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- --By Rufus14
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Script6 = Instance.new("Script")
- Tool0.Name = "SCP-1499"
- Tool0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.CFrame = CFrame.new(-5.93300009, 2.00001407, -35.661499, 1, 0, 0, 0, 0.99999994, -4.47034836e-08, 0, 4.47034836e-08, 0.99999994)
- Part1.Position = Vector3.new(-5.93300009, 2.00001407, -35.661499)
- Part1.Size = Vector3.new(1.5, 1.89999998, 2)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.Locked = true
- Part1.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh2.Name = "SpecialMesh"
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "rbxassetid://3746076039"
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=3752853586"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- Sound3.Name = "exit"
- Sound3.Parent = Part1
- Sound3.SoundId = "rbxassetid://4748274590"
- Sound3.Volume = 3
- Sound4.Name = "enter"
- Sound4.Parent = Part1
- Sound4.SoundId = "rbxassetid://4748284597"
- Sound4.Volume = 3
- Sound5.Name = "ambient"
- Sound5.Parent = Part1
- Sound5.Looped = true
- Sound5.Playing = true
- Sound5.SoundId = "rbxassetid://613114224"
- Sound5.Volume = 0
- Script6.Parent = Tool0
- table.insert(cors,sandbox(Script6,function()
- --By Rufus14
- --You can use it to escape from danger
- players = game:GetService("Players")
- runservice = game:GetService("RunService")
- local owner
- local character
- local rootpart
- tool = script.Parent
- handle = tool.Handle
- entersound = handle.enter
- leavesound = handle.exit
- ambientsound = handle.ambient
- equipped = false
- entered = false
- savedpositionworld = nil
- savedpositiondimension = nil
- tool.Unequipped:connect(function()
- equipped = false
- end)
- tool.Equipped:connect(function()
- equipped = true
- owner = players:GetPlayerFromCharacter(tool.Parent)
- character = owner.Character
- rootpart = character.HumanoidRootPart
- wait(1)
- if equipped then
- if entered then
- entered = false
- savedpositiondimension = rootpart.CFrame
- local gui = Instance.new("ScreenGui", owner:findFirstChildOfClass("PlayerGui"))
- gui.Name = "blink"
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
- frame.Size = UDim2.new(1, 0, 1, 36)
- frame.Position = frame.Position + UDim2.new(0,0,0,-36)
- coroutine.wrap(function()
- for i = 1,15 do
- frame.BackgroundTransparency = frame.BackgroundTransparency + 0.0525
- runservice.Stepped:wait()
- end
- gui:destroy()
- end)()
- rootpart.CFrame = savedpositionworld
- leavesound:Play()
- ambientsound.Volume = 0
- entersound:Stop()
- entersound.Parent = handle
- ambientsound.Parent = handle
- if character.Head:findFirstChild("1499mask") then
- character.Head["1499mask"]:destroy()
- end
- for i,v in pairs(character:GetDescendants()) do
- if v.Name == "HatAttachment" or v.Name == "FaceCenterAttachment" or v.Name == "FaceFrontAttachment" or v.Name == "HairAttachment" then
- if v.Parent.Name == "Handle" then
- v.Parent.Transparency = 0
- end
- end
- end
- handle.Transparency = 0
- else
- entered = true
- savedpositionworld = rootpart.CFrame
- local gui = Instance.new("ScreenGui", owner:findFirstChildOfClass("PlayerGui"))
- gui.Name = "blink"
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
- frame.Size = UDim2.new(1, 0, 1, 36)
- frame.Position = frame.Position + UDim2.new(0,0,0,-36)
- coroutine.wrap(function()
- for i = 1,15 do
- frame.BackgroundTransparency = frame.BackgroundTransparency + 0.0525
- runservice.Stepped:wait()
- end
- gui:destroy()
- end)()
- if savedpositiondimension == nil then
- local parttp = workspace:WaitForChild("dimension1499").teleportYES
- rootpart.CFrame = parttp.CFrame * CFrame.new(0,-4,0)
- else
- rootpart.CFrame = savedpositiondimension
- end
- for i,v in pairs(character:GetDescendants()) do
- if v.Name == "HatAttachment" or v.Name == "FaceCenterAttachment" or v.Name == "FaceFrontAttachment" or v.Name == "HairAttachment" then
- if v.Parent.Name == "Handle" then
- v.Parent.Transparency = 1
- end
- end
- end
- local headmask = Instance.new("Part", character.Head)
- headmask.Name = "1499mask"
- headmask.CanCollide = false
- headmask.Size = Vector3.new(1,1,1)
- headmask:BreakJoints()
- local weldmask = Instance.new("Weld", headmask)
- weldmask.Part0 = character.Head
- weldmask.Part1 = headmask
- weldmask.C0 = CFrame.new(0,-0.25,-0.4)
- local meshmask = Instance.new("SpecialMesh", headmask)
- meshmask.MeshId = "rbxassetid://3746076039"
- meshmask.TextureId = "http://www.roblox.com/asset/?id=3752853586"
- meshmask.Scale = Vector3.new(1.05,1.1,1.1)
- handle.Transparency = 1
- entersound.Parent = headmask
- ambientsound.Parent = headmask
- entersound:Play()
- ambientsound.Volume = 2
- tool.Parent = owner:findFirstChildOfClass("Backpack")
- end
- end
- end)
- function makedimension()
- --Converted with ttyyuu12345's model to script plugin v4
- local function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- local Model0 = Instance.new("Model")
- local SpawnLocation1 = Instance.new("SpawnLocation")
- local SpawnLocation2 = Instance.new("SpawnLocation")
- local SpawnLocation3 = Instance.new("SpawnLocation")
- local SpawnLocation4 = Instance.new("SpawnLocation")
- local SpawnLocation5 = Instance.new("SpawnLocation")
- local SpawnLocation6 = Instance.new("SpawnLocation")
- local SpawnLocation7 = Instance.new("SpawnLocation")
- local SpawnLocation8 = Instance.new("SpawnLocation")
- local SpawnLocation9 = Instance.new("SpawnLocation")
- local SpawnLocation10 = Instance.new("SpawnLocation")
- local SpawnLocation11 = Instance.new("SpawnLocation")
- local SpawnLocation12 = Instance.new("SpawnLocation")
- local SpawnLocation13 = Instance.new("SpawnLocation")
- local SpawnLocation14 = Instance.new("SpawnLocation")
- local SpawnLocation15 = Instance.new("SpawnLocation")
- local SpawnLocation16 = Instance.new("SpawnLocation")
- local SpawnLocation17 = Instance.new("SpawnLocation")
- local SpawnLocation18 = Instance.new("SpawnLocation")
- local SpawnLocation19 = Instance.new("SpawnLocation")
- local SpawnLocation20 = Instance.new("SpawnLocation")
- local SpawnLocation21 = Instance.new("SpawnLocation")
- local SpawnLocation22 = Instance.new("SpawnLocation")
- local SpawnLocation23 = Instance.new("SpawnLocation")
- local SpawnLocation24 = Instance.new("SpawnLocation")
- local SpawnLocation25 = Instance.new("SpawnLocation")
- local SpawnLocation26 = Instance.new("SpawnLocation")
- local SpawnLocation27 = Instance.new("SpawnLocation")
- local SpawnLocation28 = Instance.new("SpawnLocation")
- local SpawnLocation29 = Instance.new("SpawnLocation")
- local SpawnLocation30 = Instance.new("SpawnLocation")
- local SpawnLocation31 = Instance.new("SpawnLocation")
- local SpawnLocation32 = Instance.new("SpawnLocation")
- local SpawnLocation33 = Instance.new("SpawnLocation")
- local SpawnLocation34 = Instance.new("SpawnLocation")
- local SpawnLocation35 = Instance.new("SpawnLocation")
- local SpawnLocation36 = Instance.new("SpawnLocation")
- local SpawnLocation37 = Instance.new("SpawnLocation")
- local SpawnLocation38 = Instance.new("SpawnLocation")
- local SpawnLocation39 = Instance.new("SpawnLocation")
- local SpawnLocation40 = Instance.new("SpawnLocation")
- local SpawnLocation41 = Instance.new("SpawnLocation")
- local SpawnLocation42 = Instance.new("SpawnLocation")
- local SpawnLocation43 = Instance.new("SpawnLocation")
- local SpawnLocation44 = Instance.new("SpawnLocation")
- local SpawnLocation45 = Instance.new("SpawnLocation")
- local SpawnLocation46 = Instance.new("SpawnLocation")
- local SpawnLocation47 = Instance.new("SpawnLocation")
- local SpawnLocation48 = Instance.new("SpawnLocation")
- local SpawnLocation49 = Instance.new("SpawnLocation")
- local SpawnLocation50 = Instance.new("SpawnLocation")
- local SpawnLocation51 = Instance.new("SpawnLocation")
- local SpawnLocation52 = Instance.new("SpawnLocation")
- local SpawnLocation53 = Instance.new("SpawnLocation")
- local SpawnLocation54 = Instance.new("SpawnLocation")
- local SpawnLocation55 = Instance.new("SpawnLocation")
- local SpawnLocation56 = Instance.new("SpawnLocation")
- local SpawnLocation57 = Instance.new("SpawnLocation")
- local SpawnLocation58 = Instance.new("SpawnLocation")
- local SpawnLocation59 = Instance.new("SpawnLocation")
- local SpawnLocation60 = Instance.new("SpawnLocation")
- local SpawnLocation61 = Instance.new("SpawnLocation")
- local SpawnLocation62 = Instance.new("SpawnLocation")
- local SpawnLocation63 = Instance.new("SpawnLocation")
- local SpawnLocation64 = Instance.new("SpawnLocation")
- local SpawnLocation65 = Instance.new("SpawnLocation")
- local SpawnLocation66 = Instance.new("SpawnLocation")
- local SpawnLocation67 = Instance.new("SpawnLocation")
- local SpawnLocation68 = Instance.new("SpawnLocation")
- local SpawnLocation69 = Instance.new("SpawnLocation")
- local SpawnLocation70 = Instance.new("SpawnLocation")
- local SpawnLocation71 = Instance.new("SpawnLocation")
- local SpawnLocation72 = Instance.new("SpawnLocation")
- local SpawnLocation73 = Instance.new("SpawnLocation")
- local SpawnLocation74 = Instance.new("SpawnLocation")
- local SpawnLocation75 = Instance.new("SpawnLocation")
- local SpawnLocation76 = Instance.new("SpawnLocation")
- local SpawnLocation77 = Instance.new("SpawnLocation")
- local SpawnLocation78 = Instance.new("SpawnLocation")
- local SpawnLocation79 = Instance.new("SpawnLocation")
- local SpawnLocation80 = Instance.new("SpawnLocation")
- local SpawnLocation81 = Instance.new("SpawnLocation")
- local SpawnLocation82 = Instance.new("SpawnLocation")
- local SpawnLocation83 = Instance.new("SpawnLocation")
- local SpawnLocation84 = Instance.new("SpawnLocation")
- local SpawnLocation85 = Instance.new("SpawnLocation")
- local SpawnLocation86 = Instance.new("SpawnLocation")
- local SpawnLocation87 = Instance.new("SpawnLocation")
- local SpawnLocation88 = Instance.new("SpawnLocation")
- local SpawnLocation89 = Instance.new("SpawnLocation")
- local SpawnLocation90 = Instance.new("SpawnLocation")
- local SpawnLocation91 = Instance.new("SpawnLocation")
- local SpawnLocation92 = Instance.new("SpawnLocation")
- local SpecialMesh93 = Instance.new("SpecialMesh")
- Model0.Name = "dimension1499"
- Model0.Parent = mas
- SpawnLocation1.Parent = Model0
- SpawnLocation1.CFrame = CFrame.new(-157576.438, 79748.8594, -260.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation1.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation1.Position = Vector3.new(-157576.438, 79748.8594, -260.003479)
- SpawnLocation1.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation1.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation1.Size = Vector3.new(105, 9.5, 46)
- SpawnLocation1.Anchored = true
- SpawnLocation1.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation1.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation1.Material = Enum.Material.Granite
- SpawnLocation1.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation1.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation1.Neutral = false
- SpawnLocation2.Parent = Model0
- SpawnLocation2.CFrame = CFrame.new(-158504, 79788.0938, 584.499939, 0.996191859, 0.0871884301, 0, -0.0871884301, 0.996191859, -0, -0, 0, 1)
