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Destroyer_again2

omni god fe compaitble

Dec 28th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5. -------[[ Lets start with something simple like the Variables & Settings btw this is editied by source ]]-----
  6.  
  7.  
  8.  
  9.  
  10. local char = game.Players.LocalPlayer.Character
  11. for i,v in pairs(char:children()) do
  12. if v:IsA("Accessory") then
  13. v:Destroy()
  14. end
  15. end
  16. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  17. aura.Size = NumberSequence.new(0)
  18. aura.Lifetime = NumberRange.new(0)
  19. aura.LightEmission = 0
  20. local jun = game.Players.LocalPlayer
  21. local Player=game.Players.LocalPlayer
  22. repeat wait()
  23. until Player
  24. local Char=Player.Character
  25. repeat wait()
  26. until Char
  27. local CurrentEffects={}
  28. local CurrentDamages={}
  29. local Human=Char.Humanoid
  30. local LArm=Char["Left Arm"]
  31. local RArm=Char["Right Arm"]
  32. local LLeg=Char["Left Leg"]
  33. local RLeg=Char["Right Leg"]
  34. local Torso=Char.Torso
  35. local RS=Torso["Right Shoulder"]
  36. local LS=Torso["Left Shoulder"]
  37. local RH=Torso["Right Hip"]
  38. local LH=Torso["Left Hip"]
  39. local Head=Char.Head
  40. local Neck=Torso.Neck
  41. local RootPart=Char.HumanoidRootPart
  42. local RootJoint=RootPart.RootJoint
  43. local equipped=false
  44. local Debounce=false
  45. local Anim="Idle"
  46. local chat = game:GetService("Chat")
  47. local Mouse=Player:GetMouse()
  48. local Lighting=game.Lighting
  49. local cf=CFrame.new
  50. local v3=Vector3.new
  51. local c3=Color3.new
  52. local it=Instance.new
  53. local angles=CFrame.Angles
  54. local rad=math.rad
  55. local ran=math.random
  56. local huge=math.huge
  57. local attacking=false
  58. local attacktype=1
  59. local Portalling=false
  60. local p = game.Players.LocalPlayer
  61. local char = p.Character
  62. local mouse = p:GetMouse()
  63. local larm = char["Left Arm"]
  64. local rarm = char["Right Arm"]
  65. local lleg = char["Left Leg"]
  66. local rleg = char["Right Leg"]
  67. local hed = char.Head
  68. local symbolimg = "rbxassetid://349165228"
  69. local torso = char.Torso
  70. local hum = char.Humanoid
  71. local cam = game.Workspace.CurrentCamera
  72. local root = char.HumanoidRootPart
  73. local deb = false
  74. local shot = 0
  75. local debris=game:service"Debris"
  76. local l = game:GetService("Lighting")
  77. local rs = game:GetService("RunService").RenderStepped
  78. local eColors = {"Royal purple", "Really black"}
  79. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  81. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  82. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  83. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  84. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  85. r=game:service'RunService'.RenderStepped
  86. --------------------------------------------------------------------
  87.  
  88.  
  89.  
  90. local Transforming = true
  91. Human.WalkSpeed = 0
  92.  
  93.  
  94. Player:ClearCharacterAppearance()
  95. wait(0.1)
  96. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  97. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  98. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  99. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  100. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  101. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  102. Player.Character.Head.face:Destroy()
  103.  
  104.  
  105.  
  106.  
  107.  
  108.  
  109.  
  110. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  111. selectionBoxOfTorso.Adornee = Torso
  112. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  113. selectionBoxOfTorso.LineThickness = 0.01
  114. selectionBoxOfTorso.Transparency = 0
  115.  
  116. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  117. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  118. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  119. selectionBoxOfRightArm.LineThickness = 0.01
  120. selectionBoxOfRightArm.Transparency = 0
  121.  
  122. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  123. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  124. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  125. selectionBoxOfRightLeg.LineThickness = 0.01
  126. selectionBoxOfRightLeg.Transparency = 0
  127.  
  128. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  129. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  130. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  131. selectionBoxOfLeftArm.LineThickness = 0.01
  132. selectionBoxOfLeftArm.Transparency = 0
  133.  
  134. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  135. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  136. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  137. selectionBoxOfLeftLeg.LineThickness = 0.01
  138. selectionBoxOfLeftLeg.Transparency = 0
  139.  
  140.  
  141. LightOnBody = Instance.new("PointLight", Head)
  142. LightOnBody.Brightness = 3000
  143. LightOnBody.Range = 20
  144. LightOnBody.Color = Color3.new(0, 225, 0)
  145.  
  146.  
  147.  
  148. local p = game.Players.LocalPlayer
  149. local char = p.Character
  150. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  151. GodOfDestruction.Name = "GodOfDestruction"
  152. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  154. shirt.Name = "Shirt"
  155. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  156. pants.Name = "Pants"
  157. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  158. torso.Size = Vector3.new(2,2,1)
  159. torso.Rotation = Vector3.new(0,180,0)
  160. torso.Position = Vector3.new(0,4,0)
  161. torso.BrickColor = BrickColor.new("Really black")
  162. torso.Name = "Torso"
  163. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  164. head.Size = Vector3.new(1.25,1.25,1.25)
  165. head.BrickColor = BrickColor.new("Really black")
  166. head.Name = "Head"
  167. head.Position = Vector3.new(0,6,0)
  168. headmesh = Instance.new("SpecialMesh",head)
  169. headmesh.MeshType = "Head"
  170. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. larm.Size = Vector3.new(1,2,1)
  172. larm.BrickColor = BrickColor.new("Really black")
  173. larm.Name = "Left Arm"
  174. larm.Position = Vector3.new(-2,4,0)
  175. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. rarm.Size = Vector3.new(1,2,1)
  177. rarm.BrickColor = BrickColor.new("Really black")
  178. rarm.Name = "Right Arm"
  179. rarm.Position = Vector3.new(2,4,0)
  180. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  181. lleg.Size = Vector3.new(1,2,1)
  182. lleg.Name = "Left Leg"
  183. lleg.Position = Vector3.new(1,2,0)
  184. lleg.BrickColor = BrickColor.new("Really black")
  185. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  186. rleg.Size = Vector3.new(1,2,1)
  187. rleg.Name = "Right Leg"
  188. rleg.Position = Vector3.new(-1,2,0)
  189. rleg.BrickColor = BrickColor.new("Really black")
  190. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  191. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  192. headweld.Part1 = torso
  193. headweld.C0 = CFrame.new(0, -1.5, 0)
  194. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  195. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  196. larmweld.Part1 = larm
  197. larmweld.C0 = CFrame.new(1.5, 0, 0)
  198. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  199. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  200. rarmweld.Part1 = rarm
  201. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  202. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  203. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  204. rlegweld.Part1 = rleg
  205. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  206. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  207. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  208. llegweld.Part1 = lleg
  209. llegweld.C0 = CFrame.new(0.5, -2, 0)
  210. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  211. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  212. npctoplayer.Part1 = torso
  213. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  214.  
  215.  
  216. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  217. selectionBoxOfTorso.Adornee = torso
  218. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  219. selectionBoxOfTorso.LineThickness = 0.01
  220. selectionBoxOfTorso.Transparency = 0
  221.  
  222. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  223. selectionBoxOfRightArm.Adornee =rarm
  224. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  225. selectionBoxOfRightArm.LineThickness = 0.01
  226. selectionBoxOfRightArm.Transparency = 0
  227.  
  228. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  229. selectionBoxOfRightLeg.Adornee =rleg
  230. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  231. selectionBoxOfRightLeg.LineThickness = 0.01
  232. selectionBoxOfRightLeg.Transparency = 0
  233.  
  234. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  235. selectionBoxOfLeftArm.Adornee = larm
  236. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  237. selectionBoxOfLeftArm.LineThickness = 0.01
  238. selectionBoxOfLeftArm.Transparency = 0
  239.  
  240. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  241. selectionBoxOfLeftLeg.Adornee = lleg
  242. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  243. selectionBoxOfLeftLeg.LineThickness = 0.01
  244. selectionBoxOfLeftLeg.Transparency = 0
  245.  
  246.  
  247. LightOnBody = Instance.new("PointLight", head)
  248. LightOnBody.Brightness = 3000
  249. LightOnBody.Range = 20
  250. LightOnBody.Color = Color3.new(225, 0, 0)
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257.  
  258.  
  259. CV="Pastel blue"
  260.  
  261. local txt = Instance.new("BillboardGui", GodOfDestruction)
  262. txt.Adornee = head
  263. txt.Name = "_status"
  264. txt.Size = UDim2.new(2, 0, 1.2, 0)
  265. txt.StudsOffset = Vector3.new(-9, 8, 0)
  266. local text = Instance.new("TextLabel", txt)
  267. text.Size = UDim2.new(10, 0, 7, 0)
  268. text.FontSize = "Size24"
  269. text.TextScaled = true
  270. text.TextTransparency = 0
  271. text.BackgroundTransparency = 1
  272. text.TextTransparency = 0
  273. text.TextStrokeTransparency = 0
  274. text.Font = "Antique"
  275. text.TextStrokeColor3 = Color3.new(225,0,0)
  276.  
  277. v=Instance.new("Part")
  278. v.Name = "ColorBrick"
  279. v.Parent=Player.Character
  280. v.FormFactor="Symmetric"
  281. v.Anchored=true
  282. v.CanCollide=false
  283. v.BottomSurface="Smooth"
  284. v.TopSurface="Smooth"
  285. v.Size=Vector3.new(10,5,3)
  286. v.Transparency=1
  287. v.CFrame=Char.Torso.CFrame
  288. v.BrickColor=BrickColor.new(CV)
  289. v.Transparency=1
  290. text.TextColor3 = Color3.new(0,0,0)
  291. v.Shape="Block"
  292. text.Text = "God Of Destruction"
  293.  
  294.  
  295.  
  296.  
  297. local ChatService = game:GetService("Chat")
  298.  
  299. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  300. wait(4)
  301. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  302. wait(4)
  303. ChatService:Chat(Head, "Lets do this...", "Green")
  304.  
  305.  
  306. local close = -10
  307. for i=1,10 do
  308. wait(0.2)
  309. close = close + 1
  310. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  311. end
  312. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  313. wait(0.1)
  314. local p = game.Players.LocalPlayer
  315. local char = p.Character
  316. local mouse = p:GetMouse()
  317. local larm = char["Left Arm"]
  318. local rarm = char["Right Arm"]
  319. local lleg = char["Left Leg"]
  320. local rleg = char["Right Leg"]
  321. local hed = char.Head
  322. local torso = char.Torso
  323. local hum = char.Humanoid
  324. local cam = game.Workspace.CurrentCamera
  325. local root = char.HumanoidRootPart
  326. local deb = false
  327. local shot = 0
  328. local debris=game:service"Debris"
  329. local l = game:GetService("Lighting")
  330. local rs = game:GetService("RunService").RenderStepped
  331.  
  332.  
  333. Debounces = {
  334. CanAttack = true;
  335. NoIdl = false;
  336. Slashing = false;
  337. Slashed = false;
  338. RPunch = false;
  339. Invisible = false;
  340. RPunched = false;
  341. LPunch = false;
  342. LPunched = false;
  343. }
  344. local Touche = {char.Name, }
  345.  
  346.  
  347. function genWeld(a,b)
  348. local w = Instance.new("Weld",a)
  349. w.Part0 = a
  350. w.Part1 = b
  351. return w
  352. end
  353. function weld(a, b)
  354. local weld = Instance.new("Weld")
  355. weld.Name = "W"
  356. weld.Part0 = a
  357. weld.Part1 = b
  358. weld.C0 = a.CFrame:inverse() * b.CFrame
  359. weld.Parent = a
  360. return weld;
  361. end
  362. ----------------------------------------------------
  363. function Lerp(c1,c2,al)
  364. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  365. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  366. for i,v in pairs(com1) do
  367. com1[i] = v+(com2[i]-v)*al
  368. end
  369. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  370. end
  371. ----------------------------------------------------
  372. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  373. local wld = Instance.new("Weld", wp1)
  374. wld.Part0 = wp0
  375. wld.Part1 = wp1
  376. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  377. end
  378. ----------------------------------------------------
  379. function weld5(part0, part1, c0, c1)
  380. weeld=Instance.new("Weld", part0)
  381. weeld.Part0=part0
  382. weeld.Part1=part1
  383. weeld.C0=c0
  384. weeld.C1=c1
  385. return weeld
  386. end
  387. ----------------------------------------------------
  388. function HasntTouched(plrname)
  389. local ret = true
  390. for _, v in pairs(Touche) do
  391. if v == plrname then
  392. ret = false
  393. end
  394. end
  395. return ret
  396. end
  397. ----------------------------------------------------
  398.  
  399. newWeld(torso, larm, -1.5, 0.5, 0)
  400. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  401. newWeld(torso, rarm, 1.5, 0.5, 0)
  402. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  403. newWeld(torso, hed, 0, 1.5, 0)
  404. newWeld(torso, lleg, -0.5, -1, 0)
  405. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  406. newWeld(torso, rleg, 0.5, -1, 0)
  407. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  408. newWeld(root, torso, 0, -1, 0)
  409. torso.Weld.C1 = CFrame.new(0, -1, 0)
  410.  
  411.  
  412. p = Instance.new("Part")
  413. p.BrickColor = BrickColor.new("Dark indigo")
  414. p.Transparency = 1
  415. TorsoColor = p.BrickColor
  416.  
  417.  
  418. local Transforming = true
  419. hum.WalkSpeed = 0
  420.  
  421.  
  422.  
  423.  
  424. local fx = Instance.new("Part",Torso)
  425. wit = p.BrickColor.Color
  426. wit2 = Color3.new(85,0,127)
  427. local glowz = Instance.new("ParticleEmitter",fx)
  428. glowz.LightEmission = 1
  429. glowz.Texture = "rbxassetid://284205403"
  430. glowz.Color = ColorSequence.new(wit)
  431. glowz.Size = NumberSequence.new(5)
  432. glowz.Speed = NumberRange.new(25,50)
  433. glowz.LockedToPart = false
  434. glowz.Transparency = NumberSequence.new(0.75)
  435. glowz.RotSpeed = NumberRange.new(-2000,2000)
  436. glowz.Lifetime = NumberRange.new(1)
  437. glowz.Rate = 50000
  438. glowz.VelocitySpread = 9001
  439. local glowz2 = Instance.new("ParticleEmitter",fx)
  440. glowz2.LightEmission = 0.5
  441. glowz.Texture = "rbxassetid://284205403"
  442. glowz2.Color = ColorSequence.new(wit2)
  443. glowz2.Size = NumberSequence.new(5)
  444. glowz2.Speed = NumberRange.new(25,50)
  445. glowz2.LockedToPart = false
  446. glowz2.Transparency = NumberSequence.new(0.75)
  447. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  448. glowz2.Lifetime = NumberRange.new(1)
  449. glowz2.Rate = 50000
  450. glowz2.VelocitySpread = 9001
  451. fx.Anchored = true
  452. fx.Material = "Neon"
  453. fx.CanCollide = false
  454. fx.Locked = true
  455. fx.Transparency = 1
  456. fx.Material = "Neon"
  457. fx.Size = Vector3.new(1,1,1)
  458. fx.TopSurface = "SmoothNoOutlines"
  459. fx.BottomSurface = "SmoothNoOutlines"
  460. fx.BrickColor = BrickColor.new("Really black")
  461. fxm = Instance.new("SpecialMesh",fx)
  462. fxm.MeshType = "Sphere"
  463. local sa2 = Instance.new("Sound",Torso)
  464. sa2.SoundId = "rbxassetid://93724183"
  465. sa2.Pitch = 0.5
  466. sa2.Volume = 5
  467. sa2.Looped = false
  468. sa2:Play()
  469. local value = 1
  470. fxm.Scale = Vector3.new(1,1,1)
  471. for i = 1, 20 do rs:wait()
  472. value = value - 0.05
  473. fx.Transparency = fx.Transparency - (1/20)
  474. fx.CFrame = Torso.CFrame
  475. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  476. rs:wait()
  477. end
  478.  
  479.  
  480. selectionBoxOfTorso:Destroy()
  481. selectionBoxOfRightArm:Destroy()
  482. selectionBoxOfRightLeg:Destroy()
  483. selectionBoxOfLeftArm:Destroy()
  484. selectionBoxOfLeftLeg:Destroy()
  485. LightOnBody:Destroy()
  486.  
  487.  
  488. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  489. selectionBoxOfTorso.Adornee = Torso
  490. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  491. selectionBoxOfTorso.LineThickness = 0.01
  492. selectionBoxOfTorso.Transparency = 0
  493.  
  494. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  495. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  496. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  497. selectionBoxOfRightArm.LineThickness = 0.01
  498. selectionBoxOfRightArm.Transparency = 0
  499.  
  500. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  501. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  502. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  503. selectionBoxOfRightLeg.LineThickness = 0.01
  504. selectionBoxOfRightLeg.Transparency = 0
  505.  
