)
  159.             weldmask.Part0 = character.Head
  160.             weldmask.Part1 = headmask
  161.             weldmask.C0 = CFrame.new(0,-0.25,-0.4)
  162.             local meshmask = Instance.new("SpecialMesh", headmask)
  163.             meshmask.MeshId = "rbxassetid://3746076039"
  164.             meshmask.TextureId = "http://www.roblox.com/asset/?id=3752853586"
  165.             meshmask.Scale = Vector3.new(1.05,1.1,1.1)
  166.             handle.Transparency = 1
  167.             entersound.Parent = headmask
  168.             ambientsound.Parent = headmask
  169.             entersound:Play()
  170.             ambientsound.Volume = 2
  171.             tool.Parent = owner:findFirstChildOfClass("Backpack")
  172.         end
  173.     end
  174. end)
  175.  
  176. function makedimension()
  177.     --Converted with ttyyuu12345's model to script plugin v4
  178.     local function sandbox(var,func)
  179.         local env = getfenv(func)
  180.         local newenv = setmetatable({},{
  181.             __index = function(self,k)
  182.                 if k=="script" then
  183.                     return var
  184.                 else
  185.                     return env[k]
  186.                 end
  187.             end,
  188.         })
  189.         setfenv(func,newenv)
  190.         return func
  191.     end
  192.     local cors = {}
  193.     local mas = Instance.new("Model",game:GetService("Lighting"))
  194.     local Model0 = Instance.new("Model")
  195.     local SpawnLocation1 = Instance.new("SpawnLocation")
  196.     local SpawnLocation2 = Instance.new("SpawnLocation")
  197.     local SpawnLocation3 = Instance.new("SpawnLocation")
  198.     local SpawnLocation4 = Instance.new("SpawnLocation")
  199.     local SpawnLocation5 = Instance.new("SpawnLocation")
  200.     local SpawnLocation6 = Instance.new("SpawnLocation")
  201.     local SpawnLocation7 = Instance.new("SpawnLocation")
  202.     local SpawnLocation8 = Instance.new("SpawnLocation")
  203.     local SpawnLocation9 = Instance.new("SpawnLocation")
  204.     local SpawnLocation10 = Instance.new("SpawnLocation")
  205.     local SpawnLocation11 = Instance.new("SpawnLocation")
  206.     local SpawnLocation12 = Instance.new("SpawnLocation")
  207.     local SpawnLocation13 = Instance.new("SpawnLocation")
  208.     local SpawnLocation14 = Instance.new("SpawnLocation")
  209.     local SpawnLocation15 = Instance.new("SpawnLocation")
  210.     local SpawnLocation16 = Instance.new("SpawnLocation")
  211.     local SpawnLocation17 = Instance.new("SpawnLocation")
  212.     local SpawnLocation18 = Instance.new("SpawnLocation")
  213.     local SpawnLocation19 = Instance.new("SpawnLocation")
  214.     local SpawnLocation20 = Instance.new("SpawnLocation")
  215.     local SpawnLocation21 = Instance.new("SpawnLocation")
  216.     local SpawnLocation22 = Instance.new("SpawnLocation")
  217.     local SpawnLocation23 = Instance.new("SpawnLocation")
  218.     local SpawnLocation24 = Instance.new("SpawnLocation")
  219.     local SpawnLocation25 = Instance.new("SpawnLocation")
  220.     local SpawnLocation26 = Instance.new("SpawnLocation")
  221.     local SpawnLocation27 = Instance.new("SpawnLocation")
  222.     local SpawnLocation28 = Instance.new("SpawnLocation")
  223.     local SpawnLocation29 = Instance.new("SpawnLocation")
  224.     local SpawnLocation30 = Instance.new("SpawnLocation")
  225.     local SpawnLocation31 = Instance.new("SpawnLocation")
  226.     local SpawnLocation32 = Instance.new("SpawnLocation")
  227.     local SpawnLocation33 = Instance.new("SpawnLocation")
  228.     local SpawnLocation34 = Instance.new("SpawnLocation")
  229.     local SpawnLocation35 = Instance.new("SpawnLocation")
  230.     local SpawnLocation36 = Instance.new("SpawnLocation")
  231.     local SpawnLocation37 = Instance.new("SpawnLocation")
  232.     local SpawnLocation38 = Instance.new("SpawnLocation")
  233.     local SpawnLocation39 = Instance.new("SpawnLocation")
  234.     local SpawnLocation40 = Instance.new("SpawnLocation")
  235.     local SpawnLocation41 = Instance.new("SpawnLocation")
  236.     local SpawnLocation42 = Instance.new("SpawnLocation")
  237.     local SpawnLocation43 = Instance.new("SpawnLocation")
  238.     local SpawnLocation44 = Instance.new("SpawnLocation")
  239.     local SpawnLocation45 = Instance.new("SpawnLocation")
  240.     local SpawnLocation46 = Instance.new("SpawnLocation")
  241.     local SpawnLocation47 = Instance.new("SpawnLocation")
  242.     local SpawnLocation48 = Instance.new("SpawnLocation")
  243.     local SpawnLocation49 = Instance.new("SpawnLocation")
  244.     local SpawnLocation50 = Instance.new("SpawnLocation")
  245.     local SpawnLocation51 = Instance.new("SpawnLocation")
  246.     local SpawnLocation52 = Instance.new("SpawnLocation")
  247.     local SpawnLocation53 = Instance.new("SpawnLocation")
  248.     local SpawnLocation54 = Instance.new("SpawnLocation")
  249.     local SpawnLocation55 = Instance.new("SpawnLocation")
  250.     local SpawnLocation56 = Instance.new("SpawnLocation")
  251.     local SpawnLocation57 = Instance.new("SpawnLocation")
  252.     local SpawnLocation58 = Instance.new("SpawnLocation")
  253.     local SpawnLocation59 = Instance.new("SpawnLocation")
  254.     local SpawnLocation60 = Instance.new("SpawnLocation")
  255.     local SpawnLocation61 = Instance.new("SpawnLocation")
  256.     local SpawnLocation62 = Instance.new("SpawnLocation")
  257.     local SpawnLocation63 = Instance.new("SpawnLocation")
  258.     local SpawnLocation64 = Instance.new("SpawnLocation")
  259.     local SpawnLocation65 = Instance.new("SpawnLocation")
  260.     local SpawnLocation66 = Instance.new("SpawnLocation")
  261.     local SpawnLocation67 = Instance.new("SpawnLocation")
  262.     local SpawnLocation68 = Instance.new("SpawnLocation")
  263.     local SpawnLocation69 = Instance.new("SpawnLocation")
  264.     local SpawnLocation70 = Instance.new("SpawnLocation")
  265.     local SpawnLocation71 = Instance.new("SpawnLocation")
  266.     local SpawnLocation72 = Instance.new("SpawnLocation")
  267.     local SpawnLocation73 = Instance.new("SpawnLocation")
  268.     local SpawnLocation74 = Instance.new("SpawnLocation")
  269.     local SpawnLocation75 = Instance.new("SpawnLocation")
  270.     local SpawnLocation76 = Instance.new("SpawnLocation")
  271.     local SpawnLocation77 = Instance.new("SpawnLocation")
  272.     local SpawnLocation78 = Instance.new("SpawnLocation")
  273.     local SpawnLocation79 = Instance.new("SpawnLocation")
  274.     local SpawnLocation80 = Instance.new("SpawnLocation")
  275.     local SpawnLocation81 = Instance.new("SpawnLocation")
  276.     local SpawnLocation82 = Instance.new("SpawnLocation")
  277.     local SpawnLocation83 = Instance.new("SpawnLocation")
  278.     local SpawnLocation84 = Instance.new("SpawnLocation")
  279.     local SpawnLocation85 = Instance.new("SpawnLocation")
  280.     local SpawnLocation86 = Instance.new("SpawnLocation")
  281.     local SpawnLocation87 = Instance.new("SpawnLocation")
  282.     local SpawnLocation88 = Instance.new("SpawnLocation")
  283.     local SpawnLocation89 = Instance.new("SpawnLocation")
  284.     local SpawnLocation90 = Instance.new("SpawnLocation")
  285.     local SpawnLocation91 = Instance.new("SpawnLocation")
  286.     local SpawnLocation92 = Instance.new("SpawnLocation")
  287.     local SpecialMesh93 = Instance.new("SpecialMesh")
  288.     Model0.Name = "dimension1499"
  289.     Model0.Parent = mas
  290.     SpawnLocation1.Parent = Model0
  291.     SpawnLocation1.CFrame = CFrame.new(-157576.438, 79748.8594, -260.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  292.     SpawnLocation1.Orientation = Vector3.new(0, 90, 0)
  293.     SpawnLocation1.Position = Vector3.new(-157576.438, 79748.8594, -260.003479)
  294.     SpawnLocation1.Rotation = Vector3.new(0, 90, 0)
  295.     SpawnLocation1.Color = Color3.new(0.356863, 0.364706, 0.411765)
  296.     SpawnLocation1.Size = Vector3.new(105, 9.5, 46)
  297.     SpawnLocation1.Anchored = true
  298.     SpawnLocation1.BottomSurface = Enum.SurfaceType.Smooth
  299.     SpawnLocation1.BrickColor = BrickColor.new("Smoky grey")
  300.     SpawnLocation1.Material = Enum.Material.Granite
  301.     SpawnLocation1.TopSurface = Enum.SurfaceType.Smooth
  302.     SpawnLocation1.brickColor = BrickColor.new("Smoky grey")
  303.     SpawnLocation1.Neutral = false
  304.     SpawnLocation2.Parent = Model0
  305.     SpawnLocation2.CFrame = CFrame.new(-158504, 79788.0938, 584.499939, 0.996191859, 0.0871884301, 0, -0.0871884301, 0.996191859, -0, -0, 0, 1)
  306.     SpawnLocation2.Orientation = Vector3.new(0, 0, -5)
  307.     SpawnLocation2.Position = Vector3.new(-158504, 79788.0938, 584.499939)
  308.     SpawnLocation2.Rotation = Vector3.new(0, 0, -5)
  309.     SpawnLocation2.Color = Color3.new(0.356863, 0.364706, 0.411765)
  310.     SpawnLocation2.Size = Vector3.new(46, 109.5, 50)
  311.     SpawnLocation2.Anchored = true
  312.     SpawnLocation2.BottomSurface = Enum.SurfaceType.Smooth
  313.     SpawnLocation2.BrickColor = BrickColor.new("Smoky grey")
  314.     SpawnLocation2.Material = Enum.Material.Granite
  315.     SpawnLocation2.TopSurface = Enum.SurfaceType.Smooth
  316.     SpawnLocation2.brickColor = BrickColor.new("Smoky grey")
  317.     SpawnLocation2.Neutral = false
  318.     SpawnLocation3.Parent = Model0
  319.     SpawnLocation3.CFrame = CFrame.new(-157173.938, 79714.1953, -1541.93066, -0.323407412, -0.26742366, 0.907685041, 0.933026314, -0.249983549, 0.258785933, 0.157700866, 0.930587292, 0.330359817)
  320.     SpawnLocation3.Orientation = Vector3.new(-15, 70, 105)
  321.     SpawnLocation3.Position = Vector3.new(-157173.938, 79714.1953, -1541.93066)
  322.     SpawnLocation3.Rotation = Vector3.new(-38.0699997, 65.1900024, 140.410004)
  323.     SpawnLocation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
  324.     SpawnLocation3.Size = Vector3.new(130, 49, 50)
  325.     SpawnLocation3.Anchored = true
  326.     SpawnLocation3.BottomSurface = Enum.SurfaceType.Smooth
  327.     SpawnLocation3.BrickColor = BrickColor.new("Smoky grey")
  328.     SpawnLocation3.Material = Enum.Material.Granite
  329.     SpawnLocation3.TopSurface = Enum.SurfaceType.Smooth
  330.     SpawnLocation3.brickColor = BrickColor.new("Smoky grey")
  331.     SpawnLocation3.Shape = Enum.PartType.Cylinder
  332.     SpawnLocation3.Neutral = false
  333.     SpawnLocation4.Parent = Model0
  334.     SpawnLocation4.CFrame = CFrame.new(-159111.094, 79818.6172, 41.0307617, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
  335.     SpawnLocation4.Orientation = Vector3.new(0, 160, 0)
  336.     SpawnLocation4.Position = Vector3.new(-159111.094, 79818.6172, 41.0307617)
  337.     SpawnLocation4.Rotation = Vector3.new(-180, 20, -180)
  338.     SpawnLocation4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  339.     SpawnLocation4.Size = Vector3.new(77.5, 148, 96.5)
  340.     SpawnLocation4.Anchored = true
  341.     SpawnLocation4.BottomSurface = Enum.SurfaceType.Smooth
  342.     SpawnLocation4.BrickColor = BrickColor.new("Smoky grey")
  343.     SpawnLocation4.Material = Enum.Material.Granite
  344.     SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
  345.     SpawnLocation4.brickColor = BrickColor.new("Smoky grey")
  346.     SpawnLocation4.Neutral = false
  347.     SpawnLocation5.Parent = Model0
  348.     SpawnLocation5.CFrame = CFrame.new(-158074.375, 79782.1016, 661.391235, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
  349.     SpawnLocation5.Orientation = Vector3.new(0, 70, 0)
  350.     SpawnLocation5.Position = Vector3.new(-158074.375, 79782.1016, 661.391235)
  351.     SpawnLocation5.Rotation = Vector3.new(0, 70, 0)
  352.     SpawnLocation5.Color = Color3.new(0.356863, 0.364706, 0.411765)
  353.     SpawnLocation5.Size = Vector3.new(77.5, 90, 96.5)
  354.     SpawnLocation5.Anchored = true
  355.     SpawnLocation5.BottomSurface = Enum.SurfaceType.Smooth
  356.     SpawnLocation5.BrickColor = BrickColor.new("Smoky grey")
  357.     SpawnLocation5.Material = Enum.Material.Granite
  358.     SpawnLocation5.TopSurface = Enum.SurfaceType.Smooth
  359.     SpawnLocation5.brickColor = BrickColor.new("Smoky grey")