- SpawnLocation2.Orientation = Vector3.new(0, 0, -5)
- SpawnLocation2.Position = Vector3.new(-158504, 79788.0938, 584.499939)
- SpawnLocation2.Rotation = Vector3.new(0, 0, -5)
- SpawnLocation2.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation2.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation2.Anchored = true
- SpawnLocation2.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation2.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation2.Material = Enum.Material.Granite
- SpawnLocation2.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation2.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation2.Neutral = false
- SpawnLocation3.Parent = Model0
- SpawnLocation3.CFrame = CFrame.new(-157173.938, 79714.1953, -1541.93066, -0.323407412, -0.26742366, 0.907685041, 0.933026314, -0.249983549, 0.258785933, 0.157700866, 0.930587292, 0.330359817)
- SpawnLocation3.Orientation = Vector3.new(-15, 70, 105)
- SpawnLocation3.Position = Vector3.new(-157173.938, 79714.1953, -1541.93066)
- SpawnLocation3.Rotation = Vector3.new(-38.0699997, 65.1900024, 140.410004)
- SpawnLocation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation3.Size = Vector3.new(130, 49, 50)
- SpawnLocation3.Anchored = true
- SpawnLocation3.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation3.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation3.Material = Enum.Material.Granite
- SpawnLocation3.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation3.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation3.Shape = Enum.PartType.Cylinder
- SpawnLocation3.Neutral = false
- SpawnLocation4.Parent = Model0
- SpawnLocation4.CFrame = CFrame.new(-159111.094, 79818.6172, 41.0307617, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
- SpawnLocation4.Orientation = Vector3.new(0, 160, 0)
- SpawnLocation4.Position = Vector3.new(-159111.094, 79818.6172, 41.0307617)
- SpawnLocation4.Rotation = Vector3.new(-180, 20, -180)
- SpawnLocation4.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation4.Size = Vector3.new(77.5, 148, 96.5)
- SpawnLocation4.Anchored = true
- SpawnLocation4.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation4.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation4.Material = Enum.Material.Granite
- SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation4.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation4.Neutral = false
- SpawnLocation5.Parent = Model0
- SpawnLocation5.CFrame = CFrame.new(-158074.375, 79782.1016, 661.391235, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
- SpawnLocation5.Orientation = Vector3.new(0, 70, 0)
- SpawnLocation5.Position = Vector3.new(-158074.375, 79782.1016, 661.391235)
- SpawnLocation5.Rotation = Vector3.new(0, 70, 0)
- SpawnLocation5.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation5.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation5.Anchored = true
- SpawnLocation5.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation5.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation5.Material = Enum.Material.Granite
- SpawnLocation5.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation5.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation5.Neutral = false
- SpawnLocation6.Parent = Model0
- SpawnLocation6.CFrame = CFrame.new(-158480.5, 79799.3359, 232.5, 0.503836513, 0.0432867706, -0.862713933, 0.0437353179, 0.996184289, 0.075525701, 0.862691283, -0.0757836699, 0.500020802)
- SpawnLocation6.Orientation = Vector3.new(-4.32999992, -59.9000015, 2.50999999)
- SpawnLocation6.Position = Vector3.new(-158480.5, 79799.3359, 232.5)
- SpawnLocation6.Rotation = Vector3.new(-8.59000015, -59.6199989, -4.90999985)
- SpawnLocation6.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation6.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation6.Anchored = true
- SpawnLocation6.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation6.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation6.Material = Enum.Material.Granite
- SpawnLocation6.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation6.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation6.Neutral = false
- SpawnLocation7.Parent = Model0
- SpawnLocation7.CFrame = CFrame.new(-158257.953, 79719.8047, -551.592773, -0.323407412, -0.26742366, 0.907685041, 0.933026314, -0.249983549, 0.258785933, 0.157700866, 0.930587292, 0.330359817)
- SpawnLocation7.Orientation = Vector3.new(-15, 70, 105)
- SpawnLocation7.Position = Vector3.new(-158257.953, 79719.8047, -551.592773)
- SpawnLocation7.Rotation = Vector3.new(-38.0699997, 65.1900024, 140.410004)
- SpawnLocation7.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation7.Size = Vector3.new(130, 49, 50)
- SpawnLocation7.Anchored = true
- SpawnLocation7.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation7.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation7.Material = Enum.Material.Granite
- SpawnLocation7.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation7.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation7.Shape = Enum.PartType.Cylinder
- SpawnLocation7.Neutral = false
- SpawnLocation8.Parent = Model0
- SpawnLocation8.CFrame = CFrame.new(-156574.375, 79782.1016, 661.391235, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
- SpawnLocation8.Orientation = Vector3.new(0, 70, 0)
- SpawnLocation8.Position = Vector3.new(-156574.375, 79782.1016, 661.391235)
- SpawnLocation8.Rotation = Vector3.new(0, 70, 0)
- SpawnLocation8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation8.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation8.Anchored = true
- SpawnLocation8.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation8.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation8.Material = Enum.Material.Granite
- SpawnLocation8.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation8.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation8.Neutral = false
- SpawnLocation9.Parent = Model0
- SpawnLocation9.CFrame = CFrame.new(-158690.719, 79749.1719, -5.77929688, -0.939720273, 0.0594192445, 0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, -0.341944247, -0.163203508, -0.925439835)
- SpawnLocation9.Orientation = Vector3.new(10, 160, 0)
- SpawnLocation9.Position = Vector3.new(-158690.719, 79749.1719, -5.77929688)
- SpawnLocation9.Rotation = Vector3.new(169.369995, 19.6800003, -176.380005)
- SpawnLocation9.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation9.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation9.Anchored = true
- SpawnLocation9.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation9.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation9.Material = Enum.Material.Granite
- SpawnLocation9.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation9.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation9.Neutral = false
- SpawnLocation10.Parent = Model0
- SpawnLocation10.CFrame = CFrame.new(-156963.313, 79777.1328, -1346.06763, -1, 0, 0, 0, 0.984812498, -0.173621148, -0, -0.173621148, -0.984812617)
- SpawnLocation10.Orientation = Vector3.new(10, 180, 0)
- SpawnLocation10.Position = Vector3.new(-156963.313, 79777.1328, -1346.06763)
- SpawnLocation10.Rotation = Vector3.new(170, 0, -180)
- SpawnLocation10.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation10.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation10.Anchored = true
- SpawnLocation10.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation10.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation10.Material = Enum.Material.Granite
- SpawnLocation10.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation10.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation10.Neutral = false
- SpawnLocation11.Parent = Model0
- SpawnLocation11.CFrame = CFrame.new(-157596.438, 79814.1094, -473.766602, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
- SpawnLocation11.Orientation = Vector3.new(0, -110, 0)
- SpawnLocation11.Position = Vector3.new(-157596.438, 79814.1094, -473.766602)
- SpawnLocation11.Rotation = Vector3.new(-180, -70, -180)
- SpawnLocation11.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation11.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation11.Anchored = true
- SpawnLocation11.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation11.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation11.Material = Enum.Material.Granite
- SpawnLocation11.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation11.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation11.Neutral = false
- SpawnLocation12.Parent = Model0
- SpawnLocation12.CFrame = CFrame.new(-158818.641, 79777.1328, 834.537354, 1, 0, 0, 0, 0.984812498, -0.173621148, 0, 0.173621148, 0.984812498)
- SpawnLocation12.Orientation = Vector3.new(10, 0, 0)
- SpawnLocation12.Position = Vector3.new(-158818.641, 79777.1328, 834.537354)
- SpawnLocation12.Rotation = Vector3.new(10, 0, 0)
- SpawnLocation12.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation12.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation12.Anchored = true
- SpawnLocation12.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation12.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation12.Material = Enum.Material.Granite
- SpawnLocation12.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation12.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation12.Neutral = false
- SpawnLocation13.Parent = Model0
- SpawnLocation13.CFrame = CFrame.new(-156522.281, 79777.1328, -1085.00195, 0.0871844888, 0.172984406, 0.98105824, 2.412498e-05, 0.984807849, -0.173647702, -0.996192217, 0.0151630566, 0.085855782)
- SpawnLocation13.Orientation = Vector3.new(10, 85, 0)
- SpawnLocation13.Position = Vector3.new(-156522.281, 79777.1328, -1085.00195)
- SpawnLocation13.Rotation = Vector3.new(63.6899986, 78.8300018, -63.25)
- SpawnLocation13.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation13.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation13.Anchored = true
- SpawnLocation13.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation13.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation13.Material = Enum.Material.Granite
- SpawnLocation13.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation13.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation13.Neutral = false
- SpawnLocation14.Parent = Model0
- SpawnLocation14.CFrame = CFrame.new(-157576.906, 79781.8203, -1384.62048, -0.936161518, -0.086816594, -0.340682626, -0.0815158784, 0.996224284, -0.0298717245, 0.341989696, -0.000193712302, -0.939703822)
- SpawnLocation14.Orientation = Vector3.new(1.71000004, -160.070007, -4.67999983)
- SpawnLocation14.Position = Vector3.new(-157576.906, 79781.8203, -1384.62048)
- SpawnLocation14.Rotation = Vector3.new(178.179993, -19.9200001, 174.699997)
- SpawnLocation14.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation14.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation14.Anchored = true
- SpawnLocation14.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation14.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation14.Material = Enum.Material.Granite
- SpawnLocation14.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation14.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation14.Neutral = false
