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pakin2549

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Jul 13th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. local player = owner
  8. local Cha = player.Character
  9. local mouse = player:GetMouse()
  10. local henshine = false
  11. local RAC = Cha.Torso:WaitForChild("Right Shoulder")
  12. local LAC = Cha.Torso:WaitForChild("Left Shoulder")
  13. local RA = Cha:FindFirstChild("Right Arm")
  14. local LA = Cha:FindFirstChild("Left Arm")
  15. local Torso = Cha.Torso
  16. local Head = Cha.Head
  17. local RL = Cha:FindFirstChild("Right Leg")
  18. local LL = Cha:FindFirstChild("Left Leg")
  19. local Humanoid = Cha.Humanoid
  20.  
  21. function Driver()
  22.  
  23. local Driver = Instance.new("Part")
  24. Driver.Parent = Cha.Torso
  25. Driver.BrickColor = BrickColor.new("New Yeller")
  26. Driver.CanCollide = false
  27. Driver.Material = "Neon"
  28. local weld = Instance.new("Weld")
  29. weld.Part0 = Cha.Torso
  30. weld.Part1 = Driver
  31. weld.C1 = CFrame.new(0,0.7,0.1)
  32. weld.Parent = Driver
  33. local BeyondDriver = Instance.new("SpecialMesh")
  34. BeyondDriver.MeshType = "FileMesh"
  35. BeyondDriver.MeshId = "rbxassetid://3101785948"
  36. BeyondDriver.Parent = Driver
  37. local Black = Instance.new("Part")
  38. Black.Parent = Cha.Torso
  39. Black.BrickColor = BrickColor.new("Really black")
  40. Black.CanCollide = false
  41. Black.Material = "Neon"
  42. local weld1 = Instance.new("Weld")
  43. weld1.Part0 = Cha.Torso
  44. weld1.Part1 = Black
  45. weld1.C1 = CFrame.new(0.3,0.7,0.6)
  46. weld1.Parent = Black
  47. local E = Instance.new("SpecialMesh")
  48. E.MeshType = "FileMesh"
  49. E.MeshId = "rbxassetid://3101791766"
  50. E.Parent = Black
  51. local SongDriver = Instance.new("Sound")
  52. SongDriver.Parent = Cha.Torso
  53. SongDriver.SoundId = "rbxassetid://3096751301"
  54. SongDriver.Volume = 15
  55. SongDriver:Play()
  56. wait(2.6)
  57. SongDriver:Destroy()
  58.  
  59. end
  60.  
  61. local hen = false
  62.  
  63. Driver()
  64.  
  65. function henshin()
  66. local SongDriver1 = Instance.new("Sound")
  67. SongDriver1.Parent = Cha.Torso
  68. SongDriver1.SoundId = "rbxassetid://3096751301"
  69. SongDriver1.Volume = 0
  70. SongDriver1:Play()
  71. wait(2.6)
  72. SongDriver1.Volume = 15
  73. wait(3.5)
  74. local Watch1 = Instance.new("Part")
  75. Watch1.Parent = Cha.Torso
  76. Watch1.CFrame = Cha.Torso.CFrame*CFrame.new(0,4,5)
  77. Watch1.BrickColor = BrickColor.new("New Yeller")
  78. Watch1.CanCollide = false
  79. Watch1.Material = "Neon"
  80. Watch1.Anchored = true
  81. local Screen = Instance.new("Part")
  82. Screen.Parent = Cha.Torso
  83. Screen.CFrame = Cha.Torso.CFrame*CFrame.new(0,4,4.3)
  84. Screen.BrickColor = BrickColor.new("White")
  85. Screen.CanCollide = false
  86. Screen.Material = "Neon"
  87. Screen.Anchored = true
  88. Screen.Size = Vector3.new(7.84, 7.24, 0.05)
  89. Screen.Transparency = 1
  90. local E = Instance.new("Part")
  91. E.Parent = Cha.Torso
  92. E.CFrame = Cha.Torso.CFrame*CFrame.new(0,2,0)
  93. E.Shape = "Cylinder"
  94. E.BrickColor = BrickColor.new("New Yeller")
  95. E.CanCollide = false
  96. E.Material = "Neon"
  97. E.Anchored = true
  98. E.Size = Vector3.new(19.06,19.06,19.06)
  99. E.Transparency = 1
  100. game:GetService('RunService').Stepped:Connect(function()
  101. E.CFrame = E.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0.1)
  102. end)
  103. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  104. ParticleEmitter0.Name = "FireParticle"
  105. ParticleEmitter0.Parent = E
  106. ParticleEmitter0.Speed = NumberRange.new(0, 0)
  107. ParticleEmitter0.Rotation = NumberRange.new(50, 50)
  108. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.268666, 1, 0.254551),Color3.new(0.268666, 1, 0.254551))