  360.     SpawnLocation5.Neutral = false
  361.     SpawnLocation6.Parent = Model0
  362.     SpawnLocation6.CFrame = CFrame.new(-158480.5, 79799.3359, 232.5, 0.503836513, 0.0432867706, -0.862713933, 0.0437353179, 0.996184289, 0.075525701, 0.862691283, -0.0757836699, 0.500020802)
  363.     SpawnLocation6.Orientation = Vector3.new(-4.32999992, -59.9000015, 2.50999999)
  364.     SpawnLocation6.Position = Vector3.new(-158480.5, 79799.3359, 232.5)
  365.     SpawnLocation6.Rotation = Vector3.new(-8.59000015, -59.6199989, -4.90999985)
  366.     SpawnLocation6.Color = Color3.new(0.356863, 0.364706, 0.411765)
  367.     SpawnLocation6.Size = Vector3.new(46, 109.5, 50)
  368.     SpawnLocation6.Anchored = true
  369.     SpawnLocation6.BottomSurface = Enum.SurfaceType.Smooth
  370.     SpawnLocation6.BrickColor = BrickColor.new("Smoky grey")
  371.     SpawnLocation6.Material = Enum.Material.Granite
  372.     SpawnLocation6.TopSurface = Enum.SurfaceType.Smooth
  373.     SpawnLocation6.brickColor = BrickColor.new("Smoky grey")
  374.     SpawnLocation6.Neutral = false
  375.     SpawnLocation7.Parent = Model0
  376.     SpawnLocation7.CFrame = CFrame.new(-158257.953, 79719.8047, -551.592773, -0.323407412, -0.26742366, 0.907685041, 0.933026314, -0.249983549, 0.258785933, 0.157700866, 0.930587292, 0.330359817)
  377.     SpawnLocation7.Orientation = Vector3.new(-15, 70, 105)
  378.     SpawnLocation7.Position = Vector3.new(-158257.953, 79719.8047, -551.592773)
  379.     SpawnLocation7.Rotation = Vector3.new(-38.0699997, 65.1900024, 140.410004)
  380.     SpawnLocation7.Color = Color3.new(0.356863, 0.364706, 0.411765)
  381.     SpawnLocation7.Size = Vector3.new(130, 49, 50)
  382.     SpawnLocation7.Anchored = true
  383.     SpawnLocation7.BottomSurface = Enum.SurfaceType.Smooth
  384.     SpawnLocation7.BrickColor = BrickColor.new("Smoky grey")
  385.     SpawnLocation7.Material = Enum.Material.Granite
  386.     SpawnLocation7.TopSurface = Enum.SurfaceType.Smooth
  387.     SpawnLocation7.brickColor = BrickColor.new("Smoky grey")
  388.     SpawnLocation7.Shape = Enum.PartType.Cylinder
  389.     SpawnLocation7.Neutral = false
  390.     SpawnLocation8.Parent = Model0
  391.     SpawnLocation8.CFrame = CFrame.new(-156574.375, 79782.1016, 661.391235, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
  392.     SpawnLocation8.Orientation = Vector3.new(0, 70, 0)
  393.     SpawnLocation8.Position = Vector3.new(-156574.375, 79782.1016, 661.391235)
  394.     SpawnLocation8.Rotation = Vector3.new(0, 70, 0)
  395.     SpawnLocation8.Color = Color3.new(0.356863, 0.364706, 0.411765)
  396.     SpawnLocation8.Size = Vector3.new(77.5, 90, 96.5)
  397.     SpawnLocation8.Anchored = true
  398.     SpawnLocation8.BottomSurface = Enum.SurfaceType.Smooth
  399.     SpawnLocation8.BrickColor = BrickColor.new("Smoky grey")
  400.     SpawnLocation8.Material = Enum.Material.Granite
  401.     SpawnLocation8.TopSurface = Enum.SurfaceType.Smooth
  402.     SpawnLocation8.brickColor = BrickColor.new("Smoky grey")
  403.     SpawnLocation8.Neutral = false
  404.     SpawnLocation9.Parent = Model0
  405.     SpawnLocation9.CFrame = CFrame.new(-158690.719, 79749.1719, -5.77929688, -0.939720273, 0.0594192445, 0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, -0.341944247, -0.163203508, -0.925439835)
  406.     SpawnLocation9.Orientation = Vector3.new(10, 160, 0)
  407.     SpawnLocation9.Position = Vector3.new(-158690.719, 79749.1719, -5.77929688)
  408.     SpawnLocation9.Rotation = Vector3.new(169.369995, 19.6800003, -176.380005)
  409.     SpawnLocation9.Color = Color3.new(0.356863, 0.364706, 0.411765)
  410.     SpawnLocation9.Size = Vector3.new(46, 109.5, 50)
  411.     SpawnLocation9.Anchored = true
  412.     SpawnLocation9.BottomSurface = Enum.SurfaceType.Smooth
  413.     SpawnLocation9.BrickColor = BrickColor.new("Smoky grey")
  414.     SpawnLocation9.Material = Enum.Material.Granite
  415.     SpawnLocation9.TopSurface = Enum.SurfaceType.Smooth
  416.     SpawnLocation9.brickColor = BrickColor.new("Smoky grey")
  417.     SpawnLocation9.Neutral = false
  418.     SpawnLocation10.Parent = Model0
  419.     SpawnLocation10.CFrame = CFrame.new(-156963.313, 79777.1328, -1346.06763, -1, 0, 0, 0, 0.984812498, -0.173621148, -0, -0.173621148, -0.984812617)
  420.     SpawnLocation10.Orientation = Vector3.new(10, 180, 0)
  421.     SpawnLocation10.Position = Vector3.new(-156963.313, 79777.1328, -1346.06763)
  422.     SpawnLocation10.Rotation = Vector3.new(170, 0, -180)
  423.     SpawnLocation10.Color = Color3.new(0.356863, 0.364706, 0.411765)
  424.     SpawnLocation10.Size = Vector3.new(46, 109.5, 50)
  425.     SpawnLocation10.Anchored = true
  426.     SpawnLocation10.BottomSurface = Enum.SurfaceType.Smooth
  427.     SpawnLocation10.BrickColor = BrickColor.new("Smoky grey")
  428.     SpawnLocation10.Material = Enum.Material.Granite
  429.     SpawnLocation10.TopSurface = Enum.SurfaceType.Smooth
  430.     SpawnLocation10.brickColor = BrickColor.new("Smoky grey")
  431.     SpawnLocation10.Neutral = false
  432.     SpawnLocation11.Parent = Model0
  433.     SpawnLocation11.CFrame = CFrame.new(-157596.438, 79814.1094, -473.766602, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
  434.     SpawnLocation11.Orientation = Vector3.new(0, -110, 0)
  435.     SpawnLocation11.Position = Vector3.new(-157596.438, 79814.1094, -473.766602)
  436.     SpawnLocation11.Rotation = Vector3.new(-180, -70, -180)
  437.     SpawnLocation11.Color = Color3.new(0.356863, 0.364706, 0.411765)
  438.     SpawnLocation11.Size = Vector3.new(77.5, 154, 84.5)
  439.     SpawnLocation11.Anchored = true
  440.     SpawnLocation11.BottomSurface = Enum.SurfaceType.Smooth
  441.     SpawnLocation11.BrickColor = BrickColor.new("Smoky grey")
  442.     SpawnLocation11.Material = Enum.Material.Granite
  443.     SpawnLocation11.TopSurface = Enum.SurfaceType.Smooth
  444.     SpawnLocation11.brickColor = BrickColor.new("Smoky grey")
  445.     SpawnLocation11.Neutral = false
  446.     SpawnLocation12.Parent = Model0
  447.     SpawnLocation12.CFrame = CFrame.new(-158818.641, 79777.1328, 834.537354, 1, 0, 0, 0, 0.984812498, -0.173621148, 0, 0.173621148, 0.984812498)
  448.     SpawnLocation12.Orientation = Vector3.new(10, 0, 0)
  449.     SpawnLocation12.Position = Vector3.new(-158818.641, 79777.1328, 834.537354)
  450.     SpawnLocation12.Rotation = Vector3.new(10, 0, 0)
  451.     SpawnLocation12.Color = Color3.new(0.356863, 0.364706, 0.411765)
  452.     SpawnLocation12.Size = Vector3.new(46, 109.5, 50)
  453.     SpawnLocation12.Anchored = true
  454.     SpawnLocation12.BottomSurface = Enum.SurfaceType.Smooth
  455.     SpawnLocation12.BrickColor = BrickColor.new("Smoky grey")
  456.     SpawnLocation12.Material = Enum.Material.Granite
  457.     SpawnLocation12.TopSurface = Enum.SurfaceType.Smooth
  458.     SpawnLocation12.brickColor = BrickColor.new("Smoky grey")
  459.     SpawnLocation12.Neutral = false
  460.     SpawnLocation13.Parent = Model0
  461.     SpawnLocation13.CFrame = CFrame.new(-156522.281, 79777.1328, -1085.00195, 0.0871844888, 0.172984406, 0.98105824, 2.412498e-05, 0.984807849, -0.173647702, -0.996192217, 0.0151630566, 0.085855782)
  462.     SpawnLocation13.Orientation = Vector3.new(10, 85, 0)
  463.     SpawnLocation13.Position = Vector3.new(-156522.281, 79777.1328, -1085.00195)
  464.     SpawnLocation13.Rotation = Vector3.new(63.6899986, 78.8300018, -63.25)
  465.     SpawnLocation13.Color = Color3.new(0.356863, 0.364706, 0.411765)
  466.     SpawnLocation13.Size = Vector3.new(46, 109.5, 50)
  467.     SpawnLocation13.Anchored = true
  468.     SpawnLocation13.BottomSurface = Enum.SurfaceType.Smooth
  469.     SpawnLocation13.BrickColor = BrickColor.new("Smoky grey")
  470.     SpawnLocation13.Material = Enum.Material.Granite
  471.     SpawnLocation13.TopSurface = Enum.SurfaceType.Smooth
  472.     SpawnLocation13.brickColor = BrickColor.new("Smoky grey")
  473.     SpawnLocation13.Neutral = false
  474.     SpawnLocation14.Parent = Model0
  475.     SpawnLocation14.CFrame = CFrame.new(-157576.906, 79781.8203, -1384.62048, -0.936161518, -0.086816594, -0.340682626, -0.0815158784, 0.996224284, -0.0298717245, 0.341989696, -0.000193712302, -0.939703822)
  476.     SpawnLocation14.Orientation = Vector3.new(1.71000004, -160.070007, -4.67999983)
  477.     SpawnLocation14.Position = Vector3.new(-157576.906, 79781.8203, -1384.62048)
  478.     SpawnLocation14.Rotation = Vector3.new(178.179993, -19.9200001, 174.699997)
  479.     SpawnLocation14.Color = Color3.new(0.356863, 0.364706, 0.411765)
  480.     SpawnLocation14.Size = Vector3.new(46, 109.5, 50)
  481.     SpawnLocation14.Anchored = true
  482.     SpawnLocation14.BottomSurface = Enum.SurfaceType.Smooth
  483.     SpawnLocation14.BrickColor = BrickColor.new("Smoky grey")
  484.     SpawnLocation14.Material = Enum.Material.Granite
  485.     SpawnLocation14.TopSurface = Enum.SurfaceType.Smooth
  486.     SpawnLocation14.brickColor = BrickColor.new("Smoky grey")
  487.     SpawnLocation14.Neutral = false
  488.     SpawnLocation15.Parent = Model0
  489.     SpawnLocation15.CFrame = CFrame.new(-156705.141, 79781.8203, 873.14978, 0.936161458, 0.086816594, 0.340682626, -0.0815158784, 0.996224284, -0.0298717245, -0.341989696, 0.000193712302, 0.939703703)
  490.     SpawnLocation15.Orientation = Vector3.new(1.71000004, 19.9300003, -4.67999983)
  491.     SpawnLocation15.Position = Vector3.new(-156705.141, 79781.8203, 873.14978)
  492.     SpawnLocation15.Rotation = Vector3.new(1.82000005, 19.9200001, -5.30000019)
  493.     SpawnLocation15.Color = Color3.new(0.356863, 0.364706, 0.411765)
  494.     SpawnLocation15.Size = Vector3.new(46, 109.5, 50)
  495.     SpawnLocation15.Anchored = true
  496.     SpawnLocation15.BottomSurface = Enum.SurfaceType.Smooth
  497.     SpawnLocation15.BrickColor = BrickColor.new("Smoky grey")
  498.     SpawnLocation15.Material = Enum.Material.Granite
  499.     SpawnLocation15.TopSurface = Enum.SurfaceType.Smooth
  500.     SpawnLocation15.brickColor = BrickColor.new("Smoky grey")
  501.     SpawnLocation15.Neutral = false
  502.     SpawnLocation16.Parent = Model0
  503.     SpawnLocation16.CFrame = CFrame.new(-157091.25, 79749.1719, -505.669556, 0.939720213, -0.0594192445, -0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, 0.341944247, 0.163203508, 0.925439775)
  504.     SpawnLocation16.Orientation = Vector3.new(10, -20, 0)
  505.     SpawnLocation16.Position = Vector3.new(-157091.25, 79749.1719, -505.669556)
  506.     SpawnLocation16.Rotation = Vector3.new(10.6300001, -19.6800003, 3.61999989)
  507.     SpawnLocation16.Color = Color3.new(0.356863, 0.364706, 0.411765)
  508.     SpawnLocation16.Size = Vector3.new(46, 109.5, 50)
  509.     SpawnLocation16.Anchored = true
  510.     SpawnLocation16.BottomSurface = Enum.SurfaceType.Smooth
  511.     SpawnLocation16.BrickColor = BrickColor.new("Smoky grey")
  512.     SpawnLocation16.Material = Enum.Material.Granite
  513.     SpawnLocation16.TopSurface = Enum.SurfaceType.Smooth
  514.     SpawnLocation16.brickColor = BrickColor.new("Smoky grey")
  515.     SpawnLocation16.Neutral = false
  516.     SpawnLocation17.Parent = Model0
  517.     SpawnLocation17.CFrame = CFrame.new(-157446.094, 79799.3359, -69.4653397, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
  518.     SpawnLocation17.Orientation = Vector3.new(0, 160, 0)
  519.     SpawnLocation17.Position = Vector3.new(-157446.094, 79799.3359, -69.4653397)
  520.     SpawnLocation17.Rotation = Vector3.new(-180, 20, -180)
  521.     SpawnLocation17.Color = Color3.new(0.356863, 0.364706, 0.411765)
  522.     SpawnLocation17.Size = Vector3.new(46, 109.5, 50)
  523.     SpawnLocation17.Anchored = true
  524.     SpawnLocation17.BottomSurface = Enum.SurfaceType.Smooth
  525.     SpawnLocation17.BrickColor = BrickColor.new("Smoky grey")
  526.     SpawnLocation17.Material = Enum.Material.Granite
  527.     SpawnLocation17.TopSurface = Enum.SurfaceType.Smooth
  528.     SpawnLocation17.brickColor = BrickColor.new("Smoky grey")
  529.     SpawnLocation17.Neutral = false
  530.     SpawnLocation18.Parent = Model0
  531.     SpawnLocation18.CFrame = CFrame.new(-156551.688, 79782.1016, 1069.39795, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  532.     SpawnLocation18.Orientation = Vector3.new(0, -170, 0)