- SpawnLocation15.Parent = Model0
- SpawnLocation15.CFrame = CFrame.new(-156705.141, 79781.8203, 873.14978, 0.936161458, 0.086816594, 0.340682626, -0.0815158784, 0.996224284, -0.0298717245, -0.341989696, 0.000193712302, 0.939703703)
- SpawnLocation15.Orientation = Vector3.new(1.71000004, 19.9300003, -4.67999983)
- SpawnLocation15.Position = Vector3.new(-156705.141, 79781.8203, 873.14978)
- SpawnLocation15.Rotation = Vector3.new(1.82000005, 19.9200001, -5.30000019)
- SpawnLocation15.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation15.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation15.Anchored = true
- SpawnLocation15.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation15.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation15.Material = Enum.Material.Granite
- SpawnLocation15.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation15.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation15.Neutral = false
- SpawnLocation16.Parent = Model0
- SpawnLocation16.CFrame = CFrame.new(-157091.25, 79749.1719, -505.669556, 0.939720213, -0.0594192445, -0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, 0.341944247, 0.163203508, 0.925439775)
- SpawnLocation16.Orientation = Vector3.new(10, -20, 0)
- SpawnLocation16.Position = Vector3.new(-157091.25, 79749.1719, -505.669556)
- SpawnLocation16.Rotation = Vector3.new(10.6300001, -19.6800003, 3.61999989)
- SpawnLocation16.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation16.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation16.Anchored = true
- SpawnLocation16.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation16.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation16.Material = Enum.Material.Granite
- SpawnLocation16.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation16.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation16.Neutral = false
- SpawnLocation17.Parent = Model0
- SpawnLocation17.CFrame = CFrame.new(-157446.094, 79799.3359, -69.4653397, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
- SpawnLocation17.Orientation = Vector3.new(0, 160, 0)
- SpawnLocation17.Position = Vector3.new(-157446.094, 79799.3359, -69.4653397)
- SpawnLocation17.Rotation = Vector3.new(-180, 20, -180)
- SpawnLocation17.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation17.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation17.Anchored = true
- SpawnLocation17.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation17.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation17.Material = Enum.Material.Granite
- SpawnLocation17.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation17.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation17.Neutral = false
- SpawnLocation18.Parent = Model0
- SpawnLocation18.CFrame = CFrame.new(-156551.688, 79782.1016, 1069.39795, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation18.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation18.Position = Vector3.new(-156551.688, 79782.1016, 1069.39795)
- SpawnLocation18.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation18.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation18.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation18.Anchored = true
- SpawnLocation18.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation18.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation18.Material = Enum.Material.Granite
- SpawnLocation18.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation18.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation18.Neutral = false
- SpawnLocation19.Parent = Model0
- SpawnLocation19.CFrame = CFrame.new(-158003.313, 79711.3828, -243.932678, -0.939617634, -0.241903991, 0.242078766, 0.000170834363, 0.707030416, 0.707183242, -0.342227459, 0.664522886, -0.664296985)
- SpawnLocation19.Orientation = Vector3.new(-45.0099983, 159.979996, 0.00999999978)
- SpawnLocation19.Position = Vector3.new(-158003.313, 79711.3828, -243.932678)
- SpawnLocation19.Rotation = Vector3.new(-133.210007, 14.0100002, 165.559998)
- SpawnLocation19.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation19.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation19.Anchored = true
- SpawnLocation19.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation19.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation19.Material = Enum.Material.Granite
- SpawnLocation19.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation19.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation19.Neutral = false
- SpawnLocation20.Parent = Model0
- SpawnLocation20.CFrame = CFrame.new(-157301.438, 79799.3359, -744.010742, -0.50383687, -0.0432867706, 0.862713933, 0.0437353179, 0.996184289, 0.075525701, -0.862691283, 0.0757836699, -0.500021219)
- SpawnLocation20.Orientation = Vector3.new(-4.32999992, 120.099998, 2.50999999)
- SpawnLocation20.Position = Vector3.new(-157301.438, 79799.3359, -744.010742)
- SpawnLocation20.Rotation = Vector3.new(-171.410004, 59.6199989, 175.089996)
- SpawnLocation20.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation20.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation20.Anchored = true
- SpawnLocation20.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation20.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation20.Material = Enum.Material.Granite
- SpawnLocation20.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation20.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation20.Neutral = false
- SpawnLocation21.Parent = Model0
- SpawnLocation21.CFrame = CFrame.new(-157658.453, 79794.9063, -910.762939, -0.341982245, 0.243159086, -0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, 0.939706445, 0.088527374, -0.330325246)
- SpawnLocation21.Orientation = Vector3.new(-15, -110, 0)
- SpawnLocation21.Position = Vector3.new(-157658.453, 79794.9063, -910.762939)
- SpawnLocation21.Rotation = Vector3.new(-141.929993, -65.1900024, -144.589996)
- SpawnLocation21.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation21.Size = Vector3.new(46, 132, 50)
- SpawnLocation21.Anchored = true
- SpawnLocation21.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation21.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation21.Material = Enum.Material.Granite
- SpawnLocation21.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation21.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation21.Neutral = false
- SpawnLocation22.Parent = Model0
- SpawnLocation22.CFrame = CFrame.new(-157827.5, 79784.6328, 199.266403, -0.212485552, -0.361879736, 0.907685578, 0.962247014, 0.0841990113, 0.258826852, -0.170090497, 0.928414583, 0.330326557)
- SpawnLocation22.Orientation = Vector3.new(-15, 70, 85)
- SpawnLocation22.Position = Vector3.new(-157827.5, 79784.6328, 199.266403)
- SpawnLocation22.Rotation = Vector3.new(-38.0800018, 65.1900024, 120.419998)
- SpawnLocation22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation22.Size = Vector3.new(130, 49, 50)
- SpawnLocation22.Anchored = true
- SpawnLocation22.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation22.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation22.Material = Enum.Material.Granite
- SpawnLocation22.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation22.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation22.Shape = Enum.PartType.Cylinder
- SpawnLocation22.Neutral = false
- SpawnLocation23.Parent = Model0
- SpawnLocation23.CFrame = CFrame.new(-156623.422, 79794.3906, 399.276703, 0.341982186, -0.243159086, 0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, -0.939706445, -0.088527374, 0.330325186)
- SpawnLocation23.Orientation = Vector3.new(-15, 70, 0)
- SpawnLocation23.Position = Vector3.new(-156623.422, 79794.3906, 399.276703)
- SpawnLocation23.Rotation = Vector3.new(-38.0699997, 65.1900024, 35.4099998)
- SpawnLocation23.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation23.Size = Vector3.new(46, 133, 50)
- SpawnLocation23.Anchored = true
- SpawnLocation23.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation23.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation23.Material = Enum.Material.Granite
- SpawnLocation23.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation23.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation23.Neutral = false
- SpawnLocation24.Parent = Model0
- SpawnLocation24.CFrame = CFrame.new(-156921.844, 79797.1563, -960.999023, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation24.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation24.Position = Vector3.new(-156921.844, 79797.1563, -960.999023)
- SpawnLocation24.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation24.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation24.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation24.Anchored = true
- SpawnLocation24.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation24.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation24.Material = Enum.Material.Granite
- SpawnLocation24.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation24.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation24.Neutral = false
- SpawnLocation25.Parent = Model0
- SpawnLocation25.CFrame = CFrame.new(-159076.906, 79781.8203, -1384.62048, -0.936161518, -0.086816594, -0.340682626, -0.0815158784, 0.996224284, -0.0298717245, 0.341989696, -0.000193712302, -0.939703822)
- SpawnLocation25.Orientation = Vector3.new(1.71000004, -160.070007, -4.67999983)
- SpawnLocation25.Position = Vector3.new(-159076.906, 79781.8203, -1384.62048)
- SpawnLocation25.Rotation = Vector3.new(178.179993, -19.9200001, 174.699997)
- SpawnLocation25.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation25.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation25.Anchored = true
- SpawnLocation25.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation25.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation25.Material = Enum.Material.Granite
- SpawnLocation25.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation25.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation25.Neutral = false
- SpawnLocation26.Parent = Model0
- SpawnLocation26.CFrame = CFrame.new(-157383.75, 79782.1016, 1126.12427, 0.90629667, -0, -0.422642082, 0, 1, -0, 0.422642082, 0, 0.90629667)
- SpawnLocation26.Orientation = Vector3.new(0, -25, 0)
- SpawnLocation26.Position = Vector3.new(-157383.75, 79782.1016, 1126.12427)
- SpawnLocation26.Rotation = Vector3.new(0, -25, 0)
- SpawnLocation26.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation26.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation26.Anchored = true
- SpawnLocation26.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation26.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation26.Material = Enum.Material.Granite
- SpawnLocation26.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation26.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation26.Neutral = false
- SpawnLocation27.Parent = Model0
- SpawnLocation27.CFrame = CFrame.new(-158335.906, 79799.3359, -442.096191, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
- SpawnLocation27.Orientation = Vector3.new(0, -20, 0)