  506. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  507. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  508. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  509. selectionBoxOfLeftArm.LineThickness = 0.01
  510. selectionBoxOfLeftArm.Transparency = 0
  511.  
  512. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  513. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  514. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  515. selectionBoxOfLeftLeg.LineThickness = 0.01
  516. selectionBoxOfLeftLeg.Transparency = 0
  517.  
  518.  
  519.  
  520.  
  521. local Orbd = Instance.new("Part", char)
  522. Orbd.Name = "Orbd"
  523. Orbd.Shape = Enum.PartType.Ball
  524. Orbd.CanCollide = false
  525.  
  526. Orbd.BrickColor = BrickColor.new("Royal purple")
  527.  
  528. Orbd.Transparency = 0
  529. Orbd.Material = "Neon"
  530. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  531. Orbd.TopSurface = Enum.SurfaceType.Smooth
  532. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  533.  
  534. local Weld = Instance.new("Weld", Orbd)
  535. Weld.Part0 = char.Head
  536. Weld.Part1 = Orbd
  537. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  538. local glov = Instance.new("PointLight", Orbd)
  539. glov.Brightness = 3000
  540. glov.Range = 20
  541. glov.Color = Color3.new(255, 0, 255)
  542.  
  543. --------------------------------------------------------
  544. local Orbvc = Instance.new("Part", char)
  545. Orbvc.Name = "Orbvc"
  546. Orbvc.Shape = Enum.PartType.Ball
  547. Orbvc.CanCollide = false
  548.  
  549. Orbvc.BrickColor = BrickColor.new("Royal purple")
  550.  
  551. Orbvc.Transparency = 0
  552. Orbvc.Material = "Neon"
  553. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  554. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  555. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  556.  
  557. local Weld = Instance.new("Weld", Orbvc)
  558. Weld.Part0 = char.Head
  559. Weld.Part1 = Orbvc
  560. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  561. local glo = Instance.new("PointLight", Orbvc)
  562. glo.Brightness = 3000
  563. glo.Range = 20
  564. glo.Color = Color3.new(255, 0, 255)
  565. ----------------------------------------------------
  566.  
  567.  
  568.  
  569.  
  570.  
  571.  
  572.  
  573.  
  574.  
  575.  
  576. function FindNearestTorso(Position,Distance,SinglePlayer)
  577. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  578. local List = {}
  579. for i,v in pairs(workspace:GetChildren())do
  580. if v:IsA("Model")then
  581. if v:findFirstChild("Torso")then
  582. if v ~= char then
  583. if(v.Torso.Position -Position).magnitude <= Distance then
  584. table.insert(List,v)
  585. end
  586. end
  587. end
  588. end
  589. end
  590. return List
  591. end
  592.  
  593.  
  594.  
  595.  
  596. GroundWave1 = function()
  597. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  598. local Colors = {"Royal purple", "Really black"}
  599. local wave = Instance.new("Part", Torso)
  600. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  601. wave.Anchored = true
  602. wave.CanCollide = false
  603. wave.Locked = true
  604. wave.Size = Vector3.new(1, 1, 1)
  605. wave.TopSurface = "Smooth"
  606. wave.BottomSurface = "Smooth"
  607. wave.Transparency = 0.35
  608. wave.CFrame = HandCF
  609. wm = Instance.new("SpecialMesh", wave)
  610. wm.MeshId = "rbxassetid://3270017"
  611. coroutine.wrap(function()
  612. for i = 1, 30, 1 do
  613. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  614. wave.Size = wm.Scale
  615. wave.CFrame = HandCF
  616. wave.Transparency = i/30
  617. wait()
  618. end
  619. wait()
  620. wave:Destroy()
  621. end)()
  622. end
  623. ----------------------------------------------------
  624.  
  625.  
  626. GroundWave3 = function()
  627. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  628. local Colors = {"Royal purple", "Royal purple"}
  629. local wave = Instance.new("Part", torso)
  630. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  631. wave.Anchored = true
  632. wave.CanCollide = false
  633. wave.Locked = true
  634. wave.Size = Vector3.new(1, 1, 1)
  635. wave.TopSurface = "Smooth"
  636. wave.BottomSurface = "Smooth"
  637. wave.Transparency = 0.35
  638. wave.CFrame = HandCF
  639. wm = Instance.new("SpecialMesh", wave)
  640. wm.MeshId = "rbxassetid://3270017"
  641. coroutine.wrap(function()
  642. for i = 1, 14, 1 do
  643. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  644. wave.Size = wm.Scale
  645. wave.CFrame = HandCF
  646. wave.Transparency = i/14
  647. wait()
  648. end
  649. wait()
  650. wave:Destroy()
  651. end)()
  652. end
  653.  
  654.  
  655.  
  656.  
  657.  
  658. local acos = math.acos
  659. local sqrt = math.sqrt
  660. local Vec3 = Vector3.new
  661. local fromAxisAngle = CFrame.fromAxisAngle
  662.  
  663. local function toAxisAngle(CFr)
  664. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  665. local Angle = math.acos((R00+R11+R22-1)/2)
  666. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  667. A = A == 0 and 0.00001 or A
  668. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  669. B = B == 0 and 0.00001 or B
  670. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  671. C = C == 0 and 0.00001 or C
  672. local x = (R21-R12)/sqrt(A)
  673. local y = (R02-R20)/sqrt(B)
  674. local z = (R10-R01)/sqrt(C)
  675. return Vec3(x,y,z),Angle
  676. end
  677.  
  678. local acos = math.acos
  679. local sqrt = math.sqrt
  680. local Vec3 = Vector3.new
  681. local fromAxisAngle = CFrame.fromAxisAngle
  682.  
  683. local function toAxisAngle(CFr)
  684. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  685. local Angle = math.acos((R00+R11+R22-1)/2)
  686. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  687. A = A == 0 and 0.00001 or A
  688. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  689. B = B == 0 and 0.00001 or B
  690. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  691. C = C == 0 and 0.00001 or C
  692. local x = (R21-R12)/sqrt(A)
  693. local y = (R02-R20)/sqrt(B)
  694. local z = (R10-R01)/sqrt(C)
  695. return Vec3(x,y,z),Angle
  696. end
  697.  
  698. function ApplyTrig(Num,Func)
  699. local Min,Max = Func(0),Func(1)
  700. local i = Func(Num)
  701. return (i-Min)/(Max-Min)
  702. --[[if Func == "sin" then
  703. return (math.sin((1-Num)*math.pi)+1)/2
  704. elseif Func == "cos" then
  705. return (math.cos((1-Num)*math.pi)+1)/2
  706. end]]
  707. end
  708.  
  709. function LerpCFrame(CFrame1,CFrame2,Num)
  710. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  711. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  712. end
  713.  
  714.  
  715.  
  716. local togglecamshake = true
  717.  
  718. function camshake(partoz, magn, intens)
  719. if togglecamshake == true then
  720. return
  721. end
  722. for _, guy in pairs(workspace:GetChildren()) do
  723. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  724. coroutine.resume(coroutine.create(function()
  725. local humz = guy:FindFirstChild("Humanoid")
  726. local torse = guy:FindFirstChild("Torso")
  727. for _ = 1, 5 * intens do
  728. wait()
  729. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  730. end
  731. humz.CameraOffset = Vector3.new(0, 0, 0)
  732. end))
  733. end
  734. end
  735. end
  736.  
  737.  
  738. function Crater(Torso,Radius)
  739. Spawn(function()
  740. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  741. local Ignore = {}
  742. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  743. if v.Character ~= nil then
  744. Ignore[#Ignore+1] = v.Character
  745. end
  746. end
  747. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  748. if Hit == nil then return end
  749. local Parts = {}
  750. for i = 1,360,10 do
  751. local P = Instance.new("Part",Torso.Parent)
  752. P.Anchored = true
  753. P.FormFactor = "Custom"
  754. P.BrickColor = BrickColor.new("Royal purple")
  755. P.Material = "Granite"
  756. P.TopSurface = "Smooth"
  757. P.BottomSurface = "Smooth"
  758. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  759. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  760. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  761. if math.random(0,5) == 0 then -- rubble
  762. local P = Instance.new("Part",Torso.Parent)
  763. P.Anchored = true
  764. P.FormFactor = "Custom"
  765. P.BrickColor = BrickColor.new("Royal Purple")
  766. P.Material = Hit.Material
  767. P.TopSurface = "Smooth"
  768. P.BottomSurface = "Smooth"
  769. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  770. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  771. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  772. end
  773. end
  774. for i = 0,1,0.05 do
  775. for i2,v in pairs(Parts) do
  776. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  777. end
  778. wait(0.02)
  779. end
  780. for i,v in pairs(Parts) do
  781. if v[1].Size.X > 2.1 then
  782. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  783. end
  784. v[1].Anchored = false
  785. end
  786. for i = 0,1,0.05 do
  787. for i2,v in pairs(Parts) do
  788. v[1].Transparency = i
  789. if i == 1 then
  790. v[1]:Destroy()
  791. elseif i >= 0.25 then
  792. v[1].CanCollide = false
  793. end
  794. end
  795. wait(0.02)
  796. end
  797. Parts = nil
  798. end)
  799. end
  800.  
  801.  
  802.  
  803. GroundWave = function()
  804. if Transforming == true then
  805. local value = 5
  806. local value2 = 10
  807. local value3 = 20
  808. local sa2 = Instance.new("Sound",Torso)
  809. sa2.SoundId = "rbxassetid://393621716"
  810. sa2.Pitch = 1
  811. sa2.Volume = 10
  812. sa2.Looped = false
  813. sa2:Play()
  814. local wave = Instance.new("Part", Torso)
  815. local glowz = Instance.new("ParticleEmitter",wave)
  816. glowz.LightEmission = 1
  817. glowz.Texture = "rbxassetid://284205403"
  818. glowz.Color = ColorSequence.new(wit)
  819. glowz.Size = NumberSequence.new(30)
  820. glowz.Speed = NumberRange.new(25,100)
  821. glowz.LockedToPart = false
  822. glowz.Transparency = NumberSequence.new(0.75)
  823. glowz.RotSpeed = NumberRange.new(-2000,2000)
  824. glowz.Lifetime = NumberRange.new(1)
  825. glowz.Rate = 50000
  826. glowz.VelocitySpread = 9001
  827. local glowz2 = Instance.new("ParticleEmitter",wave)
  828. glowz2.LightEmission = 1
  829. glowz.Texture = "rbxassetid://284205403"
  830. glowz2.Color = ColorSequence.new(wit)
  831. glowz2.Size = NumberSequence.new(30)
  832. glowz2.Speed = NumberRange.new(25,100)
  833. glowz2.LockedToPart = false
  834. glowz2.Transparency = NumberSequence.new(0.75)
  835. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  836. glowz2.Lifetime = NumberRange.new(1)
  837. glowz2.Rate = 50000
  838. glowz2.VelocitySpread = 9001
  839. wave.BrickColor = BrickColor.new("Really black")
  840. wave.Anchored = true
  841. wave.CanCollide = false
  842. wave.Locked = true
  843. wave.Size = Vector3.new(1, 1, 1)
  844. wave.TopSurface = "Smooth"
  845. wave.BottomSurface = "Smooth"
  846. wave.Transparency = 0.35
  847. wave.CFrame = fx.CFrame
  848. wave.Material = "Neon"
  849. wm = Instance.new("SpecialMesh", wave)
  850. wm.MeshType = "Sphere"
  851. wm.Scale = Vector3.new(1,1,1)
  852. local wave2 = Instance.new("Part", Torso)
  853. wave2.BrickColor = TorsoColor
  854. wave2.Anchored = true
  855. wave2.CanCollide = false
  856. wave2.Locked = true
  857. wave2.Size = Vector3.new(1, 1, 1)
  858. wave2.TopSurface = "Smooth"
  859. wave2.BottomSurface = "Smooth"
  860. wave2.Transparency = 0.35
  861. wave2.CFrame = fx.CFrame
  862. wave2.Material = "Neon"
  863. wm2 = Instance.new("SpecialMesh", wave2)
  864. wm2.MeshType = "FileMesh"
  865. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  866. wm2.Scale = Vector3.new(1,1,1)
  867. local wave3 = Instance.new("Part", Torso)
  868. wave3.BrickColor = BrickColor.new("Really black")
  869. wave3.Anchored = true
  870. wave3.CanCollide = false
  871. wave3.Locked = true
  872. wave3.Size = Vector3.new(1, 1, 1)
  873. wave3.TopSurface = "Smooth"
  874. wave3.BottomSurface = "Smooth"
  875. wave3.Transparency = 0.35
  876. wave3.CFrame = fx.CFrame
  877. wave3.Material = "Neon"
  878. wm3 = Instance.new("SpecialMesh", wave3)
  879. wm3.MeshType = "FileMesh"
  880. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  881. wm3.Scale = Vector3.new(1,1,1)
  882. coroutine.wrap(function()
  883. for i = 1, 18, 1 do
  884. value = value - 0.5
  885. value2 = value2 - 0.75*1.5
  886. value3 = value3 - 0.475*1.5
  887. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  888. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  889. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  890. --wave.Size = wm.Scale
  891. wave.CFrame = fx.CFrame
  892. wave.Transparency = i/14
  893. --wave2.Size = wm2.Scale
  894. wave2.CFrame = fx.CFrame
  895. wave2.Rotation = Vector3.new(90, 0, 0)
  896. wave2.Transparency = i/14
  897. --wave3.Size = wm3.Scale
  898. wave3.CFrame = fx.CFrame
  899. wave3.Rotation = Vector3.new(90, 0, 0)
  900. wave3.Transparency = i/14
  901. wait()
  902. glowz.Rate = 0
  903. glowz2.Rate = 0
  904. end
  905. wait()
  906. wave:Destroy()
  907. wave2:Destroy()
  908. wave3:Destroy()
  909. end)()
  910. elseif Transforming == false then
  911. wait()
  912. end
  913. end
  914.  
  915. for i = 1, 100 do rs:wait()
  916. fx.CFrame = Torso.CFrame
  917. end
  918.  
  919. spawn(function()
  920. while wait(1) do
  921. GroundWave()
  922. end
  923. end)
  924.  
  925.  
  926.  
  927.  
  928.  
  929.  
  930. local RbxUtility = LoadLibrary("RbxUtility")
  931. local Create = RbxUtility.Create
  932.  
  933. function RemoveOutlines(part)
  934. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  935. end
  936. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  937. local Part = Create("Part"){
  938. Parent = Parent,
  939. Reflectance = Reflectance,
  940. Transparency = Transparency,
  941. CanCollide = false,
  942. Locked = true,
  943. BrickColor = BrickColor.new(tostring(BColor)),
  944. Name = Name,
  945. Size = Size,
  946. Material = Material,
  947. }
  948. RemoveOutlines(Part)
  949. return Part
  950. end
  951. local Effects = {}
  952.  
  953.  
  954.  
  955. wait(2)
  956. local Muss = Instance.new("Sound",char)
  957. Muss.SoundId = "rbxassetid://186942568"
  958. Muss.Pitch = 1
  959. Muss.Volume = 0
  960. Muss.Looped = true
  961. Muss:Play()
  962. Transforming = false
  963.  
  964.  
  965. local value2 = 1
  966. for i = 1, 20 do rs:wait()
  967. value2 = value2 - 0.05
  968. glowz.Rate = 0
  969. glowz2.Rate = 0
  970. fx.Transparency = fx.Transparency + (1/20)
  971. fx.CFrame = torso.CFrame
  972. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  973. rs:wait()
  974. end
  975.  
  976.  
  977. local Mus = Instance.new("Sound",char)
  978. Mus.SoundId = "rbxassetid://752647397"
  979. Mus.Pitch = 1
  980. Mus.Volume = 40
  981. Mus.Looped = false
  982. wait(0.3)
  983. Mus:Play()
  984.  
  985. glowz:Destroy()
  986. glowz2:Destroy()
  987. for i = 1,20 do
  988.  
  989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  994. end
  995. wait(1)
  996. for i = 1,20 do
  997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1000.  
  1001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1003.  
  1004. end
  1005.  
  1006.  
  1007. wait(5)
  1008.  
  1009. wait(1.3)
  1010. for i = 1,20 do
  1011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1012.  
  1013.  
  1014. end
  1015. wait(0.4)
  1016. for i = 1,20 do
  1017.  
  1018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1019. end
  1020. wait(0.6)
  1021. for i = 1,20 do
  1022. wait()
  1023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1028. end
  1029. wait(0.2)
  1030. for i = 1,20 do
  1031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1034.  
  1035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1037.  
  1038. end
  1039. wait()
  1040.  
  1041. camshake(torso, 48, 6)
  1042. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1043. if v:FindFirstChild('Humanoid') then
  1044. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1045. end
  1046. end
  1047.  
  1048.  
  1049.  
  1050.  
  1051. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1052. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1053. end
  1054.  