  533.     SpawnLocation18.Position = Vector3.new(-156551.688, 79782.1016, 1069.39795)
  534.     SpawnLocation18.Rotation = Vector3.new(-180, -10, -180)
  535.     SpawnLocation18.Color = Color3.new(0.356863, 0.364706, 0.411765)
  536.     SpawnLocation18.Size = Vector3.new(77.5, 90, 96.5)
  537.     SpawnLocation18.Anchored = true
  538.     SpawnLocation18.BottomSurface = Enum.SurfaceType.Smooth
  539.     SpawnLocation18.BrickColor = BrickColor.new("Smoky grey")
  540.     SpawnLocation18.Material = Enum.Material.Granite
  541.     SpawnLocation18.TopSurface = Enum.SurfaceType.Smooth
  542.     SpawnLocation18.brickColor = BrickColor.new("Smoky grey")
  543.     SpawnLocation18.Neutral = false
  544.     SpawnLocation19.Parent = Model0
  545.     SpawnLocation19.CFrame = CFrame.new(-158003.313, 79711.3828, -243.932678, -0.939617634, -0.241903991, 0.242078766, 0.000170834363, 0.707030416, 0.707183242, -0.342227459, 0.664522886, -0.664296985)
  546.     SpawnLocation19.Orientation = Vector3.new(-45.0099983, 159.979996, 0.00999999978)
  547.     SpawnLocation19.Position = Vector3.new(-158003.313, 79711.3828, -243.932678)
  548.     SpawnLocation19.Rotation = Vector3.new(-133.210007, 14.0100002, 165.559998)
  549.     SpawnLocation19.Color = Color3.new(0.356863, 0.364706, 0.411765)
  550.     SpawnLocation19.Size = Vector3.new(46, 109.5, 50)
  551.     SpawnLocation19.Anchored = true
  552.     SpawnLocation19.BottomSurface = Enum.SurfaceType.Smooth
  553.     SpawnLocation19.BrickColor = BrickColor.new("Smoky grey")
  554.     SpawnLocation19.Material = Enum.Material.Granite
  555.     SpawnLocation19.TopSurface = Enum.SurfaceType.Smooth
  556.     SpawnLocation19.brickColor = BrickColor.new("Smoky grey")
  557.     SpawnLocation19.Neutral = false
  558.     SpawnLocation20.Parent = Model0
  559.     SpawnLocation20.CFrame = CFrame.new(-157301.438, 79799.3359, -744.010742, -0.50383687, -0.0432867706, 0.862713933, 0.0437353179, 0.996184289, 0.075525701, -0.862691283, 0.0757836699, -0.500021219)
  560.     SpawnLocation20.Orientation = Vector3.new(-4.32999992, 120.099998, 2.50999999)
  561.     SpawnLocation20.Position = Vector3.new(-157301.438, 79799.3359, -744.010742)
  562.     SpawnLocation20.Rotation = Vector3.new(-171.410004, 59.6199989, 175.089996)
  563.     SpawnLocation20.Color = Color3.new(0.356863, 0.364706, 0.411765)
  564.     SpawnLocation20.Size = Vector3.new(46, 109.5, 50)
  565.     SpawnLocation20.Anchored = true
  566.     SpawnLocation20.BottomSurface = Enum.SurfaceType.Smooth
  567.     SpawnLocation20.BrickColor = BrickColor.new("Smoky grey")
  568.     SpawnLocation20.Material = Enum.Material.Granite
  569.     SpawnLocation20.TopSurface = Enum.SurfaceType.Smooth
  570.     SpawnLocation20.brickColor = BrickColor.new("Smoky grey")
  571.     SpawnLocation20.Neutral = false
  572.     SpawnLocation21.Parent = Model0
  573.     SpawnLocation21.CFrame = CFrame.new(-157658.453, 79794.9063, -910.762939, -0.341982245, 0.243159086, -0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, 0.939706445, 0.088527374, -0.330325246)
  574.     SpawnLocation21.Orientation = Vector3.new(-15, -110, 0)
  575.     SpawnLocation21.Position = Vector3.new(-157658.453, 79794.9063, -910.762939)
  576.     SpawnLocation21.Rotation = Vector3.new(-141.929993, -65.1900024, -144.589996)
  577.     SpawnLocation21.Color = Color3.new(0.356863, 0.364706, 0.411765)
  578.     SpawnLocation21.Size = Vector3.new(46, 132, 50)
  579.     SpawnLocation21.Anchored = true
  580.     SpawnLocation21.BottomSurface = Enum.SurfaceType.Smooth
  581.     SpawnLocation21.BrickColor = BrickColor.new("Smoky grey")
  582.     SpawnLocation21.Material = Enum.Material.Granite
  583.     SpawnLocation21.TopSurface = Enum.SurfaceType.Smooth
  584.     SpawnLocation21.brickColor = BrickColor.new("Smoky grey")
  585.     SpawnLocation21.Neutral = false
  586.     SpawnLocation22.Parent = Model0
  587.     SpawnLocation22.CFrame = CFrame.new(-157827.5, 79784.6328, 199.266403, -0.212485552, -0.361879736, 0.907685578, 0.962247014, 0.0841990113, 0.258826852, -0.170090497, 0.928414583, 0.330326557)
  588.     SpawnLocation22.Orientation = Vector3.new(-15, 70, 85)
  589.     SpawnLocation22.Position = Vector3.new(-157827.5, 79784.6328, 199.266403)
  590.     SpawnLocation22.Rotation = Vector3.new(-38.0800018, 65.1900024, 120.419998)
  591.     SpawnLocation22.Color = Color3.new(0.356863, 0.364706, 0.411765)
  592.     SpawnLocation22.Size = Vector3.new(130, 49, 50)
  593.     SpawnLocation22.Anchored = true
  594.     SpawnLocation22.BottomSurface = Enum.SurfaceType.Smooth
  595.     SpawnLocation22.BrickColor = BrickColor.new("Smoky grey")
  596.     SpawnLocation22.Material = Enum.Material.Granite
  597.     SpawnLocation22.TopSurface = Enum.SurfaceType.Smooth
  598.     SpawnLocation22.brickColor = BrickColor.new("Smoky grey")
  599.     SpawnLocation22.Shape = Enum.PartType.Cylinder
  600.     SpawnLocation22.Neutral = false
  601.     SpawnLocation23.Parent = Model0
  602.     SpawnLocation23.CFrame = CFrame.new(-156623.422, 79794.3906, 399.276703, 0.341982186, -0.243159086, 0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, -0.939706445, -0.088527374, 0.330325186)
  603.     SpawnLocation23.Orientation = Vector3.new(-15, 70, 0)
  604.     SpawnLocation23.Position = Vector3.new(-156623.422, 79794.3906, 399.276703)
  605.     SpawnLocation23.Rotation = Vector3.new(-38.0699997, 65.1900024, 35.4099998)
  606.     SpawnLocation23.Color = Color3.new(0.356863, 0.364706, 0.411765)
  607.     SpawnLocation23.Size = Vector3.new(46, 133, 50)
  608.     SpawnLocation23.Anchored = true
  609.     SpawnLocation23.BottomSurface = Enum.SurfaceType.Smooth
  610.     SpawnLocation23.BrickColor = BrickColor.new("Smoky grey")
  611.     SpawnLocation23.Material = Enum.Material.Granite
  612.     SpawnLocation23.TopSurface = Enum.SurfaceType.Smooth
  613.     SpawnLocation23.brickColor = BrickColor.new("Smoky grey")
  614.     SpawnLocation23.Neutral = false
  615.     SpawnLocation24.Parent = Model0
  616.     SpawnLocation24.CFrame = CFrame.new(-156921.844, 79797.1563, -960.999023, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  617.     SpawnLocation24.Orientation = Vector3.new(0, -170, 0)
  618.     SpawnLocation24.Position = Vector3.new(-156921.844, 79797.1563, -960.999023)
  619.     SpawnLocation24.Rotation = Vector3.new(-180, -10, -180)
  620.     SpawnLocation24.Color = Color3.new(0.356863, 0.364706, 0.411765)
  621.     SpawnLocation24.Size = Vector3.new(46, 109.5, 50)
  622.     SpawnLocation24.Anchored = true
  623.     SpawnLocation24.BottomSurface = Enum.SurfaceType.Smooth
  624.     SpawnLocation24.BrickColor = BrickColor.new("Smoky grey")
  625.     SpawnLocation24.Material = Enum.Material.Granite
  626.     SpawnLocation24.TopSurface = Enum.SurfaceType.Smooth
  627.     SpawnLocation24.brickColor = BrickColor.new("Smoky grey")
  628.     SpawnLocation24.Neutral = false
  629.     SpawnLocation25.Parent = Model0
  630.     SpawnLocation25.CFrame = CFrame.new(-159076.906, 79781.8203, -1384.62048, -0.936161518, -0.086816594, -0.340682626, -0.0815158784, 0.996224284, -0.0298717245, 0.341989696, -0.000193712302, -0.939703822)
  631.     SpawnLocation25.Orientation = Vector3.new(1.71000004, -160.070007, -4.67999983)
  632.     SpawnLocation25.Position = Vector3.new(-159076.906, 79781.8203, -1384.62048)
  633.     SpawnLocation25.Rotation = Vector3.new(178.179993, -19.9200001, 174.699997)
  634.     SpawnLocation25.Color = Color3.new(0.356863, 0.364706, 0.411765)
  635.     SpawnLocation25.Size = Vector3.new(46, 109.5, 50)
  636.     SpawnLocation25.Anchored = true
  637.     SpawnLocation25.BottomSurface = Enum.SurfaceType.Smooth
  638.     SpawnLocation25.BrickColor = BrickColor.new("Smoky grey")
  639.     SpawnLocation25.Material = Enum.Material.Granite
  640.     SpawnLocation25.TopSurface = Enum.SurfaceType.Smooth
  641.     SpawnLocation25.brickColor = BrickColor.new("Smoky grey")
  642.     SpawnLocation25.Neutral = false
  643.     SpawnLocation26.Parent = Model0
  644.     SpawnLocation26.CFrame = CFrame.new(-157383.75, 79782.1016, 1126.12427, 0.90629667, -0, -0.422642082, 0, 1, -0, 0.422642082, 0, 0.90629667)
  645.     SpawnLocation26.Orientation = Vector3.new(0, -25, 0)
  646.     SpawnLocation26.Position = Vector3.new(-157383.75, 79782.1016, 1126.12427)
  647.     SpawnLocation26.Rotation = Vector3.new(0, -25, 0)
  648.     SpawnLocation26.Color = Color3.new(0.356863, 0.364706, 0.411765)
  649.     SpawnLocation26.Size = Vector3.new(77.5, 90, 96.5)
  650.     SpawnLocation26.Anchored = true
  651.     SpawnLocation26.BottomSurface = Enum.SurfaceType.Smooth
  652.     SpawnLocation26.BrickColor = BrickColor.new("Smoky grey")
  653.     SpawnLocation26.Material = Enum.Material.Granite
  654.     SpawnLocation26.TopSurface = Enum.SurfaceType.Smooth
  655.     SpawnLocation26.brickColor = BrickColor.new("Smoky grey")
  656.     SpawnLocation26.Neutral = false
  657.     SpawnLocation27.Parent = Model0
  658.     SpawnLocation27.CFrame = CFrame.new(-158335.906, 79799.3359, -442.096191, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
  659.     SpawnLocation27.Orientation = Vector3.new(0, -20, 0)
  660.     SpawnLocation27.Position = Vector3.new(-158335.906, 79799.3359, -442.096191)
  661.     SpawnLocation27.Rotation = Vector3.new(0, -20, 0)
  662.     SpawnLocation27.Color = Color3.new(0.356863, 0.364706, 0.411765)
  663.     SpawnLocation27.Size = Vector3.new(46, 109.5, 50)
  664.     SpawnLocation27.Anchored = true
  665.     SpawnLocation27.BottomSurface = Enum.SurfaceType.Smooth
  666.     SpawnLocation27.BrickColor = BrickColor.new("Smoky grey")
  667.     SpawnLocation27.Material = Enum.Material.Granite
  668.     SpawnLocation27.TopSurface = Enum.SurfaceType.Smooth
  669.     SpawnLocation27.brickColor = BrickColor.new("Smoky grey")
  670.     SpawnLocation27.Neutral = false
  671.     SpawnLocation28.Parent = Model0
  672.     SpawnLocation28.CFrame = CFrame.new(-156949.469, 79814.1094, 987.29248, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  673.     SpawnLocation28.Orientation = Vector3.new(0, -170, 0)
  674.     SpawnLocation28.Position = Vector3.new(-156949.469, 79814.1094, 987.29248)
  675.     SpawnLocation28.Rotation = Vector3.new(-180, -10, -180)
  676.     SpawnLocation28.Color = Color3.new(0.356863, 0.364706, 0.411765)
  677.     SpawnLocation28.Size = Vector3.new(77.5, 154, 84.5)
  678.     SpawnLocation28.Anchored = true
  679.     SpawnLocation28.BottomSurface = Enum.SurfaceType.Smooth
  680.     SpawnLocation28.BrickColor = BrickColor.new("Smoky grey")
  681.     SpawnLocation28.Material = Enum.Material.Granite
  682.     SpawnLocation28.TopSurface = Enum.SurfaceType.Smooth
  683.     SpawnLocation28.brickColor = BrickColor.new("Smoky grey")
  684.     SpawnLocation28.Neutral = false
  685.     SpawnLocation29.Parent = Model0
  686.     SpawnLocation29.CFrame = CFrame.new(-157611.094, 79818.6172, 41.0307617, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
  687.     SpawnLocation29.Orientation = Vector3.new(0, 160, 0)
  688.     SpawnLocation29.Position = Vector3.new(-157611.094, 79818.6172, 41.0307617)
  689.     SpawnLocation29.Rotation = Vector3.new(-180, 20, -180)
  690.     SpawnLocation29.Color = Color3.new(0.356863, 0.364706, 0.411765)
  691.     SpawnLocation29.Size = Vector3.new(77.5, 148, 96.5)
  692.     SpawnLocation29.Anchored = true
  693.     SpawnLocation29.BottomSurface = Enum.SurfaceType.Smooth
  694.     SpawnLocation29.BrickColor = BrickColor.new("Smoky grey")
  695.     SpawnLocation29.Material = Enum.Material.Granite
  696.     SpawnLocation29.TopSurface = Enum.SurfaceType.Smooth
  697.     SpawnLocation29.brickColor = BrickColor.new("Smoky grey")
  698.     SpawnLocation29.Neutral = false
  699.     SpawnLocation30.Parent = Model0
  700.     SpawnLocation30.CFrame = CFrame.new(-159096.438, 79814.1094, -473.766602, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
  701.     SpawnLocation30.Orientation = Vector3.new(0, -110, 0)
  702.     SpawnLocation30.Position = Vector3.new(-159096.438, 79814.1094, -473.766602)
  703.     SpawnLocation30.Rotation = Vector3.new(-180, -70, -180)
  704.     SpawnLocation30.Color = Color3.new(0.356863, 0.364706, 0.411765)
  705.     SpawnLocation30.Size = Vector3.new(77.5, 154, 84.5)