- SpawnLocation27.Position = Vector3.new(-158335.906, 79799.3359, -442.096191)
- SpawnLocation27.Rotation = Vector3.new(0, -20, 0)
- SpawnLocation27.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation27.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation27.Anchored = true
- SpawnLocation27.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation27.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation27.Material = Enum.Material.Granite
- SpawnLocation27.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation27.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation27.Neutral = false
- SpawnLocation28.Parent = Model0
- SpawnLocation28.CFrame = CFrame.new(-156949.469, 79814.1094, 987.29248, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation28.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation28.Position = Vector3.new(-156949.469, 79814.1094, 987.29248)
- SpawnLocation28.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation28.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation28.Anchored = true
- SpawnLocation28.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation28.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation28.Material = Enum.Material.Granite
- SpawnLocation28.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation28.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation28.Neutral = false
- SpawnLocation29.Parent = Model0
- SpawnLocation29.CFrame = CFrame.new(-157611.094, 79818.6172, 41.0307617, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
- SpawnLocation29.Orientation = Vector3.new(0, 160, 0)
- SpawnLocation29.Position = Vector3.new(-157611.094, 79818.6172, 41.0307617)
- SpawnLocation29.Rotation = Vector3.new(-180, 20, -180)
- SpawnLocation29.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation29.Size = Vector3.new(77.5, 148, 96.5)
- SpawnLocation29.Anchored = true
- SpawnLocation29.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation29.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation29.Material = Enum.Material.Granite
- SpawnLocation29.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation29.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation29.Neutral = false
- SpawnLocation30.Parent = Model0
- SpawnLocation30.CFrame = CFrame.new(-159096.438, 79814.1094, -473.766602, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
- SpawnLocation30.Orientation = Vector3.new(0, -110, 0)
- SpawnLocation30.Position = Vector3.new(-159096.438, 79814.1094, -473.766602)
- SpawnLocation30.Rotation = Vector3.new(-180, -70, -180)
- SpawnLocation30.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation30.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation30.Anchored = true
- SpawnLocation30.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation30.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation30.Material = Enum.Material.Granite
- SpawnLocation30.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation30.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation30.Neutral = false
- SpawnLocation31.Parent = Model0
- SpawnLocation31.CFrame = CFrame.new(-158449.469, 79814.1094, 987.29248, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation31.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation31.Position = Vector3.new(-158449.469, 79814.1094, 987.29248)
- SpawnLocation31.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation31.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation31.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation31.Anchored = true
- SpawnLocation31.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation31.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation31.Material = Enum.Material.Granite
- SpawnLocation31.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation31.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation31.Neutral = false
- SpawnLocation32.Parent = Model0
- SpawnLocation32.CFrame = CFrame.new(-156670.891, 79818.6172, -552.529297, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
- SpawnLocation32.Orientation = Vector3.new(0, -20, 0)
- SpawnLocation32.Position = Vector3.new(-156670.891, 79818.6172, -552.529297)
- SpawnLocation32.Rotation = Vector3.new(0, -20, 0)
- SpawnLocation32.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation32.Size = Vector3.new(77.5, 148, 96.5)
- SpawnLocation32.Anchored = true
- SpawnLocation32.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation32.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation32.Material = Enum.Material.Granite
- SpawnLocation32.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation32.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation32.Neutral = false
- SpawnLocation33.Parent = Model0
- SpawnLocation33.CFrame = CFrame.new(-157707.547, 79782.1016, -1172.90332, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
- SpawnLocation33.Orientation = Vector3.new(0, -110, 0)
- SpawnLocation33.Position = Vector3.new(-157707.547, 79782.1016, -1172.90332)
- SpawnLocation33.Rotation = Vector3.new(-180, -70, -180)
- SpawnLocation33.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation33.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation33.Anchored = true
- SpawnLocation33.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation33.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation33.Material = Enum.Material.Granite
- SpawnLocation33.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation33.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation33.Neutral = false
- SpawnLocation34.Parent = Model0
- SpawnLocation34.CFrame = CFrame.new(-157190.719, 79749.1719, -5.77929688, -0.939720273, 0.0594192445, 0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, -0.341944247, -0.163203508, -0.925439835)
- SpawnLocation34.Orientation = Vector3.new(10, 160, 0)
- SpawnLocation34.Position = Vector3.new(-157190.719, 79749.1719, -5.77929688)
- SpawnLocation34.Rotation = Vector3.new(169.369995, 19.6800003, -176.380005)
- SpawnLocation34.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation34.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation34.Anchored = true
- SpawnLocation34.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation34.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation34.Material = Enum.Material.Granite
- SpawnLocation34.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation34.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation34.Neutral = false
- SpawnLocation35.Parent = Model0
- SpawnLocation35.CFrame = CFrame.new(-157318.641, 79777.1328, 834.537354, 1, 0, 0, 0, 0.984812498, -0.173621148, 0, 0.173621148, 0.984812498)
- SpawnLocation35.Orientation = Vector3.new(10, 0, 0)
- SpawnLocation35.Position = Vector3.new(-157318.641, 79777.1328, 834.537354)
- SpawnLocation35.Rotation = Vector3.new(10, 0, 0)
- SpawnLocation35.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation35.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation35.Anchored = true
- SpawnLocation35.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation35.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation35.Material = Enum.Material.Granite
- SpawnLocation35.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation35.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation35.Neutral = false
- SpawnLocation36.Parent = Model0
- SpawnLocation36.CFrame = CFrame.new(-158051.688, 79782.1016, 1069.39795, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation36.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation36.Position = Vector3.new(-158051.688, 79782.1016, 1069.39795)
- SpawnLocation36.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation36.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation36.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation36.Anchored = true
- SpawnLocation36.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation36.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation36.Material = Enum.Material.Granite
- SpawnLocation36.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation36.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation36.Neutral = false
- SpawnLocation37.Parent = Model0
- SpawnLocation37.CFrame = CFrame.new(-157759.672, 79777.1328, 573.472778, -0.0871844292, -0.172984406, -0.98105824, 2.412498e-05, 0.984807849, -0.173647702, 0.996192217, -0.0151630566, -0.0858558416)
- SpawnLocation37.Orientation = Vector3.new(10, -95, 0)
- SpawnLocation37.Position = Vector3.new(-157759.672, 79777.1328, 573.472778)
- SpawnLocation37.Rotation = Vector3.new(116.309998, -78.8300018, 116.75)
- SpawnLocation37.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation37.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation37.Anchored = true
- SpawnLocation37.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation37.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation37.Material = Enum.Material.Granite
- SpawnLocation37.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation37.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation37.Neutral = false
- SpawnLocation38.Parent = Model0
- SpawnLocation38.CFrame = CFrame.new(-158801.438, 79799.3359, -744.010742, -0.50383687, -0.0432867706, 0.862713933, 0.0437353179, 0.996184289, 0.075525701, -0.862691283, 0.0757836699, -0.500021219)
- SpawnLocation38.Orientation = Vector3.new(-4.32999992, 120.099998, 2.50999999)
- SpawnLocation38.Position = Vector3.new(-158801.438, 79799.3359, -744.010742)
- SpawnLocation38.Rotation = Vector3.new(-171.410004, 59.6199989, 175.089996)
- SpawnLocation38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation38.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation38.Anchored = true
- SpawnLocation38.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation38.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation38.Material = Enum.Material.Granite
- SpawnLocation38.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation38.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation38.Neutral = false
- SpawnLocation39.Parent = Model0
- SpawnLocation39.CFrame = CFrame.new(-158883.75, 79782.1016, 1126.12427, 0.90629667, -0, -0.422642082, 0, 1, -0, 0.422642082, 0, 0.90629667)
- SpawnLocation39.Orientation = Vector3.new(0, -25, 0)
- SpawnLocation39.Position = Vector3.new(-158883.75, 79782.1016, 1126.12427)
- SpawnLocation39.Rotation = Vector3.new(0, -25, 0)
- SpawnLocation39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation39.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation39.Anchored = true
- SpawnLocation39.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation39.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation39.Material = Enum.Material.Granite
- SpawnLocation39.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation39.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation39.Neutral = false
- SpawnLocation40.Parent = Model0
- SpawnLocation40.CFrame = CFrame.new(-159158.031, 79796.5703, -910.608276, -0.341982245, 0.243159086, -0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, 0.939706445, 0.088527374, -0.330325246)
- SpawnLocation40.Orientation = Vector3.new(-15, -110, 0)