  1055. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1056. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1057. end
  1058. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1059. TBlast.BrickColor = BrickColor.new("Pink")
  1060. TBlast.Transparency = 1
  1061. TBlast.Anchored = true
  1062. TBlast.CanCollide = false
  1063. TBlast.CFrame = root.CFrame
  1064. TBlast.Size = Vector3.new(2,2,2)
  1065. TBMesh.Parent = TBlast
  1066. TBMesh.MeshType = "Sphere"
  1067. game.Lighting.Brightness = 0
  1068. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1069. game.Lighting.TimeOfDay = 0.1
  1070. game.Lighting.FogEnd = 1000
  1071. game.Lighting.FogColor = TBlast.BrickColor.Color
  1072. game.Lighting.TimeOfDay = "00:00:00"
  1073. game.Lighting.Ambient = Color3.new(0,0,0)
  1074. game.Lighting.FogColor = Color3.new(0,0,0)
  1075. game.Lighting.FogEnd = 500
  1076. game.Lighting.FogStart = 0
  1077. game.Lighting.GlobalShadows = true
  1078.  
  1079.  
  1080.  
  1081. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1082. local valuer = 5
  1083. local valuer2 = 10
  1084. local valuer3 = 15
  1085. local sa2 = Instance.new("Sound",torso)
  1086. sa2.SoundId = "rbxassetid://130972023"
  1087. sa2.Pitch = 1
  1088. sa2.Volume = 5
  1089. sa2.Looped = false
  1090. sa2:Play()
  1091. local sar2 = Instance.new("Sound",torso)
  1092. sar2.SoundId = "rbxassetid://153274423"
  1093. sar2.Pitch = 1
  1094. sar2.Volume = 5
  1095. sar2.Looped = false
  1096. sar2:Play()
  1097. Crater(torso,67)
  1098.  
  1099. GroundWave4 = function()
  1100.  
  1101. local wave = Instance.new("Part", torso)
  1102. wave.BrickColor = BrickColor.new("Royal purple")
  1103. wave.Anchored = true
  1104. wave.CanCollide = false
  1105. wave.Locked = true
  1106. wave.Size = Vector3.new(1, 1, 1)
  1107. wave.TopSurface = "Smooth"
  1108. wave.BottomSurface = "Smooth"
  1109. wave.Transparency = 0.35
  1110. wave.CFrame = fx.CFrame
  1111. wm = Instance.new("SpecialMesh", wave)
  1112. wm.MeshType = "Sphere"
  1113. wm.Scale = Vector3.new(1,1,1)
  1114. coroutine.wrap(function()
  1115. for i = 1, 18, 1 do
  1116. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1117. --wave.Size = wm.Scale
  1118. wave.CFrame = fx.CFrame
  1119. wave.Transparency = i/14
  1120. wait()
  1121. end
  1122. wait()
  1123. wave:Destroy()
  1124. end)()
  1125.  
  1126. end
  1127.  
  1128.  
  1129.  
  1130.  
  1131.  
  1132. GroundWave1()
  1133.  
  1134.  
  1135. CV="Pastel blue"
  1136.  
  1137. local txt = Instance.new("BillboardGui", Char)
  1138. txt.Adornee = Char .Head
  1139. txt.Name = "_status"
  1140. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1141. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1142. local text = Instance.new("TextLabel", txt)
  1143. text.Size = UDim2.new(10, 0, 7, 0)
  1144. text.FontSize = "Size24"
  1145. text.TextScaled = true
  1146. text.TextTransparency = 0
  1147. text.BackgroundTransparency = 1
  1148. text.TextTransparency = 0
  1149. text.TextStrokeTransparency = 0
  1150. text.Font = "Antique"
  1151. text.TextStrokeColor3 = Color3.new(170,0,255)
  1152.  
  1153. v=Instance.new("Part")
  1154. v.Name = "ColorBrick"
  1155. v.Parent=Player.Character
  1156. v.FormFactor="Symmetric"
  1157. v.Anchored=true
  1158. v.CanCollide=false
  1159. v.BottomSurface="Smooth"
  1160. v.TopSurface="Smooth"
  1161. v.Size=Vector3.new(10,5,3)
  1162. v.Transparency=1
  1163. v.CFrame=Char.Torso.CFrame
  1164. v.BrickColor=BrickColor.new(CV)
  1165. v.Transparency=1
  1166. text.TextColor3 = Color3.new(0,0,0)
  1167. v.Shape="Block"
  1168. text.Text = "The Omni-God of Erradication"
  1169.  
  1170.  
  1171.  
  1172.  
  1173. ROW = function(out, trans, s, wt, t, ang, plus)
  1174. for i = 1, 360, 360/t do
  1175. local c = Instance.new("Part", game.Workspace)
  1176. c.FormFactor = 3
  1177. c.TopSurface = 0
  1178. c.BottomSurface = 0
  1179. c.Size = s
  1180. c.Anchored = true
  1181. c.CanCollide = wt
  1182. c.Material=workspace.Base.Material
  1183. c.Transparency = trans
  1184. c.BrickColor = workspace.Base.BrickColor
  1185. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1186. c.Locked=true
  1187. game.Debris:AddItem(c,15)
  1188. end
  1189. end
  1190.  
  1191. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197.  
  1198.  
  1199. local wave = Instance.new("Part", torso)
  1200. wave.BrickColor = TorsoColor
  1201. wave.Anchored = true
  1202. wave.CanCollide = false
  1203. wave.Locked = true
  1204. wave.Size = Vector3.new(1, 1, 1)
  1205. wave.TopSurface = "Smooth"
  1206. wave.BottomSurface = "Smooth"
  1207. wave.Transparency = 0.35
  1208. wave.CFrame = HandCF
  1209. wm = Instance.new("SpecialMesh", wave)
  1210. wm.MeshId = "rbxassetid://3270017"
  1211. local wave2 = Instance.new("Part", torso)
  1212. wave2.BrickColor = BrickColor.new("Really black")
  1213. wave2.Anchored = true
  1214. wave2.CanCollide = false
  1215. wave2.Locked = true
  1216. wave2.Size = Vector3.new(1, 1, 1)
  1217. wave2.TopSurface = "Smooth"
  1218. wave2.BottomSurface = "Smooth"
  1219. wave2.Transparency = 0.35
  1220. wave2.CFrame = HandCF
  1221. wm2 = Instance.new("SpecialMesh", wave2)
  1222. wm2.MeshId = "rbxassetid://3270017"
  1223. local wave3 = Instance.new("Part", torso)
  1224. wave3.BrickColor = TorsoColor
  1225. wave3.Anchored = true
  1226. wave3.CanCollide = false
  1227. wave3.Locked = true
  1228. wave3.Size = Vector3.new(1, 1, 1)
  1229. wave3.TopSurface = "Smooth"
  1230. wave3.BottomSurface = "Smooth"
  1231. wave3.Transparency = 0.35
  1232. wave3.CFrame = HandCF
  1233. wm3 = Instance.new("SpecialMesh", wave3)
  1234. wm3.MeshId = "rbxassetid://3270017"
  1235. coroutine.wrap(function()
  1236. for i = 1, 14, 1 do
  1237. valuer = valuer - 0.35
  1238. valuer2 = valuer - 0.45
  1239. valuer3 = valuer3 - 0.475
  1240. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1241. wave.Size = wm.Scale
  1242. wave.CFrame = HandCF
  1243. wave.Transparency = i/14
  1244. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1245. wave2.Size = wm2.Scale
  1246. wave2.CFrame = HandCF
  1247. wave2.Transparency = i/14
  1248. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1249. wave3.Size = wm2.Scale
  1250. wave3.CFrame = HandCF
  1251. wave3.Transparency = i/14
  1252. wait()
  1253. end
  1254. wait()
  1255. wave:Destroy()
  1256. wave2:Destroy()
  1257. end)()
  1258.  
  1259. local torso = game.Players.LocalPlayer.Character.Torso
  1260. local block = Instance.new("Part",torso)
  1261. block.Size = Vector3.new(0.1,0.1,0.1)
  1262. block.Position = block.Position + Vector3.new(2,2,2)
  1263. block.Transparency = 1
  1264. local weld = Instance.new("Weld",torso)
  1265. weld.Part0 = torso
  1266. weld.Part1 = block
  1267. weld.C0 = CFrame.new(0,5,0)
  1268. local tables = {5,4,3,2,1}
  1269. local part = Instance.new("ParticleEmitter")
  1270. part.Parent = game.Players.LocalPlayer.Character.Torso
  1271. part.LockedToPart = true
  1272.  
  1273. part.Texture = "rbxassetid://300899196"
  1274. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1275. part.Transparency = NumberSequence.new(0.7)
  1276. part.Lifetime = NumberRange.new(2)
  1277. part.Rate = 30
  1278. local part2 = Instance.new("ParticleEmitter",block)
  1279. part2.Lifetime = NumberRange.new(5)
  1280. part2.Speed = NumberRange.new(0)
  1281. part2.Size = NumberSequence.new(18)
  1282. part2.LockedToPart = true
  1283. part2.Transparency = NumberSequence.new(0.5)
  1284. part2.Rate = 3
  1285. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1286. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1287. local model = Instance.new("Model",torso)
  1288.  
  1289. local ball0 = Instance.new("Part",model)
  1290. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1291. ball0.Transparency = 0.5
  1292. ball0.BrickColor = BrickColor.new("Royal purple")
  1293. ball0.Size = Vector3.new(1,1,1)
  1294. ball0mesh = Instance.new("SpecialMesh",ball0)
  1295. ball0mesh.MeshType = "Sphere"
  1296. ball0mesh.Scale = Vector3.new(1,1,1)
  1297. ballweld = Instance.new("Weld",model)
  1298. ballweld.Part0 = torso
  1299. ballweld.Part1 = ball0
  1300.  
  1301.  
  1302.  
  1303.  
  1304. for i = 1,15 do
  1305. wait(0.1)
  1306. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1307. part2.Size = NumberSequence.new(15)
  1308. for i = 1 , 3 do
  1309. wait()
  1310. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1311.  
  1312. end
  1313.  
  1314. wait(0.1)
  1315. part2.Size = NumberSequence.new(8)
  1316. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1317. ball0mesh.Scale = Vector3.new(1,1,1)
  1318.  
  1319. end
  1320.  
  1321. hum.WalkSpeed = 16
  1322. Muss.Volume = 8
  1323.  
  1324.  
  1325. Charging = true
  1326. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1327. function FDebris()
  1328. repeat
  1329. local p = Instance.new('Part',Torso)
  1330. p.formFactor = 'Custom'
  1331. p.Size = Vector3.new(1,1,1)
  1332. p.BrickColor = BrickColor.new("Dark indigo")
  1333. p.CanCollide = false
  1334. p.Transparency = 0.2
  1335. p.Anchored = true
  1336. p.Locked=true
  1337. p.Material = "Neon"
  1338. s = math.random(1,40)/10
  1339. local m = Instance.new("BlockMesh",p)
  1340. m.Scale = Vector3.new(s,s,s)
  1341. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1342. --[[coroutine.wrap(function()
  1343. wait(2)
  1344. while Charging == true do
  1345. wait(2)
  1346. GroundWave1()
  1347. wait(2)
  1348. end
  1349. end)()]]--
  1350.  
  1351. spawn(function()
  1352. while rs:wait() do
  1353. if p.Transparency >= 1 then p:Destroy() break end
  1354. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1355. p.Transparency = p.Transparency+0.01
  1356. end
  1357. end)
  1358. wait(.3)
  1359. until Charging == false
  1360. end
  1361.  
  1362.  
  1363. spawn(function()
  1364. while wait(.01)
  1365. do
  1366. FDebris()
  1367. end
  1368. end)
  1369.  
  1370.  
  1371.  
  1372. FloatPart = function()
  1373. local Part = Instance.new('Part',Torso)
  1374. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1375. Part.Anchored = true
  1376. Part.Material = 'Neon'
  1377. Part.CanCollide = false
  1378. Part.BrickColor = BrickColor.new("Royal purple")
  1379. local Mesh = Instance.new('SpecialMesh',Part)
  1380. Mesh.Scale = Vector3.new(4,4,.2)
  1381. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1382. Mesh.VertexColor = Vector3.new(0,170,255)
  1383. spawn(function()
  1384. for i = 1,30 do
  1385. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1386. Part.Transparency = Part.Transparency + .035
  1387. game["Run Service"].RenderStepped:wait()
  1388. end
  1389. Part:Destroy()
  1390. end)
  1391. end;
  1392.  
  1393. DubPart = function()
  1394. local Part = Instance.new('Part',Torso)
  1395. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1396. Part.Anchored = true
  1397. Part.CanCollide = false
  1398. Part.Material = 'Neon'
  1399. Part.BrickColor = BrickColor.new(SecondaryColor)
  1400. local Mesh = Instance.new('SpecialMesh',Part)
  1401. Mesh.Scale = Vector3.new(7,7,.2)
  1402. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1403. Mesh.VertexColor = Vector3.new(0,170,255)
  1404. spawn(function()
  1405. for i = 1,30 do
  1406. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1407. Part.Transparency = Part.Transparency + .035
  1408. game["Run Service"].RenderStepped:wait()
  1409. end
  1410. Part:Destroy()
  1411. end)
  1412. end;
  1413.  
  1414. Fade = function(Item,t)
  1415. spawn(function()
  1416. for i = 1,20 do
  1417. Item.Transparency = Item.Transparency + .05
  1418. if t then
  1419. wait(t)
  1420. else
  1421. wait()
  1422. end
  1423. end
  1424. Item:Destroy()
  1425. end)
  1426. end
  1427.  
  1428. Particle = function(PrimaryColor)
  1429. local Part = Instance.new('Part',Torso)
  1430. Part.BrickColor = BrickColor.new(PrimaryColor)
  1431. Part.Anchored = true
  1432. Part.Transparency = .3
  1433. Part.CanCollide = false
  1434. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1435. local Mesh = Instance.new('BlockMesh',Part)
  1436. Mesh.Scale = Vector3.new(.05,.1,.1)
  1437. spawn(function()
  1438. for i = 1,40 do
  1439. Part.Transparency = Part.Transparency + .0125
  1440. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1441. game["Run Service"].RenderStepped:wait()
  1442. end
  1443. Part:Destroy()
  1444. end)
  1445. end;
  1446.  
  1447. --[[spawn(function()
  1448. while wait() do
  1449. wait(.05)
  1450. FloatPart()
  1451. wait(.08)
  1452. FloatPart()
  1453. wait(.05)
  1454. DubPart()
  1455. wait(.08)
  1456. end
  1457. end)]]
  1458.  
  1459. game["Run Service"].RenderStepped:connect(function(_)
  1460. Particle("Royale purple")
  1461. Particle("Really black")
  1462. Particle("Royal purple")
  1463. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1464. end)
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481. function FindNearestTorso(Position,Distance,SinglePlayer)
  1482. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1483. local List = {}
  1484. for i,v in pairs(workspace:GetChildren())do
  1485. if v:IsA("Model")then
  1486. if v:findFirstChild("Torso")then
  1487. if v ~= char then
  1488. if(v.Torso.Position -Position).magnitude <= Distance then
  1489. table.insert(List,v)
  1490. end
  1491. end
  1492. end
  1493. end
  1494. end
  1495. return List
  1496. end
  1497.  
  1498.  
  1499.  
  1500.  
  1501. vt = Vector3.new
  1502.  
  1503.  
  1504.  
  1505. local player = game.Players.LocalPlayer
  1506. local pchar = player.Character
  1507. local mouse = player:GetMouse()
  1508. local cam = workspace.CurrentCamera
  1509.  
  1510. local rad = math.rad
  1511. bodyparts = {}
  1512. local keysDown = {}
  1513. local flySpeed = 0
  1514. local MAX_FLY_SPEED = 150
  1515.  
  1516. local canFly = false
  1517. local flyToggled = false
  1518.  
  1519. local forward, side = 0, 0
  1520. local lastForward, lastSide = 0, 0
  1521.  
  1522. local floatBP = Instance.new("BodyPosition")
  1523. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1524. local flyBV = Instance.new("BodyVelocity")
  1525. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1526. local turnBG = Instance.new("BodyGyro")
  1527. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1528.  
  1529. mouse.KeyDown:connect(function(key)
  1530. keysDown[key] = true
  1531.  
  1532. if key == "f" then
  1533. flyToggled = not flyToggled
  1534.  
  1535. if not flyToggled then
  1536. stanceToggle = "Normal"
  1537. floatBP.Parent = nil
  1538. flyBV.Parent = nil
  1539. turnBG.Parent = nil
  1540. root.Velocity = Vector3.new()
  1541. pchar.Humanoid.PlatformStand = false
  1542. end
  1543. end
  1544.  
  1545. end)
  1546. mouse.KeyUp:connect(function(key)
  1547. keysDown[key] = nil
  1548. end)
  1549.  
  1550. local function updateFly()
  1551.  
  1552.  
  1553.  
  1554.  
  1555. if not flyToggled then return end
  1556.  
  1557. lastForward = forward
  1558. lastSide = side
  1559.  
  1560. forward = 0
  1561. side = 0
  1562.  