  109. ParticleEmitter0.LightEmission = 0.20000000298023
  110. ParticleEmitter0.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  111. ParticleEmitter0.Size = NumberSequence.new(1.9999998807907,0.75,0.3846150636673,0)
  112. ParticleEmitter0.EmissionDirection = Enum.NormalId.Front
  113. ParticleEmitter0.Lifetime = NumberRange.new(1, 1)
  114. ParticleEmitter0.LockedToPart = true
  115. ParticleEmitter0.Rate = 200
  116. ParticleEmitter0.RotSpeed = NumberRange.new(50, 50)
  117. local Watch = Instance.new("SpecialMesh")
  118. Watch.MeshType = "FileMesh"
  119. Watch.MeshId = "rbxassetid://3096963282"
  120. Watch.Parent = Watch1
  121. Watch.Scale = Watch.Scale*Vector3.new(0.1,0.1,0,1)
  122. local Gear1 = Instance.new("Part")
  123. Gear1.Parent = Cha.Torso
  124. Gear1.CFrame = Cha.Torso.CFrame*CFrame.new(-6,4,5)
  125. Gear1.CanCollide = false
  126. Gear1.Material = "Neon"
  127. Gear1.Anchored = true
  128. local Gear = Instance.new("SpecialMesh")
  129. Gear.MeshType = "FileMesh"
  130. Gear.MeshId = "rbxassetid://3097437816"
  131. Gear.Parent = Gear1
  132. Gear.Scale = Vector3.new(0.1,0.1,0.1)
  133. wait(0.5)
  134. for i = 1, 10 do wait(0.1)
  135. Watch.Scale = Watch.Scale+Vector3.new(0.1,0.1,0.1)
  136. Gear.Scale = Gear.Scale+Vector3.new(0.1,0.1,0.1)
  137. Screen.Transparency = Screen.Transparency - 0.1
  138. end
  139. game:GetService('RunService').Stepped:Connect(function()
  140. Gear1.CFrame = Gear1.CFrame*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  141. end)
  142.  
  143. local walkspeed = Cha.Humanoid
  144. walkspeed.WalkSpeed = 0
  145. for i = 1,4 do wait(0.2)
  146. Screen.BrickColor = BrickColor.new("Really black")
  147. wait(1)
  148. Screen.BrickColor = BrickColor.new("Lily white")
  149. wait(1)
  150. Screen.BrickColor = BrickColor.new("Really black")
  151. wait(1)
  152. Screen.BrickColor = BrickColor.new("Lily white")
  153. end
  154. wait(3)
  155. if Cha:FindFirstChild("Shirt") then
  156. Cha["Shirt"]:remove()
  157. end
  158. if Cha:FindFirstChild("Pants") then
  159. Cha["Pants"]:remove()
  160. end
  161. wait(2)
  162. local shirt = Instance.new("Shirt",Cha)
  163. shirt.ShirtTemplate = "rbxassetid://3101417338"
  164. local pants = Instance.new("Pants",Cha)
  165. pants.PantsTemplate = "rbxassetid://3101418478"
  166. local walkspeed = Cha.Humanoid
  167. local Effect1 = Instance.new("Part")
  168. Effect1.Parent = Cha.Torso
  169. Effect1.CFrame = Cha.Torso.CFrame
  170. Effect1.BrickColor = BrickColor.new("New Yeller")
  171. Effect1.CanCollide = false
  172. Effect1.Material = "Neon"
  173. Effect1.Anchored = true
  174. local Mesh1 = Instance.new("SpecialMesh")
  175. Mesh1.MeshType = "FileMesh"
  176. Mesh1.MeshId = "rbxassetid://3096884346"
  177. Mesh1.Parent = Effect1
  178. local Effect2 = Instance.new("Part")
  179. Effect2.Parent = Cha.Torso
  180. Effect2.BrickColor = BrickColor.new("New Yeller")
  181. Effect2.CanCollide = false
  182. Effect2.Material = "Neon"
  183. Effect2.Anchored = true
  184. Effect2.CFrame = Cha.Torso.CFrame
  185. local Mesh2 = Instance.new("SpecialMesh")
  186. Mesh2.MeshType = "FileMesh"
  187. Mesh2.MeshId = "rbxassetid://3096900577"
  188. Mesh2.Parent = Effect2
  189. local headr = Instance.new("SpecialMesh")
  190. headr.MeshType = "FileMesh"
  191. headr.MeshId = "rbxassetid://3463707401"
  192. headr.Parent = Head
  193. local Blackhead = Instance.new("Part")
  194. Blackhead.Parent = Head
  195. Blackhead.BrickColor = BrickColor.new("New Yeller")
  196. Blackhead.CanCollide = false
  197. local weldhead1 = Instance.new("Weld")
  198. weldhead1.Part0 = Head
  199. weldhead1.Part1 = Blackhead
  200. weldhead1.C1 = Cha.Head.CFrame
  201. weldhead1.Parent = Blackhead
  202. for e,a in pairs(Cha:children()) do
  203. if a:IsA("Accessory") then
  204. a:Destroy()
  205. end
  206. end
  207. hen = true
  208.  