- SpawnLocation40.Position = Vector3.new(-159158.031, 79796.5703, -910.608276)
- SpawnLocation40.Rotation = Vector3.new(-141.929993, -65.1900024, -144.589996)
- SpawnLocation40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation40.Size = Vector3.new(46, 128.5, 50)
- SpawnLocation40.Anchored = true
- SpawnLocation40.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation40.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation40.Material = Enum.Material.Granite
- SpawnLocation40.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation40.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation40.Neutral = false
- SpawnLocation41.Parent = Model0
- SpawnLocation41.CFrame = CFrame.new(-156835.906, 79799.3359, -442.096191, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
- SpawnLocation41.Orientation = Vector3.new(0, -20, 0)
- SpawnLocation41.Position = Vector3.new(-156835.906, 79799.3359, -442.096191)
- SpawnLocation41.Rotation = Vector3.new(0, -20, 0)
- SpawnLocation41.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation41.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation41.Anchored = true
- SpawnLocation41.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation41.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation41.Material = Enum.Material.Granite
- SpawnLocation41.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation41.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation41.Neutral = false
- SpawnLocation42.Parent = Model0
- SpawnLocation42.CFrame = CFrame.new(-156685.563, 79814.1094, -37.7233887, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
- SpawnLocation42.Orientation = Vector3.new(0, 70, 0)
- SpawnLocation42.Position = Vector3.new(-156685.563, 79814.1094, -37.7233887)
- SpawnLocation42.Rotation = Vector3.new(0, 70, 0)
- SpawnLocation42.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation42.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation42.Anchored = true
- SpawnLocation42.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation42.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation42.Material = Enum.Material.Granite
- SpawnLocation42.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation42.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation42.Neutral = false
- SpawnLocation43.Parent = Model0
- SpawnLocation43.CFrame = CFrame.new(-157639, 79793.1094, -311.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- SpawnLocation43.Orientation = Vector3.new(0, -90, 0)
- SpawnLocation43.Position = Vector3.new(-157639, 79793.1094, -311.25)
- SpawnLocation43.Rotation = Vector3.new(0, -90, 0)
- SpawnLocation43.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation43.Size = Vector3.new(6.5, 98, 171)
- SpawnLocation43.Anchored = true
- SpawnLocation43.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation43.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation43.Material = Enum.Material.Granite
- SpawnLocation43.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation43.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation43.Neutral = false
- SpawnLocation44.Parent = Model0
- SpawnLocation44.CFrame = CFrame.new(-157639, 79868.3828, -286.16983, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
- SpawnLocation44.Orientation = Vector3.new(0, -90, -45)
- SpawnLocation44.Position = Vector3.new(-157639, 79868.3828, -286.16983)
- SpawnLocation44.Rotation = Vector3.new(45, -90, 0)
- SpawnLocation44.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation44.Size = Vector3.new(6.5, 77, 171)
- SpawnLocation44.Anchored = true
- SpawnLocation44.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation44.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation44.Material = Enum.Material.Granite
- SpawnLocation44.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation44.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation44.Neutral = false
- SpawnLocation45.Parent = Model0
- SpawnLocation45.CFrame = CFrame.new(-157004, 79788.0938, 584.499939, 0.996191859, 0.0871884301, 0, -0.0871884301, 0.996191859, -0, -0, 0, 1)
- SpawnLocation45.Orientation = Vector3.new(0, 0, -5)
- SpawnLocation45.Position = Vector3.new(-157004, 79788.0938, 584.499939)
- SpawnLocation45.Rotation = Vector3.new(0, 0, -5)
- SpawnLocation45.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation45.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation45.Anchored = true
- SpawnLocation45.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation45.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation45.Material = Enum.Material.Granite
- SpawnLocation45.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation45.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation45.Neutral = false
- SpawnLocation46.Parent = Model0
- SpawnLocation46.CFrame = CFrame.new(-159083.328, 79781.8203, 977.381592, 0.259244382, -0.00765758008, -0.965781391, -0.0816901922, 0.99621135, -0.0298269279, 0.962350786, 0.0866273344, 0.257636666)
- SpawnLocation46.Orientation = Vector3.new(1.71000004, -75.0599976, -4.69000006)
- SpawnLocation46.Position = Vector3.new(-159083.328, 79781.8203, 977.381592)
- SpawnLocation46.Rotation = Vector3.new(6.5999999, -74.9700012, 1.69000006)
- SpawnLocation46.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation46.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation46.Anchored = true
- SpawnLocation46.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation46.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation46.Material = Enum.Material.Granite
- SpawnLocation46.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation46.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation46.Neutral = false
- SpawnLocation47.Parent = Model0
- SpawnLocation47.CFrame = CFrame.new(-158124.031, 79796.7969, 399.055389, 0.341982186, -0.243159086, 0.907701373, -3.48463655e-05, 0.96593821, 0.258772939, -0.939706445, -0.088527374, 0.330325186)
- SpawnLocation47.Orientation = Vector3.new(-15, 70, 0)
- SpawnLocation47.Position = Vector3.new(-158124.031, 79796.7969, 399.055389)
- SpawnLocation47.Rotation = Vector3.new(-38.0699997, 65.1900024, 35.4099998)
- SpawnLocation47.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation47.Size = Vector3.new(46, 128, 50)
- SpawnLocation47.Anchored = true
- SpawnLocation47.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation47.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation47.Material = Enum.Material.Granite
- SpawnLocation47.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation47.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation47.Neutral = false
- SpawnLocation48.Parent = Model0
- SpawnLocation48.CFrame = CFrame.new(-157730.281, 79782.1016, -1580.88892, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation48.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation48.Position = Vector3.new(-157730.281, 79782.1016, -1580.88892)
- SpawnLocation48.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation48.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation48.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation48.Anchored = true
- SpawnLocation48.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation48.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation48.Material = Enum.Material.Granite
- SpawnLocation48.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation48.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation48.Neutral = false
- SpawnLocation49.Parent = Model0
- SpawnLocation49.CFrame = CFrame.new(-157332.516, 79814.1094, -1498.84229, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation49.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation49.Position = Vector3.new(-157332.516, 79814.1094, -1498.84229)
- SpawnLocation49.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation49.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation49.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation49.Anchored = true
- SpawnLocation49.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation49.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation49.Material = Enum.Material.Granite
- SpawnLocation49.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation49.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation49.Neutral = false
- SpawnLocation50.Parent = Model0
- SpawnLocation50.CFrame = CFrame.new(-158463.313, 79777.1328, -1346.06763, -1, 0, 0, 0, 0.984812498, -0.173621148, -0, -0.173621148, -0.984812617)
- SpawnLocation50.Orientation = Vector3.new(10, 180, 0)
- SpawnLocation50.Position = Vector3.new(-158463.313, 79777.1328, -1346.06763)
- SpawnLocation50.Rotation = Vector3.new(170, 0, -180)
- SpawnLocation50.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation50.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation50.Anchored = true
- SpawnLocation50.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation50.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation50.Material = Enum.Material.Granite
- SpawnLocation50.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation50.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation50.Neutral = false
- SpawnLocation51.Parent = Model0
- SpawnLocation51.CFrame = CFrame.new(-158946.094, 79799.3359, -69.4653397, -0.939700961, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, -0.939700961)
- SpawnLocation51.Orientation = Vector3.new(0, 160, 0)
- SpawnLocation51.Position = Vector3.new(-158946.094, 79799.3359, -69.4653397)
- SpawnLocation51.Rotation = Vector3.new(-180, 20, -180)
- SpawnLocation51.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation51.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation51.Anchored = true
- SpawnLocation51.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation51.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation51.Material = Enum.Material.Granite
- SpawnLocation51.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation51.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation51.Neutral = false
- SpawnLocation52.Parent = Model0
- SpawnLocation52.CFrame = CFrame.new(-159207.547, 79782.1016, -1172.90332, -0.342042685, 0, -0.939684391, 0, 1, 0, 0.939684391, 0, -0.342042685)
- SpawnLocation52.Orientation = Vector3.new(0, -110, 0)
- SpawnLocation52.Position = Vector3.new(-159207.547, 79782.1016, -1172.90332)
- SpawnLocation52.Rotation = Vector3.new(-180, -70, -180)
- SpawnLocation52.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation52.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation52.Anchored = true
- SpawnLocation52.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation52.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation52.Material = Enum.Material.Granite
- SpawnLocation52.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation52.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation52.Neutral = false
- SpawnLocation53.Parent = Model0
- SpawnLocation53.CFrame = CFrame.new(-159230.281, 79782.1016, -1580.88892, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation53.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation53.Position = Vector3.new(-159230.281, 79782.1016, -1580.88892)