  1563. if keysDown.w then
  1564. forward = forward + 1
  1565. end
  1566. if keysDown.s then
  1567. forward = forward - 1
  1568. end
  1569. if keysDown.a then
  1570. side = side - 1
  1571. end
  1572. if keysDown.d then
  1573. side = side + 1
  1574. end
  1575.  
  1576. canFly = (forward ~= 0 or side ~= 0)
  1577.  
  1578. if canFly then
  1579. stanceToggle = "Floating"
  1580. turnBG.Parent = root
  1581. floatBP.Parent = nil
  1582. flyBV.Parent = root
  1583.  
  1584. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1585. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1586. else
  1587. floatBP.position = root.Position
  1588. floatBP.Parent = root
  1589.  
  1590. flySpeed = flySpeed - 1
  1591. if flySpeed < 0 then flySpeed = 0 end
  1592. end
  1593.  
  1594. local camCF = cam.CoordinateFrame
  1595. local in_forward = canFly and forward or lastForward
  1596. local in_side = canFly and side or lastSide
  1597.  
  1598. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1599.  
  1600. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1601. end
  1602.  
  1603. game:service'RunService'.RenderStepped:connect(function()
  1604. if flyToggled then
  1605. pchar.Humanoid.PlatformStand = true
  1606. end
  1607. updateFly()
  1608. end)
  1609.  
  1610.  
  1611.  
  1612. mouse.KeyDown:connect(function(key)
  1613. if key == "b" then
  1614. hum.WalkSpeed = 0
  1615. if Debounces.CanAttack == true then
  1616. Debounces.CanAttack = false
  1617. Debounces.NoIdl = true
  1618. Debounces.on = true
  1619. v = Instance.new("Sound")
  1620. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1621. v.Parent = char
  1622. v.Looped = false
  1623. v.Pitch = 1
  1624. v.Volume = 3000
  1625. wait(0.01)
  1626. v:Play()
  1627. wait()
  1628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1634. if Debounces.on == false then
  1635. end
  1636. wait()
  1637. end
  1638. wait()
  1639.  
  1640.  
  1641. local function Shockwave7()
  1642. local ENERGY = Instance.new("Part", Char)
  1643. ENERGY.Name = "ENERGY"
  1644. ENERGY.CanCollide = false
  1645. ENERGY.BrickColor = BrickColor.new("Really black")
  1646. ENERGY.Transparency = 0.2
  1647. ENERGY.TopSurface = 0
  1648. ENERGY.BottomSurface = 0
  1649. ENERGY.Anchored = true
  1650. local cm = Instance.new("CylinderMesh", ENERGY)
  1651. cm.Scale = Vector3.new(1, 20, 1)
  1652. ENERGY.Size = Vector3.new(5, 20, 5)
  1653. ENERGY.CFrame = char.Torso.CFrame
  1654. ENERGY.Touched:connect(function(hit)
  1655. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1656. local Occlude = true
  1657. local NotOccludes = {
  1658. char.Name;
  1659. "Wings";
  1660. "Scythe";
  1661. "Thingy";
  1662. "Thingy2"; -- put all of the names in a table pls
  1663. }
  1664. for i,v in pairs(NotOccludes) do
  1665. if hit.Parent.Name == v then
  1666. Occlude = false
  1667. end
  1668. end
  1669. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1670. if Occlude then
  1671. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1672. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1673. end
  1674. end
  1675. end)
  1676. for i = 1, 50 do
  1677. ENERGY.CFrame = char.Torso.CFrame
  1678. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1679. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1680. wait()
  1681. end
  1682. ENERGY:Destroy()
  1683. end
  1684. Shockwave7()
  1685.  
  1686.  
  1687. pt=Instance.new('Part',torso)
  1688. pt.Anchored=true
  1689. pt.CanCollide=false
  1690. pt.Locked = true
  1691. pt.FormFactor='Custom'
  1692. pt.Size=Vector3.new(1,1,1)
  1693. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1694. pt.Transparency=.6
  1695. pt.BrickColor=BrickColor.new('Royal purple')
  1696. msh=Instance.new('SpecialMesh',pt)
  1697. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1698. msh.Scale=Vector3.new(8,4,8)
  1699. pt2=pt:clone()
  1700. pt2.Parent = torso
  1701. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1702. pt2.BrickColor=BrickColor.new("Really black")
  1703. msh2=msh:clone()
  1704. msh2.Parent=pt2
  1705. msh2.Scale=Vector3.new(10,5,10)
  1706.  
  1707. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1708. bl = Instance.new("Part", char)
  1709. bl.Locked = true
  1710. bl.Name = "Shell"
  1711. bl.BrickColor = BrickColor.new("Royal purple")
  1712. bl.Anchored = true
  1713. bl.CanCollide = false
  1714. bl.Transparency = 0
  1715. bl.Reflectance = 0
  1716. bl.BottomSurface = 0
  1717. bl.TopSurface = 0
  1718. bl.Shape = 0
  1719. blm = Instance.new("SpecialMesh",bl)
  1720. blm.MeshType = "Sphere"
  1721. blm.Scale = Vector3.new(1,1,1)
  1722. blm.MeshId = "rbxassetid://9982590"
  1723.  
  1724. coroutine.resume(coroutine.create(function()
  1725. for i=1, math.huge, 4 do
  1726. rs:wait()
  1727. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1728. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1729. bl.Transparency = bl.Transparency + 0.005
  1730. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1731. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1732. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1733. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1734. end
  1735. end))
  1736.  
  1737. for i = 1, 15 do
  1738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1744. if Debounces.on == false then
  1745. break
  1746. end
  1747. wait()
  1748. end
  1749. for i = 1, 15 do
  1750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1756. if Debounces.on == false then
  1757. break
  1758. end
  1759. wait()
  1760. end
  1761. for i = 1, 15 do
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1768. if Debounces.on == false then
  1769. break
  1770. end
  1771. wait()
  1772. end
  1773. for i = 1, 15 do
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1780. if Debounces.on == false then
  1781. break
  1782. end
  1783. wait()
  1784. end
  1785. for i = 1, 15 do
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1792. if Debounces.on == false then
  1793. break
  1794. end
  1795. wait()
  1796. end
  1797. for i = 1, 10 do
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1804. if Debounces.on == false then
  1805. break
  1806. end
  1807. wait()
  1808. end
  1809. wait(1.4)
  1810. Debounces.NoIdl = false
  1811. hum.WalkSpeed = 5
  1812. Debounces.on = false
  1813. wait()
  1814. if Debounces.CanAttack == false then
  1815. Debounces.CanAttack = true
  1816. v:Destroy()
  1817. bl:Destroy()
  1818. blm:Destroy()
  1819. pt:Destroy()
  1820. pt2:Destroy()
  1821. msh:Destroy()
  1822. msh2:Destroy()
  1823. end
  1824. end
  1825. end)
  1826.  
  1827.  
  1828.  
  1829.  
  1830.  
  1831. local grabbed = false
  1832. local cf = CFrame.new
  1833. local mr = math.rad
  1834. local angles = CFrame.Angles
  1835. local ud = UDim2.new
  1836. local c3 = Color3.new
  1837. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1838. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1839. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1840. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1841.  
  1842. clerp = function(a, b, t)
  1843. return a:lerp(b, t)
  1844. end
  1845.  
  1846. local RbxUtility = LoadLibrary("RbxUtility")
  1847. local Create = RbxUtility.Create
  1848. RemoveOutlines = function(part)
  1849. part.TopSurface = 10
  1850. end
  1851.  
  1852. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1853. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1854. RemoveOutlines(Part)
  1855. return Part
  1856. end
  1857.  
  1858. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1859. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1860. if Mesh == "SpecialMesh" then
  1861. Msh.MeshType = MeshType
  1862. Msh.MeshId = MeshId
  1863. end
  1864. return Msh
  1865. end
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871.  
  1872.  
  1873. ArtificialHB = Instance.new("BindableEvent", script)
  1874. ArtificialHB.Name = "Heartbeat"
  1875. script:WaitForChild("Heartbeat")
  1876. frame = 0.033333333333333
  1877. tf = 0
  1878. allowframeloss = false
  1879. tossremainder = false
  1880. lastframe = tick()
  1881. script.Heartbeat:Fire()
  1882. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1883. tf = tf + s
  1884. if frame <= tf then
  1885. if allowframeloss then
  1886. script.Heartbeat:Fire()
  1887. lastframe = tick()
  1888. else
  1889. for i = 1, math.floor(tf / frame) do
  1890. script.Heartbeat:Fire()
  1891. end
  1892. lastframe = tick()
  1893. end
  1894. if tossremainder then
  1895. tf = 0
  1896. else
  1897. tf = tf - frame * math.floor(tf / frame)
  1898. end
  1899. end
  1900. end
  1901. )
  1902. swait = function(num)
  1903. if num == 0 or num == nil then
  1904. ArtificialHB.Event:wait()
  1905. else
  1906. for i = 0, num do
  1907. ArtificialHB.Event:wait()
  1908. end
  1909. end
  1910. end
  1911.  
  1912.  
  1913.  
  1914.  
  1915.  
  1916.  
  1917.  
  1918.  
  1919.  
  1920. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1921. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1922. return Weld
  1923. end
  1924.  
  1925. rayCast = function(Position, Direction, Range, Ignore)
  1926. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1927. end
  1928.  
  1929. CreateSound = function(id, par, vol, pit)
  1930. coroutine.resume(coroutine.create(function()
  1931. local sou = Instance.new("Sound", par or workspace)
  1932. sou.Volume = vol
  1933. sou.Pitch = pit or 1
  1934. sou.SoundId = id
  1935. swait()
  1936. sou:play()
  1937. game:GetService("Debris"):AddItem(sou, 6)
  1938. end
  1939. ))
  1940. end
  1941.  
  1942. local getclosest = function(obj, distance)
  1943. local last, lastx = distance + 1, nil
  1944. for i,v in pairs(workspace:GetChildren()) do
  1945. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1946. local t = v.Torso
  1947. local dist = t.Position - obj.Position.magnitude
  1948. if dist <= distance and dist < last then
  1949. last = dist
  1950. lastx = v
  1951. end
  1952. end
  1953. end
  1954. return lastx
  1955. end
  1956.  
  1957. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1958. if hit.Parent == nil then
  1959. return
  1960. end
  1961. local h = hit.Parent:FindFirstChild("Humanoid")
  1962. for _,v in pairs(hit.Parent:children()) do
  1963. if v:IsA("Humanoid") then
  1964. h = v
  1965. end
  1966. end
  1967. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1968. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1969. return
  1970. end
  1971. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1972. game:GetService("Debris"):AddItem(c, 0.5)
  1973. if HitSound ~= nil and HitPitch ~= nil then
  1974. CreateSound(HitSound, hit, 1, HitPitch)
  1975. end
  1976. local Damage = math.random(minim, maxim)
  1977. local blocked = false
  1978. local block = hit.Parent:findFirstChild("Block")
  1979. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1980. blocked = true
  1981. block.Value = block.Value - 1
  1982. print(block.Value)
  1983. end
  1984. if blocked == false then
  1985. h.Health = h.Health - Damage
  1986. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1987. else
  1988. h.Health = h.Health - Damage / 2
  1989. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1990. end
  1991. if Type == "Knockdown" then
  1992. local hum = hit.Parent.Humanoid
  1993. hum.PlatformStand = true
  1994. coroutine.resume(coroutine.create(function(HHumanoid)
  1995. swait(1)
  1996. HHumanoid.PlatformStand = false
  1997. end
  1998. ), hum)
  1999. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2000. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2001. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2002. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2003. game:GetService("Debris"):AddItem(rl, 0.5)
  2004. else
  2005. do
  2006. if Type == "Debuff" then
  2007. print'hi'
  2008. else
  2009. if Type == "Up" then
  2010. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2011. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2012. else
  2013. do
  2014. if Type == "DarkUp" then
  2015. coroutine.resume(coroutine.create(function()
  2016. for i = 0, 1, 0.1 do
  2017. swait()
  2018. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2019. end
  2020. end
  2021. ))
  2022. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2023. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2024. else
  2025. do
  2026. if Type == "Snare" then
  2027. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2028. game:GetService("Debris"):AddItem(bp, 1)
  2029. else
  2030. do
  2031. if Type == "Freeze" then
  2032. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2033. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2034. hit.Parent.Torso.Anchored = true
  2035. coroutine.resume(coroutine.create(function(Part)
  2036. swait(1.5)
  2037. Part.Anchored = false
  2038. end), hit.Parent.Torso)
  2039. game:GetService("Debris"):AddItem(BodPos, 3)
  2040. game:GetService("Debris"):AddItem(BodGy, 3)
  2041. end
  2042. do
  2043. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2044. game:GetService("Debris"):AddItem(debounce, Delay)
  2045. c = Instance.new("ObjectValue")
  2046. c.Name = "creator"
  2047. c.Value = Player
  2048. c.Parent = h
  2049. game:GetService("Debris"):AddItem(c, 0.5)
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
  2061. end
  2062.  
  2063. ShowDamage = function(Pos, Text, Time, Color)
  2064. local Rate = 0.033333333333333
  2065. if not Pos then
  2066. local Pos = Vector3.new(0, 0, 0)
  2067. end
  2068. local Text = Text or ""
  2069. local Time = Time or 2
  2070. if not Color then
  2071. local Color = Color3.new(1, 0, 1)
  2072. end
  2073. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2074. EffectPart.Anchored = true
  2075. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2076. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2077. game.Debris:AddItem(EffectPart, Time + 0.1)
  2078. EffectPart.Parent = game:GetService("Workspace")
  2079. delay(0, function()
  2080. local Frames = Time / Rate
  2081. for Frame = 1, Frames do
  2082. wait(Rate)
  2083. local Percent = Frame / Frames
  2084. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2085. TextLabel.TextTransparency = Percent
  2086. end
  2087. if EffectPart and EffectPart.Parent then
  2088. EffectPart:Destroy()
  2089. end
  2090. end
  2091. )
  2092. end
  2093.  
  2094. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2095. for _,c in pairs(workspace:children()) do
  2096. local hum = c:findFirstChild("Humanoid")
  2097. if hum ~= nil then
  2098. local head = c:findFirstChild("Torso")
  2099. if head ~= nil then
  2100. local targ = head.Position - Part.Position
  2101. local mag = targ.magnitude
  2102. if mag <= magni and c.Name ~= Player.Name then
  2103. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109.  
  2110.  
  2111.  
  2112.  
  2113.  
  2114. local effect = Instance.new("Model", Char)
  2115. effect.Name = "Effects"
  2116.  
  2117.  
  2118.  
  2119.  
  2120.  
  2121. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2122. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2123. prt.Anchored = true
  2124. prt.CFrame = cframe
  2125. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2126. game:GetService("Debris"):AddItem(prt, 10)
  2127. if Type == 1 or Type == nil then
  2128. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2129. else
  2130. if Type == 2 then
  2131. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2132. end
  2133. end
  2134. end
  2135.  
  2136.  
  2137.  
  2138.  
  2139. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2140. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2141. prt.Anchored = true
  2142. prt.CFrame = cframe
  2143. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2144. game:GetService("Debris"):AddItem(prt, 10)
  2145. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2146. end
  2147.  
  2148.  
  2149.  
  2150. local grabbing = false
  2151. WindFloor = function()
  2152.  
  2153. end
  2154.  
  2155.  
  2156.  