  706.     SpawnLocation30.Anchored = true
  707.     SpawnLocation30.BottomSurface = Enum.SurfaceType.Smooth
  708.     SpawnLocation30.BrickColor = BrickColor.new("Smoky grey")
  709.     SpawnLocation30.Material = Enum.Material.Granite
  710.     SpawnLocation30.TopSurface = Enum.SurfaceType.Smooth
  711.     SpawnLocation30.brickColor = BrickColor.new("Smoky grey")
  712.     SpawnLocation30.Neutral = false
  713.     SpawnLocation31.Parent = Model0
  714.     SpawnLocation31.CFrame = CFrame.new(-158449.469, 79814.1094, 987.29248, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  715.     SpawnLocation31.Orientation = Vector3.new(0, -170, 0)
  716.     SpawnLocation31.Position = Vector3.new(-158449.469, 79814.1094, 987.29248)
  717.     SpawnLocation31.Rotation = Vector3.new(-180, -10, -180)
  718.     SpawnLocation31.Color = Color3.new(0.356863, 0.364706, 0.411765)
  719.     SpawnLocation31.Size = Vector3.new(77.5, 154, 84.5)
  720.     SpawnLocation31.Anchored = true
  721.     SpawnLocation31.BottomSurface = Enum.SurfaceType.Smooth
  722.     SpawnLocation31.BrickColor = BrickColor.new("Smoky grey")
  723.     SpawnLocation31.Material = Enum.Material.Granite
  724.     SpawnLocation31.TopSurface = Enum.SurfaceType.Smooth
  725.     SpawnLocation31.brickColor = BrickColor.new("Smoky grey")
  726.     SpawnLocation31.Neutral = false
  727.     SpawnLocation32.Parent = Model0
  728.     SpawnLocation32.CFrame = CFrame.new(-156670.891, 79818.6172, -552.529297, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
  729.     SpawnLocation32.Orientation = Vector3.new(0, -20, 0)
  730.     SpawnLocation32.Position = Vector3.new(-156670.891, 79818.6172, -552.529297)
  731.     SpawnLocation32.Rotation = Vector3.new(0, -20, 0)
  732.     SpawnLocation32.Color = Color3.new(0.356863, 0.364706, 0.411765)
  733.     SpawnLocation32.Size = Vector3.new(77.5, 148, 96.5)
  734.     SpawnLocation32.Anchored = true
  735.     SpawnLocation32.BottomSurface = Enum.SurfaceType.Smooth
  736.     SpawnLocation32.BrickColor = BrickColor.new("Smoky grey")
  737.     SpawnLocation32.Material = Enum.Material.Granite
  738.     SpawnLocation32.TopSurface = Enum.SurfaceType.Smooth
  739.     SpawnLocation32.brickColor = BrickColor.new("Smoky grey")
  740.     SpawnLocation32.Neutral = false
  741.     SpawnLocation33.Parent = Model0
  742.     SpawnLocation33.CFrame = CFrame.new(-157707.547, 79782.1016, -1172.90332, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
  743.     SpawnLocation33.Orientation = Vector3.new(0, -110, 0)
  744.     SpawnLocation33.Position = Vector3.new(-157707.547, 79782.1016, -1172.90332)
  745.     SpawnLocation33.Rotation = Vector3.new(-180, -70, -180)
  746.     SpawnLocation33.Color = Color3.new(0.356863, 0.364706, 0.411765)
  747.     SpawnLocation33.Size = Vector3.new(77.5, 90, 96.5)
  748.     SpawnLocation33.Anchored = true
  749.     SpawnLocation33.BottomSurface = Enum.SurfaceType.Smooth
  750.     SpawnLocation33.BrickColor = BrickColor.new("Smoky grey")
  751.     SpawnLocation33.Material = Enum.Material.Granite
  752.     SpawnLocation33.TopSurface = Enum.SurfaceType.Smooth
  753.     SpawnLocation33.brickColor = BrickColor.new("Smoky grey")
  754.     SpawnLocation33.Neutral = false
  755.     SpawnLocation34.Parent = Model0
  756.     SpawnLocation34.CFrame = CFrame.new(-157190.719, 79749.1719, -5.77929688, -0.939720273, 0.0594192445, 0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, -0.341944247, -0.163203508, -0.925439835)
  757.     SpawnLocation34.Orientation = Vector3.new(10, 160, 0)
  758.     SpawnLocation34.Position = Vector3.new(-157190.719, 79749.1719, -5.77929688)
  759.     SpawnLocation34.Rotation = Vector3.new(169.369995, 19.6800003, -176.380005)
  760.     SpawnLocation34.Color = Color3.new(0.356863, 0.364706, 0.411765)
  761.     SpawnLocation34.Size = Vector3.new(46, 109.5, 50)
  762.     SpawnLocation34.Anchored = true
  763.     SpawnLocation34.BottomSurface = Enum.SurfaceType.Smooth
  764.     SpawnLocation34.BrickColor = BrickColor.new("Smoky grey")
  765.     SpawnLocation34.Material = Enum.Material.Granite
  766.     SpawnLocation34.TopSurface = Enum.SurfaceType.Smooth
  767.     SpawnLocation34.brickColor = BrickColor.new("Smoky grey")
  768.     SpawnLocation34.Neutral = false
  769.     SpawnLocation35.Parent = Model0
  770.     SpawnLocation35.CFrame = CFrame.new(-157318.641, 79777.1328, 834.537354, 1, 0, 0, 0, 0.984812498, -0.173621148, 0, 0.173621148, 0.984812498)
  771.     SpawnLocation35.Orientation = Vector3.new(10, 0, 0)
  772.     SpawnLocation35.Position = Vector3.new(-157318.641, 79777.1328, 834.537354)
  773.     SpawnLocation35.Rotation = Vector3.new(10, 0, 0)
  774.     SpawnLocation35.Color = Color3.new(0.356863, 0.364706, 0.411765)
  775.     SpawnLocation35.Size = Vector3.new(46, 109.5, 50)
  776.     SpawnLocation35.Anchored = true
  777.     SpawnLocation35.BottomSurface = Enum.SurfaceType.Smooth
  778.     SpawnLocation35.BrickColor = BrickColor.new("Smoky grey")
  779.     SpawnLocation35.Material = Enum.Material.Granite
  780.     SpawnLocation35.TopSurface = Enum.SurfaceType.Smooth
  781.     SpawnLocation35.brickColor = BrickColor.new("Smoky grey")
  782.     SpawnLocation35.Neutral = false
  783.     SpawnLocation36.Parent = Model0
  784.     SpawnLocation36.CFrame = CFrame.new(-158051.688, 79782.1016, 1069.39795, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  785.     SpawnLocation36.Orientation = Vector3.new(0, -170, 0)
  786.     SpawnLocation36.Position = Vector3.new(-158051.688, 79782.1016, 1069.39795)
  787.     SpawnLocation36.Rotation = Vector3.new(-180, -10, -180)
  788.     SpawnLocation36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  789.     SpawnLocation36.Size = Vector3.new(77.5, 90, 96.5)
  790.     SpawnLocation36.Anchored = true
  791.     SpawnLocation36.BottomSurface = Enum.SurfaceType.Smooth
  792.     SpawnLocation36.BrickColor = BrickColor.new("Smoky grey")
  793.     SpawnLocation36.Material = Enum.Material.Granite
  794.     SpawnLocation36.TopSurface = Enum.SurfaceType.Smooth
  795.     SpawnLocation36.brickColor = BrickColor.new("Smoky grey")
  796.     SpawnLocation36.Neutral = false
  797.     SpawnLocation37.Parent = Model0
  798.     SpawnLocation37.CFrame = CFrame.new(-157759.672, 79777.1328, 573.472778, -0.0871844292, -0.172984406, -0.98105824, 2.412498e-05, 0.984807849, -0.173647702, 0.996192217, -0.0151630566, -0.0858558416)
  799.     SpawnLocation37.Orientation = Vector3.new(10, -95, 0)
  800.     SpawnLocation37.Position = Vector3.new(-157759.672, 79777.1328, 573.472778)
  801.     SpawnLocation37.Rotation = Vector3.new(116.309998, -78.8300018, 116.75)
  802.     SpawnLocation37.Color = Color3.new(0.356863, 0.364706, 0.411765)
  803.     SpawnLocation37.Size = Vector3.new(46, 109.5, 50)
  804.     SpawnLocation37.Anchored = true
  805.     SpawnLocation37.BottomSurface = Enum.SurfaceType.Smooth
  806.     SpawnLocation37.BrickColor = BrickColor.new("Smoky grey")
  807.     SpawnLocation37.Material = Enum.Material.Granite
  808.     SpawnLocation37.TopSurface = Enum.SurfaceType.Smooth
  809.     SpawnLocation37.brickColor = BrickColor.new("Smoky grey")
  810.     SpawnLocation37.Neutral = false
  811.     SpawnLocation38.Parent = Model0
  812.     SpawnLocation38.CFrame = CFrame.new(-158801.438, 79799.3359, -744.010742, -0.50383687, -0.0432867706, 0.862713933, 0.0437353179, 0.996184289, 0.075525701, -0.862691283, 0.0757836699, -0.500021219)
  813.     SpawnLocation38.Orientation = Vector3.new(-4.32999992, 120.099998, 2.50999999)
  814.     SpawnLocation38.Position = Vector3.new(-158801.438, 79799.3359, -744.010742)
  815.     SpawnLocation38.Rotation = Vector3.new(-171.410004, 59.6199989, 175.089996)
  816.     SpawnLocation38.Color = Color3.new(0.356863, 0.364706, 0.411765)
  817.     SpawnLocation38.Size = Vector3.new(46, 109.5, 50)
  818.     SpawnLocation38.Anchored = true
  819.     SpawnLocation38.BottomSurface = Enum.SurfaceType.Smooth
  820.     SpawnLocation38.BrickColor = BrickColor.new("Smoky grey")
  821.     SpawnLocation38.Material = Enum.Material.Granite
  822.     SpawnLocation38.TopSurface = Enum.SurfaceType.Smooth
  823.     SpawnLocation38.brickColor = BrickColor.new("Smoky grey")
  824.     SpawnLocation38.Neutral = false
  825.     SpawnLocation39.Parent = Model0
  826.     SpawnLocation39.CFrame = CFrame.new(-158883.75, 79782.1016, 1126.12427, 0.90629667, -0, -0.422642082, 0, 1, -0, 0.422642082, 0, 0.90629667)
  827.     SpawnLocation39.Orientation = Vector3.new(0, -25, 0)
  828.     SpawnLocation39.Position = Vector3.new(-158883.75, 79782.1016, 1126.12427)
  829.     SpawnLocation39.Rotation = Vector3.new(0, -25, 0)
  830.     SpawnLocation39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  831.     SpawnLocation39.Size = Vector3.new(77.5, 90, 96.5)
  832.     SpawnLocation39.Anchored = true
  833.     SpawnLocation39.BottomSurface = Enum.SurfaceType.Smooth
  834.     SpawnLocation39.BrickColor = BrickColor.new("Smoky grey")
  835.     SpawnLocation39.Material = Enum.Material.Granite
  836.     SpawnLocation39.TopSurface = Enum.SurfaceType.Smooth
  837.     SpawnLocation39.brickColor = BrickColor.new("Smoky grey")
  838.     SpawnLocation39.Neutral = false
  839.     SpawnLocation40.Parent = Model0
  840.     SpawnLocation40.CFrame = CFrame.new(-159158.031, 79796.5703, -910.608276, -0.341982245, 0.243159086, -0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, 0.939706445, 0.088527374, -0.330325246)
  841.     SpawnLocation40.Orientation = Vector3.new(-15, -110, 0)
  842.     SpawnLocation40.Position = Vector3.new(-159158.031, 79796.5703, -910.608276)
  843.     SpawnLocation40.Rotation = Vector3.new(-141.929993, -65.1900024, -144.589996)
  844.     SpawnLocation40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  845.     SpawnLocation40.Size = Vector3.new(46, 128.5, 50)
  846.     SpawnLocation40.Anchored = true
  847.     SpawnLocation40.BottomSurface = Enum.SurfaceType.Smooth
  848.     SpawnLocation40.BrickColor = BrickColor.new("Smoky grey")
  849.     SpawnLocation40.Material = Enum.Material.Granite
  850.     SpawnLocation40.TopSurface = Enum.SurfaceType.Smooth
  851.     SpawnLocation40.brickColor = BrickColor.new("Smoky grey")
  852.     SpawnLocation40.Neutral = false
  853.     SpawnLocation41.Parent = Model0
  854.     SpawnLocation41.CFrame = CFrame.new(-156835.906, 79799.3359, -442.096191, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
  855.     SpawnLocation41.Orientation = Vector3.new(0, -20, 0)
  856.     SpawnLocation41.Position = Vector3.new(-156835.906, 79799.3359, -442.096191)
  857.     SpawnLocation41.Rotation = Vector3.new(0, -20, 0)
  858.     SpawnLocation41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  859.     SpawnLocation41.Size = Vector3.new(46, 109.5, 50)
  860.     SpawnLocation41.Anchored = true
  861.     SpawnLocation41.BottomSurface = Enum.SurfaceType.Smooth
  862.     SpawnLocation41.BrickColor = BrickColor.new("Smoky grey")
  863.     SpawnLocation41.Material = Enum.Material.Granite
  864.     SpawnLocation41.TopSurface = Enum.SurfaceType.Smooth
  865.     SpawnLocation41.brickColor = BrickColor.new("Smoky grey")
  866.     SpawnLocation41.Neutral = false
  867.     SpawnLocation42.Parent = Model0
  868.     SpawnLocation42.CFrame = CFrame.new(-156685.563, 79814.1094, -37.7233887, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
  869.     SpawnLocation42.Orientation = Vector3.new(0, 70, 0)
  870.     SpawnLocation42.Position = Vector3.new(-156685.563, 79814.1094, -37.7233887)
  871.     SpawnLocation42.Rotation = Vector3.new(0, 70, 0)
  872.     SpawnLocation42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  873.     SpawnLocation42.Size = Vector3.new(77.5, 154, 84.5)
  874.     SpawnLocation42.Anchored = true
  875.     SpawnLocation42.BottomSurface = Enum.SurfaceType.Smooth
  876.     SpawnLocation42.BrickColor = BrickColor.new("Smoky grey")
  877.     SpawnLocation42.Material = Enum.Material.Granite
  878.     SpawnLocation42.TopSurface = Enum.SurfaceType.Smooth
  879.     SpawnLocation42.brickColor = BrickColor.new("Smoky grey")
  880.     SpawnLocation42.Neutral = false
  881.     SpawnLocation43.Parent = Model0