- SpawnLocation53.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation53.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation53.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation53.Anchored = true
- SpawnLocation53.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation53.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation53.Material = Enum.Material.Granite
- SpawnLocation53.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation53.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation53.Neutral = false
- SpawnLocation54.Parent = Model0
- SpawnLocation54.CFrame = CFrame.new(-157638.938, 79793.1094, -210.753479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation54.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation54.Position = Vector3.new(-157638.938, 79793.1094, -210.753479)
- SpawnLocation54.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation54.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation54.Size = Vector3.new(6.5, 98, 171)
- SpawnLocation54.Anchored = true
- SpawnLocation54.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation54.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation54.Material = Enum.Material.Granite
- SpawnLocation54.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation54.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation54.Neutral = false
- SpawnLocation55.Parent = Model0
- SpawnLocation55.CFrame = CFrame.new(-157556.438, 79793.1094, -260.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation55.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation55.Position = Vector3.new(-157556.438, 79793.1094, -260.003479)
- SpawnLocation55.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation55.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation55.Size = Vector3.new(105, 98, 6)
- SpawnLocation55.Anchored = true
- SpawnLocation55.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation55.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation55.Material = Enum.Material.Granite
- SpawnLocation55.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation55.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation55.Neutral = false
- SpawnLocation56.Parent = Model0
- SpawnLocation56.CFrame = CFrame.new(-157556.5, 79843.4609, -261.42038, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
- SpawnLocation56.Orientation = Vector3.new(0, -90, -45)
- SpawnLocation56.Position = Vector3.new(-157556.5, 79843.4609, -261.42038)
- SpawnLocation56.Rotation = Vector3.new(45, -90, 0)
- SpawnLocation56.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation56.Size = Vector3.new(76.5, 77, 6)
- SpawnLocation56.Anchored = true
- SpawnLocation56.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation56.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation56.Material = Enum.Material.Granite
- SpawnLocation56.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation56.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation56.Neutral = false
- SpawnLocation57.Parent = Model0
- SpawnLocation57.CFrame = CFrame.new(-157720.25, 79843.8984, -261.774536, 0, 0, -1, -0.707107365, 0.707106352, 0, 0.707106352, 0.707107365, 0)
- SpawnLocation57.Orientation = Vector3.new(0, -90, -45)
- SpawnLocation57.Position = Vector3.new(-157720.25, 79843.8984, -261.774536)
- SpawnLocation57.Rotation = Vector3.new(45, -90, 0)
- SpawnLocation57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation57.Size = Vector3.new(75.5, 77, 8.5)
- SpawnLocation57.Anchored = true
- SpawnLocation57.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation57.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation57.Material = Enum.Material.Granite
- SpawnLocation57.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation57.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation57.Neutral = false
- SpawnLocation58.Parent = Model0
- SpawnLocation58.CFrame = CFrame.new(-156898.25, 79782.1016, -1637.63257, -0.906296611, 0, 0.422642082, 0, 1, 0, -0.422642082, 0, -0.906296611)
- SpawnLocation58.Orientation = Vector3.new(0, 155, 0)
- SpawnLocation58.Position = Vector3.new(-156898.25, 79782.1016, -1637.63257)
- SpawnLocation58.Rotation = Vector3.new(-180, 25, -180)
- SpawnLocation58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation58.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation58.Anchored = true
- SpawnLocation58.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation58.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation58.Material = Enum.Material.Granite
- SpawnLocation58.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation58.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation58.Neutral = false
- SpawnLocation59.Parent = Model0
- SpawnLocation59.CFrame = CFrame.new(-157583.328, 79781.8203, 977.381592, 0.259244382, -0.00765758008, -0.965781391, -0.0816901922, 0.99621135, -0.0298269279, 0.962350786, 0.0866273344, 0.257636666)
- SpawnLocation59.Orientation = Vector3.new(1.71000004, -75.0599976, -4.69000006)
- SpawnLocation59.Position = Vector3.new(-157583.328, 79781.8203, 977.381592)
- SpawnLocation59.Rotation = Vector3.new(6.5999999, -74.9700012, 1.69000006)
- SpawnLocation59.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation59.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation59.Anchored = true
- SpawnLocation59.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation59.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation59.Material = Enum.Material.Granite
- SpawnLocation59.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation59.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation59.Neutral = false
- SpawnLocation60.Parent = Model0
- SpawnLocation60.CFrame = CFrame.new(-158421.844, 79797.1563, -960.999023, -0.984812617, 0, -0.173621148, 0, 1, 0, 0.173621148, 0, -0.984812617)
- SpawnLocation60.Orientation = Vector3.new(0, -170, 0)
- SpawnLocation60.Position = Vector3.new(-158421.844, 79797.1563, -960.999023)
- SpawnLocation60.Rotation = Vector3.new(-180, -10, -180)
- SpawnLocation60.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation60.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation60.Anchored = true
- SpawnLocation60.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation60.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation60.Material = Enum.Material.Granite
- SpawnLocation60.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation60.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation60.Neutral = false
- SpawnLocation61.Parent = Model0
- SpawnLocation61.CFrame = CFrame.new(-158205.141, 79781.8203, 873.14978, 0.936161458, 0.086816594, 0.340682626, -0.0815158784, 0.996224284, -0.0298717245, -0.341989696, 0.000193712302, 0.939703703)
- SpawnLocation61.Orientation = Vector3.new(1.71000004, 19.9300003, -4.67999983)
- SpawnLocation61.Position = Vector3.new(-158205.141, 79781.8203, 873.14978)
- SpawnLocation61.Rotation = Vector3.new(1.82000005, 19.9200001, -5.30000019)
- SpawnLocation61.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation61.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation61.Anchored = true
- SpawnLocation61.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation61.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation61.Material = Enum.Material.Granite
- SpawnLocation61.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation61.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation61.Neutral = false
- SpawnLocation62.Parent = Model0
- SpawnLocation62.CFrame = CFrame.new(-156980.5, 79799.3359, 232.5, 0.503836513, 0.0432867706, -0.862713933, 0.0437353179, 0.996184289, 0.075525701, 0.862691283, -0.0757836699, 0.500020802)
- SpawnLocation62.Orientation = Vector3.new(-4.32999992, -59.9000015, 2.50999999)
- SpawnLocation62.Position = Vector3.new(-156980.5, 79799.3359, 232.5)
- SpawnLocation62.Rotation = Vector3.new(-8.59000015, -59.6199989, -4.90999985)
- SpawnLocation62.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation62.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation62.Anchored = true
- SpawnLocation62.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation62.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation62.Material = Enum.Material.Granite
- SpawnLocation62.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation62.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation62.Neutral = false
- SpawnLocation63.Parent = Model0
- SpawnLocation63.CFrame = CFrame.new(-158778, 79788.0938, -1096.01318, -0.996191859, -0.0871884301, 0, -0.0871884301, 0.996191859, 0, -0, 0, -1)
- SpawnLocation63.Orientation = Vector3.new(0, 180, -5)
- SpawnLocation63.Position = Vector3.new(-158778, 79788.0938, -1096.01318)
- SpawnLocation63.Rotation = Vector3.new(-180, 0, 175)
- SpawnLocation63.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation63.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation63.Anchored = true
- SpawnLocation63.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation63.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation63.Material = Enum.Material.Granite
- SpawnLocation63.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation63.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation63.Neutral = false
- SpawnLocation64.Parent = Model0
- SpawnLocation64.CFrame = CFrame.new(-158832.516, 79814.1094, -1498.84229, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation64.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation64.Position = Vector3.new(-158832.516, 79814.1094, -1498.84229)
- SpawnLocation64.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation64.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation64.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation64.Anchored = true
- SpawnLocation64.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation64.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation64.Material = Enum.Material.Granite
- SpawnLocation64.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation64.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation64.Neutral = false
- SpawnLocation65.Parent = Model0
- SpawnLocation65.CFrame = CFrame.new(-158170.891, 79818.6172, -552.529297, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
- SpawnLocation65.Orientation = Vector3.new(0, -20, 0)
- SpawnLocation65.Position = Vector3.new(-158170.891, 79818.6172, -552.529297)
- SpawnLocation65.Rotation = Vector3.new(0, -20, 0)
- SpawnLocation65.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation65.Size = Vector3.new(77.5, 148, 96.5)
- SpawnLocation65.Anchored = true
- SpawnLocation65.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation65.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation65.Material = Enum.Material.Granite
- SpawnLocation65.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation65.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation65.Neutral = false
- SpawnLocation66.Parent = Model0
- SpawnLocation66.CFrame = CFrame.new(-158591.25, 79749.1719, -505.669556, 0.939720213, -0.0594192445, -0.336742073, 3.14414501e-05, 0.984801471, -0.173683703, 0.341944247, 0.163203508, 0.925439775)
- SpawnLocation66.Orientation = Vector3.new(10, -20, 0)
- SpawnLocation66.Position = Vector3.new(-158591.25, 79749.1719, -505.669556)