  2157. bc = BrickColor.new
  2158. function WindFloor2()
  2159. local shur = Instance.new("Part",char)
  2160. local gahd = Instance.new("Sound",shur)
  2161. gahd.SoundId = "rbxassetid://402981977"
  2162. gahd.Volume = 5
  2163. gahd.Pitch = 0.75
  2164. gahd:Play()
  2165. shur.Transparency = 1
  2166. shur.Material = "Neon"
  2167. shur.BrickColor = bc("Royal purple")
  2168. shur.Anchored = true
  2169. shur.CFrame = mouse.Hit
  2170. shur.Rotation = vt(0,math.random(-500,500),0)
  2171. shur.Size = vt(1,0.2,1)
  2172. shur.CanCollide = false
  2173. local dec = Instance.new("Decal",shur)
  2174. dec.Texture = symbolimg
  2175. dec.Face = "Top"
  2176. local dec2 = dec:Clone()
  2177. dec2.Parent = shur
  2178. dec2.Face = "Bottom"
  2179. local Meshshur = Instance.new("CylinderMesh",shur)
  2180. Meshshur.Scale = vt(0,1,0)
  2181. local value1 = 1*2.25
  2182. for i = 0, 50 do
  2183. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2184. value1 = value1 - 0.015*2.25
  2185. wait(0)
  2186. end
  2187. local spart = Instance.new("Part",char)
  2188. local tick = Instance.new("Sound",spart)
  2189. tick.SoundId = "rbxassetid://414516914"
  2190. tick.Volume = 2.5
  2191. tick.Pitch = 0.45
  2192. tick:Play()
  2193. spart.Size = vt(1,1,1)
  2194. spart.BrickColor = BrickColor.new("Royal purple")
  2195. spart.Transparency = 0.1
  2196. spart.Anchored = true
  2197. spart.CanCollide = false
  2198. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2199. local expld = Instance.new("Explosion", spart)
  2200. expld.BlastRadius = 27.5
  2201. expld.Position = spart.Position
  2202. local mesh = Instance.new("SpecialMesh",spart)
  2203. mesh.MeshType = "FileMesh"
  2204. mesh.Scale = vt(1,0.01,1)
  2205. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2206. local parz = spart:Clone()
  2207. local mshe = parz.Mesh
  2208. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2209. parz.CFrame = spart.CFrame
  2210. parz.Parent = char
  2211. local par2 = spart:Clone()
  2212. local msh = par2.Mesh
  2213. par2.Mesh.MeshType = "Sphere"
  2214. par2.Material = "Neon"
  2215. par2.CFrame = spart.CFrame
  2216. par2.BrickColor = BrickColor.new("Royal purple")
  2217. par2.Parent = char
  2218. local par3 = spart:Clone()
  2219. local msh3 = par2.Mesh
  2220. msh3.Scale = vt(15,0,15)
  2221. par3.Mesh.MeshType = "Sphere"
  2222. par3.Material = "Neon"
  2223. par3.CFrame = spart.CFrame
  2224. par3.BrickColor = BrickColor.new("Royal purple")
  2225. par3.Parent = char
  2226. for i = 0, 150 do
  2227. spart.Transparency = spart.Transparency + 0.01
  2228. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2229. spart.Position = spart.Position
  2230. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2231. par2.Transparency = par2.Transparency + 0.01
  2232. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2233. par2.Position = par2.Position
  2234. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2235. par3.Transparency = par2.Transparency + 0.05
  2236. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2237. par3.Position = par2.Position
  2238. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2239. parz.Transparency = par2.Transparency + 0.01
  2240. mshe.Scale = msh.Scale + vt(4,1,4)
  2241. parz.Position = parz.Position
  2242. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2243. wait(0)
  2244. end
  2245. for i = 0, 100 do
  2246. dec.Transparency = dec.Transparency + 0.015
  2247. dec2.Transparency = dec.Transparency
  2248. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2249. value1 = value1 - 0.015*2.25
  2250. wait(0)
  2251. end
  2252. shur:Destroy()
  2253. par2:Destroy()
  2254. spart:Destroy()
  2255. end
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261.  
  2262.  
  2263. function BlastStorm()
  2264.  
  2265. local lag = Instance.new("Sound", workspace)
  2266. lag.SoundId = "rbxassetid://752783199"
  2267. lag.Volume = 20000
  2268. lag.Pitch = 1
  2269. lag:Play()
  2270. wait(0)
  2271. local ff = Instance.new("ForceField",char)
  2272. local shur = Instance.new("Part",char)
  2273. local gahd = Instance.new("Sound",char)
  2274. gahd.SoundId = "rbxassetid://402981977"
  2275. gahd.Volume = 2.5
  2276. gahd.Pitch = 0.6
  2277. gahd:Play()
  2278. shur.Transparency = 1
  2279. shur.Material = "Neon"
  2280. shur.BrickColor = bc("Royal purple")
  2281. shur.Anchored = true
  2282. shur.CFrame = mouse.Hit
  2283. shur.Size = vt(1,0.2,1)
  2284. shur.CanCollide = false
  2285. local dec = Instance.new("Decal",shur)
  2286. dec.Texture = symbolimg
  2287. dec.Face = "Top"
  2288. local dec2 = dec:Clone()
  2289. dec2.Parent = shur
  2290. dec2.Face = "Bottom"
  2291. local Meshshur = Instance.new("CylinderMesh",shur)
  2292. Meshshur.Scale = vt(0,1,0)
  2293. local value1 = 1*12.5
  2294. for i = 0, 50 do
  2295. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2296. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2297. value1 = value1 - 0.015*12.5
  2298. wait(0)
  2299. end
  2300.  
  2301. wait(0)
  2302. local spart = Instance.new("Part",char)
  2303. local tick = Instance.new("Sound",char)
  2304. tick.SoundId = "rbxassetid://414516914"
  2305. tick.Volume = 2.5
  2306. tick.Pitch = 0.4
  2307. tick:Play()
  2308. local tickz = Instance.new("Sound",char)
  2309. tickz.SoundId = "rbxassetid://435742675"
  2310. tickz.Volume = 1
  2311. tickz.Pitch = 1
  2312. tickz:Play()
  2313. local tickr = Instance.new("Sound",char)
  2314. tickr.SoundId = "rbxassetid://435742675"
  2315. tickr.Volume = 2.5
  2316. tickr.Pitch = 0.5
  2317. tickr:Play()
  2318. local tickel = Instance.new("Sound",char)
  2319. tickel.SoundId = "rbxassetid://2248511"
  2320. tickel.Volume = 3
  2321. tickel.Pitch = 0.2
  2322. tickel:Play()
  2323. spart.Size = vt(1,1,1)
  2324. spart.BrickColor = BrickColor.new("Royal purple")
  2325. spart.Transparency = 0.1
  2326. spart.Anchored = true
  2327. spart.CanCollide = false
  2328. spart.CFrame = mouse.Hit
  2329. local expld = Instance.new("Explosion", spart)
  2330. expld.BlastRadius = 500000
  2331. expld.Position = spart.Position
  2332. local mesh = Instance.new("SpecialMesh",spart)
  2333. mesh.MeshType = "FileMesh"
  2334. mesh.Scale = vt(1,0.01,1)
  2335. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2336. local parz = spart:Clone()
  2337. local mshe = parz.Mesh
  2338. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2339. parz.CFrame = spart.CFrame
  2340. parz.Parent = char
  2341. local par2 = spart:Clone()
  2342. local msh = par2.Mesh
  2343. par2.Mesh.MeshType = "Sphere"
  2344. par2.Material = "Neon"
  2345. par2.CFrame = spart.CFrame
  2346. par2.BrickColor = BrickColor.new("Royal purple")
  2347. par2.Parent = char
  2348. for i = 0, 200 do
  2349. spart.Transparency = spart.Transparency + 0.005
  2350. mesh.Scale = mesh.Scale + vt(10,1,10)
  2351. spart.Position = spart.Position
  2352. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2353. par2.Transparency = par2.Transparency + 0.005
  2354. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2355. par2.Position = par2.Position
  2356. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2357. parz.Transparency = par2.Transparency + 0.005
  2358. mshe.Scale = msh.Scale + vt(6,1,6)
  2359. parz.Position = parz.Position
  2360. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2361. wait(0)
  2362. end
  2363. ff:Destroy()
  2364. for i = 0, 100 do
  2365. dec.Transparency = dec.Transparency + 0.015
  2366. dec2.Transparency = dec.Transparency
  2367. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2368. value1 = value1 - 0.015*12.5
  2369. wait(0)
  2370. end
  2371. shur:Destroy()
  2372. par2:Destroy()
  2373. spart:Destroy()
  2374. tick:Destroy()
  2375. tickr:Destroy()
  2376. tickz:Destroy()
  2377. tickel:Destroy()
  2378. end
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386.  
  2387. local maincolor = Color3.new(170/255,0/255,255/255)
  2388.  
  2389.  
  2390.  
  2391. function noobyisscripter()
  2392. local hitted = false
  2393. local valuesize = 5
  2394. local lb = Instance.new("Part")
  2395. lb.Parent = char
  2396. lb.Material = "Neon"
  2397. lb.BrickColor = BrickColor.new(maincolor)
  2398. lb.CanCollide = false
  2399. lb.Shape = "Ball"
  2400. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2401. lb.Anchored = false
  2402. lb.Size = vt(1,1,1)
  2403. local thing = Instance.new("SpecialMesh",lb)
  2404. thing.MeshType = "Sphere"
  2405. local trail = Instance.new("ParticleEmitter",lb)
  2406. trail.Texture = "rbxassetid://296874871"
  2407. trail.LightEmission = 0.95
  2408. trail.Color = ColorSequence.new(maincolor)
  2409. trail.Rate = 10000
  2410. trail.Lifetime = NumberRange.new(1.5)
  2411. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2412. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2413. trail.Speed = NumberRange.new(0,0)
  2414. trail.RotSpeed = NumberRange.new(-500,500)
  2415. local bv = Instance.new("BodyVelocity")
  2416. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2417. bv.velocity = mouse.Hit.lookVector *100
  2418. bv.Parent = lb
  2419. wait(0.1)
  2420. pewdiepie=lb.Touched:connect(function(hit)
  2421. if hitted == false then
  2422. local sd = Instance.new("Sound",lb)
  2423. sd.SoundId = "rbxassetid://138210320"
  2424. sd.Volume = 2.5
  2425. sd:Play()
  2426. hitted = true
  2427. trail.Rate = 0
  2428. lb.Anchored = true
  2429. local explosion = Instance.new("Explosion",lb)
  2430. explosion.BlastRadius = 10
  2431. explosion.Position = lb.Position
  2432. local ex = Instance.new("ParticleEmitter",lb)
  2433. ex.Texture = "rbxassetid://296874871"
  2434. ex.LightEmission = 0.95
  2435. ex.Color = ColorSequence.new(maincolor)
  2436. ex.Rate = 10000
  2437. ex.Lifetime = NumberRange.new(1.75)
  2438. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2439. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2440. ex.Speed = NumberRange.new(25,45)
  2441. ex.VelocitySpread = 90000
  2442. ex.RotSpeed = NumberRange.new(-500,500)
  2443. for i = 0, 19 do
  2444. wait()
  2445. valuesize = valuesize - 0.25
  2446. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2447. end
  2448. ex.Rate = 0
  2449. for i = 0, 9 do
  2450. wait()
  2451. lb.Transparency = lb.Transparency + 0.1
  2452. end
  2453. wait(5)
  2454. lb:Destroy()
  2455. end
  2456. end)
  2457. end
  2458.  
  2459.  
  2460. mouse.KeyDown:connect(function(key)
  2461. if key == "g" then
  2462. if Debounces.CanAttack == true then
  2463. Debounces.CanAttack = false
  2464. Debounces.on = true
  2465. Debounces.NoIdl = true
  2466. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2467. shot1 = Instance.new("Sound",Torso)
  2468. shot1.SoundId = "rbxassetid://200633492"
  2469. shot1.Looped = false
  2470. shot1.Pitch = 3
  2471. shot1.Volume = 400
  2472. shot1:Play()
  2473. Debounces.RPunch = true
  2474. Debounces.LPunch = true
  2475. Debounces.ks = true
  2476. Debounces.ks2 = true
  2477. for i = 1, 3 do
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2484. if Debounces.on == false then break end
  2485. wait()
  2486. end
  2487. shot1 = Instance.new("Sound",Torso)
  2488. shot1.SoundId = "rbxassetid://200633492"
  2489. shot1.Looped = false
  2490. shot1.Pitch = 3
  2491. shot1.Volume = 400
  2492. shot1:Play()
  2493. wait(0.5)
  2494. noobyisscripter()
  2495. for i = 1, 3 do
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2502. if Debounces.on == false then break end
  2503. wait()
  2504. end
  2505. shot1 = Instance.new("Sound",Torso)
  2506. shot1.SoundId = "rbxassetid://200633492"
  2507. shot1.Looped = false
  2508. shot1.Pitch = 3
  2509. shot1.Volume = 400
  2510. shot1:Play()
  2511. wait(0.5)
  2512. noobyisscripter()
  2513. for i = 1, 3 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2520. if Debounces.on == false then break end
  2521. wait()
  2522. end
  2523. shot1 = Instance.new("Sound",Torso)
  2524. shot1.SoundId = "rbxassetid://200633492"
  2525. shot1.Looped = false
  2526. shot1.Pitch = 3
  2527. shot1.Volume = 400
  2528. shot1:Play()
  2529. wait(0.5)
  2530. noobyisscripter()
  2531. for i = 1, 3 do
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2538. if Debounces.on == false then break end
  2539. wait()
  2540. end
  2541. shot1 = Instance.new("Sound",Torso)
  2542. shot1.SoundId = "rbxassetid://200633492"
  2543. shot1.Looped = false
  2544. shot1.Pitch = 3
  2545. shot1.Volume = 400
  2546. shot1:Play()
  2547. wait(0.5)
  2548. noobyisscripter()
  2549. for i = 1, 3 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2556. if Debounces.on == false then break end
  2557. wait()
  2558. end
  2559. shot1 = Instance.new("Sound",Torso)
  2560. shot1.SoundId = "rbxassetid://200633492"
  2561. shot1.Looped = false
  2562. shot1.Pitch = 3
  2563. shot1.Volume = 400
  2564. shot1:Play()
  2565. wait(0.5)
  2566. noobyisscripter()
  2567. for i = 1, 3 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2574. if Debounces.on == false then break end
  2575. wait()
  2576. end
  2577. shot1 = Instance.new("Sound",Torso)
  2578. shot1.SoundId = "rbxassetid://200633492"
  2579. shot1.Looped = false
  2580. shot1.Pitch = 3
  2581. shot1.Volume = 400
  2582. shot1:Play()
  2583. wait(0.5)
  2584. noobyisscripter()
  2585. for i = 1, 3 do
  2586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2592. if Debounces.on == false then break end
  2593. wait()
  2594. end
  2595. shot1 = Instance.new("Sound",Torso)
  2596. shot1.SoundId = "rbxassetid://200633492"
  2597. shot1.Looped = false
  2598. shot1.Pitch = 3
  2599. shot1.Volume = 400
  2600. shot1:Play()
  2601. wait(0.5)
  2602. noobyisscripter()
  2603. for i = 1, 3 do
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2610. if Debounces.on == false then break end
  2611. wait()
  2612. end
  2613. shot1 = Instance.new("Sound",Torso)
  2614. shot1.SoundId = "rbxassetid://200633492"
  2615. shot1.Looped = false
  2616. shot1.Pitch = 3
  2617. shot1.Volume = 400
  2618. shot1:Play()
  2619. wait(0.5)
  2620. noobyisscripter()
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. shot1 = Instance.new("Sound",Torso)
  2632. shot1.SoundId = "rbxassetid://200633492"
  2633. shot1.Looped = false
  2634. shot1.Pitch = 3
  2635. shot1.Volume = 400
  2636. shot1:Play()
  2637. wait(0.5)
  2638. noobyisscripter()
  2639. for i = 1, 3 do
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2646. if Debounces.on == false then break end
  2647. wait()
  2648. end
  2649. shot1 = Instance.new("Sound",Torso)
  2650. shot1.SoundId = "rbxassetid://200633492"
  2651. shot1.Looped = false
  2652. shot1.Pitch = 3
  2653. shot1.Volume = 400
  2654. shot1:Play()
  2655. wait(0.5)
  2656. noobyisscripter()
  2657. for i = 1, 3 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. shot1 = Instance.new("Sound",Torso)
  2668. shot1.SoundId = "rbxassetid://200633492"
  2669. shot1.Looped = false
  2670. shot1.Pitch = 3
  2671. shot1.Volume = 400
  2672. shot1:Play()
  2673. wait(0.5)
  2674. noobyisscripter()
  2675. for i = 1, 3 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2682. if Debounces.on == false then break end
  2683. wait()
  2684. end
  2685. shot1 = Instance.new("Sound",Torso)
  2686. shot1.SoundId = "rbxassetid://200633492"
  2687. shot1.Looped = false
  2688. shot1.Pitch = 3
  2689. shot1.Volume = 400
  2690. shot1:Play()
  2691. wait(0.5)
  2692. noobyisscripter()
  2693. for i = 1, 3 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2700. if Debounces.on == false then break end
  2701. wait()
  2702. end
  2703. shot1 = Instance.new("Sound",Torso)
  2704. shot1.SoundId = "rbxassetid://200633492"
  2705. shot1.Looped = false
  2706. shot1.Pitch = 3
  2707. shot1.Volume = 400
  2708. shot1:Play()
  2709. wait(0.5)
  2710. noobyisscripter()
  2711. for i = 1, 3 do
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2718. if Debounces.on == false then break end
  2719. wait()
  2720. end
  2721. shot1 = Instance.new("Sound",Torso)
  2722. shot1.SoundId = "rbxassetid://200633492"
  2723. shot1.Looped = false
  2724. shot1.Pitch = 3
  2725. shot1.Volume = 400
  2726. shot1:Play()
  2727. wait(0.5)
  2728. noobyisscripter()
  2729. for i = 1, 3 do
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2736. if Debounces.on == false then break end
  2737. wait()
  2738. end
  2739. shot1 = Instance.new("Sound",Torso)
  2740. shot1.SoundId = "rbxassetid://200633492"
  2741. shot1.Looped = false
  2742. shot1.Pitch = 3
  2743. shot1.Volume = 400
  2744. shot1:Play()
  2745. wait(0.5)
  2746. noobyisscripter()
  2747. for i = 1, 3 do
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2754. if Debounces.on == false then break end
  2755. wait()
  2756. end
  2757. shot1 = Instance.new("Sound",Torso)
  2758. shot1.SoundId = "rbxassetid://200633492"
  2759. shot1.Looped = false
  2760. shot1.Pitch = 3
  2761. shot1.Volume = 400
  2762. shot1:Play()
  2763. wait(0.5)
  2764. noobyisscripter()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. shot1 = Instance.new("Sound",Torso)
  2776. shot1.SoundId = "rbxassetid://200633492"
  2777. shot1.Looped = false
  2778. shot1.Pitch = 3
  2779. shot1.Volume = 400
  2780. shot1:Play()
  2781. wait(0.5)
  2782. noobyisscripter()
  2783. for i = 1, 3 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2790. if Debounces.on == false then break end
  2791. wait()
  2792. end
  2793. shot1 = Instance.new("Sound",Torso)
  2794. shot1.SoundId = "rbxassetid://200633492"
  2795. shot1.Looped = false
  2796. shot1.Pitch = 3
  2797. shot1.Volume = 400
  2798. shot1:Play()
  2799. wait(0.5)
  2800. noobyisscripter()
  2801. for i = 1, 3 do
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2808. if Debounces.on == false then break end
  2809. wait()
  2810. end
  2811. shot1 = Instance.new("Sound",Torso)
  2812. shot1.SoundId = "rbxassetid://200633492"
  2813. shot1.Looped = false
  2814. shot1.Pitch = 3
  2815. shot1.Volume = 400
  2816. shot1:Play()
  2817. wait(0.5)
  2818. noobyisscripter()
  2819. for i = 1, 3 do
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2826. if Debounces.on == false then break end
  2827. wait()
  2828. end
  2829.  