  209. Head.face:Destroy()
  210.  
  211. game:GetService('RunService').Stepped:Connect(function()
  212. Effect1.CFrame = Effect2.CFrame*CFrame.fromEulerAnglesXYZ(0,0.1,0)
  213. Effect2.CFrame = Effect2.CFrame*CFrame.fromEulerAnglesXYZ(0.1,0.1,0.1)
  214.  
  215.  
  216. end)
  217.  
  218. wait(9)
  219. Effect2:Destroy()
  220. Effect1:Destroy()
  221. walkspeed.WalkSpeed = 16
  222. Gear1:Destroy()
  223. E:Destroy()
  224. Watch1:Destroy()
  225. Screen:Destroy()
  226.  
  227. local SongDriver15 = Instance.new("Sound")
  228. SongDriver15.Parent = Cha.Torso
  229. SongDriver15.SoundId = "rbxassetid://2300511834"
  230. SongDriver15.Volume = 3
  231. SongDriver15:Play()
  232. Player = owner
  233. Mouse = Player:GetMouse()
  234. PlayerGui = Player.PlayerGui
  235. Cam = workspace.CurrentCamera
  236. Backpack = Player.Backpack
  237. Character = Player.Character
  238. Humanoid = Character.Humanoid
  239. RootPart = Character["HumanoidRootPart"]
  240. Torso = Character["Torso"]
  241. Head = Character["Head"]
  242. RightArm = Character["Right Arm"]
  243. LeftArm = Character["Left Arm"]
  244. RightLeg = Character["Right Leg"]
  245. LeftLeg = Character["Left Leg"]
  246. RootJoint = RootPart["RootJoint"]
  247. Neck = Torso["Neck"]
  248. RightShoulder = Torso["Right Shoulder"]
  249. LeftShoulder = Torso["Left Shoulder"]
  250. RightHip = Torso["Right Hip"]
  251. LeftHip = Torso["Left Hip"]
  252. local TIME = 0
  253. local sick = Instance.new("Sound",Torso)
  254.  
  255. IT = Instance.new
  256. CF = CFrame.new
  257. VT = Vector3.new
  258. RAD = math.rad
  259. C3 = Color3.new
  260. UD2 = UDim2.new
  261. BRICKC = BrickColor.new
  262. ANGLES = CFrame.Angles
  263. EULER = CFrame.fromEulerAnglesXYZ
  264. COS = math.cos
  265. ACOS = math.acos
  266. SIN = math.sin
  267. ASIN = math.asin
  268. ABS = math.abs
  269. MRANDOM = math.random
  270. FLOOR = math.floor
  271.  
  272. --//=================================\\
  273. --|| Value shit things
  274. --\\=================================//
  275.  
  276. Animation_Speed = 3
  277. local FORCERESET = false
  278. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  279. local SIZE = 1
  280. local Speed = 24
  281. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  282. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  283. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  284. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  285. local DAMAGEMULTIPLIER = 1
  286. local ANIM = "Idle"
  287. local ATTACK = false
  288. local EQUIPPED = false
  289. local HOLD = false
  290. local COMBO = 1
  291. local Rooted = false
  292. local SINE = 0
  293. local KEYHOLD = false
  294. local CHANGE = 2 / Animation_Speed
  295. local WALKINGANIM = false
  296. local VALUE1 = false
  297. local VALUE2 = false
  298. local ROBLOXIDLEANIMATION = IT("Animation")
  299. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  300. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  301. --ROBLOXIDLEANIMATION.Parent = Humanoid
  302. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  303. WEAPONGUI.Name = "BanishV3Gui"
  304. local Weapon = IT("Model")
  305. Weapon.Name = "Adds"
  306. local Effects = IT("Folder", Weapon)
  307. Effects.Name = "Effects"
  308. local ANIMATOR = Humanoid.Animator
  309. local ANIMATE = Character:FindFirstChild("Animate")
  310. local UNANCHOR = true
  311. local TOBANISH = {}
  312. Player_Size = 1
  313. local Mode = 1
  314. local kan = Instance.new("Sound",Character)
  315. kan.Volume = 0
  316. kan.TimePosition = 0
  317. kan.PlaybackSpeed = 1
  318. kan.Pitch = 1
  319. kan.SoundId = "rbxassetid://614032233"
  320. kan.Name = "wrecked"
  321. kan.Looped = true
  322. kan:Play()
  323. local currentThemePlaying = kan.SoundId
  324. local currentPitch = kan.Pitch
  325. local currentVol = kan.Volume
  326. --//=================================\\
  327. --\\=================================//
  328. for i,v in pairs(Character:children()) do
  329. if v:IsA("Accessory") then
  330. v:Destroy()
  331. end
  332. end
  333.  