- SpawnLocation66.Rotation = Vector3.new(10.6300001, -19.6800003, 3.61999989)
- SpawnLocation66.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation66.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation66.Anchored = true
- SpawnLocation66.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation66.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation66.Material = Enum.Material.Granite
- SpawnLocation66.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation66.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation66.Neutral = false
- SpawnLocation67.Parent = Model0
- SpawnLocation67.CFrame = CFrame.new(-157720.25, 79793.1094, -289, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- SpawnLocation67.Orientation = Vector3.new(0, -90, 0)
- SpawnLocation67.Position = Vector3.new(-157720.25, 79793.1094, -289)
- SpawnLocation67.Rotation = Vector3.new(0, -90, 0)
- SpawnLocation67.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation67.Size = Vector3.new(39, 98, 8.5)
- SpawnLocation67.Anchored = true
- SpawnLocation67.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation67.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation67.Material = Enum.Material.Granite
- SpawnLocation67.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation67.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation67.Neutral = false
- SpawnLocation68.Parent = Model0
- SpawnLocation68.CFrame = CFrame.new(-159259.672, 79777.1328, 573.472778, -0.0871844292, -0.172984406, -0.98105824, 2.412498e-05, 0.984807849, -0.173647702, 0.996192217, -0.0151630566, -0.0858558416)
- SpawnLocation68.Orientation = Vector3.new(10, -95, 0)
- SpawnLocation68.Position = Vector3.new(-159259.672, 79777.1328, 573.472778)
- SpawnLocation68.Rotation = Vector3.new(116.309998, -78.8300018, 116.75)
- SpawnLocation68.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation68.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation68.Anchored = true
- SpawnLocation68.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation68.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation68.Material = Enum.Material.Granite
- SpawnLocation68.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation68.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation68.Neutral = false
- SpawnLocation69.Parent = Model0
- SpawnLocation69.CFrame = CFrame.new(-157278, 79788.0938, -1096.01318, -0.996191859, -0.0871884301, 0, -0.0871884301, 0.996191859, 0, -0, 0, -1)
- SpawnLocation69.Orientation = Vector3.new(0, 180, -5)
- SpawnLocation69.Position = Vector3.new(-157278, 79788.0938, -1096.01318)
- SpawnLocation69.Rotation = Vector3.new(-180, 0, 175)
- SpawnLocation69.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation69.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation69.Anchored = true
- SpawnLocation69.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation69.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation69.Material = Enum.Material.Granite
- SpawnLocation69.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation69.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation69.Neutral = false
- SpawnLocation70.Parent = Model0
- SpawnLocation70.CFrame = CFrame.new(-156698.625, 79781.8203, -1488.9314, -0.259244442, 0.00765758008, 0.965781391, -0.0816901922, 0.99621135, -0.0298269279, -0.962350786, -0.0866273344, -0.257636666)
- SpawnLocation70.Orientation = Vector3.new(1.71000004, 104.940002, -4.69000006)
- SpawnLocation70.Position = Vector3.new(-156698.625, 79781.8203, -1488.9314)
- SpawnLocation70.Rotation = Vector3.new(173.399994, 74.9700012, -178.309998)
- SpawnLocation70.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation70.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation70.Anchored = true
- SpawnLocation70.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation70.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation70.Material = Enum.Material.Granite
- SpawnLocation70.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation70.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation70.Neutral = false
- SpawnLocation71.Parent = Model0
- SpawnLocation71.CFrame = CFrame.new(-158022.281, 79777.1328, -1085.00195, 0.0871844888, 0.172984406, 0.98105824, 2.412498e-05, 0.984807849, -0.173647702, -0.996192217, 0.0151630566, 0.085855782)
- SpawnLocation71.Orientation = Vector3.new(10, 85, 0)
- SpawnLocation71.Position = Vector3.new(-158022.281, 79777.1328, -1085.00195)
- SpawnLocation71.Rotation = Vector3.new(63.6899986, 78.8300018, -63.25)
- SpawnLocation71.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation71.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation71.Anchored = true
- SpawnLocation71.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation71.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation71.Material = Enum.Material.Granite
- SpawnLocation71.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation71.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation71.Neutral = false
- SpawnLocation72.Parent = Model0
- SpawnLocation72.CFrame = CFrame.new(-158398.25, 79782.1016, -1637.63257, -0.906296611, 0, 0.422642082, 0, 1, 0, -0.422642082, 0, -0.906296611)
- SpawnLocation72.Orientation = Vector3.new(0, 155, 0)
- SpawnLocation72.Position = Vector3.new(-158398.25, 79782.1016, -1637.63257)
- SpawnLocation72.Rotation = Vector3.new(-180, 25, -180)
- SpawnLocation72.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation72.Size = Vector3.new(77.5, 90, 96.5)
- SpawnLocation72.Anchored = true
- SpawnLocation72.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation72.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation72.Material = Enum.Material.Granite
- SpawnLocation72.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation72.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation72.Neutral = false
- SpawnLocation73.Parent = Model0
- SpawnLocation73.CFrame = CFrame.new(-158860.109, 79797.1563, 449.473145, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation73.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation73.Position = Vector3.new(-158860.109, 79797.1563, 449.473145)
- SpawnLocation73.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation73.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation73.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation73.Anchored = true
- SpawnLocation73.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation73.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation73.Material = Enum.Material.Granite
- SpawnLocation73.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation73.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation73.Neutral = false
- SpawnLocation74.Parent = Model0
- SpawnLocation74.CFrame = CFrame.new(-158185.563, 79814.1094, -37.7233887, 0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, 0.342042685)
- SpawnLocation74.Orientation = Vector3.new(0, 70, 0)
- SpawnLocation74.Position = Vector3.new(-158185.563, 79814.1094, -37.7233887)
- SpawnLocation74.Rotation = Vector3.new(0, 70, 0)
- SpawnLocation74.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation74.Size = Vector3.new(77.5, 154, 84.5)
- SpawnLocation74.Anchored = true
- SpawnLocation74.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation74.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation74.Material = Enum.Material.Granite
- SpawnLocation74.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation74.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation74.Neutral = false
- SpawnLocation75.Parent = Model0
- SpawnLocation75.CFrame = CFrame.new(-157360.109, 79797.1563, 449.473145, 0.984812498, 0, 0.173621148, 0, 1, 0, -0.173621148, 0, 0.984812498)
- SpawnLocation75.Orientation = Vector3.new(0, 10, 0)
- SpawnLocation75.Position = Vector3.new(-157360.109, 79797.1563, 449.473145)
- SpawnLocation75.Rotation = Vector3.new(0, 10, 0)
- SpawnLocation75.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation75.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation75.Anchored = true
- SpawnLocation75.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation75.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation75.Material = Enum.Material.Granite
- SpawnLocation75.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation75.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation75.Neutral = false
- SpawnLocation76.Parent = Model0
- SpawnLocation76.CFrame = CFrame.new(-157639.031, 79868.3828, -235.820679, 0, 0, 1, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 0)
- SpawnLocation76.Orientation = Vector3.new(0, 90, -45)
- SpawnLocation76.Position = Vector3.new(-157639.031, 79868.3828, -235.820679)
- SpawnLocation76.Rotation = Vector3.new(-45, 90, 0)
- SpawnLocation76.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation76.Size = Vector3.new(6.5, 77, 171)
- SpawnLocation76.Anchored = true
- SpawnLocation76.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation76.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation76.Material = Enum.Material.Granite
- SpawnLocation76.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation76.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation76.Neutral = false
- SpawnLocation77.Parent = Model0
- SpawnLocation77.CFrame = CFrame.new(-157720.25, 79793.1094, -233.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- SpawnLocation77.Orientation = Vector3.new(0, -90, 0)
- SpawnLocation77.Position = Vector3.new(-157720.25, 79793.1094, -233.5)
- SpawnLocation77.Rotation = Vector3.new(0, -90, 0)
- SpawnLocation77.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation77.Size = Vector3.new(39, 98, 8.5)
- SpawnLocation77.Anchored = true
- SpawnLocation77.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation77.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation77.Material = Enum.Material.Granite
- SpawnLocation77.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation77.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation77.Neutral = false
- SpawnLocation78.Parent = Model0
- SpawnLocation78.CFrame = CFrame.new(-158198.625, 79781.8203, -1488.9314, -0.259244442, 0.00765758008, 0.965781391, -0.0816901922, 0.99621135, -0.0298269279, -0.962350786, -0.0866273344, -0.257636666)
- SpawnLocation78.Orientation = Vector3.new(1.71000004, 104.940002, -4.69000006)
- SpawnLocation78.Position = Vector3.new(-158198.625, 79781.8203, -1488.9314)
- SpawnLocation78.Rotation = Vector3.new(173.399994, 74.9700012, -178.309998)
- SpawnLocation78.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation78.Size = Vector3.new(46, 109.5, 50)
- SpawnLocation78.Anchored = true
- SpawnLocation78.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation78.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation78.Material = Enum.Material.Granite
- SpawnLocation78.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation78.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation78.Neutral = false
- SpawnLocation79.Parent = Model0
- SpawnLocation79.CFrame = CFrame.new(-157720.25, 79806.6094, -261.25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- SpawnLocation79.Orientation = Vector3.new(0, -90, 0)