  2830. Debounces.LPunch = false
  2831. Debounces.RPunch = false
  2832. Debounces.ks = false
  2833. Debounces.ks2 = false
  2834. if Debounces.CanAttack == false then
  2835. Debounces.CanAttack = true
  2836. Debounces.on = false
  2837. Debounces.NoIdl = false
  2838. end
  2839. end
  2840. end
  2841. end)
  2842.  
  2843.  
  2844.  
  2845.  
  2846. mouse.KeyDown:connect(function(key)
  2847. if key == "r" then
  2848.  
  2849. if Debounces.CanAttack == true then
  2850. Debounces.CanAttack = false
  2851. Debounces.NoIdl = true
  2852. Debounces.on = true
  2853. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2854. function FindNearestTorso(Position,Distance,SinglePlayer)
  2855. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2856. local List = {}
  2857. for i,v in pairs(workspace:GetChildren())do
  2858. if v:IsA("Model")then
  2859. if v:findFirstChild("Torso")then
  2860. if v ~= char then
  2861. if(v.Torso.Position -Position).magnitude <= Distance then
  2862. table.insert(List,v)
  2863. end
  2864. end
  2865. end
  2866. end
  2867. end
  2868. return List
  2869. end
  2870. z = Instance.new("Sound",hed)
  2871. z.SoundId = "rbxassetid://232213955"
  2872. z.Pitch = 1
  2873. z.Volume = 1
  2874. wait(0.2)
  2875. z:Play()
  2876. sp = Instance.new("Part",hed)
  2877. sp.Anchored = true
  2878. sp.CanCollide = false
  2879. sp.Locked = false
  2880. sp.Transparency = 0
  2881. sp.Material = "Neon"
  2882. sp.Size = Vector3.new(1,1,1)
  2883. sp.TopSurface = "SmoothNoOutlines"
  2884. sp.BottomSurface = "SmoothNoOutlines"
  2885. sp.BrickColor = BrickColor.new("Royal purple")
  2886. spm = Instance.new("SpecialMesh",sp)
  2887. spm.MeshType = "Sphere"
  2888. spm.Scale = Vector3.new(100,100,100)
  2889. sp2 = Instance.new("Part", rarm)
  2890. sp2.Name = "Energy"
  2891. sp2.BrickColor = BrickColor.new("Royal purple")
  2892. sp2.Size = Vector3.new(1,1,1)
  2893. sp2.Shape = "Ball"
  2894. sp2.CanCollide = false
  2895. sp2.Anchored = true
  2896. sp2.Locked = true
  2897. sp2.TopSurface = 0
  2898. sp2.BottomSurface = 0
  2899. sp2.Transparency = 1
  2900. spm2 = Instance.new("SpecialMesh",sp2)
  2901. spm2.MeshId = "rbxassetid://9982590"
  2902. spm2.Scale = Vector3.new(100,100,100)
  2903. for i = 1, 20 do
  2904. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2905. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2912. if Debounces.on == false then break end
  2913. rs:wait()
  2914. end
  2915. for i = 1, 100, 20 do rs:wait()
  2916. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2917. end
  2918. for i = 1, 20 do
  2919. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2926. if Debounces.on == false then break end
  2927. rs:wait()
  2928. end
  2929. sp.Transparency = 0
  2930. for i = 1, 20 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2937. if Debounces.on == false then break end
  2938. rs:wait()
  2939. end
  2940. wait(1)
  2941. sp.Transparency = 0
  2942. sp2.Transparency = 0.84
  2943. for i = 1, 20 do
  2944. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2945. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2946. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2953. if Debounces.on == false then break end
  2954. rs:wait()
  2955. end
  2956. for i = 1, 2880, 50 do
  2957. rs:wait()
  2958. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2959. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2960. rs:wait()
  2961. end
  2962. sp:Destroy()
  2963. sp2:Destroy()
  2964. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2965. local X = Instance.new("Part",char)
  2966. local O = Instance.new("ObjectValue",X)
  2967. O.Name = "creator"
  2968. X.Locked = true
  2969. X.Name = "Shell"
  2970. X.Anchored = false
  2971. X.CanCollide = false
  2972. X.Transparency = 0
  2973. X.Reflectance = 0
  2974. X.BottomSurface = 0
  2975. X.TopSurface = 0
  2976. X.Shape = 0
  2977. local V = Instance.new("ObjectValue",X)
  2978. V.Value = char
  2979. V.Name = "creator"
  2980. X.BrickColor = BrickColor.new("Royal purple")
  2981. X.Size = Vector3.new(1,1,1)
  2982. X.Material = "Neon"
  2983. local Z = Instance.new("SpecialMesh",X)
  2984. Z.MeshType = "Sphere"
  2985. Z.Scale = Vector3.new(100,100,100)
  2986. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2987. local bv = Instance.new("BodyVelocity",X)
  2988. bv.maxForce = Vector3.new(99999,99999,99999)
  2989. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2990. bv.velocity = X.CFrame.lookVector*65
  2991.  
  2992. Explode = X.Touched:connect(function(hit)
  2993.  
  2994. local cf = X.CFrame
  2995. bv:Destroy()
  2996. X.Anchored = true
  2997. Z:Remove()
  2998. Explode:disconnect()
  2999.  
  3000. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3001. for i = 1, 360, 360/t do
  3002. local c = Instance.new("Part", game.Workspace)
  3003. c.FormFactor = 3
  3004. c.TopSurface = 0
  3005. c.BottomSurface = 0
  3006. c.Size = s
  3007. c.Anchored = true
  3008. c.CanCollide = wt
  3009. c.Material=workspace.Base.Material
  3010. c.Transparency = trans
  3011. c.BrickColor = workspace.Base.BrickColor
  3012. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3013. c.Locked=true
  3014. game.Debris:AddItem(c,25)
  3015. end
  3016. end
  3017.  
  3018. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3019.  
  3020.  
  3021. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3022. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3023. if part then
  3024. local cfremz = CFrame.new(positi)
  3025. debris(cfremz, part, 30)
  3026. end
  3027.  
  3028. X.Size = Vector3.new(6,6,6)
  3029. X.Touched:connect(function(hit) end)
  3030. X.CanCollide = false
  3031. local part3 = Instance.new("Part", rarm)
  3032. part3.Anchored=true
  3033. part3.CanCollide=false
  3034. part3.Locked = true
  3035. part3.TopSurface = "SmoothNoOutlines"
  3036. part3.BottomSurface = "SmoothNoOutlines"
  3037. part3.FormFactor='Custom'
  3038. part3.Size=Vector3.new(2,2, 2)
  3039. part3.CFrame=X.CFrame
  3040. part3.Transparency=0
  3041. part3.BrickColor=TorsoColor
  3042. local mesh3 = Instance.new("SpecialMesh",part3)
  3043. mesh3.MeshType = "Sphere"
  3044. mesh3.Scale = Vector3.new(2,2,2)
  3045. --debris:AddItem(X,8)
  3046. local part4 = Instance.new("Part", rarm)
  3047. part4.Material = "Neon"
  3048. part4.Anchored=true
  3049. part4.CanCollide=false
  3050. part4.Locked = true
  3051. part4.TopSurface = "SmoothNoOutlines"
  3052. part4.BottomSurface = "SmoothNoOutlines"
  3053. part4.FormFactor='Custom'
  3054. part4.Size=Vector3.new(2,2, 2)
  3055. part4.CFrame=X.CFrame
  3056. part4.Transparency=0
  3057. part4.BrickColor=BrickColor.new("Black")
  3058. local mesh4 = Instance.new("SpecialMesh",part4)
  3059. mesh4.MeshType = "Sphere"
  3060. mesh4.Scale = Vector3.new(1,1,1)
  3061. local part7 = Instance.new("Part", rarm)
  3062. part7.Material = "Neon"
  3063. part7.Anchored=true
  3064. part7.CanCollide=false
  3065. part7.Locked = true
  3066. part7.TopSurface = "SmoothNoOutlines"
  3067. part7.BottomSurface = "SmoothNoOutlines"
  3068. part7.FormFactor='Custom'
  3069. part7.Size=Vector3.new(2,2, 2)
  3070. part7.CFrame=X.CFrame
  3071. part7.Transparency=0
  3072. part7.BrickColor=BrickColor.new("Really black")
  3073. local mesh7 = Instance.new("SpecialMesh",part7)
  3074. mesh7.MeshType = "Sphere"
  3075. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3076. --[[X.Touched:connect(function(ht)
  3077. hit = ht.Parent
  3078. if ht and hit:IsA("Model") then
  3079. if hit:FindFirstChild("Humanoid") then
  3080. if hit.Name ~= p.Name then
  3081. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3082. wait(.3)
  3083. end
  3084. end
  3085. elseif ht and hit:IsA("Hat") then
  3086. if hit.Parent.Name ~= p.Name then
  3087. if hit.Parent:FindFirstChild("Humanoid") then
  3088. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3089. wait(.3)
  3090. end
  3091. end
  3092. end
  3093. end)
  3094. part3.Touched:connect(function(ht)
  3095. hit = ht.Parent
  3096. if ht and hit:IsA("Model") then
  3097. if hit:FindFirstChild("Humanoid") then
  3098. if hit.Name ~= p.Name then
  3099. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3100. wait(.3)
  3101. end
  3102. end
  3103. elseif ht and hit:IsA("Hat") then
  3104. if hit.Parent.Name ~= p.Name then
  3105. if hit.Parent:FindFirstChild("Humanoid") then
  3106. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3107. wait(.3)
  3108. end
  3109. end
  3110. end
  3111. end)]]--
  3112. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3113. if v:FindFirstChild('Humanoid') then
  3114. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3115. v.Humanoid.PlatformStand = true
  3116. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3117. end
  3118. end
  3119.  
  3120. local acos = math.acos
  3121. local sqrt = math.sqrt
  3122. local Vec3 = Vector3.new
  3123. local fromAxisAngle = CFrame.fromAxisAngle
  3124.  
  3125. local function toAxisAngle(CFr)
  3126. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3127. local Angle = math.acos((R00+R11+R22-1)/2)
  3128. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3129. A = A == 0 and 0.00001 or A
  3130. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3131. B = B == 0 and 0.00001 or B
  3132. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3133. C = C == 0 and 0.00001 or C
  3134. local x = (R21-R12)/sqrt(A)
  3135. local y = (R02-R20)/sqrt(B)
  3136. local z = (R10-R01)/sqrt(C)
  3137. return Vec3(x,y,z),Angle
  3138. end
  3139.  
  3140. function ApplyTrig(Num,Func)
  3141. local Min,Max = Func(0),Func(1)
  3142. local i = Func(Num)
  3143. return (i-Min)/(Max-Min)
  3144. end
  3145.  
  3146. function LerpCFrame(CFrame1,CFrame2,Num)
  3147. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3148. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3149. end
  3150.  
  3151. function Crater(Torso,Radius)
  3152. Spawn(function()
  3153. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3154. local Ignore = {}
  3155. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3156. if v.Character ~= nil then
  3157. Ignore[#Ignore+1] = v.Character
  3158. end
  3159. end
  3160. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3161. if Hit == nil then return end
  3162. local Parts = {}
  3163. for i = 1,360,10 do
  3164. local P = Instance.new("Part",Torso.Parent)
  3165. P.Anchored = true
  3166. P.FormFactor = "Custom"
  3167. P.BrickColor = Hit.BrickColor
  3168. P.Material = Hit.Material
  3169. P.TopSurface = "Smooth"
  3170. P.BottomSurface = "Smooth"
  3171. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3172. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3173. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3174. if math.random(0,5) == 0 then -- rubble
  3175. local P = Instance.new("Part",Torso.Parent)
  3176. P.Anchored = true
  3177. P.FormFactor = "Custom"
  3178. P.BrickColor = Hit.BrickColor
  3179. P.Material = Hit.Material
  3180. P.TopSurface = "Smooth"
  3181. P.BottomSurface = "Smooth"
  3182. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3183. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3184. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3185. end
  3186. end
  3187. for i = 0,1,0.05 do
  3188. for i2,v in pairs(Parts) do
  3189. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3190. end
  3191. wait(0.02)
  3192. end
  3193. for i,v in pairs(Parts) do
  3194. if v[1].Size.X > 2.1 then
  3195. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3196. end
  3197. v[1].Anchored = false
  3198. end
  3199. for i = 0,1,0.05 do
  3200. for i2,v in pairs(Parts) do
  3201. v[1].Transparency = i
  3202. if i == 1 then
  3203. v[1]:Destroy()
  3204. elseif i >= 0.25 then
  3205. v[1].CanCollide = false
  3206. end
  3207. end
  3208. wait(0.02)
  3209. end
  3210. Parts = nil
  3211. end)
  3212. end
  3213.  
  3214.  
  3215. Part = function(x,y,z,color,tr,cc,an,parent)
  3216. local p = Instance.new('Part',parent or Weapon)
  3217. p.formFactor = 'Custom'
  3218. p.Size = Vector3.new(x,y,z)
  3219. p.BrickColor = BrickColor.new(color)
  3220. p.CanCollide = cc
  3221. p.Transparency = tr
  3222. p.Anchored = an
  3223. p.TopSurface,p.BottomSurface = 0,0
  3224. p.Locked=true
  3225. p:BreakJoints()
  3226. return p end
  3227.  
  3228. Mesh = function(par,num,x,y,z)
  3229. local msh = _
  3230. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3231. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3232. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3233. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3234. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3235. end msh.Scale = Vector3.new(x,y,z)
  3236. return msh end
  3237.  
  3238. function explosion(col1,col2,cfr,sz,rng,dmg)
  3239. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3240. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3241. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3242. v1,v2,v3=sz.x,sz.y,sz.z
  3243. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3244. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3245. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3246. a.CFrame=cfr
  3247. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3248. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3249.  
  3250. Spawn(function()
  3251. while wait() do
  3252. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3253. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3254. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3255. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3256. a.Transparency=a.Transparency+0.05
  3257. a2.Transparency=a2.Transparency+0.05
  3258. a3.Transparency=a3.Transparency+0.05
  3259. end
  3260. end)
  3261. end
  3262.  
  3263. Crater(X,120)
  3264. Crater(X,220)
  3265. Crater(X,320)
  3266. z = Instance.new("Sound",workspace)
  3267. z.SoundId = "rbxassetid://231917744"
  3268. z.Pitch = .5
  3269. z.Volume = 5
  3270. z1 = Instance.new("Sound",workspace)
  3271. z1.SoundId = "rbxassetid://231917744"
  3272. z1.Pitch = .5
  3273. z1.Volume = 5
  3274. z2 = Instance.new("Sound",workspace)
  3275. z2.SoundId = "rbxassetid://231917744"
  3276. z2.Pitch = .5
  3277. z2.Volume = 5
  3278. z3 = Instance.new("Sound",workspace)
  3279. z3.SoundId = "rbxassetid://245537790"
  3280. z3.Pitch = .7
  3281. z3.Volume = 5
  3282. z4 = Instance.new("Sound",workspace)
  3283. z4.SoundId = "rbxassetid://245537790"
  3284. z4.Pitch = .7
  3285. z4.Volume = 5
  3286. z4a = Instance.new("Sound",workspace)
  3287. z4a.SoundId = "rbxassetid://419447292"
  3288. z4a.Pitch = 1
  3289. z4a.Volume = 5
  3290. z3a = Instance.new("Sound",workspace)
  3291. z3a.SoundId = "rbxassetid://421328847"
  3292. z3a.Pitch = 1
  3293. z3a.Volume = 5
  3294. wait(0.1)
  3295. z:Play()
  3296. z1:Play()
  3297. z2:Play()
  3298. z3:Play()
  3299. z4:Play()
  3300. z3a:Play()
  3301. z4a:Play()
  3302.  