  334. warn("CREATED BY AlmightyToast#6465")
  335. warn("aka KrYn0MoRe or ShrekBenson")
  336. warn("DOnt rEm0vE tH1s 0r uR gAy")
  337. --//=================================\\
  338. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  339. --\\=================================//
  340.  
  341. ArtificialHB = Instance.new("BindableEvent", script)
  342. ArtificialHB.Name = "ArtificialHB"
  343.  
  344. script:WaitForChild("ArtificialHB")
  345.  
  346. frame = Frame_Speed
  347. tf = 0
  348. allowframeloss = false
  349. tossremainder = false
  350. lastframe = tick()
  351. script.ArtificialHB:Fire()
  352.  
  353. game:GetService("RunService").Heartbeat:connect(function(s, p)
  354. tf = tf + s
  355. if tf >= frame then
  356. if allowframeloss then
  357. script.ArtificialHB:Fire()
  358. lastframe = tick()
  359. else
  360. for i = 1, math.floor(tf / frame) do
  361. script.ArtificialHB:Fire()
  362. end
  363. lastframe = tick()
  364. end
  365. if tossremainder then
  366. tf = 0
  367. else
  368. tf = tf - frame * math.floor(tf / frame)
  369. end
  370. end
  371. end)
  372.  
  373. --//=================================\\
  374. --\\=================================//
  375.  
  376. --//=================================\\
  377. --|| MOST FUNCTIONS
  378. --\\=================================//
  379.  
  380. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  381. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  382. end
  383.  
  384. function PositiveAngle(NUMBER)
  385. if NUMBER >= 0 then
  386. NUMBER = 0
  387. end
  388. return NUMBER
  389. end
  390.  
  391. function NegativeAngle(NUMBER)
  392. if NUMBER <= 0 then
  393. NUMBER = 0
  394. end
  395. return NUMBER
  396. end
  397.  
  398. function Swait(NUMBER)
  399. if NUMBER == 0 or NUMBER == nil then
  400. ArtificialHB.Event:wait()
  401. else
  402. for i = 1, NUMBER do
  403. ArtificialHB.Event:wait()
  404. end
  405. end
  406. end
  407.  
  408. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  409. local NEWMESH = IT(MESH)
  410. if MESH == "SpecialMesh" then
  411. NEWMESH.MeshType = MESHTYPE
  412. if MESHID ~= "nil" and MESHID ~= "" then
  413. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  414. end
  415. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  416. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  417. end
  418. end
  419. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  420. NEWMESH.Scale = SCALE
  421. NEWMESH.Parent = PARENT
  422. return NEWMESH
  423. end
  424.  
  425. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  426. local NEWPART = IT("Part")
  427. NEWPART.formFactor = FORMFACTOR
  428. NEWPART.Reflectance = REFLECTANCE
  429. NEWPART.Transparency = TRANSPARENCY
  430. NEWPART.CanCollide = false
  431. NEWPART.Locked = true
  432. NEWPART.Anchored = true
  433. if ANCHOR == false then
  434. NEWPART.Anchored = false
  435. end
  436. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  437. NEWPART.Name = NAME
  438. NEWPART.Size = SIZE
  439. NEWPART.Position = Torso.Position
  440. NEWPART.Material = MATERIAL
  441. NEWPART:BreakJoints()
  442. NEWPART.Parent = PARENT
  443. return NEWPART
  444. end
  445.  
  446. local function weldBetween(a, b)
  447. local weldd = IT("Weld")
  448. weldd.Part0 = a
  449. weldd.Part1 = b
  450. weldd.C0 = CF()
  451. weldd.C1 = b.CFrame:inverse() * a.CFrame
  452. weldd.Parent = a
  453. return weldd
  454. end
  455.  
  456.  
  457. function QuaternionFromCFrame(cf)
  458. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  459. local trace = m00 + m11 + m22
  460. if trace > 0 then
  461. local s = math.sqrt(1 + trace)
  462. local recip = 0.5 / s
  463. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  464. else
  465. local i = 0
  466. if m11 > m00 then
  467. i = 1
  468. end
  469. if m22 > (i == 0 and m00 or m11) then
  470. i = 2
  471. end
  472. if i == 0 then
  473. local s = math.sqrt(m00 - m11 - m22 + 1)
  474. local recip = 0.5 / s
  475. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  476. elseif i == 1 then
  477. local s = math.sqrt(m11 - m22 - m00 + 1)
  478. local recip = 0.5 / s
  479. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  480. elseif i == 2 then
  481. local s = math.sqrt(m22 - m00 - m11 + 1)
  482. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  483. end
  484. end
  485. end
  486.  