- SpawnLocation79.Position = Vector3.new(-157720.25, 79806.6094, -261.25)
- SpawnLocation79.Rotation = Vector3.new(0, -90, 0)
- SpawnLocation79.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation79.Size = Vector3.new(16.5, 71, 8.5)
- SpawnLocation79.Anchored = true
- SpawnLocation79.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation79.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation79.Material = Enum.Material.Granite
- SpawnLocation79.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation79.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation79.Neutral = false
- SpawnLocation80.Parent = Model0
- SpawnLocation80.CFrame = CFrame.new(-157579.938, 79747.6094, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation80.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation80.Position = Vector3.new(-157579.938, 79747.6094, -298.003479)
- SpawnLocation80.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation80.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation80.Size = Vector3.new(29, 7, 53)
- SpawnLocation80.Anchored = true
- SpawnLocation80.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation80.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation80.Material = Enum.Material.Granite
- SpawnLocation80.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation80.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation80.Neutral = false
- SpawnLocation81.Parent = Model0
- SpawnLocation81.CFrame = CFrame.new(-157582.938, 79746.3594, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation81.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation81.Position = Vector3.new(-157582.938, 79746.3594, -298.003479)
- SpawnLocation81.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation81.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation81.Size = Vector3.new(29, 4.5, 59)
- SpawnLocation81.Anchored = true
- SpawnLocation81.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation81.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation81.Material = Enum.Material.Granite
- SpawnLocation81.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation81.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation81.Neutral = false
- SpawnLocation82.Parent = Model0
- SpawnLocation82.CFrame = CFrame.new(-157584.938, 79745.1094, -298.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation82.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation82.Position = Vector3.new(-157584.938, 79745.1094, -298.003479)
- SpawnLocation82.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation82.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation82.Size = Vector3.new(29, 2, 63)
- SpawnLocation82.Anchored = true
- SpawnLocation82.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation82.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation82.Material = Enum.Material.Granite
- SpawnLocation82.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation82.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation82.Neutral = false
- SpawnLocation83.Parent = Model0
- SpawnLocation83.CFrame = CFrame.new(-157597.438, 79756.1094, -261.003479, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- SpawnLocation83.Orientation = Vector3.new(0, 90, 0)
- SpawnLocation83.Position = Vector3.new(-157597.438, 79756.1094, -261.003479)
- SpawnLocation83.Rotation = Vector3.new(0, 90, 0)
- SpawnLocation83.Color = Color3.new(0.356863, 0.364706, 0.411765)
- SpawnLocation83.Size = Vector3.new(12, 5, 4)
- SpawnLocation83.Anchored = true
- SpawnLocation83.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation83.BrickColor = BrickColor.new("Smoky grey")
- SpawnLocation83.Material = Enum.Material.Granite
- SpawnLocation83.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation83.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation83.Neutral = false
- SpawnLocation84.Name = "ground"
- SpawnLocation84.Parent = Model0
- SpawnLocation84.CFrame = CFrame.new(-157141, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation84.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation84.Position = Vector3.new(-157141, 79743.5938, -1005.50006)
- SpawnLocation84.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation84.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation84.Anchored = true
- SpawnLocation84.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation84.BrickColor = BrickColor.new("Brown")
- SpawnLocation84.Material = Enum.Material.Slate
- SpawnLocation84.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation84.brickColor = BrickColor.new("Brown")
- SpawnLocation84.Neutral = false
- SpawnLocation85.Name = "ground"
- SpawnLocation85.Parent = Model0
- SpawnLocation85.CFrame = CFrame.new(-157141, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation85.Position = Vector3.new(-157141, 79743.5938, 494)
- SpawnLocation85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation85.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation85.Anchored = true
- SpawnLocation85.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation85.BrickColor = BrickColor.new("Brown")
- SpawnLocation85.Material = Enum.Material.Slate
- SpawnLocation85.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation85.brickColor = BrickColor.new("Brown")
- SpawnLocation85.Neutral = false
- SpawnLocation86.Name = "ground"
- SpawnLocation86.Parent = Model0
- SpawnLocation86.CFrame = CFrame.new(-158641, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation86.Position = Vector3.new(-158641, 79743.5938, 494)
- SpawnLocation86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation86.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation86.Anchored = true
- SpawnLocation86.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation86.BrickColor = BrickColor.new("Brown")
- SpawnLocation86.Material = Enum.Material.Slate
- SpawnLocation86.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation86.brickColor = BrickColor.new("Brown")
- SpawnLocation86.Neutral = false
- SpawnLocation87.Name = "ground"
- SpawnLocation87.Parent = Model0
- SpawnLocation87.CFrame = CFrame.new(-157141, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation87.Position = Vector3.new(-157141, 79743.5938, 494)
- SpawnLocation87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation87.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation87.Anchored = true
- SpawnLocation87.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation87.BrickColor = BrickColor.new("Brown")
- SpawnLocation87.Material = Enum.Material.Slate
- SpawnLocation87.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation87.brickColor = BrickColor.new("Brown")
- SpawnLocation87.Neutral = false
- SpawnLocation88.Name = "ground"
- SpawnLocation88.Parent = Model0
- SpawnLocation88.CFrame = CFrame.new(-158641, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation88.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation88.Position = Vector3.new(-158641, 79743.5938, -1005.50006)
- SpawnLocation88.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation88.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation88.Anchored = true
- SpawnLocation88.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation88.BrickColor = BrickColor.new("Brown")
- SpawnLocation88.Material = Enum.Material.Slate
- SpawnLocation88.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation88.brickColor = BrickColor.new("Brown")
- SpawnLocation88.Neutral = false
- SpawnLocation89.Name = "ground"
- SpawnLocation89.Parent = Model0
- SpawnLocation89.CFrame = CFrame.new(-158641, 79743.5938, 494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation89.Position = Vector3.new(-158641, 79743.5938, 494)
- SpawnLocation89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation89.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation89.Anchored = true
- SpawnLocation89.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation89.BrickColor = BrickColor.new("Brown")
- SpawnLocation89.Material = Enum.Material.Slate
- SpawnLocation89.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation89.brickColor = BrickColor.new("Brown")
- SpawnLocation89.Neutral = false
- SpawnLocation90.Name = "ground"
- SpawnLocation90.Parent = Model0
- SpawnLocation90.CFrame = CFrame.new(-157141, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation90.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation90.Position = Vector3.new(-157141, 79743.5938, -1005.50006)
- SpawnLocation90.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation90.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation90.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation90.Anchored = true
- SpawnLocation90.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation90.BrickColor = BrickColor.new("Brown")
- SpawnLocation90.Material = Enum.Material.Slate
- SpawnLocation90.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation90.brickColor = BrickColor.new("Brown")
- SpawnLocation90.Neutral = false
- SpawnLocation91.Name = "ground"
- SpawnLocation91.Parent = Model0
- SpawnLocation91.CFrame = CFrame.new(-158641, 79743.5938, -1005.50006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation91.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation91.Position = Vector3.new(-158641, 79743.5938, -1005.50006)
- SpawnLocation91.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation91.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpawnLocation91.Size = Vector3.new(1500, 1, 1500)
- SpawnLocation91.Anchored = true
- SpawnLocation91.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation91.BrickColor = BrickColor.new("Brown")
- SpawnLocation91.Material = Enum.Material.Slate
- SpawnLocation91.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation91.brickColor = BrickColor.new("Brown")
- SpawnLocation91.Neutral = false
- SpawnLocation92.Name = "teleportYES"
- SpawnLocation92.Parent = Model0
- SpawnLocation92.CFrame = CFrame.new(-157891, 79752.0938, -255.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation92.Position = Vector3.new(-157891, 79752.0938, -255.5)
- SpawnLocation92.Size = Vector3.new(17, 17, 17)
- SpawnLocation92.Anchored = true
- SpawnLocation92.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation92.CanCollide = false
- SpawnLocation92.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation92.Neutral = false
- SpecialMesh93.Parent = SpawnLocation92
- SpecialMesh93.MeshId = "rbxassetid://888904946"
- SpecialMesh93.Scale = Vector3.new(-3000, -3000, -3000)
- SpecialMesh93.MeshType = Enum.MeshType.FileMesh
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in pairs(Model0:GetDescendants()) do
- if v.ClassName == "SpawnLocation" then
- v.Neutral = false
- v.Anchored = true
- v.CastShadow = false
- v.Locked = true
- end
- end
- end
- if not workspace:findFirstChild("dimension1499") then
- makedimension()
- end
- workspace.ChildRemoved:connect(function(WHAT)
- if WHAT.Name == "dimension1499" then
- if not workspace:findFirstChild("dimension1499") then
- makedimension()
- end
- end
- end)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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