  3303. local part=Instance.new('Part',rarm)
  3304. part.Anchored=true
  3305. part.CanCollide=false
  3306. part.Locked = true
  3307. part.FormFactor='Custom'
  3308. part.Size=Vector3.new(2,2,2)
  3309. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3310. part.Transparency=0
  3311. part.BrickColor=BrickColor.new('Really black')
  3312. local mesh=Instance.new('SpecialMesh',part)
  3313. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3314. mesh.Scale=Vector3.new(4,4,4)
  3315. local part2=part:clone()
  3316. part2.Parent = rarm
  3317. part2.BrickColor=TorsoColor
  3318. local part5=part:clone()
  3319. part5.Parent = rarm
  3320. part5.BrickColor=TorsoColor
  3321. local part6=part:clone()
  3322. part6.Parent = rarm
  3323. part6.BrickColor=BrickColor.new("Black")
  3324. local mesh2=mesh:clone()
  3325. mesh2.Parent=part2
  3326. mesh2.Scale=Vector3.new(6, 6, 6)
  3327. local mesh5=mesh:clone()
  3328. mesh5.Parent=part5
  3329. mesh5.Scale=Vector3.new(6, 6, 6)
  3330. local mesh6=mesh:clone()
  3331. mesh6.Parent=part6
  3332. mesh6.Scale=Vector3.new(6, 6, 6)
  3333. local blast = Instance.new("Part", rarm)
  3334. blast.BrickColor = BrickColor.new("Really black")
  3335. blast.Anchored = true
  3336. blast.CanCollide = false
  3337. blast.Locked = true
  3338. blast.Size = Vector3.new(2, 2, 2)
  3339. blast.TopSurface = "Smooth"
  3340. blast.BottomSurface = "Smooth"
  3341. blast.Transparency = 0
  3342. blast.CFrame = HandCF
  3343. local bm = Instance.new("SpecialMesh", blast)
  3344. bm.Scale = Vector3.new(10,2,10)
  3345. bm.MeshId = "rbxassetid://3270017"
  3346. local blast2 = Instance.new("Part", rarm)
  3347. blast2.BrickColor = BrickColor.new("Really black")
  3348. blast2.Anchored = true
  3349. blast2.CanCollide = false
  3350. blast2.Locked = true
  3351. blast2.Size = Vector3.new(2, 2, 2)
  3352. blast2.TopSurface = "Smooth"
  3353. blast2.BottomSurface = "Smooth"
  3354. blast2.Transparency = 0
  3355. blast2.CFrame = HandCF
  3356. local bm2 = Instance.new("SpecialMesh", blast2)
  3357. bm2.Scale = Vector3.new(6,2,6)
  3358. bm2.MeshId = "rbxassetid://3270017"
  3359. local blast3 = Instance.new("Part", rarm)
  3360. blast3.BrickColor = BrickColor.new("Really black")
  3361. blast3.Anchored = true
  3362. blast3.CanCollide = false
  3363. blast3.Locked = true
  3364. blast3.Size = Vector3.new(1, 1, 1)
  3365. blast3.TopSurface = "Smooth"
  3366. blast3.BottomSurface = "Smooth"
  3367. blast3.Transparency = 0
  3368. blast3.CFrame = HandCF
  3369. local bm3 = Instance.new("SpecialMesh", blast3)
  3370. bm3.Scale = Vector3.new(6,2,6)
  3371. bm3.MeshId = "rbxassetid://3270017"
  3372. for i = 1,120 do rs:wait()
  3373. X.Transparency = X.Transparency + (1/120)
  3374. part.Transparency = part.Transparency + (1/120)
  3375. part2.Transparency = part2.Transparency + (1/120)
  3376. part3.Transparency = part3.Transparency + (1/120)
  3377. part4.Transparency = part4.Transparency + (1/120)
  3378. part5.Transparency = part5.Transparency + (1/120)
  3379. part6.Transparency = part6.Transparency + (1/120)
  3380. part7.Transparency = part7.Transparency + (1/120)
  3381. blast.Transparency = blast.Transparency + (1/120)
  3382. blast2.Transparency = blast2.Transparency + (1/120)
  3383. blast3.Transparency = blast3.Transparency + (1/120)
  3384. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3385. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3386. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3387. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3388. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3389. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3390. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3391. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3392. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3393. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3394. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3395. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3396. X.CFrame = cf
  3397. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3398. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3399. part3.CFrame=X.CFrame
  3400. part4.CFrame=X.CFrame
  3401. part7.CFrame=X.CFrame
  3402. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3403. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3404. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3405. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3406. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3407. rs:wait()
  3408. end
  3409. X:Destroy()
  3410. part:Destroy()
  3411. part2:Destroy()
  3412. part3:Destroy()
  3413. part4:Destroy()
  3414. part5:Destroy()
  3415. part6:Destroy()
  3416. blast:Destroy()
  3417. blast2:Destroy()
  3418. blast3:Destroy()
  3419. z:Destroy()
  3420. z1:Destroy()
  3421. z2:Destroy()
  3422. z3:Destroy()
  3423. z4:Destroy()
  3424. for i = 1, 20 do
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3431. if Debounces.on == false then break end
  3432. rs:wait()
  3433. end
  3434. if Debounces.CanAttack == false then
  3435. Debounces.CanAttack = true
  3436. Debounces.NoIdl = false
  3437. Debounces.on = false
  3438. end
  3439. end)
  3440. end
  3441. end
  3442. end)
  3443.  
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449.  
  3450. WindFloor = function()
  3451. local useRageVer = false
  3452. local locor = 0
  3453. if TrackFunction ~= nil then
  3454. TrackFunction:disconnect()
  3455. TrackFunction = nil
  3456. end
  3457. Ult = true
  3458. Ragemode = false
  3459. CanInterrupt(false)
  3460. PlayerIsAttacking = true
  3461. local cl = 0
  3462. local clastframe = lastframe
  3463. BodyVel.velocity = Vector3.new()
  3464. local CPlane = MousePlane()
  3465. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3466. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3467. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3468. local cl = 0
  3469. DesiredWalkspeed = 0
  3470. p = Instance.new("Sound", vPlayer.Character.Torso)
  3471. p.Volume = 0.8
  3472. p.Pitch = 1
  3473. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3474. p:Play()
  3475. game:GetService("Debris"):AddItem(p, 3)
  3476. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3477. pb.Volume = 1
  3478. pb.Pitch = 0.85
  3479. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3480. pb:Play()
  3481. game:GetService("Debris"):AddItem(pb, 10)
  3482. do
  3483. for i = 1, 8 do
  3484. swait()
  3485. cl = cl + i * 0.02
  3486. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3487. if i == 4 then
  3488. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3489. pc.Mesh.MeshType = "FileMesh"
  3490. pc.Anchored = true
  3491. pc.CanCollide = false
  3492. pc.Parent = workspace
  3493. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3494. pc.Name = "Shockwave"
  3495. game:GetService("Debris"):AddItem(pc, 5)
  3496. coroutine.resume(coroutine.create(function(p)
  3497. for ii = 1, 10 do
  3498. p.Transparency = ii / 10
  3499. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3500. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3501. swait()
  3502. end
  3503. p:Remove()
  3504. end), pc)
  3505. end
  3506. end
  3507. end
  3508. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3509. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3510. cl = 0
  3511. clastframe = lastframe
  3512. for i = 1, 6 do
  3513. swait()
  3514. cl = cl + i * 0.05
  3515. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3516. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3517. eff.Parent = workspace
  3518. eff.Name = "BloodEffect"
  3519. eff.Anchored = true
  3520. eff.CanCollide = false
  3521. game:GetService("Debris"):AddItem(eff, 5)
  3522. coroutine.resume(coroutine.create(function(p, V, x)
  3523. A = vPlayer.Character.Torso.Velocity / 60
  3524. for i = 1, 12 do
  3525. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3526. p.Transparency = 0.75 + i / 48
  3527. p.CFrame = p.CFrame * V + A
  3528. swait()
  3529. end
  3530. p:Remove()
  3531. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3532. if i ~= 1 and (i ~= 4 or i == 6) then
  3533. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3534. pc.Mesh.MeshType = "FileMesh"
  3535. pc.Anchored = true
  3536. pc.CanCollide = false
  3537. pc.Parent = workspace
  3538. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3539. pc.Name = "Shockwave"
  3540. game:GetService("Debris"):AddItem(pc, 5)
  3541. coroutine.resume(coroutine.create(function(p)
  3542. for ii = 1, 7 do
  3543. p.Transparency = ii / 7
  3544. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3545. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3546. swait()
  3547. end
  3548. p:Remove()
  3549. end), pc)
  3550. end
  3551. end
  3552. swait()
  3553. for i = 1, 20 do
  3554. do
  3555. CPlane = MousePlane()
  3556. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3557. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3558. if i == 5 or i == 10 then
  3559. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3560. pc.Mesh.MeshType = "FileMesh"
  3561. pc.Anchored = true
  3562. pc.CanCollide = false
  3563. pc.Parent = workspace
  3564. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3565. pc.Name = "Shockwave"
  3566. game:GetService("Debris"):AddItem(pc, 5)
  3567. coroutine.resume(coroutine.create(function(p)
  3568. for ii = 1, 13 do
  3569. p.Transparency = ii / 13
  3570. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3571. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3572. swait()
  3573. end
  3574. p:Remove()
  3575. end), pc)
  3576. else
  3577. do
  3578. do
  3579. if i == 2 or i == 10 then
  3580. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3581. pc.Mesh.MeshType = "FileMesh"
  3582. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3583. pc.Parent = workspace
  3584. pc.Anchored = true
  3585. pc.CanCollide = false
  3586. pc.Transparency = 0.5
  3587. game:GetService("Debris"):AddItem(pc, 5)
  3588. coroutine.resume(coroutine.create(function(p)
  3589. for ii = 1, 20 do
  3590. p.Transparency = ii / 20
  3591. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3592. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3593. swait()
  3594. end
  3595. p:Remove()
  3596. end), pc)
  3597. end
  3598. if i % 4 == 0 then
  3599. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3600. applyCameraShake(v, 80 + i * 10, 4)
  3601. end
  3602. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3603. pc.Mesh.MeshType = "FileMesh"
  3604. pc.Anchored = true
  3605. pc.CanCollide = false
  3606. pc.Parent = workspace
  3607. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3608. pc.Name = "Shockwave"
  3609. game:GetService("Debris"):AddItem(pc, 5)
  3610. coroutine.resume(coroutine.create(function(p)
  3611. for ii = 1, 10 do
  3612. p.Transparency = ii / 10
  3613. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3614. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3615. swait()
  3616. end
  3617. p:Remove()
  3618. end), pc)
  3619. else
  3620. do
  3621. do
  3622. if i % 1 == 0 then
  3623. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3624. eff.Parent = workspace
  3625. eff.Name = "BloodEffect"
  3626. eff.Anchored = true
  3627. eff.CanCollide = false
  3628. game:GetService("Debris"):AddItem(eff, 5)
  3629. coroutine.resume(coroutine.create(function(p, V, x)
  3630. A = vPlayer.Character.Torso.Velocity / 60
  3631. for i = 1, 8 do
  3632. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3633. p.Transparency = 0.2
  3634. p.CFrame = p.CFrame * V + A
  3635. swait()
  3636. end
  3637. p:Remove()
  3638. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3639. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3640. eff.Parent = workspace
  3641. eff.Name = "BloodEffect"
  3642. eff.Anchored = true
  3643. eff.CanCollide = false
  3644. game:GetService("Debris"):AddItem(eff, 5)
  3645. coroutine.resume(coroutine.create(function(p, V, x)
  3646. A = vPlayer.Character.Torso.Velocity / 60
  3647. for i = 1, 12 do
  3648. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3649. p.Transparency = 0.75 + i / 48
  3650. p.CFrame = p.CFrame * V + A
  3651. swait()
  3652. end
  3653. p:Remove()
  3654. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3655. end
  3656. do
  3657. fwait()
  3658. end
  3659. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3660.  
  3661. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3662.  
  3663. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3664.  
  3665. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3666.  
  3667. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3668.  
  3669. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3670.  
  3671. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3672.  
  3673. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3674.  
  3675. end
  3676. end
  3677. end
  3678. end
  3679. end
  3680. end
  3681. end
  3682. end
  3683. cl = 0
  3684. clastframe = lastframe
  3685. for i = 1, 6 do
  3686. swait()
  3687. cl = cl + i * 0.05
  3688. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3689. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3690. pc.CanCollide = false
  3691. pc.Anchored = true
  3692. pc.Parent = workspace
  3693. game:GetService("Debris"):AddItem(pc, 5)
  3694. coroutine.resume(coroutine.create(function(p)
  3695. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3696. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3697. for i = 1, 30 do
  3698. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3699. p.Transparency = i / 30
  3700. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3701. swait()
  3702. end
  3703. p:Remove()
  3704. end), pc)
  3705. end
  3706. cl = 0
  3707. clastframe = lastframe
  3708. local Grabbee = nil
  3709. for i = 1, 15 do
  3710. fwait()
  3711. do
  3712. if i == 3 then
  3713. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3714. pc.Mesh.MeshType = "FileMesh"
  3715. pc.Anchored = true
  3716. pc.CanCollide = false
  3717. pc.Parent = workspace
  3718. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3719. pc.Name = "Shockwave"
  3720. game:GetService("Debris"):AddItem(pc, 5)
  3721. coroutine.resume(coroutine.create(function(p)
  3722. for ii = 1, 10 do
  3723. p.Transparency = ii / 10
  3724. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3725. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3726. swait()
  3727. end
  3728. p:Remove()
  3729. end), pc)
  3730. end
  3731. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3732. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3733. Grabbee = v
  3734. do break end
  3735. end
  3736. do
  3737. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3738. pc.CanCollide = false
  3739. pc.Anchored = true
  3740. pc.Parent = workspace
  3741. game:GetService("Debris"):AddItem(pc, 5)
  3742. coroutine.resume(coroutine.create(function(p)
  3743. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3744. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3745. for i = 1, 20 do
  3746. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3747. p.Transparency = i / 20
  3748. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3749. swait()
  3750. end
  3751. p:Remove()
  3752. end), pc)
  3753. do
  3754. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3755. pc.CanCollide = false
  3756. pc.Anchored = true
  3757. pc.Parent = workspace
  3758. game:GetService("Debris"):AddItem(pc, 5)
  3759. coroutine.resume(coroutine.create(function(p)
  3760. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3761. for i = 1, 20 do
  3762. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3763. p.Transparency = 0.5 + i / 40
  3764. p.CFrame = p.CFrame * R
  3765. swait()
  3766. end
  3767. p:Remove()
  3768. end), pc)
  3769. if i <= 6 then
  3770. cl = cl + i * 0.05
  3771. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3772. end
  3773. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3774.  
  3775. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3776.  