  882.     SpawnLocation43.CFrame = CFrame.new(-157639, 79793.1094, -311.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  883.     SpawnLocation43.Orientation = Vector3.new(0, -90, 0)
  884.     SpawnLocation43.Position = Vector3.new(-157639, 79793.1094, -311.25)
  885.     SpawnLocation43.Rotation = Vector3.new(0, -90, 0)
  886.     SpawnLocation43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  887.     SpawnLocation43.Size = Vector3.new(6.5, 98, 171)
  888.     SpawnLocation43.Anchored = true
  889.     SpawnLocation43.BottomSurface = Enum.SurfaceType.Smooth
  890.     SpawnLocation43.BrickColor = BrickColor.new("Smoky grey")
  891.     SpawnLocation43.Material = Enum.Material.Granite
  892.     SpawnLocation43.TopSurface = Enum.SurfaceType.Smooth
  893.     SpawnLocation43.brickColor = BrickColor.new("Smoky grey")
  894.     SpawnLocation43.Neutral = false
  895.     SpawnLocation44.Parent = Model0
  896.     SpawnLocation44.CFrame = CFrame.new(-157639, 79868.3828, -286.16983, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
  897.     SpawnLocation44.Orientation = Vector3.new(0, -90, -45)
  898.     SpawnLocation44.Position = Vector3.new(-157639, 79868.3828, -286.16983)
  899.     SpawnLocation44.Rotation = Vector3.new(45, -90, 0)
  900.     SpawnLocation44.Color = Color3.new(0.356863, 0.364706, 0.411765)
  901.     SpawnLocation44.Size = Vector3.new(6.5, 77, 171)
  902.     SpawnLocation44.Anchored = true
  903.     SpawnLocation44.BottomSurface = Enum.SurfaceType.Smooth
  904.     SpawnLocation44.BrickColor = BrickColor.new("Smoky grey")
  905.     SpawnLocation44.Material = Enum.Material.Granite
  906.     SpawnLocation44.TopSurface = Enum.SurfaceType.Smooth
  907.     SpawnLocation44.brickColor = BrickColor.new("Smoky grey")
  908.     SpawnLocation44.Neutral = false
  909.     SpawnLocation45.Parent = Model0
  910.     SpawnLocation45.CFrame = CFrame.new(-157004, 79788.0938, 584.499939, 0.996191859, 0.0871884301, 0, -0.0871884301, 0.996191859, -0, -0, 0, 1)
  911.     SpawnLocation45.Orientation = Vector3.new(0, 0, -5)
  912.     SpawnLocation45.Position = Vector3.new(-157004, 79788.0938, 584.499939)
  913.     SpawnLocation45.Rotation = Vector3.new(0, 0, -5)
  914.     SpawnLocation45.Color = Color3.new(0.356863, 0.364706, 0.411765)
  915.     SpawnLocation45.Size = Vector3.new(46, 109.5, 50)
  916.     SpawnLocation45.Anchored = true
  917.     SpawnLocation45.BottomSurface = Enum.SurfaceType.Smooth
  918.     SpawnLocation45.BrickColor = BrickColor.new("Smoky grey")
  919.     SpawnLocation45.Material = Enum.Material.Granite
  920.     SpawnLocation45.TopSurface = Enum.SurfaceType.Smooth
  921.     SpawnLocation45.brickColor = BrickColor.new("Smoky grey")
  922.     SpawnLocation45.Neutral = false
  923.     SpawnLocation46.Parent = Model0
  924.     SpawnLocation46.CFrame = CFrame.new(-159083.328, 79781.8203, 977.381592, 0.259244382, -0.00765758008, -0.965781391, -0.0816901922, 0.99621135, -0.0298269279, 0.962350786, 0.0866273344, 0.257636666)
  925.     SpawnLocation46.Orientation = Vector3.new(1.71000004, -75.0599976, -4.69000006)
  926.     SpawnLocation46.Position = Vector3.new(-159083.328, 79781.8203, 977.381592)
  927.     SpawnLocation46.Rotation = Vector3.new(6.5999999, -74.9700012, 1.69000006)
  928.     SpawnLocation46.Color = Color3.new(0.356863, 0.364706, 0.411765)
  929.     SpawnLocation46.Size = Vector3.new(46, 109.5, 50)
  930.     SpawnLocation46.Anchored = true
  931.     SpawnLocation46.BottomSurface = Enum.SurfaceType.Smooth
  932.     SpawnLocation46.BrickColor = BrickColor.new("Smoky grey")
  933.     SpawnLocation46.Material = Enum.Material.Granite
  934.     SpawnLocation46.TopSurface = Enum.SurfaceType.Smooth
  935.     SpawnLocation46.brickColor = BrickColor.new("Smoky grey")
  936.     SpawnLocation46.Neutral = false
  937.     SpawnLocation47.Parent = Model0
  938.     SpawnLocation47.CFrame = CFrame.new(-158124.031, 79796.7969, 399.055389, 0.341982186, -0.243159086, 0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, -0.939706445, -0.088527374, 0.330325186)
  939.     SpawnLocation47.Orientation = Vector3.new(-15, 70, 0)
  940.     SpawnLocation47.Position = Vector3.new(-158124.031, 79796.7969, 399.055389)
  941.     SpawnLocation47.Rotation = Vector3.new(-38.0699997, 65.1900024, 35.4099998)
  942.     SpawnLocation47.Color = Color3.new(0.356863, 0.364706, 0.411765)
  943.     SpawnLocation47.Size = Vector3.new(46, 128, 50)
  944.     SpawnLocation47.Anchored = true
  945.     SpawnLocation47.BottomSurface = Enum.SurfaceType.Smooth
  946.     SpawnLocation47.BrickColor = BrickColor.new("Smoky grey")
  947.     SpawnLocation47.Material = Enum.Material.Granite
  948.     SpawnLocation47.TopSurface = Enum.SurfaceType.Smooth
  949.     SpawnLocation47.brickColor = BrickColor.new("Smoky grey")
  950.     SpawnLocation47.Neutral = false
  951.     SpawnLocation48.Parent = Model0
  952.     SpawnLocation48.CFrame = CFrame.new(-157730.281, 79782.1016, -1580.88892, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  953.     SpawnLocation48.Orientation = Vector3.new(0, 10, 0)
  954.     SpawnLocation48.Position = Vector3.new(-157730.281, 79782.1016, -1580.88892)
  955.     SpawnLocation48.Rotation = Vector3.new(0, 10, 0)
  956.     SpawnLocation48.Color = Color3.new(0.356863, 0.364706, 0.411765)
  957.     SpawnLocation48.Size = Vector3.new(77.5, 90, 96.5)
  958.     SpawnLocation48.Anchored = true
  959.     SpawnLocation48.BottomSurface = Enum.SurfaceType.Smooth
  960.     SpawnLocation48.BrickColor = BrickColor.new("Smoky grey")
  961.     SpawnLocation48.Material = Enum.Material.Granite
  962.     SpawnLocation48.TopSurface = Enum.SurfaceType.Smooth
  963.     SpawnLocation48.brickColor = BrickColor.new("Smoky grey")
  964.     SpawnLocation48.Neutral = false
  965.     SpawnLocation49.Parent = Model0
  966.     SpawnLocation49.CFrame = CFrame.new(-157332.516, 79814.1094, -1498.84229, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  967.     SpawnLocation49.Orientation = Vector3.new(0, 10, 0)
  968.     SpawnLocation49.Position = Vector3.new(-157332.516, 79814.1094, -1498.84229)
  969.     SpawnLocation49.Rotation = Vector3.new(0, 10, 0)
  970.     SpawnLocation49.Color = Color3.new(0.356863, 0.364706, 0.411765)
  971.     SpawnLocation49.Size = Vector3.new(77.5, 154, 84.5)
  972.     SpawnLocation49.Anchored = true
  973.     SpawnLocation49.BottomSurface = Enum.SurfaceType.Smooth
  974.     SpawnLocation49.BrickColor = BrickColor.new("Smoky grey")
  975.     SpawnLocation49.Material = Enum.Material.Granite
  976.     SpawnLocation49.TopSurface = Enum.SurfaceType.Smooth
  977.     SpawnLocation49.brickColor = BrickColor.new("Smoky grey")
  978.     SpawnLocation49.Neutral = false
  979.     SpawnLocation50.Parent = Model0
  980.     SpawnLocation50.CFrame = CFrame.new(-158463.313, 79777.1328, -1346.06763, -1, 0, 0, 0, 0.984812498, -0.173621148, -0, -0.173621148, -0.984812617)
  981.     SpawnLocation50.Orientation = Vector3.new(10, 180, 0)
  982.     SpawnLocation50.Position = Vector3.new(-158463.313, 79777.1328, -1346.06763)
  983.     SpawnLocation50.Rotation = Vector3.new(170, 0, -180)
  984.     SpawnLocation50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  985.     SpawnLocation50.Size = Vector3.new(46, 109.5, 50)
  986.     SpawnLocation50.Anchored = true
  987.     SpawnLocation50.BottomSurface = Enum.SurfaceType.Smooth
  988.     SpawnLocation50.BrickColor = BrickColor.new("Smoky grey")
  989.     SpawnLocation50.Material = Enum.Material.Granite
  990.     SpawnLocation50.TopSurface = Enum.SurfaceType.Smooth
  991.     SpawnLocation50.brickColor = BrickColor.new("Smoky grey")
  992.     SpawnLocation50.Neutral = false
  993.     SpawnLocation51.Parent = Model0
  994.     SpawnLocation51.CFrame = CFrame.new(-158946.094, 79799.3359, -69.4653397, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
  995.     SpawnLocation51.Orientation = Vector3.new(0, 160, 0)
  996.     SpawnLocation51.Position = Vector3.new(-158946.094, 79799.3359, -69.4653397)
  997.     SpawnLocation51.Rotation = Vector3.new(-180, 20, -180)
  998.     SpawnLocation51.Color = Color3.new(0.356863, 0.364706, 0.411765)
  999.     SpawnLocation51.Size = Vector3.new(46, 109.5, 50)
  1000.     SpawnLocation51.Anchored = true
  1001.     SpawnLocation51.BottomSurface = Enum.SurfaceType.Smooth
  1002.     SpawnLocation51.BrickColor = BrickColor.new("Smoky grey")
  1003.     SpawnLocation51.Material = Enum.Material.Granite
  1004.     SpawnLocation51.TopSurface = Enum.SurfaceType.Smooth
  1005.     SpawnLocation51.brickColor = BrickColor.new("Smoky grey")
  1006.     SpawnLocation51.Neutral = false
  1007.     SpawnLocation52.Parent = Model0
  1008.     SpawnLocation52.CFrame = CFrame.new(-159207.547, 79782.1016, -1172.90332, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
  1009.     SpawnLocation52.Orientation = Vector3.new(0, -110, 0)
  1010.     SpawnLocation52.Position = Vector3.new(-159207.547, 79782.1016, -1172.90332)
  1011.     SpawnLocation52.Rotation = Vector3.new(-180, -70, -180)
  1012.     SpawnLocation52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1013.     SpawnLocation52.Size = Vector3.new(77.5, 90, 96.5)
  1014.     SpawnLocation52.Anchored = true
  1015.     SpawnLocation52.BottomSurface = Enum.SurfaceType.Smooth
  1016.     SpawnLocation52.BrickColor = BrickColor.new("Smoky grey")
  1017.     SpawnLocation52.Material = Enum.Material.Granite
  1018.     SpawnLocation52.TopSurface = Enum.SurfaceType.Smooth
  1019.     SpawnLocation52.brickColor = BrickColor.new("Smoky grey")
  1020.     SpawnLocation52.Neutral = false
  1021.     SpawnLocation53.Parent = Model0
  1022.     SpawnLocation53.CFrame = CFrame.new(-159230.281, 79782.1016, -1580.88892, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  1023.     SpawnLocation53.Orientation = Vector3.new(0, 10, 0)
  1024.     SpawnLocation53.Position = Vector3.new(-159230.281, 79782.1016, -1580.88892)
  1025.     SpawnLocation53.Rotation = Vector3.new(0, 10, 0)
  1026.     SpawnLocation53.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1027.     SpawnLocation53.Size = Vector3.new(77.5, 90, 96.5)
  1028.     SpawnLocation53.Anchored = true
  1029.     SpawnLocation53.BottomSurface = Enum.SurfaceType.Smooth
  1030.     SpawnLocation53.BrickColor = BrickColor.new("Smoky grey")
  1031.     SpawnLocation53.Material = Enum.Material.Granite
  1032.     SpawnLocation53.TopSurface = Enum.SurfaceType.Smooth
  1033.     SpawnLocation53.brickColor = BrickColor.new("Smoky grey")
  1034.     SpawnLocation53.Neutral = false
  1035.     SpawnLocation54.Parent = Model0
  1036.     SpawnLocation54.CFrame = CFrame.new(-157638.938, 79793.1094, -210.753479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1037.     SpawnLocation54.Orientation = Vector3.new(0, 90, 0)
  1038.     SpawnLocation54.Position = Vector3.new(-157638.938, 79793.1094, -210.753479)
  1039.     SpawnLocation54.Rotation = Vector3.new(0, 90, 0)
  1040.     SpawnLocation54.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1041.     SpawnLocation54.Size = Vector3.new(6.5, 98, 171)
  1042.     SpawnLocation54.Anchored = true
  1043.     SpawnLocation54.BottomSurface = Enum.SurfaceType.Smooth
  1044.     SpawnLocation54.BrickColor = BrickColor.new("Smoky grey")
  1045.     SpawnLocation54.Material = Enum.Material.Granite
  1046.     SpawnLocation54.TopSurface = Enum.SurfaceType.Smooth
  1047.     SpawnLocation54.brickColor = BrickColor.new("Smoky grey")
  1048.     SpawnLocation54.Neutral = false
  1049.     SpawnLocation55.Parent = Model0
  1050.     SpawnLocation55.CFrame = CFrame.new(-157556.438, 79793.1094, -260.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1051.     SpawnLocation55.Orientation = Vector3.new(0, 90, 0)
  1052.     SpawnLocation55.Position = Vector3.new(-157556.438, 79793.1094, -260.003479)
  1053.     SpawnLocation55.Rotation = Vector3.new(0, 90, 0)
  1054.     SpawnLocation55.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1055.     SpawnLocation55.Size = Vector3.new(105, 98, 6)
  1056.     SpawnLocation55.Anchored = true
  1057.     SpawnLocation55.BottomSurface = Enum.SurfaceType.Smooth
  1058.     SpawnLocation55.BrickColor = BrickColor.new("Smoky grey")
  1059.     SpawnLocation55.Material = Enum.Material.Granite
  1060.     SpawnLocation55.TopSurface = Enum.SurfaceType.Smooth
  1061.     SpawnLocation55.brickColor = BrickColor.new("Smoky grey")