  487. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  488. local xs, ys, zs = x + x, y + y, z + z
  489. local wx, wy, wz = w * xs, w * ys, w * zs
  490. local xx = x * xs
  491. local xy = x * ys
  492. local xz = x * zs
  493. local yy = y * ys
  494. local yz = y * zs
  495. local zz = z * zs
  496. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  497. end
  498.  
  499. function QuaternionSlerp(a, b, t)
  500. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  501. local startInterp, finishInterp;
  502. if cosTheta >= 0.0001 then
  503. if (1 - cosTheta) > 0.0001 then
  504. local theta = ACOS(cosTheta)
  505. local invSinTheta = 1 / SIN(theta)
  506. startInterp = SIN((1 - t) * theta) * invSinTheta
  507. finishInterp = SIN(t * theta) * invSinTheta
  508. else
  509. startInterp = 1 - t
  510. finishInterp = t
  511. end
  512. else
  513. if (1 + cosTheta) > 0.0001 then
  514. local theta = ACOS(-cosTheta)
  515. local invSinTheta = 1 / SIN(theta)
  516. startInterp = SIN((t - 1) * theta) * invSinTheta
  517. finishInterp = SIN(t * theta) * invSinTheta
  518. else
  519. startInterp = t - 1
  520. finishInterp = t
  521. end
  522. end
  523. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  524. end
  525.  
  526. function Clerp(a, b, t)
  527. local qa = {QuaternionFromCFrame(a)}
  528. local qb = {QuaternionFromCFrame(b)}
  529. local ax, ay, az = a.x, a.y, a.z
  530. local bx, by, bz = b.x, b.y, b.z
  531. local _t = 1 - t
  532. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  533. end
  534.  
  535. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  536. local frame = IT("Frame")
  537. frame.BackgroundTransparency = TRANSPARENCY
  538. frame.BorderSizePixel = BORDERSIZEPIXEL
  539. frame.Position = POSITION
  540. frame.Size = SIZE
  541. frame.BackgroundColor3 = COLOR
  542. frame.BorderColor3 = BORDERCOLOR
  543. frame.Name = NAME
  544. frame.Parent = PARENT
  545. return frame
  546. end
  547.  
  548. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  549. local label = IT("TextLabel")
  550. label.BackgroundTransparency = 1
  551. label.Size = UD2(1, 0, 1, 0)
  552. label.Position = UD2(0, 0, 0, 0)
  553. label.TextColor3 = TEXTCOLOR
  554. label.TextStrokeTransparency = STROKETRANSPARENCY
  555. label.TextTransparency = TRANSPARENCY
  556. label.FontSize = TEXTFONTSIZE
  557. label.Font = TEXTFONT
  558. label.BorderSizePixel = BORDERSIZEPIXEL
  559. label.TextScaled = false
  560. label.Text = TEXT
  561. label.Name = NAME
  562. label.Parent = PARENT
  563. return label
  564. end
  565.  
  566. function NoOutlines(PART)
  567. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  568. end
  569.  
  570. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  571. local NEWWELD = IT(TYPE)
  572. NEWWELD.Part0 = PART0
  573. NEWWELD.Part1 = PART1
  574. NEWWELD.C0 = C0
  575. NEWWELD.C1 = C1
  576. NEWWELD.Parent = PARENT
  577. return NEWWELD
  578. end
  579.  
  580. local S = IT("Sound")
  581. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  582. local NEWSOUND = nil
  583. coroutine.resume(coroutine.create(function()
  584. NEWSOUND = S:Clone()
  585. NEWSOUND.Parent = PARENT
  586. NEWSOUND.Volume = VOLUME
  587. NEWSOUND.Pitch = PITCH
  588. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  589. NEWSOUND:play()
  590. if DOESLOOP == true then
  591. NEWSOUND.Looped = true
  592. else
  593. repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
  594. NEWSOUND:remove()
  595. end
  596. end))
  597. return NEWSOUND
  598. end
  599.  
  600. function CFrameFromTopBack(at, top, back)
  601. local right = top:Cross(back)
  602. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  603. end
  604.  
