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- ----------------------------------------
- PEPE PARTICLES:
- ----------------------------------------
- for i, v in pairs(game.Players:GetChildren()) do
- emit = Instance.new("ParticleEmitter")
- emit.Parent = v.Character.Torso
- emit.Texture = "http://www.roblox.com/asset/?id=292916914"
- emit.VelocitySpread = 20
- end
- ----------------------------------------
- TRUMP PARTICLES:
- ----------------------------------------
- for i, v in pairs(game.Players:GetChildren()) do
- emit = Instance.new("ParticleEmitter")
- emit.Parent = v.Character.Torso
- emit.Texture = "http://www.roblox.com/asset/?id=343377229"
- emit.VelocitySpread = 20
- end
- ----------------------------------------
- NIGEL THORNBERRY PARTICLES:
- ----------------------------------------
- for i, v in pairs(game.Players:GetChildren()) do
- emit = Instance.new("ParticleEmitter")
- emit.Parent = v.Character.Torso
- emit.Texture = "http://www.roblox.com/asset/?id=221865345"
- emit.VelocitySpread = 20
- end
- ----------------------------------------
- SPONGE BOB PARTICLES:
- ----------------------------------------
- for i, v in pairs(game.Players:GetChildren()) do
- emit = Instance.new("ParticleEmitter")
- emit.Parent = v.Character.Torso
- emit.Texture = "http://www.roblox.com/asset/?id=68119605"
- emit.VelocitySpread = 20
- end
- ----------------------------------------
- Mao Zedong PARTICLES:
- ----------------------------------------
- for i, v in pairs(game.Players:GetChildren()) do
- emit = Instance.new("ParticleEmitter")
- emit.Parent = v.Character.Torso
- emit.Texture = "http://www.roblox.com/asset/?id=78307728"
- emit.VelocitySpread = 20
- end
- ----------------------------------------
- \\ BTOOLS //
- ----------------------------------------
- x = Instance.new("HopperBin")x.Parent = game.Players.YOURNAMEHERE.Backpack x.BinType = 3 -- COPY(CLONE) TOOL
- y = Instance.new("HopperBin")y.Parent = game.Players.YOURNAMEHERE.Backpack y.BinType = 2 -- GRAB TOOL
- z = Instance.new("HopperBin")z.Parent = game.Players.YOURNAMEHERE.Backpack z.BinType = 4 -- Delete TOOL
- ----------------------------------------
- ADD TEAM (Crash message will pop up):
- ----------------------------------------
- f = Instance.new("Team") f.Parent = game.Teams
- f.Name = "NAMEOFTHETEAM"
- f.AutoAssignable = true
- ----------------------------------------
- ADD A BASEPLATE:
- ----------------------------------------
- B = Instance.new("Part") B.Parent = game.Workspace
- B.Size = Vector3.new(1000,0,1000) f.Name = "Base" B.Anchored = true
- B.CanCollide = true B.Locked = true
- B.formFactor = "Plate"
- ----------------------------------------
- BECOME HUGE(GIANT):
- ----------------------------------------
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- function SpecialMesh(part)
- Instance.new("SpecialMesh", part)
- end
- for i,v in pairs (Character:GetChildren()) do
- if v.ClassName == "Part" then
- if v.Name ~= "HumanoidRootPart" and v.Name ~= "Head" then
- SpecialMesh(v)
- v.Mesh.MeshType = "Brick"
- end
- end
- end
- local h = Character.Head.Mesh
- local t = Character.Torso.Mesh
- local la = Character["Left Arm"].Mesh
- local ra = Character["Right Arm"].Mesh
- local ll = Character["Left Leg"].Mesh
- local rl = Character["Right Leg"].Mesh
- h.Scale = Vector3.new(15,15,15)
- h.Offset = Vector3.new(0, 32, 0)
- t.Scale = Vector3.new(15,15,15)
- t.Offset = Vector3.new(0, 12, 0)
- la.Scale = Vector3.new(15,15,15)
- la.Offset = Vector3.new(24,12,0)
- ra.Scale = Vector3.new(15,15,15)
- ra.Offset = Vector3.new(-24,12,0)
- ll.Scale = Vector3.new(15,15,15)
- ll.Offset = Vector3.new(8, -15, 0)
- rl.Scale = Vector3.new(15,15,15)
- rl.Offset = Vector3.new(-8, -15, 0)
- Character.Humanoid.HipHeight = 25
- ----------------------------------------
- ----------------------------------------
- \\ APOCALYPSE RISING //
- INFINITE HUNGER/THIRST/STAMINA
- ----------------------------------------
- while true
- do
- game.Players.LocalPlayer.playerstats.Hunger.Value = 100
- game.Players.LocalPlayer.playerstats.Thirst.Value = 100
- game.Players.LocalPlayer.Backpack.GlobalFunctions.Stamina.Value = 100
- wait(0.05)
- end
- ----------------------------------------
- ALWAYS SPRINT:
- ----------------------------------------
- game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.WalkspeedEdit:Remove()
- game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.JumpLimiter:Remove()
- game.Workspace["YOURNAMEHERE"].Humanoid.WalkSpeed.Value = 25
- ----------------------------------------
- LIST OF ITEMS:
- ----------------------------------------
- for i,v in
- pairs(game.Lighting.LootDrops:GetChildren()) do
- print( v )
- end --shows all lists. press f9
- ----------------------------------------
- ----------------------------------------
- Found by CUBIC
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