  1062.     SpawnLocation55.Neutral = false
  1063.     SpawnLocation56.Parent = Model0
  1064.     SpawnLocation56.CFrame = CFrame.new(-157556.5, 79843.4609, -261.42038, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
  1065.     SpawnLocation56.Orientation = Vector3.new(0, -90, -45)
  1066.     SpawnLocation56.Position = Vector3.new(-157556.5, 79843.4609, -261.42038)
  1067.     SpawnLocation56.Rotation = Vector3.new(45, -90, 0)
  1068.     SpawnLocation56.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1069.     SpawnLocation56.Size = Vector3.new(76.5, 77, 6)
  1070.     SpawnLocation56.Anchored = true
  1071.     SpawnLocation56.BottomSurface = Enum.SurfaceType.Smooth
  1072.     SpawnLocation56.BrickColor = BrickColor.new("Smoky grey")
  1073.     SpawnLocation56.Material = Enum.Material.Granite
  1074.     SpawnLocation56.TopSurface = Enum.SurfaceType.Smooth
  1075.     SpawnLocation56.brickColor = BrickColor.new("Smoky grey")
  1076.     SpawnLocation56.Neutral = false
  1077.     SpawnLocation57.Parent = Model0
  1078.     SpawnLocation57.CFrame = CFrame.new(-157720.25, 79843.8984, -261.774536, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
  1079.     SpawnLocation57.Orientation = Vector3.new(0, -90, -45)
  1080.     SpawnLocation57.Position = Vector3.new(-157720.25, 79843.8984, -261.774536)
  1081.     SpawnLocation57.Rotation = Vector3.new(45, -90, 0)
  1082.     SpawnLocation57.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1083.     SpawnLocation57.Size = Vector3.new(75.5, 77, 8.5)
  1084.     SpawnLocation57.Anchored = true
  1085.     SpawnLocation57.BottomSurface = Enum.SurfaceType.Smooth
  1086.     SpawnLocation57.BrickColor = BrickColor.new("Smoky grey")
  1087.     SpawnLocation57.Material = Enum.Material.Granite
  1088.     SpawnLocation57.TopSurface = Enum.SurfaceType.Smooth
  1089.     SpawnLocation57.brickColor = BrickColor.new("Smoky grey")
  1090.     SpawnLocation57.Neutral = false
  1091.     SpawnLocation58.Parent = Model0
  1092.     SpawnLocation58.CFrame = CFrame.new(-156898.25, 79782.1016, -1637.63257, -0.906296611, 0, 0.422642082, 0, 1, 0, -0.422642082, 0, -0.906296611)
  1093.     SpawnLocation58.Orientation = Vector3.new(0, 155, 0)
  1094.     SpawnLocation58.Position = Vector3.new(-156898.25, 79782.1016, -1637.63257)
  1095.     SpawnLocation58.Rotation = Vector3.new(-180, 25, -180)
  1096.     SpawnLocation58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1097.     SpawnLocation58.Size = Vector3.new(77.5, 90, 96.5)
  1098.     SpawnLocation58.Anchored = true
  1099.     SpawnLocation58.BottomSurface = Enum.SurfaceType.Smooth
  1100.     SpawnLocation58.BrickColor = BrickColor.new("Smoky grey")
  1101.     SpawnLocation58.Material = Enum.Material.Granite
  1102.     SpawnLocation58.TopSurface = Enum.SurfaceType.Smooth
  1103.     SpawnLocation58.brickColor = BrickColor.new("Smoky grey")
  1104.     SpawnLocation58.Neutral = false
  1105.     SpawnLocation59.Parent = Model0
  1106.     SpawnLocation59.CFrame = CFrame.new(-157583.328, 79781.8203, 977.381592, 0.259244382, -0.00765758008, -0.965781391, -0.0816901922, 0.99621135, -0.0298269279, 0.962350786, 0.0866273344, 0.257636666)
  1107.     SpawnLocation59.Orientation = Vector3.new(1.71000004, -75.0599976, -4.69000006)
  1108.     SpawnLocation59.Position = Vector3.new(-157583.328, 79781.8203, 977.381592)
  1109.     SpawnLocation59.Rotation = Vector3.new(6.5999999, -74.9700012, 1.69000006)
  1110.     SpawnLocation59.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1111.     SpawnLocation59.Size = Vector3.new(46, 109.5, 50)
  1112.     SpawnLocation59.Anchored = true
  1113.     SpawnLocation59.BottomSurface = Enum.SurfaceType.Smooth
  1114.     SpawnLocation59.BrickColor = BrickColor.new("Smoky grey")
  1115.     SpawnLocation59.Material = Enum.Material.Granite
  1116.     SpawnLocation59.TopSurface = Enum.SurfaceType.Smooth
  1117.     SpawnLocation59.brickColor = BrickColor.new("Smoky grey")
  1118.     SpawnLocation59.Neutral = false
  1119.     SpawnLocation60.Parent = Model0
  1120.     SpawnLocation60.CFrame = CFrame.new(-158421.844, 79797.1563, -960.999023, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
  1121.     SpawnLocation60.Orientation = Vector3.new(0, -170, 0)
  1122.     SpawnLocation60.Position = Vector3.new(-158421.844, 79797.1563, -960.999023)
  1123.     SpawnLocation60.Rotation = Vector3.new(-180, -10, -180)
  1124.     SpawnLocation60.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1125.     SpawnLocation60.Size = Vector3.new(46, 109.5, 50)
  1126.     SpawnLocation60.Anchored = true
  1127.     SpawnLocation60.BottomSurface = Enum.SurfaceType.Smooth
  1128.     SpawnLocation60.BrickColor = BrickColor.new("Smoky grey")
  1129.     SpawnLocation60.Material = Enum.Material.Granite
  1130.     SpawnLocation60.TopSurface = Enum.SurfaceType.Smooth
  1131.     SpawnLocation60.brickColor = BrickColor.new("Smoky grey")
  1132.     SpawnLocation60.Neutral = false
  1133.     SpawnLocation61.Parent = Model0
  1134.     SpawnLocation61.CFrame = CFrame.new(-158205.141, 79781.8203, 873.14978, 0.936161458, 0.086816594, 0.340682626, -0.0815158784, 0.996224284, -0.0298717245, -0.341989696, 0.000193712302, 0.939703703)
  1135.     SpawnLocation61.Orientation = Vector3.new(1.71000004, 19.9300003, -4.67999983)
  1136.     SpawnLocation61.Position = Vector3.new(-158205.141, 79781.8203, 873.14978)
  1137.     SpawnLocation61.Rotation = Vector3.new(1.82000005, 19.9200001, -5.30000019)
  1138.     SpawnLocation61.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1139.     SpawnLocation61.Size = Vector3.new(46, 109.5, 50)
  1140.     SpawnLocation61.Anchored = true
  1141.     SpawnLocation61.BottomSurface = Enum.SurfaceType.Smooth
  1142.     SpawnLocation61.BrickColor = BrickColor.new("Smoky grey")
  1143.     SpawnLocation61.Material = Enum.Material.Granite
  1144.     SpawnLocation61.TopSurface = Enum.SurfaceType.Smooth
  1145.     SpawnLocation61.brickColor = BrickColor.new("Smoky grey")
  1146.     SpawnLocation61.Neutral = false
  1147.     SpawnLocation62.Parent = Model0
  1148.     SpawnLocation62.CFrame = CFrame.new(-156980.5, 79799.3359, 232.5, 0.503836513, 0.0432867706, -0.862713933, 0.0437353179, 0.996184289, 0.075525701, 0.862691283, -0.0757836699, 0.500020802)
  1149.     SpawnLocation62.Orientation = Vector3.new(-4.32999992, -59.9000015, 2.50999999)
  1150.     SpawnLocation62.Position = Vector3.new(-156980.5, 79799.3359, 232.5)
  1151.     SpawnLocation62.Rotation = Vector3.new(-8.59000015, -59.6199989, -4.90999985)
  1152.     SpawnLocation62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1153.     SpawnLocation62.Size = Vector3.new(46, 109.5, 50)
  1154.     SpawnLocation62.Anchored = true
  1155.     SpawnLocation62.BottomSurface = Enum.SurfaceType.Smooth
  1156.     SpawnLocation62.BrickColor = BrickColor.new("Smoky grey")
  1157.     SpawnLocation62.Material = Enum.Material.Granite
  1158.     SpawnLocation62.TopSurface = Enum.SurfaceType.Smooth
  1159.     SpawnLocation62.brickColor = BrickColor.new("Smoky grey")
  1160.     SpawnLocation62.Neutral = false
  1161.     SpawnLocation63.Parent = Model0
  1162.     SpawnLocation63.CFrame = CFrame.new(-158778, 79788.0938, -1096.01318, -0.996191859, -0.0871884301, 0, -0.0871884301, 0.996191859, 0, -0, 0, -1)
  1163.     SpawnLocation63.Orientation = Vector3.new(0, 180, -5)
  1164.     SpawnLocation63.Position = Vector3.new(-158778, 79788.0938, -1096.01318)
  1165.     SpawnLocation63.Rotation = Vector3.new(-180, 0, 175)
  1166.     SpawnLocation63.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1167.     SpawnLocation63.Size = Vector3.new(46, 109.5, 50)
  1168.     SpawnLocation63.Anchored = true
  1169.     SpawnLocation63.BottomSurface = Enum.SurfaceType.Smooth
  1170.     SpawnLocation63.BrickColor = BrickColor.new("Smoky grey")
  1171.     SpawnLocation63.Material = Enum.Material.Granite
  1172.     SpawnLocation63.TopSurface = Enum.SurfaceType.Smooth
  1173.     SpawnLocation63.brickColor = BrickColor.new("Smoky grey")
  1174.     SpawnLocation63.Neutral = false
  1175.     SpawnLocation64.Parent = Model0
  1176.     SpawnLocation64.CFrame = CFrame.new(-158832.516, 79814.1094, -1498.84229, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  1177.     SpawnLocation64.Orientation = Vector3.new(0, 10, 0)
  1178.     SpawnLocation64.Position = Vector3.new(-158832.516, 79814.1094, -1498.84229)
  1179.     SpawnLocation64.Rotation = Vector3.new(0, 10, 0)
  1180.     SpawnLocation64.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1181.     SpawnLocation64.Size = Vector3.new(77.5, 154, 84.5)
  1182.     SpawnLocation64.Anchored = true
  1183.     SpawnLocation64.BottomSurface = Enum.SurfaceType.Smooth
  1184.     SpawnLocation64.BrickColor = BrickColor.new("Smoky grey")
  1185.     SpawnLocation64.Material = Enum.Material.Granite
  1186.     SpawnLocation64.TopSurface = Enum.SurfaceType.Smooth
  1187.     SpawnLocation64.brickColor = BrickColor.new("Smoky grey")
  1188.     SpawnLocation64.Neutral = false
  1189.     SpawnLocation65.Parent = Model0
  1190.     SpawnLocation65.CFrame = CFrame.new(-158170.891, 79818.6172, -552.529297, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
  1191.     SpawnLocation65.Orientation = Vector3.new(0, -20, 0)
  1192.     SpawnLocation65.Position = Vector3.new(-158170.891, 79818.6172, -552.529297)
  1193.     SpawnLocation65.Rotation = Vector3.new(0, -20, 0)
  1194.     SpawnLocation65.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1195.     SpawnLocation65.Size = Vector3.new(77.5, 148, 96.5)
  1196.     SpawnLocation65.Anchored = true
  1197.     SpawnLocation65.BottomSurface = Enum.SurfaceType.Smooth
  1198.     SpawnLocation65.BrickColor = BrickColor.new("Smoky grey")
  1199.     SpawnLocation65.Material = Enum.Material.Granite
  1200.     SpawnLocation65.TopSurface = Enum.SurfaceType.Smooth
  1201.     SpawnLocation65.brickColor = BrickColor.new("Smoky grey")
  1202.     SpawnLocation65.Neutral = false
  1203.     SpawnLocation66.Parent = Model0
  1204.     SpawnLocation66.CFrame = CFrame.new(-158591.25, 79749.1719, -505.669556, 0.939720213, -0.0594192445, -0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, 0.341944247, 0.163203508, 0.925439775)
  1205.     SpawnLocation66.Orientation = Vector3.new(10, -20, 0)
  1206.     SpawnLocation66.Position = Vector3.new(-158591.25, 79749.1719, -505.669556)
  1207.     SpawnLocation66.Rotation = Vector3.new(10.6300001, -19.6800003, 3.61999989)
  1208.     SpawnLocation66.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1209.     SpawnLocation66.Size = Vector3.new(46, 109.5, 50)
  1210.     SpawnLocation66.Anchored = true
  1211.     SpawnLocation66.BottomSurface = Enum.SurfaceType.Smooth
  1212.     SpawnLocation66.BrickColor = BrickColor.new("Smoky grey")
  1213.     SpawnLocation66.Material = Enum.Material.Granite
  1214.     SpawnLocation66.TopSurface = Enum.SurfaceType.Smooth
  1215.     SpawnLocation66.brickColor = BrickColor.new("Smoky grey")
  1216.     SpawnLocation66.Neutral = false
  1217.     SpawnLocation67.Parent = Model0
  1218.     SpawnLocation67.CFrame = CFrame.new(-157720.25, 79793.1094, -289, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1219.     SpawnLocation67.Orientation = Vector3.new(0, -90, 0)
  1220.     SpawnLocation67.Position = Vector3.new(-157720.25, 79793.1094, -289)
  1221.     SpawnLocation67.Rotation = Vector3.new(0, -90, 0)
  1222.     SpawnLocation67.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1223.     SpawnLocation67.Size = Vector3.new(39, 98, 8.5)
  1224.     SpawnLocation67.Anchored = true
  1225.     SpawnLocation67.BottomSurface = Enum.SurfaceType.Smooth
  1226.     SpawnLocation67.BrickColor = BrickColor.new("Smoky grey")
  1227.     SpawnLocation67.Material = Enum.Material.Granite
  1228.     SpawnLocation67.TopSurface = Enum.SurfaceType.Smooth
  1229.     SpawnLocation67.brickColor = BrickColor.new("Smoky grey")
  1230.     SpawnLocation67.Neutral = false
  1231.     SpawnLocation68.Parent = Model0
  1232.     SpawnLocation68.CFrame = CFrame.new(-159259.672, 79777.1328, 573.472778, -0.0871844292, -0.172984406, -0.98105824, 2.412498e-05, 0.984807849, -0.173647702, 0.996192217, -0.0151630566, -0.0858558416)
  1233.     SpawnLocation68.Orientation = Vector3.new(10, -95, 0)