  605. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  606. function WACKYEFFECT(Table)
  607. local TYPE = (Table.EffectType or "Sphere")
  608. local SIZE = (Table.Size or VT(1,1,1))
  609. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  610. local TRANSPARENCY = (Table.Transparency or 0)
  611. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  612. local CFRAME = (Table.CFrame or Torso.CFrame)
  613. local MOVEDIRECTION = (Table.MoveToPos or nil)
  614. local ROTATION1 = (Table.RotationX or 0)
  615. local ROTATION2 = (Table.RotationY or 0)
  616. local ROTATION3 = (Table.RotationZ or 0)
  617. local MATERIAL = (Table.Material or "Neon")
  618. local COLOR = (Table.Color or C3(1,1,1))
  619. local TIME = (Table.Time or 45)
  620. local SOUNDID = (Table.SoundID or nil)
  621. local SOUNDPITCH = (Table.SoundPitch or nil)
  622. local SOUNDVOLUME = (Table.SoundVolume or nil)
  623. coroutine.resume(coroutine.create(function()
  624. local PLAYSSOUND = false
  625. local SOUND = nil
  626. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  627. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  628. PLAYSSOUND = true
  629. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  630. end
  631. EFFECT.Color = COLOR
  632. local MSH = nil
  633. if TYPE == "Sphere" then
  634. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  635. elseif TYPE == "Block" then
  636. MSH = IT("BlockMesh",EFFECT)
  637. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  638. elseif TYPE == "Wave" then
  639. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  640. elseif TYPE == "Ring" then
  641. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  642. elseif TYPE == "Slash" then
  643. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  644. elseif TYPE == "Round Slash" then
  645. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  646. elseif TYPE == "Swirl" then
  647. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  648. elseif TYPE == "Skull" then
  649. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  650. elseif TYPE == "Crystal" then
  651. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  652. end
  653. if MSH ~= nil then
  654. local MOVESPEED = nil
  655. if MOVEDIRECTION ~= nil then
  656. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  657. end
  658. local GROWTH = SIZE - ENDSIZE
  659. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  660. if TYPE == "Block" then
  661. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  662. else
  663. EFFECT.CFrame = CFRAME
  664. end
  665. for LOOP = 1, TIME+1 do
  666. Swait()
  667. MSH.Scale = MSH.Scale - GROWTH/TIME
  668. if TYPE == "Wave" then
  669. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  670. end
  671. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  672. if TYPE == "Block" then
  673. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  674. else
  675. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  676. end
  677. if MOVEDIRECTION ~= nil then
  678. local ORI = EFFECT.Orientation
  679. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  680. EFFECT.Orientation = ORI
  681. end
  682. end
  683. if PLAYSSOUND == false then
  684. EFFECT:remove()
  685. else
  686. SOUND.Stopped:Connect(function()
  687. EFFECT:remove()
  688. end)
  689. end
  690. else
  691. if PLAYSSOUND == false then
  692. EFFECT:remove()
  693. else
  694. repeat Swait() until SOUND.Playing == false
  695. EFFECT:remove()
  696. end
  697. end
  698. end))
  699. end
  700.  
  701. function MakeForm(PART,TYPE)
  702. if TYPE == "Cyl" then
  703. local MSH = IT("CylinderMesh",PART)
  704. elseif TYPE == "Ball" then
  705. local MSH = IT("SpecialMesh",PART)
  706. MSH.MeshType = "Sphere"
  707. elseif TYPE == "Wedge" then
  708. local MSH = IT("SpecialMesh",PART)
  709. MSH.MeshType = "Wedge"
  710. end
  711. end
  712.  
  713. function SpawnTrail(FROM,TO,BIG)
  714. local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "New Yeller", "Trail", VT(0,0,0))
  715. MakeForm(TRAIL,"Cyl")
  716. local DIST = (FROM - TO).Magnitude
  717. if BIG == true then
  718. TRAIL.Size = VT(0.5,DIST,0.5)
  719. else
  720. TRAIL.Size = VT(0.25,DIST,0.25)
  721. end
  722. TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  723. coroutine.resume(coroutine.create(function()
  724. for i = 1, 5 do
  725. Swait()
  726. TRAIL.Transparency = TRAIL.Transparency + 0.1
  727. end
  728. TRAIL:remove()
  729. end))
  730. end
  731.  
  732. Debris = game:GetService("Debris")
  733.  
  734. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  735. local DIRECTION = CF(StartPos,EndPos).lookVector
  736. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  737. end
  738.  
  739. function turnto(position)
  740. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  741. end
  742. local asd = Instance.new("ParticleEmitter")
  743. asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0))
  744. asd.LightEmission = .1
  745. asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
  746. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
  747. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  748. asd.Transparency = bbb
  749. asd.Size = aaa
  750. asd.ZOffset = .9
  751. asd.Acceleration = Vector3.new(0, -15, 0)
  752. asd.LockedToPart = false
  753. asd.EmissionDirection = "Back"
  754. asd.Lifetime = NumberRange.new(1, 2)
  755. asd.Rotation = NumberRange.new(-100, 100)
  756. asd.RotSpeed = NumberRange.new(-100, 100)
  757. asd.Speed = NumberRange.new(10)
  758. asd.Enabled = false
  759. asd.VelocitySpread = 999
  760.  