  3777. end
  3778. end
  3779. end
  3780. end
  3781. if Grabbee ~= nil then
  3782. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3783. Grabbee.Stats.Stun.Value = 999
  3784. end
  3785. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3786. cbuff.Name = "DecreaseDef"
  3787. cbuff.Value = -2
  3788. Mana.Value = Mana.Value - 10
  3789. if useRageVer == true then
  3790. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3791. else
  3792. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3793. end
  3794. local Grabdone = false
  3795. gpos = Instance.new("BodyPosition")
  3796. gpos.Name = ":<"
  3797. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3798. gpos.P = 5000
  3799. gpos.D = 600
  3800. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3801. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3802. coroutine.resume(coroutine.create(function(NNoob)
  3803. nubgyro = nil
  3804. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3805. if NNoob.Parent == nil then
  3806. break
  3807. else
  3808. if NNoob.Humanoid.Health < 0 then
  3809. break
  3810. end
  3811. end
  3812. NNoob.Humanoid.PlatformStand = true
  3813. if nubgyro == nil or nubpos == nil then
  3814. if NNoob.Torso:FindFirstChild(":>") then
  3815. NNoob.Torso[":>"]:Remove()
  3816. end
  3817. if NNoob.Torso:FindFirstChild(":<") then
  3818. NNoob.Torso[":<"]:Remove()
  3819. end
  3820. nubgyro = Instance.new("BodyGyro")
  3821. nubgyro.Name = ":>"
  3822. nubgyro.Parent = NNoob.Torso
  3823. nubgyro.P = 5000
  3824. nubgyro.D = 200
  3825. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3826. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3827. nubpos = Instance.new("BodyPosition")
  3828. nubpos.Name = ":<"
  3829. nubpos.Parent = NNoob.Torso
  3830. nubpos.P = 8000
  3831. nubpos.D = 200
  3832. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3833. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3834. else
  3835. if nubgyro.Parent == nil then
  3836. nubgyro = nil
  3837. nubpos = nil
  3838. else
  3839. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3840. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3841. end
  3842. end
  3843. swait()
  3844. end
  3845. if nubpos and nubgyro then
  3846. nubpos:Remove()
  3847. nubgyro:Remove()
  3848. if NNoob:FindFirstChild("Humanoid") then
  3849. NNoob.Humanoid.PlatformStand = false
  3850. end
  3851. end
  3852. end), Grabbee)
  3853. p = Instance.new("Sound", vPlayer.Character.Torso)
  3854. p.Volume = 1
  3855. p.Pitch = 0.9
  3856. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3857. p:Play()
  3858. game:GetService("Debris"):AddItem(p, 3)
  3859. BodyVel.velocity = Vector3.new()
  3860. cl = 0
  3861. clastframe = lastframe
  3862. for i = 1, 7 do
  3863. swait()
  3864. cl = cl + i * 0.036
  3865. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3866. end
  3867. cl = 0
  3868. clastframe = lastframe
  3869. for i = 1, 8 do
  3870. swait()
  3871. cl = cl + i * 0.028
  3872. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3873. end
  3874. p = Instance.new("Sound", vPlayer.Character.Torso)
  3875. p.Volume = 1
  3876. p.Pitch = 0.55
  3877. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3878. p:Play()
  3879. game:GetService("Debris"):AddItem(p, 3)
  3880. p = Instance.new("Sound", vPlayer.Character.Torso)
  3881. p.Volume = 1
  3882. p.Pitch = 1
  3883. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3884. p:Play()
  3885. game:GetService("Debris"):AddItem(p, 3)
  3886. p = Instance.new("Sound", vPlayer.Character.Torso)
  3887. p.Volume = 1
  3888. p.Pitch = 0.4
  3889. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3890. p:Play()
  3891. game:GetService("Debris"):AddItem(p, 3)
  3892. p = Instance.new("Sound", Grabbee.Torso)
  3893. p.Volume = 1
  3894. p.Pitch = 1
  3895. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3896. p:Play()
  3897. game:GetService("Debris"):AddItem(p, 3)
  3898. local sees = math.ceil(Mana.Value / borb)
  3899. local sees2 = (math.ceil(Corruption / borb))
  3900. local partic1, partic2 = nil, nil
  3901. partic1 = Instance.new("ParticleEmitter")
  3902. partic1.Name = "AttackParticleEmitter3"
  3903. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3904. partic1.LightEmission = 0
  3905. partic1.ZOffset = 2
  3906. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3907. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3908. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3909. partic1.Rate = 80
  3910. partic1.VelocitySpread = 180
  3911. partic1.Speed = NumberRange.new(6, 10)
  3912. partic1.Lifetime = NumberRange.new(1, 1.2)
  3913. partic1.Rotation = NumberRange.new(-180, 180)
  3914. partic1.RotSpeed = NumberRange.new(-100, 100)
  3915. partic1.Parent = Grabbee.Torso
  3916. if useRageVer then
  3917. partic2 = Instance.new("ParticleEmitter", p)
  3918. partic2.Name = "AttackParticleEmitter3"
  3919. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3920. partic2.LightEmission = 0
  3921. partic2.ZOffset = 1
  3922. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3923. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3924. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3925. partic2.Rate = 60
  3926. partic2.VelocitySpread = 180
  3927. partic2.Speed = NumberRange.new(1, 2)
  3928. partic2.Lifetime = NumberRange.new(1, 1.2)
  3929. partic2.Rotation = NumberRange.new(-180, 180)
  3930. partic2.RotSpeed = NumberRange.new(-100, 100)
  3931. partic2.Acceleration = Vector3.new(0, 10, 0)
  3932. partic2.Parent = Grabbee.Torso
  3933. end
  3934. for i = 1, borb + borb % 2 do
  3935. swait()
  3936. if i % 2 == 0 then
  3937. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3938. local st = Grabbee:FindFirstChild("Stats")
  3939. if st and st:FindFirstChild("Mana") then
  3940. if st.Mana.Value >= 3 then
  3941. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3942. st.Mana.Value = st.Mana.Value - 3
  3943. else
  3944. st.Mana.Value = 0
  3945. end
  3946. end
  3947. end
  3948. do
  3949. if sees <= Mana.Value then
  3950. Mana.Value = Mana.Value - sees
  3951. else
  3952. Mana.Value = 0
  3953. end
  3954. if useRageVer then
  3955. if sees2 <= Corruption then
  3956. Corruption = Corruption - sees2
  3957. else
  3958. Corruption = 0
  3959. end
  3960. end
  3961. if useRageVer == true and i % 2 == 0 then
  3962. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3963. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3964. end
  3965. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3966. eb.Parent = workspace
  3967. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3968. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3969. game:GetService("Debris"):AddItem(eb, 3)
  3970. coroutine.resume(coroutine.create(function(p)
  3971. local r = math.random(-3, 3) * 9
  3972. if r > -12 and r < 1 then
  3973. r = -12
  3974. else
  3975. if r < 12 and r > -1 then
  3976. r = 12
  3977. end
  3978. end
  3979. for i = 1, 12 do
  3980. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3981. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3982. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3983. swait()
  3984. end
  3985. p:Remove()
  3986. end), eb)
  3987. end
  3988. do
  3989. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3990. eff.Parent = workspace
  3991. eff.Name = "BloodEffect"
  3992. eff.Anchored = true
  3993. eff.CanCollide = false
  3994. game:GetService("Debris"):AddItem(eff, 5)
  3995. coroutine.resume(coroutine.create(function(p, V, x)
  3996. A = vPlayer.Character.Torso.Velocity / 60
  3997. for i = 1, 8 do
  3998. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3999. p.Transparency = 0.75 + i / 32
  4000. p.CFrame = p.CFrame * V + A
  4001. swait()
  4002. end
  4003. p:Remove()
  4004. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4005. if i % 5 == 0 then
  4006. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4007. applyCameraShake(v, 120, 5)
  4008. end
  4009. applyCameraShake(vPlayer.Character, 120, 5)
  4010. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4011. pc.Mesh.MeshType = "FileMesh"
  4012. pc.Anchored = true
  4013. pc.CanCollide = false
  4014. pc.Parent = workspace
  4015. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4016. pc.Name = "Shockwave"
  4017. game:GetService("Debris"):AddItem(pc, 5)
  4018. coroutine.resume(coroutine.create(function(p)
  4019. for ii = 1, 13 do
  4020. p.Transparency = ii / 13
  4021. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4022. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4023. swait()
  4024. end
  4025. p:Remove()
  4026. end), pc)
  4027. end
  4028. do
  4029. if Grabbee.Parent == nil then
  4030. break
  4031. else
  4032. if Grabbee:FindFirstChild("Humanoid") == nil then
  4033. break
  4034. end
  4035. end
  4036. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4037. eff.Parent = workspace
  4038. eff.Name = "BloodEffect"
  4039. eff.Anchored = true
  4040. eff.CanCollide = false
  4041. game:GetService("Debris"):AddItem(eff, 5)
  4042. coroutine.resume(coroutine.create(function(p, V, x)
  4043. A = vPlayer.Character.Torso.Velocity / 60
  4044. for i = 1, 12 do
  4045. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4046. p.Transparency = 0.25 + i / 48
  4047. p.CFrame = p.CFrame * V + A
  4048. swait()
  4049. end
  4050. p:Remove()
  4051. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4052. do
  4053. if i % 3 == 0 then
  4054. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4055. pc.CanCollide = false
  4056. pc.Anchored = true
  4057. pc.Parent = workspace
  4058. game:GetService("Debris"):AddItem(pc, 5)
  4059. coroutine.resume(coroutine.create(function(p)
  4060. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4061. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4062. for i = 1, 20 do
  4063. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4064. p.Transparency = i / 20
  4065. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4066. swait()
  4067. end
  4068. p:Remove()
  4069. end), pc)
  4070. end
  4071. end
  4072. end
  4073. end
  4074. end
  4075. end
  4076. cl = 0
  4077. clastframe = lastframe
  4078. for i = 1, 5 do
  4079. wait()
  4080. cl = cl + i * 0.07
  4081. if i == 3 then
  4082. Grabdone = true
  4083. partic1.Enabled = false
  4084. game:GetService("Debris"):AddItem(partic1, 5)
  4085. if partic2 then
  4086. partic2.Enabled = false
  4087. game:GetService("Debris"):AddItem(partic2, 5)
  4088. end
  4089. p = Instance.new("Sound", vPlayer.Character.Torso)
  4090. p.Volume = 1
  4091. p.Pitch = 0.95
  4092. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4093. p:Play()
  4094. game:GetService("Debris"):AddItem(p, 3)
  4095. if Grabbee:FindFirstChild("Stats") then
  4096. if Grabbee.Stats.Mana.Value >= 10 then
  4097. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4098. else
  4099. Grabbee.Stats.Mana.Value = 0
  4100. end
  4101. if Grabbee.Stats.Stunned.Value == false then
  4102. Grabbee.Stats.Stun.Value = 999
  4103. end
  4104. end
  4105. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4106. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4107. pc.Mesh.MeshType = "FileMesh"
  4108. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4109. pc.Parent = workspace
  4110. pc.Anchored = true
  4111. pc.CanCollide = false
  4112. pc.Transparency = 0.5
  4113. game:GetService("Debris"):AddItem(pc, 5)
  4114. coroutine.resume(coroutine.create(function(p)
  4115. for ii = 1, 28 do
  4116. p.Transparency = ii / 28
  4117. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4118. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4119. swait()
  4120. end
  4121. p:Remove()
  4122. end), pc)
  4123. for loel = 1, 8 do
  4124. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4125. eff.Parent = workspace
  4126. eff.Name = "BloodEffect"
  4127. eff.Anchored = true
  4128. eff.CanCollide = false
  4129. game:GetService("Debris"):AddItem(eff, 5)
  4130. coroutine.resume(coroutine.create(function(p, V, x)
  4131. for i = 1, 25 do
  4132. p.Transparency = 0.5 + i / 50
  4133. p.CFrame = p.CFrame + x / 2
  4134. swait()
  4135. end
  4136. p:Remove()
  4137. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4138. end
  4139. for loel = 1, 3 do
  4140. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4141. eff.Parent = workspace
  4142. eff.Name = "BloodEffect"
  4143. eff.Anchored = true
  4144. eff.CanCollide = false
  4145. game:GetService("Debris"):AddItem(eff, 5)
  4146. coroutine.resume(coroutine.create(function(p, V, x)
  4147. for i = 1, 25 do
  4148. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4149. p.Transparency = 0.25 + i / 18.75
  4150. p.CFrame = p.CFrame * V
  4151. swait()
  4152. end
  4153. p:Remove()
  4154. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4155. end
  4156. end
  4157. do
  4158. do
  4159. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4160. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4161.  
  4162. end
  4163. end
  4164. end
  4165. cbuff:Remove()
  4166. gpos:Remove()
  4167. else
  4168. do
  4169. for i = 1, 4 do
  4170. fwait()
  4171. BodyVel.velocity = BodyVel.velocity / 1.25
  4172. end
  4173. do
  4174. cl = 0
  4175. coroutine.resume(coroutine.create(function(p)
  4176. for i = 1, 30 do
  4177. p.Volume = 1 - i / 30
  4178. swait()
  4179. end
  4180. p:Stop()
  4181. end), pb)
  4182. clastframe = lastframe
  4183. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4184. for i = 1, 15 do
  4185. fwait()
  4186. BodyVel.velocity = BodyVel.velocity / 1.2
  4187. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4188. end
  4189. if Grabbee == nil then
  4190. Cooldowns["4"] = CooldownsB["4"] / 3
  4191. else
  4192. Cooldowns["4"] = CooldownsB["4"]
  4193. end
  4194. end
  4195. end
  4196. end
  4197. CanInterrupt(true)
  4198. PlayerIsAttacking = false
  4199. BodyVel.Parent = nil
  4200. BodyGyro.Parent = nil
  4201. Ult = false
  4202. end
  4203.  
  4204.  
  4205.  
  4206. mouse.KeyDown:connect(function(k)
  4207.  
  4208. k = k:lower()
  4209. if k == "q" then
  4210. BlastStorm()
  4211. end
  4212. if k == "e" then
  4213. WindFloor2()
  4214. end
  4215. if k == "t" then
  4216. WindFloor()
  4217. end
  4218. end)
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224.  
  4225.  
  4226.  
  4227. local BC = BrickColor.new
  4228. local Col3 = Color3.new
  4229. local Inst = Instance.new
  4230. local Ud2 = UDim2.new
  4231. local FONT = "SourceSansLight"
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237.  
  4238.  
  4239. Colour1 = BC("Pastel Blue")
  4240. Colour2 = BC("Black")
  4241. Colour3 = BC("Ghost grey")
  4242. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4243. Chaos_UI.Name = "Chaos UI"
  4244. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4245.  
  4246.  
  4247. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4248. Moves.BackgroundTransparency = .8
  4249. Moves.BorderSizePixel = 0
  4250. Moves.Name = "Moves"
  4251. Moves.Position = Ud2(-.2, 0, .4, 0)
  4252. Moves.Size = Ud2(.2, 0, .5, 0)
  4253. Moves.ScrollBarThickness = 8
  4254. OM.Name = "VML"
  4255. OM.Position = Ud2(.002, 0, .83, 0)
  4256. OM.Size = Ud2(.05, 0, .08, 0)
  4257. OM.Visible = false
  4258. OM.Style = "RobloxRoundButton"
  4259. OM.Font = FONT
  4260. OM.Text = "View Move List"
  4261. OM.TextColor3 = Col3(1,1,1)
  4262. OM.TextScaled = true
  4263. local Title = Inst("TextLabel", Moves)
  4264. Title.BackgroundTransparency = 1
  4265. Title.Name = "Title"
  4266. Title.Size = Ud2(1, 0, .014, 0)
  4267. Title.Font = FONT
  4268. Title.Text = "Move List"
  4269. Title.TextColor3 = Col3(1,1,1)
  4270. Title.TextScaled = true
  4271. Title.TextStrokeTransparency = 0
  4272.  
  4273. OM.Visible = true
  4274.  
  4275. function Create_Moves_In_List()
  4276. local ah = .012
  4277. local am = .012
  4278. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4283. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4284. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4285. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4286. end
  4287. Create_Moves_In_List()
  4288.  
  4289.  
  4290. local mopen = false
  4291. OM.MouseButton1Click:connect(function()
  4292. if not Debounces.UIAction and not mopen then
  4293. Debounces.UIAction = true
  4294. OM.Text = "Hide Move List"
  4295. mopen = true
  4296. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4297. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4298. wait(.3)
  4299. Debounces.UIAction = false
  4300. elseif not Debounces.UIAction and mopen then
  4301. Debounces.UIAction = true
  4302. OM.Text = "View Move List"
  4303. mopen = false
  4304. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4305. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4306. wait(.3)
  4307. Debounces.UIAction = false
  4308. end
  4309. end)
  4310.  
  4311.  
  4312.  
  4313.  
  4314.  
  4315. local animpose = "Idle"
  4316. local lastanimpose = "Idle"
  4317. local sine = 0
  4318. local change = 1
  4319. local val = 0
  4320. local ffing = false
  4321. -------------------------------
  4322. game:GetService("RunService").RenderStepped:connect(function()
  4323. --[[if char.Humanoid.Jump == true then
  4324. jump = true
  4325. else
  4326. jump = false
  4327. end]]
  4328. char.Humanoid.FreeFalling:connect(function(f)
  4329. if f then
  4330. ffing = true
  4331. else
  4332. ffing = false
  4333. end
  4334. end)
  4335. sine = sine + change
  4336. if jumpn == true then
  4337. animpose = "Jumping"
  4338. elseif ffing == true then
  4339. animpose = "Freefalling"
  4340. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4341. animpose = "Idle"
  4342. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4343. animpose = "Walking"
  4344. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4345. animpose = "Running"
  4346. end
  4347. if animpose ~= lastanimpose then
  4348. sine = 0
  4349. if Debounces.NoIdl == false then
  4350. if animpose == "Idle" then
  4351. for i = 1, 2 do
  4352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4358. end
  4359. elseif animpose == "Walking" then
  4360. for i = 1, 2 do
  4361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4367. end
  4368. elseif animpose == "Running" then
  4369. for i = 1, 2 do
  4370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4376. wait()
  4377. end
  4378. end
  4379. else
  4380. end
  4381. end
  4382. lastanimpose = animpose
  4383. if Debounces.NoIdl == false then
  4384. if animpose == "Idle" then
  4385. change = 0.5
  4386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4389. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4393. elseif animpose == "Walking" then
  4394. change = 1
  4395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4401. elseif animpose == "Running" then
  4402. change = 1
  4403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4409. end
  4410. end
  4411. end)
  4412.  
  4413. hum.MaxHealth = math.huge
  4414. wait(3)
  4415. hum.Health = math.huge
  4416.  
  4417.  
  4418. spawn(function()
  4419. while wait(2)
  4420. do
  4421. GroundWave3()
  4422. end
  4423. end)
  4424.  
  4425.  
  4426. while true do --Loop
  4427. wait(0.04)
  4428. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4429. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4430. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4431. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4432. wait(0.04)
  4433. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4434. wait(0.04)
  4435. end
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