  1234.     SpawnLocation68.Position = Vector3.new(-159259.672, 79777.1328, 573.472778)
  1235.     SpawnLocation68.Rotation = Vector3.new(116.309998, -78.8300018, 116.75)
  1236.     SpawnLocation68.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1237.     SpawnLocation68.Size = Vector3.new(46, 109.5, 50)
  1238.     SpawnLocation68.Anchored = true
  1239.     SpawnLocation68.BottomSurface = Enum.SurfaceType.Smooth
  1240.     SpawnLocation68.BrickColor = BrickColor.new("Smoky grey")
  1241.     SpawnLocation68.Material = Enum.Material.Granite
  1242.     SpawnLocation68.TopSurface = Enum.SurfaceType.Smooth
  1243.     SpawnLocation68.brickColor = BrickColor.new("Smoky grey")
  1244.     SpawnLocation68.Neutral = false
  1245.     SpawnLocation69.Parent = Model0
  1246.     SpawnLocation69.CFrame = CFrame.new(-157278, 79788.0938, -1096.01318, -0.996191859, -0.0871884301, 0, -0.0871884301, 0.996191859, 0, -0, 0, -1)
  1247.     SpawnLocation69.Orientation = Vector3.new(0, 180, -5)
  1248.     SpawnLocation69.Position = Vector3.new(-157278, 79788.0938, -1096.01318)
  1249.     SpawnLocation69.Rotation = Vector3.new(-180, 0, 175)
  1250.     SpawnLocation69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1251.     SpawnLocation69.Size = Vector3.new(46, 109.5, 50)
  1252.     SpawnLocation69.Anchored = true
  1253.     SpawnLocation69.BottomSurface = Enum.SurfaceType.Smooth
  1254.     SpawnLocation69.BrickColor = BrickColor.new("Smoky grey")
  1255.     SpawnLocation69.Material = Enum.Material.Granite
  1256.     SpawnLocation69.TopSurface = Enum.SurfaceType.Smooth
  1257.     SpawnLocation69.brickColor = BrickColor.new("Smoky grey")
  1258.     SpawnLocation69.Neutral = false
  1259.     SpawnLocation70.Parent = Model0
  1260.     SpawnLocation70.CFrame = CFrame.new(-156698.625, 79781.8203, -1488.9314, -0.259244442, 0.00765758008, 0.965781391, -0.0816901922, 0.99621135, -0.0298269279, -0.962350786, -0.0866273344, -0.257636666)
  1261.     SpawnLocation70.Orientation = Vector3.new(1.71000004, 104.940002, -4.69000006)
  1262.     SpawnLocation70.Position = Vector3.new(-156698.625, 79781.8203, -1488.9314)
  1263.     SpawnLocation70.Rotation = Vector3.new(173.399994, 74.9700012, -178.309998)
  1264.     SpawnLocation70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1265.     SpawnLocation70.Size = Vector3.new(46, 109.5, 50)
  1266.     SpawnLocation70.Anchored = true
  1267.     SpawnLocation70.BottomSurface = Enum.SurfaceType.Smooth
  1268.     SpawnLocation70.BrickColor = BrickColor.new("Smoky grey")
  1269.     SpawnLocation70.Material = Enum.Material.Granite
  1270.     SpawnLocation70.TopSurface = Enum.SurfaceType.Smooth
  1271.     SpawnLocation70.brickColor = BrickColor.new("Smoky grey")
  1272.     SpawnLocation70.Neutral = false
  1273.     SpawnLocation71.Parent = Model0
  1274.     SpawnLocation71.CFrame = CFrame.new(-158022.281, 79777.1328, -1085.00195, 0.0871844888, 0.172984406, 0.98105824, 2.412498e-05, 0.984807849, -0.173647702, -0.996192217, 0.0151630566, 0.085855782)
  1275.     SpawnLocation71.Orientation = Vector3.new(10, 85, 0)
  1276.     SpawnLocation71.Position = Vector3.new(-158022.281, 79777.1328, -1085.00195)
  1277.     SpawnLocation71.Rotation = Vector3.new(63.6899986, 78.8300018, -63.25)
  1278.     SpawnLocation71.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1279.     SpawnLocation71.Size = Vector3.new(46, 109.5, 50)
  1280.     SpawnLocation71.Anchored = true
  1281.     SpawnLocation71.BottomSurface = Enum.SurfaceType.Smooth
  1282.     SpawnLocation71.BrickColor = BrickColor.new("Smoky grey")
  1283.     SpawnLocation71.Material = Enum.Material.Granite
  1284.     SpawnLocation71.TopSurface = Enum.SurfaceType.Smooth
  1285.     SpawnLocation71.brickColor = BrickColor.new("Smoky grey")
  1286.     SpawnLocation71.Neutral = false
  1287.     SpawnLocation72.Parent = Model0
  1288.     SpawnLocation72.CFrame = CFrame.new(-158398.25, 79782.1016, -1637.63257, -0.906296611, 0, 0.422642082, 0, 1, 0, -0.422642082, 0, -0.906296611)
  1289.     SpawnLocation72.Orientation = Vector3.new(0, 155, 0)
  1290.     SpawnLocation72.Position = Vector3.new(-158398.25, 79782.1016, -1637.63257)
  1291.     SpawnLocation72.Rotation = Vector3.new(-180, 25, -180)
  1292.     SpawnLocation72.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1293.     SpawnLocation72.Size = Vector3.new(77.5, 90, 96.5)
  1294.     SpawnLocation72.Anchored = true
  1295.     SpawnLocation72.BottomSurface = Enum.SurfaceType.Smooth
  1296.     SpawnLocation72.BrickColor = BrickColor.new("Smoky grey")
  1297.     SpawnLocation72.Material = Enum.Material.Granite
  1298.     SpawnLocation72.TopSurface = Enum.SurfaceType.Smooth
  1299.     SpawnLocation72.brickColor = BrickColor.new("Smoky grey")
  1300.     SpawnLocation72.Neutral = false
  1301.     SpawnLocation73.Parent = Model0
  1302.     SpawnLocation73.CFrame = CFrame.new(-158860.109, 79797.1563, 449.473145, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  1303.     SpawnLocation73.Orientation = Vector3.new(0, 10, 0)
  1304.     SpawnLocation73.Position = Vector3.new(-158860.109, 79797.1563, 449.473145)
  1305.     SpawnLocation73.Rotation = Vector3.new(0, 10, 0)
  1306.     SpawnLocation73.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1307.     SpawnLocation73.Size = Vector3.new(46, 109.5, 50)
  1308.     SpawnLocation73.Anchored = true
  1309.     SpawnLocation73.BottomSurface = Enum.SurfaceType.Smooth
  1310.     SpawnLocation73.BrickColor = BrickColor.new("Smoky grey")
  1311.     SpawnLocation73.Material = Enum.Material.Granite
  1312.     SpawnLocation73.TopSurface = Enum.SurfaceType.Smooth
  1313.     SpawnLocation73.brickColor = BrickColor.new("Smoky grey")
  1314.     SpawnLocation73.Neutral = false
  1315.     SpawnLocation74.Parent = Model0
  1316.     SpawnLocation74.CFrame = CFrame.new(-158185.563, 79814.1094, -37.7233887, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
  1317.     SpawnLocation74.Orientation = Vector3.new(0, 70, 0)
  1318.     SpawnLocation74.Position = Vector3.new(-158185.563, 79814.1094, -37.7233887)
  1319.     SpawnLocation74.Rotation = Vector3.new(0, 70, 0)
  1320.     SpawnLocation74.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1321.     SpawnLocation74.Size = Vector3.new(77.5, 154, 84.5)
  1322.     SpawnLocation74.Anchored = true
  1323.     SpawnLocation74.BottomSurface = Enum.SurfaceType.Smooth
  1324.     SpawnLocation74.BrickColor = BrickColor.new("Smoky grey")
  1325.     SpawnLocation74.Material = Enum.Material.Granite
  1326.     SpawnLocation74.TopSurface = Enum.SurfaceType.Smooth
  1327.     SpawnLocation74.brickColor = BrickColor.new("Smoky grey")
  1328.     SpawnLocation74.Neutral = false
  1329.     SpawnLocation75.Parent = Model0
  1330.     SpawnLocation75.CFrame = CFrame.new(-157360.109, 79797.1563, 449.473145, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
  1331.     SpawnLocation75.Orientation = Vector3.new(0, 10, 0)
  1332.     SpawnLocation75.Position = Vector3.new(-157360.109, 79797.1563, 449.473145)
  1333.     SpawnLocation75.Rotation = Vector3.new(0, 10, 0)
  1334.     SpawnLocation75.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1335.     SpawnLocation75.Size = Vector3.new(46, 109.5, 50)
  1336.     SpawnLocation75.Anchored = true
  1337.     SpawnLocation75.BottomSurface = Enum.SurfaceType.Smooth
  1338.     SpawnLocation75.BrickColor = BrickColor.new("Smoky grey")
  1339.     SpawnLocation75.Material = Enum.Material.Granite
  1340.     SpawnLocation75.TopSurface = Enum.SurfaceType.Smooth
  1341.     SpawnLocation75.brickColor = BrickColor.new("Smoky grey")
  1342.     SpawnLocation75.Neutral = false
  1343.     SpawnLocation76.Parent = Model0
  1344.     SpawnLocation76.CFrame = CFrame.new(-157639.031, 79868.3828, -235.820679, 0, 0, 1, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 0)
  1345.     SpawnLocation76.Orientation = Vector3.new(0, 90, -45)
  1346.     SpawnLocation76.Position = Vector3.new(-157639.031, 79868.3828, -235.820679)
  1347.     SpawnLocation76.Rotation = Vector3.new(-45, 90, 0)
  1348.     SpawnLocation76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1349.     SpawnLocation76.Size = Vector3.new(6.5, 77, 171)
  1350.     SpawnLocation76.Anchored = true
  1351.     SpawnLocation76.BottomSurface = Enum.SurfaceType.Smooth
  1352.     SpawnLocation76.BrickColor = BrickColor.new("Smoky grey")
  1353.     SpawnLocation76.Material = Enum.Material.Granite
  1354.     SpawnLocation76.TopSurface = Enum.SurfaceType.Smooth
  1355.     SpawnLocation76.brickColor = BrickColor.new("Smoky grey")
  1356.     SpawnLocation76.Neutral = false
  1357.     SpawnLocation77.Parent = Model0
  1358.     SpawnLocation77.CFrame = CFrame.new(-157720.25, 79793.1094, -233.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1359.     SpawnLocation77.Orientation = Vector3.new(0, -90, 0)
  1360.     SpawnLocation77.Position = Vector3.new(-157720.25, 79793.1094, -233.5)
  1361.     SpawnLocation77.Rotation = Vector3.new(0, -90, 0)
  1362.     SpawnLocation77.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1363.     SpawnLocation77.Size = Vector3.new(39, 98, 8.5)
  1364.     SpawnLocation77.Anchored = true
  1365.     SpawnLocation77.BottomSurface = Enum.SurfaceType.Smooth
  1366.     SpawnLocation77.BrickColor = BrickColor.new("Smoky grey")
  1367.     SpawnLocation77.Material = Enum.Material.Granite
  1368.     SpawnLocation77.TopSurface = Enum.SurfaceType.Smooth
  1369.     SpawnLocation77.brickColor = BrickColor.new("Smoky grey")
  1370.     SpawnLocation77.Neutral = false
  1371.     SpawnLocation78.Parent = Model0
  1372.     SpawnLocation78.CFrame = CFrame.new(-158198.625, 79781.8203, -1488.9314, -0.259244442, 0.00765758008, 0.965781391, -0.0816901922, 0.99621135, -0.0298269279, -0.962350786, -0.0866273344, -0.257636666)
  1373.     SpawnLocation78.Orientation = Vector3.new(1.71000004, 104.940002, -4.69000006)
  1374.     SpawnLocation78.Position = Vector3.new(-158198.625, 79781.8203, -1488.9314)
  1375.     SpawnLocation78.Rotation = Vector3.new(173.399994, 74.9700012, -178.309998)
  1376.     SpawnLocation78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1377.     SpawnLocation78.Size = Vector3.new(46, 109.5, 50)
  1378.     SpawnLocation78.Anchored = true
  1379.     SpawnLocation78.BottomSurface = Enum.SurfaceType.Smooth
  1380.     SpawnLocation78.BrickColor = BrickColor.new("Smoky grey")
  1381.     SpawnLocation78.Material = Enum.Material.Granite
  1382.     SpawnLocation78.TopSurface = Enum.SurfaceType.Smooth
  1383.     SpawnLocation78.brickColor = BrickColor.new("Smoky grey")
  1384.     SpawnLocation78.Neutral = false
  1385.     SpawnLocation79.Parent = Model0
  1386.     SpawnLocation79.CFrame = CFrame.new(-157720.25, 79806.6094, -261.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1387.     SpawnLocation79.Orientation = Vector3.new(0, -90, 0)
  1388.     SpawnLocation79.Position = Vector3.new(-157720.25, 79806.6094, -261.25)
  1389.     SpawnLocation79.Rotation = Vector3.new(0, -90, 0)
  1390.     SpawnLocation79.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1391.     SpawnLocation79.Size = Vector3.new(16.5, 71, 8.5)
  1392.     SpawnLocation79.Anchored = true
  1393.     SpawnLocation79.BottomSurface = Enum.SurfaceType.Smooth
  1394.     SpawnLocation79.BrickColor = BrickColor.new("Smoky grey")
  1395.     SpawnLocation79.Material = Enum.Material.Granite
  1396.     SpawnLocation79.TopSurface = Enum.SurfaceType.Smooth
  1397.     SpawnLocation79.brickColor = BrickColor.new("Smoky grey")
  1398.     SpawnLocation79.Neutral = false
  1399.     SpawnLocation80.Parent = Model0
  1400.     SpawnLocation80.CFrame = CFrame.new(-157579.938, 79747.6094, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1401.     SpawnLocation80.Orientation = Vector3.new(0, 90, 0)
  1402.     SpawnLocation80.Position = Vector3.new(-157579.938, 79747.6094, -298.003479)
  1403.     SpawnLocation80.Rotation = Vector3.new(0, 90, 0)
  1404.     SpawnLocation80.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1405.     SpawnLocation80.Size = Vector3.new(29, 7, 53)
  1406.     SpawnLocation80.Anchored = true
  1407.     SpawnLocation80.BottomSurface = Enum.SurfaceType.Smooth
  1408.     SpawnLocation80.BrickColor = BrickColor.new("Smoky grey")
  1409.     SpawnLocation80.Material = Enum.Material.Granite