  761. function getbloody(victim,amount)
  762. local PART = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Blood", victim.Size)
  763. PART.CFrame = victim.CFrame
  764. local HITPLAYERSOUNDS = {"356551938","264486467"}
  765. Debris:AddItem(PART,5)
  766. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  767. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  768. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  769. local prtcl = asd:Clone()
  770. prtcl.Parent = PART
  771. prtcl:Emit(amount*10)
  772. end
  773.  
  774. local Particle = IT("ParticleEmitter",nil)
  775. Particle.Enabled = false
  776. Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
  777. Particle.LightEmission = 0.5
  778. Particle.Rate = 150
  779. Particle.ZOffset = 1
  780. Particle.Rotation = NumberRange.new(-180, 180)
  781. Particle.RotSpeed = NumberRange.new(-180, 180)
  782. Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
  783. Particle.Color = ColorSequence.new(C3(0,1,0),C3(0.4,0,0))
  784.  
  785. --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
  786. function ParticleEmitter(Table)
  787. local PRTCL = Particle:Clone()
  788. local Speed = Table.Speed or 5
  789. local Drag = Table.Drag or 0
  790. local Size1 = Table.Size1 or 1
  791. local Size2 = Table.Size2 or 5
  792. local Lifetime1 = Table.Lifetime1 or 1
  793. local Lifetime2 = Table.Lifetime2 or 1.5
  794. local Parent = Table.Parent or Torso
  795. local Emit = Table.Emit or 100
  796. local Offset = Table.Offset or 360
  797. local Acel = Table.Acel or VT(0,0,0)
  798. local Enabled = Table.Enabled or false
  799. PRTCL.Parent = Parent
  800. PRTCL.Size = NumberSequence.new(Size1,Size2)
  801. PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  802. PRTCL.Speed = NumberRange.new(Speed)
  803. PRTCL.VelocitySpread = Offset
  804. PRTCL.Drag = Drag
  805. PRTCL.Acceleration = Acel
  806. if Enabled == false then
  807. PRTCL:Emit(Emit)
  808. Debris:AddItem(PRTCL,Lifetime2)
  809. else
  810. PRTCL.Enabled = true
  811. end
  812. return PRTCL
  813. end
  814.  
  815. function unanchor()
  816. if UNANCHOR == true then
  817. g = Character:GetChildren()
  818. for i = 1, #g do
  819. if g[i].ClassName == "Part" then
  820. g[i].Anchored = false
  821. end
  822. end
  823. end
  824. end
  825.  
  826. function newTheme(ID,timepos,pitch,vol)
  827. local kanz = kan
  828. --kanz:Stop()
  829. kanz.Volume = vol
  830. --kanz.TimePosition = timepos
  831. kanz.PlaybackSpeed = pitch
  832. kanz.Pitch = pitch
  833. kanz.SoundId = ID
  834. kanz.Name = "wrecked"
  835. kanz.Looped = true
  836. currentThemePlaying = kanz.SoundId
  837. currentVol = kanz.Volume
  838. currentPitch = kanz.Pitch
  839. --kanz:Play()
  840. --coroutine.resume(coroutine.create(function()
  841. --wait(0.05)
  842. --end))
  843. end
  844. newTheme("rbxassetid://1191722766",0,1,1)
  845.  
  846. --//=================================\\
  847. --|| Attacks
  848. --\\=================================//
  849. function switch()
  850. ATTACK = true
  851. Rooted = true
  852. CreateSound("363808674",workspace,8,1,false)
  853. for i=0, 1.5, 0.1 / Animation_Speed do
  854. Swait()
  855. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(18), RAD(0)), 1 / Animation_Speed)
  856. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  857. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  858. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  859. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  860. end
  861. CreateSound("363808674",workspace,8,1,false)
  862. for i=0, 1.5, 0.1 / Animation_Speed do
  863. Swait()
  864. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-18), RAD(0)), 1 / Animation_Speed)
  865. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  866. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(24)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  867. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  868. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  869. end
  870. if Mode == 1 and Mode ~= 2 then
  871. Mode = 2
  872. Speed = 38
  873. Humanoid.WalkSpeed = Speed
  874. newTheme("rbxassetid://228255592",0,1,1)
  875. elseif Mode == 2 and Mode ~= 1 then
  876. Mode = 1
  877. Speed = 24
  878. Humanoid.WalkSpeed = Speed
  879. newTheme("rbxassetid://1191722766",0,1,1)
  880. end
  881. ATTACK = false
  882. Rooted = false
  883. end
  884.  