  1410.     SpawnLocation80.TopSurface = Enum.SurfaceType.Smooth
  1411.     SpawnLocation80.brickColor = BrickColor.new("Smoky grey")
  1412.     SpawnLocation80.Neutral = false
  1413.     SpawnLocation81.Parent = Model0
  1414.     SpawnLocation81.CFrame = CFrame.new(-157582.938, 79746.3594, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1415.     SpawnLocation81.Orientation = Vector3.new(0, 90, 0)
  1416.     SpawnLocation81.Position = Vector3.new(-157582.938, 79746.3594, -298.003479)
  1417.     SpawnLocation81.Rotation = Vector3.new(0, 90, 0)
  1418.     SpawnLocation81.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1419.     SpawnLocation81.Size = Vector3.new(29, 4.5, 59)
  1420.     SpawnLocation81.Anchored = true
  1421.     SpawnLocation81.BottomSurface = Enum.SurfaceType.Smooth
  1422.     SpawnLocation81.BrickColor = BrickColor.new("Smoky grey")
  1423.     SpawnLocation81.Material = Enum.Material.Granite
  1424.     SpawnLocation81.TopSurface = Enum.SurfaceType.Smooth
  1425.     SpawnLocation81.brickColor = BrickColor.new("Smoky grey")
  1426.     SpawnLocation81.Neutral = false
  1427.     SpawnLocation82.Parent = Model0
  1428.     SpawnLocation82.CFrame = CFrame.new(-157584.938, 79745.1094, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1429.     SpawnLocation82.Orientation = Vector3.new(0, 90, 0)
  1430.     SpawnLocation82.Position = Vector3.new(-157584.938, 79745.1094, -298.003479)
  1431.     SpawnLocation82.Rotation = Vector3.new(0, 90, 0)
  1432.     SpawnLocation82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1433.     SpawnLocation82.Size = Vector3.new(29, 2, 63)
  1434.     SpawnLocation82.Anchored = true
  1435.     SpawnLocation82.BottomSurface = Enum.SurfaceType.Smooth
  1436.     SpawnLocation82.BrickColor = BrickColor.new("Smoky grey")
  1437.     SpawnLocation82.Material = Enum.Material.Granite
  1438.     SpawnLocation82.TopSurface = Enum.SurfaceType.Smooth
  1439.     SpawnLocation82.brickColor = BrickColor.new("Smoky grey")
  1440.     SpawnLocation82.Neutral = false
  1441.     SpawnLocation83.Parent = Model0
  1442.     SpawnLocation83.CFrame = CFrame.new(-157597.438, 79756.1094, -261.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1443.     SpawnLocation83.Orientation = Vector3.new(0, 90, 0)
  1444.     SpawnLocation83.Position = Vector3.new(-157597.438, 79756.1094, -261.003479)
  1445.     SpawnLocation83.Rotation = Vector3.new(0, 90, 0)
  1446.     SpawnLocation83.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1447.     SpawnLocation83.Size = Vector3.new(12, 5, 4)
  1448.     SpawnLocation83.Anchored = true
  1449.     SpawnLocation83.BottomSurface = Enum.SurfaceType.Smooth
  1450.     SpawnLocation83.BrickColor = BrickColor.new("Smoky grey")
  1451.     SpawnLocation83.Material = Enum.Material.Granite
  1452.     SpawnLocation83.TopSurface = Enum.SurfaceType.Smooth
  1453.     SpawnLocation83.brickColor = BrickColor.new("Smoky grey")
  1454.     SpawnLocation83.Neutral = false
  1455.     SpawnLocation84.Name = "ground"
  1456.     SpawnLocation84.Parent = Model0
  1457.     SpawnLocation84.CFrame = CFrame.new(-157141, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1458.     SpawnLocation84.Orientation = Vector3.new(0, 180, 0)
  1459.     SpawnLocation84.Position = Vector3.new(-157141, 79743.5938, -1005.50006)
  1460.     SpawnLocation84.Rotation = Vector3.new(-180, 0, -180)
  1461.     SpawnLocation84.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1462.     SpawnLocation84.Size = Vector3.new(1500, 1, 1500)
  1463.     SpawnLocation84.Anchored = true
  1464.     SpawnLocation84.BottomSurface = Enum.SurfaceType.Smooth
  1465.     SpawnLocation84.BrickColor = BrickColor.new("Brown")
  1466.     SpawnLocation84.Material = Enum.Material.Slate
  1467.     SpawnLocation84.TopSurface = Enum.SurfaceType.Smooth
  1468.     SpawnLocation84.brickColor = BrickColor.new("Brown")
  1469.     SpawnLocation84.Neutral = false
  1470.     SpawnLocation85.Name = "ground"
  1471.     SpawnLocation85.Parent = Model0
  1472.     SpawnLocation85.CFrame = CFrame.new(-157141, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1473.     SpawnLocation85.Position = Vector3.new(-157141, 79743.5938, 494)
  1474.     SpawnLocation85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1475.     SpawnLocation85.Size = Vector3.new(1500, 1, 1500)
  1476.     SpawnLocation85.Anchored = true
  1477.     SpawnLocation85.BottomSurface = Enum.SurfaceType.Smooth
  1478.     SpawnLocation85.BrickColor = BrickColor.new("Brown")
  1479.     SpawnLocation85.Material = Enum.Material.Slate
  1480.     SpawnLocation85.TopSurface = Enum.SurfaceType.Smooth
  1481.     SpawnLocation85.brickColor = BrickColor.new("Brown")
  1482.     SpawnLocation85.Neutral = false
  1483.     SpawnLocation86.Name = "ground"
  1484.     SpawnLocation86.Parent = Model0
  1485.     SpawnLocation86.CFrame = CFrame.new(-158641, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1486.     SpawnLocation86.Position = Vector3.new(-158641, 79743.5938, 494)
  1487.     SpawnLocation86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1488.     SpawnLocation86.Size = Vector3.new(1500, 1, 1500)
  1489.     SpawnLocation86.Anchored = true
  1490.     SpawnLocation86.BottomSurface = Enum.SurfaceType.Smooth
  1491.     SpawnLocation86.BrickColor = BrickColor.new("Brown")
  1492.     SpawnLocation86.Material = Enum.Material.Slate
  1493.     SpawnLocation86.TopSurface = Enum.SurfaceType.Smooth
  1494.     SpawnLocation86.brickColor = BrickColor.new("Brown")
  1495.     SpawnLocation86.Neutral = false
  1496.     SpawnLocation87.Name = "ground"
  1497.     SpawnLocation87.Parent = Model0
  1498.     SpawnLocation87.CFrame = CFrame.new(-157141, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1499.     SpawnLocation87.Position = Vector3.new(-157141, 79743.5938, 494)
  1500.     SpawnLocation87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1501.     SpawnLocation87.Size = Vector3.new(1500, 1, 1500)
  1502.     SpawnLocation87.Anchored = true
  1503.     SpawnLocation87.BottomSurface = Enum.SurfaceType.Smooth
  1504.     SpawnLocation87.BrickColor = BrickColor.new("Brown")
  1505.     SpawnLocation87.Material = Enum.Material.Slate
  1506.     SpawnLocation87.TopSurface = Enum.SurfaceType.Smooth
  1507.     SpawnLocation87.brickColor = BrickColor.new("Brown")
  1508.     SpawnLocation87.Neutral = false
  1509.     SpawnLocation88.Name = "ground"
  1510.     SpawnLocation88.Parent = Model0
  1511.     SpawnLocation88.CFrame = CFrame.new(-158641, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1512.     SpawnLocation88.Orientation = Vector3.new(0, 180, 0)
  1513.     SpawnLocation88.Position = Vector3.new(-158641, 79743.5938, -1005.50006)
  1514.     SpawnLocation88.Rotation = Vector3.new(-180, 0, -180)
  1515.     SpawnLocation88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1516.     SpawnLocation88.Size = Vector3.new(1500, 1, 1500)
  1517.     SpawnLocation88.Anchored = true
  1518.     SpawnLocation88.BottomSurface = Enum.SurfaceType.Smooth
  1519.     SpawnLocation88.BrickColor = BrickColor.new("Brown")
  1520.     SpawnLocation88.Material = Enum.Material.Slate
  1521.     SpawnLocation88.TopSurface = Enum.SurfaceType.Smooth
  1522.     SpawnLocation88.brickColor = BrickColor.new("Brown")
  1523.     SpawnLocation88.Neutral = false
  1524.     SpawnLocation89.Name = "ground"
  1525.     SpawnLocation89.Parent = Model0
  1526.     SpawnLocation89.CFrame = CFrame.new(-158641, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1527.     SpawnLocation89.Position = Vector3.new(-158641, 79743.5938, 494)
  1528.     SpawnLocation89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1529.     SpawnLocation89.Size = Vector3.new(1500, 1, 1500)
  1530.     SpawnLocation89.Anchored = true
  1531.     SpawnLocation89.BottomSurface = Enum.SurfaceType.Smooth
  1532.     SpawnLocation89.BrickColor = BrickColor.new("Brown")
  1533.     SpawnLocation89.Material = Enum.Material.Slate
  1534.     SpawnLocation89.TopSurface = Enum.SurfaceType.Smooth
  1535.     SpawnLocation89.brickColor = BrickColor.new("Brown")
  1536.     SpawnLocation89.Neutral = false
  1537.     SpawnLocation90.Name = "ground"
  1538.     SpawnLocation90.Parent = Model0
  1539.     SpawnLocation90.CFrame = CFrame.new(-157141, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1540.     SpawnLocation90.Orientation = Vector3.new(0, 180, 0)
  1541.     SpawnLocation90.Position = Vector3.new(-157141, 79743.5938, -1005.50006)
  1542.     SpawnLocation90.Rotation = Vector3.new(-180, 0, -180)
  1543.     SpawnLocation90.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1544.     SpawnLocation90.Size = Vector3.new(1500, 1, 1500)
  1545.     SpawnLocation90.Anchored = true
  1546.     SpawnLocation90.BottomSurface = Enum.SurfaceType.Smooth
  1547.     SpawnLocation90.BrickColor = BrickColor.new("Brown")
  1548.     SpawnLocation90.Material = Enum.Material.Slate
  1549.     SpawnLocation90.TopSurface = Enum.SurfaceType.Smooth
  1550.     SpawnLocation90.brickColor = BrickColor.new("Brown")
  1551.     SpawnLocation90.Neutral = false
  1552.     SpawnLocation91.Name = "ground"
  1553.     SpawnLocation91.Parent = Model0
  1554.     SpawnLocation91.CFrame = CFrame.new(-158641, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1555.     SpawnLocation91.Orientation = Vector3.new(0, 180, 0)
  1556.     SpawnLocation91.Position = Vector3.new(-158641, 79743.5938, -1005.50006)
  1557.     SpawnLocation91.Rotation = Vector3.new(-180, 0, -180)
  1558.     SpawnLocation91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1559.     SpawnLocation91.Size = Vector3.new(1500, 1, 1500)
  1560.     SpawnLocation91.Anchored = true
  1561.     SpawnLocation91.BottomSurface = Enum.SurfaceType.Smooth
  1562.     SpawnLocation91.BrickColor = BrickColor.new("Brown")
  1563.     SpawnLocation91.Material = Enum.Material.Slate
  1564.     SpawnLocation91.TopSurface = Enum.SurfaceType.Smooth
  1565.     SpawnLocation91.brickColor = BrickColor.new("Brown")
  1566.     SpawnLocation91.Neutral = false
  1567.     SpawnLocation92.Name = "teleportYES"
  1568.     SpawnLocation92.Parent = Model0
  1569.     SpawnLocation92.CFrame = CFrame.new(-157891, 79752.0938, -255.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1570.     SpawnLocation92.Position = Vector3.new(-157891, 79752.0938, -255.5)
  1571.     SpawnLocation92.Size = Vector3.new(17, 17, 17)
  1572.     SpawnLocation92.Anchored = true
  1573.     SpawnLocation92.BottomSurface = Enum.SurfaceType.Smooth
  1574.     SpawnLocation92.CanCollide = false
  1575.     SpawnLocation92.TopSurface = Enum.SurfaceType.Smooth
  1576.     SpawnLocation92.Neutral = false
  1577.     SpecialMesh93.Parent = SpawnLocation92
  1578.     SpecialMesh93.MeshId = "rbxassetid://888904946"
  1579.     SpecialMesh93.Scale = Vector3.new(-3000, -3000, -3000)
  1580.     SpecialMesh93.MeshType = Enum.MeshType.FileMesh
  1581.     for i,v in pairs(mas:GetChildren()) do
  1582.         v.Parent = workspace
  1583.         pcall(function() v:MakeJoints() end)
  1584.     end
  1585.     mas:Destroy()
  1586.     for i,v in pairs(cors) do
  1587.         spawn(function()
  1588.             pcall(v)
  1589.         end)
  1590.     end
  1591.     for i,v in pairs(Model0:GetDescendants()) do
  1592.         if v.ClassName == "SpawnLocation" then
  1593.             v.Neutral = false
  1594.             v.Anchored = true
  1595.             v.CastShadow = false
  1596.             v.Locked = true
  1597.         end
  1598.     end
  1599. end
  1600.  
  1601. if not workspace:findFirstChild("dimension1499") then
  1602.     makedimension()
  1603. end
  1604.  
  1605. workspace.ChildRemoved:connect(function(WHAT)
  1606.     if WHAT.Name == "dimension1499" then
  1607.         if not workspace:findFirstChild("dimension1499") then
  1608.             makedimension()
  1609.         end
  1610.     end
  1611. end)
  1612. end))
  1613. for i,v in pairs(mas:GetChildren()) do
  1614.     v.Parent = owner.Character
  1615.     pcall(function() v:MakeJoints() end)
  1616. end
  1617. mas:Destroy()
  1618. for i,v in pairs(cors) do
  1619.     spawn(function()
  1620.         pcall(v)
  1621.     end)
  1622. end
  1623.  
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