  885. function Spinning_Attack()
  886. ATTACK = true
  887. CreatePart("Block",LeftArm,"Plastic",0,1,BrickColor.new(0,0,0),"HitBox",Vector3.new(1,2,1),false)
  888. local HitBox = LeftArm.HitBox
  889. weldBetween(HitBox, LeftArm)
  890. Humanoid.WalkSpeed = 3.01
  891. for i = 0, 1.2, 0.1 do
  892. Swait()
  893. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(-65)), 0.3)
  894. Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  895. RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  896. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-35), math.rad(0), math.rad(-10)), 0.3)
  897. RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3)
  898. LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3)
  899. end
  900. for i = 0, 4.6, 0.1 do
  901. Swait()
  902. CreateSound("2304904662",workspace,3,1,false)
  903. HitBox.Touched:connect(function(hit)
  904. if hit.Parent and hit.Parent ~= Character and hit.Parent:FindFirstChildOfClass('Humanoid') then
  905. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 1 - 9999e+999
  906. end
  907. end)
  908. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(65 + 255.45 * i)), 0.3)
  909. Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  910. RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(0), math.rad(47)), 0.1)
  911. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(-90), math.rad(-47)), 0.3)
  912. RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3)
  913. LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-4.5), math.rad(0), math.rad(30)), 0.3)
  914. end
  915. ATTACK = false
  916. Humanoid.WalkSpeed = 8
  917. HitBox:Destroy()
  918. end
  919.  
  920. --//=================================\\
  921. --|| Key Functions
  922. --\\=================================//
  923. Mouse.KeyDown:connect(function(k)
  924. if(ATTACK)then return end
  925. if(k == 't')then
  926. switch()
  927. elseif(k == 'v')then
  928. Spinning_Attack()
  929. end
  930. end)
  931. --//=================================\\
  932. --|| Animations
  933. --\\=================================//
  934.  
  935. local CONNECT = nil
  936.  
  937. while true do
  938. Swait()
  939. ANIMATE.Parent = nil
  940. if Character:FindFirstChildOfClass("Humanoid") == nil then
  941. Humanoid = IT("Humanoid",Character)
  942. end
  943. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  944. v:Stop();
  945. end
  946. SINE = SINE + CHANGE
  947. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  948. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  949. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  950. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 12)
  951. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  952. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  953. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  954. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  955. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  956. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  957. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  958. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  959. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  960. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  961. end
  962. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  963. ANIM = "Jump"
  964. if ATTACK == false then
  965. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  966. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  967. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  968. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  969. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  970. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  971. end
  972. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  973. ANIM = "Fall"
  974. if ATTACK == false then
  975. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  976. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  977. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  978. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  979. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  980. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  981. end
  982. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  983. ANIM = "Idle"
  984. if ATTACK == false and Mode == 1 then
  985. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
  986. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  987. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(220), RAD(45), RAD(-75))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  988. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  989. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  990. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  991. end
  992. if Mode == 2 then
  993. ANIM = "Idle"
  994. RightHip.C0=Clerp(RightHip.C0,CF(1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(25 - 2 * math.cos(SINE / 32))),.1)
  995. LeftHip.C0=Clerp(LeftHip.C0,CF(-1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(-90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(-25 + 2 * math.cos(SINE / 32))),.1)
  996. RootJoint.C0=Clerp(RootJoint.C0,ROOTC0*CF(0,-0.25 + 0.02 * math.cos(SINE / 32),-0.1 + 0.05 * math.cos(SINE / 32))*ANGLES(math.rad(25 - 2 * math.cos(SINE / 32)),math.rad(0),math.rad(0)),.1)
  997. Torso.Neck.C0=Clerp(Torso.Neck.C0,NECKC0*ANGLES(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  998. RightShoulder.C0=Clerp(RightShoulder.C0,CF(1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 + 5 * math.cos(SINE / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(SINE / 53)),math.rad(1 + 3 * math.cos(SINE / 45))),.1)
  999. LeftShoulder.C0=Clerp(LeftShoulder.C0,CF(-1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 - 3 * math.cos(SINE / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(SINE / 55)),math.rad(-3 - 3 * math.cos(SINE / 45))),.1)
  1000. end
  1001. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1002. ANIM = "Walk"
  1003. if ATTACK == false then
  1004. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1005. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1006. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
  1007. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed)
  1008. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1009. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1010. end
  1011. end
  1012. unanchor()
  1013. Humanoid.MaxHealth = "inf"
  1014. Humanoid.Health = "inf"
  1015. if Rooted == false then
  1016. Disable_Jump = false
  1017. Humanoid.WalkSpeed = Speed
  1018. elseif Rooted == true then
  1019. Disable_Jump = true
  1020. Humanoid.WalkSpeed = 0
  1021. end
  1022. end
  1023.  
  1024. end
  1025.  
  1026.  
  1027. mouse.KeyDown:connect(function(key)
  1028. if key == "e" and henshine == false then
  1029. if hen == false then
  1030. henshin()
  1031. henshine = true
  1032. wait(1)
  1033.  
  1034. hen = true
  1035. end
  1036.  
  1037. end
  1038. end)
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